Compare commits

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Author SHA1 Message Date
sk89q 2c7767f89f Added RegionQueryCache, which will be used to for cached regions-contain-point lookups. 2012-11-09 12:18:54 -08:00
sk89q 5e75bf36c3 Added proposed protection models. 2012-11-06 22:04:25 -08:00
sk89q a5814c4b32 Made the resolution of criteria parameters as all logical ANDs. 2012-11-06 10:29:41 -08:00
sk89q 70ae1c46a2 Fixed incorrect warning about unrecognized "entity" parameter in TellActionLoader. 2012-11-06 00:52:44 -08:00
sk89q fc5c59ec85 Added support for the item attribute of the Context and routed PlayerInteract into item-use,. 2012-11-06 00:51:40 -08:00
sk89q 2d9a28b0e6 Support accessing the item attribute of the context with match-item and update-item. 2012-11-04 16:07:42 -08:00
sk89q cbcc524798 Standardize the default resolver of entities/blocks to 'target'. 2012-11-04 13:00:52 -08:00
sk89q 69940f2fac Standardized default resolver values. 2012-11-04 12:33:35 -08:00
sk89q 35628d09be Route BlockDispenseEvent to RuleLists item-drop. 2012-11-04 12:17:05 -08:00
sk89q ef43ba2700 player-spawn -> player-join 2012-11-04 11:05:21 -08:00
sk89q 2c2484b026 player-death is very redundant. Changing to entity-death. 2012-11-04 11:03:40 -08:00
sk89q b181bfc914 Added dynamics.disable-mycelium-spread to match master branch. 2012-11-04 01:03:08 -08:00
sk89q 7fcf686d8d Added physics.vine-like-rope-ladders to make ladders work like vines. 2012-11-03 23:28:35 -07:00
sk89q 4f5a751519 Added RuleLists, which are a more flexible version of blacklists, with a cleanup of code.
RuleLists abstract events, and provide a way to unify WorldGuard's various code paths eventually.

There's also a general cleanup of everything and added support for changing the per-world configurations and blacklists (fixes WORLDGUARD-2232). WORLDGUARD-2203 is implicitly fixed by this, although not entirely fully as this does not yet replace blacklists.

Most configuration settings have been rewritten as RuleList rules and can be found in src/main/resources/builtin_rules.yml. Some configuration changes were made: anti-wolf-dumbness was deprecated in favor of wolves-practically-invincible, and ocelots-practically-invincible was added.

Sponges can now re-place water when they are removed, fixing WORLDGUARD-2202.
2012-11-03 23:21:32 -07:00
sk89q a035bcc671 [maven-release-plugin] prepare for next development iteration 2012-11-03 12:38:06 -07:00
sk89q 9bcc6b9605 [maven-release-plugin] prepare release 5.6 2012-11-03 12:37:52 -07:00
sk89q 282c3a864e Updated CHANGELOG.txt for 5.6. 2012-11-03 12:15:43 -07:00
sk89q eb083a8934 Updated README.html to mention the moved spawn-protection setting, added more explanations. 2012-11-03 12:15:43 -07:00
sk89q 0fc71ff79e Note the issue tracker in README.html. 2012-11-03 12:15:43 -07:00
sk89q 68a7455496 Added backwards compatibility for versions below MC1.4. 2012-11-03 12:15:43 -07:00
Dark Arc fcfc3acbb8 Improved Performance of some operations
Replaced quite a few whiles and fors with for-eachs giving a performance gain. Also fixed a few issues with the MySQLDatabase and made several other minor improvements.
2012-11-03 00:19:40 -04:00
sk89q aa53c0aa6a We have a new issue tracker. 2012-11-02 18:15:02 -07:00
Dark Arc f098905a92 Fixes WORLDGUARD-2205
Mob Damage from projectiles is now properly blocked in regions where applicable.
2012-11-02 21:07:38 -04:00
Dark Arc eec78092b5 Allow damage to be less than 1
This resolves problems with mods that use fake damage events to check with WorldGuard what's going on.
2012-11-02 20:57:24 -04:00
sk89q 34fa5eceb8 Fixed WORLDGUARD-2255, where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints(). 2012-11-02 14:13:53 -07:00
Dark Arc c32d2dd6f8 Fixes WORLDGUARD-2254
Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
2012-11-02 17:06:35 -04:00
Dark Arc da80d3536a Fixes WORLDGUARD-2253
Players who are not in god mode will once again receive damage in PVP areas from Ender Pearls.
2012-11-02 17:06:33 -04:00
sk89q e9361022d2 Protected against using (right-clicking) paintings and item frames. 2012-11-02 13:41:53 -07:00
sk89q dd0c1a5ab5 Fixed Withers still breaking blocks if they smash their bodies into them. Fixes WORLDGUARD-2245. 2012-11-02 12:20:59 -07:00
Wojciech Stryjewski bb9dff7b8c Deleting a region flag also deletes group flag
The group flags set with /region flag -g have no effect if the
normal flag is not also set, nor will they be displayed with
/region info once the normal flag is deleted. However, if a
group flag was to remain set in the database, the next time a
user sets the normal flag, they might be surprised to suddenly
see the corresponding group set as well.

Since the -g group is presented to the user as an attribute of
the normal flag, rather than a standalone flag, the group flag
should be deleted along with the normal flag.
2012-11-01 22:43:24 -07:00
Wojciech Stryjewski 7e419c116e Allow /region flag to set group and value at once
The usage for "/region flag" implies both can be set at once:
/region flag <id> <flag> [-g group] [value]

However if the [-g group] [value] portions are specified, only
the group is set and the value is silently ignored. With this
commit, both values can be set at once. All other behavior of
the "flag" command is preserved. If only the [-g group] part is
given, then only the group flag changes and the regular flag's
value is unaffected. If neither part is given, then the flag is
cleared.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski 2cbc2f5226 Allow removing of -g group flags with /region flag
The @Command parser requires that a value follow the -g option when
used in /refion flag. Therefore, it's not possible to remove the -g
flag by omitting it's value, as it is possible with the regular flags.

Rather, if the group flag is set to what would be the default region
group for the normal flag, then the group flag is actually removed
and the user sees a "Region group flagfor '...' reset to default."
message.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski 68b5e3e0a8 Improve /region info output for -g group flags
If a region group flag has been set with the -g option to /region flag
the /region info command will not show it at all because these group
flags are not in the DefaultFlag.getFlags() array.

With this code change, if a group flag has been set on "entry" for
example, it might be shown as "Flags: entry -g OWNERS: ALLOW".
2012-11-01 22:43:23 -07:00
BangL 1502ec12a9 Added support for the hanging events, an item frame destroy region flag, and a mobs.block-item-frame-destroy setting.
Now also using Bukkit 1.4.2-R0.2-SNAPSHOT and WorldEdit 5.4.4-SNAPSHOT.
2012-11-01 22:35:15 -07:00
sk89q 6d09b18479 Check for both LARGE_FIREBALL and FIREBALL for the EntityType in the entity listener.
This is to counteract a breaking Bukkit change.
2012-10-30 09:24:10 -07:00
Dark Arc 08ce207636 Fixed bugs in the PRTreeRegionManager class:
* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
sk89q f199b977eb Added more tests for the PRTreeRegionManager to fail. 2012-10-29 12:14:10 -07:00
sk89q 5715e2c835 WorldGuard has good unit tests for regions, why not use them for PRTreeRegionManager?
LET'S WATCH THE WORLD BURN.
2012-10-29 12:14:10 -07:00
sk89q b8642b7ca3 Tiny change to PRTree version to make it load a Java6 compile. 2012-10-29 12:14:10 -07:00
Wizjany 2c4d4708d8 Added parent region checking to PRTree manager as per Dark_Arc's specifications. 2012-10-29 12:14:10 -07:00
Darth Android 0edb6e6157 Include the PRTree library in generated artifacts 2012-10-29 12:14:10 -07:00
Darth Android 4f394b5668 Update PRTree library to v1.5
Updated PRTreeRegionManager code to support 3D points and regions
Changed region manager to PRTreeRegionManager
2012-10-29 12:14:09 -07:00
Glitchfinder 9834c30e3a Adding and fixing support for new and existing explosion types. 2012-10-28 20:23:36 -07:00
sk89q f3f1b0870f Changed default region wand to leather (#334). 2012-10-28 14:12:10 -07:00
sk89q 915d314c18 Removed <modules> that magically appeared thanks to Eclipse. 2012-10-28 14:07:41 -07:00
sk89q 02b3ae6aa5 Added mobs.block-wither-block-damage. 2012-10-28 14:01:17 -07:00
sk89q f725e73653 Move to WG 5.6-SNAPSHOT and Bukkit 1.4.2-R0.1-SNAPSHOT. 2012-10-28 14:01:17 -07:00
sk89q c5858ef202 Removed <packaging> from pom.xml. 2012-10-28 13:56:46 -07:00
sk89q ba2fd2ca2e Brought README.md and CONTRIBUTING.md inline with latest updates. 2012-10-28 13:54:06 -07:00
Wojciech Stryjewski 1075d36748 Fix spurious comma in "Flags:" /region info output
When the "/region info" command displays any flags in the region,
it always prints an extra leading comma character after the
"Flags:" prompt.
2012-10-24 12:48:38 -05:00
sk89q 3ee3799e55 I'm OCD like that. Changed WG->${project.name} in readme, added license ver. to README.md. 2012-10-24 00:29:20 -07:00
sk89q 6654b0a67a More readme cleanup. 2012-10-24 00:29:20 -07:00
sk89q 9577c93edb Better place for README.md logo URL. 2012-10-24 00:29:20 -07:00
sk89q 7cd67281bc Move extraneous files to contrib/, added region_storage_update_20110325.sql to assembly. 2012-10-24 00:29:20 -07:00
sk89q d21c226183 Modernized README.html. 2012-10-24 00:29:19 -07:00
sk89q 4322236b9e Updated the ancient README.html. 2012-10-24 00:29:19 -07:00
sk89q 05e408ee65 Updated README.md. 2012-10-24 00:29:19 -07:00
sk89q 3d1012ba94 Cleaned up pom.xml and updated CommandBook to 2.1. 2012-10-24 00:29:19 -07:00
sk89q 94937e41ef Changed the region MySQL database to marshal and unmarshal values using YAML, which should fix the notable problems regarding non-string flag data types. 2012-10-24 00:28:43 -07:00
sk89q 3957aa83fc Say hi to travis-ci. 2012-10-24 00:28:43 -07:00
Rutr 8aa79d1c4c Fixed detection damager(when attac by magic) http://redmine.sk89q.com/issues/901 2012-10-19 09:02:19 +02:00
sk89q 578eeff0e1 [maven-release-plugin] prepare for next development iteration 2012-10-07 10:47:07 -07:00
sk89q 5f2f1c67f5 [maven-release-plugin] prepare release 5.5.4 2012-10-07 10:46:51 -07:00
sk89q c92b9c3d97 Updated CHANGELOG.txt. 2012-10-07 10:40:00 -07:00
sk89q 0951d00da3 Fixed permissions for region loading/saving. 2012-10-06 21:47:37 -07:00
zml2008 6df9c3660b Merge pull request #201 from eric-wieser/patch-1
Did `wcfg.useRegions` really need to be checked twice?
2012-09-16 12:31:17 -07:00
Alexander 19be2bf96e Updated fireball item blocking 2012-08-23 12:41:36 +02:00
Fletch to 99 e10ed6ac7a Report the amount of plugins loaded 2012-08-12 16:56:22 -03:00
sk89q 479ebf4d89 Copying and pasting is bad. Fixed references of worldedit -> worldguard in new pom.xml changes. 2012-08-11 00:28:02 -07:00
sk89q 1f1e36e9f7 Updated pom.xml for license, distributionManagement, maven-site-plugin. 2012-08-11 00:26:06 -07:00
TomyLobo 27e634ae03 Fixed a warning. 2012-08-11 04:37:49 +02:00
unknown e60b20b37b Add 'use' flag to cakes 2012-08-10 22:33:55 +02:00
zml2008 684214ff6a Update for async player chat stupidity 2012-08-04 19:56:48 -07:00
sk89q ba5be6071f Added regions.use-creature-spawn-event configuration setting. 2012-07-23 13:45:04 -07:00
TomyLobo 6c8d13690e Fixed eggs, snowballs and the likes being dupable with /stack. 2012-07-16 16:08:04 +02:00
TomyLobo 3e0b2ef3e4 Upped Bukkit dependency version to 1.2.4-R4.1. 2012-07-14 00:16:45 +02:00
sk89q c5304d2775 [maven-release-plugin] prepare for next development iteration 2012-07-07 10:55:58 -07:00
sk89q ca95ae04a5 [maven-release-plugin] prepare release 5.5.3 2012-07-07 10:55:45 -07:00
sk89q 1ab9f85ca6 Updated CHANGELOG. 2012-07-07 10:39:37 -07:00
sk89q 01ff1b2f8f Added host key check. 2012-07-07 10:33:18 -07:00
Zak Ford 9b17fe68e7 Added configuration option to allow plugin creature spawns 2012-07-01 16:02:24 -04:00
zml2008 0fed35a80f Add bypass handling to the gamemode flag
Set a player's previous gamemode when exiting a gamemode region to the server's default gamemode if there is not a previous gamemode already set
2012-06-15 14:14:13 -07:00
TomyLobo 25280c9fa9 Set Bukkit dependency to R2.1.
That's the current CraftBukkit++ version.
2012-06-11 03:31:50 +02:00
TomyLobo a98ebfdb21 Updated dependencies and added support for fireball item blocking (id 385). 2012-06-07 13:26:28 +02:00
Eric Wieser acb1d18654 Did wcfg.useRegions really need to be checked twice? 2012-04-28 18:18:51 +02:00
TomyLobo 18b5a4e106 Added @Ignore to TestPlayer.
Stupid old mavens...
2012-04-23 11:07:05 +02:00
md_5 bab420a359 Add item drop pickup flag for regions.
Closes #200
2012-04-20 20:25:25 -07:00
zml2008 4f14f1f736 Correctly convert \n to a newline for String flags 2012-04-16 17:00:41 -07:00
zml2008 166831447c Split the region greeting with \n
Improve input handling of EnumFlag
Don't block gamemode changing after the gamemode flag is no longer in
effect but while the move event is still firing
2012-04-15 21:19:02 -07:00
zml2008 f2bd5961d0 Add GameMode flag 2012-04-15 21:19:02 -07:00
zml2008 2cc990a530 Prevent commands in the allow commands list from being blocked and vice versa 2012-04-15 21:19:02 -07:00
TomyLobo f0e6008563 Updated bukkit dependency to 1.2.5-R1.2-SNAPSHOT. 2012-04-15 19:36:15 +02:00
zml2008 93f19cca0a [maven-release-plugin] prepare for next development iteration 2012-04-10 18:30:42 -07:00
zml2008 1cbe508f82 [maven-release-plugin] prepare release 5.5.2 2012-04-10 18:30:36 -07:00
zml2008 0c178c3155 Added recent commits to the changelog 2012-04-10 18:20:57 -07:00
zml2008 e67304389d Added send-chat and receive-chat flags 2012-04-07 14:43:51 -07:00
zml2008 ad5b1cdcba Make sure to update CommandBook installed status in onEnable 2012-04-07 13:46:25 -07:00
zml2008 fe1e09289f Add entity-painting-destroy flag to prevent entities from destroying paintings 2012-04-07 13:45:46 -07:00
zml2008 583ea76e4b Added potion splash flag to prevent splash potions from affecting entities 2012-04-07 12:11:00 -07:00
zml2008 a7d198893e Revert "Added allow-flight boolean flag for regions"
This conflicted with plugins maually setting a player's allow flight setting
This reverts commit 16ce56c1ad.
2012-03-31 07:53:42 -07:00
Nicholas Steicke fe62c8d0c5 Fixed regions with same name in different worlds not behaving correctly
Fixed database connection timing out

Added an error to be thrown explictly when the DB needs updating

Added a generic exception for Fatal errors when loading configuration

Exit the server when we encounter a fatal configuration exception
2012-03-27 17:18:39 -07:00
Deaygo 16ce56c1ad Added allow-flight boolean flag for regions
Closes #198
2012-03-24 18:45:56 -07:00
zml2008 15f0bfb9db Update changelog for release 2012-03-23 21:47:34 -07:00
TomyLobo 22db589742 Restructured /rg list.
- When used with a player name to filter things down, it displays indexes that can be used as "#index" in place of region names now.
- No longer displayer "+-regionname" for regions the target player is the owner of.
2012-03-23 15:13:46 +01:00
TomyLobo 69119e6db7 Added ProtectedRegion.isOwner/Member(String playerName). 2012-03-23 15:13:45 +01:00
TomyLobo 690da2332b Added Domain.contains(String playerName). 2012-03-23 15:13:45 +01:00
sk89q f2fead1444 Changed broadcastNotification() to also check if the player has permission via superperms, in addition to being in the Permissible set. 2012-03-18 13:13:13 -07:00
TomyLobo c4f6267921 A cancellable event is now fired if WorldGuard disallows PvP. 2012-03-17 09:16:03 +01:00
TomyLobo 0dc65d083f Made /region setparent check worldguard.region.setparent.own/member.<parent> instead of worldguard.region.setparent.own/member.<child>.
Same with worldguard.region.setparent.<id>
2012-03-12 15:08:35 +01:00
TomyLobo 40c1d93f02 Allowed passing #<index> in place of a region ID, where <index> is the index as displayed by /region list.
/region claim/remove/redefine are exempt from this and require exact matches.
2012-03-12 15:05:59 +01:00
TomyLobo 2024a93126 Fixed an error that occured when clearing a non-existant region's parent. 2012-03-12 15:05:32 +01:00
TomyLobo 88d79a42e6 Added a -s flag to /region teleport, which sends you to the spawn point instead of the teleport point of a region. 2012-03-12 10:40:03 +01:00
TomyLobo b01b2cce9b Added region/role-based permissions to /region teleport. 2012-03-12 10:39:23 +01:00
TomyLobo c5b1089c96 Changed source and target java version to 1.6 and set the WE dependency to 5.3-SNAPSHOT. 2012-03-12 08:04:08 +01:00
TomyLobo 679e43758b BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags use it.
This means all teleport and spawn flags are cleared.
This also means that world, yaw and pitch are now saved with these flags.
2012-03-12 06:52:36 +01:00
TomyLobo 90e6e5a96c /region info -s now selects the region being queried. 2012-03-12 05:53:58 +01:00
TomyLobo 4fb003c4df Added /region teleport <id>. 2012-03-11 19:31:02 +01:00
TomyLobo 9d5f349a04 Vector flags can now be set to the current location with the value "here" and to a specific position with x,y,z. 2012-03-11 19:08:25 +01:00
TomyLobo f4f4a47a7f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:08:24 +01:00
TomyLobo 6a3e987668 /region info changes
- Fixed /region info <world> <id> checking the wrong permission
- Condensed /region info output a bit
- Cleaned up the source a bit
2012-03-11 19:07:25 +01:00
TomyLobo 83f943965f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:07:25 +01:00
zml2008 c9fdff169f Prevent block ignition from lightning strikes if lightning is blocked in region.
Fixes #1175
2012-03-10 21:33:24 -08:00
zml2008 5454832918 Fix trailing whitespace and correctly check both permisions systems in WorldGurdPlugin.broadcastNotification() 2012-03-10 17:56:02 -08:00
zml2008 3d6d774b17 Use ignoreCancelled for event cancelled checking 2012-03-08 19:29:53 -08:00
zml2008 1463547af4 Destroy fire blocks when fire-spread is disallowed 2012-03-08 19:03:05 -08:00
TomyLobo 0bcf4b3597 Added a "none" category to region group flags (aliases noone and deny). 2012-03-08 10:30:57 +01:00
TomyLobo 824e8dcb4b Added a construct flag that can be used to restrict block placing/destroying in zones to certain roles. 2012-03-08 10:18:27 +01:00
TomyLobo 4b2f0c8020 Let's not confuse certain highlighters. 2012-03-08 02:05:33 +01:00
Wizjany 7fd424cf65 Added FallingSand to list of intensive entities to be removed with /halt-activiy. 2012-03-03 21:27:35 -05:00
zml2008 5ff2855eb0 Fix entry and exit group flags not working, fix vehicle destroy flag not being allowed with canBuild 2012-03-03 16:46:06 -08:00
TomyLobo 8c8c162a54 Replaced all usage of CreatureType by EntityType. 2012-03-02 20:21:04 +01:00
TomyLobo 37d52f3688 Commented an unused local variable. 2012-03-02 20:10:51 +01:00
TomyLobo f361cbfa71 Removed unused imports. 2012-03-02 20:03:18 +01:00
sk89q ddefbfe2cf Fixed NPE with null ItemStack for pumpkin scuba in EntityDamageEvent. 2012-03-02 10:33:14 -08:00
sk89q 10296cb736 Made auto-god-mode disabled by default again. 2012-03-01 20:57:34 -08:00
zml2008 49dc0599c9 Remove leftover 128 value, fix RegionGroup.ALL handling 2012-03-01 20:49:01 -08:00
zml2008 14348e170b Revert a few of the region flag changes. This should fix issues people have been having at least for now. 2012-03-01 20:11:51 -08:00
zml2008 59d1f0d817 5.5.1 release, bump to 5.5.2-SNAPSHOT to fix stuff 2012-03-01 20:11:50 -08:00
sk89q e024f134a4 Fixed another NPE with the infinite stack remover. 2012-03-01 20:06:02 -08:00
sk89q cf5a5b5b47 Fixed NPE in PlayerInteractEvent regarding infinite stack removal. 2012-03-01 19:52:53 -08:00
sk89q e957f92496 Added sign protection check disable. 2012-03-01 18:51:44 -08:00
TomyLobo 9484bb9941 Fixed some more warnings. 2012-02-25 18:58:22 +01:00
TomyLobo d781f9822f Removed some unused imports. 2012-02-25 18:54:46 +01:00
Wizjany 7845ef2de4 Revert b918b2914.
That breaks it, look at the other use flags before making changes.
2012-02-22 11:36:30 -05:00
zml2008 a9d4ecf33d Improved some group flag defaults to match pre-change behavior 2012-02-20 15:17:34 -08:00
zml2008 6f4a62c7a3 Cleaned up javadoc, deprecated duplicate methods, other cleanup 2012-02-20 15:14:55 -08:00
zml2008 6b4f872742 Added a RegionGroupFlag to evey region flag
Using the /region flag command with -g, the region group that the region flag applies to can be set
Many canBuild checks that occurred with other flag checks have been
replced with this. Some flag checks may be incorrect, and other parts of
this system may need improvement.
2012-02-19 23:31:55 -08:00
zml2008 ef4f00f8f5 Add region information to CommandBook's /whois if CommandBook is eanbled 2012-02-19 21:26:45 -08:00
zml2008 a27deb3936 Removed suppress-tick-sync-warnings setting
This setting often didn't work for people, and has been replaced in CraftBukkit's bukkit.yml with settings.warn-on-overload
2012-02-19 21:24:53 -08:00
TomyLobo 18814c7373 Set WorldGuardPlayerListener.PlayerMoveHandler to default visibility, to fix a warning about unused methods. 2012-02-14 02:32:35 +01:00
TomyLobo 1d9908e1f6 Merged the handlers for EndermanPickup/PlaceEvent into a EntityChangeBlockEvent handler. 2012-02-14 02:32:24 +01:00
TomyLobo 29529e4a06 Removed unused imports. 2012-02-14 02:23:35 +01:00
TomyLobo 74b1003c4c Upped dependency versions for bukkit and worldedit. 2012-02-14 02:21:54 +01:00
NolanSyKinsley 27ffdec323 Fixes shooting onto pvp areas from nopvp areas 2012-02-13 13:54:44 -08:00
zml2008 d9e5fc2b60 [maven-release-plugin] prepare for next development iteration 2012-02-11 16:22:22 -08:00
zml2008 646b3e3064 [maven-release-plugin] prepare release 5.5 2012-02-11 16:22:17 -08:00
zml2008 d3475208ef Add correct git tag defaults to the release plugin config 2012-02-11 16:16:47 -08:00
zml2008 7246da472d Added changelog for 5.5 2012-02-11 16:11:42 -08:00
zml2008 e1f917894a Removed WorldEdit.jar from the classpath to stop conflicts with Bukkit's plugin loader 2012-02-11 12:20:56 -08:00
zml2008 c14d25f860 Now using Bukkit's tagged logging 2012-02-11 12:20:56 -08:00
TomyLobo 57ed91cd28 Updated to new event system 2012-02-11 12:20:56 -08:00
MonsieurApple 47c84beb43 Merge pull request #190 from skeight/master
Fix for bug #728 (Multiverse + Worldguard region with exit flag set)
2012-02-10 11:40:34 -08:00
skeight 1e3032bdce More whitespace fixes... 2012-02-10 11:30:43 -08:00
skeight ed69684843 Fixing up whitespace 2012-02-10 11:29:48 -08:00
skeight 2eea5c7bf7 Fix for bug #728. Multiverse + WorldGuard region exit flag. 2012-02-10 09:06:05 -08:00
zml2008 16da53ae4e Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0 2012-02-06 20:41:39 -08:00
Nicholas Steicke f45464b0d9 Added MySQL region storage method.
Also added ProtectionDatabaseException, and made use of it across the project
Closes #180
2012-02-07 00:11:55 +01:00
Wesley Wolfe 2351ade6fe Fix inconsistent permission check
Closes #188
2012-02-07 00:11:54 +01:00
Turtle9598 c19ccf9278 Made explosions display their animations even when the event was blocked.
Closes #184
2012-02-07 00:11:54 +01:00
zml2008 5c92762ba9 Configuration should be fixed for real. Finally. 2012-02-07 00:11:54 +01:00
zml2008 e665f966e6 These checks may not work correctly, so reverted 2012-02-07 00:11:53 +01:00
zml2008 7dcca7e505 Fixed default entries not appearing in the global configuration 2012-02-07 00:11:53 +01:00
zml2008 e25049b1d6 Added fallback support for those who don't have a version of CommandBook with GodComponent 2012-02-07 00:11:50 +01:00
zml2008 da9bc4a138 Added LIGHTNING flag to DefaultFlag's flagsList
Fixes #1026
2012-02-06 23:06:12 +01:00
zml2008 1224d3b443 Corrected formatting of configuration files
Fixes #1025
2012-02-06 23:05:39 +01:00
zml2008 d33be37694 Removed /god, /heal, and /stack from WorldGuard to CommandBook. CommandBook is now checked to see whether a player is godded. 2012-02-06 23:05:30 +01:00
zml2008 551ff26a65 Removed remaining usages of org.bukkit.util.config.Configuration 2012-01-23 16:46:13 -08:00
zml2008 74082f9c68 Updated Bukkit repo 2012-01-20 23:45:39 -08:00
zml2008 b93331e184 Removed some unused configuration options 2012-01-11 18:04:14 -08:00
zml2008 d5d26168b3 Added permission worldguard.region.wand to the region wand
Closes #930
2012-01-10 21:15:00 -08:00
TomyLobo 9d848e222b Fixed ProtectedRegion.compareTo.
It properly implements the Comparable interface now.
In particular, it now fulfills the criterion "sgn(x.compareTo(y)) == -sgn(y.compareTo(x))".
2012-01-09 14:47:59 +01:00
TomyLobo 46a2510e85 Fixed FlatRegionManager.getApplicableRegions to return parent regions as well.
Thanks FearThe1337 for noticing.
2012-01-09 14:10:23 +01:00
TomyLobo 0789a453a2 Added a .gitattributes file
This will make your diffs show method names instead of class names on the hunk headers.
2012-01-03 14:47:46 +01:00
zml2008 b30f7fe9c7 Removed usage of Material. 2011-12-31 17:57:09 -08:00
zml2008 525bd199b2 Added exp-drops flag to disable experience drops per-region. 2011-12-31 13:50:43 -08:00
TomyLobo dffd8b59f5 Fixed some warnings. 2011-12-26 11:02:38 +01:00
TomyLobo df206724bd Updated dependency version for WorldGuard from 5.0 to 5.1-SNAPSHOT.
This fixes a warning about raw types.
2011-12-26 10:57:52 +01:00
zml2008 41f31250a9 Added support for fireballs shot by players being blocked by the PVP flag. 2011-12-24 22:49:37 -08:00
zml2008 b29007275f Added dynamic command registration and updated for WE 5.0 API 2011-12-24 22:49:37 -08:00
TomyLobo 35f268319e Split off ender dragon block damage from creeper block damage. 2011-12-18 23:16:12 +01:00
zml2008 6e8a185b63 [maven-release-plugin] prepare for next development iteration 2011-12-17 20:16:48 -08:00
zml2008 120fff1fc4 [maven-release-plugin] prepare release 5.4 2011-12-17 20:16:41 -08:00
zml2008 f879bd5e3a Updated changelog for release 2011-12-17 19:37:24 -08:00
Turtle9598 01f9fd561d Made WorldGuard check to see if both the attacker & defender are in a pvp area. 2011-12-14 20:15:42 -05:00
DerFlash 6802a7d747 Raised the priority of WorldGuard's respawn event listener. 2011-12-11 08:34:14 -08:00
DerFlash b918b29014 Fixed not being able to fill milk buckets in build deny regions
Though added a check for use flag here
2011-12-11 08:29:42 -08:00
zml2008 4895a3313b Forgot to update /slay, /wg report, and /stoplag to new commands system 2011-12-10 12:52:32 -08:00
zml2008 59673c9e66 Simplified autogod config check 2011-12-09 17:57:40 -08:00
Turtle9598 b126255be7 Fixed god mode being assigned to ops if auto enable is false and there is no permissions system
This fixes Bug #873
2011-12-10 01:15:14 +01:00
TomyLobo 606c9f3fd8 Revert "Readded the legacy console sender."
This reverts commit b1256eedcf.
Reason: this breaks if someone modifies CommandSender
The only advantage of having this class is to keep WorldGuard working with old 1.8 builds and pre-1.8 builds.
2011-12-08 14:38:05 +01:00
zml2008 aa306a8df7 Added additional worldguard.stack.damaged permissions to allow stacking of tools with a different damage value 2011-12-07 22:27:00 -08:00
zml2008 b1256eedcf Readded the legacy console sender. 2011-12-07 22:25:41 -08:00
zml2008 4454df341f Commented ProtectedPolygonalRegion.volume() out until someone can fix it. 2011-12-07 21:33:47 -08:00
TomyLobo 5bcac17f1c Fixed compilation with Bukkit >= CB1564.
Sorry, this breaks compatibility with builds < CB1193.
2011-12-08 02:34:26 +01:00
TomyLobo 875b9f326c Removed deprecation of RegionManager.getApplicableRegions.
The underlying functionality has since been implemented.
Also: woo, no more warnings
2011-12-05 06:03:52 +01:00
zml2008 a0d27c6f86 Added WorldEdit as a softdepend. This may fix some issues where WorldEdit's classes cannot be found. 2011-12-04 21:02:39 +01:00
zml2008 1d47d12189 Hopefully fixed WorldConfiguration.getKeys 2011-12-04 10:02:07 -08:00
zml2008 67f78ae8b5 Added per-group region claim maximums 2011-12-04 00:54:33 -08:00
zml2008 5948855da7 Added some more 1.0.0 blocks I forgot 2011-12-02 18:55:29 -08:00
zml2008 f6ec46cdf6 Now actually registering world events 2011-11-30 20:18:03 -08:00
zml2008 ebd2755eb2 Wrong this. 2011-11-30 19:24:53 -08:00
zml2008 78f5827d3d Always the imports... 2011-11-30 19:04:50 -08:00
zml2008 0829070c67 Added some OSX filesystem dust to gitignore and fixed pom.xml comment 2011-11-30 19:01:05 -08:00
zml2008 8b4332e842 Updated for new commands format 2011-11-30 18:59:02 -08:00
zml2008 f904c91443 Updated for Bukkit 1.0 and handling new 1.0 block types in USE flag 2011-11-30 18:59:02 -08:00
Eric Puidokas 944539453e Fixed feed-delay flag 2011-11-29 19:40:08 -08:00
TomyLobo 5856b002df Added .gitignore 2011-11-28 04:39:03 +01:00
TomyLobo 12f68bc227 Fixed a warning 2011-11-28 04:37:30 +01:00
TomyLobo de6e20d60a Improved error messages for group and state flags. 2011-10-30 04:07:37 +01:00
Eric Puidokas 35e6ef5cd8 Implemented edge intersection checking 2011-10-19 23:48:02 +02:00
Eric Puidokas 27251dda2e Refactored and fixed getIntersectingRegions 2011-10-19 23:47:13 +02:00
Eric Puidokas 4bb967ab4a Added Cuboid -> Polygonal intersect tests 2011-10-19 16:21:14 +02:00
Eric Puidokas 7c1f878610 Fixed ProtectedCuboidRegion->ProtectedCuboidRegion intersection checking 2011-10-19 16:21:14 +02:00
Wizjany e8c4c9b218 Fixed sticky pistons not being blocked by the flag in some cases 2011-10-18 17:49:05 -04:00
Eric Puidokas bc37d365ab Added unit tests for ProtectedCuboidRegion.getIntersectingRegions 2011-10-18 02:43:00 +02:00
TomyLobo d9ae1bbd9f Made LegacyConsoleSender compatible with patched Bukkit versions that add methods to CommandSender again.
Don't remove this again, wizjany.
2011-10-16 12:26:22 +02:00
zml2008 e492b30178 Added food level support to godmode and /heal 2011-10-15 23:51:28 -07:00
TomyLobo 920860c298 Fixed some warnings 2011-10-13 15:39:52 -04:00
Wizjany 5f8a6e3423 Workaround for tnt activating as soon as it was placed, regardless of cancellation. 2011-10-11 20:11:07 -04:00
Wizjany 3e7a5056d5 Fixed changelog not getting packaged with the release. 2011-10-09 11:51:43 -04:00
Wizjany 2ec6f04763 Implement non-economy 'buying' of regions via addowner 2011-10-09 11:51:43 -04:00
Wizjany ecef9c9792 Hopefully fix region managers not being created correctly. 2011-10-04 17:43:27 -04:00
Wizjany 810501a508 Added the missing timer to the food flags. 2011-10-04 16:26:54 -04:00
Wizjany 6285a66d76 Fixed allowed/blocked commands not being checked early enough. 2011-10-02 13:36:09 -04:00
zml2008 72e4922e8e Fixed config generation for Windows users 2011-10-02 01:30:10 -07:00
sk89q c1f1885633 [maven-release-plugin] prepare for next development iteration 2011-10-01 20:52:04 -07:00
sk89q 56e514a500 [maven-release-plugin] prepare release 5.3 2011-10-01 20:51:49 -07:00
sk89q 5ede100d56 Changed WorldGuard to use WE 4.7 in the pom.xml. 2011-10-01 20:50:35 -07:00
sk89q f1456b8101 Updated CHANGELOG.txt for 5.3. 2011-10-01 20:26:07 -07:00
Eric Puidokas ef8eb76b16 Added protection.disable-obsidian-generators option 2011-10-01 17:16:45 -04:00
Wizjany b4f2188f72 Added vehicle destroy flag and made players in vehicles subject to movement flags. 2011-10-01 17:16:37 -04:00
zml2008 38c30f5ecd Should fix broken config generation some people have been getting 2011-10-01 16:17:16 -04:00
Wizjany 94c794de6f Trailing whitespace removal 2011-09-27 06:13:19 -04:00
Wizjany fb535e620c Use per-world permissions if supported. 2011-09-26 01:32:48 -04:00
Wizjany 5a42980d78 Fix hunger flags and death messages. 2011-09-26 00:19:57 -04:00
Wizjany 299d2a1f01 That should probably be there 2011-09-25 23:42:50 -04:00
Wizjany 164ff5ea9a Added missing dependency 2011-09-25 23:37:25 -04:00
Wizjany 6c89ef908a Clean up and preparation for release. 2011-09-25 23:31:21 -04:00
Wizjany 3441ae11f2 Added legacy console sender (à la CommandBook). 2011-09-25 22:27:21 -04:00
Wizjany c028331ef9 Added config option and flag to prevent spread of grass. 2011-09-24 22:51:36 -04:00
Wizjany 9343c300cd Added command to flush state manager in case of emergency. 2011-09-24 22:01:07 -04:00
zml2008 63693cc529 Updated for Bukkit changes 2011-09-24 15:57:41 -07:00
Wizjany e6de06aae8 Apply weather settings on world load. 2011-09-22 20:34:38 -04:00
Wizjany 89ce7312d1 Added config options to disable xp drops (even though they should no longer lag) and death messages. 2011-09-21 16:48:56 -04:00
Wizjany b884787377 Fixed 1.8 chests not being blocked and future-proofed some other things. 2011-09-21 15:29:45 -04:00
Wizjany a1427e7743 - Added flags for hunger that do the same that the health ones do (but with hunger)
- Added a config option and a flag to prevent endermen from picking up or placing blocks."
2011-09-20 15:44:54 -04:00
Wizjany 0c02190e19 Added fence gates to USE flag. 2011-09-19 00:58:48 -04:00
zml2008 1f7cce9535 Added experience orbs to the intensive entities list 2011-09-16 20:02:46 -07:00
Wizjany 9fea677b60 Fixed being able to eat protected cake. 2011-09-16 19:18:08 -04:00
Wizjany 6b9a3aff58 Made priming TNT by punching it with flint and steel throw a block break blacklist event. 2011-08-27 16:00:42 -04:00
Wizjany b938271b4d Punching fire in a region without build permissions should no longer douse the fire. 2011-08-27 13:44:40 -04:00
Wizjany 297e06ba71 Fix infinite sign bug. 2011-08-26 22:35:28 -04:00
Wizjany a521ab76a5 Fixed interact and use blacklist events being grouped together incorrectly when right clicking a container. 2011-08-26 20:03:38 -04:00
Wizjany b1c8fc82c4 Fixed piston events being cancelled when they shouldn't be 2011-08-25 18:48:17 -04:00
Wizjany d4ba90c21d Sort /region info player list alphabetically. 2011-08-24 23:48:09 -04:00
Wizjany 14dc868d45 Fixed polygon region edges being unprotected on certain edges. Thanks Droolio. 2011-08-24 17:50:25 -04:00
Wizjany 61a60ecdd6 Fallback to the global region for flags other than StateFlags. Thanks imjake9. 2011-08-24 17:40:01 -04:00
Wizjany 2b56247e21 Allow '/region info' for existing but now illegally-named regions. Thanks Moo0. 2011-08-20 02:22:45 -04:00
Wizjany e0066e6173 Disallowed overwriting regions without specifying redefine. 2011-08-20 02:17:39 -04:00
Wizjany b5b92f91dc Added flag for pistons and fixed a typo in config. 2011-08-20 01:58:46 -04:00
Wizjany 7b12510182 Made sleep flag proactive enough to keep them from blowing the nether up. 2011-08-16 19:24:13 -04:00
TomyLobo e2fc6a3ff0 Fixed heal/damage regions being shifted by half a block towards northeast. 2011-08-15 10:13:39 +02:00
TomyLobo 5acd3a7f6c Fixed warnings. 2011-08-15 09:08:33 +02:00
EduardBaer ce49ca0998 Fix BlockInteractBlacklistEvent 2011-08-11 22:52:20 -04:00
Wizjany eacce487ed Ignore NPE onCreatureSpawn and attempt to get more information about it instead. 2011-08-11 22:52:19 -04:00
Wizjany 602b1d8a27 Bugfixes. Allowed/blocked commands should now respect global flags. Region invincibility/godmode compatibility should now work instead of throwing NPEs. 2011-08-11 22:05:31 -04:00
Wizjany dec469caef Added worldguard.region.flag.regions permissions and flags.<flag>.own for consistency. The old ones will probably be deprecated at some point. Also cleaned up /wg report output slightly. 2011-08-10 20:16:05 -04:00
Wizjany 4194b2ca86 Added the option to disable the use of player move events. Note that this also disables features which use it such as the region entry/exit and greeting/farewell flags. 2011-08-10 20:16:05 -04:00
Wizjany 17741822c1 Allow invincibility flag to disable god mode (when set to deny) unless the player has the worldguard.god.override-regions permission. 2011-08-10 17:43:46 -04:00
Wizjany 3757056e46 Fixed up explosion handling. 2011-08-09 21:02:26 -04:00
Wizjany 0eb68ef864 Added min and max health flags to go along with the other healing flags. Also organized the flag list for readability. 2011-08-09 19:48:10 -04:00
Wizjany 3f77a9b721 Made /stack respect max stack sizes unless the user has worldguard.stack.illegitimate which will stack normally unstackable items. 2011-08-08 12:46:18 -04:00
Wizjany 321b3acf0a Buckets now check the region that the water will end up in, not the block that was clicked 2011-08-08 09:12:10 -04:00
Wizjany dfbbeeb473 Moved around projectile damage events in accordance to Bukkit 2011-08-07 18:42:32 -04:00
Wizjany 31d3f2e7c6 Cancel scheduled tasks on disable 2011-08-07 17:08:18 -04:00
Wizjany 40a66b9be4 Updated snow fall and added flags for snow/ice forming/melting and mushroom growth 2011-08-06 11:29:14 -04:00
sk89q 049a1fb2ed Merge pull request #134 from halvors/cleanup
Cleanup, commented out some unused fields.
