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349 Commits
Author SHA1 Message Date
sk89q 2c7767f89f Added RegionQueryCache, which will be used to for cached regions-contain-point lookups. 2012-11-09 12:18:54 -08:00
sk89q 5e75bf36c3 Added proposed protection models. 2012-11-06 22:04:25 -08:00
sk89q a5814c4b32 Made the resolution of criteria parameters as all logical ANDs. 2012-11-06 10:29:41 -08:00
sk89q 70ae1c46a2 Fixed incorrect warning about unrecognized "entity" parameter in TellActionLoader. 2012-11-06 00:52:44 -08:00
sk89q fc5c59ec85 Added support for the item attribute of the Context and routed PlayerInteract into item-use,. 2012-11-06 00:51:40 -08:00
sk89q 2d9a28b0e6 Support accessing the item attribute of the context with match-item and update-item. 2012-11-04 16:07:42 -08:00
sk89q cbcc524798 Standardize the default resolver of entities/blocks to 'target'. 2012-11-04 13:00:52 -08:00
sk89q 69940f2fac Standardized default resolver values. 2012-11-04 12:33:35 -08:00
sk89q 35628d09be Route BlockDispenseEvent to RuleLists item-drop. 2012-11-04 12:17:05 -08:00
sk89q ef43ba2700 player-spawn -> player-join 2012-11-04 11:05:21 -08:00
sk89q 2c2484b026 player-death is very redundant. Changing to entity-death. 2012-11-04 11:03:40 -08:00
sk89q b181bfc914 Added dynamics.disable-mycelium-spread to match master branch. 2012-11-04 01:03:08 -08:00
sk89q 7fcf686d8d Added physics.vine-like-rope-ladders to make ladders work like vines. 2012-11-03 23:28:35 -07:00
sk89q 4f5a751519 Added RuleLists, which are a more flexible version of blacklists, with a cleanup of code.
RuleLists abstract events, and provide a way to unify WorldGuard's various code paths eventually.

There's also a general cleanup of everything and added support for changing the per-world configurations and blacklists (fixes WORLDGUARD-2232). WORLDGUARD-2203 is implicitly fixed by this, although not entirely fully as this does not yet replace blacklists.

Most configuration settings have been rewritten as RuleList rules and can be found in src/main/resources/builtin_rules.yml. Some configuration changes were made: anti-wolf-dumbness was deprecated in favor of wolves-practically-invincible, and ocelots-practically-invincible was added.

Sponges can now re-place water when they are removed, fixing WORLDGUARD-2202.
2012-11-03 23:21:32 -07:00
sk89q a035bcc671 [maven-release-plugin] prepare for next development iteration 2012-11-03 12:38:06 -07:00
sk89q 9bcc6b9605 [maven-release-plugin] prepare release 5.6 2012-11-03 12:37:52 -07:00
sk89q 282c3a864e Updated CHANGELOG.txt for 5.6. 2012-11-03 12:15:43 -07:00
sk89q eb083a8934 Updated README.html to mention the moved spawn-protection setting, added more explanations. 2012-11-03 12:15:43 -07:00
sk89q 0fc71ff79e Note the issue tracker in README.html. 2012-11-03 12:15:43 -07:00
sk89q 68a7455496 Added backwards compatibility for versions below MC1.4. 2012-11-03 12:15:43 -07:00
Dark Arc fcfc3acbb8 Improved Performance of some operations
Replaced quite a few whiles and fors with for-eachs giving a performance gain. Also fixed a few issues with the MySQLDatabase and made several other minor improvements.
2012-11-03 00:19:40 -04:00
sk89q aa53c0aa6a We have a new issue tracker. 2012-11-02 18:15:02 -07:00
Dark Arc f098905a92 Fixes WORLDGUARD-2205
Mob Damage from projectiles is now properly blocked in regions where applicable.
2012-11-02 21:07:38 -04:00
Dark Arc eec78092b5 Allow damage to be less than 1
This resolves problems with mods that use fake damage events to check with WorldGuard what's going on.
2012-11-02 20:57:24 -04:00
sk89q 34fa5eceb8 Fixed WORLDGUARD-2255, where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints(). 2012-11-02 14:13:53 -07:00
Dark Arc c32d2dd6f8 Fixes WORLDGUARD-2254
Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
2012-11-02 17:06:35 -04:00
Dark Arc da80d3536a Fixes WORLDGUARD-2253
Players who are not in god mode will once again receive damage in PVP areas from Ender Pearls.
2012-11-02 17:06:33 -04:00
sk89q e9361022d2 Protected against using (right-clicking) paintings and item frames. 2012-11-02 13:41:53 -07:00
sk89q dd0c1a5ab5 Fixed Withers still breaking blocks if they smash their bodies into them. Fixes WORLDGUARD-2245. 2012-11-02 12:20:59 -07:00
Wojciech Stryjewski bb9dff7b8c Deleting a region flag also deletes group flag
The group flags set with /region flag -g have no effect if the
normal flag is not also set, nor will they be displayed with
/region info once the normal flag is deleted. However, if a
group flag was to remain set in the database, the next time a
user sets the normal flag, they might be surprised to suddenly
see the corresponding group set as well.

Since the -g group is presented to the user as an attribute of
the normal flag, rather than a standalone flag, the group flag
should be deleted along with the normal flag.
2012-11-01 22:43:24 -07:00
Wojciech Stryjewski 7e419c116e Allow /region flag to set group and value at once
The usage for "/region flag" implies both can be set at once:
/region flag <id> <flag> [-g group] [value]

However if the [-g group] [value] portions are specified, only
the group is set and the value is silently ignored. With this
commit, both values can be set at once. All other behavior of
the "flag" command is preserved. If only the [-g group] part is
given, then only the group flag changes and the regular flag's
value is unaffected. If neither part is given, then the flag is
cleared.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski 2cbc2f5226 Allow removing of -g group flags with /region flag
The @Command parser requires that a value follow the -g option when
used in /refion flag. Therefore, it's not possible to remove the -g
flag by omitting it's value, as it is possible with the regular flags.

Rather, if the group flag is set to what would be the default region
group for the normal flag, then the group flag is actually removed
and the user sees a "Region group flagfor '...' reset to default."
message.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski 68b5e3e0a8 Improve /region info output for -g group flags
If a region group flag has been set with the -g option to /region flag
the /region info command will not show it at all because these group
flags are not in the DefaultFlag.getFlags() array.

With this code change, if a group flag has been set on "entry" for
example, it might be shown as "Flags: entry -g OWNERS: ALLOW".
2012-11-01 22:43:23 -07:00
BangL 1502ec12a9 Added support for the hanging events, an item frame destroy region flag, and a mobs.block-item-frame-destroy setting.
Now also using Bukkit 1.4.2-R0.2-SNAPSHOT and WorldEdit 5.4.4-SNAPSHOT.
2012-11-01 22:35:15 -07:00
sk89q 6d09b18479 Check for both LARGE_FIREBALL and FIREBALL for the EntityType in the entity listener.
This is to counteract a breaking Bukkit change.
2012-10-30 09:24:10 -07:00
Dark Arc 08ce207636 Fixed bugs in the PRTreeRegionManager class:
* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
sk89q f199b977eb Added more tests for the PRTreeRegionManager to fail. 2012-10-29 12:14:10 -07:00
sk89q 5715e2c835 WorldGuard has good unit tests for regions, why not use them for PRTreeRegionManager?
LET'S WATCH THE WORLD BURN.
2012-10-29 12:14:10 -07:00
sk89q b8642b7ca3 Tiny change to PRTree version to make it load a Java6 compile. 2012-10-29 12:14:10 -07:00
Wizjany 2c4d4708d8 Added parent region checking to PRTree manager as per Dark_Arc's specifications. 2012-10-29 12:14:10 -07:00
Darth Android 0edb6e6157 Include the PRTree library in generated artifacts 2012-10-29 12:14:10 -07:00
Darth Android 4f394b5668 Update PRTree library to v1.5
Updated PRTreeRegionManager code to support 3D points and regions
Changed region manager to PRTreeRegionManager
2012-10-29 12:14:09 -07:00
Glitchfinder 9834c30e3a Adding and fixing support for new and existing explosion types. 2012-10-28 20:23:36 -07:00
sk89q f3f1b0870f Changed default region wand to leather (#334). 2012-10-28 14:12:10 -07:00
sk89q 915d314c18 Removed <modules> that magically appeared thanks to Eclipse. 2012-10-28 14:07:41 -07:00
sk89q 02b3ae6aa5 Added mobs.block-wither-block-damage. 2012-10-28 14:01:17 -07:00
sk89q f725e73653 Move to WG 5.6-SNAPSHOT and Bukkit 1.4.2-R0.1-SNAPSHOT. 2012-10-28 14:01:17 -07:00
sk89q c5858ef202 Removed <packaging> from pom.xml. 2012-10-28 13:56:46 -07:00
sk89q ba2fd2ca2e Brought README.md and CONTRIBUTING.md inline with latest updates. 2012-10-28 13:54:06 -07:00
Wojciech Stryjewski 1075d36748 Fix spurious comma in "Flags:" /region info output
When the "/region info" command displays any flags in the region,
it always prints an extra leading comma character after the
"Flags:" prompt.
2012-10-24 12:48:38 -05:00
sk89q 3ee3799e55 I'm OCD like that. Changed WG->${project.name} in readme, added license ver. to README.md. 2012-10-24 00:29:20 -07:00
sk89q 6654b0a67a More readme cleanup. 2012-10-24 00:29:20 -07:00
sk89q 9577c93edb Better place for README.md logo URL. 2012-10-24 00:29:20 -07:00
sk89q 7cd67281bc Move extraneous files to contrib/, added region_storage_update_20110325.sql to assembly. 2012-10-24 00:29:20 -07:00
sk89q d21c226183 Modernized README.html. 2012-10-24 00:29:19 -07:00
sk89q 4322236b9e Updated the ancient README.html. 2012-10-24 00:29:19 -07:00
sk89q 05e408ee65 Updated README.md. 2012-10-24 00:29:19 -07:00
sk89q 3d1012ba94 Cleaned up pom.xml and updated CommandBook to 2.1. 2012-10-24 00:29:19 -07:00
sk89q 94937e41ef Changed the region MySQL database to marshal and unmarshal values using YAML, which should fix the notable problems regarding non-string flag data types. 2012-10-24 00:28:43 -07:00
sk89q 3957aa83fc Say hi to travis-ci. 2012-10-24 00:28:43 -07:00
Rutr 8aa79d1c4c Fixed detection damager(when attac by magic) http://redmine.sk89q.com/issues/901 2012-10-19 09:02:19 +02:00
sk89q 578eeff0e1 [maven-release-plugin] prepare for next development iteration 2012-10-07 10:47:07 -07:00
sk89q 5f2f1c67f5 [maven-release-plugin] prepare release 5.5.4 2012-10-07 10:46:51 -07:00
sk89q c92b9c3d97 Updated CHANGELOG.txt. 2012-10-07 10:40:00 -07:00
sk89q 0951d00da3 Fixed permissions for region loading/saving. 2012-10-06 21:47:37 -07:00
zml2008 6df9c3660b Merge pull request #201 from eric-wieser/patch-1
Did `wcfg.useRegions` really need to be checked twice?
2012-09-16 12:31:17 -07:00
Alexander 19be2bf96e Updated fireball item blocking 2012-08-23 12:41:36 +02:00
Fletch to 99 e10ed6ac7a Report the amount of plugins loaded 2012-08-12 16:56:22 -03:00
sk89q 479ebf4d89 Copying and pasting is bad. Fixed references of worldedit -> worldguard in new pom.xml changes. 2012-08-11 00:28:02 -07:00
sk89q 1f1e36e9f7 Updated pom.xml for license, distributionManagement, maven-site-plugin. 2012-08-11 00:26:06 -07:00
TomyLobo 27e634ae03 Fixed a warning. 2012-08-11 04:37:49 +02:00
unknown e60b20b37b Add 'use' flag to cakes 2012-08-10 22:33:55 +02:00
zml2008 684214ff6a Update for async player chat stupidity 2012-08-04 19:56:48 -07:00
sk89q ba5be6071f Added regions.use-creature-spawn-event configuration setting. 2012-07-23 13:45:04 -07:00
TomyLobo 6c8d13690e Fixed eggs, snowballs and the likes being dupable with /stack. 2012-07-16 16:08:04 +02:00
TomyLobo 3e0b2ef3e4 Upped Bukkit dependency version to 1.2.4-R4.1. 2012-07-14 00:16:45 +02:00
sk89q c5304d2775 [maven-release-plugin] prepare for next development iteration 2012-07-07 10:55:58 -07:00
sk89q ca95ae04a5 [maven-release-plugin] prepare release 5.5.3 2012-07-07 10:55:45 -07:00
sk89q 1ab9f85ca6 Updated CHANGELOG. 2012-07-07 10:39:37 -07:00
sk89q 01ff1b2f8f Added host key check. 2012-07-07 10:33:18 -07:00
Zak Ford 9b17fe68e7 Added configuration option to allow plugin creature spawns 2012-07-01 16:02:24 -04:00
zml2008 0fed35a80f Add bypass handling to the gamemode flag
Set a player's previous gamemode when exiting a gamemode region to the server's default gamemode if there is not a previous gamemode already set
2012-06-15 14:14:13 -07:00
TomyLobo 25280c9fa9 Set Bukkit dependency to R2.1.
That's the current CraftBukkit++ version.
2012-06-11 03:31:50 +02:00
TomyLobo a98ebfdb21 Updated dependencies and added support for fireball item blocking (id 385). 2012-06-07 13:26:28 +02:00
Eric Wieser acb1d18654 Did wcfg.useRegions really need to be checked twice? 2012-04-28 18:18:51 +02:00
TomyLobo 18b5a4e106 Added @Ignore to TestPlayer.
Stupid old mavens...
2012-04-23 11:07:05 +02:00
md_5 bab420a359 Add item drop pickup flag for regions.
Closes #200
2012-04-20 20:25:25 -07:00
zml2008 4f14f1f736 Correctly convert \n to a newline for String flags 2012-04-16 17:00:41 -07:00
zml2008 166831447c Split the region greeting with \n
Improve input handling of EnumFlag
Don't block gamemode changing after the gamemode flag is no longer in
effect but while the move event is still firing
2012-04-15 21:19:02 -07:00
zml2008 f2bd5961d0 Add GameMode flag 2012-04-15 21:19:02 -07:00
zml2008 2cc990a530 Prevent commands in the allow commands list from being blocked and vice versa 2012-04-15 21:19:02 -07:00
TomyLobo f0e6008563 Updated bukkit dependency to 1.2.5-R1.2-SNAPSHOT. 2012-04-15 19:36:15 +02:00
zml2008 93f19cca0a [maven-release-plugin] prepare for next development iteration 2012-04-10 18:30:42 -07:00
zml2008 1cbe508f82 [maven-release-plugin] prepare release 5.5.2 2012-04-10 18:30:36 -07:00
zml2008 0c178c3155 Added recent commits to the changelog 2012-04-10 18:20:57 -07:00
zml2008 e67304389d Added send-chat and receive-chat flags 2012-04-07 14:43:51 -07:00
zml2008 ad5b1cdcba Make sure to update CommandBook installed status in onEnable 2012-04-07 13:46:25 -07:00
zml2008 fe1e09289f Add entity-painting-destroy flag to prevent entities from destroying paintings 2012-04-07 13:45:46 -07:00
zml2008 583ea76e4b Added potion splash flag to prevent splash potions from affecting entities 2012-04-07 12:11:00 -07:00
zml2008 a7d198893e Revert "Added allow-flight boolean flag for regions"
This conflicted with plugins maually setting a player's allow flight setting
This reverts commit 16ce56c1ad.
2012-03-31 07:53:42 -07:00
Nicholas Steicke fe62c8d0c5 Fixed regions with same name in different worlds not behaving correctly
Fixed database connection timing out

Added an error to be thrown explictly when the DB needs updating

Added a generic exception for Fatal errors when loading configuration

Exit the server when we encounter a fatal configuration exception
2012-03-27 17:18:39 -07:00
Deaygo 16ce56c1ad Added allow-flight boolean flag for regions
Closes #198
2012-03-24 18:45:56 -07:00
zml2008 15f0bfb9db Update changelog for release 2012-03-23 21:47:34 -07:00
TomyLobo 22db589742 Restructured /rg list.
- When used with a player name to filter things down, it displays indexes that can be used as "#index" in place of region names now.
- No longer displayer "+-regionname" for regions the target player is the owner of.
2012-03-23 15:13:46 +01:00
TomyLobo 69119e6db7 Added ProtectedRegion.isOwner/Member(String playerName). 2012-03-23 15:13:45 +01:00
TomyLobo 690da2332b Added Domain.contains(String playerName). 2012-03-23 15:13:45 +01:00
sk89q f2fead1444 Changed broadcastNotification() to also check if the player has permission via superperms, in addition to being in the Permissible set. 2012-03-18 13:13:13 -07:00
TomyLobo c4f6267921 A cancellable event is now fired if WorldGuard disallows PvP. 2012-03-17 09:16:03 +01:00
TomyLobo 0dc65d083f Made /region setparent check worldguard.region.setparent.own/member.<parent> instead of worldguard.region.setparent.own/member.<child>.
Same with worldguard.region.setparent.<id>
2012-03-12 15:08:35 +01:00
TomyLobo 40c1d93f02 Allowed passing #<index> in place of a region ID, where <index> is the index as displayed by /region list.
/region claim/remove/redefine are exempt from this and require exact matches.
2012-03-12 15:05:59 +01:00
TomyLobo 2024a93126 Fixed an error that occured when clearing a non-existant region's parent. 2012-03-12 15:05:32 +01:00
TomyLobo 88d79a42e6 Added a -s flag to /region teleport, which sends you to the spawn point instead of the teleport point of a region. 2012-03-12 10:40:03 +01:00
TomyLobo b01b2cce9b Added region/role-based permissions to /region teleport. 2012-03-12 10:39:23 +01:00
TomyLobo c5b1089c96 Changed source and target java version to 1.6 and set the WE dependency to 5.3-SNAPSHOT. 2012-03-12 08:04:08 +01:00
TomyLobo 679e43758b BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags use it.
This means all teleport and spawn flags are cleared.
This also means that world, yaw and pitch are now saved with these flags.
2012-03-12 06:52:36 +01:00
TomyLobo 90e6e5a96c /region info -s now selects the region being queried. 2012-03-12 05:53:58 +01:00
TomyLobo 4fb003c4df Added /region teleport <id>. 2012-03-11 19:31:02 +01:00
TomyLobo 9d5f349a04 Vector flags can now be set to the current location with the value "here" and to a specific position with x,y,z. 2012-03-11 19:08:25 +01:00
TomyLobo f4f4a47a7f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:08:24 +01:00
TomyLobo 6a3e987668 /region info changes
- Fixed /region info <world> <id> checking the wrong permission
- Condensed /region info output a bit
- Cleaned up the source a bit
2012-03-11 19:07:25 +01:00
TomyLobo 83f943965f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:07:25 +01:00
zml2008 c9fdff169f Prevent block ignition from lightning strikes if lightning is blocked in region.
Fixes #1175
2012-03-10 21:33:24 -08:00
zml2008 5454832918 Fix trailing whitespace and correctly check both permisions systems in WorldGurdPlugin.broadcastNotification() 2012-03-10 17:56:02 -08:00
zml2008 3d6d774b17 Use ignoreCancelled for event cancelled checking 2012-03-08 19:29:53 -08:00
zml2008 1463547af4 Destroy fire blocks when fire-spread is disallowed 2012-03-08 19:03:05 -08:00
TomyLobo 0bcf4b3597 Added a "none" category to region group flags (aliases noone and deny). 2012-03-08 10:30:57 +01:00
TomyLobo 824e8dcb4b Added a construct flag that can be used to restrict block placing/destroying in zones to certain roles. 2012-03-08 10:18:27 +01:00
TomyLobo 4b2f0c8020 Let's not confuse certain highlighters. 2012-03-08 02:05:33 +01:00
Wizjany 7fd424cf65 Added FallingSand to list of intensive entities to be removed with /halt-activiy. 2012-03-03 21:27:35 -05:00
zml2008 5ff2855eb0 Fix entry and exit group flags not working, fix vehicle destroy flag not being allowed with canBuild 2012-03-03 16:46:06 -08:00
TomyLobo 8c8c162a54 Replaced all usage of CreatureType by EntityType. 2012-03-02 20:21:04 +01:00
TomyLobo 37d52f3688 Commented an unused local variable. 2012-03-02 20:10:51 +01:00
TomyLobo f361cbfa71 Removed unused imports. 2012-03-02 20:03:18 +01:00
sk89q ddefbfe2cf Fixed NPE with null ItemStack for pumpkin scuba in EntityDamageEvent. 2012-03-02 10:33:14 -08:00
sk89q 10296cb736 Made auto-god-mode disabled by default again. 2012-03-01 20:57:34 -08:00
zml2008 49dc0599c9 Remove leftover 128 value, fix RegionGroup.ALL handling 2012-03-01 20:49:01 -08:00
zml2008 14348e170b Revert a few of the region flag changes. This should fix issues people have been having at least for now. 2012-03-01 20:11:51 -08:00
zml2008 59d1f0d817 5.5.1 release, bump to 5.5.2-SNAPSHOT to fix stuff 2012-03-01 20:11:50 -08:00
sk89q e024f134a4 Fixed another NPE with the infinite stack remover. 2012-03-01 20:06:02 -08:00
sk89q cf5a5b5b47 Fixed NPE in PlayerInteractEvent regarding infinite stack removal. 2012-03-01 19:52:53 -08:00
sk89q e957f92496 Added sign protection check disable. 2012-03-01 18:51:44 -08:00
TomyLobo 9484bb9941 Fixed some more warnings. 2012-02-25 18:58:22 +01:00
TomyLobo d781f9822f Removed some unused imports. 2012-02-25 18:54:46 +01:00
Wizjany 7845ef2de4 Revert b918b2914.
That breaks it, look at the other use flags before making changes.
2012-02-22 11:36:30 -05:00
zml2008 a9d4ecf33d Improved some group flag defaults to match pre-change behavior 2012-02-20 15:17:34 -08:00
zml2008 6f4a62c7a3 Cleaned up javadoc, deprecated duplicate methods, other cleanup 2012-02-20 15:14:55 -08:00
zml2008 6b4f872742 Added a RegionGroupFlag to evey region flag
Using the /region flag command with -g, the region group that the region flag applies to can be set
Many canBuild checks that occurred with other flag checks have been
replced with this. Some flag checks may be incorrect, and other parts of
this system may need improvement.
2012-02-19 23:31:55 -08:00
zml2008 ef4f00f8f5 Add region information to CommandBook's /whois if CommandBook is eanbled 2012-02-19 21:26:45 -08:00
zml2008 a27deb3936 Removed suppress-tick-sync-warnings setting
This setting often didn't work for people, and has been replaced in CraftBukkit's bukkit.yml with settings.warn-on-overload
2012-02-19 21:24:53 -08:00
TomyLobo 18814c7373 Set WorldGuardPlayerListener.PlayerMoveHandler to default visibility, to fix a warning about unused methods. 2012-02-14 02:32:35 +01:00
TomyLobo 1d9908e1f6 Merged the handlers for EndermanPickup/PlaceEvent into a EntityChangeBlockEvent handler. 2012-02-14 02:32:24 +01:00
TomyLobo 29529e4a06 Removed unused imports. 2012-02-14 02:23:35 +01:00
TomyLobo 74b1003c4c Upped dependency versions for bukkit and worldedit. 2012-02-14 02:21:54 +01:00
NolanSyKinsley 27ffdec323 Fixes shooting onto pvp areas from nopvp areas 2012-02-13 13:54:44 -08:00
zml2008 d9e5fc2b60 [maven-release-plugin] prepare for next development iteration 2012-02-11 16:22:22 -08:00
zml2008 646b3e3064 [maven-release-plugin] prepare release 5.5 2012-02-11 16:22:17 -08:00
zml2008 d3475208ef Add correct git tag defaults to the release plugin config 2012-02-11 16:16:47 -08:00
zml2008 7246da472d Added changelog for 5.5 2012-02-11 16:11:42 -08:00
zml2008 e1f917894a Removed WorldEdit.jar from the classpath to stop conflicts with Bukkit's plugin loader 2012-02-11 12:20:56 -08:00
zml2008 c14d25f860 Now using Bukkit's tagged logging 2012-02-11 12:20:56 -08:00
TomyLobo 57ed91cd28 Updated to new event system 2012-02-11 12:20:56 -08:00
MonsieurApple 47c84beb43 Merge pull request #190 from skeight/master
Fix for bug #728 (Multiverse + Worldguard region with exit flag set)
2012-02-10 11:40:34 -08:00
skeight 1e3032bdce More whitespace fixes... 2012-02-10 11:30:43 -08:00
skeight ed69684843 Fixing up whitespace 2012-02-10 11:29:48 -08:00
skeight 2eea5c7bf7 Fix for bug #728. Multiverse + WorldGuard region exit flag. 2012-02-10 09:06:05 -08:00
zml2008 16da53ae4e Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0 2012-02-06 20:41:39 -08:00
Nicholas Steicke f45464b0d9 Added MySQL region storage method.
Also added ProtectionDatabaseException, and made use of it across the project
Closes #180
2012-02-07 00:11:55 +01:00
Wesley Wolfe 2351ade6fe Fix inconsistent permission check
Closes #188
2012-02-07 00:11:54 +01:00
Turtle9598 c19ccf9278 Made explosions display their animations even when the event was blocked.
Closes #184
2012-02-07 00:11:54 +01:00
zml2008 5c92762ba9 Configuration should be fixed for real. Finally. 2012-02-07 00:11:54 +01:00
zml2008 e665f966e6 These checks may not work correctly, so reverted 2012-02-07 00:11:53 +01:00
zml2008 7dcca7e505 Fixed default entries not appearing in the global configuration 2012-02-07 00:11:53 +01:00
zml2008 e25049b1d6 Added fallback support for those who don't have a version of CommandBook with GodComponent 2012-02-07 00:11:50 +01:00
zml2008 da9bc4a138 Added LIGHTNING flag to DefaultFlag's flagsList
Fixes #1026
2012-02-06 23:06:12 +01:00
zml2008 1224d3b443 Corrected formatting of configuration files
Fixes #1025
2012-02-06 23:05:39 +01:00
zml2008 d33be37694 Removed /god, /heal, and /stack from WorldGuard to CommandBook. CommandBook is now checked to see whether a player is godded. 2012-02-06 23:05:30 +01:00
zml2008 551ff26a65 Removed remaining usages of org.bukkit.util.config.Configuration 2012-01-23 16:46:13 -08:00
zml2008 74082f9c68 Updated Bukkit repo 2012-01-20 23:45:39 -08:00
zml2008 b93331e184 Removed some unused configuration options 2012-01-11 18:04:14 -08:00
zml2008 d5d26168b3 Added permission worldguard.region.wand to the region wand
Closes #930
2012-01-10 21:15:00 -08:00
TomyLobo 9d848e222b Fixed ProtectedRegion.compareTo.
It properly implements the Comparable interface now.
In particular, it now fulfills the criterion "sgn(x.compareTo(y)) == -sgn(y.compareTo(x))".
2012-01-09 14:47:59 +01:00
TomyLobo 46a2510e85 Fixed FlatRegionManager.getApplicableRegions to return parent regions as well.
Thanks FearThe1337 for noticing.
2012-01-09 14:10:23 +01:00
TomyLobo 0789a453a2 Added a .gitattributes file
This will make your diffs show method names instead of class names on the hunk headers.
2012-01-03 14:47:46 +01:00
zml2008 b30f7fe9c7 Removed usage of Material. 2011-12-31 17:57:09 -08:00
zml2008 525bd199b2 Added exp-drops flag to disable experience drops per-region. 2011-12-31 13:50:43 -08:00
TomyLobo dffd8b59f5 Fixed some warnings. 2011-12-26 11:02:38 +01:00
TomyLobo df206724bd Updated dependency version for WorldGuard from 5.0 to 5.1-SNAPSHOT.
This fixes a warning about raw types.
2011-12-26 10:57:52 +01:00
zml2008 41f31250a9 Added support for fireballs shot by players being blocked by the PVP flag. 2011-12-24 22:49:37 -08:00
zml2008 b29007275f Added dynamic command registration and updated for WE 5.0 API 2011-12-24 22:49:37 -08:00
TomyLobo 35f268319e Split off ender dragon block damage from creeper block damage. 2011-12-18 23:16:12 +01:00
zml2008 6e8a185b63 [maven-release-plugin] prepare for next development iteration 2011-12-17 20:16:48 -08:00
zml2008 120fff1fc4 [maven-release-plugin] prepare release 5.4 2011-12-17 20:16:41 -08:00
zml2008 f879bd5e3a Updated changelog for release 2011-12-17 19:37:24 -08:00
Turtle9598 01f9fd561d Made WorldGuard check to see if both the attacker & defender are in a pvp area. 2011-12-14 20:15:42 -05:00
DerFlash 6802a7d747 Raised the priority of WorldGuard's respawn event listener. 2011-12-11 08:34:14 -08:00
DerFlash b918b29014 Fixed not being able to fill milk buckets in build deny regions
Though added a check for use flag here
2011-12-11 08:29:42 -08:00
zml2008 4895a3313b Forgot to update /slay, /wg report, and /stoplag to new commands system 2011-12-10 12:52:32 -08:00
zml2008 59673c9e66 Simplified autogod config check 2011-12-09 17:57:40 -08:00
Turtle9598 b126255be7 Fixed god mode being assigned to ops if auto enable is false and there is no permissions system
This fixes Bug #873
2011-12-10 01:15:14 +01:00
TomyLobo 606c9f3fd8 Revert "Readded the legacy console sender."
This reverts commit b1256eedcf.
Reason: this breaks if someone modifies CommandSender
The only advantage of having this class is to keep WorldGuard working with old 1.8 builds and pre-1.8 builds.
2011-12-08 14:38:05 +01:00
zml2008 aa306a8df7 Added additional worldguard.stack.damaged permissions to allow stacking of tools with a different damage value 2011-12-07 22:27:00 -08:00
zml2008 b1256eedcf Readded the legacy console sender. 2011-12-07 22:25:41 -08:00
zml2008 4454df341f Commented ProtectedPolygonalRegion.volume() out until someone can fix it. 2011-12-07 21:33:47 -08:00
TomyLobo 5bcac17f1c Fixed compilation with Bukkit >= CB1564.
Sorry, this breaks compatibility with builds < CB1193.
2011-12-08 02:34:26 +01:00
TomyLobo 875b9f326c Removed deprecation of RegionManager.getApplicableRegions.
The underlying functionality has since been implemented.
