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https://github.com/jonesdevelopment/sonar.git
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No files matched your search
+3
-3
@@ -36,12 +36,12 @@ allprojects {
|
||||
testAnnotationProcessor("org.projectlombok:lombok:1.18.32")
|
||||
|
||||
// adventure
|
||||
compileOnly("net.kyori:adventure-text-minimessage:4.16.0")
|
||||
compileOnly("net.kyori:adventure-text-serializer-gson:4.16.0")
|
||||
compileOnly("net.kyori:adventure-text-minimessage:4.17.0")
|
||||
compileOnly("net.kyori:adventure-text-serializer-gson:4.17.0")
|
||||
|
||||
compileOnly("com.j256.ormlite:ormlite-jdbc:6.1") // ORMLite
|
||||
compileOnly("com.github.ben-manes.caffeine:caffeine:3.1.8") // caching
|
||||
compileOnly("io.netty:netty-all:4.1.108.Final") // netty
|
||||
compileOnly("io.netty:netty-all:4.1.109.Final") // netty
|
||||
|
||||
// Library/dependency loading
|
||||
compileOnly("com.alessiodp.libby:libby-core:2.0.0-SNAPSHOT")
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
group=xyz.jonesdev.sonar
|
||||
version=2.0.25
|
||||
version=2.0.31
|
||||
description=Effective Anti-bot plugin for Velocity, BungeeCord, and Bukkit (1.7-latest)
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.6-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
@@ -83,7 +83,8 @@ done
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
@@ -144,7 +145,7 @@ if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC3045
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
@@ -152,7 +153,7 @@ if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC3045
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
@@ -201,11 +202,11 @@ fi
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command;
|
||||
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||
# shell script including quotes and variable substitutions, so put them in
|
||||
# double quotes to make sure that they get re-expanded; and
|
||||
# * put everything else in single quotes, so that it's not re-expanded.
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
|
||||
Vendored
+10
-10
@@ -43,11 +43,11 @@ set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
@@ -57,11 +57,11 @@ set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ import xyz.jonesdev.sonar.api.timer.SystemTimer;
|
||||
import xyz.jonesdev.sonar.api.verbose.Notification;
|
||||
import xyz.jonesdev.sonar.api.verbose.Verbose;
|
||||
|
||||
import java.io.File;
|
||||
import java.net.InetAddress;
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.UUID;
|
||||
|
||||
@@ -52,13 +52,16 @@ public interface Sonar {
|
||||
*/
|
||||
@NotNull SonarPlatform getPlatform();
|
||||
|
||||
/**
|
||||
* @return If the amount of players online with the same IP address is greater than a maximum
|
||||
*/
|
||||
boolean hasTooManyAccounts(final @NotNull InetAddress inetAddress, final int limit);
|
||||
|
||||
/**
|
||||
* @return A small wrapper for the plugin logger so we can use the logger everywhere
|
||||
*/
|
||||
@NotNull LoggerWrapper getLogger();
|
||||
|
||||
@NotNull File getDataDirectory();
|
||||
|
||||
@NotNull SonarConfiguration getConfig();
|
||||
|
||||
@NotNull SubcommandRegistry getSubcommandRegistry();
|
||||
|
||||
@@ -151,10 +151,4 @@ public final class AttackTracker {
|
||||
attackThreshold = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
|
||||
public boolean isCurrentlyUnderAttack() {
|
||||
final int minDelay = Sonar.get().getConfig().getAttackCooldownDelay();
|
||||
return currentAttack != null && currentAttack.timer.delay() < minDelay;
|
||||
}
|
||||
}
|
||||
@@ -53,13 +53,8 @@ public abstract class Subcommand {
|
||||
final InetAddress inetAddress;
|
||||
try {
|
||||
inetAddress = InetAddress.getByName(rawIP);
|
||||
|
||||
if (inetAddress.isAnyLocalAddress() || inetAddress.isLoopbackAddress()) {
|
||||
source.sendMessage(SONAR.getConfig().getCommands().getIllegalIpAddress());
|
||||
return null;
|
||||
}
|
||||
} catch (UnknownHostException exception) {
|
||||
source.sendMessage(SONAR.getConfig().getCommands().getIncorrectIpAddress());
|
||||
source.sendMessage(SONAR.getConfig().getCommands().getInvalidIpAddress());
|
||||
return null;
|
||||
}
|
||||
return inetAddress;
|
||||
|
||||
@@ -21,6 +21,7 @@ import com.j256.ormlite.db.DatabaseType;
|
||||
import lombok.*;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.minimessage.MiniMessage;
|
||||
import net.kyori.adventure.title.Title;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
@@ -181,20 +182,31 @@ public final class SonarConfiguration {
|
||||
verification.vehicle.timing = Verification.Timing.valueOf(generalConfig.getString("verification.checks.vehicle.timing"));
|
||||
|
||||
verification.map.timing = Verification.Timing.valueOf(generalConfig.getString("verification.checks.map-captcha.timing"));
|
||||
verification.map.flare = generalConfig.getBoolean("verification.checks.map-captcha.effects.flare");
|
||||
verification.map.scratches = generalConfig.getBoolean("verification.checks.map-captcha.effects.scratches");
|
||||
verification.map.ripple = generalConfig.getBoolean("verification.checks.map-captcha.effects.ripple");
|
||||
verification.map.smear = generalConfig.getBoolean("verification.checks.map-captcha.effects.smear");
|
||||
verification.map.pinch = generalConfig.getBoolean("verification.checks.map-captcha.effects.pinch");
|
||||
verification.map.saturation = (float) generalConfig.getYaml().getDouble(
|
||||
"verification.checks.map-captcha.effects.saturation", 0.3);
|
||||
verification.map.distortion = (float) generalConfig.getYaml().getDouble(
|
||||
"verification.checks.map-captcha.effects.distortion", 2);
|
||||
verification.map.precomputeAmount = generalConfig.getInt("verification.checks.map-captcha.precompute");
|
||||
verification.map.maxDuration = generalConfig.getInt("verification.checks.map-captcha.max-duration");
|
||||
verification.map.bump = generalConfig.getBoolean("verification.checks.map-captcha.effects.bump");
|
||||
|
||||
verification.map.distortion.enabled = generalConfig.getBoolean("verification.checks.map-captcha.effects.distortion.enabled");
|
||||
verification.map.distortion.shape = generalConfig.getInt("verification.checks.map-captcha.effects.distortion.shape");
|
||||
verification.map.distortion.distance = generalConfig.getInt("verification.checks.map-captcha.effects.distortion.distance");
|
||||
verification.map.distortion.density = (float) generalConfig.getYaml().getDouble("verification.checks.map-captcha.effects.distortion.density");
|
||||
verification.map.distortion.mix = (float) generalConfig.getYaml().getDouble("verification.checks.map-captcha.effects.distortion.mix");
|
||||
|
||||
final String backgroundImagePath = generalConfig.getString("verification.checks.map-captcha.background");
|
||||
if (!backgroundImagePath.isEmpty()) {
|
||||
verification.map.backgroundImage = new File(pluginFolder, backgroundImagePath);
|
||||
if (!verification.map.backgroundImage.exists()) {
|
||||
Sonar.get().getLogger().error("The background image does not exist! Please check the configuration.");
|
||||
}
|
||||
} else {
|
||||
verification.map.backgroundImage = null;
|
||||
}
|
||||
|
||||
verification.map.autoColor = generalConfig.getBoolean("verification.checks.map-captcha.auto-color");
|
||||
verification.map.precomputeAmount = clamp(generalConfig.getInt("verification.checks.map-captcha.precompute"), 1, 1000);
|
||||
verification.map.maxDuration = clamp(generalConfig.getInt("verification.checks.map-captcha.max-duration"), 5000, 360000);
|
||||
verification.map.maxTries = generalConfig.getInt("verification.checks.map-captcha.max-tries");
|
||||
verification.map.dictionary = generalConfig.getString("verification.checks.map-captcha.dictionary");
|
||||
verification.map.fonts = generalConfig.getStringList("verification.checks.map-captcha.font-names");
|
||||
|
||||
verification.brand.enabled = generalConfig.getBoolean("verification.checks.client-brand.enabled");
|
||||
verification.brand.validRegex = Pattern.compile(generalConfig.getString("verification.checks.client-brand.valid-regex"));
|
||||
@@ -204,6 +216,15 @@ public final class SonarConfiguration {
|
||||
verification.validLocaleRegex = Pattern.compile(generalConfig.getString("verification.checks.valid-locale-regex"));
|
||||
verification.maxLoginPackets = clamp(generalConfig.getInt("verification.checks.max-login-packets"), 128, 8192);
|
||||
|
||||
verification.transfer.enabled = generalConfig.getBoolean("verification.transfer.enabled");
|
||||
verification.transfer.host = generalConfig.getString("verification.transfer.destination-host");
|
||||
verification.transfer.port = clamp(generalConfig.getInt("verification.transfer.destination-port"), 0, 0xffff);
|
||||
|
||||
if (verification.transfer.enabled) {
|
||||
Sonar.get().getLogger().info("Transferring 1.20.5+ clients is enabled. Please make sure to follow the instructions in order for this to work properly.");
|
||||
}
|
||||
|
||||
verification.checkGeyser = generalConfig.getBoolean("verification.check-geyser-players");
|
||||
verification.logConnections = generalConfig.getBoolean("verification.log-connections");
|
||||
verification.logDuringAttack = generalConfig.getBoolean("verification.log-during-attack");
|
||||
verification.debugXYZPositions = generalConfig.getBoolean("verification.debug-xyz-positions");
|
||||
@@ -256,8 +277,7 @@ public final class SonarConfiguration {
|
||||
|
||||
noPermission = formatString(messagesConfig.getString("commands.no-permission"));
|
||||
commands.incorrectCommandUsage = formatString(messagesConfig.getString("commands.incorrect-usage"));
|
||||
commands.incorrectIpAddress = formatString(messagesConfig.getString("commands.invalid-ip-address"));
|
||||
commands.illegalIpAddress = formatString(messagesConfig.getString("commands.illegal-ip-address"));
|
||||
commands.invalidIpAddress = formatString(messagesConfig.getString("commands.invalid-ip-address"));
|
||||
commands.playersOnly = formatString(messagesConfig.getString("commands.player-only"));
|
||||
commands.consoleOnly = formatString(messagesConfig.getString("commands.console-only"));
|
||||
commands.commandCoolDown = formatString(messagesConfig.getString("commands.cool-down"));
|
||||
@@ -290,6 +310,8 @@ public final class SonarConfiguration {
|
||||
commands.verifiedCleared = formatString(messagesConfig.getString("commands.verified.cleared"));
|
||||
commands.verifiedSize = formatString(messagesConfig.getString("commands.verified.size"));
|
||||
commands.verifiedRemove = formatString(messagesConfig.getString("commands.verified.removed"));
|
||||
commands.verifiedAdd = formatString(messagesConfig.getString("commands.verified.added"));
|
||||
commands.verifiedAlready = formatString(messagesConfig.getString("commands.verified.already"));
|
||||
commands.verifiedNotFound = formatString(messagesConfig.getString("commands.verified.ip-not-found"));
|
||||
commands.verifiedBlocked = formatString(messagesConfig.getString("commands.verified.blocked"));
|
||||
|
||||
@@ -306,7 +328,6 @@ public final class SonarConfiguration {
|
||||
verification.successLog = formatString(messagesConfig.getString("verification.logs.successful"));
|
||||
|
||||
verification.map.enterCode = deserialize(formatString(messagesConfig.getString("verification.captcha.enter-code")));
|
||||
verification.map.enterCodeActionBar = formatString(messagesConfig.getString("verification.captcha.action-bar"));
|
||||
verification.map.failedCaptcha = deserialize(formatString(messagesConfig.getString("verification.captcha.incorrect")));
|
||||
verification.currentlyPreparing = deserialize(fromList(messagesConfig.getStringList("verification.currently-preparing")));
|
||||
verification.tooFastReconnect = deserialize(fromList(messagesConfig.getStringList("verification.too-fast-reconnect")));
|
||||
@@ -318,13 +339,16 @@ public final class SonarConfiguration {
|
||||
verification.verificationSuccess = deserialize(fromList(messagesConfig.getStringList("verification.success")));
|
||||
verification.verificationFailed = deserialize(fromList(messagesConfig.getStringList("verification.failed")));
|
||||
|
||||
verbose.actionBarLayout = formatString(messagesConfig.getString("verbose.layout.normal"));
|
||||
verbose.actionBarLayoutDuringAttack = formatString(messagesConfig.getString("verbose.layout.attack"));
|
||||
verbose.actionBarLayout = deserialize(formatString(messagesConfig.getString("verbose.layout.normal")));
|
||||
verbose.actionBarLayoutDuringAttack = deserialize(formatString(messagesConfig.getString("verbose.layout.attack")));
|
||||
verbose.animation = Collections.unmodifiableList(messagesConfig.getStringList("verbose.animation"));
|
||||
|
||||
notifications.notificationTitle = deserialize(formatString(messagesConfig.getString("notifications.title")));
|
||||
notifications.notificationSubtitle = deserialize(formatString(messagesConfig.getString("notifications.subtitle")));
|
||||
notifications.notificationChat = formatString(fromList(messagesConfig.getStringList("notifications.chat")));
|
||||
notifications.title = Title.title(
|
||||
Sonar.get().getConfig().getNotifications().getNotificationTitle(),
|
||||
Sonar.get().getConfig().getNotifications().getNotificationSubtitle());
|
||||
notifications.notificationChat = deserialize(formatString(fromList(messagesConfig.getStringList("notifications.chat"))));
|
||||
}
|
||||
|
||||
private @NotNull URL getAsset(final String url, final @NotNull Language language) {
|
||||
@@ -338,7 +362,11 @@ public final class SonarConfiguration {
|
||||
}
|
||||
|
||||
private static int clamp(final int v, final int max, final int min) {
|
||||
return Math.max(Math.min(v, min), max);
|
||||
final int output = Math.max(Math.min(v, min), max);
|
||||
if (output != v) {
|
||||
Sonar.get().getLogger().warn("Clamped configuration value {} to {}", v, output);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
public String formatAddress(final InetAddress inetAddress) {
|
||||
@@ -399,17 +427,18 @@ public final class SonarConfiguration {
|
||||
@Getter
|
||||
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
||||
public static final class Verbose {
|
||||
private String actionBarLayout;
|
||||
private String actionBarLayoutDuringAttack;
|
||||
private Component actionBarLayout;
|
||||
private Component actionBarLayoutDuringAttack;
|
||||
private List<String> animation;
|
||||
}
|
||||
|
||||
@Getter
|
||||
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
||||
public static final class Notifications {
|
||||
private Title title;
|
||||
private Component notificationTitle;
|
||||
private Component notificationSubtitle;
|
||||
private String notificationChat;
|
||||
private Component notificationChat;
|
||||
}
|
||||
|
||||
@Getter
|
||||
@@ -437,25 +466,33 @@ public final class SonarConfiguration {
|
||||
private final Gravity gravity = new Gravity();
|
||||
private final Vehicle vehicle = new Vehicle();
|
||||
private final Brand brand = new Brand();
|
||||
private final Transfer transfer = new Transfer();
|
||||
|
||||
@Getter
|
||||
public static final class Map {
|
||||
private Timing timing;
|
||||
private boolean flare;
|
||||
private boolean scratches;
|
||||
private boolean ripple;
|
||||
private boolean smear;
|
||||
private boolean pinch;
|
||||
private float saturation;
|
||||
private float distortion;
|
||||
private boolean bump;
|
||||
private File backgroundImage;
|
||||
private boolean autoColor;
|
||||
private int precomputeAmount;
|
||||
private int maxDuration;
|
||||
private int maxTries;
|
||||
private String dictionary;
|
||||
private Component enterCode;
|
||||
private Component failedCaptcha;
|
||||
private String enterCodeActionBar;
|
||||
private List<String> fonts;
|
||||
|
||||
private Smear distortion = new Smear();
|
||||
|
||||
@Getter
|
||||
public static final class Smear {
|
||||
private boolean enabled;
|
||||
private int shape;
|
||||
private int distance;
|
||||
private float density;
|
||||
private float mix;
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
@@ -491,6 +528,14 @@ public final class SonarConfiguration {
|
||||
private Pattern validRegex;
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static final class Transfer {
|
||||
private boolean enabled;
|
||||
private String host;
|
||||
private int port;
|
||||
}
|
||||
|
||||
private boolean checkGeyser;
|
||||
private boolean logConnections;
|
||||
private boolean logDuringAttack;
|
||||
private boolean debugXYZPositions;
|
||||
@@ -525,8 +570,7 @@ public final class SonarConfiguration {
|
||||
@NoArgsConstructor(access = AccessLevel.PRIVATE)
|
||||
public static final class Commands {
|
||||
private String incorrectCommandUsage;
|
||||
private String incorrectIpAddress;
|
||||
private String illegalIpAddress;
|
||||
private String invalidIpAddress;
|
||||
private String subCommandNoPerm;
|
||||
private String playersOnly;
|
||||
private String consoleOnly;
|
||||
@@ -543,6 +587,8 @@ public final class SonarConfiguration {
|
||||
private String blacklistSize;
|
||||
|
||||
private String verifiedRemove;
|
||||
private String verifiedAdd;
|
||||
private String verifiedAlready;
|
||||
private String verifiedNotFound;
|
||||
private String verifiedCleared;
|
||||
private String verifiedSize;
|
||||
|
||||
-9
@@ -310,13 +310,4 @@ public final class VerifiedPlayerController {
|
||||
public boolean has(final @NotNull String inetAddress) {
|
||||
return cache.containsKey(inetAddress);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param inetAddress IP address
|
||||
* @return Whether the local cache contains the IP
|
||||
* @see #has(String)
|
||||
*/
|
||||
public boolean has(final @NotNull InetAddress inetAddress) {
|
||||
return has(inetAddress.toString());
|
||||
}
|
||||
}
|
||||
@@ -83,6 +83,6 @@ public final class Fallback {
|
||||
private static boolean shouldPerform(final SonarConfiguration.Verification.Timing timing) {
|
||||
return timing == SonarConfiguration.Verification.Timing.ALWAYS
|
||||
|| (timing == SonarConfiguration.Verification.Timing.DURING_ATTACK
|
||||
&& Sonar.get().getAttackTracker().isCurrentlyUnderAttack());
|
||||
&& Sonar.get().getAttackTracker().getCurrentAttack() != null);
|
||||
}
|
||||
}
|
||||
@@ -26,15 +26,20 @@ import java.net.InetAddress;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.ForkJoinPool;
|
||||
|
||||
@Getter
|
||||
@RequiredArgsConstructor(access = AccessLevel.PRIVATE)
|
||||
public final class FallbackQueue {
|
||||
static final FallbackQueue INSTANCE = new FallbackQueue();
|
||||
private final Map<InetAddress, Runnable> queuedPlayers = new ConcurrentHashMap<>(64);
|
||||
// Async executor for all new verifications
|
||||
public static final ExecutorService QUEUE_EXECUTOR = new ForkJoinPool(
|
||||
Math.min(0x7fff, Runtime.getRuntime().availableProcessors()),
|
||||
ForkJoinPool.defaultForkJoinWorkerThreadFactory, null, true);
|
||||
|
||||
// Runnable task executed for polling the queue
|
||||
private final Runnable pollTask = () -> {
|
||||
public void poll() {
|
||||
final int maxQueuePolls = Sonar.get().getConfig().getQueue().getMaxQueuePolls();
|
||||
int index = 0;
|
||||
|
||||
@@ -47,30 +52,9 @@ public final class FallbackQueue {
|
||||
}
|
||||
// Run the cached runnable
|
||||
final Map.Entry<InetAddress, Runnable> entry = iterator.next();
|
||||
entry.getValue().run();
|
||||
QUEUE_EXECUTOR.execute(entry.getValue());
|
||||
// Remove runnable from iterator
|
||||
iterator.remove();
|
||||
}
|
||||
|
||||
// Run the attack check task
|
||||
Sonar.get().getAttackTracker().checkIfUnderAttack();
|
||||
// Clean up the cache of rate-limited IPs
|
||||
Sonar.get().getFallback().getRatelimiter().cleanUpCache();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param inetAddress IP address of the player
|
||||
* @param runnable Queued action on the netty thread
|
||||
* @see #remove
|
||||
*/
|
||||
public void queue(final InetAddress inetAddress, final Runnable runnable) {
|
||||
queuedPlayers.put(inetAddress, runnable);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param inetAddress IP address of the player
|
||||
*/
|
||||
public void remove(final InetAddress inetAddress) {
|
||||
queuedPlayers.remove(inetAddress);
|
||||
}
|
||||
}
|
||||
@@ -28,13 +28,19 @@ import java.net.InetAddress;
|
||||
import java.util.UUID;
|
||||
|
||||
public interface FallbackUser {
|
||||
@NotNull Channel getChannel();
|
||||
@NotNull
|
||||
Channel getChannel();
|
||||
|
||||
@NotNull InetAddress getInetAddress();
|
||||
@NotNull
|
||||
InetAddress getInetAddress();
|
||||
|
||||
@NotNull ProtocolVersion getProtocolVersion();
|
||||
@NotNull
|
||||
ProtocolVersion getProtocolVersion();
|
||||
|
||||
@NotNull FallbackUserState getState();
|
||||
@NotNull
|
||||
FallbackUserState getState();
|
||||
|
||||
boolean isGeyser();
|
||||
|
||||
void setState(final FallbackUserState state);
|
||||
|
||||
@@ -55,11 +61,11 @@ public interface FallbackUser {
|
||||
* @param encoder Name of the encoder pipeline
|
||||
* @param decoder Name of the decoder pipeline
|
||||
* @param timeout Name of the read timeout pipeline
|
||||
* @param boss Name of the main pipeline
|
||||
* @param handler Name of the main pipeline
|
||||
*/
|
||||
void hijack(final @NotNull String username, final @NotNull UUID uuid,
|
||||
final @NotNull String encoder, final @NotNull String decoder,
|
||||
final @NotNull String timeout, final @NotNull String boss);
|
||||
final @NotNull String timeout, final @NotNull String handler);
|
||||
|
||||
/**
|
||||
* Sends a packet/message to the player
|
||||
|
||||
+2
-1
@@ -68,7 +68,8 @@ public enum ProtocolVersion {
|
||||
MINECRAFT_1_19_4(762),
|
||||
MINECRAFT_1_20(763),
|
||||
MINECRAFT_1_20_2(764),
|
||||
MINECRAFT_1_20_3(765);
|
||||
MINECRAFT_1_20_3(765),
|
||||
MINECRAFT_1_20_5(766);
|
||||
|
||||
private final int protocol;
|
||||
|
||||
|
||||
@@ -21,12 +21,14 @@ import com.sun.management.OperatingSystemMXBean;
|
||||
import lombok.experimental.UtilityClass;
|
||||
|
||||
import java.lang.management.ManagementFactory;
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
@UtilityClass
|
||||
public class JVMProcessInformation {
|
||||
private final Runtime RUNTIME = Runtime.getRuntime();
|
||||
private final OperatingSystemMXBean MX = (OperatingSystemMXBean) ManagementFactory.getOperatingSystemMXBean();
|
||||
private final char[] MEMORY_UNITS = {'K', 'M', 'G', 'T', 'P', 'E'};
|
||||
private final DecimalFormat DECIMAL_FORMAT = new DecimalFormat("#.#");
|
||||
|
||||
public String formatMemory(final long size) {
|
||||
if (size < 1024L) {
|
||||
@@ -37,7 +39,7 @@ public class JVMProcessInformation {
|
||||
final double formattedSize = (double) size / (1L << (group * 10));
|
||||
final char unit = MEMORY_UNITS[group - 1];
|
||||
// https://en.wikipedia.org/wiki/Byte#Multiple-byte_units
|
||||
return String.format("%.1f %siB", formattedSize, unit);
|
||||
return DECIMAL_FORMAT.format(formattedSize) + " " + unit + "iB";
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,13 +18,12 @@
|
||||
package xyz.jonesdev.sonar.api.timer;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.text.SimpleDateFormat;
|
||||
|
||||
@Getter
|
||||
public final class SystemTimer {
|
||||
private static final SimpleDateFormat FORMATTER = new SimpleDateFormat("mm:ss");
|
||||
public static final SimpleDateFormat DATE_FORMATTER = new SimpleDateFormat("mm:ss");
|
||||
|
||||
private long start = System.currentTimeMillis();
|
||||
|
||||
@@ -40,19 +39,12 @@ public final class SystemTimer {
|
||||
}
|
||||
|
||||
/**
|
||||
* @apiNote Read more: {@link SystemTimer#delay}, {@link SystemTimer#formattedDelay}
|
||||
* @apiNote Read more: {@link SystemTimer#delay}
|
||||
*/
|
||||
public boolean elapsed(final long amount) {
|
||||
return delay() >= amount;
|
||||
}
|
||||
|
||||
/**
|
||||
* @apiNote Read more: {@link SystemTimer#delay}
|
||||
*/
|
||||
public @NotNull String formattedDelay() {
|
||||
return FORMATTER.format(delay());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return String.format("%.3f", delay() / 1000D);
|
||||
|
||||
@@ -20,57 +20,33 @@ package xyz.jonesdev.sonar.api.verbose;
|
||||
import lombok.Getter;
|
||||
import net.kyori.adventure.audience.Audience;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.minimessage.MiniMessage;
|
||||
import net.kyori.adventure.title.Title;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.statistics.SonarStatistics;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
import java.util.Vector;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.Sonar.DECIMAL_FORMAT;
|
||||
|
||||
@Getter
|
||||
public final class Notification implements Observable {
|
||||
private final @NotNull Collection<UUID> subscribers = new Vector<>(0);
|
||||
|
||||
public void sendAttackNotification() {
|
||||
// No need to do anything if we have no subscribers
|
||||
if (subscribers.isEmpty()) return;
|
||||
final SonarStatistics statistics = Sonar.get().getStatistics();
|
||||
// Prepare the title
|
||||
// TODO: Why do custom title times not work?
|
||||
// Title.Times.times(Ticks.duration(5L), Ticks.duration(60L), Ticks.duration(10L));
|
||||
final Title title = Title.title(
|
||||
Sonar.get().getConfig().getNotifications().getNotificationTitle(),
|
||||
Sonar.get().getConfig().getNotifications().getNotificationSubtitle());
|
||||
// Prepare the chat message
|
||||
final Component chat = MiniMessage.miniMessage().deserialize(
|
||||
Sonar.get().getConfig().getNotifications().getNotificationChat()
|
||||
.replace("%queued%",
|
||||
DECIMAL_FORMAT.format(Sonar.get().getFallback().getQueue().getQueuedPlayers().size()))
|
||||
.replace("%verifying%", DECIMAL_FORMAT.format(Sonar.get().getFallback().getConnected().size()))
|
||||
.replace("%blacklisted%",
|
||||
DECIMAL_FORMAT.format(Sonar.get().getFallback().getBlacklist().estimatedSize()))
|
||||
.replace("%total-joins%", DECIMAL_FORMAT.format(statistics.getTotalPlayersJoined()))
|
||||
.replace("%logins-per-second%", DECIMAL_FORMAT.format(statistics.getLoginsPerSecond()))
|
||||
.replace("%connections-per-second%", DECIMAL_FORMAT.format(statistics.getConnectionsPerSecond()))
|
||||
.replace("%verify-total%", DECIMAL_FORMAT.format(statistics.getTotalAttemptedVerifications()))
|
||||
.replace("%verify-success%",
|
||||
DECIMAL_FORMAT.format(Sonar.get().getVerifiedPlayerController().estimatedSize()))
|
||||
.replace("%verify-failed%", DECIMAL_FORMAT.format(statistics.getTotalFailedVerifications()))
|
||||
.replace("%incoming-traffic%", statistics.getCurrentIncomingBandwidthFormatted())
|
||||
.replace("%outgoing-traffic%", statistics.getCurrentOutgoingBandwidthFormatted())
|
||||
.replace("%incoming-traffic-ttl%", statistics.getTotalIncomingBandwidthFormatted())
|
||||
.replace("%outgoing-traffic-ttl%", statistics.getTotalOutgoingBandwidthFormatted()));
|
||||
// Don't prepare component if there are no subscribers
|
||||
Component chat = null;
|
||||
// Send the title and chat messages to all online players
|
||||
for (final UUID subscriber : Sonar.get().getNotificationHandler().getSubscribers()) {
|
||||
final Audience audience = Sonar.get().audience(subscriber);
|
||||
if (audience == null) continue;
|
||||
audience.showTitle(title);
|
||||
|
||||
// Only prepare component if there are subscribers
|
||||
if (chat == null) {
|
||||
chat = replaceStatistic(Sonar.get().getConfig().getNotifications().getNotificationChat());
|
||||
}
|
||||
// Send the message to all online subscribers
|
||||
audience.sendMessage(chat);
|
||||
// Send the title to all online subscribers
|
||||
audience.showTitle(Sonar.get().getConfig().getNotifications().getTitle());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,11 +17,18 @@
|
||||
|
||||
package xyz.jonesdev.sonar.api.verbose;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.TextReplacementConfig;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.statistics.SonarStatistics;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.Sonar.DECIMAL_FORMAT;
|
||||
import static xyz.jonesdev.sonar.api.jvm.JVMProcessInformation.*;
|
||||
|
||||
public interface Observable {
|
||||
Collection<UUID> getSubscribers();
|
||||
|
||||
@@ -46,4 +53,61 @@ public interface Observable {
|
||||
default void unsubscribe(final UUID uuid) {
|
||||
getSubscribers().remove(uuid);
|
||||
}
|
||||
|
||||
// TODO: Make this a bit prettier and better for performance
|
||||
default @NotNull Component replaceStatistic(final @NotNull Component component) {
|
||||
final SonarStatistics statistics = Sonar.get().getStatistics();
|
||||
return component
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%queued%")
|
||||
.replacement(DECIMAL_FORMAT.format(Sonar.get().getFallback().getQueue().getQueuedPlayers().size()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%verifying%")
|
||||
.replacement(DECIMAL_FORMAT.format(Sonar.get().getFallback().getConnected().size()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%blacklisted%")
|
||||
.replacement(DECIMAL_FORMAT.format(Sonar.get().getFallback().getBlacklist().estimatedSize()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%total-joins%")
|
||||
.replacement(DECIMAL_FORMAT.format(statistics.getTotalPlayersJoined()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%logins-per-second%")
|
||||
.replacement(DECIMAL_FORMAT.format(statistics.getLoginsPerSecond()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%connections-per-second%")
|
||||
.replacement(DECIMAL_FORMAT.format(statistics.getConnectionsPerSecond()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%verify-total%")
|
||||
.replacement(DECIMAL_FORMAT.format(statistics.getTotalAttemptedVerifications()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%verify-success%")
|
||||
.replacement(DECIMAL_FORMAT.format(statistics.getTotalSuccessfulVerifications()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%verify-failed%")
|
||||
.replacement(DECIMAL_FORMAT.format(statistics.getTotalFailedVerifications()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%incoming-traffic%")
|
||||
.replacement(statistics.getCurrentIncomingBandwidthFormatted())
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%outgoing-traffic%")
|
||||
.replacement(statistics.getCurrentOutgoingBandwidthFormatted())
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%incoming-traffic-ttl%")
|
||||
.replacement(statistics.getTotalIncomingBandwidthFormatted())
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%outgoing-traffic-ttl%")
|
||||
.replacement(statistics.getTotalOutgoingBandwidthFormatted())
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%used-memory%")
|
||||
.replacement(formatMemory(getUsedMemory()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%free-memory%")
|
||||
.replacement(formatMemory(getFreeMemory()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%total-memory%")
|
||||
.replacement(formatMemory(getTotalMemory()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%max-memory%")
|
||||
.replacement(formatMemory(getMaxMemory()))
|
||||
.build());
|
||||
}
|
||||
}
|
||||
@@ -21,20 +21,17 @@ import lombok.Getter;
|
||||
import lombok.val;
|
||||
import net.kyori.adventure.audience.Audience;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.minimessage.MiniMessage;
|
||||
import org.jetbrains.annotations.ApiStatus;
|
||||
import net.kyori.adventure.text.TextReplacementConfig;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.attack.AttackTracker;
|
||||
import xyz.jonesdev.sonar.api.statistics.SonarStatistics;
|
||||
import xyz.jonesdev.sonar.api.timer.SystemTimer;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
import java.util.Vector;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.Sonar.DECIMAL_FORMAT;
|
||||
import static xyz.jonesdev.sonar.api.jvm.JVMProcessInformation.*;
|
||||
import static xyz.jonesdev.sonar.api.timer.SystemTimer.DATE_FORMATTER;
|
||||
|
||||
@Getter
|
||||
public final class Verbose implements Observable {
|
||||
@@ -43,53 +40,31 @@ public final class Verbose implements Observable {
|
||||
|
||||
// Run action bar verbose
|
||||
public void update() {
|
||||
// Make sure to clean up the cached statistics
|
||||
Sonar.get().getStatistics().cleanUpCache();
|
||||
// Don't prepare component if there are no subscribers
|
||||
if (subscribers.isEmpty()) return;
|
||||
// Prepare the action bar format component
|
||||
final Component component = prepareActionBarFormat();
|
||||
// Send the action bar to all online players
|
||||
Component component = null;
|
||||
for (final UUID subscriber : subscribers) {
|
||||
final Audience audience = Sonar.get().audience(subscriber);
|
||||
if (audience == null) continue;
|
||||
|
||||
// Only prepare component if there are subscribers
|
||||
if (component == null) {
|
||||
final AttackTracker.AttackStatistics attackStatistics = Sonar.get().getAttackTracker().getCurrentAttack();
|
||||
final SystemTimer attackDuration = attackStatistics == null ? null : attackStatistics.getDuration();
|
||||
component = replaceStatistic(attackDuration != null
|
||||
? Sonar.get().getConfig().getVerbose().getActionBarLayoutDuringAttack()
|
||||
: Sonar.get().getConfig().getVerbose().getActionBarLayout())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%attack-duration%")
|
||||
.replacement(attackDuration == null ? "00:00" : DATE_FORMATTER.format(attackDuration.delay()))
|
||||
.build())
|
||||
.replaceText(TextReplacementConfig.builder().once().matchLiteral("%animation%")
|
||||
.replacement(nextAnimation())
|
||||
.build());
|
||||
}
|
||||
// Send the action bar to all online subscribers
|
||||
audience.sendActionBar(component);
|
||||
}
|
||||
}
|
||||
|
||||
@ApiStatus.Internal
|
||||
public @NotNull Component prepareActionBarFormat() {
|
||||
final SonarStatistics statistics = Sonar.get().getStatistics();
|
||||
final AttackTracker.AttackStatistics attackStatistics = Sonar.get().getAttackTracker().getCurrentAttack();
|
||||
final SystemTimer attackDuration = attackStatistics == null ? null : attackStatistics.getDuration();
|
||||
return MiniMessage.miniMessage().deserialize((attackDuration != null
|
||||
? Sonar.get().getConfig().getVerbose().getActionBarLayoutDuringAttack()
|
||||
: Sonar.get().getConfig().getVerbose().getActionBarLayout())
|
||||
.replace("%queued%",
|
||||
DECIMAL_FORMAT.format(Sonar.get().getFallback().getQueue().getQueuedPlayers().size()))
|
||||
.replace("%verifying%", DECIMAL_FORMAT.format(Sonar.get().getFallback().getConnected().size()))
|
||||
.replace("%blacklisted%",
|
||||
DECIMAL_FORMAT.format(Sonar.get().getFallback().getBlacklist().estimatedSize()))
|
||||
.replace("%blacklisted%", DECIMAL_FORMAT.format(statistics.getCurrentBlacklistSize()))
|
||||
.replace("%total-joins%", DECIMAL_FORMAT.format(statistics.getTotalPlayersJoined()))
|
||||
.replace("%logins-per-second%", DECIMAL_FORMAT.format(statistics.getLoginsPerSecond()))
|
||||
.replace("%connections-per-second%", DECIMAL_FORMAT.format(statistics.getConnectionsPerSecond()))
|
||||
.replace("%verify-total%", DECIMAL_FORMAT.format(statistics.getTotalAttemptedVerifications()))
|
||||
.replace("%verify-success%",
|
||||
DECIMAL_FORMAT.format(Sonar.get().getVerifiedPlayerController().estimatedSize()))
|
||||
.replace("%verify-failed%", DECIMAL_FORMAT.format(statistics.getTotalFailedVerifications()))
|
||||
.replace("%attack-duration%", attackDuration == null ? "00:00" : attackDuration.formattedDelay())
|
||||
.replace("%incoming-traffic%", statistics.getCurrentIncomingBandwidthFormatted())
|
||||
.replace("%outgoing-traffic%", statistics.getCurrentOutgoingBandwidthFormatted())
|
||||
.replace("%incoming-traffic-ttl%", statistics.getTotalIncomingBandwidthFormatted())
|
||||
.replace("%outgoing-traffic-ttl%", statistics.getTotalOutgoingBandwidthFormatted())
|
||||
.replace("%used-memory%", formatMemory(getUsedMemory()))
|
||||
.replace("%free-memory%", formatMemory(getFreeMemory()))
|
||||
.replace("%total-memory%", formatMemory(getTotalMemory()))
|
||||
.replace("%max-memory%", formatMemory(getMaxMemory()))
|
||||
.replace("%animation%", nextAnimation()));
|
||||
}
|
||||
|
||||
public String nextAnimation() {
|
||||
val animations = Sonar.get().getConfig().getVerbose().getAnimation();
|
||||
final int nextIndex = ++animationIndex % animations.size();
|
||||
|
||||
@@ -13,7 +13,8 @@ bukkit {
|
||||
authors = listOf("Jones Development", "Sonar Contributors")
|
||||
website = "https://jonesdev.xyz/discord/"
|
||||
load = BukkitPluginDescription.PluginLoadOrder.POSTWORLD
|
||||
softDepend = listOf("Geyser-Spigot", "floodgate", "Protocolize", "packetevents", "ProtocolLib", "ViaVersion")
|
||||
softDepend = listOf("Geyser-Spigot", "floodgate", "Protocolize", "ProtocolSupport",
|
||||
"ViaVersion", "packetevents", "ProtocolLib", "FastLogin")
|
||||
foliaSupported = true
|
||||
|
||||
commands {
|
||||
@@ -36,12 +37,8 @@ dependencies {
|
||||
implementation("net.kyori:adventure-platform-bukkit:4.3.2")
|
||||
implementation("net.kyori:adventure-platform-api:4.3.2")
|
||||
implementation("net.kyori:adventure-platform-facet:4.3.2")
|
||||
|
||||
// adventure minimessage
|
||||
compileOnly("net.kyori:adventure-text-minimessage:4.16.0")
|
||||
compileOnly("net.kyori:adventure-text-serializer-gson:4.16.0")
|
||||
// adventure nbt
|
||||
implementation("net.kyori:adventure-nbt:4.16.0")
|
||||
implementation("net.kyori:adventure-nbt:4.17.0")
|
||||
|
||||
// We have to use 1.8 for backwards compatibility
|
||||
compileOnly("org.spigotmc:spigot-api:1.8.8-R0.1-SNAPSHOT")
|
||||
|
||||
@@ -23,15 +23,15 @@ import net.kyori.adventure.audience.Audience;
|
||||
import net.kyori.adventure.platform.bukkit.BukkitAudiences;
|
||||
import org.bstats.bukkit.Metrics;
|
||||
import org.bstats.charts.SimplePie;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.SonarPlatform;
|
||||
import xyz.jonesdev.sonar.api.logger.LoggerWrapper;
|
||||
import xyz.jonesdev.sonar.bukkit.command.BukkitSonarCommand;
|
||||
import xyz.jonesdev.sonar.common.boot.SonarBootstrap;
|
||||
import xyz.jonesdev.sonar.common.statistics.CachedBandwidthStatistics;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
|
||||
@@ -40,9 +40,8 @@ public final class SonarBukkit extends SonarBootstrap<SonarBukkitPlugin> {
|
||||
public static SonarBukkit INSTANCE;
|
||||
|
||||
public SonarBukkit(final @NotNull SonarBukkitPlugin plugin) {
|
||||
super(plugin, new BukkitLibraryManager(
|
||||
plugin, plugin.getDataFolder().getName()),
|
||||
plugin.getDataFolder(), SonarPlatform.BUKKIT);
|
||||
super(plugin, SonarPlatform.BUKKIT, plugin.getDataFolder(),
|
||||
new BukkitLibraryManager(plugin, plugin.getDataFolder().getName()));
|
||||
INSTANCE = this;
|
||||
}
|
||||
|
||||
@@ -59,6 +58,20 @@ public final class SonarBukkit extends SonarBootstrap<SonarBukkitPlugin> {
|
||||
return bukkitAudiences.player(uniqueId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTooManyAccounts(final @NotNull InetAddress inetAddress, final int limit) {
|
||||
int count = 1;
|
||||
for (final Player player : getPlugin().getServer().getOnlinePlayers()) {
|
||||
// I don't know why, but Bukkit is *special*
|
||||
if (Objects.isNull(player.getAddress())) continue;
|
||||
// Check if the IP address of the player is equal to the IP trying to connect
|
||||
if (!Objects.equals(player.getAddress().getAddress(), inetAddress)) continue;
|
||||
// Increment count of duplicated accounts
|
||||
if (++count >= limit) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a wrapper for the plugin logger, so we can use it outside
|
||||
* the velocity module.
|
||||
@@ -98,23 +111,13 @@ public final class SonarBukkit extends SonarBootstrap<SonarBukkitPlugin> {
|
||||
|
||||
// Register Sonar command
|
||||
Objects.requireNonNull(getPlugin().getCommand("sonar")).setExecutor(new BukkitSonarCommand());
|
||||
|
||||
// Register traffic service
|
||||
getPlugin().getServer().getScheduler().runTaskTimerAsynchronously(getPlugin(),
|
||||
CachedBandwidthStatistics::reset, 20L, 20L);
|
||||
|
||||
// Register queue service
|
||||
getPlugin().getServer().getScheduler().runTaskTimerAsynchronously(getPlugin(),
|
||||
getFallback().getQueue().getPollTask(), 10L, 10L);
|
||||
|
||||
// Register verbose service
|
||||
getPlugin().getServer().getScheduler().runTaskTimerAsynchronously(getPlugin(),
|
||||
Sonar.get().getVerboseHandler()::update, 4L, 4L);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
// Make sure to properly shutdown bStats metrics
|
||||
metrics.shutdown();
|
||||
if (metrics != null) {
|
||||
// Make sure to properly shutdown bStats metrics
|
||||
metrics.shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ bungee {
|
||||
version = rootProject.version.toString().split("-")[0]
|
||||
main = "xyz.jonesdev.sonar.bungee.SonarBungeePlugin"
|
||||
author = "Jones Development, Sonar Contributors"
|
||||
softDepends = setOf("Geyser-BungeeCord", "floodgate", "Protocolize", "ViaVersion")
|
||||
softDepends = setOf("Geyser-BungeeCord", "floodgate", "Protocolize", "ViaVersion", "packetevents", "FastLogin")
|
||||
}
|
||||
|
||||
dependencies {
|
||||
@@ -23,12 +23,8 @@ dependencies {
|
||||
implementation("net.kyori:adventure-platform-bungeecord:4.3.2")
|
||||
implementation("net.kyori:adventure-platform-api:4.3.2")
|
||||
implementation("net.kyori:adventure-platform-facet:4.3.2")
|
||||
|
||||
// adventure minimessage
|
||||
compileOnly("net.kyori:adventure-text-minimessage:4.16.0")
|
||||
compileOnly("net.kyori:adventure-text-serializer-gson:4.16.0")
|
||||
// adventure nbt
|
||||
implementation("net.kyori:adventure-nbt:4.16.0")
|
||||
implementation("net.kyori:adventure-nbt:4.17.0")
|
||||
|
||||
// Implement bStats.org for metrics
|
||||
implementation("org.bstats:bstats-bungeecord:3.0.2")
|
||||
|
||||
@@ -21,28 +21,27 @@ import com.alessiodp.libby.BungeeLibraryManager;
|
||||
import lombok.Getter;
|
||||
import net.kyori.adventure.audience.Audience;
|
||||
import net.kyori.adventure.platform.bungeecord.BungeeAudiences;
|
||||
import net.md_5.bungee.api.connection.ProxiedPlayer;
|
||||
import org.bstats.bungeecord.Metrics;
|
||||
import org.bstats.charts.SimplePie;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.SonarPlatform;
|
||||
import xyz.jonesdev.sonar.api.logger.LoggerWrapper;
|
||||
import xyz.jonesdev.sonar.bungee.command.BungeeSonarCommand;
|
||||
import xyz.jonesdev.sonar.bungee.fallback.FallbackInjectionHelper;
|
||||
import xyz.jonesdev.sonar.bungee.fallback.FallbackLoginListener;
|
||||
import xyz.jonesdev.sonar.common.boot.SonarBootstrap;
|
||||
import xyz.jonesdev.sonar.common.statistics.CachedBandwidthStatistics;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
@Getter
|
||||
public final class SonarBungee extends SonarBootstrap<SonarBungeePlugin> {
|
||||
public static SonarBungee INSTANCE;
|
||||
|
||||
public SonarBungee(final @NotNull SonarBungeePlugin plugin) {
|
||||
super(plugin, new BungeeLibraryManager(plugin), plugin.getDataFolder(), SonarPlatform.BUNGEE);
|
||||
super(plugin, SonarPlatform.BUNGEE, plugin.getDataFolder(), new BungeeLibraryManager(plugin));
|
||||
INSTANCE = this;
|
||||
}
|
||||
|
||||
@@ -59,6 +58,19 @@ public final class SonarBungee extends SonarBootstrap<SonarBungeePlugin> {
|
||||
return bungeeAudiences.player(uniqueId);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean hasTooManyAccounts(final @NotNull InetAddress inetAddress, final int limit) {
|
||||
int count = 1;
|
||||
for (final ProxiedPlayer player : getPlugin().getServer().getPlayers()) {
|
||||
// Check if the IP address of the player is equal to the IP trying to connect
|
||||
if (!Objects.equals(player.getAddress().getAddress(), inetAddress)) continue;
|
||||
// Increment count of duplicated accounts
|
||||
if (++count >= limit) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a wrapper for the plugin logger, so we can use it outside
|
||||
* the velocity module.
