48 Commits
Author SHA1 Message Date
Intelli bf0e9cf661 CoreProtect Community Edition v23.2 2026-04-22 15:07:18 -06:00
Intelli 71b673756f Remove duplicate section in build.yml 2026-04-22 15:00:31 -06:00
Intelli 2f794d6398 Build with Java 25 2026-04-22 14:57:12 -06:00
Intelli f3a1d95b77 Merge branch 'master' of github.com:PlayPro/CoreProtect 2026-04-22 14:52:01 -06:00
Intelli 8c79b3a867 Update dependencies & bump supported MC version to 26.1 2026-04-22 14:51:54 -06:00
Alisa Gusmeroli d87ecaee42 fix issue so coloured bundles are rolled back properly (#872) 2026-03-23 14:59:07 -06:00
Alisa Gusmeroli dc4e9f8d60 Prevent logging of wind burst explosions and improve BlockExplodeListener (fixes #830) 2026-03-23 14:58:12 -06:00
Intelli c145fca68c Fix UnsupportedOperationException in Folia (fixes #842) 2026-02-27 11:01:29 -07:00
Intelli b0856b51a5 Update documentation 2026-01-22 16:58:23 -07:00
Alberto GusmeroliandIntelli 7386f4bd50 Add support for Shelf item logging (#833)
* add shelf logging

* bump supported version to 1.21.11

* cleanup

* Update pom.xml

Remove project branch definition from properties.

* fix incorrect instanceof check

---------

Co-authored-by: Intelli <6790859+Intelli@users.noreply.github.com>
2025-12-17 13:30:50 -07:00
Intelli 0f0ceccb7b Fix copper golem logging not working with double chests
Works around Paper bug where the entity is null when a golem closes a double chest
2025-12-15 16:11:03 -07:00
Intelli 893ce9af46 Update API docs 2025-12-15 13:50:50 -07:00
Intelli 609990e344 Finalized copper golem logging 2025-12-14 17:56:43 -07:00
Intelli 38166fd381 Re-enable experimental copper golem logging (WIP) 2025-12-14 14:56:30 -07:00
Intelli 2979af360c CoreProtect Community Edition v23.1 release 2025-12-14 14:00:11 -07:00
Intelli 0712545345 Bump supported MC version to 1.21.11 2025-12-14 13:44:01 -07:00
Intelli d3091f9401 Fix missed import removal 2025-11-26 15:23:09 -07:00
Intelli de5a064c8d Fixes for copper golem logging (WIP) 2025-11-20 15:05:12 -07:00
Intelli 1f60dcc3cf Improve synthetic username handling for golem logging (WIP) 2025-11-19 15:12:33 -07:00
Intelli 5276dc57d2 Added logging support for copper golem chest transactions 2025-11-18 17:17:59 -07:00
Intelli 49c0f16934 Whoops 2025-10-10 11:26:59 -06:00
Intelli 322c630af4 Bump supported MC version to 1.21.10 2025-10-10 11:26:15 -06:00
Intelli 251b4c56cd Fixed NoSuchFieldError in MC 1.20.5 and earlier 2025-10-02 11:22:59 -06:00
Intelli 9de1d16836 Bump supported MC version to 1.21.9 2025-10-02 10:38:36 -06:00
Intelli f5109122ac Added edge version handling in status command 2025-10-01 20:07:18 -06:00
Intelli 4a8dd716f4 Fixed UnsupportedOperationException 2025-10-01 20:07:03 -06:00
Intelli 6572946b3d Added support for copper chests 2025-10-01 19:06:00 -06:00
Intelli 51d4bf27cd Added MultiPaper support 2025-09-26 14:12:00 -06:00
Artem Dmitriev d30f6cf8d5 Update ru.yml (#798)
"Выберете" instead of "Выберите"
2025-09-12 18:04:05 -06:00
Stuffy f96556a61f Crafter Slot Enable/Disable Support (fixes #766) (#767)
* Crafter Slot Enable/Disable Support (fixes #766)

* Exclude negative slot values
2025-09-09 10:34:43 -06:00
JoMiNovi 813fee1017 Update de.yml (#609)
* Update de.yml

First version of the Update.

* Update de.yml again

* Adding a comma

* Added missing translations of en.yml to de.yml
2025-09-09 10:32:04 -06:00
Sihu HwangandIntelli 3b58f69263 Update Korean Translation and some English strings (#620)
* Translation update

* Update en.yml

* Update ko.yml

---------

Co-authored-by: Intelli <6790859+Intelli@users.noreply.github.com>
2025-09-09 10:30:53 -06:00
Tomasz CzajkowskiandIntelli 3158fe5268 Update Polish Translation (#626)
* Update Polish Translation

- Changed a bunch of translations to be as natural as possible
- Made translations more consistent
- Changed special quotation mark to normal escaped quotation marks, to be consistent with the English translations
- Added missing translations

* Update pl.yml

fixed translation for entities in 2 places

* Added missing translation keys and better time-frames

In addition to new translation keys, I added an "optional" suffix to time-frames, for cases when numbers are between 2 and 4 (inclusive). Unfortunately couldn't make it pretty for months, since more of the word changes ("miesiące" vs "miesięcy"), not just the suffix, so I opted to just leave the word translation for the cases of 5+

---------

Co-authored-by: Intelli <6790859+Intelli@users.noreply.github.com>
2025-09-09 10:27:26 -06:00
Artem Dmitriev 150bd4b0ce Improve Russian translation (#793)
Fixed typos, logically improved messages, removed an extra period
2025-09-09 10:23:25 -06:00
ShotadftandIntelli 5ee33c7790 Fix Japanese Translation (#784)
* Fix Japanese Translation

* Update Japanese Translation

---------

Co-authored-by: Intelli <6790859+Intelli@users.noreply.github.com>
2025-09-09 10:22:57 -06:00
Intelli d49a8bee73 Add default TIME_UNITS to all language files 2025-09-09 10:16:47 -06:00
HaloglyandIntelli abb0ece3e5 Optimize Chinese Localization, Add Time Units, and Fix Italic Bug (#796)
* add time unit to language file

* Fixed a bug where the font following a blocktype name was incorrectly rendered in italics.

* Collected time unit abbreviations

* Update pom.xml

---------

Co-authored-by: Intelli <6790859+Intelli@users.noreply.github.com>
2025-09-09 10:13:41 -06:00
Intelli 8b3e37774a Added location to CoreProtectPreLogEvent (implements #709) 2025-09-02 18:05:30 -06:00
Intelli 6155d4e864 Update database-migration.md 2025-09-02 15:03:00 -06:00
Intelli 252de2f233 Update database-migration.md 2025-09-02 14:59:07 -06:00
Intelli cec40e384c Added database migration documentation 2025-09-02 14:52:27 -06:00
Intelli 86d164e4b0 Remove dependencyManagement from pom.xml 2025-09-02 13:03:25 -06:00
Intelli b3abb70744 Update pom.xml 2025-09-02 12:53:45 -06:00
Intelli 2373a9c19f Update stale.yml 2025-09-02 09:29:17 -06:00
Intelli 105d14f11f Update "Third-Party Plugins & Tools" doc 2025-08-14 19:21:07 -06:00
Intelli 942430c11c Update "Third-Party Plugins & Tools" doc 2025-08-14 18:31:48 -06:00
Intelli dcb0864013 Fix parsing for Minecraft versions without a minor version 2025-08-13 12:53:10 -06:00
Intelli a4ffbb642c Target API version 1.16 2025-08-08 18:45:31 -06:00
61 changed files with 2886 additions and 704 deletions