2011-07-17 10:50:36 -07:00
halvors 3fc68af05f More imports cleanup. 2011-07-16 23:07:29 +02:00
halvors c3f0c8a7a1 Oops, missed some changes. 2011-07-16 22:39:30 +02:00
halvors cba1a95838 Cleanup, commented out some unused fields. 2011-07-16 22:26:10 +02:00
sk89q 345f4a2e0e Removed some debugging messages. 2011-06-29 17:00:58 -07:00
sk89q 162d53b66e Made TNT blocking more aggressive. Also fixed explosion event. 2011-06-29 16:59:31 -07:00
sk89q bed6782a00 Made /stoplag handle TNT removal better. 2011-06-29 16:17:36 -07:00
Wizjany d90b960597 Moved fireball handling to somewhere that actually gets called by it... 2011-06-29 15:43:01 -04:00
Wizjany 3325feb1cb Re-enable god mode on a reload for those who need it. 2011-06-28 01:05:51 -04:00
Wizjany 62d181eb81 Made it easier for plugins to access the API without using WorldEdit vectors 2011-06-28 00:59:16 -04:00
Wizjany 1e24e9c128 Added config option to block fireball world damage only. Thanks Qalthos 2011-06-28 00:58:13 -04:00
sk89q cfffba25cf Added regions.invincibility-removes-mobs so you can turn on invincibility without creating the possibility about farming. 2011-06-27 13:41:27 -07:00
sk89q 671b4fe2db Added region invincibility flag. 2011-06-27 13:36:43 -07:00
sk89q 5b300bc5d1 Changed the per-world configuration loader to also put configuration entries in the main configuration. 2011-06-27 13:13:31 -07:00
sk89q a5332c2166 Added player-damage.disable-tnt-damage. 2011-06-27 12:57:33 -07:00
sk89q 141d5ccd25 [maven-release-plugin] prepare for next development iteration 2011-06-27 12:09:57 -07:00
sk89q c75b9c2328 [maven-release-plugin] prepare release 5.2.2 2011-06-27 12:09:47 -07:00
sk89q 0863db8cf0 Changed configuration saving so empty lists will be added to the configuration files. 2011-06-27 12:09:03 -07:00
sk89q 53d6a272e6 [maven-release-plugin] prepare for next development iteration 2011-06-27 11:47:48 -07:00
sk89q 71467a7ae7 [maven-release-plugin] prepare release 5.2.1 2011-06-27 11:47:37 -07:00
sk89q 56fa3458ab Updated CHANGELOG.txt for 5.2.1. 2011-06-27 11:37:22 -07:00
sk89q 82e04ac4e5 Changed /region {add|rem}{member|owner} to allow putting owners/members on the global region. 2011-06-27 11:23:33 -07:00
sk89q 564d4442fc Added a bunch of unit tests for regions. 2011-06-27 11:10:20 -07:00
sk89q df8fdd086b Fixed some flag algorithm issues, added the possibility of owners and members on the global region in order to affect build. 2011-06-27 11:10:20 -07:00
sk89q a31476251e Fixed DefaultDomain.size() not counting players. 2011-06-27 11:10:19 -07:00
sk89q 360a655627 Added the ability to add owners/members to the global region for handling guest groups. 2011-06-27 11:10:19 -07:00
sk89q 3b871b9c00 Added more region unit tests. 2011-06-27 11:10:19 -07:00
sk89q 65834a2087 Undeprecated ApplicableRegionSet.allows(StateFlag) 2011-06-27 11:10:19 -07:00
e9d85da691 Merge pull request #107 from Moo0/infobounds
Add region bounds to "/region info"
2011-06-27 09:31:02 -07:00
sk89q cfa78af654 [maven-release-plugin] prepare for next development iteration 2011-06-27 00:00:47 -07:00
sk89q 45d9119150 [maven-release-plugin] prepare release 5.2 2011-06-27 00:00:38 -07:00
sk89q ea487eb6a4 Fixed the %online% macro requiring a player. 2011-06-26 23:41:30 -07:00
sk89q 4e295ea1eb Updated for 5.2. 2011-06-26 23:20:43 -07:00
sk89q 32265414bd Added Javadocs, cleaned up comments. 2011-06-26 23:19:49 -07:00
sk89q 80e706e962 Improved the API. 2011-06-26 22:50:21 -07:00
sk89q 110838715b Gave the ability to use color colors and macros in greeting and farewell messages. 2011-06-26 21:49:34 -07:00
sk89q b90334c8a8 Made WorldGuard catch setHeader() not being yet defined. 2011-06-26 21:49:33 -07:00
sk89q 3ce0530d5f Updated for 5.2. 2011-06-26 21:49:33 -07:00
sk89q 7eaa84d5b1 Added disable-ice-melting, disable-snow-formation, disable-mushroom-spread, disable-snow-melting, disable-ice-formation. 2011-06-26 21:49:32 -07:00
sk89q ad325dfedb Added paintings to blacklist support. 2011-06-26 21:49:32 -07:00
sk89q 5bb7eb6f01 Added default.disable-health-regain. 2011-06-26 21:49:32 -07:00
sk89q 342cfc0801 Added auto-invincible-permission setting, which lets you use the permission 'worldguard.auto-invincible' to become invincible. 2011-06-26 21:49:31 -07:00
sk89q f5c6a9f507 Flames won't appear if you are /god'ed now. 2011-06-26 21:49:31 -07:00
e843ff372e Merge pull request #113 from Moo0/limitoverride
Region limit override permission.
2011-06-26 19:35:40 -07:00
sk89q ed27ffed65 Updated the blacklist with a new ignore-perms option. No more groups! Use permissions! 2011-06-26 18:36:06 -07:00
sk89q 7995ecd867 Updated CHANGELOG.txt. 2011-06-26 17:33:59 -07:00
sk89q fcef6679c4 Updated README.html. 2011-06-26 16:48:51 -07:00
sk89q 742b6a2e27 Made negative healing possible. 2011-06-26 16:39:41 -07:00
sk89q 258fbc8870 Improved the entry/exit flags so that it's harder to break it. Thanks to Siriuo. 2011-06-26 16:29:28 -07:00
sk89q 0fa43ee287 Added a warning about modifying region database files manually. 2011-06-26 15:11:05 -07:00
sk89q fb39261dc7 Fixed floating point inaccuracy in onPlayerMove(). 2011-06-26 14:38:56 -07:00
sk89q 7fce4bf53e Added exit flag to deny exiting a region. 2011-06-26 14:11:11 -07:00
sk89q 13840cf61b Changed the configuration header messages to be more helpful to new users. 2011-06-26 12:59:20 -07:00
sk89q e26f6b5e8d Added 'entry' flag to deny entry. 2011-06-26 12:32:01 -07:00
sk89q 767c49f9fa Added region command whitelisting and the bypass for command checks. 2011-06-26 10:45:12 -07:00
sk89q c9178da608 Added command blocking. 2011-06-26 10:40:08 -07:00
sk89q 855bc59a53 [maven-release-plugin] prepare for next development iteration 2011-06-26 03:15:25 -07:00
sk89q 798c22e94b [maven-release-plugin] prepare release 5.1.1 2011-06-26 03:15:15 -07:00
sk89q ea3be11294 Blanked default configuration files. 2011-06-26 03:13:34 -07:00
sk89q 335073b3b0 [maven-release-plugin] prepare for next development iteration 2011-06-26 03:02:11 -07:00
sk89q 2b6ee344b7 [maven-release-plugin] prepare release 5.1 2011-06-26 03:02:02 -07:00
sk89q 8f55b82e2f Updated for 5.1. 2011-06-26 02:52:40 -07:00
sk89q ba9cd1f3e2 Updated the README.html. 2011-06-26 02:52:13 -07:00
sk89q e0e7ae98e7 Changed configuration files to save and also to inherit from the main configuration. 2011-06-26 02:24:50 -07:00
sk89q b05e439da9 Cleaned up pom.xml and updated maven-assembly-plugin to 2.2.1. 2011-06-26 01:31:59 -07:00
sk89q fb5dbbdf58 Removed .gitignore. 2011-06-26 01:28:24 -07:00
sk89q 9cb9dd0a58 Updated the README.html. 2011-06-26 01:27:55 -07:00
sk89q 276d42561e Added more aggressive TNT flag check. 2011-06-26 00:47:58 -07:00
sk89q 44b98165ba Added region protection to sign change event. 2011-06-26 00:24:09 -07:00
sk89q b5088340fd Fixed deny-spawn. 2011-06-25 23:27:01 -07:00
sk89q b7dd63ebd9 Changed event registration to catch errors. 2011-06-25 21:46:14 -07:00
Wizjany ba376a6326 Registering some other new events 'safely' 2011-06-22 21:29:22 -04:00
sk89q 87a43e8e8f Made SNOW_FORM be registered programatically so it can be used on CraftBukkit versions lacking that. 2011-06-22 08:46:37 -07:00
sk89q b62ada53c3 Re-ordered plugin enable process. 2011-06-22 08:43:10 -07:00
sk89q 4f3198b1bd wiz makes a good point -- PROBABLY should not delete players. 2011-06-20 19:35:14 -07:00
sk89q c9f99e0903 Added /stoplag or /halt-activity to cease all intensive operations (such as fire spread, water flow, mob spawning, etc.) and to remove mobs (except wolves) and item drops proactively for those situations when you (or someone else) messes up really badly. 2011-06-20 19:25:05 -07:00
Moo0 3b4c58b721 Add region limit override permission. 2011-06-20 17:22:33 +01:00
Wizjany 6496bbd87f Added config option to disable mob damage for people not using regions 2011-06-15 13:02:59 -04:00
Wizjany 4ad8d362f7 Reverted change to use flag 2011-06-12 14:36:26 -04:00
Wizjany d9aeb6afaa Fixed NPE in last commit 2011-06-11 16:24:06 -04:00
Wizjany d971389746 Prevent players from using bonemeal on grass if they aren't allowed to build in a region 2011-06-11 14:13:46 -04:00
sk89q 233a2bdbe7 Fixed an important bug with the algorithm for handling region priorities. 2011-06-11 01:21:08 -07:00
sk89q 2277183330 Added some more region priority unit tests. 2011-06-11 01:21:08 -07:00
Wizjany b2cd3d31fd Standardizing override permission nodes (with backwards compatibility) 2011-06-10 16:00:14 -04:00
Wizjany 02f6b3be42 Fixed USE flag being DENY in undefined regions 2011-06-10 15:50:03 -04:00
Wizjany 22e84321fc Removed duplicate handling of lighter fire 2011-06-10 01:41:59 -04:00
Wizjany c472dc89ad Changed the way some flags were handled and canceled 2011-06-09 17:02:19 -04:00
Wizjany b89d9d44b0 Now with 99.9% less Unknown Paste ID 2011-06-09 00:12:06 -04:00
Wizjany a2c21f8ceb Made anti-dumb wolf checks only apply to tamed wolves 2011-06-08 23:55:07 -04:00
sk89q e35596b0fa Allowed blocking weapon usage with the blacklist. 2011-06-07 16:08:50 -07:00
Wizjany b95a7f063b Fixed disabling durability resetting things which use durability otherwise 2011-06-07 16:32:43 -04:00
sk89q e4bbd36d47 <= 0 health? It's too late bby 2011-06-06 16:53:11 -07:00
sk89q 9790ab29a2 Now a very proactive (but not still reserved) infinite stack checker. 2011-06-06 14:46:06 -07:00
sk89q 24cc2d3b36 Changed the proactive infinite stack check to occur on inventory open. 2011-06-06 14:35:57 -07:00
sk89q 12779699e3 Improved the infinite item stack remover by making it a bit more proactive. 2011-06-06 14:31:17 -07:00
sk89q 2188690d20 Changed leave messages to be printed BEFORE enter messages. Suggested by Protected. 2011-06-06 11:30:00 -07:00
sk89q 7059fdfd9e Removed old/redundant code. 2011-06-06 11:29:11 -07:00
sk89q 9e1bde4b00 Merge remote-tracking branch 'remotes/origin/master' 2011-06-06 11:15:40 -07:00
sk89q 45790b60b0 Restored the configuration class name change so plugins don't have to be updated. 2011-06-06 11:08:38 -07:00
sk89q c5f3a27d6b Rewrote greeting/farewell and notify-enter/notify-leave flags. 2011-06-05 17:18:27 -07:00
sk89q d9136aa407 Optimized flags scheduler. 2011-06-05 16:38:28 -07:00
sk89q 183f48a998 Rewrote how healing flags were handled. 2011-06-05 16:31:42 -07:00
Wizjany 3c5bc507a5 Added trap doors to USE flag 2011-06-03 18:05:28 -04:00
Wizjany 548dd0365c Fixed another infinite sign... 2011-06-02 19:34:29 -04:00
Wizjany 4591fc603f Added permission nodes as an alternative to wg-invincible and -amphibious groups. 2011-05-31 19:58:12 -04:00
Wizjany 26946feecc Merge leafdecay flag from zml2008 2011-05-27 19:06:38 -04:00
sk89q dd14f3c469 Fixed priorities and parent-child regions, I believe. More testing is required. Removed dated CSVDatabaseTest. 2011-05-26 21:55:23 -07:00
Moo0 69af41f1e5 Remove permission. 2011-05-24 16:25:45 +01:00
sk89q 474562455d Abstracted chest protection. 2011-05-23 23:32:45 -07:00
sk89q c75d612541 Cleaned up code. The configuration classes were also renamed as they did much more than just configuration. 2011-05-23 23:32:44 -07:00
sk89q 8de6ce9868 Cleaned up code from a merge. 2011-05-23 23:30:54 -07:00
sk89q 97bde50708 Fixed some chest protection issues. 2011-05-23 23:30:54 -07:00
sk89q b23e35cf26 Improved chest-sign protection. 2011-05-23 23:30:53 -07:00
sk89q b58e04707d Timer flags timer removed. It will be restored when it gets rewritten to not leak memory and to handle messages better. 2011-05-23 23:30:53 -07:00
MonsieurApple 846cf63268 Merge pull request #109 from wizjany/master
Ghast fireballs and explosion cancelling
2011-05-23 20:04:24 -07:00
Wizjany 4850bdefdf Added config option to disable explosion-caused damage to players. 2011-05-23 22:26:02 -04:00
Wizjany 424b580eb9 Added ghast fireball handling (instead of grouping with tnt) and fixed god mode player ignition. 2011-05-23 22:25:56 -04:00
MonsieurApple 7f8ad468ca Merge pull request #108 from Moo0/derp
Bug in ProtectedCuboidRegion/getIntersectingRegions.
2011-05-23 13:55:05 -07:00
Moo0 e07e2bd7d1 Someone used the wrong variable in a for. 2011-05-23 21:44:02 +01:00
Moo0 7074963fb1 Add region bounds to "/region info" 2011-05-23 19:48:02 +01:00
MonsieurApple 88acbe655d Merge pull request #106 from kuyanatan/master
Fixed config misspell
2011-05-21 11:15:51 -07:00
Natan 903ebc68a4 Worldgurad != worldguard. 2011-05-21 10:48:07 -07:00
MonsieurApple 49bdccf020 Merge pull request #103 from wizjany/master
Fixed some derpy fire handling
2011-05-17 07:05:09 -07:00
MonsieurApple ba3818884d Merge pull request #99 from Moo0/listbyname
Filter "/region list" by user.
2011-05-16 17:11:13 -07:00
MonsieurApple 64ce904ec1 Merge pull request #104 from wizjany/opPerms
Added config for op permissions
2011-05-16 17:09:59 -07:00
Wizjany 8c5f7ef020 Added config for op permissions 2011-05-16 20:03:45 -04:00
Wizjany 98426f6dcc Added config for op permissions 2011-05-16 19:43:04 -04:00
Wizjany f3ec873ac2 Fixed some derpy fire handling. 2011-05-16 16:27:17 -04:00
MonsieurApple 30961483e1 Merge pull request #101 from wizjany/master
Fixed some commands not accepting flags they should
2011-05-14 11:42:01 -07:00
Wizjany 33e0750959 General commands now use flags as intended 2011-05-14 13:19:02 -04:00
MonsieurApple e59a07e232 Merge pull request #100 from wizjany/master
Painting events and snow fall flag
2011-05-13 05:20:20 -07:00
Wizjany 3b05b9be11 Added support for painting and added a flag for snow falling. 2011-05-13 00:37:48 -04:00
Moo0 943bbd9889 Show regions user is member of, as well as those user is owner of. 2011-05-08 18:55:48 +01:00
Moo0 763cf8dbda Add ability to filter '/region list' by user. 2011-05-08 18:44:08 +01:00
sk89q 5117518d8f Cleaned up code, removed OpenCSV code from WorldGuard. Now it's a dependency (that's compiled into the .jar). 2011-05-03 15:36:04 -07:00
sk89q 936996da17 Moved the unit tests to their proper place as recommended by the Maven gods. 2011-05-03 02:07:21 -07:00
sk89q 019a7e59b7 Alright, here's a surprise. Everything is now on Maven. 2011-05-03 02:04:55 -07:00
sk89q 428a47f889 Merge branch 'master' of https://github.com/wizjany/worldguard 2011-05-03 01:31:49 -07:00
Steven Mattera 2be2cb19b2 Uncommented line 445 on WorldGuardEntityListener 2011-05-03 01:30:07 -07:00
Steven Mattera 66ee09d050 Fixed TimedFlagsTimer to enable HEAL_DELAY,HEAL_AMOUNT,GREETING,FAREWELL,NOTIFY_GREET,NOTIFY_FAREWELL, and PASSTHROUGH Flags. 2011-05-03 01:30:07 -07:00
Steven Mattera 906dab28c1 Added MOB_SPAWNING state flag. 2011-05-03 01:30:06 -07:00
6db8e1d842 Merge pull request #94 from yetanotherx/chest-blacklist.
Don't deny placing a blacklisted item if the block clicked is a chest.
2011-05-03 01:32:00 -07:00
Yetanotherx a665e86096 Don't deny placing a blacklisted item if the block clicked is a chest. People often complain that "i was just trying to open my chest" when they were holding water. 2011-04-30 12:26:39 -04:00
Wizjany 19d447d67d Added handling for weather events. Depends on my craftbukkit pull request. 2011-04-24 15:55:26 -04:00
Wizjany 925fa2ee1b Updated for 1.5 and added existing lightning protection. 2011-04-24 15:53:32 -04:00
Wizjany 1cedf0e9a0 Added a lot of missing things to player listener. 2011-04-23 19:50:58 -04:00
Wizjany ca8bb7f5f0 Added config to stop players from trampling crops. Animals don't work yet (blame CraftBukkit) 2011-04-15 00:20:15 -04:00
Wizjany 9e15a4a557 Added override for flint and steel blocking. 2011-04-14 21:17:11 -04:00
236 changed files with 20179 additions and 9520 deletions

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*.java diff=java
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/bin
/build
/dist
/release
/store
/test
/lib/Bukkit.jar
/lib/Craftbukkit.jar
/lib/truezip.jar
/lib/WorldEdit.jar
/nbproject/private
.classpath
.project
manifest.mf
/oldcmds
.settings
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language: java
jdk:
- oraclejdk7
- openjdk7
- openjdk6
notifications:
email: false
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5.6:
- Added official support for Minecraft 1.4. Support for 1.3.2 (and below) is still
provided in this release.
- Added support for new and existing explosion types.
- Added support for blocking withers with the following settings:
mobs:
block-wither-explosions: false
block-wither-block-damage: false
block-wither-skull-explosions: false
block-wither-skull-block-damage: true
- Added support for blocking item frames (and their use) in protected regions.
- Added item frame destruction region flags (if you wish to disable item frame
destruction completely).
- (Re-)added support for priority R-tree region indexes. This means quicker region lookup,
and better support for servers with thousands of regions.
- Improved /region info output for -g group flags.
- Allowed removing of -g group flags with /region flag.
- Allowed /region flag to set group and value at once.
- Deleting a region flag now also deletes group flag.
- Fixed detection of attack by projectiles to be more accurate.
- Fixed support for saving non-string flags in the MySQL region support.
- Fixed spurious comma in "Flags:" /region info output.
- Fixed players who are not in god mode not receiving damage in PVP areas from
enderpearls.
- Players will now be told that they are in a no-PvP area if they are in one and
attempting to attack someone, or that the player they are attacking is in a
no-PvP area, if that is the case instead.
- Fixed an issue where region.getId() was lowercase'd each pass of a for loop in
MySQLDatabase.updatePoly2dPoints().
- Fixed mob damage from projectiles not being properly blocked in regions where
applicable.
- Changed default region wand to leather (#334).
Thank you to the following individuals for their contribution:
thvortex, Rutr, Glitchfinder, and DarthAndroid.
5.5.4:
- Minecraft 1.3 support.
- Fixed /stack dupe bugs.
- Added regions.use-creature-spawn-event.
- Update for Async chat issue.
- Add use flag to cakes.
- Report number of plugins loaded in report writer.
- Updated fireblal item blocking.
- Fixed permissions for /region reload.
5.5.3:
- Added game mode flag.
- Added item drop pickup flag to regions.
- Added support for fireball item blocking (385).
- Added configuration option to allow creature spawns from plugins.
- Added host key check.
- Added a new line split feature to region greetings.
- Prevented commands in the allow commands list from being blocked and
vice versa.
5.5.2:
- Added potion-splash flag to block splash potions
- Add entity-painting-destroy which can be used to prevent entities from destroying
paintings (skeletons firing arrows)
- Added send-chat and receive-chat flags
- Fixed having regions in multiple worlds with the same name not working with MySQL
- A cancellable event is now fired if WorldGuard disallows PvP. (for developers!)
- Made /region setparent check worldguard.region.setparent.own/member.<parent> instead
of worldguard.region.setparent.own/member.<child>.
- Allowed passing #<index> in place of a region ID, where <index> is the index as
displayed by /region list.
- Fixed an error that occured when clearing a non-existant region's parent.
- Added a -s flag to /region teleport, which sends you to the spawn point instead of the
teleport point of a region.
- Added region/role-based permissions to /region teleport.
- BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags
use it.
- /region info -s now selects the region being queried.
- Added /region teleport <id>.
- Vector flags can now be set to the current location with the value "here" and to a
specific position with x,y,z.
- Made /region info show the region you're in if you don't specify an id explicitly.
- Prevent block ignition from lightning strikes if lightning is blocked in region. Fixes
#1175
- Correctly check both WEPIF and superperms in WorldGurdPlugin.broadcastNotification()
- Destroy fire blocks when fire-spread is disallowed
- Added a construct flag that can be used to restrict block placing/destroying in zones
to certain roles.
- Added FallingSand to list of intensive entities to be removed with /halt-activiy.
- Replaced all usage of CreatureType by EntityType.
- Updated to support Bukkit 1.2-R0.3 and newer
- Made auto-god-mode disabled by default again.
- Added sign protection check disable.
- Cleaned up javadoc, deprecated duplicate methods, other cleanup
- Added a RegionGroupFlag to evey region flag Using the /region flag command with -g,
the region group that the region flag applies to can be set.
5.5.1:
- Fixed attacking with arrows from non-PVP to PVP areas
- Compatibility with Bukkit 1.1-R5
- Removed broken suppress-tick-sync-warnings config option. See bukkit.yml's setings.warn-on-overload option instead.
- Add region and 'can build' information to CommandBook's /whois
Contributions thanks to: NolanSyKinsley
5.5:
- Removed WorldEdit.jar from the classpath to stop conflicts with Bukkit's plugin loader
- Now using Bukkit's tagged logging
- Updated to new event system
- Flush player flag state cache on world change
- Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0
- Added MySQL region storage method.
- Made explosions display their animations even when the event was blocked.
- Added fallback support for those who don't have a version of CommandBook with GodComponent
- Added LIGHTNING flag to DefaultFlag's flagsList Fixes #1026
- Removed /god, /heal, /locate, and /stack from WorldGuard to CommandBook. CommandBook is now checked to see whether a player is godded.
- Removed remaining usages of org.bukkit.util.config.Configuration
- Removed some unused configuration options
- Added permission worldguard.region.wand to the region wand
- Fixed ProtectedRegion.compareTo.
- Fixed FlatRegionManager.getApplicableRegions to return parent regions as well.
- Added exp-drops flag to disable experience drops per-region.
- Fixed some warnings.
- Updated dependency version for WorldGuard from 5.0 to 5.1-SNAPSHOT.
- Added support for fireballs shot by players being blocked by the PVP flag.
- Now using dynamic command registration
- Split off ender dragon block damage from creeper block damage.
Contributions thanks to: narthollis, DarkArc, Wolvereness, and skeight
5.4:
- Fixed configuration generation on Windows
- Fixed intersection calculation for regions
- Fixed timer and feeding delay for food flags
- Fixed region managers not being created properly (This caused errors related to CREATURE_SPAWN)
- Added support for Minecraft 1.0.1 blocks
- Added support for enchantments and tool damage (worldguard.stack.damaged is the node) with /stack
- Made being in the wg-invincible group respect the configuration's auto-invincible setting
- Added per-group region claim limit maximum
- Added worldguard.region.addowner.unclaimed.* permission for non-economy region 'buying'
- Checking allowed/blocked commands now occurs earlier to override more plugins
- Made PVP flag check whether either player is in a pvp deny region for blocking
Contributions thanks to: epuidokas, wizjany, Turtle9598, and DerFlash
5.3:
- Added new config options and flags to better handle explosions of all types
- Added config options and flags for snow, ice, mushroom spread, grass spread,
and leaf decay
- Added min and max health flags to clamp the values for the existing healing
flags
- Added hunger flags similar to the existing healing flags
- Added an option to disable the use of the move event. This can boost
performance on large servers but will disable the greeting/farewell
and entry/exit flags
- Added flag to prevent pistons (including those that are outside the
region, but would affect blocks inside the region)
- Added a /wg flushstates [player] command to free players stuck in a
region that was exit-deny but no longer exists or the flag was removed
- Added a config option to disable xp orb dropping
- Added config option to disable redstone wire obsidian generators
- Added a vehicle-destroy flag
- Added enderman protection config and flag
- Allowed and blocked command flags will now fall back to the global region
- The worldguard.region.flag.own/member permissions are now
worldguard.region.flag.regions.own/member! Please change your permissions
accordingly.
- Made //stack respect max stack sizes unless the player has the
worldguard.stack.illegitimate permission
- Setting invincibility flag to deny will override god mode unless the player
has worldguard.god.override-regions
- The sleep flag will now prevent beds in the nether from
exploding if set to deny
- Existing regions can no longer be accidentally overwritten.
Use /region redefine to move an existing region.
- The info command will now sort players alphabetically
- Priming TNT by punching it with flint and steal should throw a blacklist
event (consistent with old Minecraft versions)
- The /stoplag command will now remove xp orbs
- Permissions system will use per-world permissions if the provider supports it
- Players in vehicles are now subject to entry/exit and greeting/farewell flags
- Fixed interact blacklist event not logging correctly
- Fixed heal flag taking effect half a block northeast of the region
- Fixed a infinite sign dropping bug
- Fixed players being able to douse fire by punching it in regions they
couldn't build it
- Fixed players being able to eat protected cake
- Fence gate usage can be blocked with the use flag
- Fixed chests being unprotected when they should be in 1.8
- Fixed weather config settings not applying when a world was loaded
- Fixed explosion handling in certain cases
- Fixed arrows working in non-pvp zones
- Fixed buckets working on the border of protected regions in certain cases
Contributions thanks to:
wizjany, zml2008, imjake9, Droolio, epuidokas,
EduardBaer, TomyLobo, and halvors
5.2.2:
- Changed configuration saving so empty lists will be added to
the configuration files.
5.2.1:
- Add region bounds to /region info
- Added the ability to add owners/members to the global region for
handling guest groups. Now if there's owners or members on the global
region, then those that are not on the list cannot build.
- Fixed some flag algorithm issues.
- API: Fixed DefaultDomain.size() not counting players.
- API: Undeprecated ApplicableRegionSet.allows(StateFlag).
5.2:
- Gave the ability to use color colors and macros in greeting
and farewell messages.
- Added disable-ice-melting, disable-snow-formation, disable-mushroom-spread,
disable-snow-melting, disable-ice-formation.
- Added paintings to blacklist support.
- Added default.disable-health-regain.
- Added auto-invincible-permission setting, which lets you use the permission
'worldguard.auto-invincible' to become invincible on join automatically.
- Flames won't appear if you are /god'ed now.
- Added blocked-cmds region flag to block commands.
- Added allowed-cmds region flag to whitelist commands.
- Added entry region flag to block entry. Use entry-group to determine who
this affects.
- Added exit region flag to block exit. Use exit-group to determine who
this affects.
- Made negative healing possible via the healing flag.
- Changed the configuration header messages to be more helpful to new users.
- Added a warning about modifying region files by hand.
- Improved the API for plugin developers.
5.1:
- A lot of changes.
4.0-alpha1:
- This release is only to fix WorldGuard for Bukkit. Ignore the 4.0
label. Just move along. Nothing to see.
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Contributing
============
Thank you for your interest in contributing to WorldGuard! We appreciate your
effort, but to make sure that the inclusion of your patch is a smooth process, we
ask that you make note of the following guidelines.
* **Follow the [Oracle coding conventions](http://www.oracle.com/technetwork/java/codeconv-138413.html).**
We can't stress this enough; if your code has notable issues, it may delay
the process significantly.
* **Target Java 6 for source and compilation.** Make sure to mark methods with
` @Override` that override methods of parent classes, or that implement
methods of interfaces (Java 6+).
* **Use only spaces for indentation.** Our indents are 4-spaces long, and tabs
are unacceptable.
* **Wrap code to a 89 column limit.** We do this to make side by side diffs
and other such tasks easier. Ignore this guideline if it makes the code
too unreadable.
* **Write complete Javadocs.** Do so only for public methods, and make sure
that your `@param` and `@return` fields are not just blank.
* **Don't tag classes with @author.** Some legacy classes may have this tag,
but we are phasing it out.
* **Make sure the code is efficient.** One way you can achieve this is to spend
around ten minutes to think about what the code is doing and whether it
seems awfully roundabout. If you had to copy the same large piece of
code in several places, that's bad.
* **Keep commit summaries under 70 characters.** For more details, place two
new lines after the summary line and write away!
* **Test your code.** We're not interested in broken code, for the obvious reasons.
* **Write unit tests.** While this is strictly optional, we recommend it for
complicated algorithms.
Checklist
---------
Ready to submit? Perform the checklist below:
1. Have all tabs been replaced into four spaces? Are indentations 4-space wide?
2. Have I written proper Javadocs for my public methods? Are the @param and
@return fields actually filled out?
3. Have I `git rebase`d my pull request to the latest commit of the target
branch?
4. Have I combined my commits into a reasonably small number (if not one)
commit using `git rebase`?
5. Have I made my pull request too large? Pull requests should introduce
small sets of changes at a time. Major changes should be discussed with
the team prior to starting work.
6. Are my commit messages descriptive?
You should be aware of [`git rebase`](http://learn.github.com/p/rebasing.html).
It allows you to modify existing commit messages, and combine, break apart, or
adjust past changes.
Example
-------
This is **GOOD:**
if (var.func(param1, param2)) {
// do things
}
This is **EXTREMELY BAD:**
if(var.func( param1, param2 ))
{
// do things
}
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<!DOCTYPE html>
<html>
<head>
<title>${project.name} ${version}</title>
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:400,700|Ropa+Sans" rel="stylesheet" type="text/css">
<style>
body {
margin: 0;
padding: 3em 1em;
background: #efefef;
color: #333;
line-height: 1.5;
}
#wrapper {
width: 600px;
margin: auto;
}
body, th, td, input {
font: 14px 'Source Sans Pro', Arial, sans-serifsans-serif;
}
.section {
background: #fff;
position: relative;
padding: 2em 2.4em;
margin: 3em auto 4em auto;
width: 80%;
-webkit-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
-moz-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
}
.section:before, .section:after {
content: "";
position: absolute;
z-index: -2;
}
.section {
-moz-border-radius: 4px;
border-radius: 4px;
}
.section:before, .section:after {
bottom: 15px;
left: 10px;
width: 50%;
height: 20%;
max-width: 300px;
max-height: 100px;
-webkit-box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
-moz-box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
box-shadow: 0 15px 10px rgba(0, 0, 0, 0.5);
-webkit-transform: rotate(-1deg);
-moz-transform: rotate(-1deg);
-ms-transform: rotate(-1deg);
-o-transform: rotate(-1deg);
transform: rotate(-1deg);
}
.section:after {
right: 10px;
left: auto;
-webkit-transform: rotate(1deg);
-moz-transform: rotate(1deg);
-ms-transform: rotate(1deg);
-o-transform: rotate(1deg);
transform: rotate(1deg);
}
a:link, a:visited {
color: #0004b2;
text-decoration: none;
}
a:hover {
color: #ac0000;
text-decoration: none;
border-bottom: 1px solid #999;
}
h1 {
font: 2.7em 'Ropa Sans', 'Trebuchet MS', Helvetica, Arial, sans-serif;
color: #000;
margin: 0 0;
padding: 0 0 0.2em 0;
font-weight: normal;
text-align: center;
text-shadow: 2px 2px #FFF;
}
h2 {
font-size: 1.3em;
color: #FFF;
margin: -2.5em 0 0.8em 0;
float: left;
background: #0049FF;
padding: 0.4em 0.8em;
border-radius: 0.2em;
font-weight: normal;
text-align: center;
}
h3 {
text-transform: uppercase;
font-weight: bold;
}
h2 + * {
clear: both;
}
@media (max-width: 650px) {
#wrapper {
width: 100%;
}
}
</style>
</head>
<body>
<div id="wrapper">
<h1>${project.name} ${version}</h1>
<div class="section">
<h2>Getting Started</h2>
<p>
Thanks for choosing ${project.name}! When you first install ${project.name},
nothing will be enabled, so you will need to switch on the features
that you need to use, whenever it is convenient for you.
</p>
<ul>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Installation">How do I install ${project.name}?</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Upgrading">How do I update ${project.name}?</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}#Usage">How do I use ${project.name}?</a></li>
</ul>
<p>
Need help?
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">See the ways that you can get assistance</a>.
</p>
</div>
<div class="section">
<h2>Common Issues</h2>
<h3>What are the other files that come with the download?</h3>
<p>
Inside the folder "contrib" of the download are the following files:
</p>
<ul>
<li>blacklist_table.sql is for using a database with the
<a href="http://wiki.sk89q.com/wiki/${project.name}/Blacklist">blacklist feature</a>.</li>
<li>region_storage.sql is for using a database with the
<a href="http://wiki.sk89q.com/wiki/${project.name}/Regions">region protection feature</a>.</li>
<li>region_storage_update_20110325.sql is for updating your region protection
database (if you're using it) if your database was made before March 25, 2011.</li>
</ul>
<h3>${project.name} doesn't seem to work.</h3>
<p>
Two common mistakes include forgetting to install WorldEdit
(${project.name} needs it), or making
a syntax error in one of ${project.name}'s configuration files (this is very
fatal unfortunately, and can be caused by a single character typed in the wrong place). Try
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">asking in IRC</a>
to see whether anyone can help you.
</p>
<h3>How do I protect my spawn, or another area?</h3>
<p>
Read the <a href="http://wiki.sk89q.com/wiki/${project.name}/Regions/Tutorial">area protection tutorial</a>
on our wiki. For more detailed information, be sure to read about
<a href="http://wiki.sk89q.com/wiki/WorldGuard/Regions">region protection on the wiki</a>. Note
that if you can't build in spawn, don't forget that Minecraft comes with its own
limited spawn protection that you have to disable (see below).
</p>
<h3>I or others don't have permission to build.</h3>
<p>
Unless you copied configuration files from an older installation of
${project.name}, your problem is either caused by another plugin, or by not
disabling the built-in spawn protection of the Minecraft server.
</p>
<h3>No one can build in a region I made!</h3>
<p>
Make sure that:
</p>
<ul>
<li>You didn't change the 'build' flag, because protection is on by default
when a new region is made. Setting the build flag to 'deny' means that
no one can modify the things inside the region.</li>
<li>That you added the player as an owner or member of the region. If you are using
a group (g:groupName), you may have to give the group the permission of
group.groupName for ${project.name} to recognize it.</li>
<li>That you disabled spawn protection. The Minecraft server has an automatic
spawn protection feature where only 'ops' can build in a definable
radius around spawn (by default, it is 16 blocks). If you are on Minecraft
1.4 or newer, edit "spawn-protection" in server.properties; otherwise, modify bukkit.yml
and change the spawn-radius setting.</li>
<li>That it's not another plugin causing you trouble. The error messages of ${project.name} are of
a dark red shade. If the color of the "no permission" message is not
that color, it is not ${project.name}.</li>
</ul>
<h3>Everyone can build in a region I made!</h3>
<p>
Make sure that:
</p>
<ul>
<li>You didn't change the 'build' flag, because protection is on by default
when a new region is made. Setting the build flag to 'allow' means that
anyone can modify the things inside the region.</li>
<li>That it's not caused by another plugin. If players are getting a dark red
permission denied message, but they can still build, another plugin
is likely causing the conflict.</li>
</ul>
<h3>Where do I report bugs or suggest ideas?</h3>
<p>
Make sure you are using the latest version of ${project.name}, try asking in
IRC first (see "Need help?" above) if it's a problem, and if you think you've
found a bug or have a great suggestion to provide, please
report it to <a href="http://youtrack.sk89q.com/issues/WORLDGUARD">our issue tracker</a>.
</p>
<p>
Still need help?
<a href="http://wiki.sk89q.com/wiki/${project.name}/Support">See the ways that you can get assistance</a>.
</p>
</div>
<div class="section">
<h2>Contributing</h2>
<p>
Did you know that ${project.name} is open source? That means that you can
read the code and learn from it, as well as modify it and submit back
changes to help the community!
</p>
<ul>
<li><a href="https://github.com/sk89q/worldguard">View the source code</a></li>
<li><a href="http://wiki.sk89q.com/wiki/${project.name}/Development">More information</a></li>
</ul>
</div>
</div>
</body>
</html>
+35
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![WorldGuard](http://static.sk89q.com/readme/worldguard.png)
==========
WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:
* Protect your server from a number of problems.
* Block fire spread, lava spread, endermen, and more.
* Flag areas as "no PVP" or "no TNT."
* Assign ownership to areas so only selected individuals can build.
* Use a number of useful commands.
WorldGuard is open source and is available under the GNU General Public License v3.
Compiling
---------
The project is written for Java 6 and our build process makes use of [Maven](http://maven.apache.org). Detailed compilation information [can be found on the wiki](http://wiki.sk89q.com/wiki/WorldGuard/Development#Compiling).
Dependencies are automatically handled by Maven.
Contributing
------------
We happily accept contributions, especially through pull requests on GitHub. Submissions
must be licensed under the GNU General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
-----
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDGUARD)
* [Continuous integration](http://build.sk89q.com) [![Build Status](https://secure.travis-ci.org/sk89q/worldguard.png)](http://travis-ci.org/sk89q/worldguard)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldGuard)
-23
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@@ -1,23 +0,0 @@
WorldGuard
Copyright (c) 2010, 2011 sk89q <http://www.sk89q.com>
Licensed under the GNU Lesser General Public License v3
Introduction
------------
WorldGuard protects your server!
Documentation can be found at:
http://wiki.sk89q.com/wiki/WorldGuard
Thanks
------
While I would like to thank everyone for their support, I would like to
say thanks to the following individuals for their direct
contributions to WorldGuard:
- Sturmeh, for contributing the original durability workaround
- Meaglin, for changing the on flow hook at my request
- Dinnerbone, for implementing the on item pick up hook at my request,
and also for figuring out the durability bug in the process
-85
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@@ -1,85 +0,0 @@
#
# This is the blacklist for WorldGuard. The blacklist allows you to perform
# actions depending on an item or block ID. Comments start with # and they
# are ignored so you can put your own notes.
#
# --------------------------------------------------------------------------
#
# WARNING:
# Remember to check the compatibility spreadsheet for WorldGuard to see
# if any events or actions are currently broken in your version of Bukkit.
#
# --------------------------------------------------------------------------
#
# Format:
# [item1,item2]
# option1=options
# event1=whatToDo1,whatToDo2,whatToDo3
# event2=whatToDo1,whatToDo2
#
# Example to block some ore mining and placement:
# [coalore,goldore,ironore]
# on-break=deny,log,kick
# on-place=deny,tell
#
# Options:
# - ignore-groups (comma-separated list of groups to not affect)
# - comment (message for yourself that is printed with 'log' and 'notify')
# - message (optional message to show the user instead; %s is the item name)
#
# Events:
# - on-break (when a block of this type is about to be broken)
# - on-destroy-with (the item/block held by the user while destroying)
# - on-place (a block is being placed)
# - on-use (an item like flint and steel or a bucket is being used)
# - on-interact (when a block in used (doors, chests, etc.))
# - on-drop (an item is being dropped from the player's inventory)
# - on-acquire (an item enters a player's inventory via some method)
#
# Actions (for events):
# - deny (deny completely, used blacklist mode)
# - allow (used in whitelist mode)
# - notify (notify admins)
# - log (log to console/file/database)
# - tell (tell a player that that's not allowed)
# - kick (kick player)
# - ban (ban player)
#
# Users with the /worldguardnotify permission will receive notifications.
#
# -------------
#
# You can have the same block or item used in two different sections and
# they will both apply:
#
# [goldblock]
# ignore-groups=vip
# on-break=deny
# [goldblock]
# ignore-groups=admins
# on-break=tell
#
# However, some events override others. For example, if you disable both
# usage of the diamond pickaxe (with the on-destroy-with event) and
# destruction of gold blocks (with the on-break event) and a player tries
# to destroy a gold block with a diamond pickaxe, because the
# on-destroy-with event comes first, the rules for the gold block
# will not be applied (but the player will be denied nevertheless).
#
# --------------------------------------------------------------------------
#
# Some examples follow.
#
# REMEMBER: If a line has # in front, it will be ignored.
#
# --------------------------------------------------------------------------
# Deny lava buckets
#[lavabucket]
#ignore-groups=admins,mods
#on-use=deny,tell
# Deny some ore
#[coalore,goldore,ironore]
#ignore-groups=admins,mods
#on-break=notify,deny,log
-111
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@@ -1,111 +0,0 @@
<project name="WorldGuard" default="dist" basedir=".">
<description>WorldGuard fixes bugs with Minecraft SMP and provides for
protection.</description>
<property name="src.dir" location="src"/>
<property name="build.dir" location="build"/>
<property name="dist.dir" location="dist"/>
<property name="release.dir" location="release"/>
<property name="lib.dir" location="lib"/>
<property name="docs.dir" location="docs"/>
<fileset id="libs" dir="${lib.dir}">
<include name="truezip.jar" />
<include name="Bukkit.jar" />
<include name="WorldEdit.jar" />
<include name="iConomy.jar" />
<include name="prtree.jar" />
</fileset>
<target name="init">
<mkdir dir="${build.dir}"/>
</target>
<!-- Compile the source files -->
<target name="compile" depends="init">
<javac srcdir="${src.dir}" deprecation="true" includeantruntime="true" destdir="${build.dir}" debug="true">
<classpath>
<fileset refid="libs"/>
</classpath>
</javac>
</target>
<!-- Build the .jar -->
<target name="jar" depends="compile">
<mkdir dir="${dist.dir}"/>
<manifest file="manifest.mf" mode="replace">
<attribute name="Implementation-Title" value="WorldGuard"/>
<attribute name="Implementation-Version" value="${version}"/>
<attribute name="WorldGuard-Version" value="${version}"/>
<attribute name="Class-Path" value="WorldEdit.jar WorldGuard/WorldEdit.jar"/>
</manifest>
<delete file="${build.dir}/plugin.yml"/>
<copy tofile="${build.dir}/plugin.yml" file="plugin.yml"/>
<replace file="${build.dir}/plugin.yml" token="WGVERSIONMACRO" value="${version}"/>
<mkdir dir="${build.dir}/defaults"/>
<copy tofile="${build.dir}/defaults/config.yml" file="config.yml"/>
<copy tofile="${build.dir}/defaults/config_world.yml" file="config_world.yml"/>
<copy tofile="${build.dir}/defaults/blacklist.txt" file="blacklist.txt"/>
<jar jarfile="${dist.dir}/WorldGuard.jar" basedir="${build.dir}" manifest="manifest.mf">
<zipgroupfileset dir="lib" includes="prtree.jar" />
</jar>
</target>
<!-- Create the .jar -->
<target name="dist">
<property name="version" value="nightly"/>
<antcall target="jar"/>
</target>
<!-- Build a release -->
<target name="release" depends="clean">
<input message="Enter version:" addproperty="version"/>
<antcall target="jar"/>
<delete dir="${release.dir}"/>
<mkdir dir="${release.dir}"/>
<copy tofile="${release.dir}/README.txt" file="README.txt"/>
<copy tofile="${release.dir}/LICENSE.txt" file="LICENSE.txt"/>
<copy tofile="${release.dir}/CHANGELOG.txt" file="CHANGELOG.txt"/>
<copy tofile="${release.dir}/blacklist_table.sql" file="blacklist_table.sql"/>
<copy tofile="${release.dir}/WorldGuard.jar" file="${dist.dir}/WorldGuard.jar"/>
<zip destfile="${release.dir}/worldguard-${version}.zip" basedir="${release.dir}" excludes="*.zip plugin.yml"/>
<mkdir dir="${release.dir}/src"/>
<copy todir="${release.dir}/src">
<fileset dir="${src.dir}"/>
</copy>
<zip destfile="${release.dir}/worldguard-${version}-src.zip" basedir="${release.dir}" excludes="*.zip plugin.yml"/>
</target>
<!-- Javadoc -->
<target name="javadoc">
<javadoc access="public" author="true" destdir="${docs.dir}" doctitle="WorldGuard API" nodeprecated="false" nodeprecatedlist="false" noindex="false" nonavbar="false" notree="false" source="1.6" sourcepath="src" splitindex="true" use="true" version="true">
<classpath>
<fileset refid="libs"/>
</classpath>
</javadoc>
</target>
<!-- Clean the output -->
<target name="clean">
<delete dir="${build.dir}"/>
<delete dir="${dist.dir}"/>
<delete dir="${release.dir}"/>
<delete dir="${docs.dir}"/>
</target>
<!--<target name="-get-version-git" if="git-revision">
<sequential>
<exec executable="git" failifexecutionfails="false" outputproperty="git-revision">
<arg value="rev-parse"/>
<arg value="HEAD"/>
</exec>
<exec executable="git" outputproperty="git-revision-dirty">
<arg value="diff"/>
<arg value="- -shortstat"/>
</exec>
<condition else="dev-${git-revision}-modified" property="version" value="dev-${git-revision}">
<equals arg1="" arg2="${git-revision-dirty}"/>
</condition>
</sequential>
</target>-->
</project>
-29
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@@ -1,29 +0,0 @@
#
# WorldGuard's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
# WARNING:
# Remember to check the compatibility spreadsheet for WorldGuard to see
# if any features are currently broken in your version of Bukkit.
#
suppress-tick-sync-warnings: false
# For permissions, see http://wiki.sk89q.com/wiki/WorldGuard/Permissions/Bukkit
permissions:
users:
sk89q:
permissions:
- worldguard.region.*
- worldgurad.god
-121
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@@ -1,121 +0,0 @@
#
# WorldGuard's configuration file.
#
# This is the a per-world configuration file. It only affects one
# corresponding world.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
summary-on-start: on
pumpkin-scuba: off
protection:
item-durability: on
remove-infinite-stacks: off
simulation:
sponge:
enable: on
redstone: off
radius: 3
physics:
no-physics-gravel: off
no-physics-sand: off
allow-portal-anywhere: off
disable-water-damage-blocks: []
ignition:
block-tnt: off
block-lighter: off
fire:
disable-all-fire-spread: off
disable-fire-spread-blocks: []
disable-lava-fire-spread: on
lava-spread-blocks: []
weather:
disable-lightning-strike-fire: off
prevent-lightning-strike-blocks: []
# The following don't work yet
disable-weather: off
disable-thunderstorm: off
disable-pig-zombification: off
always-raining: off
always-thundering: off
disable-powered-creepers: off
mobs:
block-creeper-explosions: off
block-creeper-block-damage: off
block-creature-spawn: []
anti-wolf-dumbness: false
spawn:
login-protection: 3
spawn-protection: 0
kick-on-death: off
exact-respawn: off
teleport-to-home-on-death: off
player-damage:
disable-fall-damage: off
disable-lava-damage: off
disable-fire-damage: off
disable-lightning-damage: off
disable-drowning-damage: off
disable-suffocation-damage: off
disable-contact-damage: off
teleport-on-suffocation: off
disable-void-damage: off
teleport-on-void-falling: off
regions:
enable: on
wand: 287
max-claim-volume: 30000
claim-only-inside-existing-regions: off
max-region-count-per-player: 7
high-frequency-flags: off
iconomy:
enable: on
buy-on-claim: on
# Price per block for buying on claim
buy-on-claim-price: 2
chest-protection:
enable: off
crops:
disable-creature-trampling: off
disable-player-trampling: off
blacklist:
use-as-whitelist: off
logging:
console:
enable: on
database:
enable: off
dsn: jdbc:mysql://localhost:3306/minecraft
user: root
password: pass
table: blacklist_events
file:
enable: on
path: worldguard/logs/%w-%Y-%m-%d.log
open-files: 10
@@ -1,24 +1,24 @@
-- Blacklist table for MySQL.