Also: woo, no more warnings
2011-12-05 06:03:52 +01:00
zml2008 a0d27c6f86 Added WorldEdit as a softdepend. This may fix some issues where WorldEdit's classes cannot be found. 2011-12-04 21:02:39 +01:00
zml2008 1d47d12189 Hopefully fixed WorldConfiguration.getKeys 2011-12-04 10:02:07 -08:00
zml2008 67f78ae8b5 Added per-group region claim maximums 2011-12-04 00:54:33 -08:00
zml2008 5948855da7 Added some more 1.0.0 blocks I forgot 2011-12-02 18:55:29 -08:00
zml2008 f6ec46cdf6 Now actually registering world events 2011-11-30 20:18:03 -08:00
zml2008 ebd2755eb2 Wrong this. 2011-11-30 19:24:53 -08:00
zml2008 78f5827d3d Always the imports... 2011-11-30 19:04:50 -08:00
zml2008 0829070c67 Added some OSX filesystem dust to gitignore and fixed pom.xml comment 2011-11-30 19:01:05 -08:00
zml2008 8b4332e842 Updated for new commands format 2011-11-30 18:59:02 -08:00
zml2008 f904c91443 Updated for Bukkit 1.0 and handling new 1.0 block types in USE flag 2011-11-30 18:59:02 -08:00
Eric Puidokas 944539453e Fixed feed-delay flag 2011-11-29 19:40:08 -08:00
TomyLobo 5856b002df Added .gitignore 2011-11-28 04:39:03 +01:00
TomyLobo 12f68bc227 Fixed a warning 2011-11-28 04:37:30 +01:00
TomyLobo de6e20d60a Improved error messages for group and state flags. 2011-10-30 04:07:37 +01:00
Eric Puidokas 35e6ef5cd8 Implemented edge intersection checking 2011-10-19 23:48:02 +02:00
Eric Puidokas 27251dda2e Refactored and fixed getIntersectingRegions 2011-10-19 23:47:13 +02:00
Eric Puidokas 4bb967ab4a Added Cuboid -> Polygonal intersect tests 2011-10-19 16:21:14 +02:00
Eric Puidokas 7c1f878610 Fixed ProtectedCuboidRegion->ProtectedCuboidRegion intersection checking 2011-10-19 16:21:14 +02:00
Wizjany e8c4c9b218 Fixed sticky pistons not being blocked by the flag in some cases 2011-10-18 17:49:05 -04:00
Eric Puidokas bc37d365ab Added unit tests for ProtectedCuboidRegion.getIntersectingRegions 2011-10-18 02:43:00 +02:00
TomyLobo d9ae1bbd9f Made LegacyConsoleSender compatible with patched Bukkit versions that add methods to CommandSender again.
Don't remove this again, wizjany.
2011-10-16 12:26:22 +02:00
zml2008 e492b30178 Added food level support to godmode and /heal 2011-10-15 23:51:28 -07:00
TomyLobo 920860c298 Fixed some warnings 2011-10-13 15:39:52 -04:00
Wizjany 5f8a6e3423 Workaround for tnt activating as soon as it was placed, regardless of cancellation. 2011-10-11 20:11:07 -04:00
Wizjany 3e7a5056d5 Fixed changelog not getting packaged with the release. 2011-10-09 11:51:43 -04:00
Wizjany 2ec6f04763 Implement non-economy 'buying' of regions via addowner 2011-10-09 11:51:43 -04:00
Wizjany ecef9c9792 Hopefully fix region managers not being created correctly. 2011-10-04 17:43:27 -04:00
Wizjany 810501a508 Added the missing timer to the food flags. 2011-10-04 16:26:54 -04:00
Wizjany 6285a66d76 Fixed allowed/blocked commands not being checked early enough. 2011-10-02 13:36:09 -04:00
zml2008 72e4922e8e Fixed config generation for Windows users 2011-10-02 01:30:10 -07:00
sk89q c1f1885633 [maven-release-plugin] prepare for next development iteration 2011-10-01 20:52:04 -07:00
sk89q 56e514a500 [maven-release-plugin] prepare release 5.3 2011-10-01 20:51:49 -07:00
sk89q 5ede100d56 Changed WorldGuard to use WE 4.7 in the pom.xml. 2011-10-01 20:50:35 -07:00
sk89q f1456b8101 Updated CHANGELOG.txt for 5.3. 2011-10-01 20:26:07 -07:00
Eric Puidokas ef8eb76b16 Added protection.disable-obsidian-generators option 2011-10-01 17:16:45 -04:00
Wizjany b4f2188f72 Added vehicle destroy flag and made players in vehicles subject to movement flags. 2011-10-01 17:16:37 -04:00
zml2008 38c30f5ecd Should fix broken config generation some people have been getting 2011-10-01 16:17:16 -04:00
Wizjany 94c794de6f Trailing whitespace removal 2011-09-27 06:13:19 -04:00
Wizjany fb535e620c Use per-world permissions if supported. 2011-09-26 01:32:48 -04:00
Wizjany 5a42980d78 Fix hunger flags and death messages. 2011-09-26 00:19:57 -04:00
Wizjany 299d2a1f01 That should probably be there 2011-09-25 23:42:50 -04:00
Wizjany 164ff5ea9a Added missing dependency 2011-09-25 23:37:25 -04:00
Wizjany 6c89ef908a Clean up and preparation for release. 2011-09-25 23:31:21 -04:00
Wizjany 3441ae11f2 Added legacy console sender (à la CommandBook). 2011-09-25 22:27:21 -04:00
Wizjany c028331ef9 Added config option and flag to prevent spread of grass. 2011-09-24 22:51:36 -04:00
Wizjany 9343c300cd Added command to flush state manager in case of emergency. 2011-09-24 22:01:07 -04:00
zml2008 63693cc529 Updated for Bukkit changes 2011-09-24 15:57:41 -07:00
Wizjany e6de06aae8 Apply weather settings on world load. 2011-09-22 20:34:38 -04:00
Wizjany 89ce7312d1 Added config options to disable xp drops (even though they should no longer lag) and death messages. 2011-09-21 16:48:56 -04:00
Wizjany b884787377 Fixed 1.8 chests not being blocked and future-proofed some other things. 2011-09-21 15:29:45 -04:00
Wizjany a1427e7743 - Added flags for hunger that do the same that the health ones do (but with hunger)
- Added a config option and a flag to prevent endermen from picking up or placing blocks."
2011-09-20 15:44:54 -04:00
Wizjany 0c02190e19 Added fence gates to USE flag. 2011-09-19 00:58:48 -04:00
zml2008 1f7cce9535 Added experience orbs to the intensive entities list 2011-09-16 20:02:46 -07:00
Wizjany 9fea677b60 Fixed being able to eat protected cake. 2011-09-16 19:18:08 -04:00
Wizjany 6b9a3aff58 Made priming TNT by punching it with flint and steel throw a block break blacklist event. 2011-08-27 16:00:42 -04:00
Wizjany b938271b4d Punching fire in a region without build permissions should no longer douse the fire. 2011-08-27 13:44:40 -04:00
Wizjany 297e06ba71 Fix infinite sign bug. 2011-08-26 22:35:28 -04:00
Wizjany a521ab76a5 Fixed interact and use blacklist events being grouped together incorrectly when right clicking a container. 2011-08-26 20:03:38 -04:00
Wizjany b1c8fc82c4 Fixed piston events being cancelled when they shouldn't be 2011-08-25 18:48:17 -04:00
Wizjany d4ba90c21d Sort /region info player list alphabetically. 2011-08-24 23:48:09 -04:00
Wizjany 14dc868d45 Fixed polygon region edges being unprotected on certain edges. Thanks Droolio. 2011-08-24 17:50:25 -04:00
Wizjany 61a60ecdd6 Fallback to the global region for flags other than StateFlags. Thanks imjake9. 2011-08-24 17:40:01 -04:00
Wizjany 2b56247e21 Allow '/region info' for existing but now illegally-named regions. Thanks Moo0. 2011-08-20 02:22:45 -04:00
Wizjany e0066e6173 Disallowed overwriting regions without specifying redefine. 2011-08-20 02:17:39 -04:00
Wizjany b5b92f91dc Added flag for pistons and fixed a typo in config. 2011-08-20 01:58:46 -04:00
Wizjany 7b12510182 Made sleep flag proactive enough to keep them from blowing the nether up. 2011-08-16 19:24:13 -04:00
TomyLobo e2fc6a3ff0 Fixed heal/damage regions being shifted by half a block towards northeast. 2011-08-15 10:13:39 +02:00
TomyLobo 5acd3a7f6c Fixed warnings. 2011-08-15 09:08:33 +02:00
EduardBaer ce49ca0998 Fix BlockInteractBlacklistEvent 2011-08-11 22:52:20 -04:00
Wizjany eacce487ed Ignore NPE onCreatureSpawn and attempt to get more information about it instead. 2011-08-11 22:52:19 -04:00
Wizjany 602b1d8a27 Bugfixes. Allowed/blocked commands should now respect global flags. Region invincibility/godmode compatibility should now work instead of throwing NPEs. 2011-08-11 22:05:31 -04:00
Wizjany dec469caef Added worldguard.region.flag.regions permissions and flags.<flag>.own for consistency. The old ones will probably be deprecated at some point. Also cleaned up /wg report output slightly. 2011-08-10 20:16:05 -04:00
Wizjany 4194b2ca86 Added the option to disable the use of player move events. Note that this also disables features which use it such as the region entry/exit and greeting/farewell flags. 2011-08-10 20:16:05 -04:00
Wizjany 17741822c1 Allow invincibility flag to disable god mode (when set to deny) unless the player has the worldguard.god.override-regions permission. 2011-08-10 17:43:46 -04:00
Wizjany 3757056e46 Fixed up explosion handling. 2011-08-09 21:02:26 -04:00
Wizjany 0eb68ef864 Added min and max health flags to go along with the other healing flags. Also organized the flag list for readability. 2011-08-09 19:48:10 -04:00
Wizjany 3f77a9b721 Made /stack respect max stack sizes unless the user has worldguard.stack.illegitimate which will stack normally unstackable items. 2011-08-08 12:46:18 -04:00
Wizjany 321b3acf0a Buckets now check the region that the water will end up in, not the block that was clicked 2011-08-08 09:12:10 -04:00
Wizjany dfbbeeb473 Moved around projectile damage events in accordance to Bukkit 2011-08-07 18:42:32 -04:00
Wizjany 31d3f2e7c6 Cancel scheduled tasks on disable 2011-08-07 17:08:18 -04:00
Wizjany 40a66b9be4 Updated snow fall and added flags for snow/ice forming/melting and mushroom growth 2011-08-06 11:29:14 -04:00
sk89q 049a1fb2ed Merge pull request #134 from halvors/cleanup
Cleanup, commented out some unused fields.
2011-07-17 10:50:36 -07:00
halvors 3fc68af05f More imports cleanup. 2011-07-16 23:07:29 +02:00
halvors c3f0c8a7a1 Oops, missed some changes. 2011-07-16 22:39:30 +02:00
halvors cba1a95838 Cleanup, commented out some unused fields. 2011-07-16 22:26:10 +02:00
sk89q 345f4a2e0e Removed some debugging messages. 2011-06-29 17:00:58 -07:00
sk89q 162d53b66e Made TNT blocking more aggressive. Also fixed explosion event. 2011-06-29 16:59:31 -07:00
sk89q bed6782a00 Made /stoplag handle TNT removal better. 2011-06-29 16:17:36 -07:00
Wizjany d90b960597 Moved fireball handling to somewhere that actually gets called by it... 2011-06-29 15:43:01 -04:00
Wizjany 3325feb1cb Re-enable god mode on a reload for those who need it. 2011-06-28 01:05:51 -04:00
Wizjany 62d181eb81 Made it easier for plugins to access the API without using WorldEdit vectors 2011-06-28 00:59:16 -04:00
Wizjany 1e24e9c128 Added config option to block fireball world damage only. Thanks Qalthos 2011-06-28 00:58:13 -04:00
sk89q cfffba25cf Added regions.invincibility-removes-mobs so you can turn on invincibility without creating the possibility about farming. 2011-06-27 13:41:27 -07:00
sk89q 671b4fe2db Added region invincibility flag. 2011-06-27 13:36:43 -07:00
sk89q 5b300bc5d1 Changed the per-world configuration loader to also put configuration entries in the main configuration. 2011-06-27 13:13:31 -07:00
sk89q a5332c2166 Added player-damage.disable-tnt-damage. 2011-06-27 12:57:33 -07:00
sk89q 141d5ccd25 [maven-release-plugin] prepare for next development iteration 2011-06-27 12:09:57 -07:00
sk89q c75b9c2328 [maven-release-plugin] prepare release 5.2.2 2011-06-27 12:09:47 -07:00
sk89q 0863db8cf0 Changed configuration saving so empty lists will be added to the configuration files. 2011-06-27 12:09:03 -07:00
sk89q 53d6a272e6 [maven-release-plugin] prepare for next development iteration 2011-06-27 11:47:48 -07:00
sk89q 71467a7ae7 [maven-release-plugin] prepare release 5.2.1 2011-06-27 11:47:37 -07:00
sk89q 56fa3458ab Updated CHANGELOG.txt for 5.2.1. 2011-06-27 11:37:22 -07:00
sk89q 82e04ac4e5 Changed /region {add|rem}{member|owner} to allow putting owners/members on the global region. 2011-06-27 11:23:33 -07:00
sk89q 564d4442fc Added a bunch of unit tests for regions. 2011-06-27 11:10:20 -07:00
sk89q df8fdd086b Fixed some flag algorithm issues, added the possibility of owners and members on the global region in order to affect build. 2011-06-27 11:10:20 -07:00
sk89q a31476251e Fixed DefaultDomain.size() not counting players. 2011-06-27 11:10:19 -07:00
sk89q 360a655627 Added the ability to add owners/members to the global region for handling guest groups. 2011-06-27 11:10:19 -07:00
sk89q 3b871b9c00 Added more region unit tests. 2011-06-27 11:10:19 -07:00
sk89q 65834a2087 Undeprecated ApplicableRegionSet.allows(StateFlag) 2011-06-27 11:10:19 -07:00
e9d85da691 Merge pull request #107 from Moo0/infobounds
Add region bounds to "/region info"
2011-06-27 09:31:02 -07:00
sk89q cfa78af654 [maven-release-plugin] prepare for next development iteration 2011-06-27 00:00:47 -07:00
sk89q 45d9119150 [maven-release-plugin] prepare release 5.2 2011-06-27 00:00:38 -07:00
sk89q ea487eb6a4 Fixed the %online% macro requiring a player. 2011-06-26 23:41:30 -07:00
sk89q 4e295ea1eb Updated for 5.2. 2011-06-26 23:20:43 -07:00
sk89q 32265414bd Added Javadocs, cleaned up comments. 2011-06-26 23:19:49 -07:00
sk89q 80e706e962 Improved the API. 2011-06-26 22:50:21 -07:00
sk89q 110838715b Gave the ability to use color colors and macros in greeting and farewell messages. 2011-06-26 21:49:34 -07:00
sk89q b90334c8a8 Made WorldGuard catch setHeader() not being yet defined. 2011-06-26 21:49:33 -07:00
sk89q 3ce0530d5f Updated for 5.2. 2011-06-26 21:49:33 -07:00
sk89q 7eaa84d5b1 Added disable-ice-melting, disable-snow-formation, disable-mushroom-spread, disable-snow-melting, disable-ice-formation. 2011-06-26 21:49:32 -07:00
sk89q ad325dfedb Added paintings to blacklist support. 2011-06-26 21:49:32 -07:00
sk89q 5bb7eb6f01 Added default.disable-health-regain. 2011-06-26 21:49:32 -07:00
sk89q 342cfc0801 Added auto-invincible-permission setting, which lets you use the permission 'worldguard.auto-invincible' to become invincible. 2011-06-26 21:49:31 -07:00
sk89q f5c6a9f507 Flames won't appear if you are /god'ed now. 2011-06-26 21:49:31 -07:00
e843ff372e Merge pull request #113 from Moo0/limitoverride
Region limit override permission.
2011-06-26 19:35:40 -07:00
sk89q ed27ffed65 Updated the blacklist with a new ignore-perms option. No more groups! Use permissions! 2011-06-26 18:36:06 -07:00
sk89q 7995ecd867 Updated CHANGELOG.txt. 2011-06-26 17:33:59 -07:00
sk89q fcef6679c4 Updated README.html. 2011-06-26 16:48:51 -07:00
sk89q 742b6a2e27 Made negative healing possible. 2011-06-26 16:39:41 -07:00
sk89q 258fbc8870 Improved the entry/exit flags so that it's harder to break it. Thanks to Siriuo. 2011-06-26 16:29:28 -07:00
sk89q 0fa43ee287 Added a warning about modifying region database files manually. 2011-06-26 15:11:05 -07:00
sk89q fb39261dc7 Fixed floating point inaccuracy in onPlayerMove(). 2011-06-26 14:38:56 -07:00
sk89q 7fce4bf53e Added exit flag to deny exiting a region. 2011-06-26 14:11:11 -07:00
sk89q 13840cf61b Changed the configuration header messages to be more helpful to new users. 2011-06-26 12:59:20 -07:00
sk89q e26f6b5e8d Added 'entry' flag to deny entry. 2011-06-26 12:32:01 -07:00
sk89q 767c49f9fa Added region command whitelisting and the bypass for command checks. 2011-06-26 10:45:12 -07:00
sk89q c9178da608 Added command blocking. 2011-06-26 10:40:08 -07:00
sk89q 855bc59a53 [maven-release-plugin] prepare for next development iteration 2011-06-26 03:15:25 -07:00
sk89q 798c22e94b [maven-release-plugin] prepare release 5.1.1 2011-06-26 03:15:15 -07:00
sk89q ea3be11294 Blanked default configuration files. 2011-06-26 03:13:34 -07:00
sk89q 335073b3b0 [maven-release-plugin] prepare for next development iteration 2011-06-26 03:02:11 -07:00
Moo0 3b4c58b721 Add region limit override permission. 2011-06-20 17:22:33 +01:00
Moo0 69af41f1e5 Remove permission. 2011-05-24 16:25:45 +01:00
Moo0 7074963fb1 Add region bounds to "/region info" 2011-05-23 19:48:02 +01:00
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- oraclejdk7
- openjdk7
- openjdk6
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5.6:
- Added official support for Minecraft 1.4. Support for 1.3.2 (and below) is still
provided in this release.
- Added support for new and existing explosion types.
- Added support for blocking withers with the following settings:
mobs:
block-wither-explosions: false
block-wither-block-damage: false
block-wither-skull-explosions: false
block-wither-skull-block-damage: true
- Added support for blocking item frames (and their use) in protected regions.
- Added item frame destruction region flags (if you wish to disable item frame
destruction completely).
- (Re-)added support for priority R-tree region indexes. This means quicker region lookup,
and better support for servers with thousands of regions.
- Improved /region info output for -g group flags.
- Allowed removing of -g group flags with /region flag.
- Allowed /region flag to set group and value at once.
- Deleting a region flag now also deletes group flag.
- Fixed detection of attack by projectiles to be more accurate.
- Fixed support for saving non-string flags in the MySQL region support.
- Fixed spurious comma in "Flags:" /region info output.
- Fixed players who are not in god mode not receiving damage in PVP areas from
enderpearls.
- Players will now be told that they are in a no-PvP area if they are in one and
attempting to attack someone, or that the player they are attacking is in a
no-PvP area, if that is the case instead.
- Fixed an issue where region.getId() was lowercase'd each pass of a for loop in
MySQLDatabase.updatePoly2dPoints().
- Fixed mob damage from projectiles not being properly blocked in regions where
applicable.
- Changed default region wand to leather (#334).
Thank you to the following individuals for their contribution:
thvortex, Rutr, Glitchfinder, and DarthAndroid.
5.5.4:
- Minecraft 1.3 support.
- Fixed /stack dupe bugs.
- Added regions.use-creature-spawn-event.
- Update for Async chat issue.
- Add use flag to cakes.
- Report number of plugins loaded in report writer.
- Updated fireblal item blocking.
- Fixed permissions for /region reload.
5.5.3:
- Added game mode flag.
- Added item drop pickup flag to regions.
- Added support for fireball item blocking (385).
- Added configuration option to allow creature spawns from plugins.
- Added host key check.
- Added a new line split feature to region greetings.
- Prevented commands in the allow commands list from being blocked and
vice versa.
5.5.2:
- Added potion-splash flag to block splash potions
- Add entity-painting-destroy which can be used to prevent entities from destroying
paintings (skeletons firing arrows)
- Added send-chat and receive-chat flags
- Fixed having regions in multiple worlds with the same name not working with MySQL
- A cancellable event is now fired if WorldGuard disallows PvP. (for developers!)
- Made /region setparent check worldguard.region.setparent.own/member.<parent> instead
of worldguard.region.setparent.own/member.<child>.
- Allowed passing #<index> in place of a region ID, where <index> is the index as
displayed by /region list.
- Fixed an error that occured when clearing a non-existant region's parent.
- Added a -s flag to /region teleport, which sends you to the spawn point instead of the
teleport point of a region.
- Added region/role-based permissions to /region teleport.
- BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags
use it.
- /region info -s now selects the region being queried.
- Added /region teleport <id>.
- Vector flags can now be set to the current location with the value "here" and to a
specific position with x,y,z.
- Made /region info show the region you're in if you don't specify an id explicitly.
- Prevent block ignition from lightning strikes if lightning is blocked in region. Fixes
#1175
- Correctly check both WEPIF and superperms in WorldGurdPlugin.broadcastNotification()
- Destroy fire blocks when fire-spread is disallowed
- Added a construct flag that can be used to restrict block placing/destroying in zones
to certain roles.
- Added FallingSand to list of intensive entities to be removed with /halt-activiy.
- Replaced all usage of CreatureType by EntityType.
- Updated to support Bukkit 1.2-R0.3 and newer
- Made auto-god-mode disabled by default again.
- Added sign protection check disable.
- Cleaned up javadoc, deprecated duplicate methods, other cleanup
- Added a RegionGroupFlag to evey region flag Using the /region flag command with -g,
the region group that the region flag applies to can be set.
5.5.1:
- Fixed attacking with arrows from non-PVP to PVP areas
- Compatibility with Bukkit 1.1-R5
- Removed broken suppress-tick-sync-warnings config option. See bukkit.yml's setings.warn-on-overload option instead.
- Add region and 'can build' information to CommandBook's /whois
Contributions thanks to: NolanSyKinsley
5.5:
- Removed WorldEdit.jar from the classpath to stop conflicts with Bukkit's plugin loader
- Now using Bukkit's tagged logging
- Updated to new event system
- Flush player flag state cache on world change
- Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0
- Added MySQL region storage method.
- Made explosions display their animations even when the event was blocked.
- Added fallback support for those who don't have a version of CommandBook with GodComponent
- Added LIGHTNING flag to DefaultFlag's flagsList Fixes #1026
- Removed /god, /heal, /locate, and /stack from WorldGuard to CommandBook. CommandBook is now checked to see whether a player is godded.
- Removed remaining usages of org.bukkit.util.config.Configuration
- Removed some unused configuration options
- Added permission worldguard.region.wand to the region wand
- Fixed ProtectedRegion.compareTo.
- Fixed FlatRegionManager.getApplicableRegions to return parent regions as well.
- Added exp-drops flag to disable experience drops per-region.
- Fixed some warnings.
- Updated dependency version for WorldGuard from 5.0 to 5.1-SNAPSHOT.
- Added support for fireballs shot by players being blocked by the PVP flag.
- Now using dynamic command registration
- Split off ender dragon block damage from creeper block damage.
Contributions thanks to: narthollis, DarkArc, Wolvereness, and skeight
5.4:
- Fixed configuration generation on Windows
- Fixed intersection calculation for regions
- Fixed timer and feeding delay for food flags
- Fixed region managers not being created properly (This caused errors related to CREATURE_SPAWN)
- Added support for Minecraft 1.0.1 blocks
- Added support for enchantments and tool damage (worldguard.stack.damaged is the node) with /stack
- Made being in the wg-invincible group respect the configuration's auto-invincible setting
- Added per-group region claim limit maximum
- Added worldguard.region.addowner.unclaimed.* permission for non-economy region 'buying'
- Checking allowed/blocked commands now occurs earlier to override more plugins
- Made PVP flag check whether either player is in a pvp deny region for blocking
Contributions thanks to: epuidokas, wizjany, Turtle9598, and DerFlash
5.3:
- Added new config options and flags to better handle explosions of all types
- Added config options and flags for snow, ice, mushroom spread, grass spread,
and leaf decay
- Added min and max health flags to clamp the values for the existing healing
flags
- Added hunger flags similar to the existing healing flags
- Added an option to disable the use of the move event. This can boost
performance on large servers but will disable the greeting/farewell
and entry/exit flags
- Added flag to prevent pistons (including those that are outside the
region, but would affect blocks inside the region)
- Added a /wg flushstates [player] command to free players stuck in a
region that was exit-deny but no longer exists or the flag was removed
- Added a config option to disable xp orb dropping
- Added config option to disable redstone wire obsidian generators
- Added a vehicle-destroy flag
- Added enderman protection config and flag
- Allowed and blocked command flags will now fall back to the global region
- The worldguard.region.flag.own/member permissions are now
worldguard.region.flag.regions.own/member! Please change your permissions
accordingly.
- Made //stack respect max stack sizes unless the player has the
worldguard.stack.illegitimate permission
- Setting invincibility flag to deny will override god mode unless the player
has worldguard.god.override-regions
- The sleep flag will now prevent beds in the nether from
exploding if set to deny
- Existing regions can no longer be accidentally overwritten.
Use /region redefine to move an existing region.
- The info command will now sort players alphabetically
- Priming TNT by punching it with flint and steal should throw a blacklist
event (consistent with old Minecraft versions)
- The /stoplag command will now remove xp orbs
- Permissions system will use per-world permissions if the provider supports it
- Players in vehicles are now subject to entry/exit and greeting/farewell flags
- Fixed interact blacklist event not logging correctly
- Fixed heal flag taking effect half a block northeast of the region
- Fixed a infinite sign dropping bug
- Fixed players being able to douse fire by punching it in regions they
couldn't build it
- Fixed players being able to eat protected cake
- Fence gate usage can be blocked with the use flag
- Fixed chests being unprotected when they should be in 1.8
- Fixed weather config settings not applying when a world was loaded
- Fixed explosion handling in certain cases
- Fixed arrows working in non-pvp zones
- Fixed buckets working on the border of protected regions in certain cases
Contributions thanks to:
wizjany, zml2008, imjake9, Droolio, epuidokas,
EduardBaer, TomyLobo, and halvors
5.2.2:
- Changed configuration saving so empty lists will be added to
the configuration files.
5.2.1:
- Add region bounds to /region info
- Added the ability to add owners/members to the global region for
handling guest groups. Now if there's owners or members on the global
region, then those that are not on the list cannot build.
- Fixed some flag algorithm issues.
- API: Fixed DefaultDomain.size() not counting players.
- API: Undeprecated ApplicableRegionSet.allows(StateFlag).
5.2:
- Gave the ability to use color colors and macros in greeting
and farewell messages.
- Added disable-ice-melting, disable-snow-formation, disable-mushroom-spread,
disable-snow-melting, disable-ice-formation.
- Added paintings to blacklist support.
- Added default.disable-health-regain.
- Added auto-invincible-permission setting, which lets you use the permission
'worldguard.auto-invincible' to become invincible on join automatically.
- Flames won't appear if you are /god'ed now.
- Added blocked-cmds region flag to block commands.
- Added allowed-cmds region flag to whitelist commands.
- Added entry region flag to block entry. Use entry-group to determine who
this affects.
- Added exit region flag to block exit. Use exit-group to determine who
this affects.
- Made negative healing possible via the healing flag.
- Changed the configuration header messages to be more helpful to new users.
- Added a warning about modifying region files by hand.
- Improved the API for plugin developers.
5.1:
- A lot of changes.
+69
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@@ -0,0 +1,69 @@
Contributing
============
Thank you for your interest in contributing to WorldGuard! We appreciate your
effort, but to make sure that the inclusion of your patch is a smooth process, we
ask that you make note of the following guidelines.
* **Follow the [Oracle coding conventions](http://www.oracle.com/technetwork/java/codeconv-138413.html).**
We can't stress this enough; if your code has notable issues, it may delay
the process significantly.
* **Target Java 6 for source and compilation.** Make sure to mark methods with
` @Override` that override methods of parent classes, or that implement
methods of interfaces (Java 6+).
* **Use only spaces for indentation.** Our indents are 4-spaces long, and tabs
are unacceptable.
* **Wrap code to a 89 column limit.** We do this to make side by side diffs
and other such tasks easier. Ignore this guideline if it makes the code
too unreadable.
* **Write complete Javadocs.** Do so only for public methods, and make sure
that your `@param` and `@return` fields are not just blank.
* **Don't tag classes with @author.** Some legacy classes may have this tag,
but we are phasing it out.
* **Make sure the code is efficient.** One way you can achieve this is to spend
around ten minutes to think about what the code is doing and whether it
seems awfully roundabout. If you had to copy the same large piece of
code in several places, that's bad.
* **Keep commit summaries under 70 characters.** For more details, place two
new lines after the summary line and write away!
* **Test your code.** We're not interested in broken code, for the obvious reasons.
* **Write unit tests.** While this is strictly optional, we recommend it for
complicated algorithms.
Checklist
---------
Ready to submit? Perform the checklist below:
1. Have all tabs been replaced into four spaces? Are indentations 4-space wide?
2. Have I written proper Javadocs for my public methods? Are the @param and
@return fields actually filled out?
3. Have I `git rebase`d my pull request to the latest commit of the target
branch?
4. Have I combined my commits into a reasonably small number (if not one)
commit using `git rebase`?
5. Have I made my pull request too large? Pull requests should introduce
small sets of changes at a time. Major changes should be discussed with
the team prior to starting work.
6. Are my commit messages descriptive?
You should be aware of [`git rebase`](http://learn.github.com/p/rebasing.html).
It allows you to modify existing commit messages, and combine, break apart, or
adjust past changes.
