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233 Commits
Author SHA1 Message Date
Jay Zhuang 9bff1aa2f4 Add tiered compaction universal 2022-09-21 12:24:36 -07:00
Jay Zhuang 2d6e2c003f Add lsm temperature information 2022-09-21 12:09:15 -07:00
Jay Zhuang 24988af6e7 Add remote compaction pictures 2021-10-07 17:19:16 -07:00
Jay Zhuang aa41ff804b Update trivial move graph 2021-05-26 15:18:06 -07:00
Jay Zhuang 4ba850788b Add trivial move diagram 2021-05-26 15:10:44 -07:00
sdong 9d24fda5ad Swap pdf file 2020-09-14 11:11:46 -07:00
Siying Dong 4e8fd75902 Minor fix with one pdf 2020-09-14 11:10:50 -07:00
sdong 8366619781 Rename talk file names 2020-09-14 11:01:03 -07:00
Siying Dong 431bfaccaf RocksDB brownbag slides 2020-09-14 10:37:55 -07:00
Siying Dong 9269cf56bd Add files via upload 2017-05-12 16:55:27 -07:00
Siying Dong 29b75aa9bb Add files via upload 2017-05-12 16:25:40 -07:00
Siying Dong d6aafa3f82 Add files via upload 2017-05-12 16:21:24 -07:00
Siying Dong d98c2f83e7 Add files via upload 2017-05-12 16:17:34 -07:00
Siying Dong 758677f378 Add files via upload 2017-05-12 16:14:50 -07:00
Siying Dong 5a36d5fb0c Add files via upload 2017-05-12 16:14:06 -07:00
Siying Dong d45fd09781 Add files via upload 2017-05-12 16:12:42 -07:00
Siying Dong c6be14062c Add files via upload 2017-05-12 16:09:52 -07:00
Siying Dong d611a76d20 Add files via upload 2017-05-12 16:08:19 -07:00
Siying Dong 6377c226cc Add files via upload 2017-05-12 15:56:25 -07:00
Siying Dong 7f7d64755d Add files via upload 2017-05-12 15:46:20 -07:00
Siying Dong 7ba81b1969 Add files via upload 2017-05-12 15:25:52 -07:00
Siying Dong f980c7bf85 Improving RocksDB’s Write Scalability (Nathan Bronson) 2016-07-21 16:12:41 -07:00
sdong 1d159854c4 Update slides for talk for HPTS 2016-01-25 17:19:08 -08:00
agiardullo 473fb19d3f Add Transactions Meetup talk slides
Summary: ...everyone else seems to send out a diff, so I'm sending out a diff.

Test Plan: n/a

Reviewers: sdong

Reviewed By: sdong

Subscribers: dhruba

Differential Revision: https://reviews.facebook.net/D45573
2015-08-25 16:12:00 -07:00
sdong 8392bf1040 Upload Slides for talk in Flash Memory Summit
Summary: Upload talk slides.

Test Plan: N/A

Reviewers: xjin, ljin, yhchiang

Subscribers: igor, dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D21195
2014-08-06 11:53:45 -07:00
Dhruba Borthakur b52f067a21 Substitute sub-heading "Facebook Group" with "Developer Discussion Group".
Summary:
Many people have complained to me saying that they do not know where
the engineering development discussions are occuring.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2014-06-02 23:35:23 -07:00
Xing Jin da7070d14e Upload meetup slides
Summary:
As discussed with Igor, will upload these slides here and share the
links with the community.

Test Plan: n/a

Reviewers: igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D17421
2014-04-02 15:16:47 -07:00
Xing Jin d420d389e2 Revise meetup page
Summary:
Revise according to recent change.

Also revise .arcconfig as linter codes are deleted from this branch. Otherwise "arc" always fails. This branch is supposed to contain rocksdb.org webpages, no RocksDB source codes. So no linter is fine.

Test Plan: N/A

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D17187
2014-03-26 10:35:01 -07:00
James Pearce 6d4608d1d8 Delete non-docs files from gh-page branch 2014-03-24 20:52:25 -07:00
Xing Jin b814efc5e3 Revise meetup page
Summary: Revise contents as discussed offline.

Test Plan: n/a

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D17127
2014-03-24 10:18:34 -07:00
Xing Jin c4ff611a5d Revise meetup page
Summary:
Add registration deadline. We need to send guest lists to security
before that.

Test Plan: N/A

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D17085
2014-03-20 12:31:31 -07:00
Xing Jin 6ac19a324c Revise meetup page
Summary: Revise talk topics

Test Plan: N/A

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D16989
2014-03-18 17:26:14 -07:00
Igor Canadi c179cf993b Add twitter 2014-03-18 16:35:43 -07:00
Dhruba Borthakur 79e1273ca7 Fine-tune performance page.
Summary:

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2014-03-06 21:28:28 -08:00
Dhruba Borthakur 1065ce40d2 Cleanup performance benchmark webpage.
Summary:

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2014-03-06 21:23:07 -08:00
Dhruba Borthakur 916f6d1461 Cleanup page with place-holders.
Summary:

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2014-03-06 21:22:10 -08:00
Dhruba Borthakur 95bb12aae5 Refine the performance benchmark page.
Summary:

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2014-03-06 21:20:58 -08:00
Dhruba Borthakur 484c85bf65 Vendors Compete.
Summary:
Encourage various vendors to publish their RocksDB benchmark.
This will be a central repositiry that will have links to
vendor-published benchmark results.

Test Plan: none.

Reviewers: xjin, haobo, igor, sdong, jamesgpearce

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D16677
2014-03-06 21:15:41 -08:00
Xing Jin aef768b67e Change registration contact
Summary: Vanessa has kindly offered to help.

Test Plan: N/A

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D16413
2014-02-27 15:33:40 -08:00
Xing Jin 19176a3fe5 Add NDA link to meetup page
Summary: As the title

Test Plan: locally loaded

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D16335
2014-02-26 07:52:35 -08:00
Xing Jin 882810ce3e Add a web page for meetup
Summary:
By following
https://www.facebook.com/groups/629866953728590/permalink/629872443728041/,
add a web page for meetup information at rocksdb.or/meetup

Test Plan:
Locally loaded: https://www.facebook.com/pxlcld/l15s

The header is a bit weird. That's my browser's issue. I use the same
header as existing pages.

Reviewers: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D16329
2014-02-25 22:31:28 -08:00
James Pearce e85f1036ab Update index.html
Add group link
2013-12-16 09:12:00 -08:00
James Pearce 785a2206ca Deck pdf 2013-11-15 11:44:32 -08:00
James Pearce 3a0a8a02be Merge branch 'master' of github.com:facebook/rocksdb into gh-pages 2013-11-15 11:34:59 -08:00
James Pearce 4f873b9c2b Intro slides from Data @ Scale event 2013-11-15 11:34:04 -08:00
Igor Canadi 29c931f70b Avoid populating live set if we don't need to
Summary: Also changed some comments

Test Plan: ./deletefile_test

Reviewers: haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14091
2013-11-14 22:42:02 -08:00
James Pearce 36b40fe1ed updated hero image 2013-11-14 18:46:26 -08:00
Igor Canadi a0ce3fd00a PurgeObsoleteFiles() unittest
Summary:
Created a unittest that verifies that automatic deletion performed by PurgeObsoleteFiles() works correctly.

Also, few small fixes on the logic part -- call version_set_->GetObsoleteFiles() in FindObsoleteFiles() instead of on some arbitrary positions.

Test Plan: Created a unit test

Reviewers: dhruba, haobo, nkg-

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14079
2013-11-14 18:03:57 -08:00
James Pearce 3ee13807b2 Updated OG NS 2013-11-14 17:32:57 -08:00
James Pearce ff6dd53d69 Missing OG NS 2013-11-14 17:32:29 -08:00
Vamsi Ponnekanti 94dde686bb [Merge operand meant for key K is being applied on wrong key]
Summary:
We iterate until we find a different key than original key.
ikey is pointing to next key when we break out of loop.
After the loop we apply all merge operands meant for original key
on the next key!

Test Plan:
Need to give a build to Marcin to test out.

Revert Plan: OK

Task ID: #3181932

Reviewers: haobo, emayanke, dhruba

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14073
2013-11-14 17:13:24 -08:00
Igor Canadi e0ad0f26b8 Fix bloom filters
Summary: https://reviews.facebook.net/D13167 broke bloom filters. If filter is not in cache, we want to return true (safe thing). Am I right?

Test Plan: when benchmarking https://reviews.facebook.net/D14031 I got different results when using bloom filters vs. when not using them. This fixed the issue. I will also be putting this change to the other diff, but that one will probably be in review for longer time.

Reviewers: kailiu, dhruba, haobo

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14085
2013-11-14 14:05:15 -08:00
James Pearce f48c540e01 Overview page and yellow theme 2013-11-13 20:41:26 -08:00
Igor Canadi fda8142f29 Delete log files in the correct dir
Summary: Log files are stored in wal_dir, not dbname_

Test Plan: deletfile_test

Reviewers: nkg-

Reviewed By: nkg-

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14067
2013-11-13 14:54:54 -08:00
Kai Liu 80bb81c6fe Add the correct table_factory for tables in table_tests 2013-11-12 23:54:31 -08:00
Kai Liu 88ba331c1a Add the index/filter block cache
Summary: This diff leverage the existing block cache and extend it to cache index/filter block.

Test Plan:
Added new tests in db_test and table_test

The correctness is checked by:

1. make check
2. make valgrind_check

Performance is test by:

1. 10 times of build_tools/regression_build_test.sh on two versions of rocksdb before/after the code change. Test results suggests no significant difference between them. For the two key operatons `overwrite` and `readrandom`, the average iops are both 20k and ~260k, with very small variance).
2. db_stress.

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb, haobo, xjin

Differential Revision: https://reviews.facebook.net/D13167
2013-11-12 22:46:51 -08:00
Kai Liu aed9f1fa5e The updated sed still doesn't work in mac, revert. 2013-11-12 21:40:25 -08:00
Kai Liu f3b3316a07 Fix a sed command issue that cannot generated *.d files
Summary:

The original sed command is not recognized by mac's sed, which generates ".d-e" extension instead of ".d"

Test Plan:

make clean && make -j32
2013-11-12 21:26:19 -08:00
Kai Liu 22e1b04deb Quick fix for a string format
Summary:

Fix one more string format issue that throws warning in mac
2013-11-12 21:22:32 -08:00
Kai Liu 35460ccb53 Fix the string format issue
Summary:

mac and our dev server has totally differnt definition of uint64_t, therefore fixing the warning in mac has actually made code in linux uncompileable.

Test Plan:

make clean && make -j32
2013-11-12 21:05:39 -08:00
Igor Canadi d88d8ecf80 Fix deleting files
Summary: One more fix! In some cases, our filenames start with "/". Apparently, env_ can't handle filenames with double //

Test Plan:
deletefile_test does not include this line in the LOG anymore:
2013/11/12-18:11:43.150149 7fe4a6fff700 RenameFile logfile #3 FAILED -- IO error: /tmp/rocksdbtest-3574/deletefile_test//000003.log: No such file or directory

Reviewers: dhruba, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14055
2013-11-12 20:32:07 -08:00
kailiu 21587760b9 Fixing the warning messages captured under mac os # Consider using git commit -m 'One line title' && arc diff. # You will save time by running lint and unit in the background.
Summary: The work to make sure mac os compiles rocksdb is not completed yet. But at least we can start cleaning some warnings captured only by g++ from mac os..

Test Plan: ran make in mac os

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14049
2013-11-12 20:05:28 -08:00
Igor Canadi c3dda7276c Update documentation
Summary:
Added more options for compaction settings + thread pools.

Please check if thread pool description is correct.

Test Plan: -

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14043
2013-11-12 16:09:57 -08:00
James Pearce 9ae624a7e7 Better OG image 2013-11-12 15:13:32 -08:00
James Pearce 907048c876 Better OG image ref 2013-11-12 15:13:05 -08:00
James Pearce 6f14ddef96 RocksDB website 2013-11-12 14:38:10 -08:00
Igor Canadi 9df2b217e9 Move fast and break things
Summary:
Broke the compile when I removed purge_log_after_memtable_flush.

sorrybus

Test Plan: make db_bench works now

Reviewers: haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14037
2013-11-12 12:42:42 -08:00
Igor Canadi 9bc4a26f56 Small changes in Deleting obsolete files
Summary:
@haobo's suggestions from https://reviews.facebook.net/D13827

Renaming some variables, deprecating purge_log_after_flush, changing for loop into auto for loop.

I have not implemented deleting objects outside of mutex yet because it would require a big code change - we would delete object in db_impl, which currently does not know anything about object because it's defined in version_edit.h (FileMetaData). We should do it at some point, though.

Test Plan: Ran deletefile_test

Reviewers: haobo

Reviewed By: haobo

CC: leveldb, haobo

Differential Revision: https://reviews.facebook.net/D14025
2013-11-12 11:53:26 -08:00
Igor Canadi dad425562f Move the comment
Summary: Moving the comment per @haobo suggestion.

Test Plan: No

Reviewers: haobo

Reviewed By: haobo

CC: leveldb, haobo

Differential Revision: https://reviews.facebook.net/D14019
2013-11-12 10:07:55 -08:00
Igor Canadi 4abd219cfc Combine two FindObsoleteFiles()
Summary: We don't need to call FindObsoleteFiles() twice

Test Plan: deletefile_test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14007
2013-11-11 21:41:32 -08:00
Kai Liu 0ef628537c Don't not suggest flushing data when data block is still empty
Summary:

This diff fix the bug when the Options::block_size is too small.
2013-11-11 21:05:16 -08:00
Igor Canadi 94e139f94d Fixing failed delete file test
Summary: FindObsoleteFiles() has to be called before PurgeObsoleteFiles() because FindObsoleteFiles() sets manifest_file_number, log_number and prev_log_number to valid values.

Test Plan: deletefile_test now works

Reviewers: dhruba, emayanke, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13995
2013-11-11 21:03:41 -08:00
Igor Canadi 65e45f0c4a Update documentation
Summary:
Changed leveldb documentation with rocksdb in doc/index.html. Added some of the important options from options.h to doc.

Also removed benchmark files and impl.h, since this is all replaced by RocksDB wikis.

Test Plan: -

Reviewers: dhruba, haobo, kailiu, emayanke, sdong

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13977
2013-11-11 21:02:38 -08:00
Dhruba Borthakur 318a4919d2 Fix valgrind check by initialising DeletionState.
Summary:
The valgrind error was introduced by commit
1510339e52. Initialize DeletionState
in constructor.

Test Plan: valgrind --leak-check=yes ./deletefile_test

Reviewers: igor, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13983
2013-11-11 16:01:13 -08:00
Kai Liu e7c4d823c9 Fix two bugs that caused 3rd party release failure
Summary:

* Fix the link to gflags.
* Fix a warning for the uninitialized data member.
2013-11-10 15:36:30 -08:00
Kai Liu 551ecfa416 Move down the time consuming tests in table_test
Summary:

it helps us to better check the tests we really care.

Test Plan:

make
2013-11-10 01:17:32 -08:00
lovro 8a46ecd357 WriteBatch::Put() overload that gathers key and value from arrays of slices
Summary: In our project, when writing to the database, we want to form the value as the concatenation of a small header and a larger payload.  It's a shame to have to copy the payload just so we can give RocksDB API a linear view of the value.  Since RocksDB makes a copy internally, it's easy to support gather writes.

Test Plan: write_batch_test, new test case

Reviewers: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13947
2013-11-08 16:34:32 -08:00
Igor Canadi 1510339e52 Speed up FindObsoleteFiles
Summary:
Here's one solution we discussed on speeding up FindObsoleteFiles. Keep a set of all files in DBImpl and update the set every time we create a file. I probably missed few other spots where we create a file.

It might speed things up a bit, but makes code uglier. I don't really like it.

Much better approach would be to abstract all file handling to a separate class. Think of it as layer between DBImpl and Env. Having a separate class deal with file namings and deletion would benefit both code cleanliness (especially with huge DBImpl) and speed things up. It will take a huge effort to do this, though.

Let's discuss offline today.

Test Plan: Ran ./db_stress, verified that files are getting deleted

Reviewers: dhruba, haobo, kailiu, emayanke

Reviewed By: dhruba

Differential Revision: https://reviews.facebook.net/D13827
2013-11-08 15:23:46 -08:00
Igor Canadi dd218bbc88 Forgot to change interface everywhere
Summary: Changed the name and interface for creating HashSkipListRep. Forgot to change it in db_test.

Test Plan: make db_test

Reviewers: haobo

Reviewed By: haobo

Differential Revision: https://reviews.facebook.net/D13965
2013-11-08 12:23:12 -08:00
Igor Canadi 8b3379dc0a Implementing DynamicIterator for TransformRepNoLock
Summary: What @haobo done with TransformRep, now in TransformRepNoLock. Similar implementation, except that I made DynamicIterator a subclass of Iterator which makes me have less iterator initializations.

Test Plan: ./prefix_test. Seeing huge savings vs. TransformRep again!

Reviewers: dhruba, haobo, sdong, kailiu

Reviewed By: haobo

CC: leveldb, haobo

Differential Revision: https://reviews.facebook.net/D13953
2013-11-08 00:31:09 -08:00
Kai Liu fd075d6edd Provide mechanism to configure when to flush the block
Summary: Allow block based table to configure the way flushing the blocks. This feature will allow us to add support for prefix-aligned block.

Test Plan: make check

Reviewers: dhruba, haobo, sdong, igor

Reviewed By: sdong

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13875
2013-11-07 21:27:21 -08:00
Kai Liu bba6595b1f Fix the valgrind error
Summary: I this bug from valgrind report and found a place that may potentially leak memory.

Test Plan: re-ran the valgrind and no error any more

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13959
2013-11-07 15:46:48 -08:00
Igor Canadi 444cf88a56 Flush the log outside of lock
Summary:
Added a new call LogFlush() that flushes the log contents to the OS buffers. We never call it with lock held.

We call it once for every Read/Write and often in compaction/flush process so the frequency should not be a problem.

Test Plan: db_test

Reviewers: dhruba, haobo, kailiu, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13935
2013-11-07 11:31:56 -08:00
Haobo Xu fd2044883a [RocksDB] Generalize prefix-aware iterator to be used for more than one Seek
Summary: Added a prefix_seek flag in ReadOptions to indicate that Seek is prefix aware(might not return data with different prefix), and also not bound to a specific prefix. Multiple Seeks and range scans can be invoked on the same iterator. If a specific prefix is specified, this flag will be ignored. Just a quick prototype that works for PrefixHashRep, the new lockless memtable could be easily extended with this support too.

Test Plan: test it on Leaf

Reviewers: dhruba, kailiu, sdong, igor

Reviewed By: igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13929
2013-11-06 20:45:49 -08:00
shamdor c2be2cba04 WAL log retention policy based on archive size.
Summary:
Archive cleaning will still happen every WAL_ttl seconds
but archived logs will be deleted only if archive size
is greater then a WAL_size_limit value.
Empty archived logs will be deleted evety WAL_ttl.

Test Plan:
1. Unit tests pass.
2. Benchmark.

Reviewers: emayanke, dhruba, haobo, sdong, kailiu, igor

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13869
2013-11-06 18:46:28 -08:00
Dhruba Borthakur 292c2b3357 Fix stress test failure when using mmap-reads.
Summary:
The mmap-read file->Read() does not use the scratch buffer to
read in file-contents.

Test Plan: ./db_stress --test_batches_snapshots=1 --ops_per_thread=100000000 --threads=32 --write_buffer_size=4194304 --destroy_db_initially=0 --reopen=0 --readpercent=45 --prefixpercent=5 --writepercent=35 --delpercent=5 --iterpercent=10 --db=/tmp/dhruba --max_key=100000000 --disable_seek_compaction=0 --mmap_read=1 --block_size=16384 --cache_size=1048576 --open_files=500000 --verify_checksum=1 --sync=1 --disable_wal=0 --disable_data_sync=0 --target_file_size_base=2097152 --target_file_size_multiplier=2 --max_write_buffer_number=3 --max_background_compactions=20 --max_bytes_for_level_base=10485760 --filter_deletes=0

Reviewers: haobo, kailiu

Reviewed By: kailiu

CC: leveldb, kailiu, emayanke

Differential Revision: https://reviews.facebook.net/D13923
2013-11-06 15:40:26 -08:00
Igor Canadi 95a8213f75 Log flush every 0 seconds
Summary: We have to be able to catch last few log outputs before a crash

Test Plan: no

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13917
2013-11-06 14:19:46 -08:00
Igor Canadi 36409e0016 Fix slow no-io iterator
Summary:
This fixes #3130525. Dhruba's suggestion and Tnovak's implementation :)

The issue was with SkipEmptyDataBlocksForward(), but I also changed SkipEmptyDataBlocksBackward(). Is that OK?

Test Plan: Run the logdevice test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13911
2013-11-06 14:11:52 -08:00
Igor Canadi be96f2498e TransformRep - use array instead of unordered_map
Summary:
I'm sending this diff together with https://reviews.facebook.net/D13881 because it didn't allow me to send only the array one.

Here I also replaced unordered_map with just an array of shared_ptrs. This elminated all the locks.

I will run the new benchmark and post the results here.

Test Plan: db_test

Reviewers: dhruba, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13893
2013-11-06 11:55:43 -08:00
Haobo Xu fe4a449472 [RocksDB] prefixhash memtable test
Summary: as title, half baked test for prefixhash memtable. Also contains deadlock test option

Test Plan: run it

Reviewers: igor, dhruba

Reviewed By: igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13887
2013-11-05 23:20:10 -08:00
Kai Liu f0b0b28f9a Remove invalid items in .gitignore 2013-11-05 21:04:22 -08:00
Dhruba Borthakur 39190588e1 Fix failure in rocksdb unit test CompressedCache
Summary:
The problem was that there was only a single key-value in a block
and its compressibility was less than 88%. Rocksdb refuses to
compress a block unless its compresses to lesser than 88% of its
original size. If a block is not compressed, it does nto get inserted
into the compressed block cache.

Create the test data so that multiple records fit into the same
data block. This increases the compressibility of these data block.

Test Plan: ./db_test

Reviewers: kailiu, haobo

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13905
2013-11-05 16:11:34 -08:00
Dhruba Borthakur 7845fd9db9 Fixed valgrind error in DBTest.CompressedCache
Summary:
Fixed valgrind error in DBTest.CompressedCache.
This fixes the valgrind error (thanks to Haobo). I am still trying to reproduce the test-failure case deterministically.

Test Plan: db_test

Reviewers: haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13899
2013-11-05 11:12:39 -08:00
Mayank Agarwal f837f5b1c9 Making the transaction log iterator more robust
Summary:
strict essentially means that we MUST find the startsequence. Thus we should return if starteSequence is not found in the first file in case strict is set. This will take care of ending the iterator in case of permanent gaps due to corruptions in the log files
Also created NextImpl function that will have internal variable to distinguish whether Next is being called from StartSequence or by application.
Set NotFoudn::gaps status to give an indication of gaps happeneing.
Polished the inline documentation at various places

Test Plan:
* db_repl_stress test
* db_test relating to transaction log iterator
* fbcode/wormhole/rocksdb/rocks_log_iterator
* sigma production machine sigmafio032.prn1

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13689
2013-11-04 20:49:03 -08:00
Dhruba Borthakur b4ad5e89ae Implement a compressed block cache.
Summary:
Rocksdb can now support a uncompressed block cache, or a compressed
block cache or both. Lookups first look for a block in the
uncompressed cache, if it is not found only then it is looked up
in the compressed cache. If it is found in the compressed cache,
then it is uncompressed and inserted into the uncompressed cache.

It is possible that the same block resides in the compressed cache
as well as the uncompressed cache at the same time. Both caches
have their own individual LRU policy.

Test Plan: Unit test case attached.

Reviewers: kailiu, sdong, haobo, leveldb

Reviewed By: haobo

CC: xjin, haobo

Differential Revision: https://reviews.facebook.net/D12675
2013-11-01 14:31:35 -07:00
Piyush Garg 1e4375d2ef Task #3071144 Enhance ldb (db dump tool for leveldb) to report row counters for each row type
Summary: Added an option --count_delim=<char> which takes the given character as delimiter ('.' by default) and reports count of each row type found in the db

Test Plan:
1. Created test in file (for DBDumperCommand) rocksdb/tools/ldb_test.py which puts various key value pair in db and checks the output using dump --count_delim ,--count_delim="." and --count_delim=",".
2. Created test in file (for InternalDumperCommand) rocksdb/tools/ldb_test.py which puts various key value pair in db and checks the output using dump --count_delim ,--count_delim="." and --count_delim=",".
3. Manually created a database with several keys of several type and verified by running the command
   ./ldb db=<path> dump --count_delim="<char>"
   ./ldb db=<path> idump --count_delim="<char>"

Reviewers: vamsi, dhruba, emayanke, kailiu

Reviewed By: vamsi

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13815
2013-11-01 13:59:14 -07:00
Igor Canadi beeb74be6f Move I/O outside of lock
Summary:
I'm figuring out how Version[Set, Edit, ] classes work and I stumbled on this.

It doesn't seem that the comment is accurate anymore. What I read is when the manifest grows too big, create a new file (and not only when we call LogAndApply for the first time).

Test Plan: make check (currently running)

Reviewers: dhruba, haobo, kailiu, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13839
2013-11-01 12:32:27 -07:00
Igor Canadi b572e81f94 Flush Log every 5 seconds
Summary: This might help with p99 performance, but does not solve the real problem. More discussion on #2947135

Test Plan: make check

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13809
2013-10-31 15:36:40 -07:00
Siying Dong 82b7e37f6e Fix a bug of table_reader_bench
Summary: Iterator benchmark case is timed incorrectly. Fix it

Test Plan: Run the benchmark

Reviewers: haobo, dhruba

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13845
2013-10-31 15:26:06 -07:00
Siying Dong 7caadf2e52 A very simple benchmark to measure Table implemenation's Get() And Iterator performance
Summary: It is a very simple benchmark to measure a Table implementation's Get() and iterator performance if all the data is in memory.

Test Plan: N/A

Reviewers: dhruba, haobo, kailiu

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13743
2013-10-31 13:38:54 -07:00
Haobo Xu 8cbe5bb56b [RocksDB] Add OnCompactionStart to CompactionFilter class
Summary: This is to give application compaction filter a chance to access context information of a specific compaction run. For example, depending on whether a compaction goes through all data files, the application could do things differently.

Test Plan: make check

Reviewers: dhruba, kailiu, sdong

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13683
2013-10-31 13:36:43 -07:00
Naman Gupta b4fab3be2a Merge branch 'master' of github.com:facebook/rocksdb into inplace 2013-10-31 11:51:03 -07:00
Igor Canadi 138a8eee8e Fix make release
Summary: Don't define if already defined.

Test Plan: Running make release in parallel, will not commit if it fails.

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13833
2013-10-31 11:47:22 -07:00
Naman Gupta fe25070242 In-place updates for equal keys and similar sized values
Summary:
Currently for each put, a fresh memory is allocated, and a new entry is added to the memtable with a new sequence number irrespective of whether the key already exists in the memtable. This diff is an attempt to update the value inplace for existing keys. It currently handles a very simple case:
1. Key already exists in the current memtable. Does not inplace update values in immutable memtable or snapshot
2. Latest value type is a 'put' ie kTypeValue
3. New value size is less than existing value, to avoid reallocating memory

TODO: For a put of an existing key, deallocate memory take by values, for other value types till a kTypeValue is found, ie. remove kTypeMerge.
TODO: Update the transaction log, to allow consistent reload of the memtable.

Test Plan: Added a unit test verifying the inplace update. But some other unit tests broken due to invalid sequence number checks. WIll fix them next.

Reviewers: xinyaohu, sumeet, haobo, dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12423

Automatic commit by arc
2013-10-31 11:27:12 -07:00
Siying Dong f03b2df010 Follow-up Cleaning-up After D13521
Summary:
This patch is to address @haobo's comments on D13521:
1. rename Table to be TableReader and make its factory function to be GetTableReader
2. move the compression type selection logic out of TableBuilder but to compaction logic
3. more accurate comments
4. Move stat name constants into BlockBasedTable implementation.
5. remove some uncleaned codes in simple_table_db_test

Test Plan: pass test suites.

Reviewers: haobo, dhruba, kailiu

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13785
2013-10-30 10:52:33 -07:00
Siying Dong 068a819ac9 Fix valgrind_check problem of simple_table_db_test.cc
Summary: Two memory issues caused valgrind_check to fail on simple_table_db_test. Fix it

Test Plan: make -j32 valgrind_check

Reviewers: kailiu, haobo, dhruba

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13773
2013-10-29 14:29:03 -07:00
Kai Liu 79d8dad331 Change a typo in method signature 2013-10-28 21:23:17 -07:00
Siying Dong d4eec30ed0 Make "Table" pluggable
Summary: This patch makes Table and TableBuilder a abstract class and make all the implementation of the current table into BlockedBasedTable and BlockedBasedTable Builder.

Test Plan: Make db_test.cc to work with block based table. Add a new test simple_table_db_test.cc where a different simple table format is implemented.

Reviewers: dhruba, haobo, kailiu, emayanke, vamsi

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13521
2013-10-28 17:54:09 -07:00
Igor Canadi 8ace6b0f91 Run benchmark with no debug
Summary: assert(Overlap) significantly slows down the benchmark. Ignore assertions when executing blob_store_bench.

Test Plan: Ran the benchmark

Reviewers: dhruba, haobo, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13737
2013-10-28 17:42:33 -07:00
Igor Canadi 17991cd5a0 Fix data race in BlobStore benchmark
Summary: Apparently C++ doesn't like it if you copy around its atomic<> variables. When running a benchmark for a longer time, benchmark used to stall. Changed WorkerThread in config to WorkerThread*. It works now.

Test Plan: Ran benchmark

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13731
2013-10-28 16:31:44 -07:00
Kai Liu 994575c134 Support user-defined table stats collector
Summary:
1. Added a new option that support user-defined table stats collection.
2. Added a deleted key stats collector in `utilities`

Test Plan:
Added a unit test for newly added code.
Also ran make check to make sure other tests are not broken.

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13491
2013-10-28 15:45:14 -07:00
Kai Liu 7e91b86f4d Fix a valgrind warning
Summary:
A latest valgrind test found a recently added unit test has memory leak,
which is because DB is not closed at the end of the test.

Test Plan: re-run the valgrind locally and make sure there's no memory leakage any more.

Reviewers: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13725
2013-10-28 14:34:27 -07:00
Igor Canadi 100fa8e013 If a Put fails, fail all other puts
Summary:
When a Put fails, it can leave database in a messy state. We don't want to pretend that everything is OK when it may not be. We fail every write following the failed one.

I added checks for corruption to DBImpl::Write(). Is there anywhere else I need to add them?

Test Plan: Corruption unit test.

Reviewers: dhruba, haobo, kailiu

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13671
2013-10-28 12:36:02 -07:00
Kai Liu 1ca86f0391 Fix a bug that index block's restart_block_interval is not 1
Summary:

This bug may affect the seek performance.

Test Plan:

make
make check

Also gdb into some index block builder to make sure the restart_block_interval is `1`.
2013-10-28 10:51:34 -07:00
Kai Liu a1d38a41fd fix the error message in debug mode
Summary:

my fix patch introduced a new error in debug mode.

Test Plan:

`make` and `make release`
2013-10-27 23:11:13 -07:00
Kai Liu 39c14891b6 Fix the gcc warning for unused variable
Summary: Fix the unused variable warning for `first` when running `make release`

Test Plan:
make
make check

Reviewers: dhruba, igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13695
2013-10-27 22:57:45 -07:00
Mayank Agarwal 56305221c4 Unify DeleteFile and DeleteWalFiles
Summary:
This is to simplify rocksdb public APIs and improve the code quality.
Created an additional parameter to ParseFileName for log sub type and improved the code for deleting a wal file.
Wrote exhaustive unit-tests in delete_file_test
Unification of other redundant APIs can be taken up in a separate diff

Test Plan: Expanded delete_file test

Reviewers: dhruba, haobo, kailiu, sdong

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13647
2013-10-25 08:32:14 -07:00
Kai Liu c17607a251 Fix the log number bug when updating MANIFEST file
Summary:
Crash may occur during the flushes of more than two mem tables.

As the info log suggested, even when both were successfully flushed,
the recovery process still pick up one of the memtable's log for recovery.

This diff fix the problem by setting the correct "log number" in MANIFEST.

Test Plan: make test; deployed to leaf4 and make sure it doesn't result in crashes of this type.

Reviewers: haobo, dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13659
2013-10-24 21:05:33 -07:00
Slobodan Predolac e44976b199 Conversion of db_bench, db_stress and db_repl_stress to use gflags
Summary: Converted db_stress, db_repl_stress and db_bench to use gflags

Test Plan: I tested by printing out all the flags from old and new versions. Tried defaults, + various combinations with "interesting flags". Also, tested by running db_crashtest.py and db_crashtest2.py.

Reviewers: emayanke, dhruba, haobo, kailiu, sdong

Reviewed By: emayanke

CC: leveldb, xjin

Differential Revision: https://reviews.facebook.net/D13581
2013-10-24 07:43:14 -07:00
Igor Canadi 7e2c1ba173 BlobStore Benchmark
Summary:
Finally, arc diff works again! This has been sitting in my repo for a while.

I would like some comments on my BlobStore benchmark. We don't have to check this in.

Also, I don't do any fsync in the BlobStore, so this is all extremely fast. I'm not sure what durability guarantees we need from the BlobStore.

Test Plan: Nope

Reviewers: dhruba, haobo, kailiu, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13527
2013-10-23 17:31:12 -07:00
Igor Canadi cb8a7302e4 Implement max_size in BlobStore
Summary:
I added max_size option in blobstore. Since we now know the maximum number of buckets we'll ever use, we can allocate an array of buckets and access its elements without use of any locks! Common case Get doesn't lock anything now.

Benchmarks on 16KB block size show no impact on speed, though.

Test Plan: unittests + benchmark

Reviewers: dhruba, haobo, kailiu

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13641
2013-10-23 14:38:52 -07:00
Haobo Xu 2fb361ad98 [RocksDB] Add perf_context.wal_write_time to track time spent on writing the recovery log.
Summary: as title

Test Plan: make check; ./perf_context_test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13629
2013-10-23 13:38:39 -07:00
Mayank Agarwal e56ce03691 Hardcoding temp file name for Identity file to 000000.dbtmp just like it's done for CURRENT file
Summary: as per Dhruba's suggestion

Test Plan: make all check; Seen the Id getting generated properly in db_repl_stress

Reviewers: dhruba, kailiu

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13635
2013-10-23 11:34:22 -07:00
Kai Liu b37fda842d Improve the comment for the shared library in Make file 2013-10-22 22:40:16 -07:00
Igor Canadi 30f1b97a06 Enable blobs to be fragmented
Summary:
I have implemented a FreeList version that supports fragmented blob chunks. Each block gets allocated and freed in FIFO order. Since the idea for the blocks to be big, we will not take a big hit of non-sequential IO. Free list is also faster, taking only O(k) size in both free and allocate instead of O(N) as before.

See more info on the task: https://our.intern.facebook.com/intern/tasks/?t=2990558

Also, I'm taking Slice instead of const char * and size in Put function.

Test Plan: unittests

Reviewers: haobo, kailiu, dhruba, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13569
2013-10-22 17:44:00 -07:00
Kai Liu 70e87f7866 Update the latest rocksdb version 2013-10-22 14:49:44 -07:00
Mayank Agarwal 9b50106f9a Dbid feature
Summary:
Create a new type of file on startup if it doesn't already exist called DBID.
This will store a unique number generated from boost library's uuid header file.
The use-case is to identify the case of a db losing all its data and coming back up either empty or from an image(backup/live replica's recovery)
the key point to note is that DBID is not stored in a backup or db snapshot
It's preferable to use Boost for uuid because:
1) A non-standard way of generating uuid is not good
2) /proc/sys/kernel/random/uuid generates a uuid but only on linux environments and the solution would not be clean
3) c++ doesn't have any direct way to get a uuid
4) Boost is a very good library that was already having linkage in rocksdb from third-party
Note: I had to update the TOOLCHAIN_REV in build files to get latest verison of boost from third-party as the older version had a bug.
I had to put Wno-uninitialized in Makefile because boost-1.51 has an unitialized variable and rocksdb would not comiple otherwise. Latet open-source for boost is 1.54 but is not there in third-party. I have notified the concerned people in fbcode about it.
@kailiu : While releasing to third-party, an additional dependency will need to be created for boost in TARGETS file. I can help identify.

Test Plan:
Expand db_test to test 2 cases
1) Restarting db with Id file present - verify that no change to Id
2)Restarting db with Id file deleted - verify that a different Id is there after reopen
Also run make all check

Reviewers: dhruba, haobo, kailiu, sdong

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13587
2013-10-22 12:23:34 -07:00
Mayank Agarwal ae8e0770b4 Disallow transaction log iterator to skip sequences
Summary:
This is expected to solve the "gaps in transaction log iterator" problem.
* After a lot of observations on the gaps on the sigmafio machines I found that it is due to a race between log reader and writer always.
* So when we drop the wormhole subscription and refresh the iterator, the gaps are not there.
* It is NOT due to some boundary or corner case left unattended in the iterator logic because I checked many instances of the gaps against their log files with ldb. The log files are NOT corrupted also.
* The solution is to not allow the iterator to read incompletely written sequences and detect gaps inside itself and invalidate it which will cause the application to refresh the iterator normally and seek to the required sequence properly.
* Thus, the iterator can at least guarantee that it will not give any gaps.

Test Plan:
* db_test based log iterator tests
* db_repl_stress
* testing on sigmafio setup to see gaps go away

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13593
2013-10-22 11:45:35 -07:00
Igor Canadi c674b42d52 Rephrasing the comment
Summary: Per @haobo's request, rephrasing the comment for allocate

Test Plan: It's a comment!

Reviewers: haobo, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13575
2013-10-21 10:23:56 -07:00
Kai Liu 43ee5e2b3a Fix the valgrind error in newly added unittests for table stats
Summary:

Previous the newly added test called NewBloomFilter without releasing it at the end of the test, which resulted in memory leak and was detected by valgrind.

Test Plan:

Ran valgrind test.
2013-10-20 22:02:05 -07:00
Igor Canadi bcc8557901 tmpfs does not support fallocate
Summary: This caused Siying's unit test to fail.

Test Plan: Unittest

Reviewers: dhruba, kailiu, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13539
2013-10-17 22:15:57 -07:00
Siying Dong 65428b0c0a Fix Bug: iterator.Prev() or iterator.SeekToLast() might return the first element instead of the correct one
Summary:
Recent patch https://reviews.facebook.net/D11865 introduced a regression bug:

DBIter::FindPrevUserEntry(), which is called by DBIter::Prev() (and also implicitly if calling iterator.SeekToLast())  might do issue a seek when having skipped too many entries. If the skipped entry just before the seek() is a delete, the saved key is erased so that it seeks to the front, so Prev() would return the first element.

This patch fixes the bug by not doing seek() in DBIter::FindNextUserEntry() if saved key has been erased.

Test Plan: Add a test DBTest.IterPrevMaxSkip which would fail without the patch and would pass with the change.

Reviewers: dhruba, xjin, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13557
2013-10-17 18:33:18 -07:00
Siying Dong 9edda37027 Universal Compaction to Have a Size Percentage Threshold To Decide Whether to Compress
Summary:
This patch adds a option for universal compaction to allow us to only compress output files if the files compacted previously did not yet reach a specified ratio, to save CPU costs in some cases.

Compression is always skipped for flushing. This is because the size information is not easy to evaluate for flushing case. We can improve it later.

Test Plan:
add test
DBTest.UniversalCompactionCompressRatio1 and DBTest.UniversalCompactionCompressRatio12

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13467
2013-10-17 13:33:39 -07:00
Kai Liu aac44226a0 Add bloom filter to predefined table stats
Summary: As title.

Test Plan: Updated the unit tests to make sure new statistic is correctly written/read.

Reviewers: dhruba, haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13497
2013-10-17 11:43:06 -07:00
Vamsi Ponnekanti 6731997f64 [ldb compact is not allowing ttl flag]
Summary: Allow ttl flag

Test Plan:
tested on my database that has merge operations and ttl

Revert Plan: OK

Task ID: #3038186

Reviewers: emayanke, dhruba, haobo

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13503
2013-10-16 18:06:54 -07:00
Dhruba Borthakur 9cd221094c Add appropriate LICENSE and Copyright message.
Summary:
Add appropriate LICENSE and Copyright message.

Test Plan:
make check

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-16 17:48:41 -07:00
Igor Canadi fc4616d898 External Value Store
Summary:
Developing a capability for storing values on external backing file(s).

This is just a highly unoptimized first pass - supports:
1) Allocating some portion of external file to be used to store value
2) Freeing the range, enabling it to be reused by other values

As next steps, I plan to:
1) Create some kind of stress testing. Once I can measure stuff, I can focus on optimizing.
2) Optimize locking.
3) Optimize freelist data structure. Currently we have O(n) for both freeing and allocation.
4) Figure out how to do recovery.

Test Plan: Created a unit test.

Reviewers: dhruba, haobo, kailiu

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13389
2013-10-16 17:33:49 -07:00
Kai Liu 0f31843c15 Fix the patent format
Summary:

Formatted the PATENT file so that it's easier to read.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-16 15:37:32 -07:00
Siying Dong 073cbfc8f0 Enable background flush thread by default and fix issues related to it
Summary:
Enable background flush thread in this patch and fix unit tests with:
(1) After background flush, schedule a background compaction if condition satisfied;
(2) Fix a bug that if universal compaction is enabled and number of levels are set to be 0, compaction will not be automatically triggered
(3) Fix unit tests to wait for compaction to finish instead of flush, before checking the compaction results.

Test Plan: pass all unit tests

Reviewers: haobo, xjin, dhruba

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13461
2013-10-16 13:32:53 -07:00
Dhruba Borthakur cb5b2baf18 Added Patent information to the source code repository.
Summary:
Added Patent information to the source code repository.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-15 21:08:47 -07:00
Dhruba Borthakur b825df81e2 Fix error in previous commit of 'ftruncate' to 'fallocate'.
Summary:
Fix error in previous commit of 'ftruncate' to 'fallocate'.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-15 13:57:29 -07:00
Dhruba Borthakur 8457b74c26 Fix Unit test when run on tmpfs
Summary:
tmpfs might not support fallocate(). Fix unit test so that this
does not cause a unit test to fail.

Test Plan: ./env_test

Reviewers: emayanke, igor, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13455
2013-10-15 12:03:09 -07:00
Mayank Agarwal da2fd001a6 Fix rocksdb->levledb BytewiseComparator and inverted order of error in db/version_set.cc
Summary:
This is needed to make existing dbs be able to open and also because BytewiseComparator was not changed since leveldb.
The inverted order in the error message caused confusion prebiously

Test Plan: make; open existing db

Reviewers: leveldb, dhruba

Reviewed By: dhruba

Differential Revision: https://reviews.facebook.net/D13449
2013-10-14 18:16:54 -07:00
Mayank Agarwal fe3713961e Features in Transaction log iterator
Summary:
* Logstore requests a valid change of reutrning an empty iterator and not an error in case of no log files.
* Changed the code to return the writebatch containing the sequence number requested from GetupdatesSince even if it lies in the middle. Earlier we used to return the next writebatch,. This also allows me oto guarantee that no files played upon by the iterator are redundant. I mean the starting log file has at least a sequence number >= the sequence number requested form GetupdatesSince.
* Cleaned up redundant logic in Iterator::Next and made a new function SeekToStartSequence for greater readability and maintainibilty.
* Modified a test in db_test accordingly
Please check the logic carefully and suggest improvements. I have a separate patch out for more improvements like restricting reader to read till written sequences.

Test Plan:
* transaction log iterator tests in db_test,
* db_repl_stress.
* rocks_log_iterator_test in fbcode/wormhole/rocksdb/test - 2 tests thriving on hacks till now can get simplified
* testing on the shadow setup for sigma with replication

Reviewers: dhruba, haobo, kailiu, sdong

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13437
2013-10-14 18:16:21 -07:00
Kai Liu 86ef6c3f74 Add statistics to sst file
Summary:
So far we only have key/value pairs as well as bloom filter stored in the
sst file.  It will be great if we are able to store more metadata about
this table itself, for example, the entry size, bloom filter name, etc.

This diff is the first step of this effort. It allows table to keep the
basic statistics mentioned in http://fburl.com/14995441, as well as
allowing writing user-collected stats to stats block.

After this diff, we will figure out the interface of how to allow user to collect their interested statistics.

Test Plan:
1. Added several unit tests.
2. Ran `make check` to ensure it doesn't break other tests.

Reviewers: dhruba, haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13419
2013-10-14 15:56:13 -07:00
Siying Dong 88f2f89068 Change Function names from Compaction->Flush When they really mean Flush
Summary: When I debug the unit test failures when enabling background flush thread, I feel the function names can be made clearer for people to understand. Also, if the names are fixed, in many places, some tests' bugs are obvious (and some of those tests are failing). This patch is to clean it up for future maintenance.

Test Plan: Run test suites.

Reviewers: haobo, dhruba, xjin

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13431
2013-10-14 15:12:15 -07:00
sdong f8509653ba LRUCache to try to clean entries not referenced first.
Summary:
With this patch, when LRUCache.Insert() is called and the cache is full, it will first try to free up entries whose reference counter is 1 (would become 0 after remo\
ving from the cache). We do it in two passes, in the first pass, we only try to release those unreferenced entries. If we cannot free enough space after traversing t\
he first remove_scan_cnt_ entries, we start from the beginning again and remove those entries being used.

Test Plan: add two unit tests to cover the codes

Reviewers: dhruba, haobo, emayanke

Reviewed By: emayanke

CC: leveldb, emayanke, xjin

Differential Revision: https://reviews.facebook.net/D13377
2013-10-11 09:26:21 -07:00
Dhruba Borthakur c0ce562c32 Bad nfs file checked in a long time back.
Summary:
Bad nfs file checked in a long time back.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-10 22:00:49 -07:00
Mayank Agarwal a8b4a69de0 Fixing error in ParseFileName causing DestroyDB to fail on archive directory
Summary:
This careless error was causing ASSERT_OK(DestroyDB) to fail in db_test.
Basically .. was being returned as a child of db/archive and ParseFileName returned false on that,
but 'type' was set to LogFile from earlier and not reset. The return of ParseFileName was not being checked to delete the log file or not.

Test Plan: make all check

Reviewers: dhruba, haobo, xjin, kailiu, nkg-

Reviewed By: nkg-

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13413
2013-10-10 18:18:31 -07:00
Siying Dong 40a1e31fa5 Minor: Fix a lint error in cache_test.cc
Summary:
As title. Fix an lint error:

Lint: CppLint Error
Single-argument constructor 'Value(int v)' may inadvertently be used as a type conversion constructor. Prefix the function with the 'explicit' keyword to avoid this, or add an /* implicit */ comment to suppress this warning.

Test Plan: N/A

Reviewers: emayanke, haobo, dhruba

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13401
2013-10-10 13:47:25 -07:00
Igor Canadi d2ca2bd183 Fixing build failure
Summary: virtual NewRandomRWFile is not implemented on EnvHdfs, causing build failure.

Test Plan: make clean; make all check

Reviewers: dhruba, haobo, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13383
2013-10-10 01:01:16 -07:00
Igor Canadi d0beadd456 Env class that can randomly read and write
Summary: I have implemented basic simple use case that I need for External Value Store I'm working on. There is a potential for making this prettier by refactoring/combining WritableFile and RandomAccessFile, avoiding some copypasta. However, I decided to implement just the basic functionality, so I can continue working on the other diff.

Test Plan: Added a unittest

Reviewers: dhruba, haobo, kailiu

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13365
2013-10-10 00:03:08 -07:00
Dhruba Borthakur 7ac3c796f6 Add draft logo.
Summary:
Add draft logo in jpg format.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-09 22:55:30 -07:00
Dhruba Borthakur 6d5f6a4b1a A bare-bones rocksdb logo.
Summary:
A hand-crafted rocksdb logo.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-09 20:32:19 -07:00
Dhruba Borthakur 3c37955a2f Remove obsolete namespace mappings.
Summary:
The previous release 2.4 had a mapping to alias the older
namespace to rocksdb. This mapping is not needed in the new
release.

Test Plan:
make check
make release

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13359
2013-10-08 22:53:38 -07:00
Naman Gupta cbf4a06427 Add option for storing transaction logs in a separate dir
Summary: In some cases, you might not want to store the data log (write ahead log) files in the same dir as the sst files. An example use case is leaf, which stores sst files in tmpfs. And would like to save the log files in a separate dir (disk) to save memory.

Test Plan: make all. Ran db_test test. A few test failing. P2785018. If you guys don't see an obvious problem with the code, maybe somebody from the rocksdb team could help me debug the issue here. Running this on leaf worked well. I could see logs stored on disk, and deleted appropriately after compactions. Obviously this is only one set of options. The unit tests cover different options. Seems like I'm missing some edge cases.

Reviewers: dhruba, haobo, leveldb

CC: xinyaohu, sumeet

Differential Revision: https://reviews.facebook.net/D13239
2013-10-08 17:40:27 -07:00
Naman Gupta 116071411b Make db_test more robust
Summary: While working on D13239, I noticed that the same options are not used for opening and destroying at db. So adding that. Also added asserts for successful DestroyDB calls.

Test Plan: Ran unit tests. Atleast 1 unit test is failing. They failures are a result of some past logic change. I'm not really planning to fix those. But I would like to check this in. And hopefully the respective unit test owners can fix the broken tests

Reviewers: leveldb, haobo

CC: xinyaohu, sumeet, dhruba

Differential Revision: https://reviews.facebook.net/D13329
2013-10-08 13:19:31 -07:00
Kai Liu 1f8ade6bd6 Fix a bug in table builder
Summary:
In talbe.cc, when reading the metablock, it uses BytewiseComparator();
However in table_builder.cc, we use r->options.comparator. After tracing
the creation of r->options.comparator, I found this comparator is an
InternalKeyComparator, which wraps the user defined comparator(details
can be found in DBImpl::SanitizeOptions().

I encountered this problem when adding metadata about "bloom filter"
before. With different comparator, we may fail to do the binary sort.

Current code works well since there is only one entry in meta block.

Test Plan:
make all check

I've also tested this change in https://reviews.facebook.net/D8283 before.

Reviewers: dhruba, haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13335
2013-10-07 18:53:19 -07:00
Igor Canadi fa46ddb41f Move delete and free outside of crtical section
Summary: Split Unref into two parts -> cheap and expensive. Try to call expensive Unref outside of critical section to decrease lock contention.

Test Plan: unittests

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb, kailiu

Differential Revision: https://reviews.facebook.net/D13299
2013-10-07 15:37:40 -07:00
Dhruba Borthakur 1a8c1b0817 Unit test failure in DBTest.NumImmutableMemTable.
Summary:
Previous patch introduced a unit test failure in
DBTest.NumImmutableMemTable because of change in property names.

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-10-06 01:12:02 -07:00
Dhruba Borthakur 4463b11cad Migrate names of properties from 'leveldb' prefix to 'rocksdb' prefix.
Summary: Migrate names of properties from 'leveldb' prefix to 'rocksdb' prefix.

Test Plan: make check

Reviewers: emayanke, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13311
2013-10-06 00:14:26 -07:00
Haobo Xu bf89edf78b [RocksDB] Added a property "leveldb.num-immutable-mem-table" so that Flush can be called without blocking, and application still has a way to check when it's done also without blocking.
Summary: as title

Test Plan: DBTest.NumImmutableMemTable

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13305
2013-10-05 11:54:08 -07:00
Dhruba Borthakur 0a9f873f4b Removed scribe, thrift and java modules.
Summary: Removed scribe, thrift and java modules.

Test Plan:
make release
make check

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13293
2013-10-04 15:36:00 -07:00
Mayank Agarwal aad2110823 Updating README.fb to have newest verison 2.4
Summary:

Test Plan: visual
2013-10-04 12:17:44 -07:00
Dhruba Borthakur a143ef9b38 Change namespace from leveldb to rocksdb
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.

Test Plan: compile rocksdb

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13287
2013-10-04 11:59:26 -07:00
Mayank Agarwal b3ed08129b Add a statistic to count the number of calls to GetUpdatesSince
Summary: This is useful to keep track of refreshes in transaction log iterator

Test Plan: make; db_stress --statistics=1 shows it

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13281
2013-10-04 10:47:20 -07:00
Mayank Agarwal 854d236361 Add backward compatible option in GetLiveFiles to choose whether to not Flush first
Summary:
As explained in comments in GetLiveFiles in db.h, this option will cause flush to be skipped in GetLiveFiles because some use-cases use GetSortedWalFiles after GetLiveFiles to generate more complete snapshots.
Using GetSortedWalFiles after GetLiveFiles allows us to not Flush in GetLiveFiles first because wals have everything.
Note: file deletions will be disabled before calling GLF or GSWF so live logs will not move to archive logs or get delted.
Note: Manifest file is truncated to a proper value in GLF, so it will always reply from the proper wal files on a restart

Test Plan: make

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13257
2013-10-04 10:20:10 -07:00
Haobo Xu 200c05a23f [RocksDB] Still honor DisableFileDeletions when purge_log_after_memtable_flush is on
Summary: as title

Test Plan: make check

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13263
2013-10-03 16:12:43 -07:00
Haobo Xu fa798e9e28 [Rocksdb] Submit mem table flush job in a different thread pool
Summary: As title. This is just a quick hack and not ready for commit. fails a lot of unit test. I will test/debug it directly in ViewState shadow .

Test Plan: Try it in shadow test.

Reviewers: dhruba, xjin

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12933
2013-10-03 14:37:19 -07:00
Xing Jin 658a3ce2fa Fix SIGSEGV issue in universal compaction
Summary:
We saw SIGSEGV when set options.num_levels=1 in universal compaction
style. Dug into this issue for a while, and finally found the root cause (thank Haobo for discussion).

Test Plan: Add new unit test. It throws SIGSEGV without this change. Also run "make all check".

Reviewers: haobo, dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13251
2013-10-02 17:33:31 -07:00
Mayank Agarwal 6b34021fc2 Triggering verify for gets also
Summary: Will use iterators to verify keys in the db for half of its keys and Gets for the other half.

Test Plan: ./db_stress --max_key=1000 --ops_per_thread=100

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13227
2013-10-02 11:22:17 -07:00
Haobo Xu 71046971f0 [RocksDB] Added perf counters to track skipped internal keys during iteration
Summary: as title. unit test not polished. this is for a quick live test

Test Plan: live

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13221
2013-10-02 10:48:41 -07:00
Kai Liu 861f6e48e4 Remove the hard-coded enum value in statistics.h
Summary:
I am planning to add more to statistics classes but found current way of using enum is very verbose and unnecessarily increase the
difficulity of adding new statistics.

In this diff I removed the code that explicitly specifies the value of each enum entry. This will help us easily add new statistic
items more conveniently without manually adding the value of other enum entries by one.

Test Plan: make; make check;

Reviewers: haobo, dhruba, xjin, emayanke, vamsi

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13197
2013-10-01 14:14:06 -07:00
Natalie Hildebrandt 7edb92b843 Phase 2 of iterator stress test
Summary: Using an iterator instead of the Get method, each thread goes through a portion of the database and verifies values by comparing to the shared state.

Test Plan:
./db_stress --db=/tmp/tmppp --max_key=10000 --ops_per_thread=10000

To test some basic cases, the following lines can be added (each set in turn) to the verifyDb method with the following expected results:

    // Should abort with "Unexpected value found"
    shared.Delete(start);

    // Should abort with "Value not found"
    WriteOptions write_opts;
    db_->Delete(write_opts, Key(start));

    // Should succeed
    WriteOptions write_opts;
    shared.Delete(start);
     db_->Delete(write_opts, Key(start));

    // Should abort with "Value not found"
    WriteOptions write_opts;
    db_->Delete(write_opts, Key(start + (end-start)/2));

    // Should abort with "Value not found"
    db_->Delete(write_opts, Key(end-1));

    // Should abort with "Unexpected value"
    shared.Delete(end-1);

    // Should abort with "Unexpected value"
    shared.Delete(start + (end-start)/2);

    // Should abort with "Value not found"
    db_->Delete(write_opts, Key(start));
    shared.Delete(start);
    db_->Delete(write_opts, Key(end-1));
    db_->Delete(write_opts, Key(end-2));

To test the out of range abort, change the key in the for loop to Key(i+1), so that the key defined by the index i is now outside of the supposed range of the database.

Reviewers: emayanke

Reviewed By: emayanke

CC: dhruba, xjin

Differential Revision: https://reviews.facebook.net/D13071
2013-09-30 16:48:00 -07:00
Haobo Xu 22bb7c754b [RocksDB] print the name of options.memtable_factory in LOG so we know
Summary: as title

Test Plan: make check

Reviewers: dhruba, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13179
2013-09-28 20:57:29 -07:00
Xing Jin 8eb552bf4d New unit test for iterator with snapshot
Summary:
I played with the reported bug about iterator with snapshot:
https://code.google.com/p/leveldb/issues/detail?id=200.

I turned the original test program
(https://code.google.com/p/leveldb/issues/attachmentText?id=200&aid=2000000000&name=test.cc&token=7uOUQW-HFlbAFMUm7EqtaAEy7Tw%3A1378320724136)
into a new unit test, but I cannot reproduce the problem. Notice lines
31-34 in above link. I have ran the new test with and without such Put()
operations. Both succeed.

So this diff simply adds the test, without changing any source codes.

Test Plan: run new test.

Reviewers: dhruba, haobo, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12735
2013-09-28 11:39:08 -07:00
Haobo Xu 0c4040681a [RocksDB] Move last_sequence and last_flushed_sequence_ update back into lock protected area
Summary: A previous diff moved these outside of lock protected area. Moved back in now. Also moved tmp_batch_ update outside of lock protected area, as only the single write thread can access it.

Test Plan: make check

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13137
2013-09-26 20:43:11 -07:00
Haobo Xu 08740b15a4 [RocksDB] Fix skiplist sequential insertion optimization
Summary: The original optimization missed updating links other than the lowest level.

Test Plan: make check; perf_context_test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb, adsharma

Differential Revision: https://reviews.facebook.net/D13119
2013-09-26 15:17:03 -07:00
Haobo Xu e0aa19a94e [RocbsDB] Add an option to enable set based memtable for perf_context_test
Summary:
as title.
Some result:

-- Sequential insertion of 1M key/value with stock skip list (all in on memtable)
time ./perf_context_test  --total_keys=1000000  --use_set_based_memetable=0
Inserting 1000000 key/value pairs
...
Put uesr key comparison:
Count: 1000000  Average: 8.0179  StdDev: 176.34
Min: 0.0000  Median: 2.5555  Max: 88933.0000
Percentiles: P50: 2.56 P75: 2.83 P99: 58.21 P99.9: 133.62 P99.99: 987.50
Get uesr key comparison:
Count: 1000000  Average: 43.4465  StdDev: 379.03
Min: 2.0000  Median: 36.0195  Max: 88939.0000
Percentiles: P50: 36.02 P75: 43.66 P99: 112.98 P99.9: 824.84 P99.99: 7615.38
real	0m21.345s
user	0m14.723s
sys	0m5.677s

-- Sequential insertion of 1M key/value with set based memtable (all in on memtable)
time ./perf_context_test  --total_keys=1000000  --use_set_based_memetable=1
Inserting 1000000 key/value pairs
...
Put uesr key comparison:
Count: 1000000  Average: 61.5022  StdDev: 6.49
Min: 0.0000  Median: 62.4295  Max: 71.0000
Percentiles: P50: 62.43 P75: 66.61 P99: 71.00 P99.9: 71.00 P99.99: 71.00
Get uesr key comparison:
Count: 1000000  Average: 29.3810  StdDev: 3.20
Min: 1.0000  Median: 29.1801  Max: 34.0000
Percentiles: P50: 29.18 P75: 32.06 P99: 34.00 P99.9: 34.00 P99.99: 34.00
real	0m28.875s
user	0m21.699s
sys	0m5.749s

Worst case comparison for a Put is 88933 (skiplist) vs 71 (set based memetable)

Of course, there's other in-efficiency in set based memtable implementation, which lead to the overall worst performance. However, P99 behavior advantage is very very obvious.

Test Plan: ./perf_context_test and viewstate shadow testing

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13095
2013-09-25 22:49:18 -07:00
Dhruba Borthakur f1a60e5c3e The vector rep implementation was segfaulting because of incorrect initialization of vector.
Summary:
The constructor for Vector memtable has a parameter called 'count'
that specifies the capacity of the vector to be reserved at allocation
time. It was incorrectly used to initialize the size of the vector.

Test Plan: Enhanced db_test.

Reviewers: haobo, xjin, emayanke

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13083
2013-09-25 11:33:52 -07:00
Dhruba Borthakur 87d6eb2f6b Implement apis in the Environment to clear out pages in the OS cache.
Summary:
Added a new api to the Environment that allows clearing out not-needed
pages from the OS cache. This will be helpful when the compressed
block cache replaces the OS cache.

Test Plan: EnvPosixTest.InvalidateCache

Reviewers: haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13041
2013-09-23 22:05:03 -07:00
Natalie Hildebrandt 9262061b0d Fixing crashing tests to include iterpercent param
Summary: Adding in the iterpercent flag to tests.

Test Plan: make crash_test

Reviewers: emayanke

Reviewed By: emayanke

Differential Revision: https://reviews.facebook.net/D13035
2013-09-20 16:27:22 -07:00
Dhruba Borthakur 5e9f3a9aa7 Better locking in vectorrep that increases throughput to match speed of storage.
Summary:
There is a use-case where we want to insert data into rocksdb as
fast as possible. Vector rep is used for this purpose.

The background flush thread needs to flush the vectorrep to
storage. It acquires the dblock then sorts the vector, releases
the dblock and then writes the sorted vector to storage. This is
suboptimal because the lock is held during the sort, which
prevents new writes for occuring.

This patch moves the sorting of the vector rep to outside the
db mutex. Performance is now as fastas the underlying storage
system. If you are doing buffered writes to rocksdb files, then
you can observe throughput upwards of 200 MB/sec writes.

This is an early draft and not yet ready to be reviewed.

Test Plan:
make check

Task ID: #

Blame Rev:

Reviewers: haobo

Reviewed By: haobo

CC: leveldb, haobo

Differential Revision: https://reviews.facebook.net/D12987
2013-09-19 21:48:10 -07:00
Natalie Hildebrandt 433541823c Phase 1 of an iterator stress test
Summary:
Added MultiIterate() which does a seek and some Next/Prev
calls.  Iterator status is checked only, no data integrity check

Test Plan:
make db_stress
./db_stress --iterpercent=<nonzero value> --readpercent=, etc.

Reviewers: emayanke, dhruba, xjin

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12915
2013-09-19 16:47:24 -07:00
Haobo Xu 4734dbb742 [RocksDB] Unit test to show Seek key comparison number
Summary: Added SeekKeyComparison to show the uer key comparison incurred by Seek.

Test Plan:
make perf_context_test
export LEVELDB_TESTS=DBTest.SeekKeyComparison
./perf_context_test --write_buffer_size=500000 --total_keys=10000
./perf_context_test --write_buffer_size=250000 --total_keys=10000

Reviewers: dhruba, xjin

Reviewed By: xjin

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12843
2013-09-18 21:43:41 -07:00
Haobo Xu 72fcbf055d [RocksDB] Fix DBTest.UniversalCompactionSizeAmplification too
Summary: as title

Test Plan: make db_test; ./db_test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13005
2013-09-17 21:29:33 -07:00
Haobo Xu 5b76338c01 [RocksDB] Fix DBTest.UniversalCompactionTrigger to reflect the correct compaction trigger condition.
Summary: as title

Test Plan: make db_test; ./db_test

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12981
2013-09-17 14:17:48 -07:00
Rajat Goel 11c65021fb Revert "Minor fixes found while trying to compile it using clang on Mac OS X"
This reverts commit 5f2c136c32.
2013-09-15 23:01:26 -07:00
Haobo Xu 1d8c57db23 [RocksDB] Universal compaction trigger condition minor fix
Summary: Currently, when total number of files reaches level0_file_num_compaction_trigger, universal compaction will schedule a compaction job, but the job will not honor the compaction until the total number of files is level0_file_num_compaction_trigger+1. Fixed the condition for consistent behavior (start compaction on reaching level0_file_num_compaction_trigger).

Test Plan: make check; db_stress

Reviewers: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12945
2013-09-15 22:35:59 -07:00
Rajat Goel 5f2c136c32 Minor fixes found while trying to compile it using clang on Mac OS X 2013-09-15 22:06:14 -07:00
Haobo Xu 8866448001 [RocksDB] fix build env_test
Summary: move the TwoPools test to the end of thread related tests. Otherwise, the SetBackgroundThreads call would increase the Low pool size and affect the result of other tests.

Test Plan: make env_test; ./env_test

Reviewers: dhruba, emayanke, xjin

Reviewed By: xjin

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12939
2013-09-13 21:13:20 -07:00
Dhruba Borthakur 4012ca1c7b Added a parameter to limit the maximum space amplification for universal compaction.
Summary:
Added a new field called max_size_amplification_ratio in the
CompactionOptionsUniversal structure. This determines the maximum
percentage overhead of space amplification.

The size amplification is defined to be the ratio between the size of
the oldest file to the sum of the sizes of all other files. If the
size amplification exceeds the specified value, then min_merge_width
and max_merge_width are ignored and a full compaction of all files is done.
A value of 10 means that the size a database that stores 100 bytes
of user data could occupy 110 bytes of physical storage.

Test Plan: Unit test DBTest.UniversalCompactionSpaceAmplification added.

Reviewers: haobo, emayanke, xjin

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12825
2013-09-13 16:27:18 -07:00
Mayank Agarwal e2a093a6c3 Fix delete in db_ttl.cc
Summary: should delete the proper variable

Test Plan: make all check

Reviewers: haobo, dhruba

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12921
2013-09-13 11:16:27 -07:00
Mayank Agarwal eeb90c7ee9 Update README file for public interface
Summary: public interface is in include/*

Test Plan: visual

Reviewers: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12927
2013-09-13 11:15:47 -07:00
Mayank Agarwal 5e73c4d4ad Update README file and check arc diff with proxy
Summary:
export http_proxy='http://172.31.255.99:8080'
export https_proxy="$http_proxy" in bashrc makes arc work. Also README file needed to be updated

Test Plan: visual

Reviewers: dhruba, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12903
2013-09-12 22:19:44 -07:00
Haobo Xu 1565dab809 [RocksDB] Enhance Env to support two thread pools LOW and HIGH
Summary:
this is the ground work for separating memtable flush jobs to their own thread pool.
Both SetBackgroundThreads and Schedule take a third parameter Priority to indicate which thread pool they are working on. The names LOW and HIGH are just identifiers for two different thread pools, and does not indicate real difference in 'priority'. We can set number of threads in the pools independently.
The thread pool implementation is refactored.

Test Plan: make check

Reviewers: dhruba, emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12885
2013-09-12 16:15:36 -07:00
Haobo Xu 0e422308aa [RocksDB] Remove Log file immediately after memtable flush
Summary: As title. The DB log file life cycle is tied up with the memtable it backs. Once the memtable is flushed to sst and committed, we should be able to delete the log file, without holding the mutex. This is part of the bigger change to avoid FindObsoleteFiles at runtime. It deals with log files. sst files will be dealt with later.

Test Plan: make check; db_bench

Reviewers: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D11709
2013-09-12 11:54:44 -07:00
Mayank Agarwal 6e2b5809f6 Updating readme file for version 2.3
Summary:

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-09-11 21:58:07 -07:00
Haobo Xu f2f4c8072f [RocksDB] Added nano second stopwatch and new perf counters to track block read cost
Summary: The pupose of this diff is to expose per user-call level precise timing of block read, so that we can answer questions like: a Get() costs me 100ms, is that somehow related to loading blocks from file system, or sth else? We will answer that with EXACTLY how many blocks have been read, how much time was spent on transfering the bytes from os, how much time was spent on checksum verification and how much time was spent on block decompression, just for that one Get. A nano second stopwatch was introduced to track time with higher precision. The cost/precision of the stopwatch is also measured in unit-test. On my dev box, retrieving one time instance costs about 30ns, on average. The deviation of timing results is good enough to track 100ns-1us level events. And the overhead could be safely ignored for 100us level events (10000 instances/s), for example, a viewstate thrift call.

Test Plan: perf_context_test, also testing with viewstate shadow traffic.

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb, xjin

Differential Revision: https://reviews.facebook.net/D12351
2013-09-07 21:14:54 -07:00
Dhruba Borthakur 32c965d417 Flush was hanging because the configured options specified that more than 1 memtable need to be merged.
Summary:
There is an config option called Options.min_write_buffer_number_to_merge
that specifies the minimum number of write buffers to merge in memory
before flushing to a file in L0. But in the the case when the db is
being closed, we should not be using this config, instead we should
flush whatever write buffers were available at that time.

Test Plan: Unit test attached.

Reviewers: haobo, emayanke

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12717
2013-09-06 16:28:33 -07:00
Dhruba Borthakur 197034e4c3 An iterator may automatically invoke reseeks.
Summary:
An iterator invokes reseek if the number of sequential skips over the
same userkey exceeds a configured number. This makes iter->Next()
faster (bacause of fewer key compares) if a large number of
adjacent internal keys in a table (sst or memtable) have the
same userkey.

Test Plan: Unit test DBTest.IterReseek.

