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|
||||
# gradle
|
||||
|
||||
.gradle/
|
||||
factory-builder/.gradle/
|
||||
factory-api/.gradle
|
||||
factory-test/.gradle
|
||||
build/
|
||||
out/
|
||||
classes/
|
||||
|
||||
# eclipse
|
||||
|
||||
*.launch
|
||||
|
||||
# idea
|
||||
|
||||
.idea/
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
|
||||
# vscode
|
||||
|
||||
.settings/
|
||||
.vscode/
|
||||
bin/
|
||||
.classpath
|
||||
.project
|
||||
|
||||
# fabric
|
||||
|
||||
run/
|
||||
|
||||
maven.properties
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,4 @@
|
||||
# Factory
|
||||
Factory API, a Minecraft-abstracted API for Fabric
|
||||
|
||||
Currently for Combat Tests only.
|
||||
@@ -0,0 +1,58 @@
|
||||
plugins {
|
||||
id 'java'
|
||||
id 'net.ltgt.errorprone' version "2.0.2"
|
||||
id 'maven-publish'
|
||||
}
|
||||
|
||||
group 'com.combatreforged.factory'
|
||||
version '0.1.13'
|
||||
|
||||
def props = new Properties()
|
||||
def file = file("maven.properties")
|
||||
if (file.exists()) {
|
||||
System.out.println("Publishing enabled")
|
||||
file.withInputStream { props.load(it) }
|
||||
}
|
||||
|
||||
allprojects {
|
||||
apply plugin: 'java'
|
||||
apply plugin: 'net.ltgt.errorprone'
|
||||
apply plugin: 'maven-publish'
|
||||
|
||||
version rootProject.version
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven {
|
||||
name = 'sonatype-oss'
|
||||
url = 'https://oss.sonatype.org/content/repositories/snapshots/'
|
||||
}
|
||||
maven {
|
||||
name = "minecraft"
|
||||
url = 'https://libraries.minecraft.net/'
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
errorprone implementation('com.google.errorprone:error_prone_core:2.10.0')
|
||||
}
|
||||
|
||||
compileJava {
|
||||
sourceCompatibility = JavaVersion.VERSION_1_8
|
||||
targetCompatibility = JavaVersion.VERSION_1_8
|
||||
}
|
||||
|
||||
publishing {
|
||||
repositories {
|
||||
if (props.containsKey("maven.url")) {
|
||||
maven {
|
||||
url props.get("maven.url")
|
||||
credentials {
|
||||
username props.get("maven.username")
|
||||
password props.get("maven.password")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,126 @@
|
||||
plugins {
|
||||
id 'java-library'
|
||||
id 'maven-publish'
|
||||
}
|
||||
|
||||
group 'com.combatreforged.factory'
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven {
|
||||
url 'https://libraries.minecraft.net'
|
||||
}
|
||||
}
|
||||
|
||||
configurations {
|
||||
apiParts
|
||||
mcProvided
|
||||
api.extendsFrom apiParts, mcProvided
|
||||
include.extendsFrom api
|
||||
|
||||
full {
|
||||
canBeConsumed = true
|
||||
canBeResolved = false
|
||||
extendsFrom api
|
||||
}
|
||||
fullNoDuplicates {
|
||||
canBeConsumed = true
|
||||
canBeResolved = false
|
||||
extendsFrom apiParts
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
// make sure to use the correct versions of mcProvided artifacts for the Minecraft version (look into the version manifest)
|
||||
mcProvided 'org.apache.logging.log4j:log4j-api:2.8.1'
|
||||
mcProvided 'org.apache.logging.log4j:log4j-core:2.8.1'
|
||||
|
||||
apiParts 'net.kyori:adventure-api:4.9.3'
|
||||
apiParts 'net.kyori:adventure-text-serializer-gson:4.9.3'
|
||||
|
||||
mcProvided 'com.mojang:brigadier:1.0.17'
|
||||
|
||||
apiParts 'org.jetbrains:annotations:22.0.0'
|
||||
}
|
||||
|
||||
processResources {
|
||||
inputs.property "version", project.version
|
||||
|
||||
filesMatching("fabric.mod.json") {
|
||||
expand "version": project.version
|
||||
}
|
||||
}
|
||||
|
||||
task fullJar(type: Jar) {
|
||||
group = "build"
|
||||
archiveClassifier = "full"
|
||||
|
||||
from (configurations.include.filter { it.exists() }.collect { it.isDirectory() ? it : zipTree(it) }) {
|
||||
exclude "META-INF/**"
|
||||
}
|
||||
|
||||
with jar
|
||||
}
|
||||
|
||||
task fullNoDuplicatesJar(type: Jar) {
|
||||
archiveClassifier = "full-no-duplicates"
|
||||
|
||||
from (configurations.apiParts.filter { it.exists() }.collect { it.isDirectory() ? it : zipTree(it) }) {
|
||||
exclude "META-INF/**"
|
||||
}
|
||||
|
||||
with jar
|
||||
}
|
||||
|
||||
java {
|
||||
withJavadocJar()
|
||||
withSourcesJar()
|
||||
}
|
||||
|
||||
javadoc {
|
||||
if (JavaVersion.current().isJava9Compatible()) {
|
||||
options.addBooleanOption('html5', true)
|
||||
}
|
||||
}
|
||||
|
||||
artifacts {
|
||||
archives fullJar
|
||||
full fullJar
|
||||
fullNoDuplicates fullNoDuplicatesJar
|
||||
}
|
||||
|
||||
test {
|
||||
useJUnitPlatform()
|
||||
}
|
||||
|
||||
publishing {
|
||||
publications {
|
||||
mavenJava(MavenPublication) {
|
||||
artifactId = this.archivesBaseName
|
||||
|
||||
from components.java
|
||||
|
||||
versionMapping {
|
||||
usage('java-api') {
|
||||
fromResolutionOf('runtimeClasspath')
|
||||
}
|
||||
usage('java-runtime') {
|
||||
fromResolutionResult()
|
||||
}
|
||||
}
|
||||
|
||||
pom {
|
||||
name = 'Factory API'
|
||||
description = 'Factory API, a Minecraft-abstracted API for Fabric.'