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+3 -1
View File
@@ -3,6 +3,8 @@ daysUntilClose: 7
exemptLabels:
- 'accepted'
- 'bug'
- 'confirmed bug (tested)'
- 'potential bug (needs testing)'
- 'suggestion'
- 'help wanted'
staleLabel: stale
@@ -10,4 +12,4 @@ markComment: >
This issue has been automatically marked as stale because it has not had
recent activity. It will be closed if no further activity occurs. Thank you
for your contributions.
closeComment: false
closeComment: false
+3 -8
View File
@@ -13,16 +13,11 @@ jobs:
- uses: actions/checkout@v4
with:
fetch-depth: 0 # Shallow clones should be disabled for a better relevancy of analysis
- name: Set up JDK 21
- name: Set up JDK 25
uses: actions/setup-java@v4
with:
java-version: '21'
java-version: '25'
distribution: 'temurin'
- name: Cache Maven packages
uses: actions/cache@v4
with:
path: ~/.m2
key: ${{ runner.os }}-m2-${{ hashFiles('**/pom.xml') }}
restore-keys: ${{ runner.os }}-m2
cache: 'maven'
- name: Build
run: mvn -B verify
+2 -2
View File
@@ -18,7 +18,7 @@ For a detailed description of the plugin, please visit [coreprotect.net](https:/
| CoreProtect Discord: | [discord.gg/b4DZ4jy](https://discord.gg/b4DZ4jy) |
| CoreProtect Patreon: | [patreon.com/coreprotect](https://www.patreon.com/coreprotect) |
| CoreProtect Documentation: | [docs.coreprotect.net](https://docs.coreprotect.net) |
| Downloads for MC 1.14 - 1.21: | [coreprotect.net/latest](https://coreprotect.net/latest/) |
| Downloads for MC 1.14 - 26.1: | [coreprotect.net/latest](https://coreprotect.net/latest/) |
| Downloads for MC 1.8 - 1.12: | [coreprotect.net/legacy](https://coreprotect.net/legacy/) |
bStats
@@ -41,7 +41,7 @@ Maven
<dependency>
<groupId>net.coreprotect</groupId>
<artifactId>coreprotect</artifactId>
<version>23.0</version>
<version>23.2</version>
<scope>provided</scope>
</dependency>
```
+3 -3
View File
@@ -4,8 +4,8 @@ The CoreProtect API enables you to log your own block changes, perform lookups,
| API Details | |
| --- | --- |
| **API Version:** | 10 |
| **Plugin Version:** | v22.4+ |
| **API Version:** | 11 |
| **Plugin Version:** | v23.1+ |
| **Maven:** | [maven.playpro.com](https://maven.playpro.com) |
*Documentation for the API version 10 can be found [here](/api/version/v10/).*
*Documentation for the API version 10 can be found [here](/api/version/v11/).*
+530
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@@ -0,0 +1,530 @@
# API Version 11
The CoreProtect API enables you to log your own block changes, perform lookups, rollbacks, restores, and more.
| API Details | |
| --- | --- |
| **API Version:** | 11 |
| **Plugin Version:** | v23.1+ |
| **Maven:** | [maven.playpro.com](https://maven.playpro.com) |
---
## Upgrading from API v10
The changes from the previous API version are as follows:
- The following event was extended to include Location (mutable):
```java
CoreProtectPreLogEvent(String user, Location location)
```
- The old constructor remains for backward compatibility and is deprecated:
```java
@Deprecated
CoreProtectPreLogEvent(String user)
```
---
## Getting Started
Ensure you're using CoreProtect 23.1 or higher. Add it as an external jar to your plugin in your IDE.
Alternatively, if using Maven, you can add it via the repository https://maven.playpro.com (net.coreprotect, 23.1).
The first thing you need to do is get access to CoreProtect. You can do this by using code similar to the following:
```java
import net.coreprotect.CoreProtect;
import net.coreprotect.CoreProtectAPI;
private CoreProtectAPI getCoreProtect() {
Plugin plugin = getServer().getPluginManager().getPlugin("CoreProtect");
// Check that CoreProtect is loaded
if (plugin == null || !(plugin instanceof CoreProtect)) {
return null;
}
// Check that the API is enabled
CoreProtectAPI CoreProtect = ((CoreProtect) plugin).getAPI();
if (CoreProtect.isEnabled() == false) {
return null;
}
// Check that a compatible version of the API is loaded
if (CoreProtect.APIVersion() < 11) {
return null;
}
return CoreProtect;
}
```
With this code, you can then access the API with a call like the following:
```java
CoreProtectAPI api = getCoreProtect();
if (api != null){ // Ensure we have access to the API
api.testAPI(); // Will print out "[CoreProtect] API test successful." in the console.
}
```
Yay, you're now using the CoreProtect API!
---
## API Overview
### Available Methods
```java
boolean isEnabled()
void testAPI()
List<String[]> performLookup(int time, List<String> restrict_users, List<String> exclude_users, List<Object> restrict_blocks, List<Object> exclude_blocks, List<Integer> action_list, int radius, Location radius_location)
List<String[]> performRollback(int time, List<String> restrict_users, List<String> exclude_users, List<Object> restrict_blocks, List<Object> exclude_blocks, List<Integer> action_list, int radius, Location radius_location)
List<String[]> performRestore(int time, List<String> restrict_users, List<String> exclude_users, List<Object> restrict_blocks, List<Object> exclude_blocks, List<Integer> action_list, int radius, Location radius_location)
List<String[]> blockLookup(Block block, int time)
List<String[]> sessionLookup(String user, int time)
List<String[]> queueLookup(Block block)
ParseResult parseResult(String[] result)
boolean logChat(Player player, String message)
boolean logCommand(Player player, String command)
boolean logPlacement(String user, BlockState blockState)
boolean logPlacement(String user, Location location, Material type, BlockData blockData)
boolean logRemoval(String user, BlockState blockState)
boolean logRemoval(String user, Location location, Material type, BlockData blockData)
boolean logContainerTransaction(String user, Location location)
boolean logInteraction(String user, Location location)
boolean hasPlaced(String user, Block block, int time, int offset)
boolean hasRemoved(String user, Block block, int time, int offset)
void performPurge(int time)
```
---
### Available Events
The following events are emitted by CoreProtect.
#### CoreProtectPreLogEvent
Fired when a CoreProtect logger is about to log an action. Cancellable.
| Property | Description | Mutable |
| --- | --- | --- |
| User | The name of the user under which this action will be logged. | Yes |
| Location | The location where the action will be logged. | Yes |
| Cancelled | If cancelled, the action won't be logged to the database. | Yes |
---
### Method Usage
*Detailed method information is listed below.*
#### `isEnabled()`
Calling this will return true if the server has the CoreProtect API enabled, and false if it does not.
---
#### `testAPI()`
Running this will print out "[CoreProtect] API Test Successful." in the server console.
---
#### `performLookup(int time, List<String> restrict_users, List<String> exclude_users, List<Object> restrict_blocks, List<Object> exclude_blocks, List<Integer> action_list, int radius, Location radius_location)`
This will perform a lookup.
* **time:** Specify the amount of time to search back. "5" would return results from the last 5 seconds.
* **restrict_users:** Specify any usernames to perform the lookup on. Can be set to "null" if both a radius and a location are specified.
* **exclude_users:** Specify any usernames to exclude from the lookup. Can be set to "null".
* **restrict_blocks:** Specify a list of EntityType's or Material's to restrict the search to. Can be set to "null".
* **exclude_blocks:** Specify a list of EntityType's or Material's to exclude from the search. Can be set to "null".
* **action_list:** Specify a list of action types to restrict the search to. Can be set to "null"
* **radius:** Specify a radius to restrict the search to. A location must be specified if using this. Set to "0" to disable.
* **radius_location:** Specify a location to search around. Can be set to "null" if no radius is specified, and a user is specified.
---
#### `performRollback(int time, List<String> restrict_users, List<String> exclude_users, List<Object> restrict_blocks, List<Object> exclude_blocks, List<Integer> action_list, int radius, Location radius_location)`
This will perform a rollback. Method must be called async.
* **time:** Specify the amount of time to rollback. "5" would return results from the last 5 seconds.
* **restrict_users:** Specify any usernames to perform the rollback on. Can be set to "null" if both a radius and a location are specified.
* **exclude_users:** Specify any usernames to exclude from the rollback. Can be set to "null".
* **restrict_blocks:** Specify a list of EntityType's or Material's to restrict the rollback to. Can be set to "null".
* **exclude_blocks:** Specify a list of EntityType's or Material's to exclude from the rollback. Can be set to "null".
* **action_list:** Specify a list of action types to restrict the rollback to. Can be set to "null"
* **radius:** Specify a radius to restrict the rollback to. A location must be specified if using this. Set to "0" to disable.
* **radius_location:** Specify a location to rollback around. Can be set to "null" if no radius is specified, and a user is specified.
---
#### `performRestore(int time, List<String> restrict_users, List<String> exclude_users, List<Object> restrict_blocks, List<Object> exclude_blocks, List<Integer> action_list, int radius, Location radius_location)`
This will perform a restore.
* **time:** Specify the amount of time to restore. "5" would return results from the last 5 seconds.
* **restrict_users:** Specify any usernames to perform the restore on. Can be set to "null" if both a radius and a location are specified.
* **exclude_users:** Specify any usernames to exclude from the restore. Can be set to "null".
* **restrict_blocks:** Specify a list of EntityType's or Material's to restrict the restore to. Can be set to "null".
* **exclude_blocks:** Specify a list of EntityType's or Material's to exclude from the restore. Can be set to "null".
* **action_list:** Specify a list of action types to restrict the restore to. Can be set to "null"
* **radius:** Specify a radius to restrict the restore to. A location must be specified if using this. Set to "0" to disable.
* **radius_location:** Specify a location to restore around. Can be set to "null" if no radius is specified, and a user is specified.
---
#### `blockLookup(Block block, int time)`
This will perform a full lookup on a single block.
* **block:** The block to perform the lookup on.
* **time:** Specify the amount of time to lookup. "5" would return results from the last 5 seconds.
---
#### `queueLookup(Block block)`
This will search the consumer queue for changes on a block not yet saved in the database.
* **block:** The block to perform the lookup on.
---
#### `sessionLookup(String user, int time)`
This will perform a session lookup on a single player.
* **user:** The username to perform the lookup on.
* **time:** Specify the amount of time to lookup. "5" would return results from the last 5 seconds.
---
#### `ParseResult parseResult(String[] result)`
This will parse results from a lookup. You'll then be able to view the following:
* **getX():** Get the X coordinate of the block.
* **getY():** Get the Y coordinate of the block.
* **getZ():** Get the Z coordinate of the block.
* **getType():** Get the Material of the block.
* **getBlockData():** Get the BlockData of the block.
* **getPlayer():** Get the username as a string.
* **getTimestamp():** Get the time of the action.
* **getActionId():** Get the action ID. (0=removed, 1=placed, 2=interaction)
* **getActionString():** Get the action as a string. (Removal, Placement, Interaction)
* **isRolledBack():** If the block is currently rolled back or not.
* **worldName():** The name of the world the block is located in.
---
#### `logPlacement(String user, BlockState blockState)`
This will log a block as being placed. *(Thread safe)*
* **user:** Specify the username to log as having placed the block.
* **blockState:** Specify the BlockState of the block you're logging.
---
#### `logPlacement(String user, Location location, Material type, BlockData blockData)`
This will log a block as being placed.
* **user:** Specify the username to log as having placed the block.
* **location:** Specify the location of the block you're logging.
* **type:** Specify the Material of the block you're logging.
* **blockData:** Specify the BlockData of the block you're logging. Can be set to "null".
---
#### `logRemoval(String user, BlockState blockState)`
This will log a block as being removed/broken. *(Thread safe)*
* **user:** Specify the username to log as having removed the block.
* **blockState:** Specify the BlockState of the block you're logging.
---
#### `logRemoval(String user, Location location, Material type, BlockData blockData)`
This will log a block as being removed/broken, and will log the block's inventory (if applicable).
* **user:** Specify the username to log as having removed the block.
* **location:** Specify the location of the block you're logging.
* **type:** Specify the Material of the block you're logging.
* **blockData:** Specify the BlockData of the block you're logging. Can be set to "null".
---
#### `logContainerTransaction(String user, Location location)`
This will log any transactions made to a block's inventory immediately after calling the method.
* **user:** Specify the username to log as having added/removed the items.
* **location:** Specify the location of the block inventory you're logging.
---
#### `logInteraction(String user, Location location)`
This will log a block as having been interacted with.
* **user:** Specify the username to log as having caused the interaction.
* **location:** Specify the location of the interaction you're logging.
---
#### `hasPlaced(String user, Block block, int time, int offset)`
This will return true if a user has already placed a block at the location within the specified time limit.
* **user:** The username you're checking to see if they've placed a block already.
* **block:** The block you're checking.
* **time:** How far back to check. "5" would only check through the last 5 seconds of logged blocks.
* **offset:** A time offset. "2" would ignore the last 2 seconds of most recently ignored data. (0 = no offset)
---
#### `hasRemoved(String user, Block block, int time, int offset)`
This will return true if a user has already removed a block at the location within the specified time limit.
* **user:** The username you're checking to see if they've removed a block already.
* **block:** The block you're checking.
* **time:** How far back to check. "5" would only check through the last 5 seconds of logged blocks.
* **offset:** A time offset. "2" would ignore the last 2 seconds of most recently ignored data. (0 = no offset)
---
#### `performPurge(int time)`
This will perform a purge on the CoreProtect database.
* **time:** Purge any data earlier than this. "120" would purge any data older than 120 seconds (2 minutes).
---
### Examples
- Get the last 60 seconds of block data for the user "Notch".
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
List<String[]> lookup = CoreProtect.performLookup(60, Arrays.asList("Notch"), null, null, null, null, 0, null);
if (lookup != null){
for (String[] result : lookup){
ParseResult parseResult = CoreProtect.parseResult(result);
int x = parseResult.getX();
int y = parseResult.getY();
int z = parseResult.getZ();
// ...
}
}
}
```
---
- Get the last 60 seconds of block data for the user "Notch", excluding dirt and grass blocks.
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
List<Object> exclude = Arrays.asList(Material.DIRT, Material.GRASS);
List<String[]> lookup = CoreProtect.performLookup(60, Arrays.asList("Notch"), null, null, exclude, null, 0, null);
if (lookup != null){
for (String[] value : lookup){
ParseResult result = CoreProtect.parseResult(value);
int x = result.getX();
int y = result.getY();
int z = result.getZ();
// ...
}
}
}
```
---
- Get the last 60 seconds of block data within 5 blocks of a location.
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
List<String[]> lookup = CoreProtect.performLookup(60, null, null, null, null, null, 5, location);
if (lookup != null){
for (String[] value : lookup){
ParseResult result = CoreProtect.parseResult(value);
int x = result.getX();
int y = result.getY();
int z = result.getZ();
// ...
}
}
}
```
---
- Rollbacks / restores use the same code structure as the above examples. For example:
```java
class BasicThread implements Runnable {
@Override
public void run() {
try {
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
List<String[]> lookup = CoreProtect.performRollback(60, Arrays.asList("Notch"), null, null, null, null, 0, null);
if (lookup != null){
for (String[] value : lookup){
ParseResult result = CoreProtect.parseResult(value);
int x = result.getX();
int y = result.getY();
int z = result.getZ();
// ...
}
}
}
}
catch (Exception e){
e.printStackTrace();
}
}
}
Runnable runnable = new BasicThread();
Thread thread = new Thread(runnable);
thread.start();
```
---
- Check if the user "Notch" has already placed a block at a location within the last 60 seconds.
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
boolean hasPlaced = CoreProtect.hasPlaced("Notch", block, 60, 0);
// Search queue for pending changes
if (!hasPlaced){
List<String[]> lookup = CoreProtect.queueLookup(block);
for (String[] result : lookup){
ParseResult parseResult = CoreProtect.parseResult(result);
if (parseResult.getActionId()==1 && parseResult.getPlayer().equals("Notch")){
hasPlaced = true;
break;
}
}
}
}
```
---
- Get the last 60 seconds of block data for a specific block.
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
List<String[]> lookup = CoreProtect.blockLookup(block, 60);
if (lookup != null){
for (String[] result : lookup){
ParseResult parseResult = CoreProtect.parseResult(result);
int x = parseResult.getX();
int y = parseResult.getY();
int z = parseResult.getZ();
// ...
}
}
}
```
---
- Get the last 1 day of session data for the user "Notch".
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
List<String[]> lookup = CoreProtect.sessionLookup("Notch", (24 * 60 * 60));
if (lookup != null){
for (String[] result : lookup){
ParseResult parseResult = CoreProtect.parseResult(result);
int x = parseResult.getX();
int y = parseResult.getY();
int z = parseResult.getZ();
int action = parseResult.getActionId(); // 0 = logout, 1 = login
// ...
}
}
}
```
---
- Log the placement of a block at a location by the user "Notch".
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
boolean success = CoreProtect.logPlacement("Notch", block.getLocation(), block.getType(), block.getData());
}
```
---
- Log adding/remove items in a chest (or some other block inventory).
```java
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
boolean success = CoreProtect.logContainerTransaction("Notch", inventory.getLocation());
// modify your container contents immediately after (e.g. [i]inventory.addItem(itemStack);[/i])
}
```
---
- Perform a multi-threaded placement check to see if the user "Notch" has already placed a block at a location within the last 60 seconds. This ignores the most recent 1 second of logged data, to account for the fact that that new block data may have already been logged, depending on your code.
```java
final Block block = null; //Should be an actual block
class BasicThread implements Runnable {
@Override
public void run() {
try {
CoreProtectAPI CoreProtect = getCoreProtect();
if (CoreProtect != null){ // Ensure we have access to the API
boolean hasPlaced = CoreProtect.hasPlaced("Notch", block, 60, 1);
}
}
catch (Exception e){
e.printStackTrace();
}
}
}
Runnable runnable = new BasicThread();
Thread thread = new Thread(runnable);
thread.start();
```
---
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@@ -16,6 +16,7 @@ ___
| [/co reload](#co-reload) | Reload the configuration file |
| [/co status](#co-status) | View the plugin status |
| [/co consumer](#co-consumer) | Toggle consumer processing |
| [/co migrate-db](#co-migrate-db) | Migrate between SQLite and MySQL |
### Alias Commands
@@ -128,6 +129,19 @@ ___
Console command to pause or resume consumer queue processing.
___
### /co migrate-db
Migrate your CoreProtect database between SQLite and MySQL. Console-only command.
| Command | Parameters |
| --- | --- |
| /co migrate-db | `<sqlite|mysql>` |
> **Note:** This feature is exclusive to CoreProtect 23.0+ Patreon builds for Patron supporters.
For complete migration instructions, safety guidelines, and troubleshooting information, see the [Database Migration documentation](/database-migration/).
___
## Parameter Details
+145
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@@ -0,0 +1,145 @@
# Database Migration (SQLite ↔ MySQL)
CoreProtect 23.0+ includes the ability to migrate your database between SQLite and MySQL without losing any data.
> **Note:** Database migration functionality is exclusive to CoreProtect 23.0+ Patreon builds for Patron supporters.
## Overview
The `/co migrate-db` command allows you to seamlessly transfer all your CoreProtect data from SQLite to MySQL or vice versa. This is particularly useful when:
* Starting with SQLite and wanting to upgrade to MySQL for better performance
* Moving from MySQL back to SQLite for simpler server setups
* Transferring data between different server configurations
## Command Usage
| Command | Parameters | Description |
| --- | --- | --- |
| `/co migrate-db` | `<sqlite|mysql>` | Migrate to the specified database type |
**Examples:**
* `/co migrate-db mysql` - Migrate from SQLite to MySQL
* `/co migrate-db sqlite` - Migrate from MySQL to SQLite
> **Console Only:** This command can only be executed from the server console, not from in-game.
---
## Migration Process
### Step 1: Preparation
**Before starting the migration:**
1. Ensure your server is running with your current CoreProtect database
2. Configure your new database in `config.yml` (ensure `use-mysql` is updated correctly)
3. **Important:** Do NOT restart your server or use `/co reload` after modifying the config
### Step 2: Execute Migration
#### 1. **Run the migration command from your server console:**
```
co migrate-db <mysql|sqlite>
```
#### 2. **Monitor the progress:**
* The migration will display detailed progress information
* Large databases may take considerable time to complete
* Progress bars and speed indicators will show current status
#### 3. **Do not interrupt the process:**
* Avoid restarting your server during migration
* Let the process complete naturally
### Step 3: Post-Migration
**After successful completion:**
1. **Automatic switchover:** CoreProtect will automatically begin using the new database
2. **Verify configuration:** Ensure `use-mysql` is set correctly in your `config.yml` as per step 1
3. **Test functionality:** Perform basic CoreProtect operations to verify everything works
4. **Clean up:** Once satisfied, you may manually delete your old database files
---
## Important Considerations
### Migration Safety
* **Non-destructive process:** The migration does not modify or delete your existing database
* **Interrupted migration:** If something goes wrong, simply delete the new database and continue using the old one
* **Data verification:** The process includes automatic verification to ensure data integrity
### Performance & Requirements
* **Processing time:** Large databases with millions of records may take hours to migrate
* **Resource usage:** The migration process is resource-intensive and may impact server performance
* **Parallel processing:** SQLite to MySQL migrations use optimized parallel processing for better speed
### Restrictions & Limitations
* **Console only:** Cannot be executed from in-game chat
* **Interruption handling:** If interrupted, the target database must be manually wiped before restarting
* **Patreon exclusive:** Only available in CoreProtect 23.0+ Patreon builds
---
## Troubleshooting
### Common Issues
**Migration won't start:**
* Verify you're using a CoreProtect 23.0+ Patreon build
* Ensure you're not trying to migrate to the same database type
* Check that no other CoreProtect operations are running
**Migration interrupted:**
* Manually delete/wipe the target database
* Verify server stability before restarting migration
* Consider migrating during low-activity periods
**Performance issues:**
* Monitor server resources during migration
* Consider temporarily reducing server activity
* Large tables may cause temporary slowdowns
**Data verification failures:**
* Check database connectivity and permissions
* Review server logs for specific error messages
* Ensure sufficient disk space on target database
### Getting Help
If you encounter issues with database migration:
1. Check server logs for detailed error messages
2. Verify database permissions and connectivity
3. Ensure adequate system resources (RAM, CPU, disk space)
4. Contact support through the CoreProtect Discord with specific error details
---
## Technical Details
The migration process includes several advanced features:
* Batch processing with dynamic sizing based on performance
* Automatic retry mechanisms for temporary failures
* Data integrity verification comparing source and target records
* Progress tracking with estimated completion times
* Graceful error handling with detailed logging
The migration handles all CoreProtect data types including:
* Block changes and rollbacks
* Container transactions
* Player interactions and sessions
* Chat messages and commands
* User data and statistics
* All metadata and configuration data
+3
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@@ -18,6 +18,9 @@ A list of all language codes that can be used with CoreProtect.
[**CoreProtect API Documentation**](/api/)
Log your own block changes, perform lookups, rollbacks, restores, and more.
[**Database Migration**](/database-migration/)
Migrate your CoreProtect database between SQLite and MySQL.
[**Compatible Third-Party Plugins & Tools**](/tools-integrations/)
A list of plugins and tools that are compatible with CoreProtect.
+2
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@@ -46,6 +46,8 @@ The following permissions can be used to restrict functionality within the plugi
## Child Permissions
> **Note:** Child permissions are not presently supported by CoreProtect Hytale Edition.
* **coreprotect.lookup.block** *(default: op)*