Reviewers: emayanke, haobo, xjin

Reviewed By: xjin

CC: leveldb, xjin

Differential Revision: https://reviews.facebook.net/D11865
2013-09-06 11:50:53 -07:00
Mayank Agarwal de98c1d9aa Update documentation for backups and LogData
Summary: LogData doesn't consume sequence numbers and doesn't increase the count of the write-batch. Also it was discussed that GetLiveFiles will have to be followed by GetSortedWalFiles to get a lossless backup

Test Plan: visual

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12753
2013-09-05 15:33:37 -07:00
Mayank Agarwal 4b785aab05 Add logdata to ttl
Summary: Ttl-write makes a new writebatch and calls Write on the base db. It should recognize LogData also

Test Plan: make

Reviewers: dhruba, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12747
2013-09-05 13:52:47 -07:00
Mayank Agarwal aa5c897d42 Return pathname relative to db dir in LogFile and cleanup AppendSortedWalsOfType
Summary: So that replication can just download from wherever LogFile.Pathname is pointing them.

Test Plan: make all check;./db_repl_stress

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12609
2013-09-04 13:44:43 -07:00
Xing Jin 42c109cc2e New ldb command to convert compaction style
Summary:
Add new command "change_compaction_style" to ldb tool. For
universal->level, it shows "nothing to do". For level->universal, it
compacts all files into a single one and moves the file to level 0.

Also add check for number of files at level 1+ when opening db with
universal compaction style.

Test Plan:
'make all check'. New unit test for internal convertion function. Also manully test various
cmd like:

./ldb change_compaction_style --old_compaction_style=0
--new_compaction_style=1 --db=/tmp/leveldbtest-3088/db_test

Reviewers: haobo, dhruba

Reviewed By: haobo

CC: vamsi, emayanke

Differential Revision: https://reviews.facebook.net/D12603
2013-09-04 13:13:08 -07:00
Mayank Agarwal 352f0636ef Fix memory leak in table.cc
Summary:
In InternalGet, BlockReader returns an Iterator which is legitimately freed at the end of the 'else' scope. BUT there is a break statement in between and must be freed there too!
The best solution would be to move to unique_ptr and let it handle. Changed it to a unique_ptr.

Test Plan: valgrind ./db_test;make all check

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12681
2013-09-02 22:13:29 -07:00
Mayank Agarwal b1d09f1a51 Fix build failing becasue of ttl-keymayexist
Summary: PutValues calls Flush in ttl_test which clears memtables. KeyMayExist called after that will not be able to read those key-values

Test Plan: make all check OPT=-g

Reviewers:leveldb
2013-09-01 21:06:04 -07:00
Mayank Agarwal c34271a5a5 Fix bug in Counters and record Sequencenumber using only TickerCount
Summary:
The way counters/statistics are implemented in rocksdb demands that enum Tickers and TickerNameMap follow the same order, otherwise statistics exposed from fbcode/rocks get out-of-sync. 2 counters for prefix had violated this order and when I built counters for fbcode/mcrocksdb, statistics for sequence number were appearing out-of-sync.
The other change is to record sequence-number using setTickerCount only and not recordTick. This is because of difference in statistics as understood by rocks/utils which uses ServiceData::statistics function and rocksdb statistics. In rocksdb there is just 1 counter for a countername. But in ServiceData there are 4 independent buckets for every countername-Count, Sum, Average and Rate. SetTickerCount and RecordTick update the same variable in rocksdb but different buckets in ServiceData. Therefore, I had to choose one consistent function from RecordTick or SetTickerCount for sequence number in rocksdb. I chose SetTickerCount because the statistics object in options passed during rocksdb-open is user-dependent and SetTickerCount makes sense there.
There will be a corresponding diff to mcorcksdb in fbcode shortly.

Test Plan: make all check; check ticker value using fprintfs

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12669
2013-09-01 17:59:32 -07:00
Mayank Agarwal ab5c5c28fe Fix build caused by DeleteFile not tolerating / at the beginning
Summary: db->DeleteFile calls ParseFileName to check name that was returned for sst file. Now, sst filename is returned using TableFileName which uses MakeFileName. This puts a / at the front of the name and ParseFileName doesn't like that. Changed ParseFileName to tolerate /s at the beginning. The test delet_file_test used to pass earlier because this behaviour of MakeFileName had been changed a while back to not return a / during which delete_file_test was checked in. But MakeFileName had to be reverted to add / at the front because GetLiveFiles used at many places outside rocksdb used the previous behaviour of MakeFileName.

Test Plan: make;./delete_filetest;make all check

Reviewers: dhruba, haobo, vamsi

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12663
2013-09-01 17:59:13 -07:00
Mayank Agarwal f121c4f504 KeyMayExist for ttl
Summary: value needed to be filtered of timestamp

Test Plan: ./ttl_test

Reviewers: dhruba, haobo, vamsi

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12657
2013-09-01 00:28:18 -07:00
Mayank Agarwal 7afdf5e9f8 Correct status in options.h from WouldBlock to Incomplete
Summary: WouldBlock was an internediate statue but was changed to Incomplete

Test Plan: visual

Reviewers: dhruba

Differential Revision: https://reviews.facebook.net/D12651
2013-08-31 08:50:04 -07:00
Mayank Agarwal 46dcf51ca5 Return a '/' before names of all files through MakeFileName
Summary: // won't hurt but a missing / hurts sometimes

Test Plan: make all check; ./db_repl_stress

Reviewers: vamsi

Reviewed By: vamsi

CC: dhruba

Differential Revision: https://reviews.facebook.net/D12621
2013-08-30 14:25:22 -07:00
Dhruba Borthakur 59de2dbad7 Cleanup DeleteFile API
Summary:
The DeleteFile API was removing files inside the db-lock. This
is now changed to remove files outside the db-lock.
The GetLiveFilesMetadata() returns the smallest and largest
seqnuence number of each file as well.

Test Plan: deletefile_test

Reviewers: emayanke, haobo

Reviewed By: haobo

CC: leveldb

Maniphest Tasks: T63

Differential Revision: https://reviews.facebook.net/D12567
2013-08-28 21:18:58 -07:00
Haobo Xu 48e5ea0c34 [RocksDB] Fix TransformRepFactory related valgrind problem
Summary: Let TransformRepFactory own the passed in transform. Also make it better encapsulated.

Test Plan: make valgrind_check;

Reviewers: dhruba, emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12591
2013-08-28 19:27:54 -07:00
Dhruba Borthakur fc0c399d2e Introduced a new flag non_blocking_io in ReadOptions.
Summary:
If ReadOptions.non_blocking_io is set to true, then KeyMayExists
and Iterators will return data that is cached in RAM.
If the Iterator needs to do IO from storage to serve the data,
then the Iterator.status() will return Status::IsRetry().

Test Plan:
Enhanced unit test DBTest.KeyMayExist to detect if there were are IOs
issues from storage. Added DBTest.NonBlockingIteration to verify
nonblocking Iterations.

Reviewers: emayanke, haobo

Reviewed By: haobo

CC: leveldb

Maniphest Tasks: T63

Differential Revision: https://reviews.facebook.net/D12531
2013-08-28 10:49:14 -07:00
Haobo Xu 43eef52001 [RocksDB] move stats counting outside of mutex protected region for DB::Get()
Summary:
As title. This is possible as tickers are atomic now.
db_bench on high qps in-memory muti-thread random get workload, showed ~5% throughput improvement.

Test Plan: make check; db_bench; db_stress

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12555
2013-08-27 13:36:10 -07:00
Mayank Agarwal dad2731729 Fix bug in KeyMayExist
Summary: In KeyMayExist.db_test we do a Flush which causes sst file to be written and added as open file in TableCache, but block cache for the file is not populated. So value_found should have been false where it was true and KeyMayExist.db_test should not have passed earlier. But it passed because BlockReader in table/table.cc takes 2 default arguments at the end called for_compaction and no_io. Although I passed no_io=true from InternalGet to BlockReader, but it understood for_compaction=true and defaulted no_io to false. This is a bug and although will be removed by Dhruba's new patch to incorporate no_io in readoptions, I'm submitting this patch to fix this bug independently of that patch.

Test Plan: make all check

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12537
2013-08-26 08:45:58 -07:00
Mayank Agarwal b1074ac24f Use initializer list for VersionSet
Summary: initialiszer list is fasteri/preferable because it can straightaway call the constructor for this object, otherwise it will be created first and then again initialized. Although gain may not be much in this case because files_ is just a pointer and not a complex object, this is recommended practice.

Test Plan: make all check

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12519
2013-08-24 18:16:01 -07:00
Deon Nicholas 573844807c Fix for no_io
Summary: Oops. My bad.

Test Plan: Make all check

Reviewers: emayanke

Reviewed By: emayanke

CC: haobo, leveldb, dhruba

Differential Revision: https://reviews.facebook.net/D12525
2013-08-23 16:36:01 -07:00
Jim Paton 5c3b254ef2 Fix memory leak
Summary: There is a memory leak because TransformRepFactory does not delete its SliceTransform pointer. This patch adds a delete to the destructor.

Test Plan:
make check
make valgrind_check

Reviewers: dhruba, emayanke, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12513
2013-08-23 15:39:49 -07:00
Tyler Harter 4504c99030 Internal/user key bug fix.
Summary: Fix code so that the filter_block layer only assumes keys are internal when prefix_extractor is set.

Test Plan: ./filter_block_test

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12501
2013-08-23 14:49:57 -07:00
Dhruba Borthakur 1186192ed1 Replace include/leveldb with include/rocksdb.
Summary: Replace include/leveldb with include/rocksdb.

Test Plan:
make clean; make check
make clean; make release

Differential Revision: https://reviews.facebook.net/D12489
2013-08-23 10:51:00 -07:00
Deon Nicholas 6f4e3ee3e8 Added include guards to stringappend and redis-list
Summary: added "#pragma once" in the .h files

Test Plan: make and run: stringappend_test, redis_test

Reviewers: emayanke, haobo

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12495
2013-08-23 10:28:16 -07:00
Jim Paton 74781a0c49 Add three new MemTableRep's
Summary:
This patch adds three new MemTableRep's: UnsortedRep, PrefixHashRep, and VectorRep.

UnsortedRep stores keys in an std::unordered_map of std::sets. When an iterator is requested, it dumps the keys into an std::set and iterates over that.

VectorRep stores keys in an std::vector. When an iterator is requested, it creates a copy of the vector and sorts it using std::sort. The iterator accesses that new vector.

PrefixHashRep stores keys in an unordered_map mapping prefixes to ordered sets.

I also added one API change. I added a function MemTableRep::MarkImmutable. This function is called when the rep is added to the immutable list. It doesn't do anything yet, but it seems like that could be useful. In particular, for the vectorrep, it means we could elide the extra copy and just sort in place. The only reason I haven't done that yet is because the use of the ArenaAllocator complicates things (I can elaborate on this if needed).

Test Plan:
make -j32 check
./db_stress --memtablerep=vector
./db_stress --memtablerep=unsorted
./db_stress --memtablerep=prefixhash --prefix_size=10

Reviewers: dhruba, haobo, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12117
2013-08-22 23:10:02 -07:00
Xing Jin 17dc128048 Pull from https://reviews.facebook.net/D10917
Summary: Pull Mark's patch and slightly revise it. I revised another place in db_impl.cc with similar new formula.

Test Plan:
make all check. Also run "time ./db_bench --num=2500000000 --numdistinct=2200000000". It has run for 20+ hours and hasn't finished. Looks good so far:

Installed stack trace handler for SIGILL SIGSEGV SIGBUS SIGABRT
LevelDB:    version 2.0
Date:       Tue Aug 20 23:11:55 2013
CPU:        32 * Intel(R) Xeon(R) CPU E5-2660 0 @ 2.20GHz
CPUCache:   20480 KB
Keys:       16 bytes each
Values:     100 bytes each (50 bytes after compression)
Entries:    2500000000
RawSize:    276565.6 MB (estimated)
FileSize:   157356.3 MB (estimated)
Write rate limit: 0
Compression: snappy
WARNING: Assertions are enabled; benchmarks unnecessarily slow
------------------------------------------------
DB path: [/tmp/leveldbtest-3088/dbbench]
fillseq      :    7202.000 micros/op 138 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
fillsync     :    7148.000 micros/op 139 ops/sec; (2500000 ops)
DB path: [/tmp/leveldbtest-3088/dbbench]
fillrandom   :    7105.000 micros/op 140 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
overwrite    :    6930.000 micros/op 144 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
readrandom   :       1.020 micros/op 980507 ops/sec; (0 of 2500000000 found)
DB path: [/tmp/leveldbtest-3088/dbbench]
readrandom   :       1.021 micros/op 979620 ops/sec; (0 of 2500000000 found)
DB path: [/tmp/leveldbtest-3088/dbbench]
readseq      :     113.000 micros/op 8849 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
readreverse  :     102.000 micros/op 9803 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
Created bg thread 0x7f0ac17f7700
compact      :  111701.000 micros/op 8 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
readrandom   :       1.020 micros/op 980376 ops/sec; (0 of 2500000000 found)
DB path: [/tmp/leveldbtest-3088/dbbench]
readseq      :     120.000 micros/op 8333 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
readreverse  :      29.000 micros/op 34482 ops/sec;
DB path: [/tmp/leveldbtest-3088/dbbench]
... finished 618100000 ops

Reviewers: MarkCallaghan, haobo, dhruba, chip

Reviewed By: dhruba

Differential Revision: https://reviews.facebook.net/D12441
2013-08-22 22:37:13 -07:00
Tyler Harter 94cf218720 Revert "Prefix scan: db_bench and bug fixes"
This reverts commit c2bd8f4824.
2013-08-22 18:01:11 -07:00
Kai Liu 4c6dc7a9ae Fix the gcov/lcov related issues
Summary:

Jenkin reports errors that:

* Linking error on some machines. The error message shows it cannot find some gcov related symbols.
* lcov error due to the version issues.

Test Plan:

run make in different platforms

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-08-22 17:01:06 -07:00
Tyler Harter c2bd8f4824 Prefix scan: db_bench and bug fixes
Summary: If use_prefix_filters is set and read_range>1, then the random seeks will set a the prefix filter to be the prefix of the key which was randomly selected as the target.  Still need to add statistics (perhaps in a separate diff).

Test Plan: ./db_bench --benchmarks=fillseq,prefixscanrandom --num=10000000 --statistics=1 --use_prefix_blooms=1 --use_prefix_api=1 --bloom_bits=10

Reviewers: dhruba

Reviewed By: dhruba

CC: leveldb, haobo

Differential Revision: https://reviews.facebook.net/D12273
2013-08-22 16:06:50 -07:00
Simha Venkataramaiah 60bf2b7d4a Add APIs to query SST file metadata and to delete specific SST files
Summary: An api to query the level, key ranges, size etc for each SST file and an api to delete a specific file from the db and all associated state in the bookkeeping datastructures.

Notes: Editing the manifest version does not release the obsolete files right away. However deleting the file directly will mess up the iterator. We may need a more aggressive/timely file deletion api.

I have used std::unique_ptr - will switch to boost:: since this is external. thoughts?

Unit test is fragile right now as it expects the compaction at certain levels.

Test Plan: unittest

Reviewers: dhruba, vamsi, emayanke

CC: zshao, leveldb, haobo

Task ID: #

Blame Rev:
2013-08-22 15:27:19 -07:00
Jim Paton bc8eed12d9 Do not use relative paths in build system
Summary: Previously, RocksDB's build scripts used relative pathnames like ./build_detect_platform. This can cause problems if the user uses CDPATH. Also, it just doesn't seem right to me.

Test Plan:
make clean
make -j32 check

Reviewers: MarkCallaghan, dhruba, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12459
2013-08-22 14:53:51 -07:00
Jim Paton cb703c9d03 Allow WriteBatch::Handler to abort iteration
Summary:
Sometimes you don't need to iterate through the whole WriteBatch. This diff makes the Handler member functions return a bool that indicates whether to abort or not. If they return true, the iteration stops.

One thing I just thought of is that this will break backwards-compability. Maybe it would be better to add a virtual member function WriteBatch::Handler::ShouldAbort() that returns false by default. Comments requested.

I still have to add a new unit test for the abort code, but let's finalize the API first.

Test Plan: make -j32 check

Reviewers: dhruba, haobo, vamsi, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12339
2013-08-21 18:27:48 -07:00
Haobo Xu f9e2decf7c [RocksDB] Minor iterator cleanup
Summary: Was going through the iterator related code, did some cleanup along the way. Basically replaced array with vector and adopted range based loop where applicable.

Test Plan: make check; make valgrind_check

Reviewers: dhruba, emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12435
2013-08-21 16:54:48 -07:00
Mayank Agarwal 404d63ac3e Add TODO for DBToStackableDB function which doesn't work yet
Summary:

Test Plan:

Reviewers:

CC:

Task ID: #

Blame Rev:
2013-08-20 21:33:53 -07:00
686 changed files with 1133 additions and 253788 deletions