|
||||
url = 'https://github.com/CombatReforged/factory'
|
||||
developers {
|
||||
developer {
|
||||
id = 'rizecookey'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
artifact fullJar
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package com.combatreforged.factory.api;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.event.server.ServerTickEvent;
|
||||
import com.combatreforged.factory.api.scheduler.TaskScheduler;
|
||||
import com.combatreforged.factory.api.scheduler.TickFunction;
|
||||
import com.combatreforged.factory.api.util.ImplementationUtils;
|
||||
import com.combatreforged.factory.api.world.util.Pair;
|
||||
|
||||
public class FactoryAPI {
|
||||
private static FactoryAPI INSTANCE = null;
|
||||
|
||||
private final Builder builder;
|
||||
private final ImplementationUtils implementationUtils;
|
||||
private final FactoryServer server;
|
||||
private final TaskScheduler scheduler;
|
||||
private final TickFunction tickFunction;
|
||||
|
||||
public FactoryAPI(FactoryServer server, Builder builder) {
|
||||
this.builder = builder;
|
||||
this.implementationUtils = builder.createImplementationUtils();
|
||||
this.server = server;
|
||||
Pair<TaskScheduler, TickFunction> sched = TaskScheduler.create();
|
||||
this.scheduler = sched.a();
|
||||
this.tickFunction = sched.b();
|
||||
|
||||
ServerTickEvent.BACKEND.register(event -> event.runAfterwards(tickFunction::tick));
|
||||
|
||||
INSTANCE = this;
|
||||
}
|
||||
|
||||
public Builder getBuilder() {
|
||||
return builder;
|
||||
}
|
||||
|
||||
public FactoryServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
public ImplementationUtils getImplementationUtils() {
|
||||
return implementationUtils;
|
||||
}
|
||||
|
||||
public static FactoryAPI getInstance() {
|
||||
return INSTANCE;
|
||||
}
|
||||
|
||||
public TaskScheduler getScheduler() {
|
||||
return scheduler;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package com.combatreforged.factory.api;
|
||||
|
||||
import com.combatreforged.factory.api.command.CommandSender;
|
||||
import com.combatreforged.factory.api.command.CommandSourceInfo;
|
||||
import com.combatreforged.factory.api.util.Identifier;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.scoreboard.Scoreboard;
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public interface FactoryServer extends CommandSender {
|
||||
int getMaxPlayerCount();
|
||||
Collection<Player> getPlayers();
|
||||
Player getPlayer(String name);
|
||||
Player getPlayer(UUID uuid);
|
||||
Collection<World> getWorlds();
|
||||
World getWorld(Identifier identifier);
|
||||
Scoreboard getServerScoreboard();
|
||||
CommandDispatcher<CommandSourceInfo> getCommandDispatcher();
|
||||
|
||||
boolean hasWorld(String name);
|
||||
void loadWorld(Path path);
|
||||
void loadWorld(Path path, String name);
|
||||
CompletableFuture<Void> loadWorldAsync(Path path);
|
||||
CompletableFuture<Void> loadWorldAsync(Path path, String name);
|
||||
void saveWorld(String name);
|
||||
void unloadWorld(String name) throws IOException;
|
||||
void unloadWorld(String name, boolean save) throws IOException;
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
package com.combatreforged.factory.api.builder;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryAPI;
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import com.combatreforged.factory.api.command.CommandSender;
|
||||
import com.combatreforged.factory.api.command.CommandSourceInfo;
|
||||
import com.combatreforged.factory.api.util.ImplementationUtils;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.block.Block;
|
||||
import com.combatreforged.factory.api.world.block.BlockState;
|
||||
import com.combatreforged.factory.api.world.block.BlockType;
|
||||
import com.combatreforged.factory.api.world.damage.DamageData;
|
||||
import com.combatreforged.factory.api.world.effect.StatusEffect;
|
||||
import com.combatreforged.factory.api.world.effect.StatusEffectInstance;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.entity.EntityType;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.item.ItemType;
|
||||
import com.combatreforged.factory.api.world.nbt.NBTList;
|
||||
import com.combatreforged.factory.api.world.nbt.NBTObject;
|
||||
import com.combatreforged.factory.api.world.nbt.NBTValue;
|
||||
import com.combatreforged.factory.api.world.scoreboard.Scoreboard;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
import net.kyori.adventure.nbt.api.BinaryTagHolder;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public interface Builder {
|
||||
ImplementationUtils createImplementationUtils();
|
||||
|
||||
Entity createEntity(EntityType type, World world);
|
||||
|
||||
Player createNPCPlayer(World world, UUID uuid, String name);
|
||||
|
||||
NBTObject createNBTObject(@Nullable Map<String, NBTValue> values);
|
||||
NBTObject createNBTObjectFromString(String string);
|
||||
|
||||
NBTList createNBTList(List<NBTValue> values);
|
||||
|
||||
NBTValue createNBTValue(short s);
|
||||
NBTValue createNBTValue(double d);
|
||||
NBTValue createNBTValue(float f);
|
||||
NBTValue createNBTValue(byte b);
|
||||
NBTValue createNBTValue(int i);
|
||||
NBTValue createNBTValue(long l);
|
||||
NBTValue createNBTValue(long[] arr);
|
||||
NBTValue createNBTValue(byte[] arr);
|
||||
NBTValue createNBTValue(int[] arr);
|
||||
NBTValue createNBTValue(String string);
|
||||
|
||||
StatusEffectInstance createStatusEffectInstance(StatusEffect statusEffect, int duration,
|
||||
int amplifier, boolean ambient);
|
||||
|
||||
DamageData createDamageData(DamageData.Type type, Entity entityCause, boolean isIndirect);
|
||||
|
||||
@Deprecated ItemStack createItemStack(ItemType itemType, int count, int damage, BinaryTagHolder tag);
|
||||
ItemStack createItemStack(ItemType itemType, int count, int damage, NBTObject nbt);
|
||||
|
||||
Scoreboard createScoreboard();
|
||||
|
||||
BlockState createBlockState(BlockType type, Location location);
|
||||
BlockState blockStateOfBlock(Block block);
|
||||
|
||||
CommandSourceInfo createCommandSourceInfo(CommandSender sender, @Nullable Entity executingEntity, Location location, FactoryServer server);
|
||||
|
||||
CommandDispatcher<CommandSourceInfo> getCommandDispatcher();
|
||||
|
||||
static Builder getInstance() {
|
||||
return FactoryAPI.getInstance().getBuilder();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.combatreforged.factory.api.command;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public interface CommandSender {
|
||||
default int runCommand(String command) {
|
||||
return runCommand(command, getPermissionLevel(), true);
|
||||
}
|
||||
|
||||
default int runCommand(String command, int permissionLevel) {
|
||||
return runCommand(command, permissionLevel, true);
|
||||
}
|
||||
|
||||
int runCommand(String command, int permissionLevel, boolean giveFeedback);
|
||||
|
||||
void sendMessage(Component message);
|
||||
|
||||
int getPermissionLevel();
|
||||
|
||||
FactoryServer getServer();
|
||||
}
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
package com.combatreforged.factory.api.command;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public interface CommandSourceInfo {
|
||||
CommandSender getSender();
|
||||
|
||||
@Nullable Entity getExecutingEntity();
|
||||
|
||||
Location getLocation();
|
||||
|
||||
FactoryServer getServer();
|
||||
|
||||
void sendMessage(Component message);
|
||||
|
||||
static Builder builder() {
|
||||
return new Builder();
|
||||
}
|
||||
|
||||
class Builder {
|
||||
private CommandSender source;
|
||||
@Nullable private Entity executingEntity;
|
||||
private Location location;
|
||||
private FactoryServer server;
|
||||
|
||||
Builder() {}
|
||||
|
||||
public Builder source(CommandSender source) {
|
||||
this.source = source;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder executingEntity(Entity entity) {
|
||||
this.executingEntity = entity;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder location(Location location) {
|
||||
this.location = location;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder server(FactoryServer server) {