Example
-------
This is **GOOD:**
if (var.func(param1, param2)) {
// do things
}
This is **EXTREMELY BAD:**
if(var.func( param1, param2 ))
{
// do things
}
+204 -88
View File
@@ -1,116 +1,232 @@
<!DOCTYPE html>
<html>
<head>
<title>WorldGuard ${version}</title>
<title>${project.name} ${version}</title>
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:400,700|Ropa+Sans" rel="stylesheet" type="text/css">
<style>
body {
margin: 0;
padding: 20px;
background: #efefef;
color: #333;
margin: 0;
padding: 3em 1em;
background: #efefef;
color: #333;
line-height: 1.5;
}
#wrapper {
margin: 20px auto 20px auto;
width: 600px;
background: #fff;
padding: 40px;
border: 1px solid #fff;
border-radius: 10px;
-moz-border-radius: 10px;
-webkit-border-radius: 10px;
box-shadow: 0 0 2px #999;
-webkit-box-shadow: 0 0 3px #999;
}
a img {
border: 0;
width: 600px;
margin: auto;
}
body, th, td, input {
font: 13px/17px "Lucida Grande", "Lucida Sans Unicode", Arial, Verdana, sans-serif;
font: 14px 'Source Sans Pro', Arial, sans-serifsans-serif;
}
.section {
background: #fff;
position: relative;
padding: 2em 2.4em;
margin: 3em auto 4em auto;
width: 80%;
-webkit-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
-moz-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
}
.section:before, .section:after {
content: "";
position: absolute;
z-index: -2;
}
.section {
-moz-border-radius: 4px;
border-radius: 4px;
}
.section:before, .section:after {
bottom: 15px;
left: 10px;
width: 50%;
height: 20%;
max-width: 300px;
max-height: 100px;
-webkit-box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
-moz-box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
-webkit-transform: rotate(-1deg);
-moz-transform: rotate(-1deg);
-ms-transform: rotate(-1deg);
-o-transform: rotate(-1deg);
transform: rotate(-1deg);
}
.section:after {
right: 10px;
left: auto;
-webkit-transform: rotate(1deg);
-moz-transform: rotate(1deg);
-ms-transform: rotate(1deg);
-o-transform: rotate(1deg);
transform: rotate(1deg);
}
a:link, a:visited {
color: #00688f;
text-decoration: underline;
color: #0004b2;
text-decoration: none;
}
a:hover, a:active {
color: #000;
border: 0;
a:hover {
color: #ac0000;
text-decoration: none;
border-bottom: 1px solid #999;
}
h1 {
font: 170% "Trebuchet MS", Georgia, serif;
font-weight: bold;
color: #b90000;
margin: 15px 0 5px 0;
font: 2.7em 'Ropa Sans', 'Trebuchet MS', Helvetica, Arial, sans-serif;
color: #000;
margin: 0 0;
padding: 0 0 0.2em 0;
font-weight: normal;
text-align: center;
text-shadow: 2px 2px #FFF;
}
h2 {
font: 130% "Trebuchet MS", Georgia, serif;
font-weight: bold;
color: #6a45ac;
margin: 50px 0 5px 0;
padding: 0 0 3px 0;
border-bottom: 1px solid #ccc;
font-size: 1.3em;
color: #FFF;
margin: -2.5em 0 0.8em 0;
float: left;
background: #0049FF;
padding: 0.4em 0.8em;
border-radius: 0.2em;
font-weight: normal;
text-align: center;
}
.warning {
background: #fffedf;
padding: 8px;
border: 1px dashed #ccc;
border-radius: 4px;
-moz-border-radius: 4px;
-webkit-border-radius: 4px;
font-size: 90%;
h3 {
text-transform: uppercase;
font-weight: bold;
}
.subtle {
color: #999;
h2 + * {
clear: both;
}
.optional {
background: none repeat scroll 0 0 #FFE081;
border-radius: 3px 3px 3px 3px;
font-size: 80%;
font-weight: normal;
padding: 1px 4px;
@media (max-width: 650px) {
#wrapper {
width: 100%;
}
}
</style>
</head>
<body>
<div id="wrapper">
<h1>WorldGuard ${version}</h1>
<p>Thanks for choosing WorldGuard!</p>
<h2>First Steps</h2>
<p>Now, to begin, you want to:</p>
<ol>
<li><strong>Install the plugin:</strong> Copy WorldGuard.jar into your Bukkit server's &quot;plugins&quot; directory.</li>
<li><strong>Change the configuration:</strong> Run your server once (with WorldGuard) to generate the default configuration files. There are <em>two</em> types of configuration files:
<ul>
<li>The main config.yml file inside &quot;plugins/WorldGuard&quot; is the main configuration. </li>
<li>Each world has a configuration file in &quot;plugins/WorldGuard/worlds&quot; that you can use to override any setting in the main configuration file for that specific world.</li>
</ul>
</li>
Use <em>/wg reload</em> in the console to reload the configuration.
<li><strong>Learn how to use WorldGuard:</strong> Check <a href="http://wiki.sk89q.com/wiki/WorldGuard">out the wiki</a> to learn how to disable things like fire and to protect regions.</li>
</ol>
<p class="warning"><strong>Note:</strong> Be sure you install <a href="http://www.sk89q.com/projects/worldedit/">WorldEdit</a>. If you don't want WorldEdit, just put WorldEdit.jar into your Bukkit root folder (outside of plugins/). Note that region protection requires WorldEdit in plugins/.</p>
<p>Be sure to:</p>
<ul>
<li>Subscribe to <a href="http://minecraftnews.sk89q.com/">SK's Minecraft blog</a> for news about WorldGuard</li>
<li>Submit bug reports and suggestions to the <a href="http://redmine.sk89q.com/projects/worldguard/issues">issue tracker</a></li>
<li>Check out the <a href="http://wiki.sk89q.com/wiki/WorldGuard">WorldGuard wiki</a></li>
</ul>
<h2>Getting Help</h2>
<p>If you need help, the best two ways to ask are:</p>
<ul>
<li><a href="http://forum.sk89q.com/">Visit the WorldGuard forum</a></li>
<li>Ask in IRC chat on <a href="http://skq.me/irc/irc.esper.net/worldguard">irc.esper.net in #worldguard</a> (idle with us!)</li>
</ul>
<h2>Contributing</h2>
<p>WorldGuard is entirely open source! You can download all of the plugin code to learn from it, modify it for your own self, or even contribute back!</p>
<ul>
<li><a href="https://github.com/sk89q/worldguard">Download WorldGuard code from GitHub</a></li>
<li>You can also <a href="http://www.sk89q.com/donate/">donate</a></li>
</ul>
<p>The code is covered under the GNU General Public License v3.</p>
<p class="subtle">Maven information: ${groupId}/${artifactId}/${version}</p>
<h1>${project.name} ${version}</h1>
<div class="section">
<h2>Getting Started</h2>
<p>
Thanks for choosing ${project.name}! When you first install ${project.name},
nothing will be enabled, so you will need to switch on the features
that you need to use, whenever it is convenient for you.
</p>
<ul>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Installation">How do I install ${project.name}?</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Upgrading">How do I update ${project.name}?</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}#Usage">How do I use ${project.name}?</a></li>
</ul>
<p>
Need help?
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">See the ways that you can get assistance</a>.
</p>
</div>
<div class="section">
<h2>Common Issues</h2>
<h3>What are the other files that come with the download?</h3>
<p>
Inside the folder "contrib" of the download are the following files:
</p>
<ul>
<li>blacklist_table.sql is for using a database with the
<a href="http://wiki.sk89q.com/wiki/${project.name}/Blacklist">blacklist feature</a>.</li>
<li>region_storage.sql is for using a database with the
<a href="http://wiki.sk89q.com/wiki/${project.name}/Regions">region protection feature</a>.</li>
<li>region_storage_update_20110325.sql is for updating your region protection
database (if you're using it) if your database was made before March 25, 2011.</li>
</ul>
<h3>${project.name} doesn't seem to work.</h3>
<p>
Two common mistakes include forgetting to install WorldEdit
(${project.name} needs it), or making
a syntax error in one of ${project.name}'s configuration files (this is very
fatal unfortunately, and can be caused by a single character typed in the wrong place). Try
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">asking in IRC</a>
to see whether anyone can help you.
</p>
<h3>How do I protect my spawn, or another area?</h3>
<p>
Read the <a href="http://wiki.sk89q.com/wiki/${project.name}/Regions/Tutorial">area protection tutorial</a>
on our wiki. For more detailed information, be sure to read about
<a href="http://wiki.sk89q.com/wiki/WorldGuard/Regions">region protection on the wiki</a>. Note
that if you can't build in spawn, don't forget that Minecraft comes with its own
limited spawn protection that you have to disable (see below).
</p>
<h3>I or others don't have permission to build.</h3>
<p>
Unless you copied configuration files from an older installation of
${project.name}, your problem is either caused by another plugin, or by not
disabling the built-in spawn protection of the Minecraft server.
</p>
<h3>No one can build in a region I made!</h3>
<p>
Make sure that:
</p>
<ul>
<li>You didn't change the 'build' flag, because protection is on by default
when a new region is made. Setting the build flag to 'deny' means that
no one can modify the things inside the region.</li>
<li>That you added the player as an owner or member of the region. If you are using
a group (g:groupName), you may have to give the group the permission of
group.groupName for ${project.name} to recognize it.</li>
<li>That you disabled spawn protection. The Minecraft server has an automatic
spawn protection feature where only 'ops' can build in a definable
radius around spawn (by default, it is 16 blocks). If you are on Minecraft
1.4 or newer, edit "spawn-protection" in server.properties; otherwise, modify bukkit.yml
and change the spawn-radius setting.</li>
<li>That it's not another plugin causing you trouble. The error messages of ${project.name} are of
a dark red shade. If the color of the "no permission" message is not
that color, it is not ${project.name}.</li>
</ul>
<h3>Everyone can build in a region I made!</h3>
<p>
Make sure that:
</p>
<ul>
<li>You didn't change the 'build' flag, because protection is on by default
when a new region is made. Setting the build flag to 'allow' means that
anyone can modify the things inside the region.</li>
<li>That it's not caused by another plugin. If players are getting a dark red
permission denied message, but they can still build, another plugin
is likely causing the conflict.</li>
</ul>
<h3>Where do I report bugs or suggest ideas?</h3>
<p>
Make sure you are using the latest version of ${project.name}, try asking in
IRC first (see "Need help?" above) if it's a problem, and if you think you've
found a bug or have a great suggestion to provide, please
report it to <a href="http://youtrack.sk89q.com/issues/WORLDGUARD">our issue tracker</a>.
</p>
<p>
Still need help?
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">See the ways that you can get assistance</a>.
</p>
</div>
<div class="section">
<h2>Contributing</h2>
<p>
Did you know that ${project.name} is open source? That means that you can
read the code and learn from it, as well as modify it and submit back
changes to help the community!
</p>
<ul>
<li><a href="https://github.com/sk89q/worldguard">View the source code</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Development">More information</a></li>
</ul>
</div>
</div>
</body>
</html>
+23 -13
View File
@@ -1,25 +1,35 @@
WorldGuard
![WorldGuard](http://static.sk89q.com/readme/worldguard.png)
==========
WorldGuard protects your Minecraft server. As Minecraft's oldest surviving world protection mod, you know you're in safe hands.
WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:
* Protect your server from a number of problems.
* Block fire spread, lava spread, endermen, and more.
* Flag areas as "no PVP" or "no TNT."
* Assign ownership to areas so only selected individuals can build.
* Use a number of useful commands.
WorldGuard is open source and is available under the GNU General Public License v3.
Compiling
---------
You need to have Maven installed (http://maven.apache.org). Once installed,
simply run:
The project is written for Java 6 and our build process makes use of [Maven](http://maven.apache.org). Detailed compilation information [can be found on the wiki](http://wiki.sk89q.com/wiki/WorldGuard/Development#Compiling).
mvn clean install
Maven will automatically download dependencies for you. Note: For that to work,
be sure to add Maven to your "PATH".
Dependencies are automatically handled by Maven.
Contributing
------------
We happily accept contributions. The best way to do this is to fork WorldGuard
on GitHub, add your changes, and then submit a pull request. We'll look at it,
make comments, and merge it into WorldGuard if everything works out.
We happily accept contributions, especially through pull requests on GitHub. Submissions
must be licensed under the GNU General Public License v3.
By submitting code, you agree to place to license your code under the
GNU General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
-----
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDGUARD)
* [Continuous integration](http://build.sk89q.com) [![Build Status](https://secure.travis-ci.org/sk89q/worldguard.png)](http://travis-ci.org/sk89q/worldguard)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldGuard)
@@ -1,24 +1,24 @@
-- Blacklist table for MySQL.
-- You must still configure WorldGuard to use your database.
-- If you do not plan on using a database for logging blacklist events,
-- you do not need to do anything with this file.
CREATE TABLE `blacklist_events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`event` varchar(25) NOT NULL,
`world` varchar(32) NOT NULL,
`player` varchar(16) NOT NULL,
`x` int(11) NOT NULL,
`y` int(11) NOT NULL,
`z` int(11) NOT NULL,
`item` int(11) NOT NULL,
`time` int(11) NOT NULL,
`comment` varchar(255) NULL,
PRIMARY KEY (`id`)
);
-- Required update if you have an older version of the table:
ALTER TABLE `blacklist_events` ADD `comment` VARCHAR( 255 ) NULL
-- Blacklist table for MySQL.
-- You must still configure WorldGuard to use your database.
-- If you do not plan on using a database for logging blacklist events,
-- you do not need to do anything with this file.
CREATE TABLE `blacklist_events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`event` varchar(25) NOT NULL,
`world` varchar(32) NOT NULL,
`player` varchar(16) NOT NULL,
`x` int(11) NOT NULL,
`y` int(11) NOT NULL,
`z` int(11) NOT NULL,
`item` int(11) NOT NULL,
`time` int(11) NOT NULL,
`comment` varchar(255) NULL,
PRIMARY KEY (`id`)
);
-- Required update if you have an older version of the table:
ALTER TABLE `blacklist_events` ADD `comment` VARCHAR( 255 ) NULL
ALTER TABLE `blacklist_events` ADD `world` VARCHAR( 32 ) NOT NULL
+217
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@@ -0,0 +1,217 @@
SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0;
SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0;
SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL';
-- -----------------------------------------------------
-- Table `group`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `group` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(64) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 5
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `world`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `world` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 9
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region` (
`id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`type` ENUM('cuboid','poly2d','global') CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`priority` SMALLINT(6) NOT NULL DEFAULT '0' ,
`parent` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NULL DEFAULT NULL ,
PRIMARY KEY (`id`, `world_id`) ,
INDEX `fk_region_world` (`world_id` ASC) ,
INDEX `parent` (`parent` ASC) ,
CONSTRAINT `fk_region_world1`
FOREIGN KEY (`world_id` )
REFERENCES `world` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `parent`
FOREIGN KEY (`parent` )
REFERENCES `region` (`id` )
ON DELETE SET NULL
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_cuboid`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_cuboid` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`min_x` BIGINT(20) NOT NULL ,
`min_y` BIGINT(20) NOT NULL ,
`min_z` BIGINT(20) NOT NULL ,
`max_x` BIGINT(20) NOT NULL ,
`max_y` BIGINT(20) NOT NULL ,
`max_z` BIGINT(20) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`) ,
INDEX `fk_region_cuboid_region` (`region_id` ASC) ,
CONSTRAINT `fk_region_cuboid_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_flag`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_flag` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`flag` VARCHAR(45) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`value` VARCHAR(256) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
INDEX `fk_flags_region` (`region_id` ASC, `world_id` ASC) ,
CONSTRAINT `fk_flags_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
AUTO_INCREMENT = 3246
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_groups`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_groups` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`group_id` INT(10) UNSIGNED NOT NULL ,
`owner` TINYINT(1) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`, `group_id`) ,
INDEX `fk_region_groups_region` (`region_id` ASC) ,
INDEX `fk_region_groups_group` (`group_id` ASC) ,
CONSTRAINT `fk_region_groups_group`
FOREIGN KEY (`group_id` )
REFERENCES `group` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `fk_region_groups_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `user`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `user` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(64) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 82
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_players`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_players` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`user_id` INT(10) UNSIGNED NOT NULL ,
`owner` TINYINT(1) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`, `user_id`) ,
INDEX `fk_region_players_region` (`region_id` ASC) ,
INDEX `fk_region_users_user` (`user_id` ASC) ,
CONSTRAINT `fk_region_users_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `fk_region_users_user`
FOREIGN KEY (`user_id` )
REFERENCES `user` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_poly2d`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_poly2d` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`min_y` INT(11) NOT NULL ,
`max_y` INT(11) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`) ,
INDEX `fk_region_poly2d_region` (`region_id` ASC) ,
CONSTRAINT `fk_region_poly2d_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_poly2d_point`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_poly2d_point` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT ,
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`x` BIGINT(20) NOT NULL ,
`z` BIGINT(20) NOT NULL ,
PRIMARY KEY (`id`) ,
INDEX `fk_region_poly2d_point_region_poly2d` (`region_id` ASC, `world_id` ASC) ,
CONSTRAINT `fk_region_poly2d_point_region_poly2d`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region_poly2d` (`region_id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
AUTO_INCREMENT = 15
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
SET SQL_MODE=@OLD_SQL_MODE;
SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS;
SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS;
+106
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@@ -0,0 +1,106 @@
SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0;
SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0;
SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL';
ALTER TABLE `region_cuboid` DROP FOREIGN KEY `fk_region_cuboid_region` ;
ALTER TABLE `region_flag` DROP FOREIGN KEY `fk_flags_region1` ;
ALTER TABLE `region_groups` DROP FOREIGN KEY `fk_region_groups_region` ;
ALTER TABLE `region_players` DROP FOREIGN KEY `fk_region_players_user` , DROP FOREIGN KEY `fk_region_players_region` ;
ALTER TABLE `region_poly2d` DROP FOREIGN KEY `fk_region_poly2d_region` ;
ALTER TABLE `region_poly2d_point` DROP FOREIGN KEY `fk_region_poly2d_point_region_poly2d` ;
ALTER TABLE `group` COLLATE = utf8_bin ;
ALTER TABLE `region_cuboid` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `min_x` `min_x` BIGINT(20) NOT NULL AFTER `world_id` , CHANGE COLUMN `min_y` `min_y` BIGINT(20) NOT NULL AFTER `min_x` , CHANGE COLUMN `max_x` `max_x` BIGINT(20) NOT NULL AFTER `min_z` , CHANGE COLUMN `max_y` `max_y` BIGINT(20) NOT NULL AFTER `max_x` ,
ADD CONSTRAINT `fk_region_cuboid_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`) ;
ALTER TABLE `region_flag` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `flag` `flag` VARCHAR(45) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
ADD CONSTRAINT `fk_flags_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP INDEX `fk_flags_region`
, ADD INDEX `fk_flags_region` (`region_id` ASC, `world_id` ASC) ;
ALTER TABLE `region_groups` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , DROP FOREIGN KEY `fk_region_groups_group` ;
ALTER TABLE `region_groups`
ADD CONSTRAINT `fk_region_groups_group`
FOREIGN KEY (`group_id` )
REFERENCES `group` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
ADD CONSTRAINT `fk_region_groups_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`, `group_id`) ;
ALTER TABLE `region_players` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` ,
ADD CONSTRAINT `fk_region_users_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
ADD CONSTRAINT `fk_region_users_user`
FOREIGN KEY (`user_id` )
REFERENCES `user` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`, `user_id`)
, ADD INDEX `fk_region_users_user` (`user_id` ASC)
, DROP INDEX `fk_region_players_user` ;
ALTER TABLE `region_poly2d` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `min_y` `min_y` INT(11) NOT NULL AFTER `world_id` ,
ADD CONSTRAINT `fk_region_poly2d_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`) ;
ALTER TABLE `region_poly2d_point` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `x` `x` BIGINT(20) NOT NULL AFTER `world_id` ,
ADD CONSTRAINT `fk_region_poly2d_point_region_poly2d`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region_poly2d` (`region_id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP INDEX `fk_region_poly2d_point_region_poly2d`
, ADD INDEX `fk_region_poly2d_point_region_poly2d` (`region_id` ASC, `world_id` ASC) ;
ALTER TABLE `user` COLLATE = utf8_bin ;
ALTER TABLE `world` COLLATE = utf8_bin ;
UPDATE `region_cuboid` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_flag` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_groups` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_players` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_poly2d` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_poly2d_point` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
SET SQL_MODE=@OLD_SQL_MODE;
SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS;
SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS;
+247 -173
View File
@@ -1,173 +1,247 @@
<!--
Maven build file for WorldGuard
Copyright (c) 2011 sk89q <http://www.sk89q.com>
CommandBook is available under the GNU General Public License v3
-->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldguard</artifactId>
<version>5.1</version>
<name>WorldGuard</name>
<description>WorldGuard protects your Minecraft servers</description>
<scm>
<connection>scm:git:git://github.com/sk89q/worldguard.git</connection>
<url>https://github.com/sk89q/worldguard</url>
<developerConnection>scm:git:git@github.com:sk89q/worldguard.git</developerConnection>
</scm>
<repositories>
<!-- Repository for other dependencies of SK's -->
<repository>
<id>sk89q-mvn2</id>
<url>http://mvn2.sk89q.com/repo</url>
</repository>
<!-- Repository for Bukkit -->
<repository>
<id>bukkit-repo</id>
<url>http://repo.bukkit.org/artifactory/repo</url>
</repository>
</repositories>
<dependencies>
<!-- Required component -->
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>4.4.2</version>
</dependency>
<!-- Bukkit -->
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>0.0.1-SNAPSHOT</version>
</dependency>
<!-- Additional libraries -->
<dependency>
<groupId>com.nijikokun</groupId>
<artifactId>iconomy</artifactId>
<version>5.0</version>
</dependency>
<dependency>
<groupId>org.khelekore</groupId>
<artifactId>prtree</artifactId>
<version>1.4</version>
</dependency>
<dependency>
<groupId>net.sf.opencsv</groupId>
<artifactId>opencsv</artifactId>
<version>2.0</version>
</dependency>
</dependencies>
<build>
<sourceDirectory>${basedir}/src/main/java</sourceDirectory>
<!-- Resources -->
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>plugin.yml</include>
</includes>
</resource>
<resource>
<targetPath>defaults/</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>config.yml</include>
<include>config_world.yml</include>
<include>blacklist.txt</include>
</includes>
</resource>
</resources>
<!-- Plugins -->
<plugins>
<!-- Compile plugin -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
</plugin>
<!-- JAR creation plugin -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>2.3.1</version>
<configuration>
<archive>
<addMavenDescriptor>true</addMavenDescriptor>
<manifest>
<addDefaultSpecificationEntries>true</addDefaultSpecificationEntries>
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
</manifest>
<manifestEntries>
<Class-Path>WorldEdit.jar WorldGuard/WorldEdit.jar lib/WorldEdit.jar ../lib/WorldEdit.jar ../WorldEdit.jar</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
<!-- Shade -->
<!-- We want to bundle in some dependencies -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>1.4</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<!-- We want to bundle in the modified CSV library -->
<includes>
<include>net.sf.opencsv:opencsv</include>
</includes>
</artifactSet>
</configuration>
</execution>
</executions>
</plugin>
<!-- Assembly -->
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>2.2.1</version>
<configuration>
<descriptor>${basedir}/src/main/assembly/default.xml</descriptor>
</configuration>
<executions>
<execution>
<id>release</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<!-- Release -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-release-plugin</artifactId>
<version>2.1</version>
<configuration>
<preparationGoals>assembly:assembly</preparationGoals>
<goals>assembly:assembly</goals>
</configuration>
</plugin>
</plugins>
</build>
</project>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldguard</artifactId>
<version>5.7-SNAPSHOT</version>
<name>WorldGuard</name>
<description>WorldGuard protects your Minecraft servers.</description>
<licenses>
<license>
<name>GNU General Public License 2.0</name>
<url>LICENSE.txt</url>
<distribution>repo</distribution>
<comments>License on all contributions</comments>
</license>
</licenses>
<scm>
<connection>scm:git:git://github.com/sk89q/worldguard.git</connection>
<url>https://github.com/sk89q/worldguard</url>
<tag>master</tag>
<developerConnection>scm:git:git@github.com:sk89q/worldguard.git</developerConnection>
</scm>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>
<repository>
<id>sk89q-repo</id>
<url>http://maven.sk89q.com/repo/</url>
</repository>
<repository>
<id>zml-repo</id>
<url>http://files.zachsthings.com/repo</url>
</repository>
<repository>
<id>bukkit-repo</id>
<url>http://repo.bukkit.org/content/groups/public</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>5.4.4</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>rebar</artifactId>
<version>4.1.0-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.2-R0.2-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>commandbook</artifactId>
<version>2.1</version>
<scope>compile</scope>
<exclusions>
<exclusion>
<groupId>com.zachsthings.libcomponents</groupId>
<artifactId>libcomponents-bukkit</artifactId>
</exclusion>
<exclusion>
<groupId>org.spout</groupId>
<artifactId>spoutapi</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>com.nijikokun</groupId>
<artifactId>iconomy</artifactId>
<version>5.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.khelekore</groupId>
<artifactId>prtree</artifactId>
<version>1.5.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>net.sf.opencsv</groupId>
<artifactId>opencsv</artifactId>
<version>2.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.8.1</version>
<scope>test</scope>
</dependency>
</dependencies>
<distributionManagement>
<site>
<id>sk89q-docs-upload</id>
<url>ftp://sk89q-maven-deploy/worldguard/</url>
</site>
</distributionManagement>
<build>
<defaultGoal>install</defaultGoal>
<sourceDirectory>${basedir}/src/main/java</sourceDirectory>
<extensions>
<extension>
<groupId>org.apache.maven.wagon</groupId>
<artifactId>wagon-ftp</artifactId>
<version>1.0-beta-6</version>
</extension>
</extensions>
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>plugin.yml</include>
</includes>
</resource>
<resource>
<targetPath>defaults/</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>blacklist.txt</include>
<include>builtin_rules.yml</include>
<include>rulelist.yml</include>
</includes>
</resource>
</resources>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>2.3.1</version>
<configuration>
<archive>
<addMavenDescriptor>true</addMavenDescriptor>
<manifest>
<addDefaultSpecificationEntries>true</addDefaultSpecificationEntries>
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
</manifest>
<manifestEntries>
<Class-Path>WorldGuard/WorldEdit.jar lib/WorldEdit.jar ../lib/WorldEdit.jar ../WorldEdit.jar</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>1.4</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<includes>
<include>net.sf.opencsv:opencsv</include>
<include>org.khelekore:prtree</include>
<include>com.sk89q:rebar</include>
</includes>
</artifactSet>
</configuration>
</execution>
</executions>
</plugin>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>2.2-beta-2</version>
<configuration>
<descriptor>${basedir}/src/main/assembly/default.xml</descriptor>
</configuration>
<executions>
<execution>
<id>release</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-release-plugin</artifactId>
<version>2.2.2</version>
<configuration>
<preparationGoals>assembly:assembly</preparationGoals>
<goals>assembly:assembly</goals>
<tagNameFormat>@{project.version}</tagNameFormat>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-site-plugin</artifactId>
<version>3.1</version>
<configuration>
<reportPlugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-project-info-reports-plugin</artifactId>
<version>2.5</version>
<reportSets>
<reportSet>
<reports>
<report>license</report>
<report>index</report>
</reports>
</reportSet>
</reportSets>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>2.8.1</version>
</plugin>
</reportPlugins>
</configuration>
</plugin>
</plugins>
</build>
</project>
+4 -1
View File
@@ -28,7 +28,10 @@
<includes>
<include>LICENSE.txt</include>
<include>NOTICE.txt</include>
<include>blacklist_table.sql</include>
<include>CHANGELOG.txt</include>
<include>contrib/blacklist_table.sql</include>
<include>contrib/region_storage.sql</include>
<include>contrib/region_storage_update_20110325.sql</include>
</includes>
</fileSet>
</fileSets>
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An action that will be performed if the conditions are matched of the rule.
*
* @param <T> implementation-specific context object
*/
public interface Action<T extends Context> {
/**
* Apply the action.
*
* @param context implementation-specific context object
*/
void apply(T context);
}
@@ -0,0 +1,40 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An object that can learn rules and possibly implement them. Attachments can be
* analogous to events that occur in the game. An attachment, for example, would be
* a block break event.
*/
public interface Attachment {
/**
* Learn a rule.
*
* @param rule rule
*/
public void learn(Rule<?> rule);
/**
* Forget all previously learned rules.
*/
public void forgetRules();
}
@@ -0,0 +1,62 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
/**
* Manages known attachment points.
*
* @see Attachment
*/
public class AttachmentManager {
private final Map<String, Attachment> attachments = new HashMap<String, Attachment>();
/**
* Register an {@link Attachment}.
*
* @param name name of the attachment (used in a rule's 'when' clause) (case insensitive)
* @param attachment attachment
*/
public void register(String name, Attachment attachment) {
attachments.put(name.toLowerCase(), attachment);
}
/**
* Get an attachment.
*
* @param name name of the attachment (case insensitive)
* @return attachment
*/
public Attachment get(String name) {
return attachments.get(name.toLowerCase());
}
/**
* Forget all the rules in the registered attachments.
*/
public void forgetRules() {
for (Attachment attachment : attachments.values()) {
attachment.forgetRules();
}
}
}
@@ -0,0 +1,88 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A context has some shared variables that may be used by a number of different
* events. Because the context contains common information, criteria and
* actions do not have to be custom tailored to specific implementation-specific
* events, and can refer to the the properties set on the context. The place
* where the information is known as to what is considered the proper valid
* value of a common property is during the initial handling of
* the event in the implementation.
* </p>
* Implementations need to have custom contexts that can carry more
* information than offered in this abstract implementation. Criteria and
* actions can be implement-specific by tailoring themselves to one of these
* implementation-specific contexts.
*
* @author sk89q
*/
public abstract class Context {
private boolean matches = false;
private boolean cancelled = false;
/**
* Gets whether the event associated with this context has been set to
* be cancelled.
*
* @return true if the event is set to be cancelled
*/
public boolean isCancelled() {
return cancelled;
}
/**
* Set the event associated with this context to be cancelled, if possible.
*/
public void cancel() {
setCancelled(true);
}
/**
* Set the event associated with this context to be cancelled, if possible.
*
* @param cancelled true to cancel
*/
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
/**
* Set as to whether all the conditions associated with this context have
* evaluated to being true.
*
* @param matches match state
*/
void setMatches(boolean matches) {
this.matches = matches;
}
/**
* Returns whether all the conditions associated with this context
* have been evaluated to true.
*
* @return true if all the conditions have been true
*/
public boolean matches() {
return matches;
}
}
@@ -0,0 +1,37 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria that is evaluated to decide whether the rule should undergo
* further processing.
*
* @param <T> an implementation-specific context
*/
public interface Criteria<T extends Context> {
/**
* Returns whether the current event / context matches this criteria.
*
* @param context context to verify
* @return true if it matches
*/
boolean matches(T context);
}
@@ -0,0 +1,99 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A {@link Rule} implementation with a list of {@link Criteria} and
* {@link Action}s.