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+1 -4
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@@ -3,8 +3,5 @@
"conduit_uri" : "https://reviews.facebook.net/",
"copyright_holder" : "",
"load" : [
"linters/src/"
],
"lint.engine" : "FacebookFbcodeLintEngine",
"lint.engine.single.linter" : "FbcodeCppLinter"
]
}
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build_config.mk
*.a
*.arc
*.d
@@ -9,15 +10,14 @@ build_config.mk
*.so
*.so.*
*_test
db_bench
db_repl_stress
db_stress
*_bench
*_stress
ldb
leveldb_server
leveldb_shell
manifest_dump
sst_dump
util/build_version.cc
build_tools/VALGRIND_LOGS/
coverage/COVERAGE_REPORT
util/build_version.cc.tmp
.gdbhistory
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rocksdb.org
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-27
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Copyright (c) 2011 The LevelDB Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-352
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# Copyright (c) 2011 The LevelDB Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file. See the AUTHORS file for names of contributors.
# Inherit some settings from environment variables, if available
INSTALL_PATH ?= $(CURDIR)
#-----------------------------------------------
# Uncomment exactly one of the lines labelled (A), (B), and (C) below
# to switch between compilation modes.
# OPT ?= -DNDEBUG # (A) Production use (optimized mode)
OPT += -O2 -fno-omit-frame-pointer -momit-leaf-frame-pointer
#-----------------------------------------------
# detect what platform we're building on
$(shell (cd build_tools/; ROCKSDB_ROOT=.. ./build_detect_platform ../build_config.mk))
# this file is generated by the previous line to set build flags and sources
include build_config.mk
WARNING_FLAGS = -Wall -Werror
CFLAGS += -g $(WARNING_FLAGS) -I. -I./include $(PLATFORM_CCFLAGS) $(OPT)
CXXFLAGS += -g $(WARNING_FLAGS) -I. -I./include $(PLATFORM_CXXFLAGS) $(OPT) -std=gnu++0x -Woverloaded-virtual
LDFLAGS += $(PLATFORM_LDFLAGS)
LIBOBJECTS = $(SOURCES:.cc=.o)
LIBOBJECTS += $(SOURCESCPP:.cpp=.o)
MEMENVOBJECTS = $(MEMENV_SOURCES:.cc=.o)
TESTUTIL = ./util/testutil.o
TESTHARNESS = ./util/testharness.o $(TESTUTIL)
VALGRIND_ERROR = 2
VALGRIND_DIR = build_tools/VALGRIND_LOGS
VALGRIND_VER := $(join $(VALGRIND_VER),valgrind)
VALGRIND_OPTS = --error-exitcode=$(VALGRIND_ERROR) --leak-check=full
TESTS = \
arena_test \
auto_roll_logger_test \
block_test \
bloom_test \
c_test \
cache_test \
coding_test \
corruption_test \
crc32c_test \
db_test \
dbformat_test \
env_test \
filelock_test \
filename_test \
filter_block_test \
histogram_test \
log_test \
manual_compaction_test \
memenv_test \
merge_test \
redis_test \
reduce_levels_test \
skiplist_test \
stringappend_test \
table_test \
ttl_test \
version_edit_test \
version_set_test \
write_batch_test
TOOLS = \
sst_dump \
db_stress \
ldb \
db_repl_stress
PROGRAMS = db_bench signal_test $(TESTS) $(TOOLS)
BENCHMARKS = db_bench_sqlite3 db_bench_tree_db
# The library name is configurable since we are maintaining libraries of both
# debug/release mode.
LIBNAME = librocksdb
LIBRARY = ${LIBNAME}.a
MEMENVLIBRARY = libmemenv.a
default: all
# Should we build shared libraries?
ifneq ($(PLATFORM_SHARED_EXT),)
ifneq ($(PLATFORM_SHARED_VERSIONED),true)
SHARED1 = ${LIBNAME}.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1)
SHARED3 = $(SHARED1)
SHARED = $(SHARED1)
else
# Update db.h if you change these.
SHARED_MAJOR = 2
SHARED_MINOR = 0
SHARED1 = ${LIBNAME}.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1).$(SHARED_MAJOR)
SHARED3 = $(SHARED1).$(SHARED_MAJOR).$(SHARED_MINOR)
SHARED = $(SHARED1) $(SHARED2) $(SHARED3)
$(SHARED1): $(SHARED3)
ln -fs $(SHARED3) $(SHARED1)
$(SHARED2): $(SHARED3)
ln -fs $(SHARED3) $(SHARED2)
endif
$(SHARED3):
$(CXX) $(LDFLAGS) $(PLATFORM_SHARED_LDFLAGS)$(SHARED2) $(CXXFLAGS) $(COVERAGEFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SOURCES) -o $(SHARED3)
endif # PLATFORM_SHARED_EXT
all: $(SHARED) $(LIBRARY) $(PROGRAMS)
.PHONY: blackbox_crash_test check clean coverage crash_test ldb_tests \
release tags valgrind_check whitebox_crash_test
release:
$(MAKE) clean
OPT=-DNDEBUG $(MAKE) -j32
coverage:
$(MAKE) clean
COVERAGEFLAGS="-fprofile-arcs -ftest-coverage" $(MAKE) all check
(cd coverage; ./coverage_test.sh)
# Delete intermediate files
find . -type f -regex ".*\.\(\(gcda\)\|\(gcno\)\)" | xargs --no-run-if-empty rm
check: all $(PROGRAMS) $(TESTS) $(TOOLS) ldb_tests
for t in $(TESTS); do echo "***** Running $$t"; ./$$t || exit 1; done
ldb_tests: all $(PROGRAMS) $(TOOLS)
python tools/ldb_test.py
crash_test: blackbox_crash_test whitebox_crash_test
blackbox_crash_test: db_stress
python -u tools/db_crashtest.py
whitebox_crash_test: db_stress
python -u tools/db_crashtest2.py
valgrind_check: all $(PROGRAMS) $(TESTS)
mkdir -p $(VALGRIND_DIR)
echo TESTS THAT HAVE VALGRIND ERRORS > $(VALGRIND_DIR)/valgrind_failed_tests; \
echo TIMES in seconds TAKEN BY TESTS ON VALGRIND > $(VALGRIND_DIR)/valgrind_tests_times; \
for t in $(filter-out skiplist_test,$(TESTS)); do \
stime=`date '+%s'`; \
$(VALGRIND_VER) $(VALGRIND_OPTS) ./$$t; \
if [ $$? -eq $(VALGRIND_ERROR) ] ; then \
echo $$t >> $(VALGRIND_DIR)/valgrind_failed_tests; \
fi; \
etime=`date '+%s'`; \
echo $$t $$((etime - stime)) >> $(VALGRIND_DIR)/valgrind_tests_times; \
done
clean:
-rm -f $(PROGRAMS) $(BENCHMARKS) $(LIBRARY) $(SHARED) $(MEMENVLIBRARY) $(THRIFTSERVER) build_config.mk
-rm -rf ios-x86/* ios-arm/*
-find . -name "*.[od]" | xargs --no-run-if-empty rm
-find . -type f -regex ".*\.\(\(gcda\)\|\(gcno\)\)" | xargs --no-run-if-empty rm
tags:
ctags * -R
cscope -b `find . -name '*.cc'` `find . -name '*.h'`
# ---------------------------------------------------------------------------
# Unit tests and tools
# ---------------------------------------------------------------------------
$(LIBRARY): $(LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(LIBOBJECTS)
db_bench: db/db_bench.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) db/db_bench.o $(LIBOBJECTS) $(TESTUTIL) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
db_stress: tools/db_stress.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) tools/db_stress.o $(LIBOBJECTS) $(TESTUTIL) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
db_repl_stress: tools/db_repl_stress.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) tools/db_repl_stress.o $(LIBOBJECTS) $(TESTUTIL) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
db_bench_sqlite3: doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) -lsqlite3 $(COVERAGEFLAGS)
db_bench_tree_db: doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) -lkyotocabinet $(COVERAGEFLAGS)
signal_test: util/signal_test.o $(LIBOBJECTS)
$(CXX) util/signal_test.o $(LIBOBJECTS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
arena_test: util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
bloom_test: util/bloom_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/bloom_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
c_test: db/c_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/c_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
cache_test: util/cache_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/cache_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
coding_test: util/coding_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/coding_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
stringappend_test: utilities/merge_operators/string_append/stringappend_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) utilities/merge_operators/string_append/stringappend_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
redis_test: utilities/redis/redis_lists_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) utilities/redis/redis_lists_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
histogram_test: util/histogram_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/histogram_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o$@ $(LDFLAGS) $(COVERAGEFLAGS)
corruption_test: db/corruption_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/corruption_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
crc32c_test: util/crc32c_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/crc32c_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
db_test: db/db_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/db_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
perf_context_test: db/perf_context_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/perf_context_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS)
ttl_test: utilities/ttl/ttl_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) utilities/ttl/ttl_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
dbformat_test: db/dbformat_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/dbformat_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
env_test: util/env_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/env_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
filename_test: db/filename_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/filename_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
filter_block_test: table/filter_block_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) table/filter_block_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
log_test: db/log_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/log_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
table_test: table/table_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) table/table_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
block_test: table/block_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) table/block_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
skiplist_test: db/skiplist_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/skiplist_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
version_edit_test: db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
version_set_test: db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
reduce_levels_test: tools/reduce_levels_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) tools/reduce_levels_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
write_batch_test: db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
merge_test: db/merge_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/merge_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
$(MEMENVLIBRARY) : $(MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(MEMENVOBJECTS)
memenv_test : helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS)
$(CXX) helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
manual_compaction_test: util/manual_compaction_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/manual_compaction_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
rocksdb_shell: tools/shell/ShellContext.o tools/shell/ShellState.o tools/shell/LeveldbShell.o tools/shell/DBClientProxy.o tools/shell/ShellContext.h tools/shell/ShellState.h tools/shell/DBClientProxy.h $(LIBOBJECTS)
$(CXX) tools/shell/ShellContext.o tools/shell/ShellState.o tools/shell/LeveldbShell.o tools/shell/DBClientProxy.o $(LIBOBJECTS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
DBClientProxy_test: tools/shell/test/DBClientProxyTest.o tools/shell/DBClientProxy.o $(LIBRARY)
$(CXX) tools/shell/test/DBClientProxyTest.o tools/shell/DBClientProxy.o $(LIBRARY) $(EXEC_LDFLAGS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
filelock_test: util/filelock_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/filelock_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
auto_roll_logger_test: util/auto_roll_logger_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/auto_roll_logger_test.o $(LIBOBJECTS) $(TESTHARNESS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
sst_dump: tools/sst_dump.o $(LIBOBJECTS)
$(CXX) tools/sst_dump.o $(LIBOBJECTS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
ldb: tools/ldb.o $(LIBOBJECTS)
$(CXX) tools/ldb.o $(LIBOBJECTS) $(EXEC_LDFLAGS) -o $@ $(LDFLAGS) $(COVERAGEFLAGS)
# ---------------------------------------------------------------------------
# Platform-specific compilation
# ---------------------------------------------------------------------------
ifeq ($(PLATFORM), IOS)
# For iOS, create universal object files to be used on both the simulator and
# a device.
PLATFORMSROOT=/Applications/Xcode.app/Contents/Developer/Platforms
SIMULATORROOT=$(PLATFORMSROOT)/iPhoneSimulator.platform/Developer
DEVICEROOT=$(PLATFORMSROOT)/iPhoneOS.platform/Developer
IOSVERSION=$(shell defaults read $(PLATFORMSROOT)/iPhoneOS.platform/versionCFBundleShortVersionString)
.cc.o:
mkdir -p ios-x86/$(dir $@)
$(SIMULATORROOT)/usr/bin/$(CXX) $(CXXFLAGS) -isysroot $(SIMULATORROOT)/SDKs/iPhoneSimulator$(IOSVERSION).sdk -arch i686 -c $< -o ios-x86/$@ $(COVERAGEFLAGS)
mkdir -p ios-arm/$(dir $@)
$(DEVICEROOT)/usr/bin/$(CXX) $(CXXFLAGS) -isysroot $(DEVICEROOT)/SDKs/iPhoneOS$(IOSVERSION).sdk -arch armv6 -arch armv7 -c $< -o ios-arm/$@ $(COVERAGEFLAGS)
lipo ios-x86/$@ ios-arm/$@ -create -output $@
.c.o:
mkdir -p ios-x86/$(dir $@)
$(SIMULATORROOT)/usr/bin/$(CC) $(CFLAGS) -isysroot $(SIMULATORROOT)/SDKs/iPhoneSimulator$(IOSVERSION).sdk -arch i686 -c $< -o ios-x86/$@
mkdir -p ios-arm/$(dir $@)
$(DEVICEROOT)/usr/bin/$(CC) $(CFLAGS) -isysroot $(DEVICEROOT)/SDKs/iPhoneOS$(IOSVERSION).sdk -arch armv6 -arch armv7 -c $< -o ios-arm/$@
lipo ios-x86/$@ ios-arm/$@ -create -output $@
else
.cc.o:
$(CXX) $(CXXFLAGS) -c $< -o $@ $(COVERAGEFLAGS)
.c.o:
$(CC) $(CFLAGS) -c $< -o $@
endif
# ---------------------------------------------------------------------------
# Source files dependencies detection
# ---------------------------------------------------------------------------
# Add proper dependency support so changing a .h file forces a .cc file to
# rebuild.
# The .d file indicates .cc file's dependencies on .h files. We generate such
# dependency by g++'s -MM option, whose output is a make dependency rule.
# The sed command makes sure the "target" file in the generated .d file has
# the correct path prefix.
%.d: %.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -MM $< -o $@
@sed -i -e 's|.*:|$*.o:|' $@
DEPFILES = $(filter-out util/build_version.d,$(SOURCES:.cc=.d))
depend: $(DEPFILES)
ifneq ($(MAKECMDGOALS),clean)
-include $(DEPFILES)
endif
-82
View File
@@ -1,82 +0,0 @@
rocksdb: A persistent key-value store for flash storage
Authors: * The Facebook Database Engineering Team
* Build on earlier work on leveldb by Sanjay Ghemawat
(sanjay@google.com) and Jeff Dean (jeff@google.com)
This code is a library that forms the core building block for a fast
key value server, especially suited for storing data on flash drives.
It has an Log-Stuctured-Merge-Database (LSM) design with flexible tradeoffs
between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF)
and Space-Amplification-Factor(SAF). It has multi-threaded compactions,
making it specially suitable for storing multiple terabytes of data in a
single database.
The core of this code has been derived from open-source leveldb.
The code under this directory implements a system for maintaining a
persistent key/value store.
See doc/index.html for more explanation.
See doc/impl.html for a brief overview of the implementation.
The public interface is in include/*.h. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Guide to header files:
include/db.h
Main interface to the DB: Start here
include/options.h
Control over the behavior of an entire database, and also
control over the behavior of individual reads and writes.
include/comparator.h
Abstraction for user-specified comparison function. If you want
just bytewise comparison of keys, you can use the default comparator,
but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character
encodings, etc.)
include/iterator.h
Interface for iterating over data. You can get an iterator
from a DB object.
include/write_batch.h
Interface for atomically applying multiple updates to a database.
include/slice.h
A simple module for maintaining a pointer and a length into some
other byte array.
include/status.h
Status is returned from many of the public interfaces and is used
to report success and various kinds of errors.
include/env.h
Abstraction of the OS environment. A posix implementation of
this interface is in util/env_posix.cc
include/table_builder.h
Lower-level modules that most clients probably won't use directly
include/cache.h
An API for the block cache.
include/compaction_filter.h
An API for a application filter invoked on every compaction.
include/filter_policy.h
An API for configuring a bloom filter.
include/memtablerep.h
An API for implementing a memtable.
include/statistics.h
An API to retrieve various database statistics.
include/transaction_log_iterator.h
An API to retrieve transaction logs from a database.
-3
View File
@@ -1,3 +0,0 @@
* Detailed instructions on how to compile using fbcode and jemalloc
* Latest release is 2.1.fb
+74
View File
@@ -0,0 +1,74 @@
<!DOCTYPE html>
<html prefix="og: http://ogp.me/ns#">
<head>
<meta charset='utf-8'>
<title>RocksDB | A persistent key-value store for fast storage environments</title>
<link rel='stylesheet' href='static/rocksdb.css' type='text/css'/>
<link rel='shortcut icon' href='static/favicon.ico'>
<meta name='viewport' content='width=device-width'>
<meta property='og:type' content='website'>
<meta property='og:title' content='RocksDB | A persistent key-value store for fast storage environments'>
<meta property='og:description' content='A persistent key-value store for fast storage environments'>
<meta property='og:image' content='http://rocksdb.org/static/rocksdb.png'>
</head>
<body>
<header class='topbar'><nav class='width'>
<a href='index.html'><h1>RocksDB</h1></a>
<ul>
<li><a href='overview.html' class='active'>Overview</a></li>
<li><a href='https://github.com/facebook/rocksdb/wiki/_pages'>Wiki</a></li>
<li><a href='https://github.com/facebook/rocksdb'>GitHub</a>
</ul>
</nav></header>
<header class='hero'><div class='width'>
<hgroup>
<h1>
Performance Benchmarks.
</h1>
</hgroup>
</div></header>
<section class='content'><div class='width'>
<article>
<h2>The goal of having a unified benchmark</h2>
<p>
The main focus for RocksDB is <it>performance</it>. The vision for RocksDB is to make it scale
linearly with storage hardware. This page is here to document, in one place, the
performance of rocksdb on various
hardware platforms. We would like hardware vendors to run the RocksDB benchmark on their
hardware and contribute their results to this page.
</p>
<p>
We have run RocksDB benchmark on a single platform and documented it
<a href='https://github.com/facebook/rocksdb/wiki/Performance-Benchmarks'>here</a>.
We would like vendors to run the same benchmark, create a replica of the
above page with the numbers that they achieve, and then post a pointer
to their page in the RocksDB
<a href='https://www.facebook.com/groups/rocksdb.dev/'> developers group.</a>
After the community vets the results, this page will be updated.
</p>
<h2>Performance Results from Vendors</h2>
<ul>
<li><a href='http://diablosystems.com/xxx.html'> XXX Sytems </a></li>
<li><a href='http:/violinmemory.html/yyy.com'> YYY Memory</a></li>
</ul>
</article>
</div></section>
<footer><div class='width'>
&copy; Copyright 2013, Facebook
</div></footer>
</body>
</html>
-258
View File
@@ -1,258 +0,0 @@
#!/bin/sh
#
# Detects OS we're compiling on and outputs a file specified by the first
# argument, which in turn gets read while processing Makefile.
#
# The output will set the following variables:
# CC C Compiler path
# CXX C++ Compiler path
# PLATFORM_LDFLAGS Linker flags
# PLATFORM_SHARED_EXT Extension for shared libraries
# PLATFORM_SHARED_LDFLAGS Flags for building shared library
# PLATFORM_SHARED_CFLAGS Flags for compiling objects for shared library
# PLATFORM_CCFLAGS C compiler flags
# PLATFORM_CXXFLAGS C++ compiler flags. Will contain:
# PLATFORM_SHARED_VERSIONED Set to 'true' if platform supports versioned
# shared libraries, empty otherwise.
#
# The PLATFORM_CCFLAGS and PLATFORM_CXXFLAGS might include the following:
#
# -DLEVELDB_PLATFORM_POSIX if cstdatomic is present
# -DLEVELDB_PLATFORM_NOATOMIC if it is not
# -DSNAPPY if the Snappy library is present
#
OUTPUT=$1
if test -z "$OUTPUT"; then
echo "usage: $0 <output-filename>" >&2
exit 1
fi
# Default to fbcode gcc on internal fb machines
if [ -d /mnt/gvfs/third-party -a -z "$CXX" ]; then
if [ -z "$USE_CLANG" ]; then
source ./fbcode.gcc471.sh
else
source ./fbcode.clang31.sh
fi
fi
# Delete existing output, if it exists
rm -f $OUTPUT
touch $OUTPUT
if test -z "$CC"; then
CC=cc
fi
if test -z "$CXX"; then
CXX=g++
fi
# Detect OS
if test -z "$TARGET_OS"; then
TARGET_OS=`uname -s`
fi
COMMON_FLAGS="${CFLAGS}"
CROSS_COMPILE=
PLATFORM_CCFLAGS=
PLATFORM_CXXFLAGS="${CXXFLAGS}"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS"
PLATFORM_SHARED_EXT="so"
PLATFORM_SHARED_LDFLAGS="${EXEC_LDFLAGS_SHARED} -shared -Wl,-soname -Wl,"
PLATFORM_SHARED_CFLAGS="-fPIC"
PLATFORM_SHARED_VERSIONED=true
# generic port files (working on all platform by #ifdef) go directly in /port
GENERIC_PORT_FILES=`cd $ROCKSDB_ROOT; find port -name '*.cc' | tr "\n" " "`
# On GCC, we pick libc's memcmp over GCC's memcmp via -fno-builtin-memcmp
case "$TARGET_OS" in
Darwin)
PLATFORM=OS_MACOSX
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -DOS_MACOSX"
PLATFORM_SHARED_EXT=dylib
PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name "
# PORT_FILES=port/darwin/darwin_specific.cc
;;
Linux)
PLATFORM=OS_LINUX
COMMON_FLAGS="$COMMON_FLAGS -DOS_LINUX"
if [ -z "$USE_CLANG" ]; then
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp"
fi
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lpthread"
# PORT_FILES=port/linux/linux_specific.cc
;;
SunOS)
PLATFORM=OS_SOLARIS
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -D_REENTRANT -DOS_SOLARIS"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lpthread -lrt"
# PORT_FILES=port/sunos/sunos_specific.cc
;;
FreeBSD)
PLATFORM=OS_FREEBSD
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -D_REENTRANT -DOS_FREEBSD"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lpthread"
# PORT_FILES=port/freebsd/freebsd_specific.cc
;;
NetBSD)
PLATFORM=OS_NETBSD
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -D_REENTRANT -DOS_NETBSD"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lpthread -lgcc_s"
# PORT_FILES=port/netbsd/netbsd_specific.cc
;;
OpenBSD)
PLATFORM=OS_OPENBSD
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -D_REENTRANT -DOS_OPENBSD"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -pthread"
# PORT_FILES=port/openbsd/openbsd_specific.cc
;;
DragonFly)
PLATFORM=OS_DRAGONFLYBSD
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -D_REENTRANT -DOS_DRAGONFLYBSD"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lpthread"
# PORT_FILES=port/dragonfly/dragonfly_specific.cc
;;
OS_ANDROID_CROSSCOMPILE)
PLATFORM=OS_ANDROID
COMMON_FLAGS="$COMMON_FLAGS -fno-builtin-memcmp -D_REENTRANT -DOS_ANDROID -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS " # All pthread features are in the Android C library
# PORT_FILES=port/android/android.cc
CROSS_COMPILE=true
;;
*)
echo "Unknown platform!" >&2
exit 1
esac
./build_detect_version
# We want to make a list of all cc files within util, db, table, and helpers
# except for the test and benchmark files. By default, find will output a list
# of all files matching either rule, so we need to append -print to make the
# prune take effect.
DIRS="util db table utilities"
if test "$USE_THRIFT"; then
DIRS="$DIRS thrift/server_utils.cpp thrift/gen-cpp "
THRIFTSERVER=leveldb_server
fi
if test "$USE_SCRIBE"; then
DIRS="$DIRS scribe "
fi
set -f # temporarily disable globbing so that our patterns arent expanded
PRUNE_TEST="-name *test*.cc -prune"
PRUNE_BENCH="-name *_bench.cc -prune"
PORTABLE_FILES=`cd $ROCKSDB_ROOT; find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o -name '*.cc' -print | sort | tr "\n" " "`
PORTABLE_CPP=`cd $ROCKSDB_ROOT; find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o -name '*.cpp' -print | sort | tr "\n" " "`
set +f # re-enable globbing
# The sources consist of the portable files, plus the platform-specific port
# file.
echo "SOURCES=$PORTABLE_FILES $GENERIC_PORT_FILES $PORT_FILES" >> $OUTPUT
echo "SOURCESCPP=$PORTABLE_CPP" >> $OUTPUT
echo "MEMENV_SOURCES=helpers/memenv/memenv.cc" >> $OUTPUT
if [ "$CROSS_COMPILE" = "true" ]; then
# Cross-compiling; do not try any compilation tests.
true
else
# If -std=c++0x works, use <cstdatomic>. Otherwise use port_posix.h.
$CXX $CFLAGS -std=c++0x -x c++ - -o /dev/null 2>/dev/null <<EOF
#include <cstdatomic>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX -DLEVELDB_CSTDATOMIC_PRESENT"
PLATFORM_CXXFLAGS="-std=c++0x"
else
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX"
fi
# Test whether Snappy library is installed
# http://code.google.com/p/snappy/
$CXX $CFLAGS -x c++ - -o /dev/null 2>/dev/null <<EOF
#include <snappy.h>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DSNAPPY"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS ${SNAPPY_LDFLAGS:-./snappy/libs/libsnappy.a}"
fi
# Test whether zlib library is installed
$CXX $CFLAGS $COMMON_FLAGS -x c++ - -o /dev/null 2>/dev/null <<EOF
#include <zlib.h>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DZLIB"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lz"
fi
# Test whether bzip library is installed
$CXX $CFLAGS $COMMON_FLAGS -x c++ - -o /dev/null 2>/dev/null <<EOF
#include <bzlib.h>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DBZIP2"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lbz2"
fi
# Test whether tcmalloc is available
$CXX $CFLAGS -x c++ - -o /dev/null -ltcmalloc 2>/dev/null <<EOF
int main() {}
EOF
if [ "$?" = 0 ]; then
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -ltcmalloc"
fi
fi
# shall we use HDFS?
if test "$USE_HDFS"; then
if test -z "$JAVA_HOME"; then
echo "JAVA_HOME has to be set for HDFS usage."
exit 1
fi
HDFS_CCFLAGS="$HDFS_CCFLAGS -I$JAVA_HOME/include -I$JAVA_HOME/include/linux -DUSE_HDFS"
HDFS_LDFLAGS="$HDFS_LDFLAGS -Wl,--no-whole-archive hdfs/libhdfs.a -L$JAVA_HOME/jre/lib/amd64"
HDFS_LDFLAGS="$HDFS_LDFLAGS -L$JAVA_HOME/jre/lib/amd64/server -L$GLIBC_RUNTIME_PATH/lib"
HDFS_LDFLAGS="$HDFS_LDFLAGS -ldl -lverify -ljava -ljvm"
COMMON_FLAGS="$COMMON_FLAGS $HDFS_CCFLAGS"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS $HDFS_LDFLAGS"
fi
# shall we build thrift server or scribe logger
if test "$USE_THRIFT" || test "$USE_SCRIBE" ; then
THRIFT_CCFLAGS=" -I./thrift -I./thrift/gen-cpp -I./thrift/lib/cpp -I/usr/include -std=gnu++0x"
THRIFT_LDFLAGS=" -lexample -lserver -lthrift_base -ltransport -lthrift_exception -lutil -L./thrift/libs "
COMMON_FLAGS="$COMMON_FLAGS $THRIFT_CCFLAGS"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS $THRIFT_LDFLAGS"
fi
# if Intel SSE instruction set is supported, set USE_SSE=" -msse -msse4.2 "
COMMON_FLAGS="$COMMON_FLAGS $USE_SSE"
PLATFORM_CCFLAGS="$PLATFORM_CCFLAGS $COMMON_FLAGS"
PLATFORM_CXXFLAGS="$PLATFORM_CXXFLAGS $COMMON_FLAGS"
VALGRIND_VER="$VALGRIND_VER"
echo "CC=$CC" >> $OUTPUT
echo "CXX=$CXX" >> $OUTPUT
echo "PLATFORM=$PLATFORM" >> $OUTPUT
echo "PLATFORM_LDFLAGS=$PLATFORM_LDFLAGS" >> $OUTPUT
echo "VALGRIND_VER=$VALGRIND_VER" >> $OUTPUT
echo "PLATFORM_CCFLAGS=$PLATFORM_CCFLAGS" >> $OUTPUT
echo "PLATFORM_CXXFLAGS=$PLATFORM_CXXFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_CFLAGS=$PLATFORM_SHARED_CFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_EXT=$PLATFORM_SHARED_EXT" >> $OUTPUT
echo "PLATFORM_SHARED_LDFLAGS=$PLATFORM_SHARED_LDFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_VERSIONED=$PLATFORM_SHARED_VERSIONED" >> $OUTPUT
echo "THRIFTSERVER=$THRIFTSERVER" >> $OUTPUT
echo "EXEC_LDFLAGS=$EXEC_LDFLAGS" >> $OUTPUT
-42
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@@ -1,42 +0,0 @@
#!/bin/sh
#
# Record the version of the source that we are compiling.
# We keep a record of the git revision in util/version.cc. This source file
# is then built as a regular source file as part of the compilation process.
# One can run "strings executable_filename | grep _build_" to find the version of
# the source that we used to build the executable file.
#
# create git version file
VFILE=$ROCKSDB_ROOT/util/build_version.cc.tmp
trap "rm $VFILE" EXIT
# check to see if git is in the path
which git > /dev/null
if [ "$?" = 0 ]; then
env -i git rev-parse HEAD |
awk '
BEGIN {
print "#include \"build_version.h\"\n"
}
{ print "const char* leveldb_build_git_sha = \"leveldb_build_git_sha:" $0"\";" }
' > ${VFILE}
else
echo "git not found" |
awk '
BEGIN {
print "#include \"build_version.h\""
}
{ print "const char* leveldb_build_git_sha = \"leveldb_build_git_sha:git not found\";" }
' > ${VFILE}
fi
echo "const char* leveldb_build_git_datetime = \"leveldb_build_git_datetime:$(date)\";" >> ${VFILE}
echo "const char* leveldb_build_compile_date = __DATE__;" >> ${VFILE}
echo "const char* leveldb_build_compile_time = __TIME__;" >> ${VFILE}
OUTFILE=$ROCKSDB_ROOT/util/build_version.cc
if [ ! -e $OUTFILE ] || ! cmp -s $VFILE $OUTFILE; then
cp $VFILE $OUTFILE
fi
-86
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@@ -1,86 +0,0 @@
#!/bin/bash -e
function print_usage {
echo "Usage: $0 [build | release | bump_version version ]"
}
function check_env {
if [ -z $LEVELDB_HOME ] ; then
echo "Expect LEVELDB_HOME to be SET"
exit 1
fi
if [ -z $JAVA_HOME ] ; then
export JAVA_HOME=/usr/local/jdk-6u14-64/
echo "JAVA_HOME not set. Assuming JAVA_HOME=$JAVA_HOME"
fi
if [ -z $LEVELDBJNI_HOME ] ; then
export LEVELDBJNI_HOME=$LEVELDB_HOME/java/leveldbjni/
echo "LEVELDBJNI_HOME not set. Assuming LEVELDBJNI_HOME=$LEVELDBJNI_HOME"
fi
if [ -z $SNAPPY_HOME ] ; then
export SNAPPY_HOME="/home/dhruba/snappy-1.0.5"
echo "SNAPPY_HOME not set. Assuming SNAPPY_HOME=$SNAPPY_HOME"
fi
if [ -z $LEVELDB_PATCH ] ; then
LEVELDB_PATCH=$LEVELDB_HOME/java/leveldbjni/db.h.patch
echo "LEVELDB_PATCH not set. Assuming LEVELDB_PATCH=$LEVELDB_PATCH"
fi
}
function build {
cd $LEVELDB_HOME
git apply $LEVELDB_PATCH
make clean libleveldb.a
cd $LEVELDB_HOME/java/leveldb/leveldb-api
mvn clean package
cd $LEVELDBJNI_HOME
mvn clean install -P linux64
cd $LEVELDB_HOME
git checkout $LEVELDB_HOME/include/leveldb/db.h
}
function release {
cd $LEVELDB_HOME
git apply $LEVELDB_PATCH
make clean libleveldb.a
cd $LEVELDB_HOME/java/leveldb/leveldb-api
mvn clean package
cd $LEVELDBJNI_HOME
mvn deploy -P linux64 -DskipTests
cd $LEVELDB_HOME
git checkout $LEVELDB_HOME/include/leveldb/db.h
}
CMD=$1
if [ -z $CMD ]; then
print_usage
exit 1
fi
case "$CMD" in
build)
check_env
build
;;
bump_version)
if [ -z $2 ] ; then
echo "bump_version requires a version.no parameter at the end"
exit 1
fi
check_env
VERSION=$2
pushd $LEVELDBJNI_HOME
mvn versions:set -DnewVersion="$VERSION"
popd
echo "VERSION SET TO $VERSION"
;;
release)
check_env
pushd $LEVELDBJNI_HOME
release
popd
;;
*)
print_usage
exit 1
;;
esac
-50
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@@ -1,50 +0,0 @@
#!/bin/sh
#
# Set environment variables so that we can compile leveldb using
# fbcode settings. It uses the latest g++ compiler and also
# uses jemalloc
TOOLCHAIN_REV=f365dbeae46a30414a2874a6f45e73e10f1caf7d
TOOLCHAIN_EXECUTABLES="/mnt/gvfs/third-party/$TOOLCHAIN_REV/centos5.2-native"
TOOLCHAIN_LIB_BASE="/mnt/gvfs/third-party/$TOOLCHAIN_REV/gcc-4.7.1-glibc-2.14.1"
TOOL_JEMALLOC=jemalloc-3.0.0/2f45f3a
GLIBC_RUNTIME_PATH=/usr/local/fbcode/gcc-4.7.1-glibc-2.14.1
# location of snappy headers and libraries
SNAPPY_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/snappy/snappy-1.0.3/7518bbe/include"
SNAPPY_LIBS=" $TOOLCHAIN_LIB_BASE/snappy/snappy-1.0.3/7518bbe/lib/libsnappy.a"
# location of boost headers and libraries
THRIFT_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/boost/boost-1.48.0/bef9365/include -std=gnu++0x"
THRIFT_INCLUDE+=" -I./thrift -I./thrift/gen-cpp -I./thrift/lib/cpp"
THRIFT_LIBS=" -L $TOOLCHAIN_LIB_BASE/boost/boost-1.48.0/bef9365/lib"
# location of libevent
LIBEVENT_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/libevent/libevent-1.4.14b/91ddd43/include"
LIBEVENT_LIBS=" -L $TOOLCHAIN_LIB_BASE/libevent/libevent-1.4.14b/91ddd43/lib"
# use Intel SSE support for checksum calculations
export USE_SSE=" -msse -msse4.2 "
CC="$TOOLCHAIN_EXECUTABLES/clang/clang-3.1/6ca8a59/bin/clang $CLANG_INCLUDES"
CXX="$TOOLCHAIN_EXECUTABLES/clang/clang-3.1/6ca8a59/bin/clang++ $CLANG_INCLUDES $JINCLUDE $SNAPPY_INCLUDE $THRIFT_INCLUDE $LIBEVENT_INCLUDE"
AR=$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/da39a3e/bin/ar
RANLIB=$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/da39a3e/bin/ranlib
CFLAGS="-B$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/da39a3e/bin -nostdlib -nostdinc -isystem $TOOLCHAIN_LIB_BASE/libgcc/libgcc-4.7.1/afc21dc/include/c++/4.7.1 -isystem $TOOLCHAIN_LIB_BASE/libgcc/libgcc-4.7.1/afc21dc/include/c++/4.7.1/x86_64-facebook-linux -isystem $TOOLCHAIN_LIB_BASE/libgcc/libgcc-4.7.1/afc21dc/include/c++/4.7.1/backward -isystem $TOOLCHAIN_LIB_BASE/glibc/glibc-2.14.1/99df8fc/include -isystem $TOOLCHAIN_LIB_BASE/clang/clang-3.1/c8f7279/lib/clang/3.1/include -isystem $TOOLCHAIN_LIB_BASE/kernel-headers/kernel-headers-3.2.18_70_fbk11_00129_gc8882d0/da39a3e/include/linux -isystem $TOOLCHAIN_LIB_BASE/kernel-headers/kernel-headers-3.2.18_70_fbk11_00129_gc8882d0/da39a3e/include -Wall -Wno-sign-compare -Wno-unused-variable -Winvalid-pch -Wno-deprecated -Woverloaded-virtual"
CXXFLAGS="$CFLAGS -nostdinc++ -std=gnu++0x"
CFLAGS+=" -I $TOOLCHAIN_LIB_BASE/jemalloc/$TOOL_JEMALLOC/include -DHAVE_JEMALLOC"
EXEC_LDFLAGS=" -Wl,--whole-archive $TOOLCHAIN_LIB_BASE/jemalloc/$TOOL_JEMALLOC/lib/libjemalloc.a"
EXEC_LDFLAGS+=" -Wl,--no-whole-archive $TOOLCHAIN_LIB_BASE/libunwind/libunwind-1.0.1/91ddd43/lib/libunwind.a"
EXEC_LDFLAGS+=" $HDFSLIB $SNAPPY_LIBS $THRIFT_LIBS $LIBEVENT_LIBS"
EXEC_LDFLAGS+=" -Wl,--dynamic-linker,$GLIBC_RUNTIME_PATH/lib/ld-linux-x86-64.so.2"
EXEC_LDFLAGS+=" -B$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/da39a3e/bin"
PLATFORM_LDFLAGS="-L$TOOLCHAIN_LIB_BASE/libgcc/libgcc-4.7.1/afc21dc/lib -L$TOOLCHAIN_LIB_BASE/glibc/glibc-2.14.1/99df8fc/lib"
EXEC_LDFLAGS_SHARED="$SNAPPY_LIBS"
SNAPPY_LDFLAGS="$SNAPPY_LIBS"
export CC CXX AR RANLIB CFLAGS EXEC_LDFLAGS EXEC_LDFLAGS_SHARED SNAPPY_LDFLAGS
-61
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@@ -1,61 +0,0 @@
#!/bin/sh
#
# Set environment variables so that we can compile leveldb using
# fbcode settings. It uses the latest g++ compiler and also
# uses jemalloc
TOOLCHAIN_REV=83eb773e262fa705eaebbf3de40db71d53fabf2e
TOOLCHAIN_EXECUTABLES="/mnt/gvfs/third-party/$TOOLCHAIN_REV/centos5.2-native"
TOOLCHAIN_LIB_BASE="/mnt/gvfs/third-party/$TOOLCHAIN_REV/gcc-4.7.1-glibc-2.14.1"
TOOL_JEMALLOC=jemalloc-3.3.1/2f45f3a
# location of libhdfs libraries
if test "$USE_HDFS"; then
JAVA_HOME="/usr/local/jdk-6u22-64"
JINCLUDE="-I$JAVA_HOME/include -I$JAVA_HOME/include/linux"
GLIBC_RUNTIME_PATH="/usr/local/fbcode/gcc-4.7.1-glibc-2.14.1"
HDFSLIB=" -Wl,--no-whole-archive hdfs/libhdfs.a -L$JAVA_HOME/jre/lib/amd64 "
HDFSLIB+=" -L$JAVA_HOME/jre/lib/amd64/server -L$GLIBC_RUNTIME_PATH/lib "
HDFSLIB+=" -ldl -lverify -ljava -ljvm "
fi
# location of snappy headers and libraries
SNAPPY_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/snappy/snappy-1.0.3/7518bbe/include"
SNAPPY_LIBS=" $TOOLCHAIN_LIB_BASE/snappy/snappy-1.0.3/7518bbe/lib/libsnappy.a"
# location of zlib headers and libraries
ZLIB_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/zlib/zlib-1.2.5/91ddd43/include"
ZLIB_LIBS=" $TOOLCHAIN_LIB_BASE/zlib/zlib-1.2.5/91ddd43/lib/libz.a"
# location of boost headers and libraries
THRIFT_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/boost/boost-1.48.0/2a0840d/include"
THRIFT_INCLUDE+=" -I./thrift -I./thrift/gen-cpp -I./thrift/lib/cpp"
THRIFT_LIBS=" -L $TOOLCHAIN_LIB_BASE/boost/boost-1.48.0/2a0840d/lib"
# location of libevent
LIBEVENT_INCLUDE=" -I $TOOLCHAIN_LIB_BASE/libevent/libevent-1.4.14b/91ddd43/include"
LIBEVENT_LIBS=" -L $TOOLCHAIN_LIB_BASE/libevent/libevent-1.4.14b/91ddd43/lib"
# use Intel SSE support for checksum calculations
export USE_SSE=" -msse -msse4.2 "
CC="$TOOLCHAIN_EXECUTABLES/gcc/gcc-4.7.1-glibc-2.14.1/bin/gcc"
CXX="$TOOLCHAIN_EXECUTABLES/gcc/gcc-4.7.1-glibc-2.14.1/bin/g++ $JINCLUDE $SNAPPY_INCLUDE $ZLIB_INCLUDE $THRIFT_INCLUDE $LIBEVENT_INCLUDE"
AR=$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/da39a3e/bin/ar
RANLIB=$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/da39a3e/bin/ranlib
CFLAGS="-B$TOOLCHAIN_EXECUTABLES/binutils/binutils-2.21.1/bin/gold -m64 -mtune=generic -fPIC"
CFLAGS+=" -I $TOOLCHAIN_LIB_BASE/jemalloc/$TOOL_JEMALLOC/include -DHAVE_JEMALLOC"
EXEC_LDFLAGS=" -Wl,--whole-archive $TOOLCHAIN_LIB_BASE/jemalloc/$TOOL_JEMALLOC/lib/libjemalloc.a"
EXEC_LDFLAGS+=" -Wl,--no-whole-archive $TOOLCHAIN_LIB_BASE/libunwind/libunwind-1.0.1/91ddd43/lib/libunwind.a"
EXEC_LDFLAGS+=" $HDFSLIB $SNAPPY_LIBS $ZLIB_LIBS $THRIFT_LIBS $LIBEVENT_LIBS"
PLATFORM_LDFLAGS="-L$TOOLCHAIN_LIB_BASE/libgcc/libgcc-4.7.1/afc21dc/lib -L$TOOLCHAIN_LIB_BASE/glibc/glibc-2.14.1/99df8fc/lib"
EXEC_LDFLAGS_SHARED="$SNAPPY_LIBS $ZLIB_LIBS"
SNAPPY_LDFLAGS="$SNAPPY_LIBS $ZLIB_LIBS"
VALGRIND_VER="$TOOLCHAIN_LIB_BASE/valgrind/valgrind-3.8.1/91ddd43/bin/"
export CC CXX AR RANLIB CFLAGS EXEC_LDFLAGS EXEC_LDFLAGS_SHARED SNAPPY_LDFLAGS VALGRIND_VER
-100
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@@ -1,100 +0,0 @@
#!/bin/bash
set -e
NUM=10000000
if [ $# -eq 1 ];then
DATA_DIR=$1
elif [ $# -eq 2 ];then
DATA_DIR=$1
STAT_FILE=$2
fi
# On the production build servers, set data and stat
# files/directories not in /tmp or else the tempdir cleaning
# scripts will make you very unhappy.
DATA_DIR=${DATA_DIR:-$(mktemp -t -d rocksdb_XXXX)}
STAT_FILE=${STAT_FILE:-$(mktemp -t -u rocksdb_test_stats_XXXX)}
function cleanup {
rm -rf $DATA_DIR
rm -f $STAT_FILE.fillseq
rm -f $STAT_FILE.readrandom
rm -f $STAT_FILE.overwrite
}
trap cleanup EXIT
function send_to_ods {
key="$1"
value="$2"
if [ -z "$value" ];then
echo >&2 "ERROR: Key $key doesn't have a value."
return
fi
curl -s "https://www.intern.facebook.com/intern/agent/ods_set.php?entity=rocksdb_build&key=$key&value=$value" \
--connect-timeout 60
}
make clean
make db_bench -j$(nproc)
./db_bench \
--benchmarks=fillseq \
--db=$DATA_DIR \
--use_existing_db=0 \
--bloom_bits=10 \
--num=$NUM \
--writes=$NUM \
--cache_size=6442450944 \
--cache_numshardbits=6 \
--open_files=55000 \
--statistics=1 \
--histogram=1 \
--disable_data_sync=1 \
--disable_wal=1 \
--sync=0 > ${STAT_FILE}.fillseq
./db_bench \
--benchmarks=overwrite \
--db=$DATA_DIR \
--use_existing_db=1 \
--bloom_bits=10 \
--num=$NUM \
--writes=$((NUM / 2)) \
--cache_size=6442450944 \
--cache_numshardbits=6 \
--open_files=55000 \
--statistics=1 \
--histogram=1 \
--disable_data_sync=1 \
--disable_wal=1 \
--sync=0 \
--threads=8 > ${STAT_FILE}.overwrite
./db_bench \
--benchmarks=readrandom \
--db=$DATA_DIR \
--use_existing_db=1 \
--bloom_bits=10 \
--num=$NUM \
--reads=$((NUM / 100)) \
--cache_size=6442450944 \
--cache_numshardbits=6 \
--open_files=55000 \
--statistics=1 \
--histogram=1 \
--disable_data_sync=1 \
--disable_wal=1 \
--sync=0 \
--threads=128 > ${STAT_FILE}.readrandom
OVERWRITE_OPS=$(awk '/overwrite/ {print $5}' $STAT_FILE.overwrite)
FILLSEQ_OPS=$(awk '/fillseq/ {print $5}' $STAT_FILE.fillseq)
READRANDOM_OPS=$(awk '/readrandom/ {print $5}' $STAT_FILE.readrandom)
send_to_ods rocksdb.build.overwrite.qps $OVERWRITE_OPS
send_to_ods rocksdb.build.fillseq.qps $FILLSEQ_OPS
send_to_ods rocksdb.build.readrandom.qps $READRANDOM_OPS
-15
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@@ -1,15 +0,0 @@
#!/bin/bash
#A shell script for Jenknis to run valgrind on rocksdb tests
#Returns 0 on success when there are no failed tests
VALGRIND_DIR=build_tools/VALGRIND_LOGS
make clean
make -j$(nproc) valgrind_check
NUM_FAILED_TESTS=$((`wc -l $VALGRIND_DIR/valgrind_failed_tests | awk '{print $1}'` - 1))
if [ $NUM_FAILED_TESTS -lt 1 ]; then
echo No tests have valgrind errors
exit 0
else
cat $VALGRIND_DIR/valgrind_failed_tests
exit 1
fi
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@@ -1,66 +0,0 @@
#!/bin/bash
# Exit on error.
set -e
if [ -n "$USE_CLANG" ]; then
echo "Error: Coverage test is supported only for gcc."
exit 1
fi
ROOT=".."
# Fetch right version of gcov
if [ -d /mnt/gvfs/third-party -a -z "$CXX" ]; then
source $ROOT/build_tools/fbcode.gcc471.sh
GCOV=$TOOLCHAIN_EXECUTABLES/gcc/gcc-4.7.1/cc6c9dc/bin/gcov
else
GCOV=$(which gcov)
fi
COVERAGE_DIR="$PWD/COVERAGE_REPORT"
mkdir -p $COVERAGE_DIR
# Find all gcno files to generate the coverage report
GCNO_FILES=`find $ROOT -name "*.gcno"`
$GCOV --preserve-paths --relative-only --no-output $GCNO_FILES 2>/dev/null |
# Parse the raw gcov report to more human readable form.
python $ROOT/coverage/parse_gcov_output.py |
# Write the output to both stdout and report file.
tee $COVERAGE_DIR/coverage_report_all.txt &&
echo -e "Generated coverage report for all files: $COVERAGE_DIR/coverage_report_all.txt\n"
# TODO: we also need to get the files of the latest commits.
# Get the most recently committed files.
LATEST_FILES=`
git show --pretty="format:" --name-only HEAD |
grep -v "^$" |
paste -s -d,`
RECENT_REPORT=$COVERAGE_DIR/coverage_report_recent.txt
echo -e "Recently updated files: $LATEST_FILES\n" > $RECENT_REPORT
$GCOV --preserve-paths --relative-only --no-output $GCNO_FILES 2>/dev/null |
python $ROOT/coverage/parse_gcov_output.py -interested-files $LATEST_FILES |
tee -a $RECENT_REPORT &&
echo -e "Generated coverage report for recently updated files: $RECENT_REPORT\n"
# Generate the html report. If we cannot find lcov in this machine, we'll simply
# skip this step.
echo "Generating the html coverage report..."
LCOV=$(which lcov || true 2>/dev/null)
if [ -z $LCOV ]
then
echo "Skip: Cannot find lcov to generate the html report."
exit 0
fi
(cd $ROOT; lcov --no-external \
--capture \
--directory $PWD \
--gcov-tool $GCOV \
--output-file $COVERAGE_DIR/coverage.info &>/dev/null)
genhtml $COVERAGE_DIR/coverage.info -o $COVERAGE_DIR &>/dev/null
echo "HTML Coverage report is generated in $COVERAGE_DIR"
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import optparse
import re
import sys
from optparse import OptionParser
# the gcov report follows certain pattern. Each file will have two lines
# of report, from which we can extract the file name, total lines and coverage
# percentage.
def parse_gcov_report(gcov_input):
per_file_coverage = {}
total_coverage = None
for line in sys.stdin:
line = line.strip()
# --First line of the coverage report (with file name in it)?
match_obj = re.match("^File '(.*)'$", line)
if match_obj:
# fetch the file name from the first line of the report.
current_file = match_obj.group(1)
continue
# -- Second line of the file report (with coverage percentage)
match_obj = re.match("^Lines executed:(.*)% of (.*)", line)
if match_obj:
coverage = float(match_obj.group(1))
lines = int(match_obj.group(2))
if current_file is not None:
per_file_coverage[current_file] = (coverage, lines)
current_file = None
else:
# If current_file is not set, we reach the last line of report,
# which contains the summarized coverage percentage.
total_coverage = (coverage, lines)
continue
# If the line's pattern doesn't fall into the above categories. We
# can simply ignore them since they're either empty line or doesn't
# find executable lines of the given file.
current_file = None
return per_file_coverage, total_coverage
def get_option_parser():
usage = "Parse the gcov output and generate more human-readable code " +\
"coverage report."
parser = OptionParser(usage)
parser.add_option(
"--interested-files", "-i",
dest="filenames",
help="Comma separated files names. if specified, we will display " +
"the coverage report only for interested source files. " +
"Otherwise we will display the coverage report for all " +
"source files."
)
return parser
def display_file_coverage(per_file_coverage, total_coverage):
# To print out auto-adjustable column, we need to know the longest
# length of file names.
max_file_name_length = max(
len(fname) for fname in per_file_coverage.keys()
)
# -- Print header
# size of separator is determined by 3 column sizes:
# file name, coverage percentage and lines.
header_template = \
"%" + str(max_file_name_length) + "s\t%s\t%s"
separator = "-" * (max_file_name_length + 10 + 20)
print header_template % ("Filename", "Coverage", "Lines")
print separator
# -- Print body
# template for printing coverage report for each file.
record_template = "%" + str(max_file_name_length) + "s\t%5.2f%%\t%10d"
for fname, coverage_info in per_file_coverage.items():
coverage, lines = coverage_info
print record_template % (fname, coverage, lines)
# -- Print footer
if total_coverage:
print separator
print record_template % ("Total", total_coverage[0], total_coverage[1])
def report_coverage():
parser = get_option_parser()
(options, args) = parser.parse_args()
interested_files = set()
if options.filenames is not None:
interested_files = set(f.strip() for f in options.filenames.split(','))
# To make things simple, right now we only read gcov report from the input
per_file_coverage, total_coverage = parse_gcov_report(sys.stdin)
# Check if we need to display coverage info for interested files.
if len(interested_files):
per_file_coverage = dict(
(fname, per_file_coverage[fname]) for fname in interested_files
if fname in per_file_coverage
)
# If we only interested in several files, it makes no sense to report
# the total_coverage
total_coverage = None
if not len(per_file_coverage):
print >> sys.stderr, "Cannot find coverage info for the given files."
return
display_file_coverage(per_file_coverage, total_coverage)
if __name__ == "__main__":
report_coverage()
File diff suppressed because it is too large. Load diff
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/builder.h"
#include "db/filename.h"
#include "db/dbformat.h"
#include "db/merge_helper.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "util/stop_watch.h"
namespace leveldb {
Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
const EnvOptions& soptions,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta,
const Comparator* user_comparator,
const SequenceNumber newest_snapshot,
const SequenceNumber earliest_seqno_in_memtable) {
Status s;
meta->file_size = 0;
meta->smallest_seqno = meta->largest_seqno = 0;
iter->SeekToFirst();
// If the sequence number of the smallest entry in the memtable is
// smaller than the most recent snapshot, then we do not trigger
// removal of duplicate/deleted keys as part of this builder.
bool purge = options.purge_redundant_kvs_while_flush;
if (earliest_seqno_in_memtable <= newest_snapshot) {
purge = false;
}
std::string fname = TableFileName(dbname, meta->number);
if (iter->Valid()) {
unique_ptr<WritableFile> file;
s = env->NewWritableFile(fname, &file, soptions);
if (!s.ok()) {
return s;
}
TableBuilder* builder = new TableBuilder(options, file.get(), 0);
// the first key is the smallest key
Slice key = iter->key();
meta->smallest.DecodeFrom(key);
meta->smallest_seqno = GetInternalKeySeqno(key);
meta->largest_seqno = meta->smallest_seqno;
MergeHelper merge(user_comparator, options.merge_operator.get(),
options.info_log.get(),
true /* internal key corruption is not ok */);
if (purge) {
// Ugly walkaround to avoid compiler error for release build
bool ok __attribute__((unused)) = true;
// Will write to builder if current key != prev key
ParsedInternalKey prev_ikey;
std::string prev_key;
bool is_first_key = true; // Also write if this is the very first key
while (iter->Valid()) {
bool iterator_at_next = false;
// Get current key
ParsedInternalKey this_ikey;
Slice key = iter->key();
Slice value = iter->value();
// In-memory key corruption is not ok;
// TODO: find a clean way to treat in memory key corruption
ok = ParseInternalKey(key, &this_ikey);
assert(ok);
assert(this_ikey.sequence >= earliest_seqno_in_memtable);
// If the key is the same as the previous key (and it is not the
// first key), then we skip it, since it is an older version.
// Otherwise we output the key and mark it as the "new" previous key.
if (!is_first_key && !user_comparator->Compare(prev_ikey.user_key,
this_ikey.user_key)) {
// seqno within the same key are in decreasing order
assert(this_ikey.sequence < prev_ikey.sequence);
} else {
is_first_key = false;
if (this_ikey.type == kTypeMerge) {
// Handle merge-type keys using the MergeHelper
merge.MergeUntil(iter, 0 /* don't worry about snapshot */);
iterator_at_next = true;
if (merge.IsSuccess()) {
// Merge completed correctly.
// Add the resulting merge key/value and continue to next
builder->Add(merge.key(), merge.value());
prev_key.assign(merge.key().data(), merge.key().size());
ok = ParseInternalKey(Slice(prev_key), &prev_ikey);
assert(ok);
} else {
// Merge did not find a Put/Delete.
// Can not compact these merges into a kValueType.
// Write them out one-by-one. (Proceed back() to front())
const std::deque<std::string>& keys = merge.keys();
const std::deque<std::string>& values = merge.values();
assert(keys.size() == values.size() && keys.size() >= 1);
std::deque<std::string>::const_reverse_iterator key_iter;
std::deque<std::string>::const_reverse_iterator value_iter;
for (key_iter=keys.rbegin(), value_iter = values.rbegin();
key_iter != keys.rend() && value_iter != values.rend();
++key_iter, ++value_iter) {
builder->Add(Slice(*key_iter), Slice(*value_iter));
}
// Sanity check. Both iterators should end at the same time
assert(key_iter == keys.rend() && value_iter == values.rend());
prev_key.assign(keys.front());
ok = ParseInternalKey(Slice(prev_key), &prev_ikey);
assert(ok);
}
} else {
// Handle Put/Delete-type keys by simply writing them
builder->Add(key, value);
prev_key.assign(key.data(), key.size());
ok = ParseInternalKey(Slice(prev_key), &prev_ikey);
assert(ok);
}
}
if (!iterator_at_next) iter->Next();
}
// The last key is the largest key
meta->largest.DecodeFrom(Slice(prev_key));
SequenceNumber seqno = GetInternalKeySeqno(Slice(prev_key));
meta->smallest_seqno = std::min(meta->smallest_seqno, seqno);
meta->largest_seqno = std::max(meta->largest_seqno, seqno);
} else {
for (; iter->Valid(); iter->Next()) {
Slice key = iter->key();
meta->largest.DecodeFrom(key);
builder->Add(key, iter->value());
SequenceNumber seqno = GetInternalKeySeqno(key);
meta->smallest_seqno = std::min(meta->smallest_seqno, seqno);
meta->largest_seqno = std::max(meta->largest_seqno, seqno);
}
}
// Finish and check for builder errors
if (s.ok()) {
s = builder->Finish();
if (s.ok()) {
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
} else {
builder->Abandon();
}
delete builder;
// Finish and check for file errors
if (s.ok() && !options.disableDataSync) {
if (options.use_fsync) {
StopWatch sw(env, options.statistics, TABLE_SYNC_MICROS);
s = file->Fsync();
} else {
StopWatch sw(env, options.statistics, TABLE_SYNC_MICROS);
s = file->Sync();
}
}
if (s.ok()) {
s = file->Close();
}
if (s.ok()) {
// Verify that the table is usable
Iterator* it = table_cache->NewIterator(ReadOptions(),
soptions,
meta->number,
meta->file_size);
s = it->status();
delete it;
}
}
// Check for input iterator errors
if (!iter->status().ok()) {
s = iter->status();
}
if (s.ok() && meta->file_size > 0) {
// Keep it
} else {
env->DeleteFile(fname);
}
return s;
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
#define STORAGE_LEVELDB_DB_BUILDER_H_
#include "leveldb/comparator.h"
#include "leveldb/status.h"
#include "leveldb/types.h"
namespace leveldb {
struct Options;
struct FileMetaData;
class Env;
class EnvOptions;
class Iterator;
class TableCache;
class VersionEdit;
// Build a Table file from the contents of *iter. The generated file
// will be named according to meta->number. On success, the rest of
// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
extern Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
const EnvOptions& soptions,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta,
const Comparator* user_comparator,
const SequenceNumber newest_snapshot,
const SequenceNumber earliest_seqno_in_memtable);
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_BUILDER_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/c.h"
#include <stdlib.h>
#include <unistd.h>
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/write_batch.h"
using leveldb::Cache;
using leveldb::Comparator;
using leveldb::CompressionType;
using leveldb::DB;
using leveldb::Env;
using leveldb::FileLock;
using leveldb::FilterPolicy;
using leveldb::Iterator;
using leveldb::Logger;
using leveldb::NewBloomFilterPolicy;
using leveldb::NewLRUCache;
using leveldb::Options;
using leveldb::RandomAccessFile;
using leveldb::Range;
using leveldb::ReadOptions;
using leveldb::SequentialFile;
using leveldb::Slice;
using leveldb::Snapshot;
using leveldb::Status;
using leveldb::WritableFile;
using leveldb::WriteBatch;
using leveldb::WriteOptions;
using std::shared_ptr;
extern "C" {
struct leveldb_t { DB* rep; };
struct leveldb_iterator_t { Iterator* rep; };
struct leveldb_writebatch_t { WriteBatch rep; };
struct leveldb_snapshot_t { const Snapshot* rep; };
struct leveldb_readoptions_t { ReadOptions rep; };
struct leveldb_writeoptions_t { WriteOptions rep; };
struct leveldb_options_t { Options rep; };
struct leveldb_seqfile_t { SequentialFile* rep; };
struct leveldb_randomfile_t { RandomAccessFile* rep; };
struct leveldb_writablefile_t { WritableFile* rep; };
struct leveldb_filelock_t { FileLock* rep; };
struct leveldb_logger_t { shared_ptr<Logger> rep; };
struct leveldb_cache_t { shared_ptr<Cache> rep; };
struct leveldb_comparator_t : public Comparator {
void* state_;
void (*destructor_)(void*);
int (*compare_)(
void*,
const char* a, size_t alen,
const char* b, size_t blen);
const char* (*name_)(void*);
virtual ~leveldb_comparator_t() {
(*destructor_)(state_);
}
virtual int Compare(const Slice& a, const Slice& b) const {
return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
}
virtual const char* Name() const {
return (*name_)(state_);
}
// No-ops since the C binding does not support key shortening methods.
virtual void FindShortestSeparator(std::string*, const Slice&) const { }
virtual void FindShortSuccessor(std::string* key) const { }
};
struct leveldb_filterpolicy_t : public FilterPolicy {
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length);
unsigned char (*key_match_)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length);
virtual ~leveldb_filterpolicy_t() {
(*destructor_)(state_);
}
virtual const char* Name() const {
return (*name_)(state_);
}
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
std::vector<const char*> key_pointers(n);
std::vector<size_t> key_sizes(n);
for (int i = 0; i < n; i++) {
key_pointers[i] = keys[i].data();
key_sizes[i] = keys[i].size();
}
size_t len;
char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
dst->append(filter, len);
free(filter);
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return (*key_match_)(state_, key.data(), key.size(),
filter.data(), filter.size());
}
};
struct leveldb_env_t {
Env* rep;
bool is_default;
};
static bool SaveError(char** errptr, const Status& s) {
assert(errptr != NULL);
if (s.ok()) {
return false;
} else if (*errptr == NULL) {
*errptr = strdup(s.ToString().c_str());
} else {
// TODO(sanjay): Merge with existing error?
free(*errptr);
*errptr = strdup(s.ToString().c_str());
}
return true;
}
static char* CopyString(const std::string& str) {
char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size()));
memcpy(result, str.data(), sizeof(char) * str.size());
return result;
}
leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr) {
DB* db;
if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
return NULL;
}
leveldb_t* result = new leveldb_t;
result->rep = db;
return result;
}
void leveldb_close(leveldb_t* db) {
delete db->rep;
delete db;
}
void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr) {
SaveError(errptr,
db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
}
void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr) {
SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
}
void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr) {
SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
}
char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr) {
char* result = NULL;
std::string tmp;
Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
if (s.ok()) {
*vallen = tmp.size();
result = CopyString(tmp);
} else {
*vallen = 0;
if (!s.IsNotFound()) {
SaveError(errptr, s);
}
}
return result;
}
leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options) {
leveldb_iterator_t* result = new leveldb_iterator_t;
result->rep = db->rep->NewIterator(options->rep);
return result;
}
const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db) {
leveldb_snapshot_t* result = new leveldb_snapshot_t;
result->rep = db->rep->GetSnapshot();
return result;
}
void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
db->rep->ReleaseSnapshot(snapshot->rep);
delete snapshot;
}
char* leveldb_property_value(
leveldb_t* db,
const char* propname) {
std::string tmp;
if (db->rep->GetProperty(Slice(propname), &tmp)) {
// We use strdup() since we expect human readable output.
return strdup(tmp.c_str());
} else {
return NULL;
}
}
void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes) {
Range* ranges = new Range[num_ranges];
for (int i = 0; i < num_ranges; i++) {
ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]);
}
db->rep->GetApproximateSizes(ranges, num_ranges, sizes);
delete[] ranges;
}
void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len) {
Slice a, b;
db->rep->CompactRange(
// Pass NULL Slice if corresponding "const char*" is NULL
(start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
}
void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
SaveError(errptr, DestroyDB(name, options->rep));
}
void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
SaveError(errptr, RepairDB(name, options->rep));
}
void leveldb_iter_destroy(leveldb_iterator_t* iter) {
delete iter->rep;
delete iter;
}
unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) {
return iter->rep->Valid();
}
void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) {
iter->rep->SeekToFirst();
}
void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) {
iter->rep->SeekToLast();
}
void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
iter->rep->Seek(Slice(k, klen));
}
void leveldb_iter_next(leveldb_iterator_t* iter) {
iter->rep->Next();
}
void leveldb_iter_prev(leveldb_iterator_t* iter) {
iter->rep->Prev();
}
const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
Slice s = iter->rep->key();
*klen = s.size();
return s.data();
}
const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) {
Slice s = iter->rep->value();
*vlen = s.size();
return s.data();
}
void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) {
SaveError(errptr, iter->rep->status());
}
leveldb_writebatch_t* leveldb_writebatch_create() {
return new leveldb_writebatch_t;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
delete b;
}
void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
b->rep.Clear();
}
void leveldb_writebatch_put(
leveldb_writebatch_t* b,
const char* key, size_t klen,
const char* val, size_t vlen) {
b->rep.Put(Slice(key, klen), Slice(val, vlen));
}
void leveldb_writebatch_delete(
leveldb_writebatch_t* b,
const char* key, size_t klen) {
b->rep.Delete(Slice(key, klen));
}
void leveldb_writebatch_iterate(
leveldb_writebatch_t* b,
void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen)) {
class H : public WriteBatch::Handler {
public:
void* state_;
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
void (*deleted_)(void*, const char* k, size_t klen);
virtual void Put(const Slice& key, const Slice& value) {
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
}
virtual void Delete(const Slice& key) {
(*deleted_)(state_, key.data(), key.size());
}
};
H handler;
handler.state_ = state;
handler.put_ = put;
handler.deleted_ = deleted;
b->rep.Iterate(&handler);
}
leveldb_options_t* leveldb_options_create() {
return new leveldb_options_t;
}
void leveldb_options_destroy(leveldb_options_t* options) {
delete options;
}
void leveldb_options_set_comparator(
leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
opt->rep.comparator = cmp;
}
void leveldb_options_set_filter_policy(
leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
opt->rep.filter_policy = policy;
}
void leveldb_options_set_create_if_missing(
leveldb_options_t* opt, unsigned char v) {
opt->rep.create_if_missing = v;
}
void leveldb_options_set_error_if_exists(
leveldb_options_t* opt, unsigned char v) {
opt->rep.error_if_exists = v;
}
void leveldb_options_set_paranoid_checks(
leveldb_options_t* opt, unsigned char v) {
opt->rep.paranoid_checks = v;
}
void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
opt->rep.env = (env ? env->rep : NULL);
}
void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
if (l) {
opt->rep.info_log = l->rep;
}
}
void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
opt->rep.write_buffer_size = s;
}
void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) {
opt->rep.max_open_files = n;
}
void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) {
if (c) {
opt->rep.block_cache = c->rep;
}
}
void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) {
opt->rep.block_size = s;
}
void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
opt->rep.block_restart_interval = n;
}
void leveldb_options_set_target_file_size_base(
leveldb_options_t* opt, uint64_t n) {
opt->rep.target_file_size_base = n;
}
void leveldb_options_set_target_file_size_multiplier(
leveldb_options_t* opt, int n) {
opt->rep.target_file_size_multiplier = n;
}
void leveldb_options_set_max_bytes_for_level_base(
leveldb_options_t* opt, uint64_t n) {
opt->rep.max_bytes_for_level_base = n;
}
void leveldb_options_set_max_bytes_for_level_multiplier(
leveldb_options_t* opt, int n) {
opt->rep.max_bytes_for_level_multiplier = n;
}
void leveldb_options_set_expanded_compaction_factor(
leveldb_options_t* opt, int n) {
opt->rep.expanded_compaction_factor = n;
}
void leveldb_options_set_max_grandparent_overlap_factor(
leveldb_options_t* opt, int n) {
opt->rep.max_grandparent_overlap_factor = n;
}
void leveldb_options_set_num_levels(leveldb_options_t* opt, int n) {
opt->rep.num_levels = n;
}
void leveldb_options_set_level0_file_num_compaction_trigger(
leveldb_options_t* opt, int n) {
opt->rep.level0_file_num_compaction_trigger = n;
}
void leveldb_options_set_level0_slowdown_writes_trigger(
leveldb_options_t* opt, int n) {
opt->rep.level0_slowdown_writes_trigger = n;
}
void leveldb_options_set_level0_stop_writes_trigger(
leveldb_options_t* opt, int n) {
opt->rep.level0_stop_writes_trigger = n;
}
void leveldb_options_set_max_mem_compaction_level(
leveldb_options_t* opt, int n) {
opt->rep.max_mem_compaction_level = n;
}
void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
opt->rep.compression = static_cast<CompressionType>(t);
}
void leveldb_options_set_compression_per_level(leveldb_options_t* opt,
int* level_values,
size_t num_levels) {
opt->rep.compression_per_level.resize(num_levels);
for (size_t i = 0; i < num_levels; ++i) {
opt->rep.compression_per_level[i] =
static_cast<CompressionType>(level_values[i]);
}
}
void leveldb_options_set_compression_options(
leveldb_options_t* opt, int w_bits, int level, int strategy) {
opt->rep.compression_opts.window_bits = w_bits;
opt->rep.compression_opts.level = level;
opt->rep.compression_opts.strategy = strategy;
}
void leveldb_options_set_disable_data_sync(
leveldb_options_t* opt, bool disable_data_sync) {
opt->rep.disableDataSync = disable_data_sync;
}
void leveldb_options_set_use_fsync(
leveldb_options_t* opt, bool use_fsync) {
opt->rep.use_fsync = use_fsync;
}
void leveldb_options_set_db_stats_log_interval(
leveldb_options_t* opt, int db_stats_log_interval) {
opt->rep.db_stats_log_interval = db_stats_log_interval;
}
void leveldb_options_set_db_log_dir(
leveldb_options_t* opt, const char* db_log_dir) {
opt->rep.db_log_dir = db_log_dir;
}
void leveldb_options_set_WAL_ttl_seconds(leveldb_options_t* opt, uint64_t ttl) {
opt->rep.WAL_ttl_seconds = ttl;
}
leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
const char* (*name)(void*)) {
leveldb_comparator_t* result = new leveldb_comparator_t;
result->state_ = state;
result->destructor_ = destructor;
result->compare_ = compare;
result->name_ = name;
return result;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
delete cmp;
}
leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*)) {
leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
result->state_ = state;
result->destructor_ = destructor;
result->create_ = create_filter;
result->key_match_ = key_may_match;
result->name_ = name;
return result;
}
void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) {
delete filter;
}
leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
// Make a leveldb_filterpolicy_t, but override all of its methods so
// they delegate to a NewBloomFilterPolicy() instead of user
// supplied C functions.
struct Wrapper : public leveldb_filterpolicy_t {
const FilterPolicy* rep_;
~Wrapper() { delete rep_; }
const char* Name() const { return rep_->Name(); }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
return rep_->CreateFilter(keys, n, dst);
}
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return rep_->KeyMayMatch(key, filter);
}
static void DoNothing(void*) { }
};
Wrapper* wrapper = new Wrapper;
wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
wrapper->state_ = NULL;
wrapper->destructor_ = &Wrapper::DoNothing;
return wrapper;
}
leveldb_readoptions_t* leveldb_readoptions_create() {
return new leveldb_readoptions_t;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
delete opt;
}
void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t* opt,
unsigned char v) {
opt->rep.verify_checksums = v;
}
void leveldb_readoptions_set_fill_cache(
leveldb_readoptions_t* opt, unsigned char v) {
opt->rep.fill_cache = v;
}
void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : NULL);
}
leveldb_writeoptions_t* leveldb_writeoptions_create() {
return new leveldb_writeoptions_t;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
delete opt;
}
void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t* opt, unsigned char v) {
opt->rep.sync = v;
}
leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) {
leveldb_cache_t* c = new leveldb_cache_t;
c->rep = NewLRUCache(capacity);
return c;
}
void leveldb_cache_destroy(leveldb_cache_t* cache) {
delete cache;
}
leveldb_env_t* leveldb_create_default_env() {
leveldb_env_t* result = new leveldb_env_t;
result->rep = Env::Default();
result->is_default = true;
return result;
}
void leveldb_env_destroy(leveldb_env_t* env) {
if (!env->is_default) delete env->rep;
delete env;
}
} // end extern "C"
-390
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@@ -1,390 +0,0 @@
/* Copyright (c) 2011 The LevelDB Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file. See the AUTHORS file for names of contributors. */
#include "leveldb/c.h"
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
const char* phase = "";
static char dbname[200];
static void StartPhase(const char* name) {
fprintf(stderr, "=== Test %s\n", name);
phase = name;
}
static const char* GetTempDir(void) {
const char* ret = getenv("TEST_TMPDIR");
if (ret == NULL || ret[0] == '\0')
ret = "/tmp";
return ret;
}
#define CheckNoError(err) \
if ((err) != NULL) { \
fprintf(stderr, "%s:%d: %s: %s\n", __FILE__, __LINE__, phase, (err)); \
abort(); \
}
#define CheckCondition(cond) \
if (!(cond)) { \
fprintf(stderr, "%s:%d: %s: %s\n", __FILE__, __LINE__, phase, #cond); \
abort(); \
}
static void CheckEqual(const char* expected, const char* v, size_t n) {
if (expected == NULL && v == NULL) {
// ok
} else if (expected != NULL && v != NULL && n == strlen(expected) &&
memcmp(expected, v, n) == 0) {
// ok
return;
} else {
fprintf(stderr, "%s: expected '%s', got '%s'\n",
phase,
(expected ? expected : "(null)"),
(v ? v : "(null"));
abort();
}
}
static void Free(char** ptr) {
if (*ptr) {
free(*ptr);
*ptr = NULL;
}
}
static void CheckGet(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key,
const char* expected) {
char* err = NULL;
size_t val_len;
char* val;
val = leveldb_get(db, options, key, strlen(key), &val_len, &err);
CheckNoError(err);
CheckEqual(expected, val, val_len);
Free(&val);
}
static void CheckIter(leveldb_iterator_t* iter,
const char* key, const char* val) {
size_t len;
const char* str;
str = leveldb_iter_key(iter, &len);
CheckEqual(key, str, len);
str = leveldb_iter_value(iter, &len);
CheckEqual(val, str, len);
}
// Callback from leveldb_writebatch_iterate()
static void CheckPut(void* ptr,
const char* k, size_t klen,
const char* v, size_t vlen) {
int* state = (int*) ptr;
CheckCondition(*state < 2);
switch (*state) {
case 0:
CheckEqual("bar", k, klen);
CheckEqual("b", v, vlen);
break;
case 1:
CheckEqual("box", k, klen);
CheckEqual("c", v, vlen);
break;
}
(*state)++;
}
// Callback from leveldb_writebatch_iterate()
static void CheckDel(void* ptr, const char* k, size_t klen) {
int* state = (int*) ptr;
CheckCondition(*state == 2);
CheckEqual("bar", k, klen);
(*state)++;
}
static void CmpDestroy(void* arg) { }
static int CmpCompare(void* arg, const char* a, size_t alen,
const char* b, size_t blen) {
int n = (alen < blen) ? alen : blen;
int r = memcmp(a, b, n);
if (r == 0) {
if (alen < blen) r = -1;
else if (alen > blen) r = +1;
}
return r;
}
static const char* CmpName(void* arg) {
return "foo";
}
// Custom filter policy
static unsigned char fake_filter_result = 1;
static void FilterDestroy(void* arg) { }
static const char* FilterName(void* arg) {
return "TestFilter";
}
static char* FilterCreate(
void* arg,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length) {
*filter_length = 4;
char* result = malloc(4);
memcpy(result, "fake", 4);
return result;
}
unsigned char FilterKeyMatch(
void* arg,
const char* key, size_t length,
const char* filter, size_t filter_length) {
CheckCondition(filter_length == 4);
CheckCondition(memcmp(filter, "fake", 4) == 0);
return fake_filter_result;
}
int main(int argc, char** argv) {
leveldb_t* db;
leveldb_comparator_t* cmp;
leveldb_cache_t* cache;
leveldb_env_t* env;
leveldb_options_t* options;
leveldb_readoptions_t* roptions;
leveldb_writeoptions_t* woptions;
char* err = NULL;
int run = -1;
snprintf(dbname, sizeof(dbname),
"%s/leveldb_c_test-%d",
GetTempDir(),
((int) geteuid()));
StartPhase("create_objects");
cmp = leveldb_comparator_create(NULL, CmpDestroy, CmpCompare, CmpName);
env = leveldb_create_default_env();
cache = leveldb_cache_create_lru(100000);
options = leveldb_options_create();
leveldb_options_set_comparator(options, cmp);
leveldb_options_set_error_if_exists(options, 1);
leveldb_options_set_cache(options, cache);
leveldb_options_set_env(options, env);
leveldb_options_set_info_log(options, NULL);
leveldb_options_set_write_buffer_size(options, 100000);
leveldb_options_set_paranoid_checks(options, 1);
leveldb_options_set_max_open_files(options, 10);
leveldb_options_set_block_size(options, 1024);
leveldb_options_set_block_restart_interval(options, 8);
leveldb_options_set_compression(options, leveldb_no_compression);
leveldb_options_set_compression_options(options, -14, -1, 0);
int compression_levels[] = {leveldb_no_compression, leveldb_no_compression,
leveldb_no_compression, leveldb_no_compression};
leveldb_options_set_compression_per_level(options, compression_levels, 4);
roptions = leveldb_readoptions_create();
leveldb_readoptions_set_verify_checksums(roptions, 1);
leveldb_readoptions_set_fill_cache(roptions, 0);
woptions = leveldb_writeoptions_create();
leveldb_writeoptions_set_sync(woptions, 1);
StartPhase("destroy");
leveldb_destroy_db(options, dbname, &err);
Free(&err);
StartPhase("open_error");
db = leveldb_open(options, dbname, &err);
CheckCondition(err != NULL);
Free(&err);
StartPhase("open");
leveldb_options_set_create_if_missing(options, 1);
db = leveldb_open(options, dbname, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", NULL);
StartPhase("put");
leveldb_put(db, woptions, "foo", 3, "hello", 5, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", "hello");
StartPhase("compactall");
leveldb_compact_range(db, NULL, 0, NULL, 0);
CheckGet(db, roptions, "foo", "hello");
StartPhase("compactrange");
leveldb_compact_range(db, "a", 1, "z", 1);
CheckGet(db, roptions, "foo", "hello");
StartPhase("writebatch");
{
leveldb_writebatch_t* wb = leveldb_writebatch_create();
leveldb_writebatch_put(wb, "foo", 3, "a", 1);
leveldb_writebatch_clear(wb);
leveldb_writebatch_put(wb, "bar", 3, "b", 1);
leveldb_writebatch_put(wb, "box", 3, "c", 1);
leveldb_writebatch_delete(wb, "bar", 3);
leveldb_write(db, woptions, wb, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", "hello");
CheckGet(db, roptions, "bar", NULL);
CheckGet(db, roptions, "box", "c");
int pos = 0;
leveldb_writebatch_iterate(wb, &pos, CheckPut, CheckDel);
CheckCondition(pos == 3);
leveldb_writebatch_destroy(wb);
}
StartPhase("iter");
{
leveldb_iterator_t* iter = leveldb_create_iterator(db, roptions);
CheckCondition(!leveldb_iter_valid(iter));
leveldb_iter_seek_to_first(iter);
CheckCondition(leveldb_iter_valid(iter));
CheckIter(iter, "box", "c");
leveldb_iter_next(iter);
CheckIter(iter, "foo", "hello");
leveldb_iter_prev(iter);
CheckIter(iter, "box", "c");
leveldb_iter_prev(iter);
CheckCondition(!leveldb_iter_valid(iter));
leveldb_iter_seek_to_last(iter);
CheckIter(iter, "foo", "hello");
leveldb_iter_seek(iter, "b", 1);
CheckIter(iter, "box", "c");
leveldb_iter_get_error(iter, &err);
CheckNoError(err);
leveldb_iter_destroy(iter);
}
StartPhase("approximate_sizes");
{
int i;
int n = 20000;
char keybuf[100];
char valbuf[100];
uint64_t sizes[2];
const char* start[2] = { "a", "k00000000000000010000" };
size_t start_len[2] = { 1, 21 };
const char* limit[2] = { "k00000000000000010000", "z" };
size_t limit_len[2] = { 21, 1 };
leveldb_writeoptions_set_sync(woptions, 0);
for (i = 0; i < n; i++) {
snprintf(keybuf, sizeof(keybuf), "k%020d", i);
snprintf(valbuf, sizeof(valbuf), "v%020d", i);
leveldb_put(db, woptions, keybuf, strlen(keybuf), valbuf, strlen(valbuf),
&err);
CheckNoError(err);
}
leveldb_approximate_sizes(db, 2, start, start_len, limit, limit_len, sizes);
CheckCondition(sizes[0] > 0);
CheckCondition(sizes[1] > 0);
}
StartPhase("property");
{
char* prop = leveldb_property_value(db, "nosuchprop");
CheckCondition(prop == NULL);
prop = leveldb_property_value(db, "leveldb.stats");
CheckCondition(prop != NULL);
Free(&prop);
}
StartPhase("snapshot");
{
const leveldb_snapshot_t* snap;
snap = leveldb_create_snapshot(db);
leveldb_delete(db, woptions, "foo", 3, &err);
CheckNoError(err);
leveldb_readoptions_set_snapshot(roptions, snap);
CheckGet(db, roptions, "foo", "hello");
leveldb_readoptions_set_snapshot(roptions, NULL);
CheckGet(db, roptions, "foo", NULL);
leveldb_release_snapshot(db, snap);
}
StartPhase("repair");
{
// If we do not compact here, then the lazy deletion of
// files (https://reviews.facebook.net/D6123) would leave
// around deleted files and the repair process will find
// those files and put them back into the database.
leveldb_compact_range(db, NULL, 0, NULL, 0);
leveldb_close(db);
leveldb_options_set_create_if_missing(options, 0);
leveldb_options_set_error_if_exists(options, 0);
leveldb_repair_db(options, dbname, &err);
CheckNoError(err);
db = leveldb_open(options, dbname, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", NULL);
CheckGet(db, roptions, "bar", NULL);
CheckGet(db, roptions, "box", "c");
leveldb_options_set_create_if_missing(options, 1);
leveldb_options_set_error_if_exists(options, 1);
}
StartPhase("filter");
for (run = 0; run < 2; run++) {
// First run uses custom filter, second run uses bloom filter
CheckNoError(err);
leveldb_filterpolicy_t* policy;
if (run == 0) {
policy = leveldb_filterpolicy_create(
NULL, FilterDestroy, FilterCreate, FilterKeyMatch, FilterName);
} else {
policy = leveldb_filterpolicy_create_bloom(10);
}
// Create new database
leveldb_close(db);
leveldb_destroy_db(options, dbname, &err);
leveldb_options_set_filter_policy(options, policy);
db = leveldb_open(options, dbname, &err);
CheckNoError(err);
leveldb_put(db, woptions, "foo", 3, "foovalue", 8, &err);
CheckNoError(err);
leveldb_put(db, woptions, "bar", 3, "barvalue", 8, &err);
CheckNoError(err);
leveldb_compact_range(db, NULL, 0, NULL, 0);
fake_filter_result = 1;
CheckGet(db, roptions, "foo", "foovalue");
CheckGet(db, roptions, "bar", "barvalue");
if (phase == 0) {
// Must not find value when custom filter returns false
fake_filter_result = 0;
CheckGet(db, roptions, "foo", NULL);
CheckGet(db, roptions, "bar", NULL);
fake_filter_result = 1;
CheckGet(db, roptions, "foo", "foovalue");
CheckGet(db, roptions, "bar", "barvalue");
}
leveldb_options_set_filter_policy(options, NULL);
leveldb_filterpolicy_destroy(policy);
}
StartPhase("cleanup");
leveldb_close(db);
leveldb_options_destroy(options);
leveldb_readoptions_destroy(roptions);
leveldb_writeoptions_destroy(woptions);
leveldb_cache_destroy(cache);
leveldb_comparator_destroy(cmp);
leveldb_env_destroy(env);
fprintf(stderr, "PASS\n");
return 0;
}
-361
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@@ -1,361 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include <errno.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "table/table.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
static const int kValueSize = 1000;
class CorruptionTest {
public:
test::ErrorEnv env_;
std::string dbname_;
shared_ptr<Cache> tiny_cache_;
Options options_;
DB* db_;
CorruptionTest() {
tiny_cache_ = NewLRUCache(100);
options_.env = &env_;
dbname_ = test::TmpDir() + "/db_test";
DestroyDB(dbname_, options_);
db_ = nullptr;
options_.create_if_missing = true;
options_.block_size_deviation = 0; // make unit test pass for now
Reopen();
options_.create_if_missing = false;
}
~CorruptionTest() {
delete db_;
DestroyDB(dbname_, Options());
}
Status TryReopen(Options* options = nullptr) {
delete db_;
db_ = nullptr;
Options opt = (options ? *options : options_);
opt.env = &env_;
opt.block_cache = tiny_cache_;
opt.block_size_deviation = 0;
opt.arena_block_size = 4096;
return DB::Open(opt, dbname_, &db_);
}
void Reopen(Options* options = nullptr) {
ASSERT_OK(TryReopen(options));
}
void RepairDB() {
delete db_;
db_ = nullptr;
ASSERT_OK(::leveldb::RepairDB(dbname_, options_));
}
void Build(int n) {
std::string key_space, value_space;
WriteBatch batch;
for (int i = 0; i < n; i++) {
//if ((i % 100) == 0) fprintf(stderr, "@ %d of %d\n", i, n);
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
ASSERT_OK(db_->Write(WriteOptions(), &batch));
}
}
void Check(int min_expected, int max_expected) {
unsigned int next_expected = 0;
int missed = 0;
int bad_keys = 0;
int bad_values = 0;
int correct = 0;
std::string value_space;
Iterator* iter = db_->NewIterator(ReadOptions());
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
uint64_t key;
Slice in(iter->key());
if (!ConsumeDecimalNumber(&in, &key) ||
!in.empty() ||