|
||||
this.server = server;
|
||||
return this;
|
||||
}
|
||||
|
||||
public CommandSourceInfo build() {
|
||||
return com.combatreforged.factory.api.builder.Builder.getInstance().createCommandSourceInfo(source, executingEntity, location, server);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package com.combatreforged.factory.api.command;
|
||||
|
||||
import com.mojang.brigadier.arguments.ArgumentType;
|
||||
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||
import com.mojang.brigadier.builder.RequiredArgumentBuilder;
|
||||
|
||||
public final class CommandUtils {
|
||||
private CommandUtils() {}
|
||||
|
||||
public static LiteralArgumentBuilder<CommandSourceInfo> literal(String literal) {
|
||||
return LiteralArgumentBuilder.literal(literal);
|
||||
}
|
||||
|
||||
public static <T> RequiredArgumentBuilder<CommandSourceInfo, T> argument(String name, ArgumentType<T> argumentType) {
|
||||
return RequiredArgumentBuilder.argument(name, argumentType);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package com.combatreforged.factory.api.entrypoint;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryAPI;
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
|
||||
public interface FactoryPlugin {
|
||||
void onFactoryLoad(FactoryAPI api, FactoryServer server);
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
package com.combatreforged.factory.api.event;
|
||||
|
||||
public interface Cancellable {
|
||||
void setCancelled(boolean cancelled);
|
||||
boolean isCancelled();
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.combatreforged.factory.api.event;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Event {
|
||||
private final List<Runnable> runAfterwards = new ArrayList<>();
|
||||
|
||||
public void runAfterwards(Runnable runAfterwards) {
|
||||
this.runAfterwards.add(runAfterwards);
|
||||
}
|
||||
|
||||
public List<Runnable> getAfterEventFunctions() {
|
||||
return this.runAfterwards;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,100 @@
|
||||
package com.combatreforged.factory.api.event;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class EventBackend<T extends Event> {
|
||||
public static final Logger LOGGER = LogManager.getLogger("EventBackend");
|
||||
|
||||
private final Map<Listener<T>, Integer> priorityMap;
|
||||
private final List<Listener<T>> listeners;
|
||||
|
||||
private EventBackend() {
|
||||
priorityMap = new HashMap<>();
|
||||
listeners = new ArrayList<>();
|
||||
}
|
||||
|
||||
public void register(final Listener<T> listener) {
|
||||
register(listener, 0);
|
||||
}
|
||||
|
||||
public void register(final Listener<T> listener, int priority) {
|
||||
if (priority < -100 || priority > 100) {
|
||||
LOGGER.error("Listener " + listener.toString() + " tried to register with an invalid priority of " + priority + " (has to be between -100 and 100)!");
|
||||
}
|
||||
else if (!listeners.contains(listener)) {
|
||||
int index;
|
||||
for (index = 0; index < listeners.size(); index++) {
|
||||
if (!priorityMap.containsKey(listeners.get(index))) {
|
||||
LOGGER.error("Priority map doesn't contain entry for registered listener " + listener.toString() + "!");
|
||||
}
|
||||
else if (priorityMap.get(listeners.get(index)) < priority) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
priorityMap.put(listener, priority);
|
||||
listeners.add(index, listener);
|
||||
}
|
||||
else if (listeners.contains(listener)) {
|
||||
LOGGER.warn("Listener " + listener.toString() + " is already registered!");
|
||||
}
|
||||
}
|
||||
|
||||
public void register(final Listener<T> listener, Predicate<T> filter) {
|
||||
this.register(listener, filter, 0);
|
||||
}
|
||||
|
||||
public void register(final Listener<T> listener, final Predicate<T> filter, int priority) {
|
||||
this.register((event) -> {
|
||||
if (filter.test(event)) {
|
||||
listener.onEvent(event);
|
||||
}
|
||||
}, priority);
|
||||
}
|
||||
|
||||
public void unregister(Listener<T> listener) {
|
||||
listeners.remove(listener);
|
||||
priorityMap.remove(listener);
|
||||
}
|
||||
|
||||
public void invoke(T event) {
|
||||
for (Listener<T> listener : listeners) {
|
||||
try { listener.onEvent(event); }
|
||||
catch (Exception e) {
|
||||
LOGGER.error("An error occurred while executing event " + event.getClass().getSimpleName() + " in listener " + listener.toString() + ": ", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void invokeEndFunctions(T event) {
|
||||
for (Runnable runnable : event.getAfterEventFunctions()) {
|
||||
try {
|
||||
runnable.run();
|
||||
} catch (Exception e) {
|
||||
LOGGER.error("An error occurred while executing after event functions for event " + event.getClass().getSimpleName() + " in runnable " + runnable.toString() + ": ", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static <T extends Event> EventBackend<T> create(Class<T> eventClass) {
|
||||
return new EventBackend<>();
|
||||
}
|
||||
|
||||
public static final class Priority {
|
||||
public static final int HIGHEST = 100;
|
||||
public static final int VERY_HIGH = 75;
|
||||
public static final int HIGH = 50;
|
||||
public static final int HIGHER = 25;
|
||||
public static final int DEFAULT = 0;
|
||||
public static final int LOWER = -25;
|
||||
public static final int LOW = -50;
|
||||
public static final int VERY_LOW = -75;
|
||||
public static final int LOWEST = -100;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
package com.combatreforged.factory.api.event;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface Listener<T extends Event> {
|
||||
void onEvent(T event);
|
||||
}
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
package com.combatreforged.factory.api.event.entity;
|
||||
|
||||
import com.combatreforged.factory.api.event.Event;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
|
||||
public abstract class EntityEvent extends Event {
|
||||
private final Entity entity;
|
||||
|
||||
public EntityEvent(Entity entity) {
|
||||
this.entity = entity;
|
||||
}
|
||||
|
||||
public Entity getEntity() {
|
||||
return entity;
|
||||
}
|
||||
}
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
package com.combatreforged.factory.api.event.entity;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.damage.DamageData;
|
||||
import com.combatreforged.factory.api.world.entity.LivingEntity;
|
||||
|
||||
public class LivingEntityDamageEvent extends LivingEntityEvent implements Cancellable {
|
||||
public static final EventBackend<LivingEntityDamageEvent> BACKEND = EventBackend.create(LivingEntityDamageEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private DamageData cause;
|
||||
private float damage;
|
||||
|
||||
public LivingEntityDamageEvent(LivingEntity entity, DamageData cause, float damage) {
|
||||
super(entity);
|
||||
this.cause = cause;
|
||||
this.damage = damage;
|
||||
|
||||
this.cancelled = false;
|
||||
}
|
||||
|
||||
public DamageData getCause() {
|
||||
return cause;
|
||||
}
|
||||
|
||||
public void setCause(DamageData cause) {
|
||||
this.cause = cause;
|
||||
}
|
||||
|
||||
public float getDamage() {
|
||||
return damage;
|
||||
}
|
||||
|
||||
public void setDamage(float damage) {
|
||||
this.damage = damage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+54
@@ -0,0 +1,54 @@
|
||||
package com.combatreforged.factory.api.event.entity;
|
||||
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.damage.DamageData;
|
||||
import com.combatreforged.factory.api.world.entity.LivingEntity;
|
||||
|
||||
public class LivingEntityDeathEvent extends LivingEntityEvent {
|
||||
public static final EventBackend<LivingEntityDeathEvent> BACKEND = EventBackend.create(LivingEntityDeathEvent.class);
|
||||
|
||||
private DamageData cause;
|
||||
private boolean dropLoot;
|
||||
private boolean dropEquipment;
|
||||
private boolean dropExperience;
|
||||
|
||||
public LivingEntityDeathEvent(LivingEntity entity, DamageData cause, boolean dropLoot, boolean dropEquipment, boolean dropExperience) {
|
||||
super(entity);
|
||||
this.cause = cause;
|
||||
this.dropLoot = dropLoot;
|
||||
this.dropEquipment = dropEquipment;