-- You must still configure WorldGuard to use your database.
-- If you do not plan on using a database for logging blacklist events,
-- you do not need to do anything with this file.
CREATE TABLE `blacklist_events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`event` varchar(25) NOT NULL,
`world` varchar(32) NOT NULL,
`player` varchar(16) NOT NULL,
`x` int(11) NOT NULL,
`y` int(11) NOT NULL,
`z` int(11) NOT NULL,
`item` int(11) NOT NULL,
`time` int(11) NOT NULL,
`comment` varchar(255) NULL,
PRIMARY KEY (`id`)
);
-- Required update if you have an older version of the table:
ALTER TABLE `blacklist_events` ADD `comment` VARCHAR( 255 ) NULL
-- Blacklist table for MySQL.
-- You must still configure WorldGuard to use your database.
-- If you do not plan on using a database for logging blacklist events,
-- you do not need to do anything with this file.
CREATE TABLE `blacklist_events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`event` varchar(25) NOT NULL,
`world` varchar(32) NOT NULL,
`player` varchar(16) NOT NULL,
`x` int(11) NOT NULL,
`y` int(11) NOT NULL,
`z` int(11) NOT NULL,
`item` int(11) NOT NULL,
`time` int(11) NOT NULL,
`comment` varchar(255) NULL,
PRIMARY KEY (`id`)
);
-- Required update if you have an older version of the table:
ALTER TABLE `blacklist_events` ADD `comment` VARCHAR( 255 ) NULL
ALTER TABLE `blacklist_events` ADD `world` VARCHAR( 32 ) NOT NULL
+217
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@@ -0,0 +1,217 @@
SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0;
SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0;
SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL';
-- -----------------------------------------------------
-- Table `group`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `group` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(64) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 5
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `world`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `world` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 9
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region` (
`id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`type` ENUM('cuboid','poly2d','global') CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`priority` SMALLINT(6) NOT NULL DEFAULT '0' ,
`parent` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NULL DEFAULT NULL ,
PRIMARY KEY (`id`, `world_id`) ,
INDEX `fk_region_world` (`world_id` ASC) ,
INDEX `parent` (`parent` ASC) ,
CONSTRAINT `fk_region_world1`
FOREIGN KEY (`world_id` )
REFERENCES `world` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `parent`
FOREIGN KEY (`parent` )
REFERENCES `region` (`id` )
ON DELETE SET NULL
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_cuboid`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_cuboid` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`min_x` BIGINT(20) NOT NULL ,
`min_y` BIGINT(20) NOT NULL ,
`min_z` BIGINT(20) NOT NULL ,
`max_x` BIGINT(20) NOT NULL ,
`max_y` BIGINT(20) NOT NULL ,
`max_z` BIGINT(20) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`) ,
INDEX `fk_region_cuboid_region` (`region_id` ASC) ,
CONSTRAINT `fk_region_cuboid_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_flag`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_flag` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`flag` VARCHAR(45) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`value` VARCHAR(256) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
INDEX `fk_flags_region` (`region_id` ASC, `world_id` ASC) ,
CONSTRAINT `fk_flags_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
AUTO_INCREMENT = 3246
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_groups`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_groups` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`group_id` INT(10) UNSIGNED NOT NULL ,
`owner` TINYINT(1) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`, `group_id`) ,
INDEX `fk_region_groups_region` (`region_id` ASC) ,
INDEX `fk_region_groups_group` (`group_id` ASC) ,
CONSTRAINT `fk_region_groups_group`
FOREIGN KEY (`group_id` )
REFERENCES `group` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `fk_region_groups_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `user`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `user` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT ,
`name` VARCHAR(64) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
PRIMARY KEY (`id`) ,
UNIQUE INDEX `name` (`name` ASC) )
ENGINE = InnoDB
AUTO_INCREMENT = 82
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_players`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_players` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`user_id` INT(10) UNSIGNED NOT NULL ,
`owner` TINYINT(1) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`, `user_id`) ,
INDEX `fk_region_players_region` (`region_id` ASC) ,
INDEX `fk_region_users_user` (`user_id` ASC) ,
CONSTRAINT `fk_region_users_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
CONSTRAINT `fk_region_users_user`
FOREIGN KEY (`user_id` )
REFERENCES `user` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_poly2d`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_poly2d` (
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`min_y` INT(11) NOT NULL ,
`max_y` INT(11) NOT NULL ,
PRIMARY KEY (`region_id`, `world_id`) ,
INDEX `fk_region_poly2d_region` (`region_id` ASC) ,
CONSTRAINT `fk_region_poly2d_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
-- -----------------------------------------------------
-- Table `region_poly2d_point`
-- -----------------------------------------------------
CREATE TABLE IF NOT EXISTS `region_poly2d_point` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT ,
`region_id` VARCHAR(128) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
`world_id` INT(10) UNSIGNED NOT NULL ,
`x` BIGINT(20) NOT NULL ,
`z` BIGINT(20) NOT NULL ,
PRIMARY KEY (`id`) ,
INDEX `fk_region_poly2d_point_region_poly2d` (`region_id` ASC, `world_id` ASC) ,
CONSTRAINT `fk_region_poly2d_point_region_poly2d`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region_poly2d` (`region_id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE)
ENGINE = InnoDB
AUTO_INCREMENT = 15
DEFAULT CHARACTER SET = utf8
COLLATE = utf8_bin;
SET SQL_MODE=@OLD_SQL_MODE;
SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS;
SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS;
+106
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@@ -0,0 +1,106 @@
SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0;
SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0;
SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='TRADITIONAL';
ALTER TABLE `region_cuboid` DROP FOREIGN KEY `fk_region_cuboid_region` ;
ALTER TABLE `region_flag` DROP FOREIGN KEY `fk_flags_region1` ;
ALTER TABLE `region_groups` DROP FOREIGN KEY `fk_region_groups_region` ;
ALTER TABLE `region_players` DROP FOREIGN KEY `fk_region_players_user` , DROP FOREIGN KEY `fk_region_players_region` ;
ALTER TABLE `region_poly2d` DROP FOREIGN KEY `fk_region_poly2d_region` ;
ALTER TABLE `region_poly2d_point` DROP FOREIGN KEY `fk_region_poly2d_point_region_poly2d` ;
ALTER TABLE `group` COLLATE = utf8_bin ;
ALTER TABLE `region_cuboid` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `min_x` `min_x` BIGINT(20) NOT NULL AFTER `world_id` , CHANGE COLUMN `min_y` `min_y` BIGINT(20) NOT NULL AFTER `min_x` , CHANGE COLUMN `max_x` `max_x` BIGINT(20) NOT NULL AFTER `min_z` , CHANGE COLUMN `max_y` `max_y` BIGINT(20) NOT NULL AFTER `max_x` ,
ADD CONSTRAINT `fk_region_cuboid_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`) ;
ALTER TABLE `region_flag` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `flag` `flag` VARCHAR(45) CHARACTER SET 'utf8' COLLATE 'utf8_bin' NOT NULL ,
ADD CONSTRAINT `fk_flags_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP INDEX `fk_flags_region`
, ADD INDEX `fk_flags_region` (`region_id` ASC, `world_id` ASC) ;
ALTER TABLE `region_groups` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , DROP FOREIGN KEY `fk_region_groups_group` ;
ALTER TABLE `region_groups`
ADD CONSTRAINT `fk_region_groups_group`
FOREIGN KEY (`group_id` )
REFERENCES `group` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
ADD CONSTRAINT `fk_region_groups_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`, `group_id`) ;
ALTER TABLE `region_players` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` ,
ADD CONSTRAINT `fk_region_users_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE,
ADD CONSTRAINT `fk_region_users_user`
FOREIGN KEY (`user_id` )
REFERENCES `user` (`id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`, `user_id`)
, ADD INDEX `fk_region_users_user` (`user_id` ASC)
, DROP INDEX `fk_region_players_user` ;
ALTER TABLE `region_poly2d` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `min_y` `min_y` INT(11) NOT NULL AFTER `world_id` ,
ADD CONSTRAINT `fk_region_poly2d_region`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region` (`id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP PRIMARY KEY
, ADD PRIMARY KEY (`region_id`, `world_id`) ;
ALTER TABLE `region_poly2d_point` COLLATE = utf8_bin , ADD COLUMN `world_id` INT(10) UNSIGNED NOT NULL AFTER `region_id` , CHANGE COLUMN `x` `x` BIGINT(20) NOT NULL AFTER `world_id` ,
ADD CONSTRAINT `fk_region_poly2d_point_region_poly2d`
FOREIGN KEY (`region_id` , `world_id` )
REFERENCES `region_poly2d` (`region_id` , `world_id` )
ON DELETE CASCADE
ON UPDATE CASCADE
, DROP INDEX `fk_region_poly2d_point_region_poly2d`
, ADD INDEX `fk_region_poly2d_point_region_poly2d` (`region_id` ASC, `world_id` ASC) ;
ALTER TABLE `user` COLLATE = utf8_bin ;
ALTER TABLE `world` COLLATE = utf8_bin ;
UPDATE `region_cuboid` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_flag` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_groups` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_players` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_poly2d` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
UPDATE `region_poly2d_point` AS c SET c.`world_id` = (SELECT p.`world_id` FROM `region` AS p WHERE p.`id` = c.`region_id`);
SET SQL_MODE=@OLD_SQL_MODE;
SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS;
SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS;
-6
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@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<project default="javadoc">
<target name="javadoc">
<javadoc access="public" author="true" classpath="P:\Projects\Minecraft\Libraries\GroupUsers.jar;P:\Projects\Minecraft\Libraries\jnbt.jar;P:\Projects\Minecraft\hMod\build\classes;P:\Projects\Minecraft\WorldEdit\build\classes;P:\Projects\Minecraft\Libraries\snakeyaml.jar;P:\Projects\Minecraft\Libraries\jopt-simple-3.2.jar;P:\Projects\Minecraft\Libraries\Permissions.jar;C:\Program Files\eclipse\plugins\org.hamcrest.core_1.1.0.v20090501071000.jar;P:\Projects\Minecraft\Libraries\json_simple-1.1.jar;P:\Projects\Minecraft\CraftBukkit\bin;P:\Projects\Minecraft\Libraries\truezip.jar;C:\Program Files\eclipse\plugins\org.junit_4.8.1.v4_8_1_v20100427-1100\junit.jar;P:\Projects\Minecraft\Bukkit\bin;P:\Projects\Minecraft\mc-dev" destdir="doc" doctitle="Worldguard API" nodeprecated="false" nodeprecatedlist="false" noindex="false" nonavbar="false" notree="false" packagenames="com.sk89q.worldguard.blacklist,com.sk89q.worldguard.domains,com.sk89q.worldguard.bukkit,com.sk89q.worldguard.protection,com.sk89q.worldguard.util,au.com.bytecode.opencsv,com.sk89q.worldguard,com.sk89q.worldguard.blacklist.loggers,com.sk89q.worldguard.blacklist.events" source="1.6" sourcepath="tests;src" splitindex="true" use="true" version="true"/>
</target>
</project>
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-68
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@@ -1,68 +0,0 @@
worldguard.god.other
worldguard.god.self
worldguard.slay.other
worldguard.slay.self
worldguard.heal.other
worldguard.heal.self
worldguard.stack
worldguard.stopfire
worldguard.allowfire
worldguard.locate
worldguard.region.flag.ownregions
worldguard.region.flag.memberregions
worldguard.region.flag.foreignregions
worldguard.region.info.ownregions
worldguard.region.info.memberregions
worldguard.region.info.foreignregions
worldguard.region.list
worldguard.region.load
worldguard.region.addowner.own
worldguard.region.addowner.all
worldguard.region.addmember.own
worldguard.region.addmember.all
worldguard.region.removeowner.own
worldguard.region.removeowner.all
worldguard.region.removemember.own
worldguard.region.removemember.all
worldguard.region.save
worldguard.region.setparent.own
worldguard.region.setparent.all
worldguard.region.priority.own
worldguard.region.priority.all
worldguard.region.bypass
worldguard.reloadwg
worldguard.region.delete.own
worldguard.region.delete.all
worldguard.region.define
worldguard.region.claim
worldguard.tpregion
worldguard.tpregion.spawn
worldguard.tpregion.override
worldguard.buyregion
worldguard.notify
worldguard.notify_onenter
-37
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@@ -1,37 +0,0 @@
name: WorldGuard
main: com.sk89q.worldguard.bukkit.WorldGuardPlugin
version: WGVERSIONMACRO
commands:
stopfire:
description: Halts all fire spread until it is disabled or the server is restarted
usage: /<command>
allowfire:
description: Re-enables fire spread if he has been disabled with /stopfire
usage: /<command>
god:
description: Enable god mode
usage: /<command> [player]
ungod:
description: Disable god mode
usage: /<command> [player]
heal:
description: Heal yourself or another
usage: /<command> [player]
slay:
description: Slay yourself or another
usage: /<command> [player]
stack:
description: Stacks items in the player's inventory
usage: /<command>
aliases: ;
region:
description: Adjust protected regions
usage: /<command> <action> ...
aliases: [rg, regions]
locate:
description: Set your compass towards a person
usage: /<command> <target>
worldguard:
description: WorldGuard commands
aliases: wg
usage: /<command>
+247
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@@ -0,0 +1,247 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldguard</artifactId>
<version>5.7-SNAPSHOT</version>
<name>WorldGuard</name>
<description>WorldGuard protects your Minecraft servers.</description>
<licenses>
<license>
<name>GNU General Public License 2.0</name>
<url>LICENSE.txt</url>
<distribution>repo</distribution>
<comments>License on all contributions</comments>
</license>
</licenses>
<scm>
<connection>scm:git:git://github.com/sk89q/worldguard.git</connection>
<url>https://github.com/sk89q/worldguard</url>
<tag>master</tag>
<developerConnection>scm:git:git@github.com:sk89q/worldguard.git</developerConnection>
</scm>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>
<repository>
<id>sk89q-repo</id>
<url>http://maven.sk89q.com/repo/</url>
</repository>
<repository>
<id>zml-repo</id>
<url>http://files.zachsthings.com/repo</url>
</repository>
<repository>
<id>bukkit-repo</id>
<url>http://repo.bukkit.org/content/groups/public</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>5.4.4</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>rebar</artifactId>
<version>4.1.0-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.2-R0.2-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>commandbook</artifactId>
<version>2.1</version>
<scope>compile</scope>
<exclusions>
<exclusion>
<groupId>com.zachsthings.libcomponents</groupId>
<artifactId>libcomponents-bukkit</artifactId>
</exclusion>
<exclusion>
<groupId>org.spout</groupId>
<artifactId>spoutapi</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>com.nijikokun</groupId>
<artifactId>iconomy</artifactId>
<version>5.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.khelekore</groupId>
<artifactId>prtree</artifactId>
<version>1.5.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>net.sf.opencsv</groupId>
<artifactId>opencsv</artifactId>
<version>2.0</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.8.1</version>
<scope>test</scope>
</dependency>
</dependencies>
<distributionManagement>
<site>
<id>sk89q-docs-upload</id>
<url>ftp://sk89q-maven-deploy/worldguard/</url>
</site>
</distributionManagement>
<build>
<defaultGoal>install</defaultGoal>
<sourceDirectory>${basedir}/src/main/java</sourceDirectory>
<extensions>
<extension>
<groupId>org.apache.maven.wagon</groupId>
<artifactId>wagon-ftp</artifactId>
<version>1.0-beta-6</version>
</extension>
</extensions>
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>plugin.yml</include>
</includes>
</resource>
<resource>
<targetPath>defaults/</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>blacklist.txt</include>
<include>builtin_rules.yml</include>
<include>rulelist.yml</include>
</includes>
</resource>
</resources>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>2.3.1</version>
<configuration>
<archive>
<addMavenDescriptor>true</addMavenDescriptor>
<manifest>
<addDefaultSpecificationEntries>true</addDefaultSpecificationEntries>
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
</manifest>
<manifestEntries>
<Class-Path>WorldGuard/WorldEdit.jar lib/WorldEdit.jar ../lib/WorldEdit.jar ../WorldEdit.jar</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>1.4</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<includes>
<include>net.sf.opencsv:opencsv</include>
<include>org.khelekore:prtree</include>
<include>com.sk89q:rebar</include>
</includes>
</artifactSet>
</configuration>
</execution>
</executions>
</plugin>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>2.2-beta-2</version>
<configuration>
<descriptor>${basedir}/src/main/assembly/default.xml</descriptor>
</configuration>
<executions>
<execution>
<id>release</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-release-plugin</artifactId>
<version>2.2.2</version>
<configuration>
<preparationGoals>assembly:assembly</preparationGoals>
<goals>assembly:assembly</goals>
<tagNameFormat>@{project.version}</tagNameFormat>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-site-plugin</artifactId>
<version>3.1</version>
<configuration>
<reportPlugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-project-info-reports-plugin</artifactId>
<version>2.5</version>
<reportSets>
<reportSet>
<reports>
<report>license</report>
<report>index</report>
</reports>
</reportSet>
</reportSets>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>2.8.1</version>
</plugin>
</reportPlugins>
</configuration>
</plugin>
</plugins>
</build>
</project>
-307
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@@ -1,307 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
/**
* A very simple CSV parser released under a commercial-friendly license.
* This just implements splitting a single line into fields.
*
* @author Glen Smith
* @author Rainer Pruy
*
*/
public class CSVParser {
private final char separator;
private final char quotechar;
private final char escape;
private final boolean strictQuotes;
private String pending;
private boolean inField = false;
private final boolean ignoreLeadingWhiteSpace;
/** The default separator to use if none is supplied to the constructor. */
public static final char DEFAULT_SEPARATOR = ',';
public static final int INITIAL_READ_SIZE = 128;
/**
* The default quote character to use if none is supplied to the
* constructor.
*/
public static final char DEFAULT_QUOTE_CHARACTER = '"';
/**
* The default escape character to use if none is supplied to the
* constructor.
*/
public static final char DEFAULT_ESCAPE_CHARACTER = '\\';
/**
* The default strict quote behavior to use if none is supplied to the
* constructor
*/
public static final boolean DEFAULT_STRICT_QUOTES = false;
/**
* The default leading whitespace behavior to use if none is supplied to the
* constructor
*/
public static final boolean DEFAULT_IGNORE_LEADING_WHITESPACE = true;
/**
* Constructs CSVParser using a comma for the separator.
*/
public CSVParser() {
this(DEFAULT_SEPARATOR, DEFAULT_QUOTE_CHARACTER, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVParser with supplied separator.
* @param separator
* the delimiter to use for separating entries.
*/
public CSVParser(char separator) {
this(separator, DEFAULT_QUOTE_CHARACTER, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVParser with supplied separator and quote char.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
*/
public CSVParser(char separator, char quotechar) {
this(separator, quotechar, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVReader with supplied separator and quote char.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
*/
public CSVParser(char separator, char quotechar, char escape) {
this(separator, quotechar, escape, DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
* Allows setting the "strict quotes" flag
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param strictQuotes
* if true, characters outside the quotes are ignored
*/
public CSVParser(char separator, char quotechar, char escape, boolean strictQuotes) {
this(separator, quotechar, escape, strictQuotes, DEFAULT_IGNORE_LEADING_WHITESPACE);
}
/**
* Constructs CSVReader with supplied separator and quote char.
* Allows setting the "strict quotes" and "ignore leading whitespace" flags
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param strictQuotes
* if true, characters outside the quotes are ignored
* @param ignoreLeadingWhiteSpace
* if true, white space in front of a quote in a field is ignored
*/
public CSVParser(char separator, char quotechar, char escape, boolean strictQuotes, boolean ignoreLeadingWhiteSpace) {
this.separator = separator;
this.quotechar = quotechar;
this.escape = escape;
this.strictQuotes = strictQuotes;
this.ignoreLeadingWhiteSpace = ignoreLeadingWhiteSpace;
}
/**
*
* @return true if something was left over from last call(s)
*/
public boolean isPending() {
return pending != null;
}
public String[] parseLineMulti(String nextLine) throws IOException {
return parseLine(nextLine, true);
}
public String[] parseLine(String nextLine) throws IOException {
return parseLine(nextLine, false);
}
/**
* Parses an incoming String and returns an array of elements.
*
* @param nextLine
* the string to parse
* @param multi
* @return the comma-tokenized list of elements, or null if nextLine is null
* @throws IOException if bad things happen during the read
*/
private String[] parseLine(String nextLine, boolean multi) throws IOException {
if (!multi && pending != null) {
pending = null;
}
if (nextLine == null) {
if (pending != null) {
String s = pending;
pending = null;
return new String[] {s};
} else {
return null;
}
}
List<String>tokensOnThisLine = new ArrayList<String>();
StringBuilder sb = new StringBuilder(INITIAL_READ_SIZE);
boolean inQuotes = false;
if (pending != null) {
sb.append(pending);
pending = null;
inQuotes = true;
}
for (int i = 0; i < nextLine.length(); i++) {
char c = nextLine.charAt(i);
if (c == this.escape) {
if( isNextCharacterEscapable(nextLine, inQuotes || inField, i) ){
sb.append(nextLine.charAt(i+1));
i++;
}
} else if (c == quotechar) {
if( isNextCharacterEscapedQuote(nextLine, inQuotes || inField, i) ){
sb.append(nextLine.charAt(i+1));
i++;
}else{
inQuotes = !inQuotes;
// the tricky case of an embedded quote in the middle: a,bc"d"ef,g
if (!strictQuotes) {
if(i>2 //not on the beginning of the line
&& nextLine.charAt(i-1) != this.separator //not at the beginning of an escape sequence
&& nextLine.length()>(i+1) &&
nextLine.charAt(i+1) != this.separator //not at the end of an escape sequence
){
if (ignoreLeadingWhiteSpace && sb.length() > 0 && isAllWhiteSpace(sb)) {
sb = new StringBuilder(INITIAL_READ_SIZE); //discard white space leading up to quote
} else {
sb.append(c);
}
}
}
}
inField = !inField;
} else if (c == separator && !inQuotes) {
tokensOnThisLine.add(sb.toString());
sb = new StringBuilder(INITIAL_READ_SIZE); // start work on next token
inField = false;
} else {
if (!strictQuotes || inQuotes){
sb.append(c);
inField = true;
}
}
}
// line is done - check status
if (inQuotes) {
if (multi) {
// continuing a quoted section, re-append newline
sb.append("\n");
pending = sb.toString();
sb = null; // this partial content is not to be added to field list yet
} else {
throw new IOException("Un-terminated quoted field at end of CSV line");
}
}
if (sb != null) {
tokensOnThisLine.add(sb.toString());
}
return tokensOnThisLine.toArray(new String[tokensOnThisLine.size()]);
}
/**
* precondition: the current character is a quote or an escape
* @param nextLine the current line
* @param inQuotes true if the current context is quoted
* @param i current index in line
* @return true if the following character is a quote
*/
private boolean isNextCharacterEscapedQuote(String nextLine, boolean inQuotes, int i) {
return inQuotes // we are in quotes, therefore there can be escaped quotes in here.
&& nextLine.length() > (i+1) // there is indeed another character to check.
&& nextLine.charAt(i+1) == quotechar;
}
/**
* precondition: the current character is an escape
* @param nextLine the current line
* @param inQuotes true if the current context is quoted
* @param i current index in line
* @return true if the following character is a quote
*/
protected boolean isNextCharacterEscapable(String nextLine, boolean inQuotes, int i) {
return inQuotes // we are in quotes, therefore there can be escaped quotes in here.
&& nextLine.length() > (i+1) // there is indeed another character to check.
&& ( nextLine.charAt(i+1) == quotechar || nextLine.charAt(i+1) == this.escape);
}
/**
* precondition: sb.length() > 0
* @param sb A sequence of characters to examine
* @return true if every character in the sequence is whitespace
*/
protected boolean isAllWhiteSpace(CharSequence sb) {
boolean result = true;
for (int i = 0; i < sb.length(); i++) {
char c = sb.charAt(i);
if ( !Character.isWhitespace(c) ) {
return false;
}
}
return result;
}
}
-282
View File
@@ -1,282 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.BufferedReader;
import java.io.Closeable;
import java.io.IOException;
import java.io.Reader;
import java.util.ArrayList;
import java.util.List;
/**
* A very simple CSV reader released under a commercial-friendly license.
*
* @author Glen Smith
*
*/
public class CSVReader implements Closeable {
private BufferedReader br;
private boolean hasNext = true;
private CSVParser parser;
private int skipLines;
private boolean linesSkiped;
/**
* The default line to start reading.
*/
public static final int DEFAULT_SKIP_LINES = 0;
/**
* Constructs CSVReader using a comma for the separator.
*
* @param reader
* the reader to an underlying CSV source.
*/
public CSVReader(Reader reader) {
this(reader, CSVParser.DEFAULT_SEPARATOR, CSVParser.DEFAULT_QUOTE_CHARACTER, CSVParser.DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVReader with supplied separator.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries.
*/
public CSVReader(Reader reader, char separator) {
this(reader, separator, CSVParser.DEFAULT_QUOTE_CHARACTER, CSVParser.DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
*/
public CSVReader(Reader reader, char separator, char quotechar) {
this(reader, separator, quotechar, CSVParser.DEFAULT_ESCAPE_CHARACTER, DEFAULT_SKIP_LINES, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator, quote char and quote handling
* behavior.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param strictQuotes
* sets if characters outside the quotes are ignored
*/
public CSVReader(Reader reader, char separator, char quotechar, boolean strictQuotes) {
this(reader, separator, quotechar, CSVParser.DEFAULT_ESCAPE_CHARACTER, DEFAULT_SKIP_LINES, strictQuotes);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
*/
public CSVReader(Reader reader, char separator,
char quotechar, char escape) {
this(reader, separator, quotechar, escape, DEFAULT_SKIP_LINES, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param line
* the line number to skip for start reading
*/
public CSVReader(Reader reader, char separator, char quotechar, int line) {
this(reader, separator, quotechar, CSVParser.DEFAULT_ESCAPE_CHARACTER, line, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param line
* the line number to skip for start reading
*/
public CSVReader(Reader reader, char separator, char quotechar, char escape, int line) {
this(reader, separator, quotechar, escape, line, CSVParser.DEFAULT_STRICT_QUOTES);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param line
* the line number to skip for start reading
* @param strictQuotes
* sets if characters outside the quotes are ignored
*/
public CSVReader(Reader reader, char separator, char quotechar, char escape, int line, boolean strictQuotes) {
this(reader, separator, quotechar, escape, line, strictQuotes, CSVParser.DEFAULT_IGNORE_LEADING_WHITESPACE);
}
/**
* Constructs CSVReader with supplied separator and quote char.
*
* @param reader
* the reader to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escape
* the character to use for escaping a separator or quote
* @param line
* the line number to skip for start reading
* @param strictQuotes
* sets if characters outside the quotes are ignored
* @param ignoreLeadingWhiteSpace
* it true, parser should ignore white space before a quote in a field
*/
public CSVReader(Reader reader, char separator, char quotechar, char escape, int line, boolean strictQuotes, boolean ignoreLeadingWhiteSpace) {
this.br = new BufferedReader(reader);
this.parser = new CSVParser(separator, quotechar, escape, strictQuotes, ignoreLeadingWhiteSpace);
this.skipLines = line;
}
/**
* Reads the entire file into a List with each element being a String[] of
* tokens.
*
* @return a List of String[], with each String[] representing a line of the
* file.
*
* @throws IOException
* if bad things happen during the read
*/
public List<String[]> readAll() throws IOException {
List<String[]> allElements = new ArrayList<String[]>();
while (hasNext) {
String[] nextLineAsTokens = readNext();
if (nextLineAsTokens != null)
allElements.add(nextLineAsTokens);
}
return allElements;
}
/**
* Reads the next line from the buffer and converts to a string array.
*
* @return a string array with each comma-separated element as a separate
* entry.
*
* @throws IOException
* if bad things happen during the read
*/
public String[] readNext() throws IOException {
String[] result = null;
do {
String nextLine = getNextLine();
if (!hasNext) {
return result; // should throw if still pending?
}
String[] r = parser.parseLineMulti(nextLine);
if (r.length > 0) {
if (result == null) {
result = r;
} else {
String[] t = new String[result.length+r.length];
System.arraycopy(result, 0, t, 0, result.length);
System.arraycopy(r, 0, t, result.length, r.length);
result = t;
}
}
} while (parser.isPending());
return result;
}
/**
* Reads the next line from the file.
*
* @return the next line from the file without trailing newline
* @throws IOException
* if bad things happen during the read
*/
private String getNextLine() throws IOException {
if (!this.linesSkiped) {
for (int i = 0; i < skipLines; i++) {
br.readLine();
}
this.linesSkiped = true;
}
String nextLine = br.readLine();
if (nextLine == null) {
hasNext = false;
}
return hasNext ? nextLine : null;
}
/**
* Closes the underlying reader.
*
* @throws IOException if the close fails
*/
public void close() throws IOException{
br.close();
}
}
-302
View File
@@ -1,302 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.Closeable;
import java.io.IOException;
import java.io.PrintWriter;
import java.io.Writer;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
/**
* A very simple CSV writer released under a commercial-friendly license.
*
* @author Glen Smith
*
*/
public class CSVWriter implements Closeable {
public static final int INITIAL_STRING_SIZE = 128;
private Writer rawWriter;
private PrintWriter pw;
private char separator;
private char quotechar;
private char escapechar;
private String lineEnd;
/** The character used for escaping quotes. */
public static final char DEFAULT_ESCAPE_CHARACTER = '"';
/** The default separator to use if none is supplied to the constructor. */
public static final char DEFAULT_SEPARATOR = ',';
/**
* The default quote character to use if none is supplied to the
* constructor.
*/
public static final char DEFAULT_QUOTE_CHARACTER = '"';
/** The quote constant to use when you wish to suppress all quoting. */
public static final char NO_QUOTE_CHARACTER = '\u0000';
/** The escape constant to use when you wish to suppress all escaping. */
public static final char NO_ESCAPE_CHARACTER = '\u0000';
/** Default line terminator uses platform encoding. */
public static final String DEFAULT_LINE_END = "\n";
private ResultSetHelper resultService = new ResultSetHelperService();
/**
* Constructs CSVWriter using a comma for the separator.
*
* @param writer
* the writer to an underlying CSV source.
*/
public CSVWriter(Writer writer) {
this(writer, DEFAULT_SEPARATOR);
}
/**
* Constructs CSVWriter with supplied separator.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries.
*/
public CSVWriter(Writer writer, char separator) {
this(writer, separator, DEFAULT_QUOTE_CHARACTER);
}
/**
* Constructs CSVWriter with supplied separator and quote char.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
*/
public CSVWriter(Writer writer, char separator, char quotechar) {
this(writer, separator, quotechar, DEFAULT_ESCAPE_CHARACTER);
}
/**
* Constructs CSVWriter with supplied separator and quote char.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escapechar
* the character to use for escaping quotechars or escapechars
*/
public CSVWriter(Writer writer, char separator, char quotechar, char escapechar) {
this(writer, separator, quotechar, escapechar, DEFAULT_LINE_END);
}
/**
* Constructs CSVWriter with supplied separator and quote char.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param lineEnd
* the line feed terminator to use
*/
public CSVWriter(Writer writer, char separator, char quotechar, String lineEnd) {
this(writer, separator, quotechar, DEFAULT_ESCAPE_CHARACTER, lineEnd);
}
/**
* Constructs CSVWriter with supplied separator, quote char, escape char and line ending.
*
* @param writer
* the writer to an underlying CSV source.
* @param separator
* the delimiter to use for separating entries
* @param quotechar
* the character to use for quoted elements
* @param escapechar
* the character to use for escaping quotechars or escapechars
* @param lineEnd
* the line feed terminator to use
*/
public CSVWriter(Writer writer, char separator, char quotechar, char escapechar, String lineEnd) {
this.rawWriter = writer;
this.pw = new PrintWriter(writer);
this.separator = separator;
this.quotechar = quotechar;
this.escapechar = escapechar;
this.lineEnd = lineEnd;
}
/**
* Writes the entire list to a CSV file. The list is assumed to be a
* String[]
*
* @param allLines
* a List of String[], with each String[] representing a line of
* the file.
*/
public void writeAll(List<String[]> allLines) {
for (String[] line : allLines) {
writeNext(line);
}
}
protected void writeColumnNames(ResultSet rs)
throws SQLException {
writeNext(resultService.getColumnNames(rs));
}
/**
* Writes the entire ResultSet to a CSV file.
*
* The caller is responsible for closing the ResultSet.
*
* @param rs the recordset to write
* @param includeColumnNames true if you want column names in the output, false otherwise
*
* @throws java.io.IOException thrown by getColumnValue
* @throws java.sql.SQLException thrown by getColumnValue
*/
public void writeAll(java.sql.ResultSet rs, boolean includeColumnNames) throws SQLException, IOException {
if (includeColumnNames) {
writeColumnNames(rs);
}
while (rs.next())
{
writeNext(resultService.getColumnValues(rs));
}
}
/**
* Writes the next line to the file.
*
* @param nextLine
* a string array with each comma-separated element as a separate
* entry.
*/
public void writeNext(String[] nextLine) {
if (nextLine == null)
return;
StringBuilder sb = new StringBuilder(INITIAL_STRING_SIZE);
for (int i = 0; i < nextLine.length; i++) {
if (i != 0) {
sb.append(separator);
}
String nextElement = nextLine[i];
if (nextElement == null)
continue;
if (quotechar != NO_QUOTE_CHARACTER)
sb.append(quotechar);
sb.append(stringContainsSpecialCharacters(nextElement) ? processLine(nextElement) : nextElement);
if (quotechar != NO_QUOTE_CHARACTER)
sb.append(quotechar);
}
sb.append(lineEnd);
pw.write(sb.toString());
}
private boolean stringContainsSpecialCharacters(String line) {
return line.indexOf(quotechar) != -1 || line.indexOf(escapechar) != -1;
}
protected StringBuilder processLine(String nextElement)
{
StringBuilder sb = new StringBuilder(INITIAL_STRING_SIZE);
for (int j = 0; j < nextElement.length(); j++) {
char nextChar = nextElement.charAt(j);
if (escapechar != NO_ESCAPE_CHARACTER && nextChar == quotechar) {
sb.append(escapechar).append(nextChar);
} else if (escapechar != NO_ESCAPE_CHARACTER && nextChar == escapechar) {
sb.append(escapechar).append(nextChar);
} else {
sb.append(nextChar);
}
}
return sb;
}
/**
* Flush underlying stream to writer.
*
* @throws IOException if bad things happen
*/
public void flush() throws IOException {
pw.flush();
}
/**
* Close the underlying stream writer flushing any buffered content.
*
* @throws IOException if bad things happen
*
*/
public void close() throws IOException {
flush();
pw.close();
rawWriter.close();
}
/**
* Checks to see if the there has been an error in the printstream.
*/
public boolean checkError() {
return pw.checkError();
}
public void setResultService(ResultSetHelper resultService) {
this.resultService = resultService;
}
}
@@ -1,34 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.IOException;
import java.sql.ResultSet;
import java.sql.SQLException;
/**
*
*
*
*
*
*/
public interface ResultSetHelper {
public String[] getColumnNames(ResultSet rs) throws SQLException;
public String[] getColumnValues(ResultSet rs) throws SQLException, IOException;
}
@@ -1,185 +0,0 @@
/**
Copyright 2005 Bytecode Pty Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package au.com.bytecode.opencsv;
import java.io.IOException;
import java.io.Reader;
import java.math.BigDecimal;
import java.sql.*;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.List;
/**
*
*
* helper class for processing JDBC ResultSet objects
*
*
*/
public class ResultSetHelperService implements ResultSetHelper {
public static final int CLOBBUFFERSIZE = 2048;
// note: we want to maintain compatibility with Java 5 VM's
// These types don't exist in Java 5
private static final int NVARCHAR = -9;
private static final int NCHAR = -15;
private static final int LONGNVARCHAR = -16;
private static final int NCLOB = 2011;
public String[] getColumnNames(ResultSet rs) throws SQLException {
List<String> names = new ArrayList<String>();
ResultSetMetaData metadata = rs.getMetaData();
for (int i = 0; i < metadata.getColumnCount(); i++) {
names.add(metadata.getColumnName(i+1));
}
String[] nameArray = new String[names.size()];
return names.toArray(nameArray);
}
public String[] getColumnValues(ResultSet rs) throws SQLException, IOException {
List<String> values = new ArrayList<String>();
ResultSetMetaData metadata = rs.getMetaData();
for (int i = 0; i < metadata.getColumnCount(); i++) {
values.add(getColumnValue(rs, metadata.getColumnType(i + 1), i + 1));
}
String[] valueArray = new String[values.size()];
return values.toArray(valueArray);
}
private String handleObject(Object obj){
return obj == null ? "" : String.valueOf(obj);
}
private String handleBigDecimal(BigDecimal decimal) {
return decimal == null ? "" : decimal.toString();
}
private String handleLong(ResultSet rs, int columnIndex) throws SQLException {
long lv = rs.getLong(columnIndex);
return rs.wasNull() ? "" : Long.toString(lv);
}
private String handleInteger(ResultSet rs, int columnIndex) throws SQLException {
int i = rs.getInt(columnIndex);
return rs.wasNull() ? "" : Integer.toString(i);
}
private String handleDate(ResultSet rs, int columnIndex) throws SQLException {
java.sql.Date date = rs.getDate(columnIndex);
String value = null;
if (date != null) {
SimpleDateFormat dateFormat = new SimpleDateFormat("dd-MMM-yyyy");
value = dateFormat.format(date);
}
return value;
}
private String handleTime(Time time) {
return time == null ? null : time.toString();
}
private String handleTimestamp(Timestamp timestamp) {
SimpleDateFormat timeFormat = new SimpleDateFormat("dd-MMM-yyyy HH:mm:ss");
return timestamp == null ? null : timeFormat.format(timestamp);
}
private String getColumnValue(ResultSet rs, int colType, int colIndex)
throws SQLException, IOException {
String value = "";
switch (colType)
{
case Types.BIT:
case Types.JAVA_OBJECT:
value = handleObject(rs.getObject(colIndex));
break;
case Types.BOOLEAN:
boolean b = rs.getBoolean(colIndex);
value = Boolean.valueOf(b).toString();
break;
case NCLOB: // todo : use rs.getNClob
case Types.CLOB:
Clob c = rs.getClob(colIndex);
if (c != null) {
value = read(c);
}
break;
case Types.BIGINT:
value = handleLong(rs, colIndex);
break;
case Types.DECIMAL:
case Types.DOUBLE:
case Types.FLOAT:
case Types.REAL:
case Types.NUMERIC:
value = handleBigDecimal(rs.getBigDecimal(colIndex));
break;
case Types.INTEGER:
case Types.TINYINT:
case Types.SMALLINT:
value = handleInteger(rs, colIndex);
break;
case Types.DATE:
value = handleDate(rs, colIndex);
break;
case Types.TIME:
value = handleTime(rs.getTime(colIndex));
break;
case Types.TIMESTAMP:
value = handleTimestamp(rs.getTimestamp(colIndex));
break;
case NVARCHAR: // todo : use rs.getNString
case NCHAR: // todo : use rs.getNString
case LONGNVARCHAR: // todo : use rs.getNString
case Types.LONGVARCHAR:
case Types.VARCHAR:
case Types.CHAR:
value = rs.getString(colIndex);
break;
default:
value = "";
}
if (value == null)
{
value = "";
}
return value;
}
private static String read(Clob c) throws SQLException, IOException
{
StringBuilder sb = new StringBuilder( (int) c.length());
Reader r = c.getCharacterStream();
char[] cbuf = new char[CLOBBUFFERSIZE];
int n;
while ((n = r.read(cbuf, 0, cbuf.length)) != -1) {
sb.append(cbuf, 0, n);
}
return sb.toString();
}
}
@@ -1,61 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.World;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
public class BukkitUtil {
private BukkitUtil() {
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static Vector toVector(Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.size() == 0) {
return null;
}
return players.get(0);
}
public static Location toLocation(World world, Vector vec) {
return new Location(world, vec.getX(), vec.getY(), vec.getZ());
}
}
@@ -1,193 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
import java.io.File;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.util.config.Configuration;
/**
* Represents the global configuration and also delegates configuration
* for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class ConfigurationManager {
/**
* Reference to the plugin.