key < next_expected) {
bad_keys++;
continue;
}
missed += (key - next_expected);
next_expected = key + 1;
if (iter->value() != Value(key, &value_space)) {
bad_values++;
} else {
correct++;
}
}
delete iter;
fprintf(stderr,
"expected=%d..%d; got=%d; bad_keys=%d; bad_values=%d; missed=%d\n",
min_expected, max_expected, correct, bad_keys, bad_values, missed);
ASSERT_LE(min_expected, correct);
ASSERT_GE(max_expected, correct);
}
void Corrupt(FileType filetype, int offset, int bytes_to_corrupt) {
// Pick file to corrupt
std::vector<std::string> filenames;
ASSERT_OK(env_.GetChildren(dbname_, &filenames));
uint64_t number;
FileType type;
std::string fname;
int picked_number = -1;
for (unsigned int i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) &&
type == filetype &&
int(number) > picked_number) { // Pick latest file
fname = dbname_ + "/" + filenames[i];
picked_number = number;
}
}
ASSERT_TRUE(!fname.empty()) << filetype;
struct stat sbuf;
if (stat(fname.c_str(), &sbuf) != 0) {
const char* msg = strerror(errno);
ASSERT_TRUE(false) << fname << ": " << msg;
}
if (offset < 0) {
// Relative to end of file; make it absolute
if (-offset > sbuf.st_size) {
offset = 0;
} else {
offset = sbuf.st_size + offset;
}
}
if (offset > sbuf.st_size) {
offset = sbuf.st_size;
}
if (offset + bytes_to_corrupt > sbuf.st_size) {
bytes_to_corrupt = sbuf.st_size - offset;
}
// Do it
std::string contents;
Status s = ReadFileToString(Env::Default(), fname, &contents);
ASSERT_TRUE(s.ok()) << s.ToString();
for (int i = 0; i < bytes_to_corrupt; i++) {
contents[i + offset] ^= 0x80;
}
s = WriteStringToFile(Env::Default(), contents, fname);
ASSERT_TRUE(s.ok()) << s.ToString();
}
int Property(const std::string& name) {
std::string property;
int result;
if (db_->GetProperty(name, &property) &&
sscanf(property.c_str(), "%d", &result) == 1) {
return result;
} else {
return -1;
}
}
// Return the ith key
Slice Key(int i, std::string* storage) {
char buf[100];
snprintf(buf, sizeof(buf), "%016d", i);
storage->assign(buf, strlen(buf));
return Slice(*storage);
}
// Return the value to associate with the specified key
Slice Value(int k, std::string* storage) {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
};
TEST(CorruptionTest, Recovery) {
Build(100);
Check(100, 100);
Corrupt(kLogFile, 19, 1); // WriteBatch tag for first record
Corrupt(kLogFile, log::kBlockSize + 1000, 1); // Somewhere in second block
Reopen();
// The 64 records in the first two log blocks are completely lost.
Check(36, 36);
}
TEST(CorruptionTest, RecoverWriteError) {
env_.writable_file_error_ = true;
Status s = TryReopen();
ASSERT_TRUE(!s.ok());
}
TEST(CorruptionTest, NewFileErrorDuringWrite) {
// Do enough writing to force minor compaction
env_.writable_file_error_ = true;
const int num = 3 + (Options().write_buffer_size / kValueSize);
std::string value_storage;
Status s;
for (int i = 0; s.ok() && i < num; i++) {
WriteBatch batch;
batch.Put("a", Value(100, &value_storage));
s = db_->Write(WriteOptions(), &batch);
}
ASSERT_TRUE(!s.ok());
ASSERT_GE(env_.num_writable_file_errors_, 1);
env_.writable_file_error_ = false;
Reopen();
}
TEST(CorruptionTest, TableFile) {
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, nullptr, nullptr);
dbi->TEST_CompactRange(1, nullptr, nullptr);
Corrupt(kTableFile, 100, 1);
Check(99, 99);
}
TEST(CorruptionTest, TableFileIndexData) {
Build(10000); // Enough to build multiple Tables
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
Corrupt(kTableFile, -2000, 500);
Reopen();
Check(5000, 9999);
}
TEST(CorruptionTest, MissingDescriptor) {
Build(1000);
RepairDB();
Reopen();
Check(1000, 1000);
}
TEST(CorruptionTest, SequenceNumberRecovery) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v1"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v2"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v3"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v4"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v5"));
RepairDB();
Reopen();
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v5", v);
// Write something. If sequence number was not recovered properly,
// it will be hidden by an earlier write.
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v6"));
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v6", v);
Reopen();
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v6", v);
}
TEST(CorruptionTest, CorruptedDescriptor) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "hello"));
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, nullptr, nullptr);
Corrupt(kDescriptorFile, 0, 1000);
Status s = TryReopen();
ASSERT_TRUE(!s.ok());
RepairDB();
Reopen();
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("hello", v);
}
TEST(CorruptionTest, CompactionInputError) {
Build(10);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
const int last = dbi->MaxMemCompactionLevel();
ASSERT_EQ(1, Property("leveldb.num-files-at-level" + NumberToString(last)));
Corrupt(kTableFile, 100, 1);
Check(9, 9);
// Force compactions by writing lots of values
Build(10000);
Check(10000, 10000);
}
TEST(CorruptionTest, CompactionInputErrorParanoid) {
Options options;
options.paranoid_checks = true;
options.write_buffer_size = 1048576;
Reopen(&options);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
// Fill levels >= 1 so memtable compaction outputs to level 1
for (int level = 1; level < dbi->NumberLevels(); level++) {
dbi->Put(WriteOptions(), "", "begin");
dbi->Put(WriteOptions(), "~", "end");
dbi->TEST_CompactMemTable();
}
Build(10);
dbi->TEST_CompactMemTable();
ASSERT_EQ(1, Property("leveldb.num-files-at-level0"));
Corrupt(kTableFile, 100, 1);
Check(9, 9);
// Write must eventually fail because of corrupted table
Status s;
std::string tmp1, tmp2;
for (int i = 0; i < 10000 && s.ok(); i++) {
s = db_->Put(WriteOptions(), Key(i, &tmp1), Value(i, &tmp2));
}
ASSERT_TRUE(!s.ok()) << "write did not fail in corrupted paranoid db";
}
TEST(CorruptionTest, UnrelatedKeys) {
Build(10);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
Corrupt(kTableFile, 100, 1);
std::string tmp1, tmp2;
ASSERT_OK(db_->Put(WriteOptions(), Key(1000, &tmp1), Value(1000, &tmp2)));
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_EQ(Value(1000, &tmp2).ToString(), v);
dbi->TEST_CompactMemTable();
ASSERT_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_EQ(Value(1000, &tmp2).ToString(), v);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2012 Facebook.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <algorithm>
#include <string>
#include <stdint.h>
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/version_set.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "util/mutexlock.h"
namespace leveldb {
Status DBImpl::DisableFileDeletions() {
MutexLock l(&mutex_);
disable_delete_obsolete_files_ = true;
Log(options_.info_log, "File Deletions Disabled");
return Status::OK();
}
Status DBImpl::EnableFileDeletions() {
MutexLock l(&mutex_);
disable_delete_obsolete_files_ = false;
Log(options_.info_log, "File Deletions Enabled");
return Status::OK();
}
Status DBImpl::GetLiveFiles(std::vector<std::string>& ret,
uint64_t* manifest_file_size) {
*manifest_file_size = 0;
// flush all dirty data to disk.
Status status = Flush(FlushOptions());
if (!status.ok()) {
Log(options_.info_log, "Cannot Flush data %s\n",
status.ToString().c_str());
return status;
}
MutexLock l(&mutex_);
// Make a set of all of the live *.sst files
std::set<uint64_t> live;
versions_->AddLiveFilesCurrentVersion(&live);
ret.resize(live.size() + 2); //*.sst + CURRENT + MANIFEST
// create names of the live files. The names are not absolute
// paths, instead they are relative to dbname_;
std::set<uint64_t>::iterator it = live.begin();
for (unsigned int i = 0; i < live.size(); i++, it++) {
ret[i] = TableFileName("", *it);
}
ret[live.size()] = CurrentFileName("");
ret[live.size()+1] = DescriptorFileName("",
versions_->ManifestFileNumber());
// find length of manifest file while holding the mutex lock
*manifest_file_size = versions_->ManifestFileSize();
return Status::OK();
}
Status DBImpl::GetSortedWalFiles(VectorLogPtr& files) {
// First get sorted files in archive dir, then append sorted files from main
// dir to maintain sorted order
// list wal files in archive dir.
Status s;
std::string archivedir = ArchivalDirectory(dbname_);
if (env_->FileExists(archivedir)) {
s = AppendSortedWalsOfType(archivedir, files, kArchivedLogFile);
if (!s.ok()) {
return s;
}
}
// list wal files in main db dir.
s = AppendSortedWalsOfType(dbname_, files, kAliveLogFile);
if (!s.ok()) {
return s;
}
return s;
}
Status DBImpl::DeleteWalFiles(const VectorLogPtr& files) {
Status s;
std::string archivedir = ArchivalDirectory(dbname_);
std::string files_not_deleted;
for (const auto& wal : files) {
/* Try deleting in archive dir. If fails, try deleting in main db dir.
* This is efficient because all except for very few wal files will be in
* archive. Checking for WalType is not much helpful because alive wal could
be archived now.
*/
if (!env_->DeleteFile(archivedir + "/" + wal->Filename()).ok() &&
!env_->DeleteFile(dbname_ + "/" + wal->Filename()).ok()) {
files_not_deleted.append(wal->Filename());
}
}
if (!files_not_deleted.empty()) {
return Status::IOError("Deleted all requested files except: " +
files_not_deleted);
}
return Status::OK();
}
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
#define STORAGE_LEVELDB_DB_DB_IMPL_H_
#include <atomic>
#include <deque>
#include <set>
#include <vector>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/memtablerep.h"
#include "leveldb/transaction_log.h"
#include "port/port.h"
#include "util/stats_logger.h"
#include "memtablelist.h"
#ifdef USE_SCRIBE
#include "scribe/scribe_logger.h"
#endif
namespace leveldb {
class MemTable;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;
class DBImpl : public DB {
public:
DBImpl(const Options& options, const std::string& dbname);
virtual ~DBImpl();
// Implementations of the DB interface
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
virtual Status Merge(const WriteOptions&, const Slice& key,
const Slice& value);
virtual Status Delete(const WriteOptions&, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options,
const Slice& key,
std::string* value);
virtual std::vector<Status> MultiGet(const ReadOptions& options,
const std::vector<Slice>& keys,
std::vector<std::string>* values);
// Returns false if key doesn't exist in the database and true if it may.
// If value_found is not passed in as null, then return the value if found in
// memory. On return, if value was found, then value_found will be set to true
// , otherwise false.
virtual bool KeyMayExist(const ReadOptions& options,
const Slice& key,
std::string* value,
bool* value_found = nullptr);
virtual Iterator* NewIterator(const ReadOptions&);
virtual const Snapshot* GetSnapshot();
virtual void ReleaseSnapshot(const Snapshot* snapshot);
virtual bool GetProperty(const Slice& property, std::string* value);
virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
virtual void CompactRange(const Slice* begin, const Slice* end,
bool reduce_level = false);
virtual int NumberLevels();
virtual int MaxMemCompactionLevel();
virtual int Level0StopWriteTrigger();
virtual Status Flush(const FlushOptions& options);
virtual Status DisableFileDeletions();
virtual Status EnableFileDeletions();
virtual Status GetLiveFiles(std::vector<std::string>&,
uint64_t* manifest_file_size);
virtual Status GetSortedWalFiles(VectorLogPtr& files);
virtual Status DeleteWalFiles(const VectorLogPtr& files);
virtual SequenceNumber GetLatestSequenceNumber();
virtual Status GetUpdatesSince(SequenceNumber seq_number,
unique_ptr<TransactionLogIterator>* iter);
// Extra methods (for testing) that are not in the public DB interface
// Compact any files in the named level that overlap [*begin, *end]
void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
// Force current memtable contents to be compacted.
Status TEST_CompactMemTable();
// Wait for memtable compaction
Status TEST_WaitForCompactMemTable();
// Wait for any compaction
Status TEST_WaitForCompact();
// Return an internal iterator over the current state of the database.
// The keys of this iterator are internal keys (see format.h).
// The returned iterator should be deleted when no longer needed.
Iterator* TEST_NewInternalIterator();
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t TEST_MaxNextLevelOverlappingBytes();
// Simulate a db crash, no elegant closing of database.
void TEST_Destroy_DBImpl();
// Return the current manifest file no.
uint64_t TEST_Current_Manifest_FileNo();
// Trigger's a background call for testing.
void TEST_PurgeObsoleteteWAL();
protected:
Env* const env_;
const std::string dbname_;
unique_ptr<VersionSet> versions_;
const InternalKeyComparator internal_comparator_;
const Options options_; // options_.comparator == &internal_comparator_
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
MemTable* GetMemTable() {
return mem_;
}
Iterator* NewInternalIterator(const ReadOptions&,
SequenceNumber* latest_snapshot);
private:
friend class DB;
struct CompactionState;
struct Writer;
struct DeletionState;
Status NewDB();
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
Status Recover(VersionEdit* edit, MemTable* external_table = nullptr,
bool error_if_log_file_exist = false);
void MaybeIgnoreError(Status* s) const;
const Status CreateArchivalDirectory();
// Delete any unneeded files and stale in-memory entries.
void DeleteObsoleteFiles();
// Compact the in-memory write buffer to disk. Switches to a new
// log-file/memtable and writes a new descriptor iff successful.
Status CompactMemTable(bool* madeProgress = nullptr);
Status RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
SequenceNumber* max_sequence,
MemTable* external_table);
// The following two methods are used to flush a memtable to
// storage. The first one is used atdatabase RecoveryTime (when the
// database is opened) and is heavyweight because it holds the mutex
// for the entire period. The second method WriteLevel0Table supports
// concurrent flush memtables to storage.
Status WriteLevel0TableForRecovery(MemTable* mem, VersionEdit* edit);
Status WriteLevel0Table(std::vector<MemTable*> &mems, VersionEdit* edit,
uint64_t* filenumber);
uint64_t SlowdownAmount(int n, int top, int bottom);
Status MakeRoomForWrite(bool force /* compact even if there is room? */);
WriteBatch* BuildBatchGroup(Writer** last_writer);
// Force current memtable contents to be flushed.
Status FlushMemTable(const FlushOptions& options);
// Wait for memtable compaction
Status WaitForCompactMemTable();
void MaybeScheduleLogDBDeployStats();
static void BGLogDBDeployStats(void* db);
void LogDBDeployStats();
void MaybeScheduleCompaction();
static void BGWork(void* db);
void BackgroundCall();
Status BackgroundCompaction(bool* madeProgress,DeletionState& deletion_state);
void CleanupCompaction(CompactionState* compact);
Status DoCompactionWork(CompactionState* compact);
Status OpenCompactionOutputFile(CompactionState* compact);
Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
Status InstallCompactionResults(CompactionState* compact);
void AllocateCompactionOutputFileNumbers(CompactionState* compact);
void ReleaseCompactionUnusedFileNumbers(CompactionState* compact);
// Returns the list of live files in 'live' and the list
// of all files in the filesystem in 'allfiles'.
void FindObsoleteFiles(DeletionState& deletion_state);
// Diffs the files listed in filenames and those that do not
// belong to live files are posibly removed. If the removed file
// is a sst file, then it returns the file number in files_to_evict.
void PurgeObsoleteFiles(DeletionState& deletion_state);
// Removes the file listed in files_to_evict from the table_cache
void EvictObsoleteFiles(DeletionState& deletion_state);
void PurgeObsoleteWALFiles();
Status AppendSortedWalsOfType(const std::string& path,
VectorLogPtr& log_files,
WalFileType type);
// Requires: all_logs should be sorted with earliest log file first
// Retains all log files in all_logs which contain updates with seq no.
// Greater Than or Equal to the requested SequenceNumber.
Status RetainProbableWalFiles(VectorLogPtr& all_logs,
const SequenceNumber target);
// return true if
bool CheckWalFileExistsAndEmpty(const WalFileType type,
const uint64_t number);
Status ReadFirstRecord(const WalFileType type, const uint64_t number,
WriteBatch* const result);
Status ReadFirstLine(const std::string& fname, WriteBatch* const batch);
void PrintStatistics();
// dump leveldb.stats to LOG
void MaybeDumpStats();
// Return the minimum empty level that could hold the total data in the
// input level. Return the input level, if such level could not be found.
int FindMinimumEmptyLevelFitting(int level);
// Move the files in the input level to the minimum level that could hold
// the data set.
void ReFitLevel(int level);
// Constant after construction
const InternalFilterPolicy internal_filter_policy_;
bool owns_info_log_;
// table_cache_ provides its own synchronization
unique_ptr<TableCache> table_cache_;
// Lock over the persistent DB state. Non-nullptr iff successfully acquired.
FileLock* db_lock_;
// State below is protected by mutex_
port::Mutex mutex_;
port::AtomicPointer shutting_down_;
port::CondVar bg_cv_; // Signalled when background work finishes
std::shared_ptr<MemTableRepFactory> mem_rep_factory_;
MemTable* mem_;
MemTableList imm_; // Memtable that are not changing
uint64_t logfile_number_;
unique_ptr<log::Writer> log_;
std::string host_name_;
// Queue of writers.
std::deque<Writer*> writers_;
WriteBatch tmp_batch_;
SnapshotList snapshots_;
// Set of table files to protect from deletion because they are
// part of ongoing compactions.
std::set<uint64_t> pending_outputs_;
// count how many background compaction been scheduled or is running?
int bg_compaction_scheduled_;
// Has a background stats log thread scheduled?
bool bg_logstats_scheduled_;
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
bool in_progress; // compaction request being processed?
const InternalKey* begin; // nullptr means beginning of key range
const InternalKey* end; // nullptr means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
ManualCompaction* manual_compaction_;
// Have we encountered a background error in paranoid mode?
Status bg_error_;
std::unique_ptr<StatsLogger> logger_;
int64_t volatile last_log_ts;
// shall we disable deletion of obsolete files
bool disable_delete_obsolete_files_;
// last time when DeleteObsoleteFiles was invoked
uint64_t delete_obsolete_files_last_run_;
// last time when PurgeObsoleteWALFiles ran.
uint64_t purge_wal_files_last_run_;
// last time stats were dumped to LOG
std::atomic<uint64_t> last_stats_dump_time_microsec_;
// These count the number of microseconds for which MakeRoomForWrite stalls.
uint64_t stall_level0_slowdown_;
uint64_t stall_memtable_compaction_;
uint64_t stall_level0_num_files_;
std::vector<uint64_t> stall_leveln_slowdown_;
uint64_t stall_level0_slowdown_count_;
uint64_t stall_memtable_compaction_count_;
uint64_t stall_level0_num_files_count_;
std::vector<uint64_t> stall_leveln_slowdown_count_;
// Time at which this instance was started.
const uint64_t started_at_;
bool flush_on_destroy_; // Used when disableWAL is true.
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
uint64_t micros;
// Bytes read from level N during compaction between levels N and N+1
int64_t bytes_readn;
// Bytes read from level N+1 during compaction between levels N and N+1
int64_t bytes_readnp1;
// Total bytes written during compaction between levels N and N+1
int64_t bytes_written;
// Files read from level N during compaction between levels N and N+1
int files_in_leveln;
// Files read from level N+1 during compaction between levels N and N+1
int files_in_levelnp1;
// Files written during compaction between levels N and N+1
int files_out_levelnp1;
// Number of compactions done
int count;
CompactionStats() : micros(0), bytes_readn(0), bytes_readnp1(0),
bytes_written(0), files_in_leveln(0),
files_in_levelnp1(0), files_out_levelnp1(0),
count(0) { }
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_readn += c.bytes_readn;
this->bytes_readnp1 += c.bytes_readnp1;
this->bytes_written += c.bytes_written;
this->files_in_leveln += c.files_in_leveln;
this->files_in_levelnp1 += c.files_in_levelnp1;
this->files_out_levelnp1 += c.files_out_levelnp1;
this->count += 1;
}
};
std::vector<CompactionStats> stats_;
// Used to compute per-interval statistics
struct StatsSnapshot {
uint64_t bytes_read_;
uint64_t bytes_written_;
uint64_t bytes_new_;
double seconds_up_;
StatsSnapshot() : bytes_read_(0), bytes_written_(0),
bytes_new_(0), seconds_up_(0) {}
};
StatsSnapshot last_stats_;
static const int KEEP_LOG_FILE_NUM = 1000;
std::string db_absolute_path_;
// count of the number of contiguous delaying writes
int delayed_writes_;
// store the last flushed sequence.
// Used by transaction log iterator.
SequenceNumber last_flushed_sequence_;
// The options to access storage files
const EnvOptions storage_options_;
// A value of true temporarily disables scheduling of background work
bool bg_work_gate_closed_;
// Guard against multiple concurrent refitting
bool refitting_level_;
// No copying allowed
DBImpl(const DBImpl&);
void operator=(const DBImpl&);
// dump the delayed_writes_ to the log file and reset counter.
void DelayLoggingAndReset();
// Return the earliest snapshot where seqno is visible.
// Store the snapshot right before that, if any, in prev_snapshot
inline SequenceNumber findEarliestVisibleSnapshot(
SequenceNumber in,
std::vector<SequenceNumber>& snapshots,
SequenceNumber* prev_snapshot);
// Function that Get and KeyMayExist call with no_io true or false
// Note: 'value_found' from KeyMayExist propagates here
Status GetImpl(const ReadOptions& options,
const Slice& key,
std::string* value,
const bool no_io = false,
bool* value_found = nullptr);
};
// Sanitize db options. The caller should delete result.info_log if
// it is not equal to src.info_log.
extern Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src);
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_DB_IMPL_H_
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// Copyright (c) 2012 Facebook. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "db/db_impl_readonly.h"
#include "db/db_impl.h"
#include <algorithm>
#include <set>
#include <string>
#include <stdint.h>
#include <stdio.h>
#include <vector>
#include <algorithm>
#include "db/db_iter.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "db/memtable.h"
#include "db/table_cache.h"
#include "db/version_set.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "leveldb/table_builder.h"
#include "port/port.h"
#include "table/block.h"
#include "table/merger.h"
#include "table/table.h"
#include "table/two_level_iterator.h"
#include "util/coding.h"
#include "util/logging.h"
#include "util/build_version.h"
namespace leveldb {
DBImplReadOnly::DBImplReadOnly(const Options& options,
const std::string& dbname)
: DBImpl(options, dbname) {
Log(options_.info_log, "Opening the db in read only mode");
}
DBImplReadOnly::~DBImplReadOnly() {
}
// Implementations of the DB interface
Status DBImplReadOnly::Get(const ReadOptions& options,
const Slice& key,
std::string* value) {
Status s;
MemTable* mem = GetMemTable();
Version* current = versions_->current();
SequenceNumber snapshot = versions_->LastSequence();
std::deque<std::string> merge_operands;
LookupKey lkey(key, snapshot);
if (mem->Get(lkey, value, &s, &merge_operands, options_)) {
} else {
Version::GetStats stats;
current->Get(options, lkey, value, &s, &merge_operands, &stats, options_);
}
return s;
}
Iterator* DBImplReadOnly::NewIterator(const ReadOptions& options) {
SequenceNumber latest_snapshot;
Iterator* internal_iter = NewInternalIterator(options, &latest_snapshot);
return NewDBIterator(
&dbname_, env_, options_, user_comparator(),internal_iter,
(options.snapshot != nullptr
? reinterpret_cast<const SnapshotImpl*>(options.snapshot)->number_
: latest_snapshot));
}
Status DB::OpenForReadOnly(const Options& options, const std::string& dbname,
DB** dbptr, bool error_if_log_file_exist) {
*dbptr = nullptr;
DBImplReadOnly* impl = new DBImplReadOnly(options, dbname);
impl->mutex_.Lock();
VersionEdit edit(impl->NumberLevels());
Status s = impl->Recover(&edit, impl->GetMemTable(),
error_if_log_file_exist);
impl->mutex_.Unlock();
if (s.ok()) {
*dbptr = impl;
} else {
delete impl;
}
return s;
}
}
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// Copyright (c) 2012 Facebook. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef STORAGE_LEVELDB_DB_DB_IMPL_READONLY_H_
#define STORAGE_LEVELDB_DB_DB_IMPL_READONLY_H_
#include "db/db_impl.h"
#include <deque>
#include <set>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "util/stats_logger.h"
#ifdef USE_SCRIBE
#include "scribe/scribe_logger.h"
#endif
namespace leveldb {
class DBImplReadOnly : public DBImpl {
public:
DBImplReadOnly(const Options& options, const std::string& dbname);
virtual ~DBImplReadOnly();
// Implementations of the DB interface
virtual Status Get(const ReadOptions& options,
const Slice& key,
std::string* value);
// TODO: Implement ReadOnly MultiGet?
virtual Iterator* NewIterator(const ReadOptions&);
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value) {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual Status Merge(const WriteOptions&, const Slice& key,
const Slice& value) {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual Status Delete(const WriteOptions&, const Slice& key) {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual Status Write(const WriteOptions& options, WriteBatch* updates) {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual void CompactRange(const Slice* begin, const Slice* end,
bool reduce_level = false) {
}
virtual Status DisableFileDeletions() {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual Status EnableFileDeletions() {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual Status GetLiveFiles(std::vector<std::string>&,
uint64_t* manifest_file_size) {
return Status::NotSupported("Not supported operation in read only mode.");
}
virtual Status Flush(const FlushOptions& options) {
return Status::NotSupported("Not supported operation in read only mode.");
}
private:
friend class DB;
// No copying allowed
DBImplReadOnly(const DBImplReadOnly&);
void operator=(const DBImplReadOnly&);
};
}
#endif
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/db_iter.h"
#include <stdexcept>
#include <deque>
#include "db/filename.h"
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "leveldb/options.h"
#include "leveldb/iterator.h"
#include "leveldb/merge_operator.h"
#include "port/port.h"
#include "util/logging.h"
#include "util/mutexlock.h"
namespace leveldb {
#if 0
static void DumpInternalIter(Iterator* iter) {
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey k;
if (!ParseInternalKey(iter->key(), &k)) {
fprintf(stderr, "Corrupt '%s'\n", EscapeString(iter->key()).c_str());
} else {
fprintf(stderr, "@ '%s'\n", k.DebugString().c_str());
}
}
}
#endif
namespace {
// Memtables and sstables that make the DB representation contain
// (userkey,seq,type) => uservalue entries. DBIter
// combines multiple entries for the same userkey found in the DB
// representation into a single entry while accounting for sequence
// numbers, deletion markers, overwrites, etc.
class DBIter: public Iterator {
public:
// The following is grossly complicated. TODO: clean it up
// Which direction is the iterator currently moving?
// (1) When moving forward, the internal iterator is positioned at
// the exact entry that yields this->key(), this->value()
// (2) When moving backwards, the internal iterator is positioned
// just before all entries whose user key == this->key().
enum Direction {
kForward,
kReverse
};
DBIter(const std::string* dbname, Env* env, const Options& options,
const Comparator* cmp, Iterator* iter, SequenceNumber s)
: dbname_(dbname),
env_(env),
logger_(options.info_log),
user_comparator_(cmp),
user_merge_operator_(options.merge_operator.get()),
iter_(iter),
sequence_(s),
direction_(kForward),
valid_(false),
current_entry_is_merged_(false),
statistics_(options.statistics) {
RecordTick(statistics_, NO_ITERATORS, 1);
}
virtual ~DBIter() {
RecordTick(statistics_, NO_ITERATORS, -1);
delete iter_;
}
virtual bool Valid() const { return valid_; }
virtual Slice key() const {
assert(valid_);
return saved_key_;
}
virtual Slice value() const {
assert(valid_);
return (direction_ == kForward && !current_entry_is_merged_) ?
iter_->value() : saved_value_;
}
virtual Status status() const {
if (status_.ok()) {
return iter_->status();
} else {
return status_;
}
}
virtual void Next();
virtual void Prev();
virtual void Seek(const Slice& target);
virtual void SeekToFirst();
virtual void SeekToLast();
private:
void FindNextUserEntry(bool skipping);
void FindPrevUserEntry();
bool ParseKey(ParsedInternalKey* key);
void MergeValuesNewToOld();
inline void SaveKey(const Slice& k, std::string* dst) {
dst->assign(k.data(), k.size());
}
inline void ClearSavedValue() {
if (saved_value_.capacity() > 1048576) {
std::string empty;
swap(empty, saved_value_);
} else {
saved_value_.clear();
}
}
const std::string* const dbname_;
Env* const env_;
shared_ptr<Logger> logger_;
const Comparator* const user_comparator_;
const MergeOperator* const user_merge_operator_;
Iterator* const iter_;
SequenceNumber const sequence_;
Status status_;
std::string saved_key_; // == current key when direction_==kReverse
std::string saved_value_; // == current raw value when direction_==kReverse
std::string skip_key_;
Direction direction_;
bool valid_;
bool current_entry_is_merged_;
std::shared_ptr<Statistics> statistics_;
// No copying allowed
DBIter(const DBIter&);
void operator=(const DBIter&);
};
inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
if (!ParseInternalKey(iter_->key(), ikey)) {
status_ = Status::Corruption("corrupted internal key in DBIter");
Log(logger_, "corrupted internal key in DBIter: %s",
iter_->key().ToString(true).c_str());
return false;
} else {
return true;
}
}
void DBIter::Next() {
assert(valid_);
if (direction_ == kReverse) { // Switch directions?
direction_ = kForward;
// iter_ is pointing just before the entries for this->key(),
// so advance into the range of entries for this->key() and then
// use the normal skipping code below.
if (!iter_->Valid()) {
iter_->SeekToFirst();
} else {
iter_->Next();
}
if (!iter_->Valid()) {
valid_ = false;
saved_key_.clear();
return;
}
}
// If the current value is merged, we might already hit end of iter_
if (!iter_->Valid()) {
valid_ = false;
return;
}
FindNextUserEntry(true /* skipping the current user key */);
}
// PRE: saved_key_ has the current user key if skipping
// POST: saved_key_ should have the next user key if valid_,
// if the current entry is a result of merge
// current_entry_is_merged_ => true
// saved_value_ => the merged value
//
// NOTE: In between, saved_key_ can point to a user key that has
// a delete marker
void DBIter::FindNextUserEntry(bool skipping) {
// Loop until we hit an acceptable entry to yield
assert(iter_->Valid());
assert(direction_ == kForward);
current_entry_is_merged_ = false;
do {
ParsedInternalKey ikey;
if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
if (skipping &&
user_comparator_->Compare(ikey.user_key, saved_key_) <= 0) {
// skip this entry
} else {
skipping = false;
switch (ikey.type) {
case kTypeDeletion:
// Arrange to skip all upcoming entries for this key since
// they are hidden by this deletion.
SaveKey(ikey.user_key, &saved_key_);
skipping = true;
break;
case kTypeValue:
valid_ = true;
SaveKey(ikey.user_key, &saved_key_);
return;
case kTypeMerge:
// By now, we are sure the current ikey is going to yield a value
SaveKey(ikey.user_key, &saved_key_);
current_entry_is_merged_ = true;
valid_ = true;
MergeValuesNewToOld(); // Go to a different state machine
return;
case kTypeLogData:
assert(false);
break;
}
}
}
iter_->Next();
} while (iter_->Valid());
valid_ = false;
}
// Merge values of the same user key starting from the current iter_ position
// Scan from the newer entries to older entries.
// PRE: iter_->key() points to the first merge type entry
// saved_key_ stores the user key
// POST: saved_value_ has the merged value for the user key
// iter_ points to the next entry (or invalid)
void DBIter::MergeValuesNewToOld() {
if (!user_merge_operator_) {
Log(logger_, "Options::merge_operator is null.");
throw std::logic_error("DBIter::MergeValuesNewToOld() with"
" Options::merge_operator null");
}
// Start the merge process by pushing the first operand
std::deque<std::string> operands;
operands.push_front(iter_->value().ToString());
std::string merge_result; // Temporary string to hold merge result later
ParsedInternalKey ikey;
for (iter_->Next(); iter_->Valid(); iter_->Next()) {
if (!ParseKey(&ikey)) {
// skip corrupted key
continue;
}
if (user_comparator_->Compare(ikey.user_key, saved_key_) != 0) {
// hit the next user key, stop right here
break;
}
if (kTypeDeletion == ikey.type) {
// hit a delete with the same user key, stop right here
// iter_ is positioned after delete
iter_->Next();
break;
}
if (kTypeValue == ikey.type) {
// hit a put, merge the put value with operands and store the
// final result in saved_value_. We are done!
// ignore corruption if there is any.
const Slice value = iter_->value();
user_merge_operator_->FullMerge(ikey.user_key, &value, operands,
&saved_value_, logger_.get());
// iter_ is positioned after put
iter_->Next();
return;
}
if (kTypeMerge == ikey.type) {
// hit a merge, add the value as an operand and run associative merge.
// when complete, add result to operands and continue.
const Slice& value = iter_->value();
operands.push_front(value.ToString());
while(operands.size() >= 2) {
// Call user associative-merge until it returns false
if (user_merge_operator_->PartialMerge(ikey.user_key,
Slice(operands[0]),
Slice(operands[1]),
&merge_result,
logger_.get())) {
operands.pop_front();
swap(operands.front(), merge_result);
} else {
// Associative merge returns false ==> stack the operands
break;
}
}
}
}
// we either exhausted all internal keys under this user key, or hit
// a deletion marker.
// feed null as the existing value to the merge operator, such that
// client can differentiate this scenario and do things accordingly.
user_merge_operator_->FullMerge(saved_key_, nullptr, operands,
&saved_value_, logger_.get());
}
void DBIter::Prev() {
assert(valid_);
// Throw an exception now if merge_operator is provided
// TODO: support backward iteration
if (user_merge_operator_) {
Log(logger_, "Prev not supported yet if merge_operator is provided");
throw std::logic_error("DBIter::Prev backward iteration not supported"
" if merge_operator is provided");
}
if (direction_ == kForward) { // Switch directions?
// iter_ is pointing at the current entry. Scan backwards until
// the key changes so we can use the normal reverse scanning code.
assert(iter_->Valid()); // Otherwise valid_ would have been false
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
while (true) {
iter_->Prev();
if (!iter_->Valid()) {
valid_ = false;
saved_key_.clear();
ClearSavedValue();
return;
}
if (user_comparator_->Compare(ExtractUserKey(iter_->key()),
saved_key_) < 0) {
break;
}
}
direction_ = kReverse;
}
FindPrevUserEntry();
}
void DBIter::FindPrevUserEntry() {
assert(direction_ == kReverse);
ValueType value_type = kTypeDeletion;
if (iter_->Valid()) {
do {
ParsedInternalKey ikey;
if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
if ((value_type != kTypeDeletion) &&
user_comparator_->Compare(ikey.user_key, saved_key_) < 0) {
// We encountered a non-deleted value in entries for previous keys,
break;
}
value_type = ikey.type;
if (value_type == kTypeDeletion) {
saved_key_.clear();
ClearSavedValue();
} else {
Slice raw_value = iter_->value();
if (saved_value_.capacity() > raw_value.size() + 1048576) {
std::string empty;
swap(empty, saved_value_);
}
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
saved_value_.assign(raw_value.data(), raw_value.size());
}
}
iter_->Prev();
} while (iter_->Valid());
}
if (value_type == kTypeDeletion) {
// End
valid_ = false;
saved_key_.clear();
ClearSavedValue();
direction_ = kForward;
} else {
valid_ = true;
}
}
void DBIter::Seek(const Slice& target) {
direction_ = kForward;
ClearSavedValue();
saved_key_.clear();
AppendInternalKey(
&saved_key_, ParsedInternalKey(target, sequence_, kValueTypeForSeek));
iter_->Seek(saved_key_);
if (iter_->Valid()) {
FindNextUserEntry(false /*not skipping */);
} else {
valid_ = false;
}
}
void DBIter::SeekToFirst() {
direction_ = kForward;
ClearSavedValue();
iter_->SeekToFirst();
if (iter_->Valid()) {
FindNextUserEntry(false /* not skipping */);
} else {
valid_ = false;
}
}
void DBIter::SeekToLast() {
// Throw an exception for now if merge_operator is provided
// TODO: support backward iteration
if (user_merge_operator_) {
Log(logger_, "SeekToLast not supported yet if merge_operator is provided");
throw std::logic_error("DBIter::SeekToLast: backward iteration not"
" supported if merge_operator is provided");
}
direction_ = kReverse;
ClearSavedValue();
iter_->SeekToLast();
FindPrevUserEntry();
}
} // anonymous namespace
Iterator* NewDBIterator(
const std::string* dbname,
Env* env,
const Options& options,
const Comparator *user_key_comparator,
Iterator* internal_iter,
const SequenceNumber& sequence) {
return new DBIter(dbname, env, options, user_key_comparator,
internal_iter, sequence);
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_DB_ITER_H_
#define STORAGE_LEVELDB_DB_DB_ITER_H_
#include <stdint.h>
#include "leveldb/db.h"
#include "db/dbformat.h"
namespace leveldb {
// Return a new iterator that converts internal keys (yielded by
// "*internal_iter") that were live at the specified "sequence" number
// into appropriate user keys.
extern Iterator* NewDBIterator(
const std::string* dbname,
Env* env,
const Options& options,
const Comparator *user_key_comparator,
Iterator* internal_iter,
const SequenceNumber& sequence);
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_DB_ITER_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef LEVELDB_STORAGE_DB_DB_STATISTICS_H_
#define LEVELDB_STORAGE_DB_DB_STATISTICS_H_
#include <cassert>
#include <stdlib.h>
#include <vector>
#include <memory>
#include "leveldb/statistics.h"
#include "util/histogram.h"
#include "port/port.h"
#include "util/mutexlock.h"
namespace leveldb {
class DBStatistics: public Statistics {
public:
DBStatistics() : allTickers_(TICKER_ENUM_MAX),
allHistograms_(HISTOGRAM_ENUM_MAX) { }
virtual ~DBStatistics() {}
virtual long getTickerCount(Tickers tickerType) {
assert(tickerType < TICKER_ENUM_MAX);
return allTickers_[tickerType].getCount();
}
virtual void setTickerCount(Tickers tickerType, uint64_t count) {
assert(tickerType < TICKER_ENUM_MAX);
allTickers_[tickerType].setTickerCount(count);
}
virtual void recordTick(Tickers tickerType, uint64_t count) {
assert(tickerType < TICKER_ENUM_MAX);
allTickers_[tickerType].recordTick(count);
}
virtual void measureTime(Histograms histogramType, uint64_t value) {
assert(histogramType < HISTOGRAM_ENUM_MAX);
allHistograms_[histogramType].Add(value);
}
virtual void histogramData(Histograms histogramType,
HistogramData * const data) {
assert(histogramType < HISTOGRAM_ENUM_MAX);
allHistograms_[histogramType].Data(data);
}
std::vector<Ticker> allTickers_;
std::vector<HistogramImpl> allHistograms_;
};
std::shared_ptr<Statistics> CreateDBStatistics() {
return std::make_shared<DBStatistics>();
}
} // namespace leveldb
#endif // LEVELDB_STORAGE_DB_DB_STATISTICS_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/db_impl.h"
#include <string>
#include <stdint.h>
#include <stdio.h>
#include "db/version_set.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "util/mutexlock.h"
namespace leveldb {
void DBImpl::MaybeScheduleLogDBDeployStats() {
// There is a lock in the actual logger.
if (!logger_ || options_.db_stats_log_interval < 0
|| host_name_.empty()) {
return;
}
if(bg_logstats_scheduled_ || shutting_down_.Acquire_Load()) {
// Already scheduled
} else {
int64_t current_ts = 0;
Status st = env_->GetCurrentTime(&current_ts);
if (!st.ok()) {
return;
}
if ((current_ts - last_log_ts) < options_.db_stats_log_interval) {
return;
}
last_log_ts = current_ts;
bg_logstats_scheduled_ = true;
env_->Schedule(&DBImpl::BGLogDBDeployStats, this);
}
}
void DBImpl::BGLogDBDeployStats(void* db) {
DBImpl* db_inst = reinterpret_cast<DBImpl*>(db);
db_inst->LogDBDeployStats();
}
void DBImpl::LogDBDeployStats() {
mutex_.Lock();
if (shutting_down_.Acquire_Load()) {
bg_logstats_scheduled_ = false;
bg_cv_.SignalAll();
mutex_.Unlock();
return;
}
char tmp_ver[100];
sprintf(tmp_ver, "%d.%d", kMajorVersion, kMinorVersion);
std::string version_info(tmp_ver);
uint64_t file_total_size = 0;
uint32_t file_total_num = 0;
for (int i = 0; i < versions_->NumberLevels(); i++) {
file_total_num += versions_->NumLevelFiles(i);
file_total_size += versions_->NumLevelBytes(i);
}
VersionSet::LevelSummaryStorage scratch;
const char* file_num_summary = versions_->LevelSummary(&scratch);
std::string file_num_per_level(file_num_summary);
std::string data_size_per_level(file_num_summary);
mutex_.Unlock();
int64_t unix_ts;
env_->GetCurrentTime(&unix_ts);
logger_->Log_Deploy_Stats(version_info, host_name_,
db_absolute_path_, file_total_size, file_total_num, file_num_per_level,
data_size_per_level, unix_ts);
mutex_.Lock();
bg_logstats_scheduled_ = false;
bg_cv_.SignalAll();
mutex_.Unlock();
}
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "db/dbformat.h"
#include "port/port.h"
#include "util/coding.h"
#include "include/leveldb/perf_context.h"
namespace leveldb {
static uint64_t PackSequenceAndType(uint64_t seq, ValueType t) {
assert(seq <= kMaxSequenceNumber);
assert(t <= kValueTypeForSeek);
return (seq << 8) | t;
}
void AppendInternalKey(std::string* result, const ParsedInternalKey& key) {
result->append(key.user_key.data(), key.user_key.size());
PutFixed64(result, PackSequenceAndType(key.sequence, key.type));
}
std::string ParsedInternalKey::DebugString(bool hex) const {
char buf[50];
snprintf(buf, sizeof(buf), "' @ %llu : %d",
(unsigned long long) sequence,
int(type));
std::string result = "'";
result += user_key.ToString(hex);
result += buf;
return result;
}
std::string InternalKey::DebugString(bool hex) const {
std::string result;
ParsedInternalKey parsed;
if (ParseInternalKey(rep_, &parsed)) {
result = parsed.DebugString(hex);
} else {
result = "(bad)";
result.append(EscapeString(rep_));
}
return result;
}
const char* InternalKeyComparator::Name() const {
return name_.c_str();
}
int InternalKeyComparator::Compare(const Slice& akey, const Slice& bkey) const {
// Order by:
// increasing user key (according to user-supplied comparator)
// decreasing sequence number
// decreasing type (though sequence# should be enough to disambiguate)
int r = user_comparator_->Compare(ExtractUserKey(akey), ExtractUserKey(bkey));
perf_context.user_key_comparison_count++;
if (r == 0) {
const uint64_t anum = DecodeFixed64(akey.data() + akey.size() - 8);
const uint64_t bnum = DecodeFixed64(bkey.data() + bkey.size() - 8);
if (anum > bnum) {
r = -1;
} else if (anum < bnum) {
r = +1;
}
}
return r;
}
void InternalKeyComparator::FindShortestSeparator(
std::string* start,
const Slice& limit) const {
// Attempt to shorten the user portion of the key
Slice user_start = ExtractUserKey(*start);
Slice user_limit = ExtractUserKey(limit);
std::string tmp(user_start.data(), user_start.size());
user_comparator_->FindShortestSeparator(&tmp, user_limit);
if (tmp.size() < user_start.size() &&
user_comparator_->Compare(user_start, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
assert(this->Compare(*start, tmp) < 0);
assert(this->Compare(tmp, limit) < 0);
start->swap(tmp);
}
}
void InternalKeyComparator::FindShortSuccessor(std::string* key) const {
Slice user_key = ExtractUserKey(*key);
std::string tmp(user_key.data(), user_key.size());
user_comparator_->FindShortSuccessor(&tmp);
if (tmp.size() < user_key.size() &&
user_comparator_->Compare(user_key, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
assert(this->Compare(*key, tmp) < 0);
key->swap(tmp);
}
}
const char* InternalFilterPolicy::Name() const {
return user_policy_->Name();
}
void InternalFilterPolicy::CreateFilter(const Slice* keys, int n,
std::string* dst) const {
// We rely on the fact that the code in table.cc does not mind us
// adjusting keys[].
Slice* mkey = const_cast<Slice*>(keys);
for (int i = 0; i < n; i++) {
mkey[i] = ExtractUserKey(keys[i]);
// TODO(sanjay): Suppress dups?
}
user_policy_->CreateFilter(keys, n, dst);
}
bool InternalFilterPolicy::KeyMayMatch(const Slice& key, const Slice& f) const {
return user_policy_->KeyMayMatch(ExtractUserKey(key), f);
}
LookupKey::LookupKey(const Slice& user_key, SequenceNumber s) {
size_t usize = user_key.size();
size_t needed = usize + 13; // A conservative estimate
char* dst;
if (needed <= sizeof(space_)) {
dst = space_;
} else {
dst = new char[needed];
}
start_ = dst;
dst = EncodeVarint32(dst, usize + 8);
kstart_ = dst;
memcpy(dst, user_key.data(), usize);
dst += usize;
EncodeFixed64(dst, PackSequenceAndType(s, kValueTypeForSeek));
dst += 8;
end_ = dst;
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_FORMAT_H_
#define STORAGE_LEVELDB_DB_FORMAT_H_
#include <stdio.h>
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/filter_policy.h"
#include "leveldb/slice.h"
#include "leveldb/table_builder.h"
#include "leveldb/types.h"
#include "util/coding.h"
#include "util/logging.h"
namespace leveldb {
class InternalKey;
// Value types encoded as the last component of internal keys.
// DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
// data structures.
enum ValueType {
kTypeDeletion = 0x0,
kTypeValue = 0x1,
kTypeMerge = 0x2,
kTypeLogData = 0x3
};
// kValueTypeForSeek defines the ValueType that should be passed when
// constructing a ParsedInternalKey object for seeking to a particular
// sequence number (since we sort sequence numbers in decreasing order
// and the value type is embedded as the low 8 bits in the sequence
// number in internal keys, we need to use the highest-numbered
// ValueType, not the lowest).
static const ValueType kValueTypeForSeek = kTypeMerge;
// We leave eight bits empty at the bottom so a type and sequence#
// can be packed together into 64-bits.
static const SequenceNumber kMaxSequenceNumber =
((0x1ull << 56) - 1);
struct ParsedInternalKey {
Slice user_key;
SequenceNumber sequence;
ValueType type;
ParsedInternalKey() { } // Intentionally left uninitialized (for speed)
ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
: user_key(u), sequence(seq), type(t) { }
std::string DebugString(bool hex = false) const;
};
// Return the length of the encoding of "key".
inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
return key.user_key.size() + 8;
}
// Append the serialization of "key" to *result.
extern void AppendInternalKey(std::string* result,
const ParsedInternalKey& key);
// Attempt to parse an internal key from "internal_key". On success,
// stores the parsed data in "*result", and returns true.
//
// On error, returns false, leaves "*result" in an undefined state.
extern bool ParseInternalKey(const Slice& internal_key,
ParsedInternalKey* result);
// Returns the user key portion of an internal key.
inline Slice ExtractUserKey(const Slice& internal_key) {
assert(internal_key.size() >= 8);
return Slice(internal_key.data(), internal_key.size() - 8);
}
inline ValueType ExtractValueType(const Slice& internal_key) {
assert(internal_key.size() >= 8);
const size_t n = internal_key.size();
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
return static_cast<ValueType>(c);
}
// A comparator for internal keys that uses a specified comparator for
// the user key portion and breaks ties by decreasing sequence number.
class InternalKeyComparator : public Comparator {
private:
const Comparator* user_comparator_;
std::string name_;
public:
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c),
name_("leveldb.InternalKeyComparator:" +
std::string(user_comparator_->Name())) {
}
virtual const char* Name() const;
virtual int Compare(const Slice& a, const Slice& b) const;
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const;
virtual void FindShortSuccessor(std::string* key) const;
const Comparator* user_comparator() const { return user_comparator_; }
int Compare(const InternalKey& a, const InternalKey& b) const;
};
// Filter policy wrapper that converts from internal keys to user keys
class InternalFilterPolicy : public FilterPolicy {
private:
const FilterPolicy* const user_policy_;
public:
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) { }
virtual const char* Name() const;
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
};
// Modules in this directory should keep internal keys wrapped inside
// the following class instead of plain strings so that we do not
// incorrectly use string comparisons instead of an InternalKeyComparator.
class InternalKey {
private:
std::string rep_;
public:
InternalKey() { } // Leave rep_ as empty to indicate it is invalid
InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
}
void DecodeFrom(const Slice& s) { rep_.assign(s.data(), s.size()); }
Slice Encode() const {
assert(!rep_.empty());
return rep_;
}
Slice user_key() const { return ExtractUserKey(rep_); }
void SetFrom(const ParsedInternalKey& p) {
rep_.clear();
AppendInternalKey(&rep_, p);
}
void Clear() { rep_.clear(); }
std::string DebugString(bool hex = false) const;
};
inline int InternalKeyComparator::Compare(
const InternalKey& a, const InternalKey& b) const {
return Compare(a.Encode(), b.Encode());
}
inline bool ParseInternalKey(const Slice& internal_key,
ParsedInternalKey* result) {
const size_t n = internal_key.size();
if (n < 8) return false;
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
result->sequence = num >> 8;
result->type = static_cast<ValueType>(c);
result->user_key = Slice(internal_key.data(), n - 8);
return (c <= static_cast<unsigned char>(kValueTypeForSeek));
}
// Update the sequence number in the internal key
inline void UpdateInternalKey(char* internal_key,
const size_t internal_key_size,
uint64_t seq, ValueType t) {
assert(internal_key_size >= 8);
char* seqtype = internal_key + internal_key_size - 8;
uint64_t newval = (seq << 8) | t;
EncodeFixed64(seqtype, newval);
}
// Get the sequence number from the internal key
inline uint64_t GetInternalKeySeqno(const Slice& internal_key) {
const size_t n = internal_key.size();
assert(n >= 8);
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
return num >> 8;
}
// A helper class useful for DBImpl::Get()
class LookupKey {
public:
// Initialize *this for looking up user_key at a snapshot with
// the specified sequence number.
LookupKey(const Slice& user_key, SequenceNumber sequence);
~LookupKey();
// Return a key suitable for lookup in a MemTable.
Slice memtable_key() const { return Slice(start_, end_ - start_); }
// Return an internal key (suitable for passing to an internal iterator)
Slice internal_key() const { return Slice(kstart_, end_ - kstart_); }
// Return the user key
Slice user_key() const { return Slice(kstart_, end_ - kstart_ - 8); }
private:
// We construct a char array of the form:
// klength varint32 <-- start_
// userkey char[klength] <-- kstart_
// tag uint64
// <-- end_
// The array is a suitable MemTable key.
// The suffix starting with "userkey" can be used as an InternalKey.
const char* start_;
const char* kstart_;
const char* end_;
char space_[200]; // Avoid allocation for short keys
// No copying allowed
LookupKey(const LookupKey&);
void operator=(const LookupKey&);
};
inline LookupKey::~LookupKey() {
if (start_ != space_) delete[] start_;
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_FORMAT_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/dbformat.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
static std::string IKey(const std::string& user_key,
uint64_t seq,
ValueType vt) {
std::string encoded;
AppendInternalKey(&encoded, ParsedInternalKey(user_key, seq, vt));
return encoded;
}
static std::string Shorten(const std::string& s, const std::string& l) {
std::string result = s;
InternalKeyComparator(BytewiseComparator()).FindShortestSeparator(&result, l);
return result;
}
static std::string ShortSuccessor(const std::string& s) {
std::string result = s;
InternalKeyComparator(BytewiseComparator()).FindShortSuccessor(&result);
return result;
}
static void TestKey(const std::string& key,
uint64_t seq,
ValueType vt) {
std::string encoded = IKey(key, seq, vt);
Slice in(encoded);
ParsedInternalKey decoded("", 0, kTypeValue);
ASSERT_TRUE(ParseInternalKey(in, &decoded));
ASSERT_EQ(key, decoded.user_key.ToString());
ASSERT_EQ(seq, decoded.sequence);
ASSERT_EQ(vt, decoded.type);
ASSERT_TRUE(!ParseInternalKey(Slice("bar"), &decoded));
}
class FormatTest { };
TEST(FormatTest, InternalKey_EncodeDecode) {
const char* keys[] = { "", "k", "hello", "longggggggggggggggggggggg" };
const uint64_t seq[] = {
1, 2, 3,
(1ull << 8) - 1, 1ull << 8, (1ull << 8) + 1,
(1ull << 16) - 1, 1ull << 16, (1ull << 16) + 1,
(1ull << 32) - 1, 1ull << 32, (1ull << 32) + 1
};
for (unsigned int k = 0; k < sizeof(keys) / sizeof(keys[0]); k++) {
for (unsigned int s = 0; s < sizeof(seq) / sizeof(seq[0]); s++) {
TestKey(keys[k], seq[s], kTypeValue);
TestKey("hello", 1, kTypeDeletion);
}
}
}
TEST(FormatTest, InternalKeyShortSeparator) {
// When user keys are same
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 99, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 101, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeDeletion)));
// When user keys are misordered
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("bar", 99, kTypeValue)));
// When user keys are different, but correctly ordered
ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
Shorten(IKey("foo", 100, kTypeValue),
IKey("hello", 200, kTypeValue)));
// When start user key is prefix of limit user key
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foobar", 200, kTypeValue)));
// When limit user key is prefix of start user key
ASSERT_EQ(IKey("foobar", 100, kTypeValue),
Shorten(IKey("foobar", 100, kTypeValue),
IKey("foo", 200, kTypeValue)));
}
TEST(FormatTest, InternalKeyShortestSuccessor) {
ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
ShortSuccessor(IKey("foo", 100, kTypeValue)));
ASSERT_EQ(IKey("\xff\xff", 100, kTypeValue),
ShortSuccessor(IKey("\xff\xff", 100, kTypeValue)));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/filename.h"
#include <ctype.h>
#include <stdio.h>
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "util/logging.h"
namespace leveldb {
// Given a path, flatten the path name by replacing all chars not in
// {[0-9,a-z,A-Z,-,_,.]} with _. And append '\0' at the end.
// Return the number of chars stored in dest not including the trailing '\0'.
static int FlattenPath(const std::string& path, char* dest, int len) {
int write_idx = 0;
int i = 0;
int src_len = path.size();
while (i < src_len && write_idx < len - 1) {
if ((path[i] >= 'a' && path[i] <= 'z') ||
(path[i] >= '0' && path[i] <= '9') ||
(path[i] >= 'A' && path[i] <= 'Z') ||
path[i] == '-' ||
path[i] == '.' ||
path[i] == '_'){
dest[write_idx++] = path[i];
} else {
if (i > 0)
dest[write_idx++] = '_';
}
i++;
}
dest[write_idx] = '\0';
return write_idx;
}
// A utility routine: write "data" to the named file and Sync() it.
extern Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname);
static std::string MakeFileName(const std::string& name, uint64_t number,
const char* suffix) {
char buf[100];
snprintf(buf, sizeof(buf), "%06llu.%s",
static_cast<unsigned long long>(number),
suffix);
if (name.empty()) {
return buf;
}
return name + "/" + buf;
}
std::string LogFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "log");
}
std::string ArchivalDirectory(const std::string& dbname) {
return dbname + "/" + ARCHIVAL_DIR;
}
std::string ArchivedLogFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name + "/archive", number, "log");
}
std::string TableFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "sst");
}
std::string DescriptorFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
char buf[100];
snprintf(buf, sizeof(buf), "/MANIFEST-%06llu",
static_cast<unsigned long long>(number));
return dbname + buf;
}
std::string CurrentFileName(const std::string& dbname) {
return dbname + "/CURRENT";
}
std::string LockFileName(const std::string& dbname) {
return dbname + "/LOCK";
}
std::string TempFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(dbname, number, "dbtmp");
}
std::string InfoLogFileName(const std::string& dbname,
const std::string& db_path, const std::string& log_dir) {
if (log_dir.empty())
return dbname + "/LOG";
char flatten_db_path[256];
FlattenPath(db_path, flatten_db_path, 256);
return log_dir + "/" + flatten_db_path + "_LOG";
}
// Return the name of the old info log file for "dbname".
std::string OldInfoLogFileName(const std::string& dbname, uint64_t ts,
const std::string& db_path, const std::string& log_dir) {
char buf[50];
snprintf(buf, sizeof(buf), "%llu", static_cast<unsigned long long>(ts));
if (log_dir.empty())
return dbname + "/LOG.old." + buf;
char flatten_db_path[256];
FlattenPath(db_path, flatten_db_path, 256);
return log_dir + "/" + flatten_db_path + "_LOG.old." + buf;
}
std::string MetaDatabaseName(const std::string& dbname, uint64_t number) {
char buf[100];
snprintf(buf, sizeof(buf), "/METADB-%llu",
static_cast<unsigned long long>(number));
return dbname + buf;
}
// Owned filenames have the form:
// dbname/CURRENT
// dbname/LOCK
// dbname/LOG
// dbname/LOG.old.[0-9]+
// dbname/MANIFEST-[0-9]+
// dbname/[0-9]+.(log|sst)
// dbname/METADB-[0-9]+
bool ParseFileName(const std::string& fname,
uint64_t* number,
FileType* type) {
Slice rest(fname);
if (rest == "CURRENT") {
*number = 0;
*type = kCurrentFile;
} else if (rest == "LOCK") {
*number = 0;
*type = kDBLockFile;
} else if (rest == "LOG" || rest == "LOG.old") {
*number = 0;
*type = kInfoLogFile;
} else if (rest.starts_with("LOG.old.")) {
uint64_t ts_suffix;
// sizeof also counts the trailing '\0'.
rest.remove_prefix(sizeof("LOG.old.") - 1);
if (!ConsumeDecimalNumber(&rest, &ts_suffix)) {
return false;
}
*number = ts_suffix;
*type = kInfoLogFile;
} else if (rest.starts_with("MANIFEST-")) {
rest.remove_prefix(strlen("MANIFEST-"));
uint64_t num;
if (!ConsumeDecimalNumber(&rest, &num)) {
return false;
}
if (!rest.empty()) {
return false;
}
*type = kDescriptorFile;
*number = num;
} else if (rest.starts_with("METADB-")) {
rest.remove_prefix(strlen("METADB-"));
uint64_t num;
if (!ConsumeDecimalNumber(&rest, &num)) {
return false;
}
if (!rest.empty()) {
return false;
}
*type = kMetaDatabase;
*number = num;
} else {
// Avoid strtoull() to keep filename format independent of the
// current locale
uint64_t num;
if (!ConsumeDecimalNumber(&rest, &num)) {
return false;
}
Slice suffix = rest;
if (suffix == Slice(".log")) {
*type = kLogFile;
} else if (suffix == Slice(".sst")) {
*type = kTableFile;
} else if (suffix == Slice(".dbtmp")) {
*type = kTempFile;
} else {
return false;
}
*number = num;
}
return true;
}
Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number) {
// Remove leading "dbname/" and add newline to manifest file name
std::string manifest = DescriptorFileName(dbname, descriptor_number);
Slice contents = manifest;
assert(contents.starts_with(dbname + "/"));
contents.remove_prefix(dbname.size() + 1);
std::string tmp = TempFileName(dbname, descriptor_number);
Status s = WriteStringToFileSync(env, contents.ToString() + "\n", tmp);
if (s.ok()) {
s = env->RenameFile(tmp, CurrentFileName(dbname));
}
if (!s.ok()) {
env->DeleteFile(tmp);
}
return s;
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// File names used by DB code
#ifndef STORAGE_LEVELDB_DB_FILENAME_H_
#define STORAGE_LEVELDB_DB_FILENAME_H_
#include <stdint.h>
#include <string>
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "port/port.h"
namespace leveldb {
class Env;
enum FileType {
kLogFile,
kDBLockFile,
kTableFile,
kDescriptorFile,
kCurrentFile,
kTempFile,
kInfoLogFile, // Either the current one, or an old one
kMetaDatabase
};
// Return the name of the log file with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string LogFileName(const std::string& dbname, uint64_t number);
static const std::string ARCHIVAL_DIR = "archive";
extern std::string ArchivalDirectory(const std::string& dbname);
// Return the name of the archived log file with the specified number
// in the db named by "dbname". The result will be prefixed with "dbname".
extern std::string ArchivedLogFileName(const std::string& dbname,
uint64_t num);
// Return the name of the sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string TableFileName(const std::string& dbname, uint64_t number);
// Return the name of the descriptor file for the db named by
// "dbname" and the specified incarnation number. The result will be
// prefixed with "dbname".
extern std::string DescriptorFileName(const std::string& dbname,
uint64_t number);
// Return the name of the current file. This file contains the name
// of the current manifest file. The result will be prefixed with
// "dbname".
extern std::string CurrentFileName(const std::string& dbname);
// Return the name of the lock file for the db named by
// "dbname". The result will be prefixed with "dbname".
extern std::string LockFileName(const std::string& dbname);
// Return the name of a temporary file owned by the db named "dbname".
// The result will be prefixed with "dbname".
extern std::string TempFileName(const std::string& dbname, uint64_t number);
// Return the name of the info log file for "dbname".
extern std::string InfoLogFileName(const std::string& dbname,
const std::string& db_path="", const std::string& log_dir="");
// Return the name of the old info log file for "dbname".
extern std::string OldInfoLogFileName(const std::string& dbname, uint64_t ts,
const std::string& db_path="", const std::string& log_dir="");
// Return the name to use for a metadatabase. The result will be prefixed with
// "dbname".
extern std::string MetaDatabaseName(const std::string& dbname,
uint64_t number);
// If filename is a leveldb file, store the type of the file in *type.
// The number encoded in the filename is stored in *number. If the
// filename was successfully parsed, returns true. Else return false.
extern bool ParseFileName(const std::string& filename,
uint64_t* number,
FileType* type);
// Make the CURRENT file point to the descriptor file with the
// specified number.
extern Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_FILENAME_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/filename.h"
#include "db/dbformat.h"
#include "port/port.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
class FileNameTest { };
TEST(FileNameTest, Parse) {
Slice db;
FileType type;
uint64_t number;
// Successful parses
static struct {
const char* fname;
uint64_t number;
FileType type;
} cases[] = {
{ "100.log", 100, kLogFile },
{ "0.log", 0, kLogFile },
{ "0.sst", 0, kTableFile },
{ "CURRENT", 0, kCurrentFile },
{ "LOCK", 0, kDBLockFile },
{ "MANIFEST-2", 2, kDescriptorFile },
{ "MANIFEST-7", 7, kDescriptorFile },
{ "METADB-2", 2, kMetaDatabase },
{ "METADB-7", 7, kMetaDatabase },
{ "LOG", 0, kInfoLogFile },
{ "LOG.old", 0, kInfoLogFile },
{ "18446744073709551615.log", 18446744073709551615ull, kLogFile },
};
for (unsigned int i = 0; i < sizeof(cases) / sizeof(cases[0]); i++) {
std::string f = cases[i].fname;
ASSERT_TRUE(ParseFileName(f, &number, &type)) << f;
ASSERT_EQ(cases[i].type, type) << f;
ASSERT_EQ(cases[i].number, number) << f;
}
// Errors
static const char* errors[] = {
"",
"foo",
"foo-dx-100.log",
".log",
"",
"manifest",
"CURREN",
"CURRENTX",
"MANIFES",
"MANIFEST",
"MANIFEST-",
"XMANIFEST-3",
"MANIFEST-3x",
"META",
"METADB",
"METADB-",
"XMETADB-3",
"METADB-3x",
"LOC",
"LOCKx",
"LO",
"LOGx",
"18446744073709551616.log",
"184467440737095516150.log",
"100",
"100.",
"100.lop"
};
for (unsigned int i = 0; i < sizeof(errors) / sizeof(errors[0]); i++) {
std::string f = errors[i];
ASSERT_TRUE(!ParseFileName(f, &number, &type)) << f;
};
}
TEST(FileNameTest, Construction) {
uint64_t number;
FileType type;
std::string fname;
fname = CurrentFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0U, number);
ASSERT_EQ(kCurrentFile, type);
fname = LockFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0U, number);
ASSERT_EQ(kDBLockFile, type);
fname = LogFileName("foo", 192);
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(192U, number);
ASSERT_EQ(kLogFile, type);
fname = TableFileName("bar", 200);
ASSERT_EQ("bar/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(200U, number);
ASSERT_EQ(kTableFile, type);
fname = DescriptorFileName("bar", 100);
ASSERT_EQ("bar/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(100U, number);
ASSERT_EQ(kDescriptorFile, type);
fname = TempFileName("tmp", 999);
ASSERT_EQ("tmp/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(999U, number);
ASSERT_EQ(kTempFile, type);
fname = MetaDatabaseName("met", 100);
ASSERT_EQ("met/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(100U, number);
ASSERT_EQ(kMetaDatabase, type);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
#ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_
#define STORAGE_LEVELDB_DB_LOG_FORMAT_H_
namespace leveldb {
namespace log {
enum RecordType {
// Zero is reserved for preallocated files
kZeroType = 0,
kFullType = 1,
// For fragments
kFirstType = 2,
kMiddleType = 3,
kLastType = 4
};
static const int kMaxRecordType = kLastType;
static const unsigned int kBlockSize = 32768;
// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
static const int kHeaderSize = 4 + 1 + 2;
} // namespace log
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_LOG_FORMAT_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/log_reader.h"
#include <stdio.h>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
namespace leveldb {
namespace log {
Reader::Reporter::~Reporter() {
}
Reader::Reader(unique_ptr<SequentialFile>&& file, Reporter* reporter,
bool checksum, uint64_t initial_offset)
: file_(std::move(file)),
reporter_(reporter),
checksum_(checksum),
backing_store_(new char[kBlockSize]),
buffer_(),
eof_(false),
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset) {
}
Reader::~Reader() {
delete[] backing_store_;
}
bool Reader::SkipToInitialBlock() {
size_t offset_in_block = initial_offset_ % kBlockSize;
uint64_t block_start_location = initial_offset_ - offset_in_block;
// Don't search a block if we'd be in the trailer
if (offset_in_block > kBlockSize - 6) {
offset_in_block = 0;
block_start_location += kBlockSize;
}
end_of_buffer_offset_ = block_start_location;
// Skip to start of first block that can contain the initial record
if (block_start_location > 0) {
Status skip_status = file_->Skip(block_start_location);
if (!skip_status.ok()) {
ReportDrop(block_start_location, skip_status);
return false;
}
}
return true;
}
bool Reader::ReadRecord(Slice* record, std::string* scratch) {
if (last_record_offset_ < initial_offset_) {
if (!SkipToInitialBlock()) {
return false;
}
}
scratch->clear();
record->clear();
bool in_fragmented_record = false;
// Record offset of the logical record that we're reading
// 0 is a dummy value to make compilers happy
uint64_t prospective_record_offset = 0;
Slice fragment;
while (true) {
uint64_t physical_record_offset = end_of_buffer_offset_ - buffer_.size();
const unsigned int record_type = ReadPhysicalRecord(&fragment);
switch (record_type) {
case kFullType:
if (in_fragmented_record) {
// Handle bug in earlier versions of log::Writer where
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
ReportCorruption(scratch->size(), "partial record without end(1)");
}
}
prospective_record_offset = physical_record_offset;
scratch->clear();
*record = fragment;
last_record_offset_ = prospective_record_offset;
return true;
case kFirstType:
if (in_fragmented_record) {
// Handle bug in earlier versions of log::Writer where
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
ReportCorruption(scratch->size(), "partial record without end(2)");
}
}
prospective_record_offset = physical_record_offset;
scratch->assign(fragment.data(), fragment.size());
in_fragmented_record = true;
break;
case kMiddleType:
if (!in_fragmented_record) {
ReportCorruption(fragment.size(),
"missing start of fragmented record(1)");
} else {
scratch->append(fragment.data(), fragment.size());
}
break;
case kLastType:
if (!in_fragmented_record) {
ReportCorruption(fragment.size(),
"missing start of fragmented record(2)");
} else {
scratch->append(fragment.data(), fragment.size());
*record = Slice(*scratch);
last_record_offset_ = prospective_record_offset;
return true;
}
break;
case kEof:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "partial record without end(3)");
scratch->clear();
}
return false;
case kBadRecord:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "error in middle of record");
in_fragmented_record = false;
scratch->clear();
}
break;
default: {
char buf[40];
snprintf(buf, sizeof(buf), "unknown record type %u", record_type);
ReportCorruption(
(fragment.size() + (in_fragmented_record ? scratch->size() : 0)),
buf);
in_fragmented_record = false;
scratch->clear();
break;
}
}
}
return false;
}
uint64_t Reader::LastRecordOffset() {
return last_record_offset_;
}
void Reader::ReportCorruption(size_t bytes, const char* reason) {
ReportDrop(bytes, Status::Corruption(reason));
}
void Reader::ReportDrop(size_t bytes, const Status& reason) {
if (reporter_ != nullptr &&
end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
reporter_->Corruption(bytes, reason);
}
}
unsigned int Reader::ReadPhysicalRecord(Slice* result) {
while (true) {
if (buffer_.size() < (size_t)kHeaderSize) {
if (!eof_) {
// Last read was a full read, so this is a trailer to skip
buffer_.clear();
Status status = file_->Read(kBlockSize, &buffer_, backing_store_);
end_of_buffer_offset_ += buffer_.size();
if (!status.ok()) {
buffer_.clear();
ReportDrop(kBlockSize, status);
eof_ = true;
return kEof;
} else if (buffer_.size() < (size_t)kBlockSize) {
eof_ = true;
}
continue;
} else if (buffer_.size() == 0) {
// End of file
return kEof;
} else {
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "truncated record at end of file");
return kEof;
}
}
// Parse the header
const char* header = buffer_.data();
const uint32_t a = static_cast<uint32_t>(header[4]) & 0xff;
const uint32_t b = static_cast<uint32_t>(header[5]) & 0xff;
const unsigned int type = header[6];
const uint32_t length = a | (b << 8);
if (kHeaderSize + length > buffer_.size()) {
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
}
if (type == kZeroType && length == 0) {
// Skip zero length record without reporting any drops since
// such records are produced by the mmap based writing code in
// env_posix.cc that preallocates file regions.
buffer_.clear();
return kBadRecord;
}
// Check crc
if (checksum_) {
uint32_t expected_crc = crc32c::Unmask(DecodeFixed32(header));
uint32_t actual_crc = crc32c::Value(header + 6, 1 + length);
if (actual_crc != expected_crc) {
// Drop the rest of the buffer since "length" itself may have
// been corrupted and if we trust it, we could find some
// fragment of a real log record that just happens to look
// like a valid log record.
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "checksum mismatch");
return kBadRecord;
}
}
buffer_.remove_prefix(kHeaderSize + length);
// Skip physical record that started before initial_offset_
if (end_of_buffer_offset_ - buffer_.size() - kHeaderSize - length <
initial_offset_) {
result->clear();
return kBadRecord;
}
*result = Slice(header + kHeaderSize, length);
return type;
}
}
} // namespace log
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_LOG_READER_H_
#define STORAGE_LEVELDB_DB_LOG_READER_H_
#include <memory>
#include <stdint.h>
#include "db/log_format.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {
class SequentialFile;
using std::unique_ptr;
namespace log {
class Reader {
public:
// Interface for reporting errors.
class Reporter {
public:
virtual ~Reporter();
// Some corruption was detected. "size" is the approximate number
// of bytes dropped due to the corruption.
virtual void Corruption(size_t bytes, const Status& status) = 0;
};
// Create a reader that will return log records from "*file".
// "*file" must remain live while this Reader is in use.
//
// If "reporter" is non-nullptr, it is notified whenever some data is
// dropped due to a detected corruption. "*reporter" must remain
// live while this Reader is in use.
//
// If "checksum" is true, verify checksums if available.
//
// The Reader will start reading at the first record located at physical
// position >= initial_offset within the file.
Reader(unique_ptr<SequentialFile>&& file, Reporter* reporter,
bool checksum, uint64_t initial_offset);
~Reader();
// Read the next record into *record. Returns true if read
// successfully, false if we hit end of the input. May use
// "*scratch" as temporary storage. The contents filled in *record
// will only be valid until the next mutating operation on this
// reader or the next mutation to *scratch.
bool ReadRecord(Slice* record, std::string* scratch);
// Returns the physical offset of the last record returned by ReadRecord.
//
// Undefined before the first call to ReadRecord.
uint64_t LastRecordOffset();
// returns true if the reader has encountered an eof condition.
bool IsEOF() {
return eof_;
}
// when we know more data has been written to the file. we can use this
// function to force the reader to look again in the file.
void UnmarkEOF() {
eof_ = false;
}
SequentialFile* file() { return file_.get(); }
private:
const unique_ptr<SequentialFile> file_;
Reporter* const reporter_;
bool const checksum_;
char* const backing_store_;
Slice buffer_;
bool eof_; // Last Read() indicated EOF by returning < kBlockSize
// Offset of the last record returned by ReadRecord.
uint64_t last_record_offset_;
// Offset of the first location past the end of buffer_.
uint64_t end_of_buffer_offset_;
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// Extend record types with the following special values
enum {
kEof = kMaxRecordType + 1,
// Returned whenever we find an invalid physical record.
// Currently there are three situations in which this happens:
// * The record has an invalid CRC (ReadPhysicalRecord reports a drop)
// * The record is a 0-length record (No drop is reported)
// * The record is below constructor's initial_offset (No drop is reported)
kBadRecord = kMaxRecordType + 2
};
// Skips all blocks that are completely before "initial_offset_".
//
// Returns true on success. Handles reporting.
bool SkipToInitialBlock();
// Return type, or one of the preceding special values
unsigned int ReadPhysicalRecord(Slice* result);
// Reports dropped bytes to the reporter.
// buffer_ must be updated to remove the dropped bytes prior to invocation.
void ReportCorruption(size_t bytes, const char* reason);
void ReportDrop(size_t bytes, const Status& reason);
// No copying allowed
Reader(const Reader&);
void operator=(const Reader&);
};
} // namespace log
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_LOG_READER_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
#include "util/random.h"
#include "util/testharness.h"
namespace leveldb {
namespace log {
// Construct a string of the specified length made out of the supplied
// partial string.
static std::string BigString(const std::string& partial_string, size_t n) {
std::string result;
while (result.size() < n) {
result.append(partial_string);
}
result.resize(n);
return result;
}
// Construct a string from a number
static std::string NumberString(int n) {
char buf[50];
snprintf(buf, sizeof(buf), "%d.", n);
return std::string(buf);
}
// Return a skewed potentially long string
static std::string RandomSkewedString(int i, Random* rnd) {
return BigString(NumberString(i), rnd->Skewed(17));
}
class LogTest {
private:
class StringDest : public WritableFile {
public:
std::string contents_;
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual Status Append(const Slice& slice) {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
};
class StringSource : public SequentialFile {
public:
Slice contents_;
bool force_error_;
bool returned_partial_;
StringSource() : force_error_(false), returned_partial_(false) { }
virtual Status Read(size_t n, Slice* result, char* scratch) {
ASSERT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
force_error_ = false;
returned_partial_ = true;
return Status::Corruption("read error");
}
if (contents_.size() < n) {
n = contents_.size();
returned_partial_ = true;
}
*result = Slice(contents_.data(), n);
contents_.remove_prefix(n);
return Status::OK();
}
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipepd past end");
}
contents_.remove_prefix(n);
return Status::OK();
}
};
class ReportCollector : public Reader::Reporter {
public:
size_t dropped_bytes_;
std::string message_;
ReportCollector() : dropped_bytes_(0) { }
virtual void Corruption(size_t bytes, const Status& status) {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}
};
std::string& dest_contents() {
auto dest = dynamic_cast<StringDest*>(writer_.file());
assert(dest);
return dest->contents_;
}
const std::string& dest_contents() const {
auto dest = dynamic_cast<const StringDest*>(writer_.file());
assert(dest);
return dest->contents_;
}
void reset_source_contents() {
auto src = dynamic_cast<StringSource*>(reader_.file());
assert(src);
src->contents_ = dest_contents();
}
unique_ptr<StringDest> dest_holder_;
unique_ptr<StringSource> source_holder_;
ReportCollector report_;
bool reading_;
Writer writer_;
Reader reader_;
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
public:
LogTest() : dest_holder_(new StringDest),
source_holder_(new StringSource),
reading_(false),
writer_(std::move(dest_holder_)),
reader_(std::move(source_holder_), &report_, true/*checksum*/,
0/*initial_offset*/) {
}
void Write(const std::string& msg) {
ASSERT_TRUE(!reading_) << "Write() after starting to read";
writer_.AddRecord(Slice(msg));
}
size_t WrittenBytes() const {
return dest_contents().size();
}
std::string Read() {
if (!reading_) {
reading_ = true;
reset_source_contents();
}
std::string scratch;
Slice record;
if (reader_.ReadRecord(&record, &scratch)) {
return record.ToString();
} else {
return "EOF";
}
}
void IncrementByte(int offset, int delta) {
dest_contents()[offset] += delta;
}
void SetByte(int offset, char new_byte) {
dest_contents()[offset] = new_byte;
}
void ShrinkSize(int bytes) {
dest_contents().resize(dest_contents().size() - bytes);
}
void FixChecksum(int header_offset, int len) {
// Compute crc of type/len/data
uint32_t crc = crc32c::Value(&dest_contents()[header_offset+6], 1 + len);
crc = crc32c::Mask(crc);
EncodeFixed32(&dest_contents()[header_offset], crc);
}
void ForceError() {
auto src = dynamic_cast<StringSource*>(reader_.file());
src->force_error_ = true;
}