*
* @param <T> underlying implementation-specific context
*/
public class DefinedRule<T extends Context> implements Rule<T> {
private static Logger logger = Logger.getLogger(Rule.class.getCanonicalName());
private final List<Criteria<T>> criterion = new LinkedList<Criteria<T>>();
private final List<Action<T>> actions = new LinkedList<Action<T>>();
/**
* Add a criteria to this rule.
*
* @param criteria the criteria
*/
public void add(Criteria<T> criteria) {
criterion.add(criteria);
}
/**
* Add an action to this rule.
*
* @param action the action
*/
public void add(Action<T> action) {
actions.add(action);
}
/**
* Returns whether criteria are defined.
*
* @return true if there are criteria
*/
public boolean hasCriterion() {
return criterion.size() > 0;
}
/**
* Returns whether actions are defined.
*
* @return true if there are actions
*/
public boolean hasActions() {
return actions.size() > 0;
}
@Override
public boolean matches(T context) {
for (Criteria<T> criteria : criterion) {
if (!criteria.matches(context)) {
context.setMatches(false);
return false;
}
}
context.setMatches(true);
return true;
}
@Override
public void apply(T context) {
for (Action<T> action : actions) {
try {
action.apply(context);
} catch (Throwable t) {
logger.log(Level.WARNING, "Failed to apply action of rule", t);
}
}
}
}
@@ -0,0 +1,42 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import com.sk89q.rebar.config.LoaderBuilderException;
public class DefinitionException extends LoaderBuilderException {
private static final long serialVersionUID = -5429457695711163632L;
public DefinitionException() {
}
public DefinitionException(String message) {
super(message);
}
public DefinitionException(Throwable cause) {
super(cause);
}
public DefinitionException(String message, Throwable cause) {
super(message, cause);
}
}
@@ -0,0 +1,47 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class DefinitionInitializeEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private final RuleListsManager ruleListsManager;
public DefinitionInitializeEvent(RuleListsManager ruleListsManager) {
this.ruleListsManager = ruleListsManager;
}
public RuleListsManager getManager() {
return ruleListsManager;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
@@ -0,0 +1,76 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.Loader;
/**
* Manages loaders for definitions of the given generic type.
*
* @author sk89q
* @param <V> type to create
*/
public class DefinitionManager<V> {
/**
* Map of factories.
*/
private Map<String, Loader<? extends V>> factories = new HashMap<String, Loader<? extends V>>();
/**
* Register a loader.
*
* @param id ID, case does not matter
* @param factory factory
*/
public void register(String id, Loader<? extends V> factory) {
factories.put(id.toLowerCase(), factory);
}
/**
* Create a new instance.
*
* @param id type
* @param node configuration node
* @param value short-hand value, possibly null
* @return an object
* @throws DefinitionException thrown on error when parsing or instantiating
*/
V newInstance(String id, ConfigurationNode node, ConfigurationValue value) throws DefinitionException {
Loader<? extends V> factory;
if (value != null) {
node = node.clone();
node.set("_", value.get());
}
if ((factory = factories.get(id)) != null) {
return factory.read(node);
}
throw new DefinitionException("Don't know what '" + id
+ "' is (typo? criteria/action doesn't exist?)");
}
}
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class ExpressionParser {
private static final char COLOR_CHAR = '\u00A7';
private static final Pattern classicColors = Pattern.compile("&[A-Fa-z0-9klmnor]");
public String format(Context context, String string) {
Matcher m = classicColors.matcher(string);
string = m.replaceAll(COLOR_CHAR + "$1");
return string;
}
}
@@ -0,0 +1,40 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria wrapper that inverts the condition.
*
* @author sk89q
* @param <T> underlying criteria
*/
public class InvertedCriteria<T extends Context> implements Criteria<T> {
private final Criteria<T> criteria;
public InvertedCriteria(Criteria<T> criteria) {
this.criteria = criteria;
}
@Override
public boolean matches(T context) {
return !criteria.matches(context);
}
}
@@ -0,0 +1,89 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY), without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;
/**
* Contains names of standard attachments.
*/
public enum KnownAttachment {
BLOCK_BREAK("block-break"),
BLOCK_PLACE("block-place"),
BLOCK_SPREAD("block-spread"),
BLOCK_PHYSICS("block-physics"),
BLOCK_INTERACT("block-interact"),
BLOCK_FADE("block-fade"),
BLOCK_FORM("block-form"),
PLAYER_JOIN("player-join"),
PLAYER_RESPAWN("player-respawn"),
PLAYER_QUIT("player-quit"),
ENTITY_EXPLODE("entity-explode"),
ENTITY_DAMAGE("entity-damage"),
ENTITY_DEATH("entity-death"),
ENTITY_IGNITE("entity-ignite"),
ENTITY_SPAWN("entity-spawn"),
ENTITY_STRIKE("entity-strike"),
ENTITY_INTERACT("entity-interact"),
ITEM_DROP("item-drop"),
ITEM_PICKUP("item-pickup"),
ITEM_USE("item-use"),
WEATHER_PHENOMENON("weather-phenomenon"),
WEATHER_TRANSITION("weather-transition"),
WORLD_LOAD("world-load"),
WORLD_UNLOAD("world-unload"),
WORLD_SAVE("world-save");
private final static Map<String, KnownAttachment> ids = new HashMap<String, KnownAttachment>();
static {
for (KnownAttachment attachment : EnumSet.allOf(KnownAttachment.class)) {
ids.put(attachment.getId().toLowerCase(), attachment);
}
}
private final String id;
KnownAttachment(String id) {
this.id = id;
}
/**
* Get the attachment's string ID.
*
* @return string ID
*/
public String getId() {
return id;
}
/**
* Get an attachment from a given string ID. Not case sensitive.
*
* @param id string ID
* @return attachment name
*/
public static KnownAttachment fromId(String id) {
return ids.get(id.toLowerCase());
}
}
@@ -0,0 +1,52 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumMap;
import java.util.Map;
/**
* Holds known attachment rule sets for every {@link KnownAttachment}.
*/
public class KnownAttachmentRules {
private Map<KnownAttachment, RuleSet> ruleSets =
new EnumMap<KnownAttachment, RuleSet>(KnownAttachment.class);
/**
* Build a new instance, with every attachment having an empty {@link RuleSet}
* defined for it.
*/
public KnownAttachmentRules() {
for (KnownAttachment attachment : KnownAttachment.values()) {
ruleSets.put(attachment, new RuleSet());
}
}
/**
* Get a rule set for a given attachment.
*
* @param attachment the attachment
* @return the rule set
*/
public RuleSet get(KnownAttachment attachment) {
return ruleSets.get(attachment);
}
}
@@ -0,0 +1,30 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Attempts to resolve the requested object from other objects. For
* example, a block place event can have multiple 'relevant' blocks, such as
* the target block or the source block. A resolver is used to figure out
* which block is requested, and then the resolver would return the object
* requested by accessing it through a given context.
*/
public interface Resolver {
}
@@ -0,0 +1,63 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
public class ResolverManager {
private final Map<Class<? extends Resolver>, Map<String, Resolver>> resolvers
= new HashMap<Class<? extends Resolver>, Map<String, Resolver>>();
private final Map<Resolver, String> reverse = new HashMap<Resolver, String>();
public <T extends Resolver> void register(Class<T> clazz, String id, T resolver) {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
map = new HashMap<String, Resolver>();
resolvers.put(clazz, map);
}
reverse.put(resolver, id);
map.put(id.toLowerCase(), resolver);
}
public String getId(Object object) {
return reverse.get(object);
}
@SuppressWarnings("unchecked")
public <T extends Resolver> T get(Class<T> clazz, String id) throws DefinitionException {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
Resolver resolver = map.get(id);
if (resolver == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
return (T) resolver;
}
}
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A rule that may match a number of events and can be applied in
* a situation. See {@link DefinedRule} for a rule implementation that
* consists of constituent {@link Criteria}s and {@link Action}s.
*
* @author sk89q
* @param <T> implementation-specific context
*/
public interface Rule<T extends Context> {
boolean matches(T context);
void apply(T context);
}
@@ -0,0 +1,60 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
/**
* A pair of attachment/event names a rule.
*/
public class RuleEntry {
private final List<String> attachmentNames;
private final Rule<?> rule;
/**
* Construct the rule entry with the list of attachment names and rules.
*
* @param attachmentNames attachment names
* @param rule rules
*/
public RuleEntry(List<String> attachmentNames, Rule<?> rule) {
this.attachmentNames = attachmentNames;
this.rule = rule;
}
/**
* Get the list of attachment names.
*
* @return attachment names
*/
public List<String> getAttachmentNames() {
return attachmentNames;
}
/**
* Get the rule.
*
* @return rule
*/
public Rule<?> getRule() {
return rule;
}
}
@@ -0,0 +1,172 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.util.LoggerUtils;
/**
* A loader that will load rule definitions for the RuleLists.
*/
public class RuleEntryLoader extends AbstractNodeLoader<RuleEntry> {
public static final String INLINE = "_";
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] RuleList: ");
private final DefinitionLoader<Criteria<?>> criteriaLoader;
private final DefinitionLoader<Action<?>> actionLoader;
/**
* Construct the loader.
*
* @param ruleListsManager the action lists manager
*/
public RuleEntryLoader(RuleListsManager ruleListsManager) {
criteriaLoader = new DefinitionLoader<Criteria<?>>(ruleListsManager.getCriterion(), true);
actionLoader = new DefinitionLoader<Action<?>>(ruleListsManager.getActions(), false);
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public RuleEntry read(ConfigurationNode node) {
if (node.size() == 0) {
return null;
}
List<String> when = node.getStringList("when", new ArrayList<String>());
// Check to see if the rule has any events defined
if (when.size() == 0) {
logger.warning("A rule has missing 'when' clause:\n" + node.toString());
return null;
}
try {
DefinedRule rule = new DefinedRule();
// Get criterion from the 'if' subnode
for (Criteria criteria : node.listOf("if", criteriaLoader)) {
rule.add(criteria);
}
// Get actions from the 'then' subnode
for (Action action : node.listOf("then", actionLoader)) {
rule.add(action);
}
// A rule needs actions!
if (rule.hasActions()) {
return new RuleEntry(when, rule);
} else {
logger.warning("The following rule has no actions in:\n" + node.toString());
return null;
}
} catch (LoaderBuilderException e) {
logger.warning("A rule had the error '" + e.getMessage() + ", and the rule is:\n" + node.toString());
return null;
}
}
/**
* Inverts an criteria, wrapping it in a {@link InvertedCriteria}.
*
* @param criteria to invert
* @param inverted true to invert (false to not)
* @return
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
private static <V> V invertCriteria(V object, boolean inverted) {
if (object instanceof Criteria && inverted) {
return (V) new InvertedCriteria((Criteria<?>) object);
}
return object;
}
/**
* Loads specific definitions (criterion or actions) defined.
*
* @param <T> type of definition ({@link Action} or {@link Criteria})
*/
private class DefinitionLoader<T> extends AbstractNodeLoader<T> {
private final DefinitionManager<T> manager;
private final boolean strict;
/**
* Construct the object.
*
* @param manager the definition manager
* @param strict true to throw exceptions on error
*/
public DefinitionLoader(DefinitionManager<T> manager, boolean strict) {
this.manager = manager;
this.strict = strict;
}
@Override
public T read(ConfigurationNode node) {
String id = node.getString("?");
boolean inverted = node.getBoolean("negate", false);
try {
// Check for long hand notation (?: class)
if (id != null) {
return invertCriteria(manager.newInstance(id, node, null), inverted);
}
// Check for short-hand notation (?class: value)
for (String key : node.getKeys(ConfigurationNode.ROOT)) {
if (key.startsWith("?")) {
id = key;
Object value = node.get(key);
return invertCriteria(
manager.newInstance(key.substring(1), node, new ConfigurationValue(value)), inverted);
}
}
// No class defined!
logger.warning("EventListeners: Missing '?' parameter in definition " +
"(to define what kind of criteria/action it is)");
return null;
} catch (DefinitionException e) {
logger.warning("EventListeners: Invalid definition " +
"identified by type '" + id + "': " + e.getMessage());
// Throw an exception in strict mode
if (strict) {
throw new LoaderBuilderException();
}
return null;
}
}
}
}
@@ -0,0 +1,65 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.ConfigurationNode;
/**
* RuleList-related utility methods.
*/
public class RuleListUtils {
private RuleListUtils() {
}
/**
* Warn of unknown directives in a rule list block.
*
* @param node node
* @param logger the logger to send to
* @param expected expected keys
*/
public static void warnUnknown(ConfigurationNode node, Logger logger, String ... expected) {
List<String> keys = node.getKeys(ConfigurationNode.ROOT);
for (String key : keys) {
boolean found = false;
if (key.equals("?")) continue;
if (key.equals("negate")) continue;
if (key.equals("_")) continue;
if (key.length() > 0 && key.charAt(0) == '?') continue;
for (String expect : expected) {
if (expect.equals(key)) {
found = true;
break;
}
}
if (!found) {
logger.warning("[WorldGuard] RuleList: Unexpected parameter of '" + key + "' in " + node);
}
}
}
}
@@ -0,0 +1,77 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Manages action lists and details relevant to them.
*/
public class RuleListsManager {
private final AttachmentManager attachments = new AttachmentManager();
private final DefinitionManager<Criteria<?>> criterion = new DefinitionManager<Criteria<?>>();
private final DefinitionManager<Action<?>> actions = new DefinitionManager<Action<?>>();
private final ResolverManager subjectResolvers = new ResolverManager();
private final ExpressionParser exprParser = new ExpressionParser();
/**
* Get the attachment manager.
*
* @return the attachment manager
*/
public AttachmentManager getAttachments() {
return attachments;
}
/**
* Get the criterion manager.
*
* @return criteron manager
*/
public DefinitionManager<Criteria<?>> getCriterion() {
return criterion;
}
/**
* Get the actions manager.
*
* @return actions manager
*/
public DefinitionManager<Action<?>> getActions() {
return actions;
}
/**
* Get the subject resolvers manager.
*
* @return the subject resolvers manager
*/
public ResolverManager getResolvers() {
return subjectResolvers;
}
/**
* Get the expression parser.
*
* @return the expression parser
*/
public ExpressionParser getParser() {
return exprParser;
}
}
@@ -0,0 +1,61 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
public class RuleSet implements Attachment {
private List<Rule<?>> rules = new LinkedList<Rule<?>>();
@Override
public void learn(Rule<?> rule) {
rules.add(rule);
}
@Override
public void forgetRules() {
rules.clear();
}
public boolean hasRules() {
return rules.size() > 0;
}
public List<Rule<?>> getRules() {
return rules;
}
@SuppressWarnings({ "unchecked", "rawtypes" })
public boolean process(Context context) {
if (context.isCancelled()) {
return true; // Ignore cancelled events for now
}
for (Rule rule : rules) {
if (rule.matches(context)) {
rule.apply(context);
}
}
return context.isCancelled();
}
}
@@ -0,0 +1,131 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
/**
* A loader that will load the built-in rules used. It handles a slightly different
* format that also stores parameter information and other goodies.
*/
public class RuleTemplateEntryLoader extends AbstractNodeLoader<List<RuleEntry>> {
private static final StringLoaderBuilder stringLoader = new StringLoaderBuilder();
private final ConfigurationNode config;
private final RuleEntryLoader entryLoader;
/**
* Construct the loader with the given rule lists manager.
*
* @param manager the manager
* @param config the configuration node to read settings from
*/
public RuleTemplateEntryLoader(RuleListsManager manager, ConfigurationNode config) {
entryLoader = new RuleEntryLoader(manager);
this.config = config;
}
@Override
public List<RuleEntry> read(ConfigurationNode node) throws LoaderBuilderException {
List<RuleEntry> rules = new ArrayList<RuleEntry>();
List<String> settings = node.listOf("setting", stringLoader);
if (settings.size() == 0) {
throw new LoaderBuilderException("No 'setting' value in:\n" + node.toString());
}
String selectedSetting = settings.get(0);
String type = node.getString("type", "boolean");
if (settings.size() > 1) {
boolean migrate = false;
boolean found = false;
Object value = null;
for (String setting : settings) {
if (config.contains(setting)) {
value = config.get(setting);
found = true;
break;
} else {
migrate = true;
}
}
if (found && migrate) {
config.set(settings.get(0), value);
int i = 0;
for (String setting : settings) {
if (i++ != 0) {
config.remove(setting);
}
}
}
}
boolean active = false;
// See if the setting is active
if (type.equals("boolean")) {
boolean negate = node.getBoolean("negate", false);
boolean enabled = config.getBoolean(selectedSetting, negate);
if (negate) {
enabled = !enabled;
}
if (enabled) {
active = true;
}
} else if (type.equals("list")) {
Object val = config.get(selectedSetting);
if (val == null) {
config.set(selectedSetting, new ArrayList<Object>());
} else if (val instanceof List<?> && ((List<?>) val).size() > 0) {
active = true;
}
}
// Load the setting
if (active) {
List<String> paramPaths = node.getStringList("parameters.target", new ArrayList<String>());
if (paramPaths.size() > 0) {
Object val = config.get(selectedSetting);
for (String path : paramPaths) {
node.set(path, val);
}
}
for (RuleEntry rule : node.listOf("rules", entryLoader)) {
rules.add(rule);
}
}
return rules;
}
}
@@ -25,68 +25,66 @@ public abstract class LocalPlayer {
/**
* Get a player's name.
*
* @return
* @return The player's name
*/
public abstract String getName();
/**
* Returns true if the player is inside a group.
*
* @param group
* @return
* @param group The group to check
* @return Whether this player is in {@code group}
*/
public abstract boolean hasGroup(String group);
/**
* Get the player's position.
*
* @return
* @return The player's position
*/
public abstract Vector getPosition();
/**
* Kick the player.
*
* @param msg
* @param msg The message to kick the player with
*/
public abstract void kick(String msg);
/**
* Ban the player.
*
* @param msg
* @param msg The message to ban the player with
*/
public abstract void ban(String msg);
/**
* Send the player a message;
*
* @param msg
* @param msg The message to send to the player
*/
public abstract void printRaw(String msg);
/**
* Get the player's list of groups.
*
* @return
* @return The groups this player is in
*/
public abstract String[] getGroups();
/**
* Returns whether a player has permission.
*
* @param perm
* @return
* @param perm The permission to check
* @return Whether this player has {@code perm}
*/
public abstract boolean hasPermission(String perm);
@Override
public boolean equals(Object obj) {
if (!(obj instanceof LocalPlayer)) {
return false;
}
return ((LocalPlayer)obj).getName().equals(getName());
return obj instanceof LocalPlayer && ((LocalPlayer) obj).getName().equals(getName());
}
@Override
@@ -19,14 +19,19 @@
package com.sk89q.worldguard.blacklist;
import java.util.Map;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.ArrayList;
import java.util.logging.Logger;
import java.util.Map;
import java.util.logging.Level;
import java.io.*;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
@@ -36,11 +41,7 @@ import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
* @author sk89q
*/
public abstract class Blacklist {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* List of entries by block ID.
*/
@@ -60,18 +61,19 @@ public abstract class Blacklist {
Map<String,BlacklistTrackedEvent> lastAffected =
new HashMap<String,BlacklistTrackedEvent>();
private boolean useAsWhitelist;
public Blacklist(Boolean useAsWhitelist)
{
private final Logger logger;
public Blacklist(Boolean useAsWhitelist, Logger logger) {
this.useAsWhitelist = useAsWhitelist;
this.logger = logger;
}
/**
* Returns whether the list is empty.
*
* @return
*
* @return whether the blacklist is empty
*/
public boolean isEmpty() {
return blacklist.isEmpty();
@@ -79,36 +81,36 @@ public abstract class Blacklist {
/**
* Get the entries for an item or list.
*
* @param id
* @return
*
* @param id The item id to get blacklist information for
* @return The blacklist entries for {@code id}
*/
public List<BlacklistEntry> getEntries(int id) {
return blacklist.get(id);
}
/**
* Get the number of individual items that have blacklist entries.
*
* @return
*
* @return The number of items in the blacklist
*/
public int getItemCount() {
return blacklist.size();
}
/**
* Returns whether the blacklist is used as a whitelist.
*
* @return
*
* @return whether the blacklist is be used as a whitelist
*/
public boolean isWhitelist() {
return useAsWhitelist;
}
/**
* Get the logger.
*
* @return
*
* @return The logger used in this blacklist
*/
public BlacklistLogger getLogger() {
return blacklistLogger;
@@ -116,11 +118,11 @@ public abstract class Blacklist {
/**
* Method to handle the event.
*
* @param event
* @param forceRepeat
* @param silent
* @return
*
* @param event The event to check
* @param forceRepeat Whether to force quickly repeating notifications
* @param silent Whether to force-deny notifications
* @return Whether the event is allowed
*/
public boolean check(BlacklistEvent event, boolean forceRepeat, boolean silent) {
List<BlacklistEntry> entries = getEntries(event.getType());
@@ -139,8 +141,8 @@ public abstract class Blacklist {
/**
* Load the blacklist.
*
* @param file
* @throws IOException
* @param file The file to load from
* @throws IOException if an error occurred reading from the file
*/
public void load(File file) throws IOException {
FileReader input = null;
@@ -168,14 +170,14 @@ public abstract class Blacklist {
currentEntries = new ArrayList<BlacklistEntry>();
for (String item : items) {
int id = 0;
int id;
try {
id = Integer.parseInt(item.trim());
} catch (NumberFormatException e) {
id = getItemID(item.trim());
if (id == 0) {
logger.log(Level.WARNING, "WorldGuard: Unknown block name: "
logger.log(Level.WARNING, "Unknown block name: "
+ item);
break;
}
@@ -205,6 +207,8 @@ public abstract class Blacklist {
for (BlacklistEntry entry : currentEntries) {
if (parts[0].equalsIgnoreCase("ignore-groups")) {
entry.setIgnoreGroups(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("ignore-perms")) {
entry.setIgnorePermissions(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("on-break")) {
entry.setBreakActions(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("on-destroy-with")) {
@@ -244,48 +248,48 @@ public abstract class Blacklist {
if (input != null) {
input.close();
}
} catch (IOException e2) {
} catch (IOException ignore) {
}
}
}
/**
* Get the last event.
*
* @return
*
* @return The last event
*/
public BlacklistEvent getLastEvent() {
return lastEvent;
}
/**
* Notify administrators.
*
* @param event
* @param comment
*
* @param event The event to notify about
* @param comment The comment to notify with
*/
public void notify(BlacklistEvent event, String comment) {
lastEvent = event;
broadcastNotification(ChatColor.GRAY + "WG: "
broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + event.getPlayer().getName()
+ ChatColor.GOLD + " (" + event.getDescription() + ") "
+ ChatColor.WHITE
+ getFriendlyItemName(event.getType())
+ (comment != null ? " (" + comment + ")" : "") + ".");
}
/**
* Sends a notification to all subscribing users.
*
* @param msg
*
* @param msg The message to broadcast
*/
public abstract void broadcastNotification(String msg);
/**
* Forget a player.
*
* @param player
* @param player The player to forget
*/
public void forgetPlayer(LocalPlayer player) {
lastAffected.remove(player.getName());
@@ -300,8 +304,9 @@ public abstract class Blacklist {
/**
* Get an item's ID from its name.
*
* @param name
*
* @param name the name of the item to look up
* @return the id for name if contained in ItemId, else -1
*/
private static int getItemID(String name) {
ItemType type = ItemType.lookup(name);
@@ -314,8 +319,9 @@ public abstract class Blacklist {
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The id to look up
* @return The item's friendly name
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -19,9 +19,12 @@
package com.sk89q.worldguard.blacklist;
import java.util.Set;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.ChatColor;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
@@ -42,11 +45,17 @@ public class BlacklistEntry {
* Parent blacklist entry.
*/
private Blacklist blacklist;
/**
* List of groups to not affect.
*/
private Set<String> ignoreGroups;
/**
* List of permissions to not affect.
*/
private Set<String> ignorePermissions;
private String[] breakActions;
private String[] destroyWithActions;
private String[] placeActions;
@@ -54,14 +63,14 @@ public class BlacklistEntry {
private String[] useActions;
private String[] dropActions;
private String[] acquireActions;
private String message;
private String comment;
/**
* Construct the object.
*
* @param blacklist
*
* @param blacklist The blacklist that contains this entry
*/
public BlacklistEntry(Blacklist blacklist) {
this.blacklist = blacklist;
@@ -74,6 +83,13 @@ public class BlacklistEntry {
return ignoreGroups.toArray(new String[ignoreGroups.size()]);
}
/**
* @return the ignoreGroups
*/
public String[] getIgnorePermissions() {
return ignorePermissions.toArray(new String[ignorePermissions.size()]);
}
/**
* @param ignoreGroups the ignoreGroups to set
*/
@@ -86,98 +102,107 @@ public class BlacklistEntry {
}
/**
* @return
* @param ignorePermissions the ignorePermissions to set
*/
public void setIgnorePermissions(String[] ignorePermissions) {
Set<String> ignorePermissionsSet = new HashSet<String>();
Collections.addAll(ignorePermissionsSet, ignorePermissions);
this.ignorePermissions = ignorePermissionsSet;
}
/**
* @return The actions that occur when breaking
*/
public String[] getBreakActions() {
return breakActions;
}
/**
* @param actions
* @param actions The actions to occur when breaking
*/
public void setBreakActions(String[] actions) {
this.breakActions = actions;
}
/**
* @return
* @return The actions that occur when destroying with a specific item
*/
public String[] getDestroyWithActions() {
return destroyWithActions;
}
/**
* @param actions
* @param actions The actions to occur when destroying with an item
*/
public void setDestroyWithActions(String[] actions) {
this.destroyWithActions = actions;
}
/**
* @return
* @return The actions that will occur when placing
*/
public String[] getPlaceActions() {
return placeActions;
}
/**
* @param actions
* @param actions The actions to occur when placing
*/
public void setPlaceActions(String[] actions) {
this.placeActions = actions;
}
/**
* @return
* @return The actions that will occur when interacting
*/
public String[] getInteractActions() {
return interactActions;
}
/**
* @param actions
* @param actions The actions to occur when interacting
*/
public void setInteractActions(String[] actions) {
this.interactActions = actions;
}
/**
* @return
* @return The actions that will occur when using
*/
public String[] getUseActions() {
return useActions;
}
/**
* @param actions
* @param actions The actions to occur when using
*/
public void setUseActions(String[] actions) {
this.useActions = actions;
}
/**
* @return
* @return The actions that will occur when dropping
*/
public String[] getDropActions() {
return dropActions;
}
/**
* @param actions
* @param actions The actions to occur when dropping
*/
public void setDropActions(String[] actions) {
this.dropActions = actions;
}
/**
* @return
* @return The actions that will occur when acquiring
*/
public String[] getAcquireActions() {
return acquireActions;
}
/**
* @param actions
* @param actions The actions to occur when acquiring
*/
public void setAcquireActions(String[] actions) {
this.acquireActions = actions;
@@ -214,50 +239,57 @@ public class BlacklistEntry {
/**
* Returns true if this player should be ignored.
*
* @param player
* @return
* @param player The player to check
* @return whether this player should be ignored for blacklist blocking
*/
public boolean shouldIgnore(LocalPlayer player) {
if (ignoreGroups == null) {
return false;
if (ignoreGroups != null) {
for (String group : player.getGroups()) {
if (ignoreGroups.contains(group.toLowerCase())) {
return true;
}
}
}
for (String group : player.getGroups()) {
if (ignoreGroups.contains(group.toLowerCase())) {
return true;
if (ignorePermissions != null) {
for (String perm : ignorePermissions) {
if (player.hasPermission(perm)) {
return true;
}
}
}
return false;
}
/**
* Get the associated actions with an event.
*
* @param event
* @return
*
* @param event The event to check
* @return The actions for the given event
*/
private String[] getActions(BlacklistEvent event) {
if (event instanceof BlockBreakBlacklistEvent) {
return breakActions;
} else if (event instanceof BlockPlaceBlacklistEvent) {
return placeActions;
} else if (event instanceof BlockInteractBlacklistEvent) {
return interactActions;
} else if (event instanceof DestroyWithBlacklistEvent) {
return destroyWithActions;
} else if (event instanceof ItemAcquireBlacklistEvent) {
return acquireActions;
} else if (event instanceof ItemDropBlacklistEvent) {
return dropActions;
} else if (event instanceof ItemUseBlacklistEvent) {
return useActions;
} else {
return null;
}
@@ -265,16 +297,16 @@ public class BlacklistEntry {
/**
* Method to handle the event.
*
* @param useAsWhitelist
* @param event
* @param forceRepeat
* @param silent
* @return
*
* @param useAsWhitelist Whether this entry is buing used in a whitelist
* @param event The event to check
* @param forceRepeat Whether to force repeating notifications even within the delay limit
* @param silent Whether to prevent notifications from happening
* @return Whether the action was allowed
*/
public boolean check(boolean useAsWhitelist, BlacklistEvent event, boolean forceRepeat, boolean silent) {
LocalPlayer player = event.getPlayer();
if (shouldIgnore(player)) {
return true;
}
@@ -295,21 +327,21 @@ public class BlacklistEntry {
String actions[] = getActions(event);
boolean ret = useAsWhitelist ? false : true;
boolean ret = !useAsWhitelist;
// Nothing to do
if (actions == null) {
return useAsWhitelist ? false : true;
return ret;
}
for (String action : actions) {
// Deny
if (action.equalsIgnoreCase("deny")) {
if (silent) {
return false;
}
ret = false;
// Allow
@@ -325,7 +357,7 @@ public class BlacklistEntry {
if (silent) {
continue;
}
if (this.message != null) {
player.kick(String.format(this.message,
getFriendlyItemName(event.getType())));
@@ -339,7 +371,7 @@ public class BlacklistEntry {
if (silent) {
continue;
}
if (this.message != null) {
player.ban("Banned: " + String.format(this.message,
getFriendlyItemName(event.getType())));
@@ -348,12 +380,12 @@ public class BlacklistEntry {
+ event.getDescription() + " "
+ getFriendlyItemName(event.getType()));
}
} else if (!silent && (!repeating || forceRepeat)) {
// Notify
if (action.equalsIgnoreCase("notify")) {
blacklist.notify(event, comment);
// Log
} else if (action.equalsIgnoreCase("log")) {
blacklist.getLogger().logEvent(event, comment);
@@ -378,8 +410,8 @@ public class BlacklistEntry {
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The id to get a name for
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -19,8 +19,9 @@
package com.sk89q.worldguard.blacklist;
import java.util.Set;
import java.util.HashSet;
import java.util.Set;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.loggers.BlacklistLoggerHandler;
@@ -38,16 +39,16 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
/**
* Add a handler.
*
* @param handler
* @param handler The handler to add
*/
public void addHandler(BlacklistLoggerHandler handler) {
handlers.add(handler);
}
/**
* Add a handler.