|
||||
@@ -99,28 +111,15 @@ public final class SonarBungee extends SonarBootstrap<SonarBungeePlugin> {
|
||||
// Register Sonar command
|
||||
getPlugin().getServer().getPluginManager().registerCommand(getPlugin(), new BungeeSonarCommand());
|
||||
|
||||
// Register Fallback listener
|
||||
getPlugin().getServer().getPluginManager().registerListener(getPlugin(), new FallbackLoginListener());
|
||||
|
||||
// Register traffic service
|
||||
getPlugin().getServer().getScheduler().schedule(getPlugin(), CachedBandwidthStatistics::reset,
|
||||
1L, 1L, TimeUnit.SECONDS);
|
||||
|
||||
// Register queue service
|
||||
getPlugin().getServer().getScheduler().schedule(getPlugin(), getFallback().getQueue().getPollTask(),
|
||||
500L, 500L, TimeUnit.MILLISECONDS);
|
||||
|
||||
// Register verbose service
|
||||
getPlugin().getServer().getScheduler().schedule(getPlugin(), Sonar.get().getVerboseHandler()::update,
|
||||
200L, 200L, TimeUnit.MILLISECONDS);
|
||||
|
||||
// Make sure to inject into the server's connection handler
|
||||
FallbackInjectionHelper.inject();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
// Make sure to properly shutdown bStats metrics
|
||||
metrics.shutdown();
|
||||
if (metrics != null) {
|
||||
// Make sure to properly shutdown bStats metrics
|
||||
metrics.shutdown();
|
||||
}
|
||||
}
|
||||
}
|
||||
+9
-136
@@ -19,7 +19,6 @@ package xyz.jonesdev.sonar.bungee.fallback;
|
||||
|
||||
import io.netty.channel.Channel;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.handler.codec.CorruptedFrameException;
|
||||
import net.md_5.bungee.netty.ChannelWrapper;
|
||||
import net.md_5.bungee.netty.HandlerBoss;
|
||||
import net.md_5.bungee.protocol.DefinedPacket;
|
||||
@@ -28,24 +27,12 @@ import net.md_5.bungee.protocol.packet.Handshake;
|
||||
import net.md_5.bungee.protocol.packet.LoginRequest;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.ReflectiveOperationException;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.FallbackBandwidthHandler;
|
||||
import xyz.jonesdev.sonar.common.fallback.FallbackChannelHandlerAdapter;
|
||||
import xyz.jonesdev.sonar.common.fallback.FallbackUserWrapper;
|
||||
import xyz.jonesdev.sonar.common.statistics.GlobalSonarStatistics;
|
||||
import xyz.jonesdev.sonar.common.utility.geyser.GeyserUtil;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.UUID;
|
||||
|
||||
import static net.md_5.bungee.netty.PipelineUtils.*;
|
||||
import static xyz.jonesdev.sonar.api.fallback.FallbackPipelines.FALLBACK_BANDWIDTH;
|
||||
import static xyz.jonesdev.sonar.common.fallback.FallbackUserWrapper.customDisconnect;
|
||||
import static xyz.jonesdev.sonar.common.fallback.FallbackUserWrapper.deject;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPreparer.*;
|
||||
|
||||
public final class FallbackChannelHandler extends FallbackChannelHandlerAdapter {
|
||||
|
||||
@@ -74,11 +61,18 @@ public final class FallbackChannelHandler extends FallbackChannelHandlerAdapter
|
||||
if (wrappedPacket != null) {
|
||||
// Intercept any handshake packet by the client
|
||||
if (wrappedPacket instanceof Handshake) {
|
||||
handleHandshake((Handshake) wrappedPacket);
|
||||
final Handshake handshake = (Handshake) wrappedPacket;
|
||||
handleHandshake(handshake.getHost(), handshake.getProtocolVersion());
|
||||
}
|
||||
// Intercept any server login packet by the client
|
||||
if (wrappedPacket instanceof LoginRequest) {
|
||||
handleLogin(ctx, (LoginRequest) wrappedPacket, msg);
|
||||
// Make sure to use the potentially modified, real IP
|
||||
final LoginRequest loginRequest = (LoginRequest) wrappedPacket;
|
||||
final HandlerBoss handlerBoss = channel.pipeline().get(HandlerBoss.class);
|
||||
final ChannelWrapper channelWrapper = (ChannelWrapper) CHANNEL_WRAPPER_FIELD.get(handlerBoss);
|
||||
final InetSocketAddress socketAddress = (InetSocketAddress) channelWrapper.getRemoteAddress();
|
||||
handleLogin(ctx, msg, loginRequest.getData(), socketAddress,
|
||||
PACKET_ENCODER, PACKET_DECODER, TIMEOUT_HANDLER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -86,125 +80,4 @@ public final class FallbackChannelHandler extends FallbackChannelHandlerAdapter
|
||||
// Make sure to let the server handle the rest
|
||||
ctx.fireChannelRead(msg);
|
||||
}
|
||||
|
||||
private void handleHandshake(final @NotNull Handshake handshake) throws Exception {
|
||||
// Check if the player has already sent a handshake packet
|
||||
if (protocolVersion != null) {
|
||||
throw new CorruptedFrameException("Already sent handshake");
|
||||
}
|
||||
// Check if the hostname is invalid
|
||||
if (handshake.getHost().isEmpty()) {
|
||||
throw new CorruptedFrameException("Hostname is empty");
|
||||
}
|
||||
// Store the protocol version
|
||||
protocolVersion = ProtocolVersion.fromId(handshake.getProtocolVersion());
|
||||
// Connections from unknown protocol versions will be discarded
|
||||
// as this is the safest way of handling unwanted connections
|
||||
if (protocolVersion.isUnknown()) {
|
||||
// Sonar does NOT support snapshots or unknown versions;
|
||||
// I'll try my best to stay up-to-date!
|
||||
throw new CorruptedFrameException("Unknown protocol");
|
||||
}
|
||||
// Hook the traffic listener
|
||||
// TODO: Can we implement this in channelActive?
|
||||
channel.pipeline().addFirst(FALLBACK_BANDWIDTH, FallbackBandwidthHandler.INSTANCE);
|
||||
}
|
||||
|
||||
private void handleLogin(final @NotNull ChannelHandlerContext ctx,
|
||||
final @NotNull LoginRequest loginRequest,
|
||||
final @NotNull Object wrappedMessage) throws Exception {
|
||||
// Check if the player has already sent a login packet
|
||||
if (username != null) {
|
||||
throw new CorruptedFrameException("Already logged on");
|
||||
}
|
||||
// Increase joins per second for the action bar verbose
|
||||
GlobalSonarStatistics.countLogin();
|
||||
// Store the username
|
||||
username = loginRequest.getData();
|
||||
// Make sure to use the potentially modified, real IP
|
||||
final HandlerBoss handlerBoss = channel.pipeline().get(HandlerBoss.class);
|
||||
final ChannelWrapper channelWrapper = (ChannelWrapper) CHANNEL_WRAPPER_FIELD.get(handlerBoss);
|
||||
final InetSocketAddress socketAddress = (InetSocketAddress) channelWrapper.getRemoteAddress();
|
||||
inetAddress = socketAddress.getAddress();
|
||||
|
||||
// Check the blacklist here since we cannot let the player "ghost join"
|
||||
if (FALLBACK.getBlacklist().asMap().containsKey(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, blacklisted, PACKET_ENCODER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't continue the verification process if the verification is disabled
|
||||
if (!Sonar.get().getFallback().shouldVerifyNewPlayers()) {
|
||||
ctx.fireChannelRead(wrappedMessage);
|
||||
deject(channel.pipeline());
|
||||
return;
|
||||
}
|
||||
|
||||
// Completely skip Geyser connections
|
||||
if (GeyserUtil.isGeyserConnection(channel, socketAddress)) {
|
||||
ctx.fireChannelRead(wrappedMessage);
|
||||
deject(channel.pipeline());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the player is already queued since we don't want bots to flood the queue
|
||||
if (FALLBACK.getQueue().getQueuedPlayers().containsKey(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, alreadyQueued, PACKET_ENCODER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if Fallback is already verifying a player
|
||||
// → is another player with the same IP address connected to Fallback?
|
||||
if (FALLBACK.getConnected().containsKey(loginRequest.getData())
|
||||
|| FALLBACK.getConnected().containsValue(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, alreadyVerifying, PACKET_ENCODER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the protocol ID of the player is not allowed to enter the server
|
||||
if (Sonar.get().getConfig().getVerification().getBlacklistedProtocols()
|
||||
.contains(protocolVersion.getProtocol())) {
|
||||
customDisconnect(channel, protocolVersion, protocolBlacklisted, PACKET_ENCODER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure we actually have to verify the player
|
||||
final String offlineUUIDString = "OfflinePlayer:" + loginRequest.getData();
|
||||
final UUID offlineUUID = UUID.nameUUIDFromBytes(offlineUUIDString.getBytes(StandardCharsets.UTF_8));
|
||||
if (Sonar.get().getVerifiedPlayerController().has(inetAddress, offlineUUID)) {
|
||||
ctx.fireChannelRead(wrappedMessage);
|
||||
deject(channel.pipeline());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the IP address is currently being rate-limited
|
||||
if (!FALLBACK.getRatelimiter().attempt(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, reconnectedTooFast, PACKET_ENCODER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the protocol ID of the player is allowed to bypass verification
|
||||
if (Sonar.get().getConfig().getVerification().getWhitelistedProtocols()
|
||||
.contains(protocolVersion.getProtocol())) {
|
||||
ctx.fireChannelRead(wrappedMessage);
|
||||
deject(channel.pipeline());
|
||||
return;
|
||||
}
|
||||
|
||||
// Queue the connection for further processing
|
||||
FALLBACK.getQueue().queue(inetAddress, () -> channel.eventLoop().execute(() -> {
|
||||
// Check if the username matches the valid name regex to prevent
|
||||
// UTF-16 names or other types of exploits
|
||||
if (!Sonar.get().getConfig().getVerification().getValidNameRegex()
|
||||
.matcher(loginRequest.getData()).matches()) {
|
||||
customDisconnect(channel, protocolVersion, invalidUsername, PACKET_ENCODER, BOSS_HANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
// Create an instance for the Fallback connection
|
||||
user = new FallbackUserWrapper(channel, inetAddress, protocolVersion);
|
||||
// Let the verification handler take over the channel
|
||||
user.hijack(loginRequest.getData(), offlineUUID, PACKET_ENCODER, PACKET_DECODER, TIMEOUT_HANDLER, BOSS_HANDLER);
|
||||
}));
|
||||
}
|
||||
}
|
||||
+7
-5
@@ -22,19 +22,21 @@ import io.netty.channel.ChannelInitializer;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import xyz.jonesdev.sonar.api.ReflectiveOperationException;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.lang.invoke.MethodHandle;
|
||||
import java.lang.invoke.MethodHandles;
|
||||
import java.lang.invoke.MethodType;
|
||||
|
||||
import static net.md_5.bungee.netty.PipelineUtils.PACKET_DECODER;
|
||||
import static xyz.jonesdev.sonar.api.fallback.FallbackPipelines.FALLBACK_HANDLER;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public final class FallbackChannelInitializer extends ChannelInitializer<Channel> {
|
||||
private static final Method INIT_CHANNEL_METHOD;
|
||||
private static final MethodHandle INIT_CHANNEL_METHOD;
|
||||
|
||||
static {
|
||||
try {
|
||||
INIT_CHANNEL_METHOD = ChannelInitializer.class.getDeclaredMethod("initChannel", Channel.class);
|
||||
INIT_CHANNEL_METHOD.setAccessible(true);
|
||||
INIT_CHANNEL_METHOD = MethodHandles.privateLookupIn(ChannelInitializer.class, MethodHandles.lookup())
|
||||
.findVirtual(ChannelInitializer.class, "initChannel", MethodType.methodType(void.class, Channel.class));
|
||||
} catch (Throwable throwable) {
|
||||
throw new ReflectiveOperationException(throwable);
|
||||
}
|
||||
@@ -46,7 +48,7 @@ public final class FallbackChannelInitializer extends ChannelInitializer<Channel
|
||||
protected void initChannel(final Channel channel) throws Exception {
|
||||
// Invoke the original method
|
||||
try {
|
||||
INIT_CHANNEL_METHOD.invoke(originalChannelInitializer, channel);
|
||||
INIT_CHANNEL_METHOD.invokeExact(originalChannelInitializer, channel);
|
||||
} catch (Throwable throwable) {
|
||||
throw new ReflectiveOperationException(throwable);
|
||||
}
|
||||
|
||||
-84
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.bungee.fallback;
|
||||
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
|
||||
import net.md_5.bungee.api.connection.PendingConnection;
|
||||
import net.md_5.bungee.api.event.PreLoginEvent;
|
||||
import net.md_5.bungee.api.plugin.Listener;
|
||||
import net.md_5.bungee.chat.ComponentSerializer;
|
||||
import net.md_5.bungee.connection.InitialHandler;
|
||||
import net.md_5.bungee.event.EventHandler;
|
||||
import net.md_5.bungee.event.EventPriority;
|
||||
import net.md_5.bungee.netty.ChannelWrapper;
|
||||
import net.md_5.bungee.protocol.packet.Kick;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.ReflectiveOperationException;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.bungee.SonarBungee;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.net.InetAddress;
|
||||
import java.util.Objects;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.fallback.FallbackUserWrapper.closeWith;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public final class FallbackLoginListener implements Listener {
|
||||
|
||||
private static final Field CHANNEL_FIELD;
|
||||
|
||||
static {
|
||||
try {
|
||||
CHANNEL_FIELD = InitialHandler.class.getDeclaredField("ch");
|
||||
CHANNEL_FIELD.setAccessible(true);
|
||||
} catch (NoSuchFieldException exception) {
|
||||
throw new ReflectiveOperationException(exception);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void handle(final @NotNull PreLoginEvent event) throws IllegalAccessException {
|
||||
// Check if the number of online players using the same IP address as
|
||||
// the connecting player is greater than the configured amount
|
||||
final int maxOnlinePerIp = Sonar.get().getConfig().getMaxOnlinePerIp();
|
||||
// Don't do anything if the setting is disabled
|
||||
if (maxOnlinePerIp <= 0) return;
|
||||
|
||||
final InetAddress inetAddress = event.getConnection().getAddress().getAddress();
|
||||
|
||||
final long onlinePerIp = SonarBungee.INSTANCE.getPlugin().getServer().getPlayers().stream()
|
||||
.filter(player -> Objects.equals(player.getAddress().getAddress(), inetAddress))
|
||||
.count()
|
||||
+ 1 /* add 1 because the player hasn't been added to the list of online players yet */;
|
||||
|
||||
// We use '>=' because the player connecting to the server hasn't joined yet
|
||||
if (onlinePerIp >= maxOnlinePerIp) {
|
||||
final Component component = Sonar.get().getConfig().getTooManyOnlinePerIp();
|
||||
final String serialized = GsonComponentSerializer.gson().serialize(component);
|
||||
final PendingConnection connection = event.getConnection();
|
||||
closeWith(((ChannelWrapper) CHANNEL_FIELD.get(connection)).getHandle(),
|
||||
ProtocolVersion.fromId(connection.getVersion()),
|
||||
new Kick(ComponentSerializer.deserialize(serialized)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,10 @@ dependencies {
|
||||
compileOnly(project(":api"))
|
||||
|
||||
// adventure nbt for packets
|
||||
compileOnly("net.kyori:adventure-nbt:4.16.0")
|
||||
compileOnly("net.kyori:adventure-nbt:4.17.0")
|
||||
|
||||
// CAPTCHA image generation
|
||||
implementation("xyz.jonesdev.capja:capja:0.1.2")
|
||||
implementation("xyz.jonesdev:capja:1.0.3")
|
||||
}
|
||||
|
||||
java.sourceCompatibility = JavaVersion.VERSION_11
|
||||
|
||||
@@ -21,12 +21,11 @@ import com.alessiodp.libby.Library;
|
||||
import com.alessiodp.libby.LibraryManager;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.SonarPlatform;
|
||||
|
||||
@UtilityClass
|
||||
class LibraryLoader {
|
||||
void loadLibraries(final @NotNull LibraryManager libraryManager) {
|
||||
void loadLibraries(final @NotNull LibraryManager libraryManager, final @NotNull SonarPlatform platform) {
|
||||
libraryManager.addMavenCentral();
|
||||
libraryManager.addJitPack();
|
||||
libraryManager.loadLibraries(
|
||||
@@ -74,19 +73,19 @@ class LibraryLoader {
|
||||
.build()
|
||||
);
|
||||
|
||||
// Only load adventure dependencies if needed
|
||||
if (Sonar.get().getPlatform() != SonarPlatform.VELOCITY) {
|
||||
// Only load adventure if not on Velocity
|
||||
if (platform != SonarPlatform.VELOCITY) {
|
||||
libraryManager.loadLibraries(
|
||||
Library.builder()
|
||||
.groupId("net{}kyori")
|
||||
.artifactId("adventure-text-minimessage")
|
||||
.version("4.16.0")
|
||||
.version("4.17.0")
|
||||
.relocate("net{}kyori", "xyz{}jonesdev{}sonar{}libs{}kyori")
|
||||
.build(),
|
||||
Library.builder()
|
||||
.groupId("net{}kyori")
|
||||
.artifactId("adventure-text-serializer-gson")
|
||||
.version("4.16.0")
|
||||
.version("4.17.0")
|
||||
.relocate("net{}kyori", "xyz{}jonesdev{}sonar{}libs{}kyori")
|
||||
.build()
|
||||
);
|
||||
|
||||
@@ -36,6 +36,7 @@ import xyz.jonesdev.sonar.api.timer.SystemTimer;
|
||||
import xyz.jonesdev.sonar.api.verbose.Notification;
|
||||
import xyz.jonesdev.sonar.api.verbose.Verbose;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPreparer;
|
||||
import xyz.jonesdev.sonar.common.service.SonarServiceThreadManager;
|
||||
import xyz.jonesdev.sonar.common.statistics.GlobalSonarStatistics;
|
||||
import xyz.jonesdev.sonar.common.subcommand.SubcommandRegistryHolder;
|
||||
import xyz.jonesdev.sonar.common.update.UpdateChecker;
|
||||
@@ -53,27 +54,22 @@ public abstract class SonarBootstrap<T> implements Sonar {
|
||||
private Notification notificationHandler;
|
||||
private SonarConfiguration config;
|
||||
private VerifiedPlayerController verifiedPlayerController;
|
||||
private File dataDirectory;
|
||||
private final LibraryManager libraryManager;
|
||||
private final SonarStatistics statistics;
|
||||
private final SonarPlatform platform;
|
||||
private final SubcommandRegistry subcommandRegistry;
|
||||
private final SystemTimer launchTimer = new SystemTimer();
|
||||
|
||||
public SonarBootstrap(final @NotNull T plugin,
|
||||
final LibraryManager libraryManager,
|
||||
final File dataDirectory,
|
||||
final SonarPlatform platform) {
|
||||
final @NotNull SonarPlatform platform,
|
||||
final @NotNull File dataDirectory,
|
||||
final @NotNull LibraryManager libraryManager) {
|
||||
// Load all libraries before anything else
|
||||
LibraryLoader.loadLibraries(libraryManager, platform);
|
||||
// Set the Sonar API
|
||||
SonarSupplier.set(this);
|
||||
// Store our library manager for the API
|
||||
this.libraryManager = libraryManager;
|
||||
// Set the plugin instance
|
||||
this.plugin = plugin;
|
||||
this.dataDirectory = dataDirectory;
|
||||
this.platform = platform;
|
||||
// Load all libraries before anything else
|
||||
LibraryLoader.loadLibraries(libraryManager);
|
||||
// Load the rest of the components
|
||||
this.statistics = new GlobalSonarStatistics();
|
||||
this.verboseHandler = new Verbose();
|
||||
@@ -105,6 +101,10 @@ public abstract class SonarBootstrap<T> implements Sonar {
|
||||
// Run the per-platform initialization method
|
||||
enable();
|
||||
|
||||
// Start threads
|
||||
getLogger().info("Starting all managed threads...");
|
||||
SonarServiceThreadManager.start();
|
||||
|
||||
// Done
|
||||
getLogger().info("Done ({}s)!", launchTimer);
|
||||
} catch (Throwable throwable) {
|
||||
@@ -131,6 +131,7 @@ public abstract class SonarBootstrap<T> implements Sonar {
|
||||
}
|
||||
|
||||
// Prepare cached packets
|
||||
getLogger().info("Taking cached snapshots of all packets...");
|
||||
FallbackPreparer.prepare();
|
||||
|
||||
// Update ratelimiter caches
|
||||
@@ -170,8 +171,12 @@ public abstract class SonarBootstrap<T> implements Sonar {
|
||||
public final void shutdown() {
|
||||
// Initialize shutdown process
|
||||
getLogger().info("Starting shutdown process...");
|
||||
// Close database connection
|
||||
verifiedPlayerController.close();
|
||||
// Interrupt threads
|
||||
SonarServiceThreadManager.stop();
|
||||
// Close database connection if present
|
||||
if (verifiedPlayerController != null) {
|
||||
verifiedPlayerController.close();
|
||||
}
|
||||
// Run the per-platform disable method
|
||||
disable();
|
||||
// Thank the user for using Sonar
|
||||
|
||||
+170
-7
@@ -20,6 +20,7 @@ package xyz.jonesdev.sonar.common.fallback;
|
||||
import io.netty.channel.Channel;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.ChannelInboundHandlerAdapter;
|
||||
import io.netty.handler.codec.CorruptedFrameException;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
@@ -28,8 +29,17 @@ import xyz.jonesdev.sonar.api.fallback.Fallback;
|
||||
import xyz.jonesdev.sonar.api.fallback.FallbackUser;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.statistics.GlobalSonarStatistics;
|
||||
import xyz.jonesdev.sonar.common.util.GeyserDetection;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.UUID;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.FallbackPipelines.FALLBACK_BANDWIDTH;
|
||||
import static xyz.jonesdev.sonar.common.fallback.FallbackUserWrapper.customDisconnect;
|
||||
import static xyz.jonesdev.sonar.common.fallback.FallbackUserWrapper.deject;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPreparer.*;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public class FallbackChannelHandlerAdapter extends ChannelInboundHandlerAdapter {
|
||||
@@ -59,13 +69,7 @@ public class FallbackChannelHandlerAdapter extends ChannelInboundHandlerAdapter
|
||||
// The player cannot be in the queue if the IP address is invalid
|
||||
if (inetAddress != null) {
|
||||
// Remove the IP address from the queue
|
||||
FALLBACK.getQueue().remove(inetAddress);
|
||||
}
|
||||
// The player cannot be in the verification if the user object doesn't exist,
|
||||
// or if the user failed/succeeded the bot verification process.
|
||||
if (user != null && user.getState().canReceivePackets()) {
|
||||
// Mark the verification attempt as failed
|
||||
user.fail("disconnected during verification");
|
||||
FALLBACK.getQueue().getQueuedPlayers().remove(inetAddress);
|
||||
}
|
||||
// Make sure to let the server handle the rest
|
||||
ctx.fireChannelInactive();
|
||||
@@ -80,4 +84,163 @@ public class FallbackChannelHandlerAdapter extends ChannelInboundHandlerAdapter
|
||||
// Simply close the channel if we encounter any errors.
|
||||
ctx.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates and handles incoming handshake packets
|
||||
*
|
||||
* @param hostname Hostname (server address) sent by the client
|
||||
* @param protocol Protocol version number sent by the client
|
||||
*/
|
||||
protected final void handleHandshake(final @NotNull String hostname, final int protocol) throws Exception {
|
||||
// Check if the hostname is invalid
|
||||
if (hostname.isEmpty()) {
|
||||
throw new CorruptedFrameException("Hostname is empty");
|
||||
}
|
||||
// Check if the player has already sent a handshake packet
|
||||
if (protocolVersion != null) {
|
||||
throw new CorruptedFrameException("Already sent handshake");
|
||||
}
|
||||
// Store the protocol version
|
||||
protocolVersion = ProtocolVersion.fromId(protocol);
|
||||
// Hook the traffic listener
|
||||
// TODO: Can we implement this in channelActive?
|
||||
channel.pipeline().addFirst(FALLBACK_BANDWIDTH, FallbackBandwidthHandler.INSTANCE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates and handles incoming login packets
|
||||
*
|
||||
* @param ctx Forwarded channel handler context
|
||||
* @param loginPacket Login packet sent by the client
|
||||
* @param username Username sent by the client
|
||||
* @param socketAddress Socket address of the client
|
||||
*/
|
||||
protected final void handleLogin(final @NotNull ChannelHandlerContext ctx,
|
||||
final @NotNull Object loginPacket,
|
||||
final @NotNull String username,
|
||||
final @NotNull InetSocketAddress socketAddress,
|
||||
final @NotNull String encoder,
|
||||
final @NotNull String decoder,
|
||||
final @NotNull String timeout,
|
||||
final @NotNull String handler) throws Exception {
|
||||
// Check if the player has already sent a login packet
|
||||
if (this.username != null) {
|
||||
throw new CorruptedFrameException("Already sent login");
|
||||
}
|
||||
// Connections from unknown protocol versions will be discarded
|
||||
// as this is the safest way of handling unwanted connections
|
||||
if (protocolVersion.isUnknown()) {
|
||||
// Sonar does NOT support snapshots or unknown versions;
|
||||
// I'll try my best to stay up-to-date!
|
||||
throw new CorruptedFrameException("Unknown protocol version");
|
||||
}
|
||||
// Increase joins per second for the action bar verbose
|
||||
GlobalSonarStatistics.countLogin();
|
||||
// Store the username and IP address
|
||||
this.username = username;
|
||||
this.inetAddress = socketAddress.getAddress();
|
||||
|
||||
// Check the blacklist here since we cannot let the player "ghost join"
|
||||
if (FALLBACK.getBlacklist().asMap().containsKey(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, blacklisted, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't continue the verification process if the verification is disabled
|
||||
if (!Sonar.get().getFallback().shouldVerifyNewPlayers()) {
|
||||
initialLogin(ctx, loginPacket, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Completely skip Geyser connections if configured
|
||||
final boolean geyser = GeyserDetection.isGeyserConnection(channel, socketAddress);
|
||||
if (geyser && !Sonar.get().getConfig().getVerification().isCheckGeyser()) {
|
||||
initialLogin(ctx, loginPacket, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the player is already queued since we don't want bots to flood the queue
|
||||
if (FALLBACK.getQueue().getQueuedPlayers().containsKey(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, alreadyQueued, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if Fallback is already verifying a player
|
||||
// → is another player with the same IP address connected to Fallback?
|
||||
if (FALLBACK.getConnected().containsKey(username)
|
||||
|| FALLBACK.getConnected().containsValue(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, alreadyVerifying, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the protocol ID of the player is not allowed to enter the server
|
||||
if (Sonar.get().getConfig().getVerification().getBlacklistedProtocols()
|
||||
.contains(protocolVersion.getProtocol())) {
|
||||
customDisconnect(channel, protocolVersion, protocolBlacklisted, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure we actually have to verify the player
|
||||
final String offlineUUIDString = "OfflinePlayer:" + username;
|
||||
final UUID offlineUUID = UUID.nameUUIDFromBytes(offlineUUIDString.getBytes(StandardCharsets.UTF_8));
|
||||
if (Sonar.get().getVerifiedPlayerController().has(inetAddress, offlineUUID)) {
|
||||
initialLogin(ctx, loginPacket, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the IP address is currently being rate-limited
|
||||
if (!FALLBACK.getRatelimiter().attempt(inetAddress)) {
|
||||
customDisconnect(channel, protocolVersion, reconnectedTooFast, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the protocol ID of the player is allowed to bypass verification
|
||||
if (Sonar.get().getConfig().getVerification().getWhitelistedProtocols()
|
||||
.contains(protocolVersion.getProtocol())) {
|
||||
initialLogin(ctx, loginPacket, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Queue the connection for further processing
|
||||
FALLBACK.getQueue().getQueuedPlayers().put(inetAddress, () -> {
|
||||
// Check if the username matches the valid name regex to prevent
|
||||
// UTF-16 names or other types of exploits
|
||||
if (!Sonar.get().getConfig().getVerification().getValidNameRegex()
|
||||
.matcher(username).matches()) {
|
||||
customDisconnect(channel, protocolVersion, invalidUsername, encoder, handler);
|
||||
return;
|
||||
}
|
||||
|
||||
// Create an instance for the Fallback connection
|
||||
user = new FallbackUserWrapper(channel, inetAddress, protocolVersion, geyser);
|
||||
// Let the verification handler take over the channel
|
||||
user.hijack(username, offlineUUID, encoder, decoder, timeout, handler);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes the maximum accounts per IP limit check before letting the player join
|
||||
*
|
||||
* @param ctx Forwarded channel handler context
|
||||
* @param loginPacket Login packet sent by the client
|
||||
*/
|
||||
protected final void initialLogin(final @NotNull ChannelHandlerContext ctx,
|
||||
final @NotNull Object loginPacket,
|
||||
final @NotNull String encoder,
|
||||
final @NotNull String handler) throws Exception {
|
||||
final int maxOnlinePerIp = Sonar.get().getConfig().getMaxOnlinePerIp();
|
||||
// Skip the maximum online per IP check if it's disabled in the configuration
|
||||
if (maxOnlinePerIp > 0) {
|
||||
// Check if the number of online players using the same IP address as
|
||||
// the connecting player is greater than the configured amount
|
||||
if (Sonar.get().hasTooManyAccounts(inetAddress, maxOnlinePerIp)) {
|
||||
customDisconnect(channel, protocolVersion, tooManyOnlinePerIP, encoder, handler);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ctx.fireChannelRead(loginPacket);
|
||||
// Deject the channel since we don't need it anymore
|
||||
deject(channel.pipeline());
|
||||
}
|
||||
}
|
||||
+52
-28
@@ -36,8 +36,7 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketDecoder;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketEncoder;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.login.LoginSuccessPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPreparer;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.play.DisconnectPacket;
|
||||
import xyz.jonesdev.sonar.common.statistics.GlobalSonarStatistics;
|
||||
|
||||
@@ -46,6 +45,9 @@ import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.FallbackPipelines.*;
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_20_2;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.CONFIG;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.GAME;
|
||||
|
||||
@Getter
|
||||
@ToString(of = {"protocolVersion", "inetAddress"})
|
||||
@@ -54,16 +56,19 @@ public final class FallbackUserWrapper implements FallbackUser {
|
||||
private final ChannelPipeline pipeline;
|
||||
private final InetAddress inetAddress;
|
||||
private final ProtocolVersion protocolVersion;
|
||||
private final boolean geyser;
|
||||
@Setter
|
||||
private FallbackUserState state = FallbackUserState.LOGIN_ACK; // 1.20.2+
|
||||
|
||||
public FallbackUserWrapper(final @NotNull Channel channel,
|
||||
final @NotNull InetAddress inetAddress,
|
||||
final @NotNull ProtocolVersion protocolVersion) {
|
||||
final @NotNull ProtocolVersion protocolVersion,
|
||||
final boolean geyser) {
|
||||
this.channel = channel;
|
||||
this.pipeline = channel.pipeline();
|
||||
this.inetAddress = inetAddress;
|
||||
this.protocolVersion = protocolVersion;
|
||||
this.geyser = geyser;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -74,26 +79,14 @@ public final class FallbackUserWrapper implements FallbackUser {
|
||||
@Override
|
||||
public void hijack(final @NotNull String username, final @NotNull UUID uuid,
|
||||
final @NotNull String encoder, final @NotNull String decoder,
|
||||
final @NotNull String timeout, final @NotNull String boss) {
|
||||
// This rarely happens when the channel hangs, but the player is still connecting
|
||||
// This also fixes a unique issue with TCPShield and other reverse proxies
|
||||
if (pipeline.get(encoder) == null || pipeline.get(decoder) == null) {
|
||||
channel.close();
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove main pipeline to completely take over the channel
|
||||
if (pipeline.get(boss) != null) {
|
||||
pipeline.remove(boss);
|
||||
}
|
||||
|
||||
final @NotNull String timeout, final @NotNull String handler) {
|
||||
// The player has joined the verification
|
||||
GlobalSonarStatistics.totalAttemptedVerifications++;
|
||||
|
||||
if (Sonar.get().getConfig().getVerification().isLogConnections()) {
|
||||
// Only log the processing message if the server isn't under attack.
|
||||
// We let the user override this through the configuration.
|
||||
if (!Sonar.get().getAttackTracker().isCurrentlyUnderAttack()
|
||||
if (Sonar.get().getAttackTracker().getCurrentAttack() == null
|
||||
|| Sonar.get().getConfig().getVerification().isLogDuringAttack()) {
|
||||
Sonar.get().getFallback().getLogger().info(Sonar.get().getConfig().getVerification().getConnectLog()
|
||||
.replace("%name%", username)
|
||||
@@ -117,16 +110,35 @@ public final class FallbackUserWrapper implements FallbackUser {
|
||||
final FallbackPacketEncoder newEncoder = new FallbackPacketEncoder(protocolVersion);
|
||||
pipeline.replace(encoder, FALLBACK_PACKET_ENCODER, newEncoder);
|
||||
|
||||
// Send LoginSuccess packet to make the client think they are joining the server
|
||||
write(new LoginSuccessPacket(username, uuid));
|
||||
channel.eventLoop().execute(() -> {
|
||||
// Remove main pipeline to completely take over the channel
|
||||
if (pipeline.get(handler) != null) {
|
||||
pipeline.remove(handler);
|
||||
}
|
||||
|
||||
// The LoginSuccess packet has been sent, now we can change the registry state
|
||||
newEncoder.updateRegistry(protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_20_2) >= 0
|
||||
? FallbackPacketRegistry.CONFIG : FallbackPacketRegistry.GAME);
|
||||
// Send LoginSuccess packet to make the client think they are joining the server
|
||||
write(FallbackPreparer.LOGIN_SUCCESS);
|
||||
|
||||
// Replace normal decoder to allow custom packets
|
||||
pipeline.replace(decoder, FALLBACK_PACKET_DECODER,
|
||||
new FallbackPacketDecoder(this, new FallbackVerificationHandler(this, username, uuid)));
|
||||
// The LoginSuccess packet has been sent, now we can change the registry state
|
||||
newEncoder.updateRegistry(protocolVersion.compareTo(MINECRAFT_1_20_2) >= 0 ? CONFIG : GAME);
|
||||
|
||||
try {
|
||||
// Prepare custom packet decoder and verification handler
|
||||
final FallbackVerificationHandler verification = new FallbackVerificationHandler(this, username, uuid);
|
||||
final FallbackPacketDecoder fallbackPacketDecoder = new FallbackPacketDecoder(this, verification);
|
||||
// Replace normal decoder to allow custom packets
|
||||
pipeline.replace(decoder, FALLBACK_PACKET_DECODER, fallbackPacketDecoder);
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_2) < 0) {
|
||||
// Start initializing the actual join process for pre-1.20.2 clients
|
||||
verification.initialJoinProcess();
|
||||
}
|
||||
} catch (Throwable throwable) {
|
||||
// This rarely happens when the channel hangs and the player is still connecting
|
||||
// I honestly have no idea how else I'm supposed to fix this
|
||||
channel.close();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -136,7 +148,7 @@ public final class FallbackUserWrapper implements FallbackUser {
|
||||
|
||||
// Only log the failed message if the server isn't currently under attack.
|
||||
// However, we let the user override this through the configuration.
|
||||
final boolean shouldLog = !Sonar.get().getAttackTracker().isCurrentlyUnderAttack()
|
||||
final boolean shouldLog = Sonar.get().getAttackTracker().getCurrentAttack() == null
|
||||
|| Sonar.get().getConfig().getVerification().isLogDuringAttack();
|
||||
|
||||
// Only disconnect the player and log if the channel is active
|
||||
@@ -223,7 +235,7 @@ public final class FallbackUserWrapper implements FallbackUser {
|
||||
*
|
||||
* @param packet Disconnect packet
|
||||
* @param encoder Encoder to replace
|
||||
* @param boss Main pipeline to remove
|
||||
* @param handler Main pipeline to remove
|
||||
* @param channel Channel of the player
|
||||
* @param protocolVersion Protocol version of the player
|
||||
*/
|
||||
@@ -231,7 +243,19 @@ public final class FallbackUserWrapper implements FallbackUser {
|
||||
final @NotNull ProtocolVersion protocolVersion,
|
||||
final @NotNull FallbackPacket packet,
|
||||
final @NotNull String encoder,
|
||||
final @NotNull String boss) {
|
||||
final @NotNull String handler) {
|
||||
if (channel.eventLoop().inEventLoop()) {
|
||||
_customDisconnect(channel, protocolVersion, packet, encoder, handler);
|
||||
} else {
|
||||
channel.eventLoop().execute(() -> _customDisconnect(channel, protocolVersion, packet, encoder, handler));
|
||||
}
|
||||
}
|
||||
|
||||
private static void _customDisconnect(final @NotNull Channel channel,
|
||||
final @NotNull ProtocolVersion protocolVersion,
|
||||
final @NotNull FallbackPacket packet,
|
||||
final @NotNull String encoder,
|
||||
final @NotNull String boss) {
|
||||
// Remove main pipeline to completely take over the channel
|
||||
if (channel.pipeline().get(boss) != null) {
|
||||
channel.pipeline().remove(boss);
|
||||
|
||||
+100
-64
@@ -21,7 +21,6 @@ import io.netty.buffer.ByteBuf;
|
||||
import io.netty.handler.codec.CorruptedFrameException;
|
||||
import io.netty.handler.codec.DecoderException;
|
||||
import lombok.val;
|
||||
import net.kyori.adventure.text.minimessage.MiniMessage;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
@@ -32,14 +31,14 @@ import xyz.jonesdev.sonar.api.fallback.FallbackUserState;
|
||||
import xyz.jonesdev.sonar.api.model.VerifiedPlayer;
|
||||
import xyz.jonesdev.sonar.api.timer.SystemTimer;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.*;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.map.ItemType;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.map.MapCaptchaInfo;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.captcha.ItemType;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.captcha.MapCaptchaInfo;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.entity.EntityType;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.config.FinishConfigurationPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.login.LoginAcknowledgedPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.play.*;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.vehicle.EntityType;
|
||||
import xyz.jonesdev.sonar.common.statistics.GlobalSonarStatistics;
|
||||
import xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil;
|
||||
import xyz.jonesdev.sonar.common.util.ProtocolUtil;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.Random;
|
||||
@@ -52,6 +51,8 @@ import static xyz.jonesdev.sonar.api.fallback.FallbackPipelines.FALLBACK_PACKET_
|
||||
import static xyz.jonesdev.sonar.api.fallback.FallbackUserState.*;
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPreparer.*;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.BRAND_CHANNEL;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.BRAND_CHANNEL_LEGACY;
|
||||
|
||||
public final class FallbackVerificationHandler implements FallbackPacketListener {
|
||||
private static final Random RANDOM = new Random();
|
||||
@@ -69,15 +70,14 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
private double posX, posY, posZ, lastY, spawnYPosition;
|
||||
private boolean resolvedClientBrand, resolvedClientSettings;
|
||||
private boolean listenForMovements;
|
||||
private boolean receivedSteerBoat, receivedPlayerInput;
|
||||
|
||||
// CAPTCHA
|
||||
private final SystemTimer keepAlive = new SystemTimer();
|
||||
private final SystemTimer actionBar = new SystemTimer();
|
||||
private @Nullable MapCaptchaInfo captcha;
|
||||
private int captchaTriesLeft;
|
||||
private int captchaTriesLeft, lastCountdownIndex;
|
||||
|
||||
// Cached options to make sure the original values don't change throughout the verification
|
||||
private final boolean performVehicle, performCaptcha, performGravity, performCollisions;
|
||||
private final boolean performVehicle, performCaptcha, performGravity, performCollisions, transfer;
|
||||
|
||||
public FallbackVerificationHandler(final @NotNull FallbackUser user,
|
||||
final @NotNull String username,
|
||||
@@ -85,22 +85,26 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
this.user = user;
|
||||
this.username = username;
|
||||
this.playerUuid = playerUuid;
|
||||
this.performGravity = Sonar.get().getConfig().getVerification().getGravity().isEnabled();
|
||||
// We don't want to check Geyser players for valid gravity, as this might cause issues because of the protocol
|
||||
this.performGravity = !user.isGeyser() && Sonar.get().getConfig().getVerification().getGravity().isEnabled();
|
||||
this.performCollisions = Sonar.get().getConfig().getVerification().getGravity().isCheckCollisions();
|
||||
this.performCaptcha = FALLBACK.shouldPerformCaptcha();
|
||||
this.performVehicle = FALLBACK.shouldPerformVehicleCheck();
|
||||
|
||||
if (user.getProtocolVersion().compareTo(MINECRAFT_1_20_2) < 0) {
|
||||
// Start initializing the actual join process
|
||||
initialJoinProcess();
|
||||
}
|
||||
this.transfer = Sonar.get().getConfig().getVerification().getTransfer().isEnabled()
|
||||
&& user.getProtocolVersion().compareTo(MINECRAFT_1_20_5) >= 0;
|
||||
}
|
||||
|
||||
private void configure() {
|
||||
// Set the state to CONFIGURE to avoid false positives
|
||||
user.setState(CONFIGURE);
|
||||
// Send the necessary configuration packets to the client
|
||||
user.delayedWrite(REGISTRY_SYNC);
|
||||
if (user.getProtocolVersion().compareTo(MINECRAFT_1_20_5) >= 0) {
|
||||
for (final FallbackPacket packet : REGISTRY_SYNC_1_20_5) {
|
||||
user.delayedWrite(packet);
|
||||
}
|
||||
} else {
|
||||
user.delayedWrite(REGISTRY_SYNC_LEGACY);
|
||||
}
|
||||
user.delayedWrite(FINISH_CONFIGURATION);
|
||||
// Send all packets in one flush
|
||||
user.getChannel().flush();
|
||||
@@ -123,7 +127,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
}
|
||||
}
|
||||
|
||||
private void initialJoinProcess() {
|
||||
public void initialJoinProcess() {
|
||||
if (user.getProtocolVersion().compareTo(MINECRAFT_1_8) < 0) {
|
||||
// 1.7 players don't have KeepAlive packets in the login process
|
||||
sendJoinGamePacket();
|
||||
@@ -254,38 +258,35 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
|
||||
// Handle incoming chat messages
|
||||
if (packet instanceof UniversalChatPacket) {
|
||||
checkFrame(captcha != null, "Captcha not sent yet");
|
||||
final UniversalChatPacket chat = (UniversalChatPacket) packet;
|
||||
if (!chat.getMessage().equals(captcha.getAnswer())) {
|
||||
// Captcha is incorrect
|
||||
checkFrame(captchaTriesLeft-- > 0, "failed captcha too often");
|
||||
user.write(incorrectCaptcha);
|
||||
final String answer = Objects.requireNonNull(captcha).getAnswer();
|
||||
|
||||
if (chat.getMessage().equals(answer)) {
|
||||
// Captcha is correct
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
// Captcha is correct
|
||||
finish();
|
||||
|
||||
// Captcha is incorrect
|
||||
checkFrame(captchaTriesLeft-- > 0, "failed captcha too often");
|
||||
user.write(incorrectCaptcha);
|
||||
return;
|
||||
}
|
||||
|
||||
// Every second
|
||||
if (actionBar.elapsed(user.getProtocolVersion().compareTo(MINECRAFT_1_8) < 0 ? 10_000L : 1_000L)) {
|
||||
final String actionBarMessage = Sonar.get().getConfig().getVerification().getMap().getEnterCodeActionBar();
|
||||
// Only send action bar if the message is actually supposed to be sent
|
||||
if (!actionBarMessage.isEmpty()) {
|
||||
final String timeLeft = String.format("%.0f", (maxDuration - login.delay()) / 1000D);
|
||||
user.write(new UniversalChatPacket(MiniMessage.miniMessage().deserialize(
|
||||
actionBarMessage.replace("%time-left%", timeLeft)), UniversalChatPacket.GAME_INFO_TYPE));
|
||||
// Make sure to reset the timer
|
||||
actionBar.reset();
|
||||
// Only expect idle (position) packets
|
||||
if (packet instanceof PlayerPositionPacket
|
||||
|| packet instanceof PlayerPositionLookPacket) {
|
||||
// A position packet is sent every second
|
||||
final long difference = maxDuration - login.delay();
|
||||
final int index = (int) (difference / 1000D);
|
||||
// Make sure we can actually safely get and send the packet
|
||||
if (lastCountdownIndex != index && index >= 0 && xpCountdown.length > index) {
|
||||
// Send the countdown using the experience bar
|
||||
user.write(xpCountdown[index]);
|
||||
// Send a KeepAlive packet to prevent timeout
|
||||
user.write(CAPTCHA_KEEP_ALIVE);
|
||||
}
|
||||
}
|
||||
|
||||
// Every 10 seconds
|
||||
if (keepAlive.elapsed(10_000L)) {
|
||||
// Send a KeepAlive packet to prevent timeout
|
||||
user.write(CAPTCHA_KEEP_ALIVE);
|
||||
// Make sure to reset the timer
|
||||
keepAlive.reset();
|
||||
lastCountdownIndex = index;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,6 +308,19 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
return;
|
||||
}
|
||||
|
||||
if (packet instanceof PaddleBoatPacket) {
|
||||
// Check if we are currently expecting a PaddleBoatPacket packet
|
||||
assertState(VEHICLE);
|
||||
|
||||
// Only pass the player if both checks are passed
|
||||
if (receivedPlayerInput && receivedSteerBoat) {
|
||||
captchaOrNext();
|
||||
}
|
||||
|
||||
// Mark paddle boat check as passed
|
||||
receivedSteerBoat = true;
|
||||
}
|
||||
|
||||
if (packet instanceof PlayerInputPacket) {
|
||||
// Check if we are currently expecting a PlayerInputPacket packet
|
||||
assertState(VEHICLE);
|
||||
@@ -318,11 +332,23 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
checkFrame(inputPacket.getSideways() <= 0.98f, "invalid vehicle speed (s)");
|
||||
|
||||
// Don't verify if the player tries unmounting or jumping
|
||||
// We can't fail since the player is able to jump or sneak
|
||||
if (inputPacket.isJump() || inputPacket.isUnmount()) return;
|
||||
checkFrame(!inputPacket.isJump(), "tried to jump in vehicle");
|
||||
checkFrame(!inputPacket.isUnmount(), "tried to escape the vehicle");
|
||||
|
||||
// Continue checking or verify the player
|
||||
captchaOrNext();
|
||||
// Only pass the player if both checks are passed
|
||||
if (receivedPlayerInput && receivedSteerBoat) {
|
||||
captchaOrNext();
|
||||
}
|
||||
|
||||
// pre-1.9 clients do not have a PaddleBoat packet
|
||||
if (user.getProtocolVersion().compareTo(MINECRAFT_1_9) < 0) {
|
||||
receivedSteerBoat = true;
|
||||
} else if (!user.isGeyser()) {
|
||||
// PaddleBoat → PlayerInput → PaddleBoat
|
||||
checkFrame(receivedSteerBoat, "invalid vehicle steering order");
|
||||
}
|
||||
// Mark player input check as passed
|
||||
receivedPlayerInput = true;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -340,8 +366,10 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
assertState(CONFIGURE);
|
||||
|
||||
// Check if the client has already sent valid ClientSettings and PluginMessage packets
|
||||
checkFrame(resolvedClientBrand, "did not resolve client brand");
|
||||
checkFrame(resolvedClientSettings, "did not resolve client settings");
|
||||
if (!user.isGeyser()) {
|
||||
checkFrame(resolvedClientBrand, "did not resolve client brand");
|
||||
checkFrame(resolvedClientSettings, "did not resolve client settings");
|
||||
}
|
||||
|
||||
// Start initializing the actual join process
|
||||
updateEncoderDecoderState(FallbackPacketRegistry.GAME);
|
||||
@@ -372,7 +400,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
checkFrame(validateClientLocale(user, clientSettings.getLocale()), "invalid locale");
|
||||
|
||||
// Clients sometimes mess up the ClientSettings or PluginMessage packet.