Can be optionally used as a negative permission to prevent block lookups.
&nbsp;
+82 -6
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@@ -9,37 +9,113 @@ These plugins/tools are maintained by third parties, and may have issues outside
## Plugins
* **WorldEdit**
Use WorldEdit selections as a radius, and log your WorldEdit changes.
Use WorldEdit selections as a radius, and log your WorldEdit changes.
[https://dev.bukkit.org/projects/worldedit](https://dev.bukkit.org/projects/worldedit)
&nbsp;
* **CoreProtect-Anti-Xray**
Displays how many ores a player has destroyed in a specific time span.
Displays how many ores a player has destroyed in a specific time span.
[https://dev.bukkit.org/bukkit-plugins/coreprotect-anti-xray/](https://dev.bukkit.org/bukkit-plugins/coreprotect-anti-xray/)
&nbsp;
* **CoreProtect TNT**
The CoreProtect TNT extension adds logging for TNT and creeper explosion sources.
The CoreProtect TNT extension adds logging for TNT and creeper explosion sources.
[https://www.spigotmc.org/resources/coreprotect-tnt-log-tnt-creeper-explode-source.69609/](https://www.spigotmc.org/resources/coreprotect-tnt-log-tnt-creeper-explode-source.69609/)
&nbsp;
* **CoreProtect Time-Lapse**
CPTL is an add-on tool for CoreProtect used to create a time-lapse from historical data.
CPTL is an add-on tool for CoreProtect used to create a time-lapse from historical data.
[https://modrinth.com/plugin/cptl](https://modrinth.com/plugin/cptl)
&nbsp;
* **LightUp**
Conveniently place temporary lighting with rollback safety via CoreProtect integration.
[https://modrinth.com/plugin/lightup](https://modrinth.com/plugin/lightup)
&nbsp;
* **Lumen**
Custom (virtual) lighting with undo/redo and built-in CoreProtect & FAWE integration.
[https://modrinth.com/plugin/lumen](https://modrinth.com/plugin/lumen)
&nbsp;
* **FRTrustSystem**
Simple trust/friends system that uses the CoreProtect API to determine block ownership for protections/notifications.
[https://modrinth.com/plugin/frtrustsystem](https://modrinth.com/plugin/frtrustsystem)
&nbsp;
* **Movecraft-CoreProtect**
Logs Movecraft “craft” movement into CoreProtect for auditing/rollback.
[https://hangar.papermc.io/Airship-Pirates/Movecraft-CoreProtect](https://hangar.papermc.io/Airship-Pirates/Movecraft-CoreProtect)
&nbsp;
* **M0-CoreCord**
Discord bridge for CoreProtect lookups and alerts (SQLite/MySQL supported).
[https://www.spigotmc.org/resources/m0-corecord-1-13-1-21-8.91863/](https://www.spigotmc.org/resources/m0-corecord-1-13-1-21-8.91863/)
&nbsp;
* **XRayHunter**
Hunt potential xrayers by analyzing ore-mining stats pulled from CoreProtect data.
[https://modrinth.com/plugin/xrayhunter](https://modrinth.com/plugin/xrayhunter)
&nbsp;
* **ShadowTrace (Server Plugin)**
Backend for the ShadowTrace client mod; queries CoreProtect to visualize players’ mined blocks in-game.
[https://modrinth.com/plugin/shadowtraceplugin](https://modrinth.com/plugin/shadowtraceplugin)
&nbsp;
* **WildInspect**
Custom inspect-mode powered by CoreProtect (with history/claim limits and more).
[https://www.spigotmc.org/resources/%E2%9A%A1%EF%B8%8F-wildinspect-%E2%9A%A1%EF%B8%8F-coreprotect-addon-history-limits-claim-limits-%E2%9A%A1%EF%B8%8F-1-21-5-support.87405/](https://www.spigotmc.org/resources/%E2%9A%A1%EF%B8%8F-wildinspect-%E2%9A%A1%EF%B8%8F-coreprotect-addon-history-limits-claim-limits-%E2%9A%A1%EF%B8%8F-1-21-5-support.87405/)
&nbsp;
* **ExplosionProtector**
Uses the CoreProtect API to prevent explosions from destroying player-placed blocks.
[https://www.spigotmc.org/resources/explosionprotector.124838/](https://www.spigotmc.org/resources/explosionprotector.124838/)
&nbsp;
* **Axiom Paper Plugin**
Server component for the Axiom editor; includes CoreProtect integration to log Axiom edits.
[https://modrinth.com/plugin/axiom-paper-plugin](https://modrinth.com/plugin/axiom-paper-plugin)
&nbsp;
* **BlocksHub**
Bridge API used by world-editing plugins (e.g., AWE/FAWE) to send edits to loggers like CoreProtect.
[https://www.spigotmc.org/resources/blockshub.331/](https://www.spigotmc.org/resources/blockshub.331/)
&nbsp;
* **SpitSTIK**
Fun projectile plugin with CoreProtect integration for item-frame logging.
[https://modrinth.com/plugin/spitstik](https://modrinth.com/plugin/spitstik)
&nbsp;
* **XRay Informer**
Ore-ratio checker that supports CoreProtect. *(last known MC: 1.12)*
[https://dev.bukkit.org/projects/xray-informer](https://dev.bukkit.org/projects/xray-informer)
&nbsp;
* **DesirePaths**
Logs automatically generated paths into CoreProtect for moderation/rollback.
[https://www.spigotmc.org/resources/desirepaths-dynamic-player-made-trails.109043/](https://www.spigotmc.org/resources/desirepaths-dynamic-player-made-trails.109043/)
&nbsp;
## Tools
* **CoreProtect Lookup Web Interface**
Search through your CoreProtect history with an easy-to-use interface.
Search through your CoreProtect history with an easy-to-use web UI.
[https://www.spigotmc.org/resources/coreprotect-lookup-web-interface.28033/](https://www.spigotmc.org/resources/coreprotect-lookup-web-interface.28033/)
&nbsp;
* **Watson**
Watson is a client side Minecraft mod that displays CoreProtect logs in 3D.
Client-side mod that displays CoreProtect logs in 3D (optional server helper plugin available).
[https://github.com/vacla/Watson](https://github.com/vacla/Watson)
&nbsp;
* **ShadowTrace (Client Mod)**
Client-side visualizer to view mined-block locations supplied by the ShadowTrace server plugin via CoreProtect.
[https://modrinth.com/mod/shadowtrace](https://modrinth.com/mod/shadowtrace)
&nbsp;
---
+54 -47
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@@ -6,25 +6,26 @@ AMOUNT_CHUNK: "{0} {Chunk|Chunks}"
AMOUNT_ENTITY: "{0} {Entität|Entitäten}"
AMOUNT_ITEM: "{0} {Item|Items}"
API_TEST: "API-Test erfolgreich."
CACHE_ERROR: "WARNUNG: Fehler beim Validieren {0} Zwischenspeicher."
CACHE_RELOAD: "Erzwingen des Nachladens von {kartierung|welt} Caches aus der Datenbank."
CACHE_ERROR: "WARNUNG: Fehler beim Überprüfen des {0}-Zwischenspeichers."
CACHE_RELOAD: "Erzwingen des Nachladens von {Kartierungs|Welt}caches aus der Datenbank."
CHECK_CONFIG: "Bitte überprüfe die config.yml"
COMMAND_CONSOLE: "Bitte führen Sie den Befehl von der Konsole aus."
COMMAND_NOT_FOUND: "Befehl \"{0}\" nicht gefunden."
COMMAND_THROTTLED: "Bitte warten Sie einen Moment und versuchen Sie es erneut."
CONSUMER_ERROR: "Verbraucherwarteschlange wird bereits verarbeitet {angehalten|fortgesetzt}."
CONSUMER_TOGGLED: "Die Verarbeitung der Verbraucherwarteschlange wurde durchgeführt {angehalten|fortgesetzt}."
CONSUMER_ERROR: "Die Verarbeitung der Verbraucherwarteschlange wurde bereits {angehalten|fortgesetzt}."
CONSUMER_TOGGLED: "Die Verarbeitung der Verbraucherwarteschlange wurde {angehalten|fortgesetzt}."
CONTAINER_HEADER: "Containertransaktionen"
CPU_CORES: "CPU-Kerne."
DATABASE_BUSY: "Datenbank beschäftigt. Bitte versuchen Sie es später erneut."
DATABASE_INDEX_ERROR: "Datenbankindizes können nicht validiert werden."
DATABASE_INDEX_ERROR: "Datenbankindizes können nicht geprüft werden."
DATABASE_LOCKED_1: "Datenbank gesperrt. Warte bis zu 15 Sekunden..."
DATABASE_LOCKED_2: "Datenbank wird bereits verwendet. Bitte versuche es später erneut."
DATABASE_LOCKED_3: "Um die Datenbanksperre zu deaktivieren, setzen Sie \"database-lock: false\"."
DATABASE_LOCKED_4: "Das Deaktivieren der Datenbanksperre kann zu Datenbeschädigungen führen."
DATABASE_LOCKED_4: "Deaktivieren der Datenbanksperre kann zu Datenbeschädigungen führen."
DATABASE_UNREACHABLE: "Datenbank ist nicht erreichbar. Daten verwerfen und herunterfahren."
DEVELOPMENT_BRANCH: "Entwicklungszweig erkannt, Patch-Skripte werden übersprungen."
DIRT_BLOCK: "Platziere einen Schmutzblock unter dir."
DISABLE_SUCCESS: "Erfolg! Deaktiviert {0}"
DIRT_BLOCK: "Ein temporärer Sicherheitsblock wurde unter ihnen platziert."
DISABLE_SUCCESS: "{0} erfolgreich deaktiviert!"
ENABLE_FAILED: "{0} war nicht in der Lage zu starten."
ENABLE_SUCCESS: "{0} ist jetzt aktiviert!"
ENJOY_COREPROTECT: "Dir gefällt {0}? Tritt unserem Discord bei!"
@@ -32,11 +33,11 @@ FINISHING_CONVERSION: "Abschluss der Datenkonvertierung. Bitte warten..."
FINISHING_LOGGING: "Abschluss der Datenprotokollierung. Bitte warten..."
FIRST_VERSION: "Anfangs-DB: {0}"
GLOBAL_LOOKUP: "Geben Sie keinen Radius an, um eine globale Suche durchzuführen."
GLOBAL_ROLLBACK: "Benutze \"{0}\" um einen globalen {Rollback|Restore}"
GLOBAL_ROLLBACK: "Benutze \"{0}\" für einen globalen {Rollback|Restore}"
HELP_ACTION_1: "Beschränken Sie die Suche auf eine Aktion."
HELP_ACTION_2: "Beispiele: [a:block], [a:+block], [a:-block] [a:click], [a:container], [a:inventory], [a:item], [a:kill], [a:chat], [a:command], [a:sign], [a:session], [a:username]"
HELP_COMMAND: "Zusätzliche Informationen anzeigen."
HELP_EXCLUDE_1: "Blöcke/Benutzer ausschließen."
HELP_EXCLUDE_1: "Bestimmte Blöcke/Benutzer ausschließen."
HELP_EXCLUDE_2: "Beispiele: [e:stone], [e:Notch], [e:stone,Notch]"
HELP_HEADER: "{0} Hilfe"
HELP_INCLUDE_1: "Fügen Sie Blöcke/Entitäten ein."
@@ -73,19 +74,19 @@ HELP_ROLLBACK_COMMAND: "Rollback-Blockdaten."
HELP_STATUS: "Sehen Sie sich den Plugin-Status an."
HELP_STATUS_COMMAND: "Zeigt den Plugin-Status an."
HELP_TELEPORT: "Teleportieren."
HELP_TIME_1: "Geben Sie die Uhrzeit an."
HELP_TIME_1: "Geben Sie einen Zeitraum an."
HELP_TIME_2: "Beispiele: [t:2w,5d,7h,2m,10s], [t:5d2h], [t:2.50h]"
HELP_USER_1: "Geben Sie die Benutzer an."
HELP_USER_1: "Geben Sie den/die Benutzer an."
HELP_USER_2: "Beispiele: [u:Notch], [u:Notch,#enderman]"
INCOMPATIBLE_ACTION: "\"{0}\" kann mit dieser Aktion nicht verwendet werden."
INSPECTOR_ERROR: "Inspektor bereits {aktiviert|deaktiviert}."
INSPECTOR_TOGGLED: "Inspektor jetzt {aktiviert|deaktiviert}."
INTEGRATION_ERROR: "Unfähig zu {initialisieren|deaktivieren} {0} Protokollierung."
INTEGRATION_SUCCESS: "{0} erfolgreich anmelden {initialisiert|deaktiviert}."
INTEGRATION_VERSION: "Ungültig {0} Version gefunden."
INTEGRATION_ERROR: "Unfähig, {0} Protokollierung zu {initialisieren|deaktivieren}."
INTEGRATION_SUCCESS: "{0} Protokollierung erfolgreich {initialisiert|deaktiviert}."
INTEGRATION_VERSION: "Ungültige {0} Version gefunden."
INTERACTIONS_HEADER: "Spielerinteraktionen"
INVALID_ACTION: "Das ist keine gültige Aktion."
INVALID_BRANCH_1: "Ungültige Plugin-Version (Verzweigung wurde nicht gesetzt)."
INVALID_BRANCH_1: "Ungültige Plugin-Version (Branch wurde nicht gesetzt)."
INVALID_BRANCH_2: "Um fortzufahren, setzen Sie den Projektzweig auf \"Entwicklung\"."
INVALID_BRANCH_3: "Das Ausführen von Entwicklungscode kann zu Datenbeschädigungen führen."
INVALID_CONTAINER: "Bitte überprüfen Sie zuerst einen gültigen Behälter."
@@ -102,7 +103,7 @@ LINK_DOWNLOAD: "Herunterladen: {0}"
LINK_PATREON: "Patreon: {0}"
LINK_WIKI_BLOCK: "Blocknamen: {0}"
LINK_WIKI_ENTITY: "Entitätsnamen: {0}"
LOGGING_ITEMS: "{0} Elemente, die noch zu loggen sind. Warten Sie mal..."
LOGGING_ITEMS: "{0} Elemente, die noch zu loggen sind. Bitte warten..."
LOGGING_TIME_LIMIT: "Zeitlimit für die Protokollierung erreicht. Daten verwerfen und herunterfahren."
LOOKUP_BLOCK: "{0} {platziert|entfernt} {1}."
LOOKUP_CONTAINER: "{0} {hinzugefügt|entfernt} {1} {2}."
@@ -113,58 +114,62 @@ LOOKUP_LOGIN: "{0} {ein|aus}geloggt."
LOOKUP_PAGE: "Seite {0}"
LOOKUP_PROJECTILE: "{0} {geworfen|geschossen} {1} {2}."
LOOKUP_ROWS_FOUND: "{0} {Reihe|Reihen} gefunden."
LOOKUP_SEARCHING: "Suche nachschlagen. Warten Sie mal..."
LOOKUP_SEARCHING: "Suchen. Bitte warten..."
LOOKUP_STORAGE: "{0} {hinterlegt|abgehoben} {1} {2}."
LOOKUP_TIME: "vor {0}"
LOOKUP_USERNAME: "{0} Eingeloggt als {1}."
MAXIMUM_RADIUS: "Das Maximum {Nachschlagen|Rollback|Wiederherstellen} Radius ist {0}."
LOOKUP_USERNAME: "{0} eingeloggt als {1}."
MAXIMUM_RADIUS: "Der maximale {Nachschlag|Rollback|Restore} Radius ist {0}."
MISSING_ACTION_USER: "Um diese Aktion zu verwenden, geben Sie bitte einen Benutzer an."
MISSING_LOOKUP_TIME: "Bitte geben Sie die Zeit an, um {Nachschlagen|Rollback|Wiederherstellen}."
MISSING_LOOKUP_USER: "Bitte geben Sie einen Benutzer an oder {Block|Radius}."
MISSING_LOOKUP_TIME: "Bitte geben Sie den Zeitraum an, um {Nachzuschlagen|ein Rollback auszuführen|einen Restore auszuführen}."
MISSING_LOOKUP_USER: "Bitte geben Sie einen Benutzer oder {Block|Radius} an."
MISSING_PARAMETERS: "Bitte verwenden Sie \"{0}\"."
MISSING_ROLLBACK_RADIUS: "Sie haben nicht angegeben a {Zurücksetzen|Wiederherstellen} Radius."
MISSING_ROLLBACK_USER: "Sie haben nicht angegeben a {Zurücksetzen|Wiederherstellen} Benutzer."
MYSQL_UNAVAILABLE: "Verbindung zu nicht möglich MySQL Server."
NO_DATA: "Keine Daten gefunden bei {0}."
MISSING_ROLLBACK_RADIUS: "Sie haben keinen {Rollback|Restore} Radius angegeben."
MISSING_ROLLBACK_USER: "Sie haben keinen {Rollback|Restore} Benutzer angegeben."
MYSQL_UNAVAILABLE: "Verbindung zu MySQL Server nicht möglich."
NETWORK_CONNECTION: "Verbindung von {0} {erfolgreich|fehlgeschlagen}. Nutze {1} {2}."
NETWORK_TEST: "Netzwerktestdaten wurden erfolgreich gesendet."
NO_DATA: "Keine Daten bei {0} gefunden."
NO_DATA_LOCATION: "Keine {Daten|Transaktionen|Interaktionen|Nachrichten} gefunden."
NO_PERMISSION: "Du hast keine Erlaubnis das zu tun."
NO_RESULTS: "Keine Ergebnisse gefunden."
NO_RESULTS_PAGE: "Keine {Ergebnisse|Daten} für diese Seite gefunden."
NO_ROLLBACK: "Nein {ausstehend|zurück} Rollback/Wiederherstellung gefunden."
PATCH_INTERRUPTED: "Upgrade unterbrochen. Werde es beim Neustart nochmal versuchen."
PATCH_OUTDATED_1: "Datenbanken, die älter als sind, können nicht aktualisiert werden {0}."
PATCH_OUTDATED_2: "Bitte aktualisieren Sie mit einer unterstützten Version von CoreProtect."
PATCH_PROCESSING: "Verarbeitung neuer Daten. Warten Sie mal..."
PATCH_SKIP_UPDATE: "Überspringen {Tabelle|Index} {Aktualisieren|Erstellen|Entfernen} auf {0}."
PATCH_STARTED: "Performing {0} Aktualisierung. Warten Sie mal..."
NO_ROLLBACK: "Kein(en) {ausstehende(s|n)|vorherige(s|n)} Rollback/Restore gefunden."
PATCH_INTERRUPTED: "Upgrade unterbrochen. Wird bei einem Neustart erneut versucht."
PATCH_OUTDATED_1: "Datenbanken, die älter als {0} sind, können nicht aktualisiert werden."
PATCH_OUTDATED_2: "Bitte updaten Sie mit einer unterstützten Version von CoreProtect."
PATCH_PROCESSING: "Neue Daten werden verarbeitet. Bitte warten..."
PATCH_SKIP_UPDATE: "Überspringe {Tabellen|Index}{aktualisierung|erstellung|entfernung} bei {0}."
PATCH_STARTED: "Führe {0} Upgrade durch. Bitte warten..."
PATCH_SUCCESS: "Erfolgreich aktualisiert auf {0}."
PATCH_UPGRADING: "Datenbank-Upgrade im Gange. Warten Sie mal..."
PATCH_UPGRADING: "Datenbank-Upgrade im Gange. Bitte warten..."
PLEASE_SELECT: "Bitte auswählen: \"{0}\" oder \"{1}\"."
PREVIEW_CANCELLED: "Vorschau abgebrochen."
PREVIEW_CANCELLING: "Vorschau abbrechen..."
PREVIEW_IN_GAME: "Sie können Rollbacks nur im Spiel in der Vorschau anzeigen."
PREVIEW_TRANSACTION: "Sie können keine Vorschau anzeigen {Behälter|Inventar} Transaktionen."
PREVIEW_IN_GAME: "Sie können Rollbacks nur im Spiel als Vorschau anzeigen."
PREVIEW_TRANSACTION: "Sie können keine {Behälter|Inventar}-Transaktionen als Vorschau anzeigen."
PRIMARY_THREAD_ERROR: "Diese API-Methode kann nicht im Haupt-Thread verwendet werden."
PURGE_ABORTED: "Bereinigung fehlgeschlagen. Die Datenbank ist möglicherweise beschädigt."
PURGE_ERROR: "Kann nicht verarbeitet werden {0} Daten!"
PURGE_ERROR: "{0} Daten können nicht verarbeitet werden!"
PURGE_FAILED: "Bereinigung fehlgeschlagen. Bitte versuchen Sie es später erneut."
PURGE_IN_PROGRESS: "Bereinigung läuft. Bitte versuchen Sie es später erneut."
PURGE_MINIMUM_TIME: "Sie können nur Daten löschen, die älter sind als {0} {Tage|Stunden}."
PURGE_MINIMUM_TIME: "Sie können nur Daten löschen, die älter als {0} {Tage|Stunden} sind."
PURGE_NOTICE_1: "Bitte beachten Sie, dass dies einige Zeit dauern kann."
PURGE_NOTICE_2: "Starten Sie Ihren Server nicht neu, bis dies abgeschlossen ist."
PURGE_OPTIMIZING: "Optimierung der Datenbank. Warten Sie mal..."
PURGE_PROCESSING: "wird bearbeitet {0} Daten..."
PURGE_OPTIMIZING: "Optimierung der Datenbank. Bitte warten..."
PURGE_PROCESSING: "{0} Daten werden verarbeitet..."
PURGE_REPAIRING: "Versuch einer Reparatur. Dies könnte eine Weile dauern..."
PURGE_ROWS: "{0} {Reihe|Reihen} von Daten gelöscht."
PURGE_STARTED: "Datenbereinigung gestartet am \"{0}\"."
PURGE_SUCCESS: "Datenbereinigung erfolgreich."
RAM_STATS: "{0}GB / {1}GB RAM"
RELOAD_STARTED: "Konfiguration wird neu geladen - bitte warten."
RELOAD_SUCCESS: "Konfiguration erfolgreich neu geladen."
ROLLBACK_ABORTED: "Rollback oder Wiederherstellung abgebrochen."
ROLLBACK_ABORTED: "Rollback oder Restore abgebrochen."
ROLLBACK_CHUNKS_FOUND: "{0} {bearbeiteter|bearbeitete} {Chunk|Chunks} gefunden."
ROLLBACK_CHUNKS_MODIFIED: "{0}/{1} {Chunk|Chunks} bearbeitet."
ROLLBACK_COMPLETED: "{Rollback|Wiederherstellen|Vorschau} abgeschlossen für \"{0}\"."
ROLLBACK_EXCLUDED_USERS: "Ausgeschlossen {Benutzer|Benutzer}: \"{0}\"."
ROLLBACK_INCLUDE: "{Eingeschlossen|Ausgeschlossen} {Block|Entität|Ziel} {Typ|Typen}: \"{0}\"."
ROLLBACK_COMPLETED: "{Rollback|Restore|Vorschau} für \"{0}\" abgeschlossen."
ROLLBACK_EXCLUDED_USERS: "{Ausgeschlossener Benutzer|Ausgeschlossene Benutzer}: \"{0}\"."
ROLLBACK_INCLUDE: "{Block|Entität|Ziel} {Typ|Typen} {einbezogen|ausgeschlossen}: \"{0}\"."
ROLLBACK_IN_PROGRESS: "Ein Rollback/Restore ist bereits im Gange."
ROLLBACK_LENGTH: "Zeit beansprucht: {0} {Sekunde|Sekunden}."
ROLLBACK_MODIFIED: "{Modifiziert|Modifiziert} {0}."
@@ -173,11 +178,12 @@ ROLLBACK_SELECTION: "Radius eingestellt auf \"{0}\"."
ROLLBACK_STARTED: "{Rollback|Restore|Vorschau} gestartet für \"{0}\"."
ROLLBACK_TIME: "Zeitspanne: {0}."
ROLLBACK_WORLD_ACTION: "Beschränkt auf {Welt|Aktion} \"{0}\"."
SIGN_HEADER: "Nachrichten signieren"
SIGN_HEADER: "Schildnachrichten"
STATUS_CONSUMER: "Warteschleife: {0} {Datensatz|Datensätze}"
STATUS_DATABASE: "Datenbank: {0}."
STATUS_INTEGRATION: "{0}: Integration {aktiviert|deaktiviert}."
STATUS_LICENSE: "Lizenz: {0}"
STATUS_SYSTEM: "System: {0}"
STATUS_VERSION: "Version: {0}"
TELEPORTED: "Teleportiert nach {0}."
TELEPORTED_SAFETY: "Hab dich in Sicherheit teleportiert."
@@ -186,16 +192,17 @@ TIME_DAYS: "{0} {Tag|Tage}"
TIME_HOURS: "{0} {Stunde|Stunden}"
TIME_MINUTES: "{0} {Minute|Minuten}"
TIME_SECONDS: "{0} {Sekunde|Sekunden}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {Woche|Wochen}"
UPDATE_ERROR: "Beim Suchen nach Updates ist ein Fehler aufgetreten."
UPDATE_HEADER: "{0} Aktualisieren"
UPDATE_NOTICE: "Beachten: {0} ist nun verfügbar."
UPDATE_NOTICE: "Hinweis: {0} ist nun verfügbar."
UPGRADE_IN_PROGRESS: "Upgrade läuft. Bitte versuchen Sie es später erneut."
USER_NOT_FOUND: "Benutzer \"{0}\" nicht gefunden."
USER_OFFLINE: "Der Benutzer \"{0}\" ist nicht online."
USING_MYSQL: "Verwenden von MySQL zur Datenspeicherung."
USING_SQLITE: "Verwenden von SQLite zur Datenspeicherung."
VALID_DONATION_KEY: "Gültiger Spendenschlüssel."
VERSION_NOTICE: "Ausführung {0} ist nun verfügbar."
VERSION_NOTICE: "Version {0} ist nun verfügbar."
VERSION_REQUIRED: "{0} {1} oder höher erforderlich."
WORLD_NOT_FOUND: "Welt \"{0}\" nicht gefunden."
+1
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@@ -194,6 +194,7 @@ TIME_HOURS: "{0} {hour|hours}"
TIME_MINUTES: "{0} {minute|minutes}"
TIME_MONTHS: "{0} {month|months}"
TIME_SECONDS: "{0} {second|seconds}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {week|weeks}"
TIME_YEARS: "{0} {year|years}"
UPDATE_ERROR: "An error occurred while checking for updates."
+1
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@@ -192,6 +192,7 @@ TIME_DAYS: "{0} {día|días}"
TIME_HOURS: "{0} {hora|horas}"
TIME_MINUTES: "{0} {minuto|minutos}"
TIME_SECONDS: "{0} {segundo|segundos}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {semana|semanas}"
UPDATE_ERROR: "Un error ocurrió mientras se revisaban las actualizaciones."
UPDATE_HEADER: "Actualización {0}"
+1
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@@ -186,6 +186,7 @@ TIME_DAYS: "{0} {jour|jours}"
TIME_HOURS: "{0} {heure|heures}"
TIME_MINUTES: "{0} {minute|minutes}"
TIME_SECONDS: "{0} {seconde|secondes}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {semaine|semaines}"
UPDATE_ERROR: "Une erreur s'est produite lors de la recherche de mises à jour."
UPDATE_HEADER: "{0} Mettre à jour"
+193 -182
View File
@@ -1,201 +1,212 @@
# CoreProtect Language File (ja)
ACTION_NOT_SUPPORTED: "そのアクションはサポートされていません。"
AMOUNT_BLOCK: "{0} {ブロック|ブロック}"
AMOUNT_CHUNK: "{0} {チャンク|チャンク}"
AMOUNT_ENTITY: "{0} {エンティティ|エンティティ}"
AMOUNT_ITEM: "{0} {item|items}"
API_TEST: "APIテストが成功しました。"
CACHE_ERROR: "警告:検証中にエラーが発生しました {0}"
CACHE_RELOAD: "{マッピング|世界} のリロードを強制する(データベースからのキャッシュ)"
ACTION_NOT_SUPPORTED: "そのアクションはサポートされていません"
AMOUNT_BLOCK: "{0}{ブロック|ブロック}"
AMOUNT_CHUNK: "{0}{チャンク|チャンク}"
AMOUNT_ENTITY: "{0}体の{エンティティ|エンティティ}"
AMOUNT_ITEM: "{0}個の{アイテム|アイテム}"
API_TEST: "APIテストに成功しました"
CACHE_ERROR: "警告: 検証中にエラーが発生しました {0}"
CACHE_RELOAD: "データベースから{マッピング|ワールド}キャッシュを強制リロードします"
CHECK_CONFIG: "config.ymlを確認してください"
COMMAND_CONSOLE: "コンソールからコマンドを実行してください。"
COMMAND_NOT_FOUND: "指示 \"{0}\" 見つかりません。"
COMMAND_THROTTLED: "しばらく待ってから、もう一度お試しください。"
CONSUMER_ERROR: "すでにコンシューマキュー処理 {一時停止|再開}。"
CONSUMER_TOGGLED: "消費者キューの処理は {一時停止|再開}。"
CONTAINER_HEADER: "コンテナトランザクション"
DATABASE_BUSY: "データベースが無効です。後でもう一度やり直してください。"
DATABASE_INDEX_ERROR: "データベースインデックスを検証できません。"
DATABASE_LOCKED_1: "データベースがロックされています。最大15秒待機しています..."
DATABASE_LOCKED_2: "データベースはすでに使用されています。もう一度やり直してください。"
DATABASE_LOCKED_3: "データベースロックを無効にするには、「database-lock:false」を設定します。"
DATABASE_LOCKED_4: "データベースロックを無効にすると、データが破損する可能性があります。"
DATABASE_UNREACHABLE: "データベースにアクセスできません。データを破棄してシャットダウンします。"
DEVELOPMENT_BRANCH: "開発ブランチが検出され、パッチスクリプトをスキップしました。"
DIRT_BLOCK: "あなたの下にダートブロックを置きました。"
DISABLE_SUCCESS: "成功!無効 {0}"
ENABLE_FAILED: "{0} を開始できませんでした。"
ENABLE_SUCCESS: "これで {0} は有効になります!"
ENJOY_COREPROTECT: "{0} を楽しんでいますか?私たちのDiscordに参加しましょう!"
FINISHING_CONVERSION: "データ変換を終了します。お待ちください..."
FINISHING_LOGGING: "データの記録が終了します。お待ちください..."
FIRST_VERSION: "初期DB:{0}"
GLOBAL_LOOKUP: "グローバルルックアップを実行するために半径を指定しないでください。"
GLOBAL_ROLLBACK: "つかいます \"{0}「グローバルに {ロールバック|復元}"
HELP_ACTION_1: "ルックアップをアクションに制限します。"
HELP_ACTION_2: "例:[a:block]、 [a:+block]、 [a:-block] [a:click]、 [a:container]、 [a:inventory]、 [a:item]、 [a:kill]、 [a:chat]、 [a:command]、 [a:sign]、 [a:session]、 [a:username]"
HELP_COMMAND: "追加情報を表示します。"
HELP_EXCLUDE_1: "ブロック/ユーザーを除外します。"
HELP_EXCLUDE_2: "例:[e:stone]、 [e:Notch]、 [e:stone,Notch]"
COMMAND_CONSOLE: "コンソールからコマンドを実行してください"
COMMAND_NOT_FOUND: "{0} は不明なコマンドです"
COMMAND_THROTTLED: "しばらく待ってから、もう一度お試しください"
CONSUMER_ERROR: "コンシューマーキューの処理は既に{一時停止|再開}されています"
CONSUMER_TOGGLED: "コンシューマーキューの処理が{一時停止|再開}されました"
CONTAINER_HEADER: "コンテナのトランザクション"
CPU_CORES: "CPUコア"
DATABASE_BUSY: "データベースがビジー状態です。後でもう一度お試しください"
DATABASE_INDEX_ERROR: "データベースインデックスを検証できません"
DATABASE_LOCKED_1: "データベースがロックされています。最大15秒間お待ちください"
DATABASE_LOCKED_2: "そのデータベースは既に使用されています。もう一度やり直してください"
DATABASE_LOCKED_3: "データベースロックを無効にするには、\"database-lock: false\"を設定してください"
DATABASE_LOCKED_4: "データベースロックを無効にすると、データが破損する可能性があります"
DATABASE_UNREACHABLE: "データベースにアクセスできません。データを破棄してシャットダウンします"
DEVELOPMENT_BRANCH: "開発ブランチが検出され、パッチスクリプトをスキップしました"
DIRT_BLOCK: "あなたの下に仮ブロックを設置しました"
DISABLE_SUCCESS: "{0} を無効化しました"
DONATION_KEY_REQUIRED: "このコマンドには有効な寄付キーが必要です。"
ENABLE_FAILED: "{0} を開始できませんでした"
ENABLE_SUCCESS: "{0} が有効化されました"
ENJOY_COREPROTECT: "{0} を楽しんでますか?ぜひDiscordにもご参加ください!"
FINISHING_CONVERSION: "データ変換を終了します。しばらくお待ちください..."
FINISHING_LOGGING: "データのロギングを終了します。しばらくお待ちください..."
FIRST_VERSION: "初期データベース: {0}"
GLOBAL_LOOKUP: "グローバル検索を行う際は、半径を指定しないでください"
GLOBAL_ROLLBACK: "{0}を使用してグローバル{ロールバック|復元}を実行してください"
HELP_ACTION_1: "検索対象をアクションのみに制限します"
HELP_ACTION_2: "例: [a:block], [a:+block], [a:-block] [a:click], [a:container], [a:inventory], [a:item], [a:kill], [a:chat], [a:command], [a:sign], [a:session], [a:username]"
HELP_COMMAND: "追加情報を表示します"
HELP_EXCLUDE_1: "ブロック/ユーザーを除外します"
HELP_EXCLUDE_2: "例: [e:stone], [e:Notch], [e:stone,Notch]"
HELP_HEADER: "{0} ヘルプ"
HELP_INCLUDE_1: "ブロック/エンティティを含めます。"
HELP_INCLUDE_2: "例:[i:stone]、 [i:zombie]、 [i:stone,wood,bedrock]"
HELP_INSPECT_1: "インスペクターを有効にすると、次のことができます。"
HELP_INSPECT_2: "左クリックして配置を確認します。"
HELP_INSPECT_3: "右クリックして、隣接する削除を表示します。"
HELP_INSPECT_4: "ブロックを配置して、削除を確認します。"
HELP_INSPECT_5: "ブロックを液体に入れて配置を確認します。"
HELP_INSPECT_6: "右クリックしてチェストトランザクションを表示します。"
HELP_INSPECT_7: "ヒント:「/co i」を使用して犯人を追跡できます"
HELP_INSPECT_COMMAND: "ブロックインスペクターを切り替えます。"
HELP_LIST: "すべてのコマンドのリストを表示します。"
HELP_LOOKUP_1: "コマンドショートカット。"
HELP_LOOKUP_2: "追加のページを表示します。"
HELP_LOOKUP_COMMAND: "ルックアップブロックデータ。"
HELP_NO_INFO: "コマンドの情報 \"{0}\" 見つかりません。"
HELP_PARAMETER: "詳細なパラメータ情報については、「{0}」を参照してください。"
HELP_PARAMS_1: "を実行します {ルックアップ|ロールバック|復元}。"
HELP_PARAMS_2: "ユーザーを指定して {ルックアップ|ロールバック|復元}。"
HELP_PARAMS_3: "時間を指定します {ルックアップ|ロールバック|復元}。"
HELP_PARAMS_4: "制限する {ルックアップ|ロールバック|復元} 半径に。"
HELP_PARAMS_5: "制限する {ルックアップ|ロールバック|復元} アクションに。"
HELP_PARAMS_6: "ブロック/エンティティをに含める {ルックアップ|ロールバック|復元}。"
HELP_PARAMS_7: "ブロック/ユーザーをから除外する {ルックアップ|ロールバック|復元}。"
HELP_PURGE_1: "古いデータを削除します。"
HELP_PURGE_2: "例えば、 \"{0}\" は、1か月より古いすべてのデータを削除し、過去30日間のデータのみを保持します。"
HELP_PURGE_COMMAND: "古いブロックデータを削除します。"
HELP_RADIUS_1: "半径領域を指定します。"
HELP_RADIUS_2: "例:[r:10] (変更は10ブロック以内でのみ行ってください)"
HELP_RELOAD_COMMAND: "構成ファイルを再ロードします。"
HELP_RESTORE_COMMAND: "ブロックデータを復元します。"
HELP_ROLLBACK_COMMAND: "ブロックデータをロールバックします。"
HELP_STATUS: "プラグインのステータスを表示します。"
HELP_STATUS_COMMAND: "プラグインのステータスを表示します。"
HELP_TELEPORT: "テレポートします。"
HELP_TIME_1: "時間を指定します。"
HELP_TIME_2: "例:[t:2w,5d,7h,2m,10s]、 [t:5d2h]、 [t:2.50h]"
HELP_USER_1: "ユーザーを指定します。"
HELP_USER_2: "例:[u:Notch]、 [u:Notch,#enderman]"
INCOMPATIBLE_ACTION: "そのアクションで「{0}」は使用できません。"
INSPECTOR_ERROR: "検査官モードが{有効|無効}です。"
INSPECTOR_TOGGLED: "検査官モードが{有効|無効}になりました。"
INTEGRATION_ERROR: "できません {初期化|無効化} {0} ロギング。"
INTEGRATION_SUCCESS: "{0} 正常にロギング {初期化|無効}。"
INTEGRATION_VERSION: "無効 {0} バージョンが見つかりました。"
HELP_INCLUDE_1: "ブロック/エンティティを含めます"
HELP_INCLUDE_2: "例: [i:stone], [i:zombie], [i:stone,wood,bedrock]"
HELP_INSPECT_1: "インスペクターが有効な場合、次のことができます:"
HELP_INSPECT_2: "ブロックを左クリックして、誰がそのブロックを配置したかを確認します"
HELP_INSPECT_3: "ブロックを右クリックして、隣接するどのブロックが破壊されたかを確認します"
HELP_INSPECT_4: "ブロックを配置して、その場所でどのブロックが破壊されたかを確認します"
HELP_INSPECT_5: "液体中などにブロックを配置して、誰がそれを配置したかを確認します"
HELP_INSPECT_6: "ドアやチェストなどを右クリックして、誰が最後に使用したかを確認します"
HELP_INSPECT_7: "ヒント:\"/co i\"を使用すると、より手軽にインスペクターにアクセスできます"
HELP_INSPECT_COMMAND: "ブロックインスペクターのオン/オフを切り替えます"
HELP_LIST: "全てのコマンドのリストを表示します"
HELP_LOOKUP_1: "コマンドのショートカットです"