* Remove a handler.
*
* @param handler
* @param handler The handler to remove
*/
public void removeHandler(BlacklistLoggerHandler handler) {
handlers.remove(handler);
@@ -59,11 +60,11 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
public void clearHandlers() {
handlers.clear();
}
/**
* Log an event.
*
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
for (BlacklistLoggerHandler handler : handlers) {
@@ -31,9 +31,9 @@ public class BlacklistTrackedEvent {
/**
* Construct the object.
*
* @param event
* @param time
*
* @param event The event tracked
* @param time The time at which the event occurred
*/
public BlacklistTrackedEvent(BlacklistEvent event, long time) {
this.event = event;
@@ -39,9 +39,9 @@ public abstract class BlacklistEvent {
/**
* Construct the object.
*
* @param player
* @param pos
* @param type
* @param player The player associated with this event
* @param pos The position the event occurred at
* @param type The type of item used
*/
public BlacklistEvent(LocalPlayer player, Vector pos, int type) {
this.player = player;
@@ -51,8 +51,8 @@ public abstract class BlacklistEvent {
/**
* Get the player.
*
* @return
*
* @return The player associated with this event
*/
public LocalPlayer getPlayer() {
return player;
@@ -61,16 +61,16 @@ public abstract class BlacklistEvent {
/**
* Get the position.
*
* @return
* @return The position of this event
*/
public Vector getPosition() {
return pos;
}
/**
* Get the type.
* Get the item type.
*
* @return
* @return The type associated with this event
*/
public int getType() {
return type;
@@ -79,7 +79,7 @@ public abstract class BlacklistEvent {
/**
* Get a short description such as "break" or "destroy with."
*
* @return
* @return The event description
*/
public abstract String getDescription();
}
@@ -26,12 +26,7 @@ public class BlockBreakBlacklistEvent extends BlockBlacklistEvent {
public BlockBreakBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "break";
@@ -26,12 +26,7 @@ public class BlockInteractBlacklistEvent extends BlockBlacklistEvent {
public BlockInteractBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "interact with";
@@ -26,12 +26,7 @@ public class BlockPlaceBlacklistEvent extends BlockBlacklistEvent {
public BlockPlaceBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "place";
@@ -26,12 +26,7 @@ public class DestroyWithBlacklistEvent extends BlacklistEvent {
public DestroyWithBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "destroy with";
@@ -26,12 +26,7 @@ public class ItemAcquireBlacklistEvent extends ItemBlacklistEvent {
public ItemAcquireBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "acquire";
@@ -26,12 +26,7 @@ public class ItemDropBlacklistEvent extends ItemBlacklistEvent {
public ItemDropBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "drop";
@@ -26,12 +26,7 @@ public class ItemUseBlacklistEvent extends ItemBlacklistEvent {
public ItemUseBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "use";
@@ -34,7 +34,7 @@ public interface BlacklistLoggerHandler {
* @param comment
*/
public void logEvent(BlacklistEvent event, String comment);
/**
* Close the logger.
*/
@@ -19,102 +19,104 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
/**
*
* @author sk89q
*/
public class ConsoleLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
private String worldName;
public ConsoleLoggerHandler(String worldName)
{
this.worldName = worldName;
private final Logger logger;
public ConsoleLoggerHandler(String worldName, Logger logger) {
this.worldName = worldName;
this.logger = logger;
}
/**
* Log an event.
*
* @param event
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
if (event instanceof BlockBreakBlacklistEvent) {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to break " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to place " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Block interact
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to interact with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to destroy with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to acquire " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to drop " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to use " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Unknown
} else {
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " caught unknown event: " + event.getClass().getCanonicalName());
}
}
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The item id
* @return The friendly name of the item
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
if (type != null) {
return type.getName() + " (#" + id + ")";
} else {
return "#" + id + "";
return "#" + id;
}
}
@@ -19,17 +19,19 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.SQLException;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
@@ -40,58 +42,58 @@ import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
* @author sk89q
*/
public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* DSN.
*/
private String dsn;
private final String dsn;
/**
* Username.
*/
private String user;
private final String user;
/**
* Password.
*/
private String pass;
private final String pass;
/**
* Table.
*/
private String table;
private final String table;
/**
* World name.
*/
private String worldName;
private final String worldName;
/**
* Database connection.
*/
private Connection conn;
private final Logger logger;
/**
* Construct the object.
*
* @param dsn
* @param user
* @param pass
* @param table
* @param worldName
*
* @param dsn The DSN for the connection
* @param user The username to connect with
* @param pass The password to connect with
* @param table The table to log to
* @param worldName The name of the world to log
* @param logger The logger to log errors to
*/
public DatabaseLoggerHandler(String dsn, String user, String pass, String table, String worldName) {
public DatabaseLoggerHandler(String dsn, String user, String pass, String table, String worldName, Logger logger) {
this.dsn = dsn;
this.user = user;
this.pass = pass;
this.table = table;
this.worldName = worldName;
this.logger = logger;
}
/**
* Gets the database connection.
*
* @return
* @throws SQLException
*
* @return The database connection
* @throws SQLException when the connection cannot be created
*/
private Connection getConnection() throws SQLException {
if (conn == null || conn.isClosed()) {
@@ -102,14 +104,12 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
/**
* Log an event to the database.
*
* @param event
* @param name
* @param x
* @param y
* @param z
* @param item
* @param comment
*
* @param event The event to log
* @param player The player associated with the event
* @param pos The location of the event
* @param item The item used
* @param comment The comment associated with the event
*/
private void logEvent(String event, LocalPlayer player, Vector pos, int item,
String comment) {
@@ -134,11 +134,11 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
+ e.getMessage());
}
}
/**
* Log an event.
*
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
@@ -146,43 +146,43 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logEvent("BREAK", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logEvent("PLACE", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Block interact
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logEvent("INTERACT", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logEvent("DESTROY_WITH", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logEvent("ACQUIRE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent("DROP", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent("USE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Unknown
} else {
logEvent("UNKNOWN", event.getPlayer(), event.getPlayer().getPosition(),
@@ -198,8 +198,8 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
if (conn != null && !conn.isClosed()) {
conn.close();
}
} catch (SQLException e) {
} catch (SQLException ignore) {
}
}
}
@@ -19,26 +19,32 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.io.*;
import java.util.regex.*;
import java.util.*;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Calendar;
import java.util.Date;
import java.util.GregorianCalendar;
import java.util.Iterator;
import java.util.Map;
import java.util.TreeMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
/**
*
* @author sk89q
*/
public class FileLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Regex for patterns in the path.
*/
@@ -66,38 +72,45 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
*/
private TreeMap<String,FileLoggerWriter> writers =
new TreeMap<String,FileLoggerWriter>();
private final Logger logger;
/**
* Construct the object.
*
* @param pathPattern
* @param worldName
* @param pathPattern The pattern for the logflie path
* @param worldName The name of the world
* @param logger The logger used to log errors
*/
public FileLoggerHandler(String pathPattern, String worldName) {
public FileLoggerHandler(String pathPattern, String worldName, Logger logger) {
this.pathPattern = pathPattern;
this.worldName = worldName;
this.logger = logger;
}
/**
* Construct the object.
*
* @param pathPattern
* @param cacheSize
* @param worldName
* @param pathPattern The pattern for logfile paths
* @param cacheSize The size of the file cache
* @param worldName The name of the associated world
* @param logger The logger to log errors with
*/
public FileLoggerHandler(String pathPattern, int cacheSize, String worldName) {
public FileLoggerHandler(String pathPattern, int cacheSize, String worldName, Logger logger) {
if (cacheSize < 1) {
throw new IllegalArgumentException("Cache size cannot be less than 1");
}
this.pathPattern = pathPattern;
this.cacheSize = cacheSize;
this.worldName = worldName;
this.logger = logger;
}
/**
* Build the path.
*
* @return
*
* @param playerName The name of the playername
* @return The path for the logfile
*/
private String buildPath(String playerName) {
GregorianCalendar calendar = new GregorianCalendar();
@@ -142,20 +155,21 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
} else if (group.matches("%s")) {
rep = String.format("%02d", calendar.get(Calendar.SECOND));
}
m.appendReplacement(buffer, rep);
}
m.appendTail(buffer);
return buffer.toString();
}
/**
* Log a message.
*
* @param player
* @param message
*
* @param player The player to log
* @param message The message to log
* @param comment The comment associated with the logged event
*/
private void log(LocalPlayer player, String message, String comment) {
String path = buildPath(player.getName());
@@ -163,7 +177,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
String date = dateFormat.format(new Date());
String line = "[" + date + "] " + player.getName() + ": " + message
+ (comment != null ? " (" + comment + ")" : "") + "\r\n";
FileLoggerWriter writer = writers.get(path);
// Writer already exists!
@@ -185,7 +199,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
if (parent != null && !parent.exists()) {
parent.mkdirs();
}
FileWriter stream = new FileWriter(path, true);
BufferedWriter out = new BufferedWriter(stream);
out.write(line);
@@ -203,7 +217,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
Map.Entry<String,FileLoggerWriter> entry = it.next();
try {
entry.getValue().getWriter().close();
} catch (IOException e) {
} catch (IOException ignore) {
}
it.remove();
@@ -222,71 +236,33 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
/**
* Gets the coordinates in text form for the log.
*
* @param pos
* @return
*
* @param pos The position to get coordinates for
* @return The position's coordinates in human-readable form
*/
private String getCoordinates(Vector pos) {
return "@" + pos.getBlockX() + "," + pos.getBlockY() + "," + pos.getBlockZ();
}
private void logEvent(BlacklistEvent event, String text, int id, Vector pos, String comment) {
log(event.getPlayer(), "Tried to " + text + " " + getFriendlyItemName(id)
+ " " + getCoordinates(pos), comment);
}
/**
* Log an event.
*
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
if (event instanceof BlockBreakBlacklistEvent) {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logEvent(event, "break", evt.getType(), evt.getPosition(), comment);
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logEvent(event, "place", evt.getType(), evt.getPosition(), comment);
// Block interact
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logEvent(event, "interact with", evt.getType(), evt.getPosition(), comment);
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logEvent(event, "destroy with", evt.getType(), evt.getPosition(), comment);
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logEvent(event, "acquire", evt.getType(), evt.getPosition(), comment);
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent(event, "drop", evt.getType(), evt.getPosition(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent(event, "use", evt.getType(), evt.getPosition(), comment);
// Unknown
} else {
log(event.getPlayer(), "Unknown event: "
+ event.getClass().getCanonicalName(), comment);
}
logEvent(event, event.getDescription(), event.getType(), event.getPosition(), comment);
}
/**
* Get an item's friendly name with its ID.
*
* @param id
* @param id The id to get a friendly name for
* @return The friendly name
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -304,7 +280,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
for (Map.Entry<String,FileLoggerWriter> entry : writers.entrySet()) {
try {
entry.getValue().getWriter().close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
@@ -19,7 +19,7 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.io.*;
import java.io.BufferedWriter;
/**
*
@@ -41,9 +41,9 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
/**
* Construct the object.
*
* @param path
* @param writer
*
* @param path The path to write to
* @param writer The writer for the file
*/
public FileLoggerWriter(String path, BufferedWriter writer) {
this.path = path;
@@ -53,15 +53,15 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
/**
* File path.
*
* @return
*
* @return The path the logger is logging to
*/
public String getPath() {
return path;
}
/**
* @return the writer
* @return the writer being logged to
*/
public BufferedWriter getWriter() {
return writer;
@@ -73,7 +73,7 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
public long getLastUse() {
return lastUse;
}
/**
* Update last use time.
*/
@@ -81,12 +81,6 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
lastUse = System.currentTimeMillis();
}
/**
* Comparison function.
*
* @param other
* @return
*/
public int compareTo(FileLoggerWriter other) {
if (lastUse > other.lastUse) {
return 1;
@@ -25,7 +25,7 @@ public class BukkitBlacklist extends Blacklist {
private WorldGuardPlugin plugin;
public BukkitBlacklist(Boolean useAsWhitelist, WorldGuardPlugin plugin) {
super(useAsWhitelist);
super(useAsWhitelist, plugin.getLogger());
this.plugin = plugin;
}
@@ -33,5 +33,4 @@ public class BukkitBlacklist extends Blacklist {
public void broadcastNotification(String msg) {
plugin.broadcastNotification(msg);
}
}
@@ -0,0 +1,103 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.Context;
public class BukkitContext extends Context {
private final Event event;
private String message;
private Entity sourceEntity;
private Entity targetEntity;
private ItemStack item;
private BlockState sourceBlock;
private BlockState targetBlock;
private BlockState replacedTargetBlock;
public BukkitContext(Event event) {
this.event = event;
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
public Entity getSourceEntity() {
return sourceEntity;
}
public void setSourceEntity(Entity sourceEntity) {
this.sourceEntity = sourceEntity;
}
public Entity getTargetEntity() {
return targetEntity;
}
public void setTargetEntity(Entity targetEntity) {
this.targetEntity = targetEntity;
}
public ItemStack getItem() {
return item;
}
public void setItem(ItemStack item) {
this.item = item;
}
public BlockState getSourceBlock() {
return sourceBlock;
}
public void setSourceBlock(BlockState block) {
this.sourceBlock = block;
}
public BlockState getTargetBlock() {
return targetBlock;
}
public void setTargetBlock(BlockState targetBlock) {
this.targetBlock = targetBlock;
}
public BlockState getPlacedBlock() {
return replacedTargetBlock;
}
public void setPlacedBlock(BlockState replacedTargetBlock) {
this.replacedTargetBlock = replacedTargetBlock;
}
public Event getEvent() {
return event;
}
}
@@ -21,6 +21,7 @@ package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
@@ -56,6 +57,7 @@ public class BukkitPlayer extends LocalPlayer {
@Override
public void ban(String msg) {
player.setBanned(true);
player.kickPlayer(msg);
}
@@ -73,5 +75,4 @@ public class BukkitPlayer extends LocalPlayer {
public boolean hasPermission(String perm) {
return plugin.hasPermission(player, perm);
}
}
@@ -0,0 +1,99 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.RegionQueryCache;
/**
* An implementation of {@link RegionQueryCache} for Bukkit. This implementation is
* thread-safe.
*/
public class BukkitRegionQueryCache extends RegionQueryCache {
private final WorldGuardPlugin plugin;
/**
* Construct the cache with the given plugin instance.
*
* @param plugin plugin instance
*/
public BukkitRegionQueryCache(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Get an {@link ApplicableRegionSet} for a given location. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given location.
*
* @param event the event to cache against
* @param location the location to check
* @return the set, or null if region protection is disabled for the given location
*/
public ApplicableRegionSet lookup(Event event, Location location) {
World world = location.getWorld();
Vector vector = BukkitUtil.toVector(location);
ConfigurationManager config = plugin.getGlobalStateManager();
WorldConfiguration worldConfig = config.get(world);
GlobalRegionManager regionManager = plugin.getGlobalRegionManager();
if (!worldConfig.useRegions) {
return null;
}
return get(event).lookup(regionManager.get(world), vector);
}
/**
* Get an {@link ApplicableRegionSet} for a given block. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given block.
*
* @param event the event to cache against
* @param block the block to check
* @return the set, or null if region protection is disabled for the given block
*/
public ApplicableRegionSet lookup(Event event, Block block) {
return lookup(event, block.getLocation());
}
/**
* Get an {@link ApplicableRegionSet} for a given entity. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given entity.
*
* @param event the event to cache against
* @param entity the entity to check
* @return the set, or null if region protection is disabled for the given entity
*/
public ApplicableRegionSet lookup(Event event, Entity entity) {
return lookup(event, entity.getLocation());
}
}
@@ -19,48 +19,52 @@
package com.sk89q.worldguard.bukkit;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.*;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class BukkitUtil {
private BukkitUtil() {
}
/**
* Converts the location of a Bukkit block to a WorldEdit vector.
*
* @param block
* @return
*
* @param block The block to convert
* @return The block's location as a BlockVector
*/
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
/**
* Converts a Bukkit location to a WorldEdit vector.
*
* @param loc
* @return
*
* @param loc A Bukkit Location
* @return A Vector with the location's x, y, and z values
*/
public static Vector toVector(Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
/**
* Converts a Bukkit vector to a WorldEdit vector.
*
* @param vector
* @return
*
* @param vector The Bukkit vector
* @return A WorldEdit vector with the same values as the Bukkit vector.
*/
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
@@ -68,22 +72,24 @@ public class BukkitUtil {
/**
* Converts a WorldEdit vector to a Bukkit location.
*
* @param world
* @param vec
* @return
*
* @param world The World to create the new Location with
* @param vec The vector to use for coordinates
* @return The Vector as a location with a World of world
*/
public static Location toLocation(World world, Vector vec) {
return new Location(world, vec.getX(), vec.getY(), vec.getZ());
}
/**
* Matches one player based on name.
*
* @param server
* @param name
* @return
*
* @param server The server to check
* @param name The name to attempt to match
* @deprecated see {@link WorldGuardPlugin#matchSinglePlayer(org.bukkit.command.CommandSender, String)}
* @return The matched player if any, otherwise null
*/
@Deprecated
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.size() == 0) {
@@ -91,22 +97,24 @@ public class BukkitUtil {
}
return players.get(0);
}
/**
* Drops a sign item and removes a sign.
*
* @param block
*
* @param block The block
* @deprecated see {@link org.bukkit.block.Block#breakNaturally()}
*/
@Deprecated
public static void dropSign(Block block) {
block.setTypeId(0);
block.getWorld().dropItemNaturally(block.getLocation(),
new ItemStack(Material.SIGN));
new ItemStack(ItemID.SIGN, 1));
}
/**
* Sets the given block to fluid water.
* Used by addSpongeWater()
*
*
* @param world
* @param ox
* @param oy
@@ -122,21 +130,131 @@ public class BukkitUtil {
/**
* Checks if the given block is water
*
* @param world
* @param ox
* @param oy
* @param oz
* @return
*
* @param world the world
* @param ox x
* @param oy y
* @param oz z
* @return true if it's water
*/
public static boolean isBlockWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
if (id == 8 || id == 9) {
return true;
} else {
return false;
return id == 8 || id == 9;
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public static void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= world.getMaxHeight() + 1) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY || y == 1) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
if (y <= 2 && world.getBlockAt(x,0,z).getTypeId() == BlockID.AIR) {
world.getBlockAt(x,0,z).setTypeId(20);
loc.setY(2);
}
player.setFallDistance(0F);
player.teleport(loc);
}
return;
}
y++;
}
}
/**
* Replace color macros in a string. The macros are in the form of `[char]
* where char represents the color. R is for red, Y is for yellow,
* G is for green, C is for cyan, B is for blue, and P is for purple.
* The uppercase versions of those are the darker shades, while the
* lowercase versions are the lighter shades. For white, it's 'w', and
* 0-2 are black, dark grey, and grey, respectively.
*
* @param str
* @return color-coded string
*/
public static String replaceColorMacros(String str) {
str = str.replace("&r", ChatColor.RED.toString());
str = str.replace("&R", ChatColor.DARK_RED.toString());
str = str.replace("&y", ChatColor.YELLOW.toString());
str = str.replace("&Y", ChatColor.GOLD.toString());
str = str.replace("&g", ChatColor.GREEN.toString());
str = str.replace("&G", ChatColor.DARK_GREEN.toString());
str = str.replace("&c", ChatColor.AQUA.toString());
str = str.replace("&C", ChatColor.DARK_AQUA.toString());
str = str.replace("&b", ChatColor.BLUE.toString());
str = str.replace("&B", ChatColor.DARK_BLUE.toString());
str = str.replace("&p", ChatColor.LIGHT_PURPLE.toString());
str = str.replace("&P", ChatColor.DARK_PURPLE.toString());
str = str.replace("&0", ChatColor.BLACK.toString());
str = str.replace("&1", ChatColor.DARK_GRAY.toString());
str = str.replace("&2", ChatColor.GRAY.toString());
str = str.replace("&w", ChatColor.WHITE.toString());
return str;
}
/**
* Returns whether our running CraftBukkit already supports
* the HangingEvent instead of the PaintingEvent
*
* @return true if the hanging event is supported
*/
public static boolean hasHangingEvent() {
Class<?> tmp = null;
try {
tmp = Class.forName("org.bukkit.event.hanging.HangingEvent");
} catch (ClassNotFoundException ignored) { }
return (tmp != null);
}
/**
* Search an enum for a value, and return the first one found. Return null if the
* enum entry is not found.
*
* @param enumType enum class
* @param values values to test
* @return a value in the enum or null
*/
public static <T extends Enum<T>> T tryEnum(Class<T> enumType, String ... values) {
for (String val : values) {
try {
return Enum.valueOf(enumType, val);
} catch (IllegalArgumentException e) {
}
}
return null;
}
}
@@ -18,100 +18,147 @@
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
import java.io.File;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.util.config.Configuration;
import org.yaml.snakeyaml.DumperOptions.FlowStyle;
import com.sk89q.commandbook.CommandBook;
import com.sk89q.commandbook.GodComponent;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.PairedKeyValueLoaderBuilder;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.config.YamlStyle;
import com.sk89q.rebar.config.types.LowercaseStringLoaderBuilder;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
/**
* Represents the global configuration and also delegates configuration
* for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class ConfigurationManager {
public static final String CONFIG_HEADER = "#\r\n" +
"# WorldGuard's configuration file\r\n" +
"#\r\n" +
"# About editing this file:\r\n" +
"# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If\r\n" +
"# you use an editor like Notepad++ (recommended for Windows users), you\r\n" +
"# must configure it to \"replace tabs with spaces.\" In Notepad++, this can\r\n" +
"# be changed in Settings > Preferences > Language Menu.\r\n" +
"# - Don't get rid of the indents. They are indented so some entries are\r\n" +
"# in categories (like \"enforce-single-session\" is in the \"protection\"\r\n" +
"# category.\r\n" +
"# - If you want to check the format of this file before putting it\r\n" +
"# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/\r\n" +
"# and see if it gives \"ERROR:\".\r\n" +
"# - Lines starting with # are comments and so they are ignored.\r\n" +
"#\r\n";
/**
* Reference to the plugin.
*/
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] ");
private static final String DEFAULT_RULELIST_PATH = "rulelist.yml";
private static final String DEFAULT_BLACKLIST_PATH = "worlds/%world%/blacklist.txt";
private static final String DEFAULT_WORLD_CONFIG_PATH = "worlds/%world%/config.yml";
static final YamlStyle YAML_STYLE = new YamlStyle(FlowStyle.BLOCK);
private WorldGuardPlugin plugin;
/**
* Holds configurations for different worlds.
*/
private Map<String, WorldConfiguration> worlds;
/**
* List of people with god mode.
*/
private ConcurrentMap<String, WorldConfiguration> worlds;
private YamlConfigurationFile config;
private Map<String, String> ruleLists = new HashMap<String, String>();
private Map<String, String> blacklists = new HashMap<String, String>();
private Map<String, String> worldConfigs = new HashMap<String, String>();
@Deprecated
private Set<String> hasGodMode = new HashSet<String>();
/**
* List of people who can breathe underwater.
*/
private Set<String> hasAmphibious = new HashSet<String>();
public boolean suppressTickSyncWarnings;
private boolean hasCommandBookGodMode = false;
/* Configuration data start */
public boolean useRegionsScheduler;
public boolean activityHaltToggle = false;
public boolean useRegionsCreatureSpawnEvent;
public boolean usePlayerMove;
public Map<String, String> hostKeys = new HashMap<String, String>();
public boolean useSqlDatabase = false;
public String sqlDsn;
public String sqlUsername;
public String sqlPassword;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin
*
* @param plugin the plugin instance
*/
public ConfigurationManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
this.worlds = new HashMap<String, WorldConfiguration>();
this.worlds = new ConcurrentHashMap<String, WorldConfiguration>();
}
/**
* Load the configuration.
*/
public void load() {
// Create the default configuration file
WorldGuardPlugin.createDefaultConfiguration(
new File(plugin.getDataFolder(), "config.yml"), "config.yml");
Configuration config = plugin.getConfiguration();
config.load();
loadConfig();
suppressTickSyncWarnings = config.getBoolean(
"suppress-tick-sync-warnings", false);
useRegionsScheduler = config.getBoolean(
"regions.use-scheduler", true);
// Regions settings
useRegionsScheduler = config.getBoolean("regions.use-scheduler", true);
useRegionsCreatureSpawnEvent = config.getBoolean("regions.use-creature-spawn-event", true);
// Regions SQL settings
useSqlDatabase = config.getBoolean("regions.sql.use", false);
sqlDsn = config.getString("regions.sql.dsn", "jdbc:mysql://localhost/worldguard");
sqlUsername = config.getString("regions.sql.username", "worldguard");
sqlPassword = config.getString("regions.sql.password", "worldguard");
// Other settings
usePlayerMove = config.getBoolean("use-player-move-event", true);
// Load host keys
hostKeys = config.mapOf("host-keys",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
// Load rule list filenames
if (config.contains("rulelists")) {
ruleLists = config.mapOf("rulelists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("rulelists").set("__default__", DEFAULT_RULELIST_PATH);
ruleLists = new HashMap<String, String>();
ruleLists.put("__default__", DEFAULT_RULELIST_PATH);
}
// Load blacklist filenames
if (config.contains("blacklists")) {
blacklists = config.mapOf("blacklists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("blacklists").set("__default__", DEFAULT_BLACKLIST_PATH);
blacklists = new HashMap<String, String>();
blacklists.put("__default__", DEFAULT_BLACKLIST_PATH);
}
// Load world config filenames
if (config.contains("world-configs")) {
worldConfigs = config.mapOf("world-configs",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("world-configs").set("__default__", DEFAULT_WORLD_CONFIG_PATH);
worldConfigs = new HashMap<String, String>();
worldConfigs.put("__default__", DEFAULT_WORLD_CONFIG_PATH);
}
// Load configurations for each world
for (World world : plugin.getServer().getWorlds()) {
get(world);
}
config.setHeader(CONFIG_HEADER);
config.save();
saveConfig();
}
/**
@@ -121,97 +168,246 @@ public class ConfigurationManager {
worlds.clear();
}
/**
* Load the configuration from file.
*/
private void loadConfig() {
config = new YamlConfigurationFile(new File(plugin.getDataFolder(), "config.yml"), YAML_STYLE);
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# GLOBAL CONFIGURATION FILE\r\n" +
"#\r\n" +
"# Everything in here applies to all worlds. For world-specific settings, edit \r\n" +
"# the files in plugins/WorldGuard/worlds/WORLD_NAME_HERE/config.yml\r\n" +
"#\r\n" +
"# The official format of this file is called YAML. If you've never had to\r\n" +
"# edit one before, you should REALLY read http://wiki.sk89q.com/wiki/Editing_YAML\r\n");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Get the configuration for a world.
*
* @param world
* @return
*
* @param world The world to get the configuration for
* @return {@code world}'s configuration
*/
public WorldConfiguration get(World world) {
String worldName = world.getName();
WorldConfiguration config = worlds.get(worldName);
if (config == null) {
config = new WorldConfiguration(plugin, worldName);
worlds.put(worldName, config);
WorldConfiguration newConfig = null;
while (config == null) {
if (newConfig == null) {
newConfig = new WorldConfiguration(plugin, worldName, this, this.config);
}
worlds.putIfAbsent(world.getName(), newConfig);
config = worlds.get(world.getName());
}
return config;
}
/**
* Forget a player.
*
* @param player
* Get the RuleList file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
public void forgetPlayer(LocalPlayer player) {
File getRuleListFile(String worldName) {
String path = ruleLists.get(worldName.toLowerCase());
if (path == null) {
path = ruleLists.get("__default__");
}
if (path == null) {
path = DEFAULT_RULELIST_PATH;
}
path = path.replace("%world%", worldName);
File file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "rulelist.yml");
}
return file;
}
/**
* Get the blacklist file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getBlacklistFile(String worldName) {
String path = blacklists.get(worldName.toLowerCase());
File file;
if (path == null) {
path = blacklists.get("__default__");
}
if (path == null) {
path = DEFAULT_BLACKLIST_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "blacklist.txt");
}
return file;
}
/**
* Get the world configuration file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getWorldConfigFile(String worldName) {
String path = worldConfigs.get(worldName.toLowerCase());
File file;
if (path == null) {
path = worldConfigs.get("__default__");
}
if (path == null) {
path = DEFAULT_WORLD_CONFIG_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
return file;
}
/**
* Forget a player.
*
* @param player The player to forget about
*/
void forgetPlayer(LocalPlayer player) {
for (Map.Entry<String, WorldConfiguration> entry
: worlds.entrySet()) {
// The blacklist needs to forget players
Blacklist bl = entry.getValue().getBlacklist();
if (bl != null) {
bl.forgetPlayer(player);
}
}
hasGodMode.remove(player.getName());
hasAmphibious.remove(player.getName());
}
/**
* Enable god mode for a player.
*
* @param player
*
* @param player The player to enable god mode for.
*/
@Deprecated
public void enableGodMode(Player player) {
hasGodMode.add(player.getName());
}
/**
* Disable god mode for a player.
*
* @param player
*
* @param player The player to disable godmode for
*/
@Deprecated
public void disableGodMode(Player player) {
hasGodMode.remove(player.getName());
}
/**
* Check to see if god mode is enabled for a player.
*
* @param player
* @return
*
* @param player The player to check
* @return Whether the player has godmode through WorldGuard or CommandBook
*/
public boolean hasGodMode(Player player) {
if (hasCommandBookGodMode) {
GodComponent god = CommandBook.inst().getComponentManager().getComponent(GodComponent.class);
if (god != null) {
return god.hasGodMode(player);
}
}
return hasGodMode.contains(player.getName());
}
/**
* Enable amphibious mode for a player.
*
* @param player
*
* @param player The player to enable amphibious mode for
*/
public void enableAmphibiousMode(Player player) {
hasAmphibious.add(player.getName());
}
/**
* Disable amphibious mode for a player.
*
* @param player
*
* @param player The player to disable amphibious mode for
*/
public void disableAmphibiousMode(Player player) {
hasAmphibious.remove(player.getName());
}
/**
* Check to see if amphibious mode is enabled for a player.
*
* @param player
* @return
* Check to see if amphibious mode is enabled for a player.
*
* @param player The player to check
* @return Whether {@code player} has amphibious mode
*/
public boolean hasAmphibiousMode(Player player) {
return hasAmphibious.contains(player.getName());
}
/**
* Check and store whether CommandBook is installed.
*/
void updateCommandBookGodMode() {
try {
if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
Class.forName("com.sk89q.commandbook.GodComponent");
hasCommandBookGodMode = true;
return;
}
} catch (ClassNotFoundException ignore) {}
hasCommandBookGodMode = false;
}
/**
* Return whether CommandBook is available for God mode usage.