|
||||
this.dropExperience = dropExperience;
|
||||
}
|
||||
|
||||
public DamageData getCause() {
|
||||
return cause;
|
||||
}
|
||||
|
||||
public void setCause(DamageData cause) {
|
||||
this.cause = cause;
|
||||
}
|
||||
|
||||
public boolean isDropLoot() {
|
||||
return dropLoot;
|
||||
}
|
||||
|
||||
public void setDropLoot(boolean dropLoot) {
|
||||
this.dropLoot = dropLoot;
|
||||
}
|
||||
|
||||
public boolean isDropEquipment() {
|
||||
return dropEquipment;
|
||||
}
|
||||
|
||||
public void setDropEquipment(boolean dropEquipment) {
|
||||
this.dropEquipment = dropEquipment;
|
||||
}
|
||||
|
||||
public boolean isDropExperience() {
|
||||
return dropExperience;
|
||||
}
|
||||
|
||||
public void setDropExperience(boolean dropExperience) {
|
||||
this.dropExperience = dropExperience;
|
||||
}
|
||||
}
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
package com.combatreforged.factory.api.event.entity;
|
||||
|
||||
import com.combatreforged.factory.api.world.entity.LivingEntity;
|
||||
|
||||
public abstract class LivingEntityEvent extends EntityEvent {
|
||||
private final LivingEntity entity;
|
||||
|
||||
public LivingEntityEvent(LivingEntity entity) {
|
||||
super(entity);
|
||||
this.entity = entity;
|
||||
}
|
||||
|
||||
public LivingEntity getLivingEntity() {
|
||||
return entity;
|
||||
}
|
||||
}
|
||||
+79
@@ -0,0 +1,79 @@
|
||||
package com.combatreforged.factory.api.event.entity;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.effect.StatusEffect;
|
||||
import com.combatreforged.factory.api.world.entity.LivingEntity;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class LivingEntityHealEvent extends LivingEntityEvent implements Cancellable {
|
||||
public static final EventBackend<LivingEntityHealEvent> BACKEND = EventBackend.create(LivingEntityHealEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private float amount;
|
||||
private final HealCause cause;
|
||||
|
||||
public LivingEntityHealEvent(LivingEntity entity, float amount, HealCause cause) {
|
||||
super(entity);
|
||||
this.amount = amount;
|
||||
this.cause = cause;
|
||||
}
|
||||
|
||||
public float getAmount() {
|
||||
return amount;
|
||||
}
|
||||
|
||||
public void setAmount(float amount) {
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public HealCause getCause() {
|
||||
return cause;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
public static class HealCause {
|
||||
public static final HealCause NATURAL_REGENERATION = new HealCause();
|
||||
|
||||
public static HealCause effect(StatusEffect effect) {
|
||||
return new HealCause(effect);
|
||||
}
|
||||
|
||||
private final @Nullable StatusEffect effect;
|
||||
private HealCause() {
|
||||
this.effect = null;
|
||||
}
|
||||
|
||||
private HealCause(@Nullable StatusEffect effect) {
|
||||
this.effect = effect;
|
||||
}
|
||||
|
||||
public @Nullable StatusEffect getEffect() {
|
||||
return effect;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (this == o) return true;
|
||||
if (!(o instanceof HealCause)) return false;
|
||||
HealCause healCause = (HealCause) o;
|
||||
return Objects.equals(effect, healCause.effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return Objects.hash(effect);
|
||||
}
|
||||
}
|
||||
}
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.block.Block;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public class PlayerBreakBlockEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerBreakBlockEvent> BACKEND = EventBackend.create(PlayerBreakBlockEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final Block block;
|
||||
private final Location location;
|
||||
private final ItemStack miningStack;
|
||||
private boolean dropBlock;
|
||||
|
||||
public PlayerBreakBlockEvent(Player player, Block block, Location location, ItemStack miningStack, boolean dropBlock) {
|
||||
super(player);
|
||||
this.block = block;
|
||||
this.location = location;
|
||||
this.miningStack = miningStack;
|
||||
this.dropBlock = dropBlock;
|
||||
}
|
||||
|
||||
public ItemStack getMiningStack() {
|
||||
return miningStack;
|
||||
}
|
||||
|
||||
public Block getBlock() {
|
||||
return block;
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
public World getWorld() {
|
||||
return location.getWorld();
|
||||
}
|
||||
|
||||
public boolean isDropBlock() {
|
||||
return dropBlock;
|
||||
}
|
||||
|
||||
public void setDropBlock(boolean dropBlock) {
|
||||
this.dropBlock = dropBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
}
|
||||
+61
@@ -0,0 +1,61 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.block.Block;
|
||||
import com.combatreforged.factory.api.world.block.BlockState;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public class PlayerChangeBlockStateEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerChangeBlockStateEvent> BACKEND = EventBackend.create(PlayerChangeBlockStateEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final Location location;
|
||||
private final Block currentBlockState;
|
||||
private BlockState newBlockState;
|
||||
private final Action action;
|
||||
|
||||
public PlayerChangeBlockStateEvent(Player player, Location location, Block currentBlockState, BlockState newBlockState, Action action) {
|
||||
super(player);
|
||||
this.location = location;
|
||||
this.currentBlockState = currentBlockState;
|
||||
this.newBlockState = newBlockState;
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
public Block getCurrentBlockState() {
|
||||
return currentBlockState;
|
||||
}
|
||||
|
||||
public BlockState getNewBlockState() {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
public void setNewBlockState(BlockState newBlockState) {
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public Action getAction() {
|
||||
return action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
public enum Action {
|
||||
OPEN_CLOSE, STRIP_BLOCK, PULL_LEVER, PRESS_BUTTON, TRAMPLE_ON_FARMLAND
|
||||
}
|
||||
}
|
||||
+67
@@ -0,0 +1,67 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class PlayerChangeMovementStateEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerChangeMovementStateEvent> BACKEND = EventBackend.create(PlayerChangeMovementStateEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private final ChangedState changedState;
|
||||
private boolean changedValue;
|
||||
private final boolean previousValue;
|
||||
|
||||
public PlayerChangeMovementStateEvent(Player player, ChangedState changedState, boolean changedValue) {
|
||||
super(player);
|
||||
this.changedState = changedState;
|
||||
this.changedValue = changedValue;
|
||||
this.previousValue = changedState.playerGetter.apply(player);
|
||||
}
|
||||
|
||||
public ChangedState getChangedState() {
|
||||
return changedState;
|
||||
}
|
||||
|
||||
public boolean getChangedValue() {
|
||||
return changedValue;
|
||||
}
|
||||
|
||||
public void setChangedValue(boolean changedValue) {
|
||||
this.changedValue = changedValue;
|
||||
}
|
||||
|
||||
public boolean getPreviousValue() {
|
||||
return previousValue;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
@SuppressWarnings("ImmutableEnumChecker")
|
||||
public enum ChangedState {
|
||||
SPRINTING(Player::isSprinting, Player::setSprinting),
|
||||
SWIMMING(Player::isSwimming, Player::setSwimming),
|
||||
SNEAKING(Player::isSneaking, Player::setSneaking),
|
||||
FALL_FLYING(Player::isFallFlying, Player::setFallFlying),
|
||||
FLYING(Player::isFlying, Player::setFlying);
|
||||
|
||||
public final Function<Player, Boolean> playerGetter;
|
||||
public final BiConsumer<Player, Boolean> playerSetter;
|
||||
|
||||
ChangedState(Function<Player, Boolean> playerGetter, BiConsumer<Player, Boolean> playerSetter) {
|
||||
this.playerGetter = playerGetter;
|
||||
this.playerSetter = playerSetter;
|
||||
}
|
||||
}
|
||||
}
|
||||
+32
@@ -0,0 +1,32 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.ContainerMenu;
|
||||
|
||||
public class PlayerCloseContainerEvent extends PlayerEvent implements Cancellable {
|
||||