size_t DroppedBytes() const {
return report_.dropped_bytes_;
}
std::string ReportMessage() const {
return report_.message_;
}
// Returns OK iff recorded error message contains "msg"
std::string MatchError(const std::string& msg) const {
if (report_.message_.find(msg) == std::string::npos) {
return report_.message_;
} else {
return "OK";
}
}
void WriteInitialOffsetLog() {
for (int i = 0; i < 4; i++) {
std::string record(initial_offset_record_sizes_[i],
static_cast<char>('a' + i));
Write(record);
}
}
void CheckOffsetPastEndReturnsNoRecords(uint64_t offset_past_end) {
WriteInitialOffsetLog();
reading_ = true;
unique_ptr<StringSource> source(new StringSource);
source->contents_ = dest_contents();
unique_ptr<Reader> offset_reader(
new Reader(std::move(source), &report_, true/*checksum*/,
WrittenBytes() + offset_past_end));
Slice record;
std::string scratch;
ASSERT_TRUE(!offset_reader->ReadRecord(&record, &scratch));
}
void CheckInitialOffsetRecord(uint64_t initial_offset,
int expected_record_offset) {
WriteInitialOffsetLog();
reading_ = true;
unique_ptr<StringSource> source(new StringSource);
source->contents_ = dest_contents();
unique_ptr<Reader> offset_reader(
new Reader(std::move(source), &report_, true/*checksum*/,
initial_offset));
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
}
};
size_t LogTest::initial_offset_record_sizes_[] =
{10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1};
uint64_t LogTest::initial_offset_last_record_offsets_[] =
{0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize};
TEST(LogTest, Empty) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, ReadWrite) {
Write("foo");
Write("bar");
Write("");
Write("xxxx");
ASSERT_EQ("foo", Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("", Read());
ASSERT_EQ("xxxx", Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ("EOF", Read()); // Make sure reads at eof work
}
TEST(LogTest, ManyBlocks) {
for (int i = 0; i < 100000; i++) {
Write(NumberString(i));
}
for (int i = 0; i < 100000; i++) {
ASSERT_EQ(NumberString(i), Read());
}
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, Fragmentation) {
Write("small");
Write(BigString("medium", 50000));
Write(BigString("large", 100000));
ASSERT_EQ("small", Read());
ASSERT_EQ(BigString("medium", 50000), Read());
ASSERT_EQ(BigString("large", 100000), Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, MarginalTrailer) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ((unsigned int)(kBlockSize - kHeaderSize), WrittenBytes());
Write("");
Write("bar");
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("", Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, MarginalTrailer2) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ((unsigned int)(kBlockSize - kHeaderSize), WrittenBytes());
Write("bar");
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ(0U, DroppedBytes());
ASSERT_EQ("", ReportMessage());
}
TEST(LogTest, ShortTrailer) {
const int n = kBlockSize - 2*kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ((unsigned int)(kBlockSize - kHeaderSize + 4), WrittenBytes());
Write("");
Write("bar");
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("", Read());
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, AlignedEof) {
const int n = kBlockSize - 2*kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ((unsigned int)(kBlockSize - kHeaderSize + 4), WrittenBytes());
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, RandomRead) {
const int N = 500;
Random write_rnd(301);
for (int i = 0; i < N; i++) {
Write(RandomSkewedString(i, &write_rnd));
}
Random read_rnd(301);
for (int i = 0; i < N; i++) {
ASSERT_EQ(RandomSkewedString(i, &read_rnd), Read());
}
ASSERT_EQ("EOF", Read());
}
// Tests of all the error paths in log_reader.cc follow:
TEST(LogTest, ReadError) {
Write("foo");
ForceError();
ASSERT_EQ("EOF", Read());
ASSERT_EQ((unsigned int)kBlockSize, DroppedBytes());
ASSERT_EQ("OK", MatchError("read error"));
}
TEST(LogTest, BadRecordType) {
Write("foo");
// Type is stored in header[6]
IncrementByte(6, 100);
FixChecksum(0, 3);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3U, DroppedBytes());
ASSERT_EQ("OK", MatchError("unknown record type"));
}
TEST(LogTest, TruncatedTrailingRecord) {
Write("foo");
ShrinkSize(4); // Drop all payload as well as a header byte
ASSERT_EQ("EOF", Read());
ASSERT_EQ((unsigned int)(kHeaderSize - 1), DroppedBytes());
ASSERT_EQ("OK", MatchError("truncated record at end of file"));
}
TEST(LogTest, BadLength) {
Write("foo");
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ((unsigned int)(kHeaderSize + 2), DroppedBytes());
ASSERT_EQ("OK", MatchError("bad record length"));
}
TEST(LogTest, ChecksumMismatch) {
Write("foo");
IncrementByte(0, 10);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(10U, DroppedBytes());
ASSERT_EQ("OK", MatchError("checksum mismatch"));
}
TEST(LogTest, UnexpectedMiddleType) {
Write("foo");
SetByte(6, kMiddleType);
FixChecksum(0, 3);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3U, DroppedBytes());
ASSERT_EQ("OK", MatchError("missing start"));
}
TEST(LogTest, UnexpectedLastType) {
Write("foo");
SetByte(6, kLastType);
FixChecksum(0, 3);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3U, DroppedBytes());
ASSERT_EQ("OK", MatchError("missing start"));
}
TEST(LogTest, UnexpectedFullType) {
Write("foo");
Write("bar");
SetByte(6, kFirstType);
FixChecksum(0, 3);
ASSERT_EQ("bar", Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3U, DroppedBytes());
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, UnexpectedFirstType) {
Write("foo");
Write(BigString("bar", 100000));
SetByte(6, kFirstType);
FixChecksum(0, 3);
ASSERT_EQ(BigString("bar", 100000), Read());
ASSERT_EQ("EOF", Read());
ASSERT_EQ(3U, DroppedBytes());
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, ErrorJoinsRecords) {
// Consider two fragmented records:
// first(R1) last(R1) first(R2) last(R2)
// where the middle two fragments disappear. We do not want
// first(R1),last(R2) to get joined and returned as a valid record.
// Write records that span two blocks
Write(BigString("foo", kBlockSize));
Write(BigString("bar", kBlockSize));
Write("correct");
// Wipe the middle block
for (unsigned int offset = kBlockSize; offset < 2*kBlockSize; offset++) {
SetByte(offset, 'x');
}
ASSERT_EQ("correct", Read());
ASSERT_EQ("EOF", Read());
const unsigned int dropped = DroppedBytes();
ASSERT_LE(dropped, 2*kBlockSize + 100);
ASSERT_GE(dropped, 2*kBlockSize);
}
TEST(LogTest, ReadStart) {
CheckInitialOffsetRecord(0, 0);
}
TEST(LogTest, ReadSecondOneOff) {
CheckInitialOffsetRecord(1, 1);
}
TEST(LogTest, ReadSecondTenThousand) {
CheckInitialOffsetRecord(10000, 1);
}
TEST(LogTest, ReadSecondStart) {
CheckInitialOffsetRecord(10007, 1);
}
TEST(LogTest, ReadThirdOneOff) {
CheckInitialOffsetRecord(10008, 2);
}
TEST(LogTest, ReadThirdStart) {
CheckInitialOffsetRecord(20014, 2);
}
TEST(LogTest, ReadFourthOneOff) {
CheckInitialOffsetRecord(20015, 3);
}
TEST(LogTest, ReadFourthFirstBlockTrailer) {
CheckInitialOffsetRecord(log::kBlockSize - 4, 3);
}
TEST(LogTest, ReadFourthMiddleBlock) {
CheckInitialOffsetRecord(log::kBlockSize + 1, 3);
}
TEST(LogTest, ReadFourthLastBlock) {
CheckInitialOffsetRecord(2 * log::kBlockSize + 1, 3);
}
TEST(LogTest, ReadFourthStart) {
CheckInitialOffsetRecord(
2 * (kHeaderSize + 1000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
3);
}
TEST(LogTest, ReadEnd) {
CheckOffsetPastEndReturnsNoRecords(0);
}
TEST(LogTest, ReadPastEnd) {
CheckOffsetPastEndReturnsNoRecords(5);
}
} // namespace log
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/log_writer.h"
#include <stdint.h>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
namespace leveldb {
namespace log {
Writer::Writer(unique_ptr<WritableFile>&& dest)
: dest_(std::move(dest)),
block_offset_(0) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc_[i] = crc32c::Value(&t, 1);
}
}
Writer::~Writer() {
}
Status Writer::AddRecord(const Slice& slice) {
const char* ptr = slice.data();
size_t left = slice.size();
// Fragment the record if necessary and emit it. Note that if slice
// is empty, we still want to iterate once to emit a single
// zero-length record
Status s;
bool begin = true;
do {
const int leftover = kBlockSize - block_offset_;
assert(leftover >= 0);
if (leftover < kHeaderSize) {
// Switch to a new block
if (leftover > 0) {
// Fill the trailer (literal below relies on kHeaderSize being 7)
assert(kHeaderSize == 7);
dest_->Append(Slice("\x00\x00\x00\x00\x00\x00", leftover));
}
block_offset_ = 0;
}
// Invariant: we never leave < kHeaderSize bytes in a block.
assert(kBlockSize - block_offset_ - kHeaderSize >= 0);
const size_t avail = kBlockSize - block_offset_ - kHeaderSize;
const size_t fragment_length = (left < avail) ? left : avail;
RecordType type;
const bool end = (left == fragment_length);
if (begin && end) {
type = kFullType;
} else if (begin) {
type = kFirstType;
} else if (end) {
type = kLastType;
} else {
type = kMiddleType;
}
s = EmitPhysicalRecord(type, ptr, fragment_length);
ptr += fragment_length;
left -= fragment_length;
begin = false;
} while (s.ok() && left > 0);
return s;
}
Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr, size_t n) {
assert(n <= 0xffff); // Must fit in two bytes
assert(block_offset_ + kHeaderSize + n <= kBlockSize);
// Format the header
char buf[kHeaderSize];
buf[4] = static_cast<char>(n & 0xff);
buf[5] = static_cast<char>(n >> 8);
buf[6] = static_cast<char>(t);
// Compute the crc of the record type and the payload.
uint32_t crc = crc32c::Extend(type_crc_[t], ptr, n);
crc = crc32c::Mask(crc); // Adjust for storage
EncodeFixed32(buf, crc);
// Write the header and the payload
Status s = dest_->Append(Slice(buf, kHeaderSize));
if (s.ok()) {
s = dest_->Append(Slice(ptr, n));
if (s.ok()) {
s = dest_->Flush();
}
}
block_offset_ += kHeaderSize + n;
return s;
}
} // namespace log
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_LOG_WRITER_H_
#define STORAGE_LEVELDB_DB_LOG_WRITER_H_
#include <memory>
#include <stdint.h>
#include "db/log_format.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {
class WritableFile;
using std::unique_ptr;
namespace log {
class Writer {
public:
// Create a writer that will append data to "*dest".
// "*dest" must be initially empty.
// "*dest" must remain live while this Writer is in use.
explicit Writer(unique_ptr<WritableFile>&& dest);
~Writer();
Status AddRecord(const Slice& slice);
WritableFile* file() { return dest_.get(); }
const WritableFile* file() const { return dest_.get(); }
private:
unique_ptr<WritableFile> dest_;
int block_offset_; // Current offset in block
// crc32c values for all supported record types. These are
// pre-computed to reduce the overhead of computing the crc of the
// record type stored in the header.
uint32_t type_crc_[kMaxRecordType + 1];
Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length);
// No copying allowed
Writer(const Writer&);
void operator=(const Writer&);
};
} // namespace log
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_LOG_WRITER_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/memtable.h"
#include <memory>
#include "db/dbformat.h"
#include "leveldb/comparator.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/merge_operator.h"
#include "util/coding.h"
namespace leveldb {
static Slice GetLengthPrefixedSlice(const char* data) {
uint32_t len;
const char* p = data;
p = GetVarint32Ptr(p, p + 5, &len); // +5: we assume "p" is not corrupted
return Slice(p, len);
}
MemTable::MemTable(const InternalKeyComparator& cmp,
std::shared_ptr<MemTableRepFactory> table_factory,
int numlevel,
const Options& options)
: comparator_(cmp),
refs_(0),
arena_impl_(options.arena_block_size),
table_(table_factory->CreateMemTableRep(comparator_, &arena_impl_)),
flush_in_progress_(false),
flush_completed_(false),
file_number_(0),
edit_(numlevel),
first_seqno_(0),
mem_logfile_number_(0) { }
MemTable::~MemTable() {
assert(refs_ == 0);
}
size_t MemTable::ApproximateMemoryUsage() {
return arena_impl_.ApproximateMemoryUsage();
}
int MemTable::KeyComparator::operator()(const char* aptr, const char* bptr)
const {
// Internal keys are encoded as length-prefixed strings.
Slice a = GetLengthPrefixedSlice(aptr);
Slice b = GetLengthPrefixedSlice(bptr);
return comparator.Compare(a, b);
}
// Encode a suitable internal key target for "target" and return it.
// Uses *scratch as scratch space, and the returned pointer will point
// into this scratch space.
static const char* EncodeKey(std::string* scratch, const Slice& target) {
scratch->clear();
PutVarint32(scratch, target.size());
scratch->append(target.data(), target.size());
return scratch->data();
}
class MemTableIterator: public Iterator {
public:
explicit MemTableIterator(MemTableRep* table)
: iter_(table->GetIterator()) { }
virtual bool Valid() const { return iter_->Valid(); }
virtual void Seek(const Slice& k) { iter_->Seek(EncodeKey(&tmp_, k)); }
virtual void SeekToFirst() { iter_->SeekToFirst(); }
virtual void SeekToLast() { iter_->SeekToLast(); }
virtual void Next() { iter_->Next(); }
virtual void Prev() { iter_->Prev(); }
virtual Slice key() const {
return GetLengthPrefixedSlice(iter_->key());
}
virtual Slice value() const {
Slice key_slice = GetLengthPrefixedSlice(iter_->key());
return GetLengthPrefixedSlice(key_slice.data() + key_slice.size());
}
virtual Status status() const { return Status::OK(); }
private:
std::shared_ptr<MemTableRep::Iterator> iter_;
std::string tmp_; // For passing to EncodeKey
// No copying allowed
MemTableIterator(const MemTableIterator&);
void operator=(const MemTableIterator&);
};
Iterator* MemTable::NewIterator() {
return new MemTableIterator(table_.get());
}
void MemTable::Add(SequenceNumber s, ValueType type,
const Slice& key,
const Slice& value) {
// Format of an entry is concatenation of:
// key_size : varint32 of internal_key.size()
// key bytes : char[internal_key.size()]
// value_size : varint32 of value.size()
// value bytes : char[value.size()]
size_t key_size = key.size();
size_t val_size = value.size();
size_t internal_key_size = key_size + 8;
const size_t encoded_len =
VarintLength(internal_key_size) + internal_key_size +
VarintLength(val_size) + val_size;
char* buf = arena_impl_.Allocate(encoded_len);
char* p = EncodeVarint32(buf, internal_key_size);
memcpy(p, key.data(), key_size);
p += key_size;
EncodeFixed64(p, (s << 8) | type);
p += 8;
p = EncodeVarint32(p, val_size);
memcpy(p, value.data(), val_size);
assert((p + val_size) - buf == (unsigned)encoded_len);
table_->Insert(buf);
// The first sequence number inserted into the memtable
assert(first_seqno_ == 0 || s > first_seqno_);
if (first_seqno_ == 0) {
first_seqno_ = s;
}
}
bool MemTable::Get(const LookupKey& key, std::string* value, Status* s,
std::deque<std::string>* operands, const Options& options) {
Slice memkey = key.memtable_key();
std::shared_ptr<MemTableRep::Iterator> iter(table_.get()->GetIterator());
iter->Seek(memkey.data());
// It is the caller's responsibility to allocate/delete operands list
assert(operands != nullptr);
bool merge_in_progress = s->IsMergeInProgress();
auto merge_operator = options.merge_operator.get();
auto logger = options.info_log;
std::string merge_result;
for (; iter->Valid(); iter->Next()) {
// entry format is:
// klength varint32
// userkey char[klength-8]
// tag uint64
// vlength varint32
// value char[vlength]
// Check that it belongs to same user key. We do not check the
// sequence number since the Seek() call above should have skipped
// all entries with overly large sequence numbers.
const char* entry = iter->key();
uint32_t key_length;
const char* key_ptr = GetVarint32Ptr(entry, entry+5, &key_length);
if (comparator_.comparator.user_comparator()->Compare(
Slice(key_ptr, key_length - 8),
key.user_key()) == 0) {
// Correct user key
const uint64_t tag = DecodeFixed64(key_ptr + key_length - 8);
switch (static_cast<ValueType>(tag & 0xff)) {
case kTypeValue: {
Slice v = GetLengthPrefixedSlice(key_ptr + key_length);
*s = Status::OK();
if (merge_in_progress) {
assert(merge_operator);
if (!merge_operator->FullMerge(key.user_key(), &v, *operands,
value, logger.get())) {
RecordTick(options.statistics, NUMBER_MERGE_FAILURES);
*s = Status::Corruption("Error: Could not perform merge.");
}
} else {
value->assign(v.data(), v.size());
}
return true;
}
case kTypeDeletion: {
if (merge_in_progress) {
assert(merge_operator);
*s = Status::OK();
if (!merge_operator->FullMerge(key.user_key(), nullptr, *operands,
value, logger.get())) {
RecordTick(options.statistics, NUMBER_MERGE_FAILURES);
*s = Status::Corruption("Error: Could not perform merge.");
}
} else {
*s = Status::NotFound(Slice());
}
return true;
}
case kTypeMerge: {
Slice v = GetLengthPrefixedSlice(key_ptr + key_length);
merge_in_progress = true;
operands->push_front(v.ToString());
while(operands->size() >= 2) {
// Attempt to associative merge. (Returns true if successful)
if (merge_operator->PartialMerge(key.user_key(),
Slice((*operands)[0]),
Slice((*operands)[1]),
&merge_result,
logger.get())) {
operands->pop_front();
swap(operands->front(), merge_result);
} else {
// Stack them because user can't associative merge
break;
}
}
break;
}
case kTypeLogData:
assert(false);
break;
}
} else {
// exit loop if user key does not match
break;
}
}
// No change to value, since we have not yet found a Put/Delete
if (merge_in_progress) {
*s = Status::MergeInProgress("");
}
return false;
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_
#define STORAGE_LEVELDB_DB_MEMTABLE_H_
#include <string>
#include <memory>
#include <deque>
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "db/version_set.h"
#include "leveldb/db.h"
#include "leveldb/memtablerep.h"
#include "util/arena_impl.h"
namespace leveldb {
class Mutex;
class MemTableIterator;
class MemTable {
public:
struct KeyComparator : public MemTableRep::KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
virtual int operator()(const char* a, const char* b) const;
};
// MemTables are reference counted. The initial reference count
// is zero and the caller must call Ref() at least once.
explicit MemTable(
const InternalKeyComparator& comparator,
std::shared_ptr<MemTableRepFactory> table_factory,
int numlevel = 7,
const Options& options = Options());
// Increase reference count.
void Ref() { ++refs_; }
// Drop reference count. Delete if no more references exist.
void Unref() {
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
delete this;
}
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.
//
// The caller must ensure that the underlying MemTable remains live
// while the returned iterator is live. The keys returned by this
// iterator are internal keys encoded by AppendInternalKey in the
// db/dbformat.{h,cc} module.
Iterator* NewIterator();
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
void Add(SequenceNumber seq, ValueType type,
const Slice& key,
const Slice& value);
// If memtable contains a value for key, store it in *value and return true.
// If memtable contains a deletion for key, store a NotFound() error
// in *status and return true.
// If memtable contains Merge operation as the most recent entry for a key,
// and the merge process does not stop (not reaching a value or delete),
// prepend the current merge operand to *operands.
// store MergeInProgress in s, and return false.
// Else, return false.
bool Get(const LookupKey& key, std::string* value, Status* s,
std::deque<std::string>* operands, const Options& options);
// Returns the edits area that is needed for flushing the memtable
VersionEdit* GetEdits() { return &edit_; }
// Returns the sequence number of the first element that was inserted
// into the memtable
SequenceNumber GetFirstSequenceNumber() { return first_seqno_; }
// Returns the logfile number that can be safely deleted when this
// memstore is flushed to storage
uint64_t GetLogNumber() { return mem_logfile_number_; }
// Sets the logfile number that can be safely deleted when this
// memstore is flushed to storage
void SetLogNumber(uint64_t num) { mem_logfile_number_ = num; }
private:
~MemTable(); // Private since only Unref() should be used to delete it
friend class MemTableIterator;
friend class MemTableBackwardIterator;
friend class MemTableList;
KeyComparator comparator_;
int refs_;
ArenaImpl arena_impl_;
shared_ptr<MemTableRep> table_;
// These are used to manage memtable flushes to storage
bool flush_in_progress_; // started the flush
bool flush_completed_; // finished the flush
uint64_t file_number_; // filled up after flush is complete
// The udpates to be applied to the transaction log when this
// memtable is flushed to storage.
VersionEdit edit_;
// The sequence number of the kv that was inserted first
SequenceNumber first_seqno_;
// The log files earlier than this number can be deleted.
uint64_t mem_logfile_number_;
// No copying allowed
MemTable(const MemTable&);
void operator=(const MemTable&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_MEMTABLE_H_
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// Copyright (c) 2012 Facebook.
#include "db/memtablelist.h"
#include <string>
#include "leveldb/db.h"
#include "db/memtable.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "util/coding.h"
namespace leveldb {
class InternalKeyComparator;
class Mutex;
class MemTableListIterator;
class VersionSet;
using std::list;
// Increase reference count on all underling memtables
void MemTableList::RefAll() {
for (auto &memtable : memlist_) {
memtable->Ref();
}
}
// Drop reference count on all underling memtables
void MemTableList::UnrefAll() {
for (auto &memtable : memlist_) {
memtable->Unref();
}
}
// Returns the total number of memtables in the list
int MemTableList::size() {
assert(num_flush_not_started_ <= size_);
return size_;
}
// Returns true if there is at least one memtable on which flush has
// not yet started.
bool MemTableList::IsFlushPending(int min_write_buffer_number_to_merge) {
if (num_flush_not_started_ >= min_write_buffer_number_to_merge) {
assert(imm_flush_needed.NoBarrier_Load() != nullptr);
return true;
}
return false;
}
// Returns the memtables that need to be flushed.
void MemTableList::PickMemtablesToFlush(std::vector<MemTable*>* ret) {
for (auto it = memlist_.rbegin(); it != memlist_.rend(); it++) {
MemTable* m = *it;
if (!m->flush_in_progress_) {
assert(!m->flush_completed_);
num_flush_not_started_--;
if (num_flush_not_started_ == 0) {
imm_flush_needed.Release_Store(nullptr);
}
m->flush_in_progress_ = true; // flushing will start very soon
ret->push_back(m);
}
}
}
// Record a successful flush in the manifest file
Status MemTableList::InstallMemtableFlushResults(
const std::vector<MemTable*> &mems,
VersionSet* vset, Status flushStatus,
port::Mutex* mu, Logger* info_log,
uint64_t file_number,
std::set<uint64_t>& pending_outputs) {
mu->AssertHeld();
// If the flush was not successful, then just reset state.
// Maybe a suceeding attempt to flush will be successful.
if (!flushStatus.ok()) {
for (MemTable* m : mems) {
assert(m->flush_in_progress_);
assert(m->file_number_ == 0);
m->flush_in_progress_ = false;
m->flush_completed_ = false;
m->edit_.Clear();
num_flush_not_started_++;
imm_flush_needed.Release_Store((void *)1);
pending_outputs.erase(file_number);
}
return flushStatus;
}
// flush was sucessful
bool first = true;
for (MemTable* m : mems) {
// All the edits are associated with the first memtable of this batch.
assert(first || m->GetEdits()->NumEntries() == 0);
first = false;
m->flush_completed_ = true;
m->file_number_ = file_number;
}
// if some other thread is already commiting, then return
Status s;
if (commit_in_progress_) {
return s;
}
// Only a single thread can be executing this piece of code
commit_in_progress_ = true;
// scan all memtables from the earliest, and commit those
// (in that order) that have finished flushing. Memetables
// are always committed in the order that they were created.
while (!memlist_.empty() && s.ok()) {
MemTable* m = memlist_.back(); // get the last element
if (!m->flush_completed_) {
break;
}
first = true;
Log(info_log,
"Level-0 commit table #%llu: started",
(unsigned long long)m->file_number_);
// this can release and reacquire the mutex.
s = vset->LogAndApply(&m->edit_, mu);
// All the later memtables that have the same filenum
// are part of the same batch. They can be committed now.
do {
if (s.ok()) { // commit new state
Log(info_log, "Level-0 commit table #%llu: done %s",
(unsigned long long)m->file_number_,
first ? "": "bulk");
memlist_.remove(m);
assert(m->file_number_ > 0);
// pending_outputs can be cleared only after the newly created file
// has been written to a committed version so that other concurrently
// executing compaction threads do not mistakenly assume that this
// file is not live.
pending_outputs.erase(m->file_number_);
m->Unref();
size_--;
} else {
//commit failed. setup state so that we can flush again.
Log(info_log, "Level-0 commit table #%llu: failed",
(unsigned long long)m->file_number_);
m->flush_completed_ = false;
m->flush_in_progress_ = false;
m->edit_.Clear();
num_flush_not_started_++;
pending_outputs.erase(m->file_number_);
m->file_number_ = 0;
imm_flush_needed.Release_Store((void *)1);
s = Status::IOError("Unable to commit flushed memtable");
}
first = false;
} while (!memlist_.empty() && (m = memlist_.back()) &&
m->file_number_ == file_number);
}
commit_in_progress_ = false;
return s;
}
// New memtables are inserted at the front of the list.
void MemTableList::Add(MemTable* m) {
assert(size_ >= num_flush_not_started_);
size_++;
memlist_.push_front(m);
num_flush_not_started_++;
if (num_flush_not_started_ == 1) {
imm_flush_needed.Release_Store((void *)1);
}
}
// Returns an estimate of the number of bytes of data in use.
size_t MemTableList::ApproximateMemoryUsage() {
size_t size = 0;
for (auto &memtable : memlist_) {
size += memtable->ApproximateMemoryUsage();
}
return size;
}
// Search all the memtables starting from the most recent one.
// Return the most recent value found, if any.
// Operands stores the list of merge operations to apply, so far.
bool MemTableList::Get(const LookupKey& key, std::string* value, Status* s,
std::deque<std::string>* operands,
const Options& options) {
for (auto &memtable : memlist_) {
if (memtable->Get(key, value, s, operands, options)) {
return true;
}
}
return false;
}
void MemTableList::GetMemTables(std::vector<MemTable*>* output) {
for (auto &memtable : memlist_) {
output->push_back(memtable);
}
}
} // namespace leveldb
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// Copyright (c) 2012 Facebook.
#ifndef STORAGE_LEVELDB_DB_MEMTABLELIST_H_
#define STORAGE_LEVELDB_DB_MEMTABLELIST_H_
#include <string>
#include <list>
#include <deque>
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "memtable.h"
namespace leveldb {
class InternalKeyComparator;
class Mutex;
class MemTableListIterator;
//
// This class stores references to all the immutable memtables.
// The memtables are flushed to L0 as soon as possible and in
// any order. If there are more than one immutable memtable, their
// flushes can occur concurrently. However, they are 'committed'
// to the manifest in FIFO order to maintain correctness and
// recoverability from a crash.
//
class MemTableList {
public:
// A list of memtables.
MemTableList() : size_(0), num_flush_not_started_(0),
commit_in_progress_(false) {
imm_flush_needed.Release_Store(nullptr);
}
~MemTableList() {};
// so that backgrund threads can detect non-nullptr pointer to
// determine whether this is anything more to start flushing.
port::AtomicPointer imm_flush_needed;
// Increase reference count on all underling memtables
void RefAll();
// Drop reference count on all underling memtables
void UnrefAll();
// Returns the total number of memtables in the list
int size();
// Returns true if there is at least one memtable on which flush has
// not yet started.
bool IsFlushPending(int min_write_buffer_number_to_merge);
// Returns the earliest memtables that needs to be flushed.
void PickMemtablesToFlush(std::vector<MemTable*>* mems);
// Commit a successful flush in the manifest file
Status InstallMemtableFlushResults(const std::vector<MemTable*> &m,
VersionSet* vset, Status flushStatus,
port::Mutex* mu, Logger* info_log,
uint64_t file_number,
std::set<uint64_t>& pending_outputs);
// New memtables are inserted at the front of the list.
// Takes ownership of the referenced held on *m by the caller of Add().
void Add(MemTable* m);
// Returns an estimate of the number of bytes of data in use.
size_t ApproximateMemoryUsage();
// Search all the memtables starting from the most recent one.
// Return the most recent value found, if any.
bool Get(const LookupKey& key, std::string* value, Status* s,
std::deque<std::string>* operands, const Options& options);
// Returns the list of underlying memtables.
void GetMemTables(std::vector<MemTable*>* list);
// Copying allowed
// MemTableList(const MemTableList&);
// void operator=(const MemTableList&);
private:
std::list<MemTable*> memlist_;
int size_;
// the number of elements that still need flushing
int num_flush_not_started_;
// committing in progress
bool commit_in_progress_;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_MEMTABLELIST_H_
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#include "merge_helper.h"
#include "db/dbformat.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/merge_operator.h"
#include <string>
#include <stdio.h>
namespace leveldb {
// PRE: iter points to the first merge type entry
// POST: iter points to the first entry beyond the merge process (or the end)
// keys_, operands_ are updated to reflect the merge result.
// keys_ stores the list of keys encountered while merging.
// operands_ stores the list of merge operands encountered while merging.
// keys_[i] corresponds to operands_[i] for each i.
void MergeHelper::MergeUntil(Iterator* iter, SequenceNumber stop_before,
bool at_bottom, shared_ptr<Statistics> stats) {
// Get a copy of the internal key, before it's invalidated by iter->Next()
// Also maintain the list of merge operands seen.
keys_.clear();
operands_.clear();
keys_.push_front(iter->key().ToString());
operands_.push_front(iter->value().ToString());
success_ = false; // Will become true if we hit Put/Delete or bottom
// We need to parse the internal key again as the parsed key is
// backed by the internal key!
// Assume no internal key corruption as it has been successfully parsed
// by the caller.
// Invariant: keys_.back() will not change. Hence, orig_ikey is always valid.
ParsedInternalKey orig_ikey;
ParseInternalKey(keys_.back(), &orig_ikey);
bool hit_the_next_user_key = false;
ParsedInternalKey ikey;
std::string merge_result; // Temporary value for merge results
for (iter->Next(); iter->Valid(); iter->Next()) {
assert(operands_.size() >= 1); // Should be invariants!
assert(keys_.size() == operands_.size());
if (!ParseInternalKey(iter->key(), &ikey)) {
// stop at corrupted key
if (assert_valid_internal_key_) {
assert(!"corrupted internal key is not expected");
}
break;
}
if (user_comparator_->Compare(ikey.user_key, orig_ikey.user_key) != 0) {
// hit a different user key, stop right here
hit_the_next_user_key = true;
break;
}
if (stop_before && ikey.sequence <= stop_before) {
// hit an entry that's visible by the previous snapshot, can't touch that
break;
}
// At this point we are guaranteed that we need to process this key.
if (kTypeDeletion == ikey.type) {
// hit a delete
// => merge nullptr with operands_
// => store result in operands_.back() (and update keys_.back())
// => change the entry type to kTypeValue for keys_.back()
// We are done! Return a success if the merge passes.
success_ = user_merge_operator_->FullMerge(ikey.user_key, nullptr,
operands_, &merge_result,
logger_);
// We store the result in keys_.back() and operands_.back()
// if nothing went wrong (i.e.: no operand corruption on disk)
if (success_) {
std::string& key = keys_.back(); // The original key encountered
orig_ikey.type = kTypeValue;
UpdateInternalKey(&key[0], key.size(),
orig_ikey.sequence, orig_ikey.type);
swap(operands_.back(), merge_result);
} else {
RecordTick(stats, NUMBER_MERGE_FAILURES);
}
// move iter to the next entry (before doing anything else)
iter->Next();
return;
}
if (kTypeValue == ikey.type) {
// hit a put
// => merge the put value with operands_
// => store result in operands_.back() (and update keys_.back())
// => change the entry type to kTypeValue for keys_.back()
// We are done! Success!
const Slice value = iter->value();
success_ = user_merge_operator_->FullMerge(ikey.user_key, &value,
operands_, &merge_result,
logger_);
// We store the result in keys_.back() and operands_.back()
// if nothing went wrong (i.e.: no operand corruption on disk)
if (success_) {
std::string& key = keys_.back(); // The original key encountered
orig_ikey.type = kTypeValue;
UpdateInternalKey(&key[0], key.size(),
orig_ikey.sequence, orig_ikey.type);
swap(operands_.back(), merge_result);
} else {
RecordTick(stats, NUMBER_MERGE_FAILURES);
}
// move iter to the next entry
iter->Next();
return;
}
if (kTypeMerge == ikey.type) {
// hit a merge
// => merge the operand into the front of the operands_ list
// => use the user's associative merge function to determine how.
// => then continue because we haven't yet seen a Put/Delete.
assert(!operands_.empty()); // Should have at least one element in it
keys_.push_front(iter->key().ToString());
operands_.push_front(iter->value().ToString());
while (operands_.size() >= 2) {
// Returns false when the merge_operator can no longer process it
if (user_merge_operator_->PartialMerge(ikey.user_key,
Slice(operands_[0]),
Slice(operands_[1]),
&merge_result,
logger_)) {
// Merging of operands (associative merge) was successful.
// Replace these frontmost two operands with the merge result
keys_.pop_front();
operands_.pop_front();
swap(operands_.front(), merge_result);
} else {
// Merging of operands (associative merge) returned false.
// The user merge_operator does not know how to merge these operands.
// So we just stack them up until we find a Put/Delete or end of key.
break;
}
}
continue;
}
}
// We are sure we have seen this key's entire history if we are at the
// last level and exhausted all internal keys of this user key.
// NOTE: !iter->Valid() does not necessarily mean we hit the
// beginning of a user key, as versions of a user key might be
// split into multiple files (even files on the same level)
// and some files might not be included in the compaction/merge.
//
// There are also cases where we have seen the root of history of this
// key without being sure of it. Then, we simply miss the opportunity
// to combine the keys. Since VersionSet::SetupOtherInputs() always makes
// sure that all merge-operands on the same level get compacted together,
// this will simply lead to these merge operands moving to the next level.
//
// So, we only perform the following logic (to merge all operands together
// without a Put/Delete) if we are certain that we have seen the end of key.
bool surely_seen_the_beginning = hit_the_next_user_key && at_bottom;
if (surely_seen_the_beginning) {
// do a final merge with nullptr as the existing value and say
// bye to the merge type (it's now converted to a Put)
assert(kTypeMerge == orig_ikey.type);
assert(operands_.size() >= 1);
assert(operands_.size() == keys_.size());
success_ = user_merge_operator_->FullMerge(ikey.user_key, nullptr,
operands_, &merge_result,
logger_);
if (success_) {
std::string& key = keys_.back(); // The original key encountered
orig_ikey.type = kTypeValue;
UpdateInternalKey(&key[0], key.size(),
orig_ikey.sequence, orig_ikey.type);
// The final value() is always stored in operands_.back()
swap(operands_.back(),merge_result);
} else {
RecordTick(stats, NUMBER_MERGE_FAILURES);
// Do nothing if not success_. Leave keys() and operands() as they are.
}
}
}
} // namespace leveldb
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#ifndef MERGE_HELPER_H
#define MERGE_HELPER_H
#include "db/dbformat.h"
#include "leveldb/slice.h"
#include "leveldb/statistics.h"
#include <string>
#include <deque>
namespace leveldb {
class Comparator;
class Iterator;
class Logger;
class MergeOperator;
class MergeHelper {
public:
MergeHelper(const Comparator* user_comparator,
const MergeOperator* user_merge_operator,
Logger* logger,
bool assert_valid_internal_key)
: user_comparator_(user_comparator),
user_merge_operator_(user_merge_operator),
logger_(logger),
assert_valid_internal_key_(assert_valid_internal_key),
keys_(),
operands_(),
success_(false) {}
// Merge entries until we hit
// - a corrupted key
// - a Put/Delete,
// - a different user key,
// - a specific sequence number (snapshot boundary),
// or - the end of iteration
// iter: (IN) points to the first merge type entry
// (OUT) points to the first entry not included in the merge process
// stop_before: (IN) a sequence number that merge should not cross.
// 0 means no restriction
// at_bottom: (IN) true if the iterator covers the bottem level, which means
// we could reach the start of the history of this user key.
void MergeUntil(Iterator* iter, SequenceNumber stop_before = 0,
bool at_bottom = false, shared_ptr<Statistics> stats=nullptr);
// Query the merge result
// These are valid until the next MergeUntil call
// If the merging was successful:
// - IsSuccess() will be true
// - key() will have the latest sequence number of the merges.
// The type will be Put or Merge. See IMPORTANT 1 note, below.
// - value() will be the result of merging all the operands together
// - The user should ignore keys() and values().
//
// IMPORTANT 1: the key type could change after the MergeUntil call.
// Put/Delete + Merge + ... + Merge => Put
// Merge + ... + Merge => Merge
//
// If the merge operator is not associative, and if a Put/Delete is not found
// then the merging will be unsuccessful. In this case:
// - IsSuccess() will be false
// - keys() contains the list of internal keys seen in order of iteration.
// - values() contains the list of values (merges) seen in the same order.
// values() is parallel to keys() so that the first entry in
// keys() is the key associated with the first entry in values()
// and so on. These lists will be the same length.
// All of these pairs will be merges over the same user key.
// See IMPORTANT 2 note below.
// - The user should ignore key() and value().
//
// IMPORTANT 2: The entries were traversed in order from BACK to FRONT.
// So keys().back() was the first key seen by iterator.
// TODO: Re-style this comment to be like the first one
bool IsSuccess() { return success_; }
Slice key() { assert(success_); return Slice(keys_.back()); }
Slice value() { assert(success_); return Slice(operands_.back()); }
const std::deque<std::string>& keys() { assert(!success_); return keys_; }
const std::deque<std::string>& values() {
assert(!success_); return operands_;
}
private:
const Comparator* user_comparator_;
const MergeOperator* user_merge_operator_;
Logger* logger_;
Iterator* iter_; // in: the internal iterator, positioned at the first merge entry
bool assert_valid_internal_key_; // enforce no internal key corruption?
// the scratch area that holds the result of MergeUntil
// valid up to the next MergeUntil call
std::deque<std::string> keys_; // Keeps track of the sequence of keys seen
std::deque<std::string> operands_; // Parallel with keys_; stores the values
bool success_;
};
} // namespace leveldb
#endif
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/**
* Back-end implementation details specific to the Merge Operator.
*
* @author Deon Nicholas (dnicholas@fb.com)
* Copyright 2013 Facebook
*/
#include "leveldb/merge_operator.h"
namespace leveldb {
// Given a "real" merge from the library, call the user's
// associative merge function one-by-one on each of the operands.
// NOTE: It is assumed that the client's merge-operator will handle any errors.
bool AssociativeMergeOperator::FullMerge(
const Slice& key,
const Slice* existing_value,
const std::deque<std::string>& operand_list,
std::string* new_value,
Logger* logger) const {
// Simply loop through the operands
Slice temp_existing;
std::string temp_value;
for (const auto& operand : operand_list) {
Slice value(operand);
if (!Merge(key, existing_value, value, &temp_value, logger)) {
return false;
}
swap(temp_value, *new_value);
temp_existing = Slice(*new_value);
existing_value = &temp_existing;
}
// The result will be in *new_value. All merges succeeded.
return true;
}
// Call the user defined simple merge on the operands;
// NOTE: It is assumed that the client's merge-operator will handle any errors.
bool AssociativeMergeOperator::PartialMerge(
const Slice& key,
const Slice& left_operand,
const Slice& right_operand,
std::string* new_value,
Logger* logger) const {
return Merge(key, &left_operand, right_operand, new_value, logger);
}
} // namespace leveldb
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#include <assert.h>
#include <memory>
#include <iostream>
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/merge_operator.h"
#include "db/dbformat.h"
#include "db/db_impl.h"
#include "utilities/merge_operators.h"
#include "util/testharness.h"
#include "utilities/utility_db.h"
using namespace std;
using namespace leveldb;
std::shared_ptr<DB> OpenDb(const string& dbname, const bool ttl = false) {
DB* db;
StackableDB* sdb;
Options options;
options.create_if_missing = true;
options.merge_operator = MergeOperators::CreateUInt64AddOperator();
Status s;
DestroyDB(dbname, Options());
if (ttl) {
cout << "Opening database with TTL\n";
s = UtilityDB::OpenTtlDB(options, dbname, &sdb);
db = sdb;
} else {
s = DB::Open(options, dbname, &db);
}
if (!s.ok()) {
cerr << s.ToString() << endl;
assert(false);
}
return std::shared_ptr<DB>(db);
}
// Imagine we are maintaining a set of uint64 counters.
// Each counter has a distinct name. And we would like
// to support four high level operations:
// set, add, get and remove
// This is a quick implementation without a Merge operation.
class Counters {
protected:
std::shared_ptr<DB> db_;
WriteOptions put_option_;
ReadOptions get_option_;
WriteOptions delete_option_;
uint64_t default_;
public:
explicit Counters(std::shared_ptr<DB> db, uint64_t defaultCount = 0)
: db_(db),
put_option_(),
get_option_(),
delete_option_(),
default_(defaultCount) {
assert(db_);
}
virtual ~Counters() {}
// public interface of Counters.
// All four functions return false
// if the underlying level db operation failed.
// mapped to a levedb Put
bool set(const string& key, uint64_t value) {
// just treat the internal rep of int64 as the string
Slice slice((char *)&value, sizeof(value));
auto s = db_->Put(put_option_, key, slice);
if (s.ok()) {
return true;
} else {
cerr << s.ToString() << endl;
return false;
}
}
// mapped to a leveldb Delete
bool remove(const string& key) {
auto s = db_->Delete(delete_option_, key);
if (s.ok()) {
return true;
} else {
cerr << s.ToString() << std::endl;
return false;
}
}
// mapped to a leveldb Get
bool get(const string& key, uint64_t *value) {
string str;
auto s = db_->Get(get_option_, key, &str);
if (s.IsNotFound()) {
// return default value if not found;
*value = default_;
return true;
} else if (s.ok()) {
// deserialization
if (str.size() != sizeof(uint64_t)) {
cerr << "value corruption\n";
return false;
}
*value = DecodeFixed64(&str[0]);
return true;
} else {
cerr << s.ToString() << std::endl;
return false;
}
}
// 'add' is implemented as get -> modify -> set
// An alternative is a single merge operation, see MergeBasedCounters
virtual bool add(const string& key, uint64_t value) {
uint64_t base = default_;
return get(key, &base) && set(key, base + value);
}
// convenience functions for testing
void assert_set(const string& key, uint64_t value) {
assert(set(key, value));
}
void assert_remove(const string& key) {
assert(remove(key));
}
uint64_t assert_get(const string& key) {
uint64_t value = default_;
assert(get(key, &value));
return value;
}
void assert_add(const string& key, uint64_t value) {
assert(add(key, value));
}
};
// Implement 'add' directly with the new Merge operation
class MergeBasedCounters : public Counters {
private:
WriteOptions merge_option_; // for merge
public:
explicit MergeBasedCounters(std::shared_ptr<DB> db, uint64_t defaultCount = 0)
: Counters(db, defaultCount),
merge_option_() {
}
// mapped to a leveldb Merge operation
virtual bool add(const string& key, uint64_t value) override {
char encoded[sizeof(uint64_t)];
EncodeFixed64(encoded, value);
Slice slice(encoded, sizeof(uint64_t));
auto s = db_->Merge(merge_option_, key, slice);
if (s.ok()) {
return true;
} else {
cerr << s.ToString() << endl;
return false;
}
}
};
void dumpDb(DB* db) {
auto it = unique_ptr<Iterator>(db->NewIterator(ReadOptions()));
for (it->SeekToFirst(); it->Valid(); it->Next()) {
uint64_t value = DecodeFixed64(it->value().data());
cout << it->key().ToString() << ": " << value << endl;
}
assert(it->status().ok()); // Check for any errors found during the scan
}
void testCounters(Counters& counters, DB* db, bool test_compaction) {
FlushOptions o;
o.wait = true;
counters.assert_set("a", 1);
if (test_compaction) db->Flush(o);
assert(counters.assert_get("a") == 1);
counters.assert_remove("b");
// defaut value is 0 if non-existent
assert(counters.assert_get("b") == 0);
counters.assert_add("a", 2);
if (test_compaction) db->Flush(o);
// 1+2 = 3
assert(counters.assert_get("a")== 3);
dumpDb(db);
std::cout << "1\n";
// 1+...+49 = ?
uint64_t sum = 0;
for (int i = 1; i < 50; i++) {
counters.assert_add("b", i);
sum += i;
}
assert(counters.assert_get("b") == sum);
std::cout << "2\n";
dumpDb(db);
std::cout << "3\n";
if (test_compaction) {
db->Flush(o);
cout << "Compaction started ...\n";
db->CompactRange(nullptr, nullptr);
cout << "Compaction ended\n";
dumpDb(db);
assert(counters.assert_get("a")== 3);
assert(counters.assert_get("b") == sum);
}
}
void runTest(int argc, const string& dbname, const bool use_ttl = false) {
auto db = OpenDb(dbname, use_ttl);
{
cout << "Test read-modify-write counters... \n";
Counters counters(db, 0);
testCounters(counters, db.get(), true);
}
bool compact = false;
if (argc > 1) {
compact = true;
cout << "Turn on Compaction\n";
}
{
cout << "Test merge-based counters... \n";
MergeBasedCounters counters(db, 0);
testCounters(counters, db.get(), compact);
}
DestroyDB(dbname, Options());
}
int main(int argc, char *argv[]) {
//TODO: Make this test like a general rocksdb unit-test
runTest(argc, test::TmpDir() + "/merge_testdb");
runTest(argc, test::TmpDir() + "/merge_testdbttl", true); // Run test on TTL database
return 0;
}
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#include "include/leveldb/perf_context.h"
namespace leveldb {
void PerfContext::Reset() {
user_key_comparison_count = 0;
}
__thread PerfContext perf_context;
}
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#include <iostream>
#include "leveldb/db.h"
#include "leveldb/perf_context.h"
#include "util/testharness.h"
namespace leveldb {
// Path to the database on file system
const std::string kDbName = test::TmpDir() + "/perf_context_test";
std::shared_ptr<DB> OpenDb() {
DB* db;
Options options;
options.create_if_missing = true;
options.write_buffer_size = 1000000000; // give it a big memtable
Status s = DB::Open(options, kDbName, &db);
ASSERT_OK(s);
return std::shared_ptr<DB>(db);
}
class PerfContextTest { };
int kTotalKeys = 100;
TEST(PerfContextTest, KeyComparisonCount) {
DestroyDB(kDbName, Options()); // Start this test with a fresh DB
auto db = OpenDb();
WriteOptions write_options;
ReadOptions read_options;
uint64_t total_user_key_comparison_get = 0;
uint64_t total_user_key_comparison_put = 0;
uint64_t max_user_key_comparison_get = 0;
std::cout << "Inserting " << kTotalKeys << " key/value pairs\n...\n";
for (int i = 0; i < kTotalKeys; ++i) {
std::string key = "k" + std::to_string(i);
std::string value = "v" + std::to_string(i);
perf_context.Reset();
db->Put(write_options, key, value);
total_user_key_comparison_put += perf_context.user_key_comparison_count;
perf_context.Reset();
db->Get(read_options, key, &value);
total_user_key_comparison_get += perf_context.user_key_comparison_count;
max_user_key_comparison_get =
std::max(max_user_key_comparison_get,
perf_context.user_key_comparison_count);
}
std::cout << "total user key comparison get: "
<< total_user_key_comparison_get << "\n"
<< "total user key comparison put: "
<< total_user_key_comparison_put << "\n"
<< "max user key comparison get: "
<< max_user_key_comparison_get << "\n"
<< "avg user key comparison get:"
<< total_user_key_comparison_get/kTotalKeys << "\n";
}
}
int main(int argc, char** argv) {
if (argc > 1) {
leveldb::kTotalKeys = std::stoi(argv[1]);
}
leveldb::test::RunAllTests();
return 0;
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Wrap an underlying iterator, but exclude any results not starting
// with a given prefix. Seeking to keys not beginning with the prefix
// is invalid, and SeekToLast is not implemented (that would be
// non-trivial), but otherwise this iterator will behave just like the
// underlying iterator would if there happened to be no non-matching
// keys in the dataset.
#ifndef STORAGE_LEVELDB_DB_PREFIX_FILTER_ITERATOR_H_
#define STORAGE_LEVELDB_DB_PREFIX_FILTER_ITERATOR_H_
#include "leveldb/iterator.h"
namespace leveldb {
class PrefixFilterIterator : public Iterator {
private:
Iterator* iter_;
const Slice &prefix_;
const SliceTransform *prefix_extractor_;
Status status_;
public:
PrefixFilterIterator(Iterator* iter,
const Slice &prefix,
const SliceTransform* prefix_extractor)
: iter_(iter), prefix_(prefix),
prefix_extractor_(prefix_extractor),
status_(Status::OK()) {
if (prefix_extractor == nullptr) {
status_ = Status::InvalidArgument("A prefix filter may not be used "
"unless a function is also defined "
"for extracting prefixes");
} else if (!prefix_extractor_->InRange(prefix)) {
status_ = Status::InvalidArgument("Must provide a slice for prefix which"
"is a prefix for some key");
}
}
~PrefixFilterIterator() {
delete iter_;
}
Slice key() const { return iter_->key(); }
Slice value() const { return iter_->value(); }
Status status() const {
if (!status_.ok()) {
return status_;
}
return iter_->status();
}
void Next() { iter_->Next(); }
void Prev() { iter_->Prev(); }
void Seek(const Slice& k) {
if (prefix_extractor_->Transform(k) == prefix_) {
iter_->Seek(k);
} else {
status_ = Status::InvalidArgument("Seek must begin with target prefix");
}
}
void SeekToFirst() {
Seek(prefix_);
}
void SeekToLast() {
status_ = Status::NotSupported("SeekToLast is incompatible with prefixes");
}
bool Valid() const {
return (status_.ok() && iter_->Valid() &&
prefix_extractor_->Transform(iter_->key()) == prefix_);
}
};
} // namespace leveldb
#endif
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// We recover the contents of the descriptor from the other files we find.
// (1) Any log files are first converted to tables
// (2) We scan every table to compute
// (a) smallest/largest for the table
// (b) largest sequence number in the table
// (3) We generate descriptor contents:
// - log number is set to zero
// - next-file-number is set to 1 + largest file number we found
// - last-sequence-number is set to largest sequence# found across
// all tables (see 2c)
// - compaction pointers are cleared
// - every table file is added at level 0
//
// Possible optimization 1:
// (a) Compute total size and use to pick appropriate max-level M
// (b) Sort tables by largest sequence# in the table
// (c) For each table: if it overlaps earlier table, place in level-0,
// else place in level-M.
// Possible optimization 2:
// Store per-table metadata (smallest, largest, largest-seq#, ...)
// in the table's meta section to speed up ScanTable.
#include "db/builder.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "db/memtable.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
namespace leveldb {
namespace {
class Repairer {
public:
Repairer(const std::string& dbname, const Options& options)
: dbname_(dbname),
env_(options.env),
icmp_(options.comparator),
ipolicy_(options.filter_policy),
options_(SanitizeOptions(dbname, &icmp_, &ipolicy_, options)),
next_file_number_(1) {
// TableCache can be small since we expect each table to be opened once.
table_cache_ = new TableCache(dbname_, &options_, storage_options_, 10);
edit_ = new VersionEdit(options.num_levels);
}
~Repairer() {
delete table_cache_;
delete edit_;
}
Status Run() {
Status status = FindFiles();
if (status.ok()) {
ConvertLogFilesToTables();
ExtractMetaData();
status = WriteDescriptor();
}
if (status.ok()) {
unsigned long long bytes = 0;
for (size_t i = 0; i < tables_.size(); i++) {
bytes += tables_[i].meta.file_size;
}
Log(options_.info_log,
"**** Repaired leveldb %s; "
"recovered %d files; %llu bytes. "
"Some data may have been lost. "
"****",
dbname_.c_str(),
static_cast<int>(tables_.size()),
bytes);
}
return status;
}
private:
struct TableInfo {
FileMetaData meta;
SequenceNumber min_sequence;
SequenceNumber max_sequence;
};
std::string const dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
Options const options_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit* edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
const EnvOptions storage_options_;
Status FindFiles() {
std::vector<std::string> filenames;
Status status = env_->GetChildren(dbname_, &filenames);
if (!status.ok()) {
return status;
}
if (filenames.empty()) {
return Status::IOError(dbname_, "repair found no files");
}
uint64_t number;
FileType type;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
if (type == kDescriptorFile) {
manifests_.push_back(filenames[i]);
} else {
if (number + 1 > next_file_number_) {
next_file_number_ = number + 1;
}
if (type == kLogFile) {
logs_.push_back(number);
} else if (type == kTableFile) {
table_numbers_.push_back(number);
} else {
// Ignore other files
}
}
}
}
return status;
}
void ConvertLogFilesToTables() {
for (size_t i = 0; i < logs_.size(); i++) {
std::string logname = LogFileName(dbname_, logs_[i]);
Status status = ConvertLogToTable(logs_[i]);
if (!status.ok()) {
Log(options_.info_log, "Log #%llu: ignoring conversion error: %s",
(unsigned long long) logs_[i],
status.ToString().c_str());
}
ArchiveFile(logname);
}
}
Status ConvertLogToTable(uint64_t log) {
struct LogReporter : public log::Reader::Reporter {
Env* env;
std::shared_ptr<Logger> info_log;
uint64_t lognum;
virtual void Corruption(size_t bytes, const Status& s) {
// We print error messages for corruption, but continue repairing.
Log(info_log, "Log #%llu: dropping %d bytes; %s",
(unsigned long long) lognum,
static_cast<int>(bytes),
s.ToString().c_str());
}
};
// Open the log file
std::string logname = LogFileName(dbname_, log);
unique_ptr<SequentialFile> lfile;
Status status = env_->NewSequentialFile(logname, &lfile, storage_options_);
if (!status.ok()) {
return status;
}
// Create the log reader.
LogReporter reporter;
reporter.env = env_;
reporter.info_log = options_.info_log;
reporter.lognum = log;
// We intentially make log::Reader do checksumming so that
// corruptions cause entire commits to be skipped instead of
// propagating bad information (like overly large sequence
// numbers).
log::Reader reader(std::move(lfile), &reporter, false/*do not checksum*/,
0/*initial_offset*/);
// Read all the records and add to a memtable
std::string scratch;
Slice record;
WriteBatch batch;
MemTable* mem = new MemTable(icmp_, options_.memtable_factory,
options_.num_levels);
mem->Ref();
int counter = 0;
while (reader.ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter.Corruption(
record.size(), Status::Corruption("log record too small"));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
status = WriteBatchInternal::InsertInto(&batch, mem);
if (status.ok()) {
counter += WriteBatchInternal::Count(&batch);
} else {
Log(options_.info_log, "Log #%llu: ignoring %s",
(unsigned long long) log,
status.ToString().c_str());
status = Status::OK(); // Keep going with rest of file
}
}
// Do not record a version edit for this conversion to a Table
// since ExtractMetaData() will also generate edits.
FileMetaData meta;
meta.number = next_file_number_++;
Iterator* iter = mem->NewIterator();
status = BuildTable(dbname_, env_, options_, storage_options_,
table_cache_, iter, &meta,
icmp_.user_comparator(), 0, 0);
delete iter;
mem->Unref();
mem = nullptr;
if (status.ok()) {
if (meta.file_size > 0) {
table_numbers_.push_back(meta.number);
}
}
Log(options_.info_log, "Log #%llu: %d ops saved to Table #%llu %s",
(unsigned long long) log,
counter,
(unsigned long long) meta.number,
status.ToString().c_str());
return status;
}
void ExtractMetaData() {
std::vector<TableInfo> kept;
for (size_t i = 0; i < table_numbers_.size(); i++) {
TableInfo t;
t.meta.number = table_numbers_[i];
Status status = ScanTable(&t);
if (!status.ok()) {
std::string fname = TableFileName(dbname_, table_numbers_[i]);
Log(options_.info_log, "Table #%llu: ignoring %s",
(unsigned long long) table_numbers_[i],
status.ToString().c_str());
ArchiveFile(fname);
} else {
tables_.push_back(t);
}
}
}
Status ScanTable(TableInfo* t) {
std::string fname = TableFileName(dbname_, t->meta.number);
int counter = 0;
Status status = env_->GetFileSize(fname, &t->meta.file_size);
if (status.ok()) {
Iterator* iter = table_cache_->NewIterator(
ReadOptions(), storage_options_, t->meta.number, t->meta.file_size);
bool empty = true;
ParsedInternalKey parsed;
t->min_sequence = 0;
t->max_sequence = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t->meta.number,
EscapeString(key).c_str());
continue;
}
counter++;
if (empty) {
empty = false;
t->meta.smallest.DecodeFrom(key);
}
t->meta.largest.DecodeFrom(key);
if (parsed.sequence < t->min_sequence) {
t->min_sequence = parsed.sequence;
}
if (parsed.sequence > t->max_sequence) {
t->max_sequence = parsed.sequence;
}
}
if (!iter->status().ok()) {
status = iter->status();
}
delete iter;
}
Log(options_.info_log, "Table #%llu: %d entries %s",
(unsigned long long) t->meta.number,
counter,
status.ToString().c_str());
return status;
}
Status WriteDescriptor() {
std::string tmp = TempFileName(dbname_, 1);
unique_ptr<WritableFile> file;
Status status = env_->NewWritableFile(tmp, &file, storage_options_);
if (!status.ok()) {
return status;
}
SequenceNumber max_sequence = 0;
for (size_t i = 0; i < tables_.size(); i++) {
if (max_sequence < tables_[i].max_sequence) {
max_sequence = tables_[i].max_sequence;
}
}
edit_->SetComparatorName(icmp_.user_comparator()->Name());
edit_->SetLogNumber(0);
edit_->SetNextFile(next_file_number_);
edit_->SetLastSequence(max_sequence);
for (size_t i = 0; i < tables_.size(); i++) {
// TODO(opt): separate out into multiple levels
const TableInfo& t = tables_[i];
edit_->AddFile(0, t.meta.number, t.meta.file_size,
t.meta.smallest, t.meta.largest,
t.min_sequence, t.max_sequence);
}
//fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
{
log::Writer log(std::move(file));
std::string record;
edit_->EncodeTo(&record);
status = log.AddRecord(record);
}
if (!status.ok()) {
env_->DeleteFile(tmp);
} else {
// Discard older manifests
for (size_t i = 0; i < manifests_.size(); i++) {
ArchiveFile(dbname_ + "/" + manifests_[i]);
}
// Install new manifest
status = env_->RenameFile(tmp, DescriptorFileName(dbname_, 1));
if (status.ok()) {
status = SetCurrentFile(env_, dbname_, 1);
} else {
env_->DeleteFile(tmp);
}
}
return status;
}
void ArchiveFile(const std::string& fname) {
// Move into another directory. E.g., for
// dir/foo
// rename to
// dir/lost/foo
const char* slash = strrchr(fname.c_str(), '/');
std::string new_dir;
if (slash != nullptr) {
new_dir.assign(fname.data(), slash - fname.data());
}
new_dir.append("/lost");
env_->CreateDir(new_dir); // Ignore error
std::string new_file = new_dir;
new_file.append("/");
new_file.append((slash == nullptr) ? fname.c_str() : slash + 1);
Status s = env_->RenameFile(fname, new_file);
Log(options_.info_log, "Archiving %s: %s\n",
fname.c_str(), s.ToString().c_str());
}
};
} // namespace
Status RepairDB(const std::string& dbname, const Options& options) {
Repairer repairer(dbname, options);
return repairer.Run();
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Thread safety
// -------------
//
// Writes require external synchronization, most likely a mutex.
// Reads require a guarantee that the SkipList will not be destroyed
// while the read is in progress. Apart from that, reads progress
// without any internal locking or synchronization.
//
// Invariants:
//
// (1) Allocated nodes are never deleted until the SkipList is
// destroyed. This is trivially guaranteed by the code since we
// never delete any skip list nodes.
//
// (2) The contents of a Node except for the next/prev pointers are
// immutable after the Node has been linked into the SkipList.
// Only Insert() modifies the list, and it is careful to initialize
// a node and use release-stores to publish the nodes in one or
// more lists.
//
// ... prev vs. next pointer ordering ...
//
#ifndef STORAGE_LEVELDB_DB_SKIPLIST_H_
#define STORAGE_LEVELDB_DB_SKIPLIST_H_
#include <assert.h>
#include <stdlib.h>
#include "port/port.h"
#include "util/random.h"
namespace leveldb {
template<typename Key, class Comparator>
class SkipList {
private:
struct Node;
public:
// Create a new SkipList object that will use "cmp" for comparing keys,
// and will allocate memory using "*arena". Objects allocated in the arena
// must remain allocated for the lifetime of the skiplist object.
explicit SkipList(Comparator cmp, Arena* arena);
// Insert key into the list.
// REQUIRES: nothing that compares equal to key is currently in the list.
void Insert(const Key& key);
// Returns true iff an entry that compares equal to key is in the list.
bool Contains(const Key& key) const;
// Iteration over the contents of a skip list
class Iterator {
public:
// Initialize an iterator over the specified list.
// The returned iterator is not valid.
explicit Iterator(const SkipList* list);
// Returns true iff the iterator is positioned at a valid node.
bool Valid() const;
// Returns the key at the current position.
// REQUIRES: Valid()
const Key& key() const;
// Advances to the next position.
// REQUIRES: Valid()
void Next();
// Advances to the previous position.
// REQUIRES: Valid()
void Prev();
// Advance to the first entry with a key >= target
void Seek(const Key& target);
// Position at the first entry in list.
// Final state of iterator is Valid() iff list is not empty.
void SeekToFirst();
// Position at the last entry in list.
// Final state of iterator is Valid() iff list is not empty.
void SeekToLast();
private:
const SkipList* list_;
Node* node_;
// Intentionally copyable
};
private:
enum { kMaxHeight = 12 };
// Immutable after construction
Comparator const compare_;
Arena* const arena_; // Arena used for allocations of nodes
Node* const head_;
// Modified only by Insert(). Read racily by readers, but stale
// values are ok.
port::AtomicPointer max_height_; // Height of the entire list
// Used for optimizing sequential insert patterns
Node* prev_[kMaxHeight];
inline int GetMaxHeight() const {
return static_cast<int>(
reinterpret_cast<intptr_t>(max_height_.NoBarrier_Load()));
}
// Read/written only by Insert().
Random rnd_;
Node* NewNode(const Key& key, int height);
int RandomHeight();
bool Equal(const Key& a, const Key& b) const { return (compare_(a, b) == 0); }
// Return true if key is greater than the data stored in "n"
bool KeyIsAfterNode(const Key& key, Node* n) const;
// Return the earliest node that comes at or after key.
// Return nullptr if there is no such node.
//
// If prev is non-nullptr, fills prev[level] with pointer to previous
// node at "level" for every level in [0..max_height_-1].
Node* FindGreaterOrEqual(const Key& key, Node** prev) const;
// Return the latest node with a key < key.
// Return head_ if there is no such node.
Node* FindLessThan(const Key& key) const;
// Return the last node in the list.
// Return head_ if list is empty.
Node* FindLast() const;
// No copying allowed
SkipList(const SkipList&);
void operator=(const SkipList&);
};
// Implementation details follow
template<typename Key, class Comparator>
struct SkipList<Key,Comparator>::Node {
explicit Node(const Key& k) : key(k) { }
Key const key;
// Accessors/mutators for links. Wrapped in methods so we can
// add the appropriate barriers as necessary.
Node* Next(int n) {
assert(n >= 0);
// Use an 'acquire load' so that we observe a fully initialized
// version of the returned Node.
return reinterpret_cast<Node*>(next_[n].Acquire_Load());
}
void SetNext(int n, Node* x) {
assert(n >= 0);
// Use a 'release store' so that anybody who reads through this
// pointer observes a fully initialized version of the inserted node.
next_[n].Release_Store(x);
}
// No-barrier variants that can be safely used in a few locations.
Node* NoBarrier_Next(int n) {
assert(n >= 0);
return reinterpret_cast<Node*>(next_[n].NoBarrier_Load());
}
void NoBarrier_SetNext(int n, Node* x) {
assert(n >= 0);
next_[n].NoBarrier_Store(x);
}
private:
// Array of length equal to the node height. next_[0] is lowest level link.
port::AtomicPointer next_[1];
};
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::NewNode(const Key& key, int height) {
char* mem = arena_->AllocateAligned(
sizeof(Node) + sizeof(port::AtomicPointer) * (height - 1));
return new (mem) Node(key);
}
template<typename Key, class Comparator>
inline SkipList<Key,Comparator>::Iterator::Iterator(const SkipList* list) {
list_ = list;
node_ = nullptr;
}
template<typename Key, class Comparator>
inline bool SkipList<Key,Comparator>::Iterator::Valid() const {
return node_ != nullptr;
}
template<typename Key, class Comparator>
inline const Key& SkipList<Key,Comparator>::Iterator::key() const {
assert(Valid());
return node_->key;
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Next() {
assert(Valid());
node_ = node_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Prev() {
// Instead of using explicit "prev" links, we just search for the
// last node that falls before key.
assert(Valid());
node_ = list_->FindLessThan(node_->key);
if (node_ == list_->head_) {
node_ = nullptr;
}
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Seek(const Key& target) {
node_ = list_->FindGreaterOrEqual(target, nullptr);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToFirst() {
node_ = list_->head_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToLast() {
node_ = list_->FindLast();
if (node_ == list_->head_) {
node_ = nullptr;
}
}
template<typename Key, class Comparator>
int SkipList<Key,Comparator>::RandomHeight() {
// Increase height with probability 1 in kBranching
static const unsigned int kBranching = 4;
int height = 1;
while (height < kMaxHeight && ((rnd_.Next() % kBranching) == 0)) {
height++;
}
assert(height > 0);
assert(height <= kMaxHeight);
return height;
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
// nullptr n is considered infinite
return (n != nullptr) && (compare_(n->key, key) < 0);
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOrEqual(const Key& key, Node** prev)
const {
// Use prev as an optimization hint and fallback to slow path
if (prev && !KeyIsAfterNode(key, prev[0]->Next(0))) {
Node* x = prev[0];
Node* next = x->Next(0);
if ((x == head_) || KeyIsAfterNode(key, x)) {
return next;
}
}
// Normal lookup
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
Node* next = x->Next(level);
if (KeyIsAfterNode(key, next)) {
// Keep searching in this list
x = next;
} else {
if (prev != nullptr) prev[level] = x;
if (level == 0) {
return next;
} else {
// Switch to next list
level--;
}
}
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
assert(x == head_ || compare_(x->key, key) < 0);
Node* next = x->Next(level);
if (next == nullptr || compare_(next->key, key) >= 0) {
if (level == 0) {
return x;
} else {
// Switch to next list
level--;
}
} else {
x = next;
}
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
Node* next = x->Next(level);
if (next == nullptr) {
if (level == 0) {
return x;
} else {
// Switch to next list
level--;
}
} else {
x = next;
}
}
}
template<typename Key, class Comparator>
SkipList<Key,Comparator>::SkipList(Comparator cmp, Arena* arena)
: compare_(cmp),
arena_(arena),
head_(NewNode(0 /* any key will do */, kMaxHeight)),
max_height_(reinterpret_cast<void*>(1)),
rnd_(0xdeadbeef) {
for (int i = 0; i < kMaxHeight; i++) {
head_->SetNext(i, nullptr);
prev_[i] = head_;
}
}
template<typename Key, class Comparator>
void SkipList<Key,Comparator>::Insert(const Key& key) {
// TODO(opt): We can use a barrier-free variant of FindGreaterOrEqual()
// here since Insert() is externally synchronized.
Node* x = FindGreaterOrEqual(key, prev_);
// Our data structure does not allow duplicate insertion
assert(x == nullptr || !Equal(key, x->key));
int height = RandomHeight();
if (height > GetMaxHeight()) {
for (int i = GetMaxHeight(); i < height; i++) {
prev_[i] = head_;
}
//fprintf(stderr, "Change height from %d to %d\n", max_height_, height);
// It is ok to mutate max_height_ without any synchronization
// with concurrent readers. A concurrent reader that observes
// the new value of max_height_ will see either the old value of
// new level pointers from head_ (nullptr), or a new value set in
// the loop below. In the former case the reader will
// immediately drop to the next level since nullptr sorts after all
// keys. In the latter case the reader will use the new node.
max_height_.NoBarrier_Store(reinterpret_cast<void*>(height));
}
x = NewNode(key, height);
for (int i = 0; i < height; i++) {
// NoBarrier_SetNext() suffices since we will add a barrier when
// we publish a pointer to "x" in prev[i].
x->NoBarrier_SetNext(i, prev_[i]->NoBarrier_Next(i));
prev_[i]->SetNext(i, x);
}
prev_[0] = x;
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::Contains(const Key& key) const {
Node* x = FindGreaterOrEqual(key, nullptr);
if (x != nullptr && Equal(key, x->key)) {
return true;
} else {
return false;
}
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_SKIPLIST_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/skiplist.h"
#include <set>
#include "leveldb/env.h"
#include "util/arena_impl.h"
#include "util/hash.h"
#include "util/random.h"
#include "util/testharness.h"
namespace leveldb {
typedef uint64_t Key;
struct TestComparator {
int operator()(const Key& a, const Key& b) const {
if (a < b) {
return -1;
} else if (a > b) {
return +1;
} else {
return 0;
}
}
};
class SkipTest { };
TEST(SkipTest, Empty) {
ArenaImpl arena_impl;
TestComparator cmp;
SkipList<Key, TestComparator> list(cmp, &arena_impl);
ASSERT_TRUE(!list.Contains(10));
SkipList<Key, TestComparator>::Iterator iter(&list);
ASSERT_TRUE(!iter.Valid());
iter.SeekToFirst();
ASSERT_TRUE(!iter.Valid());
iter.Seek(100);
ASSERT_TRUE(!iter.Valid());
iter.SeekToLast();
ASSERT_TRUE(!iter.Valid());
}
TEST(SkipTest, InsertAndLookup) {
const int N = 2000;
const int R = 5000;
Random rnd(1000);
std::set<Key> keys;
ArenaImpl arena_impl;
TestComparator cmp;
SkipList<Key, TestComparator> list(cmp, &arena_impl);
for (int i = 0; i < N; i++) {
Key key = rnd.Next() % R;
if (keys.insert(key).second) {
list.Insert(key);
}
}
for (int i = 0; i < R; i++) {
if (list.Contains(i)) {
ASSERT_EQ(keys.count(i), 1U);
} else {
ASSERT_EQ(keys.count(i), 0U);
}
}
// Simple iterator tests
{
SkipList<Key, TestComparator>::Iterator iter(&list);
ASSERT_TRUE(!iter.Valid());
iter.Seek(0);
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.begin()), iter.key());
iter.SeekToFirst();
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.begin()), iter.key());
iter.SeekToLast();
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.rbegin()), iter.key());
}
// Forward iteration test
for (int i = 0; i < R; i++) {
SkipList<Key, TestComparator>::Iterator iter(&list);
iter.Seek(i);
// Compare against model iterator
std::set<Key>::iterator model_iter = keys.lower_bound(i);
for (int j = 0; j < 3; j++) {
if (model_iter == keys.end()) {
ASSERT_TRUE(!iter.Valid());
break;
} else {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, iter.key());
++model_iter;
iter.Next();
}
}
}
// Backward iteration test
{
SkipList<Key, TestComparator>::Iterator iter(&list);
iter.SeekToLast();
// Compare against model iterator
for (std::set<Key>::reverse_iterator model_iter = keys.rbegin();
model_iter != keys.rend();
++model_iter) {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, iter.key());
iter.Prev();
}
ASSERT_TRUE(!iter.Valid());
}
}
// We want to make sure that with a single writer and multiple
// concurrent readers (with no synchronization other than when a
// reader's iterator is created), the reader always observes all the
// data that was present in the skip list when the iterator was
// constructor. Because insertions are happening concurrently, we may
// also observe new values that were inserted since the iterator was
// constructed, but we should never miss any values that were present
// at iterator construction time.
//
// We generate multi-part keys:
// <key,gen,hash>
// where:
// key is in range [0..K-1]
// gen is a generation number for key
// hash is hash(key,gen)
//
// The insertion code picks a random key, sets gen to be 1 + the last
// generation number inserted for that key, and sets hash to Hash(key,gen).
//
// At the beginning of a read, we snapshot the last inserted
// generation number for each key. We then iterate, including random
// calls to Next() and Seek(). For every key we encounter, we
// check that it is either expected given the initial snapshot or has
// been concurrently added since the iterator started.
class ConcurrentTest {
private:
static const uint32_t K = 4;
static uint64_t key(Key key) { return (key >> 40); }
static uint64_t gen(Key key) { return (key >> 8) & 0xffffffffu; }
static uint64_t hash(Key key) { return key & 0xff; }
static uint64_t HashNumbers(uint64_t k, uint64_t g) {
uint64_t data[2] = { k, g };
return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
}
static Key MakeKey(uint64_t k, uint64_t g) {
assert(sizeof(Key) == sizeof(uint64_t));
assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
assert(g <= 0xffffffffu);
return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
}
static bool IsValidKey(Key k) {
return hash(k) == (HashNumbers(key(k), gen(k)) & 0xff);
}
static Key RandomTarget(Random* rnd) {
switch (rnd->Next() % 10) {
case 0:
// Seek to beginning
return MakeKey(0, 0);
case 1:
// Seek to end
return MakeKey(K, 0);
default:
// Seek to middle
return MakeKey(rnd->Next() % K, 0);
}
}
// Per-key generation
struct State {
port::AtomicPointer generation[K];
void Set(int k, intptr_t v) {
generation[k].Release_Store(reinterpret_cast<void*>(v));
}
intptr_t Get(int k) {
return reinterpret_cast<intptr_t>(generation[k].Acquire_Load());
}
State() {
for (unsigned int k = 0; k < K; k++) {
Set(k, 0);
}
}
};
// Current state of the test
State current_;
ArenaImpl arena_impl_;
// SkipList is not protected by mu_. We just use a single writer
// thread to modify it.
SkipList<Key, TestComparator> list_;
public:
ConcurrentTest() : list_(TestComparator(), &arena_impl_) { }
// REQUIRES: External synchronization
void WriteStep(Random* rnd) {
const uint32_t k = rnd->Next() % K;
const intptr_t g = current_.Get(k) + 1;
const Key key = MakeKey(k, g);
list_.Insert(key);
current_.Set(k, g);
}
void ReadStep(Random* rnd) {
// Remember the initial committed state of the skiplist.
State initial_state;
for (unsigned int k = 0; k < K; k++) {
initial_state.Set(k, current_.Get(k));
}
Key pos = RandomTarget(rnd);
SkipList<Key, TestComparator>::Iterator iter(&list_);
iter.Seek(pos);
while (true) {
Key current;
if (!iter.Valid()) {
current = MakeKey(K, 0);
} else {
current = iter.key();
ASSERT_TRUE(IsValidKey(current)) << current;
}
ASSERT_LE(pos, current) << "should not go backwards";
// Verify that everything in [pos,current) was not present in
// initial_state.
while (pos < current) {
ASSERT_LT(key(pos), K) << pos;
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0U) ||
(gen(pos) > (uint64_t)initial_state.Get(key(pos)))
) << "key: " << key(pos)
<< "; gen: " << gen(pos)
<< "; initgen: "
<< initial_state.Get(key(pos));
// Advance to next key in the valid key space
if (key(pos) < key(current)) {
pos = MakeKey(key(pos) + 1, 0);
} else {
pos = MakeKey(key(pos), gen(pos) + 1);
}
}
if (!iter.Valid()) {
break;
}
if (rnd->Next() % 2) {
iter.Next();
pos = MakeKey(key(pos), gen(pos) + 1);
} else {
Key new_target = RandomTarget(rnd);
if (new_target > pos) {
pos = new_target;
iter.Seek(new_target);
}
}
}
}
};
const uint32_t ConcurrentTest::K;
// Simple test that does single-threaded testing of the ConcurrentTest
// scaffolding.
TEST(SkipTest, ConcurrentWithoutThreads) {
ConcurrentTest test;
Random rnd(test::RandomSeed());
for (int i = 0; i < 10000; i++) {
test.ReadStep(&rnd);
test.WriteStep(&rnd);
}
}
class TestState {
public:
ConcurrentTest t_;
int seed_;
port::AtomicPointer quit_flag_;
enum ReaderState {
STARTING,
RUNNING,
DONE
};
explicit TestState(int s)
: seed_(s),
quit_flag_(nullptr),
state_(STARTING),
state_cv_(&mu_) {}
void Wait(ReaderState s) {
mu_.Lock();
while (state_ != s) {
state_cv_.Wait();
}
mu_.Unlock();
}
void Change(ReaderState s) {
mu_.Lock();
state_ = s;
state_cv_.Signal();
mu_.Unlock();
}
private:
port::Mutex mu_;
ReaderState state_;
port::CondVar state_cv_;
};
static void ConcurrentReader(void* arg) {
TestState* state = reinterpret_cast<TestState*>(arg);
Random rnd(state->seed_);
int64_t reads = 0;
state->Change(TestState::RUNNING);
while (!state->quit_flag_.Acquire_Load()) {
state->t_.ReadStep(&rnd);
++reads;
}
state->Change(TestState::DONE);
}
static void RunConcurrent(int run) {
const int seed = test::RandomSeed() + (run * 100);
Random rnd(seed);
const int N = 1000;
const int kSize = 1000;
for (int i = 0; i < N; i++) {
if ((i % 100) == 0) {
fprintf(stderr, "Run %d of %d\n", i, N);
}
TestState state(seed + 1);
Env::Default()->Schedule(ConcurrentReader, &state);
state.Wait(TestState::RUNNING);
for (int i = 0; i < kSize; i++) {
state.t_.WriteStep(&rnd);
}
state.quit_flag_.Release_Store(&state); // Any non-nullptr arg will do
state.Wait(TestState::DONE);
}
}
TEST(SkipTest, Concurrent1) { RunConcurrent(1); }
TEST(SkipTest, Concurrent2) { RunConcurrent(2); }
TEST(SkipTest, Concurrent3) { RunConcurrent(3); }
TEST(SkipTest, Concurrent4) { RunConcurrent(4); }
TEST(SkipTest, Concurrent5) { RunConcurrent(5); }
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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#ifndef STORAGE_LEVELDB_DB_SKIPLISTREP_H_
#define STORAGE_LEVELDB_DB_SKIPLISTREP_H_
#include "leveldb/memtablerep.h"
#include "db/memtable.h"
#include "db/skiplist.h"
namespace leveldb {
class Arena;
class SkipListRep : public MemTableRep {
SkipList<const char*, MemTableRep::KeyComparator&> skip_list_;
public:
explicit SkipListRep(MemTableRep::KeyComparator& compare, Arena* arena)
: skip_list_(compare, arena) {
}
// Insert key into the list.
// REQUIRES: nothing that compares equal to key is currently in the list.
virtual void Insert(const char* key) {
skip_list_.Insert(key);
}
// Returns true iff an entry that compares equal to key is in the list.