HELP_LOOKUP_2: "ブロックを調査した後に使用すると、ログを表示できます"
HELP_LOOKUP_COMMAND: "ブロックデータの詳細検索"
HELP_NO_INFO: "コマンド情報 \"{0}\" が見つかりません"
HELP_PARAMETER: "詳細なパラメータ情報については、{0}を参照してください"
HELP_PARAMS_1: "{検索|ロールバック|復元}を実行します"
HELP_PARAMS_2: "{検索|ロールバック|復元}するユーザーを指定します"
HELP_PARAMS_3: "{検索|ロールバック|復元}をする際に時間を指定します"
HELP_PARAMS_4: "{検索|ロールバック|復元}をする際に半径を指定します"
HELP_PARAMS_5: "{検索|ロールバック|復元}をする際にアクションを制限します"
HELP_PARAMS_6: "{検索|ロールバック|復元}をする際にブロック/エンティティを含めます"
HELP_PARAMS_7: "{検索|ロールバック|復元}をする際にブロック/ユーザーを除外します"
HELP_PURGE_1: "指定した時間より古いデータを削除します"
HELP_PURGE_2: "例えば、 \"{0}\" は、1か月より古い全てのデータを削除し、過去30日間のデータのみを保持します"
HELP_PURGE_COMMAND: "古いブロックデータを削除します"
HELP_RADIUS_1: "半径領域を指定します"
HELP_RADIUS_2: "例: [r:10] (注: 変更は10ブロック以内でのみ行ってください)"
HELP_RELOAD_COMMAND: "構成ファイルを再読み込みします"
HELP_RESTORE_COMMAND: "ブロックデータを復元します"
HELP_ROLLBACK_COMMAND: "ブロックデータをロールバックします"
HELP_STATUS: "プラグインのステータスとバージョン情報を表示します"
HELP_STATUS_COMMAND: "プラグインのステータスを表示します"
HELP_TELEPORT: "場所にテレポートします"
HELP_TIME_1: "検索する時間を指定します"
HELP_TIME_2: "例: [t:2w,5d,7h,2m,10s], [t:5d2h], [t:2.50h]"
HELP_USER_1: "検索するユーザーを指定します"
HELP_USER_2: "例: [u:Notch], [u:Notch,#enderman]"
INCOMPATIBLE_ACTION: "そのアクションで \"{0}\" は使用できません"
INSPECTOR_ERROR: "インスペクターは既に{有効|無効}になっています"
INSPECTOR_TOGGLED: "インスペクターが{有効|無効}になりました"
INTEGRATION_ERROR: "{0}のロギングを{初期化|無効化}できませんでした"
INTEGRATION_SUCCESS: "{0}のロギングが正常に{初期化|無効化}されました"
INTEGRATION_VERSION: "無効な{0}バージョンが見つかりました"
INTERACTIONS_HEADER: "プレイヤーの相互作用"
INVALID_ACTION: "それは有効なアクションではありません。"
INVALID_BRANCH_1: "プラグインのバージョンが無効です(ブランチが設定されていません)。"
INVALID_BRANCH_2: "続行するには、プロジェクトブランチを「開発」に設定します。"
INVALID_BRANCH_3: "開発コードを実行すると、データが破損する可能性があります。"
INVALID_CONTAINER: "最初に有効な貨物ブロックを調べてください。"
INVALID_DONATION_KEY: "寄付キーが無効です。"
INVALID_INCLUDE: "「{0}」は無効な値です。"
INVALID_INCLUDE_COMBO: "これは無効な型の組み合わせです。"
INVALID_RADIUS: "有効な半径を入力してください。"
INVALID_SELECTION: "{0} 選択が見つかりません。"
INVALID_USERNAME: "「{0}」は無効なユーザー名です。"
INVALID_WORLD: "有効なワールドを指定してください。"
INVALID_ACTION: "それは有効なアクションではありません"
INVALID_BRANCH_1: "プラグインのバージョンが無効です(ブランチが設定されていません)"
INVALID_BRANCH_2: "続行するには、プロジェクトブランチを \"development\" に設定してください"
INVALID_BRANCH_3: "開発者用コードを実行すると、データが破損する可能性があります"
INVALID_CONTAINER: "最初に有効なコンテナを調べてください"
INVALID_DONATION_KEY: "寄付キーが無効です"
INVALID_INCLUDE: "\"{0}\"は無効なブロック/エンティティ名です"
INVALID_INCLUDE_COMBO: "これは無効な型の組み合わせです"
INVALID_RADIUS: "有効な半径を入力してください"
INVALID_SELECTION: "{0} 選択が見つかりません"
INVALID_USERNAME: "\"{0}\"は無効なユーザー名です"
INVALID_WORLD: "有効なワールドを指定してください"
LATEST_VERSION: "最新バージョン: {0}"
LINK_DISCORD: "Discord: {0}"
LINK_DOWNLOAD: "ダウンロード: {0}"
LINK_PATREON: "Patreon: {0}"
LINK_WIKI_BLOCK: "ブロック名: {0}"
LINK_WIKI_ENTITY: "エンティティ名: {0}"
LOGGING_ITEMS: "{0} ログに残されたアイテム。お待ちください..."
LOGGING_TIME_LIMIT: "記録制限時間に達しました。データを破棄してシャットダウンします。"
LOOKUP_BLOCK: "{0} {配置|壊れた} {1}。"
LOOKUP_CONTAINER: "{0} {追加|削除} {1} {2}。"
LOOKUP_HEADER: "{0} 結果"
LOOKUP_INTERACTION: "{0} {クリック|殺された} {1}。"
LOOKUP_ITEM: "{0} {拾った|落とした} {1} {2}。"
LOOKUP_LOGIN: "{0} ログに記録されます {in|out}。"
LOOKUP_PAGE: "ページ {0}"
LOOKUP_PROJECTILE: "{0} {投げた|ショット} {1} {2}。"
LOOKUP_ROWS_FOUND: "{0} {行|行} 見つかりました。"
LOOKUP_SEARCHING: "ルックアップ検索。お待ちください..."
LOOKUP_STORAGE: "{0} {預け入れ|撤回} {1} {2}。"
LOOKUP_TIME: "{0} 前に"
LOOKUP_USERNAME: "{1}が{0}としてログイン"
MAXIMUM_RADIUS: "最大 {ルックアップ|ロールバック|復元} 半径は {0}。"
MISSING_ACTION_USER: "そのアクションを使用するには、ユーザーを指定してください。"
MISSING_LOOKUP_TIME: "時間を指定してください({ルックアップ|ロールバック|復元})"
MISSING_LOOKUP_USER: "ユーザーを指定するか、 {ブロック|半径}を指定してください。"
MISSING_PARAMETERS: "\"{0}\"のパラメーターは存在していません。"
MISSING_ROLLBACK_RADIUS: "指定しませんでした {ロールバック|復元} 半径。"
MISSING_ROLLBACK_USER: "指定しませんでした {ロールバック|復元} ユーザー。"
MYSQL_UNAVAILABLE: "接続できません MySQL サーバ。"
NO_DATA: "{0}でデータが見つかりません。"
NO_DATA_LOCATION: "番号 {データ|トランザクション|相互作用|メッセージ} 見つかった。"
NO_PERMISSION: "あなたにはそれをする許可がありません。"
NO_RESULTS: "結果が見つかりません。"
NO_RESULTS_PAGE: "番号 {結果|データ} そのページで見つかりました。"
NO_ROLLBACK: "番号 {保留中|前へ} ロールバック/復元が見つかりました。"
PATCH_INTERRUPTED: "アップグレードが中断されました。再起動時に再試行します。"
PATCH_OUTDATED_1: "古いデータベースをアップグレードできません {0}。"
PATCH_OUTDATED_2: "CoreProtectがサポートされているバージョンでアップグレードしてください。"
PATCH_PROCESSING: "新しいデータを処理しています。お待ちください..."
PATCH_SKIP_UPDATE: "スキップ {テーブル|インデックス} {更新|作成|削除} の上 {0}。"
PATCH_STARTED: "実行する {0} アップグレード。お待ちください..."
PATCH_SUCCESS: "正常にアップグレードされました {0}。"
PATCH_UPGRADING: "データベースのアップグレードが進行中です。お待ちください..."
PLEASE_SELECT: "選んでください: \"{0}\" また \"{1}\" 。"
PREVIEW_CANCELLED: "プレビューがキャンセルされました。"
LOGGING_ITEMS: "ログに記録すべきアイテムが{0}個残っています。しばらくお待ちください..."
LOGGING_TIME_LIMIT: "記録制限時間に達しました。データを破棄してシャットダウンします"
LOOKUP_BLOCK: "{0}が{1}を{設置した|破壊した}"
LOOKUP_CONTAINER: "{0}が{2}個の{1}を{追加した|取り出した}"
LOOKUP_HEADER: "{0} の検索結果"
LOOKUP_INTERACTION: "{0}が{1}を{クリックした|殺害した}"
LOOKUP_ITEM: "{0}が{2}個の{1}を{拾った|落とした}"
LOOKUP_LOGIN: "{0}の{ログイン|ログアウト}がログに記録されます"
LOOKUP_PAGE: "{0} ページ目"
LOOKUP_PROJECTILE: "{0}が{2}個の{1}を{投げた|撃った}"
LOOKUP_ROWS_FOUND: "{0}行見つかりました"
LOOKUP_SEARCHING: "検索中。しばらくお待ちください..."
LOOKUP_STORAGE: "{0}が{2}個の{1}を{預け入れた|引き出した}"
LOOKUP_TIME: "{0}前"
LOOKUP_USERNAME: "{0}が{1}としてログインしました"
MAXIMUM_RADIUS: "最大{0}ブロックの半径内で{検索|ロールバック|復元}を実行します"
MISSING_ACTION_USER: "そのアクションを使用するには、ユーザーを指定してください"
MISSING_LOOKUP_TIME: "{検索|ロールバック|復元}する時間を指定してください"
MISSING_LOOKUP_USER: "ユーザー、ブロック、または半径を指定してください"
MISSING_PARAMETERS: "\"{0}\" のパラメータが不足しています"
MISSING_ROLLBACK_RADIUS: "{ロールバック|復元}対象の半径を指定しませんでした"
MISSING_ROLLBACK_USER: "{ロールバック|復元}対象のユーザーを指定しませんでした"
MYSQL_UNAVAILABLE: "MySQLサーバーに接続できません"
NETWORK_CONNECTION: "{0}の接続に{成功|失敗}しました。{1}{2}を使用します"
NETWORK_TEST: "ネットワーク・テスト・データが正常に送信されました"
NO_DATA: "{0}でデータが見つかりません"
NO_DATA_LOCATION: "この場所には{データ|トランザクション|相互作用|メッセージ}が見つかりませんでした"
NO_PERMISSION: "あなたにはそれをする権限がありません"
NO_RESULTS: "結果が見つかりませんでした"
NO_RESULTS_PAGE: "このページには{結果|データ}は見つかりませんでした"
NO_ROLLBACK: "{保留中または以前の}ロールバック/復元は見つかりませんでした"
PATCH_INTERRUPTED: "アップグレードが中断されました。再起動時に再試行します"
PATCH_OUTDATED_1: "{0}より古いデータベースはアップグレードできません"
PATCH_OUTDATED_2: "CoreProtect がサポートされているバージョンにアップグレードしてください"
PATCH_PROCESSING: "新しいデータを処理しています。しばらくお待ちください..."
PATCH_SKIP_UPDATE: "{0}の{テーブル|インデックス}の{更新|作成|削除}をスキップします"
PATCH_STARTED: "{0} のアップグレードを実行します。しばらくお待ちください..."
PATCH_SUCCESS: "{0} は正常にアップグレードされました"
PATCH_UPGRADING: "データベースのアップグレードが進行中です。しばらくお待ちください..."
PLEASE_SELECT: "\"{0}\" または \"{1}\" を選択してください"
PREVIEW_CANCELLED: "プレビューがキャンセルされました"
PREVIEW_CANCELLING: "プレビューをキャンセルしています..."
PREVIEW_IN_GAME: "ゲーム内でのみロールバックをプレビューできます。"
PREVIEW_TRANSACTION: "プレビューできません {コンテナ|在庫} トランザクション。"
PURGE_ABORTED: "パージに失敗しました。データベースが破損している可能性があります。"
PREVIEW_IN_GAME: "ゲーム内でのみロールバックをプレビューできます"
PREVIEW_TRANSACTION: "{コンテナ|インベントリ}のトランザクションをプレビューすることはできません"
PRIMARY_THREAD_ERROR: "そのAPIメソッドはメインスレッドでは使用できません"
PURGE_ABORTED: "パージに失敗しました。データベースが破損している可能性があります"
PURGE_ERROR: "{0} のデータを処理できません"
PURGE_FAILED: "パージに失敗しました。後でもう一度やり直してください。"
PURGE_IN_PROGRESS: "進行中のパージ。後でもう一度やり直してください。"
PURGE_MINIMUM_TIME: "分離できるのは、より古いデータのみです。({0}{日|時間})"
PURGE_NOTICE_1: "これには時間がかかる場合がありますのでご注意ください。"
PURGE_NOTICE_2: "完了するまでサーバーを再起動しないでください。"
PURGE_OPTIMIZING: "データベースの最適化。お待ちください..."
PURGE_FAILED: "パージに失敗しました。もう一度やり直してください"
PURGE_IN_PROGRESS: "パージは進行中です。もう一度やり直してください"
PURGE_MINIMUM_TIME: "パージできるのは、{0}{日|時間}より古いデータのみです"
PURGE_NOTICE_1: "これには時間がかかる場合があります..."
PURGE_NOTICE_2: "完了するまでサーバーを再起動しないでください"
PURGE_OPTIMIZING: "データベースの最適化をしています。しばらくお待ちください..."
PURGE_PROCESSING: "{0} のデータを処理中..."
PURGE_REPAIRING: "修復しようとしています。これには時間がかかる場合があります..."
PURGE_ROWS: "{0}{行|行} のデータが削除されました。"
PURGE_STARTED: "データの削除は\"{0}\"で開始されました。"
PURGE_SUCCESS: "データの分離に成功しました。"
RELOAD_STARTED: "構成の再読み込み-しばらくお待ちください。"
RELOAD_SUCCESS: "構成が正常に再ロードされました。"
ROLLBACK_ABORTED: "ロールバックまたは復元が中止されました。"
ROLLBACK_CHUNKS_FOUND: "見つかった {0} {チャンク|チャンク} 変更します。"
ROLLBACK_CHUNKS_MODIFIED: "変更 {0}/{1} {チャンク|チャンク}。"
ROLLBACK_COMPLETED: "{ロールバック|復元|プレビュー} のために完成{0}\" 。"
ROLLBACK_EXCLUDED_USERS: "除外 {ユーザー|ユーザー}: \"{0}\" 。"
ROLLBACK_INCLUDE: "{含まれる|除外される} {ブロック|エンティティ|ターゲット} {タイプ|タイプ}: \"{0}\" 。"
ROLLBACK_IN_PROGRESS: "ロールバック/復元はすでに進行中です。"
ROLLBACK_LENGTH: "所要時間:{0} {秒|秒}。"
ROLLBACK_MODIFIED: "{変更|変更} {0}。"
ROLLBACK_RADIUS: "半径:{0} {ブロック|ブロック}。"
ROLLBACK_SELECTION: "半径を「{0}\" 。"
ROLLBACK_STARTED: "{ロールバック|復元|プレビュー} 「で始まった{0}\" 。"
ROLLBACK_TIME: "時間範囲:{0}。"
ROLLBACK_WORLD_ACTION: "{0}{世界|アクション}に制限があります。"
SIGN_HEADER: "メッセージに署名する"
STATUS_CONSUMER: "消費者: {0} {item|items} 順番待ち。"
STATUS_DATABASE: "データベース: 使用する {0}"
PURGE_ROWS: "{0}行のデータが削除されました"
PURGE_STARTED: "データの削除は\"{0}\"で開始されました"
PURGE_SUCCESS: "データのパージに成功しました"
RAM_STATS: "{0}GB / {1}GB RAM"
RELOAD_STARTED: "構成の再読み込みをしています。しばらくお待ちください"
RELOAD_SUCCESS: "構成が正常に再読み込みされました"
ROLLBACK_ABORTED: "ロールバックまたは復元が中止されました"
ROLLBACK_CHUNKS_FOUND: "{0}個の{チャンク|チャンク}の変更が見つかりました"
ROLLBACK_CHUNKS_MODIFIED: "{0}/{1}個の{チャンク|チャンク}を{変更しました|変更中}"
ROLLBACK_COMPLETED: "{ロールバック|復元|プレビュー} は\"{0}\"で完了しました"
ROLLBACK_EXCLUDED_USERS: "除外するユーザー: \"{0}\" "
ROLLBACK_INCLUDE: "{含まれる|除外される}{ブロック|エンティティ|ターゲット}タイプ: \"{0}\""
ROLLBACK_IN_PROGRESS: "ロールバック/復元はすでに進行中です"
ROLLBACK_LENGTH: "所要時間: {0}{秒|秒間}"
ROLLBACK_MODIFIED: "{0}を{変更しました|変更中}"
ROLLBACK_RADIUS: "半径: {0}{ブロック|ブロック}"
ROLLBACK_SELECTION: "半径を\"{0}\"に設定しました"
ROLLBACK_STARTED: "{ロールバック|復元|プレビュー}が\"{0}\"で開始されました"
ROLLBACK_TIME: "時間範囲: {0}"
ROLLBACK_WORLD_ACTION: "{ワールド|アクション}を\"{0}\"に制限しました"
SIGN_HEADER: "看板のメッセージ"
STATUS_CONSUMER: "キューに{0}個の{アイテム|アイテム}があります"
STATUS_DATABASE: "データベース: {0}を使用中"
STATUS_INTEGRATION: "{0}: 統合 {有効|無効}"
STATUS_LICENSE: "ライセンス: {0}"
STATUS_SYSTEM: "システム: {0}"
STATUS_VERSION: "バージョン: {0}"
TELEPORTED: "{0} にテレポート"
TELEPORTED_SAFETY: "安全にテレポートしました。"
TELEPORT_PLAYERS: "テレポートコマンドはプレイヤーだけが使用できます。"
TIME_DAYS: "{0} {日|日}"
TIME_HOURS: "{0} {時間|時間}"
TIME_MINUTES: "{0} {分|分}"
TIME_SECONDS: "{0} {秒|秒}"
TIME_WEEKS: "{0} {週|週}"
UPDATE_ERROR: "更新の確認中にエラーが発生しました。"
TELEPORTED: "{0} にテレポートしました"
TELEPORTED_SAFETY: "あなたを安全な場所にテレポートさせました"
TELEPORT_PLAYERS: "テレポートコマンドはプレイヤーのみが使用できます"
TIME_DAYS: "{0}{日|日間}"
TIME_HOURS: "{0}{時|時間}"
TIME_MINUTES: "{0}{分|分間}"
TIME_MONTHS: "{0}{ヶ月|ヶ月間}"
TIME_SECONDS: "{0}{秒|秒間}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0}{週|週間}"
TIME_YEARS: "{0}{年|年間}"
UPDATE_ERROR: "更新の確認中にエラーが発生しました"
UPDATE_HEADER: "{0} アップデート"
UPDATE_NOTICE: "お知らせ: {0} が現在利用できます。"
UPGRADE_IN_PROGRESS: "アップグレードが進行中です。後でもう一度やり直してください。"
USER_NOT_FOUND: "ユーザー \"{0}\" 見つかりません。"
USER_OFFLINE: "ユーザー \"{0}\" はオンラインではありません。"
USING_MYSQL: "MySQL データストレージを使用します。"
USING_SQLITE: "SQLite データストレージを使用します。"
VALID_DONATION_KEY: "有効な寄付キーが必要です。"
VERSION_NOTICE: "バージョン {0} が現在利用できます。"
VERSION_REQUIRED: "{0} {1} 以上が必要です。"
WORLD_NOT_FOUND: "世界 \"{0}\" は見つかりませんでした。"
UPDATE_NOTICE: "お知らせ: {0} が利用可能です"
UPGRADE_IN_PROGRESS: "アップグレードが進行中です。しばらくしてからもう一度やり直してください"
USER_NOT_FOUND: "ユーザー \"{0}\" が見つかりません"
USER_OFFLINE: "ユーザー \"{0}\" はオンラインではありません"
USING_MYSQL: "MySQL データストレージを使用します"
USING_SQLITE: "SQLite データストレージを使用します"
VALID_DONATION_KEY: "有効な寄付キーです"
VERSION_INCOMPATIBLE: "{0} {1} はサポートされていません"
VERSION_NOTICE: "バージョン {0} が利用可能です"
VERSION_REQUIRED: "{0} {1} 以上が必要です"
WORLD_NOT_FOUND: "ワールド \"{0}\" は見つかりませんでした"
+77 -71
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@@ -1,35 +1,37 @@
# CoreProtect Language File (ko)
ACTION_NOT_SUPPORTED: "해당 명령어는 해당 작업을 지원하지 않습니다."
AMOUNT_BLOCK: "{0} {블록|블록}"
AMOUNT_CHUNK: "{0} {청크|청크}"
AMOUNT_ENTITY: "{0} {엔티티|엔티티}"
AMOUNT_ITEM: "{0} {항목|항목}"
ACTION_NOT_SUPPORTED: "이 명령어는 해당 작업을 지원하지 않습니다."
AMOUNT_BLOCK: "{0}개의 {블록|블록}"
AMOUNT_CHUNK: "{0}개의 {청크|청크}"
AMOUNT_ENTITY: "{0}개의 {엔티티|엔티티}"
AMOUNT_ITEM: "{0}개의 {아이템|아이템}"
API_TEST: "API 테스트가 성공했습니다."
CACHE_ERROR: "경고: {0} 캐시를 검증하는 중 오류가 발생했습니다."
CACHE_RELOAD: "데이터베이스에서 {매핑|월드} 캐시를 강제로 다시 로드합니다."
CHECK_CONFIG: "config.yml을 확인하세요"
COMMAND_CONSOLE: "콘솔에서 명령어를 실행하세요."
CHECK_CONFIG: "config.yml을 확인해주세요"
COMMAND_CONSOLE: "이 명령어는 콘솔에서만 실행할 수 있습니다."
COMMAND_NOT_FOUND: "\"{0}\" 명령어를 찾을 수 없습니다."
COMMAND_THROTTLED: "잠시 기다렸다가 다시 시도하십시오."
CONSUMER_ERROR: "소비자 대기열 처리가 이미 {일시 중지|재개}되있습니다!"
CONSUMER_TOGGLED: "소비자 대기열 처리가 {일시 중지|재개}되었습니다."
COMMAND_THROTTLED: "잠시 기다렸다가 다시 시도하세요."
CONSUMER_ERROR: "데이터베이스 처리가 이미 {일시정지|재개}되어 있습니다!"
CONSUMER_TOGGLED: "데이터베이스 처리가 {일시정지|재개}되었습니다."
CONTAINER_HEADER: "컨테이너 기록"
DATABASE_BUSY: "데이터베이스가 사용 중입니다. 나중에 다시 시도하십시오."
CPU_CORES: "CPU 코어"
DATABASE_BUSY: "데이터베이스가 사용 중입니다. 나중에 다시 시도하세요."
DATABASE_INDEX_ERROR: "데이터베이스 인덱스의 유효성을 검사할 수 없습니다."
DATABASE_LOCKED_1: "데이터베이스가 잠겼습니다. 최대 15초 대기 중..."
DATABASE_LOCKED_2: "데이터베이스가 이미 사용 중입니다. 다시 시도하십시오."
DATABASE_LOCKED_3: "데이터베이스 잠금을 비활성화하려면 \"database-lock: false\"로 설정하세요."
DATABASE_LOCKED_4: "데이터베이스 잠금을 비활성화하면 데이터가 손상될 수 있습니다."
DATABASE_LOCKED_2: "데이터베이스가 이미 사용 중입니다. 다시 시도하세요."
DATABASE_LOCKED_3: "데이터베이스 잠금을 해제하려면 \"database-lock: false\"로 설정하세요."
DATABASE_LOCKED_4: "데이터베이스 잠금을 비활성화하면 데이터가 손상될 수도 있습니다."
DATABASE_UNREACHABLE: "데이터베이스에 연결할 수 없습니다. 데이터를 삭제하고 종료합니다."
DEVELOPMENT_BRANCH: "개발 브랜치가 감지되어 패치 스크립트를 건너뜁니다."
DIRT_BLOCK: "당신 아래에 흙 블록을 설치했습니다."
DIRT_BLOCK: "당신 아래에 임시 안전 블록을 설치했습니다."
DISABLE_SUCCESS: "성공! {0} 비활성화됨"
DONATION_KEY_REQUIRED: "해당 명령어를 사용하려면 유효한 후원 키가 필요합니다."
ENABLE_FAILED: "{0}을(를) 시작할 수 없습니다."
ENABLE_SUCCESS: "{0}이(가) 성공적으로 활성화되었습니다!"
ENJOY_COREPROTECT: "{0}을(를) 사용중이신가요? Discord 서버에 참여해보세요!"
ENJOY_COREPROTECT: "{0}을(를) 잘 사용하고 계신가요? 그렇다면 저희의 Discord 서버에 참여하세요!"
FINISHING_CONVERSION: "데이터 변환을 완료하는 중입니다. 잠시 기다려 주세요..."
FINISHING_LOGGING: "데이터 로깅을 완료하는 중입니다. 잠시 기다려 주십시오..."
FINISHING_LOGGING: "데이터 로깅을 완료하는 중입니다. 잠시 기다려 주세요..."
FIRST_VERSION: "초기 DB: {0}"
GLOBAL_LOOKUP: "전체 조회를 수행하려면 반경을 지정하지 마세요."
GLOBAL_ROLLBACK: "전역 {롤백|복원}을 수행하려면 \"{0}\"을(를) 사용하세요."
@@ -42,43 +44,43 @@ HELP_HEADER: "{0} 도움말"
HELP_INCLUDE_1: "특정 블록/엔티티를 포함합니다."
HELP_INCLUDE_2: "예: [i:stone], [i:zombie], [i:stone,wood,bedrock]"
HELP_INSPECT_1: "로그 조사가 활성화되면 다음을 수행할 수 있습니다:"
HELP_INSPECT_2: "누가 그 블록을 설치했는지 보려면 블록을 마우스 왼쪽 버튼으로 클릭하세요."
HELP_INSPECT_3: "블록을 마우스 오른쪽 버튼으로 클릭하면 인접한 블록이 깨졌는지 확인할 수 있습니다."
HELP_INSPECT_4: "블록을 배치하여 해당 위치에서 어떤 블록이 깨졌는지 확인하세요."
HELP_INSPECT_2: "블록을 마우스 왼쪽 버튼으로 클릭하면 누가 그 블록을 설치했는지 확인할 수 있습니다."
HELP_INSPECT_3: "블록을 마우스 오른쪽 버튼으로 클릭하면 인접한 블록이 부서졌는지 확인할 수 있습니다."
HELP_INSPECT_4: "블록을 배치하여 해당 위치에서 어떤 블록이 부서졌는지 확인할 수 있습니다."
HELP_INSPECT_5: "누가 설치했는지 확인하려면 액체(등)에 블록을 배치하세요."
HELP_INSPECT_6: "문, 상자 등을 마우스 오른쪽 버튼으로 클릭하면 누가 마지막으로 사용했는지 확인할 수 있습니다."
HELP_INSPECT_7: "팁: 더 빠른 액세스를 위해 \"/co i\"명령어를 사용할 수 있습니다."
HELP_INSPECT_7: "팁: 더 빠른 사용을 위해 \"/co i\"명령어를 사용할 수 있습니다."
HELP_INSPECT_COMMAND: "블록 로그 조사를 켜거나 끕니다."
HELP_LIST: "모든 명령어 목록을 표시합니다."
HELP_LOOKUP_1: "명령어 단축키."
HELP_LOOKUP_1: "단축 명령어."
HELP_LOOKUP_2: "로그를 보려면 블록을 검사한 후 사용하세요."
HELP_LOOKUP_COMMAND: "고급 블록 데이터 조회."
HELP_NO_INFO: "\"{0}\" 명령어에 대한 정보를 찾을 수 없습니다."
HELP_NO_INFO: "\"{0}\" 명령어에 대한 정보가 없습니다."
HELP_PARAMETER: "자세한 매개변수 정보는 \"{0}\"을 참조하세요."
HELP_PARAMS_1: "{조회|롤백|복원}을(를) 수행하세요."
HELP_PARAMS_2: "{조회|롤백|복원}할 사용자를 지정하세요."
HELP_PARAMS_3: "{조회|롤백|복원}에 걸리는 시간을 지정하세요."
HELP_PARAMS_4: "{조회|롤백|복원}을(를) 제한할 반경 영역을 지정하세요."
HELP_PARAMS_1: "{조회|롤백|복원}을(를) 수행합니다."
HELP_PARAMS_2: "{조회|롤백|복원}할 사용자를 지정합니다."
HELP_PARAMS_3: "{조회|롤백|복원}할 시간을 지정합니다."
HELP_PARAMS_4: "{조회|롤백|복원}을(를) 제한할 반경을 지정합니다."
HELP_PARAMS_5: "{조회|롤백|복원}을(를) 특정 작업으로 제한합니다."
HELP_PARAMS_6: "{조회|롤백|복원}에 특정 블록/엔티티를 포함합니다."
HELP_PARAMS_7: "{조회|롤백|복원}에서 블록/사용자를 제외합니다."
HELP_PURGE_1: "지정된 시간보다 오래된 데이터를 삭제합니다."
HELP_PURGE_2: "예를 들어 \"{0}\"은(는) 한 달이 지난 모든 데이터를 삭제하고 지난 30일 동안의 데이터만 보관합니다."
HELP_PURGE_COMMAND: "오래된 블록 데이터를 삭제합니다."
HELP_RADIUS_1: "반경 영역을 지정하세요."
HELP_RADIUS_2: "예: [r:10] (10블록 이내에서만 변경하세요.)"
HELP_RADIUS_1: "반경을 지정합니다."
HELP_RADIUS_2: "예: [r:10] (10블록 이내에서만 변경합니다.)"
HELP_RELOAD_COMMAND: "구성 파일을 다시 로드합니다."
HELP_RESTORE_COMMAND: "블록 데이터를 복원합니다."
HELP_ROLLBACK_COMMAND: "블록 데이터를 롤백합니다."
HELP_STATUS: "플러그인 상태 및 버전 정보를 확인하세요."
HELP_STATUS: "플러그인 상태 및 버전 정보를 확인합니다."
HELP_STATUS_COMMAND: "플러그인 상태를 표시합니다."
HELP_TELEPORT: "특정 위치로 순간이동합니다."
HELP_TIME_1: "조회 시간을 지정하세요."
HELP_TIME_1: "조회 시간을 지정합니다."
HELP_TIME_2: "예: [t:2w,5d,7h,2m,10s], [t:5d2h], [t:2.50h]"
HELP_USER_1: "조회할 사용자를 지정하세요."
HELP_USER_1: "조회할 사용자를 지정합니다."
HELP_USER_2: "예: [u:notch], [u:notch,#enderman]"
INCOMPATIBLE_ACTION: "\"{0}\"은(는) 해당 작업과 함께 사용할 수 없습니다."
INSPECTOR_ERROR: "로그 조사가 이미 {활성화|비활성화}되있습니다!"
INSPECTOR_ERROR: "로그 조사가 이미 {활성화|비활성화}되어 있습니다!"
INSPECTOR_TOGGLED: "로그 조사가 {활성화|비활성화}되었습니다."
INTEGRATION_ERROR: "{0} 로깅을 {초기화|비활성화}할 수 없습니다."
INTEGRATION_SUCCESS: "{0} 로깅이 성공적으로 {초기화|비활성화}되었습니다."
@@ -87,13 +89,13 @@ INTERACTIONS_HEADER: "플레이어 상호작용"
INVALID_ACTION: "유효하지 않은 작업입니다."
INVALID_BRANCH_1: "잘못된 플러그인 버전(브랜치가 설정되지 않음)."
INVALID_BRANCH_2: "계속하려면 프로젝트 브랜치를 \"development\"로 설정하세요."
INVALID_BRANCH_3: "개발 코드를 실행하면 데이터 손상이 발생할 수 있습니다."
INVALID_BRANCH_3: "개발중인 코드를 실행하면 데이터 손상이 발생할 수도 있습니다."
INVALID_CONTAINER: "먼저 유효한 컨테이너를 검사하세요."
INVALID_DONATION_KEY: "잘못된 후원 키입니다."
INVALID_INCLUDE: "\"{0}\"은(는) 잘못된 블록/엔티티 이름입니다."
INVALID_INCLUDE_COMBO: "잘못된 블록/엔티티 조합입니다."
INVALID_RADIUS: "유효한 반경을 입력하세요."
INVALID_SELECTION: "{0} 선택을 찾을 수 없습니다."
INVALID_SELECTION: "{0} 선택된 항목을 찾을 수 없습니다."
INVALID_USERNAME: "\"{0}\"은(는) 잘못된 사용자 이름입니다."
INVALID_WORLD: "유효한 월드를 지정하세요."
LATEST_VERSION: "최신 버전: {0}"
@@ -103,29 +105,29 @@ LINK_PATREON: "Patreon: {0}"
LINK_WIKI_BLOCK: "블록 이름: {0}"
LINK_WIKI_ENTITY: "엔티티 이름: {0}"
LOGGING_ITEMS: "{0} 아이템이 남았습니다. 잠시만 기다려 주세요..."
LOGGING_TIME_LIMIT: "로깅 시간 제한에 도달했습니다. 데이터를 폐기하고 종료합니다."
LOOKUP_BLOCK: "{0}이(가) {1}을(를) {설치|파괴}했습니다."
LOOKUP_CONTAINER: "{0}이(가) {2}에서 {1}을(를) {추가|제거}했습니다."
LOGGING_TIME_LIMIT: "로깅 시간 제한에 도달했습니다. 데이터를 삭제하고 종료합니다."
LOOKUP_BLOCK: "{0}이(가) {1}을(를) {설치|파괴}함"
LOOKUP_CONTAINER: "{0}이(가) {2}에서 {1}을(를) {추가|제거}함"
LOOKUP_HEADER: "{0} 조회 결과"
LOOKUP_INTERACTION: "{0}이(가) {1}을(를) {클릭|처치}했습니다."
LOOKUP_ITEM: "{0}이(가) {2}에서 {1}을(를) {획득|드롭}했습니다."
LOOKUP_LOGIN: "{0}이(가) {로그인|로그아웃}했습니다."
LOOKUP_INTERACTION: "{0}이(가) {1}을(를) {클릭함|죽임}
LOOKUP_ITEM: "{0}이(가) {2}에서 {1}을(를) {획득|드롭}함"
LOOKUP_LOGIN: "{0}이(가) {로그인|로그아웃}함"
LOOKUP_PAGE: "페이지 {0}"
LOOKUP_PROJECTILE: "{0}이(가) {2}에서 {1}을(를) {던졌|발사했}습니다.."
LOOKUP_PROJECTILE: "{0}이(가) {2}에서 {1}을(를) {던짐|발사함}"
LOOKUP_ROWS_FOUND: "{0} {열|열}이 발견되었습니다."
LOOKUP_SEARCHING: "조회 중입니다. 잠시만 기다려 주세요..."
LOOKUP_STORAGE: "{0}이(가) {2}에서 {1}을(를) {추가|제거}했습니다."
LOOKUP_STORAGE: "{0}이(가) {2}에서 {1}을(를) {추가|제거}함"
LOOKUP_TIME: "{0} 전"
LOOKUP_USERNAME: "{0}이(가) {1}으로 로그인했습니다."
LOOKUP_USERNAME: "{0}이(가) {1}으로 로그인함"
MAXIMUM_RADIUS: "최대 {조회|롤백|복원} 반경은 {0}입니다."
MISSING_ACTION_USER: "해당 작업을 사용하려면 사용자를 지정하세요."
MISSING_LOOKUP_TIME: "{조회|롤백|복원}할 시간을 지정하세요."
MISSING_LOOKUP_USER: "조회할 사용자 또는 {블록|반경}을 지정하세요."
MISSING_PARAMETERS: "\"{0}\"을(를) 사용하세요."
MISSING_ROLLBACK_RADIUS: "{롤백|복원} 반경을 지정하지 않았습니다."
MISSING_ROLLBACK_USER: "{롤백|복원} 사용자를 지정하지 않았습니다."
MISSING_ROLLBACK_RADIUS: "{롤백|복원}할 반경을 지정하지 않았습니다."
MISSING_ROLLBACK_USER: "{롤백|복원}할 사용자를 지정하지 않았습니다."
MYSQL_UNAVAILABLE: "MySQL 서버에 연결할 수 없습니다."
NETWORK_CONNECTION: "{0} 연결 {성공|실패}. {1} {2} 사용 중."
NETWORK_CONNECTION: "{0} 연결 {성공|실패}. {1} {2} 사용 중"
NETWORK_TEST: "네트워크 테스트 데이터가 성공적으로 전송되었습니다."
NO_DATA: "{0}에서 데이터를 찾을 수 없습니다."
NO_DATA_LOCATION: "해당 위치에서 {데이터|거래|상호작용|메시지}(을)를 찾을 수 없습니다."
@@ -133,7 +135,7 @@ NO_PERMISSION: "해당 작업을 수행할 권한이 없습니다."
NO_RESULTS: "결과를 찾을 수 없습니다."
NO_RESULTS_PAGE: "해당 페이지에 대한 {결과|데이터}를 찾을 수 없습니다."
NO_ROLLBACK: "{보류 중인|이전} 롤백/복원을 찾을 수 없습니다."
PATCH_INTERRUPTED: "업그레이드가 중단되었습니다. 다시 시작할 때 재시도합니다."
PATCH_INTERRUPTED: "업그레이드가 중단되었습니다. 서버를 재시작하면 재시도합니다."
PATCH_OUTDATED_1: "{0}보다 오래된 데이터베이스를 업그레이드할 수 없습니다."
PATCH_OUTDATED_2: "지원되는 CoreProtect 버전으로 업그레이드하세요."
PATCH_PROCESSING: "새 데이터를 처리 중입니다. 잠시 기다려 주세요..."
@@ -141,45 +143,48 @@ PATCH_SKIP_UPDATE: "{0}에서 {테이블|인덱스} {업데이트|생성|제거}
PATCH_STARTED: "{0} 업그레이드를 수행 중입니다. 잠시 기다려 주세요..."
PATCH_SUCCESS: "{0}으로 성공적으로 업그레이드되었습니다."
PATCH_UPGRADING: "데이터베이스 업그레이드가 진행 중입니다. 잠시 기다려 주세요..."
PLEASE_SELECT: "다음을 선택하세요: \"{0}\" 또는 \"{1}\"."
PLEASE_SELECT: "\"{0}\" 또는 \"{1}\" 중 하나를 선택하세요."
PREVIEW_CANCELLED: "미리보기가 취소되었습니다."
PREVIEW_CANCELLING: "미리보기 취소 중..."
PREVIEW_IN_GAME: "롤백을 미리보려면 게임 내에서만 가능합니다."
PREVIEW_TRANSACTION: "{컨테이너|인벤토리} 기록을 미리볼 수 없습니다."
PURGE_ABORTED: "삭제 실패. 데이터베이스가 손상되었을 수 있습니다."
PREVIEW_IN_GAME: "게임 내에서만 롤백 미리보기가 가능합니다."
PREVIEW_TRANSACTION: "{컨테이너|인벤토리} 기록은 미리보기할 수 없습니다."
PRIMARY_THREAD_ERROR: "기본 스레드에서는 API 메소드를 사용할 수 없습니다."
PURGE_ABORTED: "삭제에 실패하였습니다. 데이터베이스가 손상되었을 수도 있습니다."
PURGE_ERROR: "{0} 데이터를 처리할 수 없습니다!"
PURGE_FAILED: "삭제 실패. 나중에 다시 시도하세요."
PURGE_FAILED: "삭제에 실패하였습니다. 나중에 다시 시도하세요."
PURGE_IN_PROGRESS: "삭제가 진행 중입니다. 나중에 다시 시도하세요."
PURGE_MINIMUM_TIME: "{0} {일|시간}보다 오래된 데이터만 삭제할 수 있습니다."
PURGE_NOTICE_1: "이 작업은 시간이 걸릴 수 있습니다."
PURGE_NOTICE_2: "완료될 때까지 서버를 재시작하지 마세요."
PURGE_OPTIMIZING: "데이터베이스 최적화 중입니다. 잠시 기다려 주세요..."
PURGE_OPTIMIZING: "데이터베이스를 최적화 중입니다. 잠시 기다려 주세요..."
PURGE_PROCESSING: "{0} 데이터를 처리 중입니다..."
PURGE_REPAIRING: "복구 시도 중입니다. 시간이 걸릴 수 있습니다..."
PURGE_ROWS: "{0} {열|열}의 데이터가 삭제되었습니다."
PURGE_STARTED: "\"{0}\"에서 데이터 삭제가 시작되었습니다."
PURGE_STARTED: "\"{0}\"에서 데이터 삭제 시작됨"
PURGE_SUCCESS: "데이터 삭제가 성공적으로 완료되었습니다."
RAM_STATS: "램: {0}GB / {1}GB"
RELOAD_STARTED: "구성 리로드 중 - 잠시 기다려 주세요."
RELOAD_SUCCESS: "구성이 성공적으로 리로드되었습니다."
ROLLBACK_ABORTED: "롤백 또는 복원이 중단되었습니다."
ROLLBACK_CHUNKS_FOUND: "{0} {청크|청크}를 수정할 준비가 되었습니다."
ROLLBACK_CHUNKS_MODIFIED: "{1} 중 {0} {청크|청크}를 수정했습니다."
ROLLBACK_CHUNKS_FOUND: "수정할 {청크|청크} {0}개를 찾았습니다."
ROLLBACK_CHUNKS_MODIFIED: "{1}개 중 {0}개의 {청크|청크} 수정됨"
ROLLBACK_COMPLETED: "\"{0}\"에 대한 {롤백이|복원이|미리보기가} 완료되었습니다."
ROLLBACK_EXCLUDED_USERS: "제외된 {사용자|사용자}: \"{0}\"."
ROLLBACK_INCLUDE: "{포함된|제외된} {블록|엔티티|대상} {타입|타입}: \"{0}\"."
ROLLBACK_EXCLUDED_USERS: "제외된 {사용자|사용자}: \"{0}\""
ROLLBACK_INCLUDE: "{포함된|제외된} {블록|엔티티|대상} {타입|타입}: \"{0}\""
ROLLBACK_IN_PROGRESS: "롤백/복원이 이미 진행 중입니다."
ROLLBACK_LENGTH: "소요 시간: {0} {초|초}."
ROLLBACK_MODIFIED: "{0}이(가) {수정됨|수정 중}."
ROLLBACK_RADIUS: "반경: {0} {블록|블록}."
ROLLBACK_LENGTH: "소요 시간: {0} {초|초}"
ROLLBACK_MODIFIED: "{0}이(가) {수정됨|수정 중}"
ROLLBACK_RADIUS: "반경: {0} {블록|블록}"
ROLLBACK_SELECTION: "반경이 \"{0}\"로 설정되었습니다."
ROLLBACK_STARTED: "\"{0}\"에서 {롤백이|복원이|미리보기가} 시작되었습니다."
ROLLBACK_TIME: "시간 범위: {0}."
ROLLBACK_WORLD_ACTION: "{월드|작업} \"{0}\"으로 제한됨."
ROLLBACK_TIME: "시간 범위: {0}"
ROLLBACK_WORLD_ACTION: "{월드|작업} \"{0}\"으로 제한됨"
SIGN_HEADER: "표지판 메시지"
STATUS_CONSUMER: "소비자: 대기 중인 {0} {항목|항목들}."
STATUS_DATABASE: "데이터베이스: {0} 사용 중."
STATUS_INTEGRATION: "{0}: 통합 {활성화됨|비활성화됨}."
STATUS_CONSUMER: "데이터베이스 처리: 대기 중인 {항목|항목} {0}개"
STATUS_DATABASE: "데이터베이스: {0} 사용 중"
STATUS_INTEGRATION: "{0}: 통합 {활성화됨|비활성화됨}"
STATUS_LICENSE: "라이선스: {0}"
STATUS_SYSTEM: "시스템: {0}"
STATUS_VERSION: "버전: {0}"
TELEPORTED: "{0}(으)로 텔레포트되었습니다."
TELEPORTED_SAFETY: "안전하게 텔레포트되었습니다."
@@ -188,16 +193,17 @@ TIME_DAYS: "{0} {일|일}"
TIME_HOURS: "{0} {시간|시간}"
TIME_MINUTES: "{0} {분|분}"
TIME_SECONDS: "{0} {초|초}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {주|주}"
UPDATE_ERROR: "업데이트 확인 중 오류가 발생했습니다."
UPDATE_HEADER: "{0} 업데이트"
UPDATE_NOTICE: "알림: {0}이(가) 이제 사용할 수 있습니다."
UPDATE_NOTICE: "알림: {0}을(를) 사용할 수 있습니다."
UPGRADE_IN_PROGRESS: "업그레이드가 진행 중입니다. 나중에 다시 시도하세요."
USER_NOT_FOUND: "사용자 \"{0}\"을(를) 찾을 수 없습니다."
USER_OFFLINE: "사용자 \"{0}\"이(가) 온라인 상태가 아닙니다."
USER_OFFLINE: "사용자 \"{0}\"은(는) 온라인 상태가 아닙니다."
USING_MYSQL: "데이터 저장에 MySQL을 사용 중입니다."
USING_SQLITE: "데이터 저장에 SQLite를 사용 중입니다."
VALID_DONATION_KEY: "유효한 후원 키입니다."
VERSION_NOTICE: "버전 {0}(를) 이제 사용할 수 있습니다."
VERSION_NOTICE: "버전 {0}(를) 사용할 수 있습니다."
VERSION_REQUIRED: "{0} {1} 이상이 필요합니다."
WORLD_NOT_FOUND: " \"{0}\"을(를) 찾을 수 없습니다."
WORLD_NOT_FOUND: " \"{0}\"을(를) 찾을 수 없습니다."
+114 -103
View File
@@ -1,20 +1,21 @@
# CoreProtect Language File (pl)
ACTION_NOT_SUPPORTED: "To działanie nie jest obsługiwane."
ACTION_NOT_SUPPORTED: "Ta akcja nie jest obsługiwana."
AMOUNT_BLOCK: "{0} {blok|bloki}"
AMOUNT_CHUNK: "{0} {kawałek|kawałki}"
AMOUNT_ENTITY: "{0} {jednostka|jednostki}"
AMOUNT_CHUNK: "{0} {chunk|chunków}"
AMOUNT_ENTITY: "{0} {byt|bytów}"
AMOUNT_ITEM: "{0} {przedmiot|przedmioty}"
API_TEST: "Test interfejsu API pomyślny."
CACHE_ERROR: "OSTRZEŻENIE: Błąd podczas walidacji {0} Pamięć podręczna."
CACHE_RELOAD: "Wymuszanie przeładowania {mapowanie|świat} pamięci podręczne z bazy danych."
CHECK_CONFIG: "Sprawdź plik config.yml"
COMMAND_CONSOLE: "Uruchom polecenie z konsoli."
COMMAND_NOT_FOUND: "Komenda \"{0}\" nie znaleziono."
COMMAND_NOT_FOUND: "Nie znaleziono komendy \"{0}\"."
COMMAND_THROTTLED: "Poczekaj chwilę i spróbuj ponownie."
CONSUMER_ERROR: "Przetwarzanie kolejki klientów już {wstrzymane|wznowione}."
CONSUMER_ERROR: "Przetwarzanie kolejki klientów jest już {wstrzymane|wznowione}."
CONSUMER_TOGGLED: "Przetwarzanie kolejki klientów zostało {wstrzymane|wznowione}."
CONTAINER_HEADER: "Transakcje kontenerowe"
CPU_CORES: "Rdzenie CPU."
DATABASE_BUSY: "Baza danych zajęta. Spróbuj ponownie później."
DATABASE_INDEX_ERROR: "Nie można zweryfikować indeksów bazy danych."
DATABASE_LOCKED_1: "Baza danych zablokowana. Czekam do 15 sekund..."
@@ -23,179 +24,189 @@ DATABASE_LOCKED_3: "Aby wyłączyć blokowanie bazy danych, ustaw \"database-loc
DATABASE_LOCKED_4: "Wyłączenie blokowania bazy danych może spowodować uszkodzenie danych."
DATABASE_UNREACHABLE: "Baza danych jest niedostępna. Odrzucanie danych i zamykanie."
DEVELOPMENT_BRANCH: "Wykryto gałąź deweloperską, pomijam skrypty poprawek."
DIRT_BLOCK: "Umieściłem pod tobą blok brudu."
DISABLE_SUCCESS: "Sukces! Niepełnosprawny {0}"
ENABLE_FAILED: "{0} nie mógł rozpocząć."
DIRT_BLOCK: "Umieściłem pod Tobą tymczasowy blok bezpieczeństwa."
DONATION_KEY_REQUIRED: "Dla tej komendy wymagany jest prawidłowy klucz darowizny."
DISABLE_SUCCESS: "Sukces! Wyłączono {0}"
ENABLE_FAILED: "{0} nie mógł wystartować."
ENABLE_SUCCESS: "{0} jest teraz włączony!"
ENJOY_COREPROTECT: "Cieszyć się {0}? Dołączć do naszego Discord!"
FINISHING_CONVERSION: "Zakończenie konwersji danych. Proszę czekać..."
FINISHING_LOGGING: "Zakończenie rejestracji danych. Proszę czekać..."
ENJOY_COREPROTECT: "Podoba Ci się {0}? Dołącz do naszego Discorda!"
FINISHING_CONVERSION: "Kończenie konwersji danych. Proszę czekać..."
FINISHING_LOGGING: "Kończenie rejestracji danych. Proszę czekać..."
FIRST_VERSION: "Początkowa baza danych: {0}"
GLOBAL_LOOKUP: "Nie określaj promienia, aby wykonać globalne wyszukiwanie."
GLOBAL_ROLLBACK: "Posługiwać się \"{0}\" zrobić globalny {wycofywanie|przywracanie}"
HELP_ACTION_1: "Ogranicz wyszukiwanie do akcji."
GLOBAL_ROLLBACK: "Użyj \"{0}\", aby zrobić globalne {wycofywanie|przywracanie}"
HELP_ACTION_1: "Ogranicz wyszukiwanie do konkretnej akcji."
HELP_ACTION_2: "Przykłady: [a:block], [a:+block], [a:-block] [a:click], [a:container], [a:inventory], [a:item], [a:kill], [a:chat], [a:command], [a:sign], [a:session], [a:username]"
HELP_COMMAND: "Wyświetl dodatkowe informacje."
HELP_EXCLUDE_1: "Wyklucz bloki/użytkowników."
HELP_EXCLUDE_2: "Przykłady: [e:stone], [e:Notch], [e:stone,Notch]"
HELP_HEADER: "{0} Wsparcie"
HELP_HEADER: "{0} Pomoc"
HELP_INCLUDE_1: "Uwzględnij bloki/elementy."
HELP_INCLUDE_2: "Przykłady: [i:stone], [i:zombie], [i:stone,wood,bedrock]"
HELP_INSPECT_1: "Po włączeniu inspektora możesz:"
HELP_INSPECT_2: "Kliknij lewym przyciskiem myszy, aby zobaczyć miejsce docelowe."