public static EventBackend<PlayerCloseContainerEvent> BACKEND = EventBackend.create(PlayerCloseContainerEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private final ContainerMenu closedContainer;
|
||||
|
||||
public PlayerCloseContainerEvent(Player player, ContainerMenu closedContainer) {
|
||||
super(player);
|
||||
this.closedContainer = closedContainer;
|
||||
}
|
||||
|
||||
public ContainerMenu getClosedContainer() {
|
||||
return closedContainer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+68
@@ -0,0 +1,68 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.Button;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.ContainerMenu;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.SlotClickType;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class PlayerContainerClickEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerContainerClickEvent> BACKEND = EventBackend.create(PlayerContainerClickEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final ContainerMenu menu;
|
||||
private final int targetSlot; // -1 for Button.DROP, -999 if no slot is selected (depends on type)
|
||||
private final SlotClickType slotClickType;
|
||||
private final Button button;
|
||||
@Nullable private final ItemStack targetStack;
|
||||
@Nullable private final ItemStack cursorStack;
|
||||
|
||||
public PlayerContainerClickEvent(Player player, ContainerMenu menu, int targetSlot, SlotClickType slotClickType, Button button, @Nullable ItemStack targetStack, @Nullable ItemStack cursorStack) {
|
||||
super(player);
|
||||
this.menu = menu;
|
||||
this.targetSlot = targetSlot;
|
||||
this.slotClickType = slotClickType;
|
||||
this.button = button;
|
||||
this.targetStack = targetStack;
|
||||
this.cursorStack = cursorStack;
|
||||
}
|
||||
|
||||
public ContainerMenu getMenu() {
|
||||
return menu;
|
||||
}
|
||||
|
||||
public int getTargetSlot() {
|
||||
return targetSlot;
|
||||
}
|
||||
|
||||
public SlotClickType getClickType() {
|
||||
return slotClickType;
|
||||
}
|
||||
|
||||
public Button getButton() {
|
||||
return button;
|
||||
}
|
||||
|
||||
@Nullable public ItemStack getTargetStack() {
|
||||
return targetStack;
|
||||
}
|
||||
|
||||
@Nullable public ItemStack getCursorStack() {
|
||||
return cursorStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
}
|
||||
+43
@@ -0,0 +1,43 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.event.entity.LivingEntityDeathEvent;
|
||||
import com.combatreforged.factory.api.world.damage.DamageData;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.scoreboard.ScoreboardTeam;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public class PlayerDeathEvent extends LivingEntityDeathEvent {
|
||||
public static final EventBackend<PlayerDeathEvent> BACKEND = EventBackend.create(PlayerDeathEvent.class);
|
||||
|
||||
private final Player player;
|
||||
private Component deathMessage;
|
||||
private ScoreboardTeam.VisibleFor visibleFor;
|
||||
|
||||
public PlayerDeathEvent(Player player, DamageData cause, boolean dropLoot, boolean dropEquipment, boolean dropExperience, Component deathMessage, ScoreboardTeam.VisibleFor visibleFor) {
|
||||
super(player, cause, dropLoot, dropEquipment, dropExperience);
|
||||
this.player = player;
|
||||
this.deathMessage = deathMessage;
|
||||
this.visibleFor = visibleFor;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public Component getDeathMessage() {
|
||||
return deathMessage;
|
||||
}
|
||||
|
||||
public void setDeathMessage(Component deathMessage) {
|
||||
this.deathMessage = deathMessage;
|
||||
}
|
||||
|
||||
public ScoreboardTeam.VisibleFor getVisibleFor() {
|
||||
return visibleFor;
|
||||
}
|
||||
|
||||
public void setVisibleFor(ScoreboardTeam.VisibleFor visibleFor) {
|
||||
this.visibleFor = visibleFor;
|
||||
}
|
||||
}
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public class PlayerDisconnectEvent extends PlayerEvent {
|
||||
public static final EventBackend<PlayerDisconnectEvent> BACKEND = EventBackend.create(PlayerDisconnectEvent.class);
|
||||
|
||||
private final Component disconnectReason;
|
||||
private Component leaveMessage;
|
||||
|
||||
public PlayerDisconnectEvent(Player player, Component disconnectReason, Component leaveMessage) {
|
||||
super(player);
|
||||
this.disconnectReason = disconnectReason;
|
||||
this.leaveMessage = leaveMessage;
|
||||
}
|
||||
|
||||
public Component getDisconnectReason() {
|
||||
return disconnectReason;
|
||||
}
|
||||
|
||||
public Component getLeaveMessage() {
|
||||
return leaveMessage;
|
||||
}
|
||||
|
||||
public void setLeaveMessage(Component leaveMessage) {
|
||||
this.leaveMessage = leaveMessage;
|
||||
}
|
||||
}
|
||||
+17
@@ -0,0 +1,17 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.entity.LivingEntityEvent;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
|
||||
public abstract class PlayerEvent extends LivingEntityEvent {
|
||||
private final Player player;
|
||||
|
||||
public PlayerEvent(Player player) {
|
||||
super(player);
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
|
||||
public class PlayerFoodLevelsChangeEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerFoodLevelsChangeEvent> BACKEND = EventBackend.create(PlayerFoodLevelsChangeEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private float saturation;
|
||||
private int foodLevel;
|
||||
|
||||
public PlayerFoodLevelsChangeEvent(Player player, float saturation, int foodLevel) {
|
||||
super(player);
|
||||
this.saturation = saturation;
|
||||
this.foodLevel = foodLevel;
|
||||
}
|
||||
|
||||
public float getSaturation() {
|
||||
return saturation;
|
||||
}
|
||||
|
||||
public void setSaturation(float saturation) {
|
||||
this.saturation = saturation;
|
||||
}
|
||||
|
||||
public int getFoodLevel() {
|
||||
return foodLevel;
|
||||
}
|
||||
|
||||
public void setFoodLevel(int foodLevel) {
|
||||
this.foodLevel = foodLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
|
||||
public class PlayerHotbarDropItemEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerHotbarDropItemEvent> BACKEND = EventBackend.create(PlayerHotbarDropItemEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final ItemStack itemStack;
|
||||
private final boolean dropEntireStack;
|
||||
private final int hotbarSlot;
|
||||
|
||||
public PlayerHotbarDropItemEvent(Player player, ItemStack itemStack, boolean dropEntireStack, int hotbarSlot) {
|
||||
super(player);
|
||||
this.itemStack = itemStack;
|
||||
this.dropEntireStack = dropEntireStack;
|
||||
this.hotbarSlot = hotbarSlot;
|
||||
}
|
||||
|
||||
public ItemStack getItemStack() {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public boolean isDropEntireStack() {
|
||||
return dropEntireStack;
|
||||
}
|
||||
|
||||
public int getHotbarSlot() {
|
||||
return hotbarSlot;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.entity.equipment.HandSlot;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
|
||||
public static final EventBackend<PlayerInteractAtEntityEvent> BACKEND = EventBackend.create(PlayerInteractAtEntityEvent.class);
|
||||
|
||||
private final Location interactionLocation;
|
||||
private final HandSlot hand;
|
||||
|
||||
public PlayerInteractAtEntityEvent(Player player, Entity entity, Location interactionLocation, HandSlot hand) {
|
||||
super(player, entity);
|
||||
this.interactionLocation = interactionLocation;
|
||||
this.hand = hand;
|
||||
}
|
||||
|
||||
public Location getInteractionLocation() {
|
||||
return interactionLocation;
|
||||
}
|
||||
|
||||
public HandSlot getHand() {
|
||||
return hand;
|
||||
}
|
||||
}
|
||||
+54
@@ -0,0 +1,54 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.block.Block;
|
||||
import com.combatreforged.factory.api.world.entity.equipment.HandSlot;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public class PlayerInteractBlockEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerInteractBlockEvent> BACKEND = EventBackend.create(PlayerInteractBlockEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final Block block;
|
||||
private final Location location;
|
||||
private final HandSlot hand;
|
||||
private final ItemStack itemStack;
|
||||
|
||||