*/
private WorldGuardPlugin plugin;
/**
* Holds configurations for different worlds.
*/
private Map<String, WorldConfiguration> worlds;
/**
* List of people with god mode.
*/
private Set<String> hasGodMode = new HashSet<String>();
/**
* List of people who can breathe underwater.
*/
private Set<String> hasAmphibious = new HashSet<String>();
public boolean suppressTickSyncWarnings;
/**
* Construct the object.
*
* @param plugin
*/
public ConfigurationManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
this.worlds = new HashMap<String, WorldConfiguration>();
}
/**
* Load the configuration.
*/
public void load() {
// Create the default configuration file
WorldGuardPlugin.createDefaultConfiguration(
new File(plugin.getDataFolder(), "config.yml"), "config.yml");
Configuration config = plugin.getConfiguration();
config.load();
suppressTickSyncWarnings = config.getBoolean(
"suppress-tick-sync-warnings", false);
// Load configurations for each world
for (World world : plugin.getServer().getWorlds()) {
get(world);
}
}
/**
* Unload the configuration.
*/
public void unload() {
worlds.clear();
}
/**
* Get the configuration for a world.
*
* @param world
* @return
*/
public WorldConfiguration get(World world) {
String worldName = world.getName();
WorldConfiguration config = worlds.get(worldName);
if (config == null) {
config = new WorldConfiguration(plugin, worldName);
worlds.put(worldName, config);
}
return config;
}
/**
* Forget a player.
*
* @param player
*/
public void forgetPlayer(LocalPlayer player) {
for (Map.Entry<String, WorldConfiguration> entry
: worlds.entrySet()) {
// The blacklist needs to forget players
Blacklist bl = entry.getValue().getBlacklist();
if (bl != null) {
bl.forgetPlayer(player);
}
}
hasGodMode.remove(player.getName());
hasAmphibious.remove(player.getName());
}
/**
* Enable god mode for a player.
*
* @param player
*/
public void enableGodMode(Player player) {
hasGodMode.add(player.getName());
}
/**
* Disable god mode for a player.
*
* @param player
*/
public void disableGodMode(Player player) {
hasGodMode.remove(player.getName());
}
/**
* Check to see if god mode is enabled for a player.
*
* @param player
* @return
*/
public boolean hasGodMode(Player player) {
return hasGodMode.contains(player.getName());
}
/**
* Enable amphibious mode for a player.
*
* @param player
*/
public void enableAmphibiousMode(Player player) {
hasAmphibious.add(player.getName());
}
/**
* Disable amphibious mode for a player.
*
* @param player
*/
public void disableAmphibiousMode(Player player) {
hasAmphibious.remove(player.getName());
}
/**
* Check to see if amphibious mode is enabled for a player.
*
* @param player
* @return
*/
public boolean hasAmphibiousMode(Player player) {
return hasAmphibious.contains(player.getName());
}
}
@@ -1,345 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldguard.blacklist.Blacklist;
import com.sk89q.worldguard.blacklist.BlacklistLogger;
import com.sk89q.worldguard.blacklist.loggers.ConsoleLoggerHandler;
import com.sk89q.worldguard.blacklist.loggers.DatabaseLoggerHandler;
import com.sk89q.worldguard.blacklist.loggers.FileLoggerHandler;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.HashSet;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.block.Block;
import org.bukkit.entity.CreatureType;
import org.bukkit.entity.Player;
import org.bukkit.util.config.Configuration;
/**
* Holds the configuration for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class WorldConfiguration {
private static final Logger logger = Logger
.getLogger("Minecraft.WorldGuard");
private WorldGuardPlugin plugin;
private String worldName;
private File configFile;
private File blacklistFile;
private Blacklist blacklist;
private SignChestProtection chestProtection = new SignChestProtection();
/* Configuration data start */
public boolean fireSpreadDisableToggle;
public boolean enforceOneSession;
public boolean itemDurability;
public boolean classicWater;
public boolean simulateSponge;
public int spongeRadius;
public boolean pumpkinScuba;
public boolean redstoneSponges;
public boolean noPhysicsGravel;
public boolean noPhysicsSand;
public boolean allowPortalAnywhere;
public Set<Integer> preventWaterDamage;
public boolean blockTNT;
public boolean blockLighter;
public boolean disableFireSpread;
public Set<Integer> disableFireSpreadBlocks;
public boolean preventLavaFire;
public Set<Integer> allowedLavaSpreadOver;
public boolean blockCreeperExplosions;
public boolean blockCreeperBlockDamage;
public int loginProtection;
public int spawnProtection;
public boolean kickOnDeath;
public boolean exactRespawn;
public boolean teleportToHome;
public boolean disableContactDamage;
public boolean disableFallDamage;
public boolean disableLavaDamage;
public boolean disableFireDamage;
public boolean disableLightningDamage;
public boolean disableDrowningDamage;
public boolean disableSuffocationDamage;
public boolean teleportOnSuffocation;
public boolean disableVoidDamage;
public boolean teleportOnVoid;
public boolean useRegions;
public boolean highFreqFlags;
public int regionWand = 287;
public Set<CreatureType> blockCreatureSpawn;
public boolean useiConomy;
public boolean buyOnClaim;
public double buyOnClaimPrice;
public int maxClaimVolume;
public boolean claimOnlyInsideExistingRegions;
public int maxRegionCountPerPlayer;
public boolean antiWolfDumbness;
public boolean signChestProtection;
public boolean removeInfiniteStacks;
public boolean disableCreatureCropTrampling;
public boolean disablePlayerCropTrampling;
public boolean preventLightningFire;
public Set<Integer> disallowedLightningBlocks;
public boolean disableThunder;
public boolean disableWeather;
public boolean alwaysRaining;
public boolean alwaysThundering;
public boolean disablePigZap;
public boolean disableCreeperPower;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin
* @param worldName
*/
public WorldConfiguration(WorldGuardPlugin plugin, String worldName) {
File baseFolder = new File(plugin.getDataFolder(), "worlds/" + worldName);
configFile = new File(baseFolder, "config.yml");
blacklistFile = new File(baseFolder, "blacklist.txt");
this.plugin = plugin;
this.worldName = worldName;
WorldGuardPlugin.createDefaultConfiguration(configFile, "config_world.yml");
WorldGuardPlugin.createDefaultConfiguration(blacklistFile, "blacklist.txt");
loadConfiguration();
logger.info("WorldGuard: Loaded configuration for world '" + worldName + '"');
}
/**
* Load the configuration.
*/
private void loadConfiguration() {
Configuration config = new Configuration(this.configFile);
config.load();
enforceOneSession = config.getBoolean("protection.enforce-single-session", true);
itemDurability = config.getBoolean("protection.item-durability", true);
removeInfiniteStacks = config.getBoolean("protection.remove-infinite-stacks", false);
classicWater = config.getBoolean("simulation.classic-water", false);
simulateSponge = config.getBoolean("simulation.sponge.enable", true);
spongeRadius = Math.max(1, config.getInt("simulation.sponge.radius", 3)) - 1;
redstoneSponges = config.getBoolean("simulation.sponge.redstone", false);
pumpkinScuba = config.getBoolean("pumpkin-scuba", false);
noPhysicsGravel = config.getBoolean("physics.no-physics-gravel", false);
noPhysicsSand = config.getBoolean("physics.no-physics-sand", false);
allowPortalAnywhere = config.getBoolean("physics.allow-portal-anywhere", false);
preventWaterDamage = new HashSet<Integer>(config.getIntList("physics.disable-water-damage-blocks", null));
blockTNT = config.getBoolean("ignition.block-tnt", false);
blockLighter = config.getBoolean("ignition.block-lighter", false);
preventLavaFire = config.getBoolean("fire.disable-lava-fire-spread", true);
disableFireSpread = config.getBoolean("fire.disable-all-fire-spread", false);
disableFireSpreadBlocks = new HashSet<Integer>(config.getIntList("fire.disable-fire-spread-blocks", null));
allowedLavaSpreadOver = new HashSet<Integer>(config.getIntList("fire.lava-spread-blocks", null));
blockCreeperExplosions = config.getBoolean("mobs.block-creeper-explosions", false);
blockCreeperBlockDamage = config.getBoolean("mobs.block-creeper-block-damage", false);
antiWolfDumbness = config.getBoolean("mobs.anti-wolf-dumbness", false);
loginProtection = config.getInt("spawn.login-protection", 3);
spawnProtection = config.getInt("spawn.spawn-protection", 0);
kickOnDeath = config.getBoolean("spawn.kick-on-death", false);
exactRespawn = config.getBoolean("spawn.exact-respawn", false);
teleportToHome = config.getBoolean("spawn.teleport-to-home-on-death", false);
disableFallDamage = config.getBoolean("player-damage.disable-fall-damage", false);
disableLavaDamage = config.getBoolean("player-damage.disable-lava-damage", false);
disableFireDamage = config.getBoolean("player-damage.disable-fire-damage", false);
disableLightningDamage = config.getBoolean("player-damage.disable-lightning-damage", false);
disableDrowningDamage = config.getBoolean("player-damage.disable-drowning-damage", false);
disableSuffocationDamage = config.getBoolean("player-damage.disable-suffocation-damage", false);
disableContactDamage = config.getBoolean("player-damage.disable-contact-damage", false);
teleportOnSuffocation = config.getBoolean("player-damage.teleport-on-suffocation", false);
disableVoidDamage = config.getBoolean("player-damage.disable-void-damage", false);
teleportOnVoid = config.getBoolean("player-damage.teleport-on-void-falling", false);
signChestProtection = config.getBoolean("chest-protection.enable", false);
disableCreatureCropTrampling = config.getBoolean("crops.disable-creature-trampling", false);
disablePlayerCropTrampling = config.getBoolean("crops.disable-player-trampling", false);
disallowedLightningBlocks = new HashSet<Integer>(config.getIntList("weather.prevent-lightning-strike-blocks", null));
preventLightningFire = config.getBoolean("weather.disable-lightning-strike-fire", false);
disableThunder = config.getBoolean("weather.disable-thunderstorm", false);
disableWeather = config.getBoolean("weather.disable-weather", false);
disablePigZap = config.getBoolean("weather.disable-pig-zombification", false);
disableCreeperPower = config.getBoolean("weather.disable-powered-creepers", false);
alwaysRaining = config.getBoolean("weather.always-raining", false);
alwaysThundering = config.getBoolean("weather.always-thundering", false);
useRegions = config.getBoolean("regions.enable", true);
highFreqFlags = config.getBoolean("regions.high-frequency-flags", false);
regionWand = config.getInt("regions.wand", 287);
maxClaimVolume = config.getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = config.getBoolean("regions.claim-only-inside-existing-regions", false);
maxRegionCountPerPlayer = config.getInt("regions.max-region-count-per-player", 7);
useiConomy = config.getBoolean("iconomy.enable", false);
buyOnClaim = config.getBoolean("iconomy.buy-on-claim", false);
buyOnClaimPrice = config.getDouble("iconomy.buy-on-claim-price", 1.0);
blockCreatureSpawn = new HashSet<CreatureType>();
for (String creatureName : config.getStringList("mobs.block-creature-spawn", null)) {
CreatureType creature = CreatureType.fromName(creatureName);
if (creature == null) {
logger.warning("WorldGuard: Unknown mob type '" + creatureName + "'");
} else {
blockCreatureSpawn.add(creature);
}
}
boolean useBlacklistAsWhitelist = config.getBoolean("blacklist.use-as-whitelist", false);
// Console log configuration
boolean logConsole = config.getBoolean("blacklist.logging.console.enable", true);
// Database log configuration
boolean logDatabase = config.getBoolean("blacklist.logging.database.enable", false);
String dsn = config.getString("blacklist.logging.database.dsn", "jdbc:mysql://localhost:3306/minecraft");
String user = config.getString("blacklist.logging.database.user", "root");
String pass = config.getString("blacklist.logging.database.pass", "");
String table = config.getString("blacklist.logging.database.table", "blacklist_events");
// File log configuration
boolean logFile = config.getBoolean("blacklist.logging.file.enable", false);
String logFilePattern = config.getString("blacklist.logging.file.path", "worldguard/logs/%Y-%m-%d.log");
int logFileCacheSize = Math.max(1, config.getInt("blacklist.logging.file.open-files", 10));
// Load the blacklist
try {
// If there was an existing blacklist, close loggers
if (blacklist != null) {
blacklist.getLogger().close();
}
// First load the blacklist data from worldguard-blacklist.txt
Blacklist blist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
blist.load(blacklistFile);
// If the blacklist is empty, then set the field to null
// and save some resources
if (blist.isEmpty()) {
this.blacklist = null;
} else {
this.blacklist = blist;
logger.log(Level.INFO, "WorldGuard: Blacklist loaded.");
BlacklistLogger blacklistLogger = blist.getLogger();
if (logDatabase) {
blacklistLogger.addHandler(new DatabaseLoggerHandler(dsn, user, pass, table, worldName));
}
if (logConsole) {
blacklistLogger.addHandler(new ConsoleLoggerHandler(worldName));
}
if (logFile) {
FileLoggerHandler handler =
new FileLoggerHandler(logFilePattern, logFileCacheSize, worldName);
blacklistLogger.addHandler(handler);
}
}
} catch (FileNotFoundException e) {
logger.log(Level.WARNING, "WorldGuard blacklist does not exist.");
} catch (IOException e) {
logger.log(Level.WARNING, "Could not load WorldGuard blacklist: "
+ e.getMessage());
}
// Print an overview of settings
if (config.getBoolean("summary-on-start", true)) {
logger.log(Level.INFO, enforceOneSession
? "WorldGuard: (" + worldName + ") Single session is enforced."
: "WorldGuard: (" + worldName + ") Single session is NOT ENFORCED.");
logger.log(Level.INFO, blockTNT
? "WorldGuard: (" + worldName + ") TNT ignition is blocked."
: "WorldGuard: (" + worldName + ") TNT ignition is PERMITTED.");
logger.log(Level.INFO, blockLighter
? "WorldGuard: (" + worldName + ") Lighters are blocked."
: "WorldGuard: (" + worldName + ") Lighters are PERMITTED.");
logger.log(Level.INFO, preventLavaFire
? "WorldGuard: (" + worldName + ") Lava fire is blocked."
: "WorldGuard: (" + worldName + ") Lava fire is PERMITTED.");
if (disableFireSpread) {
logger.log(Level.INFO, "WorldGuard: (" + worldName + ") All fire spread is disabled.");
} else {
if (disableFireSpreadBlocks.size() > 0) {
logger.log(Level.INFO, "WorldGuard: (" + worldName
+ ") Fire spread is limited to "
+ disableFireSpreadBlocks.size() + " block types.");
} else {
logger.log(Level.INFO, "WorldGuard: (" + worldName
+ ") Fire spread is UNRESTRICTED.");
}
}
}
}
public Blacklist getBlacklist() {
return this.blacklist;
}
public String getWorldName() {
return this.worldName;
}
public boolean isChestProtected(Block block, Player player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")) {
return false;
}
return chestProtection.isProtected(block, player);
}
public boolean isChestProtected(Block block) {
if (!signChestProtection) {
return false;
}
return chestProtection.isProtected(block, null);
}
}
@@ -1,675 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.Event;
import org.bukkit.plugin.PluginManager;
import org.bukkit.block.Block;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.World;
import org.bukkit.event.block.*;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.inventory.ItemStack;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
public class WorldGuardBlockListener extends BlockListener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardBlockListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvent(Event.Type.BLOCK_DAMAGE, this, Priority.High, plugin);
pm.registerEvent(Event.Type.BLOCK_BREAK, this, Priority.High, plugin);
pm.registerEvent(Event.Type.BLOCK_FROMTO, this, Priority.Normal, plugin);
pm.registerEvent(Event.Type.BLOCK_IGNITE, this, Priority.High, plugin);
pm.registerEvent(Event.Type.BLOCK_PHYSICS, this, Priority.Normal, plugin);
pm.registerEvent(Event.Type.BLOCK_PLACE, this, Priority.High, plugin);
pm.registerEvent(Event.Type.BLOCK_BURN, this, Priority.High, plugin);
pm.registerEvent(Event.Type.SIGN_CHANGE, this, Priority.High, plugin);
pm.registerEvent(Event.Type.REDSTONE_CHANGE, this, Priority.High, plugin);
}
protected WorldConfiguration getWorldConfig(World world) {
return plugin.getGlobalConfiguration().get(world);
}
protected WorldConfiguration getWorldConfig(Player player) {
return plugin.getGlobalConfiguration().get(player.getWorld());
}
/**
* Called when a block is damaged.
*/
@Override
public void onBlockDamage(BlockDamageEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
Block blockDamaged = event.getBlock();
// Cake are damaged and not broken when they are eaten, so we must
// handle them a bit separately
if (blockDamaged.getType() == Material.CAKE_BLOCK) {
if (!plugin.getGlobalRegionManager().canBuild(player, blockDamaged)) {
player.sendMessage(ChatColor.DARK_RED + "You're not invited to this tea party!");
event.setCancelled(true);
return;
}
}
}
/**
* Called when a block is broken.
*/
@Override
public void onBlockBreak(BlockBreakEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
WorldConfiguration wcfg = getWorldConfig(player);
if (!wcfg.itemDurability) {
ItemStack held = player.getItemInHand();
if (held.getTypeId() > 0) {
held.setDurability((short) -1);
player.setItemInHand(held);
}
}
if (!plugin.getGlobalRegionManager().canBuild(player, event.getBlock())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(event.getBlock()),
event.getBlock().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
if (!wcfg.getBlacklist().check(
new DestroyWithBlacklistEvent(plugin.wrapPlayer(player),
toVector(event.getBlock()),
player.getItemInHand().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.isChestProtected(event.getBlock(), player)) {
player.sendMessage(ChatColor.DARK_RED + "The chest is protected.");
event.setCancelled(true);
return;
}
}
/**
* Called when fluids flow.
*/
@Override
public void onBlockFromTo(BlockFromToEvent event) {
if (event.isCancelled()) {
return;
}
World world = event.getBlock().getWorld();
Block blockFrom = event.getBlock();
Block blockTo = event.getToBlock();
boolean isWater = blockFrom.getTypeId() == 8 || blockFrom.getTypeId() == 9;
boolean isLava = blockFrom.getTypeId() == 10 || blockFrom.getTypeId() == 11;
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
if (wcfg.simulateSponge && isWater) {
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -wcfg.spongeRadius; cx <= wcfg.spongeRadius; cx++) {
for (int cy = -wcfg.spongeRadius; cy <= wcfg.spongeRadius; cy++) {
for (int cz = -wcfg.spongeRadius; cz <= wcfg.spongeRadius; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (sponge.getTypeId() == 19
&& (!wcfg.redstoneSponges || !sponge.isBlockIndirectlyPowered())) {
event.setCancelled(true);
return;
}
}
}
}
}
/*if (plugin.classicWater && isWater) {
int blockBelow = blockFrom.getRelative(0, -1, 0).getTypeId();
if (blockBelow != 0 && blockBelow != 8 && blockBelow != 9) {
blockFrom.setTypeId(9);
if (blockTo.getTypeId() == 0) {
blockTo.setTypeId(9);
}
return;
}
}*/
// Check the fluid block (from) whether it is air.
// If so and the target block is protected, cancel the event
if (wcfg.preventWaterDamage.size() > 0) {
int targetId = blockTo.getTypeId();
if ((blockFrom.getTypeId() == 0 || isWater) &&
wcfg.preventWaterDamage.contains(targetId)) {
event.setCancelled(true);
return;
}
}
if (wcfg.allowedLavaSpreadOver.size() > 0 && isLava) {
int targetId = blockTo.getRelative(0, -1, 0).getTypeId();
if (!wcfg.allowedLavaSpreadOver.contains(targetId)) {
event.setCancelled(true);
return;
}
}
if (wcfg.highFreqFlags && isWater
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.WATER_FLOW,
blockFrom.getLocation())) {
event.setCancelled(true);
return;
}
if (wcfg.highFreqFlags && isLava
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.LAVA_FLOW,
blockFrom.getLocation())) {
event.setCancelled(true);
return;
}
}
/**
* Called when a block gets ignited.
*/
@Override
public void onBlockIgnite(BlockIgniteEvent event) {
if (event.isCancelled()) {
return;
}
IgniteCause cause = event.getCause();
Block block = event.getBlock();
World world = block.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
boolean isFireSpread = cause == IgniteCause.SPREAD;
if (wcfg.preventLightningFire && cause == IgniteCause.LIGHTNING) {
event.setCancelled(true);
return;
}
if (wcfg.preventLavaFire && cause == IgniteCause.LAVA) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireSpread && isFireSpread) {
event.setCancelled(true);
return;
}
/*
if (wcfg.blockLighter && cause == IgniteCause.FLINT_AND_STEEL) {
event.setCancelled(true);
return;
}
*/
if (wcfg.fireSpreadDisableToggle && isFireSpread) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireSpreadBlocks.size() > 0 && isFireSpread) {
int x = block.getX();
int y = block.getY();
int z = block.getZ();
if (wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y - 1, z))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x + 1, y, z))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x - 1, y, z))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y, z - 1))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y, z + 1))) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
Vector pt = toVector(block);
Player player = event.getPlayer();
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (player != null && !plugin.getGlobalRegionManager().hasBypass(player, world)) {
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (cause == IgniteCause.FLINT_AND_STEEL
&& !set.canBuild(localPlayer)) {
event.setCancelled(true);
return;
}
if (cause == IgniteCause.FLINT_AND_STEEL
&& !set.allows(DefaultFlag.LIGHTER)) {
event.setCancelled(true);
return;
}
}
if (wcfg.highFreqFlags && isFireSpread && set.allows(DefaultFlag.FIRE_SPREAD)) {
event.setCancelled(true);
return;
}
if (wcfg.highFreqFlags && cause == IgniteCause.LAVA
&& !set.allows(DefaultFlag.LAVA_FIRE)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a block is destroyed from burning
*
* @param event Relevant event details
*/
@Override
public void onBlockBurn(BlockBurnEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
if (wcfg.disableFireSpread) {
event.setCancelled(true);
return;
}
if (wcfg.fireSpreadDisableToggle) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireSpreadBlocks.size() > 0) {
Block block = event.getBlock();
if (wcfg.disableFireSpreadBlocks.contains(block.getTypeId())) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when block physics occurs
*
* @param event Relevant event details
*/
@Override
public void onBlockPhysics(BlockPhysicsEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
int id = event.getChangedTypeId();
if (id == 13 && wcfg.noPhysicsGravel) {
event.setCancelled(true);
return;
}
if (id == 12 && wcfg.noPhysicsSand) {
event.setCancelled(true);
return;
}
if (id == 90 && wcfg.allowPortalAnywhere) {
event.setCancelled(true);
return;
}
}
/**
* Called when a player places a block
*
* @param event Relevant event details
*/
@Override
public void onBlockPlace(BlockPlaceEvent event) {
if (event.isCancelled()) {
return;
}
Block blockPlaced = event.getBlock();
Player player = event.getPlayer();
World world = blockPlaced.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, blockPlaced.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockPlaceBlacklistEvent(plugin.wrapPlayer(player), toVector(blockPlaced),
blockPlaced.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.simulateSponge && blockPlaced.getTypeId() == 19) {
if (wcfg.redstoneSponges && blockPlaced.isBlockIndirectlyPowered()) {
return;
}
int ox = blockPlaced.getX();
int oy = blockPlaced.getY();
int oz = blockPlaced.getZ();
clearSpongeWater(world, ox, oy, oz);
}
}
/**
* Called when redstone changes
* From: the source of the redstone change
* To: The redstone dust that changed
*
* @param event Relevant event details
*/
@Override
public void onBlockRedstoneChange(BlockRedstoneEvent event) {
Block blockTo = event.getBlock();
World world = blockTo.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.simulateSponge && wcfg.redstoneSponges) {
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -1; cx <= 1; cx++) {
for (int cy = -1; cy <= 1; cy++) {
for (int cz = -1; cz <= 1; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (sponge.getTypeId() == 19
&& sponge.isBlockIndirectlyPowered()) {
clearSpongeWater(world, ox + cx, oy + cy, oz + cz);
} else if (sponge.getTypeId() == 19
&& !sponge.isBlockIndirectlyPowered()) {
addSpongeWater(world, ox + cx, oy + cy, oz + cz);
}
}
}
}
return;
}
}
/**
* Called when a sign is changed.
*/
@Override
public void onSignChange(SignChangeEvent event) {
Player player = event.getPlayer();
WorldConfiguration wcfg = getWorldConfig(player);
if (wcfg.signChestProtection) {
if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
if (event.getBlock().getType() != Material.SIGN_POST) {
player.sendMessage(ChatColor.RED
+ "The [Lock] sign must be a sign post, not a wall sign.");
dropSign(event.getBlock());
event.setCancelled(true);
return;
} else if (!event.getLine(1).equalsIgnoreCase(player.getName())) {
player.sendMessage(ChatColor.RED
+ "The first owner line must be your name.");
dropSign(event.getBlock());
event.setCancelled(true);
return;
} else {
event.setLine(0, "[Lock]");
player.sendMessage(ChatColor.YELLOW
+ "A chest or double chest above is now protected.");
}
}
} else {
if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
player.sendMessage(ChatColor.RED
+ "WorldGuard's sign chest protection is disabled.");
dropSign(event.getBlock());
event.setCancelled(true);
return;
}
}
}
/**
* Drops a sign item and removes a sign.
*
* @param block
*/
private void dropSign(Block block) {
block.setTypeId(0);
block.getWorld().dropItemNaturally(block.getLocation(),
new ItemStack(Material.SIGN));
}
/**
* Remove water around a sponge.
*
* @param world
* @param ox
* @param oy
* @param oz
*/
private void clearSpongeWater(World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
for (int cx = -wcfg.spongeRadius; cx <= wcfg.spongeRadius; cx++) {
for (int cy = -wcfg.spongeRadius; cy <= wcfg.spongeRadius; cy++) {
for (int cz = -wcfg.spongeRadius; cz <= wcfg.spongeRadius; cz++) {
if (isBlockWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water around a sponge.
*
* @param world
* @param ox
* @param oy
* @param oz
*/
private void addSpongeWater(World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
// The negative x edge
int cx = ox - wcfg.spongeRadius - 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx + 1, cy, cz);
}
}
}
// The positive x edge
cx = ox + wcfg.spongeRadius + 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx - 1, cy, cz);
}
}
}
// The negative y edge
int cy = oy - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy + 1, cz);
}
}
}
// The positive y edge
cy = oy + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy - 1, cz);
}
}
}
// The negative z edge
int cz = oz - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz + 1);
}
}
}
// The positive z edge
cz = oz + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz - 1);
}
}
}
}
/**
* Sets the given block to fluid water.
* Used by addSpongeWater()
*
* @param world
* @param ox
* @param oy
* @param oz
*/
private void setBlockToWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
if (id == 0) {
block.setTypeId(8);
}
}
/**
* Checks if the given block is water
*
* @param world
* @param ox
* @param oy
* @param oz
*/
private boolean isBlockWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
if (id == 8 || id == 9) {
return true;
} else {
return false;
}
}
}
@@ -1,469 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.block.Block;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.Event;
import org.bukkit.plugin.PluginManager;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.*;
import org.bukkit.event.entity.*;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockType;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
public class WorldGuardEntityListener extends EntityListener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardEntityListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvent(Event.Type.ENTITY_DAMAGE, this, Priority.High, plugin);
pm.registerEvent(Event.Type.ENTITY_EXPLODE, this, Priority.High, plugin);
pm.registerEvent(Event.Type.CREATURE_SPAWN, this, Priority.High, plugin);
pm.registerEvent(Event.Type.ENTITY_INTERACT, this, Priority.High, plugin);
}
@Override
public void onEntityInteract(EntityInteractEvent event) {
//bukkit doesn't actually throw this event yet, someone add a ticket to leaky
Entity entity = event.getEntity();
Block block = event.getBlock();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (block.getType() == Material.SOIL) {
if (entity instanceof Creature && wcfg.disableCreatureCropTrampling) {
event.setCancelled(true);
}
}
}
public void onEntityDamageByBlock(EntityDamageByBlockEvent event) {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(defender.getWorld());
if (defender instanceof Wolf) {
if (wcfg.antiWolfDumbness && !(type == DamageCause.VOID)) {
event.setCancelled(true);
return;
}
} else if (defender instanceof Player) {
Player player = (Player) defender;
if (cfg.hasGodMode(player)) {
event.setCancelled(true);
return;
}
if (wcfg.disableLavaDamage && type == DamageCause.LAVA) {
event.setCancelled(true);
return;
}
if (wcfg.disableContactDamage && type == DamageCause.CONTACT) {
event.setCancelled(true);
return;
}
if (wcfg.teleportOnVoid && type == DamageCause.VOID) {
findFreePosition(player);
event.setCancelled(true);
return;
}
if (wcfg.disableVoidDamage && type == DamageCause.VOID) {
event.setCancelled(true);
return;
}
}
}
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
Entity attacker = event.getDamager();
Entity defender = event.getEntity();
if (defender instanceof Player) {
Player player = (Player) defender;
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (cfg.hasGodMode(player)) {
event.setCancelled(true);
return;
}
if (wcfg.disableLightningDamage && event.getCause() == DamageCause.LIGHTNING) {
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.PVP)) {
((Player) attacker).sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
event.setCancelled(true);
return;
}
}
}
if (attacker != null && attacker instanceof LivingEntity
&& !(attacker instanceof Player)) {
if (attacker instanceof Creeper && wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.MOB_DAMAGE)) {
event.setCancelled(true);
return;
}
if (attacker instanceof Creeper) {
if (!set.allows(DefaultFlag.CREEPER_EXPLOSION)) {
event.setCancelled(true);
return;
}
}
}
}
}
}
public void onEntityDamageByProjectile(EntityDamageByProjectileEvent event) {
Entity defender = event.getEntity();
Entity attacker = event.getDamager();
if (defender instanceof Player) {
Player player = (Player) defender;
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (cfg.hasGodMode(player)) {
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.PVP)) {
((Player) attacker).sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
event.setCancelled(true);
return;
}
}
}
if (attacker != null && attacker instanceof Skeleton) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.MOB_DAMAGE)) {
event.setCancelled(true);
return;
}
}
}
}
}
@Override
public void onEntityDamage(EntityDamageEvent event) {
if (event.isCancelled()) {
return;
}
if (event instanceof EntityDamageByProjectileEvent) {
this.onEntityDamageByProjectile((EntityDamageByProjectileEvent) event);
return;
} else if (event instanceof EntityDamageByEntityEvent) {
this.onEntityDamageByEntity((EntityDamageByEntityEvent) event);
return;
} else if (event instanceof EntityDamageByBlockEvent) {
this.onEntityDamageByBlock((EntityDamageByBlockEvent) event);
return;
}
Entity defender = event.getEntity();
DamageCause type = event.getCause();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(defender.getWorld());
if (defender instanceof Wolf) {
if (wcfg.antiWolfDumbness) {
event.setCancelled(true);
return;
}
} else if (defender instanceof Player) {
Player player = (Player) defender;
if (cfg.hasGodMode(player)) {
event.setCancelled(true);
return;
}
if (type == DamageCause.DROWNING && cfg.hasAmphibiousMode(player)) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
if (type == DamageCause.DROWNING && wcfg.pumpkinScuba
&& (player.getInventory().getHelmet().getType() == Material.PUMPKIN
|| player.getInventory().getHelmet().getType() == Material.JACK_O_LANTERN)) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
if (wcfg.disableFallDamage && type == DamageCause.FALL) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireDamage && (type == DamageCause.FIRE
|| type == DamageCause.FIRE_TICK)) {
event.setCancelled(true);
return;
}
if (wcfg.disableDrowningDamage && type == DamageCause.DROWNING) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
if (wcfg.teleportOnSuffocation && type == DamageCause.SUFFOCATION) {
findFreePosition(player);
event.setCancelled(true);
return;
}
if (wcfg.disableSuffocationDamage && type == DamageCause.SUFFOCATION) {
event.setCancelled(true);
return;
}
}
}
@Override
public void onEntityExplode(EntityExplodeEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalConfiguration();
Location l = event.getLocation();
World world = l.getWorld();
WorldConfiguration wcfg = cfg.get(world);
if (event.getEntity() instanceof LivingEntity) {
if (wcfg.blockCreeperBlockDamage) {
event.setCancelled(true);
return;
}
if (wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(l);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.CREEPER_EXPLOSION)) {
event.setCancelled(true);
return;
}
}
} else { // Shall assume that this is TNT
if (wcfg.blockTNT) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(l);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
if (!mgr.getApplicableRegions(pt).allows(DefaultFlag.TNT)) {
event.setCancelled(true);
return;
}
}
}
if (wcfg.signChestProtection) {
for (Block block : event.blockList()) {
if (wcfg.isChestProtected(block)) {
event.setCancelled(true);
return;
}
}
}
}
@Override
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
//CreatureType creaType = (CreatureType) CreatureType.valueOf(event.getMobType().toString());
CreatureType creaType = event.getCreatureType();
Boolean cancelEvent = false;
if (wcfg.blockCreatureSpawn.contains(creaType)) {
cancelEvent = true;
}
Location eventLoc = event.getLocation();
if (wcfg.useRegions) {
Vector pt = toVector(eventLoc);
RegionManager mgr = plugin.getGlobalRegionManager().get(eventLoc.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.MOB_SPAWNING)) {
cancelEvent = true;
}
}
// TODO: Monsters and stuff
/*
if (wcfg.useRegions) {
Vector pt = toVector(event.getEntity().getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(event.getEntity().getWorld().getName());
Boolean flagValue = mgr.getApplicableRegions(pt).getFlag(DefaultFlag.DENY_SPAWN).getValue("").contains(creaType.getName());
if (flagValue != null) {
if (flagValue) {
cancelEvent = true;
} else {
cancelEvent = false;
}
}
}*/
if (cancelEvent) {
event.setCancelled(true);
return;
}
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= 129) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY || y == 1) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
if (y <= 2 && world.getBlockAt(x,0,z).getType() == Material.AIR) {
world.getBlockAt(x,0,z).setTypeId(20);
loc.setY(2);
}
player.setFallDistance(0F);
player.teleport(loc);
}
return;
}
y++;
}
}
}
@@ -1,745 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.Iterator;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.PluginManager;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.RegionGroupFlag.RegionGroup;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldGuardPlayerListener extends PlayerListener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardPlayerListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvent(Event.Type.PLAYER_INTERACT, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_DROP_ITEM, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_PICKUP_ITEM, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_JOIN, this, Priority.Normal, plugin);
pm.registerEvent(Event.Type.PLAYER_LOGIN, this, Priority.Normal, plugin);
pm.registerEvent(Event.Type.PLAYER_QUIT, this, Priority.Normal, plugin);
pm.registerEvent(Event.Type.PLAYER_BUCKET_FILL, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_BUCKET_EMPTY, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_RESPAWN, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_ITEM_HELD, this, Priority.High, plugin);
pm.registerEvent(Event.Type.PLAYER_BED_ENTER, this, Priority.High, plugin);
}
/**
* Called when a player interacts with an item.
*
* @param event Relevant event details
*/
@Override
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
handleBlockRightClick(event);
} else if (event.getAction() == Action.RIGHT_CLICK_AIR) {
handleAirRightClick(event);
} else if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
handleBlockLeftClick(event);
} else if (event.getAction() == Action.LEFT_CLICK_AIR) {
handleAirLeftClick(event);
} else if (event.getAction() == Action.PHYSICAL) {
handlePhysicalInteract(event);
}
}
/**
* Called when a player left clicks air.
*
* @param event
*/
public void handleAirLeftClick(PlayerInteractEvent event) {
//I don't think we have to do anything here yet.
return;
}
/**
* Called when a player left clicks a block.
*
* @param event
*/
public void handleBlockLeftClick(PlayerInteractEvent event) {
if (event.isCancelled()) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock();
Material type = block.getType();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions) {
Vector pt = toVector(block);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (type == Material.STONE_BUTTON
|| type == Material.LEVER
|| type == Material.WOODEN_DOOR
|| type == Material.NOTE_BLOCK) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.USE)
&& !set.canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to use that in this area.");
event.setCancelled(true);
return;
}
}
}
}
/**
* Called when a player right clicks air.
*
* @param event
*/
public void handleAirRightClick(PlayerInteractEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
World world = player.getWorld();
ItemStack item = player.getItemInHand();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()),
item.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a player right clicks a block.
*
* @param event
*/
public void handleBlockRightClick(PlayerInteractEvent event) {
if (event.isCancelled()) {
return;
}
Block block = event.getClickedBlock();
World world = block.getWorld();
Material type = block.getType();
Player player = event.getPlayer();
ItemStack item = player.getItemInHand();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.blockLighter && item.getType() == Material.FLINT_AND_STEEL) {
if (!plugin.hasPermission(player, "worldguard.lighter.override")) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
Vector pt = toVector(block);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (item.getTypeId() == wcfg.regionWand) {
if (set.size() > 0) {
player.sendMessage(ChatColor.YELLOW + "Can you build? "
+ (set.canBuild(localPlayer) ? "Yes" : "No"));
StringBuilder str = new StringBuilder();
for (Iterator<ProtectedRegion> it = set.iterator(); it.hasNext();) {
str.append(it.next().getId());
if (it.hasNext()) {
str.append(", ");
}
}
player.sendMessage(ChatColor.YELLOW + "Applicable regions: " + str.toString());
} else {
player.sendMessage(ChatColor.YELLOW + "WorldGuard: No defined regions here!");
}
event.setCancelled(true);
return;
}
if (item.getType() == Material.FLINT_AND_STEEL) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.LIGHTER)
&& !plugin.hasPermission(player, "worldguard.lighter.override")) {
event.setCancelled(true);
return;
}
}
if (type == Material.CHEST
|| type == Material.JUKEBOX //stores the (arguably) most valuable item
|| type == Material.DISPENSER
|| type == Material.FURNACE
|| type == Material.BURNING_FURNACE) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.CHEST_ACCESS)
&& !set.canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to open that in this area.");
event.setCancelled(true);
return;
}
}
if (type == Material.LEVER
|| type == Material.STONE_BUTTON
|| type == Material.NOTE_BLOCK
|| type == Material.DIODE_BLOCK_OFF
|| type == Material.DIODE_BLOCK_ON
|| type == Material.WOODEN_DOOR
|| type == Material.WORKBENCH) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.USE)
&& !set.canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to use that in this area.");
event.setCancelled(true);
return;
}
}
if (type == Material.CAKE_BLOCK) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You're not invited to this tea party!");
event.setCancelled(true);
return;
}
}
if ((type == Material.RAILS || type == Material.POWERED_RAIL || type == Material.DETECTOR_RAIL)
&& item.getType() == Material.MINECART) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)
&& !set.allows(DefaultFlag.PLACE_VEHICLE)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to place vehicles here.");
event.setCancelled(true);
return;
}
}
if (item.getType() == Material.BOAT) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)
&& !set.allows(DefaultFlag.PLACE_VEHICLE)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to place vehicles here.");
event.setCancelled(true);
return;
}
}
}
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player), toVector(block),
item.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
if (!wcfg.getBlacklist().check(
new BlockInteractBlacklistEvent(plugin.wrapPlayer(player), toVector(block),
block.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if ((block.getType() == Material.CHEST
|| block.getType() == Material.DISPENSER
|| block.getType() == Material.FURNACE
|| block.getType() == Material.BURNING_FURNACE)) {
if (wcfg.isChestProtected(block, player)) {
player.sendMessage(ChatColor.DARK_RED + "The chest is protected.");
event.setCancelled(true);
return;
}
}
/*if (wcfg.useRegions && wcfg.useiConomy && cfg.getiConomy() != null
&& (type == Material.SIGN_POST || type == Material.SIGN || type == Material.WALL_SIGN)) {
BlockState block = blockClicked.getState();
if (((Sign)block).getLine(0).equalsIgnoreCase("[WorldGuard]")
&& ((Sign)block).getLine(1).equalsIgnoreCase("For sale")) {
String regionId = ((Sign)block).getLine(2);
//String regionComment = ((Sign)block).getLine(3);
if (regionId != null && regionId != "") {
RegionManager mgr = cfg.getWorldGuardPlugin().getGlobalRegionManager().get(player.getWorld().getName());
ProtectedRegion region = mgr.getRegion(regionId);
if (region != null) {
RegionFlags flags = region.getFlags();
if (flags.getBooleanFlag(DefaultFlag.BUYABLE).getValue(false)) {
if (iConomy.getBank().hasAccount(player.getName())) {
Account account = iConomy.getBank().getAccount(player.getName());
double balance = account.getBalance();
double regionPrice = flags.getDoubleFlag(DefaultFlag.PRICE).getValue();
if (balance >= regionPrice) {
account.subtract(regionPrice);
player.sendMessage(ChatColor.YELLOW + "You have bought the region " + regionId + " for " +
iConomy.getBank().format(regionPrice));
DefaultDomain owners = region.getOwners();
owners.addPlayer(player.getName());
region.setOwners(owners);
flags.getBooleanFlag(DefaultFlag.BUYABLE).setValue(false);
account.save();
} else {
player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
}
} else {
player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
}
} else {
player.sendMessage(ChatColor.RED + "Region: " + regionId + " is not buyable");
}
} else {
player.sendMessage(ChatColor.DARK_RED + "The region " + regionId + " does not exist.");
}
} else {
player.sendMessage(ChatColor.DARK_RED + "No region specified.");
}
}
}*/
}
/**
* Called when a player steps on a pressure plate or tramples crops.