HELP_INSPECT_3: "Kliknij prawym przyciskiem myszy, aby zobaczyć sąsiednie usunięcia."
HELP_INSPECT_4: "Umieść blok, aby zobaczyć usunięcie."
HELP_INSPECT_5: "Umieść blok w płynie, aby zobaczyć umieszczenie."
HELP_INSPECT_6: "Kliknij prawym przyciskiem myszy, aby zobaczyć transakcje w skrzyniach."
HELP_INSPECT_7: "Wskazówka: możesz użyć tylko „/co i”."
HELP_INSPECT_2: "Kliknij lewym przyciskiem myszy, aby zobaczyć kto postawił ten blok."
HELP_INSPECT_3: "Kliknij prawym przyciskiem myszy, aby zobaczyć jaki sąsiedni blok został usunięty."
HELP_INSPECT_4: "Umieść blok, aby zobaczyć jaki blok został usunięty w tym miejscu."
HELP_INSPECT_5: "Umieść blok w płynie, aby zobaczyć kto go postawił."
HELP_INSPECT_6: "Kliknij prawym przyciskiem myszy na drzwi, skrzynię, itp., aby zobaczyć, kto ostatnio z nich korzystał."
HELP_INSPECT_7: "Wskazówka: możesz użyć po prostu \"/co i\"."
HELP_INSPECT_COMMAND: "Przełącza inspektora bloków."
HELP_LIST: "Wyświetla listę wszystkich poleceń."
HELP_LOOKUP_1: "Skrót poleceń."
HELP_LOOKUP_2: "Zobacz dodatkowe strony."
HELP_LOOKUP_COMMAND: "Dane bloku wyszukiwania."
HELP_NO_INFO: "Informacje do polecenia \"{0}\" nie znaleziono."
HELP_PARAMETER: "Proszę zobaczyć \"{0}\" , aby uzyskać szczegółowe informacje o parametrach."
HELP_PARAMS_1: "Wykonaj {wyszukiwanie|przywracanie|przywracanie}."
HELP_PARAMS_2: "Określ użytkowników do {wyszukiwanie|przywracanie|przywracanie}."
HELP_PARAMS_3: "Określ czas, aby {wyszukiwanie|przywracanie|przywracanie}."
HELP_PARAMS_4: "Ogranicz {wyszukiwanie|wycofywanie|przywracanie} do promienia."
HELP_PARAMS_5: "Ogranicz {wyszukiwanie|wycofywanie|przywracanie} do działania."
HELP_PARAMS_6: "Uwzględnij bloki/elementy w {wyszukiwanie|przywracanie|przywracanie}."
HELP_PARAMS_7: "Wyklucz bloki/użytkowników z {wyszukiwanie|przywracanie|przywracanie}."
HELP_PURGE_1: "Usuń stare dane."
HELP_NO_INFO: "Nie znaleziono informacji dla polecenia \"{0}\"."
HELP_PARAMETER: "Proszę zobaczyć \"{0}\", aby uzyskać szczegółowe informacje o parametrach."
HELP_PARAMS_1: "Wykonaj {wyszukiwanie|wycofywanie|przywracanie}."
HELP_PARAMS_2: "Określ użytkowników do {wyszukiwania|wycofywania|przywracania}."
HELP_PARAMS_3: "Określ czas do {wyszukiwania|wycofywania|przywracania}."
HELP_PARAMS_4: "Ogranicz promień {wyszukiwania|wycofywania|przywracania}."
HELP_PARAMS_5: "Ogranicz akcję {wyszukiwania|wycofywania|przywracania}."
HELP_PARAMS_6: "Uwzględnij bloki/byty w {wyszukiwaniu|wycofywaniu|przywracaniu}."
HELP_PARAMS_7: "Wyklucz bloki/użytkowników z {wyszukiwania|wycofywania|przywracania}."
HELP_PURGE_1: "Usuń dane starsze od określonego czasu."
HELP_PURGE_2: "Na przykład, \"{0}” usunie wszystkie dane starsze niż jeden miesiąc i zachowa tylko dane z ostatnich 30 dni."
HELP_PURGE_COMMAND: "Usuń stare dane bloku."
HELP_RADIUS_1: "Określ obszar promienia."
HELP_RADIUS_1: "Określ promień obszaru."
HELP_RADIUS_2: "Przykłady: [r:10] (Dokonuj zmian tylko w promieniu 10 bloków od Ciebie)"
HELP_RELOAD_COMMAND: "Ponownie ładuje plik konfiguracyjny."
HELP_RESTORE_COMMAND: "Przywróć dane bloku."
HELP_ROLLBACK_COMMAND: "Wycofaj dane bloku."
HELP_STATUS: "Wyświetl stan wtyczki."
HELP_STATUS_COMMAND: "Wyświetla stan wtyczki."
HELP_STATUS: "Wyświetl stan i wersję pluginu."
HELP_STATUS_COMMAND: "Wyświetla stan pluginu."
HELP_TELEPORT: "Teleport."
HELP_TIME_1: "Określ czas."
HELP_TIME_2: "Przykłady: [t:2w,5d,7h,2m,10s], [t:5d2h], [t:2.50h]"
HELP_USER_1: "Określ użytkowników."
HELP_USER_2: "Przykłady: [u:Notch], [u:Notch,#enderman]"
INCOMPATIBLE_ACTION: "\"{0}nie można użyć z tą akcją."
INSPECTOR_ERROR: "Inspektor już {włączone|wyłączone}."
INSPECTOR_TOGGLED: "Inspektor teraz {włączone|wyłączone}."
INTEGRATION_ERROR: "Niezdolny do {inicjalizuj|wyłącz} {0} Logowanie."
INTEGRATION_SUCCESS: "{0} logowanie pomyślnie {zainicjowane|wyłączone}."
INTEGRATION_VERSION: "Nieważny {0} znaleziono wersję."
INCOMPATIBLE_ACTION: "\"{0}\" nie może być użyte z tą akcją."
INSPECTOR_ERROR: "Inspektor jest już {włączony|wyłączony}."
INSPECTOR_TOGGLED: "{Włączono|Wyłączono} inspektor."
INTEGRATION_ERROR: "Nie można {zainicjalizować|wyłączyć} logowania {0}."
INTEGRATION_SUCCESS: "Logowanie {0} pomyślnie {zainicjowane|wyłączone}."
INTEGRATION_VERSION: "Znaleziono nieprawidłową wersję {0}."
INTERACTIONS_HEADER: "Interakcje graczy"
INVALID_ACTION: "To nie jest prawidłowe działanie."
INVALID_BRANCH_1: "Nieprawidłowa wersja wtyczki (nie ustawiono gałęzi)."
INVALID_ACTION: "To nie jest prawidłowa akcja."
INVALID_BRANCH_1: "Nieprawidłowa wersja pluginu (nie ustawiono gałęzi)."
INVALID_BRANCH_2: "Aby kontynuować, ustaw gałąź projektu na \"development\"."
INVALID_BRANCH_3: "Uruchomienie kodu programistycznego może spowodować uszkodzenie danych."
INVALID_CONTAINER: "Proszę najpierw sprawdzić prawidłowy pojemnik."
INVALID_DONATION_KEY: "Nieprawidłowy klucz darowizny."
INVALID_INCLUDE: "\"{0}„ to nieprawidłowa wartość."
INVALID_INCLUDE: "\"{0}\" to nieprawidłowa nazwa bloku/bytu."
INVALID_INCLUDE_COMBO: "To jest nieprawidłowa kombinacja typów."
INVALID_RADIUS: "Podaj poprawny promień."
INVALID_SELECTION: "{0} nie znaleziono wyboru."
INVALID_USERNAME: "\"{0}„ to nieprawidłowa nazwa użytkownika."
INVALID_USERNAME: "\"{0}\" to nieprawidłowa nazwa użytkownika."
INVALID_WORLD: "Podaj poprawny świat."
LATEST_VERSION: "Najnowsza wersja: {0}"
LINK_DISCORD: "Discord: {0}"
LINK_DOWNLOAD: "Ściągnij: {0}"
LINK_DOWNLOAD: "Pobierz: {0}"
LINK_PATREON: "Patreon: {0}"
LINK_WIKI_BLOCK: "Nazwy bloków: {0}"
LINK_WIKI_ENTITY: "Nazwy podmiotów: {0}"
LOGGING_ITEMS: "{0} elementy pozostawione do zarejestrowania. Proszę czekać..."
LINK_WIKI_ENTITY: "Nazwy bytów: {0}"
LOGGING_ITEMS: "Pozostało {0} elementów do logowania. Proszę czekać..."
LOGGING_TIME_LIMIT: "Osiągnięto limit czasu logowania. Odrzucanie danych i zamykanie."
LOOKUP_BLOCK: "{0} {umieszczony|złamany} {1}."
LOOKUP_CONTAINER: "{0} {dodano|usunięto} {1} {2}."
LOOKUP_HEADER: "{0} Wyniki"
LOOKUP_INTERACTION: "{0} {kliknięty|zabity} {1}."
LOOKUP_ITEM: "{0} {odebrany|upuszczony} {1} {2}."
LOOKUP_LOGIN: "{0} zalogowany {w|na zewnątrz}."
LOOKUP_BLOCK: "{0} {postawił|zniszczył} {1}."
LOOKUP_CONTAINER: "{0} {dodał|usunął} {1} {2}."
LOOKUP_HEADER: "{0} Wyników Wyszukiwania"
LOOKUP_INTERACTION: "{0} {kliknął|zabił} {1}."
LOOKUP_ITEM: "{0} {podniósł|upuścił} {1} {2}."
LOOKUP_LOGIN: "{0} się {zalogował|wylogował}."
LOOKUP_PAGE: "Strona {0}"
LOOKUP_PROJECTILE: "{0} {rzucił|strzał} {1} {2}."
LOOKUP_ROWS_FOUND: "{0} {wiersz|wiersze} znaleziony."
LOOKUP_PROJECTILE: "{0} {rzucił|strzelił} {1} {2}."
LOOKUP_ROWS_FOUND: "Znaleziono {0} {wiersz|wierszy}."
LOOKUP_SEARCHING: "Wyszukiwanie wyszukiwania. Proszę czekać..."
LOOKUP_STORAGE: "{0} {zdeponowane|wycofane} {1} {2}."
LOOKUP_STORAGE: "{0} {zdeponował|wyciągnął} {1} {2}."
LOOKUP_TIME: "{0} temu"
LOOKUP_USERNAME: "{0} zalogowany jako {1}."
MAXIMUM_RADIUS: "Maksymalny {wyszukiwanie|wycofywanie|przywracanie} promień to {0}."
MAXIMUM_RADIUS: "Maksymalny promień {wyszukiwania|wycofywania|przywracania} to {0}."
MISSING_ACTION_USER: "Aby skorzystać z tej akcji, określ użytkownika."
MISSING_LOOKUP_TIME: "Proszę określić czas na {wyszukiwanie|przywracanie|przywracanie}."
MISSING_LOOKUP_TIME: "Proszę określić czas {wyszukiwania|wycofywania|przywracania}."
MISSING_LOOKUP_USER: "Podaj użytkownika lub {blok|promień}."
MISSING_PARAMETERS: "Proszę użyć \"{0}”."
MISSING_ROLLBACK_RADIUS: "Nie podałeś {wycofywanie|przywracanie} promień."
MISSING_ROLLBACK_USER: "Nie podałeś {wycofywanie|przywracanie} użytkownik."
MYSQL_UNAVAILABLE: "Nie można się połączyć z MySQL serwer."
MISSING_PARAMETERS: "Proszę użyć \"{0}\"."
MISSING_ROLLBACK_RADIUS: "Nie podałeś promienia {wycofywania|przywracania}."
MISSING_ROLLBACK_USER: "Nie podałeś użytkownika {wycofywania|przywracania}."
MYSQL_UNAVAILABLE: "Nie można się połączyć z serwerem MySQL."
NETWORK_CONNECTION: "Połączenie przez {0} {pomyślne|nieudane}. Używam {1} {2}."
NETWORK_TEST: "Pomyślnie wysłano dane testu sieci."
NO_DATA: "Nie znaleziono danych w {0}."
NO_DATA_LOCATION: "Nie {dane|transakcje|interakcje|wiadomości} znaleziony."
NO_DATA_LOCATION: "Nie znaleziono {danych|transakcji|interakcji|wiadomości} w tym miejscu."
NO_PERMISSION: "Nie masz na to pozwolenia."
NO_RESULTS: "Nie znaleziono wyników."
NO_RESULTS_PAGE: "Nie {wyniki|dane} znalezione dla tej strony."
NO_ROLLBACK: "Nie {oczekujące|poprzednie} znaleziono wycofywanie/przywracanie."
PATCH_INTERRUPTED: "Aktualizacja przerwana. Spróbuje ponownie po ponownym uruchomieniu."
NO_RESULTS_PAGE: "Nie znaleziono {wyników|danych} dla tej strony."
NO_ROLLBACK: "Nie znaleziono {oczekujących|poprzednich} wycofywań/przywracań."
PATCH_INTERRUPTED: "Aktualizacja przerwana. Spróbuję ponownie przy restarcie."
PATCH_OUTDATED_1: "Nie można zaktualizować baz danych starszych niż {0}."
PATCH_OUTDATED_2: "Uaktualnij do obsługiwanej wersji CoreProtect."
PATCH_PROCESSING: "Przetwarzanie nowych danych. Proszę czekać..."
PATCH_SKIP_UPDATE: "Skaczący {tabela|indeks} {aktualizacja|tworzenie|usuwanie} na {0}."
PATCH_STARTED: "Działający {0} Aktualizacja. Proszę czekać..."
PATCH_SKIP_UPDATE: "Pomijam {tabeli|indeksu} {aktualizację|tworzenie|usuwanie} na {0}."
PATCH_STARTED: "Przeprowadzam aktualizację do {0}. Proszę czekać..."
PATCH_SUCCESS: "Pomyślnie uaktualniono do {0}."
PATCH_UPGRADING: "Trwa aktualizacja bazy danych. Proszę czekać..."
PLEASE_SELECT: "Proszę wybrać: \"{0}\" lub \"{1}”."
PLEASE_SELECT: "Proszę wybrać: \"{0}\" lub \"{1}\"."
PREVIEW_CANCELLED: "Podgląd anulowany."
PREVIEW_CANCELLING: "Anulowanie podglądu..."
PREVIEW_IN_GAME: "Możesz tylko podglądać wycofania w grze."
PREVIEW_TRANSACTION: "Nie możesz wyświetlić podglądu {kontener|inwentarz} transakcje."
PREVIEW_TRANSACTION: "Nie możesz wyświetlić podglądu transakcji {kontenera|ekwipunku}."
PRIMARY_THREAD_ERROR: "Ta metoda API nie może być używana w głównym wątku."
PURGE_ABORTED: "Czyszczenie nie powiodło się. Baza danych może być uszkodzona."
PURGE_ERROR: "Nie można przetworzyć {0} dane!"
PURGE_ERROR: "Nie można przetworzyć danych {0}!"
PURGE_FAILED: "Czyszczenie nie powiodło się. Spróbuj ponownie później."
PURGE_IN_PROGRESS: "Trwa czyszczenie. Spróbuj ponownie później."
PURGE_MINIMUM_TIME: "Możesz usunąć tylko dane starsze niż {0} {dni|godziny}."
PURGE_NOTICE_1: "Pamiętaj, że może to zająć trochę czasu."
PURGE_NOTICE_2: "Nie uruchamiaj ponownie serwera przed zakończeniem."
PURGE_MINIMUM_TIME: "Możesz usunąć tylko dane starsze niż {0} {dni|godzin}."
PURGE_NOTICE_1: "Uwaga, może to zająć trochę czasu."
PURGE_NOTICE_2: "Nie restartuj serwera przed zakończeniem."
PURGE_OPTIMIZING: "Optymalizacja bazy danych. Proszę czekać..."
PURGE_PROCESSING: "Przetwarzanie {0} dane..."
PURGE_PROCESSING: "Przetwarzanie danych {0}..."
PURGE_REPAIRING: "Próba naprawy. To może zająć troche czasu..."
PURGE_ROWS: "{0} {wiersz|wiersze} usuniętych danych."
PURGE_STARTED: "Usuwanie danych rozpoczęte w dniu „{0}”."
PURGE_SUCCESS: "Udało się czyszczenie danych."
PURGE_ROWS: "Usunięto {0} {wiersz|wierszy} danych."
PURGE_STARTED: "Usuwanie danych rozpoczęte na \"{0}\"."
PURGE_SUCCESS: "Czyszczenie danych zakończono pomyślnie."
RAM_STATS: "{0}GB / {1}GB RAM"
RELOAD_STARTED: "Ponowne ładowanie konfiguracji - proszę czekać."
RELOAD_SUCCESS: "Pomyślnie wczytano konfigurację."
ROLLBACK_ABORTED: "Wycofanie lub przywracanie zostało przerwane."
ROLLBACK_CHUNKS_FOUND: "Znaleziony {0} {kawałek|kawałki} modyfikować."
ROLLBACK_CHUNKS_MODIFIED: "Zmodyfikowane {0}/{1} {kawałek|kawałki}."
ROLLBACK_COMPLETED: "{Wycofanie|Przywróć|Podgląd} ukończone dla „{0}”."
ROLLBACK_EXCLUDED_USERS: "Wyłączony {użytkownik|użytkownicy}: \"{0}”."
ROLLBACK_INCLUDE: "{Zawarte|Wykluczone} {blok|jednostka|cel} {typ|typy}: \"{0}”."
ROLLBACK_IN_PROGRESS: "Trwa wycofywanie/przywracanie."
ROLLBACK_LENGTH: "Zajęty czas: {0} {sekunda|sekundy}."
ROLLBACK_CHUNKS_FOUND: "Znaleziono {0} {chunk|chunków} do zmodyfikowania."
ROLLBACK_CHUNKS_MODIFIED: "Zmodyfikowano {0}/{1} {chunk|chunków}."
ROLLBACK_COMPLETED: "{Wycofywanie|Przywrócenie|Podgląd} ukończone dla \"{0}\"."
ROLLBACK_EXCLUDED_USERS: "{Wykluczony użytkownik|Wykluczeni użytkownicy}: \"{0}\"."
ROLLBACK_INCLUDE: "{Zawarte|Wykluczone} {bloku|bytu|celu} {typ|typy}: \"{0}\"."
ROLLBACK_IN_PROGRESS: "Już trwa wycofywanie/przywracanie."
ROLLBACK_LENGTH: "Zajęty czas: {0} {sekunda|sekund}."
ROLLBACK_MODIFIED: "{Zmodyfikowane|Modyfikowanie} {0}."
ROLLBACK_RADIUS: "Promień: {0} {blok|bloki}."
ROLLBACK_SELECTION: "Promień ustawiony na „{0}”."
ROLLBACK_STARTED: "{Wycofanie|Przywróć|Podgląd} zaczęło się \"{0}”."
ROLLBACK_RADIUS: "Promień: {0} {blok|bloków}."
ROLLBACK_SELECTION: "Promień ustawiony na \"{0}\"."
ROLLBACK_STARTED: "{Wycofywanie|Przywrócenie|Podgląd} zaczęło się na \"{0}\"."
ROLLBACK_TIME: "Zakres czasu: {0}."
ROLLBACK_WORLD_ACTION: "Ograniczony do {świat|działanie} \"{0}”."
SIGN_HEADER: "Podpisz wiadomości"
STATUS_CONSUMER: "Konsument: {0} {przedmiot|przedmioty} w kolejce."
STATUS_DATABASE: "Baza danych: Korzystanie {0}."
STATUS_INTEGRATION: "{0}: Integracja {włączone|wyłączone}."
ROLLBACK_WORLD_ACTION: "Ograniczony do {świata|akcji} \"{0}\"."
SIGN_HEADER: "Wiadomości Tabliczki"
STATUS_CONSUMER: "Konsument: {0} {przedmiot|przedmiotów} w kolejce."
STATUS_DATABASE: "Baza danych: Używa {0}."
STATUS_INTEGRATION: "{0}: Integracja {włączona|wyłączona}."
STATUS_LICENSE: "Licencja: {0}"
STATUS_SYSTEM: "System: {0}"
STATUS_VERSION: "Wersja: {0}"
TELEPORTED: "Teleportowany do {0}."
TELEPORTED_SAFETY: "Teleportowano cię w bezpieczne miejsce."
TELEPORTED_SAFETY: "Teleportowano Cię w bezpieczne miejsce."
TELEPORT_PLAYERS: "Polecenie Teleport może być używane tylko przez graczy."
TIME_DAYS: "{0} {dzień|dni}"
TIME_HOURS: "{0} {godzina|godziny}"
TIME_MINUTES: "{0} {minuta|minuty}"
TIME_SECONDS: "{0} {sekunda|sekundy}"
TIME_WEEKS: "{0} {tydzień|tygodnie}"
TIME_HOURS: "{0} {godzina|godzin(y)}"
TIME_MINUTES: "{0} {minuta|minut(y)}"
TIME_MONTHS: "{0} {miesiąc|miesięcy}"
TIME_SECONDS: "{0} {sekunda|sekund(y)}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {tydzień|tygodni(e)}"
TIME_YEARS: "{0} {rok|lat(a)}"
UPDATE_ERROR: "Wystąpił błąd podczas sprawdzania aktualizacji."
UPDATE_HEADER: "{0} Aktualizacja"
UPDATE_HEADER: "Aktualizacja {0}"
UPDATE_NOTICE: "Ogłoszenie: {0} jest teraz dostępne."
UPGRADE_IN_PROGRESS: "Trwa aktualizacja. Spróbuj ponownie później."
USER_NOT_FOUND: "Użytkownik \"{0}\" nie znaleziono."
USER_NOT_FOUND: "Nie znaleziono użytkownika \"{0}\"."
USER_OFFLINE: "Użytkownik \"{0}\" nie jest online."
USING_MYSQL: "Za pomocą MySQL do przechowywania danych."
USING_SQLITE: "Za pomocą SQLite do przechowywania danych."
USING_MYSQL: "MySQL używany do przechowywania danych."
USING_SQLITE: "SQLite używany do przechowywania danych."
VALID_DONATION_KEY: "Ważny klucz darowizny."
VERSION_NOTICE: "Wersja {0} jest teraz dostępne."
VERSION_INCOMPATIBLE: "{0} {1} nie jest wspierany."
VERSION_NOTICE: "Wersja {0} jest teraz dostępna."
VERSION_REQUIRED: "{0} {1} lub wyższy jest wymagany."
WORLD_NOT_FOUND: "Świat \"{0}\" nie znaleziono."
WORLD_NOT_FOUND: "Nie znaleziono świata \"{0}\"."
+7 -6
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@@ -46,7 +46,7 @@ HELP_INSPECT_2: "Щелкните левой кнопкой мыши по бло
HELP_INSPECT_3: "Щелкните блок правой кнопкой мыши, чтобы увидеть, какой соседний блок был сломан.."
HELP_INSPECT_4: "Поместите блок, чтобы увидеть, какой блок был сломан в этом месте."
HELP_INSPECT_5: "Поместите блок в жидкость (и т.п.), чтобы увидеть, кто его поместил."
HELP_INSPECT_6: "Щелкните правой кнопкой мыши дверь, сундук и т. Д., Чтобы узнать, кто последний использовал их."
HELP_INSPECT_6: "Щелкните правой кнопкой мыши дверь, сундук и т.д., чтобы узнать, кто последний использовал их."
HELP_INSPECT_7: "Подсказка: Вы можете использовать «/co i» для быстрого переключения режима инспектора."
HELP_INSPECT_COMMAND: "Включает или выключает режим инспектора блоков."
HELP_LIST: "Отображает список всех команд."
@@ -139,7 +139,7 @@ PATCH_SKIP_UPDATE: "{Пропущена таблица|Пропущен инде
PATCH_STARTED: "Выполняется обновление {0}. Пожалуйста, подождите..."
PATCH_SUCCESS: "Успешно обновлен до {0}."
PATCH_UPGRADING: "Выполняется обновление базы данных. Пожалуйста, подождите..."
PLEASE_SELECT: "Пожалуйта выберете: «{0}» или «{1}»."
PLEASE_SELECT: "Пожалуйста выберите: «{0}» или «{1}»."
PREVIEW_CANCELLED: "Предварительный просмотр отменен."
PREVIEW_CANCELLING: "Отмена предварительного просмотра..."
PREVIEW_IN_GAME: "Предварительный просмотр откатов доступен только в игре."
@@ -180,22 +180,23 @@ STATUS_INTEGRATION: "{0}: Интеграция {включена|отключе
STATUS_LICENSE: "Лицензия: {0}"
STATUS_VERSION: "Версия: {0}"
TELEPORTED: "Телепортирование в {0}."
TELEPORTED_SAFETY: "Телепортирование вас в безопасное место."
TELEPORT_PLAYERS: "Команду телепортации могут использовать только игроки.."
TELEPORTED_SAFETY: "Телепортируем вас в безопасное место."
TELEPORT_PLAYERS: "Команду телепортации могут использовать только игроки."
TIME_DAYS: "{0} {дня|дней}"
TIME_HOURS: "{0} {час|часов}"
TIME_MINUTES: "{0} {минута|минут}"
TIME_SECONDS: "{0} {секунда|секунд}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {неделя|недель}"
UPDATE_ERROR: "Произошла ошибка при проверке обновлений."
UPDATE_HEADER: "{0} Обновление"
UPDATE_NOTICE: "Примечание: теперь доступен {0}."
UPGRADE_IN_PROGRESS: "Выполняется обновление. Пожалуйста, повторите попытку позже."
USER_NOT_FOUND: "Пользователь «{0}» не найден."
USER_OFFLINE: "Пользователь \"{0}\" нет в сети."
USER_OFFLINE: "Пользователь \"{0}\" не в сети."
USING_MYSQL: "Для хранения данных используется MySQL."
USING_SQLITE: "Для хранения данных используется SQLite."
VALID_DONATION_KEY: "Действующий ключ пожертвования."
VERSION_NOTICE: "Версия {0} уже доступна!"
VERSION_REQUIRED: "{0} {1} или выше требуется."
WORLD_NOT_FOUND: "Мир «{0}» не найден."
WORLD_NOT_FOUND: "Мир «{0}» не найден."
+1
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@@ -186,6 +186,7 @@ TIME_DAYS: "{0} {gün|gün}"
TIME_HOURS: "{0} {saat|saat}"
TIME_MINUTES: "{0} {dakika|dakika}"
TIME_SECONDS: "{0} {saniye|saniye}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {hafta|hafta}"
UPDATE_ERROR: "Güncellemeler kontrol edilirken bir hata oluştu."
UPDATE_HEADER: "{0} Güncelleme"
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@@ -186,6 +186,7 @@ TIME_DAYS: "{0} {день|дні}"
TIME_HOURS: "{0} {година|години}"
TIME_MINUTES: "{0} {хвилина|хвилини}"
TIME_SECONDS: "{0} {секунда|секунди}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {тиждень|тиждень}"
UPDATE_ERROR: "Під час перевірки оновлень сталася помилка."
UPDATE_HEADER: "{0} Оновлення"
+1
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@@ -186,6 +186,7 @@ TIME_DAYS: "{0} {ngày|ngày}"
TIME_HOURS: "{0} {giờ|giờ}"
TIME_MINUTES: "{0} {phút|phút}"
TIME_SECONDS: "{0} {giây|giây}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {tuần|tuần}"
UPDATE_ERROR: "Đã xảy ra lỗi khi kiểm tra các bản cập nhật."
UPDATE_HEADER: "{0} Cập nhật"
+130 -119
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@@ -1,202 +1,213 @@
# CoreProtect Language File (zh-CN)
# Origin: Intelli, Translator: DreamVoid, StarWishsama, YuanYuanOwO
# Origin: Intelli, Translator: DreamVoid, StarWishsama, YuanYuanOwO, Halogly
ACTION_NOT_SUPPORTED: "该命令不支持该操作。"
ACTION_NOT_SUPPORTED: "此命令不支持该操作。"
AMOUNT_BLOCK: "{0}个{方块|方块}"
AMOUNT_CHUNK: "{0}个{区块|区块}"
AMOUNT_ENTITY: "{0}个{实体|实体}"
AMOUNT_ITEM: "{0}个{物品|物品}"
API_TEST: "API 测试成功。"
CACHE_ERROR: "警告: 验证缓存 {0} 时出错。"
CACHE_RELOAD: "正在强制从数据库中重新加载{映射|世界}的缓存。"
CACHE_ERROR: "警告:验证缓存 {0} 时出错。"
CACHE_RELOAD: "正在强制从数据库中重新加载{映射|世界}缓存。"
CHECK_CONFIG: "请检查 config.yml 文件"
COMMAND_CONSOLE: "请在控制台中运行此命令。"
COMMAND_NOT_FOUND: "找不到命令 \"{0}\""
COMMAND_THROTTLED: "请稍等片刻,然后重试。"
COMMAND_NOT_FOUND: "命令 \"{0}\" 未找到。"
COMMAND_THROTTLED: "请稍后再试。"
CONSUMER_ERROR: "数据处理队列已经{暂停|恢复}。"
CONSUMER_TOGGLED: "数据处理队列现已{暂停|恢复}。"
CONSUMER_TOGGLED: "数据处理队列已{暂停|恢复}。"
CONTAINER_HEADER: "容器物品变更记录"
DATABASE_BUSY: "数据库繁忙,请稍后重试。"
CPU_CORES: "CPU 核心。"
DATABASE_BUSY: "数据库繁忙,请稍后再试。"
DATABASE_INDEX_ERROR: "无法验证数据库索引。"
DATABASE_LOCKED_1: "数据库已被锁定,请等待至少15秒后重试..."
DATABASE_LOCKED_2: "数据库已在使用,请再试一次。"
DATABASE_LOCKED_3: "禁用数据库锁定,请在配置文件中设置 \"database-lock: false\"。"
DATABASE_LOCKED_1: "数据库已锁定,请等待约15秒后再试..."
DATABASE_LOCKED_2: "数据库正在使用中,请稍后再试。"
DATABASE_LOCKED_3: "要禁用数据库锁定,请在配置文件中设置 \"database-lock: false\"。"
DATABASE_LOCKED_4: "禁用数据库锁定可能会导致数据损坏。"
DATABASE_UNREACHABLE: "数据库无法访问。正在丢弃数据并关闭。"
DATABASE_UNREACHABLE: "数据库连接失败,正在丢弃数据并关闭。"
DEVELOPMENT_BRANCH: "检测到正在使用开发分支的版本,跳过使用补丁脚本。"
DIRT_BLOCK: "已在你的下方放置了一个泥土。"
DISABLE_SUCCESS: "禁用 {0} 成功!"
ENABLE_FAILED: "无法启用 {0}!"
ENABLE_SUCCESS: "{0} 已成功启用!"
DISABLE_SUCCESS: "已成功禁用 {0}!"
DONATION_KEY_REQUIRED: "需要有效的捐赠密钥才能执行此命令。"
ENABLE_FAILED: "无法启用 {0}。"
ENABLE_SUCCESS: "已成功启用 {0}!"
ENJOY_COREPROTECT: "对 {0} 感到满意吗?请加入我们的 Discord 频道!"
FINISHING_CONVERSION: "正在完成数据转换,请稍等..."
FINISHING_LOGGING: "正在完成数据记录,请稍等..."
FIRST_VERSION: "初始化数据库: {0}"
FINISHING_CONVERSION: "正在完成数据转换,请稍候..."
FINISHING_LOGGING: "正在完成数据记录,请稍候..."
FIRST_VERSION: "初始化数据库:{0}"
GLOBAL_LOOKUP: "请勿在执行全局查询时指定半径。"
GLOBAL_ROLLBACK: "使用 \"{0}\" 进行全局{回滚|恢复}操作"
HELP_ACTION_1: "将查询限制为一个动作。"
HELP_ACTION_2: "例子: [a:block], [a:+block], [a:-block] [a:click], [a:container], [a:inventory], [a:item], [a:kill], [a:chat], [a:command], [a:sign], [a:session], [a:username]"
HELP_ACTION_1: "将查询限制为一个操作。"
HELP_ACTION_2: "例子:[a:block],[a:+block],[a:-block],[a:click],[a:container],[a:inventory],[a:item],[a:kill],[a:chat],[a:command],[a:sign],[a:session],[a:username]"
HELP_COMMAND: "显示附加信息。"
HELP_EXCLUDE_1: "排除方块/玩家。"
HELP_EXCLUDE_2: "例子: [e:stone], [e:Notch], [e:stone,Notch]"
HELP_EXCLUDE_2: "例子:[e:stone],[e:Notch],[e:stone,Notch]"
HELP_HEADER: "{0} 帮助"
HELP_INCLUDE_1: "包括方块/实体。"
HELP_INCLUDE_2: "例子: [i:stone], [i:zombie], [i:stone,wood,bedrock]"
HELP_INSPECT_1: "启用检查器后,你可以:"
HELP_INCLUDE_2: "例子:[i:stone],[i:zombie],[i:stone,wood,bedrock]"
HELP_INSPECT_1: "启用检查器后,你可以:"
HELP_INSPECT_2: "左键单击以查看方块放置记录。"
HELP_INSPECT_3: "右键单击以查看相邻方块破坏记录。"
HELP_INSPECT_4: "放置一个方块以查看放置位置的破坏记录。"
HELP_INSPECT_5: "在液体中放置一个方块以查看液体变更记录。"
HELP_INSPECT_6: "右键单击门、箱子等以查看交互记录。"
HELP_INSPECT_7: "提示: 你可以使用 \"/co i\" 进行快速查询。"
HELP_INSPECT_COMMAND: "开启或关闭方块检查状态。"
HELP_LIST: "显示所有命令的列表。"
HELP_INSPECT_7: "提示:你可以使用 \"/co i\" 进行快速查询。"
HELP_INSPECT_COMMAND: "开启或关闭方块检查器。"
HELP_LIST: "列出所有命令。"
HELP_LOOKUP_1: "命令快捷方式。"
HELP_LOOKUP_2: "在查询记录后使用以查看日志"
HELP_LOOKUP_2: "检查方块后使用以查看日志。"
HELP_LOOKUP_COMMAND: "高级方块数据查询。"
HELP_NO_INFO: "命令的信息 \"{0}\" 未找到。"
HELP_NO_INFO: "未找到命令 \"{0}\" 的信息。"
HELP_PARAMETER: "请参阅 \"{0}\" 了解详细的参数信息。"
HELP_PARAMS_1: "执行{查找|回滚|恢复}操作。"
HELP_PARAMS_2: "指定{查找|回滚|恢复}的玩家。"
HELP_PARAMS_3: "指定{查找|回滚|恢复}的时间。"
HELP_PARAMS_4: "限制{查找|回滚|恢复}的作用范围。"
HELP_PARAMS_5: "限制{查找|回滚|恢复}的动作。"
HELP_PARAMS_6: "{查找|回滚|恢复}时包括方块/实体。"
HELP_PARAMS_7: "{查找|回滚|恢复}时排除方块/玩家。"
HELP_PURGE_1: "删除指定时间的数据。"
HELP_PURGE_2: "例如,\"{0}\" 将删除超过一个月的所有数据,只保留最近30天的数据。"
HELP_PARAMS_2: "指定要{查找|回滚|恢复}的玩家。"
HELP_PARAMS_3: "指定要{查找|回滚|恢复}的时间。"
HELP_PARAMS_4: "指定一个半径区域以限制{查找|回滚|恢复}的范围。"
HELP_PARAMS_5: "将{查找|回滚|恢复}限制为一个操作。"
HELP_PARAMS_6: "{查找|回滚|恢复}时包括指定的方块/实体。"
HELP_PARAMS_7: "{查找|回滚|恢复}时排除指定的方块/玩家。"
HELP_PURGE_1: "删除早于指定时间的数据。"
HELP_PURGE_2: "例如,\"{0}\" 将删除超过一个月以上的所有数据,只保留最近30天的数据。"
HELP_PURGE_COMMAND: "删除旧的方块数据。"
HELP_RADIUS_1: "指定半径区域。"
HELP_RADIUS_2: "例子: [r:10] (只会影响你周围十格方块的范围)"
HELP_RADIUS_2: "例子:[r:10](只会影响你周围十格方块的范围)"
HELP_RELOAD_COMMAND: "重新加载配置文件。"
HELP_RESTORE_COMMAND: "恢复方块数据。"
HELP_ROLLBACK_COMMAND: "回滚方块数据。"
HELP_STATUS: "查看插件状态与版本信息。"
HELP_STATUS_COMMAND: "显示插件状态。"
HELP_TELEPORT: "传送到一个地点。"
HELP_TIME_1: "指定时间。"
HELP_TIME_2: "例子: [t:2w,5d,7h,2m,10s], [t:5d2h], [t:2.50h]"
HELP_USER_1: "指定玩家。"
HELP_USER_2: "例子: [u:Notch], [u:Notch,#enderman]"
INCOMPATIBLE_ACTION: "\"{0}\" 不能与那个动作一起使用。"
INSPECTOR_ERROR: "检查器已经{启用|禁用}了。"
HELP_TIME_1: "指定要查找的时间。"
HELP_TIME_2: "例子:[t:2w,5d,7h,2m,10s],[t:5d2h],[t:2.50h]"
HELP_USER_1: "指定要查找的玩家。"
HELP_USER_2: "例子:[u:Notch],[u:Notch,#enderman]"
INCOMPATIBLE_ACTION: "\"{0}\" 不能与那个操作一起使用。"
INSPECTOR_ERROR: "检查器已经{启用|禁用}。"
INSPECTOR_TOGGLED: "检查器已{启用|禁用}。"
INTEGRATION_ERROR: "无法{初始化|禁用}与插件 {0} 的交互。"
INTEGRATION_SUCCESS: "与 {0} 的交互已成功{初始化|禁用}。"
INTEGRATION_VERSION: "发现 {0} 的版本不兼容。"
INTEGRATION_ERROR: "无法{初始化|禁用} {0} 的日志记录。"
INTEGRATION_SUCCESS: "已成功{初始化|禁用} {0} 的日志记录。"
INTEGRATION_VERSION: "{0} 版本无效。"
INTERACTIONS_HEADER: "玩家交互"
INVALID_ACTION: "这不是有效的动作。"
INVALID_BRANCH_1: "插件版本无效(未设置分支)。"
INVALID_BRANCH_2: "要继续,请将项目分支设置为 \"开发\"。"
INVALID_ACTION: "这不是一个有效的操作。"
INVALID_BRANCH_1: "插件版本无效(尚未设置分支)。"
INVALID_BRANCH_2: "请将项目分支设置为 \"development\" 以继续。"
INVALID_BRANCH_3: "运行开发版本的插件可能会导致数据损坏。"
INVALID_CONTAINER: "请检查有效的容器。"
INVALID_CONTAINER: "请先检查一个有效的容器。"
INVALID_DONATION_KEY: "无效的捐赠密钥。"
INVALID_INCLUDE: "\"{0}\" 是无效的方块/实体名称。"
INVALID_INCLUDE_COMBO: "那是无效的方块/实体组合。"
INVALID_RADIUS: "请输入有效的半径。"
INVALID_SELECTION: "没有找到 {0} 的选择。"
INVALID_USERNAME: "玩家名 \"{0}\" 不存在或已离线。"
INVALID_SELECTION: "未找到 {0} 的选择。"
INVALID_USERNAME: "玩家名 \"{0}\" 无效。"
INVALID_WORLD: "请指定一个有效的世界。"
LATEST_VERSION: "最新版本: {0}"
LINK_DISCORD: "Discord: {0}"
LINK_DOWNLOAD: "下载: {0}"
LINK_PATREON: "Patreon 页面: {0}"
LINK_WIKI_BLOCK: "方块名称: {0}"
LINK_WIKI_ENTITY: "实体名称: {0}"
LOGGING_ITEMS: "{0} 物品等待记录,请稍等..."
LOGGING_TIME_LIMIT: "已达到数据记录时间限制。正在丢弃剩余的数据并关闭。"
LOOKUP_BLOCK: "{0} {放置|破坏} {1}。"
LOOKUP_CONTAINER: "{0} {放入|取出} {1} {2}。"
LATEST_VERSION: "最新版本:{0}"
LINK_DISCORD: "Discord:{0}"
LINK_DOWNLOAD: "下载:{0}"
LINK_PATREON: "Patreon:{0}"
LINK_WIKI_BLOCK: "方块名称:{0}"
LINK_WIKI_ENTITY: "实体名称:{0}"
LOGGING_ITEMS: "{0}个物品等待记录,请稍候..."
LOGGING_TIME_LIMIT: "已达到日志时间限制,正在丢弃剩余的数据并关闭。"
LOOKUP_BLOCK: "{0} {放置|破坏}了 {1}。"
LOOKUP_CONTAINER: "{0} {放入|取出}了 {1} {2}。"
LOOKUP_HEADER: "{0} 查询结果"
LOOKUP_INTERACTION: "{0} {点击|击杀} {1}."
LOOKUP_ITEM: "{0} {拾起|丢弃} {1} {2}."
LOOKUP_LOGIN: "{0} {登入|离开}."
LOOKUP_INTERACTION: "{0} {点击|击杀}了 {1}。"
LOOKUP_ITEM: "{0} {拾起|丢弃}了 {1} {2}。"
LOOKUP_LOGIN: "{0} 已{登录|离开}。"
LOOKUP_PAGE: "第 {0} 页"
LOOKUP_PROJECTILE: "{0} {扔出|发射} {1} {2}."
LOOKUP_ROWS_FOUND: "已找到 {0}{行|行}。"
LOOKUP_SEARCHING: "正在搜索,请稍等..."
LOOKUP_STORAGE: "{0} {放入|取出} {1} {2}."
LOOKUP_TIME: "{0} 前"
LOOKUP_USERNAME: "{0} 已登入为 {1}."
MAXIMUM_RADIUS: "最大{查找|回滚|恢复}半径是 {0}."
LOOKUP_PROJECTILE: "{0} {扔出|发射}了 {1} {2}。"
LOOKUP_ROWS_FOUND: "{0} {行|行}已找到。"
LOOKUP_SEARCHING: "正在搜索,请稍候..."
LOOKUP_STORAGE: "{0} {放入|取出}了 {1} {2}。"
LOOKUP_TIME: "{0}前"
LOOKUP_USERNAME: "{0} 已登录为 {1}。"
MAXIMUM_RADIUS: "最大{查找|回滚|恢复}半径是 {0}。"
MISSING_ACTION_USER: "要使用该标识符,请指定玩家名。"
MISSING_LOOKUP_TIME: "请指定{查找|回滚|恢复}时间."
MISSING_LOOKUP_USER: "请指定查找玩家或查找{方块|半径}."
MISSING_LOOKUP_TIME: "请指定要{查找|回滚|恢复}的时间。"
MISSING_LOOKUP_USER: "请指定要查找的玩家或{方块|半径}。"
