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706 Commits
Author SHA1 Message Date
sk89q 2c7767f89f Added RegionQueryCache, which will be used to for cached regions-contain-point lookups. 2012-11-09 12:18:54 -08:00
sk89q 5e75bf36c3 Added proposed protection models. 2012-11-06 22:04:25 -08:00
sk89q a5814c4b32 Made the resolution of criteria parameters as all logical ANDs. 2012-11-06 10:29:41 -08:00
sk89q 70ae1c46a2 Fixed incorrect warning about unrecognized "entity" parameter in TellActionLoader. 2012-11-06 00:52:44 -08:00
sk89q fc5c59ec85 Added support for the item attribute of the Context and routed PlayerInteract into item-use,. 2012-11-06 00:51:40 -08:00
sk89q 2d9a28b0e6 Support accessing the item attribute of the context with match-item and update-item. 2012-11-04 16:07:42 -08:00
sk89q cbcc524798 Standardize the default resolver of entities/blocks to 'target'. 2012-11-04 13:00:52 -08:00
sk89q 69940f2fac Standardized default resolver values. 2012-11-04 12:33:35 -08:00
sk89q 35628d09be Route BlockDispenseEvent to RuleLists item-drop. 2012-11-04 12:17:05 -08:00
sk89q ef43ba2700 player-spawn -> player-join 2012-11-04 11:05:21 -08:00
sk89q 2c2484b026 player-death is very redundant. Changing to entity-death. 2012-11-04 11:03:40 -08:00
sk89q b181bfc914 Added dynamics.disable-mycelium-spread to match master branch. 2012-11-04 01:03:08 -08:00
sk89q 7fcf686d8d Added physics.vine-like-rope-ladders to make ladders work like vines. 2012-11-03 23:28:35 -07:00
sk89q 4f5a751519 Added RuleLists, which are a more flexible version of blacklists, with a cleanup of code.
RuleLists abstract events, and provide a way to unify WorldGuard's various code paths eventually.

There's also a general cleanup of everything and added support for changing the per-world configurations and blacklists (fixes WORLDGUARD-2232). WORLDGUARD-2203 is implicitly fixed by this, although not entirely fully as this does not yet replace blacklists.

Most configuration settings have been rewritten as RuleList rules and can be found in src/main/resources/builtin_rules.yml. Some configuration changes were made: anti-wolf-dumbness was deprecated in favor of wolves-practically-invincible, and ocelots-practically-invincible was added.

Sponges can now re-place water when they are removed, fixing WORLDGUARD-2202.
2012-11-03 23:21:32 -07:00
sk89q a035bcc671 [maven-release-plugin] prepare for next development iteration 2012-11-03 12:38:06 -07:00
sk89q 9bcc6b9605 [maven-release-plugin] prepare release 5.6 2012-11-03 12:37:52 -07:00
sk89q 282c3a864e Updated CHANGELOG.txt for 5.6. 2012-11-03 12:15:43 -07:00
sk89q eb083a8934 Updated README.html to mention the moved spawn-protection setting, added more explanations. 2012-11-03 12:15:43 -07:00
sk89q 0fc71ff79e Note the issue tracker in README.html. 2012-11-03 12:15:43 -07:00
sk89q 68a7455496 Added backwards compatibility for versions below MC1.4. 2012-11-03 12:15:43 -07:00
Dark Arc fcfc3acbb8 Improved Performance of some operations
Replaced quite a few whiles and fors with for-eachs giving a performance gain. Also fixed a few issues with the MySQLDatabase and made several other minor improvements.
2012-11-03 00:19:40 -04:00
sk89q aa53c0aa6a We have a new issue tracker. 2012-11-02 18:15:02 -07:00
Dark Arc f098905a92 Fixes WORLDGUARD-2205
Mob Damage from projectiles is now properly blocked in regions where applicable.
2012-11-02 21:07:38 -04:00
Dark Arc eec78092b5 Allow damage to be less than 1
This resolves problems with mods that use fake damage events to check with WorldGuard what's going on.
2012-11-02 20:57:24 -04:00
sk89q 34fa5eceb8 Fixed WORLDGUARD-2255, where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints(). 2012-11-02 14:13:53 -07:00
Dark Arc c32d2dd6f8 Fixes WORLDGUARD-2254
Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
2012-11-02 17:06:35 -04:00
Dark Arc da80d3536a Fixes WORLDGUARD-2253
Players who are not in god mode will once again receive damage in PVP areas from Ender Pearls.
2012-11-02 17:06:33 -04:00
sk89q e9361022d2 Protected against using (right-clicking) paintings and item frames. 2012-11-02 13:41:53 -07:00
sk89q dd0c1a5ab5 Fixed Withers still breaking blocks if they smash their bodies into them. Fixes WORLDGUARD-2245. 2012-11-02 12:20:59 -07:00
Wojciech Stryjewski bb9dff7b8c Deleting a region flag also deletes group flag
The group flags set with /region flag -g have no effect if the
normal flag is not also set, nor will they be displayed with
/region info once the normal flag is deleted. However, if a
group flag was to remain set in the database, the next time a
user sets the normal flag, they might be surprised to suddenly
see the corresponding group set as well.

Since the -g group is presented to the user as an attribute of
the normal flag, rather than a standalone flag, the group flag
should be deleted along with the normal flag.
2012-11-01 22:43:24 -07:00
Wojciech Stryjewski 7e419c116e Allow /region flag to set group and value at once
The usage for "/region flag" implies both can be set at once:
/region flag <id> <flag> [-g group] [value]

However if the [-g group] [value] portions are specified, only
the group is set and the value is silently ignored. With this
commit, both values can be set at once. All other behavior of
the "flag" command is preserved. If only the [-g group] part is
given, then only the group flag changes and the regular flag's
value is unaffected. If neither part is given, then the flag is
cleared.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski 2cbc2f5226 Allow removing of -g group flags with /region flag
The @Command parser requires that a value follow the -g option when
used in /refion flag. Therefore, it's not possible to remove the -g
flag by omitting it's value, as it is possible with the regular flags.

Rather, if the group flag is set to what would be the default region
group for the normal flag, then the group flag is actually removed
and the user sees a "Region group flagfor '...' reset to default."
message.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski 68b5e3e0a8 Improve /region info output for -g group flags
If a region group flag has been set with the -g option to /region flag
the /region info command will not show it at all because these group
flags are not in the DefaultFlag.getFlags() array.

With this code change, if a group flag has been set on "entry" for
example, it might be shown as "Flags: entry -g OWNERS: ALLOW".
2012-11-01 22:43:23 -07:00
BangL 1502ec12a9 Added support for the hanging events, an item frame destroy region flag, and a mobs.block-item-frame-destroy setting.
Now also using Bukkit 1.4.2-R0.2-SNAPSHOT and WorldEdit 5.4.4-SNAPSHOT.
2012-11-01 22:35:15 -07:00
sk89q 6d09b18479 Check for both LARGE_FIREBALL and FIREBALL for the EntityType in the entity listener.
This is to counteract a breaking Bukkit change.
2012-10-30 09:24:10 -07:00
Dark Arc 08ce207636 Fixed bugs in the PRTreeRegionManager class:
* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
sk89q f199b977eb Added more tests for the PRTreeRegionManager to fail. 2012-10-29 12:14:10 -07:00
sk89q 5715e2c835 WorldGuard has good unit tests for regions, why not use them for PRTreeRegionManager?
LET'S WATCH THE WORLD BURN.
2012-10-29 12:14:10 -07:00
sk89q b8642b7ca3 Tiny change to PRTree version to make it load a Java6 compile. 2012-10-29 12:14:10 -07:00
Wizjany 2c4d4708d8 Added parent region checking to PRTree manager as per Dark_Arc's specifications. 2012-10-29 12:14:10 -07:00
Darth Android 0edb6e6157 Include the PRTree library in generated artifacts 2012-10-29 12:14:10 -07:00
Darth Android 4f394b5668 Update PRTree library to v1.5
Updated PRTreeRegionManager code to support 3D points and regions
Changed region manager to PRTreeRegionManager
2012-10-29 12:14:09 -07:00
Glitchfinder 9834c30e3a Adding and fixing support for new and existing explosion types. 2012-10-28 20:23:36 -07:00
sk89q f3f1b0870f Changed default region wand to leather (#334). 2012-10-28 14:12:10 -07:00
sk89q 915d314c18 Removed <modules> that magically appeared thanks to Eclipse. 2012-10-28 14:07:41 -07:00
sk89q 02b3ae6aa5 Added mobs.block-wither-block-damage. 2012-10-28 14:01:17 -07:00
sk89q f725e73653 Move to WG 5.6-SNAPSHOT and Bukkit 1.4.2-R0.1-SNAPSHOT. 2012-10-28 14:01:17 -07:00
sk89q c5858ef202 Removed <packaging> from pom.xml. 2012-10-28 13:56:46 -07:00
sk89q ba2fd2ca2e Brought README.md and CONTRIBUTING.md inline with latest updates. 2012-10-28 13:54:06 -07:00
Wojciech Stryjewski 1075d36748 Fix spurious comma in "Flags:" /region info output
When the "/region info" command displays any flags in the region,
it always prints an extra leading comma character after the
"Flags:" prompt.
2012-10-24 12:48:38 -05:00
sk89q 3ee3799e55 I'm OCD like that. Changed WG->${project.name} in readme, added license ver. to README.md. 2012-10-24 00:29:20 -07:00
sk89q 6654b0a67a More readme cleanup. 2012-10-24 00:29:20 -07:00
sk89q 9577c93edb Better place for README.md logo URL. 2012-10-24 00:29:20 -07:00
sk89q 7cd67281bc Move extraneous files to contrib/, added region_storage_update_20110325.sql to assembly. 2012-10-24 00:29:20 -07:00
sk89q d21c226183 Modernized README.html. 2012-10-24 00:29:19 -07:00
sk89q 4322236b9e Updated the ancient README.html. 2012-10-24 00:29:19 -07:00
sk89q 05e408ee65 Updated README.md. 2012-10-24 00:29:19 -07:00
sk89q 3d1012ba94 Cleaned up pom.xml and updated CommandBook to 2.1. 2012-10-24 00:29:19 -07:00
sk89q 94937e41ef Changed the region MySQL database to marshal and unmarshal values using YAML, which should fix the notable problems regarding non-string flag data types. 2012-10-24 00:28:43 -07:00
sk89q 3957aa83fc Say hi to travis-ci. 2012-10-24 00:28:43 -07:00
Rutr 8aa79d1c4c Fixed detection damager(when attac by magic) http://redmine.sk89q.com/issues/901 2012-10-19 09:02:19 +02:00
sk89q 578eeff0e1 [maven-release-plugin] prepare for next development iteration 2012-10-07 10:47:07 -07:00
sk89q 5f2f1c67f5 [maven-release-plugin] prepare release 5.5.4 2012-10-07 10:46:51 -07:00
sk89q c92b9c3d97 Updated CHANGELOG.txt. 2012-10-07 10:40:00 -07:00
sk89q 0951d00da3 Fixed permissions for region loading/saving. 2012-10-06 21:47:37 -07:00
zml2008 6df9c3660b Merge pull request #201 from eric-wieser/patch-1
Did `wcfg.useRegions` really need to be checked twice?
2012-09-16 12:31:17 -07:00
Alexander 19be2bf96e Updated fireball item blocking 2012-08-23 12:41:36 +02:00
Fletch to 99 e10ed6ac7a Report the amount of plugins loaded 2012-08-12 16:56:22 -03:00
sk89q 479ebf4d89 Copying and pasting is bad. Fixed references of worldedit -> worldguard in new pom.xml changes. 2012-08-11 00:28:02 -07:00
sk89q 1f1e36e9f7 Updated pom.xml for license, distributionManagement, maven-site-plugin. 2012-08-11 00:26:06 -07:00
TomyLobo 27e634ae03 Fixed a warning. 2012-08-11 04:37:49 +02:00
unknown e60b20b37b Add 'use' flag to cakes 2012-08-10 22:33:55 +02:00
zml2008 684214ff6a Update for async player chat stupidity 2012-08-04 19:56:48 -07:00
sk89q ba5be6071f Added regions.use-creature-spawn-event configuration setting. 2012-07-23 13:45:04 -07:00
TomyLobo 6c8d13690e Fixed eggs, snowballs and the likes being dupable with /stack. 2012-07-16 16:08:04 +02:00
TomyLobo 3e0b2ef3e4 Upped Bukkit dependency version to 1.2.4-R4.1. 2012-07-14 00:16:45 +02:00
sk89q c5304d2775 [maven-release-plugin] prepare for next development iteration 2012-07-07 10:55:58 -07:00
sk89q ca95ae04a5 [maven-release-plugin] prepare release 5.5.3 2012-07-07 10:55:45 -07:00
sk89q 1ab9f85ca6 Updated CHANGELOG. 2012-07-07 10:39:37 -07:00
sk89q 01ff1b2f8f Added host key check. 2012-07-07 10:33:18 -07:00
Zak Ford 9b17fe68e7 Added configuration option to allow plugin creature spawns 2012-07-01 16:02:24 -04:00
zml2008 0fed35a80f Add bypass handling to the gamemode flag
Set a player's previous gamemode when exiting a gamemode region to the server's default gamemode if there is not a previous gamemode already set
2012-06-15 14:14:13 -07:00
TomyLobo 25280c9fa9 Set Bukkit dependency to R2.1.
That's the current CraftBukkit++ version.
2012-06-11 03:31:50 +02:00
TomyLobo a98ebfdb21 Updated dependencies and added support for fireball item blocking (id 385). 2012-06-07 13:26:28 +02:00
Eric Wieser acb1d18654 Did wcfg.useRegions really need to be checked twice? 2012-04-28 18:18:51 +02:00
TomyLobo 18b5a4e106 Added @Ignore to TestPlayer.
Stupid old mavens...
2012-04-23 11:07:05 +02:00
md_5 bab420a359 Add item drop pickup flag for regions.
Closes #200
2012-04-20 20:25:25 -07:00
zml2008 4f14f1f736 Correctly convert \n to a newline for String flags 2012-04-16 17:00:41 -07:00
zml2008 166831447c Split the region greeting with \n
Improve input handling of EnumFlag
Don't block gamemode changing after the gamemode flag is no longer in
effect but while the move event is still firing
2012-04-15 21:19:02 -07:00
zml2008 f2bd5961d0 Add GameMode flag 2012-04-15 21:19:02 -07:00
zml2008 2cc990a530 Prevent commands in the allow commands list from being blocked and vice versa 2012-04-15 21:19:02 -07:00
TomyLobo f0e6008563 Updated bukkit dependency to 1.2.5-R1.2-SNAPSHOT. 2012-04-15 19:36:15 +02:00
zml2008 93f19cca0a [maven-release-plugin] prepare for next development iteration 2012-04-10 18:30:42 -07:00
zml2008 1cbe508f82 [maven-release-plugin] prepare release 5.5.2 2012-04-10 18:30:36 -07:00
zml2008 0c178c3155 Added recent commits to the changelog 2012-04-10 18:20:57 -07:00
zml2008 e67304389d Added send-chat and receive-chat flags 2012-04-07 14:43:51 -07:00
zml2008 ad5b1cdcba Make sure to update CommandBook installed status in onEnable 2012-04-07 13:46:25 -07:00
zml2008 fe1e09289f Add entity-painting-destroy flag to prevent entities from destroying paintings 2012-04-07 13:45:46 -07:00
zml2008 583ea76e4b Added potion splash flag to prevent splash potions from affecting entities 2012-04-07 12:11:00 -07:00
zml2008 a7d198893e Revert "Added allow-flight boolean flag for regions"
This conflicted with plugins maually setting a player's allow flight setting
This reverts commit 16ce56c1ad.
2012-03-31 07:53:42 -07:00
Nicholas Steicke fe62c8d0c5 Fixed regions with same name in different worlds not behaving correctly
Fixed database connection timing out

Added an error to be thrown explictly when the DB needs updating

Added a generic exception for Fatal errors when loading configuration

Exit the server when we encounter a fatal configuration exception
2012-03-27 17:18:39 -07:00
Deaygo 16ce56c1ad Added allow-flight boolean flag for regions
Closes #198
2012-03-24 18:45:56 -07:00
zml2008 15f0bfb9db Update changelog for release 2012-03-23 21:47:34 -07:00
TomyLobo 22db589742 Restructured /rg list.
- When used with a player name to filter things down, it displays indexes that can be used as "#index" in place of region names now.
- No longer displayer "+-regionname" for regions the target player is the owner of.
2012-03-23 15:13:46 +01:00
TomyLobo 69119e6db7 Added ProtectedRegion.isOwner/Member(String playerName). 2012-03-23 15:13:45 +01:00
TomyLobo 690da2332b Added Domain.contains(String playerName). 2012-03-23 15:13:45 +01:00
sk89q f2fead1444 Changed broadcastNotification() to also check if the player has permission via superperms, in addition to being in the Permissible set. 2012-03-18 13:13:13 -07:00
TomyLobo c4f6267921 A cancellable event is now fired if WorldGuard disallows PvP. 2012-03-17 09:16:03 +01:00
TomyLobo 0dc65d083f Made /region setparent check worldguard.region.setparent.own/member.<parent> instead of worldguard.region.setparent.own/member.<child>.
Same with worldguard.region.setparent.<id>
2012-03-12 15:08:35 +01:00
TomyLobo 40c1d93f02 Allowed passing #<index> in place of a region ID, where <index> is the index as displayed by /region list.
/region claim/remove/redefine are exempt from this and require exact matches.
2012-03-12 15:05:59 +01:00
TomyLobo 2024a93126 Fixed an error that occured when clearing a non-existant region's parent. 2012-03-12 15:05:32 +01:00
TomyLobo 88d79a42e6 Added a -s flag to /region teleport, which sends you to the spawn point instead of the teleport point of a region. 2012-03-12 10:40:03 +01:00
TomyLobo b01b2cce9b Added region/role-based permissions to /region teleport. 2012-03-12 10:39:23 +01:00
TomyLobo c5b1089c96 Changed source and target java version to 1.6 and set the WE dependency to 5.3-SNAPSHOT. 2012-03-12 08:04:08 +01:00
TomyLobo 679e43758b BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags use it.
This means all teleport and spawn flags are cleared.
This also means that world, yaw and pitch are now saved with these flags.
2012-03-12 06:52:36 +01:00
TomyLobo 90e6e5a96c /region info -s now selects the region being queried. 2012-03-12 05:53:58 +01:00
TomyLobo 4fb003c4df Added /region teleport <id>. 2012-03-11 19:31:02 +01:00
TomyLobo 9d5f349a04 Vector flags can now be set to the current location with the value "here" and to a specific position with x,y,z. 2012-03-11 19:08:25 +01:00
TomyLobo f4f4a47a7f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:08:24 +01:00
TomyLobo 6a3e987668 /region info changes
- Fixed /region info <world> <id> checking the wrong permission
- Condensed /region info output a bit
- Cleaned up the source a bit
2012-03-11 19:07:25 +01:00
TomyLobo 83f943965f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:07:25 +01:00
zml2008 c9fdff169f Prevent block ignition from lightning strikes if lightning is blocked in region.
Fixes #1175
2012-03-10 21:33:24 -08:00
zml2008 5454832918 Fix trailing whitespace and correctly check both permisions systems in WorldGurdPlugin.broadcastNotification() 2012-03-10 17:56:02 -08:00
zml2008 3d6d774b17 Use ignoreCancelled for event cancelled checking 2012-03-08 19:29:53 -08:00
zml2008 1463547af4 Destroy fire blocks when fire-spread is disallowed 2012-03-08 19:03:05 -08:00
TomyLobo 0bcf4b3597 Added a "none" category to region group flags (aliases noone and deny). 2012-03-08 10:30:57 +01:00
TomyLobo 824e8dcb4b Added a construct flag that can be used to restrict block placing/destroying in zones to certain roles. 2012-03-08 10:18:27 +01:00
TomyLobo 4b2f0c8020 Let's not confuse certain highlighters. 2012-03-08 02:05:33 +01:00
Wizjany 7fd424cf65 Added FallingSand to list of intensive entities to be removed with /halt-activiy. 2012-03-03 21:27:35 -05:00
zml2008 5ff2855eb0 Fix entry and exit group flags not working, fix vehicle destroy flag not being allowed with canBuild 2012-03-03 16:46:06 -08:00
TomyLobo 8c8c162a54 Replaced all usage of CreatureType by EntityType. 2012-03-02 20:21:04 +01:00
TomyLobo 37d52f3688 Commented an unused local variable. 2012-03-02 20:10:51 +01:00
TomyLobo f361cbfa71 Removed unused imports. 2012-03-02 20:03:18 +01:00
sk89q ddefbfe2cf Fixed NPE with null ItemStack for pumpkin scuba in EntityDamageEvent. 2012-03-02 10:33:14 -08:00
sk89q 10296cb736 Made auto-god-mode disabled by default again. 2012-03-01 20:57:34 -08:00
zml2008 49dc0599c9 Remove leftover 128 value, fix RegionGroup.ALL handling 2012-03-01 20:49:01 -08:00
zml2008 14348e170b Revert a few of the region flag changes. This should fix issues people have been having at least for now. 2012-03-01 20:11:51 -08:00
zml2008 59d1f0d817 5.5.1 release, bump to 5.5.2-SNAPSHOT to fix stuff 2012-03-01 20:11:50 -08:00
sk89q e024f134a4 Fixed another NPE with the infinite stack remover. 2012-03-01 20:06:02 -08:00
sk89q cf5a5b5b47 Fixed NPE in PlayerInteractEvent regarding infinite stack removal. 2012-03-01 19:52:53 -08:00
sk89q e957f92496 Added sign protection check disable. 2012-03-01 18:51:44 -08:00
TomyLobo 9484bb9941 Fixed some more warnings. 2012-02-25 18:58:22 +01:00
TomyLobo d781f9822f Removed some unused imports. 2012-02-25 18:54:46 +01:00
Wizjany 7845ef2de4 Revert b918b2914.
That breaks it, look at the other use flags before making changes.
2012-02-22 11:36:30 -05:00
zml2008 a9d4ecf33d Improved some group flag defaults to match pre-change behavior 2012-02-20 15:17:34 -08:00
zml2008 6f4a62c7a3 Cleaned up javadoc, deprecated duplicate methods, other cleanup 2012-02-20 15:14:55 -08:00
zml2008 6b4f872742 Added a RegionGroupFlag to evey region flag
Using the /region flag command with -g, the region group that the region flag applies to can be set
Many canBuild checks that occurred with other flag checks have been
replced with this. Some flag checks may be incorrect, and other parts of
this system may need improvement.
2012-02-19 23:31:55 -08:00
zml2008 ef4f00f8f5 Add region information to CommandBook's /whois if CommandBook is eanbled 2012-02-19 21:26:45 -08:00
zml2008 a27deb3936 Removed suppress-tick-sync-warnings setting
This setting often didn't work for people, and has been replaced in CraftBukkit's bukkit.yml with settings.warn-on-overload
2012-02-19 21:24:53 -08:00
TomyLobo 18814c7373 Set WorldGuardPlayerListener.PlayerMoveHandler to default visibility, to fix a warning about unused methods. 2012-02-14 02:32:35 +01:00
TomyLobo 1d9908e1f6 Merged the handlers for EndermanPickup/PlaceEvent into a EntityChangeBlockEvent handler. 2012-02-14 02:32:24 +01:00
TomyLobo 29529e4a06 Removed unused imports. 2012-02-14 02:23:35 +01:00
TomyLobo 74b1003c4c Upped dependency versions for bukkit and worldedit. 2012-02-14 02:21:54 +01:00
NolanSyKinsley 27ffdec323 Fixes shooting onto pvp areas from nopvp areas 2012-02-13 13:54:44 -08:00
zml2008 d9e5fc2b60 [maven-release-plugin] prepare for next development iteration 2012-02-11 16:22:22 -08:00
zml2008 646b3e3064 [maven-release-plugin] prepare release 5.5 2012-02-11 16:22:17 -08:00
zml2008 d3475208ef Add correct git tag defaults to the release plugin config 2012-02-11 16:16:47 -08:00
zml2008 7246da472d Added changelog for 5.5 2012-02-11 16:11:42 -08:00
zml2008 e1f917894a Removed WorldEdit.jar from the classpath to stop conflicts with Bukkit's plugin loader 2012-02-11 12:20:56 -08:00
zml2008 c14d25f860 Now using Bukkit's tagged logging 2012-02-11 12:20:56 -08:00
TomyLobo 57ed91cd28 Updated to new event system 2012-02-11 12:20:56 -08:00
MonsieurApple 47c84beb43 Merge pull request #190 from skeight/master
Fix for bug #728 (Multiverse + Worldguard region with exit flag set)
2012-02-10 11:40:34 -08:00
skeight 1e3032bdce More whitespace fixes... 2012-02-10 11:30:43 -08:00
skeight ed69684843 Fixing up whitespace 2012-02-10 11:29:48 -08:00
skeight 2eea5c7bf7 Fix for bug #728. Multiverse + WorldGuard region exit flag. 2012-02-10 09:06:05 -08:00
zml2008 16da53ae4e Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0 2012-02-06 20:41:39 -08:00
Nicholas Steicke f45464b0d9 Added MySQL region storage method.
Also added ProtectionDatabaseException, and made use of it across the project
Closes #180
2012-02-07 00:11:55 +01:00
Wesley Wolfe 2351ade6fe Fix inconsistent permission check
Closes #188
2012-02-07 00:11:54 +01:00
Turtle9598 c19ccf9278 Made explosions display their animations even when the event was blocked.
Closes #184
2012-02-07 00:11:54 +01:00
zml2008 5c92762ba9 Configuration should be fixed for real. Finally. 2012-02-07 00:11:54 +01:00
zml2008 e665f966e6 These checks may not work correctly, so reverted 2012-02-07 00:11:53 +01:00
zml2008 7dcca7e505 Fixed default entries not appearing in the global configuration 2012-02-07 00:11:53 +01:00
zml2008 e25049b1d6 Added fallback support for those who don't have a version of CommandBook with GodComponent 2012-02-07 00:11:50 +01:00
zml2008 da9bc4a138 Added LIGHTNING flag to DefaultFlag's flagsList
Fixes #1026
2012-02-06 23:06:12 +01:00
zml2008 1224d3b443 Corrected formatting of configuration files
Fixes #1025
2012-02-06 23:05:39 +01:00
zml2008 d33be37694 Removed /god, /heal, and /stack from WorldGuard to CommandBook. CommandBook is now checked to see whether a player is godded. 2012-02-06 23:05:30 +01:00
zml2008 551ff26a65 Removed remaining usages of org.bukkit.util.config.Configuration 2012-01-23 16:46:13 -08:00
zml2008 74082f9c68 Updated Bukkit repo 2012-01-20 23:45:39 -08:00
zml2008 b93331e184 Removed some unused configuration options 2012-01-11 18:04:14 -08:00
zml2008 d5d26168b3 Added permission worldguard.region.wand to the region wand
Closes #930
2012-01-10 21:15:00 -08:00
TomyLobo 9d848e222b Fixed ProtectedRegion.compareTo.
It properly implements the Comparable interface now.
In particular, it now fulfills the criterion "sgn(x.compareTo(y)) == -sgn(y.compareTo(x))".
2012-01-09 14:47:59 +01:00
TomyLobo 46a2510e85 Fixed FlatRegionManager.getApplicableRegions to return parent regions as well.
Thanks FearThe1337 for noticing.
2012-01-09 14:10:23 +01:00
TomyLobo 0789a453a2 Added a .gitattributes file
This will make your diffs show method names instead of class names on the hunk headers.
2012-01-03 14:47:46 +01:00
zml2008 b30f7fe9c7 Removed usage of Material. 2011-12-31 17:57:09 -08:00
zml2008 525bd199b2 Added exp-drops flag to disable experience drops per-region. 2011-12-31 13:50:43 -08:00
TomyLobo dffd8b59f5 Fixed some warnings. 2011-12-26 11:02:38 +01:00
TomyLobo df206724bd Updated dependency version for WorldGuard from 5.0 to 5.1-SNAPSHOT.
This fixes a warning about raw types.
2011-12-26 10:57:52 +01:00
zml2008 41f31250a9 Added support for fireballs shot by players being blocked by the PVP flag. 2011-12-24 22:49:37 -08:00
zml2008 b29007275f Added dynamic command registration and updated for WE 5.0 API 2011-12-24 22:49:37 -08:00
TomyLobo 35f268319e Split off ender dragon block damage from creeper block damage. 2011-12-18 23:16:12 +01:00
zml2008 6e8a185b63 [maven-release-plugin] prepare for next development iteration 2011-12-17 20:16:48 -08:00
zml2008 120fff1fc4 [maven-release-plugin] prepare release 5.4 2011-12-17 20:16:41 -08:00
zml2008 f879bd5e3a Updated changelog for release 2011-12-17 19:37:24 -08:00
Turtle9598 01f9fd561d Made WorldGuard check to see if both the attacker & defender are in a pvp area. 2011-12-14 20:15:42 -05:00
DerFlash 6802a7d747 Raised the priority of WorldGuard's respawn event listener. 2011-12-11 08:34:14 -08:00
DerFlash b918b29014 Fixed not being able to fill milk buckets in build deny regions
Though added a check for use flag here
2011-12-11 08:29:42 -08:00
zml2008 4895a3313b Forgot to update /slay, /wg report, and /stoplag to new commands system 2011-12-10 12:52:32 -08:00
zml2008 59673c9e66 Simplified autogod config check 2011-12-09 17:57:40 -08:00
Turtle9598 b126255be7 Fixed god mode being assigned to ops if auto enable is false and there is no permissions system
This fixes Bug #873
2011-12-10 01:15:14 +01:00
TomyLobo 606c9f3fd8 Revert "Readded the legacy console sender."
This reverts commit b1256eedcf.
Reason: this breaks if someone modifies CommandSender
The only advantage of having this class is to keep WorldGuard working with old 1.8 builds and pre-1.8 builds.
2011-12-08 14:38:05 +01:00
zml2008 aa306a8df7 Added additional worldguard.stack.damaged permissions to allow stacking of tools with a different damage value 2011-12-07 22:27:00 -08:00
zml2008 b1256eedcf Readded the legacy console sender. 2011-12-07 22:25:41 -08:00
zml2008 4454df341f Commented ProtectedPolygonalRegion.volume() out until someone can fix it. 2011-12-07 21:33:47 -08:00
TomyLobo 5bcac17f1c Fixed compilation with Bukkit >= CB1564.
Sorry, this breaks compatibility with builds < CB1193.
2011-12-08 02:34:26 +01:00
TomyLobo 875b9f326c Removed deprecation of RegionManager.getApplicableRegions.
The underlying functionality has since been implemented.
Also: woo, no more warnings
2011-12-05 06:03:52 +01:00
zml2008 a0d27c6f86 Added WorldEdit as a softdepend. This may fix some issues where WorldEdit's classes cannot be found. 2011-12-04 21:02:39 +01:00
zml2008 1d47d12189 Hopefully fixed WorldConfiguration.getKeys 2011-12-04 10:02:07 -08:00
zml2008 67f78ae8b5 Added per-group region claim maximums 2011-12-04 00:54:33 -08:00
zml2008 5948855da7 Added some more 1.0.0 blocks I forgot 2011-12-02 18:55:29 -08:00
zml2008 f6ec46cdf6 Now actually registering world events 2011-11-30 20:18:03 -08:00
zml2008 ebd2755eb2 Wrong this. 2011-11-30 19:24:53 -08:00
zml2008 78f5827d3d Always the imports... 2011-11-30 19:04:50 -08:00
zml2008 0829070c67 Added some OSX filesystem dust to gitignore and fixed pom.xml comment 2011-11-30 19:01:05 -08:00
zml2008 8b4332e842 Updated for new commands format 2011-11-30 18:59:02 -08:00
zml2008 f904c91443 Updated for Bukkit 1.0 and handling new 1.0 block types in USE flag 2011-11-30 18:59:02 -08:00
Eric Puidokas 944539453e Fixed feed-delay flag 2011-11-29 19:40:08 -08:00
TomyLobo 5856b002df Added .gitignore 2011-11-28 04:39:03 +01:00
TomyLobo 12f68bc227 Fixed a warning 2011-11-28 04:37:30 +01:00
TomyLobo de6e20d60a Improved error messages for group and state flags. 2011-10-30 04:07:37 +01:00
Eric Puidokas 35e6ef5cd8 Implemented edge intersection checking 2011-10-19 23:48:02 +02:00
Eric Puidokas 27251dda2e Refactored and fixed getIntersectingRegions 2011-10-19 23:47:13 +02:00
Eric Puidokas 4bb967ab4a Added Cuboid -> Polygonal intersect tests 2011-10-19 16:21:14 +02:00
Eric Puidokas 7c1f878610 Fixed ProtectedCuboidRegion->ProtectedCuboidRegion intersection checking 2011-10-19 16:21:14 +02:00
Wizjany e8c4c9b218 Fixed sticky pistons not being blocked by the flag in some cases 2011-10-18 17:49:05 -04:00
Eric Puidokas bc37d365ab Added unit tests for ProtectedCuboidRegion.getIntersectingRegions 2011-10-18 02:43:00 +02:00
TomyLobo d9ae1bbd9f Made LegacyConsoleSender compatible with patched Bukkit versions that add methods to CommandSender again.
Don't remove this again, wizjany.
2011-10-16 12:26:22 +02:00
zml2008 e492b30178 Added food level support to godmode and /heal 2011-10-15 23:51:28 -07:00
TomyLobo 920860c298 Fixed some warnings 2011-10-13 15:39:52 -04:00
Wizjany 5f8a6e3423 Workaround for tnt activating as soon as it was placed, regardless of cancellation. 2011-10-11 20:11:07 -04:00
Wizjany 3e7a5056d5 Fixed changelog not getting packaged with the release. 2011-10-09 11:51:43 -04:00
Wizjany 2ec6f04763 Implement non-economy 'buying' of regions via addowner 2011-10-09 11:51:43 -04:00
Wizjany ecef9c9792 Hopefully fix region managers not being created correctly. 2011-10-04 17:43:27 -04:00
Wizjany 810501a508 Added the missing timer to the food flags. 2011-10-04 16:26:54 -04:00
Wizjany 6285a66d76 Fixed allowed/blocked commands not being checked early enough. 2011-10-02 13:36:09 -04:00
zml2008 72e4922e8e Fixed config generation for Windows users 2011-10-02 01:30:10 -07:00
sk89q c1f1885633 [maven-release-plugin] prepare for next development iteration 2011-10-01 20:52:04 -07:00
sk89q 56e514a500 [maven-release-plugin] prepare release 5.3 2011-10-01 20:51:49 -07:00
sk89q 5ede100d56 Changed WorldGuard to use WE 4.7 in the pom.xml. 2011-10-01 20:50:35 -07:00
sk89q f1456b8101 Updated CHANGELOG.txt for 5.3. 2011-10-01 20:26:07 -07:00
Eric Puidokas ef8eb76b16 Added protection.disable-obsidian-generators option 2011-10-01 17:16:45 -04:00
Wizjany b4f2188f72 Added vehicle destroy flag and made players in vehicles subject to movement flags. 2011-10-01 17:16:37 -04:00
zml2008 38c30f5ecd Should fix broken config generation some people have been getting 2011-10-01 16:17:16 -04:00
Wizjany 94c794de6f Trailing whitespace removal 2011-09-27 06:13:19 -04:00
Wizjany fb535e620c Use per-world permissions if supported. 2011-09-26 01:32:48 -04:00
Wizjany 5a42980d78 Fix hunger flags and death messages. 2011-09-26 00:19:57 -04:00
Wizjany 299d2a1f01 That should probably be there 2011-09-25 23:42:50 -04:00
Wizjany 164ff5ea9a Added missing dependency 2011-09-25 23:37:25 -04:00
Wizjany 6c89ef908a Clean up and preparation for release. 2011-09-25 23:31:21 -04:00
Wizjany 3441ae11f2 Added legacy console sender (à la CommandBook). 2011-09-25 22:27:21 -04:00
Wizjany c028331ef9 Added config option and flag to prevent spread of grass. 2011-09-24 22:51:36 -04:00
Wizjany 9343c300cd Added command to flush state manager in case of emergency. 2011-09-24 22:01:07 -04:00
zml2008 63693cc529 Updated for Bukkit changes 2011-09-24 15:57:41 -07:00
Wizjany e6de06aae8 Apply weather settings on world load. 2011-09-22 20:34:38 -04:00
Wizjany 89ce7312d1 Added config options to disable xp drops (even though they should no longer lag) and death messages. 2011-09-21 16:48:56 -04:00
Wizjany b884787377 Fixed 1.8 chests not being blocked and future-proofed some other things. 2011-09-21 15:29:45 -04:00
Wizjany a1427e7743 - Added flags for hunger that do the same that the health ones do (but with hunger)
- Added a config option and a flag to prevent endermen from picking up or placing blocks."
2011-09-20 15:44:54 -04:00
Wizjany 0c02190e19 Added fence gates to USE flag. 2011-09-19 00:58:48 -04:00
zml2008 1f7cce9535 Added experience orbs to the intensive entities list 2011-09-16 20:02:46 -07:00
Wizjany 9fea677b60 Fixed being able to eat protected cake. 2011-09-16 19:18:08 -04:00
Wizjany 6b9a3aff58 Made priming TNT by punching it with flint and steel throw a block break blacklist event. 2011-08-27 16:00:42 -04:00
Wizjany b938271b4d Punching fire in a region without build permissions should no longer douse the fire. 2011-08-27 13:44:40 -04:00
Wizjany 297e06ba71 Fix infinite sign bug. 2011-08-26 22:35:28 -04:00
Wizjany a521ab76a5 Fixed interact and use blacklist events being grouped together incorrectly when right clicking a container. 2011-08-26 20:03:38 -04:00
Wizjany b1c8fc82c4 Fixed piston events being cancelled when they shouldn't be 2011-08-25 18:48:17 -04:00
Wizjany d4ba90c21d Sort /region info player list alphabetically. 2011-08-24 23:48:09 -04:00
Wizjany 14dc868d45 Fixed polygon region edges being unprotected on certain edges. Thanks Droolio. 2011-08-24 17:50:25 -04:00
Wizjany 61a60ecdd6 Fallback to the global region for flags other than StateFlags. Thanks imjake9. 2011-08-24 17:40:01 -04:00
Wizjany 2b56247e21 Allow '/region info' for existing but now illegally-named regions. Thanks Moo0. 2011-08-20 02:22:45 -04:00
Wizjany e0066e6173 Disallowed overwriting regions without specifying redefine. 2011-08-20 02:17:39 -04:00
Wizjany b5b92f91dc Added flag for pistons and fixed a typo in config. 2011-08-20 01:58:46 -04:00
Wizjany 7b12510182 Made sleep flag proactive enough to keep them from blowing the nether up. 2011-08-16 19:24:13 -04:00
TomyLobo e2fc6a3ff0 Fixed heal/damage regions being shifted by half a block towards northeast. 2011-08-15 10:13:39 +02:00
TomyLobo 5acd3a7f6c Fixed warnings. 2011-08-15 09:08:33 +02:00
EduardBaer ce49ca0998 Fix BlockInteractBlacklistEvent 2011-08-11 22:52:20 -04:00
Wizjany eacce487ed Ignore NPE onCreatureSpawn and attempt to get more information about it instead. 2011-08-11 22:52:19 -04:00
Wizjany 602b1d8a27 Bugfixes. Allowed/blocked commands should now respect global flags. Region invincibility/godmode compatibility should now work instead of throwing NPEs. 2011-08-11 22:05:31 -04:00
Wizjany dec469caef Added worldguard.region.flag.regions permissions and flags.<flag>.own for consistency. The old ones will probably be deprecated at some point. Also cleaned up /wg report output slightly. 2011-08-10 20:16:05 -04:00
Wizjany 4194b2ca86 Added the option to disable the use of player move events. Note that this also disables features which use it such as the region entry/exit and greeting/farewell flags. 2011-08-10 20:16:05 -04:00
Wizjany 17741822c1 Allow invincibility flag to disable god mode (when set to deny) unless the player has the worldguard.god.override-regions permission. 2011-08-10 17:43:46 -04:00
Wizjany 3757056e46 Fixed up explosion handling. 2011-08-09 21:02:26 -04:00
Wizjany 0eb68ef864 Added min and max health flags to go along with the other healing flags. Also organized the flag list for readability. 2011-08-09 19:48:10 -04:00
Wizjany 3f77a9b721 Made /stack respect max stack sizes unless the user has worldguard.stack.illegitimate which will stack normally unstackable items. 2011-08-08 12:46:18 -04:00
Wizjany 321b3acf0a Buckets now check the region that the water will end up in, not the block that was clicked 2011-08-08 09:12:10 -04:00
Wizjany dfbbeeb473 Moved around projectile damage events in accordance to Bukkit 2011-08-07 18:42:32 -04:00
Wizjany 31d3f2e7c6 Cancel scheduled tasks on disable 2011-08-07 17:08:18 -04:00
Wizjany 40a66b9be4 Updated snow fall and added flags for snow/ice forming/melting and mushroom growth 2011-08-06 11:29:14 -04:00
sk89q 049a1fb2ed Merge pull request #134 from halvors/cleanup
Cleanup, commented out some unused fields.