|
||||
// Probably caused by some weird race condition in Minecraft 1.13+
|
||||
// Probably caused by some race condition in Minecraft 1.13+
|
||||
if (user.getState() == CLIENT_SETTINGS) {
|
||||
user.setState(PLUGIN_MESSAGE);
|
||||
}
|
||||
@@ -385,9 +413,11 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
if (packet instanceof PluginMessagePacket) {
|
||||
final PluginMessagePacket pluginMessage = (PluginMessagePacket) packet;
|
||||
|
||||
final boolean usingModernChannel = pluginMessage.getChannel().equals(BRAND_CHANNEL);
|
||||
final boolean usingLegacyChannel = pluginMessage.getChannel().equals(BRAND_CHANNEL_LEGACY);
|
||||
|
||||
// Only the brand channel is important, drop the rest
|
||||
if (pluginMessage.getChannel().equals("MC|Brand")
|
||||
|| pluginMessage.getChannel().equals("minecraft:brand")) {
|
||||
if (usingModernChannel || usingLegacyChannel) {
|
||||
// Check if the brand packet was sent twice,
|
||||
// which is not possible when using a vanilla Minecraft client.
|
||||
checkFrame(!resolvedClientBrand, "duplicate client brand packet");
|
||||
@@ -396,7 +426,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
// system ('minecraft:' + channel) and anything below 1.13 uses
|
||||
// the legacy namespace system ('MC|' + channel).
|
||||
final boolean v1_13 = user.getProtocolVersion().compareTo(MINECRAFT_1_13) >= 0;
|
||||
checkFrame(pluginMessage.getChannel().equals("MC|Brand") || v1_13, "invalid channel");
|
||||
checkFrame(usingLegacyChannel || v1_13, "invalid channel");
|
||||
|
||||
// Validate the client branding using a regex to filter unwanted characters.
|
||||
if (Sonar.get().getConfig().getVerification().getBrand().isEnabled()) {
|
||||
@@ -424,7 +454,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
// The transaction should always be accepted
|
||||
checkFrame(transaction.isAccepted(), "transaction not accepted?!");
|
||||
// Check if the transaction ID is valid
|
||||
checkFrame(transaction.getId() == expectedTransactionId, "invalid transaction id");
|
||||
checkFrame(transaction.getTransactionId() == expectedTransactionId, "invalid transaction id");
|
||||
|
||||
// First, send an Abilities packet to the client to make
|
||||
// sure the player falls even in spectator mode.
|
||||
@@ -453,15 +483,15 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
|
||||
// Reset all values to ensure safety on teleport
|
||||
tick = 1;
|
||||
posY = lastY = -1;
|
||||
expectedTeleportId = -1;
|
||||
posY = lastY = expectedTeleportId = -1;
|
||||
|
||||
// Now we can send the chunk data
|
||||
sendChunkData();
|
||||
return;
|
||||
}
|
||||
|
||||
if (user.getState() != LOGIN_ACK) {
|
||||
// Only handle position packets if we aren't in certain phases
|
||||
if (user.getState() != LOGIN_ACK && user.getState() != VEHICLE) {
|
||||
if (packet instanceof PlayerPositionPacket) {
|
||||
final PlayerPositionPacket position = (PlayerPositionPacket) packet;
|
||||
handlePositionUpdate(position.getX(), position.getY(), position.getZ(), position.isOnGround());
|
||||
@@ -474,8 +504,8 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
return;
|
||||
}
|
||||
|
||||
if (packet instanceof PlayerTickPacket) {
|
||||
final PlayerTickPacket player = (PlayerTickPacket) packet;
|
||||
if (packet instanceof PlayerPositionIdlePacket) {
|
||||
final PlayerPositionIdlePacket player = (PlayerPositionIdlePacket) packet;
|
||||
handlePositionUpdate(posX, posY, posZ, player.isOnGround());
|
||||
}
|
||||
}
|
||||
@@ -490,8 +520,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
&& x == SPAWN_X_POSITION && y == spawnYPosition && z == SPAWN_Z_POSITION) {
|
||||
// Reset all values to ensure safety on teleport
|
||||
tick = 1;
|
||||
posY = -1;
|
||||
expectedTeleportId = -1;
|
||||
posY = expectedTeleportId = -1;
|
||||
// Check for ground state in the first packet
|
||||
checkFrame(!ground, "invalid ground state");
|
||||
}
|
||||
@@ -564,7 +593,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
// Make sure we don't run out of predicted Y motions
|
||||
checkFrame(tick < preparedCachedYMotions.length, "too many movements");
|
||||
|
||||
if (!ground) {
|
||||
if (!ground && performGravity) {
|
||||
final double predictedY = preparedCachedYMotions[tick];
|
||||
final double offsetY = Math.abs(deltaY - predictedY);
|
||||
|
||||
@@ -575,7 +604,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
}
|
||||
|
||||
// Check if the y motion is roughly equal to the predicted value
|
||||
checkFrame(offsetY < 0.005, String.format("invalid gravity: %d, %.7f, %.10f, %.10f != %.10f",
|
||||
checkFrame(offsetY < 5e-3, String.format("invalid gravity: %d, %.7f, %.10f, %.10f != %.10f",
|
||||
tick, y, offsetY, deltaY, predictedY));
|
||||
}
|
||||
tick++;
|
||||
@@ -641,7 +670,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
captchaTriesLeft = Sonar.get().getConfig().getVerification().getMap().getMaxTries();
|
||||
|
||||
// Set slot to map
|
||||
user.delayedWrite(new SetSlotPacket(0, 36, 1, 0,
|
||||
user.delayedWrite(new SetSlotPacket(36, 1,
|
||||
ItemType.FILLED_MAP.getId(user.getProtocolVersion()), SetSlotPacket.MAP_NBT));
|
||||
// Send random captcha to the player
|
||||
captcha = MAP_INFO_PREPARER.getRandomCaptcha();
|
||||
@@ -649,7 +678,7 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
// Teleport the player to the position above the platform
|
||||
user.delayedWrite(CAPTCHA_POSITION);
|
||||
// Make sure the player cannot move
|
||||
user.delayedWrite(CAPTCHA_ABILITIES);
|
||||
user.delayedWrite(user.isGeyser() ? CAPTCHA_ABILITIES_BEDROCK : CAPTCHA_ABILITIES);
|
||||
// Make sure the player knows what to do
|
||||
user.delayedWrite(enterCodeMessage);
|
||||
// Send all packets in one flush
|
||||
@@ -671,6 +700,13 @@ public final class FallbackVerificationHandler implements FallbackPacketListener
|
||||
// Call the VerifySuccessEvent for external API usage
|
||||
Sonar.get().getEventManager().publish(new UserVerifySuccessEvent(username, playerUuid, user, login.delay()));
|
||||
|
||||
// If enabled, transfer the player back to the origin server
|
||||
// This feature was introduced by Mojang in Minecraft version 1.20.5
|
||||
// Thanks a lot to @Kadeluxe for helping me out with this!
|
||||
if (transfer) {
|
||||
user.write(transferToOrigin);
|
||||
}
|
||||
|
||||
// Disconnect player with the verification success message
|
||||
user.disconnect(Sonar.get().getConfig().getVerification().getVerificationSuccess());
|
||||
|
||||
|
||||
+3
@@ -20,7 +20,10 @@ package xyz.jonesdev.sonar.common.fallback.protocol;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public interface FallbackPacket {
|
||||
UUID EMPTY_UUID = new UUID(0L, 0L);
|
||||
|
||||
/**
|
||||
* Encodes the packet sent by the server
|
||||
|
||||
+2
-2
@@ -28,7 +28,7 @@ import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.Direction.SERVERBOUND;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.GAME;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.LOGIN;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.readVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readVarInt;
|
||||
|
||||
public final class FallbackPacketDecoder extends ChannelInboundHandlerAdapter {
|
||||
private final FallbackUser user;
|
||||
@@ -101,7 +101,7 @@ public final class FallbackPacketDecoder extends ChannelInboundHandlerAdapter {
|
||||
}
|
||||
}
|
||||
|
||||
private void doLengthSanityChecks(final ByteBuf byteBuf,
|
||||
private void doLengthSanityChecks(final @NotNull ByteBuf byteBuf,
|
||||
final @NotNull FallbackPacket packet) throws Exception {
|
||||
final int expectedMaxLen = packet.expectedMaxLength(byteBuf, user.getProtocolVersion());
|
||||
if (expectedMaxLen != -1 && byteBuf.readableBytes() > expectedMaxLen) {
|
||||
|
||||
+6
-4
@@ -25,7 +25,7 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.Direction.CLIENTBOUND;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketRegistry.LOGIN;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
public final class FallbackPacketEncoder extends MessageToByteEncoder<FallbackPacket> {
|
||||
private final ProtocolVersion protocolVersion;
|
||||
@@ -42,10 +42,12 @@ public final class FallbackPacketEncoder extends MessageToByteEncoder<FallbackPa
|
||||
|
||||
@Override
|
||||
protected void encode(final ChannelHandlerContext ctx,
|
||||
final FallbackPacket msg,
|
||||
final @NotNull FallbackPacket packet,
|
||||
final ByteBuf out) throws Exception {
|
||||
final int packetId = registry.getPacketId(msg);
|
||||
final FallbackPacket originalPacket = packet instanceof FallbackPacketSnapshot
|
||||
? ((FallbackPacketSnapshot) packet).getOriginalPacket() : packet;
|
||||
final int packetId = registry.getPacketId(originalPacket);
|
||||
writeVarInt(out, packetId);
|
||||
msg.encode(out, protocolVersion);
|
||||
packet.encode(out, protocolVersion);
|
||||
}
|
||||
}
|
||||
+93
-31
@@ -33,7 +33,7 @@ import java.util.function.Supplier;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
|
||||
// Most of this is taken from
|
||||
// Mostly taken from
|
||||
// https://github.com/PaperMC/Velocity/blob/dev/3.0.0/proxy/src/main/java/com/velocitypowered/proxy/protocol/StateRegistry.java
|
||||
public enum FallbackPacketRegistry {
|
||||
LOGIN {
|
||||
@@ -51,22 +51,30 @@ public enum FallbackPacketRegistry {
|
||||
CONFIG {
|
||||
{
|
||||
clientbound.register(DisconnectPacket.class, DisconnectPacket::new,
|
||||
map(0x01, MINECRAFT_1_20_2, true));
|
||||
map(0x01, MINECRAFT_1_20_2, true),
|
||||
map(0x02, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(FinishConfigurationPacket.class, FinishConfigurationPacket::new,
|
||||
map(0x02, MINECRAFT_1_20_2, false));
|
||||
map(0x02, MINECRAFT_1_20_2, false),
|
||||
map(0x03, MINECRAFT_1_20_5, false));
|
||||
clientbound.register(KeepAlivePacket.class, KeepAlivePacket::new,
|
||||
map(0x03, MINECRAFT_1_20_2, false));
|
||||
map(0x03, MINECRAFT_1_20_2, false),
|
||||
map(0x04, MINECRAFT_1_20_5, false));
|
||||
|
||||
clientbound.register(RegistryDataPacket.class, RegistryDataPacket::new,
|
||||
map(0x05, MINECRAFT_1_20_2, true));
|
||||
map(0x05, MINECRAFT_1_20_2, true),
|
||||
map(0x07, MINECRAFT_1_20_5, true));
|
||||
|
||||
serverbound.register(ClientSettingsPacket.class, ClientSettingsPacket::new,
|
||||
map(0x00, MINECRAFT_1_20_2, false));
|
||||
serverbound.register(PluginMessagePacket.class, PluginMessagePacket::new,
|
||||
map(0x01, MINECRAFT_1_20_2, false));
|
||||
map(0x01, MINECRAFT_1_20_2, false),
|
||||
map(0x02, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(FinishConfigurationPacket.class, FinishConfigurationPacket::new,
|
||||
map(0x02, MINECRAFT_1_20_2, false));
|
||||
map(0x02, MINECRAFT_1_20_2, false),
|
||||
map(0x03, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(KeepAlivePacket.class, KeepAlivePacket::new,
|
||||
map(0x03, MINECRAFT_1_20_2, false));
|
||||
map(0x03, MINECRAFT_1_20_2, false),
|
||||
map(0x04, MINECRAFT_1_20_5, false));
|
||||
}
|
||||
},
|
||||
GAME {
|
||||
@@ -84,7 +92,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x25, MINECRAFT_1_19_1, true),
|
||||
map(0x24, MINECRAFT_1_19_3, true),
|
||||
map(0x28, MINECRAFT_1_19_4, true),
|
||||
map(0x29, MINECRAFT_1_20_2, true));
|
||||
map(0x29, MINECRAFT_1_20_2, true),
|
||||
map(0x2B, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(KeepAlivePacket.class, KeepAlivePacket::new,
|
||||
map(0x00, MINECRAFT_1_7_2, false),
|
||||
map(0x1F, MINECRAFT_1_9, false),
|
||||
@@ -98,7 +107,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x20, MINECRAFT_1_19_1, false),
|
||||
map(0x1F, MINECRAFT_1_19_3, false),
|
||||
map(0x23, MINECRAFT_1_19_4, false),
|
||||
map(0x24, MINECRAFT_1_20_2, false));
|
||||
map(0x24, MINECRAFT_1_20_2, false),
|
||||
map(0x26, MINECRAFT_1_20_5, false));
|
||||
clientbound.register(DisconnectPacket.class, DisconnectPacket::new,
|
||||
map(0x40, MINECRAFT_1_7_2, true),
|
||||
map(0x1A, MINECRAFT_1_9, true),
|
||||
@@ -112,7 +122,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x19, MINECRAFT_1_19_1, true),
|
||||
map(0x17, MINECRAFT_1_19_3, true),
|
||||
map(0x1A, MINECRAFT_1_19_4, true),
|
||||
map(0x1B, MINECRAFT_1_20_2, true));
|
||||
map(0x1B, MINECRAFT_1_20_2, true),
|
||||
map(0x1D, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(PlayerPositionLookPacket.class, PlayerPositionLookPacket::new,
|
||||
map(0x08, MINECRAFT_1_7_2, true),
|
||||
map(0x2E, MINECRAFT_1_9, true),
|
||||
@@ -127,7 +138,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x39, MINECRAFT_1_19_1, true),
|
||||
map(0x38, MINECRAFT_1_19_3, true),
|
||||
map(0x3C, MINECRAFT_1_19_4, true),
|
||||
map(0x3E, MINECRAFT_1_20_2, true));
|
||||
map(0x3E, MINECRAFT_1_20_2, true),
|
||||
map(0x40, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(ClientAbilitiesPacket.class, ClientAbilitiesPacket::new,
|
||||
map(0x39, MINECRAFT_1_7_2, true),
|
||||
map(0x2B, MINECRAFT_1_9, true),
|
||||
@@ -142,7 +154,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x31, MINECRAFT_1_19_1, true),
|
||||
map(0x30, MINECRAFT_1_19_3, true),
|
||||
map(0x34, MINECRAFT_1_19_4, true),
|
||||
map(0x36, MINECRAFT_1_20_2, true));
|
||||
map(0x36, MINECRAFT_1_20_2, true),
|
||||
map(0x38, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(ChunkDataPacket.class, ChunkDataPacket::new,
|
||||
map(0x21, MINECRAFT_1_7_2, true),
|
||||
map(0x20, MINECRAFT_1_9, true),
|
||||
@@ -156,7 +169,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x21, MINECRAFT_1_19_1, true),
|
||||
map(0x20, MINECRAFT_1_19_3, true),
|
||||
map(0x24, MINECRAFT_1_19_4, true),
|
||||
map(0x25, MINECRAFT_1_20_2, true));
|
||||
map(0x25, MINECRAFT_1_20_2, true),
|
||||
map(0x27, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(RemoveEntitiesPacket.class, RemoveEntitiesPacket::new,
|
||||
map(0x13, MINECRAFT_1_7_2, true),
|
||||
map(0x30, MINECRAFT_1_9, true),
|
||||
@@ -173,7 +187,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x3A, MINECRAFT_1_19_3, true),
|
||||
map(0x3E, MINECRAFT_1_19_4, true),
|
||||
map(0x3E, MINECRAFT_1_19_4, true),
|
||||
map(0x40, MINECRAFT_1_20_2, true));
|
||||
map(0x40, MINECRAFT_1_20_2, true),
|
||||
map(0x42, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(SetPassengersPacket.class, SetPassengersPacket::new,
|
||||
map(0x1B, MINECRAFT_1_7_2, true),
|
||||
map(0x40, MINECRAFT_1_9, true),
|
||||
@@ -187,7 +202,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x55, MINECRAFT_1_19_3, true),
|
||||
map(0x59, MINECRAFT_1_19_4, true),
|
||||
map(0x5B, MINECRAFT_1_20_2, true),
|
||||
map(0x5D, MINECRAFT_1_20_3, true));
|
||||
map(0x5D, MINECRAFT_1_20_3, true),
|
||||
map(0x5F, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(SpawnEntityPacket.class, SpawnEntityPacket::new,
|
||||
map(0x0E, MINECRAFT_1_7_2, true),
|
||||
map(0x00, MINECRAFT_1_9, true),
|
||||
@@ -205,7 +221,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x3F, MINECRAFT_1_19_3, true),
|
||||
map(0x43, MINECRAFT_1_19_4, true),
|
||||
map(0x45, MINECRAFT_1_20_2, true),
|
||||
map(0x47, MINECRAFT_1_20_3, true));
|
||||
map(0x47, MINECRAFT_1_20_3, true),
|
||||
map(0x49, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(TransactionPacket.class, TransactionPacket::new,
|
||||
map(0x32, MINECRAFT_1_7_2, true),
|
||||
map(0x11, MINECRAFT_1_9, true),
|
||||
@@ -218,7 +235,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x2F, MINECRAFT_1_19_1, true),
|
||||
map(0x2E, MINECRAFT_1_19_3, true),
|
||||
map(0x32, MINECRAFT_1_19_4, true),
|
||||
map(0x33, MINECRAFT_1_20_2, true));
|
||||
map(0x33, MINECRAFT_1_20_2, true),
|
||||
map(0x35, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(DefaultSpawnPositionPacket.class, DefaultSpawnPositionPacket::new,
|
||||
map(0x05, MINECRAFT_1_7_2, true),
|
||||
map(0x43, MINECRAFT_1_9, true),
|
||||
@@ -234,7 +252,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x4C, MINECRAFT_1_19_3, true),
|
||||
map(0x50, MINECRAFT_1_19_4, true),
|
||||
map(0x52, MINECRAFT_1_20_2, true),
|
||||
map(0x54, MINECRAFT_1_20_3, true));
|
||||
map(0x54, MINECRAFT_1_20_3, true),
|
||||
map(0x56, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(MapDataPacket.class, MapDataPacket::new,
|
||||
map(0x34, MINECRAFT_1_7_2, true),
|
||||
map(0x24, MINECRAFT_1_9, true),
|
||||
@@ -247,7 +266,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x26, MINECRAFT_1_19_1, true),
|
||||
map(0x25, MINECRAFT_1_19_3, true),
|
||||
map(0x29, MINECRAFT_1_19_4, true),
|
||||
map(0x2A, MINECRAFT_1_20_2, true));
|
||||
map(0x2A, MINECRAFT_1_20_2, true),
|
||||
map(0x2C, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(SetSlotPacket.class, SetSlotPacket::new,
|
||||
map(0x2F, MINECRAFT_1_7_2, true),
|
||||
map(0x16, MINECRAFT_1_9, true),
|
||||
@@ -261,6 +281,21 @@ public enum FallbackPacketRegistry {
|
||||
map(0x12, MINECRAFT_1_19_3, true),
|
||||
map(0x14, MINECRAFT_1_19_4, true),
|
||||
map(0x15, MINECRAFT_1_20_2, true));
|
||||
clientbound.register(SetExperiencePacket.class, SetExperiencePacket::new,
|
||||
map(0x1F, MINECRAFT_1_7_2, true),
|
||||
map(0x3D, MINECRAFT_1_9, true),
|
||||
map(0x3F, MINECRAFT_1_12, true),
|
||||
map(0x40, MINECRAFT_1_12_1, true),
|
||||
map(0x43, MINECRAFT_1_13, true),
|
||||
map(0x47, MINECRAFT_1_14, true),
|
||||
map(0x48, MINECRAFT_1_15, true),
|
||||
map(0x51, MINECRAFT_1_17, true),
|
||||
map(0x54, MINECRAFT_1_19_1, true),
|
||||
map(0x52, MINECRAFT_1_19_3, true),
|
||||
map(0x56, MINECRAFT_1_19_4, true),
|
||||
map(0x58, MINECRAFT_1_20_2, true),
|
||||
map(0x5A, MINECRAFT_1_20_3, true),
|
||||
map(0x5C, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(UniversalChatPacket.class, UniversalChatPacket::new,
|
||||
map(0x02, MINECRAFT_1_7_2, false),
|
||||
map(0x0F, MINECRAFT_1_9, false),
|
||||
@@ -273,10 +308,29 @@ public enum FallbackPacketRegistry {
|
||||
map(0x60, MINECRAFT_1_19_3, false),
|
||||
map(0x64, MINECRAFT_1_19_4, false),
|
||||
map(0x67, MINECRAFT_1_20_2, false),
|
||||
map(0x69, MINECRAFT_1_20_3, false));
|
||||
map(0x69, MINECRAFT_1_20_3, false),
|
||||
map(0x6C, MINECRAFT_1_20_5, false));
|
||||
clientbound.register(GameEventPacket.class, GameEventPacket::new,
|
||||
map(0x20, MINECRAFT_1_20_3, true));
|
||||
map(0x20, MINECRAFT_1_20_3, true),
|
||||
map(0x22, MINECRAFT_1_20_5, true));
|
||||
clientbound.register(TransferPacket.class, TransferPacket::new,
|
||||
map(0x73, MINECRAFT_1_20_5, true));
|
||||
|
||||
serverbound.register(PaddleBoatPacket.class, PaddleBoatPacket::new,
|
||||
map(0x11, MINECRAFT_1_9, false),
|
||||
map(0x12, MINECRAFT_1_12, false),
|
||||
map(0x11, MINECRAFT_1_12_1, false),
|
||||
map(0x14, MINECRAFT_1_13, false),
|
||||
map(0x16, MINECRAFT_1_14, false),
|
||||
map(0x17, MINECRAFT_1_16, false),
|
||||
map(0x16, MINECRAFT_1_17, false),
|
||||
map(0x18, MINECRAFT_1_19, false),
|
||||
map(0x19, MINECRAFT_1_19_1, false),
|
||||
map(0x18, MINECRAFT_1_19_3, false),
|
||||
map(0x19, MINECRAFT_1_19_4, false),
|
||||
map(0x1B, MINECRAFT_1_20_2, false),
|
||||
map(0x1C, MINECRAFT_1_20_3, false),
|
||||
map(0x1F, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(PlayerInputPacket.class, PlayerInputPacket::new,
|
||||
map(0x0C, MINECRAFT_1_7_2, false),
|
||||
map(0x15, MINECRAFT_1_9, false),
|
||||
@@ -290,7 +344,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x1E, MINECRAFT_1_19_3, false),
|
||||
map(0x1F, MINECRAFT_1_19_4, false),
|
||||
map(0x22, MINECRAFT_1_20_2, false),
|
||||
map(0x23, MINECRAFT_1_20_3, false));
|
||||
map(0x23, MINECRAFT_1_20_3, false),
|
||||
map(0x26, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(UniversalChatPacket.class, UniversalChatPacket::new,
|
||||
map(0x01, MINECRAFT_1_7_2, false),
|
||||
map(0x02, MINECRAFT_1_9, false),
|
||||
@@ -299,7 +354,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x03, MINECRAFT_1_14, false),
|
||||
map(0x04, MINECRAFT_1_19, false),
|
||||
map(0x05, MINECRAFT_1_19_1, false),
|
||||
map(0x05, MINECRAFT_1_19_3, false));
|
||||
map(0x05, MINECRAFT_1_19_3, false),
|
||||
map(0x06, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(KeepAlivePacket.class, KeepAlivePacket::new,
|
||||
map(0x00, MINECRAFT_1_7_2, false),
|
||||
map(0x0B, MINECRAFT_1_9, false),
|
||||
@@ -314,7 +370,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x11, MINECRAFT_1_19_3, false),
|
||||
map(0x12, MINECRAFT_1_19_4, false),
|
||||
map(0x14, MINECRAFT_1_20_2, false),
|
||||
map(0x15, MINECRAFT_1_20_3, false));
|
||||
map(0x15, MINECRAFT_1_20_3, false),
|
||||
map(0x18, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(ClientSettingsPacket.class, ClientSettingsPacket::new,
|
||||
map(0x15, MINECRAFT_1_7_2, false),
|
||||
map(0x04, MINECRAFT_1_9, false),
|
||||
@@ -325,7 +382,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x08, MINECRAFT_1_19_1, false),
|
||||
map(0x07, MINECRAFT_1_19_3, false),
|
||||
map(0x08, MINECRAFT_1_19_4, false),
|
||||
map(0x09, MINECRAFT_1_20_2, false));
|
||||
map(0x09, MINECRAFT_1_20_2, false),
|
||||
map(0x0A, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(PluginMessagePacket.class, PluginMessagePacket::new,
|
||||
map(0x17, MINECRAFT_1_7_2, false),
|
||||
map(0x09, MINECRAFT_1_9, false),
|
||||
@@ -353,7 +411,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x14, MINECRAFT_1_19_3, false),
|
||||
map(0x15, MINECRAFT_1_19_4, false),
|
||||
map(0x17, MINECRAFT_1_20_2, false),
|
||||
map(0x18, MINECRAFT_1_20_3, false));
|
||||
map(0x18, MINECRAFT_1_20_3, false),
|
||||
map(0x1B, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(TeleportConfirmPacket.class, TeleportConfirmPacket::new,
|
||||
map(0x00, MINECRAFT_1_9, false));
|
||||
serverbound.register(PlayerPositionPacket.class, PlayerPositionPacket::new,
|
||||
@@ -370,8 +429,9 @@ public enum FallbackPacketRegistry {
|
||||
map(0x13, MINECRAFT_1_19_3, false),
|
||||
map(0x14, MINECRAFT_1_19_4, false),
|
||||
map(0x16, MINECRAFT_1_20_2, false),
|
||||
map(0x17, MINECRAFT_1_20_3, false));
|
||||
serverbound.register(PlayerTickPacket.class, PlayerTickPacket::new,
|
||||
map(0x17, MINECRAFT_1_20_3, false),
|
||||
map(0x1A, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(PlayerPositionIdlePacket.class, PlayerPositionIdlePacket::new,
|
||||
map(0x03, MINECRAFT_1_7_2, false),
|
||||
map(0x0F, MINECRAFT_1_9, false),
|
||||
map(0x0D, MINECRAFT_1_12, false),
|
||||
@@ -385,7 +445,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x16, MINECRAFT_1_19_3, false),
|
||||
map(0x17, MINECRAFT_1_19_4, false),
|
||||
map(0x19, MINECRAFT_1_20_2, false),
|
||||
map(0x1A, MINECRAFT_1_20_3, false));
|
||||
map(0x1A, MINECRAFT_1_20_3, false),
|
||||
map(0x1D, MINECRAFT_1_20_5, false));
|
||||
serverbound.register(TransactionPacket.class, TransactionPacket::new,
|
||||
map(0x0F, MINECRAFT_1_7_2, false),
|
||||
map(0x05, MINECRAFT_1_9, false),
|
||||
@@ -399,7 +460,8 @@ public enum FallbackPacketRegistry {
|
||||
map(0x1F, MINECRAFT_1_19_3, false),
|
||||
map(0x20, MINECRAFT_1_19_4, false),
|
||||
map(0x23, MINECRAFT_1_20_2, false),
|
||||
map(0x24, MINECRAFT_1_20_3, false));
|
||||
map(0x24, MINECRAFT_1_20_3, false),
|
||||
map(0x27, MINECRAFT_1_20_5, false));
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+93
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import lombok.Getter;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.ID_TO_PROTOCOL_CONSTANT;
|
||||
|
||||
// Mostly taken from
|
||||
// https://github.com/Nan1t/NanoLimbo/blob/main/src/main/java/ua/nanit/limbo/protocol/PacketSnapshot.java
|
||||
@Getter
|
||||
public final class FallbackPacketSnapshot implements FallbackPacket {
|
||||
private final Map<Integer, Integer> mappings = new HashMap<>(ID_TO_PROTOCOL_CONSTANT.size());
|
||||
private final Map<Integer, byte[]> cachedBytes = new HashMap<>(ID_TO_PROTOCOL_CONSTANT.size());
|
||||
private final FallbackPacket originalPacket;
|
||||
|
||||
public FallbackPacketSnapshot(final @NotNull FallbackPacket originalPacket) {
|
||||
final Map<Integer, Integer> hashes = new HashMap<>(ID_TO_PROTOCOL_CONSTANT.size());
|
||||
|
||||
for (final ProtocolVersion protocolVersion : ID_TO_PROTOCOL_CONSTANT.values()) {
|
||||
// Allocate a buffer for each protocol version
|
||||
final ByteBuf byteBuf = Unpooled.buffer();
|
||||
try {
|
||||
originalPacket.encode(byteBuf, protocolVersion);
|
||||
} catch (Exception exception) {
|
||||
Sonar.get().getLogger().error("Could not encode packet {} for version {}: {}",
|
||||
originalPacket.toString(), protocolVersion, exception);
|
||||
break;
|
||||
}
|
||||
|
||||
// Make sure we don't unnecessarily fill the RAM
|
||||
final int protocol = protocolVersion.getProtocol();
|
||||
final int hash = byteBuf.hashCode();
|
||||
final int hashed = hashes.getOrDefault(hash, -1);
|
||||
if (hashed != -1) {
|
||||
mappings.put(protocol, hashed);
|
||||
} else {
|
||||
hashes.put(hash, protocol);
|
||||
mappings.put(protocol, protocol);
|
||||
// Cache the raw bytes of the encoded packet
|
||||
final byte[] bytes = new byte[byteBuf.readableBytes()];
|
||||
byteBuf.readBytes(bytes);
|
||||
cachedBytes.put(protocol, bytes);
|
||||
}
|
||||
// Make sure to release the buffer to avoid memory leaks
|
||||
byteBuf.release();
|
||||
}
|
||||
this.originalPacket = originalPacket;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf,
|
||||
final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
final int hash = mappings.get(protocolVersion.getProtocol());
|
||||
final byte[] bytes = cachedBytes.get(hash);
|
||||
|
||||
if (bytes != null) {
|
||||
byteBuf.writeBytes(bytes);
|
||||
} else {
|
||||
Sonar.get().getLogger().error("Could not find cached packet {} for version {}",
|
||||
toString(), protocolVersion);
|
||||
throw new IllegalStateException("Unable to find cached packet. Contact the developer!");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) throws Exception {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
+67
-36
@@ -20,32 +20,38 @@ package xyz.jonesdev.sonar.common.fallback.protocol;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.config.SonarConfiguration;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.block.BlockPosition;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.block.BlockType;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.block.ChangedBlock;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.map.CaptchaPreparer;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.block.BlockUpdate;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.captcha.CaptchaPreparer;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.dimension.DimensionRegistry;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.config.FinishConfigurationPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.config.RegistryDataPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.login.LoginSuccessPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.play.*;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
@UtilityClass
|
||||
public class FallbackPreparer {
|
||||
|
||||
// LoginSuccess
|
||||
public final FallbackPacket LOGIN_SUCCESS = new FallbackPacketSnapshot(new LoginSuccessPacket(new UUID(1L, 1L), "Sonar"));
|
||||
// Abilities
|
||||
public final FallbackPacket DEFAULT_ABILITIES = new ClientAbilitiesPacket(0x00, 0f, 0f);
|
||||
public final FallbackPacket CAPTCHA_ABILITIES = new ClientAbilitiesPacket(0x02, 0f, 0f);
|
||||
public final FallbackPacket DEFAULT_ABILITIES = new FallbackPacketSnapshot(new ClientAbilitiesPacket(0x00, 0f, 0f));
|
||||
public final FallbackPacket CAPTCHA_ABILITIES = new FallbackPacketSnapshot(new ClientAbilitiesPacket(0x02, 0f, 0f));
|
||||
public final FallbackPacket CAPTCHA_ABILITIES_BEDROCK = new FallbackPacketSnapshot(new ClientAbilitiesPacket(0x06, 0f, 0f));
|
||||
// Chunks
|
||||
public final FallbackPacket EMPTY_CHUNK_DATA = new ChunkDataPacket(0, 0);
|
||||
public final FallbackPacket EMPTY_CHUNK_DATA = new FallbackPacketSnapshot(new ChunkDataPacket(0, 0));
|
||||
// Finish Configuration
|
||||
public final FallbackPacket FINISH_CONFIGURATION = new FinishConfigurationPacket();
|
||||
public final FallbackPacket FINISH_CONFIGURATION = new FinishConfigurationPacket(); // No snapshot needed because it's empty either way
|
||||
// Synchronize Registry
|
||||
public final FallbackPacket REGISTRY_SYNC = new RegistryDataPacket();
|
||||
public final FallbackPacket REGISTRY_SYNC_LEGACY = new FallbackPacketSnapshot(new RegistryDataPacket(DimensionRegistry.CODEC_1_20, null, null));
|
||||
public final FallbackPacket[] REGISTRY_SYNC_1_20_5 = RegistryDataPacket.of(DimensionRegistry.CODEC_1_20);
|
||||
// Keep Alive
|
||||
public final FallbackPacket CAPTCHA_KEEP_ALIVE = new KeepAlivePacket(0L);
|
||||
public final FallbackPacket CAPTCHA_KEEP_ALIVE = new FallbackPacketSnapshot(new KeepAlivePacket(-1337L));
|
||||
// Game Event (1.20.3+)
|
||||
public final FallbackPacket START_WRITING_CHUNKS = new GameEventPacket(13, 0);
|
||||
public final FallbackPacket START_WRITING_CHUNKS = new FallbackPacketSnapshot(new GameEventPacket(13, 0));
|
||||
// Chat
|
||||
public FallbackPacket enterCodeMessage;
|
||||
public FallbackPacket incorrectCaptcha;
|
||||
@@ -56,6 +62,8 @@ public class FallbackPreparer {
|
||||
public FallbackPacket updateSectionBlocks;
|
||||
// Default Spawn Position
|
||||
public FallbackPacket dynamicSpawnPosition;
|
||||
// Transfer packet
|
||||
public FallbackPacket transferToOrigin;
|
||||
|
||||
// Disconnect messages
|
||||
public FallbackPacket blacklisted;
|
||||
@@ -64,6 +72,7 @@ public class FallbackPreparer {
|
||||
public FallbackPacket reconnectedTooFast;
|
||||
public FallbackPacket protocolBlacklisted;
|
||||
public FallbackPacket invalidUsername;
|
||||
public FallbackPacket tooManyOnlinePerIP;
|
||||
|
||||
// Vehicle
|
||||
public FallbackPacket removeEntities;
|
||||
@@ -77,13 +86,13 @@ public class FallbackPreparer {
|
||||
public final int DEFAULT_Y_COLLIDE_POSITION = 255; // 255 is the maximum Y position allowed
|
||||
|
||||
// Captcha position
|
||||
public final FallbackPacket CAPTCHA_POSITION = new PlayerPositionLookPacket(
|
||||
SPAWN_X_POSITION, 1337, SPAWN_Z_POSITION, 0f, 90f, 0, false);
|
||||
public final FallbackPacket CAPTCHA_SPAWN_POSITION = new DefaultSpawnPositionPacket(
|
||||
SPAWN_X_POSITION, 1337, SPAWN_Z_POSITION);
|
||||
public final FallbackPacket CAPTCHA_POSITION = new FallbackPacketSnapshot(new PlayerPositionLookPacket(
|
||||
SPAWN_X_POSITION, 1337, SPAWN_Z_POSITION, 0f, 90f, 0, false));
|
||||
public final FallbackPacket CAPTCHA_SPAWN_POSITION = new FallbackPacketSnapshot(new DefaultSpawnPositionPacket(
|
||||
SPAWN_X_POSITION, 1337, SPAWN_Z_POSITION));
|
||||
|
||||
// Blocks
|
||||
private final ChangedBlock[] CHANGED_BLOCKS = new ChangedBlock[BLOCKS_PER_ROW * BLOCKS_PER_ROW];
|
||||
private final BlockUpdate[] CHANGED_BLOCKS = new BlockUpdate[BLOCKS_PER_ROW * BLOCKS_PER_ROW];
|
||||
public BlockType blockType = BlockType.BARRIER;
|
||||
|
||||
public int maxMovementTick, dynamicSpawnYPosition;
|
||||
@@ -93,13 +102,18 @@ public class FallbackPreparer {
|
||||
// CAPTCHA
|
||||
public final CaptchaPreparer MAP_INFO_PREPARER = new CaptchaPreparer();
|
||||
|
||||
// XP packets
|
||||
public FallbackPacket[] xpCountdown;
|
||||
|
||||
public void prepare() {
|
||||
// Prepare JoinGame packet
|
||||
joinGame = new JoinGamePacket(PLAYER_ENTITY_ID,
|
||||
Sonar.get().getConfig().getVerification().getGravity().getGamemode().getId(),
|
||||
0, false, 0,
|
||||
true, false, false,
|
||||
new String[]{"minecraft:overworld"}, "minecraft:overworld");
|
||||
|
||||
// Prepare cached motions for the gravity check
|
||||
maxFallDistance = 0;
|
||||
maxMovementTick = Sonar.get().getConfig().getVerification().getGravity().getMaxMovementTicks();
|
||||
preparedCachedYMotions = new double[maxMovementTick + 8];
|
||||
@@ -112,44 +126,61 @@ public class FallbackPreparer {
|
||||
|
||||
// Set the dynamic block and collide Y position based on the maximum fall distance
|
||||
dynamicSpawnYPosition = DEFAULT_Y_COLLIDE_POSITION + (int) Math.ceil(maxFallDistance);
|
||||
dynamicSpawnPosition = new DefaultSpawnPositionPacket(SPAWN_X_POSITION, dynamicSpawnYPosition, SPAWN_Z_POSITION);
|
||||
dynamicSpawnPosition = new FallbackPacketSnapshot(new DefaultSpawnPositionPacket(
|
||||
SPAWN_X_POSITION, dynamicSpawnYPosition, SPAWN_Z_POSITION));
|
||||
|
||||
// Prepare collision platform positions
|
||||
int index = 0;
|
||||
for (int x = 0; x < BLOCKS_PER_ROW; x++) {
|
||||
for (int z = 0; z < BLOCKS_PER_ROW; z++) {
|
||||
final BlockPosition position = new BlockPosition(
|
||||
final BlockUpdate.BlockPosition position = new BlockUpdate.BlockPosition(
|
||||
x + (BLOCKS_PER_ROW / 2),
|
||||
DEFAULT_Y_COLLIDE_POSITION,
|
||||
z + (BLOCKS_PER_ROW / 2),
|
||||
0, 0);
|
||||
CHANGED_BLOCKS[index++] = new ChangedBlock(position, blockType);
|
||||
CHANGED_BLOCKS[index++] = new BlockUpdate(position, blockType);
|
||||
}
|
||||
}
|
||||
|
||||
// Prepare UpdateSectionBlocks packet
|
||||
updateSectionBlocks = new UpdateSectionBlocksPacket(0, 0, CHANGED_BLOCKS);
|
||||
updateSectionBlocks = new FallbackPacketSnapshot(new UpdateSectionBlocksPacket(0, 0, CHANGED_BLOCKS));
|
||||
|
||||
// Prepare disconnect packets during login
|
||||
blacklisted = DisconnectPacket.create(Sonar.get().getConfig().getVerification().getBlacklisted(), true);
|
||||
alreadyVerifying = DisconnectPacket.create(Sonar.get().getConfig().getVerification().getAlreadyVerifying(), true);
|
||||
alreadyQueued = DisconnectPacket.create(Sonar.get().getConfig().getVerification().getAlreadyQueued(), true);
|
||||
protocolBlacklisted = DisconnectPacket.create(Sonar.get().getConfig().getVerification().getProtocolBlacklisted(), true);
|
||||
reconnectedTooFast = DisconnectPacket.create(Sonar.get().getConfig().getVerification().getTooFastReconnect(), true);
|
||||
invalidUsername = DisconnectPacket.create(Sonar.get().getConfig().getVerification().getInvalidUsername(), true);
|
||||
blacklisted = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getVerification().getBlacklisted(), true));
|
||||
alreadyVerifying = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getVerification().getAlreadyVerifying(), true));
|
||||
alreadyQueued = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getVerification().getAlreadyQueued(), true));
|
||||
protocolBlacklisted = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getVerification().getProtocolBlacklisted(), true));
|
||||
reconnectedTooFast = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getVerification().getTooFastReconnect(), true));
|
||||
invalidUsername = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getVerification().getInvalidUsername(), true));
|
||||
tooManyOnlinePerIP = new FallbackPacketSnapshot(DisconnectPacket.create(Sonar.get().getConfig().getTooManyOnlinePerIp(), true));
|
||||
|
||||
// Precompute captcha answers
|
||||
if (Sonar.get().getConfig().getVerification().getMap().getTiming() != SonarConfiguration.Verification.Timing.NEVER
|
||||
|| Sonar.get().getConfig().getVerification().getGravity().isCaptchaOnFail()) {
|
||||
enterCodeMessage = new UniversalChatPacket(Sonar.get().getConfig().getVerification().getMap().getEnterCode(), UniversalChatPacket.SYSTEM_TYPE);
|
||||
incorrectCaptcha = new UniversalChatPacket(
|
||||
Sonar.get().getConfig().getVerification().getMap().getFailedCaptcha(), UniversalChatPacket.SYSTEM_TYPE);
|
||||
|
||||
MAP_INFO_PREPARER.prepare();
|
||||
}
|
||||
// Prepare transfer packet
|
||||
transferToOrigin = new FallbackPacketSnapshot(new TransferPacket(
|
||||
Sonar.get().getConfig().getVerification().getTransfer().getHost(),
|
||||
Sonar.get().getConfig().getVerification().getTransfer().getPort()));
|
||||
|
||||
// Prepare packets for the vehicle check
|
||||
removeEntities = new RemoveEntitiesPacket(VEHICLE_ENTITY_ID);
|
||||
setPassengers = new SetPassengersPacket(VEHICLE_ENTITY_ID, PLAYER_ENTITY_ID);
|
||||
removeEntities = new FallbackPacketSnapshot(new RemoveEntitiesPacket(VEHICLE_ENTITY_ID));
|
||||
setPassengers = new FallbackPacketSnapshot(new SetPassengersPacket(VEHICLE_ENTITY_ID, PLAYER_ENTITY_ID));
|
||||
|
||||
if (Sonar.get().getConfig().getVerification().getMap().getTiming() != SonarConfiguration.Verification.Timing.NEVER
|
||||
|| Sonar.get().getConfig().getVerification().getGravity().isCaptchaOnFail()) {
|
||||
// Prepare CAPTCHA messages
|
||||
enterCodeMessage = new FallbackPacketSnapshot(new UniversalChatPacket(
|
||||
Sonar.get().getConfig().getVerification().getMap().getEnterCode(), UniversalChatPacket.SYSTEM_TYPE));
|
||||
incorrectCaptcha = new FallbackPacketSnapshot(new UniversalChatPacket(
|
||||
Sonar.get().getConfig().getVerification().getMap().getFailedCaptcha(), UniversalChatPacket.SYSTEM_TYPE));
|
||||
|
||||
// Prepare countdown
|
||||
xpCountdown = new FallbackPacket[Sonar.get().getConfig().getVerification().getMap().getMaxDuration() / 1000];
|
||||
|
||||
for (int i = 0; i < xpCountdown.length; i++) {
|
||||
final float bar = (float) i / xpCountdown.length;
|
||||
xpCountdown[i] = new FallbackPacketSnapshot(new SetExperiencePacket(bar, i, i));
|
||||
}
|
||||
|
||||
// Prepare CAPTCHA answers
|
||||
MAP_INFO_PREPARER.prepare();
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
@@ -78,6 +78,7 @@ public enum BlockType {
|
||||
return 10225;
|
||||
case MINECRAFT_1_20_2:
|
||||
case MINECRAFT_1_20_3:
|
||||
case MINECRAFT_1_20_5:
|
||||
return 10366;
|
||||
}
|
||||
}, 1D);
|
||||
|
||||
+12
-2
@@ -18,15 +18,17 @@
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.block;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@Getter
|
||||
public final class ChangedBlock {
|
||||
public final class BlockUpdate {
|
||||
private final @NotNull BlockPosition position;
|
||||
private final BlockType type;
|
||||
private final int legacyBlockState, blockState;
|
||||
|
||||
public ChangedBlock(final @NotNull BlockPosition position, final BlockType type) {
|
||||
public BlockUpdate(final @NotNull BlockPosition position, final BlockType type) {
|
||||
this.position = position;
|
||||
this.type = type;
|
||||
final int x = position.getX() - (position.getChunkX() << 4);
|
||||
@@ -35,4 +37,12 @@ public final class ChangedBlock {
|
||||
this.legacyBlockState = x << 12 | z << 8 | y;
|
||||
this.blockState = x << 8 | z << 4 | y - ((y >> 4) << 4);
|
||||
}
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@RequiredArgsConstructor
|
||||
public static final class BlockPosition {
|
||||
private final int x, y, z;
|
||||
private final int chunkX, chunkZ;
|
||||
}
|
||||
}
|
||||
+127
@@ -0,0 +1,127 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.captcha;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import xyz.jonesdev.capja.SimpleCaptchaGenerator;
|
||||
import xyz.jonesdev.capja.filter.SimpleRippleFilter;
|
||||
import xyz.jonesdev.capja.filter.SimpleScratchFilter;
|
||||
import xyz.jonesdev.capja.libs.jhlabs.image.AbstractBufferedImageOp;
|
||||
import xyz.jonesdev.capja.libs.jhlabs.image.BumpFilter;
|
||||
import xyz.jonesdev.capja.libs.jhlabs.image.SmearFilter;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.config.SonarConfiguration;
|
||||
import xyz.jonesdev.sonar.api.timer.SystemTimer;
|
||||
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public final class CaptchaPreparer {
|
||||
private static final ExecutorService PREPARATION_SERVICE = Executors.newSingleThreadExecutor();
|
||||
private static final Random RANDOM = new Random();
|
||||
|
||||
private MapCaptchaInfo[] cached;
|
||||
private int preparedAmount;
|
||||
|
||||
public void prepare() {
|
||||
// Make sure we're not preparing when Sonar is already preparing answers
|
||||
if (cached != null && preparedAmount != cached.length) return;
|
||||
preparedAmount = 0;
|
||||
|
||||
final SystemTimer timer = new SystemTimer();
|
||||
Sonar.get().getLogger().info("Asynchronously preparing CAPTCHA answers...");
|
||||
Sonar.get().getLogger().info("Players will be able to join even if the preparation isn't finished");
|
||||
|
||||
// Prepare cache
|
||||
final SonarConfiguration.Verification.Map config = Sonar.get().getConfig().getVerification().getMap();
|
||||
cached = new MapCaptchaInfo[config.getPrecomputeAmount()];
|
||||
|
||||
// Prepare everything asynchronously
|
||||
PREPARATION_SERVICE.execute(() -> {
|
||||
// Create the images using capja
|
||||
final @Nullable File backgroundImage = Sonar.get().getConfig().getVerification().getMap().getBackgroundImage();
|
||||
final SimpleCaptchaGenerator generator = new SimpleCaptchaGenerator(128, 128, backgroundImage);
|
||||
final char[] dictionary = config.getDictionary().toCharArray();
|
||||
|
||||
// Prepare the filters for the CAPTCHA
|
||||
final List<AbstractBufferedImageOp> filters = new ArrayList<>();
|
||||
if (Sonar.get().getConfig().getVerification().getMap().isScratches()) {
|
||||
filters.add(new SimpleScratchFilter(5));
|
||||
}
|
||||
if (Sonar.get().getConfig().getVerification().getMap().isRipple()) {
|
||||
final SimpleRippleFilter rippleFilter = new SimpleRippleFilter();
|
||||
rippleFilter.setXAmplitude(0);
|
||||
float yAmplitude = 10 - ThreadLocalRandom.current().nextInt(20);
|
||||
if (Math.abs(yAmplitude) < 3) {
|
||||
yAmplitude = yAmplitude >= 0 ? 3 : -3;
|
||||
}
|
||||
rippleFilter.setYAmplitude(yAmplitude);
|
||||
filters.add(rippleFilter);
|
||||
}
|
||||
if (Sonar.get().getConfig().getVerification().getMap().getDistortion().isEnabled()) {
|
||||
final SmearFilter smearFilter = new SmearFilter();
|
||||
smearFilter.setShape(Sonar.get().getConfig().getVerification().getMap().getDistortion().getShape());
|
||||
smearFilter.setMix(Sonar.get().getConfig().getVerification().getMap().getDistortion().getMix());
|
||||
smearFilter.setDensity(Sonar.get().getConfig().getVerification().getMap().getDistortion().getDensity());
|
||||
smearFilter.setDistance(Sonar.get().getConfig().getVerification().getMap().getDistortion().getDistance());
|
||||
filters.add(smearFilter);
|
||||
}
|
||||
if (Sonar.get().getConfig().getVerification().getMap().isBump()) {
|
||||
filters.add(new BumpFilter());
|
||||
}
|
||||
|
||||
for (preparedAmount = 0; preparedAmount < config.getPrecomputeAmount(); preparedAmount++) {
|
||||
if (!Sonar.get().getConfig().getVerification().getMap().isAutoColor()) {
|
||||
// Generate a random gradient color if automatic coloring is disabled
|
||||
final Color color0 = Color.getHSBColor((float) Math.random(), 1, 1);
|
||||
final Color color1 = Color.getHSBColor((float) Math.random(), 1, 0.5f);
|
||||
final GradientPaint gradient = new GradientPaint(0, 0, color0,
|
||||
generator.getWidth(), generator.getHeight(), color1);
|
||||
generator.setGradient(gradient);
|
||||
}
|
||||
// Generate CAPTCHA answer
|
||||
final char[] answer = new char[5];
|
||||
for (int j = 0; j < answer.length; j++) {
|
||||
answer[j] = dictionary[ThreadLocalRandom.current().nextInt(dictionary.length)];
|
||||
}
|
||||
final BufferedImage image = generator.createImage(answer, filters);
|
||||
// Convert and cache converted Minecraft map bytes