virtual bool Contains(const char* key) const {
return skip_list_.Contains(key);
}
virtual ~SkipListRep() { }
// Iteration over the contents of a skip list
class Iterator : public MemTableRep::Iterator {
SkipList<const char*, MemTableRep::KeyComparator&>::Iterator iter_;
public:
// Initialize an iterator over the specified list.
// The returned iterator is not valid.
explicit Iterator(
const SkipList<const char*, MemTableRep::KeyComparator&>* list
) : iter_(list) { }
virtual ~Iterator() { }
// Returns true iff the iterator is positioned at a valid node.
virtual bool Valid() const {
return iter_.Valid();
}
// Returns the key at the current position.
// REQUIRES: Valid()
virtual const char* key() const {
return iter_.key();
}
// Advances to the next position.
// REQUIRES: Valid()
virtual void Next() {
iter_.Next();
}
// Advances to the previous position.
// REQUIRES: Valid()
virtual void Prev() {
iter_.Prev();
}
// Advance to the first entry with a key >= target
virtual void Seek(const char* target) {
iter_.Seek(target);
}
// Position at the first entry in list.
// Final state of iterator is Valid() iff list is not empty.
virtual void SeekToFirst() {
iter_.SeekToFirst();
}
// Position at the last entry in list.
// Final state of iterator is Valid() iff list is not empty.
virtual void SeekToLast() {
iter_.SeekToLast();
}
};
virtual std::shared_ptr<MemTableRep::Iterator> GetIterator() {
return std::shared_ptr<MemTableRep::Iterator>(
new SkipListRep::Iterator(&skip_list_)
);
}
};
class SkipListFactory : public MemTableRepFactory {
public:
virtual std::shared_ptr<MemTableRep> CreateMemTableRep (
MemTableRep::KeyComparator& compare, Arena* arena) {
return std::shared_ptr<MemTableRep>(new SkipListRep(compare, arena));
}
};
}
#endif // STORAGE_LEVELDB_DB_SKIPLISTREP_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
#include "leveldb/db.h"
namespace leveldb {
class SnapshotList;
// Snapshots are kept in a doubly-linked list in the DB.
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
list_.number_ = 0xFFFFFFFFL; // placeholder marker, for debugging
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
const SnapshotImpl* New(SequenceNumber seq) {
SnapshotImpl* s = new SnapshotImpl;
s->number_ = seq;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
return s;
}
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
delete s;
}
// retrieve all snapshot numbers. They are sorted in ascending order.
void getAll(std::vector<SequenceNumber>& ret) {
if (empty()) return;
SnapshotImpl* s = &list_;
while (s->next_ != &list_) {
ret.push_back(s->next_->number_);
s = s ->next_;
}
}
// get the sequence number of the most recent snapshot
const SequenceNumber GetNewest() {
if (empty()) {
return 0;
}
return newest()->number_;
}
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_SNAPSHOT_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/table_cache.h"
#include "db/filename.h"
#include "leveldb/statistics.h"
#include "table/table.h"
#include "util/coding.h"
#include "util/stop_watch.h"
namespace leveldb {
static void DeleteEntry(const Slice& key, void* value) {
Table* table = reinterpret_cast<Table*>(value);
delete table;
}
static void UnrefEntry(void* arg1, void* arg2) {
Cache* cache = reinterpret_cast<Cache*>(arg1);
Cache::Handle* h = reinterpret_cast<Cache::Handle*>(arg2);
cache->Release(h);
}
TableCache::TableCache(const std::string& dbname,
const Options* options,
const EnvOptions& storage_options,
int entries)
: env_(options->env),
dbname_(dbname),
options_(options),
storage_options_(storage_options),
cache_(NewLRUCache(entries, options->table_cache_numshardbits)) {}
TableCache::~TableCache() {
}
Status TableCache::FindTable(const EnvOptions& toptions,
uint64_t file_number, uint64_t file_size,
Cache::Handle** handle, bool* table_io,
const bool no_io) {
Status s;
char buf[sizeof(file_number)];
EncodeFixed64(buf, file_number);
Slice key(buf, sizeof(buf));
*handle = cache_->Lookup(key);
if (*handle == nullptr) {
if (no_io) { // Dont do IO and return a not-found status
return Status::NotFound("Table not found in table_cache, no_io is set");
}
if (table_io != nullptr) {
*table_io = true; // we had to do IO from storage
}
std::string fname = TableFileName(dbname_, file_number);
unique_ptr<RandomAccessFile> file;
unique_ptr<Table> table;
s = env_->NewRandomAccessFile(fname, &file, toptions);
RecordTick(options_->statistics, NO_FILE_OPENS);
if (s.ok()) {
if (options_->advise_random_on_open) {
file->Hint(RandomAccessFile::RANDOM);
}
StopWatch sw(env_, options_->statistics, TABLE_OPEN_IO_MICROS);
s = Table::Open(*options_, toptions, std::move(file), file_size, &table);
}
if (!s.ok()) {
assert(table == nullptr);
RecordTick(options_->statistics, NO_FILE_ERRORS);
// We do not cache error results so that if the error is transient,
// or somebody repairs the file, we recover automatically.
} else {
assert(file.get() == nullptr);
*handle = cache_->Insert(key, table.release(), 1, &DeleteEntry);
}
}
return s;
}
Iterator* TableCache::NewIterator(const ReadOptions& options,
const EnvOptions& toptions,
uint64_t file_number,
uint64_t file_size,
Table** tableptr,
bool for_compaction) {
if (tableptr != nullptr) {
*tableptr = nullptr;
}
Cache::Handle* handle = nullptr;
Status s = FindTable(toptions, file_number, file_size, &handle);
if (!s.ok()) {
return NewErrorIterator(s);
}
Table* table =
reinterpret_cast<Table*>(cache_->Value(handle));
Iterator* result = table->NewIterator(options);
result->RegisterCleanup(&UnrefEntry, cache_.get(), handle);
if (tableptr != nullptr) {
*tableptr = table;
}
if (for_compaction) {
table->SetupForCompaction();
}
return result;
}
Status TableCache::Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
bool (*saver)(void*, const Slice&, const Slice&, bool),
bool* table_io,
void (*mark_key_may_exist)(void*),
const bool no_io) {
Cache::Handle* handle = nullptr;
Status s = FindTable(storage_options_, file_number, file_size,
&handle, table_io, no_io);
if (s.ok()) {
Table* t =
reinterpret_cast<Table*>(cache_->Value(handle));
s = t->InternalGet(options, k, arg, saver, mark_key_may_exist, no_io);
cache_->Release(handle);
} else if (no_io && s.IsNotFound()) {
// Couldnt find Table in cache but treat as kFound if no_io set
(*mark_key_may_exist)(arg);
return Status::OK();
}
return s;
}
void TableCache::Evict(uint64_t file_number) {
char buf[sizeof(file_number)];
EncodeFixed64(buf, file_number);
cache_->Erase(Slice(buf, sizeof(buf)));
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Thread-safe (provides internal synchronization)
#ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#include <string>
#include <stdint.h>
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "leveldb/cache.h"
#include "port/port.h"
#include "table/table.h"
namespace leveldb {
class Env;
class TableCache {
public:
TableCache(const std::string& dbname, const Options* options,
const EnvOptions& storage_options, int entries);
~TableCache();
// Return an iterator for the specified file number (the corresponding
// file length must be exactly "file_size" bytes). If "tableptr" is
// non-nullptr, also sets "*tableptr" to point to the Table object
// underlying the returned iterator, or nullptr if no Table object underlies
// the returned iterator. The returned "*tableptr" object is owned by
// the cache and should not be deleted, and is valid for as long as the
// returned iterator is live.
Iterator* NewIterator(const ReadOptions& options,
const EnvOptions& toptions,
uint64_t file_number,
uint64_t file_size,
Table** tableptr = nullptr,
bool for_compaction = false);
// If a seek to internal key "k" in specified file finds an entry,
// call (*handle_result)(arg, found_key, found_value) repeatedly until
// it returns false.
Status Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
bool (*handle_result)(void*, const Slice&, const Slice&, bool),
bool* table_io,
void (*mark_key_may_exist)(void*) = nullptr,
const bool no_io = false);
// Evict any entry for the specified file number
void Evict(uint64_t file_number);
private:
Env* const env_;
const std::string dbname_;
const Options* options_;
const EnvOptions& storage_options_;
std::shared_ptr<Cache> cache_;
Status FindTable(const EnvOptions& toptions, uint64_t file_number,
uint64_t file_size, Cache::Handle**, bool* table_io=nullptr,
const bool no_io = false);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_TABLE_CACHE_H_
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#include "db/transaction_log_impl.h"
#include "db/write_batch_internal.h"
namespace leveldb {
TransactionLogIteratorImpl::TransactionLogIteratorImpl(
const std::string& dbname,
const Options* options,
const EnvOptions& soptions,
const SequenceNumber seq,
std::unique_ptr<VectorLogPtr> files,
SequenceNumber const * const lastFlushedSequence) :
dbname_(dbname),
options_(options),
soptions_(soptions),
startingSequenceNumber_(seq),
files_(std::move(files)),
started_(false),
isValid_(false),
currentFileIndex_(0),
lastFlushedSequence_(lastFlushedSequence) {
assert(startingSequenceNumber_ <= *lastFlushedSequence_);
assert(files_.get() != nullptr);
reporter_.env = options_->env;
reporter_.info_log = options_->info_log.get();
}
Status TransactionLogIteratorImpl::OpenLogFile(
const LogFile* logFile,
unique_ptr<SequentialFile>* file) {
Env* env = options_->env;
if (logFile->Type() == kArchivedLogFile) {
std::string fname = ArchivedLogFileName(dbname_, logFile->LogNumber());
return env->NewSequentialFile(fname, file, soptions_);
} else {
std::string fname = LogFileName(dbname_, logFile->LogNumber());
Status status = env->NewSequentialFile(fname, file, soptions_);
if (!status.ok()) {
// If cannot open file in DB directory.
// Try the archive dir, as it could have moved in the meanwhile.
fname = ArchivedLogFileName(dbname_, logFile->LogNumber());
status = env->NewSequentialFile(fname, file, soptions_);
if (!status.ok()) {
return Status::IOError(" Requested file not present in the dir");
}
}
return status;
}
}
BatchResult TransactionLogIteratorImpl::GetBatch() {
assert(isValid_); // cannot call in a non valid state.
BatchResult result;
result.sequence = currentSequence_;
result.writeBatchPtr = std::move(currentBatch_);
return result;
}
Status TransactionLogIteratorImpl::status() {
return currentStatus_;
}
bool TransactionLogIteratorImpl::Valid() {
return started_ && isValid_;
}
void TransactionLogIteratorImpl::Next() {
LogFile* currentLogFile = files_.get()->at(currentFileIndex_).get();
// First seek to the given seqNo. in the current file.
std::string scratch;
Slice record;
if (!started_) {
started_ = true; // this piece only runs onced.
isValid_ = false;
if (startingSequenceNumber_ > *lastFlushedSequence_) {
currentStatus_ = Status::IOError("Looking for a sequence, "
"which is not flushed yet.");
return;
}
Status s = OpenLogReader(currentLogFile);
if (!s.ok()) {
currentStatus_ = s;
isValid_ = false;
return;
}
while (currentLogReader_->ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter_.Corruption(
record.size(), Status::Corruption("log record too small"));
continue;
}
UpdateCurrentWriteBatch(record);
if (currentSequence_ >= startingSequenceNumber_) {
assert(currentSequence_ <= *lastFlushedSequence_);
isValid_ = true;
break;
} else {
isValid_ = false;
}
}
if (isValid_) {
// Done for this iteration
return;
}
}
bool openNextFile = true;
while(openNextFile) {
assert(currentLogReader_);
if (currentSequence_ < *lastFlushedSequence_) {
if (currentLogReader_->IsEOF()) {
currentLogReader_->UnmarkEOF();
}
while (currentLogReader_->ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter_.Corruption(
record.size(), Status::Corruption("log record too small"));
continue;
} else {
UpdateCurrentWriteBatch(record);
openNextFile = false;
break;
}
}
}
if (openNextFile) {
if (currentFileIndex_ < files_.get()->size() - 1) {
++currentFileIndex_;
Status status =OpenLogReader(files_.get()->at(currentFileIndex_).get());
if (!status.ok()) {
isValid_ = false;
currentStatus_ = status;
return;
}
} else {
isValid_ = false;
openNextFile = false;
if (currentSequence_ == *lastFlushedSequence_) {
currentStatus_ = Status::OK();
} else {
currentStatus_ = Status::IOError(" NO MORE DATA LEFT");
}
}
}
}
}
void TransactionLogIteratorImpl::UpdateCurrentWriteBatch(const Slice& record) {
WriteBatch* batch = new WriteBatch();
WriteBatchInternal::SetContents(batch, record);
currentSequence_ = WriteBatchInternal::Sequence(batch);
currentBatch_.reset(batch);
isValid_ = true;
currentStatus_ = Status::OK();
}
Status TransactionLogIteratorImpl::OpenLogReader(const LogFile* logFile) {
unique_ptr<SequentialFile> file;
Status status = OpenLogFile(logFile, &file);
if (!status.ok()) {
return status;
}
assert(file);
currentLogReader_.reset(
new log::Reader(std::move(file), &reporter_, true, 0)
);
return Status::OK();
}
} // namespace leveldb
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// Copyright 2008-present Facebook. All Rights Reserved.
#ifndef STORAGE_LEVELDB_INCLUDE_WRITES_ITERATOR_IMPL_H_
#define STORAGE_LEVELDB_INCLUDE_WRITES_ITERATOR_IMPL_H_
#include <vector>
#include "leveldb/env.h"
#include "leveldb/options.h"
#include "leveldb/types.h"
#include "leveldb/transaction_log.h"
#include "db/log_reader.h"
#include "db/filename.h"
namespace leveldb {
struct LogReporter : public log::Reader::Reporter {
Env* env;
Logger* info_log;
virtual void Corruption(size_t bytes, const Status& s) {
Log(info_log, "dropping %zu bytes; %s", bytes, s.ToString().c_str());
}
};
class LogFileImpl : public LogFile {
public:
LogFileImpl(uint64_t logNum, WalFileType logType, SequenceNumber startSeq,
uint64_t sizeBytes) :
logNumber_(logNum),
type_(logType),
startSequence_(startSeq),
sizeFileBytes_(sizeBytes) {
}
std::string Filename() const { return LogFileName("", logNumber_); }
uint64_t LogNumber() const { return logNumber_; }
WalFileType Type() const { return type_; }
SequenceNumber StartSequence() const { return startSequence_; }
uint64_t SizeFileBytes() const { return sizeFileBytes_; }
bool operator < (const LogFile& that) const {
return LogNumber() < that.LogNumber();
}
private:
uint64_t logNumber_;
WalFileType type_;
SequenceNumber startSequence_;
uint64_t sizeFileBytes_;
};
class TransactionLogIteratorImpl : public TransactionLogIterator {
public:
TransactionLogIteratorImpl(const std::string& dbname,
const Options* options,
const EnvOptions& soptions,
const SequenceNumber seqNum,
std::unique_ptr<VectorLogPtr> files,
SequenceNumber const * const lastFlushedSequence);
virtual bool Valid();
virtual void Next();
virtual Status status();
virtual BatchResult GetBatch();
private:
const std::string& dbname_;
const Options* options_;
const EnvOptions& soptions_;
const SequenceNumber startingSequenceNumber_;
std::unique_ptr<VectorLogPtr> files_;
bool started_;
bool isValid_; // not valid when it starts of.
Status currentStatus_;
size_t currentFileIndex_;
std::unique_ptr<WriteBatch> currentBatch_;
unique_ptr<log::Reader> currentLogReader_;
Status OpenLogFile(const LogFile* logFile, unique_ptr<SequentialFile>* file);
LogReporter reporter_;
SequenceNumber const * const lastFlushedSequence_;
// represents the sequence number being read currently.
SequenceNumber currentSequence_;
void UpdateCurrentWriteBatch(const Slice& record);
Status OpenLogReader(const LogFile* file);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_WRITES_ITERATOR_IMPL_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/version_edit.h"
#include "db/version_set.h"
#include "util/coding.h"
namespace leveldb {
// Tag numbers for serialized VersionEdit. These numbers are written to
// disk and should not be changed.
enum Tag {
kComparator = 1,
kLogNumber = 2,
kNextFileNumber = 3,
kLastSequence = 4,
kCompactPointer = 5,
kDeletedFile = 6,
kNewFile = 7,
// 8 was used for large value refs
kPrevLogNumber = 9,
// these are new formats divergent from open source leveldb
kNewFile2 = 100 // store smallest & largest seqno
};
void VersionEdit::Clear() {
comparator_.clear();
log_number_ = 0;
prev_log_number_ = 0;
last_sequence_ = 0;
next_file_number_ = 0;
has_comparator_ = false;
has_log_number_ = false;
has_prev_log_number_ = false;
has_next_file_number_ = false;
has_last_sequence_ = false;
deleted_files_.clear();
new_files_.clear();
}
void VersionEdit::EncodeTo(std::string* dst) const {
if (has_comparator_) {
PutVarint32(dst, kComparator);
PutLengthPrefixedSlice(dst, comparator_);
}
if (has_log_number_) {
PutVarint32(dst, kLogNumber);
PutVarint64(dst, log_number_);
}
if (has_prev_log_number_) {
PutVarint32(dst, kPrevLogNumber);
PutVarint64(dst, prev_log_number_);
}
if (has_next_file_number_) {
PutVarint32(dst, kNextFileNumber);
PutVarint64(dst, next_file_number_);
}
if (has_last_sequence_) {
PutVarint32(dst, kLastSequence);
PutVarint64(dst, last_sequence_);
}
for (size_t i = 0; i < compact_pointers_.size(); i++) {
PutVarint32(dst, kCompactPointer);
PutVarint32(dst, compact_pointers_[i].first); // level
PutLengthPrefixedSlice(dst, compact_pointers_[i].second.Encode());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
PutVarint32(dst, kDeletedFile);
PutVarint32(dst, iter->first); // level
PutVarint64(dst, iter->second); // file number
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;
PutVarint32(dst, kNewFile2);
PutVarint32(dst, new_files_[i].first); // level
PutVarint64(dst, f.number);
PutVarint64(dst, f.file_size);
PutLengthPrefixedSlice(dst, f.smallest.Encode());
PutLengthPrefixedSlice(dst, f.largest.Encode());
PutVarint64(dst, f.smallest_seqno);
PutVarint64(dst, f.largest_seqno);
}
}
static bool GetInternalKey(Slice* input, InternalKey* dst) {
Slice str;
if (GetLengthPrefixedSlice(input, &str)) {
dst->DecodeFrom(str);
return true;
} else {
return false;
}
}
bool VersionEdit::GetLevel(Slice* input, int* level, const char** msg) {
uint32_t v;
if (GetVarint32(input, &v) &&
(int)v < number_levels_) {
*level = v;
return true;
} else {
if ((int)v >= number_levels_) {
*msg = "db already has more levels than options.num_levels";
}
return false;
}
}
Status VersionEdit::DecodeFrom(const Slice& src) {
Clear();
Slice input = src;
const char* msg = nullptr;
uint32_t tag;
// Temporary storage for parsing
int level;
uint64_t number;
FileMetaData f;
Slice str;
InternalKey key;
while (msg == nullptr && GetVarint32(&input, &tag)) {
switch (tag) {
case kComparator:
if (GetLengthPrefixedSlice(&input, &str)) {
comparator_ = str.ToString();
has_comparator_ = true;
} else {
msg = "comparator name";
}
break;
case kLogNumber:
if (GetVarint64(&input, &log_number_)) {
has_log_number_ = true;
} else {
msg = "log number";
}
break;
case kPrevLogNumber:
if (GetVarint64(&input, &prev_log_number_)) {
has_prev_log_number_ = true;
} else {
msg = "previous log number";
}
break;
case kNextFileNumber:
if (GetVarint64(&input, &next_file_number_)) {
has_next_file_number_ = true;
} else {
msg = "next file number";
}
break;
case kLastSequence:
if (GetVarint64(&input, &last_sequence_)) {
has_last_sequence_ = true;
} else {
msg = "last sequence number";
}
break;
case kCompactPointer:
if (GetLevel(&input, &level, &msg) &&
GetInternalKey(&input, &key)) {
compact_pointers_.push_back(std::make_pair(level, key));
} else {
if (!msg) {
msg = "compaction pointer";
}
}
break;
case kDeletedFile:
if (GetLevel(&input, &level, &msg) &&
GetVarint64(&input, &number)) {
deleted_files_.insert(std::make_pair(level, number));
} else {
if (!msg) {
msg = "deleted file";
}
}
break;
case kNewFile:
if (GetLevel(&input, &level, &msg) &&
GetVarint64(&input, &f.number) &&
GetVarint64(&input, &f.file_size) &&
GetInternalKey(&input, &f.smallest) &&
GetInternalKey(&input, &f.largest)) {
new_files_.push_back(std::make_pair(level, f));
} else {
if (!msg) {
msg = "new-file entry";
}
}
break;
case kNewFile2:
if (GetLevel(&input, &level, &msg) &&
GetVarint64(&input, &f.number) &&
GetVarint64(&input, &f.file_size) &&
GetInternalKey(&input, &f.smallest) &&
GetInternalKey(&input, &f.largest) &&
GetVarint64(&input, &f.smallest_seqno) &&
GetVarint64(&input, &f.largest_seqno) ) {
new_files_.push_back(std::make_pair(level, f));
} else {
if (!msg) {
msg = "new-file2 entry";
}
}
break;
default:
msg = "unknown tag";
break;
}
}
if (msg == nullptr && !input.empty()) {
msg = "invalid tag";
}
Status result;
if (msg != nullptr) {
result = Status::Corruption("VersionEdit", msg);
}
return result;
}
std::string VersionEdit::DebugString(bool hex_key) const {
std::string r;
r.append("VersionEdit {");
if (has_comparator_) {
r.append("\n Comparator: ");
r.append(comparator_);
}
if (has_log_number_) {
r.append("\n LogNumber: ");
AppendNumberTo(&r, log_number_);
}
if (has_prev_log_number_) {
r.append("\n PrevLogNumber: ");
AppendNumberTo(&r, prev_log_number_);
}
if (has_next_file_number_) {
r.append("\n NextFile: ");
AppendNumberTo(&r, next_file_number_);
}
if (has_last_sequence_) {
r.append("\n LastSeq: ");
AppendNumberTo(&r, last_sequence_);
}
for (size_t i = 0; i < compact_pointers_.size(); i++) {
r.append("\n CompactPointer: ");
AppendNumberTo(&r, compact_pointers_[i].first);
r.append(" ");
r.append(compact_pointers_[i].second.DebugString(hex_key));
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
r.append("\n DeleteFile: ");
AppendNumberTo(&r, iter->first);
r.append(" ");
AppendNumberTo(&r, iter->second);
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;
r.append("\n AddFile: ");
AppendNumberTo(&r, new_files_[i].first);
r.append(" ");
AppendNumberTo(&r, f.number);
r.append(" ");
AppendNumberTo(&r, f.file_size);
r.append(" ");
r.append(f.smallest.DebugString(hex_key));
r.append(" .. ");
r.append(f.largest.DebugString(hex_key));
}
r.append("\n}\n");
return r;
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_VERSION_EDIT_H_
#define STORAGE_LEVELDB_DB_VERSION_EDIT_H_
#include <set>
#include <utility>
#include <vector>
#include "db/dbformat.h"
namespace leveldb {
class VersionSet;
struct FileMetaData {
int refs;
int allowed_seeks; // Seeks allowed until compaction
uint64_t number;
uint64_t file_size; // File size in bytes
InternalKey smallest; // Smallest internal key served by table
InternalKey largest; // Largest internal key served by table
bool being_compacted; // Is this file undergoing compaction?
SequenceNumber smallest_seqno;// The smallest seqno in this file
SequenceNumber largest_seqno; // The largest seqno in this file
FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0),
being_compacted(false) { }
};
class VersionEdit {
public:
/* implicit */ VersionEdit(int number_levels) :
number_levels_(number_levels) {
Clear();
}
~VersionEdit() { }
void Clear();
void SetComparatorName(const Slice& name) {
has_comparator_ = true;
comparator_ = name.ToString();
}
void SetLogNumber(uint64_t num) {
has_log_number_ = true;
log_number_ = num;
}
void SetPrevLogNumber(uint64_t num) {
has_prev_log_number_ = true;
prev_log_number_ = num;
}
void SetNextFile(uint64_t num) {
has_next_file_number_ = true;
next_file_number_ = num;
}
void SetLastSequence(SequenceNumber seq) {
has_last_sequence_ = true;
last_sequence_ = seq;
}
void SetCompactPointer(int level, const InternalKey& key) {
compact_pointers_.push_back(std::make_pair(level, key));
}
// Add the specified file at the specified number.
// REQUIRES: This version has not been saved (see VersionSet::SaveTo)
// REQUIRES: "smallest" and "largest" are smallest and largest keys in file
void AddFile(int level, uint64_t file,
uint64_t file_size,
const InternalKey& smallest,
const InternalKey& largest,
const SequenceNumber& smallest_seqno,
const SequenceNumber& largest_seqno) {
FileMetaData f;
f.number = file;
f.file_size = file_size;
f.smallest = smallest;
f.largest = largest;
f.smallest_seqno = smallest_seqno;
f.largest_seqno = largest_seqno;
assert(smallest_seqno <= largest_seqno);
new_files_.push_back(std::make_pair(level, f));
}
// Delete the specified "file" from the specified "level".
void DeleteFile(int level, uint64_t file) {
deleted_files_.insert(std::make_pair(level, file));
}
// Number of edits
int NumEntries() {
return new_files_.size() + deleted_files_.size();
}
void EncodeTo(std::string* dst) const;
Status DecodeFrom(const Slice& src);
std::string DebugString(bool hex_key = false) const;
private:
friend class VersionSet;
typedef std::set< std::pair<int, uint64_t> > DeletedFileSet;
bool GetLevel(Slice* input, int* level, const char** msg);
int number_levels_;
std::string comparator_;
uint64_t log_number_;
uint64_t prev_log_number_;
uint64_t next_file_number_;
SequenceNumber last_sequence_;
bool has_comparator_;
bool has_log_number_;
bool has_prev_log_number_;
bool has_next_file_number_;
bool has_last_sequence_;
std::vector< std::pair<int, InternalKey> > compact_pointers_;
DeletedFileSet deleted_files_;
std::vector< std::pair<int, FileMetaData> > new_files_;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_VERSION_EDIT_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/version_edit.h"
#include "util/testharness.h"
namespace leveldb {
static void TestEncodeDecode(const VersionEdit& edit) {
std::string encoded, encoded2;
edit.EncodeTo(&encoded);
VersionEdit parsed(7);
Status s = parsed.DecodeFrom(encoded);
ASSERT_TRUE(s.ok()) << s.ToString();
parsed.EncodeTo(&encoded2);
ASSERT_EQ(encoded, encoded2);
}
class VersionEditTest { };
TEST(VersionEditTest, EncodeDecode) {
static const uint64_t kBig = 1ull << 50;
VersionEdit edit(7);
for (int i = 0; i < 4; i++) {
TestEncodeDecode(edit);
edit.AddFile(3, kBig + 300 + i, kBig + 400 + i,
InternalKey("foo", kBig + 500 + i, kTypeValue),
InternalKey("zoo", kBig + 600 + i, kTypeDeletion),
kBig + 500 + i,
kBig + 600 + i);
edit.DeleteFile(4, kBig + 700 + i);
edit.SetCompactPointer(i, InternalKey("x", kBig + 900 + i, kTypeValue));
}
edit.SetComparatorName("foo");
edit.SetLogNumber(kBig + 100);
edit.SetNextFile(kBig + 200);
edit.SetLastSequence(kBig + 1000);
TestEncodeDecode(edit);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// The representation of a DBImpl consists of a set of Versions. The
// newest version is called "current". Older versions may be kept
// around to provide a consistent view to live iterators.
//
// Each Version keeps track of a set of Table files per level. The
// entire set of versions is maintained in a VersionSet.
//
// Version,VersionSet are thread-compatible, but require external
// synchronization on all accesses.
#ifndef STORAGE_LEVELDB_DB_VERSION_SET_H_
#define STORAGE_LEVELDB_DB_VERSION_SET_H_
#include <map>
#include <memory>
#include <set>
#include <vector>
#include <deque>
#include "db/dbformat.h"
#include "db/version_edit.h"
#include "port/port.h"
#include "db/table_cache.h"
namespace leveldb {
namespace log { class Writer; }
class Compaction;
class Iterator;
class MemTable;
class TableBuilder;
class TableCache;
class Version;
class VersionSet;
class WritableFile;
// Return the smallest index i such that files[i]->largest >= key.
// Return files.size() if there is no such file.
// REQUIRES: "files" contains a sorted list of non-overlapping files.
extern int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& key);
// Returns true iff some file in "files" overlaps the user key range
// [*smallest,*largest].
// smallest==nullptr represents a key smaller than all keys in the DB.
// largest==nullptr represents a key largest than all keys in the DB.
// REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges
// in sorted order.
extern bool SomeFileOverlapsRange(
const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key);
class Version {
public:
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, const EnvOptions& soptions,
std::vector<Iterator*>* iters);
// Lookup the value for key. If found, store it in *val and
// return OK. Else return a non-OK status. Fills *stats.
// Uses *operands to store merge_operator operations to apply later
// REQUIRES: lock is not held
struct GetStats {
FileMetaData* seek_file;
int seek_file_level;
};
void Get(const ReadOptions&, const LookupKey& key, std::string* val,
Status* status, std::deque<std::string>* operands, GetStats* stats,
const Options& db_option, const bool no_io = false,
bool* value_found = nullptr);
// Adds "stats" into the current state. Returns true if a new
// compaction may need to be triggered, false otherwise.
// REQUIRES: lock is held
bool UpdateStats(const GetStats& stats);
// Reference count management (so Versions do not disappear out from
// under live iterators)
void Ref();
void Unref();
void GetOverlappingInputs(
int level,
const InternalKey* begin, // nullptr means before all keys
const InternalKey* end, // nullptr means after all keys
std::vector<FileMetaData*>* inputs,
int hint_index = -1, // index of overlap file
int* file_index = nullptr); // return index of overlap file
void GetOverlappingInputsBinarySearch(
int level,
const Slice& begin, // nullptr means before all keys
const Slice& end, // nullptr means after all keys
std::vector<FileMetaData*>* inputs,
int hint_index, // index of overlap file
int* file_index); // return index of overlap file
void ExtendOverlappingInputs(
int level,
const Slice& begin, // nullptr means before all keys
const Slice& end, // nullptr means after all keys
std::vector<FileMetaData*>* inputs,
unsigned int index); // start extending from this index
// Returns true iff some file in the specified level overlaps
// some part of [*smallest_user_key,*largest_user_key].
// smallest_user_key==NULL represents a key smaller than all keys in the DB.
// largest_user_key==NULL represents a key largest than all keys in the DB.
bool OverlapInLevel(int level,
const Slice* smallest_user_key,
const Slice* largest_user_key);
// Returns true iff the first or last file in inputs contains
// an overlapping user key to the file "just outside" of it (i.e.
// just after the last file, or just before the first file)
// REQUIRES: "*inputs" is a sorted list of non-overlapping files
bool HasOverlappingUserKey(const std::vector<FileMetaData*>* inputs,
int level);
// Return the level at which we should place a new memtable compaction
// result that covers the range [smallest_user_key,largest_user_key].
int PickLevelForMemTableOutput(const Slice& smallest_user_key,
const Slice& largest_user_key);
int NumFiles(int level) const { return files_[level].size(); }
// Return a human readable string that describes this version's contents.
std::string DebugString(bool hex = false) const;
// Returns the version nuber of this version
uint64_t GetVersionNumber() {
return version_number_;
}
private:
friend class Compaction;
friend class VersionSet;
friend class DBImpl;
class LevelFileNumIterator;
Iterator* NewConcatenatingIterator(const ReadOptions&,
const EnvOptions& soptions,
int level) const;
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
// List of files per level, files in each level are arranged
// in increasing order of keys
std::vector<FileMetaData*>* files_;
// A list for the same set of files that are stored in files_,
// but files in each level are now sorted based on file
// size. The file with the largest size is at the front.
// This vector stores the index of the file from files_.
std::vector< std::vector<int> > files_by_size_;
// An index into files_by_size_ that specifies the first
// file that is not yet compacted
std::vector<int> next_file_to_compact_by_size_;
// Only the first few entries of files_by_size_ are sorted.
// There is no need to sort all the files because it is likely
// that on a running system, we need to look at only the first
// few largest files because a new version is created every few
// seconds/minutes (because of concurrent compactions).
static const int number_of_files_to_sort_ = 50;
// Next file to compact based on seek stats.
FileMetaData* file_to_compact_;
int file_to_compact_level_;
// Level that should be compacted next and its compaction score.
// Score < 1 means compaction is not strictly needed. These fields
// are initialized by Finalize().
// The most critical level to be compacted is listed first
// These are used to pick the best compaction level
std::vector<double> compaction_score_;
std::vector<int> compaction_level_;
double max_compaction_score_; // max score in l1 to ln-1
int max_compaction_score_level_; // level on which max score occurs
// The offset in the manifest file where this version is stored.
uint64_t offset_manifest_file_;
// A version number that uniquely represents this version. This is
// used for debugging and logging purposes only.
uint64_t version_number_;
explicit Version(VersionSet* vset, uint64_t version_number = 0);
~Version();
// re-initializes the index that is used to offset into files_by_size_
// to find the next compaction candidate file.
void ResetNextCompactionIndex(int level) {
next_file_to_compact_by_size_[level] = 0;
}
// No copying allowed
Version(const Version&);
void operator=(const Version&);
};
class VersionSet {
public:
VersionSet(const std::string& dbname,
const Options* options,
const EnvOptions& storage_options,
TableCache* table_cache,
const InternalKeyComparator*);
~VersionSet();
// Apply *edit to the current version to form a new descriptor that
// is both saved to persistent state and installed as the new
// current version. Will release *mu while actually writing to the file.
// REQUIRES: *mu is held on entry.
// REQUIRES: no other thread concurrently calls LogAndApply()
Status LogAndApply(VersionEdit* edit, port::Mutex* mu,
bool new_descriptor_log = false);
// Recover the last saved descriptor from persistent storage.
Status Recover();
// Try to reduce the number of levels. This call is valid when
// only one level from the new max level to the old
// max level containing files.
// For example, a db currently has 7 levels [0-6], and a call to
// to reduce to 5 [0-4] can only be executed when only one level
// among [4-6] contains files.
Status ReduceNumberOfLevels(int new_levels, port::Mutex* mu);
// Return the current version.
Version* current() const { return current_; }
// Return the current manifest file number
uint64_t ManifestFileNumber() const { return manifest_file_number_; }
// Allocate and return a new file number
uint64_t NewFileNumber() { return next_file_number_++; }
// Arrange to reuse "file_number" unless a newer file number has
// already been allocated.
// REQUIRES: "file_number" was returned by a call to NewFileNumber().
void ReuseFileNumber(uint64_t file_number) {
if (next_file_number_ == file_number + 1) {
next_file_number_ = file_number;
}
}
// Return the number of Table files at the specified level.
int NumLevelFiles(int level) const;
// Return the combined file size of all files at the specified level.
int64_t NumLevelBytes(int level) const;
// Return the last sequence number.
uint64_t LastSequence() const { return last_sequence_; }
// Set the last sequence number to s.
void SetLastSequence(uint64_t s) {
assert(s >= last_sequence_);
last_sequence_ = s;
}
// Mark the specified file number as used.
void MarkFileNumberUsed(uint64_t number);
// Return the current log file number.
uint64_t LogNumber() const { return log_number_; }
// Return the log file number for the log file that is currently
// being compacted, or zero if there is no such log file.
uint64_t PrevLogNumber() const { return prev_log_number_; }
int NumberLevels() const { return num_levels_; }
// Pick level and inputs for a new compaction.
// Returns nullptr if there is no compaction to be done.
// Otherwise returns a pointer to a heap-allocated object that
// describes the compaction. Caller should delete the result.
Compaction* PickCompaction();
// Return a compaction object for compacting the range [begin,end] in
// the specified level. Returns nullptr if there is nothing in that
// level that overlaps the specified range. Caller should delete
// the result.
Compaction* CompactRange(
int level,
const InternalKey* begin,
const InternalKey* end);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t MaxNextLevelOverlappingBytes();
// Create an iterator that reads over the compaction inputs for "*c".
// The caller should delete the iterator when no longer needed.
Iterator* MakeInputIterator(Compaction* c);
// Returns true iff some level needs a compaction because it has
// exceeded its target size.
bool NeedsSizeCompaction() const {
for (int i = 0; i < NumberLevels()-1; i++) {
if (current_->compaction_score_[i] >= 1) {
return true;
}
}
return false;
}
// Returns true iff some level needs a compaction.
bool NeedsCompaction() const {
return ((current_->file_to_compact_ != nullptr) ||
NeedsSizeCompaction());
}
// Returns the maxmimum compaction score for levels 1 to max
double MaxCompactionScore() const {
return current_->max_compaction_score_;
}
// See field declaration
int MaxCompactionScoreLevel() const {
return current_->max_compaction_score_level_;
}
// Add all files listed in any live version to *live.
void AddLiveFiles(std::vector<uint64_t>* live_list);
// Add all files listed in the current version to *live.
void AddLiveFilesCurrentVersion(std::set<uint64_t>* live);
// Return the approximate offset in the database of the data for
// "key" as of version "v".
uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key);
// Return a human-readable short (single-line) summary of the number
// of files per level. Uses *scratch as backing store.
struct LevelSummaryStorage {
char buffer[100];
};
struct FileSummaryStorage {
char buffer[1000];
};
const char* LevelSummary(LevelSummaryStorage* scratch) const;
// printf contents (for debugging)
Status DumpManifest(Options& options, std::string& manifestFileName,
bool verbose, bool hex = false);
// Return a human-readable short (single-line) summary of the data size
// of files per level. Uses *scratch as backing store.
const char* LevelDataSizeSummary(LevelSummaryStorage* scratch) const;
// Return a human-readable short (single-line) summary of files
// in a specified level. Uses *scratch as backing store.
const char* LevelFileSummary(FileSummaryStorage* scratch, int level) const;
// Return the size of the current manifest file
const uint64_t ManifestFileSize() { return current_->offset_manifest_file_; }
// For the specfied level, pick a compaction.
// Returns nullptr if there is no compaction to be done.
// If level is 0 and there is already a compaction on that level, this
// function will return nullptr.
Compaction* PickCompactionBySize(int level, double score);
// Pick files to compact in Universal mode
Compaction* PickCompactionUniversal(int level, double score);
// Free up the files that were participated in a compaction
void ReleaseCompactionFiles(Compaction* c, Status status);
// verify that the files that we started with for a compaction
// still exist in the current version and in the same original level.
// This ensures that a concurrent compaction did not erroneously
// pick the same files to compact.
bool VerifyCompactionFileConsistency(Compaction* c);
// used to sort files by size
typedef struct fsize {
int index;
FileMetaData* file;
} Fsize;
// Sort all files for this version based on their file size and
// record results in files_by_size_. The largest files are listed first.
void UpdateFilesBySize(Version *v);
// Get the max file size in a given level.
uint64_t MaxFileSizeForLevel(int level);
double MaxBytesForLevel(int level);
private:
class Builder;
struct ManifestWriter;
friend class Compaction;
friend class Version;
void Init(int num_levels);
void Finalize(Version* v, std::vector<uint64_t>&);
void GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
InternalKey* largest);
void GetRange2(const std::vector<FileMetaData*>& inputs1,
const std::vector<FileMetaData*>& inputs2,
InternalKey* smallest,
InternalKey* largest);
void ExpandWhileOverlapping(Compaction* c);
void SetupOtherInputs(Compaction* c);
// Save current contents to *log
Status WriteSnapshot(log::Writer* log);
void AppendVersion(Version* v);
bool ManifestContains(const std::string& record) const;
uint64_t ExpandedCompactionByteSizeLimit(int level);
uint64_t MaxGrandParentOverlapBytes(int level);
Env* const env_;
const std::string dbname_;
const Options* const options_;
TableCache* const table_cache_;
const InternalKeyComparator icmp_;
uint64_t next_file_number_;
uint64_t manifest_file_number_;
uint64_t last_sequence_;
uint64_t log_number_;
uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
int num_levels_;
// Opened lazily
unique_ptr<log::Writer> descriptor_log_;
Version dummy_versions_; // Head of circular doubly-linked list of versions.
Version* current_; // == dummy_versions_.prev_
// Per-level key at which the next compaction at that level should start.
// Either an empty string, or a valid InternalKey.
std::string* compact_pointer_;
// Per-level target file size.
uint64_t* max_file_size_;
// Per-level max bytes
uint64_t* level_max_bytes_;
// record all the ongoing compactions for all levels
std::vector<std::set<Compaction*> > compactions_in_progress_;
// generates a increasing version number for every new version
uint64_t current_version_number_;
// Queue of writers to the manifest file
std::deque<ManifestWriter*> manifest_writers_;
// Store the manifest file size when it is checked.
// Save us the cost of checking file size twice in LogAndApply
uint64_t last_observed_manifest_size_;
// storage options for all reads and writes except compactions
const EnvOptions& storage_options_;
// storage options used for compactions. This is a copy of
// storage_options_ but with readaheads set to readahead_compactions_.
const EnvOptions storage_options_compactions_;
// No copying allowed
VersionSet(const VersionSet&);
void operator=(const VersionSet&);
// Return the total amount of data that is undergoing
// compactions per level
void SizeBeingCompacted(std::vector<uint64_t>&);
// Returns true if any one of the parent files are being compacted
bool ParentRangeInCompaction(const InternalKey* smallest,
const InternalKey* largest, int level, int* index);
// Returns true if any one of the specified files are being compacted
bool FilesInCompaction(std::vector<FileMetaData*>& files);
void LogAndApplyHelper(Builder*b, Version* v,
VersionEdit* edit, port::Mutex* mu);
};
// A Compaction encapsulates information about a compaction.
class Compaction {
public:
~Compaction();
// Return the level that is being compacted. Inputs from "level"
// will be merged.
int level() const { return level_; }
// Outputs will go to this level
int output_level() const { return out_level_; }
// Return the object that holds the edits to the descriptor done
// by this compaction.
VersionEdit* edit() { return edit_; }
// "which" must be either 0 or 1
int num_input_files(int which) const { return inputs_[which].size(); }
// Return the ith input file at "level()+which" ("which" must be 0 or 1).
FileMetaData* input(int which, int i) const { return inputs_[which][i]; }
// Maximum size of files to build during this compaction.
uint64_t MaxOutputFileSize() const { return max_output_file_size_; }
// Is this a trivial compaction that can be implemented by just
// moving a single input file to the next level (no merging or splitting)
bool IsTrivialMove() const;
// Add all inputs to this compaction as delete operations to *edit.
void AddInputDeletions(VersionEdit* edit);
// Returns true if the information we have available guarantees that
// the compaction is producing data in "level+1" for which no data exists
// in levels greater than "level+1".
bool IsBaseLevelForKey(const Slice& user_key);
// Returns true iff we should stop building the current output
// before processing "internal_key".
bool ShouldStopBefore(const Slice& internal_key);
// Release the input version for the compaction, once the compaction
// is successful.
void ReleaseInputs();
void Summary(char* output, int len);
// Return the score that was used to pick this compaction run.
double score() const { return score_; }
// Is this compaction creating a file in the bottom most level?
bool BottomMostLevel() { return bottommost_level_; }
private:
friend class Version;
friend class VersionSet;
explicit Compaction(int level, int out_level, uint64_t target_file_size,
uint64_t max_grandparent_overlap_bytes, int number_levels,
bool seek_compaction = false);
int level_;
int out_level_; // levels to which output files are stored
uint64_t max_output_file_size_;
uint64_t maxGrandParentOverlapBytes_;
Version* input_version_;
VersionEdit* edit_;
int number_levels_;
bool seek_compaction_;
// Each compaction reads inputs from "level_" and "level_+1"
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
// State used to check for number of of overlapping grandparent files
// (parent == level_ + 1, grandparent == level_ + 2)
std::vector<FileMetaData*> grandparents_;
size_t grandparent_index_; // Index in grandparent_starts_
bool seen_key_; // Some output key has been seen
uint64_t overlapped_bytes_; // Bytes of overlap between current output
// and grandparent files
int base_index_; // index of the file in files_[level_]
int parent_index_; // index of some file with same range in files_[level_+1]
double score_; // score that was used to pick this compaction.
// Is this compaction creating a file in the bottom most level?
bool bottommost_level_;
// level_ptrs_ holds indices into input_version_->levels_: our state
// is that we are positioned at one of the file ranges for each
// higher level than the ones involved in this compaction (i.e. for
// all L >= level_ + 2).
std::vector<size_t> level_ptrs_;
// mark (or clear) all files that are being compacted
void MarkFilesBeingCompacted(bool);
// Initialize whether compaction producing files at the bottommost level
void SetupBottomMostLevel(bool isManual);
// In case of compaction error, reset the nextIndex that is used
// to pick up the next file to be compacted from files_by_size_
void ResetNextCompactionIndex();
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_VERSION_SET_H_
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// Copyright (c) 2012 Facebook. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "db/version_set.h"
#include <algorithm>
#include <stdio.h>
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "util/logging.h"
namespace leveldb {
Status VersionSet::ReduceNumberOfLevels(int new_levels, port::Mutex* mu) {
if(new_levels <= 1) {
return Status::InvalidArgument(
"Number of levels needs to be bigger than 1");
}
Version* current_version = current_;
int current_levels = NumberLevels();
if (current_levels <= new_levels) {
return Status::OK();
}
// Make sure there are file only on one level from
// (new_levels-1) to (current_levels-1)
int first_nonempty_level = -1;
int first_nonempty_level_filenum = 0;
for (int i = new_levels - 1; i < current_levels; i++) {
int file_num = NumLevelFiles(i);
if (file_num != 0) {
if (first_nonempty_level < 0) {
first_nonempty_level = i;
first_nonempty_level_filenum = file_num;
} else {
char msg[255];
sprintf(msg, "Found at least two levels containing files: "
"[%d:%d],[%d:%d].\n",
first_nonempty_level, first_nonempty_level_filenum, i, file_num);
return Status::InvalidArgument(msg);
}
}
}
Status st;
std::vector<FileMetaData*>* old_files_list = current_version->files_;
std::vector<FileMetaData*>* new_files_list =
new std::vector<FileMetaData*>[new_levels];
for (int i = 0; i < new_levels - 1; i++) {
new_files_list[i] = old_files_list[i];
}
if (first_nonempty_level > 0) {
new_files_list[new_levels - 1] = old_files_list[first_nonempty_level];
}
delete[] current_version->files_;
current_version->files_ = new_files_list;
delete[] compact_pointer_;
delete[] max_file_size_;
delete[] level_max_bytes_;
num_levels_ = new_levels;
compact_pointer_ = new std::string[new_levels];
Init(new_levels);
VersionEdit ve(new_levels);
st = LogAndApply(&ve , mu, true);
return st;
}
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/version_set.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
class FindFileTest {
public:
std::vector<FileMetaData*> files_;
bool disjoint_sorted_files_;
FindFileTest() : disjoint_sorted_files_(true) { }
~FindFileTest() {
for (unsigned int i = 0; i < files_.size(); i++) {
delete files_[i];
}
}
void Add(const char* smallest, const char* largest,
SequenceNumber smallest_seq = 100,
SequenceNumber largest_seq = 100) {
FileMetaData* f = new FileMetaData;
f->number = files_.size() + 1;
f->smallest = InternalKey(smallest, smallest_seq, kTypeValue);
f->largest = InternalKey(largest, largest_seq, kTypeValue);
files_.push_back(f);
}
int Find(const char* key) {
InternalKey target(key, 100, kTypeValue);
InternalKeyComparator cmp(BytewiseComparator());
return FindFile(cmp, files_, target.Encode());
}
bool Overlaps(const char* smallest, const char* largest) {
InternalKeyComparator cmp(BytewiseComparator());
Slice s(smallest != nullptr ? smallest : "");
Slice l(largest != nullptr ? largest : "");
return SomeFileOverlapsRange(cmp, disjoint_sorted_files_, files_,
(smallest != nullptr ? &s : nullptr),
(largest != nullptr ? &l : nullptr));
}
};
TEST(FindFileTest, Empty) {
ASSERT_EQ(0, Find("foo"));
ASSERT_TRUE(! Overlaps("a", "z"));
ASSERT_TRUE(! Overlaps(nullptr, "z"));
ASSERT_TRUE(! Overlaps("a", nullptr));
ASSERT_TRUE(! Overlaps(nullptr, nullptr));
}
TEST(FindFileTest, Single) {
Add("p", "q");
ASSERT_EQ(0, Find("a"));
ASSERT_EQ(0, Find("p"));
ASSERT_EQ(0, Find("p1"));
ASSERT_EQ(0, Find("q"));
ASSERT_EQ(1, Find("q1"));
ASSERT_EQ(1, Find("z"));
ASSERT_TRUE(! Overlaps("a", "b"));
ASSERT_TRUE(! Overlaps("z1", "z2"));
ASSERT_TRUE(Overlaps("a", "p"));
ASSERT_TRUE(Overlaps("a", "q"));
ASSERT_TRUE(Overlaps("a", "z"));
ASSERT_TRUE(Overlaps("p", "p1"));
ASSERT_TRUE(Overlaps("p", "q"));
ASSERT_TRUE(Overlaps("p", "z"));
ASSERT_TRUE(Overlaps("p1", "p2"));
ASSERT_TRUE(Overlaps("p1", "z"));
ASSERT_TRUE(Overlaps("q", "q"));
ASSERT_TRUE(Overlaps("q", "q1"));
ASSERT_TRUE(! Overlaps(nullptr, "j"));
ASSERT_TRUE(! Overlaps("r", nullptr));
ASSERT_TRUE(Overlaps(nullptr, "p"));
ASSERT_TRUE(Overlaps(nullptr, "p1"));
ASSERT_TRUE(Overlaps("q", nullptr));
ASSERT_TRUE(Overlaps(nullptr, nullptr));
}
TEST(FindFileTest, Multiple) {
Add("150", "200");
Add("200", "250");
Add("300", "350");
Add("400", "450");
ASSERT_EQ(0, Find("100"));
ASSERT_EQ(0, Find("150"));
ASSERT_EQ(0, Find("151"));
ASSERT_EQ(0, Find("199"));
ASSERT_EQ(0, Find("200"));
ASSERT_EQ(1, Find("201"));
ASSERT_EQ(1, Find("249"));
ASSERT_EQ(1, Find("250"));
ASSERT_EQ(2, Find("251"));
ASSERT_EQ(2, Find("299"));
ASSERT_EQ(2, Find("300"));
ASSERT_EQ(2, Find("349"));
ASSERT_EQ(2, Find("350"));
ASSERT_EQ(3, Find("351"));
ASSERT_EQ(3, Find("400"));
ASSERT_EQ(3, Find("450"));
ASSERT_EQ(4, Find("451"));
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("251", "299"));
ASSERT_TRUE(! Overlaps("451", "500"));
ASSERT_TRUE(! Overlaps("351", "399"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
ASSERT_TRUE(Overlaps("100", "300"));
ASSERT_TRUE(Overlaps("100", "400"));
ASSERT_TRUE(Overlaps("100", "500"));
ASSERT_TRUE(Overlaps("375", "400"));
ASSERT_TRUE(Overlaps("450", "450"));
ASSERT_TRUE(Overlaps("450", "500"));
}
TEST(FindFileTest, MultipleNullBoundaries) {
Add("150", "200");
Add("200", "250");
Add("300", "350");
Add("400", "450");
ASSERT_TRUE(! Overlaps(nullptr, "149"));
ASSERT_TRUE(! Overlaps("451", nullptr));
ASSERT_TRUE(Overlaps(nullptr, nullptr));
ASSERT_TRUE(Overlaps(nullptr, "150"));
ASSERT_TRUE(Overlaps(nullptr, "199"));
ASSERT_TRUE(Overlaps(nullptr, "200"));
ASSERT_TRUE(Overlaps(nullptr, "201"));
ASSERT_TRUE(Overlaps(nullptr, "400"));
ASSERT_TRUE(Overlaps(nullptr, "800"));
ASSERT_TRUE(Overlaps("100", nullptr));
ASSERT_TRUE(Overlaps("200", nullptr));
ASSERT_TRUE(Overlaps("449", nullptr));
ASSERT_TRUE(Overlaps("450", nullptr));
}
TEST(FindFileTest, OverlapSequenceChecks) {
Add("200", "200", 5000, 3000);
ASSERT_TRUE(! Overlaps("199", "199"));
ASSERT_TRUE(! Overlaps("201", "300"));
ASSERT_TRUE(Overlaps("200", "200"));
ASSERT_TRUE(Overlaps("190", "200"));
ASSERT_TRUE(Overlaps("200", "210"));
}
TEST(FindFileTest, OverlappingFiles) {
Add("150", "600");
Add("400", "500");
disjoint_sorted_files_ = false;
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("601", "700"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
ASSERT_TRUE(Overlaps("100", "300"));
ASSERT_TRUE(Overlaps("100", "400"));
ASSERT_TRUE(Overlaps("100", "500"));
ASSERT_TRUE(Overlaps("375", "400"));
ASSERT_TRUE(Overlaps("450", "450"));
ASSERT_TRUE(Overlaps("450", "500"));
ASSERT_TRUE(Overlaps("450", "700"));
ASSERT_TRUE(Overlaps("600", "700"));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// WriteBatch::rep_ :=
// sequence: fixed64
// count: fixed32
// data: record[count]
// record :=
// kTypeValue varstring varstring
// kTypeMerge varstring varstring
// kTypeDeletion varstring
// varstring :=
// len: varint32
// data: uint8[len]
#include "leveldb/write_batch.h"
#include "leveldb/options.h"
#include "leveldb/statistics.h"
#include "db/dbformat.h"
#include "db/db_impl.h"
#include "db/memtable.h"
#include "db/snapshot.h"
#include "db/write_batch_internal.h"
#include "util/coding.h"
#include <stdexcept>
namespace leveldb {
// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
static const size_t kHeader = 12;
WriteBatch::WriteBatch() {
Clear();
}
WriteBatch::~WriteBatch() { }
WriteBatch::Handler::~Handler() { }
void WriteBatch::Handler::Merge(const Slice& key, const Slice& value) {
throw std::runtime_error("Handler::Merge not implemented!");
}
void WriteBatch::Handler::LogData(const Slice& blob) {
// If the user has not specified something to do with blobs, then we ignore
// them.
}
void WriteBatch::Clear() {
rep_.clear();
rep_.resize(kHeader);
}
int WriteBatch::Count() const {
return WriteBatchInternal::Count(this);
}
Status WriteBatch::Iterate(Handler* handler) const {
Slice input(rep_);
if (input.size() < kHeader) {
return Status::Corruption("malformed WriteBatch (too small)");
}
input.remove_prefix(kHeader);
Slice key, value, blob;
int found = 0;
while (!input.empty()) {
char tag = input[0];
input.remove_prefix(1);
switch (tag) {
case kTypeValue:
if (GetLengthPrefixedSlice(&input, &key) &&
GetLengthPrefixedSlice(&input, &value)) {
handler->Put(key, value);
found++;
} else {
return Status::Corruption("bad WriteBatch Put");
}
break;
case kTypeDeletion:
if (GetLengthPrefixedSlice(&input, &key)) {
handler->Delete(key);
found++;
} else {
return Status::Corruption("bad WriteBatch Delete");
}
break;
case kTypeMerge:
if (GetLengthPrefixedSlice(&input, &key) &&
GetLengthPrefixedSlice(&input, &value)) {
handler->Merge(key, value);
found++;
} else {
return Status::Corruption("bad WriteBatch Merge");
}
break;
case kTypeLogData:
if (GetLengthPrefixedSlice(&input, &blob)) {
handler->LogData(blob);
} else {
return Status::Corruption("bad WriteBatch Blob");
}
break;
default:
return Status::Corruption("unknown WriteBatch tag");
}
}
if (found != WriteBatchInternal::Count(this)) {
return Status::Corruption("WriteBatch has wrong count");
} else {
return Status::OK();
}
}
int WriteBatchInternal::Count(const WriteBatch* b) {
return DecodeFixed32(b->rep_.data() + 8);
}
void WriteBatchInternal::SetCount(WriteBatch* b, int n) {
EncodeFixed32(&b->rep_[8], n);
}
SequenceNumber WriteBatchInternal::Sequence(const WriteBatch* b) {
return SequenceNumber(DecodeFixed64(b->rep_.data()));
}
void WriteBatchInternal::SetSequence(WriteBatch* b, SequenceNumber seq) {
EncodeFixed64(&b->rep_[0], seq);
}
void WriteBatch::Put(const Slice& key, const Slice& value) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeValue));
PutLengthPrefixedSlice(&rep_, key);
PutLengthPrefixedSlice(&rep_, value);
}
void WriteBatch::Delete(const Slice& key) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeDeletion));
PutLengthPrefixedSlice(&rep_, key);
}
void WriteBatch::Merge(const Slice& key, const Slice& value) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeMerge));
PutLengthPrefixedSlice(&rep_, key);
PutLengthPrefixedSlice(&rep_, value);
}
void WriteBatch::PutLogData(const Slice& blob) {
rep_.push_back(static_cast<char>(kTypeLogData));
PutLengthPrefixedSlice(&rep_, blob);
}
namespace {
class MemTableInserter : public WriteBatch::Handler {
public:
SequenceNumber sequence_;
MemTable* mem_;
const Options* options_;
DBImpl* db_;
const bool filter_deletes_;
MemTableInserter(SequenceNumber sequence, MemTable* mem, const Options* opts,
DB* db, const bool filter_deletes)
: sequence_(sequence),
mem_(mem),
options_(opts),
db_(reinterpret_cast<DBImpl*>(db)),
filter_deletes_(filter_deletes) {
assert(mem_);
if (filter_deletes_) {
assert(options_);
assert(db_);
}
}
virtual void Put(const Slice& key, const Slice& value) {
mem_->Add(sequence_, kTypeValue, key, value);
sequence_++;
}
virtual void Merge(const Slice& key, const Slice& value) {
mem_->Add(sequence_, kTypeMerge, key, value);
sequence_++;
}
virtual void Delete(const Slice& key) {
if (filter_deletes_) {
SnapshotImpl read_from_snapshot;
read_from_snapshot.number_ = sequence_;
ReadOptions ropts;
ropts.snapshot = &read_from_snapshot;
std::string value;
if (!db_->KeyMayExist(ropts, key, &value)) {
RecordTick(options_->statistics, NUMBER_FILTERED_DELETES);
return;
}
}
mem_->Add(sequence_, kTypeDeletion, key, Slice());
sequence_++;
}
};
} // namespace
Status WriteBatchInternal::InsertInto(const WriteBatch* b, MemTable* mem,
const Options* opts, DB* db,
const bool filter_deletes) {
MemTableInserter inserter(WriteBatchInternal::Sequence(b), mem, opts, db,
filter_deletes);
return b->Iterate(&inserter);
}
void WriteBatchInternal::SetContents(WriteBatch* b, const Slice& contents) {
assert(contents.size() >= kHeader);
b->rep_.assign(contents.data(), contents.size());
}
void WriteBatchInternal::Append(WriteBatch* dst, const WriteBatch* src) {
SetCount(dst, Count(dst) + Count(src));
assert(src->rep_.size() >= kHeader);
dst->rep_.append(src->rep_.data() + kHeader, src->rep_.size() - kHeader);
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#include "leveldb/types.h"
#include "leveldb/write_batch.h"
#include "leveldb/db.h"
#include "leveldb/options.h"
namespace leveldb {
class MemTable;
// WriteBatchInternal provides static methods for manipulating a
// WriteBatch that we don't want in the public WriteBatch interface.
class WriteBatchInternal {
public:
// Return the number of entries in the batch.
static int Count(const WriteBatch* batch);
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static void SetContents(WriteBatch* batch, const Slice& contents);
// Inserts batch entries into memtable
// Drops deletes in batch if filter_del is set to true and
// db->KeyMayExist returns false
static Status InsertInto(const WriteBatch* batch, MemTable* memtable,
const Options* opts = nullptr, DB* db = nullptr,
const bool filter_del = false);
static void Append(WriteBatch* dst, const WriteBatch* src);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include <memory>
#include "db/skiplistrep.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
static std::string PrintContents(WriteBatch* b) {
InternalKeyComparator cmp(BytewiseComparator());
auto factory = std::make_shared<SkipListFactory>();
MemTable* mem = new MemTable(cmp, factory);
mem->Ref();
std::string state;
Status s = WriteBatchInternal::InsertInto(b, mem);
int count = 0;
Iterator* iter = mem->NewIterator();
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey ikey;
memset((void *)&ikey, 0, sizeof(ikey));
ASSERT_TRUE(ParseInternalKey(iter->key(), &ikey));
switch (ikey.type) {
case kTypeValue:
state.append("Put(");
state.append(ikey.user_key.ToString());
state.append(", ");
state.append(iter->value().ToString());
state.append(")");
count++;
break;
case kTypeMerge:
state.append("Merge(");
state.append(ikey.user_key.ToString());
state.append(", ");
state.append(iter->value().ToString());
state.append(")");
count++;
break;
case kTypeDeletion:
state.append("Delete(");
state.append(ikey.user_key.ToString());
state.append(")");
count++;
break;
case kTypeLogData:
assert(false);
break;
}
state.append("@");
state.append(NumberToString(ikey.sequence));
}
delete iter;
if (!s.ok()) {
state.append(s.ToString());
} else if (count != WriteBatchInternal::Count(b)) {
state.append("CountMismatch()");
}
mem->Unref();
return state;
}
class WriteBatchTest { };
TEST(WriteBatchTest, Empty) {
WriteBatch batch;
ASSERT_EQ("", PrintContents(&batch));
ASSERT_EQ(0, WriteBatchInternal::Count(&batch));
ASSERT_EQ(0, batch.Count());
}
TEST(WriteBatchTest, Multiple) {
WriteBatch batch;
batch.Put(Slice("foo"), Slice("bar"));
batch.Delete(Slice("box"));
batch.Put(Slice("baz"), Slice("boo"));
WriteBatchInternal::SetSequence(&batch, 100);
ASSERT_EQ(100U, WriteBatchInternal::Sequence(&batch));
ASSERT_EQ(3, WriteBatchInternal::Count(&batch));
ASSERT_EQ("Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
ASSERT_EQ(3, batch.Count());
}
TEST(WriteBatchTest, Corruption) {
WriteBatch batch;
batch.Put(Slice("foo"), Slice("bar"));
batch.Delete(Slice("box"));
WriteBatchInternal::SetSequence(&batch, 200);
Slice contents = WriteBatchInternal::Contents(&batch);
WriteBatchInternal::SetContents(&batch,
Slice(contents.data(),contents.size()-1));
ASSERT_EQ("Put(foo, bar)@200"
"Corruption: bad WriteBatch Delete",
PrintContents(&batch));
}
TEST(WriteBatchTest, Append) {
WriteBatch b1, b2;
WriteBatchInternal::SetSequence(&b1, 200);
WriteBatchInternal::SetSequence(&b2, 300);
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("",
PrintContents(&b1));
ASSERT_EQ(0, b1.Count());
b2.Put("a", "va");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200",
PrintContents(&b1));
ASSERT_EQ(1, b1.Count());
b2.Clear();
b2.Put("b", "vb");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
ASSERT_EQ(2, b1.Count());
b2.Delete("foo");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
ASSERT_EQ(4, b1.Count());
}
TEST(WriteBatchTest, Blob) {
WriteBatch batch;
batch.Put(Slice("k1"), Slice("v1"));
batch.Put(Slice("k2"), Slice("v2"));
batch.Put(Slice("k3"), Slice("v3"));
batch.PutLogData(Slice("blob1"));
batch.Delete(Slice("k2"));
batch.PutLogData(Slice("blob2"));
batch.Merge(Slice("foo"), Slice("bar"));
ASSERT_EQ(5, batch.Count());
ASSERT_EQ("Merge(foo, bar)@4"
"Put(k1, v1)@0"
"Delete(k2)@3"
"Put(k2, v2)@1"
"Put(k3, v3)@2",
PrintContents(&batch));
struct Handler : public WriteBatch::Handler {
std::string seen;
virtual void Put(const Slice& key, const Slice& value) {
seen += "Put(" + key.ToString() + ", " + value.ToString() + ")";
}
virtual void Merge(const Slice& key, const Slice& value) {
seen += "Merge(" + key.ToString() + ", " + value.ToString() + ")";
}
virtual void LogData(const Slice& blob) {
seen += "LogData(" + blob.ToString() + ")";
}
virtual void Delete(const Slice& key) {
seen += "Delete(" + key.ToString() + ")";
}
} handler;
batch.Iterate(&handler);
ASSERT_EQ(
"Put(k1, v1)"
"Put(k2, v2)"
"Put(k3, v3)"
"LogData(blob1)"
"Delete(k2)"
"LogData(blob2)"
"Merge(foo, bar)",
handler.seen);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include <stdlib.h>
#include <sqlite3.h>
#include "util/histogram.h"
#include "util/random.h"
#include "util/testutil.h"
// Comma-separated list of operations to run in the specified order
// Actual benchmarks:
//
// fillseq -- write N values in sequential key order in async mode
// fillseqsync -- write N/100 values in sequential key order in sync mode
// fillseqbatch -- batch write N values in sequential key order in async mode
// fillrandom -- write N values in random key order in async mode
// fillrandsync -- write N/100 values in random key order in sync mode
// fillrandbatch -- batch write N values in sequential key order in async mode
// overwrite -- overwrite N values in random key order in async mode
// fillrand100K -- write N/1000 100K values in random order in async mode
// fillseq100K -- write N/1000 100K values in sequential order in async mode
// readseq -- read N times sequentially
// readrandom -- read N times in random order
// readrand100K -- read N/1000 100K values in sequential order in async mode
static const char* FLAGS_benchmarks =
"fillseq,"
"fillseqsync,"
"fillseqbatch,"
"fillrandom,"
"fillrandsync,"
"fillrandbatch,"
"overwrite,"
"overwritebatch,"
"readrandom,"
"readseq,"
"fillrand100K,"
"fillseq100K,"
"readseq,"
"readrand100K,"
;
// Number of key/values to place in database
static int FLAGS_num = 1000000;
// Number of read operations to do. If negative, do FLAGS_num reads.
static int FLAGS_reads = -1;
// Size of each value
static int FLAGS_value_size = 100;
// Print histogram of operation timings
static bool FLAGS_histogram = false;
// Arrange to generate values that shrink to this fraction of
// their original size after compression
static double FLAGS_compression_ratio = 0.5;
// Page size. Default 1 KB.
static int FLAGS_page_size = 1024;
// Number of pages.
// Default cache size = FLAGS_page_size * FLAGS_num_pages = 4 MB.
static int FLAGS_num_pages = 4096;
// If true, do not destroy the existing database. If you set this
// flag and also specify a benchmark that wants a fresh database, that
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// If true, we allow batch writes to occur
static bool FLAGS_transaction = true;
// If true, we enable Write-Ahead Logging
static bool FLAGS_WAL_enabled = true;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
inline
static void ExecErrorCheck(int status, char *err_msg) {
if (status != SQLITE_OK) {
fprintf(stderr, "SQL error: %s\n", err_msg);
sqlite3_free(err_msg);
exit(1);
}
}
inline
static void StepErrorCheck(int status) {
if (status != SQLITE_DONE) {
fprintf(stderr, "SQL step error: status = %d\n", status);
exit(1);
}
}
inline
static void ErrorCheck(int status) {
if (status != SQLITE_OK) {
fprintf(stderr, "sqlite3 error: status = %d\n", status);
exit(1);
}
}
inline
static void WalCheckpoint(sqlite3* db_) {
// Flush all writes to disk
if (FLAGS_WAL_enabled) {
sqlite3_wal_checkpoint_v2(db_, NULL, SQLITE_CHECKPOINT_FULL, NULL, NULL);
}
}
namespace leveldb {
// Helper for quickly generating random data.
namespace {
class RandomGenerator {
private:
std::string data_;
int pos_;
public:
RandomGenerator() {
// We use a limited amount of data over and over again and ensure
// that it is larger than the compression window (32KB), and also
// large enough to serve all typical value sizes we want to write.
Random rnd(301);
std::string piece;
while (data_.size() < 1048576) {
// Add a short fragment that is as compressible as specified
// by FLAGS_compression_ratio.
test::CompressibleString(&rnd, FLAGS_compression_ratio, 100, &piece);
data_.append(piece);
}
pos_ = 0;
}
Slice Generate(int len) {
if (pos_ + len > data_.size()) {
pos_ = 0;
assert(len < data_.size());
}
pos_ += len;
return Slice(data_.data() + pos_ - len, len);
}
};
static Slice TrimSpace(Slice s) {
int start = 0;
while (start < s.size() && isspace(s[start])) {
start++;
}
int limit = s.size();
while (limit > start && isspace(s[limit-1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
}
} // namespace
class Benchmark {
private:
sqlite3* db_;
int db_num_;
int num_;
int reads_;
double start_;
double last_op_finish_;
int64_t bytes_;
std::string message_;
Histogram hist_;
RandomGenerator gen_;
Random rand_;
// State kept for progress messages
int done_;
int next_report_; // When to report next
void PrintHeader() {
const int kKeySize = 16;
PrintEnvironment();
fprintf(stdout, "Keys: %d bytes each\n", kKeySize);
fprintf(stdout, "Values: %d bytes each\n", FLAGS_value_size);
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
#endif
#ifndef NDEBUG
fprintf(stdout,
"WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
#endif
}
void PrintEnvironment() {
fprintf(stderr, "SQLite: version %s\n", SQLITE_VERSION);
#if defined(__linux)
time_t now = time(NULL);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
Slice val = TrimSpace(Slice(sep + 1));
if (key == "model name") {
++num_cpus;
cpu_type = val.ToString();
} else if (key == "cache size") {
cache_size = val.ToString();
}
}
fclose(cpuinfo);
fprintf(stderr, "CPU: %d * %s\n", num_cpus, cpu_type.c_str());
fprintf(stderr, "CPUCache: %s\n", cache_size.c_str());
}
#endif
}
void Start() {
start_ = Env::Default()->NowMicros() * 1e-6;
bytes_ = 0;
message_.clear();
last_op_finish_ = start_;
hist_.Clear();
done_ = 0;
next_report_ = 100;
}
void FinishedSingleOp() {
if (FLAGS_histogram) {
double now = Env::Default()->NowMicros() * 1e-6;
double micros = (now - last_op_finish_) * 1e6;
hist_.Add(micros);
if (micros > 20000) {
fprintf(stderr, "long op: %.1f micros%30s\r", micros, "");
fflush(stderr);
}
last_op_finish_ = now;
}
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
}
void Stop(const Slice& name) {
double finish = Env::Default()->NowMicros() * 1e-6;
// Pretend at least one op was done in case we are running a benchmark
// that does not call FinishedSingleOp().
if (done_ < 1) done_ = 1;
if (bytes_ > 0) {
char rate[100];
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / (finish - start_));
if (!message_.empty()) {
message_ = std::string(rate) + " " + message_;
} else {
message_ = rate;
}
}
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
(finish - start_) * 1e6 / done_,
(message_.empty() ? "" : " "),
message_.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
}
fflush(stdout);
}
public:
enum Order {
SEQUENTIAL,
RANDOM
};
enum DBState {
FRESH,
EXISTING
};
Benchmark()
: db_(NULL),
db_num_(0),
num_(FLAGS_num),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
bytes_(0),
rand_(301) {
std::vector<std::string> files;
std::string test_dir;
Env::Default()->GetTestDirectory(&test_dir);
Env::Default()->GetChildren(test_dir, &files);
if (!FLAGS_use_existing_db) {
for (int i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("dbbench_sqlite3")) {
std::string file_name(test_dir);
file_name += "/";
file_name += files[i];
Env::Default()->DeleteFile(file_name.c_str());
}
}
}
}
~Benchmark() {
int status = sqlite3_close(db_);
ErrorCheck(status);
}
void Run() {
PrintHeader();
Open();
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
name = benchmarks;
benchmarks = NULL;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
}
bytes_ = 0;
Start();
bool known = true;
bool write_sync = false;
if (name == Slice("fillseq")) {
Write(write_sync, SEQUENTIAL, FRESH, num_, FLAGS_value_size, 1);
WalCheckpoint(db_);
} else if (name == Slice("fillseqbatch")) {
Write(write_sync, SEQUENTIAL, FRESH, num_, FLAGS_value_size, 1000);
WalCheckpoint(db_);
} else if (name == Slice("fillrandom")) {
Write(write_sync, RANDOM, FRESH, num_, FLAGS_value_size, 1);
WalCheckpoint(db_);
} else if (name == Slice("fillrandbatch")) {
Write(write_sync, RANDOM, FRESH, num_, FLAGS_value_size, 1000);
WalCheckpoint(db_);
} else if (name == Slice("overwrite")) {
Write(write_sync, RANDOM, EXISTING, num_, FLAGS_value_size, 1);
WalCheckpoint(db_);
} else if (name == Slice("overwritebatch")) {
Write(write_sync, RANDOM, EXISTING, num_, FLAGS_value_size, 1000);
WalCheckpoint(db_);
} else if (name == Slice("fillrandsync")) {
write_sync = true;
Write(write_sync, RANDOM, FRESH, num_ / 100, FLAGS_value_size, 1);
WalCheckpoint(db_);
} else if (name == Slice("fillseqsync")) {
write_sync = true;
Write(write_sync, SEQUENTIAL, FRESH, num_ / 100, FLAGS_value_size, 1);
WalCheckpoint(db_);
} else if (name == Slice("fillrand100K")) {
Write(write_sync, RANDOM, FRESH, num_ / 1000, 100 * 1000, 1);
WalCheckpoint(db_);
} else if (name == Slice("fillseq100K")) {
Write(write_sync, SEQUENTIAL, FRESH, num_ / 1000, 100 * 1000, 1);
WalCheckpoint(db_);
} else if (name == Slice("readseq")) {
ReadSequential();
} else if (name == Slice("readrandom")) {
Read(RANDOM, 1);
} else if (name == Slice("readrand100K")) {
int n = reads_;
reads_ /= 1000;
Read(RANDOM, 1);
reads_ = n;
} else {
known = false;
if (name != Slice()) { // No error message for empty name
fprintf(stderr, "unknown benchmark '%s'\n", name.ToString().c_str());
}
}
if (known) {
Stop(name);
}
}
}
void Open() {
assert(db_ == NULL);
int status;
char file_name[100];
char* err_msg = NULL;
db_num_++;
// Open database
std::string tmp_dir;
Env::Default()->GetTestDirectory(&tmp_dir);
snprintf(file_name, sizeof(file_name),
"%s/dbbench_sqlite3-%d.db",
tmp_dir.c_str(),
db_num_);
status = sqlite3_open(file_name, &db_);
if (status) {
fprintf(stderr, "open error: %s\n", sqlite3_errmsg(db_));
exit(1);
}
// Change SQLite cache size
char cache_size[100];
snprintf(cache_size, sizeof(cache_size), "PRAGMA cache_size = %d",
FLAGS_num_pages);
status = sqlite3_exec(db_, cache_size, NULL, NULL, &err_msg);
ExecErrorCheck(status, err_msg);
// FLAGS_page_size is defaulted to 1024
if (FLAGS_page_size != 1024) {
char page_size[100];
snprintf(page_size, sizeof(page_size), "PRAGMA page_size = %d",
FLAGS_page_size);
status = sqlite3_exec(db_, page_size, NULL, NULL, &err_msg);
ExecErrorCheck(status, err_msg);
}
// Change journal mode to WAL if WAL enabled flag is on
if (FLAGS_WAL_enabled) {
std::string WAL_stmt = "PRAGMA journal_mode = WAL";
// LevelDB's default cache size is a combined 4 MB
std::string WAL_checkpoint = "PRAGMA wal_autocheckpoint = 4096";
status = sqlite3_exec(db_, WAL_stmt.c_str(), NULL, NULL, &err_msg);
ExecErrorCheck(status, err_msg);
status = sqlite3_exec(db_, WAL_checkpoint.c_str(), NULL, NULL, &err_msg);
ExecErrorCheck(status, err_msg);
}
// Change locking mode to exclusive and create tables/index for database
std::string locking_stmt = "PRAGMA locking_mode = EXCLUSIVE";
std::string create_stmt =
"CREATE TABLE test (key blob, value blob, PRIMARY KEY(key))";
std::string stmt_array[] = { locking_stmt, create_stmt };
int stmt_array_length = sizeof(stmt_array) / sizeof(std::string);
for (int i = 0; i < stmt_array_length; i++) {
status = sqlite3_exec(db_, stmt_array[i].c_str(), NULL, NULL, &err_msg);
ExecErrorCheck(status, err_msg);
}
}
void Write(bool write_sync, Order order, DBState state,
int num_entries, int value_size, int entries_per_batch) {
// Create new database if state == FRESH
if (state == FRESH) {
if (FLAGS_use_existing_db) {
message_ = "skipping (--use_existing_db is true)";
return;
}
sqlite3_close(db_);
db_ = NULL;
Open();
Start();
}
if (num_entries != num_) {
char msg[100];
snprintf(msg, sizeof(msg), "(%d ops)", num_entries);
message_ = msg;
}
char* err_msg = NULL;
int status;
sqlite3_stmt *replace_stmt, *begin_trans_stmt, *end_trans_stmt;
std::string replace_str = "REPLACE INTO test (key, value) VALUES (?, ?)";
std::string begin_trans_str = "BEGIN TRANSACTION;";
std::string end_trans_str = "END TRANSACTION;";
// Check for synchronous flag in options
std::string sync_stmt = (write_sync) ? "PRAGMA synchronous = FULL" :
"PRAGMA synchronous = OFF";
status = sqlite3_exec(db_, sync_stmt.c_str(), NULL, NULL, &err_msg);
ExecErrorCheck(status, err_msg);
// Preparing sqlite3 statements
status = sqlite3_prepare_v2(db_, replace_str.c_str(), -1,
&replace_stmt, NULL);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, begin_trans_str.c_str(), -1,
&begin_trans_stmt, NULL);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, end_trans_str.c_str(), -1,
&end_trans_stmt, NULL);
ErrorCheck(status);
bool transaction = (entries_per_batch > 1);
for (int i = 0; i < num_entries; i += entries_per_batch) {
// Begin write transaction
if (FLAGS_transaction && transaction) {
status = sqlite3_step(begin_trans_stmt);
StepErrorCheck(status);
status = sqlite3_reset(begin_trans_stmt);
ErrorCheck(status);
}
// Create and execute SQL statements
for (int j = 0; j < entries_per_batch; j++) {
const char* value = gen_.Generate(value_size).data();
// Create values for key-value pair
const int k = (order == SEQUENTIAL) ? i + j :
(rand_.Next() % num_entries);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
// Bind KV values into replace_stmt
status = sqlite3_bind_blob(replace_stmt, 1, key, 16, SQLITE_STATIC);
ErrorCheck(status);
status = sqlite3_bind_blob(replace_stmt, 2, value,
value_size, SQLITE_STATIC);
ErrorCheck(status);
// Execute replace_stmt
bytes_ += value_size + strlen(key);
status = sqlite3_step(replace_stmt);
StepErrorCheck(status);
// Reset SQLite statement for another use
status = sqlite3_clear_bindings(replace_stmt);
ErrorCheck(status);
status = sqlite3_reset(replace_stmt);
ErrorCheck(status);
FinishedSingleOp();
}
// End write transaction
if (FLAGS_transaction && transaction) {
status = sqlite3_step(end_trans_stmt);
StepErrorCheck(status);
status = sqlite3_reset(end_trans_stmt);
ErrorCheck(status);
}
}
status = sqlite3_finalize(replace_stmt);
ErrorCheck(status);
status = sqlite3_finalize(begin_trans_stmt);
ErrorCheck(status);
status = sqlite3_finalize(end_trans_stmt);
ErrorCheck(status);
}
void Read(Order order, int entries_per_batch) {
int status;
sqlite3_stmt *read_stmt, *begin_trans_stmt, *end_trans_stmt;
std::string read_str = "SELECT * FROM test WHERE key = ?";
std::string begin_trans_str = "BEGIN TRANSACTION;";
std::string end_trans_str = "END TRANSACTION;";
// Preparing sqlite3 statements
status = sqlite3_prepare_v2(db_, begin_trans_str.c_str(), -1,
&begin_trans_stmt, NULL);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, end_trans_str.c_str(), -1,
&end_trans_stmt, NULL);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, read_str.c_str(), -1, &read_stmt, NULL);
ErrorCheck(status);
bool transaction = (entries_per_batch > 1);
for (int i = 0; i < reads_; i += entries_per_batch) {
// Begin read transaction
if (FLAGS_transaction && transaction) {
status = sqlite3_step(begin_trans_stmt);
StepErrorCheck(status);
status = sqlite3_reset(begin_trans_stmt);
ErrorCheck(status);
}
// Create and execute SQL statements
for (int j = 0; j < entries_per_batch; j++) {
// Create key value
char key[100];
int k = (order == SEQUENTIAL) ? i + j : (rand_.Next() % reads_);
snprintf(key, sizeof(key), "%016d", k);
// Bind key value into read_stmt
status = sqlite3_bind_blob(read_stmt, 1, key, 16, SQLITE_STATIC);
ErrorCheck(status);
// Execute read statement
while ((status = sqlite3_step(read_stmt)) == SQLITE_ROW);
StepErrorCheck(status);
// Reset SQLite statement for another use
status = sqlite3_clear_bindings(read_stmt);
ErrorCheck(status);
status = sqlite3_reset(read_stmt);
ErrorCheck(status);
FinishedSingleOp();
}
// End read transaction
if (FLAGS_transaction && transaction) {
status = sqlite3_step(end_trans_stmt);
StepErrorCheck(status);
status = sqlite3_reset(end_trans_stmt);
ErrorCheck(status);
}
}
status = sqlite3_finalize(read_stmt);
ErrorCheck(status);
status = sqlite3_finalize(begin_trans_stmt);
ErrorCheck(status);
status = sqlite3_finalize(end_trans_stmt);
ErrorCheck(status);
}
void ReadSequential() {
int status;
sqlite3_stmt *pStmt;
std::string read_str = "SELECT * FROM test ORDER BY key";
status = sqlite3_prepare_v2(db_, read_str.c_str(), -1, &pStmt, NULL);
ErrorCheck(status);
for (int i = 0; i < reads_ && SQLITE_ROW == sqlite3_step(pStmt); i++) {
bytes_ += sqlite3_column_bytes(pStmt, 1) + sqlite3_column_bytes(pStmt, 2);
FinishedSingleOp();
}
status = sqlite3_finalize(pStmt);
ErrorCheck(status);
}
};
} // namespace leveldb
int main(int argc, char** argv) {
std::string default_db_path;
for (int i = 1; i < argc; i++) {
double d;
int n;
char junk;
if (leveldb::Slice(argv[i]).starts_with("--benchmarks=")) {
FLAGS_benchmarks = argv[i] + strlen("--benchmarks=");
} else if (sscanf(argv[i], "--histogram=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_histogram = n;
} else if (sscanf(argv[i], "--compression_ratio=%lf%c", &d, &junk) == 1) {
FLAGS_compression_ratio = d;
} else if (sscanf(argv[i], "--use_existing_db=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_use_existing_db = n;