*
* @param event
*/
public void handlePhysicalInteract(PlayerInteractEvent event) {
if (event.isCancelled() == true) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock(); //not actually clicked but whatever
Material type = block.getType();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (block.getType() == Material.SOIL && wcfg.disablePlayerCropTrampling) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(block);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (type == Material.STONE_PLATE || type == Material.WOOD_PLATE) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& (!set.canBuild(localPlayer))
&& (!set.allows(DefaultFlag.USE))) {
player.sendMessage(ChatColor.DARK_RED + "You are not allowed"
+ " to trigger pressure plates in this area.");
event.setCancelled(true);
return;
}
}
}
}
/**
* Called when a player joins a server
*
* @param event Relevant event details
*/
@Override
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.fireSpreadDisableToggle) {
player.sendMessage(ChatColor.YELLOW
+ "Fire spread is currently globally disabled for this world.");
}
if (plugin.inGroup(player, "wg-invincible")) {
cfg.enableGodMode(player);
}
if (plugin.inGroup(player, "wg-amphibious")) {
cfg.enableAmphibiousMode(player);
}
}
/**
* Called when a player leaves a server
*
* @param event Relevant event details
*/
@Override
public void onPlayerQuit(PlayerQuitEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
cfg.forgetPlayer(plugin.wrapPlayer(player));
}
/**
* Called when a player uses an item
*
* @param event Relevant event details
*//*
@Override
public void onPlayerItem(PlayerItemEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
Block block = event.getBlockClicked();
ItemStack item = event.getItem();
int itemId = item.getTypeId();
GlobalConfiguration cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.getWorldConfig(player.getWorld().getName());
if (wcfg.useRegions
&& (itemId == 322 || itemId == 320 || itemId == 319 || itemId == 297 || itemId == 260
|| itemId == 350 || itemId == 349 || itemId == 354) ) {
return;
}
if (!wcfg.itemDurability) {
// Hoes
if (item.getTypeId() >= 290 && item.getTypeId() <= 294) {
item.setDurability((byte) -1);
player.setItemInHand(item);
}
}
if (wcfg.useRegions && !event.isBlock() && block != null) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
if (block.getType() == Material.WALL_SIGN) {
pt = pt.subtract(0, 1, 0);
}
if (!cfg.canBuild(player, pt)) {
player.sendMessage(ChatColor.DARK_RED
+ "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
if (wcfg.getBlacklist() != null && item != null && block != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(block.getRelative(event.getBlockFace())),
item.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions && item != null && block != null && item.getTypeId() == 259) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld().getName());
if (!mgr.getApplicableRegions(pt).isStateFlagAllowed(DefaultFlag.LIGHTER)) {
event.setCancelled(true);
return;
}
}
}*/
/**
* Called when a player attempts to log in to the server
*
* @param event Relevant event details
*/
@Override
public void onPlayerLogin(PlayerLoginEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.enforceOneSession) {
String name = player.getName();
for (Player pl : plugin.getServer().getOnlinePlayers()) {
if (pl.getName().equalsIgnoreCase(name)) {
pl.kickPlayer("Logged in from another location.");
}
}
}
}
/**
* Called when a player attempts to drop an item
*
* @param event Relevant event details
*/
@Override
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(event.getPlayer().getWorld());
if (wcfg.getBlacklist() != null) {
Item ci = event.getItemDrop();
if (!wcfg.getBlacklist().check(
new ItemDropBlacklistEvent(plugin.wrapPlayer(event.getPlayer()),
toVector(ci.getLocation()), ci.getItemStack().getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a player attempts to pickup an item
*
* @param event
* Relevant event details
*/
@Override
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
if (event.isCancelled()) {
return;
}
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(event.getPlayer().getWorld());
if (wcfg.getBlacklist() != null) {
Item ci = event.getItem();
if (!wcfg.getBlacklist().check(
new ItemAcquireBlacklistEvent(plugin.wrapPlayer(event.getPlayer()),
toVector(ci.getLocation()), ci.getItemStack().getTypeId()), false, true)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a bucket is filled.
*/
@Override
public void onPlayerBucketFill(PlayerBucketFillEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (!plugin.getGlobalRegionManager().canBuild(player, event.getBlockClicked())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), event.getBucket().getId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
/**
* Called when a bucket is empty.
*/
@Override
public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(world);
if (!plugin.getGlobalRegionManager().canBuild(player, event.getBlockClicked())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), event.getBucket().getId()), false, false)) {
event.setCancelled(true);
return;
}
}
}
@Override
public void onPlayerRespawn(PlayerRespawnEvent event) {
Player player = event.getPlayer();
Location location = player.getLocation();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.useRegions) {
Vector pt = toVector(location);
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
Vector spawn = set.getFlag(DefaultFlag.SPAWN_LOC);
if (spawn != null) {
RegionGroup group = set.getFlag(DefaultFlag.SPAWN_PERM);
Location spawnLoc = BukkitUtil.toLocation(player.getWorld(), spawn);
if (group != null) {
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (group == RegionGroup.OWNERS) {
if (set.isOwnerOfAll(localPlayer)) {
event.setRespawnLocation(spawnLoc);
}
} else if (group == RegionGroup.MEMBERS) {
if (set.isMemberOfAll(localPlayer)) {
event.setRespawnLocation(spawnLoc);
}
}
} else {
event.setRespawnLocation(spawnLoc);
}
}
}
}
/**
* Called when a player changes their held item.
*/
@Override
public void onItemHeldChange(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
int newSlot = event.getNewSlot();
ItemStack heldItem = player.getInventory().getItem(newSlot);
if (heldItem.getAmount() < 0) {
player.getInventory().setItem(newSlot, null);
player.sendMessage(ChatColor.RED + "Infinite stack removed.");
}
}
}
@Override
public void onPlayerBedEnter(PlayerBedEnterEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
Location location = player.getLocation();
ConfigurationManager cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.useRegions) {
Vector pt = toVector(location);
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!plugin.getGlobalRegionManager().hasBypass(player, player.getWorld())
&& !set.allows(DefaultFlag.SLEEP)) {
event.setCancelled(true);
player.sendMessage("This bed doesn't belong to you!");
return;
}
}
}
}
@@ -1,679 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.bukkit.migration.*;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.TickSyncDelayLoggerFilter;
import com.sk89q.worldguard.bukkit.commands.GeneralCommands;
import com.sk89q.worldguard.bukkit.commands.ProtectionCommands;
import com.sk89q.worldguard.bukkit.commands.ToggleCommands;
import com.sk89q.worldguard.protection.*;
import java.io.*;
import java.util.*;
import java.util.logging.Filter;
import java.util.logging.Logger;
/**
* The main class for WorldGuard as a Bukkit plugin.
*
* @author sk89q
*/
public class WorldGuardPlugin extends JavaPlugin {
/**
* Logger for messages.
*/
protected static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Manager for commands. This automatically handles nested commands,
* permissions checking, and a number of other fancy command things.
* We just set it up and register commands against it.
*/
protected final CommandsManager<CommandSender> commands;
/**
* Handles the region databases for all worlds.
*/
protected final GlobalRegionManager globalRegionManager;
/**
* Handles all configuration.
*/
protected final ConfigurationManager configuration;
/**
* Processes queries for permissions information. The permissions manager
* is from WorldEdit and it automatically handles looking up permissions
* systems and picking the right one. WorldGuard just needs to call
* the permission methods.
*/
protected PermissionsResolverManager perms;
/**
* Construct objects. Actual loading occurs when the plugin is enabled, so
* this merely instantiates the objects.
*/
public WorldGuardPlugin() {
configuration = new ConfigurationManager(this);
globalRegionManager = new GlobalRegionManager(this);
final WorldGuardPlugin plugin = this;
commands = new CommandsManager<CommandSender>() {
@Override
public boolean hasPermission(CommandSender player, String perm) {
return plugin.hasPermission(player, perm);
}
};
// Register command classes
commands.register(ToggleCommands.class);
commands.register(ProtectionCommands.class);
commands.register(GeneralCommands.class);
}
/**
* Called on plugin enable.
*/
public void onEnable() {
// Need to create the plugins/WorldGuard folder
getDataFolder().mkdirs();
// Set up permissions
perms = new PermissionsResolverManager(
getConfiguration(), getServer(), "WorldGuard", logger);
perms.load();
// This must be done before configuration is laoded
LegacyWorldGuardMigration.migrateBlacklist(this);
// Load the configuration
configuration.load();
globalRegionManager.preload();
// Migrate regions after the regions were loaded because
// the migration code reuses the loaded region managers
LegacyWorldGuardMigration.migrateRegions(this);
// Load permissions
(new PermissionsResolverServerListener(perms)).register(this);
// Register events
(new WorldGuardPlayerListener(this)).registerEvents();
(new WorldGuardBlockListener(this)).registerEvents();
(new WorldGuardEntityListener(this)).registerEvents();
// 25 equals about 1s real time
getServer().getScheduler().scheduleSyncRepeatingTask(
this, new TimedFlagsTimer(this), 25 * 5, 25 * 5);
if (configuration.suppressTickSyncWarnings) {
Logger.getLogger("Minecraft").setFilter(
new TickSyncDelayLoggerFilter());
} else {
Filter filter = Logger.getLogger("Minecraft").getFilter();
if (filter != null && filter instanceof TickSyncDelayLoggerFilter) {
Logger.getLogger("Minecraft").setFilter(null);
}
}
logger.info("WorldGuard " + this.getDescription().getVersion() + " enabled.");
}
/**
* Called on plugin disable.
*/
public void onDisable() {
globalRegionManager.unload();
configuration.unload();
logger.info("WorldGuard " + getDescription().getVersion() + " disabled.");
}
/**
* Handle a command.
*/
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label,
String[] args) {
try {
commands.execute(cmd.getName(), args, sender, this, sender);
} catch (CommandPermissionsException e) {
sender.sendMessage(ChatColor.RED + "You don't have permission.");
} catch (MissingNestedCommandException e) {
sender.sendMessage(ChatColor.RED + e.getUsage());
} catch (CommandUsageException e) {
sender.sendMessage(ChatColor.RED + e.getMessage());
sender.sendMessage(ChatColor.RED + e.getUsage());
} catch (WrappedCommandException e) {
if (e.getCause() instanceof NumberFormatException) {
sender.sendMessage(ChatColor.RED + "Number expected, string received instead.");
} else {
sender.sendMessage(ChatColor.RED + "An error has occurred. See console.");
e.printStackTrace();
}
} catch (CommandException e) {
sender.sendMessage(ChatColor.RED + e.getMessage());
}
return true;
}
/**
* Get the GlobalRegionManager.
*
* @return
*/
public GlobalRegionManager getGlobalRegionManager() {
return globalRegionManager;
}
/**
* Get the WorldGuardConfiguraton.
*
* @return
*/
public ConfigurationManager getGlobalConfiguration() {
return configuration;
}
/**
* Check whether a player is in a group.
*
* @param player
* @param group
* @return
*/
public boolean inGroup(Player player, String group) {
try {
return perms.inGroup(player.getName(), group);
} catch (Throwable t) {
t.printStackTrace();
return false;
}
}
/**
* Get the groups of a player.
*
* @param player
* @return
*/
public String[] getGroups(Player player) {
try {
return perms.getGroups(player.getName());
} catch (Throwable t) {
t.printStackTrace();
return new String[0];
}
}
/**
* Gets the name of a command sender. This is a unique name and this
* method should never return a "display name".
*
* @param sender
* @return
*/
public String toUniqueName(CommandSender sender) {
if (sender instanceof Player) {
return ((Player) sender).getName();
} else {
return "*Console*";
}
}
/**
* Gets the name of a command sender. This play be a display name.
*
* @param sender
* @return
*/
public String toName(CommandSender sender) {
if (sender instanceof Player) {
return ((Player) sender).getName();
} else {
return "*Console*";
}
}
/**
* Checks permissions.
*
* @param sender
* @param perm
* @return
*/
public boolean hasPermission(CommandSender sender, String perm) {
if (sender.isOp()) {
return true;
}
// Invoke the permissions resolver
if (sender instanceof Player) {
return perms.hasPermission(((Player) sender).getName(), perm);
}
return false;
}
/**
* Checks permissions and throws an exception if permission is not met.
*
* @param sender
* @param perm
* @throws CommandPermissionsException
*/
public void checkPermission(CommandSender sender, String perm)
throws CommandPermissionsException {
if (!hasPermission(sender, perm)) {
throw new CommandPermissionsException();
}
}
/**
* Checks to see if the sender is a player, otherwise throw an exception.
*
* @param sender
* @return
* @throws CommandException
*/
public Player checkPlayer(CommandSender sender)
throws CommandException {
if (sender instanceof Player) {
return (Player) sender;
} else {
throw new CommandException("A player is expected.");
}
}
/**
* Match player names.
*
* @param filter
* @return
*/
public List<Player> matchPlayerNames(String filter) {
Player[] players = getServer().getOnlinePlayers();
filter = filter.toLowerCase();
// Allow exact name matching
if (filter.charAt(0) == '@' && filter.length() >= 2) {
filter = filter.substring(1);
for (Player player : players) {
if (player.getName().equalsIgnoreCase(filter)) {
List<Player> list = new ArrayList<Player>();
list.add(player);
return list;
}
}
return new ArrayList<Player>();
// Allow partial name matching
} else if (filter.charAt(0) == '*' && filter.length() >= 2) {
filter = filter.substring(1);
List<Player> list = new ArrayList<Player>();
for (Player player : players) {
if (player.getName().toLowerCase().contains(filter)) {
list.add(player);
}
}
return list;
// Start with name matching
} else {
List<Player> list = new ArrayList<Player>();
for (Player player : players) {
if (player.getName().toLowerCase().startsWith(filter)) {
list.add(player);
}
}
return list;
}
}
/**
* Checks if the given list of players is greater than size 0, otherwise
* throw an exception.
*
* @param players
* @return
* @throws CommandException
*/
protected Iterable<Player> checkPlayerMatch(List<Player> players)
throws CommandException {
// Check to see if there were any matches
if (players.size() == 0) {
throw new CommandException("No players matched query.");
}
return players;
}
/**
* Checks permissions and throws an exception if permission is not met.
*
* @param source
* @param filter
* @return iterator for players
* @throws CommandException no matches found
*/
public Iterable<Player> matchPlayers(CommandSender source, String filter)
throws CommandException {
if (getServer().getOnlinePlayers().length == 0) {
throw new CommandException("No players matched query.");
}
if (filter.equals("*")) {
return checkPlayerMatch(Arrays.asList(getServer().getOnlinePlayers()));
}
// Handle special hash tag groups
if (filter.charAt(0) == '#') {
// Handle #world, which matches player of the same world as the
// calling source
if (filter.equalsIgnoreCase("#world")) {
List<Player> players = new ArrayList<Player>();
Player sourcePlayer = checkPlayer(source);
World sourceWorld = sourcePlayer.getWorld();
for (Player player : getServer().getOnlinePlayers()) {
if (player.getWorld().equals(sourceWorld)) {
players.add(player);
}
}
return checkPlayerMatch(players);
// Handle #near, which is for nearby players.
} else if (filter.equalsIgnoreCase("#near")) {
List<Player> players = new ArrayList<Player>();
Player sourcePlayer = checkPlayer(source);
World sourceWorld = sourcePlayer.getWorld();
org.bukkit.util.Vector sourceVector
= sourcePlayer.getLocation().toVector();
for (Player player : getServer().getOnlinePlayers()) {
if (player.getWorld().equals(sourceWorld)
&& player.getLocation().toVector().distanceSquared(
sourceVector) < 900) {
players.add(player);
}
}
return checkPlayerMatch(players);
} else {
throw new CommandException("Invalid group '" + filter + "'.");
}
}
List<Player> players = matchPlayerNames(filter);
return checkPlayerMatch(players);
}
/**
* Match only a single player.
*
* @param sender
* @param filter
* @return
* @throws CommandException
*/
public Player matchSinglePlayer(CommandSender sender, String filter)
throws CommandException {
// This will throw an exception if there are no matches
Iterator<Player> players = matchPlayers(sender, filter).iterator();
Player match = players.next();
// We don't want to match the wrong person, so fail if if multiple
// players were found (we don't want to just pick off the first one,
// as that may be the wrong player)
if (players.hasNext()) {
throw new CommandException("More than one player found! " +
"Use @<name> for exact matching.");
}
return match;
}
/**
* Match only a single player or console.
*
* @param sender
* @param filter
* @return
* @throws CommandException
*/
public CommandSender matchPlayerOrConsole(CommandSender sender, String filter)
throws CommandException {
// Let's see if console is wanted
if (filter.equalsIgnoreCase("#console")
|| filter.equalsIgnoreCase("*console*")
|| filter.equalsIgnoreCase("!")) {
return new ConsoleCommandSender(getServer());
}
return matchSinglePlayer(sender, filter);
}
/**
* Get a single player as an iterator for players.
*
* @param player
* @return iterator for players
*/
public Iterable<Player> matchPlayers(Player player) {
return Arrays.asList(new Player[] {player});
}
/**
* Match a world.
* @param sender
*
* @param filter
* @return
* @throws CommandException
*/
public World matchWorld(CommandSender sender, String filter) throws CommandException {
List<World> worlds = getServer().getWorlds();
// Handle special hash tag groups
if (filter.charAt(0) == '#') {
// #main for the main world
if (filter.equalsIgnoreCase("#main")) {
return worlds.get(0);
// #normal for the first normal world
} else if (filter.equalsIgnoreCase("#normal")) {
for (World world : worlds) {
if (world.getEnvironment() == Environment.NORMAL) {
return world;
}
}
throw new CommandException("No normal world found.");
// #nether for the first nether world
} else if (filter.equalsIgnoreCase("#nether")) {
for (World world : worlds) {
if (world.getEnvironment() == Environment.NETHER) {
return world;
}
}
throw new CommandException("No nether world found.");
// Handle getting a world from a player
} else if (filter.matches("^#player$")) {
String parts[] = filter.split(":", 2);
// They didn't specify an argument for the player!
if (parts.length == 1) {
throw new CommandException("Argument expected for #player.");
}
return matchPlayers(sender, parts[1]).iterator().next().getWorld();
} else {
throw new CommandException("Invalid identifier '" + filter + "'.");
}
}
for (World world : worlds) {
if (world.getName().equals(filter)) {
return world;
}
}
throw new CommandException("No world by that exact name found.");
}
/**
* Gets a copy of the WorldEdit plugin.
*
* @return
* @throws CommandException
*/
public WorldEditPlugin getWorldEdit() throws CommandException {
Plugin worldEdit = getServer().getPluginManager().getPlugin("WorldEdit");
if (worldEdit == null) {
throw new CommandException("WorldEdit does not appear to be installed.");
}
if (worldEdit instanceof WorldEditPlugin) {
return (WorldEditPlugin) worldEdit;
} else {
throw new CommandException("WorldEdit detection failed (report error).");
}
}
/**
* Wrap a player as a LocalPlayer.
*
* @param player
* @return
*/
public LocalPlayer wrapPlayer(Player player) {
return new BukkitPlayer(this, player);
}
/**
* Create a default configuration file from the .jar.
*
* @param actual
* @param defaultName
*/
public static void createDefaultConfiguration(File actual,
String defaultName) {
// Make parent directories
File parent = actual.getParentFile();
if (!parent.exists()) {
parent.mkdirs();
}
if (actual.exists()) {
return;
}
InputStream input = WorldGuardPlugin.class
.getResourceAsStream("/defaults/" + defaultName);
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
logger.info("WorldGuard: Default configuration file written: "
+ actual.getAbsolutePath());
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
if (input != null) {
input.close();
}
} catch (IOException e) {
}
try {
if (output != null) {
output.close();
}
} catch (IOException e) {
}
}
}
}
/**
* Checks to see if a player can build at a location. This will return
* true if region protection is disabled.
*
* @param player
* @param loc
* @return
*/
public boolean canBuild(Player player, Location loc) {
return getGlobalRegionManager().canBuild(player, loc);
}
/**
* Checks to see if a player can build at a location. This will return
* true if region protection is disabled.
*
* @param player
* @param block
* @return
*/
public boolean canBuild(Player player, Block block) {
return getGlobalRegionManager().canBuild(player, block);
}
}
@@ -1,857 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import java.io.IOException;
import java.util.Arrays;
import java.util.Map;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.bukkit.selections.*;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.Flag;
import com.sk89q.worldguard.protection.flags.InvalidFlagFormat;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.*;
import com.sk89q.worldguard.protection.regions.ProtectedRegion.CircularInheritanceException;
import com.sk89q.worldguard.util.RegionUtil;
public class RegionCommands {
@Command(aliases = {"define", "def", "d"},
usage = "<id> [<owner1> [<owner2> [<owners...>]]]",
desc = "Defines a region",
flags = "", min = 1, max = -1)
@CommandPermissions({"worldguard.region.define"})
public static void define(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
WorldEditPlugin worldEdit = plugin.getWorldEdit();
String id = args.getString(0);
if (!ProtectedRegion.isValidId(id)) {
throw new CommandException("Invalid region ID specified!");
}
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("A region cannot be named __global__");
}
// Attempt to get the player's selection from WorldEdit
Selection sel = worldEdit.getSelection(player);
if (sel == null) {
throw new CommandException("Select a region with WorldEdit first.");
}
ProtectedRegion region;
// Detect the type of region from WorldEdit
if (sel instanceof Polygonal2DSelection) {
Polygonal2DSelection polySel = (Polygonal2DSelection) sel;
int minY = polySel.getNativeMinimumPoint().getBlockY();
int maxY = polySel.getNativeMaximumPoint().getBlockY();
region = new ProtectedPolygonalRegion(id, polySel.getNativePoints(), minY, maxY);
} else if (sel instanceof CuboidSelection) {
BlockVector min = sel.getNativeMinimumPoint().toBlockVector();
BlockVector max = sel.getNativeMaximumPoint().toBlockVector();
region = new ProtectedCuboidRegion(id, min, max);
} else {
throw new CommandException(
"The type of region selected in WorldEdit is unsupported in WorldGuard!");
}
// Get the list of region owners
if (args.argsLength() > 1) {
region.setOwners(RegionUtil.parseDomainString(args.getSlice(1), 1));
}
RegionManager mgr = plugin.getGlobalRegionManager().get(sel.getWorld());
mgr.addRegion(region);
try {
mgr.save();
sender.sendMessage(ChatColor.YELLOW + "Region saved as " + id + ".");
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
@Command(aliases = {"redefine", "update", "move"},
usage = "<id>",
desc = "Re-defines the shape of a region",
flags = "", min = 1, max = 1)
public static void redefine(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
WorldEditPlugin worldEdit = plugin.getWorldEdit();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion existing = mgr.getRegion(id);
if (existing == null) {
throw new CommandException("Could not find a region by that ID.");
}
if (existing.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.redefine.own");
} else if (existing.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.redefine.member");
} else {
plugin.checkPermission(sender, "worldguard.region.redefine");
}
// Attempt to get the player's selection from WorldEdit
Selection sel = worldEdit.getSelection(player);
if (sel == null) {
throw new CommandException("Select a region with WorldEdit first.");
}
ProtectedRegion region;
// Detect the type of region from WorldEdit
if (sel instanceof Polygonal2DSelection) {
Polygonal2DSelection polySel = (Polygonal2DSelection) sel;
int minY = polySel.getNativeMinimumPoint().getBlockY();
int maxY = polySel.getNativeMaximumPoint().getBlockY();
region = new ProtectedPolygonalRegion(id, polySel.getNativePoints(), minY, maxY);
} else if (sel instanceof CuboidSelection) {
BlockVector min = sel.getNativeMinimumPoint().toBlockVector();
BlockVector max = sel.getNativeMaximumPoint().toBlockVector();
region = new ProtectedCuboidRegion(id, min, max);
} else {
throw new CommandException(
"The type of region selected in WorldEdit is unsupported in WorldGuard!");
}
region.setMembers(existing.getMembers());
region.setOwners(existing.getOwners());
region.setFlags(existing.getFlags());
region.setPriority(existing.getPriority());
try {
region.setParent(existing.getParent());
} catch (CircularInheritanceException e) {
}
mgr.addRegion(region);
sender.sendMessage(ChatColor.YELLOW + "Region updated with new area.");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
@Command(aliases = {"claim"},
usage = "<id> [<owner1> [<owner2> [<owners...>]]]",
desc = "Claim a region",
flags = "", min = 1, max = -1)
@CommandPermissions({"worldguard.region.claim"})
public static void claim(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
WorldEditPlugin worldEdit = plugin.getWorldEdit();
String id = args.getString(0);
if (!ProtectedRegion.isValidId(id)) {
throw new CommandException("Invalid region ID specified!");
}
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("A region cannot be named __global__");
}
// Attempt to get the player's selection from WorldEdit
Selection sel = worldEdit.getSelection(player);
if (sel == null) {
throw new CommandException("Select a region with WorldEdit first.");
}
ProtectedRegion region;
// Detect the type of region from WorldEdit
if (sel instanceof Polygonal2DSelection) {
Polygonal2DSelection polySel = (Polygonal2DSelection) sel;
int minY = polySel.getNativeMinimumPoint().getBlockY();
int maxY = polySel.getNativeMaximumPoint().getBlockY();
region = new ProtectedPolygonalRegion(id, polySel.getNativePoints(), minY, maxY);
} else if (sel instanceof CuboidSelection) {
BlockVector min = sel.getNativeMinimumPoint().toBlockVector();
BlockVector max = sel.getNativeMaximumPoint().toBlockVector();
region = new ProtectedCuboidRegion(id, min, max);
} else {
throw new CommandException(
"The type of region selected in WorldEdit is unsupported in WorldGuard!");
}
// Get the list of region owners
if (args.argsLength() > 1) {
region.setOwners(RegionUtil.parseDomainString(args.getSlice(1), 1));
}
WorldConfiguration wcfg = plugin.getGlobalConfiguration().get(player.getWorld());
RegionManager mgr = plugin.getGlobalRegionManager().get(sel.getWorld());
// Check whether the player has created too many regions
if (wcfg.maxRegionCountPerPlayer >= 0
&& mgr.getRegionCountOfPlayer(localPlayer) >= wcfg.maxRegionCountPerPlayer) {
throw new CommandException("You own too many regions, delete one first to claim a new one.");
}
ProtectedRegion existing = mgr.getRegion(id);
// Check for an existing region
if (existing != null) {
if (!existing.getOwners().contains(localPlayer)) {
throw new CommandException("This region already exists and you don't own it.");
}
}
ApplicableRegionSet regions = mgr.getApplicableRegions(region);
// Check if this region overlaps any other region
if (regions.size() > 0) {
if (!regions.isOwnerOfAll(localPlayer)) {
throw new CommandException("This region overlaps with someone else's region.");
}
} else {
if (wcfg.claimOnlyInsideExistingRegions) {
throw new CommandException("You may only claim regions inside " +
"existing regions that you or your group own.");
}
}
/*if (plugin.getGlobalConfiguration().getiConomy() != null && wcfg.useiConomy && wcfg.buyOnClaim) {
if (iConomy.getBank().hasAccount(player.getName())) {
Account account = iConomy.getBank().getAccount(player.getName());
double balance = account.getBalance();
double regionCosts = region.countBlocks() * wcfg.buyOnClaimPrice;
if (balance >= regionCosts) {
account.subtract(regionCosts);
player.sendMessage(ChatColor.YELLOW + "You have bought that region for "
+ iConomy.getBank().format(regionCosts));
account.save();
} else {
player.sendMessage(ChatColor.RED + "You have not enough money.");
player.sendMessage(ChatColor.RED + "The region you want to claim costs "
+ iConomy.getBank().format(regionCosts));
player.sendMessage(ChatColor.RED + "You have " + iConomy.getBank().format(balance));
return;
}
} else {
player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
return;
}
}*/
if (region.volume() > wcfg.maxClaimVolume) {
player.sendMessage(ChatColor.RED + "This region is to large to claim.");
player.sendMessage(ChatColor.RED +
"Max. volume: " + wcfg.maxClaimVolume + ", your volume: " + region.volume());
return;
}
region.getOwners().addPlayer(player.getName());
mgr.addRegion(region);
try {
mgr.save();
sender.sendMessage(ChatColor.YELLOW + "Region saved as " + id + ".");
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
@Command(aliases = {"select", "sel", "s"},
usage = "<id>",
desc = "Load a region as a WorldEdit selection",
flags = "", min = 1, max = 1)
public static void select(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
WorldEditPlugin worldEdit = plugin.getWorldEdit();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.select.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.select.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.select." + id.toLowerCase());
}
if (region instanceof ProtectedCuboidRegion) {
ProtectedCuboidRegion cuboid = (ProtectedCuboidRegion) region;
Vector pt1 = cuboid.getMinimumPoint();
Vector pt2 = cuboid.getMaximumPoint();
CuboidSelection selection = new CuboidSelection(world, pt1, pt2);
worldEdit.setSelection(player, selection);
sender.sendMessage(ChatColor.YELLOW + "Region selected as a cuboid.");
} else if (region instanceof ProtectedPolygonalRegion) {
ProtectedPolygonalRegion poly2d = (ProtectedPolygonalRegion) region;
Polygonal2DSelection selection = new Polygonal2DSelection(world, poly2d.getPoints(),
poly2d.getMinimumPoint().getBlockY(), poly2d.getMaximumPoint().getBlockY());
worldEdit.setSelection(player, selection);
sender.sendMessage(ChatColor.YELLOW + "Region selected as a polygon.");
} else if (region instanceof GlobalProtectedRegion) {
throw new CommandException("Can't select global regions.");
} else {
throw new CommandException("Unknown region type: " + region.getClass().getCanonicalName());
}
}
@Command(aliases = {"info", "i"},
usage = "[world] <id>",
desc = "Get information about a region",
flags = "", min = 1, max = 2)
public static void info(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = null;
LocalPlayer localPlayer = null;
World world;
String id;
// Get different values based on provided arguments
if (args.argsLength() == 1) {
player = plugin.checkPlayer(sender);
localPlayer = plugin.wrapPlayer(player);
world = player.getWorld();
id = args.getString(0).toLowerCase();
} else {
world = plugin.matchWorld(sender, args.getString(0));
id = args.getString(1).toLowerCase();
}
if (!ProtectedRegion.isValidId(id)) {
throw new CommandException("Invalid region ID specified!");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
if (!mgr.hasRegion(id)) {
throw new CommandException("A region with ID '" + id + "' doesn't exist.");
}
ProtectedRegion region = mgr.getRegion(id);
if (player != null) {
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.info.own");
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.info.member");
} else {
plugin.checkPermission(sender, "worldguard.region.info");
}
} else {
plugin.checkPermission(sender, "worldguard.region.info");
}
DefaultDomain owners = region.getOwners();
DefaultDomain members = region.getMembers();
sender.sendMessage(ChatColor.YELLOW + "Region: " + id
+ ChatColor.GRAY + " (type: " + region.getTypeName() + ")");
sender.sendMessage(ChatColor.BLUE + "Priority: " + region.getPriority());
StringBuilder s = new StringBuilder();
for (Flag<?> flag : DefaultFlag.getFlags()) {
Object val = region.getFlag(flag);
if (val == null) {
continue;
}
if (s.length() > 0) {
s.append(", ");
}
s.append(flag.getName() + ": " + String.valueOf(val));
}
sender.sendMessage(ChatColor.BLUE + "Flags: " + s.toString());
sender.sendMessage(ChatColor.BLUE + "Parent: "
+ (region.getParent() == null ? "(none)" : region.getParent().getId()));
sender.sendMessage(ChatColor.LIGHT_PURPLE + "Owners: "
+ owners.toUserFriendlyString());
sender.sendMessage(ChatColor.LIGHT_PURPLE + "Members: "
+ members.toUserFriendlyString());
}
@Command(aliases = {"list"},
usage = "[page] [world]",
desc = "Get a list of regions",
flags = "", min = 0, max = 2)
@CommandPermissions({"worldguard.region.list"})
public static void list(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
World world;
int page = 0;
if (args.argsLength() > 0) {
page = Math.max(0, args.getInteger(0) - 1);
}
if (args.argsLength() > 1) {
world = plugin.matchWorld(sender, args.getString(1));
} else {
world = plugin.checkPlayer(sender).getWorld();
}
int listSize = 10;
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
Map<String, ProtectedRegion> regions = mgr.getRegions();
int size = regions.size();
int pages = (int) Math.ceil(size / (float) listSize);
String[] regionIDList = new String[size];
int index = 0;
for (String id : regions.keySet()) {
regionIDList[index] = id;
index++;
}
Arrays.sort(regionIDList);
sender.sendMessage(ChatColor.RED + "Regions (page "
+ (page + 1) + " of " + pages + "):");
if (page < pages) {
for (int i = page * listSize; i < page * listSize + listSize; i++) {
if (i >= size) {
break;
}
sender.sendMessage(ChatColor.YELLOW.toString() + (i + 1) +
". " + regionIDList[i]);
}
}
}
@Command(aliases = {"flag", "f"},
usage = "<id> <flag> [value]",
desc = "Set flags",
flags = "", min = 2, max = -1)
public static void flag(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
String flagName = args.getString(1);
String value = null;
if (args.argsLength() >= 3) {
value = args.getJoinedStrings(2);
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
if (region == null) {
if (id.equalsIgnoreCase("__global__")) {
region = new GlobalProtectedRegion(id);
mgr.addRegion(region);
} else {
throw new CommandException("Could not find a region by that ID.");
}
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.flag.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.flag.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.flag." + id.toLowerCase());
}
Flag<?> foundFlag = null;
// Now time to find the flag!
for (Flag<?> flag : DefaultFlag.getFlags()) {
// Try to detect the flag
if (flag.getName().replace("-", "").equalsIgnoreCase(flagName.replace("-", ""))) {
foundFlag = flag;
break;
}
}
if (foundFlag == null) {
StringBuilder list = new StringBuilder();
// Need to build a list
for (Flag<?> flag : DefaultFlag.getFlags()) {
if (list.length() > 0) {
list.append(", ");
}
if (region.isOwner(localPlayer)) {
if (!plugin.hasPermission(sender, "worldguard.region.flag.flags."
+ flag.getName() + ".owner." + id.toLowerCase())) {
continue;
}
} else if (region.isMember(localPlayer)) {
if (!plugin.hasPermission(sender, "worldguard.region.flag.flags."
+ flag.getName() + ".member." + id.toLowerCase())) {
continue;
}
} else {
if (!plugin.hasPermission(sender, "worldguard.region.flag.flags."
+ flag.getName() + "." + id.toLowerCase())) {
continue;
}
}
list.append(flag.getName());
}
player.sendMessage(ChatColor.RED + "Unknown flag specified: " + flagName);
player.sendMessage(ChatColor.RED + "Available flags: " + list);
return;
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.flag.flags."
+ foundFlag.getName() + ".owner." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.flag.flags."
+ foundFlag.getName() + ".member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.flag.flags."
+ foundFlag.getName() + "." + id.toLowerCase());
}
if (value != null) {
try {
setFlag(region, foundFlag, plugin, sender, value);
} catch (InvalidFlagFormat e) {
throw new CommandException(e.getMessage());
}
sender.sendMessage(ChatColor.YELLOW
+ "Region flag '" + foundFlag.getName() + "' set.");
} else {
// Clear the flag
region.setFlag(foundFlag, null);
sender.sendMessage(ChatColor.YELLOW
+ "Region flag '" + foundFlag.getName() + "' cleared.");
}
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
public static <V> void setFlag(ProtectedRegion region,
Flag<V> flag, WorldGuardPlugin plugin, CommandSender sender, String value)
throws InvalidFlagFormat {
region.setFlag(flag, flag.parseInput(plugin, sender, value));
}
@Command(aliases = {"setpriority", "priority", "pri"},
usage = "<id> <priority>",
desc = "Set the priority of a region",
flags = "", min = 2, max = 2)
public static void setPriority(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
int priority = args.getInteger(1);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.setpriority.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.setpriority.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.setpriority." + id.toLowerCase());
}
region.setPriority(priority);
sender.sendMessage(ChatColor.YELLOW
+ "Priority of '" + region.getId() + "' set to "
+ priority + ".");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
@Command(aliases = {"setparent", "parent", "par"},
usage = "<id> [parent-id]",
desc = "Set the parent of a region",
flags = "", min = 1, max = 2)
public static void setParent(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
if (id.equalsIgnoreCase("__global__")) {
throw new CommandException("The region cannot be named __global__");
}
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
if (args.argsLength() == 1) {
try {
region.setParent(null);
} catch (CircularInheritanceException e) {
}
sender.sendMessage(ChatColor.YELLOW
+ "Parent of '" + region.getId() + "' cleared.");
} else {
String parentId = args.getString(1);
ProtectedRegion parent = mgr.getRegion(parentId);
if (region == null) {
throw new CommandException("Could not find a target region by that ID.");
}
if (parent == null) {
throw new CommandException("Could not find the parent region by that ID.");
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.setparent.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.setparent.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.setparent." + id.toLowerCase());
}
if (parent.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.setparent.own." + id.toLowerCase());
} else if (parent.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.setparent.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.setparent." + id.toLowerCase());
}
try {
region.setParent(parent);
} catch (CircularInheritanceException e) {
throw new CommandException("Circular inheritance detected!");
}
sender.sendMessage(ChatColor.YELLOW
+ "Parent of '" + region.getId() + "' set to '"
+ parent.getId() + "'.");
}
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
@Command(aliases = {"remove", "delete", "del", "rem"},
usage = "<id>",
desc = "Remove a region",
flags = "", min = 1, max = 1)
public static void remove(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
World world = player.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
String id = args.getString(0);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ProtectedRegion region = mgr.getRegion(id);
if (region == null) {
throw new CommandException("Could not find a region by that ID.");
}
if (region.isOwner(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.remove.own." + id.toLowerCase());
} else if (region.isMember(localPlayer)) {
plugin.checkPermission(sender, "worldguard.region.remove.member." + id.toLowerCase());
} else {
plugin.checkPermission(sender, "worldguard.region.remove." + id.toLowerCase());
}
mgr.removeRegion(id);
sender.sendMessage(ChatColor.YELLOW
+ "Region '" + id + "' removed.");
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
@Command(aliases = {"load", "reload"},
usage = "[world]",
desc = "Reload regions from file",
flags = "", min = 0, max = 1)
public static void load(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
World world = null;
if (args.argsLength() > 0) {
world = plugin.matchWorld(sender, args.getString(0));
}
if (world != null) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
try {
mgr.load();
sender.sendMessage(ChatColor.YELLOW
+ "Regions for '" + world.getName() + "' load.");
} catch (IOException e) {
throw new CommandException("Failed to read regions file: "
+ e.getMessage());
}
} else {
for (World w : plugin.getServer().getWorlds()) {
RegionManager mgr = plugin.getGlobalRegionManager().get(w);
try {
mgr.load();
} catch (IOException e) {
throw new CommandException("Failed to read regions file: "
+ e.getMessage());
}
}
sender.sendMessage(ChatColor.YELLOW
+ "Region databases loaded.");
}
}
@Command(aliases = {"save", "write"},
usage = "[world]",
desc = "Re-save regions to file",
flags = "", min = 0, max = 1)
public static void save(CommandContext args, WorldGuardPlugin plugin,
CommandSender sender) throws CommandException {
World world = null;
if (args.argsLength() > 0) {
world = plugin.matchWorld(sender, args.getString(0));
}
if (world != null) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
try {
mgr.save();
sender.sendMessage(ChatColor.YELLOW
+ "Regions for '" + world.getName() + "' saved.");
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
} else {
for (World w : plugin.getServer().getWorlds()) {
RegionManager mgr = plugin.getGlobalRegionManager().get(w);
try {
mgr.save();
} catch (IOException e) {
throw new CommandException("Failed to write regions file: "
+ e.getMessage());
}
}
sender.sendMessage(ChatColor.YELLOW
+ "Region databases saved.");
}
}
}
@@ -1,13 +0,0 @@
package com.sk89q.worldguard.domains;
import com.sk89q.worldguard.LocalPlayer;
public interface Domain {
/**
* Returns true if a domain contains a player.
*
* @param player
* @return
*/
public boolean contains(LocalPlayer player);
}
@@ -1,174 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.BukkitPlayer;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.entity.Player;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
/**
* Timer for handling flags that require a constant timer..
*
* @author Michael
*/
public class TimedFlagsTimer implements Runnable {
private WorldGuardPlugin plugin;
private Map<String, TimedFlagPlayerInfo> playerData;
/**
* Construct the object.