|
||||
final int[] buffer = MapColorPalette.getBufferFromImage(image);
|
||||
cached[preparedAmount] = new MapCaptchaInfo(new String(answer), buffer);
|
||||
}
|
||||
|
||||
Sonar.get().getLogger().info("Finished preparing {} CAPTCHA answers ({}s)!", preparedAmount, timer);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isCaptchaAvailable() {
|
||||
return cached != null && cached[0] != null;
|
||||
}
|
||||
|
||||
public MapCaptchaInfo getRandomCaptcha() {
|
||||
// Give the player a random CAPTCHA out of the ones that we've already prepared
|
||||
return cached[RANDOM.nextInt(preparedAmount)];
|
||||
}
|
||||
}
|
||||
+3
-1
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.map;
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.captcha;
|
||||
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -72,6 +72,8 @@ public enum ItemType {
|
||||
return 941;
|
||||
case MINECRAFT_1_20_3:
|
||||
return 979;
|
||||
case MINECRAFT_1_20_5:
|
||||
return 982;
|
||||
}
|
||||
});
|
||||
|
||||
+15
-16
@@ -15,11 +15,12 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.map;
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.captcha;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.FallbackUser;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.packets.play.MapDataPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_8;
|
||||
@@ -27,22 +28,20 @@ import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT
|
||||
@Getter
|
||||
public final class MapCaptchaInfo {
|
||||
private final String answer;
|
||||
private final byte[] buffer;
|
||||
|
||||
private final MapDataPacket[] legacy;
|
||||
private final MapDataPacket modern;
|
||||
private final FallbackPacket[] legacy;
|
||||
private final FallbackPacket modern;
|
||||
|
||||
public MapCaptchaInfo(final @NotNull String answer, final byte @NotNull [] buffer) {
|
||||
public MapCaptchaInfo(final @NotNull String answer, final int @NotNull [] buffer) {
|
||||
this.answer = answer;
|
||||
this.buffer = buffer;
|
||||
|
||||
// Prepare 1.7 map data using a grid
|
||||
final byte[][] grid = new byte[128][128];
|
||||
final int[][] grid = new int[128][128];
|
||||
for (int i = 0; i < buffer.length; i++) {
|
||||
final byte buf = buffer[i];
|
||||
final int buf = buffer[i];
|
||||
grid[i & Byte.MAX_VALUE][i >> 7] = buf;
|
||||
}
|
||||
this.legacy = new MapDataPacket[grid.length];
|
||||
this.legacy = new FallbackPacket[grid.length];
|
||||
for (int i = 0; i < grid.length; i++) {
|
||||
this.legacy[i] = new MapDataPacket(grid[i], i, 0);
|
||||
}
|
||||
@@ -52,14 +51,14 @@ public final class MapCaptchaInfo {
|
||||
}
|
||||
|
||||
public void delayedWrite(final @NotNull FallbackUser user) {
|
||||
if (user.getProtocolVersion().compareTo(MINECRAFT_1_8) >= 0) {
|
||||
user.delayedWrite(modern);
|
||||
if (user.getProtocolVersion().compareTo(MINECRAFT_1_8) < 0) {
|
||||
// 1.7.2-1.7.10 needs separate packets for each axis
|
||||
for (final FallbackPacket legacyPacket : legacy) {
|
||||
user.delayedWrite(legacyPacket);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// 1.7.2-1.7.10
|
||||
for (final MapDataPacket legacyPacket : legacy) {
|
||||
user.delayedWrite(legacyPacket);
|
||||
}
|
||||
// Send modern packet
|
||||
user.delayedWrite(modern);
|
||||
}
|
||||
}
|
||||
+44
-28
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.map;
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.captcha;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -26,10 +26,10 @@ import java.awt.image.BufferedImage;
|
||||
public class MapColorPalette {
|
||||
// https://minecraft.wiki/w/Map_item_format#Full_color_tables
|
||||
public static final int[] COLOR_MAP = {
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
-16777216,
|
||||
-16777216,
|
||||
-16777216,
|
||||
-16777216,
|
||||
-10912473,
|
||||
-9594576,
|
||||
-8408520,
|
||||
@@ -38,10 +38,10 @@ public class MapColorPalette {
|
||||
-2766452,
|
||||
-530013,
|
||||
-8225962,
|
||||
-7697782,
|
||||
-5658199,
|
||||
-3815995,
|
||||
-9934744,
|
||||
-7566196,
|
||||
-5526613,
|
||||
-3684409,
|
||||
-9868951,
|
||||
-4980736,
|
||||
-2359296,
|
||||
-65536,
|
||||
@@ -66,22 +66,22 @@ public class MapColorPalette {
|
||||
-7499618,
|
||||
-5986120,
|
||||
-11118495,
|
||||
-8304095,
|
||||
-6464728,
|
||||
-4756945,
|
||||
-10471400,
|
||||
-9810890,
|
||||
-8233406,
|
||||
-6853299,
|
||||
-11585240,
|
||||
-11579569,
|
||||
-10461088,
|
||||
-9408400,
|
||||
-12895429,
|
||||
-10136525,
|
||||
-8689858,
|
||||
-7375032,
|
||||
-11780314,
|
||||
-13816396,
|
||||
-13158436,
|
||||
-12566273,
|
||||
-14605945,
|
||||
-10202062,
|
||||
-8690114,
|
||||
-7375032,
|
||||
-11845850,
|
||||
-4935252,
|
||||
-2303533,
|
||||
-779,
|
||||
@@ -153,19 +153,34 @@ public class MapColorPalette {
|
||||
-12543338,
|
||||
-11551561,
|
||||
-10691627,
|
||||
-13601936,
|
||||
-13346124,
|
||||
-12620068,
|
||||
-11894529,
|
||||
-14204025,
|
||||
-16738008,
|
||||
-16729294,
|
||||
-16721606,
|
||||
-16748002,
|
||||
-10798046,
|
||||
-9483734,
|
||||
-8301007,
|
||||
-12309223,
|
||||
-11599616,
|
||||
-10485504,
|
||||
-9436672,
|
||||
-12910336,
|
||||
};
|
||||
|
||||
public byte[] getBufferFromImage(final @NotNull BufferedImage bufferedImage) {
|
||||
final int width = bufferedImage.getWidth();
|
||||
final int height = bufferedImage.getHeight();
|
||||
public int[] getBufferFromImage(final @NotNull BufferedImage bufferedImage) {
|
||||
final int[] buffer = new int[128 * 128];
|
||||
|
||||
final int[] pixels = new int[128 * 128];
|
||||
final byte[] buffer = new byte[128 * 128];
|
||||
bufferedImage.getRGB(0, 0,
|
||||
bufferedImage.getWidth(), bufferedImage.getHeight(),
|
||||
buffer, 0, bufferedImage.getWidth());
|
||||
|
||||
bufferedImage.getRGB(0, 0, width, height, pixels, 0, width);
|
||||
|
||||
for (int i = 0; i < pixels.length; i++) {
|
||||
buffer[i] = mapColorToMinecraft(pixels[i]);
|
||||
for (int i = 0; i < buffer.length; i++) {
|
||||
buffer[i] = mapColorToMinecraft(buffer[i]);
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
@@ -173,11 +188,12 @@ public class MapColorPalette {
|
||||
private byte mapColorToMinecraft(final int argb) {
|
||||
int minDistance = Integer.MAX_VALUE;
|
||||
byte closestIndex = 0;
|
||||
for (byte i = 0; i < COLOR_MAP.length; i++) {
|
||||
for (int i = 0; i < COLOR_MAP.length; i++) {
|
||||
final byte index = (byte) (i < 128 ? i : -129 + (i - 127));
|
||||
final int distance = calculateColorDistance(argb, COLOR_MAP[i]);
|
||||
if (distance < minDistance) {
|
||||
minDistance = distance;
|
||||
closestIndex = i;
|
||||
closestIndex = index;
|
||||
}
|
||||
}
|
||||
return closestIndex;
|
||||
+3
-1
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.vehicle;
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.entity;
|
||||
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -77,6 +77,8 @@ public enum EntityType {
|
||||
case MINECRAFT_1_20_2:
|
||||
case MINECRAFT_1_20_3:
|
||||
return 9;
|
||||
case MINECRAFT_1_20_5:
|
||||
return 10;
|
||||
}
|
||||
});
|
||||
|
||||
-87
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.map;
|
||||
|
||||
import xyz.jonesdev.capja.CaptchaGenerator;
|
||||
import xyz.jonesdev.capja.CaptchaHolder;
|
||||
import xyz.jonesdev.capja.config.CaptchaConfiguration;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.api.config.SonarConfiguration;
|
||||
import xyz.jonesdev.sonar.api.timer.SystemTimer;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
|
||||
public final class CaptchaPreparer {
|
||||
private static final ExecutorService PREPARATION_SERVICE = Executors.newSingleThreadExecutor();
|
||||
private static final Random RANDOM = new Random();
|
||||
|
||||
private MapCaptchaInfo[] cached;
|
||||
private int preparedAmount;
|
||||
|
||||
public void prepare() {
|
||||
// Make sure we're not preparing when Sonar is already preparing answers
|
||||
if (cached != null && preparedAmount != cached.length) return;
|
||||
preparedAmount = 0;
|
||||
|
||||
final SystemTimer timer = new SystemTimer();
|
||||
Sonar.get().getLogger().info("Asynchronously preparing CAPTCHA answers...");
|
||||
Sonar.get().getLogger().info("Players will be able to join even if the preparation isn't finished");
|
||||
|
||||
// Prepare cache
|
||||
final SonarConfiguration.Verification.Map config = Sonar.get().getConfig().getVerification().getMap();
|
||||
cached = new MapCaptchaInfo[config.getPrecomputeAmount()];
|
||||
|
||||
// Prepare everything asynchronously
|
||||
PREPARATION_SERVICE.execute(() -> {
|
||||
final List<String> fonts = config.getFonts();
|
||||
if (fonts.isEmpty()) {
|
||||
throw new IllegalArgumentException("No fonts specified!");
|
||||
}
|
||||
|
||||
// Create the configuration for the image generation
|
||||
final String[] fontNames = fonts.toArray(new String[0]);
|
||||
final CaptchaConfiguration configuration = new CaptchaConfiguration(
|
||||
128, 128, config.getDictionary().toCharArray(), 5,
|
||||
config.isFlare(), config.isScratches(), config.isRipple(), config.isSmear(), config.isPinch(),
|
||||
config.getSaturation(), config.getDistortion(), new int[]{Font.PLAIN, Font.BOLD}, fontNames);
|
||||
|
||||
for (int i = 0; i < config.getPrecomputeAmount(); i++) {
|
||||
final CaptchaGenerator captchaGenerator = new CaptchaGenerator(configuration);
|
||||
final CaptchaHolder captchaHolder = captchaGenerator.generate();
|
||||
final byte[] buffer = MapColorPalette.getBufferFromImage(captchaHolder.getImage());
|
||||
cached[i] = new MapCaptchaInfo(captchaHolder.getAnswer(), buffer);
|
||||
preparedAmount++;
|
||||
}
|
||||
|
||||
Sonar.get().getLogger().info("Finished preparing {} CAPTCHA answers ({}s)!", preparedAmount, timer);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isCaptchaAvailable() {
|
||||
return cached != null && cached[0] != null;
|
||||
}
|
||||
|
||||
public MapCaptchaInfo getRandomCaptcha() {
|
||||
// Give the player a random CAPTCHA out of the ones that we've already prepared
|
||||
return cached[RANDOM.nextInt(preparedAmount)];
|
||||
}
|
||||
}
|
||||
+1
-2
@@ -18,11 +18,9 @@
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.packets.config;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.ToString;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
@ToString
|
||||
public final class FinishConfigurationPacket implements FallbackPacket {
|
||||
|
||||
@Override
|
||||
@@ -35,6 +33,7 @@ public final class FinishConfigurationPacket implements FallbackPacket {
|
||||
|
||||
@Override
|
||||
public int expectedMaxLength(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
// This packet is always empty; see https://wiki.vg/Protocol#Finish_Configuration
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
+55
-7
@@ -18,26 +18,74 @@
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.packets.config;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
import lombok.*;
|
||||
import net.kyori.adventure.nbt.BinaryTag;
|
||||
import net.kyori.adventure.nbt.CompoundBinaryTag;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.dimension.DimensionRegistry;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacketSnapshot;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.writeNamelessCompoundTag;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.*;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class RegistryDataPacket implements FallbackPacket {
|
||||
private CompoundBinaryTag tag;
|
||||
private String type;
|
||||
private List<RegistryDataPacket.Bundle> bundles;
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
writeNamelessCompoundTag(byteBuf, DimensionRegistry.CODEC_1_20);
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_20_5) < 0) {
|
||||
writeNamelessCompoundTag(byteBuf, tag);
|
||||
} else if (type != null) {
|
||||
writeString(byteBuf, type);
|
||||
writeVarInt(byteBuf, bundles.size());
|
||||
|
||||
for (final RegistryDataPacket.Bundle bundle : bundles) {
|
||||
writeString(byteBuf, bundle.getName());
|
||||
// Write the bundle tag
|
||||
final CompoundBinaryTag tag = bundle.getTag();
|
||||
if (tag != null) {
|
||||
byteBuf.writeBoolean(true);
|
||||
writeNamelessCompoundTag(byteBuf, tag);
|
||||
} else {
|
||||
byteBuf.writeBoolean(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
public static FallbackPacket @NotNull [] of(final @NotNull CompoundBinaryTag rootTag) {
|
||||
final FallbackPacket[] packets = new FallbackPacket[rootTag.size()];
|
||||
int index = 0;
|
||||
for (final String type : rootTag.keySet()) {
|
||||
final ArrayList<RegistryDataPacket.Bundle> bundles = new ArrayList<>();
|
||||
for (final BinaryTag binaryTag : rootTag.getCompound(type).getList("value")) {
|
||||
final CompoundBinaryTag tag = (CompoundBinaryTag) binaryTag;
|
||||
bundles.add(new Bundle(tag.getString("name"), tag.getCompound("element")));
|
||||
}
|
||||
packets[index++] = new FallbackPacketSnapshot(new RegistryDataPacket(rootTag, type, bundles));
|
||||
}
|
||||
return packets;
|
||||
}
|
||||
|
||||
@Data
|
||||
@Value
|
||||
public static class Bundle {
|
||||
@NotNull String name;
|
||||
// In the protocol, it is able to be null
|
||||
@Nullable CompoundBinaryTag tag;
|
||||
}
|
||||
}
|
||||
+2
-1
@@ -25,6 +25,7 @@ public final class LoginAcknowledgedPacket implements FallbackPacket {
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -33,7 +34,7 @@ public final class LoginAcknowledgedPacket implements FallbackPacket {
|
||||
|
||||
@Override
|
||||
public int expectedMaxLength(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
// https://github.com/PaperMC/Velocity/blob/dev/3.0.0/proxy/src/main/java/com/velocitypowered/proxy/protocol/packet/LoginAcknowledgedPacket.java#L41
|
||||
// This packet is always empty; see https://wiki.vg/Protocol#Login_Acknowledged
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
+8
-6
@@ -24,25 +24,24 @@ import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.netty.FastUUID;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.util.FastUuidSansHyphens;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.*;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class LoginSuccessPacket implements FallbackPacket {
|
||||
private String username;
|
||||
private UUID uuid;
|
||||
private String username;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_19) >= 0) {
|
||||
writeUUID(byteBuf, uuid);
|
||||
} else if (protocolVersion.compareTo(MINECRAFT_1_16) >= 0) {
|
||||
@@ -50,7 +49,7 @@ public final class LoginSuccessPacket implements FallbackPacket {
|
||||
} else if (protocolVersion.compareTo(MINECRAFT_1_7_6) >= 0) {
|
||||
writeString(byteBuf, uuid.toString());
|
||||
} else {
|
||||
writeString(byteBuf, FastUUID.toString(uuid));
|
||||
writeString(byteBuf, FastUuidSansHyphens.toString(uuid));
|
||||
}
|
||||
|
||||
writeString(byteBuf, username);
|
||||
@@ -58,6 +57,9 @@ public final class LoginSuccessPacket implements FallbackPacket {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_19) >= 0) {
|
||||
writeVarInt(byteBuf, 0); // properties
|
||||
}
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_5) >= 0) {
|
||||
byteBuf.writeBoolean(false); // should authenticate
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+2
-3
@@ -29,8 +29,7 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.*;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -67,7 +66,7 @@ public final class ChunkDataPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
byteBuf.writeInt(x);
|
||||
byteBuf.writeInt(z);
|
||||
|
||||
|
||||
+2
-2
@@ -30,12 +30,12 @@ import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class ClientAbilitiesPacket implements FallbackPacket {
|
||||
public final class ClientAbilitiesPacket implements FallbackPacket {
|
||||
private int encodedFlags;
|
||||
private float flySpeed, walkSpeed;
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) throws Exception {
|
||||
byteBuf.writeByte(encodedFlags);
|
||||
byteBuf.writeFloat(flySpeed);
|
||||
byteBuf.writeFloat(walkSpeed);
|
||||
|
||||
+4
-4
@@ -27,8 +27,8 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.readString;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.readVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readString;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -39,7 +39,7 @@ public final class ClientSettingsPacket implements FallbackPacket {
|
||||
private byte viewDistance;
|
||||
private int chatVisibility;
|
||||
private boolean chatColors;
|
||||
private byte difficulty; // 1.7 Protocol
|
||||
private byte difficulty; // 1.7
|
||||
private short skinParts;
|
||||
private int mainHand;
|
||||
private boolean chatFilteringEnabled; // Added in 1.17
|
||||
@@ -51,7 +51,7 @@ public final class ClientSettingsPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
locale = readString(byteBuf, 16);
|
||||
viewDistance = byteBuf.readByte();
|
||||
chatVisibility = readVarInt(byteBuf);
|
||||
|
||||
+1
-1
@@ -37,7 +37,7 @@ public final class DefaultSpawnPositionPacket implements FallbackPacket {
|
||||
private int x, y, z;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0) {
|
||||
byteBuf.writeInt(x);
|
||||
byteBuf.writeInt(y);
|
||||
|
||||
+4
-5
@@ -26,7 +26,7 @@ import net.kyori.adventure.text.Component;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.utility.component.ComponentHolder;
|
||||
import xyz.jonesdev.sonar.common.util.ComponentHolder;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -37,7 +37,7 @@ public final class DisconnectPacket implements FallbackPacket {
|
||||
private boolean login;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
componentHolder.write(byteBuf, login ? ProtocolVersion.MINECRAFT_1_20_2 : protocolVersion);
|
||||
}
|
||||
|
||||
@@ -46,8 +46,7 @@ public final class DisconnectPacket implements FallbackPacket {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
public static @NotNull DisconnectPacket create(final @NotNull Component component,
|
||||
final boolean login) {
|
||||
return new DisconnectPacket(new ComponentHolder(component), login);
|
||||
public static @NotNull DisconnectPacket create(final @NotNull Component component, final boolean duringLogin) {
|
||||
return new DisconnectPacket(new ComponentHolder(component), duringLogin);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -33,7 +33,7 @@ public final class GameEventPacket implements FallbackPacket {
|
||||
private float value;
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) throws Exception {
|
||||
byteBuf.writeByte(type);
|
||||
byteBuf.writeFloat(value);
|
||||
}
|
||||
|
||||
+26
-4
@@ -27,8 +27,7 @@ import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.fallback.protocol.dimension.DimensionRegistry.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.*;
|
||||
|
||||
// Mostly taken from
|
||||
// https://github.com/Nan1t/NanoLimbo/blob/main/src/main/java/ua/nanit/limbo/protocol/packets/play/PacketJoinGame.java
|
||||
@@ -48,7 +47,7 @@ public final class JoinGamePacket implements FallbackPacket {
|
||||
private String levelName;
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
byteBuf.writeInt(entityId);
|
||||
|
||||
if (protocolVersion.inBetween(MINECRAFT_1_7_2, MINECRAFT_1_7_6)) {
|
||||
@@ -210,7 +209,7 @@ public final class JoinGamePacket implements FallbackPacket {
|
||||
return;
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_2) >= 0) {
|
||||
if (protocolVersion.inBetween(MINECRAFT_1_20_2, MINECRAFT_1_20_3)) {
|
||||
byteBuf.writeBoolean(isHardcore);
|
||||
writeStringArray(byteBuf, levelNames);
|
||||
writeVarInt(byteBuf, 0); // max players
|
||||
@@ -228,6 +227,29 @@ public final class JoinGamePacket implements FallbackPacket {
|
||||
byteBuf.writeBoolean(false); // flat
|
||||
byteBuf.writeBoolean(false); // no last death location
|
||||
writeVarInt(byteBuf, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_5) >= 0) {
|
||||
byteBuf.writeBoolean(isHardcore);
|
||||
writeStringArray(byteBuf, levelNames);
|
||||
writeVarInt(byteBuf, 0); // max players
|
||||
writeVarInt(byteBuf, viewDistance);
|
||||
writeVarInt(byteBuf, viewDistance); // simulation distance
|
||||
byteBuf.writeBoolean(reducedDebugInfo);
|
||||
byteBuf.writeBoolean(showRespawnScreen);
|
||||
byteBuf.writeBoolean(false); // limited crafting
|
||||
// It depends on the dimension data we send in RegistryData. If we only send one dimension. It should be 0.
|
||||
writeVarInt(byteBuf, 0);
|
||||
writeString(byteBuf, levelName);
|
||||
byteBuf.writeLong(partialHashedSeed);
|
||||
byteBuf.writeByte(gamemode);
|
||||
byteBuf.writeByte(-1); // previous gamemode
|
||||
byteBuf.writeBoolean(false); // debug type
|
||||
byteBuf.writeBoolean(false); // flat
|
||||
byteBuf.writeBoolean(false); // no last death location
|
||||
writeVarInt(byteBuf, 0); // pearl cooldown
|
||||
byteBuf.writeBoolean(false); // secure profile
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+4
-4
@@ -28,8 +28,8 @@ import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_12_2;
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_8;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.readVarInt;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -39,7 +39,7 @@ public final class KeepAlivePacket implements FallbackPacket {
|
||||
private long id;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_12_2) >= 0) {
|
||||
byteBuf.writeLong(id);
|
||||
} else if (protocolVersion.compareTo(MINECRAFT_1_8) >= 0) {
|
||||
@@ -50,7 +50,7 @@ public final class KeepAlivePacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_12_2) >= 0) {
|
||||
id = byteBuf.readLong();
|
||||
} else if (protocolVersion.compareTo(MINECRAFT_1_8) >= 0) {
|
||||
|
||||
+10
-7
@@ -21,19 +21,17 @@ import io.netty.buffer.ByteBuf;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class MapDataPacket implements FallbackPacket {
|
||||
private byte[] buffer;
|
||||
private int[] buffer;
|
||||
private int x, y;
|
||||
|
||||
@Override
|
||||
@@ -45,8 +43,7 @@ public final class MapDataPacket implements FallbackPacket {
|
||||
byteBuf.writeByte(0); // scaling
|
||||
byteBuf.writeByte(x);
|
||||
byteBuf.writeByte(y);
|
||||
|
||||
byteBuf.writeBytes(buffer);
|
||||
writeArray(byteBuf, buffer);
|
||||
} else {
|
||||
byteBuf.writeByte(0); // scaling
|
||||
|
||||
@@ -71,7 +68,13 @@ public final class MapDataPacket implements FallbackPacket {
|
||||
byteBuf.writeByte(y);
|
||||
|
||||
writeVarInt(byteBuf, buffer.length);
|
||||
byteBuf.writeBytes(buffer);
|
||||
writeArray(byteBuf, buffer);
|
||||
}
|
||||
}
|
||||
|
||||
private static void writeArray(final ByteBuf byteBuf, final int @NotNull [] array) {
|
||||
for (final int i : array) {
|
||||
byteBuf.writeByte(i);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.packets.play;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class PaddleBoatPacket implements FallbackPacket {
|
||||
private boolean leftPaddle, rightPaddle;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
leftPaddle = byteBuf.readBoolean();
|
||||
rightPaddle = byteBuf.readBoolean();
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -30,7 +30,7 @@ import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class PlayerInputPacket implements FallbackPacket {
|
||||
public final class PlayerInputPacket implements FallbackPacket {
|
||||
private float sideways, forward;
|
||||
private boolean jump, unmount;
|
||||
|
||||
@@ -40,7 +40,7 @@ public class PlayerInputPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
sideways = byteBuf.readFloat();
|
||||
forward = byteBuf.readFloat();
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0) {
|
||||
|
||||
+2
-2
@@ -30,7 +30,7 @@ import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class PlayerTickPacket implements FallbackPacket {
|
||||
public final class PlayerPositionIdlePacket implements FallbackPacket {
|
||||
private boolean onGround;
|
||||
|
||||
@Override
|
||||
@@ -39,7 +39,7 @@ public final class PlayerTickPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final ProtocolVersion protocolVersion) throws Exception {
|
||||
onGround = byteBuf.readBoolean();
|
||||
}
|
||||
}
|
||||
+4
-4
@@ -27,7 +27,7 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -64,10 +64,10 @@ public final class PlayerPositionLookPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
x = byteBuf.readDouble();
|
||||
y = byteBuf.readDouble();
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0) {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_8) < 0) {
|
||||
y = byteBuf.readDouble(); // Account for weird y positions on 1.7
|
||||
}
|
||||
z = byteBuf.readDouble();
|
||||
@@ -78,7 +78,7 @@ public final class PlayerPositionLookPacket implements FallbackPacket {
|
||||
|
||||
@Override
|
||||
public int expectedMaxLength(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
return protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0 ? 41 : 33;
|
||||
return protocolVersion.compareTo(MINECRAFT_1_8) < 0 ? 41 : 33;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+5
-3
@@ -26,6 +26,8 @@ import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_8;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@@ -40,10 +42,10 @@ public final class PlayerPositionPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
x = byteBuf.readDouble();
|
||||
y = byteBuf.readDouble();
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0) {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_8) < 0) {
|
||||
y = byteBuf.readDouble(); // Account for weird y positions on 1.7
|
||||
}
|
||||
z = byteBuf.readDouble();
|
||||
@@ -52,7 +54,7 @@ public final class PlayerPositionPacket implements FallbackPacket {
|
||||
|
||||
@Override
|
||||
public int expectedMaxLength(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
return protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0 ? 33 : 25;
|
||||
return protocolVersion.compareTo(MINECRAFT_1_8) < 0 ? 33 : 25;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+4
-8
@@ -24,9 +24,9 @@ import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_13;
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT_1_8;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.*;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readRetainedByteBufSlice17;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readString;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -40,12 +40,8 @@ public final class PluginMessagePacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
channel = readString(byteBuf, 512);
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_13) >= 0) {
|
||||
channel = transformLegacyToModernChannel(channel);
|
||||
}
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
channel = readString(byteBuf, 64);
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_8) >= 0) {
|
||||
slicedBuffer = byteBuf.readRetainedSlice(byteBuf.readableBytes());
|
||||
|
||||
+2
-2
@@ -26,7 +26,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -36,7 +36,7 @@ public final class RemoveEntitiesPacket implements FallbackPacket {
|
||||
private int entityId; // We only need one entityId
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
// No idea why Mojang decided that this is a good idea, but whatever
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_17) != 0) {
|
||||
writeVarInt(byteBuf, 1); // size
|
||||
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.packets.play;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class SetExperiencePacket implements FallbackPacket {
|
||||
private float experienceBar;
|
||||
private int level;
|
||||
private int totalExperience;
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
byteBuf.writeFloat(experienceBar);
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0) {
|
||||
byteBuf.writeShort(level);
|
||||
byteBuf.writeShort(totalExperience);
|
||||
} else {
|
||||
writeVarInt(byteBuf, level);
|
||||
writeVarInt(byteBuf, totalExperience);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -26,18 +26,17 @@ import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class SetPassengersPacket implements FallbackPacket {
|
||||
private int entityId;
|
||||
private int passengerId;
|
||||
private int entityId, passengerId;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
// You can find this in the EntityAttach packet,
|
||||
// which was later replaced by SetPassengers in 1.9+
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_9) < 0) {
|
||||
|
||||
+27
-17
@@ -29,20 +29,14 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.writeCompoundTag;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.writeNamelessCompoundTag;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.*;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class SetSlotPacket implements FallbackPacket {
|
||||
private int windowId;
|
||||
private int slot;
|
||||
private int count;
|
||||
private int data;
|
||||
private int itemId;
|
||||
private int slot, count, itemId;
|
||||
private CompoundBinaryTag compoundBinaryTag;
|
||||
|
||||
public static final CompoundBinaryTag MAP_NBT = CompoundBinaryTag.builder()
|
||||
@@ -50,8 +44,8 @@ public final class SetSlotPacket implements FallbackPacket {
|
||||
.build();
|
||||
|
||||
@Override
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
byteBuf.writeByte(windowId);
|
||||
public void encode(final @NotNull ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
byteBuf.writeByte(0); // windowId
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_17_1) >= 0) {
|
||||
writeVarInt(byteBuf, 0);
|
||||
@@ -59,31 +53,47 @@ public final class SetSlotPacket implements FallbackPacket {
|
||||
|
||||
byteBuf.writeShort(slot);
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_13_2) >= 0) {
|
||||
if (protocolVersion.inBetween(MINECRAFT_1_13_2, MINECRAFT_1_20_3)) {
|
||||
byteBuf.writeBoolean(true);
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_5) >= 0) {
|
||||
writeVarInt(byteBuf, count);
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_13_2) < 0) {
|
||||
byteBuf.writeShort(itemId);
|
||||
} else {
|
||||
writeVarInt(byteBuf, itemId);
|
||||
}
|
||||
byteBuf.writeByte(count);
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_5) < 0) {
|
||||
byteBuf.writeByte(count);
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_13) < 0) {
|
||||
byteBuf.writeShort(data);
|
||||
byteBuf.writeShort(0); // data
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_17) < 0) {
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_8) < 0) {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_8) < 0) {
|
||||
byteBuf.writeShort(-1);
|
||||
} else {
|
||||
byteBuf.writeByte(0);
|
||||
}
|
||||
} else {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_2) >= 0) {
|
||||
writeNamelessCompoundTag(byteBuf, compoundBinaryTag);
|
||||
} else {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_20_2) < 0) {
|
||||
writeCompoundTag(byteBuf, compoundBinaryTag);
|
||||
} else if (protocolVersion.compareTo(MINECRAFT_1_20_5) < 0) {
|
||||
writeNamelessCompoundTag(byteBuf, compoundBinaryTag);
|
||||
} else { // 1.20.5
|
||||
// TODO: find a way to improve this
|
||||
// component
|
||||
writeVarInt(byteBuf, 1); // component count to add
|
||||
writeVarInt(byteBuf, 0); // component count to remove
|
||||
// single VarInt component
|
||||
writeVarInt(byteBuf, 26); // map component
|
||||
writeVarInt(byteBuf, 0); // map id
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-4
@@ -27,9 +27,8 @@ import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.fallback.netty.FastUUID.EMPTY_UUID;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.writeUUID;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeUUID;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -40,7 +39,7 @@ public final class SpawnEntityPacket implements FallbackPacket {
|
||||
private double x, y, z;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
writeVarInt(byteBuf, entityId);
|
||||
|
||||
final boolean v1_9orHigher = protocolVersion.compareTo(MINECRAFT_1_8) > 0;
|
||||
|
||||
+2
-2
@@ -25,7 +25,7 @@ import lombok.ToString;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.readVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.readVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@@ -40,7 +40,7 @@ public final class TeleportConfirmPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) {
|
||||
public void decode(final ByteBuf byteBuf, final ProtocolVersion protocolVersion) throws Exception {
|
||||
teleportId = readVarInt(byteBuf);
|
||||
}
|
||||
}
|
||||
+7
-7
@@ -33,17 +33,17 @@ import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.MINECRAFT
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class TransactionPacket implements FallbackPacket {
|
||||
private int windowId, id;
|
||||
private int windowId, transactionId;
|
||||
private boolean accepted;
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_17) < 0) {
|
||||
windowId = byteBuf.readByte();
|
||||
id = byteBuf.readShort();
|
||||
transactionId = byteBuf.readShort();
|
||||
accepted = byteBuf.readBoolean();
|
||||
} else {
|
||||
id = byteBuf.readInt();
|
||||
transactionId = byteBuf.readInt();
|
||||
// Always set accepted to true since 1.17 or higher don't use
|
||||
// transactions for inventory confirmation anymore.
|
||||
accepted = true;
|
||||
@@ -51,15 +51,15 @@ public final class TransactionPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_17) < 0) {
|
||||
byteBuf.writeByte(windowId);
|
||||
byteBuf.writeShort((short) id);
|
||||
byteBuf.writeShort((short) transactionId);
|
||||
// The "accepted" field is actually really unnecessary since
|
||||
// it's never even used in the client.
|
||||
byteBuf.writeBoolean(accepted);
|
||||
} else {
|
||||
byteBuf.writeInt(id);
|
||||
byteBuf.writeInt(transactionId);
|
||||
}
|
||||
}
|
||||
}
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2024 jones
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.packets.play;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeString;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public final class TransferPacket implements FallbackPacket {
|
||||
private String destinationHost;
|
||||
private int destinationPort;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
writeString(byteBuf, destinationHost);
|
||||
writeVarInt(byteBuf, destinationPort);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
+18
-29
@@ -26,15 +26,10 @@ import net.kyori.adventure.text.Component;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.utility.component.ComponentHolder;
|
||||
|
||||
import java.time.Instant;
|
||||
import xyz.jonesdev.sonar.common.util.ComponentHolder;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.fallback.netty.FastUUID.EMPTY_UUID;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.readVarInt;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.*;
|
||||
|
||||
@Data
|
||||
@NoArgsConstructor
|
||||
@@ -49,16 +44,9 @@ public final class UniversalChatPacket implements FallbackPacket {
|
||||
private ComponentHolder componentHolder;
|
||||
private String message;
|
||||
private byte type;
|
||||
private boolean signedPreview;
|
||||
private boolean unsigned = false;
|
||||
private Instant timestamp;
|
||||
private Instant expiry;
|
||||
private long salt;
|
||||
private boolean signed;
|
||||
private byte[] signature;
|
||||
|
||||
public UniversalChatPacket(final @NotNull Component component,
|
||||
final byte type) {
|
||||
public UniversalChatPacket(final @NotNull Component component, final byte type) {
|
||||
this(new ComponentHolder(component), type);
|
||||
}
|
||||
|
||||
@@ -68,7 +56,7 @@ public final class UniversalChatPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
// Serialized message
|
||||
componentHolder.write(byteBuf, protocolVersion);
|
||||
|
||||
@@ -89,31 +77,31 @@ public final class UniversalChatPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) {
|
||||
public void decode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
message = readString(byteBuf, 256);
|
||||
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_19) >= 0) {
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_19_1) <= 0) {
|
||||
final long expiresAt = byteBuf.readLong();
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_19) >= 0) {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_19_1) <= 0) {
|
||||
byteBuf.readLong(); // expiresAt
|
||||
final long saltLong = byteBuf.readLong();
|
||||
final byte[] signatureBytes = readByteArray(byteBuf);
|
||||
boolean unsigned = false;
|
||||
|
||||
if (saltLong != 0L && signatureBytes.length > 0) {
|
||||
signature = signatureBytes;
|
||||
expiry = Instant.ofEpochMilli(expiresAt);
|
||||
} else if ((protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_19_1) >= 0
|
||||
} else if ((protocolVersion.compareTo(MINECRAFT_1_19_1) >= 0
|
||||
|| saltLong == 0L) && signatureBytes.length == 0) {
|
||||
unsigned = true;
|
||||
} else {
|
||||
throw new CorruptedFrameException("Invalid signature");
|
||||
}
|
||||
|
||||
signedPreview = byteBuf.readBoolean();
|
||||
final boolean signedPreview = byteBuf.readBoolean();
|
||||
if (signedPreview && unsigned) {
|
||||
throw new CorruptedFrameException("Signature missing");
|
||||
}
|
||||
|
||||
if (protocolVersion.compareTo(ProtocolVersion.MINECRAFT_1_19_1) >= 0) {
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_19_1) >= 0) {
|
||||
final int size = readVarInt(byteBuf);
|
||||
if (size < 0 || size > 5) {
|
||||
throw new CorruptedFrameException("Invalid previous messages");
|
||||
@@ -130,11 +118,12 @@ public final class UniversalChatPacket implements FallbackPacket {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
timestamp = Instant.ofEpochMilli(byteBuf.readLong());
|
||||
salt = byteBuf.readLong();
|
||||
signed = byteBuf.readBoolean();
|
||||
byteBuf.readLong(); // timestamp
|
||||
byteBuf.readLong(); // salt
|
||||
final boolean signed = byteBuf.readBoolean();
|
||||
|
||||
if (signed) {
|
||||
byte[] sign = new byte[256];
|
||||
final byte[] sign = new byte[256];
|
||||
byteBuf.readBytes(sign);
|
||||
signature = sign;
|
||||
} else {
|
||||
@@ -142,7 +131,7 @@ public final class UniversalChatPacket implements FallbackPacket {
|
||||
}
|
||||
|
||||
readVarInt(byteBuf);
|
||||
byte[] bytes = new byte[DIV_FLOOR];
|
||||
final byte[] bytes = new byte[DIV_FLOOR];
|
||||
byteBuf.readBytes(bytes);
|
||||
}
|
||||
}
|
||||
|
||||
+12
-12
@@ -25,19 +25,19 @@ import lombok.ToString;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.FallbackPacket;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.block.ChangedBlock;
|
||||
import xyz.jonesdev.sonar.common.fallback.protocol.block.BlockUpdate;
|
||||
|
||||
import static xyz.jonesdev.sonar.api.fallback.protocol.ProtocolVersion.*;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.writeVarLong;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarInt;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeVarLong;
|
||||
|
||||
@Getter
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
@ToString(exclude = {"changedBlocks"})
|
||||
@ToString(exclude = {"blockUpdates"})
|
||||
public final class UpdateSectionBlocksPacket implements FallbackPacket {
|
||||
private int sectionX, sectionZ;
|
||||
private ChangedBlock[] changedBlocks;
|
||||
private BlockUpdate[] blockUpdates;
|
||||
|
||||
@Override
|
||||
public void encode(final ByteBuf byteBuf, final @NotNull ProtocolVersion protocolVersion) throws Exception {
|
||||
@@ -46,13 +46,13 @@ public final class UpdateSectionBlocksPacket implements FallbackPacket {
|
||||
byteBuf.writeInt(sectionZ);
|
||||
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_8) < 0) {
|
||||
byteBuf.writeShort(changedBlocks.length);
|
||||
byteBuf.writeInt(4 * changedBlocks.length);
|
||||
byteBuf.writeShort(blockUpdates.length);
|
||||
byteBuf.writeInt(4 * blockUpdates.length);
|
||||
} else {
|
||||
writeVarInt(byteBuf, changedBlocks.length);
|
||||
writeVarInt(byteBuf, blockUpdates.length);
|
||||
}
|
||||
|
||||
for (final ChangedBlock block : changedBlocks) {
|
||||
for (final BlockUpdate block : blockUpdates) {
|
||||
byteBuf.writeShort(block.getLegacyBlockState());
|
||||
final int blockId = block.getType().getId(protocolVersion);
|
||||
if (protocolVersion.compareTo(MINECRAFT_1_13) >= 0) {
|
||||
@@ -68,7 +68,7 @@ public final class UpdateSectionBlocksPacket implements FallbackPacket {
|
||||
}
|
||||
} else {
|
||||
// We only need one Y position
|
||||
final int sectionY = changedBlocks[0].getPosition().getY() >> 4;
|
||||
final int sectionY = blockUpdates[0].getPosition().getY() >> 4;
|
||||
|
||||
// https://wiki.vg/Protocol#Update_Section_Blocks
|
||||
byteBuf.writeLong(((sectionX & 0x3FFFFFL) << 42) | (sectionY & 0xFFFFF) | ((sectionZ & 0x3FFFFFL) << 20));
|
||||
@@ -78,9 +78,9 @@ public final class UpdateSectionBlocksPacket implements FallbackPacket {
|
||||
byteBuf.writeBoolean(true); // suppress light updates
|
||||
}
|
||||
|
||||
writeVarInt(byteBuf, changedBlocks.length);
|
||||
writeVarInt(byteBuf, blockUpdates.length);
|
||||
|
||||
for (final ChangedBlock block : changedBlocks) {
|
||||
for (final BlockUpdate block : blockUpdates) {
|
||||
// https://wiki.vg/Protocol#Update_Section_Blocks
|
||||
final int shiftedBlockId = block.getType().getId(protocolVersion) << 12;
|
||||
final long positionIdValue = shiftedBlockId | block.getBlockState();
|
||||
|
||||
+22
-10
@@ -15,16 +15,28 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.protocol.block;
|
||||
package xyz.jonesdev.sonar.common.service;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.ToString;
|
||||
public final class SonarServiceThread extends Thread {
|
||||
private final long delay;
|
||||
private final Runnable runnable;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@RequiredArgsConstructor
|
||||
public final class BlockPosition {
|
||||
private final int x, y, z;
|
||||
private final int chunkX, chunkZ;
|
||||
public SonarServiceThread(final String name, final long delay, final Runnable runnable) {
|
||||
setName(name);
|
||||
this.delay = delay;
|
||||
this.runnable = runnable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
while (!isInterrupted()) {
|
||||
runnable.run();
|
||||
// Sleep thread by specified delay
|
||||
Thread.sleep(delay);
|
||||
}
|
||||
} catch (InterruptedException interruptedException) {
|
||||
//
|
||||
}
|
||||
}
|
||||
}
|
||||
+57
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.service;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import xyz.jonesdev.sonar.api.Sonar;
|
||||
import xyz.jonesdev.sonar.common.statistics.CachedBandwidthStatistics;
|
||||
|
||||
@UtilityClass
|
||||
public final class SonarServiceThreadManager {
|
||||
private static final SonarServiceThread VERBOSE = new SonarServiceThread("sonar-verbose-thread", 250L,
|
||||
() -> {
|
||||
// Make sure to clean up the cached statistics
|
||||
// since we don't want to display wrong values.