*
* @return true if it available
*/
boolean hasCommandBookGodMode() {
return hasCommandBookGodMode;
}
}
@@ -19,58 +19,64 @@
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.GameMode;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
/**
* This processes per-player state information and is also meant to be used
* as a scheduled task.
*
*
* @author sk89q
*/
public class FlagStateManager implements Runnable {
public static final int RUN_DELAY = 20;
private WorldGuardPlugin plugin;
private Map<String, PlayerFlagState> states;
/**
* Construct the object.
*
* @param plugin
*
* @param plugin The plugin instance
*/
public FlagStateManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
states = new HashMap<String, PlayerFlagState>();
}
/**
* Run the task.
*/
@Override
public void run() {
Player[] players = plugin.getServer().getOnlinePlayers();
ConfigurationManager config = plugin.getGlobalStateManager();
for (Player player : players) {
WorldConfiguration worldConfig = config.get(player.getWorld());
if (!worldConfig.useRegions) {
continue;
}
PlayerFlagState state;
synchronized (this) {
state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
@@ -82,78 +88,150 @@ public class FlagStateManager implements Runnable {
.get(player.getWorld());
ApplicableRegionSet applicable = regionManager
.getApplicableRegions(playerLocation);
processHeal(applicable, player, state);
if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
&& !plugin.getGlobalStateManager().hasGodMode(player)
&& !(player.getGameMode() == GameMode.CREATIVE)) {
processHeal(applicable, player, state);
processFeed(applicable, player, state);
}
}
}
/**
* Process healing for a player.
*
* @param applicable
* @param player
* @param state
*
* @param applicable The set of applicable regions
* @param player The player to process healing flags on
* @param state The player's state
*/
private void processHeal(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
if (player.getHealth() >= 20 || player.getHealth() <= 0) {
if (player.getHealth() <= 0) {
return;
}
long now = System.currentTimeMillis();
Integer healAmount = applicable.getFlag(DefaultFlag.HEAL_AMOUNT);
Integer healDelay = applicable.getFlag(DefaultFlag.HEAL_DELAY);
if (healAmount == null || healDelay == null || healAmount < 1 || healDelay < 0) {
Integer minHealth = applicable.getFlag(DefaultFlag.MIN_HEAL);
Integer maxHealth = applicable.getFlag(DefaultFlag.MAX_HEAL);
if (healAmount == null || healDelay == null || healAmount == 0 || healDelay < 0) {
return;
}
if (minHealth == null) minHealth = 0;
if (maxHealth == null) maxHealth = 20;
if (player.getHealth() >= maxHealth && healAmount > 0) {
return;
}
if (healDelay <= 0) {
player.setHealth(20);
player.setHealth(healAmount > 0 ? maxHealth : minHealth); // this will insta-kill if the flag is unset
state.lastHeal = now;
} else if (now - state.lastHeal > healDelay * 1000) {
player.setHealth(Math.min(20, player.getHealth() + healAmount));
// clamp health between minimum and maximum
player.setHealth(Math.min(maxHealth, Math.max(minHealth, player.getHealth() + healAmount)));
state.lastHeal = now;
}
}
/**
* Process restoring hunger for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process hunger flags on
* @param state The player's state
*/
private void processFeed(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
long now = System.currentTimeMillis();
Integer feedAmount = applicable.getFlag(DefaultFlag.FEED_AMOUNT);
Integer feedDelay = applicable.getFlag(DefaultFlag.FEED_DELAY);
Integer minHunger = applicable.getFlag(DefaultFlag.MIN_FOOD);
Integer maxHunger = applicable.getFlag(DefaultFlag.MAX_FOOD);
if (feedAmount == null || feedDelay == null || feedAmount == 0 || feedDelay < 0) {
return;
}
if (minHunger == null) minHunger = 0;
if (maxHunger == null) maxHunger = 20;
if (player.getFoodLevel() >= maxHunger && feedAmount > 0) {
return;
}
if (feedDelay <= 0) {
player.setFoodLevel(feedAmount > 0 ? maxHunger : minHunger);
state.lastFeed = now;
} else if (now - state.lastFeed > feedDelay * 1000) {
// clamp health between minimum and maximum
player.setFoodLevel(Math.min(maxHunger, Math.max(minHunger, player.getFoodLevel() + feedAmount)));
state.lastFeed = now;
}
}
/**
* Forget a player.
*
* @param player
*
* @param player The player to forget
*/
public synchronized void forget(Player player) {
states.remove(player.getName());
}
/**
* Get a player's flag state.
*
* @param player
* @return
* Forget all managed players. Use with caution.
*/
public synchronized void forgetAll() {
states.clear();
}
/**
* Get a player's flag state. A new state will be created if there is no existing
* state for the player.
*
* @param player The player to get a state for
* @return The {@code player}'s state
*/
public synchronized PlayerFlagState getState(Player player) {
PlayerFlagState state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
return state;
}
/**
* Keeps state per player.
*/
public static class PlayerFlagState {
public long lastHeal;
public long lastFeed;
public String lastGreeting;
public String lastFarewell;
public Boolean notifiedForEnter = false;
public Boolean lastExitAllowed = null;
public Boolean notifiedForLeave = false;
}
public Boolean notifiedForEnter = false;
public GameMode lastGameMode;
public World lastWorld;
public int lastBlockX;
public int lastBlockY;
public int lastBlockZ;
/* Used to cache invincibility status */
public World lastInvincibleWorld;
public int lastInvincibleX;
public int lastInvincibleY;
public int lastInvincibleZ;
public boolean wasInvincible;
}
}
@@ -0,0 +1,305 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.Chunk;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.plugin.PluginManager;
import com.sk89q.rebar.util.LoggerUtils;
/**
* Handles the "stop lag" mode.
*/
public class LagStopMode implements Listener {
private static final Logger logger = LoggerUtils.getLogger(LagStopMode.class,
"[WorldGuard] Lag Stop Mode: ");
private final WorldGuardPlugin plugin;
private boolean enabled = false;
private boolean removeAnimals = true;
LagStopMode(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register this class's events.
*/
void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
/**
* Get whether the lag stop mode is enabled.
*
* @return true if it's enabled
*/
public boolean isEnabled() {
return enabled;
}
/**
* Enable the lag stop mode. This will start the process and emit messages.
*
* @param unloadChunks true to unload chunks
*/
public void enable(boolean unloadChunks) {
if (!enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'. Keep calm and carry on.)");
// Remove entities
server.broadcastMessage(ChatColor.GRAY + "(Please wait... removing entities...)");
for (World world : server.getWorlds()) {
freeUp(world);
}
// Unloading chunks
if (unloadChunks) {
server.broadcastMessage(ChatColor.GRAY + "(Please wait... garbage collecting chunks...)");
for (World world : server.getWorlds()) {
Chunk[] chunks = world.getLoadedChunks();
for (Chunk chunk : chunks) {
chunk.unload(true, true);
}
}
}
server.broadcastMessage(ChatColor.GRAY + "(Completed. Lag stop mode is still enabled.)");
}
this.enabled = true;
}
/**
* Disable the lag stop mode.
*/
public void disable() {
if (enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode is now off. Everything should proceed to start working again.)");
}
this.enabled = false;
}
/**
* Returns whether animals are being removed.
*
* @return true if animals are being removed
*/
public boolean isRemovingAnimals() {
return removeAnimals;
}
/**
* Set whether animals should be removed.
*
* @param removeAnimals true to remove animals
*/
public void setRemoveAnimals(boolean removeAnimals) {
this.removeAnimals = removeAnimals;
}
/**
* Remove items and other things within the chunk.
*
* @param plugin the plugin
* @param chunk the chunk to halt
*/
private void freeUp(Chunk chunk) {
int removed = 0;
for (Entity entity : chunk.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + chunk.toString());
}
}
/**
* Remove items and other things within the world.
*
* @param plugin the plugin
* @param world the world to halt
*/
private void freeUp(World world) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + world.toString());
}
}
/**
* Returns whether an entity should be removed.
*
* @param entity the entity to check
* @return true if it should be removed
*/
private boolean shouldRemove(Entity entity) {
return entity instanceof Item
|| entity instanceof TNTPrimed
|| entity instanceof ExperienceOrb
|| entity instanceof FallingBlock
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player)
&& (removeAnimals || !(entity instanceof Animals)));
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
if (enabled) {
player.sendMessage(ChatColor.GRAY
+ "WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'.");
freeUp(world);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockFromTo(BlockFromToEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockIgnite(BlockIgniteEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockBurn(BlockBurnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockPhysics(BlockPhysicsEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockForm(BlockFormEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onLeavesDecay(LeavesDecayEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockSpread(BlockSpreadEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onExplosionPrime(ExplosionPrimeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onChunkLoad(ChunkLoadEvent event) {
if (enabled) {
freeUp(event.getChunk());
}
}
}
@@ -19,9 +19,16 @@
package com.sk89q.worldguard.bukkit;
import java.io.*;
import java.util.logging.Logger;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import org.bukkit.World;
import com.sk89q.worldguard.protection.databases.ProtectionDatabaseException;
import com.sk89q.worldguard.protection.databases.CSVDatabase;
import com.sk89q.worldguard.protection.managers.RegionManager;
@@ -31,15 +38,11 @@ import com.sk89q.worldguard.protection.managers.RegionManager;
* @author sk89q
*/
public class LegacyWorldGuardMigration {
/**
* Logger for messages.
*/
protected static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Port over the blacklist.
*
* @param plugin
* @param plugin The plugin instance
*/
public static void migrateBlacklist(WorldGuardPlugin plugin) {
World mainWorld = plugin.getServer().getWorlds().get(0);
@@ -50,7 +53,7 @@ public class LegacyWorldGuardMigration {
File newFile = new File(plugin.getDataFolder(), newPath);
if (!newFile.exists() && oldFile.exists()) {
logger.warning("WorldGuard: WorldGuard will now update your blacklist "
plugin.getLogger().warning("WorldGuard will now update your blacklist "
+ "from an older version of WorldGuard.");
// Need to make root directories
@@ -60,9 +63,9 @@ public class LegacyWorldGuardMigration {
oldFile.renameTo(new File(plugin.getDataFolder(),
"blacklist.txt.old"));
} else {
logger.warning("WorldGuard: blacklist.txt has been converted " +
plugin.getLogger().warning("blacklist.txt has been converted " +
"for the main world at " + newPath + "");
logger.warning("WorldGuard: Your other worlds currently have no " +
plugin.getLogger().warning("Your other worlds currently have no " +
"blacklist defined!");
}
@@ -72,22 +75,22 @@ public class LegacyWorldGuardMigration {
/**
* Migrate region settings.
*
* @param plugin
* @param plugin The plugin instance
*/
public static void migrateRegions(WorldGuardPlugin plugin) {
try {
File oldDatabase = new File(plugin.getDataFolder(), "regions.txt");
if (!oldDatabase.exists()) return;
logger.info("WorldGuard: The regions database has changed in 4.x. "
plugin.getLogger().info("The regions database has changed in 5.x. "
+ "Your old regions database will be converted to the new format "
+ "and set as your primarily world's database.");
+ "and set as your primary world's database.");
World w = plugin.getServer().getWorlds().get(0);
RegionManager mgr = plugin.getGlobalRegionManager().get(w);
// First load up the old database using the CSV loader
CSVDatabase db = new CSVDatabase(oldDatabase);
CSVDatabase db = new CSVDatabase(oldDatabase, plugin.getLogger());
db.load();
// Then save the new database
@@ -96,10 +99,9 @@ public class LegacyWorldGuardMigration {
oldDatabase.renameTo(new File(plugin.getDataFolder(), "regions.txt.old"));
logger.info("WorldGuard: Regions database converted!");
} catch (FileNotFoundException e) {
} catch (IOException e) {
logger.warning("WorldGuard: Failed to load regions: "
plugin.getLogger().info("Regions database converted!");
} catch (ProtectionDatabaseException e) {
plugin.getLogger().warning("Failed to load regions: "
+ e.getMessage());
}
}
@@ -107,8 +109,8 @@ public class LegacyWorldGuardMigration {
/**
* Copies a file.
*
* @param from
* @param to
* @param from The source file
* @param to The destination file
* @return true if successful
*/
private static boolean copyFile(File from, File to) {
@@ -129,20 +131,20 @@ public class LegacyWorldGuardMigration {
out.close();
return true;
} catch (FileNotFoundException ex) {
} catch (IOException e) {
} catch (FileNotFoundException ignore) {
} catch (IOException ignore) {
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
if (out != null) {
try {
out.close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
}
@@ -20,14 +20,14 @@
package com.sk89q.worldguard.bukkit;
import java.util.logging.Handler;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
/**
* Sends all logger messages to a player.
*
* @author sk89q
*/
public class LoggerToChatHandler extends Handler {
/**
@@ -37,7 +37,7 @@ public class LoggerToChatHandler extends Handler {
/**
* Construct the object.
*
*
* @param player
*/
public LoggerToChatHandler(CommandSender player) {
@@ -63,7 +63,12 @@ public class LoggerToChatHandler extends Handler {
*/
@Override
public void publish(LogRecord record) {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
if (record.getLevel().intValue() >= Level.WARNING.intValue()) {
player.sendMessage(ChatColor.RED + record.getLevel().getName() + ": "
+ ChatColor.YELLOW + record.getMessage());
} else {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
}
}
}
@@ -0,0 +1,83 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
public class RegionQueryUtil {
public static boolean isInvincible(WorldGuardPlugin plugin, Player player) {
return isInvincible(plugin, player, null);
}
public static boolean isInvincible(WorldGuardPlugin plugin, Player player,
ApplicableRegionSet set) {
Location loc = player.getLocation();
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
if (state.lastInvincibleWorld == null ||
!state.lastInvincibleWorld.equals(world) ||
state.lastInvincibleX != loc.getBlockX() ||
state.lastInvincibleY != loc.getBlockY() ||
state.lastInvincibleZ != loc.getBlockZ()) {
state.lastInvincibleX = loc.getBlockX();
state.lastInvincibleY = loc.getBlockY();
state.lastInvincibleZ = loc.getBlockZ();
state.lastInvincibleWorld = world;
if (set == null) {
Vector vec = new Vector(state.lastInvincibleX,
state.lastInvincibleY, state.lastInvincibleZ);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
set = mgr.getApplicableRegions(vec);
}
state.wasInvincible = set.allows(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
}
return state.wasInvincible;
}
public static Boolean isAllowedInvinciblity(WorldGuardPlugin plugin, Player player) {
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
Vector vec = new Vector(state.lastInvincibleX, state.lastInvincibleY, state.lastInvincibleZ);
StateFlag.State regionState = plugin.getGlobalRegionManager().get(world).
getApplicableRegions(vec).getFlag(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
if (regionState == StateFlag.State.ALLOW) {
return Boolean.TRUE;
} else if (regionState == StateFlag.State.DENY) {
return Boolean.FALSE;
} else {
return null;
}
}
}
@@ -23,16 +23,18 @@ import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.lang.reflect.*;
import java.lang.reflect.Field;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.plugin.Plugin;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.Flag;
@@ -120,11 +122,12 @@ public class ReportWriter {
Class<? extends ConfigurationManager> cls = config.getClass();
for (Field field : cls.getFields()) {
try {
if (field.getName().equalsIgnoreCase("CONFIG_HEADER")) continue;
Object val = field.get(config);
configLog.put(field.getName(), val);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
} catch (IllegalAccessException ignore) {
}
}
@@ -163,7 +166,7 @@ public class ReportWriter {
}
private void appendPluginInformation(Plugin[] plugins) {
appendHeader("Plugins");
appendHeader("Plugins (" + plugins.length + ")");
LogListBlock log = new LogListBlock();
@@ -202,7 +205,7 @@ public class ReportWriter {
LogListBlock infoLog = worldLog.putChild("Information");
LogListBlock entitiesLog = worldLog.putChild("Entities");
infoLog.put("ID", world.getId());
infoLog.put("Seed", world.getSeed());
infoLog.put("Environment", world.getEnvironment().toString());
infoLog.put("Player count", world.getPlayers().size());
infoLog.put("Entity count", world.getEntities().size());
@@ -271,7 +274,7 @@ public class ReportWriter {
configLog.put(field.getName(), String.valueOf(val));
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
} catch (IllegalAccessException ignore) {
}
}
@@ -321,7 +324,7 @@ public class ReportWriter {
if (writer != null) {
try {
writer.close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
}
@@ -331,5 +334,4 @@ public class ReportWriter {
public String toString() {
return output.toString();
}
}
@@ -0,0 +1,196 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import com.sk89q.worldedit.blocks.BlockID;
/**
* An applicator of the sponge feature.
*/
class SpongeApplicator {
private final int spongeRadius;
private final boolean useRedstone;
private final boolean refillArea;
/**
* Construct a new applicator.
*
* @param spongeRadius the radius of the sponge's effect
* @param useRedstone use Redstone
* @param refillArea refill the area if a sponge is removed
*/
public SpongeApplicator(int spongeRadius, boolean useRedstone, boolean refillArea) {
this.spongeRadius = spongeRadius;
this.useRedstone = useRedstone;
this.refillArea = refillArea;
}
/**
* Returns whether the block at the given position is water.
*
* @param world world
* @param x x
* @param y y
* @param z z
* @return true if it's water
*/
private static boolean isWater(World world, int x, int y, int z) {
int type = world.getBlockTypeIdAt(x, y, z);
return type == BlockID.WATER || type == BlockID.STATIONARY_WATER;
}
/**
* Returns whether the given sponge is an active sponge.
*
* @param block block to check
* @return true if it's active
*/
public boolean isActiveSponge(Block block) {
return block.getType() == Material.SPONGE
&& (!useRedstone || !block.isBlockIndirectlyPowered());
}
/**
* Return true if a given block near an active sponge.
*
* @param blockTo location of the block
* @return true if it's near a sponge (and water should be cancelled)
*/
public boolean isNearSponge(Block blockTo) {
World world = blockTo.getWorld();
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (isActiveSponge(sponge)) {
return true;
}
}
}
}
return false;
}
/**
* Remove water due to a sponge from the given position.
*
* @param block the block
*/
public void clearWater(Block block) {
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
if (isWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water due to a sponge from the given position.
*
* @param block the block
*/
public void placeWater(Block block) {
if (!refillArea) return;
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
// The negative x edge
int cx = ox - spongeRadius - 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx + 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive x edge
cx = ox + spongeRadius + 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx - 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative y edge
int cy = oy - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy + 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive y edge
cy = oy + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy - 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative z edge
int cz = oz - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz + 1).setType(Material.STATIONARY_WATER);
}
}
}
// The positive z edge
cz = oz + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz - 1).setType(Material.STATIONARY_WATER);
}
}
}
}
}
@@ -1,124 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
import org.bukkit.World;
public class SpongeUtil {
/**
* Remove water around a sponge.
*
* @param plugin
* @param world
* @param ox
* @param oy
* @param oz
*/
public static void clearSpongeWater(WorldGuardPlugin plugin, World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
for (int cx = -wcfg.spongeRadius; cx <= wcfg.spongeRadius; cx++) {
for (int cy = -wcfg.spongeRadius; cy <= wcfg.spongeRadius; cy++) {
for (int cz = -wcfg.spongeRadius; cz <= wcfg.spongeRadius; cz++) {
if (isBlockWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water around a sponge.
*
* @param plugin
* @param world
* @param ox
* @param oy
* @param oz
*/
public static void addSpongeWater(WorldGuardPlugin plugin, World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// The negative x edge
int cx = ox - wcfg.spongeRadius - 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx + 1, cy, cz);
}
}
}
// The positive x edge
cx = ox + wcfg.spongeRadius + 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx - 1, cy, cz);
}
}
}
// The negative y edge
int cy = oy - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy + 1, cz);
}
}
}
// The positive y edge
cy = oy + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy - 1, cz);
}
}
}
// The negative z edge
int cz = oz - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz + 1);
}
}
}
// The positive z edge
cz = oz + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz - 1);
}
}
}
}
}
@@ -19,6 +19,27 @@
package com.sk89q.worldguard.bukkit;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.KnownAttachmentRules;
import com.sk89q.rulelists.RuleEntry;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.rulelists.RuleTemplateEntryLoader;
import com.sk89q.worldguard.blacklist.Blacklist;
import com.sk89q.worldguard.blacklist.BlacklistLogger;
import com.sk89q.worldguard.blacklist.loggers.ConsoleLoggerHandler;
@@ -26,389 +47,263 @@ import com.sk89q.worldguard.blacklist.loggers.DatabaseLoggerHandler;
import com.sk89q.worldguard.blacklist.loggers.FileLoggerHandler;
import com.sk89q.worldguard.chest.ChestProtection;
import com.sk89q.worldguard.chest.SignChestProtection;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.block.Block;
import org.bukkit.entity.CreatureType;
import org.bukkit.entity.Player;
import org.bukkit.util.config.Configuration;
/**
* Holds the configuration for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class WorldConfiguration {
public static final String CONFIG_HEADER = "#\r\n" +
"# WorldGuard's configuration file.\r\n" +
"#\r\n" +
"# This is the a per-world configuration file. It only affects one\r\n" +
"# corresponding world.\r\n" +
"#\r\n" +
"# About editing this file:\r\n" +
"# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If\r\n" +
"# you use an editor like Notepad++ (recommended for Windows users), you\r\n" +
"# must configure it to \"replace tabs with spaces.\" In Notepad++, this can\r\n" +
"# be changed in Settings > Preferences > Language Menu.\r\n" +
"# - Don't get rid of the indents. They are indented so some entries are\r\n" +
"# in categories (like \"enforce-single-session\" is in the \"protection\"\r\n" +
"# category.\r\n" +
"# - If you want to check the format of this file before putting it\r\n" +
"# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/\r\n" +
"# and see if it gives \"ERROR:\".\r\n" +
"# - Lines starting with # are comments and so they are ignored.\r\n" +
"#\r\n";
private static Logger logger = LoggerUtils.getLogger(WorldConfiguration.class, "[WorldGuard] ");
private static final Logger logger = Logger
.getLogger("Minecraft.WorldGuard");
private WorldGuardPlugin plugin;
private String worldName;
private Configuration parentConfig;
private Configuration config;
private File configFile;
private File blacklistFile;
private final WorldGuardPlugin plugin;
private final ConfigurationManager configMan;
private final YamlConfigurationFile config;
private final String worldName;
private Blacklist blacklist;
private KnownAttachmentRules ruleList = new KnownAttachmentRules();
private ChestProtection chestProtection = new SignChestProtection();
private SpongeApplicator spongeApplicator = null;
/* Configuration data start */
public boolean opPermissions;
public boolean fireSpreadDisableToggle;
public boolean enforceOneSession;
public boolean itemDurability;
public boolean classicWater;
public boolean simulateSponge;
public int spongeRadius;
public boolean pumpkinScuba;
public boolean redstoneSponges;
public boolean noPhysicsGravel;
public boolean noPhysicsSand;
public boolean allowPortalAnywhere;
public Set<Integer> preventWaterDamage;
public boolean blockTNT;
public boolean blockLighter;
public boolean disableFireSpread;
public Set<Integer> disableFireSpreadBlocks;
public boolean preventLavaFire;
public Set<Integer> allowedLavaSpreadOver;
public boolean blockCreeperExplosions;
public boolean blockCreeperBlockDamage;
public int loginProtection;
public int spawnProtection;
public boolean kickOnDeath;
public boolean exactRespawn;
public boolean teleportToHome;
public boolean disableContactDamage;
public boolean disableFallDamage;
public boolean disableLavaDamage;
public boolean disableFireDamage;
public boolean disableLightningDamage;
public boolean disableDrowningDamage;
public boolean disableSuffocationDamage;
public boolean teleportOnSuffocation;
public boolean disableVoidDamage;
public boolean teleportOnVoid;
public boolean disableExplosionDamage;
public boolean disableMobDamage;
public boolean useRegions;
public boolean highFreqFlags;
public int regionWand = 287;
public Set<CreatureType> blockCreatureSpawn;
public boolean useiConomy;
public boolean buyOnClaim;
public double buyOnClaimPrice;
public int regionWand;
public boolean regionInvinciblityRemovesMobs;
// public boolean useiConomy;
// public boolean buyOnClaim;
// public double buyOnClaimPrice;
public int maxClaimVolume;
public boolean claimOnlyInsideExistingRegions;
public int maxRegionCountPerPlayer;
public boolean antiWolfDumbness;
public boolean signChestProtection;
public boolean removeInfiniteStacks;
public boolean disableCreatureCropTrampling;
public boolean disablePlayerCropTrampling;
public boolean preventLightningFire;
public Set<Integer> disallowedLightningBlocks;
public boolean disableThunder;
public boolean disableWeather;
public boolean alwaysRaining;
public boolean alwaysThundering;
public boolean disablePigZap;
public boolean disableCreeperPower;
public boolean disableSignChestProtectionCheck;
private Map<String, Integer> maxRegionCounts;
public boolean fireSpreadDisableToggle;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin
* @param worldName
* @param plugin the plugin instance
* @param worldName name of the world that this object is for
* @param configMan configuration manager
* @param parentConfig parent configuration
*/
public WorldConfiguration(WorldGuardPlugin plugin, String worldName) {
File baseFolder = new File(plugin.getDataFolder(), "worlds/" + worldName);
configFile = new File(baseFolder, "config.yml");
blacklistFile = new File(baseFolder, "blacklist.txt");
public WorldConfiguration(WorldGuardPlugin plugin, String worldName,
ConfigurationManager configMan, ConfigurationNode parentConfig) {
this.plugin = plugin;
this.worldName = worldName;
this.parentConfig = plugin.getConfiguration();
this.configMan = configMan;
WorldGuardPlugin.createDefaultConfiguration(configFile, "config_world.yml");
WorldGuardPlugin.createDefaultConfiguration(blacklistFile, "blacklist.txt");
File file = configMan.getWorldConfigFile(worldName);
config = new YamlConfigurationFile(file, ConfigurationManager.YAML_STYLE);
config.setParent(parentConfig);
config = new Configuration(this.configFile);
loadConfiguration();
logger.info("WorldGuard: Loaded configuration for world '" + worldName + '"');
}
private boolean getBoolean(String node, boolean def) {
if (config.getProperty(node) != null) {
return config.getBoolean(node, def);
} else {
return parentConfig.getBoolean(node, def);
}
}
private String getString(String node, String def) {
if (config.getProperty(node) != null) {
return config.getString(node, def);
} else {
return parentConfig.getString(node, def);
}
}
private int getInt(String node, int def) {
if (config.getProperty(node) != null) {
return config.getInt(node, def);
} else {
return parentConfig.getInt(node, def);
}
}
private double getDouble(String node, double def) {
if (config.getProperty(node) != null) {
return config.getDouble(node, def);
} else {
return parentConfig.getDouble(node, def);
}
}
private List<Integer> getIntList(String node, List<Integer> def) {
if (config.getProperty(node) != null) {
return config.getIntList(node, def);
} else {
return parentConfig.getIntList(node, def);
}
}
private List<String> getStringList(String node, List<String> def) {
if (config.getProperty(node) != null) {
return config.getStringList(node, def);
} else {
return parentConfig.getStringList(node, def);
}
load();
}
/**
* Load the configuration.