*
* @param plugin
*/
public TimedFlagsTimer(WorldGuardPlugin plugin) {
this.plugin = plugin;
this.playerData = new HashMap<String, TimedFlagPlayerInfo>();
}
private TimedFlagPlayerInfo getPlayerInfo(String name) {
TimedFlagPlayerInfo ret = playerData.get(name);
if (ret == null) {
ret = new TimedFlagPlayerInfo();
playerData.put(name, ret);
}
return ret;
}
public void run() {
/*
// get players
Player[] players = plugin.getServer().getOnlinePlayers();
for (Player player : players) {
TimedFlagPlayerInfo nfo = getPlayerInfo(player.getName());
long now = System.currentTimeMillis();
// check healing flag
if (nfo.sheduledHealTick != null && now >= nfo.sheduledHealTick) {
player.setHealth(player.getHealth() + nfo.sheduledHealAmount);
nfo.sheduledHealTick = null;
nfo.lastHealTick = now;
}
if (player.getWorld().getName() == null) {
continue;
}
RegionManager mgr = plugin.getGlobalRegionManager().get(
player.getWorld().getName());
ApplicableRegionSet regions = mgr
.getApplicableRegions(toVector(player.getLocation()));
Integer healDelay = regions.getFlag(DefaultFlag.HEAL_DELAY);
if (healDelay > 0) {
healDelay *= 1000;
int healAmount = regions.getIntegerFlag(
DefaultFlag.HEAL_AMOUNT, true).getValue(1);
if (now - nfo.lastHealTick > healDelay) {
if (player.getHealth() < 20) {
if (player.getHealth() + healAmount > 20) {
player.setHealth(20);
} else {
player.setHealth(player.getHealth() + healAmount);
}
}
} else {
nfo.sheduledHealTick = now + healDelay;
nfo.sheduledHealAmount = healAmount;
}
}
// check greeting/farewell flag
String newRegionName = regions.getAffectedRegionId();
if (newRegionName != null) {
if (nfo.lastRegion == null
|| !newRegionName.equals(nfo.lastRegion)) {
String newGreetMsg = regions.getStringFlag(
DefaultFlag.GREET_MESSAGE, true).getValue();
String farewellMsg = regions.getStringFlag(
DefaultFlag.FAREWELL_MESSAGE, true).getValue();
if (nfo.lastFarewellMsg != null) {
player.sendMessage(nfo.lastFarewellMsg);
nfo.lastFarewellMsg = null;
}
if (newGreetMsg != null) {
player.sendMessage(newGreetMsg);
}
if (regions.getBooleanFlag(DefaultFlag.NOTIFY_GREET, false)
.getValue(false)) {
broadcastNotification(ChatColor.YELLOW + "Player "
+ player.getName() + " entered region "
+ newRegionName);
}
nfo.lastFarewellMsg = farewellMsg;
nfo.lastRegion = newRegionName;
}
} else {
if (nfo.lastRegion != null) {
if (nfo.lastFarewellMsg != null) {
player.sendMessage(nfo.lastFarewellMsg);
nfo.lastFarewellMsg = null;
}
if (regions.getBooleanFlag(DefaultFlag.NOTIFY_FAREWELL,
false).getValue(false)) {
broadcastNotification(ChatColor.YELLOW + "Player "
+ player.getName() + " left region "
+ nfo.lastRegion);
}
nfo.lastRegion = null;
}
}
// check passthrough flag
LocalPlayer lplayer = BukkitPlayer.wrapPlayer(plugin, player);
if (!regions.isStateFlagAllowed(DefaultFlag.PASSTHROUGH, lplayer)) {
Location newLoc = player.getLocation().clone();
newLoc.setX(newLoc.getBlockX() - 30);
newLoc.setY(newLoc.getWorld().getHighestBlockYAt(newLoc) + 1);
player.teleportTo(newLoc);
}
}*/
}
public void broadcastNotification(String msg) {
for (Player player : plugin.getServer().getOnlinePlayers()) {
if (plugin.hasPermission(player, "notify_onenter")) {
player.sendMessage(msg);
}
}
}
}
@@ -1,88 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
/**
*
* @author sk89q
*/
public final class DefaultFlag {
public static final StateFlag PASSTHROUGH = new StateFlag("passthrough", 'z', false);
public static final StateFlag BUILD = new StateFlag("build", 'b', true);
public static final StateFlag PVP = new StateFlag("pvp", 'p', true);
public static final StateFlag MOB_DAMAGE = new StateFlag("mob-damage", 'm', true);
public static final StateFlag MOB_SPAWNING = new StateFlag("mob-spawning", true);
public static final StateFlag CREEPER_EXPLOSION = new StateFlag("creeper-explosion", 'c', true);
public static final StateFlag SLEEP = new StateFlag("sleep", true);
public static final StateFlag TNT = new StateFlag("tnt", 't', true);
public static final StateFlag LIGHTER = new StateFlag("lighter", 'l', true);
public static final StateFlag FIRE_SPREAD = new StateFlag("fire-spread", 'f', true);
public static final StateFlag LAVA_FIRE = new StateFlag("lava-fire", 'F', true);
public static final StateFlag CHEST_ACCESS = new StateFlag("chest-access", 'C', false);
public static final StateFlag WATER_FLOW = new StateFlag("water-flow", true);
public static final StateFlag LAVA_FLOW = new StateFlag("lava-flow", true);
public static final StateFlag USE = new StateFlag("use", false);
public static final StateFlag PLACE_VEHICLE = new StateFlag("vehicle-place", false);
public static final StringFlag GREET_MESSAGE = new StringFlag("greeting");
public static final StringFlag FAREWELL_MESSAGE = new StringFlag("farewell");
public static final BooleanFlag NOTIFY_GREET = new BooleanFlag("notify-greet");
public static final BooleanFlag NOTIFY_FAREWELL = new BooleanFlag("notify-farewell");
public static final StringFlag DENY_SPAWN = new StringFlag("deny-spawn");
public static final IntegerFlag HEAL_DELAY = new IntegerFlag("heal-delay");
public static final IntegerFlag HEAL_AMOUNT = new IntegerFlag("heal-amount");
public static final VectorFlag TELE_LOC = new VectorFlag("teleport");
public static final RegionGroupFlag TELE_PERM = new RegionGroupFlag("teleport-group");
public static final VectorFlag SPAWN_LOC = new VectorFlag("spawn");
public static final RegionGroupFlag SPAWN_PERM = new RegionGroupFlag("spawn-group");
public static final BooleanFlag BUYABLE = new BooleanFlag("buyable");
public static final DoubleFlag PRICE = new DoubleFlag("price");
public static final Flag<?>[] flagsList = new Flag<?>[] {
PASSTHROUGH, BUILD, PVP, MOB_DAMAGE, MOB_SPAWNING, CREEPER_EXPLOSION, SLEEP,
TNT, LIGHTER, FIRE_SPREAD, LAVA_FIRE, CHEST_ACCESS, WATER_FLOW, LAVA_FLOW,
USE, PLACE_VEHICLE, GREET_MESSAGE, FAREWELL_MESSAGE, NOTIFY_GREET,
NOTIFY_FAREWELL, DENY_SPAWN, HEAL_DELAY, HEAL_AMOUNT, TELE_LOC,
TELE_PERM, SPAWN_LOC, SPAWN_PERM, BUYABLE, PRICE
};
private DefaultFlag() {
}
public static Flag<?>[] getFlags() {
return flagsList;
}
/**
* Get the legacy flag.
*
* @param flagString
* @return null if not found
*/
public static StateFlag getLegacyFlag(String flagString) {
for (Flag<?> flag : flagsList) {
if (flag instanceof StateFlag && flagString.equals(String.valueOf(flag.getLegacyCode()))) {
return (StateFlag) flag;
}
}
return null;
}
}
@@ -1,82 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
import org.bukkit.command.CommandSender;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
/**
*
* @author sk89q
*/
public class RegionGroupFlag extends Flag<RegionGroupFlag.RegionGroup> {
public static enum RegionGroup {
MEMBERS,
OWNERS
}
public RegionGroupFlag(String name, char legacyCode) {
super(name, legacyCode);
}
public RegionGroupFlag(String name) {
super(name);
}
@Override
public RegionGroup parseInput(WorldGuardPlugin plugin, CommandSender sender,
String input) throws InvalidFlagFormat {
input = input.trim();
if (input.equalsIgnoreCase("members") || input.equalsIgnoreCase("member")) {
return RegionGroup.MEMBERS;
} else if (input.equalsIgnoreCase("owners") || input.equalsIgnoreCase("owner")) {
return RegionGroup.OWNERS;
} else if (input.equalsIgnoreCase("everyone") || input.equalsIgnoreCase("anyone")) {
return null;
} else {
throw new InvalidFlagFormat("Not none/allow/deny: " + input);
}
}
@Override
public RegionGroup unmarshal(Object o) {
String str = o.toString();
if (str.equalsIgnoreCase("members")) {
return RegionGroup.MEMBERS;
} else if (str.equalsIgnoreCase("owners")) {
return RegionGroup.OWNERS;
} else {
return null;
}
}
@Override
public Object marshal(RegionGroup o) {
if (o == RegionGroup.MEMBERS) {
return "members";
} else if (o == RegionGroup.OWNERS) {
return "owners";
} else {
return null;
}
}
}
@@ -1,164 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.managers;
import java.io.IOException;
import java.util.List;
import java.util.Map;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.databases.ProtectionDatabase;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
/**
* An abstract class for getting, setting, and looking up regions. The most
* simple implementation uses a flat list and iterates through the entire list
* to look for applicable regions, but a more complicated (and more efficient)
* implementation may use space partitioning techniques.
*
* @author sk89q
*/
public abstract class RegionManager {
protected ProtectionDatabase loader;
/**
* Construct the object.
*
* @param loader
*/
public RegionManager(ProtectionDatabase loader) {
this.loader = loader;
}
/**
* Load the list of regions.
*
* @throws IOException
*/
public void load() throws IOException {
loader.load(this);
}
/**
* Save the list of regions.
*
* @throws IOException
*/
public void save() throws IOException {
loader.save(this);
}
/**
* Get a list of protected regions.
*
* @return
*/
public abstract Map<String, ProtectedRegion> getRegions();
/**
* Set a list of protected regions.
*
* @param regions
*/
public abstract void setRegions(Map<String, ProtectedRegion> regions);
/**
* Adds a region.
*
* @param region
*/
public abstract void addRegion(ProtectedRegion region);
/**
* Return whether a region exists by an ID.
*
* @param id
* @return
*/
public abstract boolean hasRegion(String id);
/**
* Get a region by its ID.
*
* @param id
* @return
*/
public abstract ProtectedRegion getRegion(String id);
/**
* Removes a region, including inheriting children.
*
* @param id
*/
public abstract void removeRegion(String id);
/**
* Get an object for a point for rules to be applied with.
*
* @param pt
* @return
*/
public abstract ApplicableRegionSet getApplicableRegions(Vector pt);
/**
* Get an object for a point for rules to be applied with.
*
* @param region
* @return
*/
public abstract ApplicableRegionSet getApplicableRegions(
ProtectedRegion region);
/**
* Get a list of region IDs that contain a point.
*
* @param pt
* @return
*/
public abstract List<String> getApplicableRegionsIDs(Vector pt);
/**
* Returns true if the provided region overlaps with any other region that
* is not owned by the player.
*
* @param region
* @param player
* @return
*/
public abstract boolean overlapsUnownedRegion(ProtectedRegion region,
LocalPlayer player);
/**
* Get the number of regions.
*
* @return
*/
public abstract int size();
/**
* Get the number of regions for a player.
*
* @param player
* @return
*/
public abstract int getRegionCountOfPlayer(LocalPlayer player);
}
@@ -1,283 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.regions;
import com.sk89q.worldedit.*;
import com.sk89q.worldguard.protection.UnsupportedIntersectionException;
import java.util.ArrayList;
import java.util.List;
/**
* Represents a cuboid region that can be protected.
*
* @author sk89q
*/
public class ProtectedCuboidRegion extends ProtectedRegion {
/**
* Store the first point.
*/
private BlockVector min;
/**
* Store the second point.
*/
private BlockVector max;
/**
* Construct a new instance of this cuboid region.
*
* @param id
* @param min
* @param max
*/
public ProtectedCuboidRegion(String id, BlockVector min, BlockVector max) {
super(id);
this.min = min;
this.max = max;
}
/**
* Get the lower point of the cuboid.
*
* @return min point
*/
@Override
public BlockVector getMinimumPoint() {
return min;
}
/**
* Set the lower point of the cuboid.
*
* @param pt
*/
public void setMinimumPoint(BlockVector pt) {
min = pt;
}
/**
* Get the upper point of the cuboid.
*
* @return max point
*/
@Override
public BlockVector getMaximumPoint() {
return max;
}
/**
* Set the upper point of the cuboid.
*
* @param pt
*/
public void setMaximumPoint(BlockVector pt) {
max = pt;
}
/**
* Checks to see if a point is inside this region.
*/
@Override
public boolean contains(Vector pt) {
int x = pt.getBlockX();
int y = pt.getBlockY();
int z = pt.getBlockZ();
return x >= min.getBlockX() && x <= max.getBlockX()
&& y >= min.getBlockY() && y <= max.getBlockY()
&& z >= min.getBlockZ() && z <= max.getBlockZ();
}
/*
public boolean intersectsWith(ProtectedRegion region) throws UnsupportedIntersectionException {
if (region instanceof ProtectedCuboidRegion) {
ProtectedCuboidRegion r1 = (ProtectedCuboidRegion) this;
ProtectedCuboidRegion r2 = (ProtectedCuboidRegion) region;
BlockVector min1 = r1.getMinimumPoint();
BlockVector max1 = r1.getMaximumPoint();
BlockVector min2 = r2.getMinimumPoint();
BlockVector max2 = r2.getMaximumPoint();
return !(min1.getBlockX() > max2.getBlockX()
|| min1.getBlockY() > max2.getBlockY()
|| min1.getBlockZ() > max2.getBlockZ()
|| max1.getBlockX() < min2.getBlockX()
|| max1.getBlockY() < min2.getBlockY()
|| max1.getBlockZ() < min2.getBlockZ());
} else if (region instanceof ProtectedPolygonalRegion) {
throw new UnsupportedIntersectionException();
} else {
throw new UnsupportedIntersectionException();
}
}
*/
@Override
public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException {
int numRegions = regions.size();
List<ProtectedRegion> intersectingRegions = new ArrayList<ProtectedRegion>();
int i, i2, i3;
for (i = 0; i < numRegions; i++) {
ProtectedRegion region = regions.get(i);
BlockVector rMinPoint = region.getMinimumPoint();
BlockVector rMaxPoint = region.getMaximumPoint();
// Check whether the region is outside the min and max vector
if ((rMinPoint.getBlockX() < min.getBlockX() && rMaxPoint.getBlockX() < min.getBlockX())
|| (rMinPoint.getBlockX() > max.getBlockX() && rMaxPoint.getBlockX() > max.getBlockX())
&& ((rMinPoint.getBlockY() < min.getBlockY() && rMaxPoint.getBlockY() < min.getBlockY())
|| (rMinPoint.getBlockY() > max.getBlockY() && rMaxPoint.getBlockY() > max.getBlockY()))
&& ((rMinPoint.getBlockZ() < min.getBlockZ() && rMaxPoint.getBlockZ() < min.getBlockZ())
|| (rMinPoint.getBlockZ() > max.getBlockZ() && rMaxPoint.getBlockZ() > max.getBlockZ())) ) {
//intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the regions points are inside the other region
if (region.contains(new Vector(min.getBlockX(), min.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(min.getBlockX(), min.getBlockY(), max.getBlockZ()))
|| region.contains(new Vector(min.getBlockX(), max.getBlockY(), max.getBlockZ()))
|| region.contains(new Vector(min.getBlockX(), max.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), max.getBlockY(), max.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), max.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), min.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), min.getBlockY(), max.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the other regions points are inside the current region
if (region instanceof ProtectedPolygonalRegion) {
for (i2 = 0; i < ((ProtectedPolygonalRegion)region).getPoints().size(); i++) {
BlockVector2D pt2Dr = ((ProtectedPolygonalRegion)region).getPoints().get(i2);
int minYr = ((ProtectedPolygonalRegion)region).minY;
int maxYr = ((ProtectedPolygonalRegion)region).maxY;
Vector ptr = new Vector(pt2Dr.getBlockX(), minYr, pt2Dr.getBlockZ());
Vector ptr2 = new Vector(pt2Dr.getBlockX(), maxYr, pt2Dr.getBlockZ());
if (this.contains(ptr) || this.contains(ptr2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
} else if (region instanceof ProtectedCuboidRegion) {
BlockVector ptcMin = region.getMinimumPoint();
BlockVector ptcMax = region.getMaximumPoint();
if (this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
} else {
throw new UnsupportedOperationException("Not supported yet.");
}
// Check whether the current regions edges collide with the regions edges
boolean regionIsIntersecting = false;
List<BlockVector2D> points = new ArrayList<BlockVector2D>();
points.add(new BlockVector2D(min.getBlockX(), min.getBlockZ()));
points.add(new BlockVector2D(min.getBlockX(), max.getBlockZ()));
points.add(new BlockVector2D(max.getBlockX(), max.getBlockZ()));
points.add(new BlockVector2D(max.getBlockX(), min.getBlockZ()));
for (i2 = 0; i2 < points.size(); i2++) {
boolean checkNextPoint = false;
BlockVector2D currPoint = points.get(i2);
BlockVector2D nextPoint;
if (i2 == (points.size() - 1)) {
nextPoint = points.get(0);
} else {
nextPoint = points.get(i2 + 1);
}
int currX = currPoint.getBlockX();
int currZ = currPoint.getBlockZ();
while (!checkNextPoint) {
for(i3 = min.getBlockY(); i3 <= max.getBlockY(); i3++) {
if (region.contains(new Vector(currX, i3, currZ))) {
intersectingRegions.add(regions.get(i));
regionIsIntersecting = true;
break;
}
}
if (currX == nextPoint.getBlockX() || currZ == nextPoint.getBlockZ() || regionIsIntersecting) {
checkNextPoint = true;
}
if (nextPoint.getBlockX() > currPoint.getBlockX()) {
currX++;
} else {
currX--;
}
if (nextPoint.getBlockZ() > currPoint.getBlockZ()) {
currZ++;
} else {
currZ--;
}
}
if (regionIsIntersecting) {
break;
}
}
}
return intersectingRegions;
}
/**
* Return the type of region as a user-friendly name.
*
* @return type of region
*/
@Override
public String getTypeName() {
return "cuboid";
}
/**
* Get the number of Blocks in this region
*
* @return
*/
@Override
public int volume() {
int xLength = max.getBlockX() - min.getBlockX() + 1;
int yLength = max.getBlockY() - min.getBlockY() + 1;
int zLength = max.getBlockZ() - min.getBlockZ() + 1;
int volume = xLength * yLength * zLength;
return volume;
}
}
@@ -1,309 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.regions;
import java.util.List;
import java.util.ArrayList;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.UnsupportedIntersectionException;
public class ProtectedPolygonalRegion extends ProtectedRegion {
protected List<BlockVector2D> points;
protected int minY;
protected int maxY;
private BlockVector min;
private BlockVector max;
public ProtectedPolygonalRegion(String id, List<BlockVector2D> points, int minY, int maxY) {
super(id);
this.points = points;
this.minY = minY;
this.maxY = maxY;
int minX = points.get(0).getBlockX();
int minZ = points.get(0).getBlockZ();
int maxX = points.get(0).getBlockX();
int maxZ = points.get(0).getBlockZ();
for (BlockVector2D v : points) {
int x = v.getBlockX();
int z = v.getBlockZ();
if (x < minX) {
minX = x;
}
if (z < minZ) {
minZ = z;
}
if (x > maxX) {
maxX = x;
}
if (z > maxZ) {
maxZ = z;
}
}
min = new BlockVector(minX, minY, minZ);
max = new BlockVector(maxX, maxY, maxZ);
}
public List<BlockVector2D> getPoints() {
return points;
}
@Override
public BlockVector getMinimumPoint() {
return min;
}
@Override
public BlockVector getMaximumPoint() {
return max;
}
/**
* Checks to see if a point is inside this region.
*/
@Override
public boolean contains(Vector pt) {
int targetX = pt.getBlockX(); //wide
int targetY = pt.getBlockY(); //height
int targetZ = pt.getBlockZ(); //depth
if (targetY < minY || targetY > maxY) {
return false;
}
//Quick and dirty check.
if (targetX < min.getBlockX() || targetX > max.getBlockX() || targetZ < min.getBlockZ() || targetZ > max.getBlockZ()) {
return false;
}
boolean inside = false;
int npoints = points.size();
int xNew, zNew;
int xOld, zOld;
int x1, z1;
int x2, z2;
int i;
xOld = points.get(npoints - 1).getBlockX();
zOld = points.get(npoints - 1).getBlockZ();
for (i = 0; i < npoints; i++) {
xNew = points.get(i).getBlockX();
zNew = points.get(i).getBlockZ();
//Check for corner
if (xNew == targetX && zNew == targetZ) {
return true;
}
if (xNew > xOld) {
x1 = xOld;
x2 = xNew;
z1 = zOld;
z2 = zNew;
} else {
x1 = xNew;
x2 = xOld;
z1 = zNew;
z2 = zOld;
}
if ((xNew < targetX) == (targetX <= xOld)
&& ((long) targetZ - (long) z1) * (long) (x2 - x1) <= ((long) z2 - (long) z1)
* (long) (targetX - x1)) {
inside = !inside;
}
xOld = xNew;
zOld = zNew;
}
return inside;
}
@Override
public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException {
int numRegions = regions.size();
int numPoints = points.size();
List<ProtectedRegion> intersectingRegions = new ArrayList<ProtectedRegion>();
int i, i2, i3;
for (i = 0; i < numRegions; i++) {
ProtectedRegion region = regions.get(i);
BlockVector rMinPoint = region.getMinimumPoint();
BlockVector rMaxPoint = region.getMaximumPoint();
// Check whether the region is outside the min and max vector
if ((rMinPoint.getBlockX() < min.getBlockX() && rMaxPoint.getBlockX() < min.getBlockX())
|| (rMinPoint.getBlockX() > max.getBlockX() && rMaxPoint.getBlockX() > max.getBlockX())
&& ((rMinPoint.getBlockY() < min.getBlockY() && rMaxPoint.getBlockY() < min.getBlockY())
|| (rMinPoint.getBlockY() > max.getBlockY() && rMaxPoint.getBlockY() > max.getBlockY()))
&& ((rMinPoint.getBlockZ() < min.getBlockZ() && rMaxPoint.getBlockZ() < min.getBlockZ())
|| (rMinPoint.getBlockZ() > max.getBlockZ() && rMaxPoint.getBlockZ() > max.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the regions points are inside the other region
for (i2 = 0; i < numPoints; i++) {
Vector pt = new Vector(points.get(i2).getBlockX(), minY, points.get(i2).getBlockZ());
Vector pt2 = new Vector(points.get(i2).getBlockX(), maxY, points.get(i2).getBlockZ());
if (region.contains(pt) || region.contains(pt2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
// Check whether the other regions points are inside the current region
if (region instanceof ProtectedPolygonalRegion) {
for (i2 = 0; i < ((ProtectedPolygonalRegion)region).getPoints().size(); i++) {
BlockVector2D pt2Dr = ((ProtectedPolygonalRegion)region).getPoints().get(i2);
int minYr = ((ProtectedPolygonalRegion)region).minY;
int maxYr = ((ProtectedPolygonalRegion)region).maxY;
Vector ptr = new Vector(pt2Dr.getBlockX(), minYr, pt2Dr.getBlockZ());
Vector ptr2 = new Vector(pt2Dr.getBlockX(), maxYr, pt2Dr.getBlockZ());
if (this.contains(ptr) || this.contains(ptr2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
} else if (region instanceof ProtectedCuboidRegion) {
BlockVector ptcMin = region.getMinimumPoint();
BlockVector ptcMax = region.getMaximumPoint();
if (this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
} else {
throw new UnsupportedOperationException("Not supported yet.");
}
// Check whether the current regions edges collide with the regions edges
boolean regionIsIntersecting = false;
for (i2 = 0; i2 < numPoints; i2++) {
boolean checkNextPoint = false;
BlockVector2D currPoint = points.get(i2);
BlockVector2D nextPoint;
if (i2 == (numPoints - 1)) {
nextPoint = points.get(0);
} else {
nextPoint = points.get(i2 + 1);
}
int currX = currPoint.getBlockX();
int currZ = currPoint.getBlockZ();
while (!checkNextPoint) {
for(i3 = this.minY; i3 <= this.maxY; i3++) {
if (region.contains(new Vector(currX, i3, currZ))) {
intersectingRegions.add(regions.get(i));
regionIsIntersecting = true;
break;
}
}
if (currX == nextPoint.getBlockX() || currZ == nextPoint.getBlockZ() || regionIsIntersecting) {
checkNextPoint = true;
}
if (nextPoint.getBlockX() > currPoint.getBlockX()) {
currX++;
} else {
currX--;
}
if (nextPoint.getBlockZ() > currPoint.getBlockZ()) {
currZ++;
} else {
currZ--;
}
}
if (regionIsIntersecting) {
break;
}
}
}
return intersectingRegions;
}
/**
* Return the type of region as a user-friendly name.
*
* @return type of region
*/
@Override
public String getTypeName() {
return "polygon";
}
/**
* Get the number of Blocks in this region
*
* @return
*/
@Override
public int volume() {
int volume = 0;
int numPoints = points.size();
if (numPoints < 3) {
return 0;
}
double area = 0;
int xa, za, z1, z2;
for (int i = 0; i <= numPoints - 1; i++) {
xa = points.get(i).getBlockX();
za = points.get(i).getBlockZ();
if (points.get(i + 1) == null) {
z1 = points.get(0).getBlockZ();
} else {
z1 = points.get(i + 1).getBlockZ();
}
if (points.get(i - 1) == null) {
z2 = points.get(numPoints - 1).getBlockZ();
} else {
z2 = points.get(i - 1).getBlockZ();
}
area = area + (xa * (z1 - z2));
}
xa = points.get(0).getBlockX();
za = points.get(0).getBlockZ();
area = area + (xa * (points.get(1).getBlockZ() - points.get(numPoints - 1).getBlockZ()));
volume = (Math.abs(maxY - minY) + 1) * (int) Math.ceil((Math.abs(area) / 2));
return volume;
}
}
@@ -1,339 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.regions;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.UnsupportedIntersectionException;
import com.sk89q.worldguard.protection.flags.Flag;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Pattern;
/**
* Represents a region of any shape and size that can be protected.
*
* @author sk89q
*/
public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
private static final Pattern idPattern = Pattern.compile("^[A-Za-z0-9_,'\\-\\+/]{1,}$");
/**
* Holds the region's ID.
*/
private String id;
/**
* Priority.
*/
private int priority = 0;
/**
* Holds the curParent.
*/
private ProtectedRegion parent;
/**
* List of owners.
*/
private DefaultDomain owners = new DefaultDomain();
/**
* List of members.
*/
private DefaultDomain members = new DefaultDomain();
/**
* List of flags.
*/
private Map<Flag<?>, Object> flags = new HashMap<Flag<?>, Object>();
/**
* Construct a new instance of this region.
*
* @param id
*/
public ProtectedRegion(String id) {
this.id = id;
}
/**
* @return the id
*/
public String getId() {
return id;
}
/**
* Get the lower point of the cuboid.
*
* @return min point
*/
public abstract BlockVector getMinimumPoint();
/**
* Get the upper point of the cuboid.
*
* @return max point
*/
public abstract BlockVector getMaximumPoint();
/**
* @return the priority
*/
public int getPriority() {
return priority;
}
/**
* @param priority the priority to setFlag
*/
public void setPriority(int priority) {
this.priority = priority;
}
/**
* @return the curParent
*/
public ProtectedRegion getParent() {
return parent;
}
/**
* Set the curParent. This checks to make sure that it will not result
* in circular inheritance.
*
* @param parent the curParent to setFlag
* @throws CircularInheritanceException
*/
public void setParent(ProtectedRegion parent) throws CircularInheritanceException {
if (parent == null) {
this.parent = null;
return;
}
if (parent == this) {
throw new CircularInheritanceException();
}
ProtectedRegion p = parent.getParent();
while (p != null) {
if (p == this) {
throw new CircularInheritanceException();
}
p = p.getParent();
}
this.parent = parent;
}
/**
* @return the owners
*/
public DefaultDomain getOwners() {
return owners;
}
/**
* @param owners the owners to setFlag
*/
public void setOwners(DefaultDomain owners) {
this.owners = owners;
}
/**
* @return the members
*/
public DefaultDomain getMembers() {
return members;
}
/**
* @param members the members to setFlag
*/
public void setMembers(DefaultDomain members) {
this.members = members;
}
/**
* Checks whether a player is an owner of region or any of its parents.
*
* @param player
* @return
*/
public boolean isOwner(LocalPlayer player) {
if (owners.contains(player)) {
return true;
}
ProtectedRegion curParent = getParent();
while (curParent != null) {
if (curParent.getOwners().contains(player)) {
return true;
}
curParent = curParent.getParent();
}
return false;
}
/**
* Checks whether a player is a member of the region or any of its parents.
*
* @param player
* @return
*/
public boolean isMember(LocalPlayer player) {
if (owners.contains(player) || members.contains(player)) {
return true;
}
ProtectedRegion curParent = getParent();
while (curParent != null) {
if (curParent.getOwners().contains(player)
|| curParent.getMembers().contains(player)) {
return true;
}
curParent = curParent.getParent();
}
return false;
}
/**
* Get a flag's value.
*
* @param <T>
* @param <V>
* @param flag
* @return value or null if isn't defined
*/
@SuppressWarnings("unchecked")
public <T extends Flag<V>, V> V getFlag(T flag) {
Object obj = flags.get(flag);
V val;
if (obj != null) {
val = (V) obj;
} else {
return null;
}
return val;
}
/**
* Set a flag's value.
*
* @param <T>
* @param <V>
* @param flag
* @param val
*/
public <T extends Flag<V>, V> void setFlag(T flag, V val) {
if (val == null) {
flags.remove(flag);
} else {
flags.put(flag, val);
}
}
/**
* Get the map of flags.
*
* @return
*/
public Map<Flag<?>, Object> getFlags() {
return flags;
}
/**
* Get the map of flags.
*
* @param flags
*/
public void setFlags(Map<Flag<?>, Object> flags) {
this.flags = flags;
}
/**
* Get the number of blocks in this region
*
* @return
*/
public abstract int volume();
/**
* Check to see if a point is inside this region.
*
* @param pt
* @return
*/
public abstract boolean contains(Vector pt);
/**
* Compares to another region.
*
* @param other
* @return
*/
public int compareTo(ProtectedRegion other) {
if (priority == other.priority) {
return 0;
} else if (priority > other.priority) {
return -1;
} else {
return 1;
}
}
/**
* Return the type of region as a user-friendly, lowercase name.
*
* @return type of region
*/
public abstract String getTypeName();
public abstract List<ProtectedRegion> getIntersectingRegions(
List<ProtectedRegion> regions)
throws UnsupportedIntersectionException;
/**
* Checks to see if the given ID is accurate.
*
* @param id
* @return
*/
public static boolean isValidId(String id) {
return idPattern.matcher(id).matches();
}
/**
* Thrown when setting a curParent would create a circular inheritance
* situation.
*
*/
public static class CircularInheritanceException extends Exception {
private static final long serialVersionUID = 7479613488496776022L;
}
}
@@ -1,156 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.yaml;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.util.HashMap;
import java.util.Map;
import com.sk89q.worldguard.util.yaml.ConfigurationException;
import com.sk89q.worldguard.util.yaml.ConfigurationNode;
import org.yaml.snakeyaml.DumperOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
import org.yaml.snakeyaml.reader.UnicodeReader;
import org.yaml.snakeyaml.representer.Representer;
/**
* YAML configuration loader. To use this class, construct it with path to
* a file and call its load() method. For specifying node paths in the
* various get*() methods, they support SK's path notation, allowing you to
* select child nodes by delimiting node names with periods.
*
* <p>
* For example, given the following configuration file:</p>
*
* <pre>members:
* - Hollie
* - Jason
* - Bobo
* - Aya
* - Tetsu
* worldguard:
* fire:
* spread: false
* blocks: [cloth, rock, glass]
* sturmeh:
* cool: false
* eats:
* babies: true</pre>
*
* <p>Calling code could access sturmeh's baby eating state by using
* <code>getBoolean("sturmeh.eats.babies", false)</code>. For lists, there are
* methods such as <code>getStringList</code> that will return a type safe list.
*
* <p>This class is currently incomplete. It is not yet possible to get a node.
* </p>
*
* @author sk89q
*/
public class Configuration extends ConfigurationNode {
private Yaml yaml;
private File file;
public Configuration(File file) {
super(new HashMap<String, Object>());
DumperOptions options = new DumperOptions();
options.setIndent(2);
options.setDefaultFlowStyle(DumperOptions.FlowStyle.AUTO);
yaml = new Yaml(new SafeConstructor(), new Representer(), options);
this.file = file;
}
/**
* Loads the configuration file.
*
* @throws IOException
*/
public void load() throws IOException {
FileInputStream stream = null;
try {
stream = new FileInputStream(file);
read(yaml.load(new UnicodeReader(stream)));
} catch (ConfigurationException e) {
root = new HashMap<String, Object>();
} finally {
try {
if (stream != null) {
stream.close();
}
} catch (IOException e) {
}
}
}
/**
* Saves the configuration to disk.
*
* @throws IOException
*/
public void save() throws IOException {
FileOutputStream stream = null;
File parent = file.getParentFile();
if (parent != null) {
parent.mkdirs();
}
try {
stream = new FileOutputStream(file);
yaml.dump(root, new OutputStreamWriter(stream, "UTF-8"));
} finally {
try {
if (stream != null) {
stream.close();
}
} catch (IOException e) {
}
}
}
@SuppressWarnings("unchecked")
private void read(Object input) throws ConfigurationException {
try {
if ( null == input ) {
root = new HashMap<String, Object>();
} else {
root = (Map<String, Object>)input;
}
} catch (ClassCastException e) {
throw new ConfigurationException("Root document must be an key-value structure");
}
}
/**
* This method returns an empty ConfigurationNode for using as a
* default in methods that select a node from a node list.
* @return
*/
public static ConfigurationNode getEmptyNode() {
return new ConfigurationNode(new HashMap<String, Object>());
}
}
@@ -1,795 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.yaml;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldguard.util.yaml.ConfigurationNode;
/**
* Represents a configuration node.
*
* @author sk89q
*/
public class ConfigurationNode {
protected Map<String, Object> root;
protected ConfigurationNode(Map<String, Object> root) {
this.root = root;
}
/**
* Clear all nodes.
*/
public void clear() {
root.clear();
}
/**
* Gets a property at a location. This will either return an Object
* or null, with null meaning that no configuration value exists at
* that location. This could potentially return a default value (not yet
* implemented) as defined by a plugin, if this is a plugin-tied
* configuration.
*
* @param path path to node (dot notation)
* @return object or null
*/
@SuppressWarnings("unchecked")
public Object getProperty(String path) {
if (!path.contains(".")) {
Object val = root.get(path);
if (val == null) {
return null;
}
return val;
}
String[] parts = path.split("\\.");
Map<String, Object> node = root;
for (int i = 0; i < parts.length; i++) {
Object o = node.get(parts[i]);
if (o == null) {
return null;
}
if (i == parts.length - 1) {
return o;
}
try {
node = (Map<String, Object>)o;
} catch (ClassCastException e) {
return null;
}
}
return null;
}
/**
* Prepare a value for serialization, in case it's not a native type
* (and we don't want to serialize objects as YAML objects).
*
* @param value
* @return
*/
private Object prepareSerialization(Object value) {
if (value instanceof Vector) {
Map<String, Double> out = new HashMap<String, Double>();
Vector vec = (Vector) value;
out.put("x", vec.getX());
out.put("y", vec.getY());
out.put("z", vec.getZ());
return out;
}
return value;
}
/**
* Set the property at a location. This will override existing
* configuration data to have it conform to key/value mappings.
*
* @param path
* @param value
*/
@SuppressWarnings("unchecked")
public void setProperty(String path, Object value) {
value = prepareSerialization(value);
if (!path.contains(".")) {
root.put(path, value);
return;
}
String[] parts = path.split("\\.");
Map<String, Object> node = root;
for (int i = 0; i < parts.length; i++) {
Object o = node.get(parts[i]);
// Found our target!
if (i == parts.length - 1) {
node.put(parts[i], value);
return;
}
if (o == null || !(o instanceof Map)) {
// This will override existing configuration data!
o = new HashMap<String, Object>();
node.put(parts[i], o);
}
node = (Map<String, Object>)o;
}
}
/**
* Adds a new node to the given path. The returned object is a reference
* to the new node. This method will replace an existing node at
* the same path. See <code>setProperty</code>.
*
* @param path
* @return
*/
public ConfigurationNode addNode(String path) {
Map<String, Object> map = new HashMap<String, Object>();
ConfigurationNode node = new ConfigurationNode(map);
setProperty(path, map);
return node;
}
/**
* Gets a string at a location. This will either return an String
* or null, with null meaning that no configuration value exists at
* that location. If the object at the particular location is not actually
* a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @return string or null
*/
public String getString(String path) {
Object o = getProperty(path);
if (o == null) {
return null;
}
return o.toString();
}
/**
* Gets a vector at a location. This will either return an Vector
* or a null. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @return string or default
*/
public Vector getVector(String path) {
ConfigurationNode o = getNode(path);
if (o == null) {
return null;
}
Double x = o.getDouble("x");
Double y = o.getDouble("y");
Double z = o.getDouble("z");
if (x == null || y == null || z == null) {
return null;
}
return new Vector(x, y, z);
}
/**
* Gets a 2D vector at a location. This will either return an Vector
* or a null. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @return string or default
*/
public Vector2D getVector2d(String path) {
ConfigurationNode o = getNode(path);
if (o == null) {
return null;
}
Double x = o.getDouble("x");
Double z = o.getDouble("z");
if (x == null || z == null) {
return null;
}
return new Vector2D(x, z);
}
/**
* Gets a string at a location. This will either return an Vector
* or the default value. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @param def default value
* @return string or default
*/
public Vector getVector(String path, Vector def) {
Vector v = getVector(path);
if (v == null) {
setProperty(path, def);
return def;
}
return v;
}
/**
* Gets a string at a location. This will either return an String
* or the default value. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @param def default value
* @return string or default
*/
public String getString(String path, String def) {
String o = getString(path);
if (o == null) {
setProperty(path, def);
return def;
}
return o;
}
/**
* Gets an integer at a location. This will either return an integer
* or null. If the object at the particular location is not
* actually a integer, the default value will be returned. However, other
* number types will be casted to an integer.
*
* @param path path to node (dot notation)
* @return integer or null
*/
public Integer getInt(String path) {
Integer o = castInt(getProperty(path));
if (o == null) {
return null;
} else {
return o;
}
}
/**
* Gets an integer at a location. This will either return an integer
* or the default value. If the object at the particular location is not
* actually a integer, the default value will be returned. However, other
* number types will be casted to an integer.
*
* @param path path to node (dot notation)
* @param def default value
* @return int or default
*/
public int getInt(String path, int def) {
Integer o = castInt(getProperty(path));
if (o == null) {
setProperty(path, def);
return def;
} else {
return o;
}
}
/**
* Gets a double at a location. This will either return an double
* or null. If the object at the particular location is not
* actually a double, the default value will be returned. However, other
* number types will be casted to an double.
*
* @param path path to node (dot notation)
* @return double or null
*/
public Double getDouble(String path) {
Double o = castDouble(getProperty(path));
if (o == null) {
return null;
} else {
return o;
}
}
/**
* Gets a double at a location. This will either return an double
* or the default value. If the object at the particular location is not
* actually a double, the default value will be returned. However, other
* number types will be casted to an double.
*
* @param path path to node (dot notation)
* @param def default value
* @return double or default
*/
public double getDouble(String path, double def) {
Double o = castDouble(getProperty(path));
if (o == null) {
setProperty(path, def);
return def;
} else {
return o;
}
}
/**
* Gets a boolean at a location. This will either return an boolean
* or null. If the object at the particular location is not
* actually a boolean, the default value will be returned.
*
* @param path path to node (dot notation)
* @return boolean or null
*/
public Boolean getBoolean(String path) {
Boolean o = castBoolean(getProperty(path));
if (o == null) {
return null;
} else {
return o;
}
}
/**
* Gets a boolean at a location. This will either return an boolean
* or the default value. If the object at the particular location is not
* actually a boolean, the default value will be returned.
*
* @param path path to node (dot notation)
* @param def default value
* @return boolean or default
*/
public boolean getBoolean(String path, boolean def) {
Boolean o = castBoolean(getProperty(path));
if (o == null) {
setProperty(path, def);
return def;
} else {
return o;
}
}
/**
* Get a list of keys at a location. If the map at the particular location
* does not exist or it is not a map, null will be returned.
*
* @param path path to node (dot notation)
* @return list of keys
*/
@SuppressWarnings("unchecked")
public List<String> getKeys(String path) {
if (path == null) return new ArrayList<String>(root.keySet());
Object o = getProperty(path);
if (o == null) {
return null;
} else if (o instanceof Map) {
return new ArrayList<String>(((Map<String,Object>)o).keySet());
} else {
return null;
}
}
/**
* Gets a list of objects at a location. If the list is not defined,
* null will be returned. The node must be an actual list.
*
* @param path path to node (dot notation)
* @return boolean or default
*/
@SuppressWarnings("unchecked")
public List<Object> getList(String path) {
Object o = getProperty(path);
if (o == null) {
return null;
} else if (o instanceof List) {
return (List<Object>)o;
} else {
return null;
}
}
/**
* Gets a list of strings. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. If an item in the list
* is not a string, it will be converted to a string. The node must be
* an actual list and not just a string.
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of strings
*/
public List<String> getStringList(String path, List<String> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<String>();
}
List<String> list = new ArrayList<String>();
for (Object o : raw) {
if (o == null) {
continue;
}
list.add(o.toString());
}
return list;
}
/**
* Gets a list of integers. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual list and not just an integer.
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Integer> getIntList(String path, List<Integer> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<Integer>();
}
List<Integer> list = new ArrayList<Integer>();
for (Object o : raw) {
Integer i = castInt(o);
if (i != null) {
list.add(i);
}
}
return list;
}
/**
* Gets a list of doubles. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual list and cannot be just a double.
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Double> getDoubleList(String path, List<Double> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<Double>();
}
List<Double> list = new ArrayList<Double>();
for (Object o : raw) {
Double i = castDouble(o);
if (i != null) {
list.add(i);
}
}
return list;
}
/**
* Gets a list of booleans. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual list and cannot be just a boolean,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Boolean> getBooleanList(String path, List<Boolean> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<Boolean>();
}
List<Boolean> list = new ArrayList<Boolean>();
for (Object o : raw) {
Boolean tetsu = castBoolean(o);
if (tetsu != null) {
list.add(tetsu);
}
}
return list;
}
/**
* Gets a list of vectors. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a vector,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Vector> getVectorList(
String path, List<Vector> def) {
List<ConfigurationNode> raw = getNodeList(path, null);
List<Vector> list = new ArrayList<Vector>();
for (ConfigurationNode o : raw) {
Double x = o.getDouble("x");
Double y = o.getDouble("y");
Double z = o.getDouble("z");
if (x == null || y == null || z == null) {
continue;
}
list.add(new Vector(x, y, z));
}
return list;
}
/**
* Gets a list of 2D vectors. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a vector,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Vector2D> getVector2dList(
String path, List<Vector2D> def) {
List<ConfigurationNode> raw = getNodeList(path, null);
List<Vector2D> list = new ArrayList<Vector2D>();
for (ConfigurationNode o : raw) {
Double x = o.getDouble("x");
Double z = o.getDouble("z");
if (x == null || z == null) {
continue;
}
list.add(new Vector2D(x, z));
}
return list;
}
/**
* Gets a list of 2D vectors. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a vector,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<BlockVector2D> getBlockVector2dList(
String path, List<BlockVector2D> def) {
List<ConfigurationNode> raw = getNodeList(path, null);
List<BlockVector2D> list = new ArrayList<BlockVector2D>();
for (ConfigurationNode o : raw) {
Double x = o.getDouble("x");
Double z = o.getDouble("z");
if (x == null || z == null) {
continue;
}
list.add(new BlockVector2D(x, z));
}
return list;
}
/**
* Gets a list of nodes. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a boolean,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
@SuppressWarnings("unchecked")
public List<ConfigurationNode> getNodeList(String path, List<ConfigurationNode> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<ConfigurationNode>();
}
List<ConfigurationNode> list = new ArrayList<ConfigurationNode>();
for (Object o : raw) {
if (o instanceof Map) {
list.add(new ConfigurationNode((Map<String, Object>)o));
}
}
return list;
}
/**
* Get a configuration node at a path. If the node doesn't exist or the
* path does not lead to a node, null will be returned. A node has
* key/value mappings.
*
* @param path
* @return node or null
*/
@SuppressWarnings("unchecked")
public ConfigurationNode getNode(String path) {
Object raw = getProperty(path);
if (raw instanceof Map) {
return new ConfigurationNode((Map<String, Object>)raw);
}
return null;
}
/**
* Get a list of nodes at a location. If the map at the particular location
* does not exist or it is not a map, null will be returned.