} else if (sscanf(argv[i], "--num=%d%c", &n, &junk) == 1) {
FLAGS_num = n;
} else if (sscanf(argv[i], "--reads=%d%c", &n, &junk) == 1) {
FLAGS_reads = n;
} else if (sscanf(argv[i], "--value_size=%d%c", &n, &junk) == 1) {
FLAGS_value_size = n;
} else if (leveldb::Slice(argv[i]) == leveldb::Slice("--no_transaction")) {
FLAGS_transaction = false;
} else if (sscanf(argv[i], "--page_size=%d%c", &n, &junk) == 1) {
FLAGS_page_size = n;
} else if (sscanf(argv[i], "--num_pages=%d%c", &n, &junk) == 1) {
FLAGS_num_pages = n;
} else if (sscanf(argv[i], "--WAL_enabled=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_WAL_enabled = n;
} else if (strncmp(argv[i], "--db=", 5) == 0) {
FLAGS_db = argv[i] + 5;
} else {
fprintf(stderr, "Invalid flag '%s'\n", argv[i]);
exit(1);
}
}
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;
benchmark.Run();
return 0;
}
-528
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@@ -1,528 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include <stdlib.h>
#include <kcpolydb.h>
#include "util/histogram.h"
#include "util/random.h"
#include "util/testutil.h"
// Comma-separated list of operations to run in the specified order
// Actual benchmarks:
//
// fillseq -- write N values in sequential key order in async mode
// fillrandom -- write N values in random key order in async mode
// overwrite -- overwrite N values in random key order in async mode
// fillseqsync -- write N/100 values in sequential key order in sync mode
// fillrandsync -- write N/100 values in random key order in sync mode
// fillrand100K -- write N/1000 100K values in random order in async mode
// fillseq100K -- write N/1000 100K values in seq order in async mode
// readseq -- read N times sequentially
// readseq100K -- read N/1000 100K values in sequential order in async mode
// readrand100K -- read N/1000 100K values in sequential order in async mode
// readrandom -- read N times in random order
static const char* FLAGS_benchmarks =
"fillseq,"
"fillseqsync,"
"fillrandsync,"
"fillrandom,"
"overwrite,"
"readrandom,"
"readseq,"
"fillrand100K,"
"fillseq100K,"
"readseq100K,"
"readrand100K,"
;
// Number of key/values to place in database
static int FLAGS_num = 1000000;
// Number of read operations to do. If negative, do FLAGS_num reads.
static int FLAGS_reads = -1;
// Size of each value
static int FLAGS_value_size = 100;
// Arrange to generate values that shrink to this fraction of
// their original size after compression
static double FLAGS_compression_ratio = 0.5;
// Print histogram of operation timings
static bool FLAGS_histogram = false;
// Cache size. Default 4 MB
static int FLAGS_cache_size = 4194304;
// Page size. Default 1 KB
static int FLAGS_page_size = 1024;
// If true, do not destroy the existing database. If you set this
// flag and also specify a benchmark that wants a fresh database, that
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// Compression flag. If true, compression is on. If false, compression
// is off.
static bool FLAGS_compression = true;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
inline
static void DBSynchronize(kyotocabinet::TreeDB* db_)
{
// Synchronize will flush writes to disk
if (!db_->synchronize()) {
fprintf(stderr, "synchronize error: %s\n", db_->error().name());
}
}
namespace leveldb {
// Helper for quickly generating random data.
namespace {
class RandomGenerator {
private:
std::string data_;
int pos_;
public:
RandomGenerator() {
// We use a limited amount of data over and over again and ensure
// that it is larger than the compression window (32KB), and also
// large enough to serve all typical value sizes we want to write.
Random rnd(301);
std::string piece;
while (data_.size() < 1048576) {
// Add a short fragment that is as compressible as specified
// by FLAGS_compression_ratio.
test::CompressibleString(&rnd, FLAGS_compression_ratio, 100, &piece);
data_.append(piece);
}
pos_ = 0;
}
Slice Generate(int len) {
if (pos_ + len > data_.size()) {
pos_ = 0;
assert(len < data_.size());
}
pos_ += len;
return Slice(data_.data() + pos_ - len, len);
}
};
static Slice TrimSpace(Slice s) {
int start = 0;
while (start < s.size() && isspace(s[start])) {
start++;
}
int limit = s.size();
while (limit > start && isspace(s[limit-1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
}
} // namespace
class Benchmark {
private:
kyotocabinet::TreeDB* db_;
int db_num_;
int num_;
int reads_;
double start_;
double last_op_finish_;
int64_t bytes_;
std::string message_;
Histogram hist_;
RandomGenerator gen_;
Random rand_;
kyotocabinet::LZOCompressor<kyotocabinet::LZO::RAW> comp_;
// State kept for progress messages
int done_;
int next_report_; // When to report next
void PrintHeader() {
const int kKeySize = 16;
PrintEnvironment();
fprintf(stdout, "Keys: %d bytes each\n", kKeySize);
fprintf(stdout, "Values: %d bytes each (%d bytes after compression)\n",
FLAGS_value_size,
static_cast<int>(FLAGS_value_size * FLAGS_compression_ratio + 0.5));
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
fprintf(stdout, "FileSize: %.1f MB (estimated)\n",
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_)
/ 1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
#endif
#ifndef NDEBUG
fprintf(stdout,
"WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
#endif
}
void PrintEnvironment() {
fprintf(stderr, "Kyoto Cabinet: version %s, lib ver %d, lib rev %d\n",
kyotocabinet::VERSION, kyotocabinet::LIBVER, kyotocabinet::LIBREV);
#if defined(__linux)
time_t now = time(NULL);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
Slice val = TrimSpace(Slice(sep + 1));
if (key == "model name") {
++num_cpus;
cpu_type = val.ToString();
} else if (key == "cache size") {
cache_size = val.ToString();
}
}
fclose(cpuinfo);
fprintf(stderr, "CPU: %d * %s\n", num_cpus, cpu_type.c_str());
fprintf(stderr, "CPUCache: %s\n", cache_size.c_str());
}
#endif
}
void Start() {
start_ = Env::Default()->NowMicros() * 1e-6;
bytes_ = 0;
message_.clear();
last_op_finish_ = start_;
hist_.Clear();
done_ = 0;
next_report_ = 100;
}
void FinishedSingleOp() {
if (FLAGS_histogram) {
double now = Env::Default()->NowMicros() * 1e-6;
double micros = (now - last_op_finish_) * 1e6;
hist_.Add(micros);
if (micros > 20000) {
fprintf(stderr, "long op: %.1f micros%30s\r", micros, "");
fflush(stderr);
}
last_op_finish_ = now;
}
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
}
void Stop(const Slice& name) {
double finish = Env::Default()->NowMicros() * 1e-6;
// Pretend at least one op was done in case we are running a benchmark
// that does not call FinishedSingleOp().
if (done_ < 1) done_ = 1;
if (bytes_ > 0) {
char rate[100];
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / (finish - start_));
if (!message_.empty()) {
message_ = std::string(rate) + " " + message_;
} else {
message_ = rate;
}
}
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
(finish - start_) * 1e6 / done_,
(message_.empty() ? "" : " "),
message_.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
}
fflush(stdout);
}
public:
enum Order {
SEQUENTIAL,
RANDOM
};
enum DBState {
FRESH,
EXISTING
};
Benchmark()
: db_(NULL),
num_(FLAGS_num),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
bytes_(0),
rand_(301) {
std::vector<std::string> files;
std::string test_dir;
Env::Default()->GetTestDirectory(&test_dir);
Env::Default()->GetChildren(test_dir.c_str(), &files);
if (!FLAGS_use_existing_db) {
for (int i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("dbbench_polyDB")) {
std::string file_name(test_dir);
file_name += "/";
file_name += files[i];
Env::Default()->DeleteFile(file_name.c_str());
}
}
}
}
~Benchmark() {
if (!db_->close()) {
fprintf(stderr, "close error: %s\n", db_->error().name());
}
}
void Run() {
PrintHeader();
Open(false);
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
name = benchmarks;
benchmarks = NULL;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
}
Start();
bool known = true;
bool write_sync = false;
if (name == Slice("fillseq")) {
Write(write_sync, SEQUENTIAL, FRESH, num_, FLAGS_value_size, 1);
} else if (name == Slice("fillrandom")) {
Write(write_sync, RANDOM, FRESH, num_, FLAGS_value_size, 1);
DBSynchronize(db_);
} else if (name == Slice("overwrite")) {
Write(write_sync, RANDOM, EXISTING, num_, FLAGS_value_size, 1);
DBSynchronize(db_);
} else if (name == Slice("fillrandsync")) {
write_sync = true;
Write(write_sync, RANDOM, FRESH, num_ / 100, FLAGS_value_size, 1);
DBSynchronize(db_);
} else if (name == Slice("fillseqsync")) {
write_sync = true;
Write(write_sync, SEQUENTIAL, FRESH, num_ / 100, FLAGS_value_size, 1);
DBSynchronize(db_);
} else if (name == Slice("fillrand100K")) {
Write(write_sync, RANDOM, FRESH, num_ / 1000, 100 * 1000, 1);
DBSynchronize(db_);
} else if (name == Slice("fillseq100K")) {
Write(write_sync, SEQUENTIAL, FRESH, num_ / 1000, 100 * 1000, 1);
DBSynchronize(db_);
} else if (name == Slice("readseq")) {
ReadSequential();
} else if (name == Slice("readrandom")) {
ReadRandom();
} else if (name == Slice("readrand100K")) {
int n = reads_;
reads_ /= 1000;
ReadRandom();
reads_ = n;
} else if (name == Slice("readseq100K")) {
int n = reads_;
reads_ /= 1000;
ReadSequential();
reads_ = n;
} else {
known = false;
if (name != Slice()) { // No error message for empty name
fprintf(stderr, "unknown benchmark '%s'\n", name.ToString().c_str());
}
}
if (known) {
Stop(name);
}
}
}
private:
void Open(bool sync) {
assert(db_ == NULL);
// Initialize db_
db_ = new kyotocabinet::TreeDB();
char file_name[100];
db_num_++;
std::string test_dir;
Env::Default()->GetTestDirectory(&test_dir);
snprintf(file_name, sizeof(file_name),
"%s/dbbench_polyDB-%d.kct",
test_dir.c_str(),
db_num_);
// Create tuning options and open the database
int open_options = kyotocabinet::PolyDB::OWRITER |
kyotocabinet::PolyDB::OCREATE;
int tune_options = kyotocabinet::TreeDB::TSMALL |
kyotocabinet::TreeDB::TLINEAR;
if (FLAGS_compression) {
tune_options |= kyotocabinet::TreeDB::TCOMPRESS;
db_->tune_compressor(&comp_);
}
db_->tune_options(tune_options);
db_->tune_page_cache(FLAGS_cache_size);
db_->tune_page(FLAGS_page_size);
db_->tune_map(256LL<<20);
if (sync) {
open_options |= kyotocabinet::PolyDB::OAUTOSYNC;
}
if (!db_->open(file_name, open_options)) {
fprintf(stderr, "open error: %s\n", db_->error().name());
}
}
void Write(bool sync, Order order, DBState state,
int num_entries, int value_size, int entries_per_batch) {
// Create new database if state == FRESH
if (state == FRESH) {
if (FLAGS_use_existing_db) {
message_ = "skipping (--use_existing_db is true)";
return;
}
delete db_;
db_ = NULL;
Open(sync);
Start(); // Do not count time taken to destroy/open
}
if (num_entries != num_) {
char msg[100];
snprintf(msg, sizeof(msg), "(%d ops)", num_entries);
message_ = msg;
}
// Write to database
for (int i = 0; i < num_entries; i++)
{
const int k = (order == SEQUENTIAL) ? i : (rand_.Next() % num_entries);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
bytes_ += value_size + strlen(key);
std::string cpp_key = key;
if (!db_->set(cpp_key, gen_.Generate(value_size).ToString())) {
fprintf(stderr, "set error: %s\n", db_->error().name());
}
FinishedSingleOp();
}
}
void ReadSequential() {
kyotocabinet::DB::Cursor* cur = db_->cursor();
cur->jump();
std::string ckey, cvalue;
while (cur->get(&ckey, &cvalue, true)) {
bytes_ += ckey.size() + cvalue.size();
FinishedSingleOp();
}
delete cur;
}
void ReadRandom() {
std::string value;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = rand_.Next() % reads_;
snprintf(key, sizeof(key), "%016d", k);
db_->get(key, &value);
FinishedSingleOp();
}
}
};
} // namespace leveldb
int main(int argc, char** argv) {
std::string default_db_path;
for (int i = 1; i < argc; i++) {
double d;
int n;
char junk;
if (leveldb::Slice(argv[i]).starts_with("--benchmarks=")) {
FLAGS_benchmarks = argv[i] + strlen("--benchmarks=");
} else if (sscanf(argv[i], "--compression_ratio=%lf%c", &d, &junk) == 1) {
FLAGS_compression_ratio = d;
} else if (sscanf(argv[i], "--histogram=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_histogram = n;
} else if (sscanf(argv[i], "--num=%d%c", &n, &junk) == 1) {
FLAGS_num = n;
} else if (sscanf(argv[i], "--reads=%d%c", &n, &junk) == 1) {
FLAGS_reads = n;
} else if (sscanf(argv[i], "--value_size=%d%c", &n, &junk) == 1) {
FLAGS_value_size = n;
} else if (sscanf(argv[i], "--cache_size=%d%c", &n, &junk) == 1) {
FLAGS_cache_size = n;
} else if (sscanf(argv[i], "--page_size=%d%c", &n, &junk) == 1) {
FLAGS_page_size = n;
} else if (sscanf(argv[i], "--compression=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_compression = (n == 1) ? true : false;
} else if (strncmp(argv[i], "--db=", 5) == 0) {
FLAGS_db = argv[i] + 5;
} else {
fprintf(stderr, "Invalid flag '%s'\n", argv[i]);
exit(1);
}
}
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;
benchmark.Run();
return 0;
}
-459
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@@ -1,459 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<title>LevelDB Benchmarks</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<style>
body {
font-family:Helvetica,sans-serif;
padding:20px;
}
h2 {
padding-top:30px;
}
table.bn {
width:800px;
border-collapse:collapse;
border:0;
padding:0;
}
table.bnbase {
width:650px;
}
table.bn td {
padding:2px 0;
}
table.bn td.c1 {
font-weight:bold;
width:150px;
}
table.bn td.c1 div.e {
float:right;
font-weight:normal;
}
table.bn td.c2 {
width:150px;
text-align:right;
padding:2px;
}
table.bn td.c3 {
width:350px;
}
table.bn td.c4 {
width:150px;
font-size:small;
padding-left:4px;
}
/* chart bars */
div.bldb {
background-color:#0255df;
}
div.bkct {
background-color:#df5555;
}
div.bsql {
background-color:#aadf55;
}
.code {
font-family:monospace;
font-size:large;
}
.todo {
color: red;
}
</style>
</head>
<body>
<h1>LevelDB Benchmarks</h1>
<p>Google, July 2011</p>
<hr>
<p>In order to test LevelDB's performance, we benchmark it against other well-established database implementations. We compare LevelDB (revision 39) against <a href="http://www.sqlite.org/">SQLite3</a> (version 3.7.6.3) and <a href="http://fallabs.com/kyotocabinet/spex.html">Kyoto Cabinet's</a> (version 1.2.67) TreeDB (a B+Tree based key-value store). We would like to acknowledge Scott Hess and Mikio Hirabayashi for their suggestions and contributions to the SQLite3 and Kyoto Cabinet benchmarks, respectively.</p>
<p>Benchmarks were all performed on a six-core Intel(R) Xeon(R) CPU X5650 @ 2.67GHz, with 12288 KB of total L3 cache and 12 GB of DDR3 RAM at 1333 MHz. (Note that LevelDB uses at most two CPUs since the benchmarks are single threaded: one to run the benchmark, and one for background compactions.) We ran the benchmarks on two machines (with identical processors), one with an Ext3 file system and one with an Ext4 file system. The machine with the Ext3 file system has a SATA Hitachi HDS721050CLA362 hard drive. The machine with the Ext4 file system has a SATA Samsung HD502HJ hard drive. Both hard drives spin at 7200 RPM and have hard drive write-caching enabled (using `hdparm -W 1 [device]`). The numbers reported below are the median of three measurements.</p>
<h4>Benchmark Source Code</h4>
<p>We wrote benchmark tools for SQLite and Kyoto TreeDB based on LevelDB's <span class="code">db_bench</span>. The code for each of the benchmarks resides here:</p>
<ul>
<li> <b>LevelDB:</b> <a href="http://code.google.com/p/leveldb/source/browse/trunk/db/db_bench.cc">db/db_bench.cc</a>.</li>
<li> <b>SQLite:</b> <a href="http://code.google.com/p/leveldb/source/browse/#svn%2Ftrunk%2Fdoc%2Fbench%2Fdb_bench_sqlite3.cc">doc/bench/db_bench_sqlite3.cc</a>.</li>
<li> <b>Kyoto TreeDB:</b> <a href="http://code.google.com/p/leveldb/source/browse/#svn%2Ftrunk%2Fdoc%2Fbench%2Fdb_bench_tree_db.cc">doc/bench/db_bench_tree_db.cc</a>.</li>
</ul>
<h4>Custom Build Specifications</h4>
<ul>
<li>LevelDB: LevelDB was compiled with the <a href="http://code.google.com/p/google-perftools">tcmalloc</a> library and the <a href="http://code.google.com/p/snappy/">Snappy</a> compression library (revision 33). Assertions were disabled.</li>
<li>TreeDB: TreeDB was compiled using the <a href="http://www.oberhumer.com/opensource/lzo/">LZO</a> compression library (version 2.03). Furthermore, we enabled the TSMALL and TLINEAR options when opening the database in order to reduce the footprint of each record.</li>
<li>SQLite: We tuned SQLite's performance, by setting its locking mode to exclusive. We also enabled SQLite's <a href="http://www.sqlite.org/draft/wal.html">write-ahead logging</a>.</li>
</ul>
<h2>1. Baseline Performance</h2>
<p>This section gives the baseline performance of all the
databases. Following sections show how performance changes as various
parameters are varied. For the baseline:</p>
<ul>
<li> Each database is allowed 4 MB of cache memory.</li>
<li> Databases are opened in <em>asynchronous</em> write mode.
(LevelDB's sync option, TreeDB's OAUTOSYNC option, and
SQLite3's synchronous options are all turned off). I.e.,
every write is pushed to the operating system, but the
benchmark does not wait for the write to reach the disk.</li>
<li> Keys are 16 bytes each.</li>
<li> Value are 100 bytes each (with enough redundancy so that
a simple compressor shrinks them to 50% of their original
size).</li>
<li> Sequential reads/writes traverse the key space in increasing order.</li>
<li> Random reads/writes traverse the key space in random order.</li>
</ul>
<h3>A. Sequential Reads</h3>
<table class="bn bnbase">
<tr><td class="c1">LevelDB</td>
<td class="c2">4,030,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">1,010,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:95px">&nbsp;</div></td>
<tr><td class="c1">SQLite3</td>
<td class="c2">383,000 ops/sec</td>
<td class="c3"><div class="bsql" style="width:33px">&nbsp;</div></td>
</table>
<h3>B. Random Reads</h3>
<table class="bn bnbase">
<tr><td class="c1">LevelDB</td>
<td class="c2">129,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:298px">&nbsp;</div></td>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">151,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:350px">&nbsp;</div></td>
<tr><td class="c1">SQLite3</td>
<td class="c2">134,000 ops/sec</td>
<td class="c3"><div class="bsql" style="width:310px">&nbsp;</div></td>
</table>
<h3>C. Sequential Writes</h3>
<table class="bn bnbase">
<tr><td class="c1">LevelDB</td>
<td class="c2">779,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">342,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:154px">&nbsp;</div></td>
<tr><td class="c1">SQLite3</td>
<td class="c2">48,600 ops/sec</td>
<td class="c3"><div class="bsql" style="width:22px">&nbsp;</div></td>
</table>
<h3>D. Random Writes</h3>
<table class="bn bnbase">
<tr><td class="c1">LevelDB</td>
<td class="c2">164,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">88,500 ops/sec</td>
<td class="c3"><div class="bkct" style="width:188px">&nbsp;</div></td>
<tr><td class="c1">SQLite3</td>
<td class="c2">9,860 ops/sec</td>
<td class="c3"><div class="bsql" style="width:21px">&nbsp;</div></td>
</table>
<p>LevelDB outperforms both SQLite3 and TreeDB in sequential and random write operations and sequential read operations. Kyoto Cabinet has the fastest random read operations.</p>
<h2>2. Write Performance under Different Configurations</h2>
<h3>A. Large Values </h3>
<p>For this benchmark, we start with an empty database, and write 100,000 byte values (~50% compressible). To keep the benchmark running time reasonable, we stop after writing 1000 values.</p>
<h4>Sequential Writes</h4>
<table class="bn bnbase">
<tr><td class="c1">LevelDB</td>
<td class="c2">1,100 ops/sec</td>
<td class="c3"><div class="bldb" style="width:234px">&nbsp;</div></td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">1,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:224px">&nbsp;</div></td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">1,600 ops/sec</td>
<td class="c3"><div class="bsql" style="width:350px">&nbsp;</div></td></tr>
</table>
<h4>Random Writes</h4>
<table class="bn bnbase">
<tr><td class="c1">LevelDB</td>
<td class="c2">480 ops/sec</td>
<td class="c3"><div class="bldb" style="width:105px">&nbsp;</div></td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">1,100 ops/sec</td>
<td class="c3"><div class="bkct" style="width:240px">&nbsp;</div></td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">1,600 ops/sec</td>
<td class="c3"><div class="bsql" style="width:350px">&nbsp;</div></td></tr>
</table>
<p>LevelDB doesn't perform as well with large values of 100,000 bytes each. This is because LevelDB writes keys and values at least twice: first time to the transaction log, and second time (during a compaction) to a sorted file.
With larger values, LevelDB's per-operation efficiency is swamped by the
cost of extra copies of large values.</p>
<h3>B. Batch Writes</h3>
<p>A batch write is a set of writes that are applied atomically to the underlying database. A single batch of N writes may be significantly faster than N individual writes. The following benchmark writes one thousand batches where each batch contains one thousand 100-byte values. TreeDB does not support batch writes and is omitted from this benchmark.</p>
<h4>Sequential Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">840,000 entries/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.08x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">124,000 entries/sec</td>
<td class="c3"><div class="bsql" style="width:52px">&nbsp;</div></td>
<td class="c4">(2.55x baseline)</td></tr>
</table>
<h4>Random Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">221,000 entries/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.35x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">22,000 entries/sec</td>
<td class="c3"><div class="bsql" style="width:34px">&nbsp;</div></td>
<td class="c4">(2.23x baseline)</td></tr>
</table>
<p>Because of the way LevelDB persistent storage is organized, batches of
random writes are not much slower (only a factor of 4x) than batches
of sequential writes.</p>
<h3>C. Synchronous Writes</h3>
<p>In the following benchmark, we enable the synchronous writing modes
of all of the databases. Since this change significantly slows down the
benchmark, we stop after 10,000 writes. For synchronous write tests, we've
disabled hard drive write-caching (using `hdparm -W 0 [device]`).</p>
<ul>
<li>For LevelDB, we set WriteOptions.sync = true.</li>
<li>In TreeDB, we enabled TreeDB's OAUTOSYNC option.</li>
<li>For SQLite3, we set "PRAGMA synchronous = FULL".</li>
</ul>
<h4>Sequential Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">100 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(0.003x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">7 ops/sec</td>
<td class="c3"><div class="bkct" style="width:27px">&nbsp;</div></td>
<td class="c4">(0.0004x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">88 ops/sec</td>
<td class="c3"><div class="bsql" style="width:315px">&nbsp;</div></td>
<td class="c4">(0.002x baseline)</td></tr>
</table>
<h4>Random Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">100 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(0.015x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">8 ops/sec</td>
<td class="c3"><div class="bkct" style="width:29px">&nbsp;</div></td>
<td class="c4">(0.001x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">88 ops/sec</td>
<td class="c3"><div class="bsql" style="width:314px">&nbsp;</div></td>
<td class="c4">(0.009x baseline)</td></tr>
</table>
<p>Also see the <code>ext4</code> performance numbers below
since synchronous writes behave significantly differently
on <code>ext3</code> and <code>ext4</code>.</p>
<h3>D. Turning Compression Off</h3>
<p>In the baseline measurements, LevelDB and TreeDB were using
light-weight compression
(<a href="http://code.google.com/p/snappy/">Snappy</a> for LevelDB,
and <a href="http://www.oberhumer.com/opensource/lzo/">LZO</a> for
TreeDB). SQLite3, by default does not use compression. The
experiments below show what happens when compression is disabled in
all of the databases (the SQLite3 numbers are just a copy of
its baseline measurements):</p>
<h4>Sequential Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">594,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(0.76x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">485,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:239px">&nbsp;</div></td>
<td class="c4">(1.42x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">48,600 ops/sec</td>
<td class="c3"><div class="bsql" style="width:29px">&nbsp;</div></td>
<td class="c4">(1.00x baseline)</td></tr>
</table>
<h4>Random Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">135,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:296px">&nbsp;</div></td>
<td class="c4">(0.82x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">159,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.80x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">9,860 ops/sec</td>
<td class="c3"><div class="bsql" style="width:22px">&nbsp;</div></td>
<td class="c4">(1.00x baseline)</td></tr>
</table>
<p>LevelDB's write performance is better with compression than without
since compression decreases the amount of data that has to be written
to disk. Therefore LevelDB users can leave compression enabled in
most scenarios without having worry about a tradeoff between space
usage and performance. TreeDB's performance on the other hand is
better without compression than with compression. Presumably this is
because TreeDB's compression library (LZO) is more expensive than
LevelDB's compression library (Snappy).<p>
<h3>E. Using More Memory</h3>
<p>We increased the overall cache size for each database to 128 MB. For LevelDB, we partitioned 128 MB into a 120 MB write buffer and 8 MB of cache (up from 2 MB of write buffer and 2 MB of cache). For SQLite3, we kept the page size at 1024 bytes, but increased the number of pages to 131,072 (up from 4096). For TreeDB, we also kept the page size at 1024 bytes, but increased the cache size to 128 MB (up from 4 MB).</p>
<h4>Sequential Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">812,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.04x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">321,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:138px">&nbsp;</div></td>
<td class="c4">(0.94x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">48,500 ops/sec</td>
<td class="c3"><div class="bsql" style="width:21px">&nbsp;</div></td>
<td class="c4">(1.00x baseline)</td></tr>
</table>
<h4>Random Writes</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">355,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(2.16x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">284,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:280px">&nbsp;</div></td>
<td class="c4">(3.21x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">9,670 ops/sec</td>
<td class="c3"><div class="bsql" style="width:10px">&nbsp;</div></td>
<td class="c4">(0.98x baseline)</td></tr>
</table>
<p>SQLite's performance does not change substantially when compared to
the baseline, but the random write performance for both LevelDB and
TreeDB increases significantly. LevelDB's performance improves
because a larger write buffer reduces the need to merge sorted files
(since it creates a smaller number of larger sorted files). TreeDB's
performance goes up because the entire database is available in memory
for fast in-place updates.</p>
<h2>3. Read Performance under Different Configurations</h2>
<h3>A. Larger Caches</h3>
<p>We increased the overall memory usage to 128 MB for each database.
For LevelDB, we allocated 8 MB to LevelDB's write buffer and 120 MB
to LevelDB's cache. The other databases don't differentiate between a
write buffer and a cache, so we simply set their cache size to 128
MB.</p>
<h4>Sequential Reads</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">5,210,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.29x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">1,070,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:72px">&nbsp;</div></td>
<td class="c4">(1.06x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">609,000 ops/sec</td>
<td class="c3"><div class="bsql" style="width:41px">&nbsp;</div></td>
<td class="c4">(1.59x baseline)</td></tr>
</table>
<h4>Random Reads</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">190,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:144px">&nbsp;</div></td>
<td class="c4">(1.47x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">463,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:350px">&nbsp;</div></td>
<td class="c4">(3.07x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">186,000 ops/sec</td>
<td class="c3"><div class="bsql" style="width:141px">&nbsp;</div></td>
<td class="c4">(1.39x baseline)</td></tr>
</table>
<p>As expected, the read performance of all of the databases increases
when the caches are enlarged. In particular, TreeDB seems to make
very effective use of a cache that is large enough to hold the entire
database.</p>
<h3>B. No Compression Reads </h3>
<p>For this benchmark, we populated a database with 1 million entries consisting of 16 byte keys and 100 byte values. We compiled LevelDB and Kyoto Cabinet without compression support, so results that are read out from the database are already uncompressed. We've listed the SQLite3 baseline read performance as a point of comparison.</p>
<h4>Sequential Reads</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">4,880,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.21x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">1,230,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:88px">&nbsp;</div></td>
<td class="c4">(3.60x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">383,000 ops/sec</td>
<td class="c3"><div class="bsql" style="width:27px">&nbsp;</div></td>
<td class="c4">(1.00x baseline)</td></tr>
</table>
<h4>Random Reads</h4>
<table class="bn">
<tr><td class="c1">LevelDB</td>
<td class="c2">149,000 ops/sec</td>
<td class="c3"><div class="bldb" style="width:300px">&nbsp;</div></td>
<td class="c4">(1.16x baseline)</td></tr>
<tr><td class="c1">Kyoto TreeDB</td>
<td class="c2">175,000 ops/sec</td>
<td class="c3"><div class="bkct" style="width:350px">&nbsp;</div></td>
<td class="c4">(1.16x baseline)</td></tr>
<tr><td class="c1">SQLite3</td>
<td class="c2">134,000 ops/sec</td>
<td class="c3"><div class="bsql" style="width:268px">&nbsp;</div></td>
<td class="c4">(1.00x baseline)</td></tr>
</table>
<p>Performance of both LevelDB and TreeDB improves a small amount when
compression is disabled. Note however that under different workloads,
performance may very well be better with compression if it allows more
of the working set to fit in memory.</p>
<h2>Note about Ext4 Filesystems</h2>
<p>The preceding numbers are for an ext3 file system. Synchronous writes are much slower under <a href="http://en.wikipedia.org/wiki/Ext4">ext4</a> (LevelDB drops to ~31 writes / second and TreeDB drops to ~5 writes / second; SQLite3's synchronous writes do not noticeably drop) due to ext4's different handling of <span class="code">fsync</span> / <span class="code">msync</span> calls. Even LevelDB's asynchronous write performance drops somewhat since it spreads its storage across multiple files and issues <span class="code">fsync</span> calls when switching to a new file.</p>
<h2>Acknowledgements</h2>
<p>Jeff Dean and Sanjay Ghemawat wrote LevelDB. Kevin Tseng wrote and compiled these benchmarks. Mikio Hirabayashi, Scott Hess, and Gabor Cselle provided help and advice.</p>
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<head>
<link rel="stylesheet" type="text/css" href="doc.css" />
<title>Leveldb file layout and compactions</title>
</head>
<body>
<h1>Files</h1>
The implementation of leveldb is similar in spirit to the
representation of a single
<a href="http://labs.google.com/papers/bigtable.html">
Bigtable tablet (section 5.3)</a>.
However the organization of the files that make up the representation
is somewhat different and is explained below.
<p>
Each database is represented by a set of files stored in a directory.
There are several different types of files as documented below:
<p>
<h2>Log files</h2>
<p>
A log file (*.log) stores a sequence of recent updates. Each update
is appended to the current log file. When the log file reaches a
pre-determined size (approximately 4MB by default), it is converted
to a sorted table (see below) and a new log file is created for future
updates.
<p>
A copy of the current log file is kept in an in-memory structure (the
<code>memtable</code>). This copy is consulted on every read so that read
operations reflect all logged updates.
<p>
<h2>Sorted tables</h2>
<p>
A sorted table (*.sst) stores a sequence of entries sorted by key.
Each entry is either a value for the key, or a deletion marker for the
key. (Deletion markers are kept around to hide obsolete values
present in older sorted tables).
<p>
The set of sorted tables are organized into a sequence of levels. The
sorted table generated from a log file is placed in a special <code>young</code>
level (also called level-0). When the number of young files exceeds a
certain threshold (currently four), all of the young files are merged
together with all of the overlapping level-1 files to produce a
sequence of new level-1 files (we create a new level-1 file for every
2MB of data.)
<p>
Files in the young level may contain overlapping keys. However files
in other levels have distinct non-overlapping key ranges. Consider
level number L where L >= 1. When the combined size of files in
level-L exceeds (10^L) MB (i.e., 10MB for level-1, 100MB for level-2,
...), one file in level-L, and all of the overlapping files in
level-(L+1) are merged to form a set of new files for level-(L+1).
These merges have the effect of gradually migrating new updates from
the young level to the largest level using only bulk reads and writes
(i.e., minimizing expensive seeks).
<h2>Manifest</h2>
<p>
A MANIFEST file lists the set of sorted tables that make up each
level, the corresponding key ranges, and other important metadata.
A new MANIFEST file (with a new number embedded in the file name)
is created whenever the database is reopened. The MANIFEST file is
formatted as a log, and changes made to the serving state (as files
are added or removed) are appended to this log.
<p>
<h2>Current</h2>
<p>
CURRENT is a simple text file that contains the name of the latest
MANIFEST file.
<p>
<h2>Info logs</h2>
<p>
Informational messages are printed to files named LOG and LOG.old.
<p>
<h2>Others</h2>
<p>
Other files used for miscellaneous purposes may also be present
(LOCK, *.dbtmp).
<h1>Level 0</h1>
When the log file grows above a certain size (1MB by default):
<ul>
<li>Create a brand new memtable and log file and direct future updates here
<li>In the background:
<ul>
<li>Write the contents of the previous memtable to an sstable
<li>Discard the memtable
<li>Delete the old log file and the old memtable
<li>Add the new sstable to the young (level-0) level.
</ul>
</ul>
<h1>Compactions</h1>
<p>
When the size of level L exceeds its limit, we compact it in a
background thread. The compaction picks a file from level L and all
overlapping files from the next level L+1. Note that if a level-L
file overlaps only part of a level-(L+1) file, the entire file at
level-(L+1) is used as an input to the compaction and will be
discarded after the compaction. Aside: because level-0 is special
(files in it may overlap each other), we treat compactions from
level-0 to level-1 specially: a level-0 compaction may pick more than
one level-0 file in case some of these files overlap each other.
<p>
A compaction merges the contents of the picked files to produce a
sequence of level-(L+1) files. We switch to producing a new
level-(L+1) file after the current output file has reached the target
file size (2MB). We also switch to a new output file when the key
range of the current output file has grown enough to overlap more then
ten level-(L+2) files. This last rule ensures that a later compaction
of a level-(L+1) file will not pick up too much data from level-(L+2).
<p>
The old files are discarded and the new files are added to the serving
state.
<p>
Compactions for a particular level rotate through the key space. In
more detail, for each level L, we remember the ending key of the last
compaction at level L. The next compaction for level L will pick the
first file that starts after this key (wrapping around to the
beginning of the key space if there is no such file).
<p>
Compactions drop overwritten values. They also drop deletion markers
if there are no higher numbered levels that contain a file whose range
overlaps the current key.
<h2>Timing</h2>
Level-0 compactions will read up to four 1MB files from level-0, and
at worst all the level-1 files (10MB). I.e., we will read 14MB and
write 14MB.
<p>
Other than the special level-0 compactions, we will pick one 2MB file
from level L. In the worst case, this will overlap ~ 12 files from
level L+1 (10 because level-(L+1) is ten times the size of level-L,
and another two at the boundaries since the file ranges at level-L
will usually not be aligned with the file ranges at level-L+1). The
compaction will therefore read 26MB and write 26MB. Assuming a disk
IO rate of 100MB/s (ballpark range for modern drives), the worst
compaction cost will be approximately 0.5 second.
<p>
If we throttle the background writing to something small, say 10% of
the full 100MB/s speed, a compaction may take up to 5 seconds. If the
user is writing at 10MB/s, we might build up lots of level-0 files
(~50 to hold the 5*10MB). This may signficantly increase the cost of
reads due to the overhead of merging more files together on every
read.
<p>
Solution 1: To reduce this problem, we might want to increase the log
switching threshold when the number of level-0 files is large. Though
the downside is that the larger this threshold, the more memory we will
need to hold the corresponding memtable.
<p>
Solution 2: We might want to decrease write rate artificially when the
number of level-0 files goes up.
<p>
Solution 3: We work on reducing the cost of very wide merges.
Perhaps most of the level-0 files will have their blocks sitting
uncompressed in the cache and we will only need to worry about the
O(N) complexity in the merging iterator.
<h2>Number of files</h2>
Instead of always making 2MB files, we could make larger files for
larger levels to reduce the total file count, though at the expense of
more bursty compactions. Alternatively, we could shard the set of
files into multiple directories.
<p>
An experiment on an <code>ext3</code> filesystem on Feb 04, 2011 shows
the following timings to do 100K file opens in directories with
varying number of files:
<table class="datatable">
<tr><th>Files in directory</th><th>Microseconds to open a file</th></tr>
<tr><td>1000</td><td>9</td>
<tr><td>10000</td><td>10</td>
<tr><td>100000</td><td>16</td>
</table>
So maybe even the sharding is not necessary on modern filesystems?
<h1>Recovery</h1>
<ul>
<li> Read CURRENT to find name of the latest committed MANIFEST
<li> Read the named MANIFEST file
<li> Clean up stale files
<li> We could open all sstables here, but it is probably better to be lazy...
<li> Convert log chunk to a new level-0 sstable
<li> Start directing new writes to a new log file with recovered sequence#
</ul>
<h1>Garbage collection of files</h1>
<code>DeleteObsoleteFiles()</code> is called at the end of every
compaction and at the end of recovery. It finds the names of all
files in the database. It deletes all log files that are not the
current log file. It deletes all table files that are not referenced
from some level and are not the output of an active compaction.
</body>
</html>
+369 -87
View File
@@ -2,50 +2,52 @@
<html>
<head>
<link rel="stylesheet" type="text/css" href="doc.css" />
<title>Leveldb</title>
<title>RocksDB</title>
</head>
<body>
<h1>Leveldb</h1>
<address>Jeff Dean, Sanjay Ghemawat</address>
<h1>RocksDB</h1>
<address>The Facebook Database Engineering Team</address>
<address>Build on earlier work on leveldb by Sanjay Ghemawat
(sanjay@google.com) and Jeff Dean (jeff@google.com)</address>
<p>
The <code>leveldb</code> library provides a persistent key value store. Keys and
The <code>rocksdb</code> library provides a persistent key value store. Keys and
values are arbitrary byte arrays. The keys are ordered within the key
value store according to a user-specified comparator function.
<p>
<h1>Opening A Database</h1>
<p>
A <code>leveldb</code> database has a name which corresponds to a file system
A <code>rocksdb</code> database has a name which corresponds to a file system
directory. All of the contents of database are stored in this
directory. The following example shows how to open a database,
creating it if necessary:
<p>
<pre>
#include &lt;assert&gt;
#include "leveldb/db.h"
#include "rocksdb/db.h"
leveldb::DB* db;
leveldb::Options options;
rocksdb::DB* db;
rocksdb::Options options;
options.create_if_missing = true;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
rocksdb::Status status = rocksdb::DB::Open(options, "/tmp/testdb", &amp;db);
assert(status.ok());
...
</pre>
If you want to raise an error if the database already exists, add
the following line before the <code>leveldb::DB::Open</code> call:
the following line before the <code>rocksdb::DB::Open</code> call:
<pre>
options.error_if_exists = true;
</pre>
<h1>Status</h1>
<p>
You may have noticed the <code>leveldb::Status</code> type above. Values of this
type are returned by most functions in <code>leveldb</code> that may encounter an
You may have noticed the <code>rocksdb::Status</code> type above. Values of this
type are returned by most functions in <code>rocksdb</code> that may encounter an
error. You can check if such a result is ok, and also print an
associated error message:
<p>
<pre>
leveldb::Status s = ...;
rocksdb::Status s = ...;
if (!s.ok()) cerr &lt;&lt; s.ToString() &lt;&lt; endl;
</pre>
<h1>Closing A Database</h1>
@@ -65,9 +67,9 @@ modify/query the database. For example, the following code
moves the value stored under key1 to key2.
<pre>
std::string value;
leveldb::Status s = db-&gt;Get(leveldb::ReadOptions(), key1, &amp;value);
if (s.ok()) s = db-&gt;Put(leveldb::WriteOptions(), key2, value);
if (s.ok()) s = db-&gt;Delete(leveldb::WriteOptions(), key1);
rocksdb::Status s = db-&gt;Get(rocksdb::ReadOptions(), key1, &amp;value);
if (s.ok()) s = db-&gt;Put(rocksdb::WriteOptions(), key2, value);
if (s.ok()) s = db-&gt;Delete(rocksdb::WriteOptions(), key1);
</pre>
<h1>Atomic Updates</h1>
@@ -81,12 +83,12 @@ atomically apply a set of updates:
#include "leveldb/write_batch.h"
...
std::string value;
leveldb::Status s = db-&gt;Get(leveldb::ReadOptions(), key1, &amp;value);
rocksdb::Status s = db-&gt;Get(rocksdb::ReadOptions(), key1, &amp;value);
if (s.ok()) {
leveldb::WriteBatch batch;
rocksdb::WriteBatch batch;
batch.Delete(key1);
batch.Put(key2, value);
s = db-&gt;Write(leveldb::WriteOptions(), &amp;batch);
s = db-&gt;Write(rocksdb::WriteOptions(), &amp;batch);
}
</pre>
The <code>WriteBatch</code> holds a sequence of edits to be made to the database,
@@ -109,7 +111,7 @@ persistent storage. (On Posix systems, this is implemented by calling
either <code>fsync(...)</code> or <code>fdatasync(...)</code> or
<code>msync(..., MS_SYNC)</code> before the write operation returns.)
<pre>
leveldb::WriteOptions write_options;
rocksdb::WriteOptions write_options;
write_options.sync = true;
db-&gt;Put(write_options, ...);
</pre>
@@ -138,13 +140,32 @@ applied together using a synchronous write (i.e.,
the synchronous write will be amortized across all of the writes in
the batch.
<p>
We also provide a way to completely disable Write Ahead Log for a
particular write. If you set write_option.disableWAL to true, the
write will not go to the log at all and may be lost in an event of
process crash.
<p>
When opening a DB, you can disable syncing of data files by setting
Options::disableDataSync to true. This can be useful when doing
bulk-loading or big idempotent operations. Once the operation is
finished, you can manually call sync() to flush all dirty buffers
to stable storage.
<p>
RocksDB by default uses faster fdatasync() to sync files. If you want
to use fsync(), you can set Options::use_fsync to true. You should set
this to true on filesystems like ext3 that can lose files after a
reboot.
<p>
<h1>Concurrency</h1>
<p>
A database may only be opened by one process at a time.
The <code>leveldb</code> implementation acquires a lock from the
The <code>rocksdb</code> implementation acquires a lock from the
operating system to prevent misuse. Within a single process, the
same <code>leveldb::DB</code> object may be safely shared by multiple
same <code>rocksdb::DB</code> object may be safely shared by multiple
concurrent threads. I.e., different threads may write into or fetch
iterators or call <code>Get</code> on the same database without any
external synchronization (the leveldb implementation will
@@ -153,6 +174,19 @@ automatically do the required synchronization). However other objects
If two threads share such an object, they must protect access to it
using their own locking protocol. More details are available in
the public header files.
<p>
<h1>Merge operators</h1>
<p>
Merge operators provide efficient support for read-modify-write operation.
More on the interface and implementation can be found on:
<p>
<a href="https://github.com/facebook/rocksdb/wiki/Merge-Operator">
Merge Operator</a>
<p>
<a href="https://github.com/facebook/rocksdb/wiki/Merge-Operator-Implementation">
Merge Operator Implementation</a>
<p>
<h1>Iteration</h1>
<p>
@@ -160,7 +194,7 @@ The following example demonstrates how to print all key,value pairs
in a database.
<p>
<pre>
leveldb::Iterator* it = db-&gt;NewIterator(leveldb::ReadOptions());
rocksdb::Iterator* it = db-&gt;NewIterator(rocksdb::ReadOptions());
for (it-&gt;SeekToFirst(); it-&gt;Valid(); it-&gt;Next()) {
cout &lt;&lt; it-&gt;key().ToString() &lt;&lt; ": " &lt;&lt; it-&gt;value().ToString() &lt;&lt; endl;
}
@@ -196,10 +230,10 @@ implicit snapshot of the current state.
Snapshots are created by the DB::GetSnapshot() method:
<p>
<pre>
leveldb::ReadOptions options;
rocksdb::ReadOptions options;
options.snapshot = db-&gt;GetSnapshot();
... apply some updates to db ...
leveldb::Iterator* iter = db-&gt;NewIterator(options);
rocksdb::Iterator* iter = db-&gt;NewIterator(options);
... read using iter to view the state when the snapshot was created ...
delete iter;
db-&gt;ReleaseSnapshot(options.snapshot);
@@ -211,22 +245,22 @@ support reading as of that snapshot.
<h1>Slice</h1>
<p>
The return value of the <code>it->key()</code> and <code>it->value()</code> calls above
are instances of the <code>leveldb::Slice</code> type. <code>Slice</code> is a simple
are instances of the <code>rocksdb::Slice</code> type. <code>Slice</code> is a simple
structure that contains a length and a pointer to an external byte
array. Returning a <code>Slice</code> is a cheaper alternative to returning a
<code>std::string</code> since we do not need to copy potentially large keys and
values. In addition, <code>leveldb</code> methods do not return null-terminated
C-style strings since <code>leveldb</code> keys and values are allowed to
values. In addition, <code>rocksdb</code> methods do not return null-terminated
C-style strings since <code>rocksdb</code> keys and values are allowed to
contain '\0' bytes.
<p>
C++ strings and null-terminated C-style strings can be easily converted
to a Slice:
<p>
<pre>
leveldb::Slice s1 = "hello";
rocksdb::Slice s1 = "hello";
std::string str("world");
leveldb::Slice s2 = str;
rocksdb::Slice s2 = str;
</pre>
A Slice can be easily converted back to a C++ string:
<pre>
@@ -238,7 +272,7 @@ the external byte array into which the Slice points remains live while
the Slice is in use. For example, the following is buggy:
<p>
<pre>
leveldb::Slice slice;
rocksdb::Slice slice;
if (...) {
std::string str = ...;
slice = str;
@@ -255,16 +289,16 @@ which orders bytes lexicographically. You can however supply a custom
comparator when opening a database. For example, suppose each
database key consists of two numbers and we should sort by the first
number, breaking ties by the second number. First, define a proper
subclass of <code>leveldb::Comparator</code> that expresses these rules:
subclass of <code>rocksdb::Comparator</code> that expresses these rules:
<p>
<pre>
class TwoPartComparator : public leveldb::Comparator {
class TwoPartComparator : public rocksdb::Comparator {
public:
// Three-way comparison function:
// if a &lt; b: negative result
// if a &gt; b: positive result
// else: zero result
int Compare(const leveldb::Slice&amp; a, const leveldb::Slice&amp; b) const {
int Compare(const rocksdb::Slice&amp; a, const rocksdb::Slice&amp; b) const {
int a1, a2, b1, b2;
ParseKey(a, &amp;a1, &amp;a2);
ParseKey(b, &amp;b1, &amp;b2);
@@ -277,7 +311,7 @@ subclass of <code>leveldb::Comparator</code> that expresses these rules:
// Ignore the following methods for now:
const char* Name() const { return "TwoPartComparator"; }
void FindShortestSeparator(std::string*, const leveldb::Slice&amp;) const { }
void FindShortestSeparator(std::string*, const rocksdb::Slice&amp;) const { }
void FindShortSuccessor(std::string*) const { }
};
</pre>
@@ -285,18 +319,18 @@ Now create a database using this custom comparator:
<p>
<pre>
TwoPartComparator cmp;
leveldb::DB* db;
leveldb::Options options;
rocksdb::DB* db;
rocksdb::Options options;
options.create_if_missing = true;
options.comparator = &amp;cmp;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
rocksdb::Status status = rocksdb::DB::Open(options, "/tmp/testdb", &amp;db);
...
</pre>
<h2>Backwards compatibility</h2>
<p>
The result of the comparator's <code>Name</code> method is attached to the
database when it is created, and is checked on every subsequent
database open. If the name changes, the <code>leveldb::DB::Open</code> call will
database open. If the name changes, the <code>rocksdb::DB::Open</code> call will
fail. Therefore, change the name if and only if the new key format
and comparison function are incompatible with existing databases, and
it is ok to discard the contents of all existing databases.
@@ -309,16 +343,42 @@ third part to the keys processed by <code>TwoPartComparator</code>),
(a) keep the same comparator name (b) increment the version number
for new keys (c) change the comparator function so it uses the
version numbers found in the keys to decide how to interpret them.
<p>
<h1>MemTable and Table factories</h1>
<p>
By default, we keep the data in memory in skiplist memtable and the data
on disk in a table format described here:
<a href="https://github.com/facebook/rocksdb/wiki/Rocksdb-Table-Format">
RocksDB Table Format</a>.
<p>
Since one of the goals of RocksDB is to have
different parts of the system easily pluggable, we support different
implementations of both memtable and table format. You can supply
your own memtable factory by setting <code>Options::memtable_factory</code>
and your own table factory by setting <code>Options::table_factory</code>.
For available memtable factories, please refer to
<code>rocksdb/memtablerep.h</code> and for table factores to
<code>rocksdb/table.h</code>. These features are both in active development
and please be wary of any API changes that might break your application
going forward.
<p>
You can also read more about memtables here:
<a href="https://github.com/facebook/rocksdb/wiki/Rocksdb-Architecture-Guide#memtables">
Memtables wiki
</a>
<p>
<h1>Performance</h1>
<p>
Performance can be tuned by changing the default values of the
types defined in <code>include/leveldb/options.h</code>.
types defined in <code>include/rocksdb/options.h</code>.
<p>
<h2>Block size</h2>
<p>
<code>leveldb</code> groups adjacent keys together into the same block and such a
<code>rocksdb</code> groups adjacent keys together into the same block and such a
block is the unit of transfer to and from persistent storage. The
default block size is approximately 4096 uncompressed bytes.
Applications that mostly do bulk scans over the contents of the
@@ -327,7 +387,31 @@ of point reads of small values may wish to switch to a smaller block
size if performance measurements indicate an improvement. There isn't
much benefit in using blocks smaller than one kilobyte, or larger than
a few megabytes. Also note that compression will be more effective
with larger block sizes.
with larger block sizes. To change block size parameter, use
<code>Options::block_size</code>.
<p>
<h2>Write buffer</h2>
<p>
<code>Options::write_buffer_size</code> specifies the amount of data
to build up in memory before converting to a sorted on-disk file.
Larger values increase performance, especially during bulk loads.
Up to max_write_buffer_number write buffers may be held in memory
at the same time,
so you may wish to adjust this parameter to control memory usage.
Also, a larger write buffer will result in a longer recovery time
the next time the database is opened.
Related option is
<code>Options::max_write_buffer_number</code>, which is maximum number
of write buffers that are built up in memory. The default is 2, so that
when 1 write buffer is being flushed to storage, new writes can continue
to the other write buffer.
<code>Options::min_write_buffer_number_to_merge</code> is the minimum number
of write buffers that will be merged together before writing to storage.
If set to 1, then all write buffers are fushed to L0 as individual files and
this increases read amplification because a get request has to check in all
of these files. Also, an in-memory merge may result in writing lesser
data to storage if there are duplicate records in each of these
individual write buffers. Default: 1
<p>
<h2>Compression</h2>
<p>
@@ -339,33 +423,34 @@ compression entirely, but should only do so if benchmarks show a
performance improvement:
<p>
<pre>
leveldb::Options options;
options.compression = leveldb::kNoCompression;
... leveldb::DB::Open(options, name, ...) ....
rocksdb::Options options;
options.compression = rocksdb::kNoCompression;
... rocksdb::DB::Open(options, name, ...) ....
</pre>
<h2>Cache</h2>
<p>
The contents of the database are stored in a set of files in the
filesystem and each file stores a sequence of compressed blocks. If
<code>options.cache</code> is non-NULL, it is used to cache frequently used
uncompressed block contents.
<code>options.block_cache</code> is non-NULL, it is used to cache frequently
used uncompressed block contents. If <code>options.block_cache_compressed</code>
is non-NULL, it is used to cache frequently used compressed blocks. Compressed
cache is an alternative to OS cache, which also caches compressed blocks. If
compressed cache is used, the OS cache will be disabled automatically by setting
<code>options.allow_os_buffer</code> to false.
<p>
<pre>
#include "leveldb/cache.h"
#include "rocksdb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
rocksdb::Options options;
options.block_cache = rocksdb::NewLRUCache(100 * 1048576); // 100MB uncompressed cache
options.block_cache_compressed = rocksdb::NewLRUCache(100 * 1048576); // 100MB compressed cache
rocksdb::DB* db;
rocksdb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
delete options.block_cache;
delete options.block_cache_compressed;
</pre>
Note that the cache holds uncompressed data, and therefore it should
be sized according to application level data sizes, without any
reduction from compression. (Caching of compressed blocks is left to
the operating system buffer cache, or any custom <code>Env</code>
implementation provided by the client.)
<p>
When performing a bulk read, the application may wish to disable
caching so that the data processed by the bulk read does not end up
@@ -373,13 +458,16 @@ displacing most of the cached contents. A per-iterator option can be
used to achieve this:
<p>
<pre>
leveldb::ReadOptions options;
rocksdb::ReadOptions options;
options.fill_cache = false;
leveldb::Iterator* it = db-&gt;NewIterator(options);
rocksdb::Iterator* it = db-&gt;NewIterator(options);
for (it-&gt;SeekToFirst(); it-&gt;Valid(); it-&gt;Next()) {
...
}
</pre>
<p>
You can also disable block cache by setting <code>options.no_block_cache</code>
to true.
<h2>Key Layout</h2>
<p>
Note that the unit of disk transfer and caching is a block. Adjacent
@@ -389,7 +477,7 @@ by placing keys that are accessed together near each other and placing
infrequently used keys in a separate region of the key space.
<p>
For example, suppose we are implementing a simple file system on top
of <code>leveldb</code>. The types of entries we might wish to store are:
of <code>rocksdb</code>. The types of entries we might wish to store are:
<p>
<pre>
filename -&gt; permission-bits, length, list of file_block_ids
@@ -402,15 +490,15 @@ contents.
<p>
<h2>Filters</h2>
<p>
Because of the way <code>leveldb</code> data is organized on disk,
Because of the way <code>rocksdb</code> data is organized on disk,
a single <code>Get()</code> call may involve multiple reads from disk.
The optional <code>FilterPolicy</code> mechanism can be used to reduce
the number of disk reads substantially.
<pre>
leveldb::Options options;
rocksdb::Options options;
options.filter_policy = NewBloomFilter(10);
leveldb::DB* db;
leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
rocksdb::DB* db;
rocksdb::DB::Open(options, "/tmp/testdb", &amp;db);
... use the database ...
delete db;
delete options.filter_policy;
@@ -434,7 +522,7 @@ consider a comparator that ignores trailing spaces when comparing keys.
Instead, the application should provide a custom filter policy that
also ignores trailing spaces. For example:
<pre>
class CustomFilterPolicy : public leveldb::FilterPolicy {
class CustomFilterPolicy : public rocksdb::FilterPolicy {
private:
FilterPolicy* builtin_policy_;
public:
@@ -461,11 +549,11 @@ also ignores trailing spaces. For example:
<p>
Advanced applications may provide a filter policy that does not use
a bloom filter but uses some other mechanism for summarizing a set
of keys. See <code>leveldb/filter_policy.h</code> for detail.
of keys. See <code>rocksdb/filter_policy.h</code> for detail.
<p>
<h1>Checksums</h1>
<p>
<code>leveldb</code> associates checksums with all data it stores in the file system.
<code>rocksdb</code> associates checksums with all data it stores in the file system.
There are two separate controls provided over how aggressively these
checksums are verified:
<p>
@@ -484,21 +572,174 @@ checksums are verified:
parts of its persistent storage have been corrupted.
<p>
If a database is corrupted (perhaps it cannot be opened when
paranoid checking is turned on), the <code>leveldb::RepairDB</code> function
may be used to recover as much of the data as possible
paranoid checking is turned on), the <code>rocksdb::RepairDB</code> function
may be used to recover as much of the data as possible.
<p>
</ul>
<p>
<h1>Compaction</h1>
<p>
You can read more on Compactions here:
<a href="https://github.com/facebook/rocksdb/wiki/Rocksdb-Architecture-Guide#multi-threaded-compactions">
Multi-threaded compactions
</a>
<p>
Here we give overview of the options that impact behavior of Compactions:
<ul>
<p>
<li><code>Options::compaction_style</code> - RocksDB currently supports two
compaction algorithms - Universal style and Level style. This option switches
between the two. Can be kCompactionStyleUniversal or kCompactionStyleLevel.
If this is kCompactionStyleUniversal, then you can configure universal style
parameters with <code>Options::compaction_options_universal</code>.
<p>
<li><code>Options::disable_auto_compactions</code> - Disable automatic compactions.
Manual compactions can still be issued on this database.
<p>
<li><code>Options::compaction_filter</code> - Allows an application to modify/delete
a key-value during background compaction. The client must provide
compaction_filter_factory if it requires a new compaction filter to be used
for different compaction processes. Client should specify only one of filter
or factory.
<p>
<li><code>Options::compaction_filter_factory</code> - a factory that provides
compaction filter objects which allow an application to modify/delete a
key-value during background compaction.
</ul>
<p>
Other options impacting performance of compactions and when they get triggered
are:
<ul>
<p>
<li> <code>Options::access_hint_on_compaction_start</code> - Specify the file access
pattern once a compaction is started. It will be applied to all input files of a compaction. Default: NORMAL
<p>
<li> <code>Options::level0_file_num_compaction_trigger</code> - Number of files to trigger level-0 compaction.
A negative value means that level-0 compaction will not be triggered by number of files at all.
<p>
<li> <code>Options::max_mem_compaction_level</code> - Maximum level to which a new compacted memtable is pushed if it
does not create overlap. We try to push to level 2 to avoid the relatively expensive level 0=>1 compactions and to avoid some
expensive manifest file operations. We do not push all the way to the largest level since that can generate a lot of wasted disk
space if the same key space is being repeatedly overwritten.
<p>
<li> <code>Options::target_file_size_base</code> and <code>Options::target_file_size_multiplier</code> -
Target file size for compaction. target_file_size_base is per-file size for level-1.
Target file size for level L can be calculated by target_file_size_base * (target_file_size_multiplier ^ (L-1))
For example, if target_file_size_base is 2MB and target_file_size_multiplier is 10, then each file on level-1 will
be 2MB, and each file on level 2 will be 20MB, and each file on level-3 will be 200MB. Default target_file_size_base is 2MB
and default target_file_size_multiplier is 1.
<p>
<li> <code>Options::expanded_compaction_factor</code> - Maximum number of bytes in all compacted files. We avoid expanding
the lower level file set of a compaction if it would make the total compaction cover more than
(expanded_compaction_factor * targetFileSizeLevel()) many bytes.
<p>
<li> <code>Options::source_compaction_factor</code> - Maximum number of bytes in all source files to be compacted in a
single compaction run. We avoid picking too many files in the source level so that we do not exceed the total source bytes
for compaction to exceed (source_compaction_factor * targetFileSizeLevel()) many bytes.
Default:1, i.e. pick maxfilesize amount of data as the source of a compaction.
<p>
<li> <code>Options::max_grandparent_overlap_factor</code> - Control maximum bytes of overlaps in grandparent (i.e., level+2) before we
stop building a single file in a level->level+1 compaction.
<p>
<li> <code>Options::disable_seek_compaction</code> - Disable compaction triggered by seek.
With bloomfilter and fast storage, a miss on one level is very cheap if the file handle is cached in table cache
(which is true if max_open_files is large).
<p>
<li> <code>Options::max_background_compactions</code> - Maximum number of concurrent background jobs, submitted to
the default LOW priority thread pool
</ul>
<p>
You can learn more about all of those options in <code>rocksdb/options.h</code>
<h2> Universal style compaction specific settings</h2>
<p>
If you're using Universal style compaction, there is an object <code>CompactionOptionsUniversal</code>
that hold all the different options for that compaction. The exact definition is in
<code>rocksdb/universal_compaction.h</code> and you can set it in <code>Options::compaction_options_universal</code>.
Here we give short overview of options in <code>CompactionOptionsUniversal</code>:
<ul>
<p>
<li> <code>CompactionOptionsUniversal::size_ratio</code> - Percentage flexibilty while comparing file size. If the candidate file(s)
size is 1% smaller than the next file's size, then include next file into
this candidate set. Default: 1
<p>
<li> <code>CompactionOptionsUniversal::min_merge_width</code> - The minimum number of files in a single compaction run. Default: 2
<p>
<li> <code>CompactionOptionsUniversal::max_merge_width</code> - The maximum number of files in a single compaction run. Default: UINT_MAX
<p>
<li> <code>CompactionOptionsUniversal::max_size_amplification_percent</code> - The size amplification is defined as the amount (in percentage) of
additional storage needed to store a single byte of data in the database. For example, a size amplification of 2% means that a database that
contains 100 bytes of user-data may occupy upto 102 bytes of physical storage. By this definition, a fully compacted database has
a size amplification of 0%. Rocksdb uses the following heuristic to calculate size amplification: it assumes that all files excluding
the earliest file contribute to the size amplification. Default: 200, which means that a 100 byte database could require upto
300 bytes of storage.
<p>
<li> <code>CompactionOptionsUniversal::compression_size_percent</code> - If this option is set to be -1 (the default value), all the output files
will follow compression type specified. If this option is not negative, we will try to make sure compressed
size is just above this value. In normal cases, at least this percentage
of data will be compressed.
When we are compacting to a new file, here is the criteria whether
it needs to be compressed: assuming here are the list of files sorted
by generation time: [ A1...An B1...Bm C1...Ct ],
where A1 is the newest and Ct is the oldest, and we are going to compact
B1...Bm, we calculate the total size of all the files as total_size, as
well as the total size of C1...Ct as total_C, the compaction output file
will be compressed iff total_C / total_size < this percentage
<p>
<li> <code>CompactionOptionsUniversal::stop_style</code> - The algorithm used to stop picking files into a single compaction run.
Can be kCompactionStopStyleSimilarSize (pick files of similar size) or kCompactionStopStyleTotalSize (total size of picked files > next file).
Default: kCompactionStopStyleTotalSize
</ul>
<h1>Thread pools</h1>
<p>
A thread pool is associated with Env environment object. The client has to create a thread pool by setting the number of background
threads using method <code>Env::SetBackgroundThreads()</code> defined in <code>rocksdb/env.h</code>.
We use the thread pool for compactions and memtable flushes.
Since memtable flushes are in critical code path (stalling memtable flush can stall writes, increasing p99), we suggest
having two thread pools - with priorities HIGH and LOW. Memtable flushes can be set up to be scheduled on HIGH thread pool.
There are two options available for configuration of background compactions and flushes:
<ul>
<p>
<li> <code>Options::max_background_compactions</code> - Maximum number of concurrent background jobs,
submitted to the default LOW priority thread pool
<p>
<li> <code>Options::max_background_flushes</code> - Maximum number of concurrent background memtable flush jobs, submitted to
the HIGH priority thread pool. By default, all background jobs (major compaction and memtable flush) go
to the LOW priority pool. If this option is set to a positive number, memtable flush jobs will be submitted to the HIGH priority pool.
It is important when the same Env is shared by multiple db instances. Without a separate pool, long running major compaction jobs could
potentially block memtable flush jobs of other db instances, leading to unnecessary Put stalls.
</ul>
<p>
<pre>
#include "rocksdb/env.h"
#include "rocksdb/db.h"
auto env = rocksdb::Env::Default();
env->SetBackgroundThreads(2, rocksdb::Env::LOW);
env->SetBackgroundThreads(1, rocksdb::Env::HIGH);
rocksdb::DB* db;
rocksdb::Options options;
options.env = env;
options.max_background_compactions = 2;
options.max_background_flushes = 1;
rocksdb::Status status = rocksdb::DB::Open(options, "/tmp/testdb", &amp;db);
assert(status.ok());
...
</pre>
<h1>Approximate Sizes</h1>
<p>
The <code>GetApproximateSizes</code> method can used to get the approximate
number of bytes of file system space used by one or more key ranges.
<p>
<pre>
leveldb::Range ranges[2];
ranges[0] = leveldb::Range("a", "c");
ranges[1] = leveldb::Range("x", "z");
rocksdb::Range ranges[2];
ranges[0] = rocksdb::Range("a", "c");
ranges[1] = rocksdb::Range("x", "z");
uint64_t sizes[2];
leveldb::Status s = db-&gt;GetApproximateSizes(ranges, 2, sizes);
rocksdb::Status s = db-&gt;GetApproximateSizes(ranges, 2, sizes);
</pre>
The preceding call will set <code>sizes[0]</code> to the approximate number of
bytes of file system space used by the key range <code>[a..c)</code> and
@@ -508,40 +749,81 @@ bytes of file system space used by the key range <code>[a..c)</code> and
<h1>Environment</h1>
<p>
All file operations (and other operating system calls) issued by the
<code>leveldb</code> implementation are routed through a <code>leveldb::Env</code> object.
<code>rocksdb</code> implementation are routed through a <code>rocksdb::Env</code> object.
Sophisticated clients may wish to provide their own <code>Env</code>
implementation to get better control. For example, an application may
introduce artificial delays in the file IO paths to limit the impact
of <code>leveldb</code> on other activities in the system.
of <code>rocksdb</code> on other activities in the system.
<p>
<pre>
class SlowEnv : public leveldb::Env {
class SlowEnv : public rocksdb::Env {
.. implementation of the Env interface ...
};
SlowEnv env;
leveldb::Options options;
rocksdb::Options options;
options.env = &amp;env;
Status s = leveldb::DB::Open(options, ...);
Status s = rocksdb::DB::Open(options, ...);
</pre>
<h1>Porting</h1>
<p>
<code>leveldb</code> may be ported to a new platform by providing platform
<code>rocksdb</code> may be ported to a new platform by providing platform
specific implementations of the types/methods/functions exported by
<code>leveldb/port/port.h</code>. See <code>leveldb/port/port_example.h</code> for more
<code>rocksdb/port/port.h</code>. See <code>rocksdb/port/port_example.h</code> for more
details.
<p>
In addition, the new platform may need a new default <code>leveldb::Env</code>
implementation. See <code>leveldb/util/env_posix.h</code> for an example.
In addition, the new platform may need a new default <code>rocksdb::Env</code>
implementation. See <code>rocksdb/util/env_posix.h</code> for an example.
<h1>Statistics</h1>
<p>
To be able to efficiently tune your application, it is always helpful if you
have access to usage statistics. You can collect those statistics by setting
<code>Options::table_stats_collectors</code> or
<code>Options::statistics</code>. For more information, refer to
<code>rocksdb/table_stats.h</code> and <code>rocksdb/statistics.h</code>.
These should not add significant overhead to your application and we
recommend exporting them to other monitoring tools.
<h1>Purging WAL files</h1>
<p>
By default, old write-ahead logs are deleted automatically when they fall out
of scope and application doesn't need them anymore. There are options that
enable the user to archive the logs and then delete them lazily, either in
TTL fashion or based on size limit.
The options are <code>Options::WAL_ttl_seconds</code> and
<code>Options::WAL_size_limit_MB</code>. Here is how they can be used:
<ul>
<li>
<p>
If both set to 0, logs will be deleted asap and will never get into the archive.
<li>
<p>
If <code>WAL_ttl_seconds</code> is 0 and WAL_size_limit_MB is not 0, WAL
files will be checked every 10 min and if total size is greater then
<code>WAL_size_limit_MB</code>, they will be deleted starting with the
earliest until size_limit is met. All empty files will be deleted.
<li>
<p>
If <code>WAL_ttl_seconds</code> is not 0 and WAL_size_limit_MB is 0, then
WAL files will be checked every <code>WAL_ttl_seconds / 2</code> and those
that are older than WAL_ttl_seconds will be deleted.
<li>
<p>
If both are not 0, WAL files will be checked every 10 min and both
checks will be performed with ttl being first.
</ul>
<h1>Other Information</h1>
<p>
Details about the <code>leveldb</code> implementation may be found in
Details about the <code>rocksdb</code> implementation may be found in
the following documents:
<ul>
<li> <a href="impl.html">Implementation notes</a>
<li> <a href="table_format.txt">Format of an immutable Table file</a>
<li> <a href="https://github.com/facebook/rocksdb/wiki/Rocksdb-Architecture-Guide">
RocksDB Architecture Guide</a>
<li> <a href="https://github.com/facebook/rocksdb/wiki/Rocksdb-Table-Format">
Format of an immutable Table file</a>
<li> <a href="log_format.txt">Format of a log file</a>
</ul>
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File format
===========
<beginning_of_file>
[data block 1]
[data block 2]
...
[data block N]
[meta block 1]
...
[meta block K]
[metaindex block]
[index block]
[Footer] (fixed size; starts at file_size - sizeof(Footer))
<end_of_file>
The file contains internal pointers. Each such pointer is called
a BlockHandle and contains the following information:
offset: varint64
size: varint64
(1) The sequence of key/value pairs in the file are stored in sorted
order and partitioned into a sequence of data blocks. These blocks
come one after another at the beginning of the file. Each data block
is formatted according to the code in block_builder.cc, and then
optionally compressed.
(2) After the data blocks we store a bunch of meta blocks. The
supported meta block types are described below. More meta block types
may be added in the future. Each meta block is again formatted using
block_builder.cc and then optionally compressed.
(3) A "metaindex" block. It contains one entry for every other meta
block where the key is the name of the meta block and the value is a
BlockHandle pointing to that meta block.
(4) An "index" block. This block contains one entry per data block,
where the key is a string >= last key in that data block and before
the first key in the successive data block. The value is the
BlockHandle for the data block.
(6) At the very end of the file is a fixed length footer that contains
the BlockHandle of the metaindex and index blocks as well as a magic number.
metaindex_handle: char[p]; // Block handle for metaindex
index_handle: char[q]; // Block handle for index
padding: char[40-p-q]; // 0 bytes to make fixed length
// (40==2*BlockHandle::kMaxEncodedLength)
magic: fixed64; // == 0xdb4775248b80fb57
"filter" Meta Block
-------------------
If a "FilterPolicy" was specified when the database was opened, a
filter block is stored in each table. The "metaindex" block contains
an entry that maps from "filter.<N>" to the BlockHandle for the filter
block where "<N>" is the string returned by the filter policy's
"Name()" method.
The filter block stores a sequence of filters, where filter i contains
the output of FilterPolicy::CreateFilter() on all keys that are stored
in a block whose file offset falls within the range
[ i*base ... (i+1)*base-1 ]
Currently, "base" is 2KB. So for example, if blocks X and Y start in
the range [ 0KB .. 2KB-1 ], all of the keys in X and Y will be
converted to a filter by calling FilterPolicy::CreateFilter(), and the
resulting filter will be stored as the first filter in the filter
block.
The filter block is formatted as follows:
[filter 0]
[filter 1]
[filter 2]
...
[filter N-1]
[offset of filter 0] : 4 bytes
[offset of filter 1] : 4 bytes
[offset of filter 2] : 4 bytes
...
[offset of filter N-1] : 4 bytes
[offset of beginning of offset array] : 4 bytes
lg(base) : 1 byte
The offset array at the end of the filter block allows efficient
mapping from a data block offset to the corresponding filter.
"stats" Meta Block
------------------
This meta block contains a bunch of stats. The key is the name
of the statistic. The value contains the statistic.
TODO(postrelease): record following stats.
data size
index size
key size (uncompressed)
value size (uncompressed)
number of entries
number of data blocks
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This directory contains the hdfs extensions needed to make leveldb store
files in HDFS.
The hdfs.h file is copied from the Apache Hadoop 1.0 source code.
It defines the libhdfs library
(http://hadoop.apache.org/common/docs/r0.20.2/libhdfs.html) to access
data in HDFS. The libhdfs.a is copied from the Apache Hadoop 1.0 build.
It implements the API defined in hdfs.h. If your hadoop cluster is running
a different hadoop release, then install these two files manually from your
hadoop distribution and then recompile leveldb.
The env_hdfs.h file defines the leveldb objects that are needed to talk to an
underlying filesystem.
If you want to compile leveldb with hdfs support, please set the following
enviroment variables appropriately:
USE_HDFS=1
JAVA_HOME=/usr/local/jdk-6u22-64
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/jdk-6u22-64/jre/lib/amd64/server:/usr/local/jdk-6u22-64/jre/lib/amd64/:./snappy/libs
make clean all db_bench
To run dbbench,
set CLASSPATH to include your hadoop distribution
db_bench --hdfs="hdfs://hbaseudbperf001.snc1.facebook.com:9000"
-307
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@@ -1,307 +0,0 @@
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Copyright (c) 2012 Facebook. All rights reserved.
#ifndef LEVELDB_HDFS_FILE_H
#define LEVELDB_HDFS_FILE_H
#include <algorithm>
#include <stdio.h>
#include <sys/time.h>
#include <time.h>
#include <iostream>
#include "leveldb/env.h"
#include "leveldb/status.h"
#ifdef USE_HDFS
#include "hdfs/hdfs.h"
namespace leveldb {
static const std::string kProto = "hdfs://";
static const std::string pathsep = "/";
// Thrown during execution when there is an issue with the supplied
// arguments.
class HdfsUsageException : public std::exception { };
// A simple exception that indicates something went wrong that is not
// recoverable. The intention is for the message to be printed (with
// nothing else) and the process terminate.
class HdfsFatalException : public std::exception {
public:
explicit HdfsFatalException(const std::string& s) : what_(s) { }
virtual ~HdfsFatalException() throw() { }
virtual const char* what() const throw() {
return what_.c_str();
}
private:
const std::string what_;
};
//
// The HDFS environment for leveldb. This class overrides all the
// file/dir access methods and delegates the thread-mgmt methods to the
// default posix environment.
//
class HdfsEnv : public Env {
public:
HdfsEnv(const std::string& fsname) : fsname_(fsname) {
posixEnv = Env::Default();
fileSys_ = connectToPath(fsname_);
}
virtual ~HdfsEnv() {
fprintf(stderr, "Destroying HdfsEnv::Default()\n");
hdfsDisconnect(fileSys_);
}
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result);
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result);
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual bool FileExists(const std::string& fname);
virtual Status GetChildren(const std::string& path,