2011-07-17 10:50:36 -07:00
halvors 3fc68af05f More imports cleanup. 2011-07-16 23:07:29 +02:00
halvors c3f0c8a7a1 Oops, missed some changes. 2011-07-16 22:39:30 +02:00
halvors cba1a95838 Cleanup, commented out some unused fields. 2011-07-16 22:26:10 +02:00
sk89q 345f4a2e0e Removed some debugging messages. 2011-06-29 17:00:58 -07:00
sk89q 162d53b66e Made TNT blocking more aggressive. Also fixed explosion event. 2011-06-29 16:59:31 -07:00
sk89q bed6782a00 Made /stoplag handle TNT removal better. 2011-06-29 16:17:36 -07:00
Wizjany d90b960597 Moved fireball handling to somewhere that actually gets called by it... 2011-06-29 15:43:01 -04:00
Wizjany 3325feb1cb Re-enable god mode on a reload for those who need it. 2011-06-28 01:05:51 -04:00
Wizjany 62d181eb81 Made it easier for plugins to access the API without using WorldEdit vectors 2011-06-28 00:59:16 -04:00
Wizjany 1e24e9c128 Added config option to block fireball world damage only. Thanks Qalthos 2011-06-28 00:58:13 -04:00
sk89q cfffba25cf Added regions.invincibility-removes-mobs so you can turn on invincibility without creating the possibility about farming. 2011-06-27 13:41:27 -07:00
sk89q 671b4fe2db Added region invincibility flag. 2011-06-27 13:36:43 -07:00
sk89q 5b300bc5d1 Changed the per-world configuration loader to also put configuration entries in the main configuration. 2011-06-27 13:13:31 -07:00
sk89q a5332c2166 Added player-damage.disable-tnt-damage. 2011-06-27 12:57:33 -07:00
sk89q 141d5ccd25 [maven-release-plugin] prepare for next development iteration 2011-06-27 12:09:57 -07:00
sk89q c75b9c2328 [maven-release-plugin] prepare release 5.2.2 2011-06-27 12:09:47 -07:00
sk89q 0863db8cf0 Changed configuration saving so empty lists will be added to the configuration files. 2011-06-27 12:09:03 -07:00
sk89q 53d6a272e6 [maven-release-plugin] prepare for next development iteration 2011-06-27 11:47:48 -07:00
sk89q 71467a7ae7 [maven-release-plugin] prepare release 5.2.1 2011-06-27 11:47:37 -07:00
sk89q 56fa3458ab Updated CHANGELOG.txt for 5.2.1. 2011-06-27 11:37:22 -07:00
sk89q 82e04ac4e5 Changed /region {add|rem}{member|owner} to allow putting owners/members on the global region. 2011-06-27 11:23:33 -07:00
sk89q 564d4442fc Added a bunch of unit tests for regions. 2011-06-27 11:10:20 -07:00
sk89q df8fdd086b Fixed some flag algorithm issues, added the possibility of owners and members on the global region in order to affect build. 2011-06-27 11:10:20 -07:00
sk89q a31476251e Fixed DefaultDomain.size() not counting players. 2011-06-27 11:10:19 -07:00
sk89q 360a655627 Added the ability to add owners/members to the global region for handling guest groups. 2011-06-27 11:10:19 -07:00
sk89q 3b871b9c00 Added more region unit tests. 2011-06-27 11:10:19 -07:00
sk89q 65834a2087 Undeprecated ApplicableRegionSet.allows(StateFlag) 2011-06-27 11:10:19 -07:00
e9d85da691 Merge pull request #107 from Moo0/infobounds
Add region bounds to "/region info"
2011-06-27 09:31:02 -07:00
sk89q cfa78af654 [maven-release-plugin] prepare for next development iteration 2011-06-27 00:00:47 -07:00
sk89q 45d9119150 [maven-release-plugin] prepare release 5.2 2011-06-27 00:00:38 -07:00
sk89q ea487eb6a4 Fixed the %online% macro requiring a player. 2011-06-26 23:41:30 -07:00
sk89q 4e295ea1eb Updated for 5.2. 2011-06-26 23:20:43 -07:00
sk89q 32265414bd Added Javadocs, cleaned up comments. 2011-06-26 23:19:49 -07:00
sk89q 80e706e962 Improved the API. 2011-06-26 22:50:21 -07:00
sk89q 110838715b Gave the ability to use color colors and macros in greeting and farewell messages. 2011-06-26 21:49:34 -07:00
sk89q b90334c8a8 Made WorldGuard catch setHeader() not being yet defined. 2011-06-26 21:49:33 -07:00
sk89q 3ce0530d5f Updated for 5.2. 2011-06-26 21:49:33 -07:00
sk89q 7eaa84d5b1 Added disable-ice-melting, disable-snow-formation, disable-mushroom-spread, disable-snow-melting, disable-ice-formation. 2011-06-26 21:49:32 -07:00
sk89q ad325dfedb Added paintings to blacklist support. 2011-06-26 21:49:32 -07:00
sk89q 5bb7eb6f01 Added default.disable-health-regain. 2011-06-26 21:49:32 -07:00
sk89q 342cfc0801 Added auto-invincible-permission setting, which lets you use the permission 'worldguard.auto-invincible' to become invincible. 2011-06-26 21:49:31 -07:00
sk89q f5c6a9f507 Flames won't appear if you are /god'ed now. 2011-06-26 21:49:31 -07:00
e843ff372e Merge pull request #113 from Moo0/limitoverride
Region limit override permission.
2011-06-26 19:35:40 -07:00
sk89q ed27ffed65 Updated the blacklist with a new ignore-perms option. No more groups! Use permissions! 2011-06-26 18:36:06 -07:00
sk89q 7995ecd867 Updated CHANGELOG.txt. 2011-06-26 17:33:59 -07:00
sk89q fcef6679c4 Updated README.html. 2011-06-26 16:48:51 -07:00
sk89q 742b6a2e27 Made negative healing possible. 2011-06-26 16:39:41 -07:00
sk89q 258fbc8870 Improved the entry/exit flags so that it's harder to break it. Thanks to Siriuo. 2011-06-26 16:29:28 -07:00
sk89q 0fa43ee287 Added a warning about modifying region database files manually. 2011-06-26 15:11:05 -07:00
sk89q fb39261dc7 Fixed floating point inaccuracy in onPlayerMove(). 2011-06-26 14:38:56 -07:00
sk89q 7fce4bf53e Added exit flag to deny exiting a region. 2011-06-26 14:11:11 -07:00
sk89q 13840cf61b Changed the configuration header messages to be more helpful to new users. 2011-06-26 12:59:20 -07:00
sk89q e26f6b5e8d Added 'entry' flag to deny entry. 2011-06-26 12:32:01 -07:00
sk89q 767c49f9fa Added region command whitelisting and the bypass for command checks. 2011-06-26 10:45:12 -07:00
sk89q c9178da608 Added command blocking. 2011-06-26 10:40:08 -07:00
sk89q 855bc59a53 [maven-release-plugin] prepare for next development iteration 2011-06-26 03:15:25 -07:00
sk89q 798c22e94b [maven-release-plugin] prepare release 5.1.1 2011-06-26 03:15:15 -07:00
sk89q ea3be11294 Blanked default configuration files. 2011-06-26 03:13:34 -07:00
sk89q 335073b3b0 [maven-release-plugin] prepare for next development iteration 2011-06-26 03:02:11 -07:00
sk89q 2b6ee344b7 [maven-release-plugin] prepare release 5.1 2011-06-26 03:02:02 -07:00
sk89q 8f55b82e2f Updated for 5.1. 2011-06-26 02:52:40 -07:00
sk89q ba9cd1f3e2 Updated the README.html. 2011-06-26 02:52:13 -07:00
sk89q e0e7ae98e7 Changed configuration files to save and also to inherit from the main configuration. 2011-06-26 02:24:50 -07:00
sk89q b05e439da9 Cleaned up pom.xml and updated maven-assembly-plugin to 2.2.1. 2011-06-26 01:31:59 -07:00
sk89q fb5dbbdf58 Removed .gitignore. 2011-06-26 01:28:24 -07:00
sk89q 9cb9dd0a58 Updated the README.html. 2011-06-26 01:27:55 -07:00
sk89q 276d42561e Added more aggressive TNT flag check. 2011-06-26 00:47:58 -07:00
sk89q 44b98165ba Added region protection to sign change event. 2011-06-26 00:24:09 -07:00
sk89q b5088340fd Fixed deny-spawn. 2011-06-25 23:27:01 -07:00
sk89q b7dd63ebd9 Changed event registration to catch errors. 2011-06-25 21:46:14 -07:00
Wizjany ba376a6326 Registering some other new events 'safely' 2011-06-22 21:29:22 -04:00
sk89q 87a43e8e8f Made SNOW_FORM be registered programatically so it can be used on CraftBukkit versions lacking that. 2011-06-22 08:46:37 -07:00
sk89q b62ada53c3 Re-ordered plugin enable process. 2011-06-22 08:43:10 -07:00
sk89q 4f3198b1bd wiz makes a good point -- PROBABLY should not delete players. 2011-06-20 19:35:14 -07:00
sk89q c9f99e0903 Added /stoplag or /halt-activity to cease all intensive operations (such as fire spread, water flow, mob spawning, etc.) and to remove mobs (except wolves) and item drops proactively for those situations when you (or someone else) messes up really badly. 2011-06-20 19:25:05 -07:00
Moo0 3b4c58b721 Add region limit override permission. 2011-06-20 17:22:33 +01:00
Wizjany 6496bbd87f Added config option to disable mob damage for people not using regions 2011-06-15 13:02:59 -04:00
Wizjany 4ad8d362f7 Reverted change to use flag 2011-06-12 14:36:26 -04:00
Wizjany d9aeb6afaa Fixed NPE in last commit 2011-06-11 16:24:06 -04:00
Wizjany d971389746 Prevent players from using bonemeal on grass if they aren't allowed to build in a region 2011-06-11 14:13:46 -04:00
sk89q 233a2bdbe7 Fixed an important bug with the algorithm for handling region priorities. 2011-06-11 01:21:08 -07:00
sk89q 2277183330 Added some more region priority unit tests. 2011-06-11 01:21:08 -07:00
Wizjany b2cd3d31fd Standardizing override permission nodes (with backwards compatibility) 2011-06-10 16:00:14 -04:00
Wizjany 02f6b3be42 Fixed USE flag being DENY in undefined regions 2011-06-10 15:50:03 -04:00
Wizjany 22e84321fc Removed duplicate handling of lighter fire 2011-06-10 01:41:59 -04:00
Wizjany c472dc89ad Changed the way some flags were handled and canceled 2011-06-09 17:02:19 -04:00
Wizjany b89d9d44b0 Now with 99.9% less Unknown Paste ID 2011-06-09 00:12:06 -04:00
Wizjany a2c21f8ceb Made anti-dumb wolf checks only apply to tamed wolves 2011-06-08 23:55:07 -04:00
sk89q e35596b0fa Allowed blocking weapon usage with the blacklist. 2011-06-07 16:08:50 -07:00
Wizjany b95a7f063b Fixed disabling durability resetting things which use durability otherwise 2011-06-07 16:32:43 -04:00
sk89q e4bbd36d47 <= 0 health? It's too late bby 2011-06-06 16:53:11 -07:00
sk89q 9790ab29a2 Now a very proactive (but not still reserved) infinite stack checker. 2011-06-06 14:46:06 -07:00
sk89q 24cc2d3b36 Changed the proactive infinite stack check to occur on inventory open. 2011-06-06 14:35:57 -07:00
sk89q 12779699e3 Improved the infinite item stack remover by making it a bit more proactive. 2011-06-06 14:31:17 -07:00
sk89q 2188690d20 Changed leave messages to be printed BEFORE enter messages. Suggested by Protected. 2011-06-06 11:30:00 -07:00
sk89q 7059fdfd9e Removed old/redundant code. 2011-06-06 11:29:11 -07:00
sk89q 9e1bde4b00 Merge remote-tracking branch 'remotes/origin/master' 2011-06-06 11:15:40 -07:00
sk89q 45790b60b0 Restored the configuration class name change so plugins don't have to be updated. 2011-06-06 11:08:38 -07:00
sk89q c5f3a27d6b Rewrote greeting/farewell and notify-enter/notify-leave flags. 2011-06-05 17:18:27 -07:00
sk89q d9136aa407 Optimized flags scheduler. 2011-06-05 16:38:28 -07:00
sk89q 183f48a998 Rewrote how healing flags were handled. 2011-06-05 16:31:42 -07:00
Wizjany 3c5bc507a5 Added trap doors to USE flag 2011-06-03 18:05:28 -04:00
Wizjany 548dd0365c Fixed another infinite sign... 2011-06-02 19:34:29 -04:00
Wizjany 4591fc603f Added permission nodes as an alternative to wg-invincible and -amphibious groups. 2011-05-31 19:58:12 -04:00
Wizjany 26946feecc Merge leafdecay flag from zml2008 2011-05-27 19:06:38 -04:00
sk89q dd14f3c469 Fixed priorities and parent-child regions, I believe. More testing is required. Removed dated CSVDatabaseTest. 2011-05-26 21:55:23 -07:00
Moo0 69af41f1e5 Remove permission. 2011-05-24 16:25:45 +01:00
sk89q 474562455d Abstracted chest protection. 2011-05-23 23:32:45 -07:00
sk89q c75d612541 Cleaned up code. The configuration classes were also renamed as they did much more than just configuration. 2011-05-23 23:32:44 -07:00
sk89q 8de6ce9868 Cleaned up code from a merge. 2011-05-23 23:30:54 -07:00
sk89q 97bde50708 Fixed some chest protection issues. 2011-05-23 23:30:54 -07:00
sk89q b23e35cf26 Improved chest-sign protection. 2011-05-23 23:30:53 -07:00
sk89q b58e04707d Timer flags timer removed. It will be restored when it gets rewritten to not leak memory and to handle messages better. 2011-05-23 23:30:53 -07:00
MonsieurApple 846cf63268 Merge pull request #109 from wizjany/master
Ghast fireballs and explosion cancelling
2011-05-23 20:04:24 -07:00
Wizjany 4850bdefdf Added config option to disable explosion-caused damage to players. 2011-05-23 22:26:02 -04:00
Wizjany 424b580eb9 Added ghast fireball handling (instead of grouping with tnt) and fixed god mode player ignition. 2011-05-23 22:25:56 -04:00
MonsieurApple 7f8ad468ca Merge pull request #108 from Moo0/derp
Bug in ProtectedCuboidRegion/getIntersectingRegions.
2011-05-23 13:55:05 -07:00
Moo0 e07e2bd7d1 Someone used the wrong variable in a for. 2011-05-23 21:44:02 +01:00
Moo0 7074963fb1 Add region bounds to "/region info" 2011-05-23 19:48:02 +01:00
MonsieurApple 88acbe655d Merge pull request #106 from kuyanatan/master
Fixed config misspell
2011-05-21 11:15:51 -07:00
Natan 903ebc68a4 Worldgurad != worldguard. 2011-05-21 10:48:07 -07:00
MonsieurApple 49bdccf020 Merge pull request #103 from wizjany/master
Fixed some derpy fire handling
2011-05-17 07:05:09 -07:00
MonsieurApple ba3818884d Merge pull request #99 from Moo0/listbyname
Filter "/region list" by user.
2011-05-16 17:11:13 -07:00
MonsieurApple 64ce904ec1 Merge pull request #104 from wizjany/opPerms
Added config for op permissions
2011-05-16 17:09:59 -07:00
Wizjany 8c5f7ef020 Added config for op permissions 2011-05-16 20:03:45 -04:00
Wizjany 98426f6dcc Added config for op permissions 2011-05-16 19:43:04 -04:00
Wizjany f3ec873ac2 Fixed some derpy fire handling. 2011-05-16 16:27:17 -04:00
MonsieurApple 30961483e1 Merge pull request #101 from wizjany/master
Fixed some commands not accepting flags they should
2011-05-14 11:42:01 -07:00
Wizjany 33e0750959 General commands now use flags as intended 2011-05-14 13:19:02 -04:00
MonsieurApple e59a07e232 Merge pull request #100 from wizjany/master
Painting events and snow fall flag
2011-05-13 05:20:20 -07:00
Wizjany 3b05b9be11 Added support for painting and added a flag for snow falling. 2011-05-13 00:37:48 -04:00
Moo0 943bbd9889 Show regions user is member of, as well as those user is owner of. 2011-05-08 18:55:48 +01:00
Moo0 763cf8dbda Add ability to filter '/region list' by user. 2011-05-08 18:44:08 +01:00
sk89q 5117518d8f Cleaned up code, removed OpenCSV code from WorldGuard. Now it's a dependency (that's compiled into the .jar). 2011-05-03 15:36:04 -07:00
sk89q 936996da17 Moved the unit tests to their proper place as recommended by the Maven gods. 2011-05-03 02:07:21 -07:00
sk89q 019a7e59b7 Alright, here's a surprise. Everything is now on Maven. 2011-05-03 02:04:55 -07:00
sk89q 428a47f889 Merge branch 'master' of https://github.com/wizjany/worldguard 2011-05-03 01:31:49 -07:00
Steven Mattera 2be2cb19b2 Uncommented line 445 on WorldGuardEntityListener 2011-05-03 01:30:07 -07:00
Steven Mattera 66ee09d050 Fixed TimedFlagsTimer to enable HEAL_DELAY,HEAL_AMOUNT,GREETING,FAREWELL,NOTIFY_GREET,NOTIFY_FAREWELL, and PASSTHROUGH Flags. 2011-05-03 01:30:07 -07:00
Steven Mattera 906dab28c1 Added MOB_SPAWNING state flag. 2011-05-03 01:30:06 -07:00
6db8e1d842 Merge pull request #94 from yetanotherx/chest-blacklist.
Don't deny placing a blacklisted item if the block clicked is a chest.
2011-05-03 01:32:00 -07:00
Yetanotherx a665e86096 Don't deny placing a blacklisted item if the block clicked is a chest. People often complain that "i was just trying to open my chest" when they were holding water. 2011-04-30 12:26:39 -04:00
sk89q b7481dbd2e Updated config. 2011-04-24 13:14:12 -07:00
Wizjany b1e509c6f8 Updated for 1.5 and added existing lightning protection. 2011-04-25 04:08:28 +08:00
Wizjany 1f69622a34 Added a lot of missing things to player listener. 2011-04-25 04:06:48 +08:00
Wizjany 215b2b5f75 Added config to stop players from trampling crops. Animals don't work yet (blame CraftBukkit) 2011-04-25 04:04:48 +08:00
Wizjany 1e8c91e92f Added override for flint and steel blocking. 2011-04-25 04:04:47 +08:00
Wizjany 19d447d67d Added handling for weather events. Depends on my craftbukkit pull request. 2011-04-24 15:55:26 -04:00
Wizjany 925fa2ee1b Updated for 1.5 and added existing lightning protection. 2011-04-24 15:53:32 -04:00
Wizjany 1cedf0e9a0 Added a lot of missing things to player listener. 2011-04-23 19:50:58 -04:00
Wizjany ca8bb7f5f0 Added config to stop players from trampling crops. Animals don't work yet (blame CraftBukkit) 2011-04-15 00:20:15 -04:00
Wizjany 9e15a4a557 Added override for flint and steel blocking. 2011-04-14 21:17:11 -04:00
sk89q af5d0c4b0e Re-added cake eat blocking on left click. 2011-04-13 03:11:05 -07:00
sk89q 08ab359534 Fixed region priorities, but it needs a test. 2011-04-13 03:07:17 -07:00
Steven Mattera 28c44e0b2f Added MOB_SPAWNING state flag. 2011-04-13 18:07:13 +08:00
Moo0 7038f49a1a Fix for "/region claim" claiming overlapping region when none exists. 2011-04-13 18:05:12 +08:00
sk89q af25c15286 Merge branch 'master' of https://github.com/wizjany/worldguard 2011-04-13 03:00:27 -07:00
sk89q ffc5281d59 Added protection.remove-infinite-stacks. 2011-04-11 12:34:11 -07:00
sk89q ad659cd32e Fixed a major bug with the sign chest protection. It replaced the second line of the sign with "[Lock]". 2011-04-11 11:55:12 -07:00
sk89q afd3cbd311 Added sign chest protection (needed it for my server). Just put [Lock] on the first line and names on the next three. The first name line must be the sign creator's, so you can track who made what. Friend lists are not yet supported. People with names longer than 15 characters (I believe 16 is the max.) are out of luck. 2011-04-11 10:13:42 -07:00
sk89q a5a5f7e24a Made /wg report look better. 2011-04-09 02:25:47 -07:00
sk89q 1e203b58c3 Fixed a bug, partially, regarding unloaded worlds. 2011-04-07 00:22:15 -07:00
Wizjany 104b7c2cf2 Fixed falling into void and wolves still taking damage. Requires Craftbukkit 638+ 2011-04-07 00:35:52 -04:00
Wizjany 355c89ecab Added missing default global config option to file. 2011-04-07 00:35:52 -04:00
sk89q 1241e18f9c Added /worldguard report [-p] 2011-04-03 17:20:13 -07:00
sk89q 6566acf7eb Added more aliases to /region subcommands. 2011-04-03 11:05:48 -07:00
sk89q 4332ed92f2 Added /region select. 2011-04-03 11:04:18 -07:00
sk89q 2e7f96aab0 Fixed /region setparent. 2011-04-03 10:35:06 -07:00
Wizjany 3cb9b90ef0 Added config to disable damage from falling into the void. 2011-04-03 05:48:32 -04:00
sk89q 21a04cc8c8 Added anti-wolf-dumbness. 2011-04-02 22:44:45 -07:00
sk89q dcc1b59627 Fixed region bypass. 2011-04-02 19:46:26 -07:00
sk89q e8fb3e6d24 Added a region high frequency flags setting to disable high frequency flags. Enable it if you've got the system resources to support it. This covers the fire spread, lava fire spread, lava flow, and water flow flags. 2011-04-02 18:45:11 -07:00
sk89q 93d084d5ba Caught CircularInheritanceException exception. 2011-04-02 18:02:16 -07:00
sk89q e45ecf9c86 Added the ability to clear parents with /region setparent. 2011-04-02 18:01:59 -07:00
sk89q beb10e22f2 Changed the /region flag flags list to check permissions. 2011-04-02 18:00:48 -07:00
sk89q 64b12f8497 Improved vehicle place flag to handle boats. 2011-04-02 17:57:58 -07:00
sk89q 0821a08df2 Updated /god to remove fire. 2011-04-02 17:53:09 -07:00
sk89q 50870a9b32 Fixed flag resolution algorithm not catching NoSuchElementException correctly. Now the spawn flag works. Note that the IDs for the spawn and farewell/greeting flags were changed. 2011-04-02 17:49:11 -07:00
sk89q b823446e28 Fixed flags, added separate lava flow flag. 2011-04-02 17:43:01 -07:00
sk89q 48b00874e5 Removed extra space. 2011-04-02 17:23:56 -07:00
sk89q deba6c79f3 Re-implemented the region spawn location flag. 2011-04-02 17:21:05 -07:00
sk89q c0be10ad94 Changed /god to mention /ungod. 2011-04-02 17:05:11 -07:00
sk89q 5010d35ff3 Added a basic API. 2011-04-02 16:26:35 -07:00
sk89q 42d26a1f4f Moved blacklist logger configuration back to be per-world. 2011-04-02 16:24:37 -07:00
sk89q 92c25d2df4 Updated default configuration file. 2011-04-02 16:22:27 -07:00
sk89q 5b5349fc34 Improved amphibious stuff, added pumpkin scuba. 2011-04-02 16:07:59 -07:00
sk89q cc6ac93b7a Fixed auto-god mode and auto-amphibious mode. 2011-04-02 15:58:52 -07:00
sk89q 1b843b3586 Fixed /god. 2011-04-02 15:54:41 -07:00
sk89q 3b9a426547 Fixed some flags and permissions. 2011-04-02 15:39:44 -07:00
sk89q 989ba0103d Added snakeyaml.jar to the build.xml file. 2011-04-02 14:19:01 -07:00
sk89q b584b996a3 Fixed parenting not saving. 2011-04-02 14:11:12 -07:00
sk89q 896c7fc467 Improved the cake processing mix to be less bitter. 2011-04-02 13:48:40 -07:00
sk89q bd2393342f Fixed the blacklist. 2011-04-02 13:35:57 -07:00
sk89q 762b10cb17 Fixed CSV->YAML conversion. 2011-04-02 12:15:40 -07:00
sk89q 9322eedb4e Fixed an error with the legacy flags. 2011-04-02 11:48:06 -07:00
sk89q 4e2a902b75 Fixed flag resolution algorithm. 2011-04-02 11:47:14 -07:00
sk89q d3b8bd6f39 Fixed more default flag values. 2011-04-02 10:41:33 -07:00
sk89q 0fa64dad7f Fixed the default values for the flags. 2011-04-02 10:40:30 -07:00
sk89q 792e8663e6 Re-implemented the block/player interact hooks that changed in Bukkit recently. 2011-04-02 10:17:02 -07:00
sk89q 4dc999b0d9 Fixed up default configuration files. 2011-04-02 02:40:01 -07:00
sk89q 7c15c2de41 Re-added /worldguard set of commands. 2011-04-02 02:33:23 -07:00
sk89q 43137c3e53 Rolled in Stefan's changes. 2011-04-02 02:07:42 -07:00
sk89q 521ecd438e Added proper support for global regions and a region ID validation regex. 2011-04-02 02:03:32 -07:00
sk89q 949c6599b3 Disallowed '.' in region IDs. 2011-04-02 01:41:13 -07:00
sk89q ea79efe693 /stack re-added. 2011-04-02 01:36:05 -07:00
sk89q b4a89462f8 /locate re-added, but it doesn't seem to work. (Potential Bukkit bug.) 2011-04-02 01:26:22 -07:00
sk89q 70bd3d0e9a Re-added /slay and /heal. 2011-04-02 01:20:11 -07:00
sk89q c33474e0f9 Added /god back in. 2011-04-02 01:16:10 -07:00
sk89q 3d0ebe5c91 Made /stopfire and /allowfire say the world that it was toggled for. 2011-04-02 00:42:19 -07:00
sk89q a9ab0702e0 /region update added. 2011-04-02 00:33:07 -07:00
sk89q 9272741a3c Added more region commands. 2011-04-02 00:18:28 -07:00
sk89q 2b72a99608 Re-added /region setparent. 2011-04-01 23:39:13 -07:00
sk89q 4c38e10fe1 Re-added /region save and /region load. 2011-04-01 23:31:28 -07:00
sk89q 7806b48d34 Re-added /region remove. 2011-04-01 23:23:23 -07:00
sk89q 9803d6b731 Improved YAML loading/saving. 2011-04-01 22:46:45 -07:00
sk89q 649db3aca2 Fixed an extraneous space in an insignificant message. 2011-04-01 22:46:26 -07:00
sk89q b75ab68e7a Completed marshalling implementations for all the flags and changed the LocationFlag to a VectorFlag. 2011-04-01 22:34:31 -07:00
sk89q 8ffc42d349 Added marshalling implementations for most of the flags, fixed configuration issue in WorldConfiguration. 2011-04-01 22:21:30 -07:00
sk89q 145c9750cd Added YAML protection database driver. 2011-04-01 22:12:29 -07:00
sk89q 12647c3a6c Project files and .gitignore should not be in the repo. 2011-04-01 18:28:23 -07:00
sk89q 056f8a57c7 Removed JSON database support. Restored flag loading support to the CSV database so that they can be ported over to the new format. 2011-04-01 18:24:34 -07:00
sk89q 94f0acf9f3 Fixed permissions not being loaded. 2011-04-01 18:05:24 -07:00
sk89q 40bf65d56a Updated for latest Bukkit. 2011-04-01 17:51:33 -07:00
sk89q 726e3a5c20 Added /region flag. DON'T USE THIS VERSION ON A PRODUCTION SERVER. 2011-04-01 13:39:29 -07:00
sk89q d1cab0da7f More stuff works. 2011-03-30 12:01:11 -07:00
sk89q ede4873c6a More progress. 2011-03-27 23:49:30 -07:00
sk89q fd8c827bf1 Updated createDefaultConfiguration() to create parent directories. 2011-03-27 11:18:30 -07:00
sk89q 20afbdf264 More is working! DO NOT USE THIS YET or I will have to personally slap you. 2011-03-26 19:33:29 -07:00
sk89q 0dd92e5189 Work in progress. EVERYTHING IS BROKEN. 2011-03-26 16:59:06 -07:00
sk89q 4b1ba5acb0 Fixed permissions not being load()ed. 2011-03-22 09:34:40 -07:00
sk89q edc94594eb Some cleanup. 2011-03-17 02:31:38 -07:00
DarkLiKally 837efb75d1 Updated iConomy.jar and added quickfix for timed flags crash 2011-03-14 12:01:43 +01:00
DarkLiKally 252208a479 Fixed DoubleRegionFlags 2011-03-10 16:18:30 +01:00
Redecouverte 2641cb7d4f fixed permissions for commands, hasPermission() does "worldguard." + perm so do prefix with "worldguard." 2011-03-09 13:36:10 +01:00
Redecouverte 9c91f06c5d re-added Init() functions to flags class, do not remove it, or the flags class will NOT be loaded on startup which will cause unexpected behaviour 2011-03-09 13:30:07 +01:00
sk89q 7fab4144ae Fixed bad merge. 2011-03-08 10:06:40 -08:00
sk89q 81eb2cad1a Some initial code reorganization. Todo: Have CSVDatabase handle flags so they can be ported over, and do the commands system a cleaner way. 2011-03-08 10:03:49 -08:00
DarkLiKally eda7db7aca Updated MobType to CreateType 2011-03-08 08:54:33 +01:00
DarkLiKally 45a7653dcd Updated iConomy.jar to 4.4.3 (Arcadia) 2011-03-07 08:38:39 +01:00
Valentin Churavy 36fef995e4 fixed nullpointer exception in GlobalRegionManager.java 2011-03-06 15:25:41 +01:00
DarkLiKally af2e862ca2 Updated iConomy.jar to 4.3(.1) 2011-03-04 12:04:30 +01:00
DarkLiKally 7f48ce06be Updated iConomy.jar to 4.2 2011-03-03 10:02:39 +01:00
Redecouverte 1c5ae9ef67 make sure the Flags class is always loaded on startup 2011-03-02 17:37:31 +01:00
Redecouverte 3bf18c41bb flags are now type-safe 2011-03-02 17:24:33 +01:00
DarkLiKally 7ab49f1909 Fixed command /buyregion 2011-03-02 16:44:02 +01:00
DarkLiKally 44b5e5548d added message if player has not enough money for the region 2011-03-02 16:28:01 +01:00
DarkLiKally 50ca9d129b Updated /buyregion command 2011-03-02 15:57:37 +01:00
DarkLiKally 7b725d655c Fixed sign alternative for /buyregion 2011-03-02 13:43:21 +01:00
DarkLiKally 3e9c7aa74b Fixed error with player-eat-check 2011-03-01 19:58:54 +01:00
DarkLiKally 916ed2652e Added check if player eats something 2011-03-01 19:43:50 +01:00
DarkLiKally 59a1726e8c Fixed heal flag (for max. player health(20)) 2011-03-01 15:18:34 +01:00
DarkLiKally 20f91b5258 Fixed denyspawn flag 2011-03-01 12:45:20 +01:00
Redecouverte 353ce7e825 removed legacy comments 2011-02-28 21:15:41 +01:00
Redecouverte 94be4ab18e updated permissions_list.txt 2011-02-28 20:39:30 +01:00
DarkLiKally df7409607f Added administrator notification functionality and flag for greets and farewells 2011-02-28 20:28:14 +01:00
Redecouverte 79b937e8d2 yet another fix for state flag fallback 2011-02-28 19:57:20 +01:00
DarkLiKally 83c6c9c743 Removed unused imports from WorldGuardVehicleListener.java 2011-02-28 19:47:25 +01:00
Redecouverte 6a2affc0f9 new global flags are now read from .yml files 2011-02-28 19:36:46 +01:00
Redecouverte 8ad713c183 implemented passthrough flag 2011-02-28 19:32:59 +01:00
DarkLiKally f8fb746f64 Fixed WorldGuardVehicleListener.java 2011-02-28 19:19:45 +01:00
DarkLiKally c6b3507bf4 Added placeVehicle Flag 2011-02-28 19:15:37 +01:00
Redecouverte 2dc95da6e0 moved registerEvents() int event listeners 2011-02-28 19:05:07 +01:00
Redecouverte 8f9bfcf474 enum flags now also take lovercase names 2011-02-28 18:51:37 +01:00
Redecouverte a8b54757e9 fixed /region info and region flag fallback 2011-02-28 18:36:19 +01:00
Redecouverte 19cfd9edc6 renamed new map to not confuse gson 2011-02-28 18:14:44 +01:00
Redecouverte 03d0f962e5 some more fixes for the new flag containers 2011-02-28 18:08:52 +01:00
Redecouverte 0ff24627ca fixed npe with new flag containers 2011-02-28 17:47:51 +01:00
Redecouverte 4d8cd430b7 renamed isFlagAllowed() to isStateFlagAllowed() 2011-02-28 17:25:31 +01:00
Redecouverte 30b0e5d0b1 rewrote flag system to end the madness 2011-02-28 17:19:51 +01:00
Redecouverte cdf067bba8 fixed crash in removeRegion 2011-02-28 11:00:37 +01:00
Redecouverte e4d05e14ac now using new command system 2011-02-28 10:45:00 +01:00
DarkLiKally 82dc78523f Added sign alternative for /buyregion
Added flag for lever and button usability
2011-02-28 10:42:34 +01:00
Redecouverte 676e744c02 replaced string comparison with instanceof 2011-02-28 00:52:26 +01:00
Redecouverte 0d80265ff2 updated permissions example in config.yml, fixed typo in CommandTpRegion, removed debug output in RegionCommandHandler 2011-02-28 00:49:24 +01:00
DarkLiKally 442521a73c Added getIntersectingRegions() method for polygonal and cuboid regions 2011-02-27 21:03:46 +01:00
Redecouverte dcef083e30 fixed worldguard.notify and worldguard.bypass permissions, optimized getApplicableRegionSet() calls 2011-02-27 19:31:49 +01:00
Redecouverte 162cd20f80 added permissions worldguard.region.priority.own and worldguard.region.priority.all 2011-02-27 18:43:39 +01:00
Redecouverte c74433422a region priority is now set correctly in /region claim 2011-02-27 18:40:32 +01:00
Redecouverte f338650b24 hopefully final fix for tnt block 2011-02-27 18:20:07 +01:00
Redecouverte 65c0d77d3e updated protection classes for getIntersectingRegions() 2011-02-27 18:16:09 +01:00
Redecouverte 09a150b6e9 updated config.yml, removed old permissions 2011-02-27 17:59:01 +01:00
Redecouverte 06173a446a blacklist can now be used as whitelist 2011-02-27 17:48:07 +01:00
Redecouverte d6adea447e json data is now reloaded if manually edited 2011-02-27 17:25:13 +01:00
Redecouverte d042b785ed updated tnt fix, updated respawn teleport 2011-02-27 17:00:34 +01:00
Redecouverte 881846d301 fixed tnt block npe thanks to Brettflan, added claim-only-inside-existing-regions and max-region-count-per-player region options, updated ApplicableRegionSet for regions 2011-02-27 16:24:07 +01:00
DarkLiKally 2092cc43b3 Updated for iConomy 4.0 2011-02-27 09:54:43 +01:00
DarkLiKally dc637d0f2b Fixed wall sign protection 2011-02-26 16:54:18 +01:00
DarkLiKally 987a20b33c Added ability to set a max. claim volume 2011-02-26 15:35:48 +01:00
DarkLiKally dbf65f798f Optimized the countBlocks() method for polygonal regions 2011-02-26 14:56:49 +01:00
DarkLiKally 97aa259b2d Added method to count the blocks in a polygonal region 2011-02-26 14:54:25 +01:00
Redecouverte 770a108bad /region info now names locations correctly 2011-02-26 13:18:31 +01:00
DarkLiKally 71aaa574b2 Added method to count the blocks in a cuboid region 2011-02-26 13:11:27 +01:00
Redecouverte a02fe633e2 fixed spawn/teleport flags 2011-02-26 12:49:14 +01:00
Redecouverte 0669bab563 added aliases /rd, /rc, /rf, /ri, /rl, /rp for region commands 2011-02-26 12:24:49 +01:00
Redecouverte a258400443 fixed npe for onPlayerRespawn 2011-02-26 12:00:02 +01:00
Redecouverte d02c5057c6 for
/region flag id name subname some string with spacaes

valueStr now contains 'some string with spaces'

this does only work for flags with a subname
2011-02-26 11:57:15 +01:00
Redecouverte a473f47235 /tpregion now checks for flag rights 2011-02-26 01:18:50 +01:00
Redecouverte 7bedf6bb15 fixed logical error in playerlistener 2011-02-26 01:08:18 +01:00
Redecouverte 9d813290c6 removed upcoming settings 2011-02-26 01:02:47 +01:00
Redecouverte 05239bccb0 updated FlagInfo, don't check for commands directly in CommandRegionFlag, use FlagInfo 2011-02-26 00:51:35 +01:00
Redecouverte 1d5c28f37f optimized getAffectedRegion() 2011-02-26 00:21:02 +01:00
Redecouverte 16fb6b4f9d fixed some major flaws in the flag system 2011-02-26 00:21:01 +01:00
Redecouverte 97b09aab34 added /region priority command, fixed loading region parent loading 2011-02-26 00:21:01 +01:00
Valentin Churavy 55210caceb Added onPlayerRespawn and registered listener 2011-02-25 23:25:08 +01:00
Valentin Churavy 8127e56603 Added /region flag <id> (spawn|teleport) (allow|deny)
(all|owner|member).