*
* @param path path to node (dot notation)
* @return map of nodes
*/
@SuppressWarnings("unchecked")
public Map<String, ConfigurationNode> getNodes(String path) {
Object o = getProperty(path);
if (o == null) {
return null;
} else if (o instanceof Map) {
Map<String, ConfigurationNode> nodes =
new HashMap<String, ConfigurationNode>();
for (Map.Entry<String, Object> entry : ((Map<String, Object>)o).entrySet()) {
if (entry.getValue() instanceof Map) {
nodes.put(entry.getKey(),
new ConfigurationNode((Map<String, Object>) entry.getValue()));
}
}
return nodes;
} else {
return null;
}
}
/**
* Casts a value to an integer. May return null.
*
* @param o
* @return
*/
private static Integer castInt(Object o) {
if (o == null) {
return null;
} else if (o instanceof Byte) {
return (int)(Byte)o;
} else if (o instanceof Integer) {
return (Integer)o;
} else if (o instanceof Double) {
return (int)(double)(Double)o;
} else if (o instanceof Float) {
return (int)(float)(Float)o;
} else if (o instanceof Long) {
return (int)(long)(Long)o;
} else {
return null;
}
}
/**
* Casts a value to a double. May return null.
*
* @param o
* @return
*/
private static Double castDouble(Object o) {
if (o == null) {
return null;
} else if (o instanceof Float) {
return (double)(Float)o;
} else if (o instanceof Double) {
return (Double)o;
} else if (o instanceof Byte) {
return (double)(Byte)o;
} else if (o instanceof Integer) {
return (double)(Integer)o;
} else if (o instanceof Long) {
return (double)(Long)o;
} else {
return null;
}
}
/**
* Casts a value to a boolean. May return null.
*
* @param o
* @return
*/
private static Boolean castBoolean(Object o) {
if (o == null) {
return null;
} else if (o instanceof Boolean) {
return (Boolean)o;
} else {
return null;
}
}
/**
* Remove the property at a location. This will override existing
* configuration data to have it conform to key/value mappings.
*
* @param path
*/
@SuppressWarnings("unchecked")
public void removeProperty(String path) {
if (!path.contains(".")) {
root.remove(path);
return;
}
String[] parts = path.split("\\.");
Map<String, Object> node = root;
for (int i = 0; i < parts.length; i++) {
Object o = node.get(parts[i]);
// Found our target!
if (i == parts.length - 1) {
node.remove(parts[i]);
return;
}
node = (Map<String, Object>)o;
}
}
}
+38
View File
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<assembly
xmlns="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2 http://maven.apache.org/xsd/assembly-1.1.2.xsd">
<id>default</id>
<includeBaseDirectory>false</includeBaseDirectory>
<formats>
<format>tar.gz</format>
<format>tar.bz2</format>
<format>zip</format>
</formats>
<files>
<file>
<source>${project.build.directory}/${artifactId}-${project.version}.jar</source>
<destName>WorldGuard.jar</destName>
<outputDirectory>/</outputDirectory>
<filtered>false</filtered>
</file>
<file>
<source>README.html</source>
<outputDirectory>/</outputDirectory>
<filtered>true</filtered>
</file>
</files>
<fileSets>
<fileSet>
<includes>
<include>LICENSE.txt</include>
<include>NOTICE.txt</include>
<include>CHANGELOG.txt</include>
<include>contrib/blacklist_table.sql</include>
<include>contrib/region_storage.sql</include>
<include>contrib/region_storage_update_20110325.sql</include>
</includes>
</fileSet>
</fileSets>
</assembly>
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An action that will be performed if the conditions are matched of the rule.
*
* @param <T> implementation-specific context object
*/
public interface Action<T extends Context> {
/**
* Apply the action.
*
* @param context implementation-specific context object
*/
void apply(T context);
}
@@ -0,0 +1,40 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An object that can learn rules and possibly implement them. Attachments can be
* analogous to events that occur in the game. An attachment, for example, would be
* a block break event.
*/
public interface Attachment {
/**
* Learn a rule.
*
* @param rule rule
*/
public void learn(Rule<?> rule);
/**
* Forget all previously learned rules.
*/
public void forgetRules();
}
@@ -0,0 +1,62 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
/**
* Manages known attachment points.
*
* @see Attachment
*/
public class AttachmentManager {
private final Map<String, Attachment> attachments = new HashMap<String, Attachment>();
/**
* Register an {@link Attachment}.
*
* @param name name of the attachment (used in a rule's 'when' clause) (case insensitive)
* @param attachment attachment
*/
public void register(String name, Attachment attachment) {
attachments.put(name.toLowerCase(), attachment);
}
/**
* Get an attachment.
*
* @param name name of the attachment (case insensitive)
* @return attachment
*/
public Attachment get(String name) {
return attachments.get(name.toLowerCase());
}
/**
* Forget all the rules in the registered attachments.
*/
public void forgetRules() {
for (Attachment attachment : attachments.values()) {
attachment.forgetRules();
}
}
}
@@ -0,0 +1,88 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A context has some shared variables that may be used by a number of different
* events. Because the context contains common information, criteria and
* actions do not have to be custom tailored to specific implementation-specific
* events, and can refer to the the properties set on the context. The place
* where the information is known as to what is considered the proper valid
* value of a common property is during the initial handling of
* the event in the implementation.
* </p>
* Implementations need to have custom contexts that can carry more
* information than offered in this abstract implementation. Criteria and
* actions can be implement-specific by tailoring themselves to one of these
* implementation-specific contexts.
*
* @author sk89q
*/
public abstract class Context {
private boolean matches = false;
private boolean cancelled = false;
/**
* Gets whether the event associated with this context has been set to
* be cancelled.
*
* @return true if the event is set to be cancelled
*/
public boolean isCancelled() {
return cancelled;
}
/**
* Set the event associated with this context to be cancelled, if possible.
*/
public void cancel() {
setCancelled(true);
}
/**
* Set the event associated with this context to be cancelled, if possible.
*
* @param cancelled true to cancel
*/
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
/**
* Set as to whether all the conditions associated with this context have
* evaluated to being true.
*
* @param matches match state
*/
void setMatches(boolean matches) {
this.matches = matches;
}
/**
* Returns whether all the conditions associated with this context
* have been evaluated to true.
*
* @return true if all the conditions have been true
*/
public boolean matches() {
return matches;
}
}
@@ -0,0 +1,37 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria that is evaluated to decide whether the rule should undergo
* further processing.
*
* @param <T> an implementation-specific context
*/
public interface Criteria<T extends Context> {
/**
* Returns whether the current event / context matches this criteria.
*
* @param context context to verify
* @return true if it matches
*/
boolean matches(T context);
}
@@ -0,0 +1,99 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A {@link Rule} implementation with a list of {@link Criteria} and
* {@link Action}s.
*
* @param <T> underlying implementation-specific context
*/
public class DefinedRule<T extends Context> implements Rule<T> {
private static Logger logger = Logger.getLogger(Rule.class.getCanonicalName());
private final List<Criteria<T>> criterion = new LinkedList<Criteria<T>>();
private final List<Action<T>> actions = new LinkedList<Action<T>>();
/**
* Add a criteria to this rule.
*
* @param criteria the criteria
*/
public void add(Criteria<T> criteria) {
criterion.add(criteria);
}
/**
* Add an action to this rule.
*
* @param action the action
*/
public void add(Action<T> action) {
actions.add(action);
}
/**
* Returns whether criteria are defined.
*
* @return true if there are criteria
*/
public boolean hasCriterion() {
return criterion.size() > 0;
}
/**
* Returns whether actions are defined.
*
* @return true if there are actions
*/
public boolean hasActions() {
return actions.size() > 0;
}
@Override
public boolean matches(T context) {
for (Criteria<T> criteria : criterion) {
if (!criteria.matches(context)) {
context.setMatches(false);
return false;
}
}
context.setMatches(true);
return true;
}
@Override
public void apply(T context) {
for (Action<T> action : actions) {
try {
action.apply(context);
} catch (Throwable t) {
logger.log(Level.WARNING, "Failed to apply action of rule", t);
}
}
}
}
@@ -0,0 +1,42 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import com.sk89q.rebar.config.LoaderBuilderException;
public class DefinitionException extends LoaderBuilderException {
private static final long serialVersionUID = -5429457695711163632L;
public DefinitionException() {
}
public DefinitionException(String message) {
super(message);
}
public DefinitionException(Throwable cause) {
super(cause);
}
public DefinitionException(String message, Throwable cause) {
super(message, cause);
}
}
@@ -0,0 +1,47 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class DefinitionInitializeEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private final RuleListsManager ruleListsManager;
public DefinitionInitializeEvent(RuleListsManager ruleListsManager) {
this.ruleListsManager = ruleListsManager;
}
public RuleListsManager getManager() {
return ruleListsManager;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
@@ -0,0 +1,76 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.Loader;
/**
* Manages loaders for definitions of the given generic type.
*
* @author sk89q
* @param <V> type to create
*/
public class DefinitionManager<V> {
/**
* Map of factories.
*/
private Map<String, Loader<? extends V>> factories = new HashMap<String, Loader<? extends V>>();
/**
* Register a loader.
*
* @param id ID, case does not matter
* @param factory factory
*/
public void register(String id, Loader<? extends V> factory) {
factories.put(id.toLowerCase(), factory);
}
/**
* Create a new instance.
*
* @param id type
* @param node configuration node
* @param value short-hand value, possibly null
* @return an object
* @throws DefinitionException thrown on error when parsing or instantiating
*/
V newInstance(String id, ConfigurationNode node, ConfigurationValue value) throws DefinitionException {
Loader<? extends V> factory;
if (value != null) {
node = node.clone();
node.set("_", value.get());
}
if ((factory = factories.get(id)) != null) {
return factory.read(node);
}
throw new DefinitionException("Don't know what '" + id
+ "' is (typo? criteria/action doesn't exist?)");
}
}
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class ExpressionParser {
private static final char COLOR_CHAR = '\u00A7';
private static final Pattern classicColors = Pattern.compile("&[A-Fa-z0-9klmnor]");
public String format(Context context, String string) {
Matcher m = classicColors.matcher(string);
string = m.replaceAll(COLOR_CHAR + "$1");
return string;
}
}
@@ -0,0 +1,40 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria wrapper that inverts the condition.
*
* @author sk89q
* @param <T> underlying criteria
*/
public class InvertedCriteria<T extends Context> implements Criteria<T> {
private final Criteria<T> criteria;
public InvertedCriteria(Criteria<T> criteria) {
this.criteria = criteria;
}
@Override
public boolean matches(T context) {
return !criteria.matches(context);
}
}
@@ -0,0 +1,89 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY), without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;
/**
* Contains names of standard attachments.
*/
public enum KnownAttachment {
BLOCK_BREAK("block-break"),
BLOCK_PLACE("block-place"),
BLOCK_SPREAD("block-spread"),
BLOCK_PHYSICS("block-physics"),
BLOCK_INTERACT("block-interact"),
BLOCK_FADE("block-fade"),
BLOCK_FORM("block-form"),
PLAYER_JOIN("player-join"),
PLAYER_RESPAWN("player-respawn"),
PLAYER_QUIT("player-quit"),
ENTITY_EXPLODE("entity-explode"),
ENTITY_DAMAGE("entity-damage"),
ENTITY_DEATH("entity-death"),
ENTITY_IGNITE("entity-ignite"),
ENTITY_SPAWN("entity-spawn"),
ENTITY_STRIKE("entity-strike"),
ENTITY_INTERACT("entity-interact"),
ITEM_DROP("item-drop"),
ITEM_PICKUP("item-pickup"),
ITEM_USE("item-use"),
WEATHER_PHENOMENON("weather-phenomenon"),
WEATHER_TRANSITION("weather-transition"),
WORLD_LOAD("world-load"),
WORLD_UNLOAD("world-unload"),
WORLD_SAVE("world-save");
private final static Map<String, KnownAttachment> ids = new HashMap<String, KnownAttachment>();
static {
for (KnownAttachment attachment : EnumSet.allOf(KnownAttachment.class)) {
ids.put(attachment.getId().toLowerCase(), attachment);
}
}
private final String id;
KnownAttachment(String id) {
this.id = id;
}
/**
* Get the attachment's string ID.
*
* @return string ID
*/
public String getId() {
return id;
}
/**
* Get an attachment from a given string ID. Not case sensitive.
*
* @param id string ID
* @return attachment name
*/
public static KnownAttachment fromId(String id) {
return ids.get(id.toLowerCase());
}
}
@@ -0,0 +1,52 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumMap;
import java.util.Map;
/**
* Holds known attachment rule sets for every {@link KnownAttachment}.
*/
public class KnownAttachmentRules {
private Map<KnownAttachment, RuleSet> ruleSets =
new EnumMap<KnownAttachment, RuleSet>(KnownAttachment.class);
/**
* Build a new instance, with every attachment having an empty {@link RuleSet}
* defined for it.
*/
public KnownAttachmentRules() {
for (KnownAttachment attachment : KnownAttachment.values()) {
ruleSets.put(attachment, new RuleSet());
}
}
/**
* Get a rule set for a given attachment.
*
* @param attachment the attachment
* @return the rule set
*/
public RuleSet get(KnownAttachment attachment) {
return ruleSets.get(attachment);
}
}
@@ -0,0 +1,30 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Attempts to resolve the requested object from other objects. For
* example, a block place event can have multiple 'relevant' blocks, such as
* the target block or the source block. A resolver is used to figure out
* which block is requested, and then the resolver would return the object
* requested by accessing it through a given context.
*/
public interface Resolver {
}
@@ -0,0 +1,63 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
public class ResolverManager {
private final Map<Class<? extends Resolver>, Map<String, Resolver>> resolvers
= new HashMap<Class<? extends Resolver>, Map<String, Resolver>>();
private final Map<Resolver, String> reverse = new HashMap<Resolver, String>();
public <T extends Resolver> void register(Class<T> clazz, String id, T resolver) {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
map = new HashMap<String, Resolver>();
resolvers.put(clazz, map);
}
reverse.put(resolver, id);
map.put(id.toLowerCase(), resolver);
}
public String getId(Object object) {
return reverse.get(object);
}
@SuppressWarnings("unchecked")
public <T extends Resolver> T get(Class<T> clazz, String id) throws DefinitionException {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
Resolver resolver = map.get(id);
if (resolver == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
return (T) resolver;
}
}
@@ -0,0 +1,35 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A rule that may match a number of events and can be applied in
* a situation. See {@link DefinedRule} for a rule implementation that
* consists of constituent {@link Criteria}s and {@link Action}s.
*
* @author sk89q
* @param <T> implementation-specific context
*/
public interface Rule<T extends Context> {
boolean matches(T context);
void apply(T context);
}
@@ -0,0 +1,60 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
/**
* A pair of attachment/event names a rule.
*/
public class RuleEntry {
private final List<String> attachmentNames;
private final Rule<?> rule;
/**
* Construct the rule entry with the list of attachment names and rules.
*
* @param attachmentNames attachment names
* @param rule rules
*/
public RuleEntry(List<String> attachmentNames, Rule<?> rule) {
this.attachmentNames = attachmentNames;
this.rule = rule;
}
/**
* Get the list of attachment names.
*
* @return attachment names
*/
public List<String> getAttachmentNames() {
return attachmentNames;
}
/**
* Get the rule.
*
* @return rule
*/
public Rule<?> getRule() {
return rule;
}
}
@@ -0,0 +1,172 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.util.LoggerUtils;
/**
* A loader that will load rule definitions for the RuleLists.
*/
public class RuleEntryLoader extends AbstractNodeLoader<RuleEntry> {
public static final String INLINE = "_";
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] RuleList: ");
private final DefinitionLoader<Criteria<?>> criteriaLoader;
private final DefinitionLoader<Action<?>> actionLoader;
/**
* Construct the loader.
*
* @param ruleListsManager the action lists manager
*/
public RuleEntryLoader(RuleListsManager ruleListsManager) {
criteriaLoader = new DefinitionLoader<Criteria<?>>(ruleListsManager.getCriterion(), true);
actionLoader = new DefinitionLoader<Action<?>>(ruleListsManager.getActions(), false);
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public RuleEntry read(ConfigurationNode node) {
if (node.size() == 0) {
return null;
}
List<String> when = node.getStringList("when", new ArrayList<String>());
// Check to see if the rule has any events defined
if (when.size() == 0) {
logger.warning("A rule has missing 'when' clause:\n" + node.toString());
return null;
}
try {
DefinedRule rule = new DefinedRule();
// Get criterion from the 'if' subnode
for (Criteria criteria : node.listOf("if", criteriaLoader)) {
rule.add(criteria);
}
// Get actions from the 'then' subnode
for (Action action : node.listOf("then", actionLoader)) {
rule.add(action);
}
// A rule needs actions!
if (rule.hasActions()) {
return new RuleEntry(when, rule);
} else {
logger.warning("The following rule has no actions in:\n" + node.toString());
return null;
}
} catch (LoaderBuilderException e) {
logger.warning("A rule had the error '" + e.getMessage() + ", and the rule is:\n" + node.toString());
return null;
}
}
/**
* Inverts an criteria, wrapping it in a {@link InvertedCriteria}.
*
* @param criteria to invert
* @param inverted true to invert (false to not)
* @return
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
private static <V> V invertCriteria(V object, boolean inverted) {
if (object instanceof Criteria && inverted) {
return (V) new InvertedCriteria((Criteria<?>) object);
}
return object;
}
/**
* Loads specific definitions (criterion or actions) defined.
*
* @param <T> type of definition ({@link Action} or {@link Criteria})
*/
private class DefinitionLoader<T> extends AbstractNodeLoader<T> {
private final DefinitionManager<T> manager;
private final boolean strict;
/**
* Construct the object.
*
* @param manager the definition manager
* @param strict true to throw exceptions on error
*/
public DefinitionLoader(DefinitionManager<T> manager, boolean strict) {
this.manager = manager;
this.strict = strict;
}
@Override
public T read(ConfigurationNode node) {
String id = node.getString("?");
boolean inverted = node.getBoolean("negate", false);
try {
// Check for long hand notation (?: class)
if (id != null) {
return invertCriteria(manager.newInstance(id, node, null), inverted);
}
// Check for short-hand notation (?class: value)
for (String key : node.getKeys(ConfigurationNode.ROOT)) {
if (key.startsWith("?")) {
id = key;
Object value = node.get(key);
return invertCriteria(
manager.newInstance(key.substring(1), node, new ConfigurationValue(value)), inverted);
}
}
// No class defined!
logger.warning("EventListeners: Missing '?' parameter in definition " +
"(to define what kind of criteria/action it is)");
return null;
} catch (DefinitionException e) {
logger.warning("EventListeners: Invalid definition " +
"identified by type '" + id + "': " + e.getMessage());
// Throw an exception in strict mode
if (strict) {
throw new LoaderBuilderException();
}
return null;
}
}
}
}
@@ -0,0 +1,65 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.ConfigurationNode;
/**
* RuleList-related utility methods.
*/
public class RuleListUtils {
private RuleListUtils() {
}
/**
* Warn of unknown directives in a rule list block.
*
* @param node node
* @param logger the logger to send to
* @param expected expected keys
*/
public static void warnUnknown(ConfigurationNode node, Logger logger, String ... expected) {
List<String> keys = node.getKeys(ConfigurationNode.ROOT);
for (String key : keys) {
boolean found = false;
if (key.equals("?")) continue;
if (key.equals("negate")) continue;
if (key.equals("_")) continue;
if (key.length() > 0 && key.charAt(0) == '?') continue;
for (String expect : expected) {
if (expect.equals(key)) {
found = true;
break;
}
}
if (!found) {
logger.warning("[WorldGuard] RuleList: Unexpected parameter of '" + key + "' in " + node);
}
}
}
}
@@ -0,0 +1,77 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Manages action lists and details relevant to them.
*/
public class RuleListsManager {
private final AttachmentManager attachments = new AttachmentManager();
private final DefinitionManager<Criteria<?>> criterion = new DefinitionManager<Criteria<?>>();
private final DefinitionManager<Action<?>> actions = new DefinitionManager<Action<?>>();
private final ResolverManager subjectResolvers = new ResolverManager();
private final ExpressionParser exprParser = new ExpressionParser();
/**
* Get the attachment manager.
*
* @return the attachment manager
*/
public AttachmentManager getAttachments() {
return attachments;
}
/**
* Get the criterion manager.
*
* @return criteron manager
*/
public DefinitionManager<Criteria<?>> getCriterion() {
return criterion;
}
/**
* Get the actions manager.
*
* @return actions manager
*/
public DefinitionManager<Action<?>> getActions() {
return actions;
}
/**
* Get the subject resolvers manager.
*
* @return the subject resolvers manager
*/
public ResolverManager getResolvers() {
return subjectResolvers;
}
/**
* Get the expression parser.
*
* @return the expression parser
*/
public ExpressionParser getParser() {
return exprParser;
}
}
@@ -0,0 +1,61 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
public class RuleSet implements Attachment {
private List<Rule<?>> rules = new LinkedList<Rule<?>>();
@Override
public void learn(Rule<?> rule) {
rules.add(rule);
}
@Override
public void forgetRules() {
rules.clear();
}
public boolean hasRules() {
return rules.size() > 0;
}
public List<Rule<?>> getRules() {
return rules;
}
@SuppressWarnings({ "unchecked", "rawtypes" })
public boolean process(Context context) {
if (context.isCancelled()) {
return true; // Ignore cancelled events for now
}
for (Rule rule : rules) {
if (rule.matches(context)) {
rule.apply(context);
}
}
return context.isCancelled();
}
}
@@ -0,0 +1,131 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
/**
* A loader that will load the built-in rules used. It handles a slightly different
* format that also stores parameter information and other goodies.
*/
public class RuleTemplateEntryLoader extends AbstractNodeLoader<List<RuleEntry>> {
private static final StringLoaderBuilder stringLoader = new StringLoaderBuilder();
private final ConfigurationNode config;
private final RuleEntryLoader entryLoader;
/**
* Construct the loader with the given rule lists manager.
*
* @param manager the manager
* @param config the configuration node to read settings from
*/
public RuleTemplateEntryLoader(RuleListsManager manager, ConfigurationNode config) {
entryLoader = new RuleEntryLoader(manager);
this.config = config;
}
@Override
public List<RuleEntry> read(ConfigurationNode node) throws LoaderBuilderException {
List<RuleEntry> rules = new ArrayList<RuleEntry>();
List<String> settings = node.listOf("setting", stringLoader);
if (settings.size() == 0) {
throw new LoaderBuilderException("No 'setting' value in:\n" + node.toString());
}
String selectedSetting = settings.get(0);
String type = node.getString("type", "boolean");
if (settings.size() > 1) {
boolean migrate = false;
boolean found = false;
Object value = null;
for (String setting : settings) {
if (config.contains(setting)) {
value = config.get(setting);
found = true;
break;
} else {
migrate = true;
}
}
if (found && migrate) {
config.set(settings.get(0), value);
int i = 0;
for (String setting : settings) {
if (i++ != 0) {
config.remove(setting);
}
}
}
}
boolean active = false;
// See if the setting is active
if (type.equals("boolean")) {
boolean negate = node.getBoolean("negate", false);
boolean enabled = config.getBoolean(selectedSetting, negate);
if (negate) {
enabled = !enabled;
}
if (enabled) {
active = true;
}
} else if (type.equals("list")) {
Object val = config.get(selectedSetting);
if (val == null) {
config.set(selectedSetting, new ArrayList<Object>());
} else if (val instanceof List<?> && ((List<?>) val).size() > 0) {
active = true;
}
}
// Load the setting
if (active) {
List<String> paramPaths = node.getStringList("parameters.target", new ArrayList<String>());
if (paramPaths.size() > 0) {
Object val = config.get(selectedSetting);
for (String path : paramPaths) {
node.set(path, val);
}
}
for (RuleEntry rule : node.listOf("rules", entryLoader)) {
rules.add(rule);
}
}
return rules;
}
}
@@ -25,68 +25,66 @@ public abstract class LocalPlayer {
/**
* Get a player's name.
*
* @return
* @return The player's name
*/
public abstract String getName();
/**
* Returns true if the player is inside a group.
*
* @param group
* @return
* @param group The group to check
* @return Whether this player is in {@code group}
*/
public abstract boolean hasGroup(String group);
/**
* Get the player's position.
*
* @return
* @return The player's position
*/
public abstract Vector getPosition();
/**
* Kick the player.
*
* @param msg
* @param msg The message to kick the player with
*/
public abstract void kick(String msg);
/**
* Ban the player.
*
* @param msg
* @param msg The message to ban the player with
*/
public abstract void ban(String msg);
/**
* Send the player a message;
*
* @param msg
* @param msg The message to send to the player
*/
public abstract void printRaw(String msg);
/**
* Get the player's list of groups.
*
* @return
* @return The groups this player is in
*/
public abstract String[] getGroups();
/**
* Returns whether a player has permission.
*
* @param perm
* @return
* @param perm The permission to check
* @return Whether this player has {@code perm}
*/
public abstract boolean hasPermission(String perm);
@Override
public boolean equals(Object obj) {
if (!(obj instanceof LocalPlayer)) {
return false;
}
return ((LocalPlayer)obj).getName().equals(getName());
return obj instanceof LocalPlayer && ((LocalPlayer) obj).getName().equals(getName());
}
@Override
@@ -19,14 +19,19 @@
package com.sk89q.worldguard.blacklist;
import java.util.Map;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.ArrayList;
import java.util.logging.Logger;
import java.util.Map;
import java.util.logging.Level;
import java.io.*;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
@@ -36,11 +41,7 @@ import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
* @author sk89q
*/
public abstract class Blacklist {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* List of entries by block ID.
*/
@@ -60,18 +61,19 @@ public abstract class Blacklist {
Map<String,BlacklistTrackedEvent> lastAffected =
new HashMap<String,BlacklistTrackedEvent>();
private boolean useAsWhitelist;
public Blacklist(Boolean useAsWhitelist)
{
private final Logger logger;
public Blacklist(Boolean useAsWhitelist, Logger logger) {
this.useAsWhitelist = useAsWhitelist;
this.logger = logger;
}
/**
* Returns whether the list is empty.
*
* @return
*
* @return whether the blacklist is empty
*/
public boolean isEmpty() {
return blacklist.isEmpty();
@@ -79,36 +81,36 @@ public abstract class Blacklist {
/**
* Get the entries for an item or list.
*
* @param id
* @return
*
* @param id The item id to get blacklist information for
* @return The blacklist entries for {@code id}
*/
public List<BlacklistEntry> getEntries(int id) {
return blacklist.get(id);
}
/**
* Get the number of individual items that have blacklist entries.
*
* @return
*
* @return The number of items in the blacklist
*/
public int getItemCount() {
return blacklist.size();
}
/**
* Returns whether the blacklist is used as a whitelist.
*
* @return
*
* @return whether the blacklist is be used as a whitelist
*/
public boolean isWhitelist() {
return useAsWhitelist;
}
/**
* Get the logger.
*
* @return
*
* @return The logger used in this blacklist
*/
public BlacklistLogger getLogger() {
return blacklistLogger;
@@ -116,11 +118,11 @@ public abstract class Blacklist {
/**
* Method to handle the event.
*
* @param event
* @param forceRepeat
* @param silent
* @return
*
* @param event The event to check
* @param forceRepeat Whether to force quickly repeating notifications
* @param silent Whether to force-deny notifications
* @return Whether the event is allowed
*/
public boolean check(BlacklistEvent event, boolean forceRepeat, boolean silent) {
List<BlacklistEntry> entries = getEntries(event.getType());
@@ -139,8 +141,8 @@ public abstract class Blacklist {
/**
* Load the blacklist.
*
* @param file
* @throws IOException
* @param file The file to load from
* @throws IOException if an error occurred reading from the file
*/
public void load(File file) throws IOException {
FileReader input = null;
@@ -168,14 +170,14 @@ public abstract class Blacklist {
currentEntries = new ArrayList<BlacklistEntry>();
for (String item : items) {
int id = 0;
int id;
try {
id = Integer.parseInt(item.trim());
} catch (NumberFormatException e) {
id = getItemID(item.trim());
if (id == 0) {
logger.log(Level.WARNING, "WorldGuard: Unknown block name: "
logger.log(Level.WARNING, "Unknown block name: "
+ item);
break;
}
@@ -205,6 +207,8 @@ public abstract class Blacklist {
for (BlacklistEntry entry : currentEntries) {
if (parts[0].equalsIgnoreCase("ignore-groups")) {
entry.setIgnoreGroups(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("ignore-perms")) {
entry.setIgnorePermissions(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("on-break")) {
entry.setBreakActions(parts[1].split(","));
} else if (parts[0].equalsIgnoreCase("on-destroy-with")) {
@@ -244,48 +248,48 @@ public abstract class Blacklist {
if (input != null) {
input.close();
}
} catch (IOException e2) {
} catch (IOException ignore) {
}
}
}
/**
* Get the last event.
*
* @return
*
* @return The last event
*/
public BlacklistEvent getLastEvent() {
return lastEvent;
}
/**
* Notify administrators.
*
* @param event
* @param comment
*
* @param event The event to notify about
* @param comment The comment to notify with
*/
public void notify(BlacklistEvent event, String comment) {
lastEvent = event;
broadcastNotification(ChatColor.GRAY + "WG: "
broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + event.getPlayer().getName()
+ ChatColor.GOLD + " (" + event.getDescription() + ") "
+ ChatColor.WHITE
+ getFriendlyItemName(event.getType())
+ (comment != null ? " (" + comment + ")" : "") + ".");
}
/**
* Sends a notification to all subscribing users.
*
* @param msg
*
* @param msg The message to broadcast
*/
public abstract void broadcastNotification(String msg);
/**
* Forget a player.
*
* @param player
* @param player The player to forget
*/
public void forgetPlayer(LocalPlayer player) {
lastAffected.remove(player.getName());
@@ -300,8 +304,9 @@ public abstract class Blacklist {
/**
* Get an item's ID from its name.
*
* @param name
*
* @param name the name of the item to look up
* @return the id for name if contained in ItemId, else -1
*/
private static int getItemID(String name) {
ItemType type = ItemType.lookup(name);
@@ -314,8 +319,9 @@ public abstract class Blacklist {
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The id to look up
* @return The item's friendly name
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -19,9 +19,12 @@
package com.sk89q.worldguard.blacklist;
import java.util.Set;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.ChatColor;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
@@ -42,11 +45,17 @@ public class BlacklistEntry {
* Parent blacklist entry.
*/
private Blacklist blacklist;
/**
* List of groups to not affect.
*/
private Set<String> ignoreGroups;
/**
* List of permissions to not affect.
*/
private Set<String> ignorePermissions;
private String[] breakActions;
private String[] destroyWithActions;
private String[] placeActions;
@@ -54,14 +63,14 @@ public class BlacklistEntry {
private String[] useActions;
private String[] dropActions;
private String[] acquireActions;
private String message;
private String comment;
/**
* Construct the object.
*
* @param blacklist
*
* @param blacklist The blacklist that contains this entry
*/
public BlacklistEntry(Blacklist blacklist) {
this.blacklist = blacklist;
@@ -74,6 +83,13 @@ public class BlacklistEntry {
return ignoreGroups.toArray(new String[ignoreGroups.size()]);
}
/**
* @return the ignoreGroups
*/
public String[] getIgnorePermissions() {
return ignorePermissions.toArray(new String[ignorePermissions.size()]);
}
/**
* @param ignoreGroups the ignoreGroups to set
*/
@@ -86,98 +102,107 @@ public class BlacklistEntry {
}
/**
* @return
* @param ignorePermissions the ignorePermissions to set
*/
public void setIgnorePermissions(String[] ignorePermissions) {
Set<String> ignorePermissionsSet = new HashSet<String>();
Collections.addAll(ignorePermissionsSet, ignorePermissions);
this.ignorePermissions = ignorePermissionsSet;
}
/**
* @return The actions that occur when breaking
*/
public String[] getBreakActions() {
return breakActions;
}
/**
* @param actions
* @param actions The actions to occur when breaking
*/
public void setBreakActions(String[] actions) {
this.breakActions = actions;
}
/**
* @return
* @return The actions that occur when destroying with a specific item
*/
public String[] getDestroyWithActions() {
return destroyWithActions;
}
/**
* @param actions
* @param actions The actions to occur when destroying with an item
*/
public void setDestroyWithActions(String[] actions) {
this.destroyWithActions = actions;
}
/**
* @return
* @return The actions that will occur when placing
*/
public String[] getPlaceActions() {
return placeActions;
}
/**
* @param actions
* @param actions The actions to occur when placing
*/
public void setPlaceActions(String[] actions) {
this.placeActions = actions;
}
/**
* @return
* @return The actions that will occur when interacting
*/
public String[] getInteractActions() {
return interactActions;
}
/**
* @param actions
* @param actions The actions to occur when interacting
*/
public void setInteractActions(String[] actions) {
this.interactActions = actions;
}
/**
* @return
* @return The actions that will occur when using
*/
public String[] getUseActions() {
return useActions;
}
/**
* @param actions
* @param actions The actions to occur when using
*/
public void setUseActions(String[] actions) {
this.useActions = actions;
}
/**
* @return
* @return The actions that will occur when dropping
*/
public String[] getDropActions() {
return dropActions;
}
/**
* @param actions
* @param actions The actions to occur when dropping
*/
public void setDropActions(String[] actions) {
this.dropActions = actions;
}
/**
* @return
* @return The actions that will occur when acquiring
*/
public String[] getAcquireActions() {
return acquireActions;
}
/**
* @param actions
* @param actions The actions to occur when acquiring
*/
public void setAcquireActions(String[] actions) {
this.acquireActions = actions;
@@ -214,50 +239,57 @@ public class BlacklistEntry {
/**
* Returns true if this player should be ignored.
*
* @param player
* @return
* @param player The player to check
* @return whether this player should be ignored for blacklist blocking
*/
public boolean shouldIgnore(LocalPlayer player) {
if (ignoreGroups == null) {
return false;
if (ignoreGroups != null) {
for (String group : player.getGroups()) {
if (ignoreGroups.contains(group.toLowerCase())) {
return true;
}
}
}
for (String group : player.getGroups()) {
if (ignoreGroups.contains(group.toLowerCase())) {
return true;
if (ignorePermissions != null) {
for (String perm : ignorePermissions) {
if (player.hasPermission(perm)) {
return true;
}
}
}
return false;
}
/**
* Get the associated actions with an event.
*
* @param event
* @return
*
* @param event The event to check
* @return The actions for the given event
*/
private String[] getActions(BlacklistEvent event) {
if (event instanceof BlockBreakBlacklistEvent) {
return breakActions;
} else if (event instanceof BlockPlaceBlacklistEvent) {
return placeActions;
} else if (event instanceof BlockInteractBlacklistEvent) {
return interactActions;
} else if (event instanceof DestroyWithBlacklistEvent) {
return destroyWithActions;
} else if (event instanceof ItemAcquireBlacklistEvent) {
return acquireActions;
} else if (event instanceof ItemDropBlacklistEvent) {
return dropActions;
} else if (event instanceof ItemUseBlacklistEvent) {
return useActions;
} else {
return null;
}
@@ -265,16 +297,16 @@ public class BlacklistEntry {
/**
* Method to handle the event.
*
* @param useAsWhitelist
* @param event
* @param forceRepeat
* @param silent
* @return
*
* @param useAsWhitelist Whether this entry is buing used in a whitelist
* @param event The event to check
* @param forceRepeat Whether to force repeating notifications even within the delay limit
* @param silent Whether to prevent notifications from happening
* @return Whether the action was allowed
*/
public boolean check(boolean useAsWhitelist, BlacklistEvent event, boolean forceRepeat, boolean silent) {
LocalPlayer player = event.getPlayer();
if (shouldIgnore(player)) {
return true;
}
@@ -295,21 +327,21 @@ public class BlacklistEntry {
String actions[] = getActions(event);
boolean ret = useAsWhitelist ? false : true;
boolean ret = !useAsWhitelist;
// Nothing to do
if (actions == null) {
return useAsWhitelist ? false : true;
return ret;
}
for (String action : actions) {
// Deny
if (action.equalsIgnoreCase("deny")) {
if (silent) {
return false;
}
ret = false;
// Allow
@@ -325,7 +357,7 @@ public class BlacklistEntry {
if (silent) {
continue;
}
if (this.message != null) {
player.kick(String.format(this.message,
getFriendlyItemName(event.getType())));
@@ -339,7 +371,7 @@ public class BlacklistEntry {
if (silent) {
continue;
}
if (this.message != null) {
player.ban("Banned: " + String.format(this.message,
getFriendlyItemName(event.getType())));
@@ -348,12 +380,12 @@ public class BlacklistEntry {
+ event.getDescription() + " "
+ getFriendlyItemName(event.getType()));
}
} else if (!silent && (!repeating || forceRepeat)) {
// Notify
if (action.equalsIgnoreCase("notify")) {
blacklist.notify(event, comment);
// Log
} else if (action.equalsIgnoreCase("log")) {
blacklist.getLogger().logEvent(event, comment);
@@ -378,8 +410,8 @@ public class BlacklistEntry {
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The id to get a name for
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -19,8 +19,9 @@
package com.sk89q.worldguard.blacklist;
import java.util.Set;
import java.util.HashSet;
import java.util.Set;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.loggers.BlacklistLoggerHandler;
@@ -38,16 +39,16 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
/**
* Add a handler.
*
* @param handler
* @param handler The handler to add
*/
public void addHandler(BlacklistLoggerHandler handler) {
handlers.add(handler);
}
/**
* Add a handler.
* Remove a handler.
*
* @param handler
* @param handler The handler to remove
*/
public void removeHandler(BlacklistLoggerHandler handler) {
handlers.remove(handler);
@@ -59,11 +60,11 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
public void clearHandlers() {
handlers.clear();
}
/**
* Log an event.
*
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
for (BlacklistLoggerHandler handler : handlers) {
@@ -31,9 +31,9 @@ public class BlacklistTrackedEvent {
/**
* Construct the object.
*
* @param event
* @param time
*
* @param event The event tracked
* @param time The time at which the event occurred
*/
public BlacklistTrackedEvent(BlacklistEvent event, long time) {
this.event = event;
@@ -39,9 +39,9 @@ public abstract class BlacklistEvent {
/**
* Construct the object.
*
* @param player
* @param pos
* @param type
* @param player The player associated with this event
* @param pos The position the event occurred at
* @param type The type of item used
*/
public BlacklistEvent(LocalPlayer player, Vector pos, int type) {
this.player = player;
@@ -51,8 +51,8 @@ public abstract class BlacklistEvent {
/**
* Get the player.
*
* @return
*
* @return The player associated with this event
*/
public LocalPlayer getPlayer() {
return player;
@@ -61,16 +61,16 @@ public abstract class BlacklistEvent {
/**
* Get the position.
*
* @return
* @return The position of this event
*/
public Vector getPosition() {
return pos;
}
/**
* Get the type.
* Get the item type.
*
* @return
* @return The type associated with this event
*/
public int getType() {
return type;
@@ -79,7 +79,7 @@ public abstract class BlacklistEvent {
/**
* Get a short description such as "break" or "destroy with."
*
* @return
* @return The event description
*/
public abstract String getDescription();
}
@@ -26,12 +26,7 @@ public class BlockBreakBlacklistEvent extends BlockBlacklistEvent {
public BlockBreakBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "break";
@@ -26,12 +26,7 @@ public class BlockInteractBlacklistEvent extends BlockBlacklistEvent {
public BlockInteractBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "interact with";
@@ -26,12 +26,7 @@ public class BlockPlaceBlacklistEvent extends BlockBlacklistEvent {
public BlockPlaceBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "place";
@@ -26,12 +26,7 @@ public class DestroyWithBlacklistEvent extends BlacklistEvent {
public DestroyWithBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "destroy with";
@@ -26,12 +26,7 @@ public class ItemAcquireBlacklistEvent extends ItemBlacklistEvent {
public ItemAcquireBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "acquire";
@@ -26,12 +26,7 @@ public class ItemDropBlacklistEvent extends ItemBlacklistEvent {
public ItemDropBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "drop";
@@ -26,12 +26,7 @@ public class ItemUseBlacklistEvent extends ItemBlacklistEvent {
public ItemUseBlacklistEvent(LocalPlayer player, Vector pos, int type) {
super(player, pos, type);
}
/**
* Get a short description such as "break" or "destroy with."
*
* @return
*/
@Override
public String getDescription() {
return "use";
@@ -34,7 +34,7 @@ public interface BlacklistLoggerHandler {
* @param comment
*/
public void logEvent(BlacklistEvent event, String comment);
/**
* Close the logger.
*/
@@ -19,102 +19,104 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
/**
*
* @author sk89q
*/
public class ConsoleLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
private String worldName;
public ConsoleLoggerHandler(String worldName)
{
this.worldName = worldName;
private final Logger logger;
public ConsoleLoggerHandler(String worldName, Logger logger) {
this.worldName = worldName;
this.logger = logger;
}
/**
* Log an event.
*
* @param event
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
if (event instanceof BlockBreakBlacklistEvent) {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to break " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to place " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Block interact
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to interact with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to destroy with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to acquire " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to drop " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " tried to use " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
// Unknown
} else {
logger.log(Level.INFO, "WorldGuard: [" + worldName + "] " + event.getPlayer().getName()
logger.log(Level.INFO, "[" + worldName + "] " + event.getPlayer().getName()
+ " caught unknown event: " + event.getClass().getCanonicalName());
}
}
/**
* Get an item's friendly name with its ID.
*
* @param id
*
* @param id The item id
* @return The friendly name of the item
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
if (type != null) {
return type.getName() + " (#" + id + ")";
} else {
return "#" + id + "";
return "#" + id;
}
}
@@ -19,17 +19,19 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.SQLException;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
@@ -40,58 +42,58 @@ import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
* @author sk89q
*/
public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* DSN.
*/
private String dsn;
private final String dsn;
/**
* Username.
*/
private String user;
private final String user;
/**
* Password.
*/
private String pass;
private final String pass;
/**
* Table.
*/
private String table;
private final String table;
/**
* World name.
*/
private String worldName;
private final String worldName;
/**
* Database connection.
*/
private Connection conn;
private final Logger logger;
/**
* Construct the object.
*
* @param dsn
* @param user
* @param pass
* @param table
* @param worldName
*
* @param dsn The DSN for the connection
* @param user The username to connect with
* @param pass The password to connect with
* @param table The table to log to
* @param worldName The name of the world to log
* @param logger The logger to log errors to
*/
public DatabaseLoggerHandler(String dsn, String user, String pass, String table, String worldName) {
public DatabaseLoggerHandler(String dsn, String user, String pass, String table, String worldName, Logger logger) {
this.dsn = dsn;
this.user = user;
this.pass = pass;
this.table = table;
this.worldName = worldName;
this.logger = logger;
}
/**
* Gets the database connection.
*
* @return
* @throws SQLException
*
* @return The database connection
* @throws SQLException when the connection cannot be created
*/
private Connection getConnection() throws SQLException {
if (conn == null || conn.isClosed()) {
@@ -102,14 +104,12 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
/**
* Log an event to the database.