public PlayerInteractBlockEvent(Player player, Block block, Location location, HandSlot hand, ItemStack itemStack) {
|
||||
super(player);
|
||||
this.block = block;
|
||||
this.location = location;
|
||||
this.hand = hand;
|
||||
this.itemStack = itemStack;
|
||||
}
|
||||
|
||||
public Block getBlock() {
|
||||
return block;
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
public HandSlot getHand() {
|
||||
return hand;
|
||||
}
|
||||
|
||||
public ItemStack getItemStack() {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
|
||||
public class PlayerInteractEntityEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerInteractEntityEvent> BACKEND = EventBackend.create(PlayerInteractEntityEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private final Entity entity;
|
||||
|
||||
public PlayerInteractEntityEvent(Player player, Entity entity) {
|
||||
super(player);
|
||||
this.entity = entity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Entity getEntity() {
|
||||
return entity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+24
@@ -0,0 +1,24 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public class PlayerJoinEvent extends PlayerEvent {
|
||||
public static final EventBackend<PlayerJoinEvent> BACKEND = EventBackend.create(PlayerJoinEvent.class);
|
||||
|
||||
private Component joinMessage;
|
||||
|
||||
public PlayerJoinEvent(Player player, Component joinMessage) {
|
||||
super(player);
|
||||
this.joinMessage = joinMessage;
|
||||
}
|
||||
|
||||
public Component getJoinMessage() {
|
||||
return joinMessage;
|
||||
}
|
||||
|
||||
public void setJoinMessage(Component joinMessage) {
|
||||
this.joinMessage = joinMessage;
|
||||
}
|
||||
}
|
||||
+43
@@ -0,0 +1,43 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerMoveEvent> BACKEND = EventBackend.create(PlayerMoveEvent.class);
|
||||
|
||||
private final Location oldPosition;
|
||||
private Location newPosition;
|
||||
private boolean cancelled;
|
||||
|
||||
public PlayerMoveEvent(Player player, Location oldPosition, Location newPosition, boolean cancelled) {
|
||||
super(player);
|
||||
this.oldPosition = oldPosition;
|
||||
this.newPosition = newPosition;
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
public Location getOldPosition() {
|
||||
return oldPosition;
|
||||
}
|
||||
|
||||
public Location getNewPosition() {
|
||||
return newPosition;
|
||||
}
|
||||
|
||||
public void setNewPosition(Location newPosition) {
|
||||
this.newPosition = newPosition;
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.ContainerMenu;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class PlayerOpenContainerEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerOpenContainerEvent> BACKEND = EventBackend.create(PlayerOpenContainerEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private final @Nullable ContainerMenu newMenu;
|
||||
|
||||
public PlayerOpenContainerEvent(Player player, @Nullable ContainerMenu newMenu) {
|
||||
super(player);
|
||||
this.newMenu = newMenu;
|
||||
}
|
||||
|
||||
public @Nullable ContainerMenu getNewMenu() {
|
||||
return newMenu;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.block.Block;
|
||||
import com.combatreforged.factory.api.world.block.BlockState;
|
||||
import com.combatreforged.factory.api.world.entity.equipment.HandSlot;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class PlayerPlaceBlockEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerPlaceBlockEvent> BACKEND = EventBackend.create(PlayerPlaceBlockEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final Location location;
|
||||
private final @Nullable Block currentBlockState;
|
||||
private @Nullable BlockState newBlockState;
|
||||
private final ItemStack blockStack;
|
||||
private final HandSlot placingHand;
|
||||
|
||||
public PlayerPlaceBlockEvent(Player player, Location location, @Nullable Block currentBlockState, @Nullable BlockState newBlockState, ItemStack blockStack, HandSlot placingHand) {
|
||||
super(player);
|
||||
this.location = location;
|
||||
this.currentBlockState = currentBlockState;
|
||||
this.newBlockState = newBlockState;
|
||||
this.blockStack = blockStack;
|
||||
this.placingHand = placingHand;
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
public World getWorld() {
|
||||
return location.getWorld();
|
||||
}
|
||||
|
||||
public @Nullable Block getCurrentBlockState() {
|
||||
return currentBlockState;
|
||||
}
|
||||
|
||||
public @Nullable BlockState getNewBlockState() {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
public void setNewBlockState(@Nullable BlockState newBlockState) {
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public ItemStack getBlockStack() {
|
||||
return blockStack;
|
||||
}
|
||||
|
||||
public HandSlot getPlacingHand() {
|
||||
return placingHand;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.GameModeType;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class PlayerRespawnEvent extends PlayerEvent {
|
||||
public static final EventBackend<PlayerRespawnEvent> BACKEND = EventBackend.create(PlayerRespawnEvent.class);
|
||||
|
||||
@Nullable private Location spawnpoint;
|
||||
private boolean spawnpointForced;
|
||||
private GameModeType respawnMode;
|
||||
|
||||
public PlayerRespawnEvent(Player player, @Nullable Location spawnpoint, boolean spawnpointForced, GameModeType respawnMode) {
|
||||
super(player);
|
||||
this.spawnpoint = spawnpoint;
|
||||
this.spawnpointForced = spawnpointForced;
|
||||
this.respawnMode = respawnMode;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Location getSpawnpoint() {
|
||||
return spawnpoint;
|
||||
}
|
||||
|
||||
public void setSpawnpoint(@Nullable Location spawnpoint) {
|
||||
this.spawnpoint = spawnpoint;
|
||||
}
|
||||
|
||||
public boolean isSpawnpointForced() {
|
||||
return spawnpointForced;
|
||||
}
|
||||
|
||||
public void setSpawnpointForced(boolean spawnpointForced) {
|
||||
this.spawnpointForced = spawnpointForced;
|
||||
}
|
||||
|
||||
public GameModeType getRespawnMode() {
|
||||
return respawnMode;
|
||||
}
|
||||
|
||||
public void setRespawnMode(GameModeType respawnMode) {
|
||||
this.respawnMode = respawnMode;
|
||||
}
|
||||
}
|
||||
+38
@@ -0,0 +1,38 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
|
||||
public class PlayerSwitchActiveSlotEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerSwitchActiveSlotEvent> BACKEND = EventBackend.create(PlayerSwitchActiveSlotEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private int newSlot;
|
||||
|
||||
public PlayerSwitchActiveSlotEvent(Player player, int newSlot) {
|
||||
super(player);
|
||||
this.newSlot = newSlot;
|
||||
}
|
||||
|
||||
public int getNewSlot() {
|
||||
return newSlot;
|
||||
}
|
||||
|
||||
public void setNewSlot(int newSlot) {
|
||||
if (newSlot < 0 || newSlot > 8) {
|
||||
throw new IllegalArgumentException("New slot must be between 0-8");
|
||||
}
|
||||
this.newSlot = newSlot;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
package com.combatreforged.factory.api.event.player;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.entity.equipment.HandSlot;
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
|
||||
public class PlayerUseItemEvent extends PlayerEvent implements Cancellable {
|
||||
public static final EventBackend<PlayerUseItemEvent> BACKEND = EventBackend.create(PlayerUseItemEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
private final ItemStack itemStack;
|
||||
private final HandSlot hand;
|
||||
|
||||
public PlayerUseItemEvent(Player player, ItemStack itemStack, HandSlot hand) {
|
||||
super(player);
|
||||
this.itemStack = itemStack;
|
||||
this.hand = hand;
|
||||
}
|
||||
|
||||
public ItemStack getItemStack() {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public HandSlot getHand() {
|
||||
return hand;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
package com.combatreforged.factory.api.event.server;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import com.combatreforged.factory.api.event.Event;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
|
||||
public class ServerStartupFinishEvent extends Event {
|
||||