MISSING_PARAMETERS: "请使用 \"{0}\"。"
MISSING_ROLLBACK_RADIUS: "你没有指定{回滚|恢复}半径。"
MISSING_ROLLBACK_USER: "你没有指定{回滚|恢复}的玩家操作。"
MISSING_ROLLBACK_RADIUS: "你没有指定{回滚|恢复}的半径。"
MISSING_ROLLBACK_USER: "你没有指定{回滚|恢复}的玩家。"
MYSQL_UNAVAILABLE: "无法连接到 MySQL 服务器。"
NO_DATA: "没有在 {0} 中找到数据"
NO_DATA_LOCATION: "此位置找不到任何{数据|存取|交互|消息}的记录。"
NETWORK_CONNECTION: "{0} 连接{成功|失败},正在使用 {1} {2}。"
NETWORK_TEST: "网络测试数据已成功发送。"
NO_DATA: "没有在 {0} 中找到数据。"
NO_DATA_LOCATION: "此位置找不到任何{数据|存取|交互|消息}记录。"
NO_PERMISSION: "你没有权限执行此操作。"
NO_RESULTS: "未找到结果。"
NO_RESULTS_PAGE: "没有在指定页面找到{结果|数据}。"
NO_ROLLBACK: "没有找到{等待的|上一个}回滚/恢复。"
NO_ROLLBACK: "未找到{待处理的|上一个}回滚/恢复。"
PATCH_INTERRUPTED: "升级已中断,将在服务器重新启动时重试。"
PATCH_OUTDATED_1: "无法升级早于 {0} 的数据库。"
PATCH_OUTDATED_2: "请升级到受支持的 CoreProtect 版本。"
PATCH_PROCESSING: "正在处理新数据,请稍等..."
PATCH_SKIP_UPDATE: "在 {0} 跳过{表|索引}的{更新|创建|删除}。"
PATCH_STARTED: "正在准备更新到版本 {0},请稍等..."
PATCH_SUCCESS: "成功升级到版本 {0}。"
PATCH_UPGRADING: "正在进行数据库升级,请稍等..."
PLEASE_SELECT: "请选择: \"{0}\"或\"{1}\"。"
PATCH_PROCESSING: "正在处理新数据,请稍候..."
PATCH_SKIP_UPDATE: "正在跳过 {0} 的{表格|索引}{更新|创建|删除}操作。"
PATCH_STARTED: "正在进行 {0} 升级,请稍候..."
PATCH_SUCCESS: "成功升级到 {0}。"
PATCH_UPGRADING: "正在进行数据库升级,请稍候..."
PLEASE_SELECT: "请选择:\"{0}\" 或 \"{1}\"。"
PREVIEW_CANCELLED: "预览已取消。"
PREVIEW_CANCELLING: "正在取消预览..."
PREVIEW_IN_GAME: "你只能在游戏中预览回滚操作。"
PREVIEW_TRANSACTION: "你不能预览{容器|背包}物品交换。"
PRIMARY_THREAD_ERROR: "该 API 方法不能在主线程上使用。"
PURGE_ABORTED: "清除失败,数据库可能已损坏。"
PURGE_ERROR: "无法处理 {0} 数据!"
PURGE_FAILED: "数据清除失败,请稍后再试。"
PURGE_FAILED: "清除失败,请稍后再试。"
PURGE_IN_PROGRESS: "正在清除数据,请稍后再试。"
PURGE_MINIMUM_TIME: "你只能清除早于 {0} {天|小时}的数据."
PURGE_MINIMUM_TIME: "你只能清除{0}{天|小时}之前的数据。"
PURGE_NOTICE_1: "请注意,这可能需要一些时间。"
PURGE_NOTICE_2: "完成前不要重新启动服务器。"
PURGE_OPTIMIZING: "正在优化数据库,请稍等..."
PURGE_PROCESSING: "正在处理表 {0} 中的数据..."
PURGE_REPAIRING: "正在尝试修复,这可能需要一定的时间..."
PURGE_ROWS: "已删除 {0} {行|行}数据。"
PURGE_STARTED: "数据清除开始于\"{0}\"。"
PURGE_SUCCESS: "数据清除成功。"
PURGE_NOTICE_2: "完成前请勿重新启动服务器。"
PURGE_OPTIMIZING: "正在优化数据库,请稍候..."
PURGE_PROCESSING: "正在处理 {0} 的数据..."
PURGE_REPAIRING: "正在尝试修复。这可能需要一些时间..."
PURGE_ROWS: "{0}{行|行}数据已删除。"
PURGE_STARTED: "数据清除开始于 \"{0}\"。"
PURGE_SUCCESS: "数据已清除。"
RAM_STATS: "{0}GB / {1}GB 内存"
RELOAD_STARTED: "正在重新加载配置文件 - 请稍候。"
RELOAD_SUCCESS: "配置文件已重新加载成功。"
RELOAD_SUCCESS: "配置文件已重新加载。"
ROLLBACK_ABORTED: "回滚或恢复已中止。"
ROLLBACK_CHUNKS_FOUND: "找到 {0} 个{区块|区块}需要更改。"
ROLLBACK_CHUNKS_MODIFIED: "已修改 {0}/{1} 个{区块|区块}."
ROLLBACK_COMPLETED: "{回滚|恢复|预览}已对以下对象完成: {0}。"
ROLLBACK_EXCLUDED_USERS: "已排除{玩家|玩家}: \"{0}\"。"
ROLLBACK_INCLUDE: "{包括|不包括}{方块|实体|目标}{类型|类型}: \"{0}\"。"
ROLLBACK_CHUNKS_FOUND: "找到{0}个待修改的{区块|区块}。"
ROLLBACK_CHUNKS_MODIFIED: "{0}/{1}个{区块|区块}已修改。"
ROLLBACK_COMPLETED: "{0} 的{回滚|恢复|预览}操作已完成。"
ROLLBACK_EXCLUDED_USERS: "已排除{玩家|玩家}:\"{0}\"。"
ROLLBACK_INCLUDE: "{包括|不包括}的{方块|实体|目标}{类型|类型}:\"{0}\"。"
ROLLBACK_IN_PROGRESS: "一个回滚/恢复操作已在进行。"
ROLLBACK_LENGTH: "花费时间: {0}{秒|秒}."
ROLLBACK_MODIFIED: "{已修改|正在修改}{0}."
ROLLBACK_RADIUS: "半径: {0}个{方块|方块}."
ROLLBACK_SELECTION: "半径设置为\"{0}\"。"
ROLLBACK_STARTED: "{回滚|恢复|预览}于 \"{0}\" 开始。"
ROLLBACK_TIME: "时间范围: {0}."
ROLLBACK_WORLD_ACTION: "限制{世界|动作}为 \"{0}\"。"
SIGN_HEADER: "木牌消息"
STATUS_CONSUMER: "数据处理器: {0}个{数据|数据}待处理。"
STATUS_DATABASE: "数据库: 正在使用 {0}."
STATUS_INTEGRATION: "{0}: 合并{启用|禁用}."
STATUS_LICENSE: "协议: {0}"
STATUS_VERSION: "版本: {0}"
TELEPORTED: "传送到 {0}."
TELEPORTED_SAFETY: "将你传送到安全地点。"
ROLLBACK_LENGTH: "花费时间:{0}{秒|秒}。"
ROLLBACK_MODIFIED: "{已修改|正在修改} {0}。"
ROLLBACK_RADIUS: "半径:{0}个{方块|方块}。"
ROLLBACK_SELECTION: "半径设置为 {0}\"。"
ROLLBACK_STARTED: "{回滚|恢复|预览}开始于 \"{0}\"。"
ROLLBACK_TIME: "时间范围:{0}。"
ROLLBACK_WORLD_ACTION: "限制为{世界|操作} \"{0}\"。"
SIGN_HEADER: "告示牌消息"
STATUS_CONSUMER: "数据处理器:{0}个{数据|数据}待处理。"
STATUS_DATABASE: "数据库:正在使用 {0}。"
STATUS_INTEGRATION: "{0}:{启用|禁用}合并。"
STATUS_LICENSE: "协议:{0}"
STATUS_SYSTEM: "系统:{0}"
STATUS_VERSION: "版本:{0}"
TELEPORTED: "传送到 {0}。"
TELEPORTED_SAFETY: "将你传送到安全的位置。"
TELEPORT_PLAYERS: "只有玩家才能使用传送命令。"
TIME_DAYS: "{0}{天|天}"
TIME_HOURS: "{0}{小时|小时}"
TIME_MINUTES: "{0}{分钟|分钟}"
TIME_MONTHS: "{0} {月|月}"
TIME_SECONDS: "{0}{秒|秒}"
TIME_UNITS: "{分钟|小时|天}"
TIME_WEEKS: "{0}{周|周}"
TIME_YEARS: "{0} {年|年}"
UPDATE_ERROR: "检查更新时出错。"
UPDATE_HEADER: "{0} 更新"
UPDATE_NOTICE: "注意: {0} 现在可用。"
UPDATE_NOTICE: "注意:{0} 现在可用。"
UPGRADE_IN_PROGRESS: "正在进行升级,请稍后再试。"
USER_NOT_FOUND: "玩家\"{0}\"未找到。"
USER_OFFLINE: "玩家\"{0}\"不在线。"
USER_NOT_FOUND: "玩家 \"{0}\" 未找到。"
USER_OFFLINE: "玩家 \"{0}\" 不在线。"
USING_MYSQL: "使用 MySQL 用于数据存储。"
USING_SQLITE: "使用 SQLite 用于数据存储。"
VALID_DONATION_KEY: "有效的捐赠密钥。"
VERSION_INCOMPATIBLE: "{0} {1} 不受支持。"
VERSION_NOTICE: "版本 {0} 现在可用。"
VERSION_REQUIRED: "{0} 需要使用 {1} 或更高版本。"
WORLD_NOT_FOUND: "找不到世界 \"{0}\"。"
WORLD_NOT_FOUND: "世界 \"{0}\" 未找到。"
+1
View File
@@ -193,6 +193,7 @@ TIME_DAYS: "{0} {天|天}"
TIME_HOURS: "{0} {小時|小時}"
TIME_MINUTES: "{0} {分鐘|分鐘}"
TIME_SECONDS: "{0} {秒|秒}"
TIME_UNITS: "{/m|/h|/d}"
TIME_WEEKS: "{0} {週|週}"
UPDATE_ERROR: "檢查更新時發生錯誤。"
UPDATE_HEADER: "{0} 更新"
+63 -35
View File
@@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>net.coreprotect</groupId>
<artifactId>CoreProtect</artifactId>
<version>23.0</version>
<version>23.2</version>
<properties>
<project.branch></project.branch>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
@@ -26,7 +26,7 @@
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.8.1</version>
<version>3.15.0</version>
<configuration>
<source>11</source>
<target>11</target>
@@ -47,7 +47,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.3.0</version>
<version>3.5.0</version>
<configuration>
<archive>
<manifestEntries>
@@ -59,7 +59,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.2.4</version>
<version>3.6.2</version>
<executions>
<execution>
<phase>package</phase>
@@ -105,7 +105,7 @@
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>3.2.3</version>
<version>3.5.5</version>
<configuration>
<systemPropertyVariables>
<plugin.version>${project.version}</plugin.version>
@@ -113,6 +113,31 @@
<skipTests>${skipTests}</skipTests>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-enforcer-plugin</artifactId>
<version>3.6.2</version>
<executions>
<execution>
<phase>validate</phase>
<goals><goal>enforce</goal></goals>
<configuration>
<rules>
<requireNoRepositories>
<allowedRepositories>
<allowedRepository>central</allowedRepository>
<allowedRepository>enginehub-repo</allowedRepository>
<allowedRepository>spigot-repo</allowedRepository>
<allowedRepository>paper-repo</allowedRepository>
<allowedRepository>codemc-repo</allowedRepository>
<allowedRepository>jitpack.io</allowedRepository>
</allowedRepositories>
</requireNoRepositories>
</rules>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
<profiles>
@@ -127,7 +152,7 @@
<plugins>
<plugin>
<artifactId>maven-antrun-plugin</artifactId>
<version>3.1.0</version>
<version>3.2.0</version>
<executions>
<execution>
<id>install-validation</id>
@@ -152,6 +177,18 @@
</profile>
</profiles>
<repositories>
<repository>
<id>central</id>
<url>https://repo.maven.apache.org/maven2/</url>
<releases><enabled>true</enabled></releases>
<snapshots><enabled>false</enabled></snapshots>
</repository>
<repository>
<id>enginehub-repo</id>
<url>https://maven.enginehub.org/repo/</url>
<releases><enabled>true</enabled></releases>
<snapshots><enabled>true</enabled></snapshots>
</repository>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
@@ -169,71 +206,62 @@
<url>https://jitpack.io</url>
</repository>
</repositories>
<dependencyManagement>
<dependencies>
<dependency>
<groupId>com.intellectualsites.bom</groupId>
<artifactId>bom-newest</artifactId> <!-- Ref: https://github.com/IntellectualSites/bom -->
<version>1.45</version>
<scope>import</scope>
<type>pom</type>
</dependency>
</dependencies>
</dependencyManagement>
<dependencies>
<!--
paper-api: io.papermc.paper
paper-api (<= 1.16): com.destroystokyo.paper
paper-api (<= 1.16): com.destroystokyo.paper / 1.16.1-R0.1-SNAPSHOT
spigot-api: org.spigotmc
bukkit: org.bukkit
-->
<dependency>
<groupId>io.papermc.paper</groupId>
<artifactId>paper-api</artifactId>
<version>1.21.1-R0.1-SNAPSHOT</version>
<version>26.1.2.build.9-alpha</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.bstats</groupId>
<artifactId>bstats-bukkit</artifactId>
<version>3.0.2</version>
<version>3.2.1</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.fastasyncworldedit</groupId>
<artifactId>FastAsyncWorldEdit-Core</artifactId>
<version>2.15.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.fastasyncworldedit</groupId>
<artifactId>FastAsyncWorldEdit-Bukkit</artifactId>
<version>2.15.0</version>
<scope>provided</scope>
<exclusions>
<exclusion>
<artifactId>FastAsyncWorldEdit-Core</artifactId>
<groupId>*</groupId>
<artifactId>FastAsyncWorldEdit-Core</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>com.zaxxer</groupId>
<artifactId>HikariCP</artifactId>
<version>5.0.1</version>
<version>7.0.2</version>
</dependency>
<dependency>
<groupId>com.github.oshi</groupId>
<artifactId>oshi-core</artifactId>
<version>6.6.2</version>
<version>6.12.0</version>
</dependency>
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-core</artifactId>
<version>2.19.0</version>
<version>2.25.4</version>
</dependency>
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-api</artifactId>
<version>2.19.0</version>
<version>2.25.4</version>
</dependency>
<dependency>
<groupId>com.github.DeadSilenceIV</groupId>
@@ -245,31 +273,31 @@
<dependency>
<groupId>org.junit.jupiter</groupId>
<artifactId>junit-jupiter-api</artifactId>
<version>5.10.1</version>
<version>5.14.3</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.junit.jupiter</groupId>
<artifactId>junit-jupiter-engine</artifactId>
<version>5.10.1</version>
<version>5.14.3</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.junit.jupiter</groupId>
<artifactId>junit-jupiter-params</artifactId>
<version>5.10.1</version>
<version>5.14.3</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<version>5.16.1</version>
<version>5.23.0</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-junit-jupiter</artifactId>
<version>5.16.1</version>
<version>5.23.0</version>
<scope>test</scope>
</dependency>
<dependency>
@@ -281,26 +309,26 @@
<dependency>
<groupId>org.xerial</groupId>
<artifactId>sqlite-jdbc</artifactId>
<version>3.45.1.0</version>
<version>3.53.0.0</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-simple</artifactId>
<version>2.0.12</version>
<version>2.0.17</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>net.bytebuddy</groupId>
<artifactId>byte-buddy</artifactId>
<version>1.16.1</version>
<version>1.18.8</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>net.bytebuddy</groupId>
<artifactId>byte-buddy-agent</artifactId>
<version>1.16.1</version>
<version>1.18.8</version>
<scope>test</scope>
</dependency>
</dependencies>
</project>
</project>
@@ -41,7 +41,7 @@ public class CoreProtectAPI extends Queue {
/**
* Current version of the API
*/
private static final int API_VERSION = 10;
private static final int API_VERSION = 11;
public static class ParseResult extends net.coreprotect.api.result.ParseResult {
@@ -1,7 +1,10 @@
package net.coreprotect.bukkit;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.Color;
import org.bukkit.DyeColor;
@@ -19,7 +22,10 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.MerchantRecipe;
@@ -85,6 +91,7 @@ public class BukkitAdapter implements BukkitInterface {
}
// -------------------- Basic data conversion methods --------------------
public static Set<Material> EMPTY_SET = new HashSet<>(Arrays.asList());
@Override
public String parseLegacyName(String name) {
@@ -311,6 +318,17 @@ public class BukkitAdapter implements BukkitInterface {
return false;
}
@Override
public boolean shouldLogExplosion(Event event){
return true;
}
@Override
public Material getExplodedBlock(BlockExplodeEvent event){
// accoding to the Bukkit docs this will always return air
return event.getBlock().getType();
}
@Override
public void setGlowing(Sign sign, boolean isFront, boolean isGlowing) {
// Base implementation does nothing
@@ -350,4 +368,35 @@ public class BukkitAdapter implements BukkitInterface {
public Object getRegistryValue(String key, Object tClass) {
return null;
}
@Override
public boolean isCrafter(InventoryType type) {
return false;
}
@Override
public boolean isBundle(Material material) {
return false;
}
@Override
public boolean isCopperChest(Material material) {
return false;
}
@Override
public boolean isShelf(Material material){
return false;
}
@Override
public Set<Material> copperChestMaterials() {
return EMPTY_SET;
}
@Override
public Set<Material> shelfMaterials() {
return EMPTY_SET;
}
}
@@ -2,6 +2,7 @@ package net.coreprotect.bukkit;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.Material;
import org.bukkit.World;
@@ -13,7 +14,10 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.MerchantRecipe;
@@ -130,6 +134,17 @@ public interface BukkitInterface {
*/
boolean isChiseledBookshelf(Material material);
/**
* Checks if a material is a shelf of any wood kind.
*
* @param material
* The material to check
* @return true if the material is a shelf, false otherwise
*/
boolean isShelf(Material material);
/**
* Checks if a material is a bookshelf book.
*
@@ -139,6 +154,17 @@ public interface BukkitInterface {
*/
boolean isBookshelfBook(Material material);
/**
* Checks if a material is a bundle.
*
* @param material
* The material to check
* @return true if the material is a bundle, false otherwise
*/
boolean isBundle(Material material);
/**
* Gets the seeds material for a plant material.
*
@@ -400,6 +426,27 @@ public interface BukkitInterface {
*/
boolean isSignFront(SignChangeEvent event);
/**
* Checks whether an explosion event should be logged or not. (i.e. wind charge explosions)
*
* @param event
* The explosion event (Block or Entity ExplodeEvent)
* @return true if the explosion should affect blocks
*/
boolean shouldLogExplosion(Event event);
/**
* Gets the material of the block that exploded
*
* @param event
* The block explosion event
* @return the material of the block that caused the explosion
*/
Material getExplodedBlock(BlockExplodeEvent event);
// --------------------------------------------------------------------------
// Registry methods
// --------------------------------------------------------------------------
@@ -432,4 +479,13 @@ public interface BukkitInterface {
* @return The parsed name
*/
String parseLegacyName(String name);
boolean isCrafter(InventoryType type);
boolean isCopperChest(Material material);
Set<Material> copperChestMaterials();
Set<Material> shelfMaterials();
}
@@ -152,9 +152,15 @@ public class Bukkit_v1_17 extends BukkitAdapter {
return super.getItemMeta(itemMeta, list, metadata, slot);
}
@Override
public boolean isBundle(Material material) {
return material == Material.BUNDLE;
}
@Override
public boolean setItemMeta(Material rowType, ItemStack itemstack, List<Map<String, Object>> map) {
if (rowType == Material.BUNDLE) {
if (BukkitAdapter.ADAPTER.isBundle(rowType)) {
BundleMeta meta = (BundleMeta) itemstack.getItemMeta();
for (Map<String, Object> itemData : map) {
ItemStack itemStack = ItemUtils.unserializeItemStack(itemData);
@@ -13,6 +13,7 @@ import org.bukkit.block.ChiseledBookshelf;
import org.bukkit.block.Sign;
import org.bukkit.block.sign.Side;
import org.bukkit.entity.Arrow;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
@@ -297,4 +298,10 @@ public class Bukkit_v1_20 extends Bukkit_v1_19 {
return super.getArrowMeta(arrow, itemStack);
}
}
@Override
public Material getExplodedBlock(BlockExplodeEvent event){
// accoding to the Bukkit docs this will always return air
return event.getExplodedBlockState().getType();
}
}
@@ -1,14 +1,22 @@
package net.coreprotect.bukkit;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.ExplosionResult;
import org.bukkit.Keyed;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Tag;
import org.bukkit.entity.EntityType;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.inventory.InventoryType;
import net.coreprotect.model.BlockGroup;
@@ -20,7 +28,11 @@ import net.coreprotect.model.BlockGroup;
* - Registry handling for named objects
* - Updated interaction blocks
*/
public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
public class Bukkit_v1_21 extends Bukkit_v1_20 {
public static Set<Material> COPPER_CHESTS = new HashSet<>(Arrays.asList());
public static Set<Material> SHELVES = new HashSet<>(Arrays.asList());
public static Set<Material> BUNDLES = new HashSet<>(Arrays.asList());
/**
* Initializes the Bukkit_v1_21 adapter with 1.21-specific block groups and mappings.
@@ -29,6 +41,11 @@ public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
public Bukkit_v1_21() {
initializeBlockGroups();
initializeTrapdoorBlocks();
initializeBundles();
BlockGroup.INTERACT_BLOCKS.addAll(copperChestMaterials());
BlockGroup.CONTAINERS.addAll(copperChestMaterials());
BlockGroup.UPDATE_STATE.addAll(copperChestMaterials());
BlockGroup.CONTAINERS.addAll(shelfMaterials());
}
/**
@@ -58,6 +75,20 @@ public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
}
}
/**
* Initializes the bundles group to enable the ability to roll back dyed bundles correctly.
* It needs to check whether dyed bundles exist because they were added in 1.21.2.
*/
public void initializeBundles(){
if (BUNDLES.isEmpty()) {
Material bundle = Material.getMaterial("RED_BUNDLE");
if (bundle != null) {
BUNDLES.addAll(Tag.ITEMS_BUNDLES.getValues());
}
BUNDLES.add(Material.BUNDLE);
}
}
/**
* Helper method to add a block to a block group if it's not already present.
*
@@ -103,6 +134,7 @@ public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
return ((Keyed) value).getKey().toString();
}
/**
* Gets a registry value from a key string and class.
* Used for deserializing registry objects.
@@ -154,4 +186,77 @@ public class Bukkit_v1_21 extends Bukkit_v1_20 implements BukkitInterface {
wolf.setVariant(variant);
}
@Override
public boolean isCrafter(InventoryType type) {
return type == InventoryType.CRAFTER;
}
@Override
public boolean isCopperChest(Material material) {
if (COPPER_CHESTS.contains(material) && material != Material.CHEST) {
return true;
}
return false;
}
@Override
public boolean isShelf(Material material) {
return SHELVES.contains(material);
}
@Override
public boolean isBundle(Material material) {
return Tag.ITEMS_BUNDLES.getValues().contains(material);
}
@Override
public Set<Material> copperChestMaterials() {
if (COPPER_CHESTS.isEmpty()) {
Material copperChest = Material.getMaterial("COPPER_CHEST");
if (copperChest == null) {
COPPER_CHESTS.add(Material.CHEST);
}
else {
COPPER_CHESTS.add(Material.getMaterial("COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("EXPOSED_COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("WEATHERED_COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("OXIDIZED_COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("WAXED_COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("WAXED_EXPOSED_COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("WAXED_WEATHERED_COPPER_CHEST"));
COPPER_CHESTS.add(Material.getMaterial("WAXED_OXIDIZED_COPPER_CHEST"));
}
}
return COPPER_CHESTS;
}
@Override
public Set<Material> shelfMaterials() {
if (SHELVES.isEmpty()) {
Material shelf = Material.getMaterial("OAK_SHELF");
if (shelf != null) {
SHELVES.addAll(Tag.WOODEN_SHELVES.getValues());
}
}
return SHELVES;
}
@Override
public boolean shouldLogExplosion(Event event){
ExplosionResult result = null;
if (event instanceof EntityExplodeEvent){
result = ((EntityExplodeEvent)event).getExplosionResult();
} else if (event instanceof BlockExplodeEvent){
result = ((BlockExplodeEvent)event).getExplosionResult();
}
return !(result == ExplosionResult.KEEP ||
result == ExplosionResult.TRIGGER_BLOCK
);
}
}
@@ -39,9 +39,13 @@ public class StatusCommand {
String versionCheck = "";
if (Config.getGlobal().CHECK_UPDATES) {
String latestVersion = NetworkHandler.latestVersion();
String latestEdgeVersion = NetworkHandler.latestEdgeVersion();
if (latestVersion != null) {
versionCheck = " (" + Phrase.build(Phrase.LATEST_VERSION, "v" + latestVersion) + ")";
}
else if (latestEdgeVersion != null && !VersionUtils.isCommunityEdition()) {
versionCheck = " (" + Phrase.build(Phrase.LATEST_VERSION, "v" + latestEdgeVersion) + ")";
}
}
Chat.sendMessage(player, Color.WHITE + "----- " + Color.DARK_AQUA + "CoreProtect" + (VersionUtils.isCommunityEdition() ? " " + ConfigHandler.COMMUNITY_EDITION : "") + Color.WHITE + " -----");
@@ -40,6 +40,11 @@ import net.coreprotect.utility.VersionUtils;
import oshi.hardware.CentralProcessor;
public class ConfigHandler extends Queue {
public enum CacheType {
MATERIALS, BLOCKDATA, ART, ENTITIES, WORLDS
}
public static int SERVER_VERSION = 0;
public static final int EDITION_VERSION = 2;
public static final String EDITION_BRANCH = VersionUtils.getBranch();
@@ -47,7 +52,8 @@ public class ConfigHandler extends Queue {
public static final String COMMUNITY_EDITION = "Community Edition";
public static final String JAVA_VERSION = "11.0";
public static final String MINECRAFT_VERSION = "1.16";
public static final String LATEST_VERSION = "1.21.8";
public static final String PATCH_VERSION = "23.2";
public static final String LATEST_VERSION = "26.1";
public static String path = "plugins/CoreProtect/";
public static String sqlite = "database.db";
public static String host = "127.0.0.1";
@@ -268,7 +274,7 @@ public class ConfigHandler extends Queue {
Database.createDatabaseTables(ConfigHandler.prefix, false, null, Config.getGlobal().MYSQL, false);
}
public static void loadTypes(Statement statement) {
public static void loadMaterials(Statement statement) {
try {
String query = "SELECT id,material FROM " + ConfigHandler.prefix + "material_map";
ResultSet rs = statement.executeQuery(query);
@@ -286,9 +292,16 @@ public class ConfigHandler extends Queue {
}
}
rs.close();
}
catch (Exception e) {
e.printStackTrace();
}
}
query = "SELECT id,data FROM " + ConfigHandler.prefix + "blockdata_map";
rs = statement.executeQuery(query);
public static void loadBlockdata(Statement statement) {
try {
String query = "SELECT id,data FROM " + ConfigHandler.prefix + "blockdata_map";
ResultSet rs = statement.executeQuery(query);
ConfigHandler.blockdata.clear();
ConfigHandler.blockdataReversed.clear();
blockdataId = 0;
@@ -303,9 +316,16 @@ public class ConfigHandler extends Queue {
}
}
rs.close();
}
catch (Exception e) {
e.printStackTrace();
}
}
query = "SELECT id,art FROM " + ConfigHandler.prefix + "art_map";
rs = statement.executeQuery(query);
public static void loadArt(Statement statement) {
try {
String query = "SELECT id,art FROM " + ConfigHandler.prefix + "art_map";
ResultSet rs = statement.executeQuery(query);
ConfigHandler.art.clear();
ConfigHandler.artReversed.clear();
artId = 0;
@@ -320,9 +340,16 @@ public class ConfigHandler extends Queue {
}
}
rs.close();
}
catch (Exception e) {
e.printStackTrace();
}
}
query = "SELECT id,entity FROM " + ConfigHandler.prefix + "entity_map";
rs = statement.executeQuery(query);
public static void loadEntities(Statement statement) {
try {
String query = "SELECT id,entity FROM " + ConfigHandler.prefix + "entity_map";
ResultSet rs = statement.executeQuery(query);
ConfigHandler.entities.clear();
ConfigHandler.entitiesReversed.clear();
entityId = 0;
@@ -343,6 +370,67 @@ public class ConfigHandler extends Queue {
}
}
public static void loadTypes(Statement statement) {
loadMaterials(statement);
loadBlockdata(statement);
loadArt(statement);
loadEntities(statement);
}
/**
* Unified method to reload cache from database when DATABASE_LOCK is false (multi-server setup)
*
* @param type
* The type of cache to reload
* @param name
* The name to look up after reload
* @return The ID if found after reload, or -1 if not found
*/
public static int reloadAndGetId(CacheType type, String name) {
// Only reload if DATABASE_LOCK is false (multi-server setup)
if (Config.getGlobal().DATABASE_LOCK) {
return -1;
}
try (Connection connection = Database.getConnection(true)) {
if (connection != null) {
Statement statement = connection.createStatement();
// Reload appropriate cache based on type
switch (type) {
case MATERIALS:
loadMaterials(statement);
statement.close();
return materials.getOrDefault(name, -1);
case BLOCKDATA:
loadBlockdata(statement);
statement.close();
return blockdata.getOrDefault(name, -1);
case ART:
loadArt(statement);
statement.close();
return art.getOrDefault(name, -1);
case ENTITIES:
loadEntities(statement);
statement.close();
return entities.getOrDefault(name, -1);
case WORLDS:
loadWorlds(statement);
statement.close();
return worlds.getOrDefault(name, -1);
default:
statement.close();
return -1;
}
}
}
catch (Exception e) {
e.printStackTrace();
}
return -1;
}
public static void loadWorlds(Statement statement) {
try {
String query = "SELECT id,world FROM " + ConfigHandler.prefix + "world";
@@ -54,17 +54,18 @@ public class BlockBreakLogger {
blockData = overrideData;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, location);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(location.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L);
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
CacheHandler.breakCache.put("" + x + "." + y + "." + z + "." + wid + "", new Object[] { time, event.getUser(), type });
if (event.isCancelled()) {
@@ -6,6 +6,7 @@ import java.util.Locale;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Location;
import org.bukkit.block.BlockState;
import net.coreprotect.CoreProtect;
@@ -85,15 +86,21 @@ public class BlockPlaceLogger {
}
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, block.getLocation());
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(block.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L);
// Use event location for subsequent logging
x = eventLocation.getBlockX();
y = eventLocation.getBlockY();
z = eventLocation.getBlockZ();
if (event.getUser().length() > 0) {
CacheHandler.lookupCache.put("" + x + "." + y + "." + z + "." + wid + "", new Object[] { time, event.getUser(), type });
}
@@ -29,7 +29,7 @@ public class CommandLogger {
return;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, location);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -39,10 +39,11 @@ public class CommandLogger {
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(location.getWorld().getName());
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
CommandStatement.insert(preparedStmt, batchCount, time, userId, wid, x, y, z, message);
}
catch (Exception e) {