std::vector<std::string>* result);
virtual Status DeleteFile(const std::string& fname);
virtual Status CreateDir(const std::string& name);
virtual Status CreateDirIfMissing(const std::string& name);
virtual Status DeleteDir(const std::string& name);
virtual Status GetFileSize(const std::string& fname, uint64_t* size);
virtual Status GetFileModificationTime(const std::string& fname,
uint64_t* file_mtime);
virtual Status RenameFile(const std::string& src, const std::string& target);
virtual Status LockFile(const std::string& fname, FileLock** lock);
virtual Status UnlockFile(FileLock* lock);
virtual Status NewLogger(const std::string& fname, Logger** result);
virtual void Schedule( void (*function)(void* arg), void* arg) {
posixEnv->Schedule(function, arg);
}
virtual void StartThread(void (*function)(void* arg), void* arg) {
posixEnv->StartThread(function, arg);
}
virtual Status GetTestDirectory(std::string* path) {
return posixEnv->GetTestDirectory(path);
}
virtual uint64_t NowMicros() {
return posixEnv->NowMicros();
}
virtual void SleepForMicroseconds(int micros) {
posixEnv->SleepForMicroseconds(micros);
}
virtual Status GetHostName(char* name, uint64_t len) {
return posixEnv->GetHostName(name, len);
}
virtual Status GetCurrentTime(int64_t* unix_time) {
return posixEnv->GetCurrentTime(unix_time);
}
virtual Status GetAbsolutePath(const std::string& db_path,
std::string* output_path) {
return posixEnv->GetAbsolutePath(db_path, output_path);
}
virtual void SetBackgroundThreads(int number) {
posixEnv->SetBackgroundThreads(number);
}
virtual std::string TimeToString(uint64_t number) {
return posixEnv->TimeToString(number);
}
static uint64_t gettid() {
assert(sizeof(pthread_t) <= sizeof(uint64_t));
return (uint64_t)pthread_self();
}
private:
std::string fsname_; // string of the form "hdfs://hostname:port/"
hdfsFS fileSys_; // a single FileSystem object for all files
Env* posixEnv; // This object is derived from Env, but not from
// posixEnv. We have posixnv as an encapsulated
// object here so that we can use posix timers,
// posix threads, etc.
/**
* If the URI is specified of the form hdfs://server:port/path,
* then connect to the specified cluster
* else connect to default.
*/
hdfsFS connectToPath(const std::string& uri) {
if (uri.empty()) {
return NULL;
}
if (uri.find(kProto) != 0) {
// uri doesn't start with hdfs:// -> use default:0, which is special
// to libhdfs.
return hdfsConnectNewInstance("default", 0);
}
const std::string hostport = uri.substr(kProto.length());
std::vector <std::string> parts;
split(hostport, ':', parts);
if (parts.size() != 2) {
throw HdfsFatalException("Bad uri for hdfs " + uri);
}
// parts[0] = hosts, parts[1] = port/xxx/yyy
std::string host(parts[0]);
std::string remaining(parts[1]);
int rem = remaining.find(pathsep);
std::string portStr = (rem == 0 ? remaining :
remaining.substr(0, rem));
tPort port;
port = atoi(portStr.c_str());
if (port == 0) {
throw HdfsFatalException("Bad host-port for hdfs " + uri);
}
hdfsFS fs = hdfsConnectNewInstance(host.c_str(), port);
return fs;
}
void split(const std::string &s, char delim,
std::vector<std::string> &elems) {
elems.clear();
size_t prev = 0;
size_t pos = s.find(delim);
while (pos != std::string::npos) {
elems.push_back(s.substr(prev, pos));
prev = pos + 1;
pos = s.find(delim, prev);
}
elems.push_back(s.substr(prev, s.size()));
}
};
} // namespace leveldb
#else // USE_HDFS
namespace leveldb {
static const Status notsup;
class HdfsEnv : public Env {
public:
HdfsEnv(const std::string& fsname) {
fprintf(stderr, "You have not build leveldb with HDFS support\n");
fprintf(stderr, "Please see hdfs/README for details\n");
throw new std::exception();
}
virtual ~HdfsEnv() {
}
virtual Status NewSequentialFile(const std::string& fname,
unique_ptr<SequentialFile>* result,
const EnvOptions& options);
virtual Status NewRandomAccessFile(const std::string& fname,
unique_ptr<RandomAccessFile>* result,
const EnvOptions& options) {
return notsup;
}
virtual Status NewWritableFile(const std::string& fname,
unique_ptr<WritableFile>* result,
const EnvOptions& options) {
return notsup;
}
virtual bool FileExists(const std::string& fname){return false;}
virtual Status GetChildren(const std::string& path,
std::vector<std::string>* result){return notsup;}
virtual Status DeleteFile(const std::string& fname){return notsup;}
virtual Status CreateDir(const std::string& name){return notsup;}
virtual Status CreateDirIfMissing(const std::string& name){return notsup;}
virtual Status DeleteDir(const std::string& name){return notsup;}
virtual Status GetFileSize(const std::string& fname, uint64_t* size){return notsup;}
virtual Status GetFileModificationTime(const std::string& fname,
uint64_t* time) {
return notsup;
}
virtual Status RenameFile(const std::string& src, const std::string& target){return notsup;}
virtual Status LockFile(const std::string& fname, FileLock** lock){return notsup;}
virtual Status UnlockFile(FileLock* lock){return notsup;}
virtual Status NewLogger(const std::string& fname,
shared_ptr<Logger>* result){return notsup;}
virtual void Schedule( void (*function)(void* arg), void* arg) {}
virtual void StartThread(void (*function)(void* arg), void* arg) {}
virtual Status GetTestDirectory(std::string* path) {return notsup;}
virtual uint64_t NowMicros() {return 0;}
virtual void SleepForMicroseconds(int micros) {}
virtual Status GetHostName(char* name, uint64_t len) {return notsup;}
virtual Status GetCurrentTime(int64_t* unix_time) {return notsup;}
virtual Status GetAbsolutePath(const std::string& db_path,
std::string* outputpath) {return notsup;}
virtual void SetBackgroundThreads(int number) {}
virtual std::string TimeToString(uint64_t number) { return "";}
};
}
#endif // USE_HDFS
#endif // LEVELDB_HDFS_FILE_H
-490
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@@ -1,490 +0,0 @@
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIBHDFS_HDFS_H
#define LIBHDFS_HDFS_H
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <errno.h>
#include <jni.h>
#ifndef O_RDONLY
#define O_RDONLY 1
#endif
#ifndef O_WRONLY
#define O_WRONLY 2
#endif
#ifndef EINTERNAL
#define EINTERNAL 255
#endif
/** All APIs set errno to meaningful values */
#ifdef __cplusplus
extern "C" {
#endif
/**
* Some utility decls used in libhdfs.
*/
typedef int32_t tSize; /// size of data for read/write io ops
typedef time_t tTime; /// time type in seconds
typedef int64_t tOffset;/// offset within the file
typedef uint16_t tPort; /// port
typedef enum tObjectKind {
kObjectKindFile = 'F',
kObjectKindDirectory = 'D',
} tObjectKind;
/**
* The C reflection of org.apache.org.hadoop.FileSystem .
*/
typedef void* hdfsFS;
/**
* The C equivalent of org.apache.org.hadoop.FSData(Input|Output)Stream .
*/
enum hdfsStreamType
{
UNINITIALIZED = 0,
INPUT = 1,
OUTPUT = 2,
};
/**
* The 'file-handle' to a file in hdfs.
*/
struct hdfsFile_internal {
void* file;
enum hdfsStreamType type;
};
typedef struct hdfsFile_internal* hdfsFile;
/**
* hdfsConnectAsUser - Connect to a hdfs file system as a specific user
* Connect to the hdfs.
* @param host A string containing either a host name, or an ip address
* of the namenode of a hdfs cluster. 'host' should be passed as NULL if
* you want to connect to local filesystem. 'host' should be passed as
* 'default' (and port as 0) to used the 'configured' filesystem
* (core-site/core-default.xml).
* @param port The port on which the server is listening.
* @param user the user name (this is hadoop domain user). Or NULL is equivelant to hhdfsConnect(host, port)
* @param groups the groups (these are hadoop domain groups)
* @return Returns a handle to the filesystem or NULL on error.
*/
hdfsFS hdfsConnectAsUser(const char* host, tPort port, const char *user , const char *groups[], int groups_size );
/**
* hdfsConnect - Connect to a hdfs file system.
* Connect to the hdfs.
* @param host A string containing either a host name, or an ip address
* of the namenode of a hdfs cluster. 'host' should be passed as NULL if
* you want to connect to local filesystem. 'host' should be passed as
* 'default' (and port as 0) to used the 'configured' filesystem
* (core-site/core-default.xml).
* @param port The port on which the server is listening.
* @return Returns a handle to the filesystem or NULL on error.
*/
hdfsFS hdfsConnect(const char* host, tPort port);
/**
* This are the same as hdfsConnectAsUser except that every invocation returns a new FileSystem handle.
* Applications should call a hdfsDisconnect for every call to hdfsConnectAsUserNewInstance.
*/
hdfsFS hdfsConnectAsUserNewInstance(const char* host, tPort port, const char *user , const char *groups[], int groups_size );
hdfsFS hdfsConnectNewInstance(const char* host, tPort port);
hdfsFS hdfsConnectPath(const char* uri);
/**
* hdfsDisconnect - Disconnect from the hdfs file system.
* Disconnect from hdfs.
* @param fs The configured filesystem handle.
* @return Returns 0 on success, -1 on error.
*/
int hdfsDisconnect(hdfsFS fs);
/**
* hdfsOpenFile - Open a hdfs file in given mode.
* @param fs The configured filesystem handle.
* @param path The full path to the file.
* @param flags - an | of bits/fcntl.h file flags - supported flags are O_RDONLY, O_WRONLY (meaning create or overwrite i.e., implies O_TRUNCAT),
* O_WRONLY|O_APPEND. Other flags are generally ignored other than (O_RDWR || (O_EXCL & O_CREAT)) which return NULL and set errno equal ENOTSUP.
* @param bufferSize Size of buffer for read/write - pass 0 if you want
* to use the default configured values.
* @param replication Block replication - pass 0 if you want to use
* the default configured values.
* @param blocksize Size of block - pass 0 if you want to use the
* default configured values.
* @return Returns the handle to the open file or NULL on error.
*/
hdfsFile hdfsOpenFile(hdfsFS fs, const char* path, int flags,
int bufferSize, short replication, tSize blocksize);
/**
* hdfsCloseFile - Close an open file.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @return Returns 0 on success, -1 on error.
*/
int hdfsCloseFile(hdfsFS fs, hdfsFile file);
/**
* hdfsExists - Checks if a given path exsits on the filesystem
* @param fs The configured filesystem handle.
* @param path The path to look for
* @return Returns 0 on exists, 1 on non-exists, -1/-2 on error.
*/
int hdfsExists(hdfsFS fs, const char *path);
/**
* hdfsSeek - Seek to given offset in file.
* This works only for files opened in read-only mode.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @param desiredPos Offset into the file to seek into.
* @return Returns 0 on success, -1 on error.
*/
int hdfsSeek(hdfsFS fs, hdfsFile file, tOffset desiredPos);
/**
* hdfsTell - Get the current offset in the file, in bytes.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @return Current offset, -1 on error.
*/
tOffset hdfsTell(hdfsFS fs, hdfsFile file);
/**
* hdfsRead - Read data from an open file.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @param buffer The buffer to copy read bytes into.
* @param length The length of the buffer.
* @return Returns the number of bytes actually read, possibly less
* than than length;-1 on error.
*/
tSize hdfsRead(hdfsFS fs, hdfsFile file, void* buffer, tSize length);
/**
* hdfsPread - Positional read of data from an open file.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @param position Position from which to read
* @param buffer The buffer to copy read bytes into.
* @param length The length of the buffer.
* @return Returns the number of bytes actually read, possibly less than
* than length;-1 on error.
*/
tSize hdfsPread(hdfsFS fs, hdfsFile file, tOffset position,
void* buffer, tSize length);
/**
* hdfsWrite - Write data into an open file.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @param buffer The data.
* @param length The no. of bytes to write.
* @return Returns the number of bytes written, -1 on error.
*/
tSize hdfsWrite(hdfsFS fs, hdfsFile file, const void* buffer,
tSize length);
/**
* hdfsWrite - Flush the data.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @return Returns 0 on success, -1 on error.
*/
int hdfsFlush(hdfsFS fs, hdfsFile file);
/**
* hdfsSync - Sync the data to persistent store.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @return Returns 0 on success, -1 on error.
*/
int hdfsSync(hdfsFS fs, hdfsFile file);
/**
* hdfsGetNumReplicasInPipeline - get number of remaining replicas in
* pipeline
* @param fs The configured filesystem handle
* @param file the file handle
* @return returns the # of datanodes in the write pipeline; -1 on error
*/
int hdfsGetNumCurrentReplicas(hdfsFS, hdfsFile file);
/**
* hdfsAvailable - Number of bytes that can be read from this
* input stream without blocking.
* @param fs The configured filesystem handle.
* @param file The file handle.
* @return Returns available bytes; -1 on error.
*/
int hdfsAvailable(hdfsFS fs, hdfsFile file);
/**
* hdfsCopy - Copy file from one filesystem to another.
* @param srcFS The handle to source filesystem.
* @param src The path of source file.
* @param dstFS The handle to destination filesystem.
* @param dst The path of destination file.
* @return Returns 0 on success, -1 on error.
*/
int hdfsCopy(hdfsFS srcFS, const char* src, hdfsFS dstFS, const char* dst);
/**
* hdfsMove - Move file from one filesystem to another.
* @param srcFS The handle to source filesystem.
* @param src The path of source file.
* @param dstFS The handle to destination filesystem.
* @param dst The path of destination file.
* @return Returns 0 on success, -1 on error.
*/
int hdfsMove(hdfsFS srcFS, const char* src, hdfsFS dstFS, const char* dst);
/**
* hdfsDelete - Delete file.
* @param fs The configured filesystem handle.
* @param path The path of the file.
* @return Returns 0 on success, -1 on error.
*/
int hdfsDelete(hdfsFS fs, const char* path);
/**
* hdfsRename - Rename file.
* @param fs The configured filesystem handle.
* @param oldPath The path of the source file.
* @param newPath The path of the destination file.
* @return Returns 0 on success, -1 on error.
*/
int hdfsRename(hdfsFS fs, const char* oldPath, const char* newPath);
/**
* hdfsGetWorkingDirectory - Get the current working directory for
* the given filesystem.
* @param fs The configured filesystem handle.
* @param buffer The user-buffer to copy path of cwd into.
* @param bufferSize The length of user-buffer.
* @return Returns buffer, NULL on error.
*/
char* hdfsGetWorkingDirectory(hdfsFS fs, char *buffer, size_t bufferSize);
/**
* hdfsSetWorkingDirectory - Set the working directory. All relative
* paths will be resolved relative to it.
* @param fs The configured filesystem handle.
* @param path The path of the new 'cwd'.
* @return Returns 0 on success, -1 on error.
*/
int hdfsSetWorkingDirectory(hdfsFS fs, const char* path);
/**
* hdfsCreateDirectory - Make the given file and all non-existent
* parents into directories.
* @param fs The configured filesystem handle.
* @param path The path of the directory.
* @return Returns 0 on success, -1 on error.
*/
int hdfsCreateDirectory(hdfsFS fs, const char* path);
/**
* hdfsSetReplication - Set the replication of the specified
* file to the supplied value
* @param fs The configured filesystem handle.
* @param path The path of the file.
* @return Returns 0 on success, -1 on error.
*/
int hdfsSetReplication(hdfsFS fs, const char* path, int16_t replication);
/**
* hdfsFileInfo - Information about a file/directory.
*/
typedef struct {
tObjectKind mKind; /* file or directory */
char *mName; /* the name of the file */
tTime mLastMod; /* the last modification time for the file in seconds */
tOffset mSize; /* the size of the file in bytes */
short mReplication; /* the count of replicas */
tOffset mBlockSize; /* the block size for the file */
char *mOwner; /* the owner of the file */
char *mGroup; /* the group associated with the file */
short mPermissions; /* the permissions associated with the file */
tTime mLastAccess; /* the last access time for the file in seconds */
} hdfsFileInfo;
/**
* hdfsListDirectory - Get list of files/directories for a given
* directory-path. hdfsFreeFileInfo should be called to deallocate memory if
* the function returns non-NULL value.
* @param fs The configured filesystem handle.
* @param path The path of the directory.
* @param numEntries Set to the number of files/directories in path.
* @return Returns a dynamically-allocated array of hdfsFileInfo
* objects; NULL if empty or on error.
* on error, numEntries will be -1.
*/
hdfsFileInfo *hdfsListDirectory(hdfsFS fs, const char* path,
int *numEntries);
/**
* hdfsGetPathInfo - Get information about a path as a (dynamically
* allocated) single hdfsFileInfo struct. hdfsFreeFileInfo should be
* called when the pointer is no longer needed.
* @param fs The configured filesystem handle.
* @param path The path of the file.
* @return Returns a dynamically-allocated hdfsFileInfo object;
* NULL on error.
*/
hdfsFileInfo *hdfsGetPathInfo(hdfsFS fs, const char* path);
/**
* hdfsFreeFileInfo - Free up the hdfsFileInfo array (including fields)
* @param hdfsFileInfo The array of dynamically-allocated hdfsFileInfo
* objects.
* @param numEntries The size of the array.
*/
void hdfsFreeFileInfo(hdfsFileInfo *hdfsFileInfo, int numEntries);
/**
* hdfsGetHosts - Get hostnames where a particular block (determined by
* pos & blocksize) of a file is stored. The last element in the array
* is NULL. Due to replication, a single block could be present on
* multiple hosts.
* @param fs The configured filesystem handle.
* @param path The path of the file.
* @param start The start of the block.
* @param length The length of the block.
* @return Returns a dynamically-allocated 2-d array of blocks-hosts;
* NULL on error.
*/
char*** hdfsGetHosts(hdfsFS fs, const char* path,
tOffset start, tOffset length);
/**
* hdfsFreeHosts - Free up the structure returned by hdfsGetHosts
* @param hdfsFileInfo The array of dynamically-allocated hdfsFileInfo
* objects.
* @param numEntries The size of the array.
*/
void hdfsFreeHosts(char ***blockHosts);
/**
* hdfsGetDefaultBlockSize - Get the optimum blocksize.
* @param fs The configured filesystem handle.
* @return Returns the blocksize; -1 on error.
*/
tOffset hdfsGetDefaultBlockSize(hdfsFS fs);
/**
* hdfsGetCapacity - Return the raw capacity of the filesystem.
* @param fs The configured filesystem handle.
* @return Returns the raw-capacity; -1 on error.
*/
tOffset hdfsGetCapacity(hdfsFS fs);
/**
* hdfsGetUsed - Return the total raw size of all files in the filesystem.
* @param fs The configured filesystem handle.
* @return Returns the total-size; -1 on error.
*/
tOffset hdfsGetUsed(hdfsFS fs);
/**
* hdfsChown
* @param fs The configured filesystem handle.
* @param path the path to the file or directory
* @param owner this is a string in Hadoop land. Set to null or "" if only setting group
* @param group this is a string in Hadoop land. Set to null or "" if only setting user
* @return 0 on success else -1
*/
int hdfsChown(hdfsFS fs, const char* path, const char *owner, const char *group);
/**
* hdfsChmod
* @param fs The configured filesystem handle.
* @param path the path to the file or directory
* @param mode the bitmask to set it to
* @return 0 on success else -1
*/
int hdfsChmod(hdfsFS fs, const char* path, short mode);
/**
* hdfsUtime
* @param fs The configured filesystem handle.
* @param path the path to the file or directory
* @param mtime new modification time or 0 for only set access time in seconds
* @param atime new access time or 0 for only set modification time in seconds
* @return 0 on success else -1
*/
int hdfsUtime(hdfsFS fs, const char* path, tTime mtime, tTime atime);
#ifdef __cplusplus
}
#endif
#endif /*LIBHDFS_HDFS_H*/
/**
* vim: ts=4: sw=4: et
*/
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "helpers/memenv/memenv.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "port/port.h"
#include "util/mutexlock.h"
#include <map>
#include <string.h>
#include <string>
#include <vector>
namespace leveldb {
namespace {
class FileState {
public:
// FileStates are reference counted. The initial reference count is zero
// and the caller must call Ref() at least once.
FileState() : refs_(0), size_(0) {}
// Increase the reference count.
void Ref() {
MutexLock lock(&refs_mutex_);
++refs_;
}
// Decrease the reference count. Delete if this is the last reference.
void Unref() {
bool do_delete = false;
{
MutexLock lock(&refs_mutex_);
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
do_delete = true;
}
}
if (do_delete) {
delete this;
}
}
uint64_t Size() const { return size_; }
Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
if (offset > size_) {
return Status::IOError("Offset greater than file size.");
}
const uint64_t available = size_ - offset;
if (n > available) {
n = available;
}
if (n == 0) {
*result = Slice();
return Status::OK();
}
size_t block = offset / kBlockSize;
size_t block_offset = offset % kBlockSize;
if (n <= kBlockSize - block_offset) {
// The requested bytes are all in the first block.
*result = Slice(blocks_[block] + block_offset, n);
return Status::OK();
}
size_t bytes_to_copy = n;
char* dst = scratch;
while (bytes_to_copy > 0) {
size_t avail = kBlockSize - block_offset;
if (avail > bytes_to_copy) {
avail = bytes_to_copy;
}
memcpy(dst, blocks_[block] + block_offset, avail);
bytes_to_copy -= avail;
dst += avail;
block++;
block_offset = 0;
}
*result = Slice(scratch, n);
return Status::OK();
}
Status Append(const Slice& data) {
const char* src = data.data();
size_t src_len = data.size();
while (src_len > 0) {
size_t avail;
size_t offset = size_ % kBlockSize;
if (offset != 0) {
// There is some room in the last block.
avail = kBlockSize - offset;
} else {
// No room in the last block; push new one.
blocks_.push_back(new char[kBlockSize]);
avail = kBlockSize;
}
if (avail > src_len) {
avail = src_len;
}
memcpy(blocks_.back() + offset, src, avail);
src_len -= avail;
src += avail;
size_ += avail;
}
return Status::OK();
}
private:
// Private since only Unref() should be used to delete it.
~FileState() {
for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
++i) {
delete [] *i;
}
}
// No copying allowed.
FileState(const FileState&);
void operator=(const FileState&);
port::Mutex refs_mutex_;
int refs_; // Protected by refs_mutex_;
// The following fields are not protected by any mutex. They are only mutable
// while the file is being written, and concurrent access is not allowed
// to writable files.
std::vector<char*> blocks_;
uint64_t size_;
enum { kBlockSize = 8 * 1024 };
};
class SequentialFileImpl : public SequentialFile {
public:
explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) {
file_->Ref();
}
~SequentialFileImpl() {
file_->Unref();
}
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status s = file_->Read(pos_, n, result, scratch);
if (s.ok()) {
pos_ += result->size();
}
return s;
}
virtual Status Skip(uint64_t n) {
if (pos_ > file_->Size()) {
return Status::IOError("pos_ > file_->Size()");
}
const size_t available = file_->Size() - pos_;
if (n > available) {
n = available;
}
pos_ += n;
return Status::OK();
}
private:
FileState* file_;
size_t pos_;
};
class RandomAccessFileImpl : public RandomAccessFile {
public:
explicit RandomAccessFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
~RandomAccessFileImpl() {
file_->Unref();
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
return file_->Read(offset, n, result, scratch);
}
private:
FileState* file_;
};
class WritableFileImpl : public WritableFile {
public:
WritableFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
~WritableFileImpl() {
file_->Unref();
}
virtual Status Append(const Slice& data) {
return file_->Append(data);
}
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
private:
FileState* file_;
};
class InMemoryEnv : public EnvWrapper {
public:
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
virtual ~InMemoryEnv() {
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
i->second->Unref();
}
}
// Partial implementation of the Env interface.
virtual Status NewSequentialFile(const std::string& fname,
unique_ptr<SequentialFile>* result,
const EnvOptions& soptions) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
return Status::IOError(fname, "File not found");
}
result->reset(new SequentialFileImpl(file_map_[fname]));
return Status::OK();
}
virtual Status NewRandomAccessFile(const std::string& fname,
unique_ptr<RandomAccessFile>* result,
const EnvOptions& soptions) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
return Status::IOError(fname, "File not found");
}
result->reset(new RandomAccessFileImpl(file_map_[fname]));
return Status::OK();
}
virtual Status NewWritableFile(const std::string& fname,
unique_ptr<WritableFile>* result,
const EnvOptions& soptions) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) != file_map_.end()) {
DeleteFileInternal(fname);
}
FileState* file = new FileState();
file->Ref();
file_map_[fname] = file;
result->reset(new WritableFileImpl(file));
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
MutexLock lock(&mutex_);
result->clear();
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
const std::string& filename = i->first;
if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
Slice(filename).starts_with(Slice(dir))) {
result->push_back(filename.substr(dir.size() + 1));
}
}
return Status::OK();
}
void DeleteFileInternal(const std::string& fname) {
if (file_map_.find(fname) == file_map_.end()) {
return;
}
file_map_[fname]->Unref();
file_map_.erase(fname);
}
virtual Status DeleteFile(const std::string& fname) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
DeleteFileInternal(fname);
return Status::OK();
}
virtual Status CreateDir(const std::string& dirname) {
return Status::OK();
}
virtual Status CreateDirIfMissing(const std::string& dirname) {
return Status::OK();
}
virtual Status DeleteDir(const std::string& dirname) {
return Status::OK();
}
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
*file_size = file_map_[fname]->Size();
return Status::OK();
}
virtual Status GetFileModificationTime(const std::string& fname,
uint64_t* time) {
return Status::NotSupported("getFileMTime", "Not supported in MemEnv");
}
virtual Status RenameFile(const std::string& src,
const std::string& target) {
MutexLock lock(&mutex_);
if (file_map_.find(src) == file_map_.end()) {
return Status::IOError(src, "File not found");
}
DeleteFileInternal(target);
file_map_[target] = file_map_[src];
file_map_.erase(src);
return Status::OK();
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
*lock = new FileLock;
return Status::OK();
}
virtual Status UnlockFile(FileLock* lock) {
delete lock;
return Status::OK();
}
virtual Status GetTestDirectory(std::string* path) {
*path = "/test";
return Status::OK();
}
private:
// Map from filenames to FileState objects, representing a simple file system.
typedef std::map<std::string, FileState*> FileSystem;
port::Mutex mutex_;
FileSystem file_map_; // Protected by mutex_.
};
} // namespace
Env* NewMemEnv(Env* base_env) {
return new InMemoryEnv(base_env);
}
} // namespace leveldb
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
namespace leveldb {
class Env;
// Returns a new environment that stores its data in memory and delegates
// all non-file-storage tasks to base_env. The caller must delete the result
// when it is no longer needed.
// *base_env must remain live while the result is in use.
Env* NewMemEnv(Env* base_env);
} // namespace leveldb
#endif // STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "helpers/memenv/memenv.h"
#include "db/db_impl.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "util/testharness.h"
#include <memory>
#include <string>
#include <vector>
namespace leveldb {
class MemEnvTest {
public:
Env* env_;
const EnvOptions soptions_;
MemEnvTest()
: env_(NewMemEnv(Env::Default())) {
}
~MemEnvTest() {
delete env_;
}
};
TEST(MemEnvTest, Basics) {
uint64_t file_size;
unique_ptr<WritableFile> writable_file;
std::vector<std::string> children;
ASSERT_OK(env_->CreateDir("/dir"));
// Check that the directory is empty.
ASSERT_TRUE(!env_->FileExists("/dir/non_existent"));
ASSERT_TRUE(!env_->GetFileSize("/dir/non_existent", &file_size).ok());
ASSERT_OK(env_->GetChildren("/dir", &children));
ASSERT_EQ(0U, children.size());
// Create a file.
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file, soptions_));
writable_file.reset();
// Check that the file exists.
ASSERT_TRUE(env_->FileExists("/dir/f"));
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(0U, file_size);
ASSERT_OK(env_->GetChildren("/dir", &children));
ASSERT_EQ(1U, children.size());
ASSERT_EQ("f", children[0]);
// Write to the file.
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file, soptions_));
ASSERT_OK(writable_file->Append("abc"));
writable_file.reset();
// Check for expected size.
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(3U, file_size);
// Check that renaming works.
ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
ASSERT_OK(env_->RenameFile("/dir/f", "/dir/g"));
ASSERT_TRUE(!env_->FileExists("/dir/f"));
ASSERT_TRUE(env_->FileExists("/dir/g"));
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
ASSERT_EQ(3U, file_size);
// Check that opening non-existent file fails.
unique_ptr<SequentialFile> seq_file;
unique_ptr<RandomAccessFile> rand_file;
ASSERT_TRUE(!env_->NewSequentialFile("/dir/non_existent", &seq_file,
soptions_).ok());
ASSERT_TRUE(!seq_file);
ASSERT_TRUE(!env_->NewRandomAccessFile("/dir/non_existent", &rand_file,
soptions_).ok());
ASSERT_TRUE(!rand_file);
// Check that deleting works.
ASSERT_TRUE(!env_->DeleteFile("/dir/non_existent").ok());
ASSERT_OK(env_->DeleteFile("/dir/g"));
ASSERT_TRUE(!env_->FileExists("/dir/g"));
ASSERT_OK(env_->GetChildren("/dir", &children));
ASSERT_EQ(0U, children.size());
ASSERT_OK(env_->DeleteDir("/dir"));
}
TEST(MemEnvTest, ReadWrite) {
unique_ptr<WritableFile> writable_file;
unique_ptr<SequentialFile> seq_file;
unique_ptr<RandomAccessFile> rand_file;
Slice result;
char scratch[100];
ASSERT_OK(env_->CreateDir("/dir"));
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file, soptions_));
ASSERT_OK(writable_file->Append("hello "));
ASSERT_OK(writable_file->Append("world"));
writable_file.reset();
// Read sequentially.
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file, soptions_));
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
ASSERT_EQ(0, result.compare("hello"));
ASSERT_OK(seq_file->Skip(1));
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
ASSERT_EQ(0, result.compare("world"));
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
ASSERT_EQ(0U, result.size());
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
ASSERT_OK(seq_file->Read(1000, &result, scratch));
ASSERT_EQ(0U, result.size());
// Random reads.
ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file, soptions_));
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
ASSERT_EQ(0, result.compare("world"));
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
ASSERT_EQ(0, result.compare("hello"));
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
ASSERT_EQ(0, result.compare("d"));
// Too high offset.
ASSERT_TRUE(!rand_file->Read(1000, 5, &result, scratch).ok());
}
TEST(MemEnvTest, Locks) {
FileLock* lock;
// These are no-ops, but we test they return success.
ASSERT_OK(env_->LockFile("some file", &lock));
ASSERT_OK(env_->UnlockFile(lock));
}
TEST(MemEnvTest, Misc) {
std::string test_dir;
ASSERT_OK(env_->GetTestDirectory(&test_dir));
ASSERT_TRUE(!test_dir.empty());
unique_ptr<WritableFile> writable_file;
ASSERT_OK(env_->NewWritableFile("/a/b", &writable_file, soptions_));
// These are no-ops, but we test they return success.
ASSERT_OK(writable_file->Sync());
ASSERT_OK(writable_file->Flush());
ASSERT_OK(writable_file->Close());
writable_file.reset();
}
TEST(MemEnvTest, LargeWrite) {
const size_t kWriteSize = 300 * 1024;
char* scratch = new char[kWriteSize * 2];
std::string write_data;
for (size_t i = 0; i < kWriteSize; ++i) {
write_data.append(1, static_cast<char>(i));
}
unique_ptr<WritableFile> writable_file;
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file, soptions_));
ASSERT_OK(writable_file->Append("foo"));
ASSERT_OK(writable_file->Append(write_data));
writable_file.reset();
unique_ptr<SequentialFile> seq_file;
Slice result;
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file, soptions_));
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
ASSERT_EQ(0, result.compare("foo"));
size_t read = 0;
std::string read_data;
while (read < kWriteSize) {
ASSERT_OK(seq_file->Read(kWriteSize - read, &result, scratch));
read_data.append(result.data(), result.size());
read += result.size();
}
ASSERT_TRUE(write_data == read_data);
delete [] scratch;
}
TEST(MemEnvTest, DBTest) {
Options options;
options.create_if_missing = true;
options.env = env_;
DB* db;
const Slice keys[] = {Slice("aaa"), Slice("bbb"), Slice("ccc")};
const Slice vals[] = {Slice("foo"), Slice("bar"), Slice("baz")};
ASSERT_OK(DB::Open(options, "/dir/db", &db));
for (size_t i = 0; i < 3; ++i) {
ASSERT_OK(db->Put(WriteOptions(), keys[i], vals[i]));
}
for (size_t i = 0; i < 3; ++i) {
std::string res;
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
ASSERT_TRUE(res == vals[i]);
}
Iterator* iterator = db->NewIterator(ReadOptions());
iterator->SeekToFirst();
for (size_t i = 0; i < 3; ++i) {
ASSERT_TRUE(iterator->Valid());
ASSERT_TRUE(keys[i] == iterator->key());
ASSERT_TRUE(vals[i] == iterator->value());
iterator->Next();
}
ASSERT_TRUE(!iterator->Valid());
delete iterator;
DBImpl* dbi = reinterpret_cast<DBImpl*>(db);
ASSERT_OK(dbi->TEST_CompactMemTable());
for (size_t i = 0; i < 3; ++i) {
std::string res;
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
ASSERT_TRUE(res == vals[i]);
}
delete db;
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Arena class defines memory allocation methods. It's used by memtable and
// skiplist.
#ifndef STORAGE_LEVELDB_INCLUDE_ARENA_H_
#define STORAGE_LEVELDB_INCLUDE_ARENA_H_
namespace leveldb {
class Arena {
public:
Arena() {};
virtual ~Arena() {};
// Return a pointer to a newly allocated memory block of "bytes" bytes.
virtual char* Allocate(size_t bytes) = 0;
// Allocate memory with the normal alignment guarantees provided by malloc.
virtual char* AllocateAligned(size_t bytes) = 0;
// Returns an estimate of the total memory used by arena.
virtual const size_t ApproximateMemoryUsage() = 0;
// Returns the total number of bytes in all blocks allocated so far.
virtual const size_t MemoryAllocatedBytes() = 0;
private:
// No copying allowed
Arena(const Arena&);
void operator=(const Arena&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_ARENA_H_
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/* Copyright (c) 2011 The LevelDB Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file. See the AUTHORS file for names of contributors.
C bindings for leveldb. May be useful as a stable ABI that can be
used by programs that keep leveldb in a shared library, or for
a JNI api.
Does not support:
. getters for the option types
. custom comparators that implement key shortening
. capturing post-write-snapshot
. custom iter, db, env, cache implementations using just the C bindings
Some conventions:
(1) We expose just opaque struct pointers and functions to clients.
This allows us to change internal representations without having to
recompile clients.
(2) For simplicity, there is no equivalent to the Slice type. Instead,
the caller has to pass the pointer and length as separate
arguments.
(3) Errors are represented by a null-terminated c string. NULL
means no error. All operations that can raise an error are passed
a "char** errptr" as the last argument. One of the following must
be true on entry:
*errptr == NULL
*errptr points to a malloc()ed null-terminated error message
On success, a leveldb routine leaves *errptr unchanged.
On failure, leveldb frees the old value of *errptr and
set *errptr to a malloc()ed error message.
(4) Bools have the type unsigned char (0 == false; rest == true)
(5) All of the pointer arguments must be non-NULL.
*/
#ifndef STORAGE_LEVELDB_INCLUDE_C_H_
#define STORAGE_LEVELDB_INCLUDE_C_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
/* Exported types */
typedef struct leveldb_t leveldb_t;
typedef struct leveldb_cache_t leveldb_cache_t;
typedef struct leveldb_comparator_t leveldb_comparator_t;
typedef struct leveldb_env_t leveldb_env_t;
typedef struct leveldb_filelock_t leveldb_filelock_t;
typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
typedef struct leveldb_iterator_t leveldb_iterator_t;
typedef struct leveldb_logger_t leveldb_logger_t;
typedef struct leveldb_options_t leveldb_options_t;
typedef struct leveldb_randomfile_t leveldb_randomfile_t;
typedef struct leveldb_readoptions_t leveldb_readoptions_t;
typedef struct leveldb_seqfile_t leveldb_seqfile_t;
typedef struct leveldb_snapshot_t leveldb_snapshot_t;
typedef struct leveldb_writablefile_t leveldb_writablefile_t;
typedef struct leveldb_writebatch_t leveldb_writebatch_t;
typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
/* DB operations */
extern leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr);
extern void leveldb_close(leveldb_t* db);
extern void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr);
extern void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
extern void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr);
/* Returns NULL if not found. A malloc()ed array otherwise.
Stores the length of the array in *vallen. */
extern char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr);
extern leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options);
extern const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db);
extern void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot);
/* Returns NULL if property name is unknown.
Else returns a pointer to a malloc()-ed null-terminated value. */
extern char* leveldb_property_value(
leveldb_t* db,
const char* propname);
extern void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes);
extern void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len);
/* Management operations */
extern void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
extern void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
/* Iterator */
extern void leveldb_iter_destroy(leveldb_iterator_t*);
extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
extern void leveldb_iter_next(leveldb_iterator_t*);
extern void leveldb_iter_prev(leveldb_iterator_t*);
extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
/* Write batch */
extern leveldb_writebatch_t* leveldb_writebatch_create();
extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
extern void leveldb_writebatch_put(
leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
extern void leveldb_writebatch_delete(
leveldb_writebatch_t*,
const char* key, size_t klen);
extern void leveldb_writebatch_iterate(
leveldb_writebatch_t*,
void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen));
/* Options */
extern leveldb_options_t* leveldb_options_create();
extern void leveldb_options_destroy(leveldb_options_t*);
extern void leveldb_options_set_comparator(
leveldb_options_t*,
leveldb_comparator_t*);
extern void leveldb_options_set_compression_per_level(
leveldb_options_t* opt,
int* level_values,
size_t num_levels);
extern void leveldb_options_set_filter_policy(
leveldb_options_t*,
leveldb_filterpolicy_t*);
extern void leveldb_options_set_create_if_missing(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_error_if_exists(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_paranoid_checks(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
extern void leveldb_options_set_compression_options(
leveldb_options_t* opt, int w_bits, int level, int strategy);
enum {
leveldb_no_compression = 0,
leveldb_snappy_compression = 1
};
extern void leveldb_options_set_compression(leveldb_options_t*, int);
/* Comparator */
extern leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
const char* (*name)(void*));
extern void leveldb_comparator_destroy(leveldb_comparator_t*);
/* Filter policy */
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*));
extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
int bits_per_key);
/* Read options */
extern leveldb_readoptions_t* leveldb_readoptions_create();
extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
extern void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*,
unsigned char);
extern void leveldb_readoptions_set_fill_cache(
leveldb_readoptions_t*, unsigned char);
extern void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t*,
const leveldb_snapshot_t*);
/* Write options */
extern leveldb_writeoptions_t* leveldb_writeoptions_create();
extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
extern void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t*, unsigned char);
/* Cache */
extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
extern void leveldb_cache_destroy(leveldb_cache_t* cache);
/* Env */
extern leveldb_env_t* leveldb_create_default_env();
extern void leveldb_env_destroy(leveldb_env_t*);
#ifdef __cplusplus
} /* end extern "C" */
#endif
#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// A Cache is an interface that maps keys to values. It has internal
// synchronization and may be safely accessed concurrently from
// multiple threads. It may automatically evict entries to make room
// for new entries. Values have a specified charge against the cache
// capacity. For example, a cache where the values are variable
// length strings, may use the length of the string as the charge for
// the string.
//
// A builtin cache implementation with a least-recently-used eviction
// policy is provided. Clients may use their own implementations if
// they want something more sophisticated (like scan-resistance, a
// custom eviction policy, variable cache sizing, etc.)
#ifndef STORAGE_LEVELDB_INCLUDE_CACHE_H_
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
#include <memory>
#include <stdint.h>
#include "leveldb/slice.h"
namespace leveldb {
using std::shared_ptr;
class Cache;
// Create a new cache with a fixed size capacity. This implementation
// of Cache uses a least-recently-used eviction policy.
extern shared_ptr<Cache> NewLRUCache(size_t capacity);
extern shared_ptr<Cache> NewLRUCache(size_t capacity, int numShardBits);
class Cache {
public:
Cache() { }
// Destroys all existing entries by calling the "deleter"
// function that was passed to the constructor.
virtual ~Cache();
// Opaque handle to an entry stored in the cache.
struct Handle { };
// Insert a mapping from key->value into the cache and assign it
// the specified charge against the total cache capacity.
//
// Returns a handle that corresponds to the mapping. The caller
// must call this->Release(handle) when the returned mapping is no
// longer needed.
//
// When the inserted entry is no longer needed, the key and
// value will be passed to "deleter".
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
void (*deleter)(const Slice& key, void* value)) = 0;
// If the cache has no mapping for "key", returns nullptr.
//
// Else return a handle that corresponds to the mapping. The caller
// must call this->Release(handle) when the returned mapping is no
// longer needed.
virtual Handle* Lookup(const Slice& key) = 0;
// Release a mapping returned by a previous Lookup().
// REQUIRES: handle must not have been released yet.
// REQUIRES: handle must have been returned by a method on *this.
virtual void Release(Handle* handle) = 0;
// Return the value encapsulated in a handle returned by a
// successful Lookup().
// REQUIRES: handle must not have been released yet.
// REQUIRES: handle must have been returned by a method on *this.
virtual void* Value(Handle* handle) = 0;
// If the cache contains entry for key, erase it. Note that the
// underlying entry will be kept around until all existing handles
// to it have been released.
virtual void Erase(const Slice& key) = 0;
// Return a new numeric id. May be used by multiple clients who are
// sharing the same cache to partition the key space. Typically the
// client will allocate a new id at startup and prepend the id to
// its cache keys.
virtual uint64_t NewId() = 0;
// returns the maximum configured capacity of the cache
virtual size_t GetCapacity() = 0;
private:
void LRU_Remove(Handle* e);
void LRU_Append(Handle* e);
void Unref(Handle* e);
struct Rep;
Rep* rep_;
// No copying allowed
Cache(const Cache&);
void operator=(const Cache&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_UTIL_CACHE_H_
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// Copyright (c) 2013 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_COMPACTION_FILTER_H_
#define STORAGE_LEVELDB_INCLUDE_COMPACTION_FILTER_H_
#include <string>
namespace leveldb {
class Slice;
// CompactionFilter allows an application to modify/delete a key-value at
// the time of compaction.
class CompactionFilter {
public:
virtual ~CompactionFilter() {}
// The compaction process invokes this
// method for kv that is being compacted. A return value
// of false indicates that the kv should be preserved in the
// output of this compaction run and a return value of true
// indicates that this key-value should be removed from the
// output of the compaction. The application can inspect
// the existing value of the key and make decision based on it.
//
// When the value is to be preserved, the application has the option
// to modify the existing_value and pass it back through new_value.
// value_changed needs to be set to true in this case.
virtual bool Filter(int level,
const Slice& key,
const Slice& existing_value,
std::string* new_value,
bool* value_changed) const = 0;
// Returns a name that identifies this compaction filter.
// The name will be printed to LOG file on start up for diagnosis.
virtual const char* Name() const = 0;
};
// Each compaction will create a new CompactionFilter allowing the
// application to know about different campactions
class CompactionFilterFactory {
public:
virtual ~CompactionFilterFactory() { };
virtual std::unique_ptr<CompactionFilter> CreateCompactionFilter() = 0;
// Returns a name that identifies this compaction filter factory.
virtual const char* Name() const = 0;
};
// Default implementaion of CompactionFilterFactory which does not
// return any filter
class DefaultCompactionFilterFactory : public CompactionFilterFactory {
public:
virtual std::unique_ptr<CompactionFilter>
CreateCompactionFilter() override {
return std::unique_ptr<CompactionFilter>(nullptr);
}
virtual const char* Name() const override {
return "DefaultCompactionFilterFactory";
}
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_COMPACTION_FILTER_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
#define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
#include <string>
namespace leveldb {
class Slice;
// A Comparator object provides a total order across slices that are
// used as keys in an sstable or a database. A Comparator implementation
// must be thread-safe since leveldb may invoke its methods concurrently
// from multiple threads.
class Comparator {
public:
virtual ~Comparator();
// Three-way comparison. Returns value:
// < 0 iff "a" < "b",
// == 0 iff "a" == "b",
// > 0 iff "a" > "b"
virtual int Compare(const Slice& a, const Slice& b) const = 0;
// The name of the comparator. Used to check for comparator
// mismatches (i.e., a DB created with one comparator is
// accessed using a different comparator.
//
// The client of this package should switch to a new name whenever
// the comparator implementation changes in a way that will cause
// the relative ordering of any two keys to change.
//
// Names starting with "leveldb." are reserved and should not be used
// by any clients of this package.
virtual const char* Name() const = 0;
// Advanced functions: these are used to reduce the space requirements
// for internal data structures like index blocks.
// If *start < limit, changes *start to a short string in [start,limit).
// Simple comparator implementations may return with *start unchanged,
// i.e., an implementation of this method that does nothing is correct.
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const = 0;
// Changes *key to a short string >= *key.
// Simple comparator implementations may return with *key unchanged,
// i.e., an implementation of this method that does nothing is correct.
virtual void FindShortSuccessor(std::string* key) const = 0;
};
// Return a builtin comparator that uses lexicographic byte-wise
// ordering. The result remains the property of this module and
// must not be deleted.
extern const Comparator* BytewiseComparator();
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_DB_H_
#define STORAGE_LEVELDB_INCLUDE_DB_H_
#include <stdint.h>
#include <stdio.h>
#include <memory>
#include <vector>
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/types.h"
#include "leveldb/transaction_log.h"
namespace leveldb {
using std::unique_ptr;
// Update Makefile if you change these
static const int kMajorVersion = 2;
static const int kMinorVersion = 0;
struct Options;
struct ReadOptions;
struct WriteOptions;
struct FlushOptions;
class WriteBatch;
// Abstract handle to particular state of a DB.
// A Snapshot is an immutable object and can therefore be safely
// accessed from multiple threads without any external synchronization.
class Snapshot {
protected:
virtual ~Snapshot();
};
// A range of keys
struct Range {
Slice start; // Included in the range
Slice limit; // Not included in the range
Range() { }
Range(const Slice& s, const Slice& l) : start(s), limit(l) { }
};
// A DB is a persistent ordered map from keys to values.
// A DB is safe for concurrent access from multiple threads without
// any external synchronization.
class DB {
public:
// Open the database with the specified "name".
// Stores a pointer to a heap-allocated database in *dbptr and returns
// OK on success.
// Stores nullptr in *dbptr and returns a non-OK status on error.
// Caller should delete *dbptr when it is no longer needed.
static Status Open(const Options& options,
const std::string& name,
DB** dbptr);
// Open the database for read only. All DB interfaces
// that modify data, like put/delete, will return error.
// If the db is opened in read only mode, then no compactions
// will happen.
static Status OpenForReadOnly(const Options& options,
const std::string& name, DB** dbptr,
bool error_if_log_file_exist = false);
DB() { }
virtual ~DB();
// Set the database entry for "key" to "value". Returns OK on success,
// and a non-OK status on error.
// Note: consider setting options.sync = true.
virtual Status Put(const WriteOptions& options,
const Slice& key,
const Slice& value) = 0;
// Remove the database entry (if any) for "key". Returns OK on
// success, and a non-OK status on error. It is not an error if "key"
// did not exist in the database.
// Note: consider setting options.sync = true.
virtual Status Delete(const WriteOptions& options, const Slice& key) = 0;
// Merge the database entry for "key" with "value". Returns OK on success,
// and a non-OK status on error. The semantics of this operation is
// determined by the user provided merge_operator when opening DB.
// Note: consider setting options.sync = true.
virtual Status Merge(const WriteOptions& options,
const Slice& key,
const Slice& value) = 0;
// Apply the specified updates to the database.
// Returns OK on success, non-OK on failure.
// Note: consider setting options.sync = true.
virtual Status Write(const WriteOptions& options, WriteBatch* updates) = 0;
// If the database contains an entry for "key" store the
// corresponding value in *value and return OK.
//
// If there is no entry for "key" leave *value unchanged and return
// a status for which Status::IsNotFound() returns true.
//
// May return some other Status on an error.
virtual Status Get(const ReadOptions& options,
const Slice& key,
std::string* value) = 0;
// If keys[i] does not exist in the database, then the i'th returned
// status will be one for which Status::IsNotFound() is true, and
// (*values)[i] will be set to some arbitrary value (often ""). Otherwise,
// the i'th returned status will have Status::ok() true, and (*values)[i]
// will store the value associated with keys[i].
//
// (*values) will always be resized to be the same size as (keys).
// Similarly, the number of returned statuses will be the number of keys.
// Note: keys will not be "de-duplicated". Duplicate keys will return
// duplicate values in order.
virtual std::vector<Status> MultiGet(const ReadOptions& options,
const std::vector<Slice>& keys,
std::vector<std::string>* values) = 0;
// If the key definitely does not exist in the database, then this method
// returns false, else true. If the caller wants to obtain value when the key
// is found in memory, a bool for 'value_found' must be passed. 'value_found'
// will be true on return if value has been set properly.
// This check is potentially lighter-weight than invoking DB::Get(). One way
// to make this lighter weight is to avoid doing any IOs.
// Default implementation here returns true and sets 'value_found' to false
virtual bool KeyMayExist(const ReadOptions& options,
const Slice& key,
std::string* value,
bool* value_found = nullptr) {
if (value_found != nullptr) {
*value_found = false;
}
return true;
}
// Return a heap-allocated iterator over the contents of the database.
// The result of NewIterator() is initially invalid (caller must
// call one of the Seek methods on the iterator before using it).
//
// Caller should delete the iterator when it is no longer needed.
// The returned iterator should be deleted before this db is deleted.
virtual Iterator* NewIterator(const ReadOptions& options) = 0;
// Return a handle to the current DB state. Iterators created with
// this handle will all observe a stable snapshot of the current DB
// state. The caller must call ReleaseSnapshot(result) when the
// snapshot is no longer needed.
virtual const Snapshot* GetSnapshot() = 0;
// Release a previously acquired snapshot. The caller must not
// use "snapshot" after this call.
virtual void ReleaseSnapshot(const Snapshot* snapshot) = 0;
// DB implementations can export properties about their state
// via this method. If "property" is a valid property understood by this
// DB implementation, fills "*value" with its current value and returns
// true. Otherwise returns false.
//
//
// Valid property names include:
//
// "leveldb.num-files-at-level<N>" - return the number of files at level <N>,
// where <N> is an ASCII representation of a level number (e.g. "0").
// "leveldb.stats" - returns a multi-line string that describes statistics
// about the internal operation of the DB.
// "leveldb.sstables" - returns a multi-line string that describes all
// of the sstables that make up the db contents.
virtual bool GetProperty(const Slice& property, std::string* value) = 0;
// For each i in [0,n-1], store in "sizes[i]", the approximate
// file system space used by keys in "[range[i].start .. range[i].limit)".
//
// Note that the returned sizes measure file system space usage, so
// if the user data compresses by a factor of ten, the returned
// sizes will be one-tenth the size of the corresponding user data size.
//
// The results may not include the sizes of recently written data.
virtual void GetApproximateSizes(const Range* range, int n,
uint64_t* sizes) = 0;
// Compact the underlying storage for the key range [*begin,*end].
// In particular, deleted and overwritten versions are discarded,
// and the data is rearranged to reduce the cost of operations
// needed to access the data. This operation should typically only
// be invoked by users who understand the underlying implementation.
//
// begin==nullptr is treated as a key before all keys in the database.
// end==nullptr is treated as a key after all keys in the database.
// Therefore the following call will compact the entire database:
// db->CompactRange(nullptr, nullptr);
// Note that after the entire database is compacted, all data are pushed
// down to the last level containing any data. If the total data size
// after compaction is reduced, that level might not be appropriate for
// hosting all the files. In this case, client could set reduce_level
// to true, to move the files back to the minimum level capable of holding
// the data set.
virtual void CompactRange(const Slice* begin, const Slice* end,
bool reduce_level = false) = 0;
// Number of levels used for this DB.
virtual int NumberLevels() = 0;
// Maximum level to which a new compacted memtable is pushed if it
// does not create overlap.
virtual int MaxMemCompactionLevel() = 0;
// Number of files in level-0 that would stop writes.
virtual int Level0StopWriteTrigger() = 0;
// Flush all mem-table data.
virtual Status Flush(const FlushOptions& options) = 0;
// Prevent file deletions. Compactions will continue to occur,
// but no obsolete files will be deleted. Calling this multiple
// times have the same effect as calling it once.
virtual Status DisableFileDeletions() = 0;
// Allow compactions to delete obselete files.
virtual Status EnableFileDeletions() = 0;
// Retrieve the list of all files in the database. The files are
// relative to the dbname and are not absolute paths. This list
// can be used to generate a backup. The valid size of the manifest
// file is returned in manifest_file_size. The manifest file is
// an ever growing file, but only the portion specified
// by manifest_file_size is valid for this snapshot.
virtual Status GetLiveFiles(std::vector<std::string>&,
uint64_t* manifest_file_size) = 0;
// Retrieve the sorted list of all wal files with earliest file first
virtual Status GetSortedWalFiles(VectorLogPtr& files) = 0;
// Delete wal files in files. These can be either live or archived.
// Returns Status::OK if all files could be deleted, otherwise Status::IOError
// which contains information about files that could not be deleted.
virtual Status DeleteWalFiles(const VectorLogPtr& files) = 0;
// The sequence number of the most recent transaction.
virtual SequenceNumber GetLatestSequenceNumber() = 0;
// Return's an iterator for all writes since the sequence number
// Status::ok if iterator is valid.
// The iterator internally holds references to the available log files.
// It automatically takes care of closing a file with no-updates left, and
// opening the next one.
// If the sequence number is non existent. it returns an iterator at a seq_no
// just greater than the requested seq_no.
// Must set WAL_ttl_seconds to a large value to use this api.
// else the WAL files will get
// cleared aggressively and the iterator might keep getting invalid before
// an update is read.
virtual Status GetUpdatesSince(SequenceNumber seq_number,
unique_ptr<TransactionLogIterator>* iter) = 0;
private:
// No copying allowed
DB(const DB&);
void operator=(const DB&);
};
// Destroy the contents of the specified database.
// Be very careful using this method.
Status DestroyDB(const std::string& name, const Options& options);
// If a DB cannot be opened, you may attempt to call this method to
// resurrect as much of the contents of the database as possible.
// Some data may be lost, so be careful when calling this function
// on a database that contains important information.
Status RepairDB(const std::string& dbname, const Options& options);
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_DB_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// An Env is an interface used by the leveldb implementation to access
// operating system functionality like the filesystem etc. Callers
// may wish to provide a custom Env object when opening a database to
// get fine gain control; e.g., to rate limit file system operations.
//
// All Env implementations are safe for concurrent access from
// multiple threads without any external synchronization.
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <cstdarg>
#include <string>
#include <memory>
#include <vector>
#include <stdint.h>
#include "leveldb/status.h"
namespace leveldb {
class FileLock;
class Logger;
class RandomAccessFile;
class SequentialFile;
class Slice;
class WritableFile;
class Options;
using std::unique_ptr;
using std::shared_ptr;
// Options while opening a file to read/write
struct EnvOptions {
// construct with default Options
EnvOptions();
// construct from Options
EnvOptions(const Options& options);
// If true, then allow caching of data in environment buffers
bool use_os_buffer;
// If true, then use mmap to read data
bool use_mmap_reads;
// If true, then use mmap to write data
bool use_mmap_writes;
// If true, set the FD_CLOEXEC on open fd.
bool set_fd_cloexec;
// Allows OS to incrementally sync files to disk while they are being
// written, in the background. Issue one request for every bytes_per_sync
// written. 0 turns it off.
// Default: 0
uint64_t bytes_per_sync;
};
class Env {
public:
Env() { }
virtual ~Env();
// Return a default environment suitable for the current operating
// system. Sophisticated users may wish to provide their own Env
// implementation instead of relying on this default environment.
//
// The result of Default() belongs to leveldb and must never be deleted.
static Env* Default();
// Create a brand new sequentially-readable file with the specified name.
// On success, stores a pointer to the new file in *result and returns OK.
// On failure stores nullptr in *result and returns non-OK. If the file does
// not exist, returns a non-OK status.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewSequentialFile(const std::string& fname,
unique_ptr<SequentialFile>* result,
const EnvOptions& options)
= 0;
// Create a brand new random access read-only file with the
// specified name. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores nullptr in *result and
// returns non-OK. If the file does not exist, returns a non-OK
// status.
//
// The returned file may be concurrently accessed by multiple threads.
virtual Status NewRandomAccessFile(const std::string& fname,
unique_ptr<RandomAccessFile>* result,
const EnvOptions& options)
= 0;
// Create an object that writes to a new file with the specified
// name. Deletes any existing file with the same name and creates a
// new file. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores nullptr in *result and
// returns non-OK.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewWritableFile(const std::string& fname,
unique_ptr<WritableFile>* result,
const EnvOptions& options) = 0;
// Returns true iff the named file exists.
virtual bool FileExists(const std::string& fname) = 0;
// Store in *result the names of the children of the specified directory.
// The names are relative to "dir".
// Original contents of *results are dropped.
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) = 0;
// Delete the named file.
virtual Status DeleteFile(const std::string& fname) = 0;
// Create the specified directory. Returns error if directory exists.
virtual Status CreateDir(const std::string& dirname) = 0;
// Creates directory if missing. Return Ok if it exists, or successful in
// Creating.
virtual Status CreateDirIfMissing(const std::string& dirname) = 0;
// Delete the specified directory.
virtual Status DeleteDir(const std::string& dirname) = 0;
// Store the size of fname in *file_size.
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) = 0;
// Store the last modification time of fname in *file_mtime.
virtual Status GetFileModificationTime(const std::string& fname,
uint64_t* file_mtime) = 0;
// Rename file src to target.
virtual Status RenameFile(const std::string& src,
const std::string& target) = 0;
// Lock the specified file. Used to prevent concurrent access to
// the same db by multiple processes. On failure, stores nullptr in
// *lock and returns non-OK.
//
// On success, stores a pointer to the object that represents the
// acquired lock in *lock and returns OK. The caller should call
// UnlockFile(*lock) to release the lock. If the process exits,
// the lock will be automatically released.
//
// If somebody else already holds the lock, finishes immediately
// with a failure. I.e., this call does not wait for existing locks
// to go away.
//
// May create the named file if it does not already exist.
virtual Status LockFile(const std::string& fname, FileLock** lock) = 0;
// Release the lock acquired by a previous successful call to LockFile.
// REQUIRES: lock was returned by a successful LockFile() call
// REQUIRES: lock has not already been unlocked.
virtual Status UnlockFile(FileLock* lock) = 0;
// Arrange to run "(*function)(arg)" once in a background thread.
//
// "function" may run in an unspecified thread. Multiple functions
// added to the same Env may run concurrently in different threads.
// I.e., the caller may not assume that background work items are
// serialized.
virtual void Schedule(
void (*function)(void* arg),
void* arg) = 0;
// Start a new thread, invoking "function(arg)" within the new thread.
// When "function(arg)" returns, the thread will be destroyed.
virtual void StartThread(void (*function)(void* arg), void* arg) = 0;
// *path is set to a temporary directory that can be used for testing. It may
// or many not have just been created. The directory may or may not differ
// between runs of the same process, but subsequent calls will return the
// same directory.
virtual Status GetTestDirectory(std::string* path) = 0;
// Create and return a log file for storing informational messages.
virtual Status NewLogger(const std::string& fname,
shared_ptr<Logger>* result) = 0;
// Returns the number of micro-seconds since some fixed point in time. Only
// useful for computing deltas of time.
virtual uint64_t NowMicros() = 0;
// Sleep/delay the thread for the perscribed number of micro-seconds.
virtual void SleepForMicroseconds(int micros) = 0;
// Get the current host name.
virtual Status GetHostName(char* name, uint64_t len) = 0;
// Get the number of seconds since the Epoch, 1970-01-01 00:00:00 (UTC).
virtual Status GetCurrentTime(int64_t* unix_time) = 0;
// Get full directory name for this db.
virtual Status GetAbsolutePath(const std::string& db_path,
std::string* output_path) = 0;
// The number of background worker threads for this environment.
// default: 1
virtual void SetBackgroundThreads(int number) = 0;
// Converts seconds-since-Jan-01-1970 to a printable string
virtual std::string TimeToString(uint64_t time) = 0;
private:
// No copying allowed
Env(const Env&);
void operator=(const Env&);
};
// A file abstraction for reading sequentially through a file
class SequentialFile {
public:
SequentialFile() { }
virtual ~SequentialFile();
// Read up to "n" bytes from the file. "scratch[0..n-1]" may be
// written by this routine. Sets "*result" to the data that was
// read (including if fewer than "n" bytes were successfully read).
// May set "*result" to point at data in "scratch[0..n-1]", so
// "scratch[0..n-1]" must be live when "*result" is used.
// If an error was encountered, returns a non-OK status.
//
// REQUIRES: External synchronization
virtual Status Read(size_t n, Slice* result, char* scratch) = 0;
// Skip "n" bytes from the file. This is guaranteed to be no
// slower that reading the same data, but may be faster.
//
// If end of file is reached, skipping will stop at the end of the
// file, and Skip will return OK.
//
// REQUIRES: External synchronization
virtual Status Skip(uint64_t n) = 0;
};
// A file abstraction for randomly reading the contents of a file.
class RandomAccessFile {
public:
RandomAccessFile() { }
virtual ~RandomAccessFile();
// Read up to "n" bytes from the file starting at "offset".
// "scratch[0..n-1]" may be written by this routine. Sets "*result"
// to the data that was read (including if fewer than "n" bytes were
// successfully read). May set "*result" to point at data in
// "scratch[0..n-1]", so "scratch[0..n-1]" must be live when
// "*result" is used. If an error was encountered, returns a non-OK
// status.
//
// Safe for concurrent use by multiple threads.
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const = 0;
// Tries to get an unique ID for this file that will be the same each time
// the file is opened (and will stay the same while the file is open).
// Furthermore, it tries to make this ID at most "max_size" bytes. If such an
// ID can be created this function returns the length of the ID and places it
// in "id"; otherwise, this function returns 0, in which case "id"
// may not have been modified.
//
// This function guarantees, for IDs from a given environment, two unique ids
// cannot be made equal to eachother by adding arbitrary bytes to one of
// them. That is, no unique ID is the prefix of another.
//
// This function guarantees that the returned ID will not be interpretable as
// a single varint.
//
// Note: these IDs are only valid for the duration of the process.
virtual size_t GetUniqueId(char* id, size_t max_size) const {
return 0; // Default implementation to prevent issues with backwards
// compatibility.
};
enum AccessPattern { NORMAL, RANDOM, SEQUENTIAL, WILLNEED, DONTNEED };
virtual void Hint(AccessPattern pattern) {}
};
// A file abstraction for sequential writing. The implementation
// must provide buffering since callers may append small fragments
// at a time to the file.
class WritableFile {
public:
WritableFile() : last_preallocated_block_(0), preallocation_block_size_ (0) {
}
virtual ~WritableFile();
virtual Status Append(const Slice& data) = 0;
virtual Status Close() = 0;
virtual Status Flush() = 0;
virtual Status Sync() = 0; // sync data
/*
* Sync data and/or metadata as well.
* By default, sync only metadata.
* Override this method for environments where we need to sync
* metadata as well.
*/
virtual Status Fsync() {
return Sync();
}
/*
* Get the size of valid data in the file.
*/
virtual uint64_t GetFileSize() {
return 0;
}
/*
* Get and set the default pre-allocation block size for writes to
* this file. If non-zero, then Allocate will be used to extend the
* underlying storage of a file (generally via fallocate) if the Env
* instance supports it.
*/
void SetPreallocationBlockSize(size_t size) {
preallocation_block_size_ = size;
}
virtual void GetPreallocationStatus(size_t* block_size,
size_t* last_allocated_block) {
*last_allocated_block = last_preallocated_block_;
*block_size = preallocation_block_size_;
}
protected:
// PrepareWrite performs any necessary preparation for a write
// before the write actually occurs. This allows for pre-allocation
// of space on devices where it can result in less file
// fragmentation and/or less waste from over-zealous filesystem
// pre-allocation.
void PrepareWrite(size_t offset, size_t len) {
if (preallocation_block_size_ == 0) {
return;
}
// If this write would cross one or more preallocation blocks,
// determine what the last preallocation block necesessary to
// cover this write would be and Allocate to that point.
const auto block_size = preallocation_block_size_;
size_t new_last_preallocated_block =
(offset + len + block_size - 1) / block_size;
if (new_last_preallocated_block > last_preallocated_block_) {
size_t num_spanned_blocks =
new_last_preallocated_block - last_preallocated_block_;
Allocate(block_size * last_preallocated_block_,
block_size * num_spanned_blocks);
last_preallocated_block_ = new_last_preallocated_block;
}
}
/*
* Pre-allocate space for a file.
*/
virtual Status Allocate(off_t offset, off_t len) {
return Status::OK();
}
// Sync a file range with disk.
// offset is the starting byte of the file range to be synchronized.
// nbytes specifies the length of the range to be synchronized.
// This asks the OS to initiate flushing the cached data to disk,
// without waiting for completion.
// Default implementation does nothing.
virtual Status RangeSync(off64_t offset, off64_t nbytes) {
return Status::OK();
}
private:
size_t last_preallocated_block_;
size_t preallocation_block_size_;
// No copying allowed
WritableFile(const WritableFile&);
void operator=(const WritableFile&);
};
// An interface for writing log messages.
class Logger {
public:
enum { DO_NOT_SUPPORT_GET_LOG_FILE_SIZE = -1 };
Logger() { }
virtual ~Logger();
// Write an entry to the log file with the specified format.
virtual void Logv(const char* format, va_list ap) = 0;
virtual size_t GetLogFileSize() const {
return DO_NOT_SUPPORT_GET_LOG_FILE_SIZE;
}
private:
// No copying allowed
Logger(const Logger&);
void operator=(const Logger&);
};
// Identifies a locked file.
class FileLock {
public:
FileLock() { }
virtual ~FileLock();
private:
// No copying allowed
FileLock(const FileLock&);
void operator=(const FileLock&);
};
// Log the specified data to *info_log if info_log is non-nullptr.
extern void Log(const shared_ptr<Logger>& info_log, const char* format, ...)
# if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__ (__printf__, 2, 3)))
# endif
;
extern void Log(Logger* info_log, const char* format, ...)
# if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__ (__printf__, 2, 3)))
# endif
;
// A utility routine: write "data" to the named file.
extern Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
// A utility routine: read contents of named file into *data
extern Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
// An implementation of Env that forwards all calls to another Env.
// May be useful to clients who wish to override just part of the
// functionality of another Env.
class EnvWrapper : public Env {
public:
// Initialize an EnvWrapper that delegates all calls to *t
explicit EnvWrapper(Env* t) : target_(t) { }
virtual ~EnvWrapper();
// Return the target to which this Env forwards all calls
Env* target() const { return target_; }
// The following text is boilerplate that forwards all methods to target()
Status NewSequentialFile(const std::string& f,
unique_ptr<SequentialFile>* r,
const EnvOptions& options) {
return target_->NewSequentialFile(f, r, options);
}
Status NewRandomAccessFile(const std::string& f,
unique_ptr<RandomAccessFile>* r,
const EnvOptions& options) {
return target_->NewRandomAccessFile(f, r, options);
}
Status NewWritableFile(const std::string& f, unique_ptr<WritableFile>* r,
const EnvOptions& options) {
return target_->NewWritableFile(f, r, options);
}
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
return target_->GetChildren(dir, r);
}
Status DeleteFile(const std::string& f) { return target_->DeleteFile(f); }
Status CreateDir(const std::string& d) { return target_->CreateDir(d); }
Status CreateDirIfMissing(const std::string& d) {
return target_->CreateDirIfMissing(d);
}
Status DeleteDir(const std::string& d) { return target_->DeleteDir(d); }
Status GetFileSize(const std::string& f, uint64_t* s) {
return target_->GetFileSize(f, s);
}
Status GetFileModificationTime(const std::string& fname,
uint64_t* file_mtime) {
return target_->GetFileModificationTime(fname, file_mtime);
}
Status RenameFile(const std::string& s, const std::string& t) {
return target_->RenameFile(s, t);
}
Status LockFile(const std::string& f, FileLock** l) {
return target_->LockFile(f, l);
}
Status UnlockFile(FileLock* l) { return target_->UnlockFile(l); }
void Schedule(void (*f)(void*), void* a) {
return target_->Schedule(f, a);
}
void StartThread(void (*f)(void*), void* a) {
return target_->StartThread(f, a);
}
virtual Status GetTestDirectory(std::string* path) {
return target_->GetTestDirectory(path);
}
virtual Status NewLogger(const std::string& fname,
shared_ptr<Logger>* result) {
return target_->NewLogger(fname, result);
}
uint64_t NowMicros() {
return target_->NowMicros();
}
void SleepForMicroseconds(int micros) {
target_->SleepForMicroseconds(micros);
}
Status GetHostName(char* name, uint64_t len) {
return target_->GetHostName(name, len);
}
Status GetCurrentTime(int64_t* unix_time) {
return target_->GetCurrentTime(unix_time);
}
Status GetAbsolutePath(const std::string& db_path,
std::string* output_path) {
return target_->GetAbsolutePath(db_path, output_path);
}
void SetBackgroundThreads(int num) {
return target_->SetBackgroundThreads(num);
}
std::string TimeToString(uint64_t time) {
return target_->TimeToString(time);
}
private:
Env* target_;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_ENV_H_
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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// A database can be configured with a custom FilterPolicy object.
// This object is responsible for creating a small filter from a set
// of keys. These filters are stored in leveldb and are consulted
// automatically by leveldb to decide whether or not to read some
// information from disk. In many cases, a filter can cut down the
// number of disk seeks form a handful to a single disk seek per
// DB::Get() call.
//
// Most people will want to use the builtin bloom filter support (see
// NewBloomFilterPolicy() below).
#ifndef STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
#define STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
#include <string>
namespace leveldb {
class Slice;
class FilterPolicy {
public:
virtual ~FilterPolicy();
// Return the name of this policy. Note that if the filter encoding
// changes in an incompatible way, the name returned by this method
// must be changed. Otherwise, old incompatible filters may be
// passed to methods of this type.
virtual const char* Name() const = 0;
// keys[0,n-1] contains a list of keys (potentially with duplicates)
// that are ordered according to the user supplied comparator.
// Append a filter that summarizes keys[0,n-1] to *dst.
//
// Warning: do not change the initial contents of *dst. Instead,
// append the newly constructed filter to *dst.
virtual void CreateFilter(const Slice* keys, int n, std::string* dst)
const = 0;
// "filter" contains the data appended by a preceding call to
// CreateFilter() on this class. This method must return true if
// the key was in the list of keys passed to CreateFilter().
// This method may return true or false if the key was not on the
// list, but it should aim to return false with a high probability.
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const = 0;
};
// Return a new filter policy that uses a bloom filter with approximately
// the specified number of bits per key. A good value for bits_per_key
// is 10, which yields a filter with ~ 1% false positive rate.
//
// Callers must delete the result after any database that is using the
// result has been closed.
//
// Note: if you are using a custom comparator that ignores some parts
// of the keys being compared, you must not use NewBloomFilterPolicy()
// and must provide your own FilterPolicy that also ignores the
// corresponding parts of the keys. For example, if the comparator
// ignores trailing spaces, it would be incorrect to use a
// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
// trailing spaces in keys.
extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
}
#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
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