*/
private void loadConfiguration() {
config.load();
private void load() {
logger.info("Loading configuration for '" + worldName + "'...");
opPermissions = getBoolean("op-permissions", true);
loadConfig();
enforceOneSession = getBoolean("protection.enforce-single-session", true);
itemDurability = getBoolean("protection.item-durability", true);
removeInfiniteStacks = getBoolean("protection.remove-infinite-stacks", false);
// Load rule lists
loadBuiltInRules();
loadUserRules();
loadBlacklist();
classicWater = getBoolean("simulation.classic-water", false);
simulateSponge = getBoolean("simulation.sponge.enable", true);
spongeRadius = Math.max(1, getInt("simulation.sponge.radius", 3)) - 1;
redstoneSponges = getBoolean("simulation.sponge.redstone", false);
// Load other rules
opPermissions = config.getBoolean("op-permissions", true);
pumpkinScuba = getBoolean("pumpkin-scuba", false);
boolean simulateSponge = config.getBoolean("simulation.sponge.enable", true);
int spongeRadius = Math.max(1, config.getInt("simulation.sponge.radius", 3)) - 1;
boolean redstoneSponges = config.getBoolean("simulation.sponge.redstone", false);
boolean refillArea = config.getBoolean("simulation.sponge.refill-area", false);
if (simulateSponge) {
spongeApplicator = new SpongeApplicator(spongeRadius, redstoneSponges, refillArea);
}
noPhysicsGravel = getBoolean("physics.no-physics-gravel", false);
noPhysicsSand = getBoolean("physics.no-physics-sand", false);
allowPortalAnywhere = getBoolean("physics.allow-portal-anywhere", false);
preventWaterDamage = new HashSet<Integer>(getIntList("physics.disable-water-damage-blocks", null));
signChestProtection = config.getBoolean("chest-protection.enable", false);
disableSignChestProtectionCheck = config.getBoolean("chest-protection.disable-off-check", false);
blockTNT = getBoolean("ignition.block-tnt", false);
blockLighter = getBoolean("ignition.block-lighter", false);
useRegions = config.getBoolean("regions.enable", true);
regionInvinciblityRemovesMobs = config.getBoolean("regions.invincibility-removes-mobs", false);
highFreqFlags = config.getBoolean("regions.high-frequency-flags", false);
regionWand = config.getInt("regions.wand", 287);
maxClaimVolume = config.getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = config.getBoolean("regions.claim-only-inside-existing-regions", false);
preventLavaFire = getBoolean("fire.disable-lava-fire-spread", true);
disableFireSpread = getBoolean("fire.disable-all-fire-spread", false);
disableFireSpreadBlocks = new HashSet<Integer>(getIntList("fire.disable-fire-spread-blocks", null));
allowedLavaSpreadOver = new HashSet<Integer>(getIntList("fire.lava-spread-blocks", null));
maxRegionCountPerPlayer = config.getInt("regions.max-region-count-per-player.default", 7);
maxRegionCounts = new HashMap<String, Integer>();
maxRegionCounts.put(null, maxRegionCountPerPlayer);
blockCreeperExplosions = getBoolean("mobs.block-creeper-explosions", false);
blockCreeperBlockDamage = getBoolean("mobs.block-creeper-block-damage", false);
antiWolfDumbness = getBoolean("mobs.anti-wolf-dumbness", false);
loginProtection = getInt("spawn.login-protection", 3);
spawnProtection = getInt("spawn.spawn-protection", 0);
kickOnDeath = getBoolean("spawn.kick-on-death", false);
exactRespawn = getBoolean("spawn.exact-respawn", false);
teleportToHome = getBoolean("spawn.teleport-to-home-on-death", false);
disableFallDamage = getBoolean("player-damage.disable-fall-damage", false);
disableLavaDamage = getBoolean("player-damage.disable-lava-damage", false);
disableFireDamage = getBoolean("player-damage.disable-fire-damage", false);
disableLightningDamage = getBoolean("player-damage.disable-lightning-damage", false);
disableDrowningDamage = getBoolean("player-damage.disable-drowning-damage", false);
disableSuffocationDamage = getBoolean("player-damage.disable-suffocation-damage", false);
disableContactDamage = getBoolean("player-damage.disable-contact-damage", false);
teleportOnSuffocation = getBoolean("player-damage.teleport-on-suffocation", false);
disableVoidDamage = getBoolean("player-damage.disable-void-damage", false);
teleportOnVoid = getBoolean("player-damage.teleport-on-void-falling", false);
disableExplosionDamage = getBoolean("player-damage.disable-explosion-damage", false);
disableMobDamage = getBoolean("player-damage.disable-mob-damage", false);
signChestProtection = getBoolean("chest-protection.enable", false);
disableCreatureCropTrampling = getBoolean("crops.disable-creature-trampling", false);
disablePlayerCropTrampling = getBoolean("crops.disable-player-trampling", false);
disallowedLightningBlocks = new HashSet<Integer>(getIntList("weather.prevent-lightning-strike-blocks", null));
preventLightningFire = getBoolean("weather.disable-lightning-strike-fire", false);
disableThunder = getBoolean("weather.disable-thunderstorm", false);
disableWeather = getBoolean("weather.disable-weather", false);
disablePigZap = getBoolean("weather.disable-pig-zombification", false);
disableCreeperPower = getBoolean("weather.disable-powered-creepers", false);
alwaysRaining = getBoolean("weather.always-raining", false);
alwaysThundering = getBoolean("weather.always-thundering", false);
useRegions = getBoolean("regions.enable", true);
highFreqFlags = getBoolean("regions.high-frequency-flags", false);
regionWand = getInt("regions.wand", 287);
maxClaimVolume = getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = getBoolean("regions.claim-only-inside-existing-regions", false);
maxRegionCountPerPlayer = getInt("regions.max-region-count-per-player", 7);
useiConomy = getBoolean("iconomy.enable", false);
buyOnClaim = getBoolean("iconomy.buy-on-claim", false);
buyOnClaimPrice = getDouble("iconomy.buy-on-claim-price", 1.0);
blockCreatureSpawn = new HashSet<CreatureType>();
for (String creatureName : getStringList("mobs.block-creature-spawn", null)) {
CreatureType creature = CreatureType.fromName(creatureName);
if (creature == null) {
logger.warning("WorldGuard: Unknown mob type '" + creatureName + "'");
} else {
blockCreatureSpawn.add(creature);
for (String key : config.getKeys("regions.max-region-count-per-player")) {
if (!key.equalsIgnoreCase("default")) {
Object val = config.get("regions.max-region-count-per-player." + key);
if (val != null && val instanceof Number) {
maxRegionCounts.put(key, ((Number) val).intValue());
}
}
}
boolean useBlacklistAsWhitelist = getBoolean("blacklist.use-as-whitelist", false);
// useiConomy = getBoolean("iconomy.enable", false);
// buyOnClaim = getBoolean("iconomy.buy-on-claim", false);
// buyOnClaimPrice = getDouble("iconomy.buy-on-claim-price", 1.0);
// Console log configuration
boolean logConsole = getBoolean("blacklist.logging.console.enable", true);
saveConfig();
}
// Database log configuration
boolean logDatabase = getBoolean("blacklist.logging.database.enable", false);
String dsn = getString("blacklist.logging.database.dsn", "jdbc:mysql://localhost:3306/minecraft");
String user = getString("blacklist.logging.database.user", "root");
String pass = getString("blacklist.logging.database.pass", "");
String table = getString("blacklist.logging.database.table", "blacklist_events");
// File log configuration
boolean logFile = getBoolean("blacklist.logging.file.enable", false);
String logFilePattern = getString("blacklist.logging.file.path", "worldguard/logs/%Y-%m-%d.log");
int logFileCacheSize = Math.max(1, getInt("blacklist.logging.file.open-files", 10));
// Load the blacklist
/**
* Load the configuration from file.
*/
private void loadConfig() {
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading configuration for world " + worldName, e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading configuration for world " + worldName, e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# CONFIGURATION FILE FOR ONLY THIS WORLD\r\n" +
"#\r\n" +
"# Everything in here applies to ONLY this world. For global settings, edit \r\n" +
"# the file in plugins/WorldGuard/config.yml\r\n" +
"#\r\n" +
"# How do you use this file? Copy potions of the global configuration file into this file.\r\n" +
"#\r\n" +
"# EXAMPLE (remove the # in front):\r\n" +
"#physics:\r\n" +
"# block-tnt-damage: false");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Load the built-in rules.
*/
private void loadBuiltInRules() {
try {
RuleTemplateEntryLoader loader = new RuleTemplateEntryLoader(
plugin.getRulesListManager(), config);
for (List<RuleEntry> entries : plugin.getBuiltInRules().listOf("", loader)) {
for (RuleEntry entry : entries) {
learnRule(entry);
}
}
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to load the built-in rules", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Failed to load the built-in rules", e);
}
}
/**
* Load the user rules.
*/
private void loadUserRules() {
File rulesFile = configMan.getRuleListFile(worldName);
RuleEntryLoader entryLoader = new RuleEntryLoader(plugin.getRulesListManager());
YamlConfigurationFile rulesConfig = new YamlConfigurationFile(rulesFile,
ConfigurationManager.YAML_STYLE, false);
try {
rulesConfig.load();
for (RuleEntry entry : rulesConfig.listOf(ConfigurationNode.ROOT, entryLoader)) {
learnRule(entry);
}
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to load " + rulesFile.getAbsolutePath(), e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Failed to load " + rulesFile.getAbsolutePath(), e);
}
}
/**
* Load the blacklist.
*/
private void loadBlacklist() {
try {
// If there was an existing blacklist, close loggers
if (blacklist != null) {
blacklist.getLogger().close();
}
// First load the blacklist data from worldguard-blacklist.txt
Blacklist blist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
blist.load(blacklistFile);
File blacklistFile = configMan.getBlacklistFile(worldName);
// If the blacklist is empty, then set the field to null
// and save some resources
if (blist.isEmpty()) {
// Load blacklist settings
boolean useBlacklistAsWhitelist = config.getBoolean("blacklist.use-as-whitelist", false);
boolean logConsole = config.getBoolean("blacklist.logging.console.enable", true);
boolean logDatabase = config.getBoolean("blacklist.logging.database.enable", false);
String dsn = config.getString("blacklist.logging.database.dsn", "jdbc:mysql://localhost:3306/minecraft");
String user = config.getString("blacklist.logging.database.user", "root");
String pass = config.getString("blacklist.logging.database.pass", "");
String table = config.getString("blacklist.logging.database.table", "blacklist_events");
boolean logFile = config.getBoolean("blacklist.logging.file.enable", false);
String logFilePattern = config.getString("blacklist.logging.file.path", "worldguard/logs/%Y-%m-%d.log");
int logFileCacheSize = Math.max(1, config.getInt("blacklist.logging.file.open-files", 10));
Blacklist newBlacklist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
newBlacklist.load(blacklistFile);
// If the blacklist is empty, then set the field to null and save some resources
if (newBlacklist.isEmpty()) {
this.blacklist = null;
} else {
this.blacklist = blist;
logger.log(Level.INFO, "WorldGuard: Blacklist loaded.");
this.blacklist = newBlacklist;
logger.log(Level.INFO, "Blacklist loaded.");
BlacklistLogger blacklistLogger = blist.getLogger();
BlacklistLogger blacklistLogger = newBlacklist.getLogger();
if (logDatabase) {
blacklistLogger.addHandler(new DatabaseLoggerHandler(dsn, user, pass, table, worldName));
}
if (logDatabase)
blacklistLogger.addHandler(new DatabaseLoggerHandler(dsn, user,
pass, table, worldName, logger));
if (logConsole) {
blacklistLogger.addHandler(new ConsoleLoggerHandler(worldName));
}
if (logConsole)
blacklistLogger.addHandler(new ConsoleLoggerHandler(worldName,
logger));
if (logFile) {
FileLoggerHandler handler =
new FileLoggerHandler(logFilePattern, logFileCacheSize, worldName);
FileLoggerHandler handler = new FileLoggerHandler(logFilePattern,
logFileCacheSize, worldName, logger);
blacklistLogger.addHandler(handler);
}
}
} catch (FileNotFoundException e) {
logger.log(Level.WARNING, "WorldGuard blacklist does not exist.");
logger.log(Level.WARNING, "WorldGuard blacklist does not exist", e);
} catch (IOException e) {
logger.log(Level.WARNING, "Could not load WorldGuard blacklist: "
+ e.getMessage());
logger.log(Level.WARNING, "Could not load blacklist", e);
}
// Print an overview of settings
if (getBoolean("summary-on-start", true)) {
logger.log(Level.INFO, enforceOneSession
? "WorldGuard: (" + worldName + ") Single session is enforced."
: "WorldGuard: (" + worldName + ") Single session is NOT ENFORCED.");
logger.log(Level.INFO, blockTNT
? "WorldGuard: (" + worldName + ") TNT ignition is blocked."
: "WorldGuard: (" + worldName + ") TNT ignition is PERMITTED.");
logger.log(Level.INFO, blockLighter
? "WorldGuard: (" + worldName + ") Lighters are blocked."
: "WorldGuard: (" + worldName + ") Lighters are PERMITTED.");
logger.log(Level.INFO, preventLavaFire
? "WorldGuard: (" + worldName + ") Lava fire is blocked."
: "WorldGuard: (" + worldName + ") Lava fire is PERMITTED.");
if (disableFireSpread) {
logger.log(Level.INFO, "WorldGuard: (" + worldName + ") All fire spread is disabled.");
} else {
if (disableFireSpreadBlocks.size() > 0) {
logger.log(Level.INFO, "WorldGuard: (" + worldName
+ ") Fire spread is limited to "
+ disableFireSpreadBlocks.size() + " block types.");
} else {
logger.log(Level.INFO, "WorldGuard: (" + worldName
+ ") Fire spread is UNRESTRICTED.");
}
}
}
config.setHeader(CONFIG_HEADER);
config.save();
}
public Blacklist getBlacklist() {
return this.blacklist;
return blacklist;
}
SpongeApplicator getSpongeApplicator() {
return spongeApplicator;
}
public String getWorldName() {
return this.worldName;
}
public boolean isChestProtected(Block block, Player player) {
if (!signChestProtection) {
return false;
@@ -419,14 +314,12 @@ public class WorldConfiguration {
}
return chestProtection.isProtected(block, player);
}
public boolean isChestProtected(Block block) {
if (!signChestProtection) {
return false;
}
return chestProtection.isProtected(block, null);
return signChestProtection && chestProtection.isProtected(block, null);
}
public boolean isChestProtectedPlacement(Block block, Player player) {
if (!signChestProtection) {
return false;
@@ -452,5 +345,38 @@ public class WorldConfiguration {
public ChestProtection getChestProtection() {
return chestProtection;
}
public int getMaxRegionCount(Player player) {
int max = -1;
for (String group : plugin.getGroups(player)) {
if (maxRegionCounts.containsKey(group)) {
int groupMax = maxRegionCounts.get(group);
if (max < groupMax) max = groupMax;
}
}
if (max <= -1) {
max = maxRegionCountPerPlayer;
}
return max;
}
public KnownAttachmentRules getRuleList() {
return ruleList;
}
/**
* Register a rule with this rule list.
*
* @param entry entry
*/
public void learnRule(RuleEntry entry) {
for (String name : entry.getAttachmentNames()) {
KnownAttachment attachment = KnownAttachment.fromId(name);
if (attachment != null) {
ruleList.get(attachment).learn(entry.getRule());
} else {
logger.warning("Don't know what the RuleList event '" + name + "' is");
}
}
}
}
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,75 @@
/*
* WorldGuard
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.commandbook.InfoComponent;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
/**
* @author zml2008
*/
public class WorldGuardCommandBookListener implements Listener {
private final WorldGuardPlugin plugin;
public WorldGuardCommandBookListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@EventHandler
public void onPlayerWhois(InfoComponent.PlayerWhoisEvent event) {
if (event.getPlayer() instanceof Player) {
Player player = (Player) event.getPlayer();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (plugin.getGlobalStateManager().get(player.getWorld()).useRegions) {
ApplicableRegionSet regions = plugin.getGlobalRegionManager()
.get(player.getWorld()).getApplicableRegions(player.getLocation());
// Current regions
StringBuilder regionStr = new StringBuilder();
boolean first = true;
for (ProtectedRegion region : regions) {
if (!first) {
regionStr.append(", ");
}
if (region.isOwner(localPlayer)) {
regionStr.append("+");
} else if (region.isMemberOnly(localPlayer)) {
regionStr.append("-");
}
regionStr.append(region.getId());
first = false;
}
if (regions.size() > 0) {
event.addWhoisInformation("Current Regions", regionStr);
}
event.addWhoisInformation("Can build", regions.canBuild(localPlayer));
}
}
}
}
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,225 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Hanging;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.hanging.HangingBreakEvent;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
/**
* Listener for painting related events.
*
* @author BangL <henno.rickowski@gmail.com>
*/
public class WorldGuardHangingListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardHangingListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onHangingingBreak(HangingBreakEvent breakEvent) {
if (!(breakEvent instanceof HangingBreakByEntityEvent)) {
return;
}
HangingBreakByEntityEvent event = (HangingBreakByEntityEvent) breakEvent;
Hanging hanging = event.getEntity();
World world = hanging.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (event.getRemover() instanceof Player) {
Player player = (Player) event.getRemover();
if (wcfg.getBlacklist() != null) {
if (hanging instanceof Painting
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
} else if (hanging instanceof ItemFrame
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, hanging.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
} else {
if (event.getRemover() instanceof Creeper) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, hanging.getLocation())) {
event.setCancelled(true);
return;
}
}
if (hanging instanceof Painting
&& ((wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, hanging.getLocation())))) {
event.setCancelled(true);
} else if (hanging instanceof ItemFrame
&& ((wcfg.useRegions && !plugin.getGlobalRegionManager()
.allows(DefaultFlag.ENTITY_ITEM_FRAME_DESTROY,
hanging.getLocation())))) {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getRemover());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onHangingPlace(HangingPlaceEvent event) {
Block placedOn = event.getBlock();
Player player = event.getPlayer();
World world = placedOn.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.getBlacklist() != null) {
if (event.getEntity() instanceof Painting
&& !wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
} else if (event.getEntity() instanceof ItemFrame
&& !wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, placedOn.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityInteract(PlayerInteractEntityEvent event) {
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (wcfg.useRegions && (entity instanceof ItemFrame || entity instanceof Painting)) {
if (!plugin.getGlobalRegionManager().canBuild(player, entity.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (entity instanceof ItemFrame
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
} else if (entity instanceof Painting
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -0,0 +1,199 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.Warning;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.painting.PaintingBreakEvent;
import org.bukkit.event.painting.PaintingPlaceEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
/**
* Listener for painting related events.
*
* @author sk89q
* @deprecated Use {@link com.sk89q.worldguard.bukkit.WorldGuardHangingListener} instead.
*/
@Deprecated
@Warning(reason="This listener has been replaced by WorldGuardHangingListener")
public class WorldGuardPaintingListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardPaintingListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPaintingBreak(PaintingBreakEvent breakEvent) {
if (!(breakEvent instanceof PaintingBreakByEntityEvent)) {
return;
}
PaintingBreakByEntityEvent event = (PaintingBreakByEntityEvent) breakEvent;
Painting painting = event.getPainting();
World world = painting.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (event.getRemover() instanceof Player) {
Player player = (Player) event.getRemover();
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, painting.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
} else {
if (event.getRemover() instanceof Creeper) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, painting.getLocation())) {
event.setCancelled(true);
return;
}
}
if ((wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, painting.getLocation()))) {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getRemover());
context.setTargetEntity(event.getPainting());
rules.process(context);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPaintingPlace(PaintingPlaceEvent event) {
Block placedOn = event.getBlock();
Player player = event.getPlayer();
World world = placedOn.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, placedOn.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetEntity(event.getPainting());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityInteract(PlayerInteractEntityEvent event) {
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (wcfg.useRegions && entity instanceof Painting) {
if (!plugin.getGlobalRegionManager().canBuild(player, entity.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (entity instanceof Painting
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,40 @@
package com.sk89q.worldguard.bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.server.PluginDisableEvent;
import org.bukkit.event.server.PluginEnableEvent;
import org.bukkit.plugin.PluginManager;
/**
* Listener for server events.
*/
public class WorldGuardServerListener implements Listener {
private final WorldGuardPlugin plugin;
public WorldGuardServerListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
@EventHandler
public void onPluginEnable(PluginEnableEvent event) {
// Legacy god mode
if (event.getPlugin().getDescription().getName().equalsIgnoreCase("CommandBook")) {
plugin.getGlobalStateManager().updateCommandBookGodMode();
}
}
@EventHandler
public void onPluginDisable(PluginDisableEvent event) {
// Legacy god mode
if (event.getPlugin().getDescription().getName().equalsIgnoreCase("CommandBook")) {
plugin.getGlobalStateManager().updateCommandBookGodMode();
}
}
}
@@ -0,0 +1,177 @@
// $Id$
/*
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
* All rights reserved.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.vehicle.VehicleDestroyEvent;
import org.bukkit.event.vehicle.VehicleMoveEvent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.FlagStateManager.PlayerFlagState;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
/**
* Listener for vehicle events.
*/
public class WorldGuardVehicleListener implements Listener {
private WorldGuardPlugin plugin;
public WorldGuardVehicleListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler
public void onVehicleDestroy(VehicleDestroyEvent event) {
Vehicle vehicle = event.getVehicle();
Entity destroyer = event.getAttacker();
if (!(destroyer instanceof Player)) return; // don't care
Player player = (Player) destroyer;
World world = vehicle.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (wcfg.useRegions) {
Vector pt = toVector(vehicle.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)
&& !set.allows(DefaultFlag.DESTROY_VEHICLE, localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to destroy vehicles here.");
event.setCancelled(true);
return;
}
}
}
@EventHandler
public void onVehicleMove(VehicleMoveEvent event) {
Vehicle vehicle = event.getVehicle();
if (vehicle.getPassenger() == null
|| !(vehicle.getPassenger() instanceof Player)) return;
Player player = (Player) vehicle.getPassenger();
World world = vehicle.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
// unfortunate code duplication
if (wcfg.useRegions) {
// Did we move a block?
if (event.getFrom().getBlockX() != event.getTo().getBlockX()
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) {
PlayerFlagState state = plugin.getFlagStateManager().getState(player);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
boolean hasBypass = plugin.getGlobalRegionManager().hasBypass(player, world);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
Vector pt = new Vector(event.getTo().getBlockX(), event.getTo().getBlockY(), event.getTo().getBlockZ());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
boolean entryAllowed = set.allows(DefaultFlag.ENTRY, localPlayer);
if (!hasBypass && !entryAllowed) {
vehicle.setVelocity(new org.bukkit.util.Vector(0,0,0));
vehicle.teleport(event.getFrom());
return;
}
// Have to set this state
if (state.lastExitAllowed == null) {
state.lastExitAllowed = mgr.getApplicableRegions(toVector(event.getFrom()))
.allows(DefaultFlag.EXIT, localPlayer);
}
boolean exitAllowed = set.allows(DefaultFlag.EXIT, localPlayer);
if (!hasBypass && exitAllowed && !state.lastExitAllowed) {
player.sendMessage(ChatColor.DARK_RED + "You are not permitted to leave this area.");
vehicle.setVelocity(new org.bukkit.util.Vector(0,0,0));
vehicle.teleport(event.getFrom());
return;
}
String greeting = set.getFlag(DefaultFlag.GREET_MESSAGE, localPlayer);
String farewell = set.getFlag(DefaultFlag.FAREWELL_MESSAGE, localPlayer);
Boolean notifyEnter = set.getFlag(DefaultFlag.NOTIFY_ENTER, localPlayer);
Boolean notifyLeave = set.getFlag(DefaultFlag.NOTIFY_LEAVE, localPlayer);
if (state.lastFarewell != null && (farewell == null
|| !state.lastFarewell.equals(farewell))) {
String replacedFarewell = plugin.replaceMacros(
player, BukkitUtil.replaceColorMacros(state.lastFarewell));
player.sendMessage(ChatColor.AQUA + " ** " + replacedFarewell);
}
if (greeting != null && (state.lastGreeting == null
|| !state.lastGreeting.equals(greeting))) {
String replacedGreeting = plugin.replaceMacros(
player, BukkitUtil.replaceColorMacros(greeting));
player.sendMessage(ChatColor.AQUA + " ** " + replacedGreeting);
}
if ((notifyLeave == null || !notifyLeave)
&& state.notifiedForLeave != null && state.notifiedForLeave) {
plugin.broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + player.getName()
+ ChatColor.GOLD + " left NOTIFY region");
}
if (notifyEnter != null && notifyEnter && (state.notifiedForEnter == null
|| !state.notifiedForEnter)) {
StringBuilder regionList = new StringBuilder();
for (ProtectedRegion region : set) {
if (regionList.length() != 0) {
regionList.append(", ");
}
regionList.append(region.getId());
}
plugin.broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + player.getName()
+ ChatColor.GOLD + " entered NOTIFY region: "
+ ChatColor.WHITE
+ regionList);
}
state.lastGreeting = greeting;
state.lastFarewell = farewell;
state.notifiedForEnter = notifyEnter;
state.notifiedForLeave = notifyLeave;
state.lastExitAllowed = exitAllowed;
state.lastWorld = event.getTo().getWorld();
state.lastBlockX = event.getTo().getBlockX();
state.lastBlockY = event.getTo().getBlockY();
state.lastBlockZ = event.getTo().getBlockZ();
}
}
}
}
@@ -19,122 +19,73 @@
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.Location;
import org.bukkit.event.Event;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.weather.LightningStrikeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.weather.WeatherListener;
import org.bukkit.plugin.PluginManager;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import java.util.logging.Logger;
/**
* Listener for weather events.
*/
public class WorldGuardWeatherListener implements Listener {
public class WorldGuardWeatherListener extends WeatherListener {
/**
* Logger for messages.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardWeatherListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
registerEvent("LIGHTNING_STRIKE", Priority.High);
registerEvent("THUNDER_CHANGE", Priority.High);
registerEvent("WEATHER_CHANGE", Priority.High);
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
/**
* Register an event, but not failing if the event is not implemented.
*
* @param typeName
* @param priority
*/
private void registerEvent(String typeName, Priority priority) {
try {
Event.Type type = Event.Type.valueOf(typeName);
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvent(type, this, priority, plugin);
} catch (IllegalArgumentException e) {
logger.info("WorldGuard: Unable to register missing event type " + typeName);
}
}
@Override
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onWeatherChange(WeatherChangeEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
if (event.toWeatherState()) {
if (wcfg.disableWeather) {
event.setCancelled(true);
}
} else {
if (!wcfg.disableWeather && wcfg.alwaysRaining) {
event.setCancelled(true);
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_TRANSITION);
BukkitContext context = new BukkitContext(event);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@Override
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onThunderChange(ThunderChangeEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
if (event.toThunderState()) {
if (wcfg.disableThunder) {
event.setCancelled(true);
}
} else {
if (!wcfg.disableWeather && wcfg.alwaysThundering) {
event.setCancelled(true);
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_TRANSITION);
BukkitContext context = new BukkitContext(event);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@Override
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onLightningStrike(LightningStrikeEvent event) {
if (event.isCancelled()) {
return;
}
Location loc = event.getLightning().getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
if (wcfg.disallowedLightningBlocks.size() > 0) {
int targetId = event.getLightning().getLocation().getBlock().getTypeId();
if (wcfg.disallowedLightningBlocks.contains(targetId)) {
event.setCancelled(true);
}
}
Location loc = event.getLightning().getLocation();
// Regions
if (wcfg.useRegions) {
Vector pt = toVector(loc);
RegionManager mgr = plugin.getGlobalRegionManager().get(loc.getWorld());
@@ -144,6 +95,14 @@ public class WorldGuardWeatherListener extends WeatherListener {
event.setCancelled(true);
}
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_PHENOMENON);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(loc.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -5,80 +5,63 @@
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.entity.*;
import org.bukkit.event.Event;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.WorldListener;
import org.bukkit.plugin.PluginManager;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldSaveEvent;
import org.bukkit.event.world.WorldUnloadEvent;
import java.util.logging.Logger;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
public class WorldGuardWorldListener extends WorldListener {
/**
* Logger for messages.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Listener for world events.
*/
public class WorldGuardWorldListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardWorldListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
registerEvent("CHUNK_LOAD", Event.Priority.Normal);
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
/**
* Register an event, but not failing if the event is not implemented.
*
* @param typeName
* @param priority
*/
private void registerEvent(String typeName, Event.Priority priority) {
try {
Event.Type type = Event.Type.valueOf(typeName);
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvent(type, this, priority, plugin);
} catch (IllegalArgumentException e) {
logger.info("WorldGuard: Unable to register missing event type " + typeName);
}
}
/**
* Called when a chunk is loaded.
*/
public void onChunkLoad(ChunkLoadEvent event) {
@EventHandler
public void onWorldLoad(WorldLoadEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
if (cfg.activityHaltToggle) {
int removed = 0;
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_LOAD);
BukkitContext context = new BukkitContext(event);
rules.process(context);
}
for (Entity entity : event.getChunk().getEntities()) {
if (entity instanceof Item
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player))) {
entity.remove();
removed++;
}
}
@EventHandler
public void onWorldLoad(WorldUnloadEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
if (removed > 50) {
logger.info("WG Halt-Act: " + removed + " entities (>50) auto-removed from "
+ event.getChunk().toString());
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_UNLOAD);
BukkitContext context = new BukkitContext(event);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler
public void onWorldSave(WorldSaveEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_SAVE);
BukkitContext context = new BukkitContext(event);
rules.process(context);
}
}
@@ -23,22 +23,26 @@ import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldedit.blocks.ItemType;
public class GeneralCommands {
private final WorldGuardPlugin plugin;
public GeneralCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"god"},
usage = "[player]",
desc = "Enable godmode on a player",
flags = "s", min = 0, max = 1)
public static void god(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@SuppressWarnings("deprecation")
@Command(aliases = {"god"}, usage = "[player]",
desc = "Enable godmode on a player", flags = "s", max = 1)
public void god(CommandContext args, CommandSender sender) throws CommandException {
ConfigurationManager config = plugin.getGlobalStateManager();
Iterable<Player> targets = null;
@@ -81,12 +85,10 @@ public class GeneralCommands {
}
}
@Command(aliases = {"ungod"},
usage = "[player]",
desc = "Disable godmode on a player",
flags = "s", min = 0, max = 1)
public static void ungod(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@SuppressWarnings("deprecation")
@Command(aliases = {"ungod"}, usage = "[player]",
desc = "Disable godmode on a player", flags = "s", max = 1)
public void ungod(CommandContext args, CommandSender sender) throws CommandException {
ConfigurationManager config = plugin.getGlobalStateManager();
Iterable<Player> targets = null;
@@ -128,12 +130,8 @@ public class GeneralCommands {
}
}
@Command(aliases = {"heal"},
usage = "[player]",
desc = "Heal a player",
flags = "s", min = 0, max = 1)
public static void heal(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@Command(aliases = {"heal"}, usage = "[player]", desc = "Heal a player", flags = "s", max = 1)
public void heal(CommandContext args,CommandSender sender) throws CommandException {
Iterable<Player> targets = null;
boolean included = false;
@@ -153,6 +151,7 @@ public class GeneralCommands {
for (Player player : targets) {
player.setHealth(20);
player.setFoodLevel(20);
// Tell the user
if (player.equals(sender)) {
@@ -174,12 +173,8 @@ public class GeneralCommands {
}
}
@Command(aliases = {"slay"},
usage = "[player]",
desc = "Slay a player",
flags = "s", min = 0, max = 1)
public static void slay(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@Command(aliases = {"slay"}, usage = "[player]", desc = "Slay a player", flags = "s", max = 1)
public void slay(CommandContext args, CommandSender sender) throws CommandException {
Iterable<Player> targets = null;
boolean included = false;
@@ -220,13 +215,9 @@ public class GeneralCommands {
}
}
@Command(aliases = {"locate"},
usage = "[player]",
desc = "Locate a player",
flags = "", min = 0, max = 1)
@Command(aliases = {"locate"}, usage = "[player]", desc = "Locate a player", max = 1)
@CommandPermissions({"worldguard.locate"})
public static void locate(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public void locate(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
@@ -242,15 +233,13 @@ public class GeneralCommands {
}
}
@Command(aliases = {"stack"},
usage = "",
desc = "Stack items",
flags = "", min = 0, max = 0)
@Command(aliases = {"stack", ";"}, usage = "", desc = "Stack items", max = 0)
@CommandPermissions({"worldguard.stack"})
public static void stack(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public void stack(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
boolean ignoreMax = plugin.hasPermission(player, "worldguard.stack.illegitimate");
boolean ignoreDamaged = plugin.hasPermission(player, "worldguard.stack.damaged");
ItemStack[] items = player.getInventory().getContents();
int len = items.length;
@@ -262,17 +251,14 @@ public class GeneralCommands {
// Avoid infinite stacks and stacks with durability
if (item == null || item.getAmount() <= 0
|| ItemType.shouldNotStack(item.getTypeId())) {
|| (!ignoreMax && item.getMaxStackSize() == 1)) {
continue;
}
// Ignore buckets
if (item.getTypeId() >= 325 && item.getTypeId() <= 327) {
continue;
}
int max = ignoreMax ? 64 : item.getMaxStackSize();
if (item.getAmount() < 64) {
int needed = 64 - item.getAmount(); // Number of needed items until 64
if (item.getAmount() < max) {
int needed = max - item.getAmount(); // Number of needed items until max
// Find another stack of the same type
for (int j = i + 1; j < len; j++) {
@@ -280,25 +266,26 @@ public class GeneralCommands {
// Avoid infinite stacks and stacks with durability
if (item2 == null || item2.getAmount() <= 0
|| ItemType.shouldNotStack(item.getTypeId())) {
|| (!ignoreMax && item.getMaxStackSize() == 1)) {
continue;
}
// Same type?