|
||||
Sonar.get().getStatistics().cleanUpCache();
|
||||
// Update the attack tracker
|
||||
Sonar.get().getAttackTracker().checkIfUnderAttack();
|
||||
// Update the action bar verbose
|
||||
Sonar.get().getVerboseHandler().update();
|
||||
});
|
||||
private static final SonarServiceThread FALLBACK_QUEUE = new SonarServiceThread("sonar-fallback-queue-thread", 1000L,
|
||||
() -> Sonar.get().getFallback().getQueue().poll());
|
||||
private static final SonarServiceThread STATISTICS = new SonarServiceThread("sonar-statistics-thread", 1000L,
|
||||
() -> {
|
||||
// Clean up bandwidth statistics
|
||||
CachedBandwidthStatistics.reset();
|
||||
// Clean up the cache of rate-limited IPs
|
||||
Sonar.get().getFallback().getRatelimiter().cleanUpCache();
|
||||
});
|
||||
|
||||
public void start() {
|
||||
VERBOSE.start();
|
||||
FALLBACK_QUEUE.start();
|
||||
STATISTICS.start();
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
VERBOSE.interrupt();
|
||||
FALLBACK_QUEUE.interrupt();
|
||||
STATISTICS.interrupt();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -47,10 +47,9 @@ public enum CachedBandwidthStatistics {
|
||||
* (per-second) value and resets the current value.
|
||||
* This method is called every second.
|
||||
*/
|
||||
public static synchronized void reset() {
|
||||
for (final CachedBandwidthStatistics value : values()) {
|
||||
value.cacheAndReset();
|
||||
}
|
||||
public static void reset() {
|
||||
INCOMING.cacheAndReset();
|
||||
OUTGOING.cacheAndReset();
|
||||
}
|
||||
|
||||
private void cacheAndReset() {
|
||||
|
||||
+1
-1
@@ -63,7 +63,7 @@ public final class GlobalSonarStatistics implements SonarStatistics {
|
||||
* Called every time the action bar updates to ensure fresh values
|
||||
*/
|
||||
@Override
|
||||
public synchronized void cleanUpCache() {
|
||||
public void cleanUpCache() {
|
||||
LOGINS_PER_SECOND.cleanUp();
|
||||
CONNECTIONS_PER_SECOND.cleanUp();
|
||||
// Also clean up the blacklist
|
||||
|
||||
+1
-1
@@ -60,7 +60,7 @@ public final class BlacklistCommand extends Subcommand {
|
||||
}
|
||||
|
||||
// Display a warning if the IP is verified but being added to the blacklist
|
||||
if (SONAR.getVerifiedPlayerController().has(inetAddress)) {
|
||||
if (SONAR.getVerifiedPlayerController().has(inetAddress.toString())) {
|
||||
invocation.getSender().sendMessage(SONAR.getConfig().getCommands().getBlacklistAddWarning()
|
||||
.replace("%ip%", rawInetAddress));
|
||||
}
|
||||
|
||||
+48
@@ -23,8 +23,10 @@ import xyz.jonesdev.sonar.api.command.CommandInvocation;
|
||||
import xyz.jonesdev.sonar.api.command.subcommand.Subcommand;
|
||||
import xyz.jonesdev.sonar.api.command.subcommand.SubcommandInfo;
|
||||
import xyz.jonesdev.sonar.api.command.subcommand.argument.Argument;
|
||||
import xyz.jonesdev.sonar.api.model.VerifiedPlayer;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.Queue;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
@@ -35,6 +37,7 @@ import java.util.concurrent.LinkedBlockingQueue;
|
||||
arguments = {
|
||||
@Argument("history"),
|
||||
@Argument("remove"),
|
||||
@Argument("add"),
|
||||
@Argument("clear"),
|
||||
@Argument("size")
|
||||
}
|
||||
@@ -107,6 +110,51 @@ public final class VerifiedCommand extends Subcommand {
|
||||
break;
|
||||
}
|
||||
|
||||
case "add": {
|
||||
if (invocation.getRawArguments().length <= 3) {
|
||||
invocation.getSender().sendMessage(SONAR.getConfig().getCommands().getIncorrectCommandUsage()
|
||||
.replace("%usage%", "verified add <IP address> <UUID/username>"));
|
||||
return;
|
||||
}
|
||||
|
||||
final String rawInetAddress = invocation.getRawArguments()[2];
|
||||
|
||||
// Make sure we aren't currently locking the IP address to avoid a double I/O operation
|
||||
if (LOCK.contains(rawInetAddress)) {
|
||||
invocation.getSender().sendMessage(SONAR.getConfig().getCommands().getVerifiedBlocked());
|
||||
return;
|
||||
}
|
||||
|
||||
final InetAddress inetAddress = getInetAddressIfValid(invocation.getSender(), rawInetAddress);
|
||||
// Make sure the given IP address is valid
|
||||
if (inetAddress == null) return;
|
||||
|
||||
// Try to parse the UUID (from the username, if needed)
|
||||
final String rawUUID = invocation.getRawArguments()[3];
|
||||
final UUID uuid = rawUUID.length() == 36 ? UUID.fromString(rawUUID)
|
||||
: UUID.nameUUIDFromBytes(("OfflinePlayer:" + rawUUID).getBytes(StandardCharsets.UTF_8));
|
||||
|
||||
// Make sure the player is verified already
|
||||
if (SONAR.getVerifiedPlayerController().has(inetAddress.toString(), uuid)) {
|
||||
invocation.getSender().sendMessage(SONAR.getConfig().getCommands().getVerifiedAlready());
|
||||
return;
|
||||
}
|
||||
|
||||
// Lock the IP address
|
||||
// Make sure we don't accidentally run 2 operations at the same time
|
||||
LOCK.add(rawInetAddress);
|
||||
// Add verified player to the database
|
||||
final long timestamp = System.currentTimeMillis();
|
||||
final VerifiedPlayer verifiedPlayer = new VerifiedPlayer(inetAddress.toString(), uuid, timestamp);
|
||||
Sonar.get().getVerifiedPlayerController().add(verifiedPlayer);
|
||||
|
||||
invocation.getSender().sendMessage(SONAR.getConfig().getCommands().getVerifiedAdd()
|
||||
.replace("%ip%", rawInetAddress));
|
||||
// Unlock the IP address
|
||||
LOCK.remove(rawInetAddress);
|
||||
break;
|
||||
}
|
||||
|
||||
case "clear": {
|
||||
final int verified = SONAR.getVerifiedPlayerController().estimatedSize();
|
||||
|
||||
|
||||
+3
-3
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.utility.component;
|
||||
package xyz.jonesdev.sonar.common.util;
|
||||
|
||||
import com.google.gson.*;
|
||||
import com.google.gson.internal.LazilyParsedNumber;
|
||||
@@ -31,8 +31,8 @@ import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.writeNamelessCompoundTag;
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.ProtocolUtil.writeString;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeNamelessCompoundTag;
|
||||
import static xyz.jonesdev.sonar.common.util.ProtocolUtil.writeString;
|
||||
|
||||
// Mostly taken from
|
||||
// https://github.com/PaperMC/Velocity/blob/dev/3.0.0/proxy/src/main/java/com/velocitypowered/proxy/protocol/packet/chat/ComponentHolder.java
|
||||
+48
-17
@@ -15,50 +15,81 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.fallback.netty;
|
||||
package xyz.jonesdev.sonar.common.util;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/*
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2018 Jon Chambers
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
// Taken from
|
||||
// https://github.com/PaperMC/Velocity/blob/dev/3.0.0/api/src/main/java/com/velocitypowered/api/util/FastUuidSansHyphens.java
|
||||
public final class FastUUID {
|
||||
public static final UUID EMPTY_UUID = new UUID(0L, 0L);
|
||||
/**
|
||||
* This is a modified FastUUID implementation. The primary difference is that it does not dash its
|
||||
* UUIDs. As the native Java 9+ UUID.toString() implementation dashes its UUIDs, we use the FastUUID
|
||||
* methods, which ought to be faster than a String.replace().
|
||||
*/
|
||||
@UtilityClass
|
||||
public class FastUuidSansHyphens {
|
||||
private static final int MOJANG_BROKEN_UUID_LENGTH = 32;
|
||||
|
||||
private static final char[] HEX_DIGITS =
|
||||
new char[]{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};
|
||||
new char[] { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
|
||||
|
||||
/**
|
||||
* Returns a string representation of the given UUID. The returned string is formatted as a
|
||||
* Mojang-style UUID.
|
||||
*
|
||||
* @param uuid the UUID to represent as a string
|
||||
*
|
||||
* @return a string representation of the given UUID
|
||||
*/
|
||||
public static String toString(final @NotNull UUID uuid) {
|
||||
public static @NotNull String toString(final @NotNull UUID uuid) {
|
||||
final long mostSignificantBits = uuid.getMostSignificantBits();
|
||||
final long leastSignificantBits = uuid.getLeastSignificantBits();
|
||||
|
||||
final char[] uuidChars = new char[MOJANG_BROKEN_UUID_LENGTH];
|
||||
|
||||
uuidChars[0] = HEX_DIGITS[(int) ((mostSignificantBits & 0xf000000000000000L) >>> 60)];
|
||||
uuidChars[1] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0f00000000000000L) >>> 56)];
|
||||
uuidChars[2] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00f0000000000000L) >>> 52)];
|
||||
uuidChars[3] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000f000000000000L) >>> 48)];
|
||||
uuidChars[4] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0000f00000000000L) >>> 44)];
|
||||
uuidChars[5] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00000f0000000000L) >>> 40)];
|
||||
uuidChars[6] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000000f000000000L) >>> 36)];
|
||||
uuidChars[7] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0000000f00000000L) >>> 32)];
|
||||
uuidChars[8] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00000000f0000000L) >>> 28)];
|
||||
uuidChars[9] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000000000f000000L) >>> 24)];
|
||||
uuidChars[0] = HEX_DIGITS[(int) ((mostSignificantBits & 0xf000000000000000L) >>> 60)];
|
||||
uuidChars[1] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0f00000000000000L) >>> 56)];
|
||||
uuidChars[2] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00f0000000000000L) >>> 52)];
|
||||
uuidChars[3] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000f000000000000L) >>> 48)];
|
||||
uuidChars[4] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0000f00000000000L) >>> 44)];
|
||||
uuidChars[5] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00000f0000000000L) >>> 40)];
|
||||
uuidChars[6] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000000f000000000L) >>> 36)];
|
||||
uuidChars[7] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0000000f00000000L) >>> 32)];
|
||||
uuidChars[8] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00000000f0000000L) >>> 28)];
|
||||
uuidChars[9] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000000000f000000L) >>> 24)];
|
||||
uuidChars[10] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0000000000f00000L) >>> 20)];
|
||||
uuidChars[11] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00000000000f0000L) >>> 16)];
|
||||
uuidChars[12] = HEX_DIGITS[(int) ((mostSignificantBits & 0x000000000000f000L) >>> 12)];
|
||||
uuidChars[13] = HEX_DIGITS[(int) ((mostSignificantBits & 0x0000000000000f00L) >>> 8)];
|
||||
uuidChars[14] = HEX_DIGITS[(int) ((mostSignificantBits & 0x00000000000000f0L) >>> 4)];
|
||||
uuidChars[15] = HEX_DIGITS[(int) (mostSignificantBits & 0x000000000000000fL)];
|
||||
uuidChars[15] = HEX_DIGITS[(int) (mostSignificantBits & 0x000000000000000fL)];
|
||||
uuidChars[16] = HEX_DIGITS[(int) ((leastSignificantBits & 0xf000000000000000L) >>> 60)];
|
||||
uuidChars[17] = HEX_DIGITS[(int) ((leastSignificantBits & 0x0f00000000000000L) >>> 56)];
|
||||
uuidChars[18] = HEX_DIGITS[(int) ((leastSignificantBits & 0x00f0000000000000L) >>> 52)];
|
||||
@@ -74,7 +105,7 @@ public final class FastUUID {
|
||||
uuidChars[28] = HEX_DIGITS[(int) ((leastSignificantBits & 0x000000000000f000L) >>> 12)];
|
||||
uuidChars[29] = HEX_DIGITS[(int) ((leastSignificantBits & 0x0000000000000f00L) >>> 8)];
|
||||
uuidChars[30] = HEX_DIGITS[(int) ((leastSignificantBits & 0x00000000000000f0L) >>> 4)];
|
||||
uuidChars[31] = HEX_DIGITS[(int) (leastSignificantBits & 0x000000000000000fL)];
|
||||
uuidChars[31] = HEX_DIGITS[(int) (leastSignificantBits & 0x000000000000000fL)];
|
||||
|
||||
return new String(uuidChars);
|
||||
}
|
||||
+2
-2
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.utility.geyser;
|
||||
package xyz.jonesdev.sonar.common.util;
|
||||
|
||||
import io.netty.channel.Channel;
|
||||
import io.netty.util.AttributeKey;
|
||||
@@ -28,7 +28,7 @@ import java.net.InetSocketAddress;
|
||||
* Simple utility to determine if someone joins using GeyserMC
|
||||
*/
|
||||
@UtilityClass
|
||||
public class GeyserUtil {
|
||||
public class GeyserDetection {
|
||||
// https://github.com/GeyserMC/Floodgate/blob/master/core/src/main/java/org/geysermc/floodgate/module/CommonModule.java#L206
|
||||
private final AttributeKey<Object> PLAYER_ATTRIBUTE = AttributeKey.valueOf("floodgate-player");
|
||||
|
||||
+132
-40
@@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.utility.protocol;
|
||||
package xyz.jonesdev.sonar.common.util;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.ByteBufOutputStream;
|
||||
@@ -31,26 +31,138 @@ import java.io.DataOutput;
|
||||
import java.io.IOException;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.UUID;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
import static xyz.jonesdev.sonar.common.utility.protocol.VarIntUtil.readVarInt;
|
||||
|
||||
// Taken from
|
||||
// Mostly taken from
|
||||
// https://github.com/PaperMC/Velocity/blob/dev/3.0.0/proxy/src/main/java/com/velocitypowered/proxy/protocol/ProtocolUtils.java
|
||||
@UtilityClass
|
||||
public class ProtocolUtil {
|
||||
private static final int FORGE_MAX_ARRAY_LENGTH = Integer.MAX_VALUE & 0x1FFF9A;
|
||||
|
||||
private static final String BRAND_CHANNEL_LEGACY = "MC|Brand";
|
||||
private static final String BRAND_CHANNEL = "minecraft:brand";
|
||||
private static final String REGISTER_CHANNEL_LEGACY = "REGISTER";
|
||||
private static final String REGISTER_CHANNEL = "minecraft:register";
|
||||
private static final String UNREGISTER_CHANNEL_LEGACY = "UNREGISTER";
|
||||
private static final String UNREGISTER_CHANNEL = "minecraft:unregister";
|
||||
private static final Pattern INVALID_IDENTIFIER_REGEX = Pattern.compile("[^a-z0-9\\-_]*");
|
||||
public static final String BRAND_CHANNEL_LEGACY = "MC|Brand";
|
||||
public static final String BRAND_CHANNEL = "minecraft:brand";
|
||||
|
||||
public static @NotNull UUID readUUID(final @NotNull ByteBuf byteBuf) {
|
||||
return new UUID(byteBuf.readLong(), byteBuf.readLong());
|
||||
public static int readVarInt(final ByteBuf byteBuf) {
|
||||
int read = readVarIntSafely(byteBuf);
|
||||
if (read == Integer.MIN_VALUE) {
|
||||
throw new CorruptedFrameException("Corrupt VarInt");
|
||||
}
|
||||
return read;
|
||||
}
|
||||
|
||||
public static int readVarIntSafely(final @NotNull ByteBuf byteBuf) {
|
||||
int i = 0;
|
||||
int maxRead = Math.min(5, byteBuf.readableBytes());
|
||||
for (int j = 0; j < maxRead; j++) {
|
||||
int k = byteBuf.readByte();
|
||||
i |= (k & 0x7F) << j * 7;
|
||||
if ((k & 0x80) != 128) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return Integer.MIN_VALUE;
|
||||
}
|
||||
|
||||
public static void writeVarInt(final ByteBuf byteBuf, final int value) {
|
||||
// Peel the one and two byte count cases explicitly as they are the most common VarInt sizes
|
||||
// that the proxy will write, to improve inlining.
|
||||
if ((value & (0xFFFFFFFF << 7)) == 0) {
|
||||
byteBuf.writeByte(value);
|
||||
} else if ((value & (0xFFFFFFFF << 14)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 8 | (value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else {
|
||||
writeVarIntFull(byteBuf, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void writeVarIntFull(final ByteBuf byteBuf, final int value) {
|
||||
// See https://steinborn.me/posts/performance/how-fast-can-you-write-a-varint/
|
||||
if ((value & (0xFFFFFFFF << 7)) == 0) {
|
||||
byteBuf.writeByte(value);
|
||||
} else if ((value & (0xFFFFFFFF << 14)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 8 | (value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else if ((value & (0xFFFFFFFF << 21)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 16 | ((value >>> 7) & 0x7F | 0x80) << 8 | (value >>> 14);
|
||||
byteBuf.writeMedium(w);
|
||||
} else if ((value & (0xFFFFFFFF << 28)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 24 | (((value >>> 7) & 0x7F | 0x80) << 16)
|
||||
| ((value >>> 14) & 0x7F | 0x80) << 8 | (value >>> 21);
|
||||
byteBuf.writeInt(w);
|
||||
} else {
|
||||
int w = (value & 0x7F | 0x80) << 24 | ((value >>> 7) & 0x7F | 0x80) << 16
|
||||
| ((value >>> 14) & 0x7F | 0x80) << 8 | ((value >>> 21) & 0x7F | 0x80);
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeByte(value >>> 28);
|
||||
}
|
||||
}
|
||||
|
||||
public static void writeVarLong(final ByteBuf byteBuf, final long value) {
|
||||
// Peel the one and two byte count cases explicitly as they are the most common VarLong sizes
|
||||
// that the proxy will write, to improve inlining.
|
||||
if ((value & 0xFFFFFFFFFFFFFF80L) == 0L) {
|
||||
byteBuf.writeByte((byte) value);
|
||||
} else if ((value & 0xFFFFFFFFFFFFC000L) == 0L) {
|
||||
int w = (int) ((value & 0x7FL | 0x80L) << 8 | value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else {
|
||||
writeVarLongFull(byteBuf, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void writeVarLongFull(final ByteBuf byteBuf, final long value) {
|
||||
if ((value & 0xFFFFFFFFFFFFFF80L) == 0L) {
|
||||
byteBuf.writeByte((byte) value);
|
||||
} else if ((value & 0xFFFFFFFFFFFFC000L) == 0L) {
|
||||
int w = (int) ((value & 0x7FL | 0x80L) << 8 | value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else if ((value & 0xFFFFFFFFFFE00000L) == 0L) {
|
||||
int w = (int) ((value & 0x7FL | 0x80L) << 16 | (value >>> 7 & 0x7FL | 0x80L) << 8 | value >>> 14);
|
||||
byteBuf.writeMedium(w);
|
||||
} else if ((value & 0xFFFFFFFFF0000000L) == 0L) {
|
||||
int w =
|
||||
(int) ((value & 0x7FL | 0x80L) << 24 | (value >>> 7 & 0x7FL | 0x80L) << 16 | (value >>> 14 & 0x7FL | 0x80L) << 8 | value >>> 21);
|
||||
byteBuf.writeInt(w);
|
||||
} else {
|
||||
long l =
|
||||
(value & 0x7FL | 0x80L) << 24 | (value >>> 7 & 0x7FL | 0x80L) << 16 | (value >>> 14 & 0x7FL | 0x80L) << 8 | (value >>> 21 & 0x7FL | 0x80L);
|
||||
if ((value & 0xFFFFFFF800000000L) == 0L) {
|
||||
int w =
|
||||
(int) l;
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeByte((int) (value >>> 28));
|
||||
} else if ((value & 0xFFFFFC0000000000L) == 0L) {
|
||||
int w =
|
||||
(int) l;
|
||||
int w2 = (int) ((value >>> 28 & 0x7FL | 0x80L) << 8 | value >>> 35);
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeShort(w2);
|
||||
} else if ((value & 0xFFFE000000000000L) == 0L) {
|
||||
int w =
|
||||
(int) l;
|
||||
int w2 = (int) ((value >>> 28 & 0x7FL | 0x80L) << 16 | (value >>> 35 & 0x7FL | 0x80L) << 8 | value >>> 42);
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeMedium(w2);
|
||||
} else {
|
||||
long w =
|
||||
(value & 0x7FL | 0x80L) << 56 | (value >>> 7 & 0x7FL | 0x80L) << 48 | (value >>> 14 & 0x7FL | 0x80L) << 40 | (value >>> 21 & 0x7FL | 0x80L) << 32 | (value >>> 28 & 0x7FL | 0x80L) << 24 | (value >>> 35 & 0x7FL | 0x80L) << 16 | (value >>> 42 & 0x7FL | 0x80L) << 8 | value >>> 49;
|
||||
if ((value & 0xFF00000000000000L) == 0L) {
|
||||
byteBuf.writeLong(w);
|
||||
} else if ((value & Long.MIN_VALUE) == 0L) {
|
||||
byteBuf.writeLong(w);
|
||||
byteBuf.writeByte((byte) (value >>> 56));
|
||||
} else {
|
||||
int w2 = (int) ((value >>> 56 & 0x7FL | 0x80L) << 8 | value >>> 63);
|
||||
byteBuf.writeLong(w);
|
||||
byteBuf.writeShort(w2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void readUUID(final @NotNull ByteBuf byteBuf) {
|
||||
byteBuf.readLong(); // least
|
||||
byteBuf.readLong(); // most
|
||||
}
|
||||
|
||||
public static byte @NotNull [] readByteArray(final ByteBuf byteBuf) {
|
||||
@@ -82,7 +194,7 @@ public class ProtocolUtil {
|
||||
|
||||
public static @NotNull String readString(final ByteBuf byteBuf,
|
||||
final int cap) throws CorruptedFrameException {
|
||||
final int length = VarIntUtil.readVarInt(byteBuf);
|
||||
final int length = readVarInt(byteBuf);
|
||||
return readString(byteBuf, cap, length);
|
||||
}
|
||||
|
||||
@@ -98,9 +210,9 @@ public class ProtocolUtil {
|
||||
return str;
|
||||
}
|
||||
|
||||
public static void writeString(final ByteBuf byteBuf, final CharSequence str) {
|
||||
public static void writeString(final ByteBuf byteBuf, final @NotNull CharSequence str) {
|
||||
final int size = ByteBufUtil.utf8Bytes(str);
|
||||
VarIntUtil.writeVarInt(byteBuf, size);
|
||||
writeVarInt(byteBuf, size);
|
||||
byteBuf.writeCharSequence(str, StandardCharsets.UTF_8);
|
||||
}
|
||||
|
||||
@@ -118,18 +230,18 @@ public class ProtocolUtil {
|
||||
|
||||
public static void writeArray(final ByteBuf byteBuf, final byte @NotNull [] bytes) {
|
||||
checkFrame(bytes.length < Short.MAX_VALUE, "Too long array");
|
||||
VarIntUtil.writeVarInt(byteBuf, bytes.length);
|
||||
writeVarInt(byteBuf, bytes.length);
|
||||
byteBuf.writeBytes(bytes);
|
||||
}
|
||||
|
||||
public static void writeStringArray(final ByteBuf byteBuf, final String @NotNull [] stringArray) {
|
||||
VarIntUtil.writeVarInt(byteBuf, stringArray.length);
|
||||
writeVarInt(byteBuf, stringArray.length);
|
||||
for (final String s : stringArray) {
|
||||
writeString(byteBuf, s);
|
||||
}
|
||||
}
|
||||
|
||||
public static void writeCompoundTag(final ByteBuf byteBuf, final CompoundBinaryTag compoundTag) {
|
||||
public static void writeCompoundTag(final @NotNull ByteBuf byteBuf, final @NotNull CompoundBinaryTag compoundTag) {
|
||||
try {
|
||||
BinaryTagIO.writer().write(compoundTag, (DataOutput) new ByteBufOutputStream(byteBuf));
|
||||
} catch (IOException exception) {
|
||||
@@ -192,26 +304,6 @@ public class ProtocolUtil {
|
||||
return byteBuf.readRetainedSlice(length);
|
||||
}
|
||||
|
||||
public static @NotNull String transformLegacyToModernChannel(@NotNull final String name) {
|
||||
if (name.indexOf(':') != -1) {
|
||||
return name;
|
||||
}
|
||||
|
||||
switch (name) {
|
||||
case REGISTER_CHANNEL_LEGACY:
|
||||
return REGISTER_CHANNEL;
|
||||
case UNREGISTER_CHANNEL_LEGACY:
|
||||
return UNREGISTER_CHANNEL;
|
||||
case BRAND_CHANNEL_LEGACY:
|
||||
return BRAND_CHANNEL;
|
||||
case "BungeeCord":
|
||||
return "bungeecord:main";
|
||||
default:
|
||||
final String lower = name.toLowerCase();
|
||||
return "legacy:" + INVALID_IDENTIFIER_REGEX.matcher(lower).replaceAll("");
|
||||
}
|
||||
}
|
||||
|
||||
private void checkFrame(final boolean expression, final String message) {
|
||||
if (!expression) {
|
||||
throw new CorruptedFrameException(message);
|
||||
-145
@@ -1,145 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023-2024 Sonar Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package xyz.jonesdev.sonar.common.utility.protocol;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.handler.codec.CorruptedFrameException;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@UtilityClass
|
||||
public class VarIntUtil {
|
||||
public static int readVarInt(final ByteBuf byteBuf) {
|
||||
int read = readVarIntSafely(byteBuf);
|
||||
if (read == Integer.MIN_VALUE) {
|
||||
throw new CorruptedFrameException("Corrupt VarInt");
|
||||
}
|
||||
return read;
|
||||
}
|
||||
|
||||
public static int readVarIntSafely(final @NotNull ByteBuf byteBuf) {
|
||||
int i = 0;
|
||||
int maxRead = Math.min(5, byteBuf.readableBytes());
|
||||
for (int j = 0; j < maxRead; j++) {
|
||||
int k = byteBuf.readByte();
|
||||
i |= (k & 0x7F) << j * 7;
|
||||
if ((k & 0x80) != 128) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return Integer.MIN_VALUE;
|
||||
}
|
||||
|
||||
public static void writeVarInt(final ByteBuf byteBuf, final int value) {
|
||||
// Peel the one and two byte count cases explicitly as they are the most common VarInt sizes
|
||||
// that the proxy will write, to improve inlining.
|
||||
if ((value & (0xFFFFFFFF << 7)) == 0) {
|
||||
byteBuf.writeByte(value);
|
||||
} else if ((value & (0xFFFFFFFF << 14)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 8 | (value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else {
|
||||
writeVarIntFull(byteBuf, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void writeVarIntFull(final ByteBuf byteBuf, final int value) {
|
||||
// See https://steinborn.me/posts/performance/how-fast-can-you-write-a-varint/
|
||||
if ((value & (0xFFFFFFFF << 7)) == 0) {
|
||||
byteBuf.writeByte(value);
|
||||
} else if ((value & (0xFFFFFFFF << 14)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 8 | (value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else if ((value & (0xFFFFFFFF << 21)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 16 | ((value >>> 7) & 0x7F | 0x80) << 8 | (value >>> 14);
|
||||
byteBuf.writeMedium(w);
|
||||
} else if ((value & (0xFFFFFFFF << 28)) == 0) {
|
||||
int w = (value & 0x7F | 0x80) << 24 | (((value >>> 7) & 0x7F | 0x80) << 16)
|
||||
| ((value >>> 14) & 0x7F | 0x80) << 8 | (value >>> 21);
|
||||
byteBuf.writeInt(w);
|
||||
} else {
|
||||
int w = (value & 0x7F | 0x80) << 24 | ((value >>> 7) & 0x7F | 0x80) << 16
|
||||
| ((value >>> 14) & 0x7F | 0x80) << 8 | ((value >>> 21) & 0x7F | 0x80);
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeByte(value >>> 28);
|
||||
}
|
||||
}
|
||||
|
||||
public static void writeVarLong(final ByteBuf byteBuf, final long value) {
|
||||
// Peel the one and two byte count cases explicitly as they are the most common VarLong sizes
|
||||
// that the proxy will write, to improve inlining.
|
||||
if ((value & 0xFFFFFFFFFFFFFF80L) == 0L) {
|
||||
byteBuf.writeByte((byte) value);
|
||||
} else if ((value & 0xFFFFFFFFFFFFC000L) == 0L) {
|
||||
int w = (int) ((value & 0x7FL | 0x80L) << 8 | value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else {
|
||||
writeVarLongFull(byteBuf, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void writeVarLongFull(final ByteBuf byteBuf, final long value) {
|
||||
if ((value & 0xFFFFFFFFFFFFFF80L) == 0L) {
|
||||
byteBuf.writeByte((byte) value);
|
||||
} else if ((value & 0xFFFFFFFFFFFFC000L) == 0L) {
|
||||
int w = (int) ((value & 0x7FL | 0x80L) << 8 | value >>> 7);
|
||||
byteBuf.writeShort(w);
|
||||
} else if ((value & 0xFFFFFFFFFFE00000L) == 0L) {
|
||||
int w = (int) ((value & 0x7FL | 0x80L) << 16 | (value >>> 7 & 0x7FL | 0x80L) << 8 | value >>> 14);
|
||||
byteBuf.writeMedium(w);
|
||||
} else if ((value & 0xFFFFFFFFF0000000L) == 0L) {
|
||||
int w =
|
||||
(int) ((value & 0x7FL | 0x80L) << 24 | (value >>> 7 & 0x7FL | 0x80L) << 16 | (value >>> 14 & 0x7FL | 0x80L) << 8 | value >>> 21);
|
||||
byteBuf.writeInt(w);
|
||||
} else {
|
||||
long l =
|
||||
(value & 0x7FL | 0x80L) << 24 | (value >>> 7 & 0x7FL | 0x80L) << 16 | (value >>> 14 & 0x7FL | 0x80L) << 8 | (value >>> 21 & 0x7FL | 0x80L);
|
||||
if ((value & 0xFFFFFFF800000000L) == 0L) {
|
||||
int w =
|
||||
(int) l;
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeByte((int) (value >>> 28));
|
||||
} else if ((value & 0xFFFFFC0000000000L) == 0L) {
|
||||
int w =
|
||||
(int) l;
|
||||
int w2 = (int) ((value >>> 28 & 0x7FL | 0x80L) << 8 | value >>> 35);
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeShort(w2);
|
||||
} else if ((value & 0xFFFE000000000000L) == 0L) {
|
||||
int w =
|
||||
(int) l;
|
||||
int w2 = (int) ((value >>> 28 & 0x7FL | 0x80L) << 16 | (value >>> 35 & 0x7FL | 0x80L) << 8 | value >>> 42);
|
||||
byteBuf.writeInt(w);
|
||||
byteBuf.writeMedium(w2);
|
||||
} else {
|
||||
long w =
|
||||
(value & 0x7FL | 0x80L) << 56 | (value >>> 7 & 0x7FL | 0x80L) << 48 | (value >>> 14 & 0x7FL | 0x80L) << 40 | (value >>> 21 & 0x7FL | 0x80L) << 32 | (value >>> 28 & 0x7FL | 0x80L) << 24 | (value >>> 35 & 0x7FL | 0x80L) << 16 | (value >>> 42 & 0x7FL | 0x80L) << 8 | value >>> 49;
|
||||
if ((value & 0xFF00000000000000L) == 0L) {
|
||||
byteBuf.writeLong(w);
|
||||
} else if ((value & Long.MIN_VALUE) == 0L) {
|
||||
byteBuf.writeLong(w);
|
||||
byteBuf.writeByte((byte) (value >>> 56));
|
||||
} else {
|
||||
int w2 = (int) ((value >>> 56 & 0x7FL | 0x80L) << 8 | value >>> 63);
|
||||
byteBuf.writeLong(w);
|
||||
byteBuf.writeShort(w2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -56,9 +56,9 @@ database:
|
||||
maximum-age: 5
|
||||
|
||||
# Každý nový login bude přidán do řady kvuli prevenci spam útoků
|
||||
# Řada je aktulizována každých 500 milisekund (10 ticků)
|
||||
# Řada je aktulizována každých 1 sekund (20 ticků)
|
||||
queue:
|
||||
# Maximum součastných aktualizací řady za 500 milisekund
|
||||
# Maximum součastných aktualizací řady za 1 sekund
|
||||
max-polls: 30
|
||||
|
||||
# Každý připojený hráč bude přepojen do
|
||||
@@ -89,12 +89,12 @@ verification:
|
||||
# - ADVENTURE: všechny komponenty UI jsou zobrazeny
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# Checks if the client sends proper packets when mounting a vehicle
|
||||
# Kontroluje, zda klient odesílá správné pakety při montáži vozidla
|
||||
vehicle:
|
||||
# Possible types: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: New players will always be mounted on a vehicle
|
||||
# - DURING_ATTACK: New players will only be mounted on a vehicle during an attack
|
||||
# - NEVER: New players will never be mounted on a vehicle (Recommended)
|
||||
# Typy: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: Noví hráči budou vždy namontováni na vozidle (Doporučeno)
|
||||
# - DURING_ATTACK: Noví hráči budou namontováni na vozidlo pouze během útoku
|
||||
# - NEVER: Noví hráči nebudou nikdy namontováni na vozidlo
|
||||
timing: ALWAYS
|
||||
|
||||
# Nechá hráče verifikovat pomocí kódu na mapě ve hře
|
||||
@@ -105,39 +105,51 @@ verification:
|
||||
# - DURING_ATTACK: Noví hráči dostanou map captchu jenom při útoku
|
||||
# - NEVER: Noví hráči nikdy nedostanou map CAPTCHU (Doporučeno)
|
||||
timing: NEVER
|
||||
# Options for the effects on the image shown to the player
|
||||
# Možnosti pro efekty na zobrazeném obrázku
|
||||
# Toto byste měli upravovat, pouze pokud víte, co děláte
|
||||
effects:
|
||||
# Adds a glow effect to the image
|
||||
flare: true
|
||||
# Adds random lines to the image
|
||||
# Přidá do obrázku náhodné čáry
|
||||
scratches: true
|
||||
# Applies a ripple (sine) distortion filter
|
||||
# Přidá filtr zvlnění (vlnitý efekt)
|
||||
ripple: true
|
||||
# Applies a horizontal distortion filter
|
||||
smear: true
|
||||
# Adds a bit of blurriness/distortion to the image
|
||||
pinch: true
|
||||
# Applies color correction (color saturation)
|
||||
saturation: 0.15
|
||||
# Applies a horizontal triangular ripple filter
|
||||
distortion: 2
|
||||
# Přidá nárazový filtr (zaostřený text)
|
||||
bump: true
|
||||
# Filtr zkreslení
|
||||
distortion:
|
||||
# Měl by Sonar použít filtr zkreslení?
|
||||
enabled: true
|
||||
# Jaký tvar by měl Sonar použít pro filtr zkreslení?
|
||||
# Typy: 0, 1, 2, 3
|
||||
# - 0: Kříže
|
||||
# - 1: Čáry
|
||||
# - 2: Kruhy
|
||||
# - 3: Čtverce
|
||||
shape: 2
|
||||
# Vzdálenost mezi zkreslenými pixely/objekty
|
||||
distance: 5
|
||||
# Hustota zkreslených pixelů/objektů
|
||||
density: 0.1
|
||||
# Míra prolnutí mezi barvami objektů
|
||||
mix: 0.15
|
||||
# Cesta k obrázku na pozadí, který Sonar používá pro CAPTCHA
|
||||
# Pokud není obrázek nalezen, bude jako výchozí pozadí použit šum
|
||||
# Zde můžete jednoduše zadat název souboru, pokud je soubor v adresáři pluginu
|
||||
background: ''
|
||||
# Měl by Sonar automaticky detekovat barvu pozadí?
|
||||
# To se provádí za účelem vytvoření kontrastu mezi obrázkem na pozadí a textem
|
||||
# Pokud je toto zakázáno, Sonar použije pro barvy náhodný přechod
|
||||
auto-color: false
|
||||
# Kolik odpovědí by měl Sonar předgenerovat?
|
||||
# Tento úkol běží souběžně v pozadí
|
||||
precompute: 500
|
||||
# Jak dlouho by měl Sonar čekat než hráč selže CAPTCHU?
|
||||
# (Hodnota udávaná v milisekundách: 1 sekunda = 1000 milisekund)
|
||||
max-duration: 45000
|
||||
max-duration: 30000
|
||||
# Kolikrát musí hráč selhat CAPTCHU před celkovém selhání verifikace?
|
||||
max-tries: 3
|
||||
# Znaky (čísla a písmena), které jsou povoleny k zobrazování v CAPTCHE
|
||||
# It is not recommended to add numbers or letters that might look like one another
|
||||
# Nedoporučuje se přidávat čísla nebo písmena, která by se mohla navzájem podobat
|
||||
dictionary: '1235689'
|
||||
# Jaké typy fontů by měl Sonar používat pro map CAPTCHU?
|
||||
font-names:
|
||||
- Dialog
|
||||
- DialogInput
|
||||
- SansSerif
|
||||
- Monospaced
|
||||
|
||||
# Zkouší pokuď hráč posílá správný "client brand packet" serveru
|
||||
client-brand:
|
||||
@@ -148,9 +160,9 @@ verification:
|
||||
# Maximální délka "client brand" při verifikaci
|
||||
max-length: 64
|
||||
|
||||
# Regex for validování jmen při verifikaci
|
||||
# Regex pro validování jmen při verifikaci
|
||||
valid-name-regex: ^[a-zA-Z0-9_]+$
|
||||
# Regex for validaci "client locale" při verifikaci
|
||||
# Regex pro validaci "client locale" při verifikaci
|
||||
valid-locale-regex: ^[a-zA-Z_]+$
|
||||
# Maximální odezva hráče aby byl odpojen
|
||||
# (Hodnota udávaná v milisekundách: 1 sekunda = 1000 milisekund)
|
||||
@@ -158,6 +170,24 @@ verification:
|
||||
# Maximální počet login packetů, který musí hřáč poslat aby byl vyhozen
|
||||
max-login-packets: 256
|
||||
|
||||
# Je-li povoleno, přehrávač bude přenesen zpět na původní server
|
||||
# po úspěšném absolvování ověření robota.
|
||||
# Tuto funkci představil Mojang ve verzi Minecraft 1.20.5
|
||||
transfer:
|
||||
# Měl by Sonar přenést hráče na původní server (místo toho, aby je kopl)?
|
||||
# Aby to fungovalo, musíte tuto funkci povolit v konfiguraci vašeho serveru
|
||||
# Kromě toho možná budete chtít snížit množství omezení rychlosti přihlášení
|
||||
# provádí Velocity nebo jiné proxy/pluginy, protože to může zabránit
|
||||
# hráč nebyl převeden správně.
|
||||
enabled: false
|
||||
# Na který server by měl Sonar přenést přehrávač, když projde ověřením?
|
||||
# Zadejte IP serveru, který hráči používají k běžnému připojení k vašemu serveru.
|
||||
# Například můžete zadat "mc.hypixel.net" nebo přímou IP jako "1.1.1.1"
|
||||
destination-host: "play.my-server.com"
|
||||
# Jaký port by měl Sonar použít při přenosu přehrávače na původní server?
|
||||
# Pokud váš server nepotřebuje port pro připojení, můžete toto ponechat jako 25565.
|
||||
destination-port: 25565
|
||||
|
||||
# Měl by Sonar posílat nové verifikace?
|
||||
log-connections: true
|
||||
# Měl by Sonar posílat nové verifikace při útoku?
|
||||
@@ -165,13 +195,17 @@ verification:
|
||||
# Měl by Sonar posílat každý jeden pohyb při verifikaci?
|
||||
# Toto nastavení není doporučeno pro servry v produkci, ale může být nápomocné při vyhledávaní chyb
|
||||
debug-xyz-positions: false
|
||||
# Měl by Sonar také kontrolovat hráče Geyser (Bedrock)?
|
||||
# Tato funkce je experimentální a může způsobit problémy
|
||||
# Pokud je toto zakázáno, hráči Bedrock budou přeskočeni
|
||||
check-geyser-players: true
|
||||
# Množství času který musí uběhnout aby hráč byl odpojen
|
||||
# (Hodnota udávaná v milisekundách: 1 sekunda = 1000 milisekund)
|
||||
read-timeout: 3500
|
||||
# How long should a player wait before reconnecting during verification Jak dlouho by měl hráč
|
||||
read-timeout: 8000
|
||||
# Jak dlouho by měl hráč čekat, než se při ověřování znovu připojí
|
||||
# (Hodnota udávaná v milisekundách: 1 sekunda = 1000 milisekund)
|
||||
rejoin-delay: 8000
|
||||
# How long should Sonar remember the amount of failed verifications for a player?
|
||||
# Jak dlouho by si měl Sonar pamatovat počet neúspěšných ověření hráče?
|
||||
# (Hodnota udávaná v milisekundách: 1 sekunda = 1000 milisekund)
|
||||
remember-time: 120000
|
||||
# Jak dlouho by měla být IP adresa zakázána k připojení po selhání verifikace mockrát?
|
||||
|
||||
@@ -53,9 +53,9 @@ database:
|
||||
maximum-age: 5
|
||||
|
||||
# Jede neue Login-Anfrage wird in eine Warteschlange eingereiht, um Spam-Beitrittsangriffe zu vermeiden
|
||||
# Die Warteschlange wird alle 500 Millisekunden (10 Ticks) aktualisiert
|
||||
# Die Warteschlange wird alle 1 Sekunde (20 Ticks) aktualisiert
|
||||
queue:
|
||||
# Maximale Anzahl an gleichzeitigen Abfragen der Warteschlange pro 500 Millisekunden
|
||||
# Maximale Anzahl an gleichzeitigen Abfragen der Warteschlange pro 1 Sekunde
|
||||
max-polls: 30
|
||||
|
||||
# Jeder neue Spieler, der das erste Mal beitritt, wird zu
|
||||
@@ -86,12 +86,12 @@ verification:
|
||||
# - ADVENTURE: alle UI-Komponenten sind sichtbar
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# Checks if the client sends proper packets when mounting a vehicle
|
||||
# Überprüft, ob der Spieler beim Einsteigen in ein Boot die richtigen Pakete sendet
|
||||
vehicle:
|
||||
# Possible types: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: New players will always be mounted on a vehicle
|
||||
# - DURING_ATTACK: New players will only be mounted on a vehicle during an attack
|
||||
# - NEVER: New players will never be mounted on a vehicle (Recommended)
|
||||
# Mögliche Typen: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: Neue Spieler werden immer auf einem Fahrzeug montiert (Empfohlen)
|
||||
# - DURING_ATTACK: Neue Spieler werden nur während eines Angriffs auf ein Fahrzeug gesetzt
|
||||
# - NEVER: Neue Spieler werden niemals in ein Fahrzeug eingebaut
|
||||
timing: ALWAYS
|
||||
|
||||
# Lässt den Spieler einen Code von einer virtuellen Karte im Chat eingeben
|
||||
@@ -102,39 +102,51 @@ verification:
|
||||
# - DURING_ATTACK: Neue Spieler erhalten nur während eines Angriffs ein CAPTCHA
|
||||
# - NEVER: Neue Spieler erhalten nie ein CAPTCHA (Empfohlen)
|
||||
timing: NEVER
|
||||
# Options for the effects on the image shown to the player
|
||||
# Optionen für die Effekte auf dem angezeigten Bild
|
||||
# Sie sollten dies nur bearbeiten, wenn Sie wissen, was Sie tun
|
||||
effects:
|
||||
# Adds a glow effect to the image
|
||||
flare: true
|
||||
# Adds random lines to the image
|
||||
# Fügt dem Bild zufällige Linien hinzu
|
||||
scratches: true
|
||||
# Applies a ripple (sine) distortion filter
|
||||
# Wendet einen Ripple-Filter an (Welleneffekt)
|
||||
ripple: true
|
||||
# Applies a horizontal distortion filter
|
||||
smear: true
|
||||
# Adds a bit of blurriness/distortion to the image
|
||||
pinch: true
|
||||
# Applies color correction (color saturation)
|
||||
saturation: 0.15
|
||||
# Applies a horizontal triangular ripple filter
|
||||
distortion: 2
|
||||
# Wendet einen Bump-Filter an (geschärfter Text)
|
||||
bump: true
|
||||
# Verzerrungsfilter
|
||||
distortion:
|
||||
# Sollte Sonar einen Verzerrungsfilter anwenden?
|
||||
enabled: true
|
||||
# Welche Form sollte Sonar für den Verzerrungsfilter verwenden?
|
||||
# Mögliche Typen: 0, 1, 2, 3
|
||||
# - 0: Kreuze
|
||||
# - 1: Linien
|
||||
# - 2: Kreise
|
||||
# - 3: Quadrate
|
||||
shape: 2
|
||||
# Abstand zwischen verzerrten Pixeln/Objekten
|
||||
distance: 5
|
||||
# Dichte der verzerrten Pixel/Objekte
|
||||
density: 0.1
|
||||
# Ausmaß der Vermischung zwischen den Farben von Objekten
|
||||
mix: 0.15
|
||||
# Pfad zum Hintergrundbild, das Sonar für das CAPTCHA verwendet
|
||||
# Wenn das Bild nicht gefunden wird, wird ein Rauschen als Standardhintergrund verwendet
|
||||
# Sie können hier einfach den Namen der Datei eingeben, wenn sich die Datei im Plugin-Verzeichnis befindet
|
||||
background: ''
|
||||
# Sollte Sonar die Hintergrundfarbe automatisch erkennen?
|
||||
# Dies geschieht, um einen Kontrast zwischen dem Hintergrundbild und dem Text zu erzeugen
|
||||
# Wenn dies deaktiviert ist, verwendet Sonar einen zufälligen Farbverlauf für die Farben
|
||||
auto-color: false
|
||||
# Wie viele Antworten soll Sonar vorbereiten?
|
||||
# Dieser Vorgang erfolgt asynchron im Hintergrund
|
||||
precompute: 500
|
||||
# Wie lange soll Sonar warten, bis der Spieler das CAPTCHA nicht besteht?
|
||||
# (Dieser Wert stellt die Zeit in Millisekunden dar: 1 Sekunde = 1000 Millisekunden)
|
||||
max-duration: 45000
|
||||
max-duration: 30000
|
||||
# Wie oft muss ein Spieler das CAPTCHA nicht bestehen, bevor er die Überprüfung nicht besteht?
|
||||
max-tries: 3
|
||||
# Zeichen (Buchstaben und Zahlen), die im Antwort-CAPTCHA erscheinen dürfen
|
||||
# It is not recommended to add numbers or letters that might look like one another
|
||||
# Es wird nicht empfohlen, Zahlen oder Buchstaben hinzuzufügen, die einander ähneln könnten
|
||||
dictionary: '1235689'
|
||||
# Welche Schriftarten soll Sonar für die Map-CAPTCHA-Codes verwenden?
|
||||
font-names:
|
||||
- Dialog
|
||||
- DialogInput
|
||||
- SansSerif
|
||||
- Monospaced
|
||||
|
||||
# Überprüft, ob die Spieler eine gültige Client-Marke an den Server senden
|
||||
client-brand:
|
||||
@@ -155,6 +167,24 @@ verification:
|
||||
# Maximale Anzahl an Login-Paketen, die der Spieler senden muss, um gekickt zu werden
|
||||
max-login-packets: 256
|
||||
|
||||
# Wenn aktiviert, wird der Player zurück zum Ursprungsserver gesendet
|
||||
# falls dieser die der Bot-Verifizierung erfolgreich besteht.
|
||||
# Diese Funktion wurde von Mojang in Minecraft Version 1.20.5 eingeführt
|
||||
transfer:
|
||||
# Sollte Sonar den Spieler auf den Ursprungsserver senden (anstatt ihn zu kicken)?
|
||||
# Damit dies funktioniert, müssen Sie die Funktion in der Konfiguration Ihres Servers aktivieren
|
||||
# Darüber hinaus möchten Sie möglicherweise die Begrenzung der Anmelderate reduzieren
|
||||
# wird von Velocity oder anderen Proxys/Plugins durchgeführt, da dies das verhindern könnte
|
||||
# Spieler konnte nicht korrekt übertragen werden.
|
||||
enabled: false
|
||||
# Auf welchen Server soll Sonar den Spieler übertragen, wenn die Verifizierung bestanden wurde?
|
||||
# Bitte geben Sie die Server-IP ein, die von Spielern verwendet wird, um sich zu verbinden.
|
||||
# Sie können beispielsweise "mc.hypixel.net" oder eine direkte IP wie "1.1.1.1" verwenden.
|
||||
destination-host: "play.my-server.com"
|
||||
# Welchen Port sollte Sonar verwenden, wenn der Spieler auf den Ursprungsserver gesendet wird?
|
||||
# Wenn Ihr Server keinen Port zum Herstellen einer Verbindung benötigt, können Sie diesen auf 25565 belassen.
|
||||
destination-port: 25565
|
||||
|
||||
# Soll Sonar neue Überprüfungsversuche protokollieren?
|
||||
log-connections: true
|
||||
# Soll Sonar neue Überprüfungsversuche während Angriffen protokollieren?
|
||||
@@ -162,9 +192,13 @@ verification:
|
||||
# Soll Sonar jede einzelne Bewegung/Positionsänderung während der Überprüfung protokollieren?
|
||||
# Dies wird für Produktivserver nicht empfohlen, kann aber beim Auffinden von Fehlern hilfreich sein.
|
||||
debug-xyz-positions: false
|
||||
# Sollte Sonar auch Geyser (Bedrock)-Spieler überprüfen?
|
||||
# Diese Funktion ist experimentell und kann Probleme verursachen
|
||||
# Wenn dies deaktiviert ist, werden Bedrock-Spieler übersprungen
|
||||
check-geyser-players: true
|
||||
# Zeit, die verstreichen muss, bevor ein Spieler ein Timeout erleidet
|
||||
# (Dieser Wert stellt die Zeit in Millisekunden dar: 1 Sekunde = 1000 Millisekunden)
|
||||
read-timeout: 3500
|
||||
read-timeout: 8000
|
||||
# Wie lange sollte ein Spieler warten, bevor er während der Überprüfung erneut verbinden kann
|
||||
# (Dieser Wert stellt die Zeit in Millisekunden dar: 1 Sekunde = 1000 Millisekunden)
|
||||
rejoin-delay: 8000
|
||||
|
||||
@@ -28,7 +28,7 @@ attack-tracker:
|
||||
# Amount of time that has to pass in order for an attack to be over
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
min-attack-duration: 30000
|
||||
# Number of times an incident has to be reported in order to be acknowledged as an attack
|
||||
# Number of times an incident has to be reported to be acknowledged as an attack
|
||||
# This number acts as a buffer to filter out false attack notifications
|
||||
min-attack-threshold: 2
|
||||
# Amount of time that has to pass in order for a new attack to be detected
|
||||
@@ -55,9 +55,9 @@ database:
|
||||
maximum-age: 5
|
||||
|
||||
# Every new login request will be queued to avoid spam join attacks
|
||||
# The queue is updated every 500 milliseconds (10 ticks)
|
||||
# The queue is updated every 1 second (20 ticks)
|
||||
queue:
|
||||
# Maximum number of concurrent queue polls per 500 milliseconds
|
||||
# Maximum number of concurrent queue polls per 1 second
|
||||
max-polls: 30
|
||||
|
||||
# Every new player that joins for the first time will be sent to
|
||||
@@ -71,7 +71,7 @@ verification:
|
||||
timing: ALWAYS
|
||||
checks:
|
||||
# Checks if the players' falling motion is following Minecraft's gravity formula
|
||||
# All predicted motions are precalculated in order to save performance
|
||||
# All predicted motions are precalculated to save performance
|
||||
gravity:
|
||||
# Should Sonar check for valid client gravity? (Recommended)
|
||||
enabled: true
|
||||
@@ -79,7 +79,7 @@ verification:
|
||||
check-collisions: true
|
||||
# Should Sonar make the player solve a CAPTCHA if they fail the gravity check?
|
||||
captcha-on-fail: false
|
||||
# Maximum number of ticks the player has to fall in order to be allowed to hit the platform
|
||||
# Maximum number of ticks the player has to fall to be allowed to hit the platform
|
||||
max-movement-ticks: 8
|
||||
# The gamemode of the player during verification
|
||||
# Possible types: SURVIVAL, CREATIVE, ADVENTURE
|
||||
@@ -91,9 +91,9 @@ verification:
|
||||
# Checks if the client sends proper packets when mounting a vehicle
|
||||
vehicle:
|
||||
# Possible types: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: New players will always be mounted on a vehicle
|
||||
# - ALWAYS: New players will always be mounted on a vehicle (Recommended)
|
||||
# - DURING_ATTACK: New players will only be mounted on a vehicle during an attack
|
||||
# - NEVER: New players will never be mounted on a vehicle (Recommended)
|
||||
# - NEVER: New players will never be mounted on a vehicle
|
||||
timing: ALWAYS
|
||||
|
||||
# Make the player type a code from a virtual map in chat
|
||||
@@ -105,40 +105,52 @@ verification:
|
||||
# - NEVER: New players will never receive a CAPTCHA (Recommended)
|
||||
timing: NEVER
|
||||
# Options for the effects on the image shown to the player
|
||||
# You should only edit this if you know what you're doing
|
||||
effects:
|
||||
# Adds a glow effect to the image
|
||||
flare: true
|
||||
# Adds random lines to the image
|
||||
scratches: true
|
||||
# Applies a ripple (sine) distortion filter
|
||||
# Applies a ripple filter (wavy effect)
|
||||
ripple: true
|
||||
# Applies a horizontal distortion filter
|
||||
smear: true
|
||||
# Adds a bit of blurriness/distortion to the image
|
||||
pinch: true
|
||||
# Applies color correction (color saturation)
|
||||
saturation: 0.15
|
||||
# Applies a horizontal triangular ripple filter
|
||||
distortion: 2
|
||||
# Applies a bump filter (sharpened text)
|
||||
bump: true
|
||||
# Distortion filter
|
||||
distortion:
|
||||
# Should Sonar apply a distortion filter?
|
||||
enabled: true
|
||||
# What shape should Sonar use for the distortion filter?
|
||||
# Possible types: 0, 1, 2, 3
|
||||
# - 0: Crosses
|
||||
# - 1: Lines
|
||||
# - 2: Circles
|
||||
# - 3: Squares
|
||||
shape: 2
|
||||
# Distance between distorted pixels/objects
|
||||
distance: 5
|
||||
# Density of the distorted pixels/objects
|
||||
density: 0.1
|
||||
# Amount of blending between the colors of objects
|
||||
mix: 0.15
|
||||
# Path to the background image Sonar uses for the CAPTCHA
|
||||
# If the image isn't found, a noise will be used as the default background
|
||||
# You can put the name of the file here if the file is in the plugin directory
|
||||
background: ''
|
||||
# Should Sonar automatically detect the background color?
|
||||
# This is done to create a contrast between the background image and the text
|
||||
# If this is disabled, Sonar will use a random gradient for the colors
|
||||
auto-color: false
|
||||
# How many answers should Sonar prepare?
|
||||
# This task happens asynchronously in the background
|
||||
precompute: 500
|
||||
# How long should Sonar wait until the player fails the CAPTCHA?
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
max-duration: 45000
|
||||
max-duration: 30000
|
||||
# How many times must a player fail the CAPTCHA before failing the verification?
|
||||
max-tries: 3
|
||||
# Characters (letters and numbers) that are allowed to appear in the answer to the CAPTCHA
|
||||
# It is not recommended to add numbers or letters that might look like one another
|
||||
dictionary: '1235689'
|
||||
# Which fonts should Sonar use for the map CAPTCHA codes?
|
||||
font-names:
|
||||
- Dialog
|
||||
- DialogInput
|
||||
- SansSerif
|
||||
- Monospaced
|
||||
|
||||
# Checks if the players is sending a valid client brand to the server
|
||||
# Checks if the players are sending a valid client brand to the server
|
||||
client-brand:
|
||||
# Should Sonar check for valid client brands? (Recommended)
|
||||
enabled: true
|
||||
@@ -151,12 +163,30 @@ verification:
|
||||
valid-name-regex: ^[a-zA-Z0-9_]+$
|
||||
# Regex for validating client locale during verification
|
||||
valid-locale-regex: ^[a-zA-Z_]+$
|
||||
# Ping a player has to have in order to timeout
|
||||
# Ping a player has to have to timeout
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
max-ping: 10000
|
||||
# Maximum number of login packets the player has to send in order to be kicked
|
||||
max-login-packets: 256
|
||||
|
||||
# If enabled, the player will be transferred back to the origin server
|
||||
# after successfully passing the bot verification.
|
||||
# This feature was introduced by Mojang in Minecraft version 1.20.5
|
||||
transfer:
|
||||
# Should Sonar transfer the player to the origin server (instead of kicking them)?
|
||||
# For this to work, you must enable the feature in your server's configuration
|
||||
# Additionally, you might want to reduce the amount of login rate-limiting
|
||||
# performed by Velocity or other proxies/plugins, as this might prevent the
|
||||
# player from being transferred correctly.
|
||||
enabled: false
|
||||
# Which server should Sonar transfer the player to when the verification is passed?
|
||||
# Please enter the server IP that is used by players to normally connect to your server.
|
||||
# For example, you can put "mc.hypixel.net" or a direct IP like "1.1.1.1"
|
||||
destination-host: "play.my-server.com"
|
||||
# Which port should Sonar use when transferring the player to the origin server?
|
||||
# If your server does not need a port to connect to, you can leave this as 25565.
|
||||
destination-port: 25565
|
||||
|
||||
# Should Sonar log new verification attempts?
|
||||
log-connections: true
|
||||
# Should Sonar log new verification attempts during attacks?
|
||||
@@ -164,9 +194,13 @@ verification:
|
||||
# Should Sonar log every single movement/position change during verification?
|
||||
# This is not recommended for production servers but can be helpful for spotting errors.
|
||||
debug-xyz-positions: false
|
||||
# Should Sonar also check Geyser (Bedrock) players?
|
||||
# This feature is experimental and might cause issues
|
||||
# If this is disabled, Bedrock players will be skipped
|
||||
check-geyser-players: true
|
||||
# Amount of time that has to pass before a player times out
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
read-timeout: 3500
|
||||
read-timeout: 8000
|
||||
# How long should a player wait before reconnecting during verification
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
rejoin-delay: 8000
|
||||
|
||||
@@ -0,0 +1,222 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Besoin d'aide ou d'autres questions ? https://jonesdev.xyz/discord
|
||||
# Code source : https://github.com/jonesdevelopment/sonar
|
||||
# Droit d'auteur Jones Development, un contributeur Sonar, licence sous GPL-3.0
|
||||
#
|
||||
|
||||
# Paramètre général de Sonar
|
||||
general:
|
||||
# Devrait Sonar enregistrer les adresses IP des joueurs dans la console ?
|
||||
log-player-addresses: true
|
||||
# Nombre maximum de joueurs en ligne avec la même IP
|
||||
max-online-per-ip: 3
|
||||
|
||||
# Paramètre de détection d'attaque
|
||||
# Modifier uniquement si vous savez ce que vous faites
|
||||
attack-tracker:
|
||||
# Nombre minimum de nouveaux joueurs pour qu'une attaque soit détectée
|
||||
min-players-for-attack: 8
|
||||
# Durée nécessaire pour qu'une attaque soit considérée comme terminée
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
min-attack-duration: 30000
|
||||
# Nombre de fois qu'un incident doit être signalé pour être reconnu comme une attaque
|
||||
# Ce nombre sert de tampon pour filtrer les fausses notifications d'attaque
|
||||
min-attack-threshold: 2
|
||||
# Durée nécessaire pour qu'une nouvelle attaque soit détectée
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
attack-cooldown-delay: 3000
|
||||
|
||||
# Vous pouvez connecter Sonar à une base de données pour conserver les joueurs vérifiés même après le redémarrage de votre serveur
|
||||
# Remarque : Les adresses IP sont enregistrées en texte brut. Vous êtes responsable de la sécurité de votre base de données !
|
||||
database:
|
||||
# Type de base de données utilisé par Sonar pour stocker les joueurs vérifiés
|
||||
# Types possibles : NONE, MYSQL, MARIADB
|
||||
type: NONE
|
||||
# Adresse de l'hôte pour l'authentification avec la base de données SQL
|
||||
host: localhost
|
||||
# Port pour l'authentification avec la base de données SQL
|
||||
port: 3306
|
||||
# Nom de la base de données SQL
|
||||
name: sonar
|
||||
# Nom d'utilisateur pour l'authentification avec la base de données SQL
|
||||
username: ''
|
||||
# Mot de passe pour l'authentification avec la base de données SQL
|
||||
password: ''
|
||||
# Pendant combien de jours Sonar doit-il conserver les joueurs vérifiés dans la base de données ?
|
||||
maximum-age: 5
|
||||
|
||||
# Chaque nouvelle demande de connexion sera mise en file d'attente pour éviter les attaques d'inscription par spam
|
||||
# La file d'attente est mise à jour toutes les 1 seconde (20 ticks)
|
||||
queue:
|
||||
# Nombre maximum de demandes de connexion en file d'attente simultanées par seconde
|
||||
max-polls: 30
|
||||
|
||||
# Chaque nouveau joueur qui se connecte pour la première fois sera envoyé à
|
||||
# un serveur limbo léger où des vérifications avancées de bot sont effectuées
|
||||
verification:
|
||||
# Quand Sonar devrait-il vérifier les nouveaux joueurs ?
|
||||
# Types possibles : ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS : Les nouveaux joueurs seront toujours vérifiés (Recommandé)
|
||||
# - DURING_ATTACK : Les nouveaux joueurs ne seront vérifiés que pendant une attaque
|
||||
# - NEVER : Les nouveaux joueurs ne seront jamais vérifiés
|
||||
timing: ALWAYS
|
||||
checks:
|
||||
# Vérifie si le mouvement de chute des joueurs suit la formule de la gravité de Minecraft
|
||||
# Tous les mouvements prévus sont précalculés afin d'économiser les performances
|
||||
gravity:
|
||||
# Sonar devrait-il vérifier la gravité du client ? (Recommandé)
|
||||
enabled: true
|
||||
# Sonar devrait-il vérifier si le joueur entre en collision avec des blocs ? (Recommandé)
|
||||
check-collisions: true
|
||||
# Sonar devrait-il faire résoudre un CAPTCHA au joueur s'il échoue à la vérification de la gravité ?
|
||||
captcha-on-fail: false
|
||||
# Nombre maximum de ticks que le joueur a pour tomber avant de pouvoir toucher la plateforme
|
||||
max-movement-ticks: 8
|
||||
# Le mode de jeu du joueur pendant la vérification
|
||||
# Types possibles : SURVIVAL, CREATIVE, ADVENTURE
|
||||
# - SURVIVAL : tous les composants de l'interface utilisateur sont visibles
|
||||
# - CREATIVE : la santé et la faim sont cachées
|
||||
# - ADVENTURE : tous les composants de l'interface utilisateur sont visibles
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# Vérifie si le client envoie les paquets appropriés lorsqu'il monte dans un véhicule
|
||||
vehicle:
|
||||
# Types possibles : ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS : Les nouveaux joueurs seront toujours montés dans un véhicule (Recommandé)
|
||||
# - DURING_ATTACK : Les nouveaux joueurs ne seront montés dans un véhicule que pendant une attaque
|
||||
# - NEVER : Les nouveaux joueurs ne seront jamais montés dans un véhicule
|
||||
timing: ALWAYS
|
||||
|
||||
# Fait taper au joueur un code à partir d'une carte virtuelle dans le chat
|
||||
map-captcha:
|
||||
# Quand Sonar devrait-il faire résoudre un CAPTCHA au joueur ?
|
||||
# Types possibles : ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS : Les nouveaux joueurs recevront toujours un CAPTCHA
|
||||
# - DURING_ATTACK : Les nouveaux joueurs ne recevront un CAPTCHA que pendant une attaque
|
||||
# - NEVER : Les nouveaux joueurs ne recevront jamais de CAPTCHA (Recommandé)
|
||||
timing: NEVER
|
||||
# Options pour les effets sur l'image montrée au joueur
|
||||
# Vous ne devriez modifier cela que si vous savez ce que vous faites
|
||||
effects:
|
||||
# Ajoute des lignes aléatoires à l'image
|
||||
scratches: true
|
||||
# Applique un filtre d'ondulation (effet ondulé)
|
||||
ripple: true
|
||||
# Applique un filtre de bosse (texte accentué)
|
||||
bump: true
|
||||
# Filtre de distorsion
|
||||
distortion:
|
||||
# Sonar devrait-il appliquer un filtre de distorsion ?
|
||||
enabled: true
|
||||
# Quelle forme Sonar devrait-il utiliser pour le filtre de distorsion ?
|
||||
# Types possibles : 0, 1, 2, 3
|
||||
# - 0 : Croix
|
||||
# - 1 : Lignes
|
||||
# - 2 : Cercles
|
||||
# - 3 : Carrés
|
||||
shape: 2
|
||||
# Distance entre les pixels/objets déformés
|
||||
distance: 5
|
||||
# Densité des pixels/objets déformés
|
||||
density: 0.1
|
||||
# Quantité de mélange entre les couleurs des objets
|
||||
mix: 0.15
|
||||
# Chemin vers l'image d'arrière-plan que Sonar utilise pour le CAPTCHA
|
||||
# Si l'image n'est pas trouvée, un bruit sera utilisé comme arrière-plan par défaut
|
||||
# Vous pouvez simplement mettre le nom du fichier ici si le fichier est dans le répertoire du plugin
|
||||
background: ''
|
||||
# Sonar devrait-il détecter automatiquement la couleur de fond ?
|
||||
# Cela est fait pour créer un contraste entre l'image d'arrière-plan et le texte
|
||||
# Si cela est désactivé, Sonar utilisera un dégradé aléatoire pour les couleurs
|
||||
auto-color: false
|
||||
# Combien de réponses Sonar devrait-il préparer ?
|
||||
# Cette tâche se déroule de manière asynchrone en arrière-plan
|
||||
precompute: 500
|
||||
# Combien de temps Sonar devrait-il attendre jusqu'à ce que le joueur échoue le CAPTCHA ?
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
max-duration: 30000
|
||||
# Combien de fois un joueur doit-il échouer au CAPTCHA avant d'échouer la vérification ?
|
||||
max-tries: 3
|
||||
# Caractères (lettres et chiffres) autorisés à apparaître dans la réponse au CAPTCHA
|
||||
# Il n'est pas recommandé d'ajouter des chiffres ou des lettres qui pourraient se ressembler
|
||||
dictionary: '1235689'
|
||||
|
||||
# Vérifie si le joueur envoie une marque client valide au serveur
|
||||
client-brand:
|
||||
# Sonar devrait-il vérifier les marques client valides ? (Recommandé)
|
||||
enabled: true
|
||||
# Regex pour valider les marques client lors de la vérification
|
||||
valid-regex: ^[!-~ ]+$
|
||||
# Longueur maximale de la marque client lors de la vérification
|
||||
max-length: 64
|
||||
|
||||
# Regex pour valider les noms d'utilisateur lors de la vérification
|
||||
valid-name-regex: ^[a-zA-Z0-9_]+$
|
||||
# Regex pour valider la locale client lors de la vérification
|
||||
valid-locale-regex: ^[a-zA-Z_]+$
|
||||
# Le ping qu'un joueur doit avoir pour dépasser le délai d'attente
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
max-ping: 10000
|
||||
# Nombre maximal de paquets de connexion que le joueur doit envoyer pour être expulsé
|
||||
max-login-packets: 256
|
||||
|
||||
# S'il est activé, le joueur sera renvoyé au serveur d'origine
|
||||
# après avoir passé avec succès la vérification du bot.
|
||||
# Cette fonctionnalité a été introduite par Mojang dans la version Minecraft 1.20.5
|
||||
transfer:
|
||||
# Sonar devrait-il transférer le joueur au serveur d'origine (au lieu de l'expulser) ?
|
||||
# Pour que cela fonctionne, vous devez activer la fonctionnalité dans la configuration de votre serveur
|
||||
# De plus, vous voudrez peut-être réduire la quantité de limitation de débit de connexion
|
||||
# effectuée par Velocity ou d'autres proxys/plugins, car cela pourrait empêcher le
|
||||
# joueur d'être transféré correctement.
|
||||
enabled: false
|
||||
# Quel serveur Sonar devrait-il utiliser pour transférer le joueur une fois la vérification réussie ?
|
||||
# Veuillez entrer l'adresse IP du serveur que les joueurs utilisent normalement pour se connecter à votre serveur.
|
||||
# Par exemple, vous pouvez mettre "mc.hypixel.net" ou une IP directe comme "1.1.1.1"
|
||||
destination-host: "play.my-server.com"
|
||||
# Quel port Sonar devrait-il utiliser pour transférer le joueur au serveur d'origine ?
|
||||
# Si votre serveur n'a pas besoin d'un port pour se connecter, vous pouvez laisser celui-ci comme 25565.
|
||||
destination-port: 25565
|
||||
|
||||
# Sonar devrait-il journaliser les nouvelles tentatives de vérification ?
|
||||
log-connections: true
|
||||
# Sonar devrait-il journaliser les nouvelles tentatives de vérification pendant les attaques ?
|
||||
log-during-attack: false
|
||||
# Sonar devrait-il journaliser chaque changement de position/mouvement pendant la vérification ?
|
||||
# Ce n'est pas recommandé pour les serveurs de production mais peut être utile pour repérer les erreurs.
|
||||
debug-xyz-positions: false
|
||||
# Sonar devrait-il également vérifier les joueurs Geyser (Bedrock) ?
|
||||
# Cette fonctionnalité est expérimentale et peut causer des problèmes
|
||||
# Si cela est désactivé, les joueurs Bedrock seront ignorés
|
||||
check-geyser-players: true
|
||||
# Durée avant qu'un joueur ne soit déconnecté
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
read-timeout: 8000
|
||||
# Combien de temps un joueur doit-il attendre avant de se reconnecter pendant la vérification
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
rejoin-delay: 8000
|
||||
# Combien de temps Sonar doit-il se souvenir du nombre de vérifications échouées pour un joueur ?
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
remember-time: 120000
|
||||
# Combien de temps une adresse IP doit-elle être interdite de connexion en cas d'échec trop fréquent de la vérification ?
|
||||
# (Cette valeur représente le temps en millisecondes : 1 seconde = 1000 millisecondes)
|
||||
blacklist-time: 600000
|
||||
# Combien de fois un joueur doit-il échouer à la vérification pour être placé sur liste noire ?
|
||||
# (Réglez cette valeur à 0 pour désactiver la liste noire entièrement)
|
||||
blacklist-threshold: 2
|
||||
# Liste des identifiants de protocole qui ne sont pas vérifiés par Sonar (bypass de vérification)
|
||||
# Vous pouvez trouver la liste complète de tous les identifiants de protocole ici :
|
||||
# https://wiki.vg/Protocol_version_numbers
|
||||
# Par exemple, Minecraft 1.20 a l'ID 763.
|
||||
whitelisted-protocols: []
|
||||
# Liste des identifiants de protocole qui ne peuvent pas du tout rejoindre le serveur
|
||||
blacklisted-protocols: []
|
||||
@@ -55,9 +55,9 @@ database:
|
||||
maximum-age: 5
|
||||
|
||||
# ყოველი ახალი შესვლის მოთხოვნა იქნება რიგში, რათა თავიდან აიცილოთ სპამის მიერთების შეტევები
|
||||
# რიგი განახლდება ყოველ 500 მილიწამში (10 ტიკი)
|
||||
# რიგი განახლდება ყოველ 1000 მილიწამში (20 ტიკი)
|
||||
queue:
|
||||
# ახალი მოთამაშეების მაქსიმალური რაოდენობა, რომლებსაც შეუძლიათ შესვლა სერვერზე ყოველ 500 მილიწამში
|
||||
# ახალი მოთამაშეების მაქსიმალური რაოდენობა, რომლებსაც შეუძლიათ შესვლა სერვერზე ყოველ 1000 მილიწამში
|
||||
max-polls: 30
|
||||
|
||||
# ყოველი ახალი მოთამაშე, რომელიც პირველად შეუერთდება, გაიგზავნება
|
||||
@@ -66,7 +66,7 @@ verification:
|
||||
# როდის უნდა გადაამოწმოს Sonar-მა ახალი მოთამაშეები?
|
||||
# შესაძლო ტიპები: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: ახალი მოთამაშეები ყოველთვის მოწმდება (რეკომენდებულია)
|
||||
# - DURING_ATTACK: ახალი მოთამაშეები შემოწმდებიან მხოლოდ შეტევის დროს
|
||||
# - DURING_ATTACK: ახალი მოთამაშეები შემოწმდებიან მხოლოდ შეტევის დროსდროს
|
||||
# - NEVER: ახალი მოთამაშეები არასოდეს შემოწმდებიან
|
||||
timing: ALWAYS
|
||||
checks:
|
||||
@@ -88,12 +88,12 @@ verification:
|
||||
# - ADVENTURE: ყველა UI კომპონენტი ჩანს
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# Checks if the client sends proper packets when mounting a vehicle
|
||||
# ამოწმებს, აგზავნის თუ არა კლიენტი შესაბამის პაკეტებს სატრანსპორტო საშუალებაზე დაჯდომის დროს
|
||||
vehicle:
|
||||
# Possible types: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: New players will always be mounted on a vehicle
|
||||
# - DURING_ATTACK: New players will only be mounted on a vehicle during an attack
|
||||
# - NEVER: New players will never be mounted on a vehicle (Recommended)
|
||||
# შესაძლო ტიპები: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: ახალი მოთამაშეები ყოველთვის დაჯდებიან სატრანსპორტო საშუალებაზე
|
||||
# - DURING_ATTACK: ახალი მოთამაშეები მხოლოდ ბოტების შემოტევის დროს დაჯდებიან სატრანსპორტო საშუალებაზე
|
||||
# - NEVER: ახალი მოთამაშეები არასოდეს დაჯდებიან სატრანსპორტო საშუალებაზე (რეკომენდებულია)
|
||||
timing: ALWAYS
|
||||
|
||||
# დააწერინეთ მოთამაშეს კოდი ჩატში, რომელიც იქნება ნაჩვენები ვირტუალურ მაპზე, რომელიც ხელში ეჭირებად
|
||||
@@ -104,41 +104,53 @@ verification:
|
||||
# - DURING_ATTACK: ახალი მოთამაშებს მოუწევთ CAPTCHA-ს გაკეთება მხოლოდ შეტევის დროს
|
||||
# - NEVER: ახალ მოთამაშეებს არასდროს მოუწევთ CAPTCHA-ს გაკეთება (Recommended)
|
||||
timing: NEVER
|
||||
# Options for the effects on the image shown to the player
|
||||
# ეფექტების პარამეტრები გამოსახულებაზე, რომელიც აჩვენა მოთამაშეს
|
||||
# თქვენ უნდა შეცვალოთ ეს მხოლოდ იმ შემთხვევაში, თუ იცით, რას აკეთებთ
|
||||
effects:
|
||||
# Adds a glow effect to the image
|
||||
flare: true
|
||||
# Adds random lines to the image
|
||||
# მატებს შემთხვევითი ხაზების ეფექტს გამოსახულებაზე
|
||||
scratches: true
|
||||
# Applies a ripple (sine) distortion filter
|
||||
# აყენებს ტალღური ეფექტის ფილტრს (ტალღისებური ეფექტი)
|
||||
ripple: true
|
||||
# Applies a horizontal distortion filter
|
||||
smear: true
|
||||
# Adds a bit of blurriness/distortion to the image
|
||||
pinch: true
|
||||
# Applies color correction (color saturation)
|
||||
saturation: 0.15
|
||||
# Applies a horizontal triangular ripple filter
|
||||
distortion: 2
|
||||
# აყენებს ამობურცული ტექსტის ფილტრს (გამხრწნილი ტექსტი)
|
||||
bump: true
|
||||
# დამახინჯების ფილტრი
|
||||
distortion:
|
||||
# უნდა დაამატოს თუ არა Sonar-მა დამახინჯების ფილტრი?
|
||||
enabled: true
|
||||
# რა ფორმას უნდა გამოიყენოს Sonar-მა დამახინჯების ფილტრისთვის?
|
||||
# შესაძლო ტიპები: 0, 1, 2, 3
|
||||
# - 0: ჯვრები
|
||||
# - 1: ხაზები
|
||||
# - 2: წრეები
|
||||
# - 3: კვადრატები
|
||||
shape: 2
|
||||
# მანძილი დამახინჯებულ პიქსელებს/ობიექტებს შორის
|
||||
distance: 5
|
||||
# დამახინჯებული პიქსელების/ობიექტების სიხშირე
|
||||
density: 0.1
|
||||
# შერევის ხარისხი ობიექტების ფერებს შორის
|
||||
mix: 0.15
|
||||
# CAPTCHA-სთვის Sonar-ის მიერ გამოყენებული ფონური გამოსახულების ბილიკი
|
||||
# თუ გამოსახულება არ მოიძებნა, ფონად გამოყენებული იქნება noise ი
|
||||
# შეგიძლიათ უბრალოდ ჩაწეროთ ფაილის სახელი, თუ ის პლაგინის დირექტორიაშია
|
||||
background: ''
|
||||
# უნდა განსაზღვროს თუ არა Sonar-მა ავტომატურად ფონის ფერი?
|
||||
# ეს კეთდება იმისთვის, რომ შეიქმნას კონტრასტი ფონის გამოსახულებასა და ტექსტს შორის
|
||||
# თუ ეს გამორთულია, Sonar-ი გამოიყენებს შემთხვევით გრადიენტს ფერებისთვის
|
||||
auto-color: false
|
||||
# რამდენი პასუხი უნდა მოამზადოს Sonar-მა?
|
||||
# ეს ხდება ასინქრონულად უკანა ფონზე
|
||||
precompute: 500
|
||||
# რამდენ ხანს უნდა დაელოდოს Sonar-ი, სანამ მოთამაშე ვერ გააკეთებს წარმატებულად CAPTCHA-ს?
|
||||
# (ეს არის ნაჩვენები მილიწამებში: 1 წამი = 1000 მილიწამი)
|
||||
max-duration: 45000
|
||||
max-duration: 30000
|
||||
# რამდენჯერ ვერ უდნა გაიაროს CAPTCHA მოთამაშემ სანამ ვერიფიკაციას ვერ გაივლის?
|
||||
max-tries: 3
|
||||
# სიმბოლოები (ასოები და რიცხვები), რომლებიც დაშვებულია გამოჩნდეს CAPTCHA-ს პასუხში
|
||||
# It is not recommended to add numbers or letters that might look like one another
|
||||
# არ არის რეკომენდებული რიცხვების ან ასოების დამატება, რომლებიც შეიძლება ერთმანეთს ჰგავდეს
|
||||
dictionary: '1235689'
|
||||
# Which fonts should Sonar use for the map CAPTCHA codes?
|
||||
font-names:
|
||||
- Dialog
|
||||
- DialogInput
|
||||
- SansSerif
|
||||
- Monospaced
|
||||
|
||||
#ამოწმებს, აგზავნიან თუ არა მოთამაშეები სერვერზე რეალურ კლიენტის სახელს
|
||||
# ამოწმებს, აგზავნიან თუ არა მოთამაშეები სერვერზე რეალურ კლიენტის სახელს
|
||||
client-brand:
|
||||
# უნდა შეამოწმოს თუ არა Sonar-მა ნამდვილია თუ არა მოთამაშის კლიენტის სახელი? (რეკომენდებულია)
|
||||
enabled: true
|
||||
@@ -157,6 +169,23 @@ verification:
|
||||
# მაქსიმალური რაოდენობა ლოგინ პაკეტების, რომელიც მოთამაშემ უნდა გააგზავნოს სანამ გაიკიკება სერვერიდან
|
||||
max-login-packets: 256
|
||||
|
||||
# თუ ჩართულია, მოთამაშე გადავა საწყისი სერვერში ერიფიკაციის წარმატებით გავლის შემდეგ
|
||||
# ეს ფუნქცია დაემატა Mojang-ის მიერ Minecraft-ის 1.20.5 ვერსიაში
|
||||
transfer:
|
||||
# უნდა გადაიყვანოს თუ არა Sonar-მა მოთამაშე საწყის სერვერზე (მათი გაკიკვის ნაცვლად)?
|
||||
# ამისთვის, თქვენ უნდა ჩართოთ ეს ფუნქცია თქვენი სერვერის კონფიგურაციაში
|
||||
# დამატებით, შეიძლება გინდოდეთ შეამციროთ შესვლის rate-limiting ი
|
||||
# რომელსაც ახორციელებს Velocity ან სხვა პროქსები/პლაგინები, რადგან ეს შეიძლება ხელს უშლიდეს
|
||||
# მოთამაშის სწორად გადაყვანას
|
||||
enabled: false
|
||||
# რომელ სერვერზე უნდა გადაიყვანოს Sonar-მა მოთამაშე ვერიფიკაციის გავლის შემდეგ?
|
||||
# გთხოვთ, შეიყვანოთ სერვერის IP მისამართი, რომლითაც მოთამაშეები ჩვეულებრივ უერთდებიან თქვენს სერვერს
|
||||
# მაგალითად, შეგიძლიათ ჩაწეროთ "mc.hypixel.net" ან პირდაპირი IP როგორიცაა "1.1.1.1"
|
||||
destination-host: "play.my-server.com"
|
||||
# რომელი პორტი უნდა გამოიყენოს Sonar-მა მოთამაშის საწყის სერვერზე გადაყვანისას?
|
||||
# თუ თქვენს სერვერს არ სჭირდება პორტი შესასვლელად, შეგიძლიათ დატოვოთ ეს 25565-ზე
|
||||
destination-port: 25565
|
||||
|
||||
# ჩაიწეროს თუ არა Sonar-მა ახალი ვერიფიკაციის მცდელობები?
|
||||
log-connections: true
|
||||
# ჩაწეროს თუ არა Sonar-მა ახალი ვერიფიკაციის მცდელობები შეტევის დროს?
|
||||
@@ -164,13 +193,17 @@ verification:
|
||||
# ჩაიწეროს თუ არა Sonar-მა ყოველი მოძრაობა/პოზიცია ვერიფიკაციის დროს?
|
||||
# ეს არ არის რეკომენდირებული აქტიურ სერვერებისთვის, მაგრამ შეიძლება გამოსადეგი იყოს ცრუ პოსიტივების გამოსასწორებლად.
|
||||
debug-xyz-positions: false
|
||||
# უნდა შეამოწმოს თუ არა Sonar-მა Geyser (Bedrock) მოთამაშეები?
|
||||
# ეს ფუნქცია ექსპერიმენტულია და შეიძლება გამოიწვიოს პრობლემები
|
||||
# თუ ეს გამორთულია, Bedrock მოთამაშეები გამოვლენილი იქნება
|
||||
check-geyser-players: true
|
||||
# დროის ოდენობა, რომელიც უნდა გავიდეს, სანამ მოთამაშე ტაიმაუტდება სერვერიდან.
|
||||
# (ეს არის ნაჩვენები მილიწამებში: 1 წამი = 1000 მილიწამი)
|
||||
read-timeout: 3500
|
||||
read-timeout: 8000
|
||||
# რამდენ ხანს უნდა დაელოდოს მოთამაშე ვერიფიკაციის დროს ხელახლა დაკავშირებამდე?
|
||||
# (ეს არის ნაჩვენები მილიწამებში: 1 წამი = 1000 მილიწამი)
|
||||
rejoin-delay: 8000
|
||||
# How long should Sonar remember the amount of failed verifications for a player?
|
||||
# რამდენ ხანს უნდა ახსოვდეს Sonar-ს მოთამაშე რამდენჯერ იყო წარუმატებელი ვერიფიკაციის დროს?
|
||||
# (ეს არის ნაჩვენები მილიწამებში: 1 წამი = 1000 მილიწამი)
|
||||
remember-time: 120000
|
||||
# რამდენ ხნით უნდა აეკრძალოს IP მისამართს შესვლა, როდესაც ვერიფიკაციას ძალიან ხშირად ვერ აკეთებს?
|
||||
|
||||
@@ -0,0 +1,222 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Hulp nodig of vragen? https://jonesdev.xyz/discord
|
||||
# Broncode: https://github.com/jonesdevelopment/sonar
|
||||
# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
|
||||
#
|
||||
|
||||
# Algemene instellingen voor Sonar
|
||||
general:
|
||||
# Moet Sonar de IP-adressen van spelers in de console registreren?
|
||||
log-player-addresses: true
|
||||
# Maximaal aantal spelers online met hetzelfde IP-adres
|
||||
max-online-per-ip: 3
|
||||
|
||||
# Gevoeligheidsinstellingen voor de aanvalstracker
|
||||
# Bewerk dit alleen als je weet wat je doet
|
||||
attack-tracker:
|
||||
# Minimumaantal nieuwe spelers om een aanval te kunnen detecteren
|
||||
min-players-for-attack: 8
|
||||
# De hoeveelheid tijd die moet verstrijken voordat een aanval voorbij is
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
min-attack-duration: 30000
|
||||
# Aantal keren dat een incident moet worden gemeld om als aanval te worden erkend
|
||||
# Dit nummer fungeert als buffer om valse aanvalsmeldingen eruit te filteren
|
||||
min-attack-threshold: 2
|
||||
# De hoeveelheid tijd die moet verstrijken voordat een nieuwe aanval wordt gedetecteerd
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
attack-cooldown-delay: 3000
|
||||
|
||||
# U kunt Sonar verbinden met een database om geverifieerde spelers te behouden, zelfs nadat u uw server opnieuw hebt opgestart
|
||||
# Let op: IP-adressen worden opgeslagen in platte tekst. U bent verantwoordelijk voor het veilig houden van uw database!
|
||||
database:
|
||||
# Type database dat Sonar gebruikt om geverifieerde spelers op te slaan
|
||||
# Mogelijke typen: NONE, MYSQL, MARIADB
|
||||
type: NONE
|
||||
# Adres voor authenticatie met de SQL-database
|
||||
host: localhost
|
||||
# Poort voor authenticatie met de SQL-database
|
||||
port: 3306
|
||||
# Naam van de SQL-database
|
||||
name: sonar
|
||||
# Gebruikersnaam voor authenticatie met de SQL-database
|
||||
username: ''
|
||||
# Wachtwoord voor authenticatie met de SQL-database
|
||||
password: ''
|
||||
# Hoeveel dagen moet Sonar geverifieerde spelers in de database bewaren?
|
||||
maximum-age: 5
|
||||
|
||||
# Elk nieuw inlogverzoek wordt in de wachtrij geplaatst om spam-join-aanvallen te voorkomen
|
||||
# De wachtrij wordt elke seconde bijgewerkt (20 ticks)
|
||||
queue:
|
||||
# Maximaal aantal gelijktijdige peilingen per seconde
|
||||
max-polls: 30
|
||||
|
||||
# Elke nieuwe speler die voor de eerste keer meedoet, wordt naar gestuurd
|
||||
# een lichtgewicht limbo-server waar geavanceerde bot-controles worden uitgevoerd
|
||||
verification:
|
||||
# Wanneer moet Sonar nieuwe spelers verifiëren?
|
||||
# Mogelijke typen: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: Nieuwe spelers worden altijd gecontroleerd (Aanbevolen)
|
||||
# - DURING_ATTACK: Nieuwe spelers worden alleen gecontroleerd tijdens een aanval
|
||||
# - NEVER: Nieuwe spelers worden nooit gecontroleerd
|
||||
timing: ALWAYS
|
||||
checks:
|
||||
# Controleert of de valbeweging van de spelers de zwaartekrachtformule van Minecraft volgt
|
||||
# Alle voorspelde bewegingen worden vooraf berekend om prestaties te besparen
|
||||
gravity:
|
||||
# Moet Sonar controleren op geldige zwaartekracht van de cliënt? (Aanbevolen)
|
||||
enabled: true
|
||||
# Moet Sonar controleren of de speler tegen blokken botst? (Aanbevolen)
|
||||
check-collisions: true
|
||||
# Moet Sonar de speler een CAPTCHA laten oplossen als hij niet slaagt voor de zwaartekracht controle?
|
||||
captcha-on-fail: false
|
||||
# Maximaal aantal ticks dat de speler moet laten vallen om het platform te mogen raken
|
||||
max-movement-ticks: 8
|
||||
# De spelmodus van de speler tijdens verificatie
|
||||
# Mogelijke typen: SURVIVAL, CREATIVE, ADVENTURE
|
||||
# - SURVIVAL: alle UI-componenten zijn zichtbaar
|
||||
# - CREATIVE: gezondheid en honger zijn verborgen
|
||||
# - ADVENTURE: alle UI-componenten zijn zichtbaar
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# Controleert of de klant de juiste pakketten verzendt bij het monteren van een voertuig
|
||||
vehicle:
|
||||
# Mogelijke typen: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: Nieuwe spelers worden altijd op een voertuig gemonteerd (Aanbevolen)
|
||||
# - DURING_ATTACK: Nieuwe spelers worden alleen tijdens een aanval op een voertuig gemonteerd
|
||||
# - NEVER: Nieuwe spelers zullen nooit op een voertuig worden gemonteerd
|
||||
timing: ALWAYS
|
||||
|
||||
# Laat de speler een code van een virtuele kaart in de chat typen
|
||||
map-captcha:
|
||||
# Wanneer moet Sonar de speler een CAPTCHA laten oplossen?
|
||||
# Mogelijke typen: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: Nieuwe spelers ontvangen altijd een CAPTCHA
|
||||
# - DURING_ATTACK: Nieuwe spelers ontvangen alleen een CAPTCHA tijdens een aanval
|
||||
# - NEVER: Nieuwe spelers zullen nooit een CAPTCHA ontvangen (Aanbevolen)
|
||||
timing: NEVER
|
||||
# Opties voor de effecten op de afbeelding die aan de speler wordt getoond
|
||||
# Je moet dit alleen bewerken als je weet wat je doet
|
||||
effects:
|
||||
# Voegt willekeurige lijnen toe aan de afbeelding
|
||||
scratches: true
|
||||
# Past een ripple-filter toe (golfeffect)
|
||||
ripple: true
|
||||
# Past een bump-filter toe (verscherpte tekst)
|
||||
bump: true
|
||||
# Vervormingsfilter
|
||||
distortion:
|
||||
# Moet Sonar een vervormingsfilter toepassen?
|
||||
enabled: true
|
||||
# Welke vorm moet Sonar gebruiken voor het vervormingsfilter?
|
||||
# Mogelijke typen: 0, 1, 2, 3
|
||||
# - 0: Kruisen
|
||||
# - 1: Lijnen
|
||||
# - 2: Cirkels
|
||||
# - 3: Vierkantjes
|
||||
shape: 2
|
||||
# Afstand tussen vervormde pixels/objecten
|
||||
distance: 5
|
||||
# Dichtheid van de vervormde pixels/objecten
|
||||
density: 0.1
|
||||
# Hoeveelheid overvloeiing tussen de kleuren van objecten
|
||||
mix: 0.15
|
||||
# Pad naar de achtergrondafbeelding die Sonar gebruikt voor de CAPTCHA
|
||||
# Als de afbeelding niet wordt gevonden, wordt er een ruis gebruikt als standaardachtergrond
|
||||
# U kunt eenvoudig de naam van het bestand hier plaatsen als het bestand zich in de plugin map bevindt
|
||||
background: ''