@@ -67,7 +67,7 @@ public class ContainerLogger extends Queue {
}
// Check if this is a dispenser with no actual changes
if (player.equals("#dispenser") && ItemUtils.compareContainers(oldInventory, newInventory)) {
if ("#dispenser".equals(player) && ItemUtils.compareContainers(oldInventory, newInventory)) {
// No changes detected, mark this dispenser in the dispenserNoChange map
// Extract the location key from the loggingContainerId
// Format: #dispenser.x.y.z
@@ -95,7 +95,7 @@ public class ContainerLogger extends Queue {
// If we reach here, the dispenser event resulted in changes
// Remove any pending event for this dispenser
if (player.equals("#dispenser")) {
if ("#dispenser".equals(player)) {
String[] parts = loggingContainerId.split("\\.");
if (parts.length >= 4) {
int x = Integer.parseInt(parts[1]);
@@ -223,7 +223,7 @@ public class ContainerLogger extends Queue {
metadata = null;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, location);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -233,11 +233,12 @@ public class ContainerLogger extends Queue {
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(location.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L);
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
int typeId = MaterialUtils.getBlockId(item.getType().name(), true);
int data = 0;
int amount = item.getAmount();
@@ -6,6 +6,7 @@ import java.util.List;
import java.util.Locale;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.BlockState;
import net.coreprotect.CoreProtect;
@@ -30,7 +31,8 @@ public class EntityKillLogger {
return;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
Location initialLocation = new Location(block.getWorld(), block.getX(), block.getY(), block.getZ());
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, initialLocation);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -40,11 +42,12 @@ public class EntityKillLogger {
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(block.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L);
int x = block.getX();
int y = block.getY();
int z = block.getZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
int entity_key = 0;
ResultSet resultSet = EntityStatement.insert(preparedStmt2, time, data);
@@ -129,7 +129,7 @@ public class ItemLogger {
data = null;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, location);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -139,11 +139,12 @@ public class ItemLogger {
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(location.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L) - offset;
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
int typeId = MaterialUtils.getBlockId(item.getType().name(), true);
int amount = item.getAmount();
ItemStatement.insert(preparedStmt, batchCount, time, userId, wid, x, y, z, typeId, data, amount, action);
@@ -5,6 +5,7 @@ import java.util.Locale;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Location;
import org.bukkit.block.BlockState;
import net.coreprotect.CoreProtect;
@@ -29,7 +30,7 @@ public class PlayerInteractLogger {
return;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, block.getLocation());
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -39,11 +40,12 @@ public class PlayerInteractLogger {
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(block.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L);
int x = block.getX();
int y = block.getY();
int z = block.getZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
int data = 0;
BlockStatement.insert(preparedStmt, batchCount, time, userId, wid, x, y, z, type, data, null, null, 2, 0);
}
@@ -4,6 +4,7 @@ import java.sql.PreparedStatement;
import java.util.Locale;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.BlockState;
import net.coreprotect.CoreProtect;
@@ -30,7 +31,8 @@ public class PlayerKillLogger {
UserStatement.loadId(preparedStmt.getConnection(), player, null);
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
Location initialLocation = new Location(block.getWorld(), block.getX(), block.getY(), block.getZ());
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, initialLocation);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -41,11 +43,12 @@ public class PlayerKillLogger {
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int playerId = ConfigHandler.playerIdCache.get(player.toLowerCase(Locale.ROOT));
int wid = WorldUtils.getWorldId(block.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L);
int x = block.getX();
int y = block.getY();
int z = block.getZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
BlockStatement.insert(preparedStmt, batchCount, time, userId, wid, x, y, z, 0, playerId, null, null, 3, 0);
}
catch (Exception e) {
@@ -26,7 +26,7 @@ public class SignTextLogger {
return;
}
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user);
CoreProtectPreLogEvent event = new CoreProtectPreLogEvent(user, location);
if (Config.getGlobal().API_ENABLED && !Bukkit.isPrimaryThread()) {
CoreProtect.getInstance().getServer().getPluginManager().callEvent(event);
}
@@ -36,11 +36,12 @@ public class SignTextLogger {
}
int userId = UserStatement.getId(preparedStmt, event.getUser(), true);
int wid = WorldUtils.getWorldId(location.getWorld().getName());
Location eventLocation = event.getLocation();
int wid = WorldUtils.getWorldId(eventLocation.getWorld().getName());
int time = (int) (System.currentTimeMillis() / 1000L) - timeOffset;
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
int x = eventLocation.getBlockX();
int y = eventLocation.getBlockY();
int z = eventLocation.getBlockZ();
if (line1.isEmpty() && line2.isEmpty() && line3.isEmpty() && line4.isEmpty()) {
line1 = null;
@@ -1,25 +1,18 @@
package net.coreprotect.database.lookup;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.Locale;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.command.CommandSender;
import net.coreprotect.config.ConfigHandler;
import net.coreprotect.database.statement.UserStatement;
import net.coreprotect.language.Phrase;
import net.coreprotect.language.Selector;
import net.coreprotect.listener.channel.PluginChannelListener;
import net.coreprotect.utility.ChatUtils;
import net.coreprotect.utility.Color;
import net.coreprotect.utility.EntityUtils;
import net.coreprotect.utility.MaterialUtils;
import net.coreprotect.utility.StringUtils;
import net.coreprotect.utility.Util;
import net.coreprotect.utility.WorldUtils;
import net.coreprotect.utility.*;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.command.CommandSender;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.Locale;
public class BlockLookup {
@@ -157,7 +150,7 @@ public class BlockLookup {
// resultText = Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Color.WHITE + "No block data found at " + Color.ITALIC + "x" + x + "/y" + y + "/z" + z + ".";
resultText = Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.NO_DATA_LOCATION, Selector.FIRST);
if (!blockName.equals("air") && !blockName.equals("cave_air")) {
resultText = Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.NO_DATA, Color.ITALIC + block.getType().name().toLowerCase(Locale.ROOT)) + "\n";
resultText = Color.DARK_AQUA + "CoreProtect " + Color.WHITE + "- " + Phrase.build(Phrase.NO_DATA, Color.ITALIC + block.getType().name().toLowerCase(Locale.ROOT) + Color.WHITE) + "\n";
}
}
}
@@ -209,7 +209,7 @@ public class RollbackProcessor {
BlockData checkData = rowType == Material.AIR ? blockData : rawBlockData;
if (checkData != null) {
if (checkData.getAsString().equals(pendingChangeData.getAsString()) || checkData instanceof org.bukkit.block.data.MultipleFacing || checkData instanceof org.bukkit.block.data.type.Stairs || checkData instanceof org.bukkit.block.data.type.RedstoneWire) {
if (rowType != Material.CHEST && rowType != Material.TRAPPED_CHEST) { // always update double chests
if (rowType != Material.CHEST && rowType != Material.TRAPPED_CHEST && !BukkitAdapter.ADAPTER.isCopperChest(rowType)) { // always update double chests
changeBlock = false;
}
}
@@ -1,5 +1,6 @@
package net.coreprotect.event;
import org.bukkit.Location;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
@@ -9,16 +10,33 @@ public class CoreProtectPreLogEvent extends Event implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancelled = false;
private String user;
private Location location;
public CoreProtectPreLogEvent(String user, Location location) {
super(true); // async
this.user = user;
this.location = location;
}
/**
* Backwards-compatible constructor for API v10 and earlier.
* Defaults location to null; listeners expecting v10 signature can still subscribe.
*/
@Deprecated
public CoreProtectPreLogEvent(String user) {
super(true); // async
this.user = user;
this.location = null;
}
public String getUser() {
return user;
}
public Location getLocation() {
return location;
}
@Override
public boolean isCancelled() {
return cancelled;
@@ -37,6 +55,14 @@ public class CoreProtectPreLogEvent extends Event implements Cancellable {
this.user = newUser;
}
public void setLocation(Location newLocation) {
if (newLocation == null) {
throw new IllegalArgumentException("Invalid location");
}
this.location = newLocation;
}
@Override
public HandlerList getHandlers() {
return handlers;
@@ -223,6 +223,7 @@ public class Language {
phrases.put(Phrase.TIME_MINUTES, "{0} {minute|minutes}");
phrases.put(Phrase.TIME_MONTHS, "{0} {month|months}");
phrases.put(Phrase.TIME_SECONDS, "{0} {second|seconds}");
phrases.put(Phrase.TIME_UNITS, "{/m|/h|/d}");
phrases.put(Phrase.TIME_WEEKS, "{0} {week|weeks}");
phrases.put(Phrase.TIME_YEARS, "{0} {year|years}");
phrases.put(Phrase.UPDATE_ERROR, "An error occurred while checking for updates.");
@@ -1,15 +1,15 @@
package net.coreprotect.language;
import net.coreprotect.utility.ChatMessage;
import net.coreprotect.utility.Color;
import net.coreprotect.utility.StringUtils;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import net.coreprotect.utility.ChatMessage;
import net.coreprotect.utility.Color;
import net.coreprotect.utility.StringUtils;
public enum Phrase {
ACTION_NOT_SUPPORTED,
@@ -206,6 +206,7 @@ public enum Phrase {
TIME_MINUTES,
TIME_MONTHS,
TIME_SECONDS,
TIME_UNITS,
TIME_WEEKS,
TIME_YEARS,
UPDATE_ERROR,
@@ -55,6 +55,7 @@ import net.coreprotect.listener.world.LeavesDecayListener;
import net.coreprotect.listener.world.PortalCreateListener;
import net.coreprotect.listener.world.StructureGrowListener;
import net.coreprotect.paper.listener.BlockPreDispenseListener;
import net.coreprotect.paper.listener.CopperGolemChestListener;
import net.coreprotect.paper.listener.PaperChatListener;
public final class ListenerHandler {
@@ -72,6 +73,14 @@ public final class ListenerHandler {
BlockPreDispenseListener.useBlockPreDispenseEvent = false;
}
try {
Class.forName("io.papermc.paper.event.entity.ItemTransportingEntityValidateTargetEvent"); // Paper 1.21.10+
pluginManager.registerEvents(new CopperGolemChestListener(plugin), plugin);
}
catch (Exception e) {
// Ignore registration failures to remain compatible with older servers.
}
// Block Listeners
pluginManager.registerEvents(new BlockBreakListener(), plugin);
pluginManager.registerEvents(new BlockBurnListener(), plugin);
@@ -146,18 +146,25 @@ public final class BlockExplodeListener extends Queue implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
protected void onBlockExplode(BlockExplodeEvent event) {
Block eventBlock = event.getBlock();
World world = eventBlock.getLocation().getWorld();
Material eventMaterial = BukkitAdapter.ADAPTER.getExplodedBlock(event);
World world = event.getBlock().getLocation().getWorld();
if (!BukkitAdapter.ADAPTER.shouldLogExplosion(event)){
return;
}
String user = "";
if (!eventBlock.getType().equals(Material.AIR) && !eventBlock.getType().equals(Material.CAVE_AIR)) {
user = eventBlock.getType().name().toLowerCase(Locale.ROOT);
}
if (user.contains("tnt")) {
user = "#tnt";
}
else if (user.contains("end_crystal")) {
user = "#end_crystal";
if (!eventMaterial.equals(Material.AIR) && !eventMaterial.equals(Material.CAVE_AIR)) {
user = eventMaterial.name().toLowerCase(Locale.ROOT);
if (user.contains("respawn_anchor")) {
user = "#respawn_anchor";
}
else if (user.contains("_bed")) {
user = "#bed";
}
}
if (!user.startsWith("#")) {
user = "#explosion";
}
@@ -1,5 +1,6 @@
package net.coreprotect.listener.entity;
import org.bukkit.ExplosionResult;
import org.bukkit.World;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.EnderCrystal;
@@ -15,6 +16,7 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import net.coreprotect.bukkit.BukkitAdapter;
import net.coreprotect.config.Config;
import net.coreprotect.consumer.Queue;
import net.coreprotect.listener.block.BlockExplodeListener;
@@ -24,7 +26,8 @@ public final class EntityExplodeListener extends Queue implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
protected void onEntityExplode(EntityExplodeEvent event) {
Entity entity = event.getEntity();
if (entity.getType().name().equals("WIND_CHARGE") || entity.getType().name().equals("BREEZE_WIND_CHARGE")) {
if (!BukkitAdapter.ADAPTER.shouldLogExplosion(event)){
return;
}
@@ -10,12 +10,14 @@ import java.util.concurrent.atomic.AtomicLong;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.DoubleChest;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
@@ -27,6 +29,7 @@ import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import net.coreprotect.CoreProtect;
import net.coreprotect.bukkit.BukkitAdapter;
import net.coreprotect.config.Config;
import net.coreprotect.config.ConfigHandler;
import net.coreprotect.consumer.Queue;
@@ -342,9 +345,58 @@ public final class InventoryChangeListener extends Queue implements Listener {
return true;
}
private boolean checkCrafterSlotChange(InventoryClickEvent event) {
// Check if the clicked inventory is a crafter
if (!BukkitAdapter.ADAPTER.isCrafter(event.getInventory().getType())) {
return false;
}
// Check that the Action is NOTHING
if (event.getAction() != InventoryAction.NOTHING) {
return false;
}
// Check if the clicked slot is one of the crafter slots
if (event.getRawSlot() < 0 || event.getRawSlot() > 8) {
return false;
}
// Check that the click type is not a middle click
if (!(event.getClick() == ClickType.LEFT || event.getClick() == ClickType.RIGHT)) {
return false;
}
// Gather other necessary information
Player player = (Player) event.getWhoClicked();
Inventory inventory = event.getInventory();
Location location = null;
try {
location = inventory.getLocation();
}
catch (Exception e) {
return false;
}
if (location == null) {
return false;
}
Block block = location.getBlock();
BlockState blockState = block.getState();
Queue.queueBlockPlace(player.getName(), blockState, block.getType(), blockState, block.getType(), -1, 0, blockState.getBlockData().getAsString());
return true;
}
@EventHandler(priority = EventPriority.LOWEST)
protected void onInventoryClick(InventoryClickEvent event) {
InventoryAction inventoryAction = event.getAction();
if (checkCrafterSlotChange(event)) {
return;
}
if (inventoryAction == InventoryAction.NOTHING) {
return;
}
@@ -18,12 +18,14 @@ import org.bukkit.block.Jukebox;
import org.bukkit.block.Sign;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.Bisected.Half;
import org.bukkit.block.data.SideChaining.ChainPart;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Lightable;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.block.data.type.Bed;
import org.bukkit.block.data.type.Bed.Part;
import org.bukkit.block.data.type.Cake;
import org.bukkit.block.data.type.Shelf;
import org.bukkit.entity.EnderCrystal;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
@@ -37,6 +39,7 @@ import org.bukkit.inventory.BlockInventoryHolder;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import net.coreprotect.CoreProtect;
import net.coreprotect.bukkit.BukkitAdapter;
@@ -145,7 +148,7 @@ public final class PlayerInteractListener extends Queue implements Listener {
}
else if (isContainerBlock && Config.getConfig(world).ITEM_TRANSACTIONS) {
Location location = null;
if (type.equals(Material.CHEST) || type.equals(Material.TRAPPED_CHEST)) {
if (type.equals(Material.CHEST) || type.equals(Material.TRAPPED_CHEST) || BukkitAdapter.ADAPTER.isCopperChest(type)) {
Chest chest = (Chest) clickedBlock.getState();
InventoryHolder inventoryHolder = chest.getInventory().getHolder();
@@ -465,6 +468,49 @@ public final class PlayerInteractListener extends Queue implements Listener {
InventoryChangeListener.inventoryTransaction(player.getName(), blockState.getLocation(), null);
}
}
} else if (BukkitAdapter.ADAPTER.isShelf(type) ){
BlockData blockState = block.getBlockData();
if (blockState instanceof Shelf){
Shelf shelf = (Shelf) blockState;
// ignore clicking on the back face
if (event.getBlockFace() != shelf.getFacing()){
return;
}
if (shelf.getSideChain() == ChainPart.UNCONNECTED){
InventoryChangeListener.inventoryTransaction(player.getName(), block.getLocation(), null);
} else {
Block center = block;
Vector direction = shelf.getFacing().getDirection();
if (shelf.getSideChain() == ChainPart.LEFT){
center = center.getRelative(direction.getBlockZ(), 0, -direction.getBlockX());
} else if (shelf.getSideChain() == ChainPart.RIGHT){
center = center.getRelative(-direction.getBlockZ(), 0, direction.getBlockX());
}
BlockData centerBlockData = center.getBlockData();
if (centerBlockData instanceof Shelf){
// log center
InventoryChangeListener.inventoryTransaction(player.getName(), center.getLocation(), null);
if (((Shelf)centerBlockData).getSideChain() != ChainPart.CENTER){
// if it's not the center it's just a chain of 2
InventoryChangeListener.inventoryTransaction(player.getName(), block.getLocation(), null);
} else {
Block left = center.getRelative(-direction.getBlockZ(), 0, direction.getBlockX());
InventoryChangeListener.inventoryTransaction(player.getName(), left.getLocation(), null);
Block right = center.getRelative(direction.getBlockZ(), 0, -direction.getBlockX());
InventoryChangeListener.inventoryTransaction(player.getName(), right.getLocation(), null);
}
} else {
// fallback if invalid block is found just log clicked shelf
InventoryChangeListener.inventoryTransaction(player.getName(), block.getLocation(), null);
}
}
}
}
else if (BukkitAdapter.ADAPTER.isDecoratedPot(type)) {
BlockState blockState = block.getState();
@@ -0,0 +1,806 @@
package net.coreprotect.paper.listener;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.GameEvent;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.block.DoubleChest;
import org.bukkit.entity.CopperGolem;
import org.bukkit.entity.Entity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.world.GenericGameEvent;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import net.coreprotect.CoreProtect;
import net.coreprotect.bukkit.BukkitAdapter;
import net.coreprotect.config.Config;
import net.coreprotect.config.ConfigHandler;
import net.coreprotect.listener.player.InventoryChangeListener;
import net.coreprotect.thread.Scheduler;
import net.coreprotect.utility.ItemUtils;
public final class CopperGolemChestListener implements Listener {
private static final String USERNAME = "#copper_golem";
private static final long OPEN_INTERACTION_TIMEOUT_MILLIS = 20000L;
private static final long CLEANUP_INTERVAL_MILLIS = 60000L;
private static final long EMPTY_COPPER_CHEST_SKIP_TTL_MILLIS = 6000L;
private static final long CLOSE_FINALIZE_DELAY_TICKS = 1L;
private static final int CLOSE_FINALIZE_MAX_ATTEMPTS = 3;
private static final int CLOSE_FALLBACK_MAX_ATTEMPTS = 2;
private final CoreProtect plugin;
private final Map<UUID, OpenInteraction> openInteractions = new ConcurrentHashMap<>();
private final Map<UUID, RecentEmptyCopperChestSkip> recentEmptyCopperChestSkips = new ConcurrentHashMap<>();
private final Map<TransactionKey, OpenInteractionIndex> openInteractionIndexByContainerKey = new ConcurrentHashMap<>();
private final Map<TransactionKey, Set<UUID>> emptySkipGolemsByContainerKey = new ConcurrentHashMap<>();
private volatile long lastCleanupMillis;
public CopperGolemChestListener(CoreProtect plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onGenericGameEvent(GenericGameEvent event) {
if (event == null) {
return;
}
GameEvent gameEvent = event.getEvent();
if (gameEvent != GameEvent.CONTAINER_OPEN && gameEvent != GameEvent.CONTAINER_CLOSE) {
return;
}
Entity entity = event.getEntity();
if (gameEvent == GameEvent.CONTAINER_OPEN) {
if (!(entity instanceof CopperGolem)) {
return;
}
}
else {
if (entity != null && !(entity instanceof CopperGolem)) {
return;
}
}
Location eventLocation = event.getLocation();
if (eventLocation == null || eventLocation.getWorld() == null) {
return;
}
if (!Config.getConfig(eventLocation.getWorld()).ITEM_TRANSACTIONS) {
return;
}
BlockState blockState = eventLocation.getBlock().getState();
if (!(blockState instanceof InventoryHolder)) {
return;
}
Location containerLocation = blockState.getLocation();
if (containerLocation == null || containerLocation.getWorld() == null) {
return;
}
Material containerType = blockState.getType();
boolean isCopperChest = isCopperChest(containerType);
boolean isStandardChest = containerType == Material.CHEST || containerType == Material.TRAPPED_CHEST;
if (!isCopperChest && !isStandardChest) {
return;
}
long now = System.currentTimeMillis();
cleanupOpenInteractions(now);
InventoryHolder inventoryHolder = (InventoryHolder) blockState;
Inventory inventory = inventoryHolder.getInventory();
Location canonicalLocation = getCanonicalContainerLocation(containerLocation, inventory);
TransactionKey containerKey = TransactionKey.of(canonicalLocation);
if (gameEvent == GameEvent.CONTAINER_OPEN) {
handleContainerOpen((CopperGolem) entity, canonicalLocation, containerKey, containerType, inventoryHolder, now);
}
else {
if (entity instanceof CopperGolem) {
handleContainerClose((CopperGolem) entity, canonicalLocation, containerKey, containerType, inventoryHolder, now);
}
else if (entity == null) {
handleContainerCloseWithoutEntity(containerKey, containerType, now);
}
}
}
static Location getCanonicalContainerLocation(Location containerLocation, Inventory inventory) {
if (containerLocation == null || containerLocation.getWorld() == null || inventory == null) {
return containerLocation;
}
InventoryHolder holder = inventory.getHolder();
if (!(holder instanceof DoubleChest)) {
return containerLocation;
}
Location doubleChestLocation = ((DoubleChest) holder).getLocation();
if (doubleChestLocation == null) {
return containerLocation;
}
Location canonical = new Location(containerLocation.getWorld(), doubleChestLocation.getBlockX(), doubleChestLocation.getBlockY(), doubleChestLocation.getBlockZ());
if (canonical.getWorld() == null) {
return containerLocation;
}
return canonical;
}
private static boolean isCopperChest(Material material) {
return BukkitAdapter.ADAPTER != null && BukkitAdapter.ADAPTER.isCopperChest(material);
}
private void handleContainerOpen(CopperGolem golem, Location containerLocation, TransactionKey containerKey, Material containerType, InventoryHolder inventoryHolder, long nowMillis) {
Inventory inventory = inventoryHolder.getInventory();
if (inventory == null) {
return;
}
HeldItemSnapshot held = getHeldItemSnapshot(golem);
boolean isCopperChest = isCopperChest(containerType);
if (isCopperChest) {
if (held.material != null) {
return;
}
}
else {
if (held.material == null) {
return;
}
}
ItemStack[] contents = inventory.getContents();
if (contents == null) {
return;
}
if (isCopperChest) {
if (isInventoryEmpty(contents)) {
UUID golemId = golem.getUniqueId();
RecentEmptyCopperChestSkip previous = recentEmptyCopperChestSkips.put(golemId, new RecentEmptyCopperChestSkip(containerKey, nowMillis));
if (previous != null) {
unindexEmptySkip(previous.containerKey, golemId);
}
indexEmptySkip(containerKey, golemId);
return;
}
}
else {
if (!isInventoryEmpty(contents) && !containsOnlyMaterial(contents, held.material)) {
return;
}
if (!hasSpaceForMaterial(contents, held.material)) {
return;
}
}
ItemStack[] baseline = ItemUtils.getContainerState(contents);
if (baseline == null) {
return;
}
Material heldMaterial = isCopperChest ? null : held.material;
int heldAmount = isCopperChest ? 0 : held.amount;
OpenInteraction interaction = new OpenInteraction(containerKey, containerLocation.clone(), containerType, baseline, heldMaterial, heldAmount, nowMillis);
UUID golemId = golem.getUniqueId();
RecentEmptyCopperChestSkip removedSkip = recentEmptyCopperChestSkips.remove(golemId);
if (removedSkip != null) {
unindexEmptySkip(removedSkip.containerKey, golemId);
}
OpenInteraction previous = openInteractions.put(golemId, interaction);
if (previous != null) {
openInteractionIndexByContainerKey.remove(previous.containerKey, new OpenInteractionIndex(golemId, previous.openedAtMillis));
}
openInteractionIndexByContainerKey.put(containerKey, new OpenInteractionIndex(golemId, nowMillis));
}
private void handleContainerClose(CopperGolem golem, Location containerLocation, TransactionKey containerKey, Material containerType, InventoryHolder inventoryHolder, long nowMillis) {
UUID golemId = golem.getUniqueId();
OpenInteraction interaction = openInteractions.get(golemId);
if (interaction == null) {
if (isCopperChest(containerType)) {
RecentEmptyCopperChestSkip emptySkip = recentEmptyCopperChestSkips.get(golemId);
if (emptySkip != null && emptySkip.containerKey.equals(containerKey) && (nowMillis - emptySkip.skippedAtMillis) <= EMPTY_COPPER_CHEST_SKIP_TTL_MILLIS) {
if (recentEmptyCopperChestSkips.remove(golemId, emptySkip)) {
unindexEmptySkip(emptySkip.containerKey, golemId);
}
return;
}
scheduleUntrackedCopperChestCloseFinalize(golemId, containerLocation.clone(), containerType, 1);
return;
}
return;
}
if (nowMillis - interaction.openedAtMillis > OPEN_INTERACTION_TIMEOUT_MILLIS) {
if (openInteractions.remove(golemId, interaction)) {
openInteractionIndexByContainerKey.remove(interaction.containerKey, new OpenInteractionIndex(golemId, interaction.openedAtMillis));
}
return;
}
if (!interaction.containerKey.equals(containerKey)) {
return;
}
openInteractions.remove(golemId, interaction);
openInteractionIndexByContainerKey.remove(interaction.containerKey, new OpenInteractionIndex(golemId, interaction.openedAtMillis));
scheduleCloseFinalize(golemId, interaction, containerKey, 1);
}
private void handleContainerCloseWithoutEntity(TransactionKey containerKey, Material containerType, long nowMillis) {