2011-02-25 23:11:21 +01:00
DarkLiKally e61b496ca4 Fixed iConomy 4.0 API support 2011-02-25 21:53:19 +01:00
Redecouverte 3ed8eb76c2 better error messgae for /region flag 2011-02-25 21:17:13 +01:00
Redecouverte a5c3b8a245 more fixed for flag system and /region flag 2011-02-25 21:13:37 +01:00
Redecouverte 3f5d52f901 getAreaFlag() functions now won't throw exceptions, updated /region info, fixed a typo in /region flag, parent regions are no longer required to overlap their children 2011-02-25 20:58:48 +01:00
Redecouverte 46e0607a26 /region info now outputs all flag types, /region flag cspawn still needs fixing 2011-02-25 19:20:49 +01:00
Redecouverte 23fa7a89ad some fixes for /region flag 2011-02-25 18:53:28 +01:00
Redecouverte dcd379bce7 location flags are now supported in FlagInfo class 2011-02-25 18:42:27 +01:00
Redecouverte 40238a9d25 added input filter for json parser 2011-02-25 18:04:21 +01:00
Redecouverte 44db374e09 better console output 2011-02-25 17:50:19 +01:00
Redecouverte d960d543ff fixed npe in creature spawn event listener 2011-02-25 17:44:03 +01:00
Redecouverte 0a45292587 merged with recent commits 2011-02-25 17:28:08 +01:00
Redecouverte 9b4a7c705b configuration is now per-world, updated permissions, made commands compatible with console where possible, /region flag now checks correctly for permissions, & some fixes 2011-02-25 16:50:28 +01:00
DarkLiKally 71a6d8ab44 Updated for iConomy 4.0 API 2011-02-25 15:30:28 +01:00
DarkLiKally 91f9acb633 Fixed /buyregion bug (now regions can be bought only one time) 2011-02-25 12:40:22 +01:00
DarkLiKally 0e45dc5a3f Improved iConomy support: added functionality to /buyregion to set the owenr of the region 2011-02-25 12:37:15 +01:00
DarkLiKally 3341574e02 Replaced some tabs with spaces 2011-02-25 12:22:58 +01:00
DarkLiKally 881dc38a18 Fixed for iConomy 3.0 and
fixed tha tabs in plugin.yml
2011-02-25 10:35:15 +01:00
DarkLiKally e54b201aa5 Updated for iConomy 3.0 2011-02-25 10:06:13 +01:00
DarkLiKally 2d06a40127 Added iConomy.jar to build.xml 2011-02-25 01:48:42 +01:00
DarkLiKally f7e68798fa Added iConomy.jar to the librarys and the /buyregion command class for iConomy Support 2011-02-25 01:41:06 +01:00
DarkLiKally b9fe5d2afc Added iConomy support:
- Ability to pay for claiming a region (price per block)
- Ability to create buyable regions with custom price

NOTE: inserted only placeholders for countBlocks(); so buy on claim will not work correctly

INFO: I had not enough time to test it
2011-02-25 01:36:47 +01:00
DarkLiKally 5f12d99e73 Added water flow flag 2011-02-24 23:14:26 +01:00
Valentin Churavy 933987ac0a /tpr <id> spawn does now need the permissions /tpregion.spawn and also
added /region flag <id> spawn delete
2011-02-24 23:04:50 +01:00
Valentin Churavy 3a10a0969a add /tpr <region id> spawn 2011-02-24 22:53:20 +01:00
Valentin Churavy ba4907e67b add region.contains(location) for /region flag <id> spawn set 2011-02-24 22:29:49 +01:00
Valentin Churavy 99b37147d3 added /tpregion <region id> and /region flag <regionid> teleport
<set|delete>
2011-02-24 22:17:55 +01:00
Valentin Churavy 92a03ab7d6 added /region flag teleport 2011-02-24 21:35:45 +01:00
Redecouverte 68a0c67769 fixed for latest changes 2011-02-24 21:18:08 +01:00
Redecouverte 17e9105b9c commands now handled by commandhandler, updated /region info and /region flag for extended flag data 2011-02-24 21:15:05 +01:00
Redecouverte 5411a294e7 implemented heal, greeting and farewell flag 2011-02-24 21:14:42 +01:00
Redecouverte f821e277de geter with default values for extended AreFlags data 2011-02-24 21:11:31 +01:00
Valentin Churavy 18c2164049 added basic support of region teleport in ProtectedRegion 2011-02-24 20:29:47 +01:00
DarkLiKally c9688a9c58 Fixed an issue with the mob spawn control flags 2011-02-24 17:56:36 +01:00
Valentin Churavy cd599849b2 55: Improved corner handling (Corners are now always inside a
PolygonalRegion)
2011-02-24 17:32:06 +01:00
DarkLiKally 423f0199d0 Updated mob spawn control flags 2011-02-24 16:36:47 +01:00
DarkLiKally 40299eeea4 Changed Logger back to private (I changed it to public for some test reasons) 2011-02-24 16:20:52 +01:00
DarkLiKally 38077275bc Added mob spawn control Flags and global settings 2011-02-24 16:11:44 +01:00
Redecouverte 23aa6dc743 getAreaFlag now respects region priority 2011-02-24 14:52:22 +01:00
Redecouverte b90fb6a2b0 polygonal regions are now recognized by /region command, added extended AreaFlags data functions to ApplicableRegionSet, fixed isFlagAllowed in ApplicableRegionSet can only be executed once problem, updated region managers to not just forward all regions to ApplicableRegionSet 2011-02-24 14:24:23 +01:00
Redecouverte 17c8ed9ebc fixed typo in getRegionManager 2011-02-24 12:42:20 +01:00
Redecouverte a091a32c26 updated imports and comments 2011-02-24 12:14:26 +01:00
Redecouverte 23970a4e36 extended AreaFlags data storage, fixed typo on renaming old regions.txt 2011-02-24 12:06:27 +01:00
Redecouverte f61a9ab5cc added multiworld support for regions and json region database 2011-02-24 11:19:35 +01:00
Redecouverte 4505bb6f4e now including json-simple via build.xml 2011-02-23 20:51:19 +01:00
sk89q bb836aea57 Updated for 4.0-alpha1. 2011-02-23 11:25:10 -08:00
sk89q d584fba31c Updated block damage event handling to work around issues. 2011-02-23 11:07:39 -08:00
Redecouverte feacf3af7b removed CraftBukkit dependency 2011-02-23 19:13:56 +01:00
Redecouverte 8c428bb399 added JSON.simple 1.1 lib 2011-02-23 19:13:55 +01:00
sk89q 8edb6976fb Changed usage of CraftItemStack to ItemStack. 2011-02-23 10:05:29 -08:00
DarkLiKally edd2f460a0 Updated reflowing of water on sponge removal/deactivation 2011-02-22 20:56:57 +01:00
DarkLiKally 8810647bb8 Added reflowing of water on sponge removal/deactivation and
Updated water clearing on sponge creation/activation
2011-02-22 20:44:16 +01:00
DarkLiKally 2204bd67a7 Fixed the water damage block Bug 2011-02-22 17:27:58 +01:00
DarkLiKally c9c747693d Added ability to change default values of region's flags in config.yml for: FLAG_LIGHTER, FLAG_TNT, FLAG_CREEPER_EXPLOSION, FLAG_MOB_DAMAGE 2011-02-22 15:06:25 +01:00
Redecouverte 135d92303d more fixed for cake protection, protected cake now is semi-proteced, only the first slice is not protected 2011-02-22 15:02:57 +01:00
Redecouverte c707434155 fixed cake protection in regions 2011-02-22 14:26:01 +01:00
Valentin Churavy 4b72805a69 55: ProtectedPolygonalRegion should now handle edges better. 2011-02-22 13:58:05 +01:00
Redecouverte d5a9b0c65f really fixed setUpCourtyardRegion().. 2011-02-22 13:33:30 +01:00
Redecouverte 2015604fe2 fixed ProtectedPolygonalRegion construction in setUpCourtyardRegion 2011-02-22 13:33:01 +01:00
Redecouverte 96a290b153 added ItemAcquireBlacklistEvent for onPlayerPickupItem, not implemented in craftbukkit. yet 2011-02-22 13:22:06 +01:00
Redecouverte 912fcfe88a added tests to netbeans project 2011-02-22 13:18:27 +01:00
Redecouverte 4dcf7489fa added NetBeans project files 2011-02-22 13:03:06 +01:00
Redecouverte 7f1552dff8 updated onPlayerDropItem for latest bukkit, updated WorldEdit API calls for latest WorldEdit 2011-02-22 12:04:44 +01:00
Redecouverte d2ca8bffc4 we are now ignoring canceled events 2011-02-22 02:49:20 +01:00
Redecouverte e15b01bac5 added blacklist on-drop event 2011-02-22 02:48:57 +01:00
Redecouverte dcd3cb80b8 switched to parameterless constructor (i guess this is that the bukkit devs intended with their fancy warning) 2011-02-22 02:15:06 +01:00
Redecouverte d0ddc7c271 - added .gitignore to ignore eclipse/etc build files
- events are now registered in onEnable()
2011-02-22 02:03:20 +01:00
DarkLiKally 2b55f3407c Fixed the skeleton damage bug in protected areas 2011-02-22 01:01:31 +01:00
DarkLiKally e84afb4808 Fixed the Skeleton damage bug in protected regions 2011-02-22 01:01:31 +01:00
Redecouverte 10c47eff7e fixed entity damage events for latest bukkit 2011-02-21 23:30:20 +01:00
sk89q aee81f918e Added polygonal regions. They don't save/load yet, nor can you make them in-game yet. They were tested to work a week ago though. 2011-02-20 12:10:42 -08:00
sk89q 95b2d9419f Fixed redstone listener for newer versions of Bukkit. 2011-02-12 19:14:14 -08:00
sk89q feb9ce6633 Re-added priority tree region manager implementation. Add and removal operations are not yet optimized. 2011-02-12 16:09:21 -08:00
sk89q 43489ca087 Changed how ApplicableRegionSet iterated over the region set, allowing it to be reused. 2011-02-12 15:49:55 -08:00
sk89q ce1a15e6ea Improved tick sync message suppression. 2011-02-05 14:00:06 -08:00
sk89q cc72d370ea Added suppress-tick-sync-warnings option. 2011-02-05 13:45:05 -08:00
sk89q d042185660 Added WorldGuardPlugin.canBuild(player, x, y, z) 2011-02-04 20:51:14 -08:00
sk89q e78b639018 Updated CHANGELOG.txt. 2011-02-02 23:37:40 -08:00
sk89q e8ea562b09 Changed 'release' target to also 'clean'. 2011-02-02 23:28:48 -08:00
sk89q 3b5a729ef3 Updated command handling for Bukkit. 2011-02-02 22:27:44 -08:00
sk89q ef7d487ec5 Updated burn event handling. 2011-02-02 22:21:44 -08:00
sk89q b379b8f022 Fixed suffocation disable option. 2011-02-02 21:03:33 -08:00
sk89q a31378c2c8 Changed disable-water-damage to disable-drowning-damage. 2011-02-02 20:51:52 -08:00
sk89q 0d2c2121bb 3.2.1 CHANGELOG.txt. 2011-01-31 14:36:33 -08:00
sk89q 21040b306a Updated for ItemStack change in Bukkit. 2011-01-31 14:35:46 -08:00
sk89q 541b1dbc44 Updated for 3.2. 2011-01-30 01:38:39 -08:00
sk89q 005ac41820 Added PvP default flag. 2011-01-30 01:36:59 -08:00
sk89q dd93772233 Fixed creeper explosion block with WorldGuard. 2011-01-30 01:16:16 -08:00
sk89q 428fc7e5f6 Fixed commands for the Bukkit commands change. 2011-01-30 01:03:57 -08:00
sk89q 5cf38cc885 Added redstone support to sponges, removed classic water. 2011-01-28 10:23:43 -08:00
sk89q 2f6b51e811 Fixed item durability disable for hoes. 2011-01-28 00:59:19 -08:00
sk89q 2f12da6bc6 Fixed error in a test. 2011-01-28 00:06:58 -08:00
sk89q 3985e157d9 Increased the priority of WorldGuard's event handling. 2011-01-24 09:17:20 -08:00
sk89q 3034eb5c12 Updated CHANGELOG.txt. 2011-01-24 09:12:56 -08:00
sk89q f666f1baa9 Fixed creeper and chest flag conflicting. 2011-01-24 09:12:32 -08:00
sk89q 3bbffa7b55 Updated for 3.1. 2011-01-24 02:40:17 -08:00
sk89q bc774e2596 Added /regionmembership permission. 2011-01-24 02:38:18 -08:00
sk89q 65a0e5c188 Possibly fixed projectile blocking in no-PvP zones. 2011-01-24 02:37:11 -08:00
sk89q 772d2cb580 Added ability to disable chest protection. 2011-01-24 02:35:33 -08:00
sk89q edc6825f83 Added WorldGuardPlugin.getRegionLoader(). 2011-01-22 01:41:18 -08:00
sk89q 7b2f9e0c86 Added Javadoc compilation. 2011-01-22 01:31:57 -08:00
sk89q 0fa4fa1862 Added getRegionManager() to WorldGuardPlugin. 2011-01-22 01:31:48 -08:00
sk89q 5be31ebb5c Fixed /god not working for others. 2011-01-21 19:49:22 -08:00
sk89q 962394b2ba Updated for 3.0b2. 2011-01-21 19:45:41 -08:00
sk89q 7cf7c5f44c Fixed issue where permissions were not loaded. 2011-01-21 19:45:06 -08:00
sk89q 5b494a09ec Fixed permissions for /stack, /locate, and /reloadwg. 2011-01-21 17:53:06 -08:00
sk89q 5cfac5da4a Marked version as beta1. 2011-01-21 15:41:25 -08:00
sk89q 203004951b Updated CHANGELOG.txt. 2011-01-21 15:26:43 -08:00
sk89q 765d7402fa Added parent-child relationships to regions, overhauled region code, added global build flag, improved flag support. 2011-01-21 15:23:11 -08:00
sk89q 151b5fc561 Fixed no-PvP zone messages being sent to the wrong person. 2011-01-21 01:37:40 -08:00
sk89q b489da7fe4 Fixed commands so that they work in a recent version of Bukkit. 2011-01-21 01:32:23 -08:00
sk89q 786a0f6f2b Reduced the number of imports in WorldGuardPlugin. 2011-01-21 01:27:18 -08:00
sk89q e2a940e01b Cleaned up code. 2011-01-21 01:21:36 -08:00
sk89q 518c3be478 Fixed errors in TestPlayer.java. 2011-01-21 01:13:20 -08:00
sk89q 6f3eaac008 Fixed NullPointerException in explode hook. 2011-01-21 00:51:50 -08:00
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- oraclejdk7
- openjdk7
- openjdk6
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5.6:
- Added official support for Minecraft 1.4. Support for 1.3.2 (and below) is still
provided in this release.
- Added support for new and existing explosion types.
- Added support for blocking withers with the following settings:
mobs:
block-wither-explosions: false
block-wither-block-damage: false
block-wither-skull-explosions: false
block-wither-skull-block-damage: true
- Added support for blocking item frames (and their use) in protected regions.
- Added item frame destruction region flags (if you wish to disable item frame
destruction completely).
- (Re-)added support for priority R-tree region indexes. This means quicker region lookup,
and better support for servers with thousands of regions.
- Improved /region info output for -g group flags.
- Allowed removing of -g group flags with /region flag.
- Allowed /region flag to set group and value at once.
- Deleting a region flag now also deletes group flag.
- Fixed detection of attack by projectiles to be more accurate.
- Fixed support for saving non-string flags in the MySQL region support.
- Fixed spurious comma in "Flags:" /region info output.
- Fixed players who are not in god mode not receiving damage in PVP areas from
enderpearls.
- Players will now be told that they are in a no-PvP area if they are in one and
attempting to attack someone, or that the player they are attacking is in a
no-PvP area, if that is the case instead.
- Fixed an issue where region.getId() was lowercase'd each pass of a for loop in
MySQLDatabase.updatePoly2dPoints().
- Fixed mob damage from projectiles not being properly blocked in regions where
applicable.
- Changed default region wand to leather (#334).
Thank you to the following individuals for their contribution:
thvortex, Rutr, Glitchfinder, and DarthAndroid.
5.5.4:
- Minecraft 1.3 support.
- Fixed /stack dupe bugs.
- Added regions.use-creature-spawn-event.
- Update for Async chat issue.
- Add use flag to cakes.
- Report number of plugins loaded in report writer.
- Updated fireblal item blocking.
- Fixed permissions for /region reload.
5.5.3:
- Added game mode flag.
- Added item drop pickup flag to regions.
- Added support for fireball item blocking (385).
- Added configuration option to allow creature spawns from plugins.
- Added host key check.
- Added a new line split feature to region greetings.
- Prevented commands in the allow commands list from being blocked and
vice versa.
5.5.2:
- Added potion-splash flag to block splash potions
- Add entity-painting-destroy which can be used to prevent entities from destroying
paintings (skeletons firing arrows)
- Added send-chat and receive-chat flags
- Fixed having regions in multiple worlds with the same name not working with MySQL
- A cancellable event is now fired if WorldGuard disallows PvP. (for developers!)
- Made /region setparent check worldguard.region.setparent.own/member.<parent> instead
of worldguard.region.setparent.own/member.<child>.
- Allowed passing #<index> in place of a region ID, where <index> is the index as
displayed by /region list.
- Fixed an error that occured when clearing a non-existant region's parent.
- Added a -s flag to /region teleport, which sends you to the spawn point instead of the
teleport point of a region.
- Added region/role-based permissions to /region teleport.
- BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags
use it.
- /region info -s now selects the region being queried.
- Added /region teleport <id>.
- Vector flags can now be set to the current location with the value "here" and to a
specific position with x,y,z.
- Made /region info show the region you're in if you don't specify an id explicitly.
- Prevent block ignition from lightning strikes if lightning is blocked in region. Fixes
#1175
- Correctly check both WEPIF and superperms in WorldGurdPlugin.broadcastNotification()
- Destroy fire blocks when fire-spread is disallowed
- Added a construct flag that can be used to restrict block placing/destroying in zones
to certain roles.
- Added FallingSand to list of intensive entities to be removed with /halt-activiy.
- Replaced all usage of CreatureType by EntityType.
- Updated to support Bukkit 1.2-R0.3 and newer
- Made auto-god-mode disabled by default again.
- Added sign protection check disable.
- Cleaned up javadoc, deprecated duplicate methods, other cleanup
- Added a RegionGroupFlag to evey region flag Using the /region flag command with -g,
the region group that the region flag applies to can be set.
5.5.1:
- Fixed attacking with arrows from non-PVP to PVP areas
- Compatibility with Bukkit 1.1-R5
- Removed broken suppress-tick-sync-warnings config option. See bukkit.yml's setings.warn-on-overload option instead.
- Add region and 'can build' information to CommandBook's /whois
Contributions thanks to: NolanSyKinsley
5.5:
- Removed WorldEdit.jar from the classpath to stop conflicts with Bukkit's plugin loader
- Now using Bukkit's tagged logging
- Updated to new event system
- Flush player flag state cache on world change
- Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0
- Added MySQL region storage method.
- Made explosions display their animations even when the event was blocked.
- Added fallback support for those who don't have a version of CommandBook with GodComponent
- Added LIGHTNING flag to DefaultFlag's flagsList Fixes #1026
- Removed /god, /heal, /locate, and /stack from WorldGuard to CommandBook. CommandBook is now checked to see whether a player is godded.
- Removed remaining usages of org.bukkit.util.config.Configuration
- Removed some unused configuration options
- Added permission worldguard.region.wand to the region wand
- Fixed ProtectedRegion.compareTo.
- Fixed FlatRegionManager.getApplicableRegions to return parent regions as well.
- Added exp-drops flag to disable experience drops per-region.
- Fixed some warnings.
- Updated dependency version for WorldGuard from 5.0 to 5.1-SNAPSHOT.
- Added support for fireballs shot by players being blocked by the PVP flag.
- Now using dynamic command registration
- Split off ender dragon block damage from creeper block damage.
Contributions thanks to: narthollis, DarkArc, Wolvereness, and skeight
5.4:
- Fixed configuration generation on Windows
- Fixed intersection calculation for regions
- Fixed timer and feeding delay for food flags
- Fixed region managers not being created properly (This caused errors related to CREATURE_SPAWN)
- Added support for Minecraft 1.0.1 blocks
- Added support for enchantments and tool damage (worldguard.stack.damaged is the node) with /stack
- Made being in the wg-invincible group respect the configuration's auto-invincible setting
- Added per-group region claim limit maximum
- Added worldguard.region.addowner.unclaimed.* permission for non-economy region 'buying'
- Checking allowed/blocked commands now occurs earlier to override more plugins
- Made PVP flag check whether either player is in a pvp deny region for blocking
Contributions thanks to: epuidokas, wizjany, Turtle9598, and DerFlash
5.3:
- Added new config options and flags to better handle explosions of all types
- Added config options and flags for snow, ice, mushroom spread, grass spread,
and leaf decay
- Added min and max health flags to clamp the values for the existing healing
flags
- Added hunger flags similar to the existing healing flags
- Added an option to disable the use of the move event. This can boost
performance on large servers but will disable the greeting/farewell
and entry/exit flags
- Added flag to prevent pistons (including those that are outside the
region, but would affect blocks inside the region)
- Added a /wg flushstates [player] command to free players stuck in a
region that was exit-deny but no longer exists or the flag was removed
- Added a config option to disable xp orb dropping
- Added config option to disable redstone wire obsidian generators
- Added a vehicle-destroy flag
- Added enderman protection config and flag
- Allowed and blocked command flags will now fall back to the global region
- The worldguard.region.flag.own/member permissions are now
worldguard.region.flag.regions.own/member! Please change your permissions
accordingly.
- Made //stack respect max stack sizes unless the player has the
worldguard.stack.illegitimate permission
- Setting invincibility flag to deny will override god mode unless the player
has worldguard.god.override-regions
- The sleep flag will now prevent beds in the nether from
exploding if set to deny
- Existing regions can no longer be accidentally overwritten.
Use /region redefine to move an existing region.
- The info command will now sort players alphabetically
- Priming TNT by punching it with flint and steal should throw a blacklist
event (consistent with old Minecraft versions)
- The /stoplag command will now remove xp orbs
- Permissions system will use per-world permissions if the provider supports it
- Players in vehicles are now subject to entry/exit and greeting/farewell flags
- Fixed interact blacklist event not logging correctly
- Fixed heal flag taking effect half a block northeast of the region
- Fixed a infinite sign dropping bug
- Fixed players being able to douse fire by punching it in regions they
couldn't build it
- Fixed players being able to eat protected cake
- Fence gate usage can be blocked with the use flag
- Fixed chests being unprotected when they should be in 1.8
- Fixed weather config settings not applying when a world was loaded
- Fixed explosion handling in certain cases
- Fixed arrows working in non-pvp zones
- Fixed buckets working on the border of protected regions in certain cases
Contributions thanks to:
wizjany, zml2008, imjake9, Droolio, epuidokas,
EduardBaer, TomyLobo, and halvors
5.2.2:
- Changed configuration saving so empty lists will be added to
the configuration files.
5.2.1:
- Add region bounds to /region info
- Added the ability to add owners/members to the global region for
handling guest groups. Now if there's owners or members on the global
region, then those that are not on the list cannot build.
- Fixed some flag algorithm issues.
- API: Fixed DefaultDomain.size() not counting players.
- API: Undeprecated ApplicableRegionSet.allows(StateFlag).
5.2:
- Gave the ability to use color colors and macros in greeting
and farewell messages.
- Added disable-ice-melting, disable-snow-formation, disable-mushroom-spread,
disable-snow-melting, disable-ice-formation.
- Added paintings to blacklist support.
- Added default.disable-health-regain.
- Added auto-invincible-permission setting, which lets you use the permission
'worldguard.auto-invincible' to become invincible on join automatically.
- Flames won't appear if you are /god'ed now.
- Added blocked-cmds region flag to block commands.
- Added allowed-cmds region flag to whitelist commands.
- Added entry region flag to block entry. Use entry-group to determine who
this affects.
- Added exit region flag to block exit. Use exit-group to determine who
this affects.
- Made negative healing possible via the healing flag.
- Changed the configuration header messages to be more helpful to new users.
- Added a warning about modifying region files by hand.
- Improved the API for plugin developers.
5.1:
- A lot of changes.
4.0-alpha1:
- This release is only to fix WorldGuard for Bukkit. Ignore the 4.0
label. Just move along. Nothing to see.
3.2.2:
- Changed disable-water-damage to disable-drowning-damage.
- Fixed suffocation disable option.
- Fixed fire spread blocking.
- stopfire and allowfire now work in server console, just like in hMod.
3.2.1:
- Updated for recent Bukkit ItemStack change.
3.2:
- Added regions.default.pvp to control default PvP setting.
- Updated WorldGuard for the newer builds of Bukkit.
- Fixed creeper explosion blocking.
- Added redstone support to sponges, removed classic water.
- Fixed item durability disable for hoes.
3.1.2:
- Increased the priority of WorldGuard's event handling.
3.1.1:
- Fixed creeper and chest flag conflicting.
3.1:
- Added ability to disable chest protection. New configuration setting
(regions.build.chest-access) and new chest flag.
- Possibly fixed projectile blocking in no-PvP zones.
- Added /regionmembership permission that lets people only change
the owners and members of regions they own.
3.0b2:
- Fixed issue where built-in permissions were not (re)loaded.
- Fixed /god not working for others.
3.0b1:
- Added parent-child relationships to regions.
- Added global build flag.
- Improved flag support.
- Fixed no-PvP zone messages being sent to the wrong person.
- Fixed commands so that they work in a recent version of Bukkit.
- Fixed NullPointerException in explode hook.
2.3.1:
- Fixed various cast exceptions with the blacklist loggers.
- Added checks for unchecked exceptions when resolving permissions.
+69
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@@ -0,0 +1,69 @@
Contributing
============
Thank you for your interest in contributing to WorldGuard! We appreciate your
effort, but to make sure that the inclusion of your patch is a smooth process, we
ask that you make note of the following guidelines.
* **Follow the [Oracle coding conventions](http://www.oracle.com/technetwork/java/codeconv-138413.html).**
We can't stress this enough; if your code has notable issues, it may delay
the process significantly.
* **Target Java 6 for source and compilation.** Make sure to mark methods with
` @Override` that override methods of parent classes, or that implement
methods of interfaces (Java 6+).
* **Use only spaces for indentation.** Our indents are 4-spaces long, and tabs
are unacceptable.
* **Wrap code to a 89 column limit.** We do this to make side by side diffs
and other such tasks easier. Ignore this guideline if it makes the code
too unreadable.
* **Write complete Javadocs.** Do so only for public methods, and make sure
that your `@param` and `@return` fields are not just blank.
* **Don't tag classes with @author.** Some legacy classes may have this tag,
but we are phasing it out.
* **Make sure the code is efficient.** One way you can achieve this is to spend
around ten minutes to think about what the code is doing and whether it
seems awfully roundabout. If you had to copy the same large piece of
code in several places, that's bad.
* **Keep commit summaries under 70 characters.** For more details, place two
new lines after the summary line and write away!
* **Test your code.** We're not interested in broken code, for the obvious reasons.
* **Write unit tests.** While this is strictly optional, we recommend it for
complicated algorithms.
Checklist
---------
Ready to submit? Perform the checklist below:
1. Have all tabs been replaced into four spaces? Are indentations 4-space wide?
2. Have I written proper Javadocs for my public methods? Are the @param and
@return fields actually filled out?
3. Have I `git rebase`d my pull request to the latest commit of the target
branch?
4. Have I combined my commits into a reasonably small number (if not one)
commit using `git rebase`?
5. Have I made my pull request too large? Pull requests should introduce
small sets of changes at a time. Major changes should be discussed with
the team prior to starting work.
6. Are my commit messages descriptive?
You should be aware of [`git rebase`](http://learn.github.com/p/rebasing.html).
It allows you to modify existing commit messages, and combine, break apart, or
adjust past changes.
Example
-------
This is **GOOD:**
if (var.func(param1, param2)) {
// do things
}
This is **EXTREMELY BAD:**
if(var.func( param1, param2 ))
{
// do things
}
+39 -1
View File
@@ -1,3 +1,7 @@
----------------------------------------------------------------------------
WorldGuard License
----------------------------------------------------------------------------
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
@@ -162,4 +166,38 @@ General Public License ever published by the Free Software Foundation.
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
Library.
----------------------------------------------------------------------------
PRTree License
----------------------------------------------------------------------------
Copyright (c) 2008-2010 Robert Olofsson.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the authors nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
+232
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@@ -0,0 +1,232 @@
<!DOCTYPE html>
<html>
<head>
<title>${project.name} ${version}</title>
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:400,700|Ropa+Sans" rel="stylesheet" type="text/css">
<style>
body {
margin: 0;
padding: 3em 1em;
background: #efefef;
color: #333;
line-height: 1.5;
}
#wrapper {
width: 600px;
margin: auto;
}
body, th, td, input {
font: 14px 'Source Sans Pro', Arial, sans-serifsans-serif;
}
.section {
background: #fff;
position: relative;
padding: 2em 2.4em;
margin: 3em auto 4em auto;
width: 80%;
-webkit-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
-moz-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
}
.section:before, .section:after {
content: "";
position: absolute;
z-index: -2;
}
.section {
-moz-border-radius: 4px;
border-radius: 4px;
}
.section:before, .section:after {
bottom: 15px;
left: 10px;
width: 50%;
height: 20%;
max-width: 300px;
max-height: 100px;
-webkit-box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
-moz-box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
-webkit-transform: rotate(-1deg);
-moz-transform: rotate(-1deg);
-ms-transform: rotate(-1deg);
-o-transform: rotate(-1deg);
transform: rotate(-1deg);
}
.section:after {
right: 10px;
left: auto;
-webkit-transform: rotate(1deg);
-moz-transform: rotate(1deg);
-ms-transform: rotate(1deg);
-o-transform: rotate(1deg);
transform: rotate(1deg);
}
a:link, a:visited {
color: #0004b2;
text-decoration: none;
}
a:hover {
color: #ac0000;
text-decoration: none;
border-bottom: 1px solid #999;
}
h1 {
font: 2.7em 'Ropa Sans', 'Trebuchet MS', Helvetica, Arial, sans-serif;
color: #000;
margin: 0 0;
padding: 0 0 0.2em 0;
font-weight: normal;
text-align: center;
text-shadow: 2px 2px #FFF;
}
h2 {
font-size: 1.3em;
color: #FFF;
margin: -2.5em 0 0.8em 0;
float: left;
background: #0049FF;
padding: 0.4em 0.8em;
border-radius: 0.2em;
font-weight: normal;
text-align: center;
}
h3 {
text-transform: uppercase;
font-weight: bold;
}
h2 + * {
clear: both;
}
@media (max-width: 650px) {
#wrapper {
width: 100%;
}
}
</style>
</head>
<body>
<div id="wrapper">
<h1>${project.name} ${version}</h1>
<div class="section">
<h2>Getting Started</h2>
<p>
Thanks for choosing ${project.name}! When you first install ${project.name},
nothing will be enabled, so you will need to switch on the features
that you need to use, whenever it is convenient for you.
</p>
<ul>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Installation">How do I install ${project.name}?</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Upgrading">How do I update ${project.name}?</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}#Usage">How do I use ${project.name}?</a></li>
</ul>
<p>
Need help?
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">See the ways that you can get assistance</a>.
</p>
</div>
<div class="section">
<h2>Common Issues</h2>
<h3>What are the other files that come with the download?</h3>
<p>
Inside the folder "contrib" of the download are the following files:
</p>
<ul>
<li>blacklist_table.sql is for using a database with the
<a href="http://wiki.sk89q.com/wiki/${project.name}/Blacklist">blacklist feature</a>.</li>
<li>region_storage.sql is for using a database with the
<a href="http://wiki.sk89q.com/wiki/${project.name}/Regions">region protection feature</a>.</li>
<li>region_storage_update_20110325.sql is for updating your region protection
database (if you're using it) if your database was made before March 25, 2011.</li>
</ul>
<h3>${project.name} doesn't seem to work.</h3>
<p>
Two common mistakes include forgetting to install WorldEdit
(${project.name} needs it), or making
a syntax error in one of ${project.name}'s configuration files (this is very
fatal unfortunately, and can be caused by a single character typed in the wrong place). Try
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">asking in IRC</a>
to see whether anyone can help you.
</p>
<h3>How do I protect my spawn, or another area?</h3>
<p>
Read the <a href="http://wiki.sk89q.com/wiki/${project.name}/Regions/Tutorial">area protection tutorial</a>
on our wiki. For more detailed information, be sure to read about
<a href="http://wiki.sk89q.com/wiki/WorldGuard/Regions">region protection on the wiki</a>. Note
that if you can't build in spawn, don't forget that Minecraft comes with its own
limited spawn protection that you have to disable (see below).
</p>
<h3>I or others don't have permission to build.</h3>
<p>
Unless you copied configuration files from an older installation of
${project.name}, your problem is either caused by another plugin, or by not
disabling the built-in spawn protection of the Minecraft server.
</p>
<h3>No one can build in a region I made!</h3>
<p>
Make sure that:
</p>
<ul>
<li>You didn't change the 'build' flag, because protection is on by default
when a new region is made. Setting the build flag to 'deny' means that
no one can modify the things inside the region.</li>
<li>That you added the player as an owner or member of the region. If you are using
a group (g:groupName), you may have to give the group the permission of
group.groupName for ${project.name} to recognize it.</li>
<li>That you disabled spawn protection. The Minecraft server has an automatic
spawn protection feature where only 'ops' can build in a definable
radius around spawn (by default, it is 16 blocks). If you are on Minecraft
1.4 or newer, edit "spawn-protection" in server.properties; otherwise, modify bukkit.yml
and change the spawn-radius setting.</li>
<li>That it's not another plugin causing you trouble. The error messages of ${project.name} are of
a dark red shade. If the color of the "no permission" message is not
that color, it is not ${project.name}.</li>
</ul>
<h3>Everyone can build in a region I made!</h3>
<p>
Make sure that:
</p>
<ul>
<li>You didn't change the 'build' flag, because protection is on by default
when a new region is made. Setting the build flag to 'allow' means that
anyone can modify the things inside the region.</li>
<li>That it's not caused by another plugin. If players are getting a dark red
permission denied message, but they can still build, another plugin
is likely causing the conflict.</li>
</ul>
<h3>Where do I report bugs or suggest ideas?</h3>
<p>
Make sure you are using the latest version of ${project.name}, try asking in
IRC first (see "Need help?" above) if it's a problem, and if you think you've
found a bug or have a great suggestion to provide, please
report it to <a href="http://youtrack.sk89q.com/issues/WORLDGUARD">our issue tracker</a>.
</p>
<p>
Still need help?
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">See the ways that you can get assistance</a>.
</p>
</div>
<div class="section">
<h2>Contributing</h2>
<p>
Did you know that ${project.name} is open source? That means that you can
read the code and learn from it, as well as modify it and submit back
changes to help the community!
</p>
<ul>
<li><a href="https://github.com/sk89q/worldguard">View the source code</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Development">More information</a></li>
</ul>
</div>
</div>
</body>
</html>
+35
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@@ -0,0 +1,35 @@
![WorldGuard](http://static.sk89q.com/readme/worldguard.png)
==========
WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:
* Protect your server from a number of problems.
* Block fire spread, lava spread, endermen, and more.
* Flag areas as "no PVP" or "no TNT."
* Assign ownership to areas so only selected individuals can build.
* Use a number of useful commands.
WorldGuard is open source and is available under the GNU General Public License v3.
Compiling
---------
The project is written for Java 6 and our build process makes use of [Maven](http://maven.apache.org). Detailed compilation information [can be found on the wiki](http://wiki.sk89q.com/wiki/WorldGuard/Development#Compiling).
Dependencies are automatically handled by Maven.
Contributing
------------
We happily accept contributions, especially through pull requests on GitHub. Submissions
must be licensed under the GNU General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
-----
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDGUARD)
* [Continuous integration](http://build.sk89q.com) [![Build Status](https://secure.travis-ci.org/sk89q/worldguard.png)](http://travis-ci.org/sk89q/worldguard)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldGuard)
-23
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@@ -1,23 +0,0 @@
WorldGuard
Copyright (c) 2010, 2011 sk89q <http://www.sk89q.com>
Licensed under the GNU Lesser General Public License v3
Introduction
------------
WorldGuard protects your server!
Documentation can be found at:
http://wiki.sk89q.com/wiki/WorldGuard
Thanks
------
While I would like to thank everyone for their support, I would like to
say thanks to the following individuals for their direct
contributions to WorldGuard:
- Sturmeh, for contributing the original durability workaround
- Meaglin, for changing the on flow hook at my request
- Dinnerbone, for implementing the on item pick up hook at my request,
and also for figuring out the durability bug in the process
-84
View File
@@ -1,84 +0,0 @@
#
# This is the blacklist for WorldGuard. The blacklist allows you to perform
# actions depending on an item or block ID. Comments start with # and they
# are ignored so you can put your own notes.
#
# --------------------------------------------------------------------------
#
# WARNING:
# Remember to check the compatibility spreadsheet for WorldGuard to see
# if any events or actions are currently broken in your version of Bukkit.
#
# --------------------------------------------------------------------------
#
# Format:
# [item1,item2]
# option1=options
# event1=whatToDo1,whatToDo2,whatToDo3
# event2=whatToDo1,whatToDo2
#
# Example to block some ore mining and placement:
# [coalore,goldore,ironore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
# Events:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
#
# Actions (for events):
# - deny (deny completely)
# - notify (notify admins)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Users with the /worldguardnotify permission will receive notifications.
#
# -------------
#
# You can have the same block or item used in two different sections and
# they will both apply:
#
# [goldblock]
# ignore-groups=vip
# on-break=deny
# [goldblock]
# ignore-groups=admins
# on-break=tell
#
# However, some events override others. For example, if you disable both
# usage of the diamond pickaxe (with the on-destroy-with event) and
# destruction of gold blocks (with the on-break event) and a player tries
# to destroy a gold block with a diamond pickaxe, because the
# on-destroy-with event comes first, the rules for the gold block
# will not be applied (but the player will be denied nevertheless).
#
# --------------------------------------------------------------------------
#
# Some examples follow.
#
# REMEMBER: If a line has # in front, it will be ignored.
#
# --------------------------------------------------------------------------
# Deny lava buckets
#[lavabucket]
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coalore,goldore,ironore]
#ignore-groups=admins,mods
#on-break=notify,deny,log
-91
View File
@@ -1,91 +0,0 @@
<project name="WorldGuard" default="dist" basedir=".">
<description>WorldGuard fixes bugs with Minecraft SMP and provides for
protection.</description>
<property name="src.dir" location="src"/>
<property name="build.dir" location="build"/>
<property name="dist.dir" location="dist"/>
<property name="release.dir" location="release"/>
<property name="lib.dir" location="lib"/>
<target name="init">
<mkdir dir="${build.dir}"/>
</target>
<!-- Compile the source files -->
<target name="compile" depends="init">
<javac srcdir="${src.dir}" deprecation="true" includeantruntime="true" destdir="${build.dir}" debug="true">
<classpath>
<fileset dir="${lib.dir}">
<include name="*.jar"/>
</fileset>
</classpath>
</javac>
</target>
<!-- Build the .jar -->
<target name="jar" depends="compile">
<mkdir dir="${dist.dir}"/>
<manifest file="manifest.mf" mode="replace">
<attribute name="Implementation-Title" value="WorldGuard"/>
<attribute name="Implementation-Version" value="${version}"/>
<attribute name="WorldGuard-Version" value="${version}"/>
<attribute name="Class-Path" value="WorldEdit.jar WorldGuard/WorldEdit.jar"/>
</manifest>
<delete file="${build.dir}/plugin.yml"/>
<copy tofile="${build.dir}/plugin.yml" file="plugin.yml"/>
<replace file="${build.dir}/plugin.yml" token="WGVERSIONMACRO" value="${version}"/>
<mkdir dir="${build.dir}/defaults"/>
<copy tofile="${build.dir}/defaults/config.yml" file="config.yml"/>
<copy tofile="${build.dir}/defaults/blacklist.txt" file="blacklist.txt"/>
<jar jarfile="${dist.dir}/WorldGuard.jar" basedir="${build.dir}" manifest="manifest.mf"/>
</target>
<!-- Create the .jar -->
<target name="dist">
<property name="version" value="nightly"/>
<antcall target="jar"/>
</target>
<!-- Build a release -->
<target name="release">
<input message="Enter version:" addproperty="version"/>
<antcall target="jar"/>
<delete dir="${release.dir}"/>
<mkdir dir="${release.dir}"/>
<copy tofile="${release.dir}/README.txt" file="README.txt"/>
<copy tofile="${release.dir}/LICENSE.txt" file="LICENSE.txt"/>
<copy tofile="${release.dir}/CHANGELOG.txt" file="CHANGELOG.txt"/>
<copy tofile="${release.dir}/blacklist_table.sql" file="blacklist_table.sql"/>
<copy tofile="${release.dir}/WorldGuard.jar" file="${dist.dir}/WorldGuard.jar"/>
<zip destfile="${release.dir}/worldguard-${version}.zip" basedir="${release.dir}" excludes="*.zip plugin.yml"/>
<mkdir dir="${release.dir}/src"/>
<copy todir="${release.dir}/src">
<fileset dir="${src.dir}"/>
</copy>
<zip destfile="${release.dir}/worldguard-${version}-src.zip" basedir="${release.dir}" excludes="*.zip plugin.yml"/>
</target>
<!-- Clean the output -->
<target name="clean">
<delete dir="${build.dir}"/>
<delete dir="${dist.dir}"/>
<delete dir="${release.dir}"/>
</target>
<!--<target name="-get-version-git" if="git-revision">
<sequential>
<exec executable="git" failifexecutionfails="false" outputproperty="git-revision">
<arg value="rev-parse"/>
<arg value="HEAD"/>
</exec>
<exec executable="git" outputproperty="git-revision-dirty">
<arg value="diff"/>
<arg value="- -shortstat"/>
</exec>
<condition else="dev-${git-revision}-modified" property="version" value="dev-${git-revision}">
<equals arg1="" arg2="${git-revision-dirty}"/>
</condition>
</sequential>
</target>-->
</project>
-95
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@@ -1,95 +0,0 @@
#
# WorldGuard's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
# WARNING:
# Remember to check the compatibility spreadsheet for WorldGuard to see
# if any features are currently broken in your version of Bukkit.
#
summary-on-start: on
protection:
enforce-single-session: on
item-durability: on
simulation:
classic-water: off
sponge:
enable: on
radius: 3
physics:
no-physics-gravel: off
no-physics-sand: off
allow-portal-anywhere: off
disable-water-damage-blocks: []
ignition:
block-tnt: off
block-lighter: off
fire:
disable-all-fire-spread: off
disable-fire-spread-blocks: []
disable-lava-fire-spread: on
lava-spread-blocks: []
mobs:
block-creeper-explosions: off
block-creeper-block-damage: off
spawn:
login-protection: 3
spawn-protection: 0
kick-on-death: off
exact-respawn: off
teleport-to-home-on-death: off
player-damage:
disable-fall-damage: off
disable-lava-damage: off
disable-fire-damage: off
disable-drowning-damage: off
disable-suffocation-damage: off
disable-contact-damage: off
teleport-on-suffocation: off
regions:
enable: on
wand: 287
blacklist:
logging:
console:
enable: on
database:
enable: off
dsn: jdbc:mysql://localhost:3306/minecraft
user: root
password: pass
table: blacklist_events
file:
enable: on
path: worldguard/logs/%Y-%m-%d.log
open-files: 10
# See http://wiki.sk89q.com/wiki/WorldGuard/Permissions/Bukkit
permissions:
users:
sk89q:
permissions:
- /region
- /reloadwg
@@ -1,21 +1,24 @@
-- Blacklist table for MySQL.
-- You must still configure WorldGuard to use your database.
-- If you do not plan on using a database for logging blacklist events,
-- you do not need to do anything with this file.
CREATE TABLE `blacklist_events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`event` varchar(25) NOT NULL,
`player` varchar(16) NOT NULL,
`x` int(11) NOT NULL,
`y` int(11) NOT NULL,
`z` int(11) NOT NULL,
`item` int(11) NOT NULL,
`time` int(11) NOT NULL,
`comment` varchar(255) NULL,
PRIMARY KEY (`id`)
);
-- Required update if you have an older version of the table:
ALTER TABLE `blacklist_events` ADD `comment` VARCHAR( 255 ) NULL
-- Blacklist table for MySQL.
-- You must still configure WorldGuard to use your database.
-- If you do not plan on using a database for logging blacklist events,
-- you do not need to do anything with this file.