|
||||
# Moet Sonar automatisch de achtergrondkleur detecteren?
|
||||
# Dit wordt gedaan om een contrast te creëren tussen de achtergrondafbeelding en de tekst
|
||||
# Als dit is uitgeschakeld, gebruikt Sonar een willekeurig verloop voor de kleuren
|
||||
auto-color: false
|
||||
# Hoeveel antwoorden moet Sonar voorbereiden?
|
||||
# Deze taak gebeurt asynchroon op de achtergrond
|
||||
precompute: 500
|
||||
# Hoe lang moet Sonar wachten totdat de speler de CAPTCHA niet haalt?
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
max-duration: 30000
|
||||
# Hoe vaak moet een speler de CAPTCHA niet halen voordat de verificatie mislukt?
|
||||
max-tries: 3
|
||||
# Tekens (letters en cijfers) die mogen voorkomen in het antwoord op de CAPTCHA
|
||||
# Het wordt niet aanbevolen om cijfers of letters toe te voegen die op elkaar lijken
|
||||
dictionary: '1235689'
|
||||
|
||||
# Controleert of de speler een geldig Minecraft-klantmerk naar de server verzendt
|
||||
client-brand:
|
||||
# Moet Sonar controleren op geldige Minecraft-klantmerk? (Aanbevolen)
|
||||
enabled: true
|
||||
# Regex voor het valideren van Minecraft-klantmerken tijdens verificatie
|
||||
valid-regex: ^[!-~ ]+$
|
||||
# Maximale lengte van het Minecraft-klantmerk tijdens verificatie
|
||||
max-length: 64
|
||||
|
||||
# Regex voor het valideren van gebruikersnamen tijdens verificatie
|
||||
valid-name-regex: ^[a-zA-Z0-9_]+$
|
||||
# Regex voor het valideren van de landinstelling van de client tijdens verificatie
|
||||
valid-locale-regex: ^[a-zA-Z_]+$
|
||||
# Ping moet een speler hebben om een time-out te krijgen
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
max-ping: 10000
|
||||
# Maximaal aantal loginpakketten dat de speler moet verzenden om te worden geschopt
|
||||
max-login-packets: 256
|
||||
|
||||
# Indien ingeschakeld, wordt de speler teruggestuurd naar de oorspronkelijke server
|
||||
# nadat u de bot-verificatie met succes heeft doorstaan.
|
||||
# Deze functie is geïntroduceerd door Mojang in Minecraft versie 1.20.5
|
||||
transfer:
|
||||
# Moet Sonar de speler overbrengen naar de oorspronkelijke server (in plaats van hem te schoppen)?
|
||||
# Om dit te laten werken, moet u de functie inschakelen in de configuratie van uw server
|
||||
# Bovendien wilt u mogelijk de beperking van de inlegsnelheid verminderen
|
||||
# uitgevoerd door Velocity van andere proxy's/plugins, omdat dit de
|
||||
# speler wordt niet correct weergegeven.
|
||||
enabled: false
|
||||
# Naar welke server moet Sonar de speler overbrengen wanneer de verificatie is geslaagd?
|
||||
# Voer het server-IP in dat door spelers wordt gebruikt om normaal verbinding te maken met uw server.
|
||||
# U kunt bijvoorbeeld "mc.hypixel.net" of een direct IP-adres zoals "1.1.1.1" invoeren
|
||||
destination-host: "play.my-server.com"
|
||||
# Welke poort moet Sonar gebruiken bij het overbrengen van de speler naar de oorspronkelijke server?
|
||||
# Als uw server geen poort nodig heeft om verbinding mee te maken, kunt u dit op 25565 laten staan.
|
||||
destination-port: 25565
|
||||
|
||||
# Moet Sonar nieuwe verificatiepogingen registreren?
|
||||
log-connections: true
|
||||
# Moet Sonar nieuwe verificatiepogingen registreren tijdens aanvallen?
|
||||
log-during-attack: false
|
||||
# Moet Sonar elke beweging/positieverandering tijdens de verificatie registreren?
|
||||
# Dit wordt niet aanbevolen voor productieservers, maar kan nuttig zijn bij het opsporen van fouten.
|
||||
debug-xyz-positions: false
|
||||
# Moet Sonar ook Geyser (Bedrock) spelers controleren?
|
||||
# Deze functie is experimenteel en kan problemen veroorzaken
|
||||
# Als dit is uitgeschakeld, worden Bedrock-spelers overgeslagen
|
||||
check-geyser-players: true
|
||||
# De hoeveelheid tijd die moet verstrijken voordat een speler een time-out krijgt
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
read-timeout: 8000
|
||||
# Hoe lang moet een speler wachten voordat hij tijdens de verificatie opnieuw verbinding maakt?
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
rejoin-delay: 8000
|
||||
# Hoe lang moet Sonar het aantal mislukte verificaties voor een speler onthouden?
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
remember-time: 120000
|
||||
# Hoe lang moet een IP-adres worden ontzegd om in te loggen als de verificatie te vaak mislukt?
|
||||
# (Deze waarde vertegenwoordigt de tijd in milliseconden: 1 seconde = 1000 milliseconden)
|
||||
blacklist-time: 600000
|
||||
# Hoe vaak moet een speler de verificatie niet doorstaan om op de zwarte lijst te worden geplaatst?
|
||||
# (Stel deze waarde in op 0 om de zwarte lijst volledig uit te schakelen)
|
||||
blacklist-threshold: 2
|
||||
# Lijst met protocol-ID's die niet door Sonar worden gecontroleerd (verificatie-bypass)
|
||||
# De volledige lijst met alle protocol-ID's vindt u hier:
|
||||
# https://wiki.vg/Protocol_version_numbers
|
||||
# Minecraft 1.20 heeft bijvoorbeeld de ID 763.
|
||||
whitelisted-protocols: []
|
||||
# Lijst met protocol-ID's die helemaal geen verbinding kunnen maken met de server
|
||||
blacklisted-protocols: []
|
||||
@@ -55,9 +55,9 @@ database:
|
||||
maximum-age: 5
|
||||
|
||||
# Каждый новый запрос на вход на сервер будет ставиться в очередь, чтобы избежать спам-атак.
|
||||
# Очередь обновляется каждые 500 миллисекунд (10 тиков)
|
||||
# Очередь обновляется каждые 1 секунд (20 тиков)
|
||||
queue:
|
||||
# Максимальное количество одновременных опросов очереди за 500 миллисекунд
|
||||
# Максимальное количество одновременных опросов очереди за 1 секунд
|
||||
max-polls: 30
|
||||
|
||||
# Каждый новый игрок, впервые присоединившийся на сервер, будет отправлен на
|
||||
@@ -88,12 +88,12 @@ verification:
|
||||
# - ADVENTURE: все компоненты пользовательского интерфейса видны
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# Checks if the client sends proper packets when mounting a vehicle
|
||||
# Проверяет, отправляет ли клиент правильные пакеты при садке на транспортное средство
|
||||
vehicle:
|
||||
# Possible types: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: New players will always be mounted on a vehicle
|
||||
# - DURING_ATTACK: New players will only be mounted on a vehicle during an attack
|
||||
# - NEVER: New players will never be mounted on a vehicle (Recommended)
|
||||
# Возможные типы: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: Новые игроки всегда будут садиться на транспортное средство (Рекомендуется)
|
||||
# - DURING_ATTACK: Новые игроки будут садиться на транспортное средство только во время атаки
|
||||
# - NEVER: Новые игроки никогда не будут садиться на транспортное средство
|
||||
timing: ALWAYS
|
||||
|
||||
# Заставить игрока ввести код с картинки в чат
|
||||
@@ -105,38 +105,49 @@ verification:
|
||||
# - NEVER: Новые игроки никогда не получат капчу (Рекомендуется)
|
||||
timing: NEVER
|
||||
# Кастомизация эффектов на картинке, которые показываются игроку
|
||||
# Рекомендуется редактировать только если вы знаете, что делаете
|
||||
effects:
|
||||
# Добавляет свечение к изображению
|
||||
flare: true
|
||||
# Добавляет случайные линии к изображению
|
||||
# Добавляет случайные линии на изображение
|
||||
scratches: true
|
||||
# Применяет искажение ряби (синусоидальное)
|
||||
# Применяет эффект волны (ripple)
|
||||
ripple: true
|
||||
# Применяет горизонтальное искажение
|
||||
smear: true
|
||||
# Добавляет немного размытости/искажения к изображению
|
||||
pinch: true
|
||||
# Применяет цветокоррекцию (насыщенность цвета)
|
||||
saturation: 0.15
|
||||
# Применяет горизонтальное треугольное искажение
|
||||
distortion: 2
|
||||
# Применяет фильтр bump (увеличивает резкость текста)
|
||||
bump: true
|
||||
# Фильтр искажения
|
||||
distortion:
|
||||
# Следует ли применять фильтр искажения?
|
||||
enabled: true
|
||||
# Какую форму следует использовать Sonar для фильтра искажения?
|
||||
# Возможные типы: 0, 1, 2, 3
|
||||
# - 0: Кресты
|
||||
# - 1: Линии
|
||||
# - 2: Круги
|
||||
# - 3: Квадраты
|
||||
shape: 2
|
||||
# Расстояние между искаженными пикселями/объектами
|
||||
distance: 5
|
||||
# Плотность искаженных пикселей/объектов
|
||||
density: 0.1
|
||||
# Степень смешивания между цветами объектов
|
||||
mix: 0.15
|
||||
# Путь к фоновому изображению, которое использует Sonar для CAPTCHA
|
||||
# Если изображение не найдено, будет использован шум как фон по умолчанию
|
||||
background: ''
|
||||
# Следует ли Sonar автоматически определять цвет фона?
|
||||
# Это делается для создания контраста между фоновым изображением и текстом
|
||||
# Просто укажите имя файла здесь, если файл находится в каталоге плагина
|
||||
auto-color: false
|
||||
# Сколько капч должен подготовить Sonar?
|
||||
# Эта задача выполняется асинхронно в фоновом режиме
|
||||
precompute: 500
|
||||
# Как долго Sonar должен ждать, пока игрок не пройдет капча?
|
||||
# (Это значение представляет время в миллисекундах: 1 секунда = 1000 миллисекунд)
|
||||
max-duration: 45000
|
||||
max-duration: 30000
|
||||
# Сколько раз игрок должен завалить капчу, чтобы не пройти проверку?
|
||||
max-tries: 3
|
||||
# Символы (буквы и цифры), которые разрешено использовать в ответе на капчу
|
||||
# It is not recommended to add numbers or letters that might look like one another
|
||||
# Не рекомендуется добавлять цифры или буквы, которые могут быть похожи друг на друга
|
||||
dictionary: '1235689'
|
||||
# Какие типы шрифтов следует использовать в Sonar для текста в капче?
|
||||
font-names:
|
||||
- Dialog
|
||||
- DialogInput
|
||||
- SansSerif
|
||||
- Monospaced
|
||||
|
||||
# Проверяет, отправляет ли игрок на сервер действительный клиентский бренд.
|
||||
client-brand:
|
||||
@@ -157,6 +168,24 @@ verification:
|
||||
# Максимальное количество пакетов для входа на сервер, которое игрок должен отправить, чтобы быть выгнанным
|
||||
max-login-packets: 256
|
||||
|
||||
# Если включено, игрок будет возвращен на исходный сервер
|
||||
# после успешного прохождения проверки на бота.
|
||||
# Эта функция была введена Mojang в версии Minecraft 1.20.5
|
||||
transfer:
|
||||
# Должен ли Sonar переместить игрока на исходный сервер (вместо выкидывания его)?
|
||||
# Для этого необходимо включить функцию в конфигурации вашего сервера
|
||||
# Кроме того, вы можете пожелать снизить количество ограничений на скорость входа
|
||||
# выполняемых Velocity или другими прокси/плагинами, так как это может помешать
|
||||
# корректному перемещению игрока.
|
||||
enabled: false
|
||||
# На какой сервер должен Sonar переместить игрока после прохождения проверки?
|
||||
# Введите IP-адрес сервера, который обычно используется игроками для подключения к вашему серверу.
|
||||
# Например, вы можете указать "mc.hypixel.net" или прямой IP-адрес, например "1.1.1.1"
|
||||
destination-host: "play.my-server.com"
|
||||
# Какой порт должен использовать Sonar при перемещении игрока на исходный сервер?
|
||||
# Если ваш сервер не требует порта для подключения, вы можете оставить это как 25565.
|
||||
destination-port: 25565
|
||||
|
||||
# Должен ли Sonar регистрировать новые попытки проверки?
|
||||
log-connections: true
|
||||
# Должен ли Sonar регистрировать новые попытки проверки во время атак?
|
||||
@@ -164,9 +193,13 @@ verification:
|
||||
# Должен ли Sonar регистрировать каждое движение/изменение положения во время проверки?
|
||||
# Это не рекомендуется для рабочих серверов, но может быть полезно для выявления ошибок.
|
||||
debug-xyz-positions: false
|
||||
# Следует ли Sonar также проверять игроков Geyser (Bedrock)?
|
||||
# Эта функция экспериментальна и может вызывать проблемы
|
||||
# Если это отключено, игроки Bedrock будут пропущены
|
||||
check-geyser-players: true
|
||||
# Количество времени, которое должно пройти, прежде чем игрока кикнет.
|
||||
# (Это значение представляет время в миллисекундах: 1 секунда = 1000 миллисекунд)
|
||||
read-timeout: 3500
|
||||
read-timeout: 8000
|
||||
# Сколько времени игрок должен ждать перед повторным подключением во время проверки
|
||||
# (Это значение представляет время в миллисекундах: 1 секунда = 1000 миллисекунд)
|
||||
rejoin-delay: 8000
|
||||
|
||||
@@ -0,0 +1,212 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# 有问题或需要帮助? https://jonesdev.xyz/discord
|
||||
# 源代码: https://github.com/jonesdevelopment/sonar
|
||||
# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
|
||||
#
|
||||
|
||||
# 未归类的设置
|
||||
general:
|
||||
# Sonar 应该在控制台中打印玩家的 IP 地址吗?
|
||||
log-player-addresses: true
|
||||
# 具有相同 IP 地址的在线玩家的最大数量
|
||||
max-online-per-ip: 3
|
||||
|
||||
# 攻击检测器的敏感度设置
|
||||
# 只有当您知道自己在做什么的时候才编辑它
|
||||
attack-tracker:
|
||||
# 在一段时间内至少需要 x 个新玩家加入才满足触发条件.
|
||||
min-players-for-attack: 8
|
||||
# 至少经过多少毫秒后才可以解除遭受攻击模式
|
||||
# (该值为毫秒. 1秒等于1000毫秒.)
|
||||
min-attack-duration: 30000
|
||||
# 攻击检测器要重复检测到多少次攻击 才能确认服务器正在遭受攻击?
|
||||
# 该值作为缓冲区 以避免可能的误判
|
||||
min-attack-threshold: 2
|
||||
# 当从遭受攻击标记为解除攻击时 应该需要等待多久才能再次被标记为正在遭受攻击?
|
||||
# (该值为毫秒. 1秒等于1000毫秒.)
|
||||
attack-cooldown-delay: 3000
|
||||
|
||||
# 您可以让 Sonar 连接到数据库 以便从数据库中保存和读取已经过验证的 IP 和玩家.
|
||||
# 提示: IP 地址将以纯文本形式保存 请确保您的数据库安全!
|
||||
database:
|
||||
# 要连接到的数据库类型
|
||||
# 可用类型: NONE (不使用数据库), MYSQL, MARIADB
|
||||
type: NONE
|
||||
# 数据库的地址
|
||||
host: localhost
|
||||
# 数据库的端口
|
||||
port: 3306
|
||||
# 数据库名称
|
||||
name: sonar
|
||||
# 用于登录数据库的用户名
|
||||
username: ''
|
||||
# 用于登录数据库的密码
|
||||
password: ''
|
||||
# Sonar 应该在数据库中保留在白名单中的玩家最多多少天?
|
||||
maximum-age: 5
|
||||
|
||||
# 在遭到攻击时 每个新玩家的登录请求将排队 以避免大量连接同时进行验证
|
||||
# 队列将每1秒刷新一次
|
||||
queue:
|
||||
# 每秒最多处理多少个登录请求?
|
||||
max-polls: 30
|
||||
|
||||
# 每个需要验证的玩家都将被发送到一个轻量级的虚拟服务器来检查高级机器人
|
||||
verification:
|
||||
# Sonar 应该在什么时候验证玩家?
|
||||
# 可用类型: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: 玩家始终需要验证 直到他们通过验证为止
|
||||
# - DURING_ATTACK: 玩家仅在服务器疑似遭到攻击时验证
|
||||
# - NEVER: 玩家不会被验证
|
||||
timing: ALWAYS
|
||||
checks:
|
||||
# 检查玩家的下落移动是否遵循原版客户端.
|
||||
gravity:
|
||||
# Sonar 是否应该检查玩家的下落移动? (推荐启用)
|
||||
enabled: true
|
||||
# Sonar 是否应该生成方块平台以检查玩家下落与方块之间的碰撞? (推荐启用)
|
||||
check-collisions: true
|
||||
# 当玩家验证失败时 是否向他们发送验证码?
|
||||
captcha-on-fail: false
|
||||
# 玩家跌落在平台上多少tick后才能被算作站在平台上?
|
||||
max-movement-ticks: 8
|
||||
# 玩家在虚拟服务器中的游戏模式
|
||||
# 可用类型: SURVIVAL, CREATIVE, ADVENTURE
|
||||
# - SURVIVAL: 生存模式, 所有UI可见
|
||||
# - CREATIVE: 创造模式, 隐藏血量和饱食度
|
||||
# - ADVENTURE: 冒险模式, 所有UI可见
|
||||
gamemode: ADVENTURE
|
||||
|
||||
# 检查客户端坐在实体上时是否发送了正确的数据包
|
||||
vehicle:
|
||||
# 可用类型: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: 始终应用该检查
|
||||
# - DURING_ATTACK: 仅在疑似遭受攻击时应用该检查
|
||||
# - NEVER: 永远不应用该检查
|
||||
timing: ALWAYS
|
||||
|
||||
# 地图验证码
|
||||
map-captcha:
|
||||
# Sonar 应该在什么时候向玩家发送验证码?
|
||||
# 可用类型: ALWAYS, DURING_ATTACK, NEVER
|
||||
# - ALWAYS: 始终应用该检查
|
||||
# - DURING_ATTACK: 仅在疑似遭受攻击时应用该检查
|
||||
# - NEVER: 永远不应用该检查
|
||||
timing: NEVER
|
||||
# 图像效果选项 (用于混淆自动图像识别)
|
||||
# You should only edit this if you know what you're doing
|
||||
effects:
|
||||
# Adds random lines to the image
|
||||
scratches: true
|
||||
# Applies a ripple filter (wavy effect)
|
||||
ripple: true
|
||||
# Applies a bump filter (sharpened text)
|
||||
bump: true
|
||||
# Distortion filter
|
||||
distortion:
|
||||
# Should Sonar apply a distortion filter?
|
||||
enabled: true
|
||||
# What shape should Sonar use for the distortion filter?
|
||||
# Possible types: 0, 1, 2, 3
|
||||
# - 0: Crosses
|
||||
# - 1: Lines
|
||||
# - 2: Circles
|
||||
# - 3: Squares
|
||||
shape: 2
|
||||
# Distance between distorted pixels/objects
|
||||
distance: 5
|
||||
# Density of the distorted pixels/objects
|
||||
density: 0.1
|
||||
# Amount of blending between the colors of objects
|
||||
mix: 0.15
|
||||
# Path to the background image Sonar uses for the CAPTCHA
|
||||
# If the image isn't found, a noise will be used as the default background
|
||||
background: ''
|
||||
# Should Sonar automatically detect the background color?
|
||||
# This is done to create a contrast between the background image and the text
|
||||
# You can simply put the name of the file here if file is in the plugin directory
|
||||
auto-color: false
|
||||
# Sonar 应该一次准备多少个验证码?
|
||||
precompute: 500
|
||||
# Sonar 应该给玩家多少时间完成验证码? (该值为毫秒. 1秒等于1000毫秒.)
|
||||
max-duration: 30000
|
||||
# 玩家最多能输入多少次错误的验证码?
|
||||
max-tries: 3
|
||||
# 允许出现在验证码答案中的字符
|
||||
# 不建议添加可能看起来彼此相似的数字或字母
|
||||
dictionary: '1235689'
|
||||
|
||||
# 检查玩家是否正在向服务器发送有效的客户端标识符
|
||||
client-brand:
|
||||
# 是否启用此检查? (建议启用)
|
||||
enabled: true
|
||||
# 用于检查客户端标识符的正则表达式
|
||||
valid-regex: ^[!-~ ]+$
|
||||
# 客户端标识符的最长长度限制
|
||||
max-length: 64
|
||||
|
||||
# 用于检查用户名是否有效的正则表达式
|
||||
valid-name-regex: ^[a-zA-Z0-9_]+$
|
||||
# 用于检查客户端语言(例如 zh_CN)的正则表达式
|
||||
valid-locale-regex: ^[a-zA-Z_]+$
|
||||
# 玩家必须在多少毫秒内回复Ping?
|
||||
max-ping: 10000
|
||||
# 玩家最多能发送多少个数据包用于登录?
|
||||
max-login-packets: 256
|
||||
|
||||
# 开启后 玩家将在验证成功后被重定向到指定的服务器
|
||||
# 该功能由 Mojang 在 Minecraft 1.20.5 版本中引入
|
||||
transfer:
|
||||
# Sonar 是否应该将玩家重定向到指定的服务器而不是踢出玩家?
|
||||
# 为此您必须在服务器软件的配置文件中允许接受来自transfer的连接.
|
||||
# 此外 您可能希望减少 Velocity 或其它服务器软件/插件的登录速率限制
|
||||
# 因为这可能会阻止玩家快速地重新连接到服务器
|
||||
enabled: false
|
||||
# 当玩家通过验证后, Sonar 应该将玩家转移到哪个服务器
|
||||
# 请输入玩家正常连接服务器时使用的服务器IP或域名
|
||||
# 例如使用域名("mc.hypixel.net") 或使用 IP 地址("1.1.1.1").
|
||||
destination-host: "play.my-server.com"
|
||||
# Sonar 应该告诉玩家通过以上域名的什么端口来连接到服务器?
|
||||
# 如果服务器地址不包含端口 请保留25565.
|
||||
destination-port: 25565
|
||||
|
||||
# 当 Sonar 尝试验证玩家时 是否在控制台中打印它?
|
||||
log-connections: true
|
||||
# Sonar 是否应该记录在攻击期间内的验证会话?
|
||||
log-during-attack: false
|
||||
# Sonar 是否应该记录验证过程中玩家的移动位置的变化?
|
||||
# 有助于发现错误 但不建议在非调试环境下的服务器启用该选项.
|
||||
debug-xyz-positions: false
|
||||
# Sonar 是否应该检查来自 Geyser 的(基岩版)玩家?
|
||||
# 此功能是实验性的. 请报告任何因为误判而导致无法通过检查的问题
|
||||
# 如果关闭该选项 Sonar 将不检查这些玩家以便直接连接到服务器.
|
||||
check-geyser-players: true
|
||||
# 要在客户端未响应多少毫秒后因超时而被踢出服务器?
|
||||
# (该值为毫秒. 1秒等于1000毫秒.)
|
||||
read-timeout: 8000
|
||||
# 当玩家在需要验证时(即还未通过检查的情况下)需要等待多少毫秒才可以重新连接?
|
||||
# (该值为毫秒. 1秒等于1000毫秒.)
|
||||
rejoin-delay: 8000
|
||||
# 当玩家验证失败后, Sonar 应该记住他多久?
|
||||
# (该值为毫秒. 1秒等于1000毫秒.)
|
||||
remember-time: 120000
|
||||
# 黑名单应在多少秒后过期? (可能由于频繁验证失败. 在黑名单中将会被拒绝进入服务器.)
|
||||
# (该值为毫秒. 1秒等于1000毫秒.)
|
||||
blacklist-time: 600000
|
||||
# 玩家必须验证失败多少次才会被列入黑名单? (设置为0以完全禁用)
|
||||
blacklist-threshold: 2
|
||||
# Sonar 不应该检查哪些协议? (即 跳过检查)
|
||||
# 您可以在 https://wiki.vg/Protocol_version_numbers 找到所有协议号
|
||||
# 例如 Minecraft 1.20 对应的协议号为763.
|
||||
whitelisted-protocols: []
|
||||
# 黑名单中的协议将阻止所有使用该协议的客户端.
|
||||
blacklisted-protocols: []
|
||||
@@ -39,8 +39,6 @@ commands:
|
||||
incorrect-usage: '%prefix%<red>Benutzung: /sonar %usage%'
|
||||
# Nachricht, die angezeigt wird, wenn jemand eine ungültige IP-Adresse angibt (Ungültiges Format)
|
||||
invalid-ip-address: '%prefix%Die angegebene IP-Adresse scheint ungültig zu sein.'
|
||||
# Nachricht, die angezeigt wird, wenn jemand eine illegale IP-Adresse angibt (Lokale IP)
|
||||
illegal-ip-address: '%prefix%Die angegebene IP-Adresse scheint entweder eine lokale oder eine Schleifenrückführungs-IP zu sein.'
|
||||
# Nachricht, die angezeigt wird, wenn die Konsole einen Befehl ausführt, der nur für Spieler ist
|
||||
player-only: '%prefix%<red>Diesen Befehl kannst du nur als Spieler ausführen.'
|
||||
# Nachricht, die angezeigt wird, wenn ein Spieler einen Befehl ausführt, der nur für die Konsole ist
|
||||
@@ -123,6 +121,10 @@ commands:
|
||||
size: '%prefix%Es sind derzeit %amount% einzigartige Spieler verifiziert.'
|
||||
# Nachricht, die angezeigt wird, wenn jemand eine IP-Adresse unverifiziert macht
|
||||
removed: '%prefix%Erfolgreich %ip% unverifiziert.'
|
||||
# Nachricht, die angezeigt wird, wenn jemand eine IP-Adresse verifiziert macht
|
||||
added: '%prefix%Erfolgreich %ip% verifiziert.'
|
||||
# Message that is shown when someone tries to verify an IP address/UUID that are already verified
|
||||
already: '%prefix%The IP address and UUID you provided are already verified.'
|
||||
# Nachricht, die angezeigt wird, wenn jemand eine IP-Adresse unverifiziert macht, die nicht verifiziert ist
|
||||
ip-not-found: '%prefix%Die angegebene IP-Adresse ist nicht verifiziert.'
|
||||
# Nachricht, die angezeigt wird, wenn jemand versucht, die gleiche IP-Adresse zweimal zu unverifizieren (doppelte Operation)
|
||||
@@ -182,9 +184,6 @@ verification:
|
||||
captcha:
|
||||
# Nachricht, die dem Spieler angezeigt wird, wenn er den CAPTCHA-Code im Chat eingeben muss
|
||||
enter-code: '%prefix%<green>Bitte gib den Code im Chat ein, der auf der Karte angezeigt wird.'
|
||||
# Timer, der dem Spieler angezeigt wird, wenn er den CAPTCHA-Code im Chat eingeben muss
|
||||
# (Setze dies auf '' um die Aktionsleisten-Nachricht zu deaktivieren)
|
||||
action-bar: '%prefix%<green>Du hast %time-left% Sekunden Zeit, um den Code im Chat einzugeben'
|
||||
# Nachricht, die dem Spieler angezeigt wird, wenn er den falschen Code im Chat eingibt
|
||||
incorrect: '%prefix%<red>Du hast den falschen Code eingegeben. Bitte versuche es erneut.'
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ header:
|
||||
# Placeholder for every '%footer%' in this configuration file
|
||||
footer:
|
||||
- <gray>If you believe that this is an error, contact an administrator.
|
||||
# Disconnect message that is shown when someone joins but there are too many online players with their IP address
|
||||
# Disconnect message that is shown when someone joins, but there are too many online players with their IP address
|
||||
too-many-online-per-ip:
|
||||
- '%header%'
|
||||
- <red>There are too many players online with your IP address.
|
||||
@@ -32,24 +32,21 @@ too-many-online-per-ip:
|
||||
|
||||
# Translations for commands
|
||||
commands:
|
||||
# Message that is shown when a player tries running /sonar without permission
|
||||
# Message shown when a player tries running /sonar without permission
|
||||
no-permission: '%prefix%<red>You do not have permission to execute this command.'
|
||||
# Message that is shown when someone uses a command incorrectly
|
||||
# Message shown when someone uses a command incorrectly
|
||||
incorrect-usage: '%prefix%<red>Usage: /sonar %usage%'
|
||||
# Message that is shown when someone provides an invalid IP address (Invalid format)
|
||||
# Message shown when someone provides an invalid IP address (Invalid format)
|
||||
invalid-ip-address: '%prefix%The IP address you provided seems to be invalid.'
|
||||
# Message that is shown when someone provides an illegal IP address (Local IP)
|
||||
illegal-ip-address: '%prefix%The IP address you provided seems to be either a local
|
||||
or loopback IP.'
|
||||
# Message that is shown when the console runs a command that is player-only
|
||||
# Message shown when the console runs a command that is player-only
|
||||
player-only: '%prefix%<red>You can only execute this command as a player.'
|
||||
# Message that is shown when a player runs a command that is console-only
|
||||
# Message shown when a player runs a command that is console-only
|
||||
console-only: '%prefix%<red>For security reasons, you can only execute this command
|
||||
through console.'
|
||||
# Message that is shown when a player executes Sonar commands too quickly
|
||||
# Message shown when a player executes Sonar commands too quickly
|
||||
cool-down: '%prefix%<red>You can only execute this command every 0.5 seconds.'
|
||||
cool-down-left: '%prefix%<red>Please wait another <bold>%time-left%s<reset><red>.'
|
||||
# Message that is shown when a player does not have permission to execute a certain subcommand
|
||||
# Message shown when a player does not have permission to execute a certain subcommand
|
||||
subcommand-no-permission: '%prefix%<red>You do not have permission to execute this
|
||||
subcommand. <gray>(%permission%)'
|
||||
|
||||
@@ -74,69 +71,73 @@ commands:
|
||||
|
||||
# Translations for '/sonar reload'
|
||||
reload:
|
||||
# Message that is shown when someone starts reloading Sonar
|
||||
# Message shown when someone starts reloading Sonar
|
||||
start: '%prefix%Reloading Sonar...'
|
||||
# Message that is shown when Sonar has finished reloading
|
||||
# Message shown when Sonar has finished reloading
|
||||
finish: '%prefix%<green>Successfully reloaded <gray>(%taken%ms)'
|
||||
|
||||
# Translations for '/sonar verbose'
|
||||
verbose:
|
||||
# Message that is shown when a player subscribes to Sonar verbose
|
||||
# Message shown when a player subscribes to Sonar verbose
|
||||
subscribed: '%prefix%You are now viewing Sonar verbose.'
|
||||
# Message that is shown when a player unsubscribes from Sonar verbose
|
||||
# Message shown when a player unsubscribes from Sonar verbose
|
||||
unsubscribed: '%prefix%You are no longer viewing Sonar verbose.'
|
||||
|
||||
# Translations for '/sonar notify'
|
||||
notify:
|
||||
# Message that is shown when a player subscribes to Sonar attack notifications
|
||||
# Message shown when a player subscribes to Sonar attack notifications
|
||||
subscribed: '%prefix%You are now viewing Sonar attack notifications.'
|
||||
# Message that is shown when a player unsubscribes from Sonar attack notifications
|
||||
# Message shown when a player unsubscribes from Sonar attack notifications
|
||||
unsubscribed: '%prefix%You are no longer viewing Sonar attack notifications.'
|
||||
|
||||
# Translations for '/sonar blacklist'
|
||||
blacklist:
|
||||
# Message that is shown when someone tries clearing the blacklist but is is empty
|
||||
# Message shown when someone tries clearing the blacklist but is empty
|
||||
empty: '%prefix%The blacklist is currently empty. Therefore, no IP addresses were
|
||||
removed from the blacklist.'
|
||||
# Message that is shown when someone clears the blacklist
|
||||
# Message shown when someone clears the blacklist
|
||||
cleared: '%prefix%You successfully removed a total of %removed% IP address(es)
|
||||
from the blacklist.'
|
||||
# Message that is shown when someone checks the size of the blacklist
|
||||
# Message shown when someone checks the size of the blacklist
|
||||
size: '%prefix%The blacklist currently contains %amount% IP address(es).'
|
||||
# Message that is shown when someone adds an IP address to the blacklist
|
||||
# Message shown when someone adds an IP address to the blacklist
|
||||
added: '%prefix%Successfully added %ip% to the blacklist.'
|
||||
# Message that is shown when someone adds an IP address to the blacklist that is verified
|
||||
# Message shown when someone adds an IP address to the blacklist that is verified
|
||||
added-warning: '%prefix%<red>Warning: <white>%ip% is currently whitelisted. Consider
|
||||
removing the IP address from the list of verified players to avoid potential
|
||||
issues.'
|
||||
# Message that is shown when someone removes an IP address from the blacklist
|
||||
# Message shown when someone removes an IP address from the blacklist
|
||||
removed: '%prefix%Successfully removed %ip% from the blacklist.'
|
||||
# Message that is shown when someone adds an IP address to the blacklist, but it is already blacklisted
|
||||
# Message shown when someone adds an IP address to the blacklist, but it is already blacklisted
|
||||
duplicate-ip: '%prefix%The IP address you provided is already blacklisted.'
|
||||
# Message that is shown when someone removes an IP address from the blacklist, but it is not blacklisted
|
||||
# Message shown when someone removes an IP address from the blacklist, but it is not blacklisted
|
||||
ip-not-found: '%prefix%The IP address you provided is not blacklisted.'
|
||||
|
||||
# Translations for '/sonar verified'
|
||||
verified:
|
||||
# Message that is shown when someone tries clearing the list of verified players but is empty
|
||||
# Message shown when someone tries clearing the list of verified players but is empty
|
||||
empty: '%prefix%The list of verified players is currently empty. Therefore, no
|
||||
players were unverified.'
|
||||
# Message that is shown when someone clears the list of verified players
|
||||
# Message shown when someone clears the list of verified players
|
||||
cleared: '%prefix%You successfully unverified a total of %removed% unique player(s).'
|
||||
# Message that is shown when someone checks the size of the list of verified players
|
||||
# Message shown when someone checks the size of the list of verified players
|
||||
size: '%prefix%There are currently %amount% unique player(s) verified.'
|
||||
# Message that is shown when someone un-verifies an IP address
|
||||
# Message shown when someone un-verifies an IP address
|
||||
removed: '%prefix%Successfully unverified %ip%.'
|
||||
# Message that is shown when someone un-verifies an IP address, but it is not verified
|
||||
# Message shown when someone verifies an IP address
|
||||
added: '%prefix%Successfully verified %ip%.'
|
||||
# Message shown when someone tries to verify an IP address/UUID that are already verified
|
||||
already: '%prefix%The IP address and UUID you provided are already verified.'
|
||||
# Message shown when someone un-verifies an IP address, but it is not verified
|
||||
ip-not-found: '%prefix%The IP address you provided is not verified.'
|
||||
# Message that is shown when someone tries un-verifying the same IP address twice (double operation)
|
||||
# Message shown when someone tries un-verifying the same IP address twice (double operation)
|
||||
blocked: '%prefix%Please wait for the current operation to finish.'
|
||||
|
||||
# Translations for '/sonar statistics'
|
||||
statistics:
|
||||
# Informational message that is shown above everything when viewing the statistics
|
||||
header: '%prefix%Showing %type% statistics for this session:'
|
||||
# Message that is shown when a player tries viewing an unknown statistic
|
||||
# Message shown when a player tries viewing an unknown statistic
|
||||
unknown-type: '%prefix%<red>Unknown statistics type! Available statistics: <gray>%statistics%'
|
||||
# Format of the general statistics message
|
||||
general:
|
||||
@@ -173,25 +174,21 @@ commands:
|
||||
verification:
|
||||
# Translations for all debug messages during the verification
|
||||
logs:
|
||||
# Message that is logged to console whenever a new player joins the server
|
||||
# Message logged to console whenever a new player joins the server
|
||||
connection: '%name%%ip% (%protocol%) has connected.'
|
||||
# Message that is logged to console whenever a player fails verification
|
||||
# Message logged to console whenever a player fails verification
|
||||
failed: '%ip% (%protocol%) has failed the bot check for: %reason%'
|
||||
# Message that is logged to console whenever a player is blacklisted
|
||||
# Message logged to console whenever a player is blacklisted
|
||||
blacklisted: '%ip% (%protocol%) was blacklisted for too many failed attempts'
|
||||
# Message that is logged to console whenever a player is verified
|
||||
# Message logged to console whenever a player is verified
|
||||
successful: '%name% has been verified successfully (%time%s!).'
|
||||
|
||||
# Messages that are shown to the player when they are supposed to enter the CAPTCHA
|
||||
captcha:
|
||||
# Message that is shown to the player when they have to enter the answer to the captcha
|
||||
# Message shown to the player when they have to enter the answer to the captcha
|
||||
enter-code: '%prefix%<green>Please enter the code in chat that is displayed on
|
||||
the map.'
|
||||
# Timer that is shown to the player when they have to enter the answer to the captcha
|
||||
# (Set this to '' to disable the action bar message)
|
||||
action-bar: '%prefix%<green>You have %time-left% seconds left to enter the code
|
||||
in chat'
|
||||
# Message that is shown to the player when they enter the wrong answer in chat
|
||||
# Message shown to the player when they enter the wrong answer in chat
|
||||
incorrect: '%prefix%<red>You have entered the wrong code. Please try again.'
|
||||
|
||||
# Disconnect message that is shown when someone joins while the captcha hasn't been prepared yet
|
||||
|
||||
@@ -0,0 +1,300 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Besoin d'aide ou d'autres questions ? https://jonesdev.xyz/discord
|
||||
# Code source : https://github.com/jonesdevelopment/sonar
|
||||
# Droit d'auteur Jones Development, un contributeur Sonar, licence sous GPL-3.0
|
||||
#
|
||||
|
||||
# Espace réservé pour tout '%prefix%' dans ce fichier de configuration
|
||||
prefix: <b><yellow>Sonar</b> <gray>» <white>
|
||||
# Espace réservé pour tout '%support-url%' dans ce fichier de configuration
|
||||
support-url: https://jonesdev.xyz/discord/
|
||||
# Espace réservé pour tout '%header%' dans ce fichier de configuration
|
||||
header:
|
||||
- <b><yellow>Sonar</b><reset>
|
||||
- ''
|
||||
# Espace réservé pour tout '%footer%' dans ce fichier de configuration
|
||||
footer:
|
||||
- <gray>Si vous pensez que c'est une erreur, veuillez contacter un administrateur.
|
||||
# Message de déconnexion affiché lorsqu'un joueur se connecte mais qu'il y a trop de joueurs en ligne avec leur adresse IP
|
||||
too-many-online-per-ip:
|
||||
- '%header%'
|
||||
- <red>Il y a trop de joueurs en ligne avec votre adresse IP.
|
||||
- '%footer%'
|
||||
|
||||
# Traductions pour les commandes
|
||||
commands:
|
||||
# Message affiché lorsqu'un joueur tente d'exécuter /sonar sans permission
|
||||
no-permission: "%prefix%<red>Vous n'avez pas la permission d'exécuter cette commande."
|
||||
# Message affiché lorsqu'une commande est utilisée de manière incorrecte
|
||||
incorrect-usage: '%prefix%<red>Utilisation : /sonar %usage%'
|
||||
# Message affiché lorsqu'une adresse IP invalide est fournie (format invalide)
|
||||
invalid-ip-address: "%prefix%L'adresse IP que vous avez fournie semble invalide."
|
||||
# Message affiché lorsque la console exécute une commande qui est uniquement pour les joueurs
|
||||
player-only: "%prefix%<red>Vous ne pouvez exécuter cette commande qu'en tant que joueur."
|
||||
# Message affiché lorsqu'un joueur exécute une commande qui est uniquement pour la console
|
||||
console-only: '%prefix%<red>Pour des raisons de sécurité, vous ne pouvez exécuter cette commande que via la console.'
|
||||
# Message affiché lorsqu'un joueur exécute trop rapidement les commandes Sonar
|
||||
cool-down: "%prefix%<red>Vous ne pouvez exécuter cette commande qu'une fois toutes les 0,5 secondes."
|
||||
cool-down-left: '%prefix%<red>Veuillez attendre encore <bold>%time-left%<reset><red>.'