if (containerKey == null) {
return;
}
if (isCopperChest(containerType)) {
clearRecentEmptyCopperChestSkipsByKey(containerKey);
}
OpenInteractionIndex index = openInteractionIndexByContainerKey.get(containerKey);
if (index == null) {
return;
}
UUID golemId = index.golemId;
OpenInteraction interaction = openInteractions.get(golemId);
if (interaction == null) {
openInteractionIndexByContainerKey.remove(containerKey, index);
return;
}
if (interaction.openedAtMillis != index.openedAtMillis || !interaction.containerKey.equals(containerKey)) {
openInteractionIndexByContainerKey.remove(containerKey, index);
return;
}
if (nowMillis - interaction.openedAtMillis > OPEN_INTERACTION_TIMEOUT_MILLIS) {
if (openInteractions.remove(golemId, interaction)) {
openInteractionIndexByContainerKey.remove(containerKey, index);
}
return;
}
if (openInteractions.remove(golemId, interaction)) {
openInteractionIndexByContainerKey.remove(containerKey, index);
scheduleCloseFinalize(golemId, interaction, containerKey, 1);
}
}
private void clearRecentEmptyCopperChestSkipsByKey(TransactionKey containerKey) {
Set<UUID> golemIds = emptySkipGolemsByContainerKey.remove(containerKey);
if (golemIds == null || golemIds.isEmpty()) {
return;
}
for (UUID golemId : golemIds) {
RecentEmptyCopperChestSkip skip = recentEmptyCopperChestSkips.get(golemId);
if (skip != null && skip.containerKey.equals(containerKey)) {
recentEmptyCopperChestSkips.remove(golemId, skip);
}
}
}
private void indexEmptySkip(TransactionKey containerKey, UUID golemId) {
emptySkipGolemsByContainerKey.computeIfAbsent(containerKey, key -> ConcurrentHashMap.newKeySet()).add(golemId);
}
private void unindexEmptySkip(TransactionKey containerKey, UUID golemId) {
if (containerKey == null || golemId == null) {
return;
}
Set<UUID> golemIds = emptySkipGolemsByContainerKey.get(containerKey);
if (golemIds == null) {
return;
}
golemIds.remove(golemId);
if (golemIds.isEmpty()) {
emptySkipGolemsByContainerKey.remove(containerKey, golemIds);
}
}
private void scheduleCloseFinalize(UUID golemId, OpenInteraction interaction, TransactionKey containerKey, int attempt) {
Scheduler.scheduleSyncDelayedTask(plugin, () -> finalizeContainerClose(golemId, interaction, containerKey, attempt), interaction.location, (int) CLOSE_FINALIZE_DELAY_TICKS);
}
private void scheduleUntrackedCopperChestCloseFinalize(UUID golemId, Location containerLocation, Material containerType, int attempt) {
Scheduler.scheduleSyncDelayedTask(plugin, () -> finalizeUntrackedCopperChestClose(golemId, containerLocation, containerType, attempt), containerLocation, (int) CLOSE_FINALIZE_DELAY_TICKS);
}
private void finalizeContainerClose(UUID golemId, OpenInteraction interaction, TransactionKey containerKey, int attempt) {
Entity entity = plugin.getServer().getEntity(golemId);
if (!(entity instanceof CopperGolem)) {
return;
}
BlockState blockState = interaction.location.getBlock().getState();
if (!(blockState instanceof InventoryHolder)) {
return;
}
Inventory inventory = ((InventoryHolder) blockState).getInventory();
if (inventory == null) {
return;
}
ItemStack[] currentContents = inventory.getContents();
if (currentContents == null) {
return;
}
boolean changed = hasInventoryChanged(interaction.baselineState, currentContents);
if (!changed) {
if (attempt < CLOSE_FINALIZE_MAX_ATTEMPTS) {
scheduleCloseFinalize(golemId, interaction, containerKey, attempt + 1);
}
return;
}
CopperGolem golem = (CopperGolem) entity;
if (!isAttributableToGolem(golem, interaction, currentContents)) {
return;
}
recordForcedContainerState(interaction.location, currentContents);
InventoryChangeListener.inventoryTransaction(USERNAME, interaction.location, interaction.baselineState);
}
private void finalizeUntrackedCopperChestClose(UUID golemId, Location containerLocation, Material containerType, int attempt) {
Entity entity = plugin.getServer().getEntity(golemId);
if (!(entity instanceof CopperGolem)) {
return;
}
if (!isCopperChest(containerType)) {
return;
}
CopperGolem golem = (CopperGolem) entity;
ItemStack heldNowStack = getHeldItemStack(golem);
if (isEmptyItem(heldNowStack) || heldNowStack == null || heldNowStack.getAmount() <= 0) {
if (attempt < CLOSE_FALLBACK_MAX_ATTEMPTS) {
scheduleUntrackedCopperChestCloseFinalize(golemId, containerLocation, containerType, attempt + 1);
}
return;
}
int heldAmount = heldNowStack.getAmount();
if (heldAmount > 16) {
return;
}
BlockState blockState = containerLocation.getBlock().getState();
if (!(blockState instanceof InventoryHolder) || !isCopperChest(blockState.getType())) {
return;
}
Inventory inventory = ((InventoryHolder) blockState).getInventory();
if (inventory == null) {
return;
}
ItemStack[] currentContents = inventory.getContents();
if (currentContents == null) {
return;
}
ItemStack[] baselineCandidate = reconstructCopperChestBaseline(currentContents, heldNowStack);
if (baselineCandidate == null) {
return;
}
recordForcedContainerState(containerLocation, currentContents);
InventoryChangeListener.inventoryTransaction(USERNAME, containerLocation, baselineCandidate);
}
private boolean isAttributableToGolem(CopperGolem golem, OpenInteraction interaction, ItemStack[] currentContents) {
boolean isCopperChest = isCopperChest(interaction.containerType);
HeldItemSnapshot heldNow = getHeldItemSnapshot(golem);
if (isCopperChest) {
if (heldNow.material == null || heldNow.amount <= 0) {
return false;
}
int baselineTotal = sumAllItems(interaction.baselineState);
int currentTotal = sumAllItems(currentContents);
int totalRemoved = baselineTotal - currentTotal;
if (totalRemoved != heldNow.amount) {
return false;
}
int removedSameMaterial = sumMaterialAmount(interaction.baselineState, heldNow.material) - sumMaterialAmount(currentContents, heldNow.material);
return removedSameMaterial == heldNow.amount;
}
Material heldMaterial = interaction.heldMaterial;
if (heldMaterial == null || interaction.heldAmount <= 0) {
return false;
}
if (!containsOnlyMaterial(currentContents, heldMaterial)) {
return false;
}
int baselineCount = sumMaterialAmount(interaction.baselineState, heldMaterial);
int currentCount = sumMaterialAmount(currentContents, heldMaterial);
int added = currentCount - baselineCount;
if (added <= 0) {
return false;
}
int heldAfter = (heldNow.material == heldMaterial ? heldNow.amount : 0);
int removedFromGolem = interaction.heldAmount - heldAfter;
return added == removedFromGolem;
}
private ItemStack getHeldItemStack(CopperGolem copperGolem) {
if (copperGolem == null) {
return null;
}
EntityEquipment equipment = copperGolem.getEquipment();
if (equipment == null) {
return null;
}
ItemStack mainHand = equipment.getItemInMainHand();
if (isEmptyItem(mainHand)) {
return null;
}
return mainHand.clone();
}
private ItemStack[] reconstructCopperChestBaseline(ItemStack[] currentContents, ItemStack heldNowStack) {
if (currentContents == null || heldNowStack == null || isEmptyItem(heldNowStack) || heldNowStack.getAmount() <= 0) {
return null;
}
ItemStack[] baseline = ItemUtils.getContainerState(currentContents);
if (baseline == null) {
return null;
}
int addAmount = heldNowStack.getAmount();
int maxStack = heldNowStack.getMaxStackSize();
for (int i = 0; i < baseline.length; i++) {
ItemStack item = baseline[i];
if (item == null) {
continue;
}
if (item.isSimilar(heldNowStack)) {
if (item.getAmount() + addAmount > maxStack) {
return null;
}
item.setAmount(item.getAmount() + addAmount);
return baseline;
}
}
for (int i = 0; i < baseline.length; i++) {
ItemStack item = baseline[i];
if (isEmptyItem(item)) {
ItemStack placed = heldNowStack.clone();
placed.setAmount(addAmount);
baseline[i] = placed;
return baseline;
}
}
return null;
}
private void recordForcedContainerState(Location location, ItemStack[] contents) {
if (location == null) {
return;
}
ItemStack[] snapshot = ItemUtils.getContainerState(contents);
if (snapshot == null) {
return;
}
String loggingContainerId = USERNAME + "." + location.getBlockX() + "." + location.getBlockY() + "." + location.getBlockZ();
List<ItemStack[]> forceList = ConfigHandler.forceContainer.get(loggingContainerId);
List<ItemStack[]> oldList = ConfigHandler.oldContainer.get(loggingContainerId);
boolean hasPendingBaseline = oldList != null && !oldList.isEmpty();
boolean hasStaleForceSnapshots = forceList != null && !forceList.isEmpty() && (forceList.get(0) == null || forceList.get(0).length != snapshot.length);
if (!hasPendingBaseline || hasStaleForceSnapshots) {
ConfigHandler.forceContainer.remove(loggingContainerId);
forceList = null;
}
if (forceList == null) {
forceList = Collections.synchronizedList(new ArrayList<>());
ConfigHandler.forceContainer.put(loggingContainerId, forceList);
}
forceList.add(snapshot);
}
private void cleanupOpenInteractions(long nowMillis) {
long last = lastCleanupMillis;
if (nowMillis - last < CLEANUP_INTERVAL_MILLIS) {
return;
}
lastCleanupMillis = nowMillis;
for (Map.Entry<UUID, OpenInteraction> entry : openInteractions.entrySet()) {
UUID golemId = entry.getKey();
OpenInteraction interaction = entry.getValue();
if (interaction == null || nowMillis - interaction.openedAtMillis > OPEN_INTERACTION_TIMEOUT_MILLIS || plugin.getServer().getEntity(golemId) == null) {
if (openInteractions.remove(golemId, interaction) && interaction != null) {
openInteractionIndexByContainerKey.remove(interaction.containerKey, new OpenInteractionIndex(golemId, interaction.openedAtMillis));
}
}
}
for (Map.Entry<UUID, RecentEmptyCopperChestSkip> entry : recentEmptyCopperChestSkips.entrySet()) {
UUID golemId = entry.getKey();
RecentEmptyCopperChestSkip skip = entry.getValue();
if (skip == null || nowMillis - skip.skippedAtMillis > EMPTY_COPPER_CHEST_SKIP_TTL_MILLIS || plugin.getServer().getEntity(golemId) == null) {
if (recentEmptyCopperChestSkips.remove(golemId, skip) && skip != null) {
unindexEmptySkip(skip.containerKey, golemId);
}
}
}
}
private boolean hasInventoryChanged(ItemStack[] previousState, ItemStack[] currentState) {
if (previousState == null || currentState == null) {
return true;
}
if (previousState.length != currentState.length) {
return true;
}
for (int i = 0; i < previousState.length; i++) {
ItemStack previousItem = previousState[i];
ItemStack currentItem = currentState[i];
if (previousItem == null && currentItem == null) {
continue;
}
if (previousItem == null || currentItem == null) {
return true;
}
if (!previousItem.equals(currentItem)) {
return true;
}
}
return false;
}
private boolean isInventoryEmpty(ItemStack[] state) {
if (state == null) {
return true;
}
for (ItemStack item : state) {
if (!isEmptyItem(item)) {
return false;
}
}
return true;
}
private boolean isEmptyItem(ItemStack item) {
return item == null || item.getType().isAir() || item.getAmount() <= 0;
}
private boolean containsOnlyMaterial(ItemStack[] state, Material material) {
if (state == null || material == null) {
return false;
}
for (ItemStack item : state) {
if (isEmptyItem(item)) {
continue;
}
if (item.getType() != material) {
return false;
}
}
return true;
}
private boolean hasSpaceForMaterial(ItemStack[] state, Material material) {
if (state == null || material == null) {
return false;
}
int maxStackSize = material.getMaxStackSize();
for (ItemStack item : state) {
if (isEmptyItem(item)) {
return true;
}
if (item.getType() == material && item.getAmount() < maxStackSize) {
return true;
}
}
return false;
}
private int sumMaterialAmount(ItemStack[] state, Material material) {
if (state == null || material == null) {
return 0;
}
int total = 0;
for (ItemStack item : state) {
if (!isEmptyItem(item) && item.getType() == material) {
total += item.getAmount();
}
}
return total;
}
private int sumAllItems(ItemStack[] state) {
if (state == null) {
return 0;
}
int total = 0;
for (ItemStack item : state) {
if (!isEmptyItem(item)) {
total += item.getAmount();
}
}
return total;
}
private HeldItemSnapshot getHeldItemSnapshot(CopperGolem copperGolem) {
if (copperGolem == null) {
return HeldItemSnapshot.EMPTY;
}
EntityEquipment equipment = copperGolem.getEquipment();
if (equipment == null) {
return HeldItemSnapshot.EMPTY;
}
ItemStack mainHand = equipment.getItemInMainHand();
if (isEmptyItem(mainHand)) {
return HeldItemSnapshot.EMPTY;
}
return new HeldItemSnapshot(mainHand.getType(), mainHand.getAmount());
}
private static final class OpenInteraction {
private final TransactionKey containerKey;
private final Location location;
private final Material containerType;
private final ItemStack[] baselineState;
private final Material heldMaterial;
private final int heldAmount;
private final long openedAtMillis;
private OpenInteraction(TransactionKey containerKey, Location location, Material containerType, ItemStack[] baselineState, Material heldMaterial, int heldAmount, long openedAtMillis) {
this.containerKey = containerKey;
this.location = location;
this.containerType = containerType;
this.baselineState = baselineState;
this.heldMaterial = heldMaterial;
this.heldAmount = heldAmount;
this.openedAtMillis = openedAtMillis;
}
}
private static final class RecentEmptyCopperChestSkip {
private final TransactionKey containerKey;
private final long skippedAtMillis;
private RecentEmptyCopperChestSkip(TransactionKey containerKey, long skippedAtMillis) {
this.containerKey = containerKey;
this.skippedAtMillis = skippedAtMillis;
}
}
private static final class HeldItemSnapshot {
private static final HeldItemSnapshot EMPTY = new HeldItemSnapshot(null, 0);
private final Material material;
private final int amount;
private HeldItemSnapshot(Material material, int amount) {
this.material = material;
this.amount = amount;
}
}
private static final class TransactionKey {
private final UUID worldId;
private final int x;
private final int y;
private final int z;
private TransactionKey(UUID worldId, int x, int y, int z) {
this.worldId = worldId;
this.x = x;
this.y = y;
this.z = z;
}
private static TransactionKey of(Location location) {
if (location == null || location.getWorld() == null) {
throw new IllegalArgumentException("Location must have world");
}
return new TransactionKey(location.getWorld().getUID(), location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (!(obj instanceof TransactionKey)) {
return false;
}
TransactionKey other = (TransactionKey) obj;
return worldId.equals(other.worldId) && x == other.x && y == other.y && z == other.z;
}
@Override
public int hashCode() {
return Objects.hash(worldId, x, y, z);
}
}
private static final class OpenInteractionIndex {
private final UUID golemId;
private final long openedAtMillis;
private OpenInteractionIndex(UUID golemId, long openedAtMillis) {
this.golemId = golemId;
this.openedAtMillis = openedAtMillis;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (!(obj instanceof OpenInteractionIndex)) {
return false;
}
OpenInteractionIndex other = (OpenInteractionIndex) obj;
return openedAtMillis == other.openedAtMillis && golemId.equals(other.golemId);
}
@Override
public int hashCode() {
return Objects.hash(golemId, openedAtMillis);
}
}
}
@@ -26,14 +26,23 @@ public class VersionCheckService {
public static boolean performVersionChecks() {
try {
// Check Minecraft version compatibility
String[] bukkitVersion = Bukkit.getServer().getBukkitVersion().split("[-.]");
if (VersionUtils.newVersion(bukkitVersion[0] + "." + bukkitVersion[1], ConfigHandler.MINECRAFT_VERSION)) {
String numericVersion = Bukkit.getServer().getBukkitVersion().split("-", 2)[0];
String[] bukkitVersion = numericVersion.split("\\.");
if (bukkitVersion.length < 2 || !bukkitVersion[0].matches("\\d+") || !bukkitVersion[1].matches("\\d+")) {
Chat.console(Phrase.build(Phrase.VERSION_INCOMPATIBLE, "Minecraft", numericVersion));
return false;
}
String minimumVersion = bukkitVersion[0] + "." + bukkitVersion[1];
String currentVersion = minimumVersion + (bukkitVersion.length > 2 && bukkitVersion[2].matches("\\d+") ? "." + bukkitVersion[2] : "");
if (VersionUtils.newVersion(minimumVersion, ConfigHandler.MINECRAFT_VERSION)) {
Chat.console(Phrase.build(Phrase.VERSION_REQUIRED, "Minecraft", ConfigHandler.MINECRAFT_VERSION));
return false;
}
if (VersionUtils.newVersion(ConfigHandler.LATEST_VERSION, bukkitVersion[0] + "." + bukkitVersion[1] + (bukkitVersion.length > 2 ? "." + bukkitVersion[2] : "")) && VersionUtils.isCommunityEdition()) {
Chat.console(Phrase.build(Phrase.VERSION_INCOMPATIBLE, "Minecraft", bukkitVersion[0] + "." + bukkitVersion[1] + (bukkitVersion.length > 2 ? "." + bukkitVersion[2] : "")));
if (VersionUtils.newVersion(ConfigHandler.LATEST_VERSION, currentVersion) && VersionUtils.isCommunityEdition()) {
Chat.console(Phrase.build(Phrase.VERSION_INCOMPATIBLE, "Minecraft", currentVersion));
return false;
}
@@ -44,6 +53,13 @@ public class VersionCheckService {
return false;
}
// Patch version validation
if (VersionUtils.newVersion(ConfigHandler.PATCH_VERSION, VersionUtils.getPluginVersion()) && !VersionUtils.isBranch("dev")) {
Chat.console(Phrase.build(Phrase.VERSION_INCOMPATIBLE, "CoreProtect", "v" + VersionUtils.getPluginVersion()));
Chat.sendConsoleMessage(Color.GREY + "[CoreProtect] " + Phrase.build(Phrase.INVALID_BRANCH_2));
return false;
}
// Branch validation
if (ConfigHandler.EDITION_BRANCH.length() == 0) {
Chat.sendConsoleMessage(Color.RED + "[CoreProtect] " + Phrase.build(Phrase.INVALID_BRANCH_1));
@@ -53,7 +69,9 @@ public class VersionCheckService {
}
// Store Minecraft server version for later use
ConfigHandler.SERVER_VERSION = Integer.parseInt(bukkitVersion[1]);
int major = Integer.parseInt(bukkitVersion[0]);
int minor = Integer.parseInt(bukkitVersion[1]);
ConfigHandler.SERVER_VERSION = (major == 1 ? minor : major);
}
catch (Exception e) {
e.printStackTrace();
@@ -2,12 +2,10 @@ package net.coreprotect.thread;
import java.util.concurrent.TimeUnit;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.scheduler.BukkitTask;
import io.papermc.paper.threadedregions.scheduler.ScheduledTask;
import net.coreprotect.CoreProtect;
import net.coreprotect.config.ConfigHandler;
@@ -22,10 +20,10 @@ public class Scheduler {
if (regionData instanceof Location) {
Location location = (Location) regionData;
if (delay == 0) {
Bukkit.getServer().getRegionScheduler().run(plugin, location, value -> task.run());
plugin.getServer().getRegionScheduler().run(plugin, location, value -> task.run());
}
else {
Bukkit.getServer().getRegionScheduler().runDelayed(plugin, location, value -> task.run(), delay);
plugin.getServer().getRegionScheduler().runDelayed(plugin, location, value -> task.run(), delay);
}
}
else if (regionData instanceof Entity) {
@@ -39,19 +37,19 @@ public class Scheduler {
}
else {
if (delay == 0) {
Bukkit.getServer().getGlobalRegionScheduler().run(plugin, value -> task.run());
plugin.getServer().getGlobalRegionScheduler().run(plugin, value -> task.run());
}
else {
Bukkit.getServer().getGlobalRegionScheduler().runDelayed(plugin, value -> task.run(), delay);
plugin.getServer().getGlobalRegionScheduler().runDelayed(plugin, value -> task.run(), delay);
}
}
}
else {
if (delay == 0) {
Bukkit.getServer().getScheduler().runTask(plugin, task);
plugin.getServer().getScheduler().runTask(plugin, task);
}
else {
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin, task, delay);
plugin.getServer().getScheduler().runTaskLater(plugin, task, delay);
}
}
}
@@ -60,36 +58,36 @@ public class Scheduler {
if (ConfigHandler.isFolia) {
if (regionData instanceof Location) {
Location location = (Location) regionData;
return Bukkit.getServer().getRegionScheduler().runAtFixedRate(plugin, location, value -> task.run(), delay, period);
return plugin.getServer().getRegionScheduler().runAtFixedRate(plugin, location, value -> task.run(), delay, period);
}
else if (regionData instanceof Entity) {
Entity entity = (Entity) regionData;
return entity.getScheduler().runAtFixedRate(plugin, value -> task.run(), task, delay, period);
}
else {
return Bukkit.getServer().getGlobalRegionScheduler().runAtFixedRate(plugin, value -> task.run(), delay, period);
return plugin.getServer().getGlobalRegionScheduler().runAtFixedRate(plugin, value -> task.run(), delay, period);
}
}
else {
return Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period);
return plugin.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period);
}
}
public static void scheduleAsyncDelayedTask(CoreProtect plugin, Runnable task, int delay) {
if (ConfigHandler.isFolia) {
if (delay == 0) {
Bukkit.getServer().getAsyncScheduler().runNow(plugin, value -> task.run());
plugin.getServer().getAsyncScheduler().runNow(plugin, value -> task.run());
}
else {
Bukkit.getServer().getAsyncScheduler().runDelayed(plugin, value -> task.run(), (delay * 50L), TimeUnit.MILLISECONDS);
plugin.getServer().getAsyncScheduler().runDelayed(plugin, value -> task.run(), (delay * 50L), TimeUnit.MILLISECONDS);
}
}
else {
if (delay == 0) {
Bukkit.getServer().getScheduler().runTaskAsynchronously(plugin, task);
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, task);
}
else {
Bukkit.getServer().getScheduler().runTaskLaterAsynchronously(plugin, task, delay);
plugin.getServer().getScheduler().runTaskLaterAsynchronously(plugin, task, delay);
}
}
}
@@ -116,8 +114,8 @@ public class Scheduler {
public static void cancelTask(Object task) {
if (ConfigHandler.isFolia) {
if (task instanceof ScheduledTask) {
ScheduledTask scheduledTask = (ScheduledTask) task;
if (task instanceof io.papermc.paper.threadedregions.scheduler.ScheduledTask) {
io.papermc.paper.threadedregions.scheduler.ScheduledTask scheduledTask = (io.papermc.paper.threadedregions.scheduler.ScheduledTask) task;
scheduledTask.cancel();
}
}
@@ -207,7 +207,8 @@ public class BlockUtils {
try {
if (blockState instanceof BlockInventoryHolder) {
if (singleBlock) {
List<Material> chests = java.util.Arrays.asList(Material.CHEST, Material.TRAPPED_CHEST);
List<Material> chests = new java.util.ArrayList<>(java.util.Arrays.asList(Material.CHEST, Material.TRAPPED_CHEST));
chests.addAll(BukkitAdapter.ADAPTER.copperChestMaterials());
Material type = blockState.getType();
if (chests.contains(type)) {
inventory = ((org.bukkit.block.Chest) blockState).getBlockInventory();
@@ -1,15 +1,15 @@
package net.coreprotect.utility;
import net.coreprotect.language.Phrase;
import net.coreprotect.language.Selector;
import org.bukkit.command.ConsoleCommandSender;
import java.text.DecimalFormat;
import java.text.DecimalFormatSymbols;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Locale;
import org.bukkit.command.ConsoleCommandSender;
import net.coreprotect.language.Phrase;
public class ChatUtils {
private ChatUtils() {
@@ -137,24 +137,26 @@ public class ChatUtils {
timeSince = 0.00;
}
DecimalFormat decimalFormat = new DecimalFormat("0.00");
// minutes
timeSince = timeSince / 60;
if (timeSince < 60.0) {
message.append(Phrase.build(Phrase.LOOKUP_TIME, new DecimalFormat("0.00").format(timeSince) + "/m"));
message.append(Phrase.build(Phrase.LOOKUP_TIME, decimalFormat.format(timeSince) + Phrase.build(Phrase.TIME_UNITS, Selector.FIRST)));
}
// hours
if (message.length() == 0) {
timeSince = timeSince / 60;
if (timeSince < 24.0) {
message.append(Phrase.build(Phrase.LOOKUP_TIME, new DecimalFormat("0.00").format(timeSince) + "/h"));
message.append(Phrase.build(Phrase.LOOKUP_TIME, decimalFormat.format(timeSince) + Phrase.build(Phrase.TIME_UNITS, Selector.SECOND)));
}
}
// days
if (message.length() == 0) {
timeSince = timeSince / 24;
message.append(Phrase.build(Phrase.LOOKUP_TIME, new DecimalFormat("0.00").format(timeSince) + "/d"));
message.append(Phrase.build(Phrase.LOOKUP_TIME, decimalFormat.format(timeSince) + Phrase.build(Phrase.TIME_UNITS, Selector.THIRD)));
}
if (component) {
@@ -33,6 +33,12 @@ public class EntityUtils extends Queue {
id = ConfigHandler.entities.get(name);
}
else if (internal) {
// Check if another server has already added this entity (multi-server setup)
id = ConfigHandler.reloadAndGetId(ConfigHandler.CacheType.ENTITIES, name);
if (id != -1) {
return id;
}
int entityID = ConfigHandler.entityId + 1;
ConfigHandler.entities.put(name, entityID);
ConfigHandler.entitiesReversed.put(entityID, name);
@@ -35,6 +35,12 @@ public class MaterialUtils extends Queue {
id = ConfigHandler.materials.get(name);
}
else if (internal) {
// Check if another server has already added this material (multi-server setup)
id = ConfigHandler.reloadAndGetId(ConfigHandler.CacheType.MATERIALS, name);
if (id != -1) {
return id;
}
int mid = ConfigHandler.materialId + 1;
ConfigHandler.materials.put(name, mid);
ConfigHandler.materialsReversed.put(mid, name);
@@ -54,6 +60,12 @@ public class MaterialUtils extends Queue {
id = ConfigHandler.blockdata.get(data);
}
else if (internal) {
// Check if another server has already added this blockdata (multi-server setup)
id = ConfigHandler.reloadAndGetId(ConfigHandler.CacheType.BLOCKDATA, data);
if (id != -1) {
return id;
}
int bid = ConfigHandler.blockdataId + 1;
ConfigHandler.blockdata.put(data, bid);
ConfigHandler.blockdataReversed.put(bid, data);
@@ -135,6 +147,12 @@ public class MaterialUtils extends Queue {
id = ConfigHandler.art.get(name);
}
else if (internal) {
// Check if another server has already added this art (multi-server setup)
id = ConfigHandler.reloadAndGetId(ConfigHandler.CacheType.ART, name);
if (id != -1) {
return id;
}
int artID = ConfigHandler.artId + 1;
ConfigHandler.art.put(name, artID);
ConfigHandler.artReversed.put(artID, name);
@@ -16,6 +16,12 @@ public class WorldUtils extends Queue {
int id = -1;
try {
if (ConfigHandler.worlds.get(name) == null) {
// Check if another server has already added this world (multi-server setup)
id = ConfigHandler.reloadAndGetId(ConfigHandler.CacheType.WORLDS, name);
if (id != -1) {
return id;
}
int wid = ConfigHandler.worldId + 1;
ConfigHandler.worlds.put(name, wid);
ConfigHandler.worldsReversed.put(wid, name);
@@ -84,7 +90,7 @@ public class WorldUtils extends Queue {
return id;
}
public static String getWidIndex(String queryTable) {
String index = "";
boolean isMySQL = net.coreprotect.config.Config.getGlobal().MYSQL;
@@ -121,4 +127,4 @@ public class WorldUtils extends Queue {
return index;
}
}
}
@@ -196,4 +196,9 @@ public final class WorldEditBlockState implements BlockState {
return null;
}
@Override
public boolean isSuffocating() {
return false;
}
}
+1 -1
View File
@@ -2,7 +2,7 @@ name: CoreProtect
main: net.coreprotect.CoreProtect
version: ${project.version}
branch: ${project.branch}
api-version: 1.13
api-version: 1.16
folia-supported: true
website: http://coreprotect.net
author: Intelli