public static final EventBackend<ServerStartupFinishEvent> BACKEND = EventBackend.create(ServerStartupFinishEvent.class);
|
||||
|
||||
private final FactoryServer server;
|
||||
public ServerStartupFinishEvent(FactoryServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public FactoryServer getServer() {
|
||||
return server;
|
||||
}
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
package com.combatreforged.factory.api.event.server;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import com.combatreforged.factory.api.event.Event;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
|
||||
public class ServerStopEvent extends Event {
|
||||
public static final EventBackend<ServerStopEvent> BACKEND = EventBackend.create(ServerStopEvent.class);
|
||||
|
||||
private final FactoryServer server;
|
||||
public ServerStopEvent(FactoryServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public FactoryServer getServer() {
|
||||
return server;
|
||||
}
|
||||
}
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
package com.combatreforged.factory.api.event.server;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import com.combatreforged.factory.api.event.Event;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
|
||||
public class ServerTickEvent extends Event {
|
||||
public static final EventBackend<ServerTickEvent> BACKEND = EventBackend.create(ServerTickEvent.class);
|
||||
|
||||
private final FactoryServer server;
|
||||
private final int tickID;
|
||||
|
||||
public ServerTickEvent(FactoryServer server, int tickID) {
|
||||
this.server = server;
|
||||
this.tickID = tickID;
|
||||
}
|
||||
|
||||
public FactoryServer getServer() {
|
||||
return server;
|
||||
}
|
||||
|
||||
public int getTickID() {
|
||||
return tickID;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.combatreforged.factory.api.event.world;
|
||||
|
||||
import com.combatreforged.factory.api.event.Event;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
|
||||
public abstract class WorldEvent extends Event {
|
||||
private final World world;
|
||||
|
||||
public WorldEvent(World world) {
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public World getWorld() {
|
||||
return world;
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
package com.combatreforged.factory.api.event.world;
|
||||
|
||||
import com.combatreforged.factory.api.event.Cancellable;
|
||||
import com.combatreforged.factory.api.event.EventBackend;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public class WorldSpawnEntityEvent extends WorldEvent implements Cancellable {
|
||||
public static final EventBackend<WorldSpawnEntityEvent> BACKEND = EventBackend.create(WorldSpawnEntityEvent.class);
|
||||
|
||||
private boolean cancelled;
|
||||
|
||||
private final Entity entity;
|
||||
private Location spawnLocation;
|
||||
|
||||
public WorldSpawnEntityEvent(World world, Entity entity, Location spawnLocation) {
|
||||
super(world);
|
||||
this.entity = entity;
|
||||
this.spawnLocation = spawnLocation;
|
||||
}
|
||||
|
||||
public Entity getEntity() {
|
||||
return entity;
|
||||
}
|
||||
|
||||
public Location getSpawnLocation() {
|
||||
return spawnLocation;
|
||||
}
|
||||
|
||||
public void setSpawnLocation(Location spawnLocation) {
|
||||
this.spawnLocation = spawnLocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
package com.combatreforged.factory.api.exception;
|
||||
|
||||
public class FactoryPluginException extends RuntimeException {
|
||||
public FactoryPluginException(String message) {
|
||||
super(message);
|
||||
}
|
||||
|
||||
public FactoryPluginException(String message, Throwable cause) {
|
||||
super(message, cause);
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
package com.combatreforged.factory.api.exception;
|
||||
|
||||
public class UnassignableTypeException extends RuntimeException {
|
||||
public UnassignableTypeException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
package com.combatreforged.factory.api.interfaces;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public interface MessageReceiver {
|
||||
void sendMessage(Component component);
|
||||
void sendMessage(Component component, Type type);
|
||||
|
||||
enum Type {
|
||||
CHAT, SYSTEM, ACTION_BAR
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package com.combatreforged.factory.api.interfaces;
|
||||
|
||||
import com.combatreforged.factory.api.util.Identifier;
|
||||
import com.combatreforged.factory.api.util.ImplementationUtils;
|
||||
|
||||
public interface Namespaced {
|
||||
default Identifier getNamespaceId() {
|
||||
return ImplementationUtils.getInstance().getIdentifier(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
package com.combatreforged.factory.api.interfaces;
|
||||
|
||||
public interface ObjectMapped {
|
||||
}
|
||||
+5
@@ -0,0 +1,5 @@
|
||||
package com.combatreforged.factory.api.interfaces;
|
||||
|
||||
public interface StringIdentified {
|
||||
String getId();
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
package com.combatreforged.factory.api.scheduler;
|
||||
|
||||
public class ScheduledRepeatingTask extends ScheduledTask {
|
||||
private final int repeatingDelay;
|
||||
|
||||
protected ScheduledRepeatingTask(TaskScheduler scheduler, Runnable task, int delay, int repeatingDelay) {
|
||||
super(scheduler, task, delay);
|
||||
this.repeatingDelay = repeatingDelay;
|
||||
}
|
||||
|
||||
public int getRepeatingDelay() {
|
||||
return repeatingDelay;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void afterRun() {
|
||||
this.tick = repeatingDelay;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.combatreforged.factory.api.scheduler;
|
||||
|
||||
public class ScheduledTask extends Task {
|
||||
int tick;
|
||||
private final int delay;
|
||||
|
||||
protected ScheduledTask(TaskScheduler scheduler, Runnable task, int delay) {
|
||||
super(scheduler, task);
|
||||
this.delay = delay;
|
||||
this.tick = delay;
|
||||
}
|
||||
|
||||
public int getDelay() {
|
||||
return delay;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
if (this.isActive()) {
|
||||
if (tick > 0) {
|
||||
tick--;
|
||||
} else {
|
||||
this.run();
|
||||
this.afterRun();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void afterRun() {
|
||||
this.cancel();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
package com.combatreforged.factory.api.scheduler;
|
||||
|
||||
public abstract class Task {
|
||||
private final TaskScheduler scheduler;
|
||||
private final Runnable task;
|
||||
|
||||
private boolean inactive;
|
||||
|
||||
private TaskPointer<?> pointer;
|
||||
|
||||
public Task(TaskScheduler scheduler, Runnable task) {
|
||||
this.scheduler = scheduler;
|
||||
this.task = task;
|
||||
this.inactive = false;
|
||||
}
|
||||
|
||||
public void run() {
|
||||
this.task.run();
|
||||
}
|
||||
|
||||
protected synchronized void markInactive() {
|
||||
this.inactive = true;
|
||||
}
|
||||
|
||||
public synchronized boolean isActive() {
|
||||
return !this.inactive;
|
||||
}
|
||||
|
||||
protected synchronized void setPointer(TaskPointer<?> pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
public abstract void tick();
|
||||
|
||||
public synchronized void cancel() {
|
||||
this.scheduler.cancelTask(pointer);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package com.combatreforged.factory.api.scheduler;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class TaskPointer<T extends Task> {
|
||||
private T task;
|
||||
|
||||
protected TaskPointer(T task) {
|
||||
this.task = task;
|
||||
}
|
||||
|
||||
protected synchronized void deleteReference() {
|
||||
this.task = null;
|
||||
}
|
||||
|
||||
public synchronized void cancel() {
|
||||
if (task != null && this.task.isActive()) {
|
||||
task.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public synchronized T get() {
|
||||
if (task != null && task.isActive()) {
|
||||
return task;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized boolean isPresent() {
|
||||
return this.task != null && this.task.isActive();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