CREATE TABLE `blacklist_events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`event` varchar(25) NOT NULL,
`world` varchar(32) NOT NULL,
`player` varchar(16) NOT NULL,
`x` int(11) NOT NULL,
`y` int(11) NOT NULL,
`z` int(11) NOT NULL,
`item` int(11) NOT NULL,
`time` int(11) NOT NULL,
`comment` varchar(255) NULL,
PRIMARY KEY (`id`)
);
-- Required update if you have an older version of the table:
ALTER TABLE `blacklist_events` ADD `comment` VARCHAR( 255 ) NULL
ALTER TABLE `blacklist_events` ADD `world` VARCHAR( 32 ) NOT NULL
+217
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@@ -0,0 +1,217 @@
SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0;
SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0;
SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL';
-- -----------------------------------------------------
-- Table `group`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `group` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(64) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 5
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `world`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `world` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 9
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region` (
`id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`type` ENUM('cuboid','poly2d','global') CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`priority` SMALLINT(6) NOT NULL DEFAULT '0' ,
`parent` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NULL DEFAULT NULL ,
PRIMARY KEY (`id`, `world_id`) ,
INDEX `fk_region_world` (`world_id` ASC) ,
INDEX `parent` (`parent` ASC) ,
CONSTRAINT `fk_region_world1`
FOREIGN KEY (`world_id` )
REFERENCES `world` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `parent`
FOREIGN KEY (`parent` )
REFERENCES `region` (`id` )
ON DELETE SET NULL
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_cuboid`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_cuboid` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`min_x` BIGINT(20) NOT NULL ,
`min_y` BIGINT(20) NOT NULL ,
`min_z` BIGINT(20) NOT NULL ,
`max_x` BIGINT(20) NOT NULL ,
`max_y` BIGINT(20) NOT NULL ,
`max_z` BIGINT(20) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`) ,
INDEX `fk_region_cuboid_region` (`region_id` ASC) ,
CONSTRAINT `fk_region_cuboid_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_flag`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_flag` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`flag` VARCHAR(45) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`value` VARCHAR(256) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
INDEX `fk_flags_region` (`region_id` ASC, `world_id` ASC) ,
CONSTRAINT `fk_flags_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
AUTO_INCREMENT = 3246
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_groups`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_groups` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`group_id` INT(10) UNSIGNED NOT NULL ,
`owner` TINYINT(1) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`, `group_id`) ,
INDEX `fk_region_groups_region` (`region_id` ASC) ,
INDEX `fk_region_groups_group` (`group_id` ASC) ,
CONSTRAINT `fk_region_groups_group`
FOREIGN KEY (`group_id` )
REFERENCES `group` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `fk_region_groups_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `user`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `user` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(64) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 82
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_players`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_players` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`user_id` INT(10) UNSIGNED NOT NULL ,
`owner` TINYINT(1) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`, `user_id`) ,
INDEX `fk_region_players_region` (`region_id` ASC) ,
INDEX `fk_region_users_user` (`user_id` ASC) ,
CONSTRAINT `fk_region_users_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `fk_region_users_user`
FOREIGN KEY (`user_id` )
REFERENCES `user` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_poly2d`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_poly2d` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`min_y` INT(11) NOT NULL ,
`max_y` INT(11) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`) ,
INDEX `fk_region_poly2d_region` (`region_id` ASC) ,
CONSTRAINT `fk_region_poly2d_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_poly2d_point`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_poly2d_point` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT ,
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`x` BIGINT(20) NOT NULL ,
`z` BIGINT(20) NOT NULL ,
PRIMARY KEY (`id`) ,
INDEX `fk_region_poly2d_point_region_poly2d` (`region_id` ASC, `world_id` ASC) ,
CONSTRAINT `fk_region_poly2d_point_region_poly2d`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region_poly2d` (`region_id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
AUTO_INCREMENT = 15
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
SET SQL_MODE=@OLD_SQL_MODE;
SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS;
SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS;
+106
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@@ -0,0 +1,106 @@
SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0;
SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0;
SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL';
ALTER TABLE `region_cuboid` DROP FOREIGN KEY `fk_region_cuboid_region` ;
ALTER TABLE `region_flag` DROP FOREIGN KEY `fk_flags_region1` ;
ALTER TABLE `region_groups` DROP FOREIGN KEY `fk_region_groups_region` ;
ALTER TABLE `region_players` DROP FOREIGN KEY `fk_region_players_user` , DROP FOREIGN KEY `fk_region_players_region` ;
ALTER TABLE `region_poly2d` DROP FOREIGN KEY `fk_region_poly2d_region` ;
ALTER TABLE `region_poly2d_point` DROP FOREIGN KEY `fk_region_poly2d_point_region_poly2d` ;
ALTER TABLE `group` COLLATE = utf8_bin ;
ALTER TABLE `region_cuboid` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `min_x` `min_x` BIGINT(20) NOT NULL AFTER `world_id` , CHANGE COLUMN `min_y` `min_y` BIGINT(20) NOT NULL AFTER `min_x` , CHANGE COLUMN `max_x` `max_x` BIGINT(20) NOT NULL AFTER `min_z` , CHANGE COLUMN `max_y` `max_y` BIGINT(20) NOT NULL AFTER `max_x` ,
ADD CONSTRAINT `fk_region_cuboid_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`) ;
ALTER TABLE `region_flag` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `flag` `flag` VARCHAR(45) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
ADD CONSTRAINT `fk_flags_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP INDEX `fk_flags_region`
, ADD INDEX `fk_flags_region` (`region_id` ASC, `world_id` ASC) ;
ALTER TABLE `region_groups` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , DROP FOREIGN KEY `fk_region_groups_group` ;
ALTER TABLE `region_groups`
ADD CONSTRAINT `fk_region_groups_group`
FOREIGN KEY (`group_id` )
REFERENCES `group` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
ADD CONSTRAINT `fk_region_groups_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`, `group_id`) ;
ALTER TABLE `region_players` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` ,
ADD CONSTRAINT `fk_region_users_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
ADD CONSTRAINT `fk_region_users_user`
FOREIGN KEY (`user_id` )
REFERENCES `user` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`, `user_id`)
, ADD INDEX `fk_region_users_user` (`user_id` ASC)
, DROP INDEX `fk_region_players_user` ;
ALTER TABLE `region_poly2d` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `min_y` `min_y` INT(11) NOT NULL AFTER `world_id` ,
ADD CONSTRAINT `fk_region_poly2d_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`) ;
ALTER TABLE `region_poly2d_point` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `x` `x` BIGINT(20) NOT NULL AFTER `world_id` ,
ADD CONSTRAINT `fk_region_poly2d_point_region_poly2d`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region_poly2d` (`region_id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP INDEX `fk_region_poly2d_point_region_poly2d`
, ADD INDEX `fk_region_poly2d_point_region_poly2d` (`region_id` ASC, `world_id` ASC) ;
ALTER TABLE `user` COLLATE = utf8_bin ;
ALTER TABLE `world` COLLATE = utf8_bin ;
UPDATE `region_cuboid` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_flag` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_groups` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_players` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_poly2d` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_poly2d_point` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
SET SQL_MODE=@OLD_SQL_MODE;
SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS;
SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS;
-33
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@@ -1,33 +0,0 @@
name: WorldGuard
main: com.sk89q.worldguard.bukkit.WorldGuardPlugin
version: WGVERSIONMACRO
commands:
stopfire:
description: Halts all fire spread until it is disabled or the server is restarted
usage: /<command>
allowfire:
description: Re-enables fire spread if he has been disabled with /stopfire
usage: /<command>
god:
description: Toggles god mode
usage: /<command> [other player]
heal:
description: Heal yourself or another
usage: /<command> [other player]
slay:
description: Slay yourself or another
usage: /<command> [other player]
stack:
description: Stacks items in the player's inventory
usage: /<command>
aliases: ;
region:
description: Adjust protected regions
usage: /<command> <define|claim|flag|delete|info|addowner|removeowner|list|save|load> ...
aliases: rg, regions
locate:
description: Set your compass towards a person
usage: /<command> <target>
reloadwg:
description: Reload WorldGuard's configuration
usage: /<command>
+247
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@@ -0,0 +1,247 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldguard</artifactId>
<version>5.7-SNAPSHOT</version>
<name>WorldGuard</name>
<description>WorldGuard protects your Minecraft servers.</description>
<licenses>
<license>
<name>GNU General Public License 2.0</name>
<url>LICENSE.txt</url>
<distribution>repo</distribution>
<comments>License on all contributions</comments>
</license>
</licenses>
<scm>
<connection>scm:git:git://github.com/sk89q/worldguard.git</connection>
<url>https://github.com/sk89q/worldguard</url>
<tag>master</tag>
<developerConnection>scm:git:git@github.com:sk89q/worldguard.git</developerConnection>
</scm>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>
<repository>
<id>sk89q-repo</id>
<url>http://maven.sk89q.com/repo/</url>
</repository>
<repository>
<id>zml-repo</id>
<url>http://files.zachsthings.com/repo</url>
</repository>
<repository>
<id>bukkit-repo</id>
<url>http://repo.bukkit.org/content/groups/public</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>5.4.4</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>rebar</artifactId>
<version>4.1.0-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.2-R0.2-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>commandbook</artifactId>
<version>2.1</version>
<scope>compile</scope>
<exclusions>
<exclusion>
<groupId>com.zachsthings.libcomponents</groupId>
<artifactId>libcomponents-bukkit</artifactId>
</exclusion>
<exclusion>
<groupId>org.spout</groupId>
<artifactId>spoutapi</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>com.nijikokun</groupId>
<artifactId>iconomy</artifactId>
<version>5.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.khelekore</groupId>
<artifactId>prtree</artifactId>
<version>1.5.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>net.sf.opencsv</groupId>
<artifactId>opencsv</artifactId>
<version>2.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.8.1</version>
<scope>test</scope>
</dependency>
</dependencies>
<distributionManagement>
<site>
<id>sk89q-docs-upload</id>
<url>ftp://sk89q-maven-deploy/worldguard/</url>
</site>
</distributionManagement>
<build>
<defaultGoal>install</defaultGoal>
<sourceDirectory>${basedir}/src/main/java</sourceDirectory>
<extensions>
<extension>
<groupId>org.apache.maven.wagon</groupId>
<artifactId>wagon-ftp</artifactId>
<version>1.0-beta-6</version>
</extension>
</extensions>
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>plugin.yml</include>
</includes>
</resource>
<resource>
<targetPath>defaults/</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>blacklist.txt</include>
<include>builtin_rules.yml</include>
<include>rulelist.yml</include>
</includes>
</resource>
</resources>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>2.3.1</version>
<configuration>
<archive>
<addMavenDescriptor>true</addMavenDescriptor>
<manifest>
<addDefaultSpecificationEntries>true</addDefaultSpecificationEntries>
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
</manifest>
<manifestEntries>
<Class-Path>WorldGuard/WorldEdit.jar lib/WorldEdit.jar ../lib/WorldEdit.jar ../WorldEdit.jar</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>1.4</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<includes>
<include>net.sf.opencsv:opencsv</include>
<include>org.khelekore:prtree</include>
<include>com.sk89q:rebar</include>
</includes>
</artifactSet>
</configuration>
</execution>
</executions>
</plugin>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>2.2-beta-2</version>
<configuration>
<descriptor>${basedir}/src/main/assembly/default.xml</descriptor>
</configuration>
<executions>
<execution>
<id>release</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-release-plugin</artifactId>
<version>2.2.2</version>
<configuration>
<preparationGoals>assembly:assembly</preparationGoals>
<goals>assembly:assembly</goals>
<tagNameFormat>@{project.version}</tagNameFormat>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-site-plugin</artifactId>
<version>3.1</version>
<configuration>
<reportPlugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-project-info-reports-plugin</artifactId>
<version>2.5</version>
<reportSets>
<reportSet>
<reports>
<report>license</report>
<report>index</report>
</reports>
</reportSet>
</reportSets>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>2.8.1</version>
</plugin>
</reportPlugins>
</configuration>
</plugin>
</plugins>
</build>
</project>
-307
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@@ -1,307 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
/**
* A very simple CSV parser released under a commercial-friendly license.
* This just implements splitting a single line into fields.
*
* @author Glen Smith
* @author Rainer Pruy
*
*/
public class CSVParser {
private final char separator;
private final char quotechar;
private final char escape;
private final boolean strictQuotes;
private String pending;
private boolean inField = false;
private final boolean ignoreLeadingWhiteSpace;
/** The default separator to use if none is supplied to the constructor. */
public static final char DEFAULT_SEPARATOR = ',';
public static final int INITIAL_READ_SIZE = 128;
/**
* The default quote character to use if none is supplied to the
* constructor.
*/
public static final char DEFAULT_QUOTE_CHARACTER = '"';
/**
* The default escape character to use if none is supplied to the
* constructor.
*/
public static final char DEFAULT_ESCAPE_CHARACTER = '\\';
/**
* The default strict quote behavior to use if none is supplied to the
* constructor
*/
public static final boolean DEFAULT_STRICT_QUOTES = false;
/**
* The default leading whitespace behavior to use if none is supplied to the
* constructor
*/
public static final boolean DEFAULT_IGNORE_LEADING_WHITESPACE = true;
/**
* Constructs CSVParser using a comma for the separator.
*/
public CSVParser() {
this(DEFAULT_SEPARATOR, DEFAULT_QUOTE_CHARACTER, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVParser with supplied separator.
* @param separator
* the delimiter to use for separating entries.
*/
public CSVParser(char separator) {
this(separator, DEFAULT_QUOTE_CHARACTER, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVParser with supplied separator and quote char.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
*/
public CSVParser(char separator, char quotechar) {
this(separator, quotechar, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVReader with supplied separator and quote char.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
*/
public CSVParser(char separator, char quotechar, char escape) {
this(separator, quotechar, escape, DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
* Allows setting the "strict quotes" flag
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param strictQuotes
* if true, characters outside the quotes are ignored
*/
public CSVParser(char separator, char quotechar, char escape, boolean strictQuotes) {
this(separator, quotechar, escape, strictQuotes, DEFAULT_IGNORE_LEADING_WHITESPACE);
}
/**
* Constructs CSVReader with supplied separator and quote char.
* Allows setting the "strict quotes" and "ignore leading whitespace" flags
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param strictQuotes
* if true, characters outside the quotes are ignored
* @param ignoreLeadingWhiteSpace
* if true, white space in front of a quote in a field is ignored
*/
public CSVParser(char separator, char quotechar, char escape, boolean strictQuotes, boolean ignoreLeadingWhiteSpace) {
this.separator = separator;
this.quotechar = quotechar;
this.escape = escape;
this.strictQuotes = strictQuotes;
this.ignoreLeadingWhiteSpace = ignoreLeadingWhiteSpace;
}
/**
*
* @return true if something was left over from last call(s)
*/
public boolean isPending() {
return pending != null;
}
public String[] parseLineMulti(String nextLine) throws IOException {
return parseLine(nextLine, true);
}
public String[] parseLine(String nextLine) throws IOException {
return parseLine(nextLine, false);
}
/**
* Parses an incoming String and returns an array of elements.
*
* @param nextLine
* the string to parse
* @param multi
* @return the comma-tokenized list of elements, or null if nextLine is null
* @throws IOException if bad things happen during the read
*/
private String[] parseLine(String nextLine, boolean multi) throws IOException {
if (!multi && pending != null) {
pending = null;
}
if (nextLine == null) {
if (pending != null) {
String s = pending;
pending = null;
return new String[] {s};
} else {
return null;
}
}
List<String>tokensOnThisLine = new ArrayList<String>();
StringBuilder sb = new StringBuilder(INITIAL_READ_SIZE);
boolean inQuotes = false;
if (pending != null) {
sb.append(pending);
pending = null;
inQuotes = true;
}
for (int i = 0; i < nextLine.length(); i++) {
char c = nextLine.charAt(i);
if (c == this.escape) {
if( isNextCharacterEscapable(nextLine, inQuotes || inField, i) ){
sb.append(nextLine.charAt(i+1));
i++;
}
} else if (c == quotechar) {
if( isNextCharacterEscapedQuote(nextLine, inQuotes || inField, i) ){
sb.append(nextLine.charAt(i+1));
i++;
}else{
inQuotes = !inQuotes;
// the tricky case of an embedded quote in the middle: a,bc"d"ef,g
if (!strictQuotes) {
if(i>2 //not on the beginning of the line
&& nextLine.charAt(i-1) != this.separator //not at the beginning of an escape sequence
&& nextLine.length()>(i+1) &&
nextLine.charAt(i+1) != this.separator //not at the end of an escape sequence
){
if (ignoreLeadingWhiteSpace && sb.length() > 0 && isAllWhiteSpace(sb)) {
sb = new StringBuilder(INITIAL_READ_SIZE); //discard white space leading up to quote
} else {
sb.append(c);
}
}
}
}
inField = !inField;
} else if (c == separator && !inQuotes) {
tokensOnThisLine.add(sb.toString());
sb = new StringBuilder(INITIAL_READ_SIZE); // start work on next token
inField = false;
} else {
if (!strictQuotes || inQuotes){
sb.append(c);
inField = true;
}
}
}
// line is done - check status
if (inQuotes) {
if (multi) {
// continuing a quoted section, re-append newline
sb.append("\n");
pending = sb.toString();
sb = null; // this partial content is not to be added to field list yet
} else {
throw new IOException("Un-terminated quoted field at end of CSV line");
}
}
if (sb != null) {
tokensOnThisLine.add(sb.toString());
}
return tokensOnThisLine.toArray(new String[tokensOnThisLine.size()]);
}
/**
* precondition: the current character is a quote or an escape
* @param nextLine the current line
* @param inQuotes true if the current context is quoted
* @param i current index in line
* @return true if the following character is a quote
*/
private boolean isNextCharacterEscapedQuote(String nextLine, boolean inQuotes, int i) {
return inQuotes // we are in quotes, therefore there can be escaped quotes in here.
&& nextLine.length() > (i+1) // there is indeed another character to check.
&& nextLine.charAt(i+1) == quotechar;
}
/**
* precondition: the current character is an escape
* @param nextLine the current line
* @param inQuotes true if the current context is quoted
* @param i current index in line
* @return true if the following character is a quote
*/
protected boolean isNextCharacterEscapable(String nextLine, boolean inQuotes, int i) {
return inQuotes // we are in quotes, therefore there can be escaped quotes in here.
&& nextLine.length() > (i+1) // there is indeed another character to check.
&& ( nextLine.charAt(i+1) == quotechar || nextLine.charAt(i+1) == this.escape);
}
/**
* precondition: sb.length() > 0
* @param sb A sequence of characters to examine
* @return true if every character in the sequence is whitespace
*/
protected boolean isAllWhiteSpace(CharSequence sb) {
boolean result = true;
for (int i = 0; i < sb.length(); i++) {
char c = sb.charAt(i);
if ( !Character.isWhitespace(c) ) {
return false;
}
}
return result;
}
}
-282
View File
@@ -1,282 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.BufferedReader;
import java.io.Closeable;
import java.io.IOException;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List;
/**
* A very simple CSV reader released under a commercial-friendly license.
*
* @author Glen Smith
*
*/
public class CSVReader implements Closeable {
private BufferedReader br;
private boolean hasNext = true;
private CSVParser parser;
private int skipLines;
private boolean linesSkiped;
/**
* The default line to start reading.
*/
public static final int DEFAULT_SKIP_LINES = 0;
/**
* Constructs CSVReader using a comma for the separator.
*
* @param reader
* the reader to an underlying CSV source.
*/
public CSVReader(Reader reader) {
this(reader, CSVParser.DEFAULT_SEPARATOR, CSVParser.DEFAULT_QUOTE_CHARACTER, CSVParser.DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVReader with supplied separator.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries.
*/
public CSVReader(Reader reader, char separator) {
this(reader, separator, CSVParser.DEFAULT_QUOTE_CHARACTER, CSVParser.DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
*/
public CSVReader(Reader reader, char separator, char quotechar) {
this(reader, separator, quotechar, CSVParser.DEFAULT_ESCAPE_CHARACTER, DEFAULT_SKIP_LINES, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator, quote char and quote handling
* behavior.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param strictQuotes
* sets if characters outside the quotes are ignored
*/
public CSVReader(Reader reader, char separator, char quotechar, boolean strictQuotes) {
this(reader, separator, quotechar, CSVParser.DEFAULT_ESCAPE_CHARACTER, DEFAULT_SKIP_LINES, strictQuotes);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
*/
public CSVReader(Reader reader, char separator,
char quotechar, char escape) {
this(reader, separator, quotechar, escape, DEFAULT_SKIP_LINES, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param line
* the line number to skip for start reading
*/
public CSVReader(Reader reader, char separator, char quotechar, int line) {
this(reader, separator, quotechar, CSVParser.DEFAULT_ESCAPE_CHARACTER, line, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param line
* the line number to skip for start reading
*/
public CSVReader(Reader reader, char separator, char quotechar, char escape, int line) {
this(reader, separator, quotechar, escape, line, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param line
* the line number to skip for start reading
* @param strictQuotes
* sets if characters outside the quotes are ignored
*/
public CSVReader(Reader reader, char separator, char quotechar, char escape, int line, boolean strictQuotes) {
this(reader, separator, quotechar, escape, line, strictQuotes, CSVParser.DEFAULT_IGNORE_LEADING_WHITESPACE);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param line
* the line number to skip for start reading
* @param strictQuotes
* sets if characters outside the quotes are ignored
* @param ignoreLeadingWhiteSpace
* it true, parser should ignore white space before a quote in a field
*/
public CSVReader(Reader reader, char separator, char quotechar, char escape, int line, boolean strictQuotes, boolean ignoreLeadingWhiteSpace) {
this.br = new BufferedReader(reader);
this.parser = new CSVParser(separator, quotechar, escape, strictQuotes, ignoreLeadingWhiteSpace);
this.skipLines = line;
}
/**
* Reads the entire file into a List with each element being a String[] of
* tokens.
*
* @return a List of String[], with each String[] representing a line of the
* file.
*
* @throws IOException
* if bad things happen during the read
*/
public List<String[]> readAll() throws IOException {
List<String[]> allElements = new ArrayList<String[]>();
while (hasNext) {
String[] nextLineAsTokens = readNext();
if (nextLineAsTokens != null)
allElements.add(nextLineAsTokens);
}
return allElements;
}
/**
* Reads the next line from the buffer and converts to a string array.
*
* @return a string array with each comma-separated element as a separate
* entry.
*
* @throws IOException
* if bad things happen during the read
*/
public String[] readNext() throws IOException {
String[] result = null;
do {
String nextLine = getNextLine();
if (!hasNext) {
return result; // should throw if still pending?
}
String[] r = parser.parseLineMulti(nextLine);
if (r.length > 0) {
if (result == null) {
result = r;
} else {
String[] t = new String[result.length+r.length];
System.arraycopy(result, 0, t, 0, result.length);
System.arraycopy(r, 0, t, result.length, r.length);
result = t;
}
}
} while (parser.isPending());
return result;
}
/**
* Reads the next line from the file.
*
* @return the next line from the file without trailing newline
* @throws IOException
* if bad things happen during the read
*/
private String getNextLine() throws IOException {
if (!this.linesSkiped) {
for (int i = 0; i < skipLines; i++) {
br.readLine();
}
this.linesSkiped = true;
}
String nextLine = br.readLine();
if (nextLine == null) {
hasNext = false;
}
return hasNext ? nextLine : null;
}
/**
* Closes the underlying reader.
*
* @throws IOException if the close fails
*/
public void close() throws IOException{
br.close();
}
}
-302
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@@ -1,302 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.Closeable;
import java.io.IOException;
import java.io.PrintWriter;
import java.io.Writer;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
/**
* A very simple CSV writer released under a commercial-friendly license.
*
* @author Glen Smith
*
*/
public class CSVWriter implements Closeable {
public static final int INITIAL_STRING_SIZE = 128;
private Writer rawWriter;
private PrintWriter pw;
private char separator;
private char quotechar;
private char escapechar;
private String lineEnd;
/** The character used for escaping quotes. */
public static final char DEFAULT_ESCAPE_CHARACTER = '"';
/** The default separator to use if none is supplied to the constructor. */
public static final char DEFAULT_SEPARATOR = ',';
/**
* The default quote character to use if none is supplied to the
* constructor.
*/
public static final char DEFAULT_QUOTE_CHARACTER = '"';
/** The quote constant to use when you wish to suppress all quoting. */
public static final char NO_QUOTE_CHARACTER = '\u0000';
/** The escape constant to use when you wish to suppress all escaping. */
public static final char NO_ESCAPE_CHARACTER = '\u0000';
/** Default line terminator uses platform encoding. */
public static final String DEFAULT_LINE_END = "\n";
private ResultSetHelper resultService = new ResultSetHelperService();
/**
* Constructs CSVWriter using a comma for the separator.
*
* @param writer
* the writer to an underlying CSV source.
*/
public CSVWriter(Writer writer) {
this(writer, DEFAULT_SEPARATOR);
}
/**
* Constructs CSVWriter with supplied separator.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries.
*/
public CSVWriter(Writer writer, char separator) {
this(writer, separator, DEFAULT_QUOTE_CHARACTER);
}
/**
* Constructs CSVWriter with supplied separator and quote char.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
*/
public CSVWriter(Writer writer, char separator, char quotechar) {
this(writer, separator, quotechar, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVWriter with supplied separator and quote char.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escapechar
* the character to use for escaping quotechars or escapechars
*/
public CSVWriter(Writer writer, char separator, char quotechar, char escapechar) {
this(writer, separator, quotechar, escapechar, DEFAULT_LINE_END);
}
/**
* Constructs CSVWriter with supplied separator and quote char.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param lineEnd
* the line feed terminator to use
*/
public CSVWriter(Writer writer, char separator, char quotechar, String lineEnd) {
this(writer, separator, quotechar, DEFAULT_ESCAPE_CHARACTER, lineEnd);
}
/**
* Constructs CSVWriter with supplied separator, quote char, escape char and line ending.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escapechar
* the character to use for escaping quotechars or escapechars
* @param lineEnd
* the line feed terminator to use
*/
public CSVWriter(Writer writer, char separator, char quotechar, char escapechar, String lineEnd) {
this.rawWriter = writer;
this.pw = new PrintWriter(writer);
this.separator = separator;
this.quotechar = quotechar;
this.escapechar = escapechar;
this.lineEnd = lineEnd;
}
/**
* Writes the entire list to a CSV file. The list is assumed to be a
* String[]
*
* @param allLines
* a List of String[], with each String[] representing a line of
* the file.
*/
public void writeAll(List<String[]> allLines) {
for (String[] line : allLines) {
writeNext(line);
}
}
protected void writeColumnNames(ResultSet rs)
throws SQLException {
writeNext(resultService.getColumnNames(rs));
}
/**
* Writes the entire ResultSet to a CSV file.
*
* The caller is responsible for closing the ResultSet.
*
* @param rs the recordset to write
* @param includeColumnNames true if you want column names in the output, false otherwise
*
* @throws java.io.IOException thrown by getColumnValue
* @throws java.sql.SQLException thrown by getColumnValue
*/
public void writeAll(java.sql.ResultSet rs, boolean includeColumnNames) throws SQLException, IOException {
if (includeColumnNames) {
writeColumnNames(rs);
}
while (rs.next())
{
writeNext(resultService.getColumnValues(rs));
}
}
/**
* Writes the next line to the file.
*
* @param nextLine
* a string array with each comma-separated element as a separate
* entry.
*/
public void writeNext(String[] nextLine) {
if (nextLine == null)
return;
StringBuilder sb = new StringBuilder(INITIAL_STRING_SIZE);
for (int i = 0; i < nextLine.length; i++) {
if (i != 0) {
sb.append(separator);
}
String nextElement = nextLine[i];
if (nextElement == null)
continue;
if (quotechar != NO_QUOTE_CHARACTER)
sb.append(quotechar);
sb.append(stringContainsSpecialCharacters(nextElement) ? processLine(nextElement) : nextElement);
if (quotechar != NO_QUOTE_CHARACTER)
sb.append(quotechar);
}
sb.append(lineEnd);
pw.write(sb.toString());
}
private boolean stringContainsSpecialCharacters(String line) {
return line.indexOf(quotechar) != -1 || line.indexOf(escapechar) != -1;
}
protected StringBuilder processLine(String nextElement)
{
StringBuilder sb = new StringBuilder(INITIAL_STRING_SIZE);
for (int j = 0; j < nextElement.length(); j++) {
char nextChar = nextElement.charAt(j);
if (escapechar != NO_ESCAPE_CHARACTER && nextChar == quotechar) {
sb.append(escapechar).append(nextChar);
} else if (escapechar != NO_ESCAPE_CHARACTER && nextChar == escapechar) {
sb.append(escapechar).append(nextChar);
} else {
sb.append(nextChar);
}
}
return sb;
}
/**
* Flush underlying stream to writer.
*
* @throws IOException if bad things happen
*/
public void flush() throws IOException {
pw.flush();
}
/**
* Close the underlying stream writer flushing any buffered content.
*
* @throws IOException if bad things happen
*
*/
public void close() throws IOException {
flush();
pw.close();
rawWriter.close();
}
/**
* Checks to see if the there has been an error in the printstream.
*/
public boolean checkError() {
return pw.checkError();
}
public void setResultService(ResultSetHelper resultService) {
this.resultService = resultService;
}
}
@@ -1,34 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.IOException;
import java.sql.ResultSet;
import java.sql.SQLException;
/**
*
*
*
*
*
*/
public interface ResultSetHelper {
public String[] getColumnNames(ResultSet rs) throws SQLException;
public String[] getColumnValues(ResultSet rs) throws SQLException, IOException;
}
@@ -1,185 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.IOException;
import java.io.Reader;
import java.math.BigDecimal;
import java.sql.*;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.List;
/**
*
*
* helper class for processing JDBC ResultSet objects
*
*
*/
public class ResultSetHelperService implements ResultSetHelper {
public static final int CLOBBUFFERSIZE = 2048;
// note: we want to maintain compatibility with Java 5 VM's
// These types don't exist in Java 5
private static final int NVARCHAR = -9;
private static final int NCHAR = -15;
private static final int LONGNVARCHAR = -16;
private static final int NCLOB = 2011;
public String[] getColumnNames(ResultSet rs) throws SQLException {
List<String> names = new ArrayList<String>();
ResultSetMetaData metadata = rs.getMetaData();
for (int i = 0; i < metadata.getColumnCount(); i++) {
names.add(metadata.getColumnName(i+1));
}
String[] nameArray = new String[names.size()];
return names.toArray(nameArray);
}
public String[] getColumnValues(ResultSet rs) throws SQLException, IOException {
List<String> values = new ArrayList<String>();
ResultSetMetaData metadata = rs.getMetaData();
for (int i = 0; i < metadata.getColumnCount(); i++) {
values.add(getColumnValue(rs, metadata.getColumnType(i + 1), i + 1));
}
String[] valueArray = new String[values.size()];
return values.toArray(valueArray);
}
private String handleObject(Object obj){
return obj == null ? "" : String.valueOf(obj);
}
private String handleBigDecimal(BigDecimal decimal) {
return decimal == null ? "" : decimal.toString();
}
private String handleLong(ResultSet rs, int columnIndex) throws SQLException {
long lv = rs.getLong(columnIndex);
return rs.wasNull() ? "" : Long.toString(lv);
}
private String handleInteger(ResultSet rs, int columnIndex) throws SQLException {
int i = rs.getInt(columnIndex);
return rs.wasNull() ? "" : Integer.toString(i);
}
private String handleDate(ResultSet rs, int columnIndex) throws SQLException {
java.sql.Date date = rs.getDate(columnIndex);
String value = null;
if (date != null) {
SimpleDateFormat dateFormat = new SimpleDateFormat("dd-MMM-yyyy");
value = dateFormat.format(date);
}
return value;
}
private String handleTime(Time time) {
return time == null ? null : time.toString();
}
private String handleTimestamp(Timestamp timestamp) {
SimpleDateFormat timeFormat = new SimpleDateFormat("dd-MMM-yyyy HH:mm:ss");
return timestamp == null ? null : timeFormat.format(timestamp);
}
private String getColumnValue(ResultSet rs, int colType, int colIndex)
throws SQLException, IOException {
String value = "";
switch (colType)
{
case Types.BIT:
case Types.JAVA_OBJECT:
value = handleObject(rs.getObject(colIndex));
break;
case Types.BOOLEAN:
boolean b = rs.getBoolean(colIndex);
value = Boolean.valueOf(b).toString();
break;
case NCLOB: // todo : use rs.getNClob
case Types.CLOB:
Clob c = rs.getClob(colIndex);
if (c != null) {
value = read(c);
}
break;
case Types.BIGINT:
value = handleLong(rs, colIndex);
break;
case Types.DECIMAL:
case Types.DOUBLE:
case Types.FLOAT:
case Types.REAL:
case Types.NUMERIC:
value = handleBigDecimal(rs.getBigDecimal(colIndex));
break;
case Types.INTEGER:
case Types.TINYINT:
case Types.SMALLINT:
value = handleInteger(rs, colIndex);
break;
case Types.DATE:
value = handleDate(rs, colIndex);
break;
case Types.TIME:
value = handleTime(rs.getTime(colIndex));
break;
case Types.TIMESTAMP:
value = handleTimestamp(rs.getTimestamp(colIndex));
break;
case NVARCHAR: // todo : use rs.getNString
case NCHAR: // todo : use rs.getNString
case LONGNVARCHAR: // todo : use rs.getNString
case Types.LONGVARCHAR:
case Types.VARCHAR:
case Types.CHAR:
value = rs.getString(colIndex);
break;
default:
value = "";
}
if (value == null)
{
value = "";
}
return value;
}
private static String read(Clob c) throws SQLException, IOException
{
StringBuilder sb = new StringBuilder( (int) c.length());
Reader r = c.getCharacterStream();
char[] cbuf = new char[CLOBBUFFERSIZE];
int n;
while ((n = r.read(cbuf, 0, cbuf.length)) != -1) {
sb.append(cbuf, 0, n);
}
return sb.toString();
}
}
@@ -1,53 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.Location;
import org.bukkit.Server;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
public class BukkitUtil {
private BukkitUtil() {
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static Vector toVector(Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.size() == 0) {
return null;
}
return players.get(0);
}
}
@@ -1,373 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.Iterator;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.block.BlockDamageLevel;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.World;
import org.bukkit.event.block.*;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.inventory.ItemStack;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
public class WorldGuardBlockListener extends BlockListener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardBlockListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Called when a block is damaged (or broken)
*
* @param event Relevant event details
*/
@Override
public void onBlockDamage(BlockDamageEvent event) {
Player player = event.getPlayer();
if (!plugin.itemDurability && event.getDamageLevel() == BlockDamageLevel.BROKEN) {
ItemStack held = player.getItemInHand();
if (held.getTypeId() > 0) {
held.setDamage((byte)-1);
player.setItemInHand(held);
}
}
if (plugin.useRegions && event.getDamageLevel() == BlockDamageLevel.BROKEN) {
Vector pt = BukkitUtil.toVector(event.getBlock());
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.hasPermission(player, "/regionbypass")
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
if (plugin.blacklist != null && event.getDamageLevel() == BlockDamageLevel.BROKEN) {
if (!plugin.blacklist.check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(event.getBlock()),
event.getBlock().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
if (!plugin.blacklist.check(
new DestroyWithBlacklistEvent(plugin.wrapPlayer(player),
toVector(event.getBlock()),
player.getItemInHand().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a block flows (water/lava)
*
* @param event Relevant event details
*/
@Override
public void onBlockFlow(BlockFromToEvent event) {
World world = event.getBlock().getWorld();
Block blockFrom = event.getBlock();
Block blockTo = event.getToBlock();
boolean isWater = blockFrom.getTypeId() == 8 || blockFrom.getTypeId() == 9;
boolean isLava = blockFrom.getTypeId() == 10 || blockFrom.getTypeId() == 11;
if (plugin.simulateSponge && isWater) {
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -plugin.spongeRadius; cx <= plugin.spongeRadius; cx++) {
for (int cy = -plugin.spongeRadius; cy <= plugin.spongeRadius; cy++) {
for (int cz = -plugin.spongeRadius; cz <= plugin.spongeRadius; cz++) {
if (world.getBlockTypeIdAt(ox + cx, oy + cy, oz + cz) == 19) {
event.setCancelled(true);
return;
}
}
}
}
}
if (plugin.classicWater && isWater) {
int blockBelow = world.getBlockTypeIdAt(blockFrom.getX(), blockFrom.getY() - 1, blockFrom.getZ());
if (blockBelow != 0 && blockBelow != 8 && blockBelow != 9) {
world.getBlockAt(blockFrom.getX(), blockFrom.getY(), blockFrom.getZ()).setTypeId(9);
event.setCancelled(true);
return;
}
}
if (plugin.preventWaterDamage.size() > 0 && isWater) {
int targetId = world.getBlockTypeIdAt(
blockTo.getX(), blockTo.getY(), blockTo.getZ());
if (plugin.preventWaterDamage.contains(targetId)) {
event.setCancelled(true);
return;
}
}
if (plugin.allowedLavaSpreadOver.size() > 0 && isLava) {
int targetId = world.getBlockTypeIdAt(
blockTo.getX(), blockTo.getY() - 1, blockTo.getZ());
if (!plugin.allowedLavaSpreadOver.contains(targetId)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a block gets ignited
*
* @param event Relevant event details
*/
@Override
public void onBlockIgnite(BlockIgniteEvent event) {
IgniteCause cause = event.getCause();
Block block = event.getBlock();
Player player = event.getPlayer();
World world = block.getWorld();
boolean isFireSpread = cause == IgniteCause.SLOW_SPREAD
|| cause == IgniteCause.SPREAD;
if (plugin.preventLavaFire && cause == IgniteCause.LAVA) {
event.setCancelled(true);
return;
}
if (plugin.disableFireSpread && isFireSpread) {
event.setCancelled(true);
return;
}
if (plugin.blockLighter && cause == IgniteCause.FLINT_AND_STEEL) {
event.setCancelled(true);
return;
}
if (plugin.fireSpreadDisableToggle && isFireSpread) {
event.setCancelled(true);
return;
}
if (plugin.disableFireSpreadBlocks.size() > 0 && isFireSpread) {
int x = block.getX();
int y = block.getY();
int z = block.getZ();
if (plugin.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y - 1, z))
|| plugin.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x + 1, y, z))
|| plugin.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x - 1, y, z))
|| plugin.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y, z - 1))
|| plugin.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y, z + 1))) {
event.setCancelled(true);
return;
}
}
if (plugin.useRegions && player != null && !plugin.hasPermission(player, "/regionbypass")) {
Vector pt = toVector(block);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (cause == IgniteCause.FLINT_AND_STEEL
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
event.setCancelled(true);
return;
}
if (cause == IgniteCause.FLINT_AND_STEEL
&& !plugin.regionManager.getApplicableRegions(pt).allowsLighter()) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when block physics occurs
*
* @param event Relevant event details
*/
@Override
public void onBlockPhysics(BlockPhysicsEvent event) {
int id = event.getChangedTypeId();
if (id == 13 && plugin.noPhysicsGravel) {
event.setCancelled(true);
return;
}
if (id == 12 && plugin.noPhysicsSand) {
event.setCancelled(true);
return;
}
if (id == 90 && plugin.allowPortalAnywhere) {
event.setCancelled(true);
return;
}
}
/**
* Called when a block is interacted with
*
* @param event Relevant event details
*/
public void onBlockInteract(BlockInteractEvent event) {
Block block = event.getBlock();
LivingEntity entity = event.getEntity();
if (entity instanceof Player && block.getType() == Material.CHEST) {
Player player = (Player)entity;
if (plugin.useRegions) {
Vector pt = toVector(block);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.hasPermission(player, "/regionbypass")
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
}
if (plugin.blacklist != null && entity instanceof Player) {
Player player = (Player)entity;
if (!plugin.blacklist.check(
new BlockInteractBlacklistEvent(plugin.wrapPlayer(player), toVector(block),
block.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a player places a block
*
* @param event Relevant event details
*/
@Override
public void onBlockPlace(BlockPlaceEvent event) {
Block blockPlaced = event.getBlock();
Player player = event.getPlayer();
World world = blockPlaced.getWorld();
if (plugin.useRegions) {
Vector pt = toVector(blockPlaced);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.hasPermission(player, "/regionbypass")
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
if (plugin.blacklist != null) {
if (!plugin.blacklist.check(
new BlockPlaceBlacklistEvent(plugin.wrapPlayer(player), toVector(blockPlaced),
blockPlaced.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if (plugin.simulateSponge && blockPlaced.getTypeId() == 19) {
int ox = blockPlaced.getX();
int oy = blockPlaced.getY();
int oz = blockPlaced.getZ();
for (int cx = -plugin.spongeRadius; cx <= plugin.spongeRadius; cx++) {
for (int cy = -plugin.spongeRadius; cy <= plugin.spongeRadius; cy++) {
for (int cz = -plugin.spongeRadius; cz <= plugin.spongeRadius; cz++) {
int id = world.getBlockTypeIdAt(ox + cx, oy + cy, oz + cz);
if (id == 8 || id == 9) {
world.getBlockAt(ox + cx, oy + cy, oz + cz)
.setTypeId(0);
}
}
}
}
}
}
/**
* Called when a player right clicks a block
*
* @param event Relevant event details
*/
@Override
public void onBlockRightClick(BlockRightClickEvent event) {
Player player = event.getPlayer();
if (plugin.useRegions && event.getItemInHand().getTypeId() == plugin.regionWand) {
Vector pt = toVector(event.getBlock());
ApplicableRegionSet app = plugin.regionManager.getApplicableRegions(pt);
List<String> regions = plugin.regionManager.getApplicableRegionsIDs(pt);
if (regions.size() > 0) {
player.sendMessage(ChatColor.YELLOW + "Can you build? "
+ (app.canBuild(plugin.wrapPlayer(player)) ? "Yes" : "No"));
StringBuilder str = new StringBuilder();
for (Iterator<String> it = regions.iterator(); it.hasNext(); ) {
str.append(it.next());
if (it.hasNext()) {
str.append(", ");
}
}
player.sendMessage(ChatColor.YELLOW + "Applicable regions: " + str.toString());
} else {
player.sendMessage(ChatColor.YELLOW + "WorldGuard: No defined regions here!");
}
}
}
}
@@ -1,239 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.*;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockType;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
public class WorldGuardEntityListener extends EntityListener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardEntityListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Override
public void onEntityDamageByBlock(EntityDamageByBlockEvent event) {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
if (plugin.disableLavaDamage && type == DamageCause.LAVA) {
event.setCancelled(true);
return;
}
}
}
@Override
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
Entity attacker = event.getDamager();
Entity defender = event.getEntity();
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (plugin.useRegions) {
Vector pt = toVector(defender.getLocation());
if (!plugin.regionManager.getApplicableRegions(pt).allowsPvP()) {
player.sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
event.setCancelled(true);
return;
}
}
}
}
}
public void onEntityDamageByProjectile(EntityDamageByProjectileEvent event) {
Entity defender = event.getEntity();
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
}
}
public void onEntityDamage(EntityDamageEvent event) {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
if (plugin.disableFallDamage && type == DamageCause.FALL) {
event.setCancelled(true);
return;
}
if (plugin.disableFireDamage && (type == DamageCause.FIRE
|| type == DamageCause.FIRE_TICK)) {
event.setCancelled(true);
return;
}
if (plugin.disableDrowningDamage && type == DamageCause.DROWNING) {
event.setCancelled(true);
return;
}
if (plugin.teleportOnSuffocation && type == DamageCause.SUFFOCATION) {
findFreePosition(player);
event.setCancelled(true);
return;
}
if (plugin.disableSuffocationDamage && type == DamageCause.SUFFOCATION) {
event.setCancelled(true);
return;
}
if (plugin.disableContactDamage && type == DamageCause.CONTACT) {
event.setCancelled(true);
return;
}
if (type == DamageCause.DROWNING
&& plugin.amphibiousPlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
}
}
@Override
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntity() instanceof LivingEntity) {
if (plugin.blockCreeperBlockDamage) {
event.setCancelled(true);
return;
}
if (plugin.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (plugin.useRegions) {
Vector pt = toVector(event.getEntity().getLocation());
if (!plugin.regionManager.getApplicableRegions(pt).allowsCreeperExplosions()) {
event.setCancelled(true);
return;
}
}
} else { // Shall assume that this is TNT
if (plugin.blockTNT) {
event.setCancelled(true);
return;
}
if (plugin.useRegions) {
Vector pt = toVector(event.getEntity().getLocation());
if (!plugin.regionManager.getApplicableRegions(pt).allowsTNT()) {
event.setCancelled(true);
return;
}
}
}
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= 129) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
player.teleportTo(loc);
}
return;
}
y++;
}
}
}
@@ -1,144 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.*;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldGuardPlayerListener extends PlayerListener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardPlayerListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Called when a player joins a server
*
* @param event Relevant event details
*/
@Override
public void onPlayerJoin(PlayerEvent event) {
Player player = event.getPlayer();
if (plugin.fireSpreadDisableToggle) {
player.sendMessage(ChatColor.YELLOW
+ "Fire spread is currently globally disabled.");
}
if (plugin.inGroup(player, "wg-invincible")) {
plugin.invinciblePlayers.add(player.getName());
}
if (plugin.inGroup(player, "wg-amphibious")) {
plugin.amphibiousPlayers.add(player.getName());
}
}
/**
* Called when a player leaves a server
*
* @param event Relevant event details
*/
@Override
public void onPlayerQuit(PlayerEvent event) {
Player player = event.getPlayer();
plugin.invinciblePlayers.remove(player.getName());
plugin.amphibiousPlayers.remove(player.getName());
if (plugin.blacklist != null) {
plugin.blacklist.forgetPlayer(plugin.wrapPlayer(player));
}
}
/**
* Called when a player uses an item
*
* @param event Relevant event details
*/
@Override
public void onPlayerItem(PlayerItemEvent event) {
Player player = event.getPlayer();
Block block = event.getBlockClicked();
ItemStack item = event.getItem();
if (plugin.useRegions && !event.isBlock() && block != null) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.hasPermission(player, "/regionbypass")
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED
+ "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
if (item != null && plugin.blacklist != null && block != null) {
if (!plugin.blacklist.check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(block.getRelative(event.getBlockFace())),
item.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a player attempts to log in to the server
*
* @param event Relevant event details
*/
@Override
public void onPlayerLogin(PlayerLoginEvent event) {
Player player = event.getPlayer();
if (plugin.enforceOneSession) {
String name = player.getName();
for (Player pl : plugin.getServer().getOnlinePlayers()) {
if (pl.getName().equalsIgnoreCase(name)) {
pl.kickPlayer("Logged in from another location.");
}
}
}
}
}
File diff suppressed because it is too large. Load diff
@@ -1,13 +0,0 @@
package com.sk89q.worldguard.domains;
import com.sk89q.worldguard.LocalPlayer;
public interface Domain {
/**
* Returns true if a domain contains a player.
