[+] Added pathfinding test (commented out)
[+] Bots now don't shoot at endermen and dead entitied
[+] Shooting range increased from 35 to 50 blocks
[+] /afkutils controlBot changed to /afkutils control
[+] use kick instead of force disconnecting when removing with specified command
[+] Prevent dummies from overwriting online players
[+] test if dummy can be auto-kicked by a player for duplicate login
[+] test if player cache works in offline mode - works but players somehow get different uuids from what they had with online mode
[+] remove dropping inventory and xp on disconnect
[+] reimplement saving bots (maybe with manually refreshed skins if there`s no native way to do that)
[+] add a method to rejoin bots without resetting position, gamemode, etc.
[+] remove command for removing bots by name
[+] delete messages for spawning/removing bots
[+] fix bots teleporting to their disconnect coords if being removed after kill
[+] fix bots rejoining while server is running delayed init tasks
[+] fix bot disconnect not removing them from bot list
[+] move event listeners into separate class
[+] fix a bug that newly added players that are not actual accounts will be invincible and don`t load all skin layers
[+] fix a bug with bot names using registered account names
[+] add a system for storing active server players to prevent bots using their names
[+] 1.18.2 update
[+] bump the version number