*
* @param event
* @param name
* @param x
* @param y
* @param z
* @param item
* @param comment
*
* @param event The event to log
* @param player The player associated with the event
* @param pos The location of the event
* @param item The item used
* @param comment The comment associated with the event
*/
private void logEvent(String event, LocalPlayer player, Vector pos, int item,
String comment) {
@@ -134,11 +134,11 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
+ e.getMessage());
}
}
/**
* Log an event.
*
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
@@ -146,43 +146,43 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logEvent("BREAK", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logEvent("PLACE", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Block interact
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logEvent("INTERACT", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logEvent("DESTROY_WITH", evt.getPlayer(), evt.getPosition(),
evt.getType(), comment);
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logEvent("ACQUIRE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent("DROP", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent("USE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
// Unknown
} else {
logEvent("UNKNOWN", event.getPlayer(), event.getPlayer().getPosition(),
@@ -198,8 +198,8 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
if (conn != null && !conn.isClosed()) {
conn.close();
}
} catch (SQLException e) {
} catch (SQLException ignore) {
}
}
}
@@ -19,26 +19,32 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.util.logging.Logger;
import java.util.logging.Level;
import java.io.*;
import java.util.regex.*;
import java.util.*;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Calendar;
import java.util.Date;
import java.util.GregorianCalendar;
import java.util.Iterator;
import java.util.Map;
import java.util.TreeMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.blacklist.events.BlacklistEvent;
/**
*
* @author sk89q
*/
public class FileLoggerHandler implements BlacklistLoggerHandler {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Regex for patterns in the path.
*/
@@ -66,38 +72,45 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
*/
private TreeMap<String,FileLoggerWriter> writers =
new TreeMap<String,FileLoggerWriter>();
private final Logger logger;
/**
* Construct the object.
*
* @param pathPattern
* @param worldName
* @param pathPattern The pattern for the logflie path
* @param worldName The name of the world
* @param logger The logger used to log errors
*/
public FileLoggerHandler(String pathPattern, String worldName) {
public FileLoggerHandler(String pathPattern, String worldName, Logger logger) {
this.pathPattern = pathPattern;
this.worldName = worldName;
this.logger = logger;
}
/**
* Construct the object.
*
* @param pathPattern
* @param cacheSize
* @param worldName
* @param pathPattern The pattern for logfile paths
* @param cacheSize The size of the file cache
* @param worldName The name of the associated world
* @param logger The logger to log errors with
*/
public FileLoggerHandler(String pathPattern, int cacheSize, String worldName) {
public FileLoggerHandler(String pathPattern, int cacheSize, String worldName, Logger logger) {
if (cacheSize < 1) {
throw new IllegalArgumentException("Cache size cannot be less than 1");
}
this.pathPattern = pathPattern;
this.cacheSize = cacheSize;
this.worldName = worldName;
this.logger = logger;
}
/**
* Build the path.
*
* @return
*
* @param playerName The name of the playername
* @return The path for the logfile
*/
private String buildPath(String playerName) {
GregorianCalendar calendar = new GregorianCalendar();
@@ -142,20 +155,21 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
} else if (group.matches("%s")) {
rep = String.format("%02d", calendar.get(Calendar.SECOND));
}
m.appendReplacement(buffer, rep);
}
m.appendTail(buffer);
return buffer.toString();
}
/**
* Log a message.
*
* @param player
* @param message
*
* @param player The player to log
* @param message The message to log
* @param comment The comment associated with the logged event
*/
private void log(LocalPlayer player, String message, String comment) {
String path = buildPath(player.getName());
@@ -163,7 +177,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
String date = dateFormat.format(new Date());
String line = "[" + date + "] " + player.getName() + ": " + message
+ (comment != null ? " (" + comment + ")" : "") + "\r\n";
FileLoggerWriter writer = writers.get(path);
// Writer already exists!
@@ -185,7 +199,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
if (parent != null && !parent.exists()) {
parent.mkdirs();
}
FileWriter stream = new FileWriter(path, true);
BufferedWriter out = new BufferedWriter(stream);
out.write(line);
@@ -203,7 +217,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
Map.Entry<String,FileLoggerWriter> entry = it.next();
try {
entry.getValue().getWriter().close();
} catch (IOException e) {
} catch (IOException ignore) {
}
it.remove();
@@ -222,71 +236,33 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
/**
* Gets the coordinates in text form for the log.
*
* @param pos
* @return
*
* @param pos The position to get coordinates for
* @return The position's coordinates in human-readable form
*/
private String getCoordinates(Vector pos) {
return "@" + pos.getBlockX() + "," + pos.getBlockY() + "," + pos.getBlockZ();
}
private void logEvent(BlacklistEvent event, String text, int id, Vector pos, String comment) {
log(event.getPlayer(), "Tried to " + text + " " + getFriendlyItemName(id)
+ " " + getCoordinates(pos), comment);
}
/**
* Log an event.
*
* @param event
* @param event The event to log
*/
public void logEvent(BlacklistEvent event, String comment) {
// Block break
if (event instanceof BlockBreakBlacklistEvent) {
BlockBreakBlacklistEvent evt = (BlockBreakBlacklistEvent)event;
logEvent(event, "break", evt.getType(), evt.getPosition(), comment);
// Block place
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
logEvent(event, "place", evt.getType(), evt.getPosition(), comment);
// Block interact
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logEvent(event, "interact with", evt.getType(), evt.getPosition(), comment);
// Destroy with
} else if (event instanceof DestroyWithBlacklistEvent) {
DestroyWithBlacklistEvent evt = (DestroyWithBlacklistEvent)event;
logEvent(event, "destroy with", evt.getType(), evt.getPosition(), comment);
// Acquire
} else if (event instanceof ItemAcquireBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
logEvent(event, "acquire", evt.getType(), evt.getPosition(), comment);
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent(event, "drop", evt.getType(), evt.getPosition(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent(event, "use", evt.getType(), evt.getPosition(), comment);
// Unknown
} else {
log(event.getPlayer(), "Unknown event: "
+ event.getClass().getCanonicalName(), comment);
}
logEvent(event, event.getDescription(), event.getType(), event.getPosition(), comment);
}
/**
* Get an item's friendly name with its ID.
*
* @param id
* @param id The id to get a friendly name for
* @return The friendly name
*/
private static String getFriendlyItemName(int id) {
ItemType type = ItemType.fromID(id);
@@ -304,7 +280,7 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
for (Map.Entry<String,FileLoggerWriter> entry : writers.entrySet()) {
try {
entry.getValue().getWriter().close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
@@ -19,7 +19,7 @@
package com.sk89q.worldguard.blacklist.loggers;
import java.io.*;
import java.io.BufferedWriter;
/**
*
@@ -41,9 +41,9 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
/**
* Construct the object.
*
* @param path
* @param writer
*
* @param path The path to write to
* @param writer The writer for the file
*/
public FileLoggerWriter(String path, BufferedWriter writer) {
this.path = path;
@@ -53,15 +53,15 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
/**
* File path.
*
* @return
*
* @return The path the logger is logging to
*/
public String getPath() {
return path;
}
/**
* @return the writer
* @return the writer being logged to
*/
public BufferedWriter getWriter() {
return writer;
@@ -73,7 +73,7 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
public long getLastUse() {
return lastUse;
}
/**
* Update last use time.
*/
@@ -81,12 +81,6 @@ public class FileLoggerWriter implements Comparable<FileLoggerWriter> {
lastUse = System.currentTimeMillis();
}
/**
* Comparison function.
*
* @param other
* @return
*/
public int compareTo(FileLoggerWriter other) {
if (lastUse > other.lastUse) {
return 1;
@@ -19,24 +19,18 @@
package com.sk89q.worldguard.bukkit;
import org.bukkit.entity.Player;
import com.sk89q.worldguard.blacklist.Blacklist;
public class BukkitBlacklist extends Blacklist {
private WorldGuardPlugin plugin;
public BukkitBlacklist(Boolean useAsWhitelist, WorldGuardPlugin plugin) {
super(useAsWhitelist);
super(useAsWhitelist, plugin.getLogger());
this.plugin = plugin;
}
@Override
public void broadcastNotification(String msg) {
for (Player player : plugin.getServer().getOnlinePlayers()) {
if (plugin.hasPermission(player, "worldguard.notify")) {
player.sendMessage(msg);
}
}
plugin.broadcastNotification(msg);
}
}
@@ -0,0 +1,103 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.Context;
public class BukkitContext extends Context {
private final Event event;
private String message;
private Entity sourceEntity;
private Entity targetEntity;
private ItemStack item;
private BlockState sourceBlock;
private BlockState targetBlock;
private BlockState replacedTargetBlock;
public BukkitContext(Event event) {
this.event = event;
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
public Entity getSourceEntity() {
return sourceEntity;
}
public void setSourceEntity(Entity sourceEntity) {
this.sourceEntity = sourceEntity;
}
public Entity getTargetEntity() {
return targetEntity;
}
public void setTargetEntity(Entity targetEntity) {
this.targetEntity = targetEntity;
}
public ItemStack getItem() {
return item;
}
public void setItem(ItemStack item) {
this.item = item;
}
public BlockState getSourceBlock() {
return sourceBlock;
}
public void setSourceBlock(BlockState block) {
this.sourceBlock = block;
}
public BlockState getTargetBlock() {
return targetBlock;
}
public void setTargetBlock(BlockState targetBlock) {
this.targetBlock = targetBlock;
}
public BlockState getPlacedBlock() {
return replacedTargetBlock;
}
public void setPlacedBlock(BlockState replacedTargetBlock) {
this.replacedTargetBlock = replacedTargetBlock;
}
public Event getEvent() {
return event;
}
}
@@ -21,6 +21,7 @@ package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
@@ -56,6 +57,7 @@ public class BukkitPlayer extends LocalPlayer {
@Override
public void ban(String msg) {
player.setBanned(true);
player.kickPlayer(msg);
}
@@ -73,5 +75,4 @@ public class BukkitPlayer extends LocalPlayer {
public boolean hasPermission(String perm) {
return plugin.hasPermission(player, perm);
}
}
@@ -0,0 +1,99 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.RegionQueryCache;
/**
* An implementation of {@link RegionQueryCache} for Bukkit. This implementation is
* thread-safe.
*/
public class BukkitRegionQueryCache extends RegionQueryCache {
private final WorldGuardPlugin plugin;
/**
* Construct the cache with the given plugin instance.
*
* @param plugin plugin instance
*/
public BukkitRegionQueryCache(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Get an {@link ApplicableRegionSet} for a given location. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given location.
*
* @param event the event to cache against
* @param location the location to check
* @return the set, or null if region protection is disabled for the given location
*/
public ApplicableRegionSet lookup(Event event, Location location) {
World world = location.getWorld();
Vector vector = BukkitUtil.toVector(location);
ConfigurationManager config = plugin.getGlobalStateManager();
WorldConfiguration worldConfig = config.get(world);
GlobalRegionManager regionManager = plugin.getGlobalRegionManager();
if (!worldConfig.useRegions) {
return null;
}
return get(event).lookup(regionManager.get(world), vector);
}
/**
* Get an {@link ApplicableRegionSet} for a given block. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given block.
*
* @param event the event to cache against
* @param block the block to check
* @return the set, or null if region protection is disabled for the given block
*/
public ApplicableRegionSet lookup(Event event, Block block) {
return lookup(event, block.getLocation());
}
/**
* Get an {@link ApplicableRegionSet} for a given entity. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given entity.
*
* @param event the event to cache against
* @param entity the entity to check
* @return the set, or null if region protection is disabled for the given entity
*/
public ApplicableRegionSet lookup(Event event, Entity entity) {
return lookup(event, entity.getLocation());
}
}
@@ -0,0 +1,260 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.*;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class BukkitUtil {
private BukkitUtil() {
}
/**
* Converts the location of a Bukkit block to a WorldEdit vector.
*
* @param block The block to convert
* @return The block's location as a BlockVector
*/
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
/**
* Converts a Bukkit location to a WorldEdit vector.
*
* @param loc A Bukkit Location
* @return A Vector with the location's x, y, and z values
*/
public static Vector toVector(Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
/**
* Converts a Bukkit vector to a WorldEdit vector.
*
* @param vector The Bukkit vector
* @return A WorldEdit vector with the same values as the Bukkit vector.
*/
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
/**
* Converts a WorldEdit vector to a Bukkit location.
*
* @param world The World to create the new Location with
* @param vec The vector to use for coordinates
* @return The Vector as a location with a World of world
*/
public static Location toLocation(World world, Vector vec) {
return new Location(world, vec.getX(), vec.getY(), vec.getZ());
}
/**
* Matches one player based on name.
*
* @param server The server to check
* @param name The name to attempt to match
* @deprecated see {@link WorldGuardPlugin#matchSinglePlayer(org.bukkit.command.CommandSender, String)}
* @return The matched player if any, otherwise null
*/
@Deprecated
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.size() == 0) {
return null;
}
return players.get(0);
}
/**
* Drops a sign item and removes a sign.
*
* @param block The block
* @deprecated see {@link org.bukkit.block.Block#breakNaturally()}
*/
@Deprecated
public static void dropSign(Block block) {
block.setTypeId(0);
block.getWorld().dropItemNaturally(block.getLocation(),
new ItemStack(ItemID.SIGN, 1));
}
/**
* Sets the given block to fluid water.
* Used by addSpongeWater()
*
* @param world
* @param ox
* @param oy
* @param oz
*/
public static void setBlockToWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
if (id == 0) {
block.setTypeId(8);
}
}
/**
* Checks if the given block is water
*
* @param world the world
* @param ox x
* @param oy y
* @param oz z
* @return true if it's water
*/
public static boolean isBlockWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
return id == 8 || id == 9;
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public static void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= world.getMaxHeight() + 1) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY || y == 1) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
if (y <= 2 && world.getBlockAt(x,0,z).getTypeId() == BlockID.AIR) {
world.getBlockAt(x,0,z).setTypeId(20);
loc.setY(2);
}
player.setFallDistance(0F);
player.teleport(loc);
}
return;
}
y++;
}
}
/**
* Replace color macros in a string. The macros are in the form of `[char]
* where char represents the color. R is for red, Y is for yellow,
* G is for green, C is for cyan, B is for blue, and P is for purple.
* The uppercase versions of those are the darker shades, while the
* lowercase versions are the lighter shades. For white, it's 'w', and
* 0-2 are black, dark grey, and grey, respectively.
*
* @param str
* @return color-coded string
*/
public static String replaceColorMacros(String str) {
str = str.replace("&r", ChatColor.RED.toString());
str = str.replace("&R", ChatColor.DARK_RED.toString());
str = str.replace("&y", ChatColor.YELLOW.toString());
str = str.replace("&Y", ChatColor.GOLD.toString());
str = str.replace("&g", ChatColor.GREEN.toString());
str = str.replace("&G", ChatColor.DARK_GREEN.toString());
str = str.replace("&c", ChatColor.AQUA.toString());
str = str.replace("&C", ChatColor.DARK_AQUA.toString());
str = str.replace("&b", ChatColor.BLUE.toString());
str = str.replace("&B", ChatColor.DARK_BLUE.toString());
str = str.replace("&p", ChatColor.LIGHT_PURPLE.toString());
str = str.replace("&P", ChatColor.DARK_PURPLE.toString());
str = str.replace("&0", ChatColor.BLACK.toString());
str = str.replace("&1", ChatColor.DARK_GRAY.toString());
str = str.replace("&2", ChatColor.GRAY.toString());
str = str.replace("&w", ChatColor.WHITE.toString());
return str;
}
/**
* Returns whether our running CraftBukkit already supports
* the HangingEvent instead of the PaintingEvent
*
* @return true if the hanging event is supported
*/
public static boolean hasHangingEvent() {
Class<?> tmp = null;
try {
tmp = Class.forName("org.bukkit.event.hanging.HangingEvent");
} catch (ClassNotFoundException ignored) { }
return (tmp != null);
}
/**
* Search an enum for a value, and return the first one found. Return null if the
* enum entry is not found.
*
* @param enumType enum class
* @param values values to test
* @return a value in the enum or null
*/
public static <T extends Enum<T>> T tryEnum(Class<T> enumType, String ... values) {
for (String val : values) {
try {
return Enum.valueOf(enumType, val);
} catch (IllegalArgumentException e) {
}
}
return null;
}
}
@@ -0,0 +1,413 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.io.File;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.yaml.snakeyaml.DumperOptions.FlowStyle;
import com.sk89q.commandbook.CommandBook;
import com.sk89q.commandbook.GodComponent;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.PairedKeyValueLoaderBuilder;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.config.YamlStyle;
import com.sk89q.rebar.config.types.LowercaseStringLoaderBuilder;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
/**
* Represents the global configuration and also delegates configuration
* for individual worlds.
*/
public class ConfigurationManager {
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] ");
private static final String DEFAULT_RULELIST_PATH = "rulelist.yml";
private static final String DEFAULT_BLACKLIST_PATH = "worlds/%world%/blacklist.txt";
private static final String DEFAULT_WORLD_CONFIG_PATH = "worlds/%world%/config.yml";
static final YamlStyle YAML_STYLE = new YamlStyle(FlowStyle.BLOCK);
private WorldGuardPlugin plugin;
private ConcurrentMap<String, WorldConfiguration> worlds;
private YamlConfigurationFile config;
private Map<String, String> ruleLists = new HashMap<String, String>();
private Map<String, String> blacklists = new HashMap<String, String>();
private Map<String, String> worldConfigs = new HashMap<String, String>();
@Deprecated
private Set<String> hasGodMode = new HashSet<String>();
private Set<String> hasAmphibious = new HashSet<String>();
private boolean hasCommandBookGodMode = false;
/* Configuration data start */
public boolean useRegionsScheduler;
public boolean useRegionsCreatureSpawnEvent;
public boolean usePlayerMove;
public Map<String, String> hostKeys = new HashMap<String, String>();
public boolean useSqlDatabase = false;
public String sqlDsn;
public String sqlUsername;
public String sqlPassword;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin the plugin instance
*/
public ConfigurationManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
this.worlds = new ConcurrentHashMap<String, WorldConfiguration>();
}
/**
* Load the configuration.
*/
public void load() {
loadConfig();
// Regions settings
useRegionsScheduler = config.getBoolean("regions.use-scheduler", true);
useRegionsCreatureSpawnEvent = config.getBoolean("regions.use-creature-spawn-event", true);
// Regions SQL settings
useSqlDatabase = config.getBoolean("regions.sql.use", false);
sqlDsn = config.getString("regions.sql.dsn", "jdbc:mysql://localhost/worldguard");
sqlUsername = config.getString("regions.sql.username", "worldguard");
sqlPassword = config.getString("regions.sql.password", "worldguard");
// Other settings
usePlayerMove = config.getBoolean("use-player-move-event", true);
// Load host keys
hostKeys = config.mapOf("host-keys",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
// Load rule list filenames
if (config.contains("rulelists")) {
ruleLists = config.mapOf("rulelists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("rulelists").set("__default__", DEFAULT_RULELIST_PATH);
ruleLists = new HashMap<String, String>();
ruleLists.put("__default__", DEFAULT_RULELIST_PATH);
}
// Load blacklist filenames
if (config.contains("blacklists")) {
blacklists = config.mapOf("blacklists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("blacklists").set("__default__", DEFAULT_BLACKLIST_PATH);
blacklists = new HashMap<String, String>();
blacklists.put("__default__", DEFAULT_BLACKLIST_PATH);
}
// Load world config filenames
if (config.contains("world-configs")) {
worldConfigs = config.mapOf("world-configs",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("world-configs").set("__default__", DEFAULT_WORLD_CONFIG_PATH);
worldConfigs = new HashMap<String, String>();
worldConfigs.put("__default__", DEFAULT_WORLD_CONFIG_PATH);
}
// Load configurations for each world
for (World world : plugin.getServer().getWorlds()) {
get(world);
}
saveConfig();
}
/**
* Unload the configuration.
*/
public void unload() {
worlds.clear();
}
/**
* Load the configuration from file.
*/
private void loadConfig() {
config = new YamlConfigurationFile(new File(plugin.getDataFolder(), "config.yml"), YAML_STYLE);
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# GLOBAL CONFIGURATION FILE\r\n" +
"#\r\n" +
"# Everything in here applies to all worlds. For world-specific settings, edit \r\n" +
"# the files in plugins/WorldGuard/worlds/WORLD_NAME_HERE/config.yml\r\n" +
"#\r\n" +
"# The official format of this file is called YAML. If you've never had to\r\n" +
"# edit one before, you should REALLY read http://wiki.sk89q.com/wiki/Editing_YAML\r\n");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Get the configuration for a world.
*
* @param world The world to get the configuration for
* @return {@code world}'s configuration
*/
public WorldConfiguration get(World world) {
String worldName = world.getName();
WorldConfiguration config = worlds.get(worldName);
WorldConfiguration newConfig = null;
while (config == null) {
if (newConfig == null) {
newConfig = new WorldConfiguration(plugin, worldName, this, this.config);
}
worlds.putIfAbsent(world.getName(), newConfig);
config = worlds.get(world.getName());
}
return config;
}
/**
* Get the RuleList file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getRuleListFile(String worldName) {
String path = ruleLists.get(worldName.toLowerCase());
if (path == null) {
path = ruleLists.get("__default__");
}
if (path == null) {
path = DEFAULT_RULELIST_PATH;
}
path = path.replace("%world%", worldName);
File file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "rulelist.yml");
}
return file;
}
/**
* Get the blacklist file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getBlacklistFile(String worldName) {
String path = blacklists.get(worldName.toLowerCase());
File file;
if (path == null) {
path = blacklists.get("__default__");
}
if (path == null) {
path = DEFAULT_BLACKLIST_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "blacklist.txt");
}
return file;
}
/**
* Get the world configuration file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getWorldConfigFile(String worldName) {
String path = worldConfigs.get(worldName.toLowerCase());
File file;
if (path == null) {
path = worldConfigs.get("__default__");
}
if (path == null) {
path = DEFAULT_WORLD_CONFIG_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
return file;
}
/**
* Forget a player.
*
* @param player The player to forget about
*/
void forgetPlayer(LocalPlayer player) {
for (Map.Entry<String, WorldConfiguration> entry
: worlds.entrySet()) {
// The blacklist needs to forget players
Blacklist bl = entry.getValue().getBlacklist();
if (bl != null) {
bl.forgetPlayer(player);
}
}
hasGodMode.remove(player.getName());
hasAmphibious.remove(player.getName());
}
/**
* Enable god mode for a player.
*
* @param player The player to enable god mode for.
*/
@Deprecated
public void enableGodMode(Player player) {
hasGodMode.add(player.getName());
}
/**
* Disable god mode for a player.
*
* @param player The player to disable godmode for
*/
@Deprecated
public void disableGodMode(Player player) {
hasGodMode.remove(player.getName());
}
/**
* Check to see if god mode is enabled for a player.
*
* @param player The player to check
* @return Whether the player has godmode through WorldGuard or CommandBook
*/
public boolean hasGodMode(Player player) {
if (hasCommandBookGodMode) {
GodComponent god = CommandBook.inst().getComponentManager().getComponent(GodComponent.class);
if (god != null) {
return god.hasGodMode(player);
}
}
return hasGodMode.contains(player.getName());
}
/**
* Enable amphibious mode for a player.
*
* @param player The player to enable amphibious mode for
*/
public void enableAmphibiousMode(Player player) {
hasAmphibious.add(player.getName());
}
/**
* Disable amphibious mode for a player.
*
* @param player The player to disable amphibious mode for
*/
public void disableAmphibiousMode(Player player) {
hasAmphibious.remove(player.getName());
}
/**
* Check to see if amphibious mode is enabled for a player.
*
* @param player The player to check
* @return Whether {@code player} has amphibious mode
*/
public boolean hasAmphibiousMode(Player player) {
return hasAmphibious.contains(player.getName());
}
/**
* Check and store whether CommandBook is installed.
*/
void updateCommandBookGodMode() {
try {
if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
Class.forName("com.sk89q.commandbook.GodComponent");
hasCommandBookGodMode = true;
return;
}
} catch (ClassNotFoundException ignore) {}
hasCommandBookGodMode = false;
}
/**
* Return whether CommandBook is available for God mode usage.
*
* @return true if it available
*/
boolean hasCommandBookGodMode() {
return hasCommandBookGodMode;
}
}
@@ -0,0 +1,237 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.GameMode;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* This processes per-player state information and is also meant to be used
* as a scheduled task.
*
* @author sk89q
*/
public class FlagStateManager implements Runnable {
public static final int RUN_DELAY = 20;
private WorldGuardPlugin plugin;
private Map<String, PlayerFlagState> states;
/**
* Construct the object.
*
* @param plugin The plugin instance
*/
public FlagStateManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
states = new HashMap<String, PlayerFlagState>();
}
/**
* Run the task.
*/
@Override
public void run() {
Player[] players = plugin.getServer().getOnlinePlayers();
ConfigurationManager config = plugin.getGlobalStateManager();
for (Player player : players) {
WorldConfiguration worldConfig = config.get(player.getWorld());
if (!worldConfig.useRegions) {
continue;
}
PlayerFlagState state;
synchronized (this) {
state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
}
Vector playerLocation = toVector(player.getLocation());
RegionManager regionManager = plugin.getGlobalRegionManager()
.get(player.getWorld());
ApplicableRegionSet applicable = regionManager
.getApplicableRegions(playerLocation);
if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
&& !plugin.getGlobalStateManager().hasGodMode(player)
&& !(player.getGameMode() == GameMode.CREATIVE)) {
processHeal(applicable, player, state);
processFeed(applicable, player, state);
}
}
}
/**
* Process healing for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process healing flags on
* @param state The player's state
*/
private void processHeal(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
if (player.getHealth() <= 0) {
return;
}
long now = System.currentTimeMillis();
Integer healAmount = applicable.getFlag(DefaultFlag.HEAL_AMOUNT);
Integer healDelay = applicable.getFlag(DefaultFlag.HEAL_DELAY);
Integer minHealth = applicable.getFlag(DefaultFlag.MIN_HEAL);
Integer maxHealth = applicable.getFlag(DefaultFlag.MAX_HEAL);
if (healAmount == null || healDelay == null || healAmount == 0 || healDelay < 0) {
return;
}
if (minHealth == null) minHealth = 0;
if (maxHealth == null) maxHealth = 20;
if (player.getHealth() >= maxHealth && healAmount > 0) {
return;
}
if (healDelay <= 0) {
player.setHealth(healAmount > 0 ? maxHealth : minHealth); // this will insta-kill if the flag is unset
state.lastHeal = now;
} else if (now - state.lastHeal > healDelay * 1000) {
// clamp health between minimum and maximum
player.setHealth(Math.min(maxHealth, Math.max(minHealth, player.getHealth() + healAmount)));
state.lastHeal = now;
}
}
/**
* Process restoring hunger for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process hunger flags on
* @param state The player's state
*/
private void processFeed(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
long now = System.currentTimeMillis();
Integer feedAmount = applicable.getFlag(DefaultFlag.FEED_AMOUNT);
Integer feedDelay = applicable.getFlag(DefaultFlag.FEED_DELAY);
Integer minHunger = applicable.getFlag(DefaultFlag.MIN_FOOD);
Integer maxHunger = applicable.getFlag(DefaultFlag.MAX_FOOD);
if (feedAmount == null || feedDelay == null || feedAmount == 0 || feedDelay < 0) {
return;
}
if (minHunger == null) minHunger = 0;
if (maxHunger == null) maxHunger = 20;
if (player.getFoodLevel() >= maxHunger && feedAmount > 0) {
return;
}
if (feedDelay <= 0) {
player.setFoodLevel(feedAmount > 0 ? maxHunger : minHunger);
state.lastFeed = now;
} else if (now - state.lastFeed > feedDelay * 1000) {
// clamp health between minimum and maximum
player.setFoodLevel(Math.min(maxHunger, Math.max(minHunger, player.getFoodLevel() + feedAmount)));
state.lastFeed = now;
}
}
/**
* Forget a player.
*
* @param player The player to forget
*/
public synchronized void forget(Player player) {
states.remove(player.getName());
}
/**
* Forget all managed players. Use with caution.
*/
public synchronized void forgetAll() {
states.clear();
}
/**
* Get a player's flag state. A new state will be created if there is no existing
* state for the player.
*
* @param player The player to get a state for
* @return The {@code player}'s state
*/
public synchronized PlayerFlagState getState(Player player) {
PlayerFlagState state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
return state;
}
/**
* Keeps state per player.
*/
public static class PlayerFlagState {
public long lastHeal;
public long lastFeed;
public String lastGreeting;
public String lastFarewell;
public Boolean lastExitAllowed = null;
public Boolean notifiedForLeave = false;
public Boolean notifiedForEnter = false;
public GameMode lastGameMode;
public World lastWorld;
public int lastBlockX;
public int lastBlockY;
public int lastBlockZ;
/* Used to cache invincibility status */
public World lastInvincibleWorld;
public int lastInvincibleX;
public int lastInvincibleY;
public int lastInvincibleZ;
public boolean wasInvincible;
}
}
@@ -0,0 +1,305 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.Chunk;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.plugin.PluginManager;
import com.sk89q.rebar.util.LoggerUtils;
/**
* Handles the "stop lag" mode.
*/
public class LagStopMode implements Listener {
private static final Logger logger = LoggerUtils.getLogger(LagStopMode.class,
"[WorldGuard] Lag Stop Mode: ");
private final WorldGuardPlugin plugin;
private boolean enabled = false;
private boolean removeAnimals = true;
LagStopMode(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register this class's events.
*/
void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
/**
* Get whether the lag stop mode is enabled.
*
* @return true if it's enabled
*/
public boolean isEnabled() {
return enabled;
}
/**
* Enable the lag stop mode. This will start the process and emit messages.
*
* @param unloadChunks true to unload chunks
*/
public void enable(boolean unloadChunks) {
if (!enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'. Keep calm and carry on.)");
// Remove entities
server.broadcastMessage(ChatColor.GRAY + "(Please wait... removing entities...)");
for (World world : server.getWorlds()) {
freeUp(world);
}
// Unloading chunks
if (unloadChunks) {
server.broadcastMessage(ChatColor.GRAY + "(Please wait... garbage collecting chunks...)");
for (World world : server.getWorlds()) {
Chunk[] chunks = world.getLoadedChunks();
for (Chunk chunk : chunks) {
chunk.unload(true, true);
}
}
}
server.broadcastMessage(ChatColor.GRAY + "(Completed. Lag stop mode is still enabled.)");
}
this.enabled = true;
}
/**
* Disable the lag stop mode.
*/
public void disable() {
if (enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode is now off. Everything should proceed to start working again.)");
}
this.enabled = false;
}
/**
* Returns whether animals are being removed.
*
* @return true if animals are being removed
*/
public boolean isRemovingAnimals() {
return removeAnimals;
}
/**
* Set whether animals should be removed.
*
* @param removeAnimals true to remove animals
*/
public void setRemoveAnimals(boolean removeAnimals) {
this.removeAnimals = removeAnimals;
}
/**
* Remove items and other things within the chunk.
*
* @param plugin the plugin
* @param chunk the chunk to halt
*/
private void freeUp(Chunk chunk) {
int removed = 0;
for (Entity entity : chunk.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + chunk.toString());
}
}
/**
* Remove items and other things within the world.
*
* @param plugin the plugin
* @param world the world to halt
*/
private void freeUp(World world) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + world.toString());
}
}
/**
* Returns whether an entity should be removed.
*
* @param entity the entity to check
* @return true if it should be removed
*/
private boolean shouldRemove(Entity entity) {
return entity instanceof Item
|| entity instanceof TNTPrimed
|| entity instanceof ExperienceOrb
|| entity instanceof FallingBlock
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player)
&& (removeAnimals || !(entity instanceof Animals)));
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
if (enabled) {
player.sendMessage(ChatColor.GRAY
+ "WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'.");
freeUp(world);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockFromTo(BlockFromToEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockIgnite(BlockIgniteEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockBurn(BlockBurnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockPhysics(BlockPhysicsEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockForm(BlockFormEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onLeavesDecay(LeavesDecayEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockSpread(BlockSpreadEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onExplosionPrime(ExplosionPrimeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onChunkLoad(ChunkLoadEvent event) {
if (enabled) {
freeUp(event.getChunk());
}
}
}
@@ -19,9 +19,16 @@
package com.sk89q.worldguard.bukkit;
import java.io.*;
import java.util.logging.Logger;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import org.bukkit.World;
import com.sk89q.worldguard.protection.databases.ProtectionDatabaseException;
import com.sk89q.worldguard.protection.databases.CSVDatabase;
import com.sk89q.worldguard.protection.managers.RegionManager;
@@ -31,15 +38,11 @@ import com.sk89q.worldguard.protection.managers.RegionManager;
* @author sk89q
*/
public class LegacyWorldGuardMigration {
/**
* Logger for messages.
*/
protected static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
/**
* Port over the blacklist.
*
* @param plugin
* @param plugin The plugin instance
*/
public static void migrateBlacklist(WorldGuardPlugin plugin) {
World mainWorld = plugin.getServer().getWorlds().get(0);
@@ -50,7 +53,7 @@ public class LegacyWorldGuardMigration {
File newFile = new File(plugin.getDataFolder(), newPath);
if (!newFile.exists() && oldFile.exists()) {
logger.warning("WorldGuard: WorldGuard will now update your blacklist "
plugin.getLogger().warning("WorldGuard will now update your blacklist "
+ "from an older version of WorldGuard.");
// Need to make root directories
@@ -60,9 +63,9 @@ public class LegacyWorldGuardMigration {
oldFile.renameTo(new File(plugin.getDataFolder(),
"blacklist.txt.old"));
} else {
logger.warning("WorldGuard: blacklist.txt has been converted " +
plugin.getLogger().warning("blacklist.txt has been converted " +
"for the main world at " + newPath + "");
logger.warning("WorldGuard: Your other worlds currently have no " +
plugin.getLogger().warning("Your other worlds currently have no " +
"blacklist defined!");
}
@@ -72,22 +75,22 @@ public class LegacyWorldGuardMigration {
/**
* Migrate region settings.
*
* @param plugin
* @param plugin The plugin instance
*/
public static void migrateRegions(WorldGuardPlugin plugin) {
try {
File oldDatabase = new File(plugin.getDataFolder(), "regions.txt");
if (!oldDatabase.exists()) return;
logger.info("WorldGuard: The regions database has changed in 4.x. "
plugin.getLogger().info("The regions database has changed in 5.x. "
+ "Your old regions database will be converted to the new format "
+ "and set as your primarily world's database.");
+ "and set as your primary world's database.");
World w = plugin.getServer().getWorlds().get(0);
RegionManager mgr = plugin.getGlobalRegionManager().get(w);
// First load up the old database using the CSV loader
CSVDatabase db = new CSVDatabase(oldDatabase);
CSVDatabase db = new CSVDatabase(oldDatabase, plugin.getLogger());
db.load();
// Then save the new database
@@ -96,10 +99,9 @@ public class LegacyWorldGuardMigration {
oldDatabase.renameTo(new File(plugin.getDataFolder(), "regions.txt.old"));
logger.info("WorldGuard: Regions database converted!");
} catch (FileNotFoundException e) {
} catch (IOException e) {
logger.warning("WorldGuard: Failed to load regions: "
plugin.getLogger().info("Regions database converted!");
} catch (ProtectionDatabaseException e) {
plugin.getLogger().warning("Failed to load regions: "
+ e.getMessage());
}
}
@@ -107,8 +109,8 @@ public class LegacyWorldGuardMigration {
/**
* Copies a file.
*
* @param from
* @param to
* @param from The source file
* @param to The destination file
* @return true if successful
*/
private static boolean copyFile(File from, File to) {
@@ -129,20 +131,20 @@ public class LegacyWorldGuardMigration {
out.close();
return true;
} catch (FileNotFoundException ex) {
} catch (IOException e) {
} catch (FileNotFoundException ignore) {
} catch (IOException ignore) {
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
if (out != null) {
try {
out.close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
}
@@ -20,14 +20,14 @@
package com.sk89q.worldguard.bukkit;
import java.util.logging.Handler;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
/**
* Sends all logger messages to a player.
*
* @author sk89q
*/
public class LoggerToChatHandler extends Handler {
/**
@@ -37,7 +37,7 @@ public class LoggerToChatHandler extends Handler {
/**
* Construct the object.
*
*
* @param player
*/
public LoggerToChatHandler(CommandSender player) {
@@ -63,7 +63,12 @@ public class LoggerToChatHandler extends Handler {
*/
@Override
public void publish(LogRecord record) {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
if (record.getLevel().intValue() >= Level.WARNING.intValue()) {
player.sendMessage(ChatColor.RED + record.getLevel().getName() + ": "
+ ChatColor.YELLOW + record.getMessage());
} else {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
}
}
}
@@ -0,0 +1,83 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
public class RegionQueryUtil {
public static boolean isInvincible(WorldGuardPlugin plugin, Player player) {
return isInvincible(plugin, player, null);
}
public static boolean isInvincible(WorldGuardPlugin plugin, Player player,
ApplicableRegionSet set) {
Location loc = player.getLocation();
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
if (state.lastInvincibleWorld == null ||
!state.lastInvincibleWorld.equals(world) ||
state.lastInvincibleX != loc.getBlockX() ||
state.lastInvincibleY != loc.getBlockY() ||
state.lastInvincibleZ != loc.getBlockZ()) {
state.lastInvincibleX = loc.getBlockX();
state.lastInvincibleY = loc.getBlockY();
state.lastInvincibleZ = loc.getBlockZ();
state.lastInvincibleWorld = world;
if (set == null) {
Vector vec = new Vector(state.lastInvincibleX,
state.lastInvincibleY, state.lastInvincibleZ);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
set = mgr.getApplicableRegions(vec);
}
state.wasInvincible = set.allows(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
}
return state.wasInvincible;
}
public static Boolean isAllowedInvinciblity(WorldGuardPlugin plugin, Player player) {
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
Vector vec = new Vector(state.lastInvincibleX, state.lastInvincibleY, state.lastInvincibleZ);
StateFlag.State regionState = plugin.getGlobalRegionManager().get(world).
getApplicableRegions(vec).getFlag(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
if (regionState == StateFlag.State.ALLOW) {
return Boolean.TRUE;
} else if (regionState == StateFlag.State.DENY) {
return Boolean.FALSE;
} else {
return null;
}
}
}
@@ -23,16 +23,18 @@ import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.lang.reflect.*;
import java.lang.reflect.Field;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.plugin.Plugin;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.Flag;
@@ -54,9 +56,9 @@ public class ReportWriter {
appendServerInformation(plugin.getServer());
appendPluginInformation(plugin.getServer().getPluginManager().getPlugins());
appendWorldInformation(plugin.getServer().getWorlds());
appendGlobalConfiguration(plugin.getGlobalConfiguration());
appendGlobalConfiguration(plugin.getGlobalStateManager());
appendWorldConfigurations(plugin, plugin.getServer().getWorlds(),
plugin.getGlobalRegionManager(), plugin.getGlobalConfiguration());
plugin.getGlobalRegionManager(), plugin.getGlobalStateManager());
appendln("-------------");
appendln("END OF REPORT");
appendln();
@@ -115,17 +117,17 @@ public class ReportWriter {
appendHeader("Global Configuration");
LogListBlock log = new LogListBlock();
LogListBlock entitiesLog = log.putChild("Entities");
LogListBlock configLog = log.putChild("Configuration");
Class<? extends ConfigurationManager> cls = config.getClass();
for (Field field : cls.getFields()) {
try {
if (field.getName().equalsIgnoreCase("CONFIG_HEADER")) continue;
Object val = field.get(config);
configLog.put(field.getName(), val);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
} catch (IllegalAccessException ignore) {
}
}
@@ -164,7 +166,7 @@ public class ReportWriter {
}
private void appendPluginInformation(Plugin[] plugins) {
appendHeader("Plugins");
appendHeader("Plugins (" + plugins.length + ")");
LogListBlock log = new LogListBlock();
@@ -203,7 +205,7 @@ public class ReportWriter {
LogListBlock infoLog = worldLog.putChild("Information");
LogListBlock entitiesLog = worldLog.putChild("Entities");
infoLog.put("ID", world.getId());
infoLog.put("Seed", world.getSeed());
infoLog.put("Environment", world.getEnvironment().toString());
infoLog.put("Player count", world.getPlayers().size());
infoLog.put("Entity count", world.getEntities().size());
@@ -272,7 +274,7 @@ public class ReportWriter {
configLog.put(field.getName(), String.valueOf(val));
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
} catch (IllegalAccessException ignore) {
}
}
@@ -322,7 +324,7 @@ public class ReportWriter {
if (writer != null) {
try {
writer.close();
} catch (IOException e) {
} catch (IOException ignore) {
}
}
}
@@ -332,5 +334,4 @@ public class ReportWriter {
public String toString() {
return output.toString();
}
}
@@ -0,0 +1,196 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import com.sk89q.worldedit.blocks.BlockID;
/**
* An applicator of the sponge feature.
*/
class SpongeApplicator {
private final int spongeRadius;
private final boolean useRedstone;
private final boolean refillArea;
/**
* Construct a new applicator.
*
* @param spongeRadius the radius of the sponge's effect
* @param useRedstone use Redstone
* @param refillArea refill the area if a sponge is removed
*/
public SpongeApplicator(int spongeRadius, boolean useRedstone, boolean refillArea) {
this.spongeRadius = spongeRadius;
this.useRedstone = useRedstone;
this.refillArea = refillArea;
}
/**
* Returns whether the block at the given position is water.
*
* @param world world
* @param x x
* @param y y
* @param z z
* @return true if it's water
*/
private static boolean isWater(World world, int x, int y, int z) {
int type = world.getBlockTypeIdAt(x, y, z);
return type == BlockID.WATER || type == BlockID.STATIONARY_WATER;
}
/**
* Returns whether the given sponge is an active sponge.
*
* @param block block to check
* @return true if it's active
*/
public boolean isActiveSponge(Block block) {
return block.getType() == Material.SPONGE
&& (!useRedstone || !block.isBlockIndirectlyPowered());
}
/**
* Return true if a given block near an active sponge.
*
* @param blockTo location of the block
* @return true if it's near a sponge (and water should be cancelled)
*/
public boolean isNearSponge(Block blockTo) {
World world = blockTo.getWorld();
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (isActiveSponge(sponge)) {
return true;
}
}
}
}
return false;
}
/**
* Remove water due to a sponge from the given position.
*
* @param block the block
*/
public void clearWater(Block block) {
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
if (isWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water due to a sponge from the given position.
*
* @param block the block
*/
public void placeWater(Block block) {
if (!refillArea) return;
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
// The negative x edge
int cx = ox - spongeRadius - 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx + 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive x edge
cx = ox + spongeRadius + 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx - 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative y edge
int cy = oy - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy + 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive y edge
cy = oy + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy - 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative z edge
int cz = oz - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz + 1).setType(Material.STATIONARY_WATER);
}
}
}
// The positive z edge
cz = oz + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz - 1).setType(Material.STATIONARY_WATER);
}
}
}
}
}
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