*
* @param player
* @return
*/
public boolean contains(LocalPlayer player);
}
@@ -1,204 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import java.util.SortedMap;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.AreaFlags.State;
/**
* Represents a set of regions and their rules as applied to one point.
*
* @author sk89q
*/
public class ApplicableRegionSet {
private Vector pt;
private SortedMap<String,ProtectedRegion> regions;
public ApplicableRegionSet(Vector pt, SortedMap<String,ProtectedRegion> regions) {
this.pt = pt;
this.regions = regions;
}
public boolean canBuild(LocalPlayer player) {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (region.getFlags().allowBuild == State.ALLOW) continue;
if (!region.contains(pt)) continue;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
if (!region.getOwners().contains(player)) {
return false;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsPvP() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowPvP == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsMobDamage() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowMobDamage == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsCreeperExplosions() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowCreeperExplosions == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsTNT() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowTNT == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsLighter() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowLighter == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsFireSpread() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowFireSpread == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsLavaFire() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowLavaFire == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
}
@@ -1,59 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
/**
*
* @author sk89q
*/
public class AreaFlags {
public enum State {
NONE,
ALLOW,
DENY,
};
public State allowBuild = State.NONE;
public State allowPvP = State.NONE;
public State allowMobDamage = State.NONE;
public State allowCreeperExplosions = State.NONE;
public State allowTNT = State.NONE;
public State allowLighter = State.NONE;
public State allowFireSpread = State.NONE;
public State allowLavaFire = State.NONE;
@Override
public boolean equals(Object obj) {
if (!(obj instanceof AreaFlags)) {
return false;
}
AreaFlags other = (AreaFlags)obj;
return other.allowBuild == allowBuild
&& other.allowPvP == allowPvP
&& other.allowMobDamage == allowMobDamage
&& other.allowCreeperExplosions == allowCreeperExplosions
&& other.allowTNT == allowTNT
&& other.allowLighter == allowLighter
&& other.allowFireSpread == allowFireSpread
&& other.allowLavaFire == allowLavaFire;
}
}
@@ -1,341 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.io.*;
import au.com.bytecode.opencsv.CSVReader;
import au.com.bytecode.opencsv.CSVWriter;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.AreaFlags.State;
/**
* Represents a protected area database that uses CSV files.
*
* @author sk89q
*/
public class CSVDatabase implements ProtectionDatabase {
private static Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* References the CSV file.
*/
private File file;
/**
* Holds the list of regions.
*/
private Map<String,ProtectedRegion> regions;
/**
* Construct the database with a path to a file. No file is read or
* written at this time.
*
* @param file
*/
public CSVDatabase(File file) {
this.file = file;
}
/**
* Saves the database.
*/
@Override
public void save() throws IOException {
CSVWriter writer = new CSVWriter(new FileWriter(file));
try {
for (Map.Entry<String,ProtectedRegion> entry : regions.entrySet()) {
String id = entry.getKey();
ProtectedRegion region = entry.getValue();
if (!(region instanceof ProtectedCuboidRegion)) {
logger.warning("The CSV database only supports cuboid regions.");
continue;
}
ProtectedCuboidRegion cuboid = (ProtectedCuboidRegion)region;
BlockVector min = cuboid.getMinimumPoint();
BlockVector max = cuboid.getMaximumPoint();
writer.writeNext(new String[] {
id,
"cuboid",
String.valueOf(min.getBlockX()),
String.valueOf(min.getBlockY()),
String.valueOf(min.getBlockZ()),
String.valueOf(max.getBlockX()),
String.valueOf(max.getBlockY()),
String.valueOf(max.getBlockZ()),
String.valueOf(cuboid.getPriority()),
writeDomains(cuboid.getOwners()),
writeFlags(cuboid.getFlags()),
cuboid.getEnterMessage(),
});
}
} finally {
try {
writer.close();
} catch (IOException e) {
}
}
}
/**
* Load the database from file.
*/
@Override
public void load() throws IOException {
Map<String,ProtectedRegion> regions =
new HashMap<String,ProtectedRegion>();
CSVReader reader = new CSVReader(new FileReader(file));
try {
String[] line;
while ((line = reader.readNext()) != null) {
if (line.length >= 12) {
String type = line[1];
if (!type.equalsIgnoreCase("cuboid")) {
logger.warning("Only cuboid region types are supported: "
+ line);
break;
}
String id = line[0];
Vector pt1 = new Vector(
Integer.parseInt(line[2]),
Integer.parseInt(line[3]),
Integer.parseInt(line[4]));
Vector pt2 = new Vector(
Integer.parseInt(line[5]),
Integer.parseInt(line[6]),
Integer.parseInt(line[7]));
BlockVector min = Vector.getMinimum(pt1, pt2).toBlockVector();
BlockVector max = Vector.getMaximum(pt1, pt2).toBlockVector();
int priority = Integer.parseInt(line[8]);
String ownersData = line[9];
String flagsData = line[10];
String enterMessage = line[11];
ProtectedRegion region = new ProtectedCuboidRegion(min, max);
region.setPriority(priority);
region.setOwners(this.parseDomains(ownersData));
region.setEnterMessage(enterMessage);
region.setFlags(parseFlags(flagsData));
regions.put(id, region);
} else {
logger.warning("Line is invalid: " + line);
}
}
} finally {
try {
reader.close();
} catch (IOException e) {
}
}
this.regions = regions;
}
/**
* Load the list of regions into a region manager.
*
* @throws IOException
*/
public void load(RegionManager manager) throws IOException {
load();
manager.setRegions(regions);
}
/**
* Save the list of regions from a region manager.
*
* @throws IOException
*/
public void save(RegionManager manager) throws IOException {
regions = manager.getRegions();
save();
}
/**
* Used to parse the specified domain in the CSV file.
*
* @param data
* @return
*/
private DefaultDomain parseDomains(String data) {
DefaultDomain domain = new DefaultDomain();
Pattern pattern = Pattern.compile("^([A-Za-z]):(.*)$");
String[] parts = data.split(",");
for (String part : parts) {
if (part.trim().length() == 0) {
continue;
}
Matcher matcher = pattern.matcher(part);
if (!matcher.matches()) {
logger.warning("Invalid owner specification: " + part);
continue;
}
String type = matcher.group(1);
String id = matcher.group(2);
if (type.equals("u")) {
domain.addPlayer(id);
} else if (type.equals("g")) {
domain.addGroup(id);
} else {
logger.warning("Unknown owner specification: " + type);
}
}
return domain;
}
/**
* Used to parse the list of flags.
*
* @param data
* @return
*/
private AreaFlags parseFlags(String data) {
AreaFlags flags = new AreaFlags();
State curState = State.ALLOW;
for (int i = 0; i < data.length(); i++) {
char flag = data.charAt(i);
if (flag == '+') {
curState = State.ALLOW;
} else if (flag == '-') {
curState = State.DENY;
} else if (flag == 'b') {
flags.allowBuild = curState;
} else if (flag == 'p') {
flags.allowPvP = curState;
} else if (flag == 'm') {
flags.allowMobDamage = curState;
} else if (flag == 'c') {
flags.allowCreeperExplosions = curState;
} else if (flag == 't') {
flags.allowTNT = curState;
} else if (flag == 'l') {
flags.allowLighter = curState;
} else if (flag == 'f') {
flags.allowFireSpread = curState;
} else if (flag == 'F') {
flags.allowLavaFire = curState;
} else {
logger.warning("Unknown area flag/flag modifier: " + flag);
}
}
return flags;
}
/**
* Used to write the list of domains.
*
* @param domain
* @return
*/
private String writeDomains(DefaultDomain domain) {
StringBuilder str = new StringBuilder();
for (String player : domain.getPlayers()) {
str.append("u:" + player + ",");
}
for (String group : domain.getGroups()) {
str.append("g:" + group + ",");
}
return str.length() > 0 ?
str.toString().substring(0, str.length() - 1) : "";
}
/**
* Helper method to prepend '+' or '-' in front of a flag according
* to the flag's state.
*
* @param state
* @param flag
* @return
*/
private String writeFlag(State state, String flag) {
if (state == State.ALLOW) {
return "+" + flag;
} else if (state == State.DENY) {
return "-" + flag;
}
return "";
}
/**
* Used to write the list of flags.
*
* @param flags
* @return
*/
private String writeFlags(AreaFlags flags) {
StringBuilder str = new StringBuilder();
str.append(writeFlag(flags.allowBuild, "b"));
str.append(writeFlag(flags.allowPvP, "p"));
str.append(writeFlag(flags.allowMobDamage, "m"));
str.append(writeFlag(flags.allowCreeperExplosions, "c"));
str.append(writeFlag(flags.allowTNT, "t"));
str.append(writeFlag(flags.allowLighter, "l"));
str.append(writeFlag(flags.allowFireSpread, "f"));
str.append(writeFlag(flags.allowLavaFire, "F"));
return str.toString();
}
/**
* Get a list of protected regions.
*
* @return
*/
public Map<String,ProtectedRegion> getRegions() {
return regions;
}
/**
* Get a list of protected regions.
*
* @return
*/
public void setRegions(Map<String,ProtectedRegion> regions) {
this.regions = regions;
}
}
@@ -1,168 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.SortedMap;
import java.util.TreeMap;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
/**
* A very simple implementation of the region manager that uses a flat list
* and iterates through the list to identify applicable regions. This method
* is not very efficient.
*
* @author sk89q
*/
public class FlatRegionManager implements RegionManager {
/**
* List of protected regions.
*/
private SortedMap<String,ProtectedRegion> regions;
/**
* Construct the manager.
*/
public FlatRegionManager() {
regions = new TreeMap<String,ProtectedRegion>();
}
/**
* Get a list of protected regions.
*
* @return
*/
public Map<String,ProtectedRegion> getRegions() {
return regions;
}
/**
* Set a list of protected regions.
*
* @return
*/
public void setRegions(Map<String,ProtectedRegion> regions) {
this.regions = new TreeMap<String,ProtectedRegion>(regions);
}
/**
* Adds a region.
*
* @param id
* @param region
*/
public void addRegion(String id, ProtectedRegion region) {
regions.put(id, region);
}
/**
* Removes a region.
*
* @param id
*/
public void removeRegion(String id) {
regions.remove(id);
}
/**
* Return whether a region exists by an ID.
*
* @param id
* @return
*/
public boolean hasRegion(String id) {
return regions.containsKey(id);
}
/**
* Get a region by its ID.
*
* @param id
*/
public ProtectedRegion getRegion(String id) {
return regions.get(id);
}
/**
* Get an object for a point for rules to be applied with.
*
* @param pt
* @return
*/
public ApplicableRegionSet getApplicableRegions(Vector pt) {
return new ApplicableRegionSet(pt, regions);
}
/**
* Get a list of region IDs that contain a point.
*
* @param pt
* @return
*/
public List<String> getApplicableRegionsIDs(Vector pt) {
List<String> applicable = new ArrayList<String>();
for (Map.Entry<String,ProtectedRegion> entry : regions.entrySet()) {
if (entry.getValue().contains(pt)) {
applicable.add(entry.getKey());
}
}
return applicable;
}
/**
* Returns true if the provided region overlaps with any other region that
* is not owned by the player.
*
* @param region
* @param player
* @return
*/
public boolean overlapsUnownedRegion(ProtectedRegion region, LocalPlayer player) {
for (ProtectedRegion other : regions.values()) {
if (other.getOwners().contains(player)) {
continue;
}
try {
if (ProtectedRegion.intersects(region, other)) {
return true;
}
} catch (UnsupportedIntersectionException e) {
// TODO: Maybe do something here
}
}
return false;
}
/**
* Get the number of regions.
*
* @return
*/
public int size() {
return regions.size();
}
}
@@ -1,97 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import com.sk89q.worldedit.*;
/**
* Represents a cuboid region that can be protected.
*
* @author sk89q
*/
public class ProtectedCuboidRegion extends ProtectedRegion {
/**
* Store the first point.
*/
private BlockVector min;
/**
* Store the second point.
*/
private BlockVector max;
/**
* Construct a new instance of this cuboid region.
*
* @param pos1
* @param pos2
* @param priority
*/
public ProtectedCuboidRegion(BlockVector min, BlockVector max) {
super();
this.min = min;
this.max = max;
}
/**
* Get the lower point of the cuboid.
*
* @return min point
*/
public BlockVector getMinimumPoint() {
return min;
}
/**
* Set the lower point of the cuboid.
*
* @param pt
*/
public void setMinimumPoint(BlockVector pt) {
min = pt;
}
/**
* Get the upper point of the cuboid.
*
* @return max point
*/
public BlockVector getMaximumPoint() {
return max;
}
/**
* Set the upper point of the cuboid.
*
* @param pt
*/
public void setMaximumPoint(BlockVector pt) {
max = pt;
}
@Override
public boolean contains(Vector pt) {
int x = pt.getBlockX();
int y = pt.getBlockY();
int z = pt.getBlockZ();
return x >= min.getBlockX() && x <= max.getBlockX()
&& y >= min.getBlockY() && y <= max.getBlockY()
&& z >= min.getBlockZ() && z <= max.getBlockZ();
}
}
@@ -1,175 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.domains.DefaultDomain;
/**
* Represents a region of any shape and size that can be protected.
*
* @author sk89q
*/
public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
/**
* Area message.
*/
private String enterMessage;
/**
* List of owners.
*/
private DefaultDomain owners = new DefaultDomain();
/**
* Priority.
*/
private int priority = 0;
/**
* Area flags.
*/
private AreaFlags flags = new AreaFlags();
/**
* Construct a new instance of this region.
*
* @param id
* @param priority
* @param owners
* @param enterMessage
*/
public ProtectedRegion() {
this.priority = 0;
this.owners = new DefaultDomain();
this.enterMessage = null;
}
/**
* @return the priority
*/
public int getPriority() {
return priority;
}
/**
* @param priority the priority to set
*/
public void setPriority(int priority) {
this.priority = priority;
}
/**
* Se flags.
* @param flags
*/
public void setFlags(AreaFlags flags) {
this.flags = flags;
}
/**
* @return the enterMessage
*/
public String getEnterMessage() {
return enterMessage;
}
/**
* @param enterMessage the enterMessage to set
*/
public void setEnterMessage(String enterMessage) {
this.enterMessage = enterMessage;
}
/**
* @return the owners
*/
public DefaultDomain getOwners() {
return owners;
}
/**
* @param owners the owners to set
*/
public void setOwners(DefaultDomain owners) {
this.owners = owners;
}
/**
* Get flags.
*
* @return
*/
public AreaFlags getFlags() {
return flags;
}
/**
* Check to see if a point is inside this region.
*
* @param pt
* @return
*/
public abstract boolean contains(Vector pt);
/**
* Compares to another region.
*
* @param other
* @return
*/
public int compareTo(ProtectedRegion other) {
if (priority == other.priority) {
return 0;
} else if (priority > other.priority) {
return -1;
} else {
return 1;
}
}
/**
* Checks if two region intersects.
*
* @param region1
* @param region2
* @throws UnsupportedIntersectionException
* @return
*/
public static boolean intersects(ProtectedRegion region1, ProtectedRegion region2)
throws UnsupportedIntersectionException {
if (region1 instanceof ProtectedCuboidRegion
&& region2 instanceof ProtectedCuboidRegion) {
ProtectedCuboidRegion r1 = (ProtectedCuboidRegion)region1;
ProtectedCuboidRegion r2 = (ProtectedCuboidRegion)region2;
BlockVector min1 = r1.getMinimumPoint();
BlockVector max1 = r1.getMaximumPoint();
BlockVector min2 = r2.getMinimumPoint();
BlockVector max2 = r2.getMaximumPoint();
return !(min1.getBlockX() > max2.getBlockX()
|| min1.getBlockY() > max2.getBlockY()
|| min1.getBlockZ() > max2.getBlockZ()
|| max1.getBlockX() < min2.getBlockX()
|| max1.getBlockY() < min2.getBlockY()
|| max1.getBlockZ() < min2.getBlockZ());
} else {
throw new UnsupportedIntersectionException();
}
}
}
@@ -1,112 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import java.util.List;
import java.util.Map;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
/**
* An interface for getting, setting, and looking up regions. The most
* simple implementation uses a flat list and iterates through the entire
* list to look for applicable regions, but a more complicated (and more
* efficient) implementation may use space partitioning techniques.
*
* @author sk89q
*/
public interface RegionManager {
/**
* Get a list of protected regions.
*
* @return
*/
public Map<String, ProtectedRegion> getRegions();
/**
* Set a list of protected regions.
*
* @return
*/
public void setRegions(Map<String,ProtectedRegion> regions);
/**
* Adds a region.
*
* @param id
* @param region
*/
public void addRegion(String id, ProtectedRegion region);
/**
* Return whether a region exists by an ID.
*
* @param id
* @return
*/
public boolean hasRegion(String id);
/**
* Get a region by its ID.
*
* @param id
*/
public ProtectedRegion getRegion(String id);
/**
* Removes a region.
*
* @param id
*/
public void removeRegion(String id);
/**
* Get an object for a point for rules to be applied with.
*
* @param pt
* @return
*/
public ApplicableRegionSet getApplicableRegions(Vector pt);
/**
* Get a list of region IDs that contain a point.
*
* @param pt
* @return
*/
public List<String> getApplicableRegionsIDs(Vector pt);
/**
* Returns true if the provided region overlaps with any other region that
* is not owned by the player.
*
* @param region
* @param player
* @return
*/
public boolean overlapsUnownedRegion(ProtectedRegion region, LocalPlayer player);
/**
* Get the number of regions.
*
* @return
*/
public int size();
}
+38
View File
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<assembly
xmlns="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2 http://maven.apache.org/xsd/assembly-1.1.2.xsd">
<id>default</id>
<includeBaseDirectory>false</includeBaseDirectory>
<formats>
<format>tar.gz</format>
<format>tar.bz2</format>
<format>zip</format>
</formats>
<files>
<file>
<source>${project.build.directory}/${artifactId}-${project.version}.jar</source>
<destName>WorldGuard.jar</destName>
<outputDirectory>/</outputDirectory>
<filtered>false</filtered>
</file>
<file>
<source>README.html</source>
<outputDirectory>/</outputDirectory>
<filtered>true</filtered>
</file>
</files>
<fileSets>
<fileSet>
<includes>
<include>LICENSE.txt</include>
<include>NOTICE.txt</include>
<include>CHANGELOG.txt</include>
<include>contrib/blacklist_table.sql</include>
<include>contrib/region_storage.sql</include>
<include>contrib/region_storage_update_20110325.sql</include>
</includes>
</fileSet>
</fileSets>
</assembly>
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An action that will be performed if the conditions are matched of the rule.
*
* @param <T> implementation-specific context object
*/
public interface Action<T extends Context> {
/**
* Apply the action.
*
* @param context implementation-specific context object
*/
void apply(T context);
}
@@ -0,0 +1,40 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An object that can learn rules and possibly implement them. Attachments can be
* analogous to events that occur in the game. An attachment, for example, would be
* a block break event.
*/
public interface Attachment {
/**
* Learn a rule.
*
* @param rule rule
*/
public void learn(Rule<?> rule);
/**
* Forget all previously learned rules.
*/
public void forgetRules();
}
@@ -0,0 +1,62 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
/**
* Manages known attachment points.
*
* @see Attachment
*/
public class AttachmentManager {
private final Map<String, Attachment> attachments = new HashMap<String, Attachment>();
/**
* Register an {@link Attachment}.
*
* @param name name of the attachment (used in a rule's 'when' clause) (case insensitive)
* @param attachment attachment
*/
public void register(String name, Attachment attachment) {
attachments.put(name.toLowerCase(), attachment);
}
/**
* Get an attachment.
*
* @param name name of the attachment (case insensitive)
* @return attachment
*/
public Attachment get(String name) {
return attachments.get(name.toLowerCase());
}
/**
* Forget all the rules in the registered attachments.
*/
public void forgetRules() {
for (Attachment attachment : attachments.values()) {
attachment.forgetRules();
}
}
}
@@ -0,0 +1,88 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A context has some shared variables that may be used by a number of different
* events. Because the context contains common information, criteria and
* actions do not have to be custom tailored to specific implementation-specific
* events, and can refer to the the properties set on the context. The place
* where the information is known as to what is considered the proper valid
* value of a common property is during the initial handling of
* the event in the implementation.
* </p>
* Implementations need to have custom contexts that can carry more
* information than offered in this abstract implementation. Criteria and
* actions can be implement-specific by tailoring themselves to one of these
* implementation-specific contexts.
*
* @author sk89q
*/
public abstract class Context {
private boolean matches = false;
private boolean cancelled = false;
/**
* Gets whether the event associated with this context has been set to
* be cancelled.
*
* @return true if the event is set to be cancelled
*/
public boolean isCancelled() {
return cancelled;
}
/**
* Set the event associated with this context to be cancelled, if possible.
*/
public void cancel() {
setCancelled(true);
}
/**
* Set the event associated with this context to be cancelled, if possible.
*
* @param cancelled true to cancel
*/
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
/**
* Set as to whether all the conditions associated with this context have
* evaluated to being true.
*
* @param matches match state
*/
void setMatches(boolean matches) {
this.matches = matches;
}
/**
* Returns whether all the conditions associated with this context
* have been evaluated to true.
*
* @return true if all the conditions have been true
*/
public boolean matches() {
return matches;
}
}
@@ -0,0 +1,37 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria that is evaluated to decide whether the rule should undergo
* further processing.
*
* @param <T> an implementation-specific context
*/
public interface Criteria<T extends Context> {
/**
* Returns whether the current event / context matches this criteria.
*
* @param context context to verify
* @return true if it matches
*/
boolean matches(T context);
}
@@ -0,0 +1,99 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A {@link Rule} implementation with a list of {@link Criteria} and
* {@link Action}s.
*
* @param <T> underlying implementation-specific context
*/
public class DefinedRule<T extends Context> implements Rule<T> {
private static Logger logger = Logger.getLogger(Rule.class.getCanonicalName());
private final List<Criteria<T>> criterion = new LinkedList<Criteria<T>>();
private final List<Action<T>> actions = new LinkedList<Action<T>>();
/**
* Add a criteria to this rule.
*
* @param criteria the criteria
*/
public void add(Criteria<T> criteria) {
criterion.add(criteria);
}
/**
* Add an action to this rule.
*
* @param action the action
*/
public void add(Action<T> action) {
actions.add(action);
}
/**
* Returns whether criteria are defined.
*
* @return true if there are criteria
*/
public boolean hasCriterion() {
return criterion.size() > 0;
}
/**
* Returns whether actions are defined.
*
* @return true if there are actions
*/
public boolean hasActions() {
return actions.size() > 0;
}
@Override
public boolean matches(T context) {
for (Criteria<T> criteria : criterion) {
if (!criteria.matches(context)) {
context.setMatches(false);
return false;
}
}
context.setMatches(true);
return true;
}
@Override
public void apply(T context) {
for (Action<T> action : actions) {
try {
action.apply(context);
} catch (Throwable t) {
logger.log(Level.WARNING, "Failed to apply action of rule", t);
}
}
}
}
@@ -0,0 +1,42 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import com.sk89q.rebar.config.LoaderBuilderException;
public class DefinitionException extends LoaderBuilderException {
private static final long serialVersionUID = -5429457695711163632L;
public DefinitionException() {
}
public DefinitionException(String message) {
super(message);
}
public DefinitionException(Throwable cause) {
super(cause);
}
public DefinitionException(String message, Throwable cause) {
super(message, cause);
}
}
@@ -0,0 +1,47 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class DefinitionInitializeEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private final RuleListsManager ruleListsManager;
public DefinitionInitializeEvent(RuleListsManager ruleListsManager) {
this.ruleListsManager = ruleListsManager;
}
public RuleListsManager getManager() {
return ruleListsManager;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
@@ -0,0 +1,76 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.Loader;
/**
* Manages loaders for definitions of the given generic type.
*
* @author sk89q
* @param <V> type to create
*/
public class DefinitionManager<V> {
/**
* Map of factories.
*/
private Map<String, Loader<? extends V>> factories = new HashMap<String, Loader<? extends V>>();
/**
* Register a loader.
*
* @param id ID, case does not matter
* @param factory factory
*/
public void register(String id, Loader<? extends V> factory) {
factories.put(id.toLowerCase(), factory);
}
/**
* Create a new instance.
*
* @param id type
* @param node configuration node
* @param value short-hand value, possibly null
* @return an object
* @throws DefinitionException thrown on error when parsing or instantiating
*/
V newInstance(String id, ConfigurationNode node, ConfigurationValue value) throws DefinitionException {
Loader<? extends V> factory;
if (value != null) {
node = node.clone();
node.set("_", value.get());
}
if ((factory = factories.get(id)) != null) {
return factory.read(node);
}
throw new DefinitionException("Don't know what '" + id
+ "' is (typo? criteria/action doesn't exist?)");
}
}
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class ExpressionParser {
private static final char COLOR_CHAR = '\u00A7';
private static final Pattern classicColors = Pattern.compile("&[A-Fa-z0-9klmnor]");
public String format(Context context, String string) {
Matcher m = classicColors.matcher(string);
string = m.replaceAll(COLOR_CHAR + "$1");
return string;
}
}
@@ -0,0 +1,40 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria wrapper that inverts the condition.
*
* @author sk89q
* @param <T> underlying criteria
*/
public class InvertedCriteria<T extends Context> implements Criteria<T> {
private final Criteria<T> criteria;
public InvertedCriteria(Criteria<T> criteria) {
this.criteria = criteria;
}
@Override
public boolean matches(T context) {
return !criteria.matches(context);
}
}
@@ -0,0 +1,89 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY), without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;
/**
* Contains names of standard attachments.
*/
public enum KnownAttachment {
BLOCK_BREAK("block-break"),
BLOCK_PLACE("block-place"),
BLOCK_SPREAD("block-spread"),
BLOCK_PHYSICS("block-physics"),
BLOCK_INTERACT("block-interact"),
BLOCK_FADE("block-fade"),
BLOCK_FORM("block-form"),
PLAYER_JOIN("player-join"),
PLAYER_RESPAWN("player-respawn"),
PLAYER_QUIT("player-quit"),
ENTITY_EXPLODE("entity-explode"),
ENTITY_DAMAGE("entity-damage"),
ENTITY_DEATH("entity-death"),
ENTITY_IGNITE("entity-ignite"),
ENTITY_SPAWN("entity-spawn"),
ENTITY_STRIKE("entity-strike"),
ENTITY_INTERACT("entity-interact"),
ITEM_DROP("item-drop"),
ITEM_PICKUP("item-pickup"),
ITEM_USE("item-use"),
WEATHER_PHENOMENON("weather-phenomenon"),
WEATHER_TRANSITION("weather-transition"),
WORLD_LOAD("world-load"),
WORLD_UNLOAD("world-unload"),
WORLD_SAVE("world-save");
private final static Map<String, KnownAttachment> ids = new HashMap<String, KnownAttachment>();
static {
for (KnownAttachment attachment : EnumSet.allOf(KnownAttachment.class)) {
ids.put(attachment.getId().toLowerCase(), attachment);
}
}
private final String id;
KnownAttachment(String id) {
this.id = id;
}
/**
* Get the attachment's string ID.
*
* @return string ID
*/
public String getId() {
return id;
}
/**
* Get an attachment from a given string ID. Not case sensitive.
*
* @param id string ID
* @return attachment name
*/
public static KnownAttachment fromId(String id) {
return ids.get(id.toLowerCase());
}
}
@@ -0,0 +1,52 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumMap;
import java.util.Map;
/**
* Holds known attachment rule sets for every {@link KnownAttachment}.
*/
public class KnownAttachmentRules {
private Map<KnownAttachment, RuleSet> ruleSets =
new EnumMap<KnownAttachment, RuleSet>(KnownAttachment.class);
/**
* Build a new instance, with every attachment having an empty {@link RuleSet}
* defined for it.
*/
public KnownAttachmentRules() {
for (KnownAttachment attachment : KnownAttachment.values()) {
ruleSets.put(attachment, new RuleSet());
}
}
/**
* Get a rule set for a given attachment.
*
* @param attachment the attachment
* @return the rule set
*/
public RuleSet get(KnownAttachment attachment) {
return ruleSets.get(attachment);
}
}
@@ -0,0 +1,30 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Attempts to resolve the requested object from other objects. For
* example, a block place event can have multiple 'relevant' blocks, such as
* the target block or the source block. A resolver is used to figure out
* which block is requested, and then the resolver would return the object
* requested by accessing it through a given context.
*/
public interface Resolver {
}
@@ -0,0 +1,63 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
public class ResolverManager {
private final Map<Class<? extends Resolver>, Map<String, Resolver>> resolvers
= new HashMap<Class<? extends Resolver>, Map<String, Resolver>>();
private final Map<Resolver, String> reverse = new HashMap<Resolver, String>();
public <T extends Resolver> void register(Class<T> clazz, String id, T resolver) {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
map = new HashMap<String, Resolver>();
resolvers.put(clazz, map);
}
reverse.put(resolver, id);
map.put(id.toLowerCase(), resolver);
}
public String getId(Object object) {
return reverse.get(object);
}
@SuppressWarnings("unchecked")
public <T extends Resolver> T get(Class<T> clazz, String id) throws DefinitionException {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
Resolver resolver = map.get(id);
if (resolver == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
return (T) resolver;
}
}
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A rule that may match a number of events and can be applied in
* a situation. See {@link DefinedRule} for a rule implementation that
* consists of constituent {@link Criteria}s and {@link Action}s.
*
* @author sk89q
* @param <T> implementation-specific context
*/
public interface Rule<T extends Context> {
boolean matches(T context);
void apply(T context);
}
@@ -0,0 +1,60 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
/**
* A pair of attachment/event names a rule.
*/
public class RuleEntry {
private final List<String> attachmentNames;
private final Rule<?> rule;
/**
* Construct the rule entry with the list of attachment names and rules.
*
* @param attachmentNames attachment names
* @param rule rules
*/
public RuleEntry(List<String> attachmentNames, Rule<?> rule) {
this.attachmentNames = attachmentNames;
this.rule = rule;
}
/**
* Get the list of attachment names.
*
* @return attachment names
*/
public List<String> getAttachmentNames() {
return attachmentNames;
}
/**
* Get the rule.
*
* @return rule
*/
public Rule<?> getRule() {
return rule;
}
}
@@ -0,0 +1,172 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.util.LoggerUtils;
/**
* A loader that will load rule definitions for the RuleLists.
*/
public class RuleEntryLoader extends AbstractNodeLoader<RuleEntry> {
public static final String INLINE = "_";
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] RuleList: ");
private final DefinitionLoader<Criteria<?>> criteriaLoader;
private final DefinitionLoader<Action<?>> actionLoader;
/**
* Construct the loader.
*
* @param ruleListsManager the action lists manager
*/
public RuleEntryLoader(RuleListsManager ruleListsManager) {
criteriaLoader = new DefinitionLoader<Criteria<?>>(ruleListsManager.getCriterion(), true);
actionLoader = new DefinitionLoader<Action<?>>(ruleListsManager.getActions(), false);
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public RuleEntry read(ConfigurationNode node) {
if (node.size() == 0) {
return null;
}
List<String> when = node.getStringList("when", new ArrayList<String>());
// Check to see if the rule has any events defined
if (when.size() == 0) {
logger.warning("A rule has missing 'when' clause:\n" + node.toString());
return null;
}
try {
DefinedRule rule = new DefinedRule();
// Get criterion from the 'if' subnode
for (Criteria criteria : node.listOf("if", criteriaLoader)) {
rule.add(criteria);
}
// Get actions from the 'then' subnode
for (Action action : node.listOf("then", actionLoader)) {
rule.add(action);
}
// A rule needs actions!
if (rule.hasActions()) {
return new RuleEntry(when, rule);
} else {
logger.warning("The following rule has no actions in:\n" + node.toString());
return null;
}
} catch (LoaderBuilderException e) {
logger.warning("A rule had the error '" + e.getMessage() + ", and the rule is:\n" + node.toString());
return null;
}
}
/**
* Inverts an criteria, wrapping it in a {@link InvertedCriteria}.
*
* @param criteria to invert
* @param inverted true to invert (false to not)
* @return
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
private static <V> V invertCriteria(V object, boolean inverted) {
if (object instanceof Criteria && inverted) {
return (V) new InvertedCriteria((Criteria<?>) object);
}
return object;
}
/**
* Loads specific definitions (criterion or actions) defined.
*
* @param <T> type of definition ({@link Action} or {@link Criteria})
*/
private class DefinitionLoader<T> extends AbstractNodeLoader<T> {
private final DefinitionManager<T> manager;
private final boolean strict;
/**
* Construct the object.
*
* @param manager the definition manager
* @param strict true to throw exceptions on error
*/
public DefinitionLoader(DefinitionManager<T> manager, boolean strict) {
this.manager = manager;
this.strict = strict;
}
@Override
public T read(ConfigurationNode node) {
String id = node.getString("?");
boolean inverted = node.getBoolean("negate", false);
try {
// Check for long hand notation (?: class)
if (id != null) {
return invertCriteria(manager.newInstance(id, node, null), inverted);
}
// Check for short-hand notation (?class: value)
for (String key : node.getKeys(ConfigurationNode.ROOT)) {
if (key.startsWith("?")) {
id = key;
Object value = node.get(key);
return invertCriteria(
manager.newInstance(key.substring(1), node, new ConfigurationValue(value)), inverted);
}
}
// No class defined!
logger.warning("EventListeners: Missing '?' parameter in definition " +
"(to define what kind of criteria/action it is)");
return null;
} catch (DefinitionException e) {
logger.warning("EventListeners: Invalid definition " +
"identified by type '" + id + "': " + e.getMessage());
// Throw an exception in strict mode
if (strict) {
throw new LoaderBuilderException();
}
return null;
}
}
}
}
@@ -0,0 +1,65 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.ConfigurationNode;
/**
* RuleList-related utility methods.
*/
public class RuleListUtils {
private RuleListUtils() {
}
/**
* Warn of unknown directives in a rule list block.
*
* @param node node
* @param logger the logger to send to
* @param expected expected keys
*/
public static void warnUnknown(ConfigurationNode node, Logger logger, String ... expected) {
List<String> keys = node.getKeys(ConfigurationNode.ROOT);
for (String key : keys) {
boolean found = false;
if (key.equals("?")) continue;
if (key.equals("negate")) continue;
if (key.equals("_")) continue;
if (key.length() > 0 && key.charAt(0) == '?') continue;
for (String expect : expected) {
if (expect.equals(key)) {
found = true;
break;
}
}
if (!found) {
logger.warning("[WorldGuard] RuleList: Unexpected parameter of '" + key + "' in " + node);
}
}
}
}
@@ -0,0 +1,77 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Manages action lists and details relevant to them.
*/
public class RuleListsManager {
private final AttachmentManager attachments = new AttachmentManager();
private final DefinitionManager<Criteria<?>> criterion = new DefinitionManager<Criteria<?>>();
private final DefinitionManager<Action<?>> actions = new DefinitionManager<Action<?>>();
private final ResolverManager subjectResolvers = new ResolverManager();
private final ExpressionParser exprParser = new ExpressionParser();
/**
* Get the attachment manager.
*
* @return the attachment manager
*/
public AttachmentManager getAttachments() {
return attachments;
}
/**
* Get the criterion manager.
*
* @return criteron manager
*/
public DefinitionManager<Criteria<?>> getCriterion() {
return criterion;
}
/**
* Get the actions manager.
*
* @return actions manager
*/
public DefinitionManager<Action<?>> getActions() {
return actions;
}
/**
* Get the subject resolvers manager.
*
* @return the subject resolvers manager
*/
public ResolverManager getResolvers() {
return subjectResolvers;
}
/**
* Get the expression parser.
*
* @return the expression parser
*/
public ExpressionParser getParser() {
return exprParser;
}
}
@@ -0,0 +1,61 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
public class RuleSet implements Attachment {
private List<Rule<?>> rules = new LinkedList<Rule<?>>();
@Override
public void learn(Rule<?> rule) {
rules.add(rule);
}
@Override
public void forgetRules() {
rules.clear();
}
public boolean hasRules() {
return rules.size() > 0;
}
public List<Rule<?>> getRules() {
return rules;
}
@SuppressWarnings({ "unchecked", "rawtypes" })
public boolean process(Context context) {
if (context.isCancelled()) {
return true; // Ignore cancelled events for now
}
for (Rule rule : rules) {
if (rule.matches(context)) {
rule.apply(context);
}
}
return context.isCancelled();
}
}
@@ -0,0 +1,131 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
/**
* A loader that will load the built-in rules used. It handles a slightly different
* format that also stores parameter information and other goodies.
*/
public class RuleTemplateEntryLoader extends AbstractNodeLoader<List<RuleEntry>> {
private static final StringLoaderBuilder stringLoader = new StringLoaderBuilder();
private final ConfigurationNode config;
private final RuleEntryLoader entryLoader;
/**
* Construct the loader with the given rule lists manager.
*
* @param manager the manager
* @param config the configuration node to read settings from
*/
public RuleTemplateEntryLoader(RuleListsManager manager, ConfigurationNode config) {
entryLoader = new RuleEntryLoader(manager);
this.config = config;
}
@Override
public List<RuleEntry> read(ConfigurationNode node) throws LoaderBuilderException {
List<RuleEntry> rules = new ArrayList<RuleEntry>();
List<String> settings = node.listOf("setting", stringLoader);
if (settings.size() == 0) {
throw new LoaderBuilderException("No 'setting' value in:\n" + node.toString());
}
String selectedSetting = settings.get(0);
String type = node.getString("type", "boolean");
if (settings.size() > 1) {
boolean migrate = false;
boolean found = false;
Object value = null;
for (String setting : settings) {
if (config.contains(setting)) {
value = config.get(setting);
found = true;
break;
} else {
migrate = true;
}
}
if (found && migrate) {
config.set(settings.get(0), value);
int i = 0;
for (String setting : settings) {
if (i++ != 0) {
config.remove(setting);
}
}
}
}
boolean active = false;
// See if the setting is active
if (type.equals("boolean")) {
boolean negate = node.getBoolean("negate", false);
boolean enabled = config.getBoolean(selectedSetting, negate);
if (negate) {
enabled = !enabled;
}
if (enabled) {
active = true;
}
} else if (type.equals("list")) {
Object val = config.get(selectedSetting);
if (val == null) {
config.set(selectedSetting, new ArrayList<Object>());
} else if (val instanceof List<?> && ((List<?>) val).size() > 0) {
active = true;
}
}
// Load the setting
if (active) {
List<String> paramPaths = node.getStringList("parameters.target", new ArrayList<String>());
if (paramPaths.size() > 0) {
Object val = config.get(selectedSetting);
for (String path : paramPaths) {
node.set(path, val);
}
}
for (RuleEntry rule : node.listOf("rules", entryLoader)) {
rules.add(rule);
}
}
return rules;
}
}
@@ -19,67 +19,72 @@
package com.sk89q.worldguard;
import java.util.List;
import com.sk89q.worldedit.Vector;
public abstract class LocalPlayer {
/**
* Get a player's name.
*
* @return
* @return The player's name
*/
public abstract String getName();
/**
* Returns true if the player is inside a group.
*
* @param group
* @return
* @param group The group to check
* @return Whether this player is in {@code group}
*/
public abstract boolean hasGroup(String group);
/**
* Get the player's position.
*
* @return
* @return The player's position
*/
public abstract Vector getPosition();
/**
* Kick the player.
*
* @param msg
* @param msg The message to kick the player with
*/
public abstract void kick(String msg);
/**
* Ban the player.
*
* @param msg
* @param msg The message to ban the player with
*/
public abstract void ban(String msg);
/**
* Send the player a message;
*
* @param msg
* @param msg The message to send to the player
*/
public abstract void printRaw(String msg);
/**
* Get the player's list of groups.
*
* @return
* @return The groups this player is in
*/
public abstract String[] getGroups();
/**
* Returns whether a player has permission.
*
* @param perm The permission to check
* @return Whether this player has {@code perm}
*/
public abstract boolean hasPermission(String perm);
@Override
public boolean equals(Object obj) {
if (!(obj instanceof LocalPlayer)) {
return false;
}
return ((LocalPlayer)obj).getName().equals(getName());
return obj instanceof LocalPlayer && ((LocalPlayer) obj).getName().equals(getName());
}
@Override
@@ -19,14 +19,19 @@
package com.sk89q.worldguard.blacklist;
import java.util.Map;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.ArrayList;
import java.util.logging.Logger;
import java.util.Map;
import java.util.logging.Level;
import java.io.*;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
@@ -36,11 +41,7 @@ import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
* @author sk89q
*/
public abstract class Blacklist {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* List of entries by block ID.
*/
@@ -60,10 +61,19 @@ public abstract class Blacklist {
Map<String,BlacklistTrackedEvent> lastAffected =
new HashMap<String,BlacklistTrackedEvent>();
private boolean useAsWhitelist;
private final Logger logger;
public Blacklist(Boolean useAsWhitelist, Logger logger) {
this.useAsWhitelist = useAsWhitelist;
this.logger = logger;
}
/**
* Returns whether the list is empty.
*
* @return
*
* @return whether the blacklist is empty
*/
public boolean isEmpty() {
return blacklist.isEmpty();
@@ -71,15 +81,36 @@ public abstract class Blacklist {
/**
* Get the entries for an item or list.
*
* @param id The item id to get blacklist information for
* @return The blacklist entries for {@code id}
*/
public List<BlacklistEntry> getEntries(int id) {
return blacklist.get(id);
}
/**
* Get the number of individual items that have blacklist entries.
*
* @return The number of items in the blacklist
*/
public int getItemCount() {
return blacklist.size();
}
/**
* Returns whether the blacklist is used as a whitelist.
*
* @return whether the blacklist is be used as a whitelist
*/
public boolean isWhitelist() {
return useAsWhitelist;
}
/**
* Get the logger.
*
* @return
*
* @return The logger used in this blacklist
*/
public BlacklistLogger getLogger() {
return blacklistLogger;
@@ -87,11 +118,11 @@ public abstract class Blacklist {
/**
* Method to handle the event.