// Blocks store their color in the damage value
if (item2.getTypeId() == item.getTypeId() &&
(!ItemType.usesDamageValue(item.getTypeId())
|| item.getDurability() == item2.getDurability())) {
((!ItemType.usesDamageValue(item.getTypeId()) && ignoreDamaged)
|| item.getDurability() == item2.getDurability()) &&
item.getEnchantments().equals(item2.getEnchantments())) {
// This stack won't fit in the parent stack
if (item2.getAmount() > needed) {
item.setAmount(64);
item.setAmount(max);
item2.setAmount(item2.getAmount() - needed);
break;
// This stack will
} else {
items[j] = null;
item.setAmount(item.getAmount() + item2.getAmount());
needed = 64 - item.getAmount();
needed = max - item.getAmount();
}
affected++;
@@ -20,21 +20,25 @@
package com.sk89q.worldguard.bukkit.commands;
import org.bukkit.command.CommandSender;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.NestedCommand;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
public class ProtectionCommands {
@Command(aliases = {"region"},
desc = "Region management commands")
@NestedCommand({RegionCommands.class, RegionMemberCommands.class})
public static void region(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@SuppressWarnings("unused")
private final WorldGuardPlugin plugin;
public ProtectionCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"worldguard"},
desc = "WorldGuard commands")
@Command(aliases = {"region", "regions", "rg"}, desc = "Region management commands")
@NestedCommand({RegionCommands.class, RegionMemberCommands.class})
public void region(CommandContext args, CommandSender sender) {}
@Command(aliases = {"worldguard", "wg"}, desc = "WorldGuard commands")
@NestedCommand({WorldGuardCommands.class})
public static void worldGuard(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
}
public void worldGuard(CommandContext args, CommandSender sender) {}
}
File diff suppressed because it is too large. Load diff
@@ -19,40 +19,41 @@
package com.sk89q.worldguard.bukkit.commands;
import java.io.IOException;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import com.sk89q.worldguard.util.RegionUtil;
import com.sk89q.worldguard.protection.databases.ProtectionDatabaseException;
import com.sk89q.worldguard.protection.databases.RegionDBUtil;
// @TODO: A lot of code duplication here! Need to fix.
public class RegionMemberCommands {
private final WorldGuardPlugin plugin;
public RegionMemberCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"addmember", "addmember"},
usage = "<id> <members...>",
desc = "Add a member to a region",
flags = "", min = 2, max = -1)
public static void addMember(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@Command(aliases = {"addmember", "addmember"}, usage = "<id> <members...>",
desc = "Add a member to a region", min = 2)
public void addMember(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
@@ -60,7 +61,9 @@ public class RegionMemberCommands {
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
id = region.getId();
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.addmember.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
@@ -69,35 +72,28 @@ public class RegionMemberCommands {
plugin.checkPermission(sender, "worldguard.region.addmember." + id.toLowerCase());
}
RegionUtil.addToDomain(region.getMembers(), args.getPaddedSlice(2, 0), 0);
RegionDBUtil.addToDomain(region.getMembers(), args.getPaddedSlice(2, 0), 0);
sender.sendMessage(ChatColor.YELLOW
+ "Region '" + id + "' updated.");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
} catch (ProtectionDatabaseException e) {
throw new CommandException("Failed to write regions: "
+ e.getMessage());
}
}
@Command(aliases = {"addowner", "addowner"},
usage = "<id> <owners...>",
desc = "Add an owner to a region",
flags = "", min = 2, max = -1)
public static void addOwner(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@Command(aliases = {"addowner", "addowner"}, usage = "<id> <owners...>",
desc = "Add an owner to a region", min = 2)
public void addOwner(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
@@ -105,44 +101,52 @@ public class RegionMemberCommands {
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.addowner.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.addowner.member." + id.toLowerCase());
id = region.getId();
Boolean flag = region.getFlag(DefaultFlag.BUYABLE);
DefaultDomain owners = region.getOwners();
if (flag != null && flag && owners != null && owners.size() == 0) {
if (!plugin.hasPermission(player, "worldguard.region.unlimited")) {
int maxRegionCount = plugin.getGlobalStateManager().get(world).getMaxRegionCount(player);
if (maxRegionCount >= 0 && mgr.getRegionCountOfPlayer(localPlayer)
>= maxRegionCount) {
throw new CommandException("You already own the maximum allowed amount of regions.");
}
}
plugin.checkPermission(sender, "worldguard.region.addowner.unclaimed." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.addowner." + id.toLowerCase());
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.addowner.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.addowner.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.addowner." + id.toLowerCase());
}
}
RegionUtil.addToDomain(region.getOwners(), args.getPaddedSlice(2, 0), 0);
RegionDBUtil.addToDomain(region.getOwners(), args.getPaddedSlice(2, 0), 0);
sender.sendMessage(ChatColor.YELLOW
+ "Region '" + id + "' updated.");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
} catch (ProtectionDatabaseException e) {
throw new CommandException("Failed to write regions: "
+ e.getMessage());
}
}
@Command(aliases = {"removemember", "remmember", "removemem", "remmem"},
usage = "<id> <owners...>",
desc = "Remove an owner to a region",
flags = "", min = 2, max = -1)
public static void removeMember(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
@Command(aliases = {"removemember", "remmember", "removemem", "remmem"}, usage = "<id> <owners...>",
desc = "Remove an owner to a region", min = 2)
public void removeMember(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
@@ -150,7 +154,9 @@ public class RegionMemberCommands {
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
id = region.getId();
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.removemember.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
@@ -159,24 +165,22 @@ public class RegionMemberCommands {
plugin.checkPermission(sender, "worldguard.region.removemember." + id.toLowerCase());
}
RegionUtil.removeFromDomain(region.getMembers(), args.getPaddedSlice(2, 0), 0);
RegionDBUtil.removeFromDomain(region.getMembers(), args.getPaddedSlice(2, 0), 0);
sender.sendMessage(ChatColor.YELLOW
+ "Region '" + id + "' updated.");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
} catch (ProtectionDatabaseException e) {
throw new CommandException("Failed to write regions: "
+ e.getMessage());
}
}
@Command(aliases = {"removeowner", "remowner"},
usage = "<id> <owners...>",
desc = "Remove an owner to a region",
flags = "", min = 2, max = -1)
public static void removeOwner(CommandContext args, WorldGuardPlugin plugin,
@Command(aliases = {"removeowner", "remowner"}, usage = "<id> <owners...>",
desc = "Remove an owner to a region", min = 2)
public void removeOwner(CommandContext args,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
@@ -184,10 +188,6 @@ public class RegionMemberCommands {
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
@@ -195,7 +195,9 @@ public class RegionMemberCommands {
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
id = region.getId();
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.removeowner.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
@@ -204,15 +206,15 @@ public class RegionMemberCommands {
plugin.checkPermission(sender, "worldguard.region.removeowner." + id.toLowerCase());
}
RegionUtil.removeFromDomain(region.getOwners(), args.getPaddedSlice(2, 0), 0);
RegionDBUtil.removeFromDomain(region.getOwners(), args.getPaddedSlice(2, 0), 0);
sender.sendMessage(ChatColor.YELLOW
+ "Region '" + id + "' updated.");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
} catch (ProtectionDatabaseException e) {
throw new CommandException("Failed to write regions: "
+ e.getMessage());
}
}
@@ -19,32 +19,37 @@
package com.sk89q.worldguard.bukkit.commands;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.worldguard.bukkit.LagStopMode;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import org.bukkit.entity.*;
public class ToggleCommands {
private final WorldGuardPlugin plugin;
@Command(aliases = {"stopfire"},
usage = "[<world>]", desc = "Disables all fire spread temporarily",
flags = "", min = 0, max = 1)
public ToggleCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"stopfire"}, usage = "[<world>]",
desc = "Disables all fire spread temporarily", max = 1)
@CommandPermissions({"worldguard.fire-toggle.stop"})
public static void stopFire(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public void stopFire(CommandContext args, CommandSender sender) throws CommandException {
World world;
if (args.argsLength() == 0) {
world = plugin.checkPlayer(sender).getWorld();
} else {
world = plugin.matchWorld(sender, args.getString(0));
}
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(world);
if (!wcfg.fireSpreadDisableToggle) {
@@ -61,21 +66,18 @@ public class ToggleCommands {
wcfg.fireSpreadDisableToggle = true;
}
@Command(aliases = {"allowfire"},
usage = "[<world>]", desc = "Allows all fire spread temporarily",
flags = "", min = 0, max = 1)
@Command(aliases = {"allowfire"}, usage = "[<world>]",
desc = "Allows all fire spread temporarily", max = 1)
@CommandPermissions({"worldguard.fire-toggle.stop"})
public static void allowFire(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public void allowFire(CommandContext args, CommandSender sender) throws CommandException {
World world;
if (args.argsLength() == 0) {
world = plugin.checkPlayer(sender).getWorld();
} else {
world = plugin.matchWorld(sender, args.getString(0));
}
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(world);
if (wcfg.fireSpreadDisableToggle) {
@@ -90,54 +92,21 @@ public class ToggleCommands {
wcfg.fireSpreadDisableToggle = false;
}
@Command(aliases = {"halt-activity"},
usage = "", desc = "Attempts to cease as much activity in order to stop lag",
flags = "c", min = 0, max = 0)
@Command(aliases = {"halt-activity", "stoplag", "haltactivity"},
desc = "Attempts to cease as much activity in order to stop lag", flags = "cag", max = 0)
@CommandPermissions({"worldguard.halt-activity"})
public static void stopLag(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public void stopLag(CommandContext args, CommandSender sender) throws CommandException {
LagStopMode lagStopper = plugin.getLagStopMode();
ConfigurationManager configManager = plugin.getGlobalStateManager();
configManager.activityHaltToggle = !args.hasFlag('c');
if (configManager.activityHaltToggle) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity halted.");
}
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "ALL intensive server activity halted by "
+ plugin.toName(sender) + ".");
for (World world : plugin.getServer().getWorlds()) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (entity instanceof Item
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player))) {
entity.remove();
removed++;
}
}
if (removed > 10) {
sender.sendMessage("" + removed + " entities (>10) auto-removed from "
+ world.toString());
}
}
lagStopper.setRemoveAnimals(!args.hasFlag('c'));
if (!args.hasFlag('c')) {
sender.sendMessage(ChatColor.YELLOW + "Enabling lag stop mode...");
lagStopper.enable(!args.hasFlag('g'));
} else {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity no longer halted.");
}
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "ALL intensive server activity is now allowed.");
sender.sendMessage(ChatColor.YELLOW + "Disabling lag stop mode...");
lagStopper.disable();
}
}
}
@@ -23,13 +23,16 @@ import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.rebar.util.MaterialDatabase;
import com.sk89q.worldguard.bukkit.LoggerToChatHandler;
import com.sk89q.worldguard.bukkit.ReportWriter;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
@@ -37,38 +40,36 @@ import com.sk89q.worldguard.util.PastebinPoster;
import com.sk89q.worldguard.util.PastebinPoster.PasteCallback;
public class WorldGuardCommands {
private final WorldGuardPlugin plugin;
@Command(aliases = {"version"},
usage = "",
desc = "Get the WorldGuard version",
flags = "", min = 0, max = 0)
public static void version(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public WorldGuardCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"version"}, desc = "Get the WorldGuard version", max = 0)
public void version(CommandContext args, CommandSender sender) throws CommandException {
sender.sendMessage(ChatColor.YELLOW
+ "WorldGuard " + plugin.getDescription().getVersion());
sender.sendMessage(ChatColor.YELLOW
+ "http://www.sk89q.com");
}
@Command(aliases = {"reload"},
usage = "",
desc = "Reload WorldGuard configuration",
flags = "", min = 0, max = 0)
@Command(aliases = {"reload"}, desc = "Reload WorldGuard configuration", max = 0)
@CommandPermissions({"worldguard.reload"})
public static void relload(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
public void reload(CommandContext args, CommandSender sender) throws CommandException {
LoggerToChatHandler handler = null;
Logger minecraftLogger = null;
if (sender instanceof Player) {
handler = new LoggerToChatHandler(sender);
handler.setLevel(Level.ALL);
minecraftLogger = Logger.getLogger("Minecraft");
minecraftLogger = Logger.getLogger("");
minecraftLogger.addHandler(handler);
}
try {
MaterialDatabase.reload();
plugin.getGlobalStateManager().unload();
plugin.getGlobalRegionManager().unload();
plugin.getGlobalStateManager().load();
@@ -82,19 +83,17 @@ public class WorldGuardCommands {
minecraftLogger.removeHandler(handler);
}
}
plugin.simulateWorldLoad();
}
@Command(aliases = {"report"},
usage = "",
desc = "Writes a report on WorldGuard",
flags = "p", min = 0, max = 0)
@Command(aliases = {"report"}, desc = "Writes a report on WorldGuard", flags = "p", max = 0)
@CommandPermissions({"worldguard.report"})
public static void report(CommandContext args, WorldGuardPlugin plugin,
final CommandSender sender) throws CommandException {
public void report(CommandContext args, final CommandSender sender) throws CommandException {
File dest = new File(plugin.getDataFolder(), "report.txt");
ReportWriter report = new ReportWriter(plugin);
try {
report.write(dest);
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report written to "
@@ -102,18 +101,20 @@ public class WorldGuardCommands {
} catch (IOException e) {
throw new CommandException("Failed to write report: " + e.getMessage());
}
if (args.hasFlag('p')) {
plugin.checkPermission(sender, "worldguard.report.pastebin");
sender.sendMessage(ChatColor.YELLOW + "Now uploading to Pastebin...");
PastebinPoster.paste(report.toString(), new PasteCallback() {
@Override
public void handleSuccess(String url) {
// Hope we don't have a thread safety issue here
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report (1 hour): " + url);
}
@Override
public void handleError(String err) {
// Hope we don't have a thread safety issue here
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report pastebin error: " + err);
@@ -122,4 +123,21 @@ public class WorldGuardCommands {
}
}
@Command(aliases = {"flushstates", "clearstates"},
usage = "[player]", desc = "Flush the state manager", max = 1)
@CommandPermissions("worldguard.flushstates")
public void flushStates(CommandContext args, CommandSender sender) throws CommandException {
if (args.argsLength() == 0) {
plugin.getFlagStateManager().forgetAll();
sender.sendMessage("Cleared all states.");
} else {
Player player = plugin.getServer().getPlayer(args.getString(0));
if (player != null) {
plugin.getFlagStateManager().forget(player);
sender.sendMessage("Cleared states for player \"" + player.getName() + "\".");
}
}
}
}
@@ -0,0 +1,117 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class BlockCriteria implements Criteria<BukkitContext> {
public enum Direction {
AT,
ABOVE,
BELOW,
AROUND
}
private final BlockResolver resolver;
private Direction direction;
private MaterialPattern[] patterns = new MaterialPattern[0];
public BlockCriteria(BlockResolver resolver) {
this.resolver = resolver;
}
public MaterialPattern[] getPatterns() {
return patterns;
}
public void setPatterns(MaterialPattern[] patterns) {
this.patterns = patterns;
}
public void setPatterns(List<MaterialPattern> patterns) {
MaterialPattern[] arr = new MaterialPattern[patterns.size()];
patterns.toArray(arr);
this.patterns = arr;
}
public Direction getDirection() {
return direction;
}
public void setDirection(Direction direction) {
this.direction = direction;
}
private boolean matches(BlockState block) {
for (MaterialPattern pattern : patterns) {
if (pattern.matches(block.getTypeId(), block.getRawData())) {
return true;
}
}
return false;
}
private boolean matches(Block block) {
for (MaterialPattern pattern : patterns) {
if (pattern.matches(block.getTypeId(), block.getData())) {
return true;
}
}
return false;
}
@Override
public boolean matches(BukkitContext context) {
BlockState block = resolver.resolve(context);
if (block == null) {
return false;
}
switch (getDirection()) {
case AT:
return matches(block);
case ABOVE:
return matches(block.getBlock().getRelative(0, 1, 0));
case BELOW:
return matches(block.getBlock().getRelative(0, -1, 0));
case AROUND:
return matches(block.getBlock().getRelative(0, -1, 0)) ||
matches(block.getBlock().getRelative(0, 1, 0)) ||
matches(block.getBlock().getRelative(-1, 0, 0)) ||
matches(block.getBlock().getRelative(1, 0, 0)) ||
matches(block.getBlock().getRelative(0, 0, -1)) ||
matches(block.getBlock().getRelative(0, 0, 1));
}
return false;
}
}
@@ -0,0 +1,74 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.List;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.config.types.MaterialPatternLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.definitions.BlockCriteria.Direction;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class BlockCriteriaLoader extends AbstractNodeLoader<BlockCriteria> {
private final RuleListsManager manager;
private MaterialPatternLoaderBuilder materialLoader = new MaterialPatternLoaderBuilder();
private EnumLoaderBuilder<Direction> dirLoader = new EnumLoaderBuilder<Direction>(Direction.class);
public BlockCriteriaLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public BlockCriteria read(ConfigurationNode node)
throws DefinitionException {
BlockResolver resolver = manager.getResolvers()
.get(BlockResolver.class, node.getString("block", BlockResolver.DEFAULT));
// Load patterns
List<MaterialPattern> patterns = node.contains(INLINE) ?
node.listOf(INLINE, materialLoader) : node.listOf("material", materialLoader);
if (patterns.size() == 0) {
throw new LoaderBuilderException("No block materials specified");
}
// Load direction
Direction direction = node.getOf("relative", dirLoader, Direction.AT);
BlockCriteria criteria = new BlockCriteria(resolver);
criteria.setPatterns(patterns);
criteria.setDirection(direction);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"block", "material", "relative");
return criteria;
}
}
@@ -0,0 +1,31 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rulelists.Action;
import com.sk89q.rulelists.Context;
public class CancelAction implements Action<Context> {
@Override
public void apply(Context context) {
context.cancel();
}
}
@@ -0,0 +1,39 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class CancelActionLoader extends AbstractNodeLoader<CancelAction> {
private final CancelAction instance = new CancelAction();
@Override
public CancelAction read(ConfigurationNode node)
throws DefinitionException {
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()));
return instance;
}
}
@@ -0,0 +1,58 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.event.Event;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class DamageCriteria implements Criteria<BukkitContext> {
private Set<DamageCause> causes = new HashSet<DamageCause>();
public DamageCriteria(Set<DamageCause> causes) {
this.causes = causes;
}
public Set<DamageCause> getCauses() {
return causes;
}
public void setCauses(Set<DamageCause> causes) {
this.causes = causes;
}
@Override
public boolean matches(BukkitContext context) {
Event event = context.getEvent();
if (event instanceof EntityDamageEvent) {
return causes.contains(((EntityDamageEvent) event).getCause());
} else {
return false;
}
}
}
@@ -0,0 +1,53 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.Set;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class DamageCriteriaLoader extends AbstractNodeLoader<DamageCriteria> {
private EnumLoaderBuilder<DamageCause> typeLoader =
new EnumLoaderBuilder<DamageCause>(DamageCause.class);
@Override
public DamageCriteria read(ConfigurationNode node) throws DefinitionException {
Set<DamageCause> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
DamageCriteria criteria = new DamageCriteria(types);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"type");
return criteria;
}
}
@@ -0,0 +1,137 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Tameable;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.SourceEntityResolver;
public class EntityCriteria implements Criteria<BukkitContext> {
private final EntityResolver entityResolver;
private Set<EntityType> types = new HashSet<EntityType>();
private Class<?>[] ofTypes = new Class<?>[0];
private Boolean isTamed = null;
// Counteract 1.3->1.4 breaking change
private EntityType fireballType =
BukkitUtil.tryEnum(EntityType.class, "FIREBALL", "LARGE_FIREBALL");
public EntityCriteria(EntityResolver entityResolver) {
this.entityResolver = entityResolver;
}
public Class<?>[] getOfTypes() {
return ofTypes;
}
public void setOfTypes(Class<?>[] ofTypes) {
this.ofTypes = ofTypes;
}
public Set<EntityType> getTypes() {
return types;
}
public void setTypes(Set<EntityType> types) {
this.types = types;
}
public Boolean getIsTamed() {
return isTamed;
}
public void setIsTamed(Boolean isTamed) {
this.isTamed = isTamed;
}
@Override
public boolean matches(BukkitContext context) {
Entity entity = entityResolver.resolve(context);
boolean matched = false;
// Hack because BlockIgniteEvent doesn't give an entity
if (context.getEvent() instanceof BlockIgniteEvent && entityResolver instanceof SourceEntityResolver) {
BlockIgniteEvent igniteEvent = (BlockIgniteEvent) context.getEvent();
if (igniteEvent.getCause() == IgniteCause.FIREBALL) {
if (types.contains(fireballType)) {
matched = true;
}
}
if (igniteEvent.getCause() == IgniteCause.LIGHTNING) {
if (types.contains(EntityType.LIGHTNING)) {
matched = true;
}
}
}
if (entity == null) {
return matched;
}
if (ofTypes.length != 0) {
Class<?> cls = entity.getClass();
for (Class<?> type : ofTypes) {
if (type.isAssignableFrom(cls)) {
matched = true;
break;
}
}
if (!matched) {
return false;
}
}
if (isTamed != null) {
if (entity instanceof Tameable && ((Tameable) entity).isTamed() == isTamed) {
matched = true;
}
if (!matched) {
return false;
}
}
if (types.size() == 0) {
matched = types.contains(entity.getType());
if (!matched) {
return false;
}
}
return matched;
}
}
@@ -0,0 +1,91 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Creature;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.entity.Tameable;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class EntityCriteriaLoader extends AbstractNodeLoader<EntityCriteria> {
private final RuleListsManager manager;
private EnumLoaderBuilder<EntityType> typeLoader =
new EnumLoaderBuilder<EntityType>(EntityType.class);
public EntityCriteriaLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public EntityCriteria read(ConfigurationNode node) throws DefinitionException {
EntityResolver entityResolver = manager.getResolvers()
.get(EntityResolver.class, node.getString("entity", EntityResolver.DEFAULT));
Set<EntityType> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
EntityCriteria criteria = new EntityCriteria(entityResolver);
List<Class<?>> ofTypes = new ArrayList<Class<?>>();
if (node.getBoolean("is-animal", false))
ofTypes.add(Animals.class);
if (node.getBoolean("is-monster", false))
ofTypes.add(Monster.class);
if (node.getBoolean("is-creature", false))
ofTypes.add(Creature.class);
if (node.getBoolean("is-living", false))
ofTypes.add(LivingEntity.class);
if (node.getBoolean("is-player", false))
ofTypes.add(Player.class);
if (node.getBoolean("is-tameable", false))
ofTypes.add(Tameable.class);
criteria.setTypes(types);
criteria.setOfTypes(ofTypes.toArray(new Class<?>[ofTypes.size()]));
criteria.setIsTamed(node.getBoolean("is-tamed"));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"entity", "type", "is-animal", "is-monster", "is-creature",
"is-living", "is-player", "is-tameable", "is-tamed");
return criteria;
}
}
@@ -0,0 +1,131 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.List;
import java.util.Set;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
public class ItemCriteria implements Criteria<BukkitContext> {
private final EntityResolver entityResolver;
private final ItemStackSlotResolver itemResolver;
private MaterialPattern[] patterns = new MaterialPattern[0];
private Set<PotionEffectType> potionEffects = null;
private Boolean hasData = false;
public ItemCriteria(EntityResolver entityResolver, ItemStackSlotResolver itemResolver) {
this.entityResolver = entityResolver;
this.itemResolver = itemResolver;
}
public Boolean hasDataCheck() {
return hasData;
}
public void setDataCheck(Boolean hasData) {
this.hasData = hasData;
}
public MaterialPattern[] getPatterns() {
return patterns;
}
public void setPatterns(MaterialPattern[] patterns) {
this.patterns = patterns;
}
public void setPatterns(List<MaterialPattern> patterns) {
MaterialPattern[] arr = new MaterialPattern[patterns.size()];
patterns.toArray(arr);
this.patterns = arr;
}
public Set<PotionEffectType> getPotionEffects() {
return potionEffects;
}
public void setPotionEffects(Set<PotionEffectType> effects) {
this.potionEffects = effects;
}
@Override
public boolean matches(BukkitContext context) {
ItemStack item;
boolean matched = false;
if (entityResolver == null) {
item = context.getItem();
} else {
Entity entity = entityResolver.resolve(context);
if (entity == null) {
return false;
}
item = itemResolver.resolve(entity).get();
}
if (item == null) {
return false;
}
if (hasData != null) {
matched = hasData == (item.getDurability() != 0);
if (!matched) {
return false;
}
}
if (item.getType() == Material.POTION && potionEffects.size() > 0) {
for (PotionEffect effect : Potion.fromItemStack(item).getEffects()) {
if (potionEffects.contains(effect.getType())) {
matched = true;
break;
}
}
if (!matched) {
return false;
}
}
for (MaterialPattern pattern : patterns) {
if (pattern.matches(item.getTypeId(), item.getDurability())) {
matched = true;
break;
}
}
return matched;
}
}
@@ -0,0 +1,92 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.List;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.MaterialPatternLoaderBuilder;
import com.sk89q.rebar.config.types.StaticFieldLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
public class ItemCriteriaLoader extends AbstractNodeLoader<ItemCriteria> {
private final RuleListsManager manager;
private MaterialPatternLoaderBuilder materialLoader = new MaterialPatternLoaderBuilder();
private StaticFieldLoaderBuilder<PotionEffectType> effectLoader =
new StaticFieldLoaderBuilder<PotionEffectType>(PotionEffectType.class);
public ItemCriteriaLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public ItemCriteria read(ConfigurationNode node) throws DefinitionException {
String entity = node.getString("entity");
EntityResolver entityResolver = null;
ItemStackSlotResolver resolver = null;
if (entity != null) {
entityResolver = manager.getResolvers()
.get(EntityResolver.class, entity);
resolver = manager.getResolvers()
.get(ItemStackSlotResolver.class, node.getString("item", ItemStackSlotResolver.DEFAULT));
}
// has-data
Boolean hasData = null;
if (node.contains("has-data")) {
hasData = node.getBoolean("has-data", false);
}
// Patterns
List<MaterialPattern> patterns = node.contains(INLINE) ? node.listOf(INLINE,
materialLoader) : node.listOf("material", materialLoader);
if (patterns.size() == 0 && hasData == null) {
throw new LoaderBuilderException("No block materials specified");
}
// Potion effects
Set<PotionEffectType> effects = node.setOf("potion-effect", effectLoader);
ItemCriteria criteria = new ItemCriteria(entityResolver, resolver);
criteria.setPatterns(patterns);
criteria.setDataCheck(hasData);
criteria.setPotionEffects(effects);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"item", "entity", "has-data", "material", "potion-effect");
return criteria;
}
}
@@ -0,0 +1,63 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class PermissionCriteria implements Criteria<BukkitContext> {
private final WorldGuardPlugin wg;
private final EntityResolver entityResolver;
private String permission;
public PermissionCriteria(WorldGuardPlugin wg, EntityResolver entityResolver) {
this.wg = wg;
this.entityResolver = entityResolver;
}
public String getPermission() {
return permission;
}
public void setPermission(String permission) {
this.permission = permission;
}
@Override
public boolean matches(BukkitContext context) {
Entity entity = entityResolver.resolve(context);
if (entity == null) {
return false;
}
if (entity instanceof Player) {
return wg.hasPermission((Player) entity, permission);
}
return false;
}
}
@@ -0,0 +1,60 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class PermissionCriteriaLoader extends AbstractNodeLoader<PermissionCriteria> {
private final WorldGuardPlugin wg;
private final RuleListsManager manager;
public PermissionCriteriaLoader(WorldGuardPlugin wg, RuleListsManager manager) {
this.wg = wg;
this.manager = manager;
}
@Override
public PermissionCriteria read(ConfigurationNode node) throws DefinitionException {
EntityResolver entityResolver = manager.getResolvers()
.get(EntityResolver.class, node.getString("entity", EntityResolver.DEFAULT));
String permission = node.contains(INLINE) ?
node.getString(INLINE, "") :
node.getString("permission", "");
PermissionCriteria criteria = new PermissionCriteria(wg, entityResolver);
criteria.setPermission(permission);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"entity", "permission");
return criteria;
}
}
@@ -0,0 +1,53 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.event.Event;
import org.bukkit.event.weather.LightningStrikeEvent;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class PhenomenonCriteria implements Criteria<BukkitContext> {
private Boolean isLightning = null;
public PhenomenonCriteria(Boolean isLightning) {
}
public Boolean getIsLightning() {
return isLightning;
}
public void setIsLightning(Boolean isLightning) {
this.isLightning = isLightning;
}
@Override
public boolean matches(BukkitContext context) {
Event event = context.getEvent();
if (isLightning != null && isLightning && event instanceof LightningStrikeEvent) {
return true;
} else {
return isLightning == null;
}
}
}
@@ -0,0 +1,55 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.Set;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class PhenomenonCriteriaLoader extends AbstractNodeLoader<PhenomenonCriteria> {
public enum Phenomenon {
LIGHTNING;
}
private EnumLoaderBuilder<Phenomenon> typeLoader =
new EnumLoaderBuilder<Phenomenon>(Phenomenon.class);
@Override
public PhenomenonCriteria read(ConfigurationNode node) throws DefinitionException {
Set<Phenomenon> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
PhenomenonCriteria criteria = new PhenomenonCriteria(types.contains(Phenomenon.LIGHTNING));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"type");
return criteria;
}
}
@@ -0,0 +1,65 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.block.BlockState;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.Action;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class SetBlockAction implements Action<BukkitContext> {
private final BlockResolver blockResolver;
private MaterialPattern material;
public SetBlockAction(BlockResolver blockResolver) {
this.blockResolver = blockResolver;
}
public MaterialPattern getMaterial() {
return material;
}
public void setMaterial(MaterialPattern material) {
this.material = material;
}
@Override
public void apply(BukkitContext context) {
BlockState state = blockResolver.resolve(context);
Event event = context.getEvent();
if (state == null) {
return;
}
state.setTypeId(material.getMaterial());
state.setRawData((byte) material.getDefaultData());
if (!(event instanceof BlockPlaceEvent || event instanceof BlockBreakEvent)) {
state.update();
}
}
}
@@ -0,0 +1,64 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.MaterialPatternLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class SetBlockActionLoader extends AbstractNodeLoader<SetBlockAction> {
private final RuleListsManager manager;
private MaterialPatternLoaderBuilder materialLoader = new MaterialPatternLoaderBuilder();
public SetBlockActionLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public SetBlockAction read(ConfigurationNode node) throws DefinitionException {
BlockResolver resolver = manager.getResolvers()
.get(BlockResolver.class, node.getString("block", BlockResolver.DEFAULT));
// Load patterns
MaterialPattern material = node.contains(INLINE) ?
node.getOf(INLINE, materialLoader) : node.getOf("material", materialLoader);
if (material == null) {
throw new LoaderBuilderException("One block material must be specified");
}
SetBlockAction criteria = new SetBlockAction(resolver);
criteria.setMaterial(material);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"block", "material");
return criteria;
}
}
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