|
||||
# Message affiché lorsqu'un joueur n'a pas la permission d'exécuter une certaine sous-commande
|
||||
subcommand-no-permission: "%prefix%<red>Vous n'avez pas la permission d'exécuter cette sous-commande. <gray>(%permission%)"
|
||||
|
||||
# Traductions pour '/sonar'
|
||||
main:
|
||||
# Message informatif affiché au-dessus de tout lors de l'exécution de la commande principale
|
||||
header:
|
||||
- <yellow>Exécution de <b>Sonar</b> %version% sur %platform%.
|
||||
- <gray><click:open_url:'https://github.com/jonesdevelopment/sonar'>(C) %copyright_year%
|
||||
Jones Development et les contributeurs de Sonar</click>
|
||||
- ''
|
||||
- <gray>Besoin d'aide ou avez-vous des questions ?
|
||||
- <white><click:open_url:'https://jonesdev.xyz/discord/'><hover:show_text:'(Cliquez
|
||||
pour ouvrir Discord)'>Ouvrez un ticket sur Discord </hover></click><click:open_url:'https://github.com/jonesdevelopment/sonar/issues'><hover:show_text:'(Cliquez
|
||||
pour ouvrir GitHub)'>ou ouvrez un nouveau problème sur GitHub.
|
||||
- ''
|
||||
# Format de la liste des sous-commandes affichée lors de l'exécution de la commande principale
|
||||
subcommands: '<click:suggest_command:''/sonar %subcommand% ''><hover:show_text:''<gray>Seulement pour les joueurs : </gray>%only_players%<br><gray>Nécessite la console : </gray>%require_console%<br><gray>Permission : </gray><white>%permission%<br><gray>Alias : </gray>%aliases%''><dark_aqua> ▪ <gray>/sonar %subcommand% <white>%description%'
|
||||
|
||||
# Traductions pour '/sonar reload'
|
||||
reload:
|
||||
# Message affiché lorsque quelqu'un commence à recharger Sonar
|
||||
start: '%prefix%Rechargement de Sonar...'
|
||||
# Message affiché lorsque Sonar a fini de recharger
|
||||
finish: '%prefix%<green>Rechargement réussi <gray>(%taken%ms)'
|
||||
|
||||
# Traductions pour '/sonar verbose'
|
||||
verbose:
|
||||
# Message affiché lorsqu'un joueur s'abonne aux détails verbeux de Sonar
|
||||
subscribed: '%prefix%Vous visualisez maintenant les détails verbeux de Sonar.'
|
||||
# Message affiché lorsqu'un joueur se désabonne des détails verbeux de Sonar
|
||||
unsubscribed: '%prefix%Vous ne visualisez plus les détails verbeux de Sonar.'
|
||||
|
||||
# Traductions pour '/sonar notify'
|
||||
notify:
|
||||
# Message affiché lorsqu'un joueur s'abonne aux notifications d'attaque de Sonar
|
||||
subscribed: "%prefix%Vous visualisez maintenant les notifications d'attaque de Sonar."
|
||||
# Message affiché lorsqu'un joueur se désabonne des notifications d'attaque de Sonar
|
||||
unsubscribed: "%prefix%Vous ne visualisez plus les notifications d'attaque de Sonar."
|
||||
|
||||
# Traductions pour '/sonar blacklist'
|
||||
blacklist:
|
||||
# Message affiché lorsque quelqu'un tente de vider la liste noire mais qu'elle est vide
|
||||
empty: "%prefix%La liste noire est actuellement vide. Par conséquent, aucune adresse IP n'a été supprimée de la liste noire."
|
||||
# Message affiché lorsque quelqu'un vide la liste noire
|
||||
cleared: '%prefix%Vous avez réussi à supprimer un total de %removed% adresse(s) IP de la liste noire.'
|
||||
# Message affiché lorsque quelqu'un vérifie la taille de la liste noire
|
||||
size: '%prefix%La liste noire contient actuellement %amount% adresse(s) IP.'
|
||||
# Message affiché lorsque quelqu'un ajoute une adresse IP à la liste noire
|
||||
added: '%prefix%Adresse IP %ip% ajoutée avec succès à la liste noire.'
|
||||
# Message affiché lorsque quelqu'un ajoute une adresse IP à la liste noire qui est vérifiée
|
||||
added-warning: "%prefix%<red>Avertissement : <white>%ip% est actuellement sur liste blanche. Considérez la suppression de l'adresse IP de la liste des joueurs vérifiés pour éviter des problèmes potentiels."
|
||||
# Message affiché lorsque quelqu'un supprime une adresse IP de la liste noire
|
||||
removed: '%prefix%Adresse IP %ip% supprimée avec succès de la liste noire.'
|
||||
# Message affiché lorsque quelqu'un ajoute une adresse IP à la liste noire, mais qu'elle est déjà en liste noire
|
||||
duplicate-ip: "%prefix%L'adresse IP que vous avez fournie est déjà sur la liste noire."
|
||||
# Message affiché lorsque quelqu'un supprime une adresse IP de la liste noire, mais qu'elle n'est pas en liste noire
|
||||
ip-not-found: "%prefix%L'adresse IP que vous avez fournie ne figure pas sur la liste noire."
|
||||
|
||||
# Traductions pour '/sonar verified'
|
||||
verified:
|
||||
# Message affiché lorsque quelqu'un tente de vider la liste des joueurs vérifiés mais qu'elle est vide
|
||||
empty: "%prefix%La liste des joueurs vérifiés est actuellement vide. Par conséquent, aucun joueur n'a été désapprouvé."
|
||||
# Message affiché lorsque quelqu'un vide la liste des joueurs vérifiés
|
||||
cleared: '%prefix%Vous avez réussi à désapprouver un total de %removed% joueur(s) unique(s).'
|
||||
# Message affiché lorsque quelqu'un vérifie la taille de la liste des joueurs vérifiés
|
||||
size: '%prefix%Il y a actuellement %amount% joueur(s) unique(s) vérifié(s).'
|
||||
# Message affiché lorsque quelqu'un désapprouve une adresse IP
|
||||
removed: '%prefix%Adresse IP %ip% désapprouvée avec succès.'
|
||||
# Message affiché lorsque quelqu'un vérifie une adresse IP
|
||||
added: '%prefix%Adresse IP %ip% vérifiée avec succès.'
|
||||
# Message affiché lorsque quelqu'un tente de vérifier une adresse IP/UUID qui est déjà vérifiée
|
||||
already: "%prefix%L'adresse IP et l'UUID que vous avez fournis sont déjà vérifiés."
|
||||
# Message affiché lorsque quelqu'un désapprouve une adresse IP, mais qu'elle n'est pas vérifiée
|
||||
ip-not-found: "%prefix%L'adresse IP que vous avez fournie n'est pas vérifiée."
|
||||
# Message affiché lorsque quelqu'un tente de désapprouver la même adresse IP deux fois (double opération)
|
||||
blocked: "%prefix%Veuillez attendre la fin de l'opération en cours."
|
||||
|
||||
# Traductions pour '/sonar statistics'
|
||||
statistics:
|
||||
# Message informatif affiché au-dessus de tout lors de la visualisation des statistiques
|
||||
header: '%prefix%Affichage des statistiques %type% pour cette session :'
|
||||
# Message affiché lorsqu'un joueur tente de visualiser une statistique inconnue
|
||||
unknown-type: '%prefix%<red>Type de statistiques inconnu ! Statistiques disponibles : <gray>%statistics%'
|
||||
# Format du message de statistiques général
|
||||
general:
|
||||
- ' <dark_aqua>▪ <gray>Adresses IP vérifiées : <white>%verified%'
|
||||
- ' <dark_aqua>▪ <gray>En train de vérifier les adresses IP : <white>%verifying%'
|
||||
- ' <dark_aqua>▪ <gray>Adresses IP en liste noire : <white>%blacklisted%'
|
||||
- ' <dark_aqua>▪ <gray>Connexions en attente actuelles : <white>%queued%'
|
||||
- ' <dark_aqua>▪ <gray>Total des connexions non uniques : <white>%total_joins%'
|
||||
- ' <dark_aqua>▪ <gray>Total des tentatives de vérification : <white>%total_attempts%'
|
||||
- ' <dark_aqua>▪ <gray>Total des vérifications échouées : <white>%total_failed%'
|
||||
- ' <dark_aqua>▪ <gray>Temps de fonctionnement du serveur : <white>%uptime%'
|
||||
# Format du message de statistiques CPU
|
||||
cpu:
|
||||
- ' <dark_aqua>▪ <gray>Utilisation actuelle du CPU du processus : <white>%process_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>Utilisation actuelle du CPU du système : <white>%system_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>Utilisation du CPU par cœur du processus : <white>%average_process_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>Utilisation du CPU par cœur du système : <white>%average_system_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>Charge système générale : <white>%load_average%%'
|
||||
- ' <dark_aqua>▪ <gray>Nombre total de processeurs virtuels : <white>%virtual_cores%'
|
||||
# Format du message de statistiques de mémoire
|
||||
memory:
|
||||
- ' <dark_aqua>▪ <gray>Mémoire libre totale : <white>%free_memory%'
|
||||
- ' <dark_aqua>▪ <gray>Mémoire utilisée totale : <white>%used_memory%'
|
||||
- ' <dark_aqua>▪ <gray>Mémoire maximale totale : <white>%max_memory%'
|
||||
- ' <dark_aqua>▪ <gray>Mémoire allouée totale : <white>%total_memory%'
|
||||
# Format du message de statistiques réseau
|
||||
network:
|
||||
- ' <dark_aqua>▪ <gray>Bande passante entrante actuelle utilisée : <white>%incoming%'
|
||||
- ' <dark_aqua>▪ <gray>Bande passante sortante actuelle utilisée : <white>%outgoing%'
|
||||
- ' <dark_aqua>▪ <gray>Bande passante entrante totale utilisée : <white>%ttl_incoming%'
|
||||
- ' <dark_aqua>▪ <gray>Bande passante sortante totale utilisée : <white>%ttl_outgoing%'
|
||||
|
||||
# Traductions pour tous les messages pendant le processus de vérification
|
||||
verification:
|
||||
# Traductions pour tous les messages de débogage pendant la vérification
|
||||
logs:
|
||||
# Message enregistré dans la console chaque fois qu'un nouveau joueur rejoint le serveur
|
||||
connection: "%name%%ip% (%protocol%) s'est connecté."
|
||||
# Message enregistré dans la console chaque fois qu'un joueur échoue à la vérification
|
||||
failed: '%ip% (%protocol%) a échoué au test du bot pour : %reason%'
|
||||
# Message enregistré dans la console chaque fois qu'un joueur est sur liste noire
|
||||
blacklisted: '%ip% (%protocol%) a été mis sur liste noire pour trop de tentatives échouées'
|
||||
# Message enregistré dans la console chaque fois qu'un joueur est vérifié
|
||||
successful: '%name% a été vérifié avec succès (%time%s !).'
|
||||
|
||||
# Messages affichés au joueur lorsqu'il doit entrer le CAPTCHA
|
||||
captcha:
|
||||
# Message affiché au joueur lorsqu'il doit entrer la réponse au CAPTCHA
|
||||
enter-code: '%prefix%<green>Veuillez entrer le code affiché sur la carte.'
|
||||
# Message affiché au joueur lorsqu'il entre la mauvaise réponse dans le chat
|
||||
incorrect: '%prefix%<red>Vous avez entré le mauvais code. Veuillez réessayer.'
|
||||
|
||||
# Message de déconnexion affiché lorsque quelqu'un rejoint alors que le CAPTCHA n'a pas été préparé
|
||||
currently-preparing:
|
||||
- '%header%'
|
||||
- <yellow>Vos données anti-bot n'ont pas encore été préparées.
|
||||
- <gray>Veuillez patienter quelques secondes avant d'essayer de vous vérifier à nouveau.
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un se reconnecte trop rapidement pendant la vérification
|
||||
too-fast-reconnect:
|
||||
- '%header%'
|
||||
- <gold>Vous avez rejoint trop rapidement, réessayez plus tard.
|
||||
- <gray>Veuillez patienter quelques secondes avant d'essayer de vous vérifier à nouveau.
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un rejoint mais est déjà en vérification
|
||||
already-verifying:
|
||||
- '%header%'
|
||||
- <red>Votre adresse IP est actuellement en cours de vérification.
|
||||
- <red>Veuillez patienter quelques secondes avant d'essayer de vous vérifier à nouveau.
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un rejoint mais est déjà en attente de vérification
|
||||
already-queued:
|
||||
- '%header%'
|
||||
- <red>Votre adresse IP est actuellement en attente de vérification.
|
||||
- <red>Veuillez patienter quelques minutes avant d'essayer de vous vérifier à nouveau.
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un rejoint mais est temporairement mis sur liste noire
|
||||
blacklisted:
|
||||
- '%header%'
|
||||
- <red>Vous êtes actuellement interdit d'entrer sur le serveur.
|
||||
- <red>Veuillez patienter quelques minutes pour pouvoir rejoindre le serveur à nouveau.
|
||||
- <gold>Erreur ? <gray>%support-url%
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un rejoint avec un nom d'utilisateur non valide
|
||||
invalid-username:
|
||||
- '%header%'
|
||||
- <red>Votre nom d'utilisateur contient des caractères non valides.
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un rejoint avec une version sur liste noire
|
||||
blacklisted-protocol:
|
||||
- '%header%'
|
||||
- <red>Vous utilisez une version non autorisée sur notre serveur.
|
||||
- <gold>Besoin d'aide pour vous connecter ? <gray>%support-url%
|
||||
- '%footer%'
|
||||
# Message de déconnexion affiché lorsque quelqu'un réussit la vérification
|
||||
success:
|
||||
- '%header%'
|
||||
- <green>Vous avez réussi la vérification.
|
||||
- <white>Vous pouvez maintenant jouer sur le serveur lorsque vous vous reconnectez.
|
||||
# Message de déconnexion affiché lorsque quelqu'un échoue à la vérification
|
||||
failed:
|
||||
- '%header%'
|
||||
- <red>Vous avez échoué à la vérification du bot.
|
||||
- <gray>Veuillez patienter quelques secondes avant d'essayer de vous vérifier à nouveau.
|
||||
- <gold>Besoin d'aide ? <gray>%support-url%
|
||||
- '%footer%'
|
||||
|
||||
# Translations for Sonar's actionbar verbose messages
|
||||
verbose:
|
||||
layout:
|
||||
# Mise en page pour le verbeux de la barre d'action de Sonar
|
||||
# Espacements réservés :
|
||||
# - '%queued%' Nombre de connexions en attente
|
||||
# - '%verifying%' Nombre de connexions en cours de vérification
|
||||
# - '%blacklisted%' Nombre d'adresses IP sur liste noire
|
||||
# - '%total-joins%' Nombre total de connexions tentées
|
||||
# - '%verify-total%' Nombre total de tentatives de vérification
|
||||
# - '%verify-success%' Nombre d'adresses IP vérifiées
|
||||
# - '%verify-failed%' Nombre de vérifications échouées
|
||||
# - '%logins-per-second%' Nombre de connexions par seconde
|
||||
# - '%connections-per-second%' Nombre de connexions par seconde
|
||||
# - '%attack-duration%' Durée de l'attaque actuelle
|
||||
# - '%incoming-traffic%' Utilisation de la bande passante entrante par seconde
|
||||
# - '%outgoing-traffic%' Utilisation de la bande passante sortante par seconde
|
||||
# - '%incoming-traffic-ttl%' Utilisation totale de la bande passante entrante
|
||||
# - '%outgoing-traffic-ttl%' Utilisation totale de la bande passante sortante
|
||||
# - '%used-memory%' Quantité de mémoire utilisée par le processus
|
||||
# - '%total-memory%' Quantité de mémoire totale du processus
|
||||
# - '%max-memory%' Quantité de mémoire maximale du processus
|
||||
# - '%free-memory%' Quantité de mémoire libre du processus
|
||||
# - '%animation%' Symbole animé personnalisable
|
||||
# Traductions pour la sortie verbeuse normale de Sonar
|
||||
normal: '%prefix%<gray>CPS <white>%connections-per-second% <dark_aqua>╺ <gray>Logins/s
|
||||
<white>%logins-per-second% <dark_aqua>╺ <gray>Vérification <white>%verifying% <dark_aqua>|
|
||||
<green>⬆ <white>%outgoing-traffic%/s <red>⬇ <white>%incoming-traffic%/s <green><bold>%animation%<reset>'
|
||||
# Traductions pour la sortie verbeuse lors d'une attaque
|
||||
attack: '%prefix%<gray>CPS <white>%connections-per-second% <dark_aqua>╺ <gray>Logins/s
|
||||
<white>%logins-per-second% <dark_aqua>╺ <gray>Queue <white>%queued% <dark_aqua>╺
|
||||
<gray>Vérification <white>%verifying% <dark_aqua>╺ <gray>Durée <white>%attack-duration%
|
||||
<dark_aqua>| <green>⬆ <white>%outgoing-traffic%/s <red>⬇ <white>%incoming-traffic%/s <green><bold>%animation%<reset>'
|
||||
# Animation pour la sortie verbeuse
|
||||
# Alternatives:
|
||||
# - ▙, ▛, ▜, ▟
|
||||
# - ⬈, ⬊, ⬋, ⬉
|
||||
animation:
|
||||
- ◜
|
||||
- ◝
|
||||
- ◞
|
||||
- ◟
|
||||
|
||||
# Traductions pour les messages affichés en cas d'attaque
|
||||
notifications:
|
||||
# Mise en page du titre de la notification d'attaque de Sonar
|
||||
title: <yellow><b>Sonar<reset>
|
||||
# Mise en page du sous-titre de la notification d'attaque de Sonar
|
||||
subtitle: <gray>A bot attack has been detected
|
||||
# Mise en page de la notification d'attaque de Sonar dans le chat
|
||||
chat:
|
||||
- ''
|
||||
- <yellow><b>Sonar<reset>
|
||||
- ''
|
||||
- <gray>Une attaque de bot a été détectée.
|
||||
- ' <dark_aqua>▪ <gray>Connexions par seconde: <white>%logins-per-second%'
|
||||
- ' <dark_aqua>▪ <gray>Vérification des joueurs: <white>%verifying%'
|
||||
- ' <dark_aqua>▪ <gray>Joueurs en file d''attente: <white>%queued%'
|
||||
- ''
|
||||
- <gray>View more information using <white><click:run_command:'/sonar verbose'><hover:show_text:'(Click
|
||||
to run)'>/sonar verbose</hover></click><gray> or <white><click:run_command:'/sonar
|
||||
stats'><hover:show_text:'(Click to run)'>/sonar stats</hover></click><gray>.
|
||||
- ''
|
||||
@@ -0,0 +1,311 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Hulp nodig of vragen? https://jonesdev.xyz/discord
|
||||
# Broncode: https://github.com/jonesdevelopment/sonar
|
||||
# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
|
||||
#
|
||||
|
||||
# Tijdelijke aanduiding voor elke '%prefix%' in dit configuratiebestand
|
||||
prefix: <b><yellow>Sonar</b> <gray>» <white>
|
||||
# Tijdelijke aanduiding voor elke '%support-url%' in dit configuratiebestand
|
||||
support-url: https://jonesdev.xyz/discord/
|
||||
# Tijdelijke aanduiding voor elke '%header%' in dit configuratiebestand
|
||||
header:
|
||||
- <b><yellow>Sonar</b><reset>
|
||||
- ''
|
||||
# Tijdelijke aanduiding voor elke '%footer%' in dit configuratiebestand
|
||||
footer:
|
||||
- <gray>Als u denkt dat dit een fout is, neem dan contact op met een beheerder.
|
||||
# Verbindingsbericht dat wordt weergegeven als iemand zich aansluit, maar er zijn te veel online spelers met hun IP-adres
|
||||
too-many-online-per-ip:
|
||||
- '%header%'
|
||||
- <red>Er zijn te veel spelers online met uw IP-adres.
|
||||
- '%footer%'
|
||||
|
||||
# Vertalingen voor commandos
|
||||
commands:
|
||||
# Bericht dat wordt weergegeven wanneer een speler zonder toestemming /sonar probeert uit te voeren
|
||||
no-permission: '%prefix%<red>U heeft geen toestemming om deze opdracht uit te voeren.'
|
||||
# Bericht dat verschijnt wanneer iemand een commando verkeerd gebruikt
|
||||
incorrect-usage: '%prefix%<red>Gebruik: /sonar %usage%'
|
||||
# Bericht dat wordt weergegeven wanneer iemand een ongeldig IP-adres opgeeft (ongeldig formaat)
|
||||
invalid-ip-address: '%prefix%Het door u opgegeven IP-adres lijkt ongeldig te zijn.'
|
||||
# Bericht dat wordt weergegeven wanneer de console een opdracht uitvoert die alleen voor spelers is
|
||||
player-only: '%prefix%<red>Je kunt dit commando alleen als speler uitvoeren.'
|
||||
# Bericht dat wordt weergegeven wanneer een speler een opdracht uitvoert die alleen voor de console geldt
|
||||
console-only: '%prefix%<red>Om veiligheidsredenen kunt u deze opdracht alleen uitvoeren
|
||||
via console.'
|
||||
# Bericht dat wordt weergegeven wanneer een speler Sonar-opdrachten te snel uitvoert
|
||||
cool-down: '%prefix%<red>U kunt dit commando slechts elke 0,5 seconde uitvoeren.'
|
||||
cool-down-left: '%prefix%<red>Wacht nog <bold>%time-left%s<reset><red>.'
|
||||
# Bericht dat wordt getoond wanneer een speler geen toestemming heeft om een bepaald subcommand uit te voeren
|
||||
subcommand-no-permission: '%prefix%<red>U heeft geen toestemming om dit uit te voeren
|
||||
subcommand. <gray>(%permission%)'
|
||||
|
||||
# Vertalingen voor '/sonar'
|
||||
main:
|
||||
# Informatief bericht dat boven alles wordt weergegeven bij het uitvoeren van de hoofdopdracht
|
||||
header:
|
||||
- <yellow><b>Sonar</b> %version% draaien op %platform%.
|
||||
- <gray><click:open_url:'https://github.com/jonesdevelopment/sonar'>(C) %copyright_year%
|
||||
Jones Development and Sonar Contributors</click>
|
||||
- ''
|
||||
- <gray>Hulp nodig of vragen?
|
||||
- <white><click:open_url:'https://jonesdev.xyz/discord/'><hover:show_text:'(Klik
|
||||
om Discord te openen)'>Open een ticket op de Discord </hover></click><click:open_url:'https://github.com/jonesdevelopment/sonar/issues'><hover:show_text:'(Klik
|
||||
om GitHub te openen)'>of open een nieuw probleem op GitHub.
|
||||
- ''
|
||||
# Opmaak van de lijst met subcommand die wordt weergegeven bij het uitvoeren van de hoofdopdracht
|
||||
subcommands: '<click:suggest_command:''/sonar %subcommand% ''><hover:show_text:''<gray>Alleen
|
||||
spelers: </gray>%only_players%<br><gray>Vereist console: </gray>%require_console%<br><gray>Toestemming:
|
||||
</gray><white>%permission%<br><gray>Aliassen: </gray>%aliases%''><dark_aqua>
|
||||
▪ <gray>/sonar %subcommand% <white>%description%'
|
||||
|
||||
# Vertalingen voor '/sonar reload'
|
||||
reload:
|
||||
# Bericht dat wordt weergegeven wanneer iemand Sonar begint te herladen
|
||||
start: '%prefix%Sonar opnieuw laden...'
|
||||
# Bericht dat wordt weergegeven wanneer Sonar klaar is met herladen
|
||||
finish: '%prefix%<green>Opnieuw geladen <gray>(%taken%ms)'
|
||||
|
||||
# Vertalingen voor '/sonar verbose'
|
||||
verbose:
|
||||
# Bericht dat wordt weergegeven wanneer een speler zich abonneert op Sonar uitgebreid
|
||||
subscribed: '%prefix%U bekijkt nu Sonar uitgebreid.'
|
||||
# Bericht dat wordt weergegeven wanneer een speler zich afmeldt voor Sonar uitgebreid
|
||||
unsubscribed: '%prefix%Je bekijkt Sonar niet langer uitgebreid.'
|
||||
|
||||
# Vertalingen voor '/sonar notify'
|
||||
notify:
|
||||
# Bericht dat wordt weergegeven wanneer een speler zich abonneert op Sonar aanval meldingen
|
||||
subscribed: '%prefix%U bekijkt nu Sonar aanval meldingen.'
|
||||
# Bericht dat wordt weergegeven wanneer een speler zich afmeldt voor Sonar aanval meldingen
|
||||
unsubscribed: '%prefix%Je bekijkt Sonar niet langer Sonar aanval meldingen.'
|
||||
|
||||
# Vertalingen voor '/sonar blacklist'
|
||||
blacklist:
|
||||
# Bericht dat wordt weergegeven wanneer iemand de zwarte lijst probeert te wissen, maar deze leeg is
|
||||
empty: '%prefix%De zwarte lijst is momenteel leeg. Daarom waren er geen IP-adressen
|
||||
verwijderd van de zwarte lijst.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand de zwarte lijst wist
|
||||
cleared: '%prefix%Je hebt in totaal %removed% IP-adres(sen) met succes verwijderd
|
||||
van de zwarte lijst.'
|
||||
# Bericht dat wordt getoond wanneer iemand de omvang van de zwarte lijst controleert
|
||||
size: '%prefix%De zwarte lijst bevat momenteel %amount% IP-adres(sen).'
|
||||
# Bericht dat wordt getoond wanneer iemand een IP-adres aan de zwarte lijst toevoegt
|
||||
added: '%prefix%%ip% is succesvol toegevoegd aan de zwarte lijst.'
|
||||
# Bericht dat wordt getoond wanneer iemand een IP-adres toevoegt aan de zwarte lijst die is geverifieerd
|
||||
added-warning: '%prefix%<red>Attentie: <white>%ip% staat momenteel op de witte lijst. Overwegen
|
||||
het verwijderen van het IP-adres uit de lijst met geverifieerde spelers om potentieel te voorkomen
|
||||
problemen.'
|
||||
# Bericht dat verschijnt wanneer iemand een IP-adres van de zwarte lijst verwijdert
|
||||
removed: '%prefix%%ip% is met succes verwijderd van de zwarte lijst.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand een IP-adres aan de zwarte lijst toevoegt, maar dit al op de zwarte lijst staat
|
||||
duplicate-ip: '%prefix%Het door u opgegeven IP-adres staat al op de zwarte lijst.'
|
||||
# Bericht dat verschijnt wanneer iemand een IP-adres van de zwarte lijst verwijdert, maar dit niet op de zwarte lijst staat
|
||||
ip-not-found: '%prefix%Het door u opgegeven IP-adres staat niet op de zwarte lijst.'
|
||||
|
||||
# Vertalingen voor '/sonar verified'
|
||||
verified:
|
||||
# Bericht dat wordt weergegeven wanneer iemand de lijst met geverifieerde spelers probeert te wissen, maar leeg is
|
||||
empty: '%prefix%De lijst met geverifieerde spelers is momenteel leeg. Daarom nee
|
||||
spelers waren niet geverifieerd.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand de lijst met geverifieerde spelers wist
|
||||
cleared: '%prefix%Je hebt met succes de verificatie van in totaal %removed% unieke speler(s) ongedaan gemaakt.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand de grootte van de lijst met geverifieerde spelers controleert
|
||||
size: '%prefix%Er zijn momenteel %amount% unieke speler(s) geverifieerd.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand de verificatie van een IP-adres ongedaan maakt
|
||||
removed: '%prefix%De verificatie van %ip% is succesvol ingetrokken.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand een IP-adres verifieert
|
||||
added: '%prefix%%ip% succesvol geverifieerd.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand een IP-adres/UUID probeert te verifiëren die al is geverifieerd
|
||||
already: '%prefix%Het IP-adres en de UUID die u heeft opgegeven, zijn al geverifieerd.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand de verificatie van een IP-adres ongedaan maakt, maar het is niet geverifieerd
|
||||
ip-not-found: '%prefix%Het door u opgegeven IP-adres is niet geverifieerd.'
|
||||
# Bericht dat wordt weergegeven wanneer iemand tweemaal hetzelfde IP-adres probeert te de-verifiëren (dubbele handeling)
|
||||
blocked: '%prefix%Wacht tot de huidige bewerking is voltooid.'
|
||||
|
||||
# Vertalingen voor '/sonar statistics'
|
||||
statistics:
|
||||
# Informatieve boodschap die boven alles wordt getoond bij het bekijken van de statistieken
|
||||
header: '%prefix%Er worden %type% statistieken voor deze sessie weergegeven:'
|
||||
# Bericht dat wordt weergegeven wanneer een speler een onbekende statistiek probeert te bekijken
|
||||
unknown-type: '%prefix%<red>Onbekend statistieke! Beschikbare statistieken: <gray>%statistics%'
|
||||
# Formaat van het algemene statistische bericht
|
||||
general:
|
||||
- ' <dark_aqua>▪ <gray>Geverifieerde IP-adressen: <white>%verified%'
|
||||
- ' <dark_aqua>▪ <gray>IP-adressen verifiëren: <white>%verifying%'
|
||||
- ' <dark_aqua>▪ <gray>IP-adressen op de zwarte lijst: <white>%blacklisted%'
|
||||
- ' <dark_aqua>▪ <gray>Wachtrij staande aanmeldingen: <white>%queued%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal aantal niet-unieke joins: <white>%total_joins%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal aantal verificatiepogingen: <white>%total_attempts%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal aantal mislukte verificaties: <white>%total_failed%'
|
||||
- ' <dark_aqua>▪ <gray>Server-uptime: <white>%uptime%'
|
||||
# Formaat van het bericht over CPU-statistieken
|
||||
cpu:
|
||||
- ' <dark_aqua>▪ <gray>Verwerk het CPU-gebruik nu: <white>%process_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>Systeem-CPU-gebruik nu: <white>%system_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>CPU-gebruik per kernproces: <white>%average_process_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>CPU-gebruik per core systeem: <white>%average_system_cpu%%'
|
||||
- ' <dark_aqua>▪ <gray>Algemene systeembelasting: <white>%load_average%%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal aantal virtuele CPUs: <white>%virtual_cores%'
|
||||
# Formaat van het bericht met geheugenstatistieken
|
||||
memory:
|
||||
- ' <dark_aqua>▪ <gray>Totaal vrij geheugen: <white>%free_memory%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal gebruikt geheugen: <white>%used_memory%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal maximaal geheugen: <white>%max_memory%'
|
||||
- ' <dark_aqua>▪ <gray>Totaal toegewezen geheugen: <white>%total_memory%'
|
||||
# Formaat van het bericht met netwerkstatistieken
|
||||
network:
|
||||
- ' <dark_aqua>▪ <gray>Huidige inkomende gebruikte bandbreedte: <white>%incoming%'
|
||||
- ' <dark_aqua>▪ <gray>Huidige uitgaande gebruikte bandbreedte: <white>%outgoing%'
|
||||
- ' <dark_aqua>▪ <gray>Totale inkomende gebruikte bandbreedte: <white>%ttl_incoming%'
|
||||
- ' <dark_aqua>▪ <gray>Totale uitgaande gebruikte bandbreedte: <white>%ttl_outgoing%'
|
||||
|
||||
# Vertalingen voor alle berichten tijdens het verificatieproces
|
||||
verification:
|
||||
# Vertalingen voor alle debug-berichten tijdens de verificatie
|
||||
logs:
|
||||
# Bericht dat in de console wordt geregistreerd wanneer een nieuwe speler zich bij de server voegt
|
||||
connection: '%name%%ip% (%protocol%) heeft verbinding gemaakt.'
|
||||
# Bericht dat in de console wordt geregistreerd wanneer de verificatie van een speler mislukt
|
||||
failed: '%ip% (%protocol%) heeft de bot-controle niet doorstaan vanwege: %reason%'
|
||||
# Bericht dat op de console wordt geregistreerd wanneer een speler op de zwarte lijst staat
|
||||
blacklisted: '%ip% (%protocol%) stond op de zwarte lijst vanwege te veel mislukte pogingen'
|
||||
# Bericht dat op de console wordt geregistreerd wanneer een speler is geverifieerd
|
||||
successful: '%name% is succesvol geverifieerd (%time%s!).'
|
||||
|
||||
# Berichten die aan de speler worden getoond wanneer hij of zij de CAPTCHA moet invoeren
|
||||
captcha:
|
||||
# Bericht dat aan de speler wordt getoond wanneer hij het antwoord op de captcha moet invoeren
|
||||
enter-code: '%prefix%<green>Voer de code in de chat in die wordt weergegeven op
|
||||
de kaart.'
|
||||
# Bericht dat aan de speler wordt getoond wanneer hij of zij het verkeerde antwoord invoert in de chat
|
||||
incorrect: '%prefix%<red>U heeft de verkeerde code ingevoerd. Probeer het opnieuw.'
|
||||
|
||||
# Verbindingsbericht dat wordt getoond als iemand zich aansluit terwijl de captcha nog niet is voorbereid
|
||||
currently-preparing:
|
||||
- '%header%'
|
||||
- <yellow>Uw anti-bot gegevens zijn nog niet voorbereid.
|
||||
- <gray>Wacht een paar seconden voordat u opnieuw probeert te verifiëren.
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand tijdens de verificatie te snel opnieuw deelneemt
|
||||
too-fast-reconnect:
|
||||
- '%header%'
|
||||
- <gold>Je hebt te snel opnieuw verbinding gemaakt. Probeer het later opnieuw.
|
||||
- <gray>Wacht een paar seconden voordat u opnieuw probeert te verifiëren.
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand zich aanmeldt, maar zich al aan het verifiëren is
|
||||
already-verifying:
|
||||
- '%header%'
|
||||
- <red>Uw IP-adres wordt momenteel geverifieerd.
|
||||
- <red>Wacht een paar seconden voordat u opnieuw probeert te verifiëren.
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand zich aanmeldt, maar al in de wachtrij staat voor verificatie
|
||||
already-queued:
|
||||
- '%header%'
|
||||
- <red>Uw IP-adres staat momenteel in de wachtrij voor verificatie.
|
||||
- <red>Wacht een paar minuten voordat u opnieuw probeert te verifiëren.
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand lid wordt, maar tijdelijk op de zwarte lijst staat
|
||||
blacklisted:
|
||||
- '%header%'
|
||||
- <red>Momenteel wordt u de toegang tot de server ontzegd.
|
||||
- <red>Wacht een paar minuten voordat u weer verbinding kunt maken met de server.
|
||||
- <gold>Vals positief? <gray>%support-url%
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand zich aanmeldt met een ongeldige gebruikersnaam
|
||||
invalid-username:
|
||||
- '%header%'
|
||||
- <red>Uw gebruikersnaam bevat ongeldige tekens.
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand zich aanmeldt met een versie op de zwarte lijst
|
||||
blacklisted-protocol:
|
||||
- '%header%'
|
||||
- <red>U gebruikt een versie die niet is toegestaan op onze server.
|
||||
- <gold>Hulp nodig bij het inloggen? <gray>%support-url%
|
||||
- '%footer%'
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand succesvol verifieert
|
||||
success:
|
||||
- '%header%'
|
||||
- <green>U heeft de verificatie succesvol doorlopen.
|
||||
- <white>Wanneer u opnieuw verbinding maakt, kunt u nu op de server spelen.
|
||||
# Verbindingsbericht dat wordt weergegeven wanneer iemand de verificatie mislukt
|
||||
failed:
|
||||
- '%header%'
|
||||
- <red>De bot-verificatie is mislukt.
|
||||
- <gray>Wacht een paar seconden voordat u opnieuw probeert te verifiëren.
|
||||
- <gold>Hulp nodig? <gray>%support-url%
|
||||
- '%footer%'
|
||||
|
||||
# Vertalingen voor Sonar's actiebalk uitgebreide berichten
|
||||
verbose:
|
||||
layout:
|
||||
# Lay-out voor de actiebalk van Sonar, uitgebreid
|
||||
# Tijdelijke aanduidingen:
|
||||
# - '%queued%' Aantal verbindingen in de wachtrij
|
||||
# - '%verifying%' Aantal verifiërende verbindingen
|
||||
# - '%blacklisted%' Aantal op de zwarte lijst geplaatste IP-adressen
|
||||
# - '%total-joins%' Aantal totale pogingen tot deelname
|
||||
# - '%verify-total%' Aantal totale verificatiepogingen
|
||||
# - '%verify-success%' Aantal geverifieerde IP-adressen
|
||||
# - '%verify-failed%' Aantal mislukte verificaties
|
||||
# - '%logins-per-second%' Aantal logins per seconde
|
||||
# - '%connections-per-second%' Aantal verbindingen per seconde
|
||||
# - '%attack-duration%' Duur van de huidige aanval
|
||||
# - '%incoming-traffic%' Inkomend bandbreedtegebruik per seconde
|
||||
# - '%outgoing-traffic%' Uitgaand bandbreedtegebruik per seconde
|
||||
# - '%incoming-traffic-ttl%' Totaal inkomend bandbreedtegebruik
|
||||
# - '%outgoing-traffic-ttl%' Totaal uitgaand bandbreedtegebruik
|
||||
# - '%used-memory%' Hoeveelheid gebruikt geheugen van het proces
|
||||
# - '%total-memory%' Hoeveelheid totale geheugen van het proces
|
||||
# - '%max-memory%' Hoeveelheid maximaal geheugen van het proces
|
||||
# - '%free-memory%' Hoeveelheid vrij geheugen van het proces
|
||||
# - '%animation%' Aanpasbaar geanimeerd symbool
|
||||
# Vertalingen voor de normale uitgebreide uitvoer van Sonar
|
||||
normal: '%prefix%<gray>CPS <white>%connections-per-second% <dark_aqua>╺ <gray>Inloggen/s
|
||||
<white>%logins-per-second% <dark_aqua>╺ <gray>Verifiëren <white>%verifying% <dark_aqua>|
|
||||
<green>⬆ <white>%outgoing-traffic%/s <red>⬇ <white>%incoming-traffic%/s <green><bold>%animation%<reset>'
|
||||
# Layout for Sonar's actionbar verbose during an attack
|
||||
attack: '%prefix%<gray>CPS <white>%connections-per-second% <dark_aqua>╺ <gray>Inloggen/s
|
||||
<white>%logins-per-second% <dark_aqua>╺ <gray>Wachtrij <white>%queued% <dark_aqua>╺
|
||||
<gray>Verifiëren <white>%verifying% <dark_aqua>╺ <gray>Duur <white>%attack-duration%
|
||||
<dark_aqua>| <green>⬆ <white>%outgoing-traffic%/s <red>⬇ <white>%incoming-traffic%/s <green><bold>%animation%<reset>'
|
||||
# Animatie voor de actiebalk
|
||||
# Alternatieven:
|
||||
# - ▙, ▛, ▜, ▟
|
||||
# - ⬈, ⬊, ⬋, ⬉
|
||||
animation:
|
||||
- ◜
|
||||
- ◝
|
||||
- ◞
|
||||
- ◟
|
||||
|
||||
# Vertalingen voor Sonar's aanval meldingen
|
||||
notifications:
|
||||
# Lay-out voor de titel van de aanval meldingen van Sonar
|
||||
title: <yellow><b>Sonar<reset>
|
||||
# Lay-out voor de ondertitel van Sonar's aanval meldingen
|
||||
subtitle: <gray>Er is een bot-aanval gedetecteerd
|
||||
# Lay-out voor de aanval meldingen van Sonar in de chat
|
||||
chat:
|
||||
- ''
|
||||
- <yellow><b>Sonar<reset>
|
||||
- ''
|
||||
- <gray>Er is een bot-aanval gedetecteerd.
|
||||
- ' <dark_aqua>▪ <gray>Inloggen per seconde: <white>%logins-per-second%'
|
||||
- ' <dark_aqua>▪ <gray>Spelers verifiëren: <white>%verifying%'
|
||||
- ' <dark_aqua>▪ <gray>Spelers in de wachtrij: <white>%queued%'
|
||||
- ''
|
||||
- <gray>Bekijk meer informatie via <white><click:run_command:'/sonar verbose'><hover:show_text:'(Klik
|
||||
om uit te voeren)'>/sonar verbose</hover></click><gray> of <white><click:run_command:'/sonar
|
||||
stats'><hover:show_text:'(Klik om uit te voeren)'>/sonar stats</hover></click><gray>.
|
||||
- ''
|
||||
@@ -38,8 +38,6 @@ commands:
|
||||
incorrect-usage: '%prefix%<red>Применение: /sonar %usage%'
|
||||
# Сообщение, которое отображается, когда кто-то предоставляет неверный формат IP-адреса
|
||||
invalid-ip-address: '%prefix%Указанный вами IP-адрес недействителен'
|
||||
# Сообщение, которое отображается, когда кто-то предоставляет локальный IP-адрес
|
||||
illegal-ip-address: '%prefix%IP-адрес который вы указали является локальным.'
|
||||
# Сообщение, которое отображается, когда консоль выполняет команду, предназначенную только для игроков
|
||||
player-only: '%prefix%<red>Эта команда может быть выполнена только игроком.'
|
||||
# Сообщение, которое отображается, когда игрок выполняет команду, доступную только для консоли
|
||||
@@ -124,6 +122,10 @@ commands:
|
||||
size: '%prefix%В настоящее время проверено %amount% уникальных игроков.'
|
||||
# Сообщение, которое отображается при удалении IP-адреса из списка проверенных игроков
|
||||
removed: '%prefix%Успешно удален %ip%.'
|
||||
# Message that is shown when someone verifies an IP address
|
||||
added: '%prefix%Successfully verified %ip%.'
|
||||
# Message that is shown when someone tries to verify an IP address/UUID that are already verified
|
||||
already: '%prefix%The IP address and UUID you provided are already verified.'
|
||||
# Сообщение, которое показывается когда кто-то удаляет IP из списка но его небыло в списке
|
||||
ip-not-found: '%prefix%Указанный вами IP-адрес не в списке.'
|
||||
# Сообщение, которое показывается когда выполняю сразу две операции (двойная операция)
|
||||
@@ -183,10 +185,6 @@ verification:
|
||||
captcha:
|
||||
# Сообщение, которое показывается игроку, когда он должен ввести ответ на капчу
|
||||
enter-code: '%prefix%<green>Введите код в чате, который отображается на карте.'
|
||||
# Таймер, который показывается игроку, когда он должен ввести капчу
|
||||
# (Установите это значение на '' что-бы отключить эту функцию)
|
||||
action-bar: '%prefix%<green>У вас осталось %time-left% секунд, чтобы ввести код
|
||||
в чате'
|
||||
# Сообщение, которое показывается игроку, когда он вводит неправильную капчу в чат
|
||||
incorrect: '%prefix%<red>Вы ввели неправильный код. Пожалуйста, попробуйте еще раз.'
|
||||
|
||||
|
||||
@@ -38,8 +38,6 @@ commands:
|
||||
incorrect-usage: '%prefix%<red>Kullanım: /sonar %usage%'
|
||||
# Birisi geçersiz bir IP adresi sağladığında gösterilen mesaj (Geçersiz format)
|
||||
invalid-ip-address: '%prefix%Sağladığınız IP adresi geçersiz görünüyor.'
|
||||
# Birisi yasal olmayan bir IP adresi sağladığında gösterilen mesaj (Yerel IP)
|
||||
illegal-ip-address: '%prefix%Sağladığınız IP adresi yerel veya döngüsel bir IP gibi görünüyor.'
|
||||
# Konsol, sadece oyuncunun çalıştırabileceği bir komut çalıştırdığında gösterilen mesaj
|
||||
player-only: '%prefix%<red>Bu komutu sadece bir oyuncu olarak çalıştırabilirsiniz.'
|
||||
# Bir oyuncu, sadece konsolun çalıştırabileceği bir komutu çalıştırdığında gösterilen mesaj
|
||||
@@ -115,6 +113,10 @@ commands:
|
||||
size: '%prefix%Şu anda %amount% benzersiz oyuncu doğrulanmış.'
|
||||
# Birisi bir IP adresini doğrulanmamış olarak işaretlediğinde gösterilen mesaj
|
||||
removed: '%prefix%Başarıyla %ip% doğrulanmamış olarak işaretlendi.'
|
||||
# Message that is shown when someone verifies an IP address
|
||||
added: '%prefix%Successfully verified %ip%.'
|
||||
# Message that is shown when someone tries to verify an IP address/UUID that are already verified
|
||||
already: '%prefix%The IP address and UUID you provided are already verified.'
|
||||
# Birisi bir IP adresini doğrulanmamış olarak işaretlemeye çalıştığında ama doğrulanmamış olduğunda gösterilen mesaj
|
||||
ip-not-found: '%prefix%Sağladığınız IP adresi doğrulanmış olarak işaretlenmemiş.'
|
||||
# Birisi aynı IP adresini iki kez (çift işlem) doğrulanmamış olarak işaretlemeye çalıştığında gösterilen mesaj
|
||||
@@ -174,9 +176,6 @@ verification:
|
||||
captcha:
|
||||
# Captcha'nın cevabını girmeleri gerektiğinde oyuncuya gösterilen mesaj
|
||||
enter-code: '%prefix%<green>Haritada gösterilen kodu lütfen sohbete girin.'
|
||||
# Timer that is shown to the player when they have to enter the answer to the captcha
|
||||
# (Set this to '' to disable the action bar message)
|
||||
action-bar: '%prefix%<green>Kodu girmek için %time-left% saniyeniz kaldı'
|
||||
# Message that is shown to the player when they enter the wrong answer in chat
|
||||
incorrect: '%prefix%<red>Yanlış kodu girdiniz. Lütfen tekrar deneyin.'
|
||||
|
||||
|
||||
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Reference in new issue
Block a user