*
* @param event
* @param forceRepeat
* @param silent
* @return
*
* @param event The event to check
* @param forceRepeat Whether to force quickly repeating notifications
* @param silent Whether to force-deny notifications
* @return Whether the event is allowed
*/
public boolean check(BlacklistEvent event, boolean forceRepeat, boolean silent) {
List<BlacklistEntry> entries = getEntries(event.getType());
@@ -100,7 +131,7 @@ public abstract class Blacklist {
}
boolean ret = true;
for (BlacklistEntry entry : entries) {
if (!entry.check(event, forceRepeat, silent)) {
if (!entry.check(useAsWhitelist, event, forceRepeat, silent)) {
ret = false;
}
}
@@ -110,9 +141,8 @@ public abstract class Blacklist {
/**
* Load the blacklist.
*
* @param file
* @return
* @throws IOException
* @param file The file to load from
* @throws IOException if an error occurred reading from the file
*/
public void load(File file) throws IOException {
FileReader input = null;
@@ -140,14 +170,14 @@ public abstract class Blacklist {
currentEntries = new ArrayList<BlacklistEntry>();
for (String item : items) {
int id = 0;
int id;
try {
id = Integer.parseInt(item.trim());
} catch (NumberFormatException e) {
id = getItemID(item.trim());
if (id == 0) {
logger.log(Level.WARNING, "WorldGuard: Unknown block name: "
logger.log(Level.WARNING, "Unknown block name: "
+ item);
break;
}
@@ -177,6 +207,8 @@ public abstract class Blacklist {
for (BlacklistEntry entry : currentEntries) {
if (parts[0].equalsIgnoreCase("ignore-groups")) {
entry.setIgnoreGroups(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("ignore-perms")) {
entry.setIgnorePermissions(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("on-break")) {
entry.setBreakActions(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("on-destroy-with")) {
@@ -216,47 +248,48 @@ public abstract class Blacklist {
if (input != null) {
input.close();
}
} catch (IOException e2) {
} catch (IOException ignore) {
}
}
}
/**
* Get the last event.
*
* @return
*
* @return The last event
*/
public BlacklistEvent getLastEvent() {
return lastEvent;
}
/**
* Notify administrators.
*
* @param event
*
* @param event The event to notify about
* @param comment The comment to notify with
*/
public void notify(BlacklistEvent event, String comment) {
lastEvent = event;
broadcastNotification(ChatColor.GRAY + "WG: "
broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + event.getPlayer().getName()
+ ChatColor.GOLD + " (" + event.getDescription() + ") "
+ ChatColor.WHITE
+ getFriendlyItemName(event.getType())
+ (comment != null ? " (" + comment + ")" : "") + ".");
}
/**
* Sends a notification to all subscribing users.
*
* @param msg
*
* @param msg The message to broadcast
*/
public abstract void broadcastNotification(String msg);
/**
* Forget a player.
*
* @param player
* @param player The player to forget
*/
public void forgetPlayer(LocalPlayer player) {
lastAffected.remove(player.getName());
@@ -264,8 +297,6 @@ public abstract class Blacklist {
/**
* Forget all players.
*
* @param player
*/
public void forgetAllPlayers() {
lastAffected.clear();
@@ -273,8 +304,9 @@ public abstract class Blacklist {
/**
* Get an item's ID from its name.
*
* @param name
*
* @param name the name of the item to look up
* @return the id for name if contained in ItemId, else -1
*/
private static int getItemID(String name) {
ItemType type = ItemType.lookup(name);
@@ -287,8 +319,9 @@ public abstract class Blacklist {
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The id to look up
* @return The item's friendly name
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -19,9 +19,12 @@
package com.sk89q.worldguard.blacklist;
import java.util.Set;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.ChatColor;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
@@ -42,11 +45,17 @@ public class BlacklistEntry {
* Parent blacklist entry.
*/
private Blacklist blacklist;
/**
* List of groups to not affect.
*/
private Set<String> ignoreGroups;
/**
* List of permissions to not affect.
*/
private Set<String> ignorePermissions;
private String[] breakActions;
private String[] destroyWithActions;
private String[] placeActions;
@@ -54,14 +63,14 @@ public class BlacklistEntry {
private String[] useActions;
private String[] dropActions;
private String[] acquireActions;
private String message;
private String comment;
/**
* Construct the object.
*
* @param blacklist
*
* @param blacklist The blacklist that contains this entry
*/
public BlacklistEntry(Blacklist blacklist) {
this.blacklist = blacklist;
@@ -74,6 +83,13 @@ public class BlacklistEntry {
return ignoreGroups.toArray(new String[ignoreGroups.size()]);
}
/**
* @return the ignoreGroups
*/
public String[] getIgnorePermissions() {
return ignorePermissions.toArray(new String[ignorePermissions.size()]);
}
/**
* @param ignoreGroups the ignoreGroups to set
*/
@@ -86,98 +102,107 @@ public class BlacklistEntry {
}
/**
* @return
* @param ignorePermissions the ignorePermissions to set
*/
public void setIgnorePermissions(String[] ignorePermissions) {
Set<String> ignorePermissionsSet = new HashSet<String>();
Collections.addAll(ignorePermissionsSet, ignorePermissions);
this.ignorePermissions = ignorePermissionsSet;
}
/**
* @return The actions that occur when breaking
*/
public String[] getBreakActions() {
return breakActions;
}
/**
* @param actions
* @param actions The actions to occur when breaking
*/
public void setBreakActions(String[] actions) {
this.breakActions = actions;
}
/**
* @return
* @return The actions that occur when destroying with a specific item
*/
public String[] getDestroyWithActions() {
return destroyWithActions;
}
/**
* @param action
* @param actions The actions to occur when destroying with an item
*/
public void setDestroyWithActions(String[] actions) {
this.destroyWithActions = actions;
}
/**
* @return
* @return The actions that will occur when placing
*/
public String[] getPlaceActions() {
return placeActions;
}
/**
* @param actions
* @param actions The actions to occur when placing
*/
public void setPlaceActions(String[] actions) {
this.placeActions = actions;
}
/**
* @return
* @return The actions that will occur when interacting
*/
public String[] getInteractActions() {
return interactActions;
}
/**
* @param actions
* @param actions The actions to occur when interacting
*/
public void setInteractActions(String[] actions) {
this.interactActions = actions;
}
/**
* @return
* @return The actions that will occur when using
*/
public String[] getUseActions() {
return useActions;
}
/**
* @param actions
* @param actions The actions to occur when using
*/
public void setUseActions(String[] actions) {
this.useActions = actions;
}
/**
* @return
* @return The actions that will occur when dropping
*/
public String[] getDropActions() {
return dropActions;
}
/**
* @param actions
* @param actions The actions to occur when dropping
*/
public void setDropActions(String[] actions) {
this.dropActions = actions;
}
/**
* @return
* @return The actions that will occur when acquiring
*/
public String[] getAcquireActions() {
return acquireActions;
}
/**
* @param actions
* @param actions The actions to occur when acquiring
*/
public void setAcquireActions(String[] actions) {
this.acquireActions = actions;
@@ -214,50 +239,57 @@ public class BlacklistEntry {
/**
* Returns true if this player should be ignored.
*
* @param player
* @return
* @param player The player to check
* @return whether this player should be ignored for blacklist blocking
*/
public boolean shouldIgnore(LocalPlayer player) {
if (ignoreGroups == null) {
return false;
if (ignoreGroups != null) {
for (String group : player.getGroups()) {
if (ignoreGroups.contains(group.toLowerCase())) {
return true;
}
}
}
for (String group : player.getGroups()) {
if (ignoreGroups.contains(group.toLowerCase())) {
return true;
if (ignorePermissions != null) {
for (String perm : ignorePermissions) {
if (player.hasPermission(perm)) {
return true;
}
}
}
return false;
}
/**
* Get the associated actions with an event.
*
* @param event
* @return
*
* @param event The event to check
* @return The actions for the given event
*/
private String[] getActions(BlacklistEvent event) {
if (event instanceof BlockBreakBlacklistEvent) {
return breakActions;
} else if (event instanceof BlockPlaceBlacklistEvent) {
return placeActions;
} else if (event instanceof BlockInteractBlacklistEvent) {
return interactActions;
} else if (event instanceof DestroyWithBlacklistEvent) {
return destroyWithActions;
} else if (event instanceof ItemAcquireBlacklistEvent) {
return acquireActions;
} else if (event instanceof ItemDropBlacklistEvent) {
return dropActions;
} else if (event instanceof ItemUseBlacklistEvent) {
return useActions;
} else {
return null;
}
@@ -265,15 +297,16 @@ public class BlacklistEntry {
/**
* Method to handle the event.
*
* @param event
* @param forceRepeat
* @param silent
* @return
*
* @param useAsWhitelist Whether this entry is buing used in a whitelist
* @param event The event to check
* @param forceRepeat Whether to force repeating notifications even within the delay limit
* @param silent Whether to prevent notifications from happening
* @return Whether the action was allowed
*/
public boolean check(BlacklistEvent event, boolean forceRepeat, boolean silent) {
public boolean check(boolean useAsWhitelist, BlacklistEvent event, boolean forceRepeat, boolean silent) {
LocalPlayer player = event.getPlayer();
if (shouldIgnore(player)) {
return true;
}
@@ -293,28 +326,38 @@ public class BlacklistEntry {
}
String actions[] = getActions(event);
boolean ret = true;
boolean ret = !useAsWhitelist;
// Nothing to do
if (actions == null) {
return true;
return ret;
}
for (String action : actions) {
// Deny
if (action.equalsIgnoreCase("deny")) {
if (silent) {
return false;
}
ret = false;
// Allow
} else if (action.equalsIgnoreCase("allow")) {
if (silent) {
return true;
}
ret = true;
// Kick
} else if (action.equalsIgnoreCase("kick")) {
if (silent) {
continue;
}
if (this.message != null) {
player.kick(String.format(this.message,
getFriendlyItemName(event.getType())));
@@ -328,7 +371,7 @@ public class BlacklistEntry {
if (silent) {
continue;
}
if (this.message != null) {
player.ban("Banned: " + String.format(this.message,
getFriendlyItemName(event.getType())));
@@ -337,12 +380,12 @@ public class BlacklistEntry {
+ event.getDescription() + " "
+ getFriendlyItemName(event.getType()));
}
} else if (!silent && (!repeating || forceRepeat)) {
// Notify
if (action.equalsIgnoreCase("notify")) {
blacklist.notify(event, comment);
// Log
} else if (action.equalsIgnoreCase("log")) {
blacklist.getLogger().logEvent(event, comment);
@@ -367,8 +410,8 @@ public class BlacklistEntry {
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The id to get a name for
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -19,8 +19,9 @@
package com.sk89q.worldguard.blacklist;
import java.util.Set;
import java.util.HashSet;
import java.util.Set;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.loggers.BlacklistLoggerHandler;
@@ -38,16 +39,16 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
/**
* Add a handler.
*
* @param handler
* @param handler The handler to add
*/
public void addHandler(BlacklistLoggerHandler handler) {
handlers.add(handler);
}
/**
* Add a handler.
* Remove a handler.
*
* @param handler
* @param handler The handler to remove
*/
public void removeHandler(BlacklistLoggerHandler handler) {
handlers.remove(handler);
@@ -55,18 +56,15 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
/**
* Add a handler.
*
* @param handler
*/
public void clearHandlers() {
handlers.clear();
}
/**
* Log an event.
*
* @param player
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
for (BlacklistLoggerHandler handler : handlers) {
@@ -31,9 +31,9 @@ public class BlacklistTrackedEvent {
/**
* Construct the object.
*
* @param id
* @param time
*
* @param event The event tracked
* @param time The time at which the event occurred
*/
public BlacklistTrackedEvent(BlacklistEvent event, long time) {
this.event = event;
@@ -39,9 +39,9 @@ public abstract class BlacklistEvent {
/**
* Construct the object.
*
* @param player
* @param pos
* @param type
* @param player The player associated with this event
* @param pos The position the event occurred at
* @param type The type of item used
*/
public BlacklistEvent(LocalPlayer player, Vector pos, int type) {
this.player = player;
@@ -51,8 +51,8 @@ public abstract class BlacklistEvent {
/**
* Get the player.
*
* @return
*
* @return The player associated with this event
*/
public LocalPlayer getPlayer() {
return player;
@@ -61,16 +61,16 @@ public abstract class BlacklistEvent {
/**
* Get the position.
*
* @return
* @return The position of this event
*/
public Vector getPosition() {
return pos;
}
/**
* Get the type.
* Get the item type.
*
* @return
* @return The type associated with this event
*/
public int getType() {
return type;
@@ -79,7 +79,7 @@ public abstract class BlacklistEvent {
/**
* Get a short description such as "break" or "destroy with."
*
* @return
* @return The event description
*/
public abstract String getDescription();
}
@@ -26,12 +26,8 @@ public class BlockBreakBlacklistEvent extends BlockBlacklistEvent {
public BlockBreakBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "break";
}
@@ -26,12 +26,8 @@ public class BlockInteractBlacklistEvent extends BlockBlacklistEvent {
public BlockInteractBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "interact with";
}
@@ -26,12 +26,8 @@ public class BlockPlaceBlacklistEvent extends BlockBlacklistEvent {
public BlockPlaceBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "place";
}
@@ -26,12 +26,8 @@ public class DestroyWithBlacklistEvent extends BlacklistEvent {
public DestroyWithBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "destroy with";
}
@@ -26,12 +26,8 @@ public class ItemAcquireBlacklistEvent extends ItemBlacklistEvent {
public ItemAcquireBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "acquire";
}
@@ -26,12 +26,8 @@ public class ItemDropBlacklistEvent extends ItemBlacklistEvent {
public ItemDropBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "drop";
}
@@ -26,12 +26,8 @@ public class ItemUseBlacklistEvent extends ItemBlacklistEvent {
public ItemUseBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "use";
}
@@ -34,7 +34,7 @@ public interface BlacklistLoggerHandler {
* @param comment
*/
public void logEvent(BlacklistEvent event, String comment);
/**
* Close the logger.
*/
@@ -19,95 +19,104 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
/**
*
* @author sk89q
*/
public class ConsoleLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Log an event.
*
* @param player
* @param event
*/
private String worldName;
private final Logger logger;
public ConsoleLoggerHandler(String worldName, Logger logger) {
this.worldName = worldName;
this.logger = logger;
}
public void logEvent(BlacklistEvent event, String comment) {
// Block break
if (event instanceof BlockBreakBlacklistEvent) {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to break " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to place " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Block interact
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to interact with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to destroy with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to acquire " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to drop " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to use " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Unknown
} else {
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " caught unknown event: " + event.getClass().getCanonicalName());
}
}
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The item id
* @return The friendly name of the item
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
if (type != null) {
return type.getName() + " (#" + id + ")";
} else {
return "#" + id + "";
return "#" + id;
}
}
@@ -19,17 +19,19 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.SQLException;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
@@ -40,51 +42,58 @@ import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
* @author sk89q
*/
public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* DSN.
*/
private String dsn;
private final String dsn;
/**
* Username.
*/
private String user;
private final String user;
/**
* Password.
*/
private String pass;
private final String pass;
/**
* Table.
*/
private String table;
private final String table;
/**
* World name.
*/
private final String worldName;
/**
* Database connection.
*/
private Connection conn;
private final Logger logger;
/**
* Construct the object.
*
* @param dsn
* @param user
* @param pass
*
* @param dsn The DSN for the connection
* @param user The username to connect with
* @param pass The password to connect with
* @param table The table to log to
* @param worldName The name of the world to log
* @param logger The logger to log errors to
*/
public DatabaseLoggerHandler(String dsn, String user, String pass, String table) {
public DatabaseLoggerHandler(String dsn, String user, String pass, String table, String worldName, Logger logger) {
this.dsn = dsn;
this.user = user;
this.pass = pass;
this.table = table;
this.worldName = worldName;
this.logger = logger;
}
/**
* Gets the database connection.
*
* @return
* @throws SQLException
*
* @return The database connection
* @throws SQLException when the connection cannot be created
*/
private Connection getConnection() throws SQLException {
if (conn == null || conn.isClosed()) {
@@ -95,14 +104,12 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
/**
* Log an event to the database.
*
* @param event
* @param name
* @param x
* @param y
* @param z
* @param item
* @param comment
*
* @param event The event to log
* @param player The player associated with the event
* @param pos The location of the event
* @param item The item used
* @param comment The comment associated with the event
*/
private void logEvent(String event, LocalPlayer player, Vector pos, int item,
String comment) {
@@ -110,28 +117,28 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
Connection conn = getConnection();
PreparedStatement stmt = conn.prepareStatement(
"INSERT INTO " + table
+ "(event, player, x, y, z, item, time, comment) VALUES "
+ "(?, ?, ?, ?, ?, ?, ?, ?)");
+ "(event, world, player, x, y, z, item, time, comment) VALUES "
+ "(?, ?, ?, ?, ?, ?, ?, ?, ?)");
stmt.setString(1, event);
stmt.setString(2, player.getName());
stmt.setInt(3, pos.getBlockX());
stmt.setInt(4, pos.getBlockY());
stmt.setInt(5, pos.getBlockZ());
stmt.setInt(6, item);
stmt.setInt(7, (int)(System.currentTimeMillis() / 1000));
stmt.setString(8, comment);
stmt.setString(2, worldName);
stmt.setString(3, player.getName());
stmt.setInt(4, pos.getBlockX());
stmt.setInt(5, pos.getBlockY());
stmt.setInt(6, pos.getBlockZ());
stmt.setInt(7, item);
stmt.setInt(8, (int)(System.currentTimeMillis() / 1000));
stmt.setString(9, comment);
stmt.executeUpdate();
} catch (SQLException e) {
logger.log(Level.SEVERE, "Failed to log blacklist event to database: "
+ e.getMessage());
}
}
/**
* Log an event.
*
* @param player
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
@@ -139,43 +146,43 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logEvent("BREAK", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logEvent("PLACE", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Block interact
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logEvent("INTERACT", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logEvent("DESTROY_WITH", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logEvent("ACQUIRE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent("DROP", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent("USE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Unknown
} else {
logEvent("UNKNOWN", event.getPlayer(), event.getPlayer().getPosition(),
@@ -191,8 +198,8 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
if (conn != null && !conn.isClosed()) {
conn.close();
}
} catch (SQLException e) {
} catch (SQLException ignore) {
}
}
}
@@ -19,26 +19,32 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.io.*;
import java.util.regex.*;
import java.util.*;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Calendar;
import java.util.Date;
import java.util.GregorianCalendar;
import java.util.Iterator;
import java.util.Map;
import java.util.TreeMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
/**
*
* @author sk89q
*/
public class FileLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Regex for patterns in the path.
*/
@@ -57,39 +63,54 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
* Path pattern.
*/
private String pathPattern;
/**
* World name.
*/
private String worldName;
/**
* Cache of writers.
*/
private TreeMap<String,FileLoggerWriter> writers =
new TreeMap<String,FileLoggerWriter>();
private final Logger logger;
/**
* Construct the object.
*
* @param pathPattern
* @param pathPattern The pattern for the logflie path
* @param worldName The name of the world
* @param logger The logger used to log errors
*/
public FileLoggerHandler(String pathPattern) {
public FileLoggerHandler(String pathPattern, String worldName, Logger logger) {
this.pathPattern = pathPattern;
this.worldName = worldName;
this.logger = logger;
}
/**
* Construct the object.
*
* @param pathPattern
* @param cacheSize
* @param pathPattern The pattern for logfile paths
* @param cacheSize The size of the file cache
* @param worldName The name of the associated world
* @param logger The logger to log errors with
*/
public FileLoggerHandler(String pathPattern, int cacheSize) {
public FileLoggerHandler(String pathPattern, int cacheSize, String worldName, Logger logger) {
if (cacheSize < 1) {
throw new IllegalArgumentException("Cache size cannot be less than 1");
}
this.pathPattern = pathPattern;
this.cacheSize = cacheSize;
this.worldName = worldName;
this.logger = logger;
}
/**
* Build the path.
*
* @return
*
* @param playerName The name of the playername
* @return The path for the logfile
*/
private String buildPath(String playerName) {
GregorianCalendar calendar = new GregorianCalendar();
@@ -110,6 +131,12 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
rep = rep.substring(0, 32);
}
}else if (group.matches("%w")) {
rep = worldName.toLowerCase().replaceAll("[^A-Za-z0-9_]", "_");
if (rep.length() > 32) { // Actual max length is 16
rep = rep.substring(0, 32);
}
// Date and time
} else if (group.matches("%Y")) {
rep = String.valueOf(calendar.get(Calendar.YEAR));
@@ -128,20 +155,21 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
} else if (group.matches("%s")) {
rep = String.format("%02d", calendar.get(Calendar.SECOND));
}
m.appendReplacement(buffer, rep);
}
m.appendTail(buffer);
return buffer.toString();
}
/**
* Log a message.
*
* @param player
* @param message
*
* @param player The player to log
* @param message The message to log
* @param comment The comment associated with the logged event
*/
private void log(LocalPlayer player, String message, String comment) {
String path = buildPath(player.getName());
@@ -149,7 +177,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
String date = dateFormat.format(new Date());
String line = "[" + date + "] " + player.getName() + ": " + message
+ (comment != null ? " (" + comment + ")" : "") + "\r\n";
FileLoggerWriter writer = writers.get(path);
// Writer already exists!
@@ -171,7 +199,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
if (parent != null && !parent.exists()) {
parent.mkdirs();
}
FileWriter stream = new FileWriter(path, true);
BufferedWriter out = new BufferedWriter(stream);
out.write(line);
@@ -189,7 +217,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
Map.Entry<String,FileLoggerWriter> entry = it.next();
try {
entry.getValue().getWriter().close();
} catch (IOException e) {
} catch (IOException ignore) {
}
it.remove();
@@ -208,72 +236,33 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
/**
* Gets the coordinates in text form for the log.
*
* @param pos
* @return
*
* @param pos The position to get coordinates for
* @return The position's coordinates in human-readable form
*/
private String getCoordinates(Vector pos) {
return "@" + pos.getBlockX() + "," + pos.getBlockY() + "," + pos.getBlockZ();
}
private void logEvent(BlacklistEvent event, String text, int id, Vector pos, String comment) {
log(event.getPlayer(), "Tried to " + text + " " + getFriendlyItemName(id)
+ " " + getCoordinates(pos), comment);
}
/**
* Log an event.
*
* @param player
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
if (event instanceof BlockBreakBlacklistEvent) {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logEvent(event, "break", evt.getType(), evt.getPosition(), comment);
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logEvent(event, "place", evt.getType(), evt.getPosition(), comment);
// Block interact
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logEvent(event, "interact with", evt.getType(), evt.getPosition(), comment);
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logEvent(event, "destroy with", evt.getType(), evt.getPosition(), comment);
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logEvent(event, "acquire", evt.getType(), evt.getPosition(), comment);
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent(event, "drop", evt.getType(), evt.getPosition(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent(event, "use", evt.getType(), evt.getPosition(), comment);
// Unknown
} else {
log(event.getPlayer(), "Unknown event: "
+ event.getClass().getCanonicalName(), comment);
}
logEvent(event, event.getDescription(), event.getType(), event.getPosition(), comment);
}
/**
* Get an item's friendly name with its ID.
*
* @param id
* @param id The id to get a friendly name for
* @return The friendly name
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -291,7 +280,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
for (Map.Entry<String,FileLoggerWriter> entry : writers.entrySet()) {
try {
entry.getValue().getWriter().close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
@@ -19,7 +19,7 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.io.*;
import java.io.BufferedWriter;
/**
*
@@ -41,8 +41,9 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
/**
* Construct the object.
*
* @param writer
*
* @param path The path to write to
* @param writer The writer for the file
*/
public FileLoggerWriter(String path, BufferedWriter writer) {
this.path = path;
@@ -52,15 +53,15 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
/**
* File path.
*
* @return
*
* @return The path the logger is logging to
*/
public String getPath() {
return path;
}
/**
* @return the writer
* @return the writer being logged to
*/
public BufferedWriter getWriter() {
return writer;
@@ -72,22 +73,14 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
public long getLastUse() {
return lastUse;
}
/**
* Update last use time.
*
* @return
*/
public void updateLastUse() {
lastUse = System.currentTimeMillis();
}
/**
* Comparison function.
*
* @param other
* @return
*/
public int compareTo(FileLoggerWriter other) {
if (lastUse > other.lastUse) {
return 1;
@@ -19,22 +19,18 @@
package com.sk89q.worldguard.bukkit;
import org.bukkit.entity.Player;
import com.sk89q.worldguard.blacklist.Blacklist;
public class BukkitBlacklist extends Blacklist {
private WorldGuardPlugin plugin;
public BukkitBlacklist(WorldGuardPlugin plugin) {
public BukkitBlacklist(Boolean useAsWhitelist, WorldGuardPlugin plugin) {
super(useAsWhitelist, plugin.getLogger());
this.plugin = plugin;
}
@Override
public void broadcastNotification(String msg) {
for (Player player : plugin.getServer().getOnlinePlayers()) {
if (plugin.hasPermission(player, "/worldguardnotify")) {
player.sendMessage(msg);
}
}
plugin.broadcastNotification(msg);
}
}
@@ -0,0 +1,103 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.Context;
public class BukkitContext extends Context {
private final Event event;
private String message;
private Entity sourceEntity;
private Entity targetEntity;
private ItemStack item;
private BlockState sourceBlock;
private BlockState targetBlock;
private BlockState replacedTargetBlock;
public BukkitContext(Event event) {
this.event = event;
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
public Entity getSourceEntity() {
return sourceEntity;
}
public void setSourceEntity(Entity sourceEntity) {
this.sourceEntity = sourceEntity;
}
public Entity getTargetEntity() {
return targetEntity;
}
public void setTargetEntity(Entity targetEntity) {
this.targetEntity = targetEntity;
}
public ItemStack getItem() {
return item;
}
public void setItem(ItemStack item) {
this.item = item;
}
public BlockState getSourceBlock() {
return sourceBlock;
}
public void setSourceBlock(BlockState block) {
this.sourceBlock = block;
}
public BlockState getTargetBlock() {
return targetBlock;
}
public void setTargetBlock(BlockState targetBlock) {
this.targetBlock = targetBlock;
}
public BlockState getPlacedBlock() {
return replacedTargetBlock;
}
public void setPlacedBlock(BlockState replacedTargetBlock) {
this.replacedTargetBlock = replacedTargetBlock;
}
public Event getEvent() {
return event;
}
}
@@ -21,6 +21,7 @@ package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
@@ -56,6 +57,7 @@ public class BukkitPlayer extends LocalPlayer {
@Override
public void ban(String msg) {
player.setBanned(true);
player.kickPlayer(msg);
}
@@ -69,4 +71,8 @@ public class BukkitPlayer extends LocalPlayer {
player.sendMessage(msg);
}
@Override
public boolean hasPermission(String perm) {
return plugin.hasPermission(player, perm);
}
}
@@ -0,0 +1,99 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.RegionQueryCache;
/**
* An implementation of {@link RegionQueryCache} for Bukkit. This implementation is
* thread-safe.
*/
public class BukkitRegionQueryCache extends RegionQueryCache {
private final WorldGuardPlugin plugin;
/**
* Construct the cache with the given plugin instance.
*
* @param plugin plugin instance
*/
public BukkitRegionQueryCache(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Get an {@link ApplicableRegionSet} for a given location. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given location.
*
* @param event the event to cache against
* @param location the location to check
* @return the set, or null if region protection is disabled for the given location
*/
public ApplicableRegionSet lookup(Event event, Location location) {
World world = location.getWorld();
Vector vector = BukkitUtil.toVector(location);
ConfigurationManager config = plugin.getGlobalStateManager();
WorldConfiguration worldConfig = config.get(world);
GlobalRegionManager regionManager = plugin.getGlobalRegionManager();
if (!worldConfig.useRegions) {
return null;
}
return get(event).lookup(regionManager.get(world), vector);
}
/**
* Get an {@link ApplicableRegionSet} for a given block. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given block.
*
* @param event the event to cache against
* @param block the block to check
* @return the set, or null if region protection is disabled for the given block
*/
public ApplicableRegionSet lookup(Event event, Block block) {
return lookup(event, block.getLocation());
}
/**
* Get an {@link ApplicableRegionSet} for a given entity. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given entity.
*
* @param event the event to cache against
* @param entity the entity to check
* @return the set, or null if region protection is disabled for the given entity
*/
public ApplicableRegionSet lookup(Event event, Entity entity) {
return lookup(event, entity.getLocation());
}
}
@@ -0,0 +1,260 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.*;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class BukkitUtil {
private BukkitUtil() {
}
/**
* Converts the location of a Bukkit block to a WorldEdit vector.
*
* @param block The block to convert
* @return The block's location as a BlockVector
*/
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
/**
* Converts a Bukkit location to a WorldEdit vector.
*
* @param loc A Bukkit Location
* @return A Vector with the location's x, y, and z values
*/
public static Vector toVector(Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
/**
* Converts a Bukkit vector to a WorldEdit vector.
*
* @param vector The Bukkit vector
* @return A WorldEdit vector with the same values as the Bukkit vector.
*/
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
/**
* Converts a WorldEdit vector to a Bukkit location.
*
* @param world The World to create the new Location with
* @param vec The vector to use for coordinates
* @return The Vector as a location with a World of world
*/
public static Location toLocation(World world, Vector vec) {
return new Location(world, vec.getX(), vec.getY(), vec.getZ());
}
/**
* Matches one player based on name.
*
* @param server The server to check
* @param name The name to attempt to match
* @deprecated see {@link WorldGuardPlugin#matchSinglePlayer(org.bukkit.command.CommandSender, String)}
* @return The matched player if any, otherwise null
*/
@Deprecated
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.size() == 0) {
return null;
}
return players.get(0);
}
/**
* Drops a sign item and removes a sign.
*
* @param block The block
* @deprecated see {@link org.bukkit.block.Block#breakNaturally()}
*/
@Deprecated
public static void dropSign(Block block) {
block.setTypeId(0);
block.getWorld().dropItemNaturally(block.getLocation(),
new ItemStack(ItemID.SIGN, 1));
}
/**
* Sets the given block to fluid water.
* Used by addSpongeWater()
*
* @param world
* @param ox
* @param oy
* @param oz
*/
public static void setBlockToWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
if (id == 0) {
block.setTypeId(8);
}
}
/**
* Checks if the given block is water
*
* @param world the world
* @param ox x
* @param oy y
* @param oz z
* @return true if it's water
*/
public static boolean isBlockWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
return id == 8 || id == 9;
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public static void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= world.getMaxHeight() + 1) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY || y == 1) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
if (y <= 2 && world.getBlockAt(x,0,z).getTypeId() == BlockID.AIR) {
world.getBlockAt(x,0,z).setTypeId(20);
loc.setY(2);
}
player.setFallDistance(0F);
player.teleport(loc);
}
return;
}
y++;
}
}
/**
* Replace color macros in a string. The macros are in the form of `[char]
* where char represents the color. R is for red, Y is for yellow,
* G is for green, C is for cyan, B is for blue, and P is for purple.
* The uppercase versions of those are the darker shades, while the
* lowercase versions are the lighter shades. For white, it's 'w', and
* 0-2 are black, dark grey, and grey, respectively.
*
* @param str
* @return color-coded string
*/
public static String replaceColorMacros(String str) {
str = str.replace("&r", ChatColor.RED.toString());
str = str.replace("&R", ChatColor.DARK_RED.toString());
str = str.replace("&y", ChatColor.YELLOW.toString());
str = str.replace("&Y", ChatColor.GOLD.toString());
str = str.replace("&g", ChatColor.GREEN.toString());
str = str.replace("&G", ChatColor.DARK_GREEN.toString());
str = str.replace("&c", ChatColor.AQUA.toString());
str = str.replace("&C", ChatColor.DARK_AQUA.toString());
str = str.replace("&b", ChatColor.BLUE.toString());
str = str.replace("&B", ChatColor.DARK_BLUE.toString());
str = str.replace("&p", ChatColor.LIGHT_PURPLE.toString());
str = str.replace("&P", ChatColor.DARK_PURPLE.toString());
str = str.replace("&0", ChatColor.BLACK.toString());
str = str.replace("&1", ChatColor.DARK_GRAY.toString());
str = str.replace("&2", ChatColor.GRAY.toString());
str = str.replace("&w", ChatColor.WHITE.toString());
return str;
}
/**
* Returns whether our running CraftBukkit already supports
* the HangingEvent instead of the PaintingEvent
*
* @return true if the hanging event is supported
*/
public static boolean hasHangingEvent() {
Class<?> tmp = null;
try {
tmp = Class.forName("org.bukkit.event.hanging.HangingEvent");
} catch (ClassNotFoundException ignored) { }
return (tmp != null);
}
/**
* Search an enum for a value, and return the first one found. Return null if the
* enum entry is not found.
*
* @param enumType enum class
* @param values values to test
* @return a value in the enum or null
*/
public static <T extends Enum<T>> T tryEnum(Class<T> enumType, String ... values) {
for (String val : values) {
try {
return Enum.valueOf(enumType, val);
} catch (IllegalArgumentException e) {
}
}
return null;
}
}
@@ -0,0 +1,413 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.io.File;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.yaml.snakeyaml.DumperOptions.FlowStyle;
import com.sk89q.commandbook.CommandBook;
import com.sk89q.commandbook.GodComponent;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.PairedKeyValueLoaderBuilder;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.config.YamlStyle;
import com.sk89q.rebar.config.types.LowercaseStringLoaderBuilder;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
/**
* Represents the global configuration and also delegates configuration
* for individual worlds.
*/
public class ConfigurationManager {
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] ");
private static final String DEFAULT_RULELIST_PATH = "rulelist.yml";
private static final String DEFAULT_BLACKLIST_PATH = "worlds/%world%/blacklist.txt";
private static final String DEFAULT_WORLD_CONFIG_PATH = "worlds/%world%/config.yml";
static final YamlStyle YAML_STYLE = new YamlStyle(FlowStyle.BLOCK);
private WorldGuardPlugin plugin;
private ConcurrentMap<String, WorldConfiguration> worlds;
private YamlConfigurationFile config;
private Map<String, String> ruleLists = new HashMap<String, String>();
private Map<String, String> blacklists = new HashMap<String, String>();
private Map<String, String> worldConfigs = new HashMap<String, String>();
@Deprecated
private Set<String> hasGodMode = new HashSet<String>();
private Set<String> hasAmphibious = new HashSet<String>();
private boolean hasCommandBookGodMode = false;
/* Configuration data start */
public boolean useRegionsScheduler;
public boolean useRegionsCreatureSpawnEvent;
public boolean usePlayerMove;
public Map<String, String> hostKeys = new HashMap<String, String>();
public boolean useSqlDatabase = false;
public String sqlDsn;
public String sqlUsername;
public String sqlPassword;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin the plugin instance
*/
public ConfigurationManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
this.worlds = new ConcurrentHashMap<String, WorldConfiguration>();
}
/**
* Load the configuration.
*/
public void load() {
loadConfig();
// Regions settings
useRegionsScheduler = config.getBoolean("regions.use-scheduler", true);
useRegionsCreatureSpawnEvent = config.getBoolean("regions.use-creature-spawn-event", true);
// Regions SQL settings
useSqlDatabase = config.getBoolean("regions.sql.use", false);
sqlDsn = config.getString("regions.sql.dsn", "jdbc:mysql://localhost/worldguard");
sqlUsername = config.getString("regions.sql.username", "worldguard");
sqlPassword = config.getString("regions.sql.password", "worldguard");
// Other settings
usePlayerMove = config.getBoolean("use-player-move-event", true);
// Load host keys
hostKeys = config.mapOf("host-keys",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
// Load rule list filenames
if (config.contains("rulelists")) {
ruleLists = config.mapOf("rulelists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("rulelists").set("__default__", DEFAULT_RULELIST_PATH);
ruleLists = new HashMap<String, String>();
ruleLists.put("__default__", DEFAULT_RULELIST_PATH);
}
// Load blacklist filenames
if (config.contains("blacklists")) {
blacklists = config.mapOf("blacklists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("blacklists").set("__default__", DEFAULT_BLACKLIST_PATH);
blacklists = new HashMap<String, String>();
blacklists.put("__default__", DEFAULT_BLACKLIST_PATH);
}
// Load world config filenames
if (config.contains("world-configs")) {
worldConfigs = config.mapOf("world-configs",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("world-configs").set("__default__", DEFAULT_WORLD_CONFIG_PATH);
worldConfigs = new HashMap<String, String>();
worldConfigs.put("__default__", DEFAULT_WORLD_CONFIG_PATH);
}
// Load configurations for each world
for (World world : plugin.getServer().getWorlds()) {
get(world);
}
saveConfig();
}
/**
* Unload the configuration.
*/
public void unload() {
worlds.clear();
}
/**
* Load the configuration from file.
*/
private void loadConfig() {
config = new YamlConfigurationFile(new File(plugin.getDataFolder(), "config.yml"), YAML_STYLE);
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# GLOBAL CONFIGURATION FILE\r\n" +
"#\r\n" +
"# Everything in here applies to all worlds. For world-specific settings, edit \r\n" +
"# the files in plugins/WorldGuard/worlds/WORLD_NAME_HERE/config.yml\r\n" +
"#\r\n" +
"# The official format of this file is called YAML. If you've never had to\r\n" +
"# edit one before, you should REALLY read http://wiki.sk89q.com/wiki/Editing_YAML\r\n");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Get the configuration for a world.
*
* @param world The world to get the configuration for
* @return {@code world}'s configuration
*/
public WorldConfiguration get(World world) {
String worldName = world.getName();
WorldConfiguration config = worlds.get(worldName);
WorldConfiguration newConfig = null;
while (config == null) {
if (newConfig == null) {
newConfig = new WorldConfiguration(plugin, worldName, this, this.config);
}
worlds.putIfAbsent(world.getName(), newConfig);
config = worlds.get(world.getName());
}
return config;
}
/**
* Get the RuleList file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getRuleListFile(String worldName) {
String path = ruleLists.get(worldName.toLowerCase());
if (path == null) {
path = ruleLists.get("__default__");
}
if (path == null) {
path = DEFAULT_RULELIST_PATH;
}
path = path.replace("%world%", worldName);
File file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "rulelist.yml");
}
return file;
}
/**
* Get the blacklist file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getBlacklistFile(String worldName) {
String path = blacklists.get(worldName.toLowerCase());
File file;
if (path == null) {
path = blacklists.get("__default__");
}
if (path == null) {
path = DEFAULT_BLACKLIST_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "blacklist.txt");
}
return file;
}
/**
* Get the world configuration file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getWorldConfigFile(String worldName) {
String path = worldConfigs.get(worldName.toLowerCase());
File file;
if (path == null) {
path = worldConfigs.get("__default__");
}
if (path == null) {
path = DEFAULT_WORLD_CONFIG_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
return file;
}
/**
* Forget a player.
*
* @param player The player to forget about
*/
void forgetPlayer(LocalPlayer player) {
for (Map.Entry<String, WorldConfiguration> entry
: worlds.entrySet()) {
// The blacklist needs to forget players
Blacklist bl = entry.getValue().getBlacklist();
if (bl != null) {
bl.forgetPlayer(player);
}
}
hasGodMode.remove(player.getName());
hasAmphibious.remove(player.getName());
}
/**
* Enable god mode for a player.
*
* @param player The player to enable god mode for.
*/
@Deprecated
public void enableGodMode(Player player) {
hasGodMode.add(player.getName());
}
/**
* Disable god mode for a player.
*
* @param player The player to disable godmode for
*/
@Deprecated
public void disableGodMode(Player player) {
hasGodMode.remove(player.getName());
}
/**
* Check to see if god mode is enabled for a player.
*
* @param player The player to check
* @return Whether the player has godmode through WorldGuard or CommandBook
*/
public boolean hasGodMode(Player player) {
if (hasCommandBookGodMode) {
GodComponent god = CommandBook.inst().getComponentManager().getComponent(GodComponent.class);
if (god != null) {
return god.hasGodMode(player);
}
}
return hasGodMode.contains(player.getName());
}
/**
* Enable amphibious mode for a player.
*
* @param player The player to enable amphibious mode for
*/
public void enableAmphibiousMode(Player player) {
hasAmphibious.add(player.getName());
}
/**
* Disable amphibious mode for a player.
*
* @param player The player to disable amphibious mode for
*/
public void disableAmphibiousMode(Player player) {
hasAmphibious.remove(player.getName());
}
/**
* Check to see if amphibious mode is enabled for a player.
*
* @param player The player to check
* @return Whether {@code player} has amphibious mode
*/
public boolean hasAmphibiousMode(Player player) {
return hasAmphibious.contains(player.getName());
}
/**
* Check and store whether CommandBook is installed.
*/
void updateCommandBookGodMode() {
try {
if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
Class.forName("com.sk89q.commandbook.GodComponent");
hasCommandBookGodMode = true;
return;
}
} catch (ClassNotFoundException ignore) {}
hasCommandBookGodMode = false;
}
/**
* Return whether CommandBook is available for God mode usage.
*
* @return true if it available
*/
boolean hasCommandBookGodMode() {
return hasCommandBookGodMode;
}
}
@@ -0,0 +1,237 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.GameMode;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* This processes per-player state information and is also meant to be used
* as a scheduled task.
*
* @author sk89q
*/
public class FlagStateManager implements Runnable {
public static final int RUN_DELAY = 20;
private WorldGuardPlugin plugin;
private Map<String, PlayerFlagState> states;
/**
* Construct the object.
*
* @param plugin The plugin instance
*/
public FlagStateManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
states = new HashMap<String, PlayerFlagState>();
}
/**
* Run the task.
*/
@Override
public void run() {
Player[] players = plugin.getServer().getOnlinePlayers();
ConfigurationManager config = plugin.getGlobalStateManager();
for (Player player : players) {
WorldConfiguration worldConfig = config.get(player.getWorld());
if (!worldConfig.useRegions) {
continue;
}
PlayerFlagState state;
synchronized (this) {
state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
}
Vector playerLocation = toVector(player.getLocation());
RegionManager regionManager = plugin.getGlobalRegionManager()
.get(player.getWorld());
ApplicableRegionSet applicable = regionManager
.getApplicableRegions(playerLocation);
if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
&& !plugin.getGlobalStateManager().hasGodMode(player)
&& !(player.getGameMode() == GameMode.CREATIVE)) {
processHeal(applicable, player, state);
processFeed(applicable, player, state);
}
}
}
/**
* Process healing for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process healing flags on
* @param state The player's state
*/
private void processHeal(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
if (player.getHealth() <= 0) {
return;
}
long now = System.currentTimeMillis();
Integer healAmount = applicable.getFlag(DefaultFlag.HEAL_AMOUNT);
Integer healDelay = applicable.getFlag(DefaultFlag.HEAL_DELAY);
Integer minHealth = applicable.getFlag(DefaultFlag.MIN_HEAL);
Integer maxHealth = applicable.getFlag(DefaultFlag.MAX_HEAL);
if (healAmount == null || healDelay == null || healAmount == 0 || healDelay < 0) {
return;
}
if (minHealth == null) minHealth = 0;
if (maxHealth == null) maxHealth = 20;
if (player.getHealth() >= maxHealth && healAmount > 0) {
return;
}
if (healDelay <= 0) {
player.setHealth(healAmount > 0 ? maxHealth : minHealth); // this will insta-kill if the flag is unset
state.lastHeal = now;
} else if (now - state.lastHeal > healDelay * 1000) {
// clamp health between minimum and maximum
player.setHealth(Math.min(maxHealth, Math.max(minHealth, player.getHealth() + healAmount)));
state.lastHeal = now;
}
}
/**
* Process restoring hunger for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process hunger flags on
* @param state The player's state
*/
private void processFeed(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
long now = System.currentTimeMillis();
Integer feedAmount = applicable.getFlag(DefaultFlag.FEED_AMOUNT);
Integer feedDelay = applicable.getFlag(DefaultFlag.FEED_DELAY);
Integer minHunger = applicable.getFlag(DefaultFlag.MIN_FOOD);
Integer maxHunger = applicable.getFlag(DefaultFlag.MAX_FOOD);
if (feedAmount == null || feedDelay == null || feedAmount == 0 || feedDelay < 0) {
return;
}
if (minHunger == null) minHunger = 0;
if (maxHunger == null) maxHunger = 20;
if (player.getFoodLevel() >= maxHunger && feedAmount > 0) {
return;
}
if (feedDelay <= 0) {
player.setFoodLevel(feedAmount > 0 ? maxHunger : minHunger);
state.lastFeed = now;
} else if (now - state.lastFeed > feedDelay * 1000) {
// clamp health between minimum and maximum
player.setFoodLevel(Math.min(maxHunger, Math.max(minHunger, player.getFoodLevel() + feedAmount)));
state.lastFeed = now;
}
}
/**
* Forget a player.
*
* @param player The player to forget
*/
public synchronized void forget(Player player) {
states.remove(player.getName());
}
/**
* Forget all managed players. Use with caution.
*/
public synchronized void forgetAll() {
states.clear();
}
/**
* Get a player's flag state. A new state will be created if there is no existing
* state for the player.
*
* @param player The player to get a state for
* @return The {@code player}'s state
*/
public synchronized PlayerFlagState getState(Player player) {
PlayerFlagState state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
return state;
}
/**
* Keeps state per player.
*/
public static class PlayerFlagState {
public long lastHeal;
public long lastFeed;
public String lastGreeting;
public String lastFarewell;
public Boolean lastExitAllowed = null;
public Boolean notifiedForLeave = false;
public Boolean notifiedForEnter = false;
public GameMode lastGameMode;
public World lastWorld;
public int lastBlockX;
public int lastBlockY;
public int lastBlockZ;
/* Used to cache invincibility status */
public World lastInvincibleWorld;
public int lastInvincibleX;
public int lastInvincibleY;
public int lastInvincibleZ;
public boolean wasInvincible;
}
}
@@ -0,0 +1,305 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.Chunk;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.plugin.PluginManager;
import com.sk89q.rebar.util.LoggerUtils;
/**
* Handles the "stop lag" mode.
*/
public class LagStopMode implements Listener {
private static final Logger logger = LoggerUtils.getLogger(LagStopMode.class,
"[WorldGuard] Lag Stop Mode: ");
private final WorldGuardPlugin plugin;
private boolean enabled = false;
private boolean removeAnimals = true;
LagStopMode(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register this class's events.
*/
void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
/**
* Get whether the lag stop mode is enabled.
*
* @return true if it's enabled
*/
public boolean isEnabled() {
return enabled;
}
/**
* Enable the lag stop mode. This will start the process and emit messages.
*
* @param unloadChunks true to unload chunks
*/
public void enable(boolean unloadChunks) {
if (!enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'. Keep calm and carry on.)");
// Remove entities
server.broadcastMessage(ChatColor.GRAY + "(Please wait... removing entities...)");
for (World world : server.getWorlds()) {
freeUp(world);
}
// Unloading chunks
if (unloadChunks) {
server.broadcastMessage(ChatColor.GRAY + "(Please wait... garbage collecting chunks...)");
for (World world : server.getWorlds()) {
Chunk[] chunks = world.getLoadedChunks();
for (Chunk chunk : chunks) {
chunk.unload(true, true);
}
}
}
server.broadcastMessage(ChatColor.GRAY + "(Completed. Lag stop mode is still enabled.)");
}
this.enabled = true;
}
/**
* Disable the lag stop mode.
*/
public void disable() {
if (enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode is now off. Everything should proceed to start working again.)");
}
this.enabled = false;
}
/**
* Returns whether animals are being removed.
*
* @return true if animals are being removed
*/
public boolean isRemovingAnimals() {
return removeAnimals;
}
/**
* Set whether animals should be removed.
*
* @param removeAnimals true to remove animals
*/
public void setRemoveAnimals(boolean removeAnimals) {
this.removeAnimals = removeAnimals;
}
/**
* Remove items and other things within the chunk.
*
* @param plugin the plugin
* @param chunk the chunk to halt
*/
private void freeUp(Chunk chunk) {
int removed = 0;
for (Entity entity : chunk.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + chunk.toString());
}
}
/**
* Remove items and other things within the world.
*
* @param plugin the plugin
* @param world the world to halt
*/
private void freeUp(World world) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + world.toString());
}
}
/**
* Returns whether an entity should be removed.
*
* @param entity the entity to check
* @return true if it should be removed
*/
private boolean shouldRemove(Entity entity) {
return entity instanceof Item
|| entity instanceof TNTPrimed
|| entity instanceof ExperienceOrb
|| entity instanceof FallingBlock
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player)
&& (removeAnimals || !(entity instanceof Animals)));
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
if (enabled) {
player.sendMessage(ChatColor.GRAY
+ "WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'.");
freeUp(world);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockFromTo(BlockFromToEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockIgnite(BlockIgniteEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockBurn(BlockBurnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockPhysics(BlockPhysicsEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockForm(BlockFormEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onLeavesDecay(LeavesDecayEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockSpread(BlockSpreadEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onExplosionPrime(ExplosionPrimeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onChunkLoad(ChunkLoadEvent event) {
if (enabled) {
freeUp(event.getChunk());
}
}
}
@@ -0,0 +1,154 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import org.bukkit.World;
import com.sk89q.worldguard.protection.databases.ProtectionDatabaseException;
import com.sk89q.worldguard.protection.databases.CSVDatabase;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* Utility methods for porting from legacy versions.
*
* @author sk89q
*/
public class LegacyWorldGuardMigration {
/**
* Port over the blacklist.
*
* @param plugin The plugin instance
*/
public static void migrateBlacklist(WorldGuardPlugin plugin) {
World mainWorld = plugin.getServer().getWorlds().get(0);
String mainWorldName = mainWorld.getName();
String newPath = "worlds/" + mainWorldName + "/blacklist.txt";
File oldFile = new File(plugin.getDataFolder(), "blacklist.txt");
File newFile = new File(plugin.getDataFolder(), newPath);
if (!newFile.exists() && oldFile.exists()) {
plugin.getLogger().warning("WorldGuard will now update your blacklist "
+ "from an older version of WorldGuard.");
// Need to make root directories
newFile.getParentFile().mkdirs();
if (copyFile(oldFile, newFile)) {
oldFile.renameTo(new File(plugin.getDataFolder(),
"blacklist.txt.old"));
} else {
plugin.getLogger().warning("blacklist.txt has been converted " +
"for the main world at " + newPath + "");
plugin.getLogger().warning("Your other worlds currently have no " +
"blacklist defined!");
}
}
}
/**
* Migrate region settings.
*
* @param plugin The plugin instance
*/
public static void migrateRegions(WorldGuardPlugin plugin) {
try {
File oldDatabase = new File(plugin.getDataFolder(), "regions.txt");
if (!oldDatabase.exists()) return;
plugin.getLogger().info("The regions database has changed in 5.x. "
+ "Your old regions database will be converted to the new format "
+ "and set as your primary world's database.");
World w = plugin.getServer().getWorlds().get(0);
RegionManager mgr = plugin.getGlobalRegionManager().get(w);
// First load up the old database using the CSV loader
CSVDatabase db = new CSVDatabase(oldDatabase, plugin.getLogger());
db.load();
// Then save the new database
mgr.setRegions(db.getRegions());
mgr.save();
oldDatabase.renameTo(new File(plugin.getDataFolder(), "regions.txt.old"));
plugin.getLogger().info("Regions database converted!");
} catch (ProtectionDatabaseException e) {
plugin.getLogger().warning("Failed to load regions: "
+ e.getMessage());
}
}
/**
* Copies a file.
*
* @param from The source file
* @param to The destination file
* @return true if successful
*/
private static boolean copyFile(File from, File to) {
InputStream in = null;
OutputStream out = null;
try {
in = new FileInputStream(from);
out = new FileOutputStream(to);
byte[] buf = new byte[1024];
int len;
while ((len = in.read(buf)) > 0) {
out.write(buf, 0, len);
}
in.close();
out.close();
return true;
} catch (FileNotFoundException ignore) {
} catch (IOException ignore) {
} finally {
if (in != null) {
try {
in.close();
} catch (IOException ignore) {
}
}
if (out != null) {
try {
out.close();
} catch (IOException ignore) {
}
}
}
return false;
}
}
@@ -20,47 +20,55 @@
package com.sk89q.worldguard.bukkit;
import java.util.logging.Handler;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.command.CommandSender;
/**
* Sends all logger messages to a player.
*
* @author sk89q
*/
public class LoggerToChatHandler extends Handler {
/**
* Player.
*/
private Player player;
private CommandSender player;
/**
* Construct the object.
*
*
* @param player
*/
public LoggerToChatHandler(Player player) {
public LoggerToChatHandler(CommandSender player) {
this.player = player;
}
/**
* Close the handler.
*/
@Override
public void close() {
}
/**
* Flush the output.
*/
@Override
public void flush() {
}
/**
* Publish a log record.
*/
@Override
public void publish(LogRecord record) {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
if (record.getLevel().intValue() >= Level.WARNING.intValue()) {
player.sendMessage(ChatColor.RED + record.getLevel().getName() + ": "
+ ChatColor.YELLOW + record.getMessage());
} else {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
}
}
}
@@ -0,0 +1,83 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
public class RegionQueryUtil {
public static boolean isInvincible(WorldGuardPlugin plugin, Player player) {
return isInvincible(plugin, player, null);
}
public static boolean isInvincible(WorldGuardPlugin plugin, Player player,
ApplicableRegionSet set) {
Location loc = player.getLocation();
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
if (state.lastInvincibleWorld == null ||
!state.lastInvincibleWorld.equals(world) ||
state.lastInvincibleX != loc.getBlockX() ||
state.lastInvincibleY != loc.getBlockY() ||
state.lastInvincibleZ != loc.getBlockZ()) {
state.lastInvincibleX = loc.getBlockX();
state.lastInvincibleY = loc.getBlockY();
state.lastInvincibleZ = loc.getBlockZ();
state.lastInvincibleWorld = world;
if (set == null) {
Vector vec = new Vector(state.lastInvincibleX,
state.lastInvincibleY, state.lastInvincibleZ);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
set = mgr.getApplicableRegions(vec);
}
state.wasInvincible = set.allows(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
}
return state.wasInvincible;
}
public static Boolean isAllowedInvinciblity(WorldGuardPlugin plugin, Player player) {
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
Vector vec = new Vector(state.lastInvincibleX, state.lastInvincibleY, state.lastInvincibleZ);
StateFlag.State regionState = plugin.getGlobalRegionManager().get(world).
getApplicableRegions(vec).getFlag(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
if (regionState == StateFlag.State.ALLOW) {
return Boolean.TRUE;
} else if (regionState == StateFlag.State.DENY) {
return Boolean.FALSE;
} else {
return null;
}
}
}
@@ -0,0 +1,337 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.lang.reflect.Field;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.plugin.Plugin;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.Flag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import com.sk89q.worldguard.util.LogListBlock;
public class ReportWriter {
private static final SimpleDateFormat dateFmt =
new SimpleDateFormat("yyyy-MM-dd kk:mm Z");
private Date date = new Date();
private StringBuilder output = new StringBuilder();
public ReportWriter(WorldGuardPlugin plugin) {
appendReportHeader(plugin);
appendServerInformation(plugin.getServer());
appendPluginInformation(plugin.getServer().getPluginManager().getPlugins());
appendWorldInformation(plugin.getServer().getWorlds());
appendGlobalConfiguration(plugin.getGlobalStateManager());
appendWorldConfigurations(plugin, plugin.getServer().getWorlds(),
plugin.getGlobalRegionManager(), plugin.getGlobalStateManager());
appendln("-------------");
appendln("END OF REPORT");
appendln();
}
protected static String repeat(String str, int n) {
if(str == null) {
return null;
}
StringBuilder sb = new StringBuilder();
for (int i = 0; i < n; i++) {
sb.append(str);
}
return sb.toString();
}
protected void appendln(String text) {
output.append(text);
output.append("\r\n");
}
protected void appendln(String text, Object ... args) {
output.append(String.format(text, args));
output.append("\r\n");
}
protected void append(LogListBlock log) {
output.append(log.toString());
}
protected void appendln() {
output.append("\r\n");
}
protected void appendHeader(String text) {
String rule = repeat("-", text.length());
output.append(rule);
output.append("\r\n");
appendln(text);
output.append(rule);
output.append("\r\n");
appendln();
}
private void appendReportHeader(WorldGuardPlugin plugin) {
appendln("WorldGuard Configuration Report");
appendln("Generated " + dateFmt.format(date));
appendln();
appendln("Version: " + plugin.getDescription().getVersion());
appendln();
}
private void appendGlobalConfiguration(ConfigurationManager config) {
appendHeader("Global Configuration");
LogListBlock log = new LogListBlock();
LogListBlock configLog = log.putChild("Configuration");
Class<? extends ConfigurationManager> cls = config.getClass();
for (Field field : cls.getFields()) {
try {
if (field.getName().equalsIgnoreCase("CONFIG_HEADER")) continue;
Object val = field.get(config);
configLog.put(field.getName(), val);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException ignore) {
}
}
append(log);
appendln();
}
private void appendServerInformation(Server server) {
appendHeader("Server Information");
LogListBlock log = new LogListBlock();
Runtime runtime = Runtime.getRuntime();
log.put("Java", "%s %s (%s)",
System.getProperty("java.vendor"),
System.getProperty("java.version"),
System.getProperty("java.vendor.url"));
log.put("Operating system", "%s %s (%s)",
System.getProperty("os.name"),
System.getProperty("os.version"),
System.getProperty("os.arch"));
log.put("Available processors", runtime.availableProcessors());
log.put("Free memory", runtime.freeMemory() / 1024 / 1024 + " MB");
log.put("Max memory", runtime.maxMemory() / 1024 / 1024 + " MB");
log.put("Total memory", runtime.totalMemory() / 1024 / 1024 + " MB");
log.put("Server ID", server.getServerId());
log.put("Server name", server.getServerName());
log.put("Implementation", server.getVersion());
//log.put("Address", server.getIp(), server.getPort());
log.put("Player count", "%d/%d",
server.getOnlinePlayers().length, server.getMaxPlayers());
append(log);
appendln();
}
private void appendPluginInformation(Plugin[] plugins) {
appendHeader("Plugins (" + plugins.length + ")");
LogListBlock log = new LogListBlock();
for (Plugin plugin : plugins) {
log.put(plugin.getDescription().getName(), plugin.getDescription().getVersion());
}
append(log);
appendln();
/*appendHeader("Plugin Information");
log = new LogListBlock();
for (Plugin plugin : plugins) {
log.putChild(plugin.getDescription().getName())
.put("Data folder", plugin.getDataFolder())
.put("Website", plugin.getDescription().getWebsite())
.put("Entry point", plugin.getDescription().getMain());
}
append(log);
appendln();*/
}
private void appendWorldInformation(List<World> worlds) {
appendHeader("Worlds");
LogListBlock log = new LogListBlock();
int i = 0;
for (World world : worlds) {
int loadedChunkCount = world.getLoadedChunks().length;
LogListBlock worldLog = log.putChild(world.getName() + " (" + i + ")");
LogListBlock infoLog = worldLog.putChild("Information");
LogListBlock entitiesLog = worldLog.putChild("Entities");
infoLog.put("Seed", world.getSeed());
infoLog.put("Environment", world.getEnvironment().toString());
infoLog.put("Player count", world.getPlayers().size());
infoLog.put("Entity count", world.getEntities().size());
infoLog.put("Loaded chunk count", loadedChunkCount);
infoLog.put("Spawn location", world.getSpawnLocation());
infoLog.put("Raw time", world.getFullTime());
Map<Class<? extends Entity>, Integer> entityCounts =
new HashMap<Class<? extends Entity>, Integer>();
// Collect entities
for (Entity entity : world.getEntities()) {
Class<? extends Entity> cls = entity.getClass();
if (entityCounts.containsKey(cls)) {
entityCounts.put(cls, entityCounts.get(cls) + 1);
} else {
entityCounts.put(cls, 1);
}
}
// Print entities
for (Map.Entry<Class<? extends Entity>, Integer> entry
: entityCounts.entrySet()) {
entitiesLog.put(entry.getKey().getSimpleName(),
"%d [%f]",
entry.getValue(),
(float) (entry.getValue() / (double) loadedChunkCount));
}
i++;
}
append(log);
appendln();
}
private void appendWorldConfigurations(WorldGuardPlugin plugin, List<World> worlds,
GlobalRegionManager regionMgr, ConfigurationManager mgr) {
appendHeader("World Configurations");
LogListBlock log = new LogListBlock();
int i = 0;
for (World world : worlds) {
LogListBlock worldLog = log.putChild(world.getName() + " (" + i + ")");
LogListBlock infoLog = worldLog.putChild("Information");
LogListBlock configLog = worldLog.putChild("Configuration");
LogListBlock blacklistLog = worldLog.putChild("Blacklist");
LogListBlock regionsLog = worldLog.putChild("Region manager");
infoLog.put("Configuration file", (new File(plugin.getDataFolder(), "worlds/"
+ world.getName() + "/config.yml")).getAbsoluteFile());
infoLog.put("Blacklist file", (new File(plugin.getDataFolder(), "worlds/"
+ world.getName() + "/blacklist.txt")).getAbsoluteFile());
infoLog.put("Regions file", (new File(plugin.getDataFolder(), "worlds/"
+ world.getName() + "/regions.yml")).getAbsoluteFile());
WorldConfiguration config = mgr.get(world);
Class<? extends WorldConfiguration> cls = config.getClass();
for (Field field : cls.getFields()) {
try {
Object val = field.get(config);
configLog.put(field.getName(), String.valueOf(val));
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException ignore) {
}
}
if (config.getBlacklist() == null) {
blacklistLog.put("State", "DISABLED");
} else {
blacklistLog.put("State", "Enabled");
blacklistLog.put("Number of items",
config.getBlacklist().getItemCount());
blacklistLog.put("Is whitelist",
config.getBlacklist().isWhitelist());
}
RegionManager worldRegions = regionMgr.get(world);
regionsLog.put("Type", worldRegions.getClass().getCanonicalName());
regionsLog.put("Number of regions", worldRegions.getRegions().size());
LogListBlock globalRegionLog = regionsLog.putChild("Global region");
ProtectedRegion globalRegion = worldRegions.getRegion("__global__");
if (globalRegion == null) {
globalRegionLog.put("Status", "UNDEFINED");
} else {
for (Flag<?> flag : DefaultFlag.getFlags()) {
if (flag instanceof StateFlag) {
globalRegionLog.put(flag.getName(),
globalRegion.getFlag(flag));
}
}
}
}
append(log);
appendln();
}
public void write(File file) throws IOException {
FileWriter writer = null;
BufferedWriter out;
try {
writer = new FileWriter(file);
out = new BufferedWriter(writer);
out.write(output.toString());
out.close();
} finally {
if (writer != null) {
try {
writer.close();
} catch (IOException ignore) {
}
}
}
}
@Override
public String toString() {
return output.toString();
}
}
@@ -0,0 +1,196 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import com.sk89q.worldedit.blocks.BlockID;
/**
* An applicator of the sponge feature.
*/
class SpongeApplicator {
private final int spongeRadius;
private final boolean useRedstone;
private final boolean refillArea;
/**
* Construct a new applicator.
*
* @param spongeRadius the radius of the sponge's effect
* @param useRedstone use Redstone
* @param refillArea refill the area if a sponge is removed
*/
public SpongeApplicator(int spongeRadius, boolean useRedstone, boolean refillArea) {
this.spongeRadius = spongeRadius;
this.useRedstone = useRedstone;
this.refillArea = refillArea;
}
/**
* Returns whether the block at the given position is water.
*
* @param world world
* @param x x
* @param y y
* @param z z
* @return true if it's water
*/
private static boolean isWater(World world, int x, int y, int z) {
int type = world.getBlockTypeIdAt(x, y, z);
return type == BlockID.WATER || type == BlockID.STATIONARY_WATER;
}
/**
* Returns whether the given sponge is an active sponge.
*
* @param block block to check
* @return true if it's active
*/
public boolean isActiveSponge(Block block) {
return block.getType() == Material.SPONGE
&& (!useRedstone || !block.isBlockIndirectlyPowered());
}
/**
* Return true if a given block near an active sponge.
*
* @param blockTo location of the block
* @return true if it's near a sponge (and water should be cancelled)
*/
public boolean isNearSponge(Block blockTo) {
World world = blockTo.getWorld();
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (isActiveSponge(sponge)) {
return true;
}
}
}
}
return false;
}
/**
* Remove water due to a sponge from the given position.
*
* @param block the block
*/
public void clearWater(Block block) {
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
if (isWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water due to a sponge from the given position.
*
* @param block the block
*/
public void placeWater(Block block) {
if (!refillArea) return;
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
// The negative x edge
int cx = ox - spongeRadius - 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx + 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive x edge
cx = ox + spongeRadius + 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx - 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative y edge
int cy = oy - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy + 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive y edge
cy = oy + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy - 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative z edge
int cz = oz - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz + 1).setType(Material.STATIONARY_WATER);
}
}
}
// The positive z edge
cz = oz + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz - 1).setType(Material.STATIONARY_WATER);
}
}
}
}
}
@@ -0,0 +1,382 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.KnownAttachmentRules;
import com.sk89q.rulelists.RuleEntry;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.rulelists.RuleTemplateEntryLoader;
import com.sk89q.worldguard.blacklist.Blacklist;
import com.sk89q.worldguard.blacklist.BlacklistLogger;
import com.sk89q.worldguard.blacklist.loggers.ConsoleLoggerHandler;
import com.sk89q.worldguard.blacklist.loggers.DatabaseLoggerHandler;
import com.sk89q.worldguard.blacklist.loggers.FileLoggerHandler;
import com.sk89q.worldguard.chest.ChestProtection;
import com.sk89q.worldguard.chest.SignChestProtection;
/**
* Holds the configuration for individual worlds.
*/
public class WorldConfiguration {
private static Logger logger = LoggerUtils.getLogger(WorldConfiguration.class, "[WorldGuard] ");
private final WorldGuardPlugin plugin;
private final ConfigurationManager configMan;
private final YamlConfigurationFile config;
private final String worldName;
private Blacklist blacklist;
private KnownAttachmentRules ruleList = new KnownAttachmentRules();
private ChestProtection chestProtection = new SignChestProtection();
private SpongeApplicator spongeApplicator = null;
/* Configuration data start */
public boolean opPermissions;
public boolean useRegions;
public boolean highFreqFlags;
public int regionWand;
public boolean regionInvinciblityRemovesMobs;
// public boolean useiConomy;
// public boolean buyOnClaim;
// public double buyOnClaimPrice;
public int maxClaimVolume;
public boolean claimOnlyInsideExistingRegions;
public int maxRegionCountPerPlayer;
public boolean signChestProtection;
public boolean disableSignChestProtectionCheck;
private Map<String, Integer> maxRegionCounts;
public boolean fireSpreadDisableToggle;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin the plugin instance
* @param worldName name of the world that this object is for
* @param configMan configuration manager
* @param parentConfig parent configuration
*/
public WorldConfiguration(WorldGuardPlugin plugin, String worldName,
ConfigurationManager configMan, ConfigurationNode parentConfig) {
this.plugin = plugin;
this.worldName = worldName;
this.configMan = configMan;
File file = configMan.getWorldConfigFile(worldName);
config = new YamlConfigurationFile(file, ConfigurationManager.YAML_STYLE);
config.setParent(parentConfig);
load();
}
/**
* Load the configuration.
*/
private void load() {
logger.info("Loading configuration for '" + worldName + "'...");
loadConfig();
// Load rule lists
loadBuiltInRules();
loadUserRules();
loadBlacklist();
// Load other rules
opPermissions = config.getBoolean("op-permissions", true);
boolean simulateSponge = config.getBoolean("simulation.sponge.enable", true);
int spongeRadius = Math.max(1, config.getInt("simulation.sponge.radius", 3)) - 1;
boolean redstoneSponges = config.getBoolean("simulation.sponge.redstone", false);
boolean refillArea = config.getBoolean("simulation.sponge.refill-area", false);
if (simulateSponge) {
spongeApplicator = new SpongeApplicator(spongeRadius, redstoneSponges, refillArea);
}
signChestProtection = config.getBoolean("chest-protection.enable", false);
disableSignChestProtectionCheck = config.getBoolean("chest-protection.disable-off-check", false);
useRegions = config.getBoolean("regions.enable", true);
regionInvinciblityRemovesMobs = config.getBoolean("regions.invincibility-removes-mobs", false);
highFreqFlags = config.getBoolean("regions.high-frequency-flags", false);
regionWand = config.getInt("regions.wand", 287);
maxClaimVolume = config.getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = config.getBoolean("regions.claim-only-inside-existing-regions", false);
maxRegionCountPerPlayer = config.getInt("regions.max-region-count-per-player.default", 7);
maxRegionCounts = new HashMap<String, Integer>();
maxRegionCounts.put(null, maxRegionCountPerPlayer);
for (String key : config.getKeys("regions.max-region-count-per-player")) {
if (!key.equalsIgnoreCase("default")) {
Object val = config.get("regions.max-region-count-per-player." + key);
if (val != null && val instanceof Number) {
maxRegionCounts.put(key, ((Number) val).intValue());
}
}
}
// useiConomy = getBoolean("iconomy.enable", false);
// buyOnClaim = getBoolean("iconomy.buy-on-claim", false);
// buyOnClaimPrice = getDouble("iconomy.buy-on-claim-price", 1.0);
saveConfig();
}
/**
* Load the configuration from file.
*/
private void loadConfig() {
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading configuration for world " + worldName, e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading configuration for world " + worldName, e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# CONFIGURATION FILE FOR ONLY THIS WORLD\r\n" +
"#\r\n" +
"# Everything in here applies to ONLY this world. For global settings, edit \r\n" +
"# the file in plugins/WorldGuard/config.yml\r\n" +
"#\r\n" +
"# How do you use this file? Copy potions of the global configuration file into this file.\r\n" +
"#\r\n" +
"# EXAMPLE (remove the # in front):\r\n" +
"#physics:\r\n" +
"# block-tnt-damage: false");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Load the built-in rules.
*/
private void loadBuiltInRules() {
try {
RuleTemplateEntryLoader loader = new RuleTemplateEntryLoader(
plugin.getRulesListManager(), config);
for (List<RuleEntry> entries : plugin.getBuiltInRules().listOf("", loader)) {
for (RuleEntry entry : entries) {
learnRule(entry);
}
}
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to load the built-in rules", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Failed to load the built-in rules", e);
}
}
/**
* Load the user rules.
*/
private void loadUserRules() {
File rulesFile = configMan.getRuleListFile(worldName);
RuleEntryLoader entryLoader = new RuleEntryLoader(plugin.getRulesListManager());
YamlConfigurationFile rulesConfig = new YamlConfigurationFile(rulesFile,
ConfigurationManager.YAML_STYLE, false);
try {
rulesConfig.load();
for (RuleEntry entry : rulesConfig.listOf(ConfigurationNode.ROOT, entryLoader)) {
learnRule(entry);
}
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to load " + rulesFile.getAbsolutePath(), e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Failed to load " + rulesFile.getAbsolutePath(), e);
}
}
/**
* Load the blacklist.
*/
private void loadBlacklist() {
try {
if (blacklist != null) {
blacklist.getLogger().close();
}
File blacklistFile = configMan.getBlacklistFile(worldName);
// Load blacklist settings
boolean useBlacklistAsWhitelist = config.getBoolean("blacklist.use-as-whitelist", false);
boolean logConsole = config.getBoolean("blacklist.logging.console.enable", true);
boolean logDatabase = config.getBoolean("blacklist.logging.database.enable", false);
String dsn = config.getString("blacklist.logging.database.dsn", "jdbc:mysql://localhost:3306/minecraft");
String user = config.getString("blacklist.logging.database.user", "root");
String pass = config.getString("blacklist.logging.database.pass", "");
String table = config.getString("blacklist.logging.database.table", "blacklist_events");
boolean logFile = config.getBoolean("blacklist.logging.file.enable", false);
String logFilePattern = config.getString("blacklist.logging.file.path", "worldguard/logs/%Y-%m-%d.log");
int logFileCacheSize = Math.max(1, config.getInt("blacklist.logging.file.open-files", 10));
Blacklist newBlacklist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
newBlacklist.load(blacklistFile);
// If the blacklist is empty, then set the field to null and save some resources
if (newBlacklist.isEmpty()) {
this.blacklist = null;
} else {
this.blacklist = newBlacklist;
logger.log(Level.INFO, "Blacklist loaded.");
BlacklistLogger blacklistLogger = newBlacklist.getLogger();
if (logDatabase)
blacklistLogger.addHandler(new DatabaseLoggerHandler(dsn, user,
pass, table, worldName, logger));
if (logConsole)
blacklistLogger.addHandler(new ConsoleLoggerHandler(worldName,
logger));
if (logFile) {
FileLoggerHandler handler = new FileLoggerHandler(logFilePattern,
logFileCacheSize, worldName, logger);
blacklistLogger.addHandler(handler);
}
}
} catch (FileNotFoundException e) {
logger.log(Level.WARNING, "WorldGuard blacklist does not exist", e);
} catch (IOException e) {
logger.log(Level.WARNING, "Could not load blacklist", e);
}
}
public Blacklist getBlacklist() {
return blacklist;
}
SpongeApplicator getSpongeApplicator() {
return spongeApplicator;
}
public String getWorldName() {
return this.worldName;
}
public boolean isChestProtected(Block block, Player player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")
|| plugin.hasPermission(player, "worldguard.override.chest-protection")) {
return false;
}
return chestProtection.isProtected(block, player);
}
public boolean isChestProtected(Block block) {
return signChestProtection && chestProtection.isProtected(block, null);
}
public boolean isChestProtectedPlacement(Block block, Player player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")
|| plugin.hasPermission(player, "worldguard.override.chest-protection")) {
return false;
}
return chestProtection.isProtectedPlacement(block, player);
}
public boolean isAdjacentChestProtected(Block block, Player player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")
|| plugin.hasPermission(player, "worldguard.override.chest-protection")) {
return false;
}
return chestProtection.isAdjacentChestProtected(block, player);
}
public ChestProtection getChestProtection() {
return chestProtection;
}
public int getMaxRegionCount(Player player) {
int max = -1;
for (String group : plugin.getGroups(player)) {
if (maxRegionCounts.containsKey(group)) {
int groupMax = maxRegionCounts.get(group);
if (max < groupMax) max = groupMax;
}
}
if (max <= -1) {
max = maxRegionCountPerPlayer;
}
return max;
}
public KnownAttachmentRules getRuleList() {
return ruleList;
}
/**
* Register a rule with this rule list.
*
* @param entry entry
*/
public void learnRule(RuleEntry entry) {
for (String name : entry.getAttachmentNames()) {
KnownAttachment attachment = KnownAttachment.fromId(name);
if (attachment != null) {
ruleList.get(attachment).learn(entry.getRule());
} else {
logger.warning("Don't know what the RuleList event '" + name + "' is");
}
}
}
}
@@ -0,0 +1,748 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.block.SignChangeEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* The listener for block events.
*/
public class WorldGuardBlockListener implements Listener {
private WorldGuardPlugin plugin;
public WorldGuardBlockListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockDamage(BlockDamageEvent event) {
Player player = event.getPlayer();
Block blockDamaged = event.getBlock();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Cake are damaged and not broken when they are eaten, so we must
// handle them a bit separately
if (blockDamaged.getTypeId() == BlockID.CAKE_BLOCK) {
// Regions
if (!plugin.getGlobalRegionManager().canBuild(player, blockDamaged)) {
player.sendMessage(ChatColor.DARK_RED + "You're not invited to this tea party!");
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
Player player = event.getPlayer();
Block block = event.getBlock();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (!plugin.getGlobalRegionManager().canBuild(player, event.getBlock())
|| !plugin.getGlobalRegionManager().canConstruct(player, event.getBlock())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
// Blacklist
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(event.getBlock()),
event.getBlock().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
if (!wcfg.getBlacklist().check(
new DestroyWithBlacklistEvent(plugin.wrapPlayer(player),
toVector(event.getBlock()),
player.getItemInHand().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
// Chest protection
if (wcfg.isChestProtected(event.getBlock(), player)) {
player.sendMessage(ChatColor.DARK_RED + "The chest is protected.");
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
/* --- No short-circuit returns below this line --- */
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && block.getType() == Material.SPONGE) {
if (spongeAppl.isActiveSponge(block)) {
spongeAppl.placeWater(block);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onBlockFromTo(BlockFromToEvent event) {
Block blockFrom = event.getBlock();
Block blockTo = event.getToBlock();
boolean isWater = blockFrom.getTypeId() == 8 || blockFrom.getTypeId() == 9;
boolean isLava = blockFrom.getTypeId() == 10 || blockFrom.getTypeId() == 11;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (wcfg.highFreqFlags && isWater
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.WATER_FLOW,
blockFrom.getLocation())) {
event.setCancelled(true);
return;
}
if (wcfg.highFreqFlags && isLava
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.LAVA_FLOW,
blockFrom.getLocation())) {
event.setCancelled(true);
return;
}
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && isWater) {
if (spongeAppl.isNearSponge(blockTo)) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
BukkitContext context = new BukkitContext(event);
context.setSourceBlock(event.getBlock().getState());
context.setTargetBlock(event.getToBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockIgnite(BlockIgniteEvent event) {
IgniteCause cause = event.getCause();
Block block = event.getBlock();
World world = block.getWorld();
boolean isFireSpread = cause == IgniteCause.SPREAD;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Fire stop toggle
if (wcfg.fireSpreadDisableToggle && isFireSpread) {
event.setCancelled(true);
return;
}
// Regions
if (wcfg.useRegions) {
Vector pt = toVector(block);
Player player = event.getPlayer();
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (player != null && !plugin.getGlobalRegionManager().hasBypass(player, world)) {
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (cause == IgniteCause.FLINT_AND_STEEL || cause == IgniteCause.FIREBALL) {
if (!set.canBuild(localPlayer)) {
event.setCancelled(true);
return;
}
if (!set.allows(DefaultFlag.LIGHTER, localPlayer)
&& !plugin.hasPermission(player, "worldguard.override.lighter")) {
event.setCancelled(true);
return;
}
}
}
if (wcfg.highFreqFlags && isFireSpread
&& !set.allows(DefaultFlag.FIRE_SPREAD)) {
event.setCancelled(true);
return;
}
if (wcfg.highFreqFlags && cause == IgniteCause.LAVA
&& !set.allows(DefaultFlag.LAVA_FIRE)) {
event.setCancelled(true);
return;
}
if (cause == IgniteCause.LIGHTNING && !set.allows(DefaultFlag.LIGHTNING)) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules;
BukkitContext context;
BlockState placedState;
switch (event.getCause()) {
case FLINT_AND_STEEL:
// Consider flint and steel as an item use
rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetBlock(event.getBlock().getState());
context.setItem(event.getPlayer().getItemInHand()); // Should be flint and steel
// Make a virtual new state
placedState = event.getBlock().getState();
placedState.setType(Material.FIRE);
context.setPlacedBlock(placedState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
break;
case LAVA:
case SPREAD:
// Consider everything else as a block spread
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
// Make a virtual source state
BlockState sourceState = event.getBlock().getState();
sourceState.setType(event.getCause() == IgniteCause.LAVA ? Material.LAVA : Material.FIRE);
context.setSourceBlock(sourceState);
// Make a virtual new state
placedState = event.getBlock().getState();
placedState.setType(Material.FIRE);
context.setPlacedBlock(placedState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
break;
case FIREBALL:
case LIGHTNING:
// Consider everything else as a block spread
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PLACE);
context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
// Make a virtual new state
placedState = event.getBlock().getState();
placedState.setType(Material.FIRE);
context.setPlacedBlock(placedState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
break;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockBurn(BlockBurnEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Fire stop toggle
if (wcfg.fireSpreadDisableToggle) {
Block block = event.getBlock();
event.setCancelled(true);
checkAndDestroyAround(block.getWorld(), block.getX(), block.getY(), block.getZ(), BlockID.FIRE);
return;
}
// Chest protection
if (wcfg.isChestProtected(event.getBlock())) {
event.setCancelled(true);
return;
}
// Regions
if (wcfg.useRegions) {
Block block = event.getBlock();
int x = block.getX();
int y = block.getY();
int z = block.getZ();
Vector pt = toVector(block);
RegionManager mgr = plugin.getGlobalRegionManager().get(block.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.FIRE_SPREAD)) {
checkAndDestroyAround(block.getWorld(), x, y, z, BlockID.FIRE);
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
BukkitContext context = new BukkitContext(event);
BlockState virtualFireState = event.getBlock().getState();
virtualFireState.setType(Material.FIRE);
context.setSourceBlock(virtualFireState);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
private void checkAndDestroyAround(World world, int x, int y, int z, int required) {
checkAndDestroy(world, x, y, z + 1, required);
checkAndDestroy(world, x, y, z - 1, required);
checkAndDestroy(world, x, y + 1, z, required);
checkAndDestroy(world, x, y - 1, z, required);
checkAndDestroy(world, x + 1, y, z, required);
checkAndDestroy(world, x - 1, y, z, required);
}
private void checkAndDestroy(World world, int x, int y, int z, int required) {
if (world.getBlockTypeIdAt(x, y, z) == required) {
world.getBlockAt(x, y, z).setTypeId(BlockID.AIR);
}
}
@EventHandler(ignoreCancelled = true)
public void onBlockPhysics(BlockPhysicsEvent event) {
Block block = event.getBlock();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PHYSICS);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
/* --- No short-circuit returns below this line --- */
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && block.getType() == Material.SPONGE) {
if (spongeAppl.isActiveSponge(block)) {
spongeAppl.placeWater(block);
} else {
spongeAppl.clearWater(block);
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
Block blockPlaced = event.getBlock();
Player player = event.getPlayer();
World world = blockPlaced.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (wcfg.useRegions) {
final Location location = blockPlaced.getLocation();
if (!plugin.getGlobalRegionManager().canBuild(player, location)
|| !plugin.getGlobalRegionManager().canConstruct(player, location)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
// Blacklist
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockPlaceBlacklistEvent(plugin.wrapPlayer(player), toVector(blockPlaced),
blockPlaced.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
// Chest protection
if (wcfg.signChestProtection && wcfg.getChestProtection().isChest(blockPlaced.getTypeId())) {
if (wcfg.isAdjacentChestProtected(event.getBlock(), player)) {
player.sendMessage(ChatColor.DARK_RED + "This spot is for a chest that you don't have permission for.");
event.setCancelled(true);
return;
}
}
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && spongeAppl.isActiveSponge(blockPlaced)) {
spongeAppl.clearWater(blockPlaced);
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PLACE);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getBlockReplacedState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onSignChange(SignChangeEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
// Chest protection
if (wcfg.signChestProtection) {
if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
if (wcfg.isChestProtectedPlacement(event.getBlock(), player)) {
player.sendMessage(ChatColor.DARK_RED + "You do not own the adjacent chest.");
event.getBlock().breakNaturally();
event.setCancelled(true);
return;
}
if (event.getBlock().getTypeId() != BlockID.SIGN_POST) {
player.sendMessage(ChatColor.RED
+ "The [Lock] sign must be a sign post, not a wall sign.");
event.getBlock().breakNaturally();
event.setCancelled(true);
return;
}
if (!event.getLine(1).equalsIgnoreCase(player.getName())) {
player.sendMessage(ChatColor.RED
+ "The first owner line must be your name.");
event.getBlock().breakNaturally();
event.setCancelled(true);
return;
}
int below = event.getBlock().getRelative(0, -1, 0).getTypeId();
if (below == BlockID.TNT || below == BlockID.SAND
|| below == BlockID.GRAVEL || below == BlockID.SIGN_POST) {
player.sendMessage(ChatColor.RED
+ "That is not a safe block that you're putting this sign on.");
event.getBlock().breakNaturally();
event.setCancelled(true);
return;
}
event.setLine(0, "[Lock]");
player.sendMessage(ChatColor.YELLOW
+ "A chest or double chest above is now protected.");
}
} else if (!wcfg.disableSignChestProtectionCheck) {
if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
player.sendMessage(ChatColor.RED
+ "WorldGuard's sign chest protection is disabled.");
event.getBlock().breakNaturally();
event.setCancelled(true);
return;
}
}
if (!plugin.getGlobalRegionManager().canBuild(player, event.getBlock())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onLeavesDecay(LeavesDecayEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.LEAF_DECAY,
event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FADE);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockForm(BlockFormEvent event) {
int type = event.getNewState().getTypeId();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (type == BlockID.ICE) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ICE_FORM, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
if (type == BlockID.SNOW) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.SNOW_FALL, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FORM);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getNewState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent event) {
int fromType = event.getSource().getTypeId();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (fromType == BlockID.RED_MUSHROOM || fromType == BlockID.BROWN_MUSHROOM) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.MUSHROOMS, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
if (fromType == BlockID.GRASS) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.GRASS_SPREAD, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
BukkitContext context = new BukkitContext(event);
context.setSourceBlock(event.getSource().getState());
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getNewState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockFade(BlockFadeEvent event) {
int type = event.getBlock().getTypeId();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// regions
if (type == BlockID.ICE) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ICE_MELT, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
if (type == BlockID.SNOW) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.SNOW_MELT, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FADE);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getNewState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
for (Block block : event.getBlocks()) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, block.getLocation())) {
event.setCancelled(true);
return;
}
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (wcfg.useRegions && event.isSticky()) {
if (!(plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, event.getRetractLocation()))
|| !(plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, event.getBlock().getLocation()))) {
event.setCancelled(true);
return;
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockDispense(BlockDispenseEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_DROP);
BukkitContext context = new BukkitContext(event);
context.setSourceBlock(event.getBlock().getState());
context.setItem(event.getItem());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -0,0 +1,75 @@
/*
* WorldGuard
* Copyright (C) 2012 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.commandbook.InfoComponent;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
/**
* @author zml2008
*/
public class WorldGuardCommandBookListener implements Listener {
private final WorldGuardPlugin plugin;
public WorldGuardCommandBookListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@EventHandler
public void onPlayerWhois(InfoComponent.PlayerWhoisEvent event) {
if (event.getPlayer() instanceof Player) {
Player player = (Player) event.getPlayer();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (plugin.getGlobalStateManager().get(player.getWorld()).useRegions) {
ApplicableRegionSet regions = plugin.getGlobalRegionManager()
.get(player.getWorld()).getApplicableRegions(player.getLocation());
// Current regions
StringBuilder regionStr = new StringBuilder();
boolean first = true;
for (ProtectedRegion region : regions) {
if (!first) {
regionStr.append(", ");
}
if (region.isOwner(localPlayer)) {
regionStr.append("+");
} else if (region.isMemberOnly(localPlayer)) {
regionStr.append("-");
}
regionStr.append(region.getId());
first = false;
}
if (regions.size() > 0) {
event.addWhoisInformation("Current Regions", regionStr);
}
event.addWhoisInformation("Can build", regions.canBuild(localPlayer));
}
}
}
}
@@ -0,0 +1,712 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.Iterator;
import java.util.Set;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.EnderDragon;
import org.bukkit.entity.EnderPearl;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.CreeperPowerEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityInteractEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PigZapEvent;
import org.bukkit.event.entity.PotionSplashEvent;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.events.DisallowedPVPEvent;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* The listener for entity events.
*/
public class WorldGuardEntityListener implements Listener {
private WorldGuardPlugin plugin;
public WorldGuardEntityListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityInteract(EntityInteractEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getEntity());
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onEntityDeath(EntityDeathEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DEATH);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
// Set a message if it's a death from a player
if (event instanceof PlayerDeathEvent) {
context.setMessage(((PlayerDeathEvent) event).getDeathMessage());
}
rules.process(context);
// Set the message back
if (event instanceof PlayerDeathEvent) {
((PlayerDeathEvent) event).setDeathMessage(context.getMessage());
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityDamage(EntityDamageEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// Redirect damage done by an entity
if (event instanceof EntityDamageByEntityEvent) {
this.onEntityDamageByEntity((EntityDamageByEntityEvent) event);
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(((EntityDamageByEntityEvent) event).getDamager());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
// Redirect damage done by blocks
} else if (event instanceof EntityDamageByBlockEvent) {
Entity defender = event.getEntity();
// God-mode/amphibious mode
if (defender instanceof Player) {
Player player = (Player) defender;
if (isInvincible(player)) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
Block damager = ((EntityDamageByBlockEvent) event).getDamager();
if (damager != null) { // Should NOT be null!
context.setSourceBlock(damager.getState());
}
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
// Other damage
} else {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
// God-mode/amphibious mode
if (defender instanceof Player) {
Player player = (Player) defender;
if (isInvincible(player)) {
event.setCancelled(true);
player.setFireTicks(0);
return;
}
if (type == DamageCause.DROWNING && cfg.hasAmphibiousMode(player)) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
/**
* Handle a damage by entity event.
*
* @param event event
*/
private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
if (event.getDamager() instanceof Projectile) {
onEntityDamageByProjectile(event);
return;
}
Entity attacker = event.getDamager();
Entity defender = event.getEntity();
if (attacker instanceof Player) {
Player player = (Player) attacker;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
ItemStack held = player.getInventory().getItemInHand();
if (held != null) {
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), held.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
}
if (defender instanceof Player) {
Player player = (Player) defender;
LocalPlayer localPlayer = plugin.wrapPlayer(player);
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (isInvincible(player)) {
if (wcfg.regionInvinciblityRemovesMobs
&& attacker instanceof LivingEntity && !(attacker instanceof Player)
&& !(attacker instanceof Tameable && ((Tameable) attacker).isTamed())) {
attacker.remove();
}
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
Vector pt2 = toVector(attacker.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
if (!mgr.getApplicableRegions(pt2).allows(DefaultFlag.PVP, plugin.wrapPlayer((Player) attacker))) {
tryCancelPVPEvent((Player) attacker, player, event, true);
} else if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.PVP ,localPlayer)) {
tryCancelPVPEvent((Player) attacker, player, event, false);
}
}
}
if (attacker != null && attacker instanceof TNTPrimed) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.TNT, localPlayer)) {
event.setCancelled(true);
return;
}
}
}
if (attacker != null && attacker instanceof Fireball) {
if (wcfg.useRegions) {
Fireball fireball = (Fireball) attacker;
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (fireball.getShooter() instanceof Player) {
Vector pt2 = toVector(fireball.getShooter().getLocation());
if (!mgr.getApplicableRegions(pt2).allows(DefaultFlag.PVP, plugin.wrapPlayer((Player) fireball.getShooter()))) {
tryCancelPVPEvent((Player) fireball.getShooter(), player, event, true);
} else if (!set.allows(DefaultFlag.PVP, localPlayer)) {
tryCancelPVPEvent((Player) fireball.getShooter(), player, event, false);
}
} else {
if (!set.allows(DefaultFlag.GHAST_FIREBALL, localPlayer)) {
event.setCancelled(true);
return;
}
}
}
}
if (attacker != null && attacker instanceof LivingEntity && !(attacker instanceof Player)) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.MOB_DAMAGE, localPlayer)) {
event.setCancelled(true);
return;
}
if (attacker instanceof Creeper) {
if (!set.allows(DefaultFlag.CREEPER_EXPLOSION, localPlayer)) {
event.setCancelled(true);
return;
}
}
}
}
}
}
private void onEntityDamageByProjectile(EntityDamageByEntityEvent event) {
Entity defender = event.getEntity();
Entity attacker = ((Projectile) event.getDamager()).getShooter();
if (defender instanceof Player) {
Player player = (Player) defender;
LocalPlayer localPlayer = plugin.wrapPlayer(player);
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
// Check Invincible
if (isInvincible(player)) {
event.setCancelled(true);
return;
}
// Check Mob
if (attacker != null && attacker instanceof LivingEntity && !(attacker instanceof Player)) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.MOB_DAMAGE, localPlayer)) {
event.setCancelled(true);
return;
}
}
}
// Check Player
if (event.getDamager() instanceof EnderPearl) return;
if (attacker != null && attacker instanceof Player) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
Vector pt2 = toVector(attacker.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
if (!mgr.getApplicableRegions(pt2).allows(DefaultFlag.PVP, plugin.wrapPlayer((Player) attacker))) {
tryCancelPVPEvent((Player) attacker, player, event, true);
} else if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.PVP, localPlayer)) {
tryCancelPVPEvent((Player) attacker, player, event, false);
}
}
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityCombust(EntityCombustEvent event) {
Entity entity = event.getEntity();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
// God mode and regions
if (entity instanceof Player) {
Player player = (Player) entity;
if (cfg.hasGodMode(player) || (wcfg.useRegions && RegionQueryUtil.isInvincible(plugin, player))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_IGNITE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityExplode(EntityExplodeEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
Location l = event.getLocation();
World world = l.getWorld();
WorldConfiguration wcfg = cfg.get(world);
Entity ent = event.getEntity();
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_EXPLODE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
/* --- No short-circuit returns below this line --- */
// Regions
if (ent instanceof Creeper) {
if (wcfg.useRegions) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.CREEPER_EXPLOSION)) {
event.blockList().clear();
return;
}
}
}
}
} else if (ent instanceof EnderDragon) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.ENDERDRAGON_BLOCK_DAMAGE)) {
event.blockList().clear();
return;
}
}
}
} else if (ent instanceof TNTPrimed) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.TNT)) {
event.blockList().clear();
return;
}
}
}
} else if (ent instanceof Fireball) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.GHAST_FIREBALL)) {
event.blockList().clear();
return;
}
}
}
}
if (wcfg.signChestProtection) {
for (Block block : event.blockList()) {
if (wcfg.isChestProtected(block)) {
event.blockList().clear();
return;
}
}
}
// Now apply RuleLists for each block
Iterator<Block> iter = event.blockList().iterator();
while (iter.hasNext()) {
Block block = iter.next();
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
context = new BukkitContext(event);
context.setSourceEntity(event.getEntity());
context.setTargetBlock(block.getState());
rules.process(context);
if (context.isCancelled()) {
iter.remove();
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplosionPrime(ExplosionPrimeEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_EXPLODE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onCreatureSpawn(CreatureSpawnEvent event) {
EntityType entityType = event.getEntityType();
Location eventLoc = event.getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// Regions
if (wcfg.useRegions && cfg.useRegionsCreatureSpawnEvent) {
Vector pt = toVector(eventLoc);
RegionManager mgr = plugin.getGlobalRegionManager().get(eventLoc.getWorld());
// @TODO get victims' stacktraces and find out why it's null anyway
if (mgr == null) return;
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.MOB_SPAWNING)) {
event.setCancelled(true);
return;
}
Set<EntityType> entityTypes = set.getFlag(DefaultFlag.DENY_SPAWN);
if (entityTypes != null && entityTypes.contains(entityType)) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPigZap(PigZapEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_STRIKE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
rules.process(context);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onCreeperPower(CreeperPowerEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_STRIKE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
Entity ent = event.getEntity();
Block block = event.getBlock();
Location location = block.getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(ent.getWorld());
if (ent instanceof Enderman) {
if (event.getTo() == Material.AIR) { // Pickup
// Blacklist
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.ENDER_BUILD, location)) {
event.setCancelled(true);
return;
}
}
// Place
} else {
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.ENDER_BUILD, location)) {
event.setCancelled(true);
return;
}
}
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(event.getTo() == Material.AIR ?
KnownAttachment.BLOCK_BREAK : KnownAttachment.BLOCK_PLACE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(ent);
BlockState newState = event.getBlock().getState(); // This event is lame
newState.setType(event.getTo()); // Need to construct our own BlockState
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(newState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onFoodLevelChange(FoodLevelChangeEvent event) {
if (event.getEntity() instanceof Player) {
Player player = (Player) event.getEntity();
if (event.getFoodLevel() < player.getFoodLevel() && isInvincible(player)) {
event.setCancelled(true);
return;
}
}
}
@EventHandler(ignoreCancelled = true)
public void onPotionSplash(PotionSplashEvent event) {
GlobalRegionManager global = plugin.getGlobalRegionManager();
int blockedEntities = 0;
for (LivingEntity e : event.getAffectedEntities()) {
if (!global.allows(DefaultFlag.POTION_SPLASH, e.getLocation(),
e instanceof Player ? plugin.wrapPlayer((Player) e) : null)) {
event.setIntensity(e, 0);
++blockedEntities;
}
}
if (blockedEntities == event.getAffectedEntities().size()) {
event.setCancelled(true);
}
}
/**
* Check if a player is invincible, via either god mode or region flag. If
* the region denies invincibility, the player must have an extra permission
* to override it. (worldguard.god.override-regions)
*
* @param player The player to check
* @return Whether {@code player} is invincible
*/
private boolean isInvincible(Player player) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
boolean god = cfg.hasGodMode(player);
if (wcfg.useRegions) {
Boolean flag = RegionQueryUtil.isAllowedInvinciblity(plugin, player);
boolean allowed = flag == null || flag;
boolean invincible = RegionQueryUtil.isInvincible(plugin, player);
if (allowed) {
return god || invincible;
} else {
return (god && plugin.hasPermission(player, "worldguard.god.override-regions"))
|| invincible;
}
} else {
return god;
}
}
/**
* Using a DisallowedPVPEvent, notifies other plugins that WorldGuard
* wants to cancel a PvP damage event.
*
* <p>If this event is not cancelled, the attacking player is notified that
* PvP is disabled and WorldGuard cancels the damage event.
*
* @param attackingPlayer The attacker
* @param defendingPlayer The defender
* @param event The event that caused WorldGuard to act
* @param aggressorTriggered whether the aggressor triggered the incident.
*/
public void tryCancelPVPEvent(final Player attackingPlayer, final Player defendingPlayer, EntityDamageByEntityEvent event, boolean aggressorTriggered) {
final DisallowedPVPEvent disallowedPVPEvent = new DisallowedPVPEvent(attackingPlayer, defendingPlayer, event);
plugin.getServer().getPluginManager().callEvent(disallowedPVPEvent);
if (!disallowedPVPEvent.isCancelled()) {
if (aggressorTriggered) {
attackingPlayer.sendMessage(ChatColor.DARK_RED
+ "You are in a no-PvP area.");
} else {
attackingPlayer.sendMessage(ChatColor.DARK_RED
+ "That player is in a no-PvP area.");
}
event.setCancelled(true);
}
}
}
@@ -0,0 +1,225 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Hanging;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.hanging.HangingBreakEvent;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
/**
* Listener for painting related events.
*
* @author BangL <henno.rickowski@gmail.com>
*/
public class WorldGuardHangingListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardHangingListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onHangingingBreak(HangingBreakEvent breakEvent) {
if (!(breakEvent instanceof HangingBreakByEntityEvent)) {
return;
}
HangingBreakByEntityEvent event = (HangingBreakByEntityEvent) breakEvent;
Hanging hanging = event.getEntity();
World world = hanging.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (event.getRemover() instanceof Player) {
Player player = (Player) event.getRemover();
if (wcfg.getBlacklist() != null) {
if (hanging instanceof Painting
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
} else if (hanging instanceof ItemFrame
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, hanging.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
} else {
if (event.getRemover() instanceof Creeper) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, hanging.getLocation())) {
event.setCancelled(true);
return;
}
}
if (hanging instanceof Painting
&& ((wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, hanging.getLocation())))) {
event.setCancelled(true);
} else if (hanging instanceof ItemFrame
&& ((wcfg.useRegions && !plugin.getGlobalRegionManager()
.allows(DefaultFlag.ENTITY_ITEM_FRAME_DESTROY,
hanging.getLocation())))) {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getRemover());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onHangingPlace(HangingPlaceEvent event) {
Block placedOn = event.getBlock();
Player player = event.getPlayer();
World world = placedOn.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.getBlacklist() != null) {
if (event.getEntity() instanceof Painting
&& !wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
} else if (event.getEntity() instanceof ItemFrame
&& !wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, placedOn.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityInteract(PlayerInteractEntityEvent event) {
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (wcfg.useRegions && (entity instanceof ItemFrame || entity instanceof Painting)) {
if (!plugin.getGlobalRegionManager().canBuild(player, entity.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (entity instanceof ItemFrame
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
} else if (entity instanceof Painting
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -0,0 +1,199 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.Warning;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.painting.PaintingBreakEvent;
import org.bukkit.event.painting.PaintingPlaceEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
/**
* Listener for painting related events.
*
* @author sk89q
* @deprecated Use {@link com.sk89q.worldguard.bukkit.WorldGuardHangingListener} instead.
*/
@Deprecated
@Warning(reason="This listener has been replaced by WorldGuardHangingListener")
public class WorldGuardPaintingListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardPaintingListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPaintingBreak(PaintingBreakEvent breakEvent) {
if (!(breakEvent instanceof PaintingBreakByEntityEvent)) {
return;
}
PaintingBreakByEntityEvent event = (PaintingBreakByEntityEvent) breakEvent;
Painting painting = event.getPainting();
World world = painting.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (event.getRemover() instanceof Player) {
Player player = (Player) event.getRemover();
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, painting.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
} else {
if (event.getRemover() instanceof Creeper) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, painting.getLocation())) {
event.setCancelled(true);
return;
}
}
if ((wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, painting.getLocation()))) {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getRemover());
context.setTargetEntity(event.getPainting());
rules.process(context);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPaintingPlace(PaintingPlaceEvent event) {
Block placedOn = event.getBlock();
Player player = event.getPlayer();
World world = placedOn.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, placedOn.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetEntity(event.getPainting());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityInteract(PlayerInteractEntityEvent event) {
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (wcfg.useRegions && entity instanceof Painting) {
if (!plugin.getGlobalRegionManager().canBuild(player, entity.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (entity instanceof Painting
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,951 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.hasHangingEvent;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.bukkit.util.CommandsManagerRegistration;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissionsException;
import com.sk89q.minecraft.util.commands.CommandUsageException;
import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.minecraft.util.commands.MissingNestedCommandException;
import com.sk89q.minecraft.util.commands.SimpleInjector;
import com.sk89q.minecraft.util.commands.WrappedCommandException;
import com.sk89q.rebar.bukkit.VirtualRebarPlugin;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.YamlConfiguration;
import com.sk89q.rebar.config.YamlConfigurationResource;
import com.sk89q.rulelists.Action;
import com.sk89q.rulelists.Criteria;
import com.sk89q.rulelists.DefinitionManager;
import com.sk89q.rulelists.ResolverManager;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.wepif.PermissionsResolverManager;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.commands.GeneralCommands;
import com.sk89q.worldguard.bukkit.commands.ProtectionCommands;
import com.sk89q.worldguard.bukkit.commands.ToggleCommands;
import com.sk89q.worldguard.bukkit.definitions.BlockCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.CancelActionLoader;
import com.sk89q.worldguard.bukkit.definitions.DamageCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.EntityCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.ItemCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.PermissionCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.PhenomenonCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.SetBlockActionLoader;
import com.sk89q.worldguard.bukkit.definitions.SetDropActionLoader;
import com.sk89q.worldguard.bukkit.definitions.SpawnCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.TellActionLoader;
import com.sk89q.worldguard.bukkit.definitions.UpdateEntityActionLoader;
import com.sk89q.worldguard.bukkit.definitions.UpdateItemActionLoader;
import com.sk89q.worldguard.bukkit.definitions.SetMessageActionLoader;
import com.sk89q.worldguard.bukkit.definitions.UpdateWorldActionLoader;
import com.sk89q.worldguard.bukkit.definitions.WeatherCriteriaLoader;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
import com.sk89q.worldguard.bukkit.resolvers.PlacedBlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.PlayerItemStackSlotResolver;
import com.sk89q.worldguard.bukkit.resolvers.PlayerItemStackSlotResolver.Slot;
import com.sk89q.worldguard.bukkit.resolvers.SourceBlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.SourceEntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.TargetBlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.TargetEntityResolver;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.util.FatalConfigurationLoadingException;
/**
* The main class for WorldGuard as a Bukkit plugin.
*/
public class WorldGuardPlugin extends JavaPlugin {
private final CommandsManager<CommandSender> commands;
private final GlobalRegionManager globalRegionManager;
private final ConfigurationManager configuration;
private FlagStateManager flagStateManager;
private RuleListsManager ruleListsManager;
private final LagStopMode lagStopper;
private WorldGuardWorldListener worldListener;
/**
* Do initial loading of WorldGuard. Only called once. {@link #onEnable()} will be
* called when WorldGuard is enabled.
*/
public WorldGuardPlugin() {
configuration = new ConfigurationManager(this);
globalRegionManager = new GlobalRegionManager(this);
lagStopper = new LagStopMode(this);
final WorldGuardPlugin plugin = this;
commands = new CommandsManager<CommandSender>() {
@Override
public boolean hasPermission(CommandSender player, String perm) {
return plugin.hasPermission(player, perm);
}
};
}
@SuppressWarnings("deprecation")
@Override
public void onEnable() {
// We don't require Rebar yet
VirtualRebarPlugin.setup(this);
// Set up RuleLists
ruleListsManager = new RuleListsManager();
registerRuleList();
// Set the proper command injector
commands.setInjector(new SimpleInjector(this));
// Register command classes
final CommandsManagerRegistration reg = new CommandsManagerRegistration(this, commands);
reg.register(ToggleCommands.class);
reg.register(ProtectionCommands.class);
getServer().getScheduler().scheduleSyncDelayedTask(this, new Runnable() {
@Override
public void run() {
if (!getGlobalStateManager().hasCommandBookGodMode()) {
reg.register(GeneralCommands.class);
}
}
}, 0L);
// Need to create the plugins/WorldGuard folder
getDataFolder().mkdirs();
PermissionsResolverManager.initialize(this);
// This must be done before configuration is loaded
LegacyWorldGuardMigration.migrateBlacklist(this);
try {
// Load the configuration
configuration.load();
globalRegionManager.preload();
} catch (FatalConfigurationLoadingException e) {
getLogger().log(Level.SEVERE, "Fatal error encountered", e);
getServer().shutdown();
}
// Migrate regions after the regions were loaded because
// the migration code reuses the loaded region managers
LegacyWorldGuardMigration.migrateRegions(this);
flagStateManager = new FlagStateManager(this);
if (configuration.useRegionsScheduler) {
getServer().getScheduler().scheduleAsyncRepeatingTask(this, flagStateManager, FlagStateManager.RUN_DELAY, FlagStateManager.RUN_DELAY);
}
// Register events
(new WorldGuardPlayerListener(this)).registerEvents();
(new WorldGuardBlockListener(this)).registerEvents();
(new WorldGuardEntityListener(this)).registerEvents();
(new WorldGuardWeatherListener(this)).registerEvents();
(new WorldGuardVehicleListener(this)).registerEvents();
(new WorldGuardServerListener(this)).registerEvents();
(worldListener = new WorldGuardWorldListener(this)).registerEvents();
lagStopper.registerEvents();
// Initialization
simulateWorldLoad();
if (hasHangingEvent()) {
(new WorldGuardHangingListener(this)).registerEvents();
} else {
(new WorldGuardPaintingListener(this)).registerEvents();
}
configuration.updateCommandBookGodMode();
if (getServer().getPluginManager().isPluginEnabled("CommandBook")) {
getServer().getPluginManager().registerEvents(new WorldGuardCommandBookListener(this), this);
}
}
@Override
public void onDisable() {
globalRegionManager.unload();
configuration.unload();
this.getServer().getScheduler().cancelTasks(this);
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label,
String[] args) {
try {
commands.execute(cmd.getName(), args, sender, sender);
} catch (CommandPermissionsException e) {
sender.sendMessage(ChatColor.RED + "You don't have permission.");
} catch (MissingNestedCommandException e) {
sender.sendMessage(ChatColor.RED + e.getUsage());
} catch (CommandUsageException e) {
sender.sendMessage(ChatColor.RED + e.getMessage());
sender.sendMessage(ChatColor.RED + e.getUsage());
} catch (WrappedCommandException e) {
if (e.getCause() instanceof NumberFormatException) {
sender.sendMessage(ChatColor.RED + "Number expected, string received instead.");
} else {
sender.sendMessage(ChatColor.RED + "An error has occurred. See console.");
e.printStackTrace();
}
} catch (CommandException e) {
sender.sendMessage(ChatColor.RED + e.getMessage());
}
return true;
}
/**
* Dispatch {@link WorldLoadEvent}s to the world listener.
*/
public void simulateWorldLoad() {
for (World world : getServer().getWorlds()) {
WorldLoadEvent event = new WorldLoadEvent(world);
worldListener.onWorldLoad(event);
}
}
/**
* Get the GlobalRegionManager.
*
* @return The plugin's global region manager
*/
public GlobalRegionManager getGlobalRegionManager() {
return globalRegionManager;
}
/**
* Get the WorldGuard Configuration.
*
* @return ConfigurationManager
* @deprecated Use {@link #getGlobalStateManager()} instead
*/
@Deprecated
public ConfigurationManager getGlobalConfiguration() {
return getGlobalStateManager();
}
/**
* Gets the flag state manager.
*
* @return The flag state manager
*/
public FlagStateManager getFlagStateManager() {
return flagStateManager;
}
/**
* Get the global ConfigurationManager.
* USe this to access global configuration values and per-world configuration values.
* @return The global ConfigurationManager
*/
public ConfigurationManager getGlobalStateManager() {
return configuration;
}
/**
* Get the rules list manager.
*
* @return rule lists manager
*/
public RuleListsManager getRulesListManager() {
return ruleListsManager;
}
/**
* Get the built-in rules.
*
* @return built-in rules
* @throws ConfigurationException
* on config error
* @throws IOException
* on I/O exception
*/
public YamlConfiguration getBuiltInRules() throws IOException, ConfigurationException {
YamlConfiguration rules = new YamlConfigurationResource(getClass(),
"/defaults/builtin_rules.yml");
rules.load();
return rules;
}
/**
* Register RuleList resolvers, criterion, and actions.
*/
private void registerRuleList() {
// Subject resolvers
ResolverManager resolvers = ruleListsManager.getResolvers();
resolvers.register(BlockResolver.class, "source", new SourceBlockResolver());
resolvers.register(BlockResolver.class, "target", new TargetBlockResolver());
resolvers.register(BlockResolver.class, "placed", new PlacedBlockResolver());
resolvers.register(EntityResolver.class, "source", new SourceEntityResolver());
resolvers.register(EntityResolver.class, "target", new TargetEntityResolver());
resolvers.register(ItemStackSlotResolver.class, "held", new PlayerItemStackSlotResolver(Slot.HELD));
resolvers.register(ItemStackSlotResolver.class, "helmet", new PlayerItemStackSlotResolver(Slot.HELMET));
resolvers.register(ItemStackSlotResolver.class, "chestplate", new PlayerItemStackSlotResolver(Slot.CHESTPLATE));
resolvers.register(ItemStackSlotResolver.class, "leggings", new PlayerItemStackSlotResolver(Slot.LEGGINGS));
resolvers.register(ItemStackSlotResolver.class, "boots", new PlayerItemStackSlotResolver(Slot.BOOTS));
// Criterion
DefinitionManager<Criteria<?>> criterion = ruleListsManager.getCriterion();
criterion.register("match-block", new BlockCriteriaLoader(ruleListsManager));
criterion.register("match-item", new ItemCriteriaLoader(ruleListsManager));
criterion.register("match-entity", new EntityCriteriaLoader(ruleListsManager));
criterion.register("match-damage", new DamageCriteriaLoader());
criterion.register("match-spawn", new SpawnCriteriaLoader());
criterion.register("match-phenomenon", new PhenomenonCriteriaLoader());
criterion.register("match-weather", new WeatherCriteriaLoader());
criterion.register("has-permission", new PermissionCriteriaLoader(this, ruleListsManager));
// Actions
DefinitionManager<Action<?>> actions = ruleListsManager.getActions();
actions.register("cancel", new CancelActionLoader());
actions.register("tell", new TellActionLoader(ruleListsManager));
actions.register("update-item", new UpdateItemActionLoader(ruleListsManager));
actions.register("update-world", new UpdateWorldActionLoader());
actions.register("update-entity", new UpdateEntityActionLoader(this, ruleListsManager));
actions.register("set-message", new SetMessageActionLoader(ruleListsManager));
actions.register("set-drop", new SetDropActionLoader());
actions.register("set-block", new SetBlockActionLoader(ruleListsManager));
}
/**
* Check whether a player is in a group.
* This calls the corresponding method in PermissionsResolverManager
*
* @param player The player to check
* @param group The group
* @return whether {@code player} is in {@code group}
*/
public boolean inGroup(Player player, String group) {
try {
return PermissionsResolverManager.getInstance().inGroup(player, group);
} catch (Throwable t) {
t.printStackTrace();
return false;
}
}
/**
* Get the groups of a player.
* This calls the corresponding method in PermissionsResolverManager.
* @param player The player to check
* @return The names of each group the playe is in.
*/
public String[] getGroups(Player player) {
try {
return PermissionsResolverManager.getInstance().getGroups(player);
} catch (Throwable t) {
t.printStackTrace();
return new String[0];
}
}
/**
* Gets the name of a command sender. This is a unique name and this
* method should never return a "display name".
*
* @param sender The sender to get the name of
* @return The unique name of the sender.
*/
public String toUniqueName(CommandSender sender) {
if (sender instanceof ConsoleCommandSender) {
return "*Console*";
} else {
return sender.getName();
}
}
/**
* Gets the name of a command sender. This play be a display name.
*
* @param sender The CommandSender to get the name of.
* @return The name of the given sender
*/
public String toName(CommandSender sender) {
if (sender instanceof ConsoleCommandSender) {
return "*Console*";
} else if (sender instanceof Player) {
return ((Player) sender).getDisplayName();
} else {
return sender.getName();
}
}
/**
* Checks permissions.
*
* @param sender The sender to check the permission on.
* @param perm The permission to check the permission on.
* @return whether {@code sender} has {@code perm}
*/
public boolean hasPermission(CommandSender sender, String perm) {
if (sender.isOp()) {
if (sender instanceof Player) {
if (this.getGlobalStateManager().get(((Player) sender).
getWorld()).opPermissions) {
return true;
}
} else {
return true;
}
}
// Invoke the permissions resolver
if (sender instanceof Player) {
Player player = (Player) sender;
return PermissionsResolverManager.getInstance().hasPermission(player.getWorld().getName(), player.getName(), perm);
}
return false;
}
/**
* Checks permissions and throws an exception if permission is not met.
*
* @param sender The sender to check the permission on.
* @param perm The permission to check the permission on.
* @throws CommandPermissionsException if {@code sender} doesn't have {@code perm}
*/
public void checkPermission(CommandSender sender, String perm)
throws CommandPermissionsException {
if (!hasPermission(sender, perm)) {
throw new CommandPermissionsException();
}
}
/**
* Checks to see if the sender is a player, otherwise throw an exception.
*
* @param sender The {@link CommandSender} to check
* @return {@code sender} casted to a player
* @throws CommandException if {@code sender} isn't a {@link Player}
*/
public Player checkPlayer(CommandSender sender)
throws CommandException {
if (sender instanceof Player) {
return (Player) sender;
} else {
throw new CommandException("A player is expected.");
}
}
/**
* Match player names.
*
* The filter string uses the following format:
* @[name] looks up all players with the exact {@code name}
* *[name] matches any player whose name contains {@code name}
* [name] matches any player whose name starts with {@code name}
*
* @param filter The filter string to check.
* @return A {@link List} of players who match {@code filter}
*/
public List<Player> matchPlayerNames(String filter) {
Player[] players = getServer().getOnlinePlayers();
filter = filter.toLowerCase();
// Allow exact name matching
if (filter.charAt(0) == '@' && filter.length() >= 2) {
filter = filter.substring(1);
for (Player player : players) {
if (player.getName().equalsIgnoreCase(filter)) {
List<Player> list = new ArrayList<Player>();
list.add(player);
return list;
}
}
return new ArrayList<Player>();
// Allow partial name matching
} else if (filter.charAt(0) == '*' && filter.length() >= 2) {
filter = filter.substring(1);
List<Player> list = new ArrayList<Player>();
for (Player player : players) {
if (player.getName().toLowerCase().contains(filter)) {
list.add(player);
}
}
return list;
// Start with name matching
} else {
List<Player> list = new ArrayList<Player>();
for (Player player : players) {
if (player.getName().toLowerCase().startsWith(filter)) {
list.add(player);
}
}
return list;
}
}
/**
* Checks if the given list of players is greater than size 0, otherwise
* throw an exception.
*
* @param players The {@link List} to check
* @return {@code players} as an {@link Iterable}
* @throws CommandException If {@code players} is empty
*/
protected Iterable<Player> checkPlayerMatch(List<Player> players)
throws CommandException {
// Check to see if there were any matches
if (players.size() == 0) {
throw new CommandException("No players matched query.");
}
return players;
}
/**
* Matches players based on the specified filter string
*
* The filter string format is as follows:
* * returns all the players currently online
* If {@code sender} is a {@link Player}:
* #world returns all players in the world that {@code sender} is in
* #near reaturns all players within 30 blocks of {@code sender}'s location
* Otherwise, the format is as specified in {@link #matchPlayerNames(String)}
*
* @param source The CommandSender who is trying to find a player
* @param filter The filter string for players
* @return iterator for players
* @throws CommandException if no matches are found
*/
public Iterable<Player> matchPlayers(CommandSender source, String filter)
throws CommandException {
if (getServer().getOnlinePlayers().length == 0) {
throw new CommandException("No players matched query.");
}
if (filter.equals("*")) {
return checkPlayerMatch(Arrays.asList(getServer().getOnlinePlayers()));
}
// Handle special hash tag groups
if (filter.charAt(0) == '#') {
// Handle #world, which matches player of the same world as the
// calling source
if (filter.equalsIgnoreCase("#world")) {
List<Player> players = new ArrayList<Player>();
Player sourcePlayer = checkPlayer(source);
World sourceWorld = sourcePlayer.getWorld();
for (Player player : getServer().getOnlinePlayers()) {
if (player.getWorld().equals(sourceWorld)) {
players.add(player);
}
}
return checkPlayerMatch(players);
// Handle #near, which is for nearby players.
} else if (filter.equalsIgnoreCase("#near")) {
List<Player> players = new ArrayList<Player>();
Player sourcePlayer = checkPlayer(source);
World sourceWorld = sourcePlayer.getWorld();
org.bukkit.util.Vector sourceVector
= sourcePlayer.getLocation().toVector();
for (Player player : getServer().getOnlinePlayers()) {
if (player.getWorld().equals(sourceWorld)
&& player.getLocation().toVector().distanceSquared(
sourceVector) < 900) {
players.add(player);
}
}
return checkPlayerMatch(players);
} else {
throw new CommandException("Invalid group '" + filter + "'.");
}
}
List<Player> players = matchPlayerNames(filter);
return checkPlayerMatch(players);
}
/**
* Match only a single player.
*
* @param sender The {@link CommandSender} who is requesting a player match
* @param filter The filter string.
* @see #matchPlayers(org.bukkit.entity.Player) for filter string syntax
* @return The single player
* @throws CommandException If more than one player match was found
*/
public Player matchSinglePlayer(CommandSender sender, String filter)
throws CommandException {
// This will throw an exception if there are no matches
Iterator<Player> players = matchPlayers(sender, filter).iterator();
Player match = players.next();
// We don't want to match the wrong person, so fail if if multiple
// players were found (we don't want to just pick off the first one,
// as that may be the wrong player)
if (players.hasNext()) {
throw new CommandException("More than one player found! " +
"Use @<name> for exact matching.");
}
return match;
}
/**
* Match only a single player or console.
*
* The filter string syntax is as follows:
* #console, *console, or ! return the server console
* All syntax from {@link #matchSinglePlayer(org.bukkit.command.CommandSender, String)}
* @param sender The sender trying to match a CommandSender
* @param filter The filter string
* @return The resulting CommandSender
* @throws CommandException if either zero or more than one player matched.
*/
public CommandSender matchPlayerOrConsole(CommandSender sender, String filter)
throws CommandException {
// Let's see if console is wanted
if (filter.equalsIgnoreCase("#console")
|| filter.equalsIgnoreCase("*console*")
|| filter.equalsIgnoreCase("!")) {
return getServer().getConsoleSender();
}
return matchSinglePlayer(sender, filter);
}
/**
* Get a single player as an iterator for players.
*
* @param player The player to return in an Iterable
* @return iterator for player
*/
public Iterable<Player> matchPlayers(Player player) {
return Arrays.asList(player);
}
/**
* Match a world.
*
* The filter string syntax is as follows:
* #main returns the main world
* #normal returns the first world with a normal environment
* #nether return the first world with a nether environment
* #player:[name] returns the world that a player named {@code name} is located in, if the player is online.
* [name] A world with the name {@code name}
*
* @param sender The sender requesting a match
* @param filter The filter string
* @return The resulting world
* @throws CommandException if no world matches
*/
public World matchWorld(CommandSender sender, String filter) throws CommandException {
List<World> worlds = getServer().getWorlds();
// Handle special hash tag groups
if (filter.charAt(0) == '#') {
// #main for the main world
if (filter.equalsIgnoreCase("#main")) {
return worlds.get(0);
// #normal for the first normal world
} else if (filter.equalsIgnoreCase("#normal")) {
for (World world : worlds) {
if (world.getEnvironment() == Environment.NORMAL) {
return world;
}
}
throw new CommandException("No normal world found.");
// #nether for the first nether world
} else if (filter.equalsIgnoreCase("#nether")) {
for (World world : worlds) {
if (world.getEnvironment() == Environment.NETHER) {
return world;
}
}
throw new CommandException("No nether world found.");
// Handle getting a world from a player
} else if (filter.matches("^#player$")) {
String parts[] = filter.split(":", 2);
// They didn't specify an argument for the player!
if (parts.length == 1) {
throw new CommandException("Argument expected for #player.");
}
return matchPlayers(sender, parts[1]).iterator().next().getWorld();
} else {
throw new CommandException("Invalid identifier '" + filter + "'.");
}
}
for (World world : worlds) {
if (world.getName().equals(filter)) {
return world;
}
}
throw new CommandException("No world by that exact name found.");
}
/**
* Gets a copy of the WorldEdit plugin.
*
* @return The WorldEditPlugin instance
* @throws CommandException If there is no WorldEditPlugin available
*/
public WorldEditPlugin getWorldEdit() throws CommandException {
Plugin worldEdit = getServer().getPluginManager().getPlugin("WorldEdit");
if (worldEdit == null) {
throw new CommandException("WorldEdit does not appear to be installed.");
}
if (worldEdit instanceof WorldEditPlugin) {
return (WorldEditPlugin) worldEdit;
} else {
throw new CommandException("WorldEdit detection failed (report error).");
}
}
/**
* Wrap a player as a LocalPlayer.
*
* @param player The player to wrap
* @return The wrapped player
*/
public LocalPlayer wrapPlayer(Player player) {
return new BukkitPlayer(this, player);
}
/**
* Create a default configuration file from the .jar.
*
* @param actual The destination file
* @param defaultName The name of the file inside the jar's defaults folder
*/
public void createDefaultConfiguration(File actual, String defaultName) {
// Make parent directories
File parent = actual.getParentFile();
if (!parent.exists()) {
parent.mkdirs();
}
if (actual.exists()) {
return;
}
InputStream input = WorldGuardPlugin.class.getResourceAsStream("/defaults/" + defaultName);
if (input == null) {
getLogger().severe("Unable to read default configuration: " + defaultName);
}
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
getLogger().info("Default configuration file written: "
+ actual.getAbsolutePath());
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
if (input != null) {
input.close();
}
} catch (IOException ignore) {
}
try {
if (output != null) {
output.close();
}
} catch (IOException ignore) {
}
}
}
}
/**
* Notifies all with the worldguard.notify permission.
* This will check both superperms and WEPIF,
* but makes sure WEPIF checks don't result in duplicate notifications
*
* @param msg The notification to broadcast
*/
public void broadcastNotification(String msg) {
getServer().broadcast(msg, "worldguard.notify");
Set<Permissible> subs = getServer().getPluginManager().getPermissionSubscriptions("worldguard.notify");
for (Player player : getServer().getOnlinePlayers()) {
if (!(subs.contains(player) && player.hasPermission("worldguard.notify")) &&
hasPermission(player, "worldguard.notify")) { // Make sure the player wasn't already broadcasted to.
player.sendMessage(msg);
}
}
getLogger().info(msg);
}
/**
* Forgets a player.
*
* @param player The player to remove state information for
*/
public void forgetPlayer(Player player) {
flagStateManager.forget(player);
}
/**
* Checks to see if a player can build at a location. This will return
* true if region protection is disabled.
*
* @param player The player to check.
* @param loc The location to check at.
* @see GlobalRegionManager#canBuild(org.bukkit.entity.Player, org.bukkit.Location)
* @return whether {@code player} can build at {@code loc}
*/
public boolean canBuild(Player player, Location loc) {
return getGlobalRegionManager().canBuild(player, loc);
}
/**
* Checks to see if a player can build at a location. This will return
* true if region protection is disabled.
*
* @param player The player to check
* @param block The block to check at.
* @see GlobalRegionManager#canBuild(org.bukkit.entity.Player, org.bukkit.block.Block)
* @return whether {@code player} can build at {@code block}'s location
*/
public boolean canBuild(Player player, Block block) {
return getGlobalRegionManager().canBuild(player, block);
}
/**
* Gets the region manager for a world.
*
* @param world world to get the region manager for
* @return the region manager or null if regions are not enabled
*/
public RegionManager getRegionManager(World world) {
if (!getGlobalStateManager().get(world).useRegions) {
return null;
}
return getGlobalRegionManager().get(world);
}
/**
* Get the "lag stop mode" controller.
*
* @return the lag stop mode
*/
public LagStopMode getLagStopMode() {
return lagStopper;
}
/**
* Replace macros in the text.
*
* The macros replaced are as follows:
* %name%: The name of {@code sender}. See {@link #toName(org.bukkit.command.CommandSender)}
* %id%: The unique name of the sender. See {@link #toUniqueName(org.bukkit.command.CommandSender)}
* %online%: The number of players currently online on the server
* If {@code sender} is a Player:
* %world%: The name of the world {@code sender} is located in
* %health%: The health of {@code sender}. See {@link org.bukkit.entity.Player#getHealth()}
*
* @param sender The sender to check
* @param message The message to replace macros in
* @return The message with macros replaced
*/
public String replaceMacros(CommandSender sender, String message) {
Player[] online = getServer().getOnlinePlayers();
message = message.replace("%name%", toName(sender));
message = message.replace("%id%", toUniqueName(sender));
message = message.replace("%online%", String.valueOf(online.length));
if (sender instanceof Player) {
Player player = (Player) sender;
World world = player.getWorld();
message = message.replace("%world%", world.getName());
message = message.replace("%health%", String.valueOf(player.getHealth()));
}
return message;
}
}
@@ -0,0 +1,40 @@
package com.sk89q.worldguard.bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.server.PluginDisableEvent;
import org.bukkit.event.server.PluginEnableEvent;
import org.bukkit.plugin.PluginManager;
/**
* Listener for server events.
*/
public class WorldGuardServerListener implements Listener {
private final WorldGuardPlugin plugin;
public WorldGuardServerListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
@EventHandler
public void onPluginEnable(PluginEnableEvent event) {
// Legacy god mode
if (event.getPlugin().getDescription().getName().equalsIgnoreCase("CommandBook")) {
plugin.getGlobalStateManager().updateCommandBookGodMode();
}
}
@EventHandler
public void onPluginDisable(PluginDisableEvent event) {
// Legacy god mode
if (event.getPlugin().getDescription().getName().equalsIgnoreCase("CommandBook")) {
plugin.getGlobalStateManager().updateCommandBookGodMode();
}
}
}
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