package com.combatreforged.factory.api.scheduler;
|
||||
|
||||
import com.combatreforged.factory.api.world.util.Pair;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public class TaskScheduler {
|
||||
public static final Logger LOGGER = LogManager.getLogger("TaskScheduler");
|
||||
|
||||
private final AtomicBoolean ticking = new AtomicBoolean(false);
|
||||
private final Map<TaskPointer<? extends Task>, Task> tasks;
|
||||
private final List<Runnable> updates;
|
||||
|
||||
private TaskScheduler() {
|
||||
tasks = new HashMap<>();
|
||||
updates = new ArrayList<>();
|
||||
}
|
||||
|
||||
public static Pair<TaskScheduler, TickFunction> create() {
|
||||
final TaskScheduler scheduler = new TaskScheduler();
|
||||
return new Pair<>(scheduler, scheduler::tick);
|
||||
}
|
||||
|
||||
public synchronized TaskPointer<ScheduledTask> schedule(Runnable task, int delay) {
|
||||
ScheduledTask scheduledTask = new ScheduledTask(this, task, delay);
|
||||
return this.registerTask(scheduledTask);
|
||||
}
|
||||
|
||||
public synchronized TaskPointer<ScheduledRepeatingTask> scheduleRepeating(Runnable task, int delay, int repeatDelay) {
|
||||
ScheduledRepeatingTask repeatingTask = new ScheduledRepeatingTask(this, task, delay, repeatDelay);
|
||||
return this.registerTask(repeatingTask);
|
||||
}
|
||||
|
||||
public synchronized <T extends Task> TaskPointer<T> registerTask(T task) {
|
||||
TaskPointer<T> pointer = new TaskPointer<>(task);
|
||||
if (this.ticking.get()) {
|
||||
this.updates.add(() -> tasks.put(pointer, task));
|
||||
} else {
|
||||
this.tasks.put(pointer, task);
|
||||
}
|
||||
task.setPointer(pointer);
|
||||
return pointer;
|
||||
}
|
||||
|
||||
public synchronized <T extends Task> void cancelTask(TaskPointer<T> task) {
|
||||
if (this.ticking.get()) {
|
||||
this.updates.add(() -> tasks.remove(task));
|
||||
} else {
|
||||
this.tasks.remove(task);
|
||||
}
|
||||
task.deleteReference();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public synchronized <T extends Task> Task getTask(TaskPointer<T> pointer) {
|
||||
return pointer.get();
|
||||
}
|
||||
|
||||
private void tick() {
|
||||
this.ticking.set(true);
|
||||
for (Task task : tasks.values()) {
|
||||
try {
|
||||
if (task.isActive()) {
|
||||
task.tick();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
LOGGER.error("An error occurred while executing task " + task.toString() + ": ", e);
|
||||
task.cancel();
|
||||
}
|
||||
}
|
||||
this.ticking.set(false);
|
||||
|
||||
synchronized (this) {
|
||||
for (Runnable run : this.updates) {
|
||||
run.run();
|
||||
}
|
||||
updates.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
package com.combatreforged.factory.api.scheduler;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface TickFunction {
|
||||
void tick();
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
package com.combatreforged.factory.api.util;
|
||||
|
||||
public @interface Future {
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.combatreforged.factory.api.util;
|
||||
|
||||
public class Identifier {
|
||||
private final String namespace;
|
||||
private final String id;
|
||||
|
||||
public Identifier(String id) {
|
||||
this("minecraft", id);
|
||||
}
|
||||
|
||||
public Identifier(String namespace, String id) {
|
||||
this.namespace = namespace;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public String getNamespace() {
|
||||
return namespace;
|
||||
}
|
||||
|
||||
public String getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public String pure() {
|
||||
return namespace + ":" + id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Identifier[" + namespace + ":" + id + "]";
|
||||
}
|
||||
}
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
package com.combatreforged.factory.api.util;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryAPI;
|
||||
import com.combatreforged.factory.api.interfaces.Namespaced;
|
||||
import com.combatreforged.factory.api.world.block.BlockType;
|
||||
import com.combatreforged.factory.api.world.effect.StatusEffect;
|
||||
import com.combatreforged.factory.api.world.item.Enchantment;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.item.ItemType;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.ContainerMenuType;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.MenuHolder;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public interface ImplementationUtils {
|
||||
int getMaxLevel(Enchantment enchantment);
|
||||
boolean isCurse(Enchantment enchantment);
|
||||
boolean canApply(Enchantment enchantment, ItemStack itemStack);
|
||||
|
||||
StatusEffect.Type getType(StatusEffect effect);
|
||||
|
||||
boolean isBlockItem(ItemType item);
|
||||
BlockType getBlock(ItemType item);
|
||||
int getMaxStackSize(ItemType item);
|
||||
int getMaxDamage(ItemType item);
|
||||
|
||||
Identifier getIdentifier(Namespaced namespaced);
|
||||
|
||||
<T extends Namespaced> T getByIdentifier(Identifier identifier, Class<T> type);
|
||||
|
||||
MenuHolder createMenu(ContainerMenuType type, Component title);
|
||||
|
||||
static ImplementationUtils getInstance() {
|
||||
return FactoryAPI.getInstance().getImplementationUtils();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
package com.combatreforged.factory.api.world;
|
||||
|
||||
public enum Weather {
|
||||
CLEAR, RAIN, THUNDER
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
package com.combatreforged.factory.api.world;
|
||||
|
||||
import com.combatreforged.factory.api.FactoryServer;
|
||||
import com.combatreforged.factory.api.util.Identifier;
|
||||
import com.combatreforged.factory.api.world.block.Block;
|
||||
import com.combatreforged.factory.api.world.block.BlockEntity;
|
||||
import com.combatreforged.factory.api.world.block.BlockState;
|
||||
import com.combatreforged.factory.api.world.border.WorldBorder;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.entity.player.GameModeType;
|
||||
import com.combatreforged.factory.api.world.util.BoundingBox;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public interface World {
|
||||
Identifier getIdentifier();
|
||||
|
||||
Block getBlockAt(Location location);
|
||||
void setBlockAt(Location location, BlockState state);
|
||||
default boolean isBlockEntity(Location location) {
|
||||
return getBlockEntity(location) != null;
|
||||
}
|
||||
BlockEntity getBlockEntity(Location location);
|
||||
List<Entity> getEntities();
|
||||
|
||||
default List<Entity> getEntities(BoundingBox area) {
|
||||
return getEntities(area, (entity) -> true);
|
||||
}
|
||||
List<Entity> getEntities(BoundingBox area, Predicate<Entity> filter);
|
||||
|
||||
boolean spawn(Entity entity);
|
||||
|
||||
Entity getEntity(UUID uuid);
|
||||
|
||||
FactoryServer getServer();
|
||||
|
||||
boolean isSubWorld();
|
||||
|
||||
default boolean isRaining() {
|
||||
return getWeather() == Weather.RAIN;
|
||||
}
|
||||
default boolean isThundering() {
|
||||
return getWeather() == Weather.THUNDER;
|
||||
}
|
||||
|
||||
Weather getWeather();
|
||||
void setWeather(Weather weather);
|
||||
void setWeather(Weather weather, int duration);
|
||||
|
||||
WorldBorder getWorldBorder();
|
||||
|
||||
long getDayTime();
|
||||
void setDayTime(long time);
|
||||
long getGameTime();
|
||||
void setGameTime(long time);
|
||||
|
||||
GameModeType getDefaultGameMode();
|
||||
void setDefaultGameMode(GameModeType gameMode);
|
||||
}
|
||||
@@ -0,0 +1,320 @@
|
||||
package com.combatreforged.factory.api.world.block;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.world.item.ItemType;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public interface Block {
|
||||
BlockType getType();
|
||||
|
||||
Location getLocation();
|
||||
|
||||
boolean isAir();
|
||||
|
||||
ItemType getDrop();
|
||||
|
||||
List<StateProperty<?>> getProperties();
|
||||
|
||||
boolean hasPropertyValue(StateProperty<?> stateProperty);
|
||||
|
||||
<T> T getPropertyValue(StateProperty<T> stateProperty);
|
||||
|
||||
<T> void setPropertyValue(StateProperty<T> stateProperty, T value);
|
||||
|
||||
class StateProperty<T> implements ObjectMapped {
|
||||
public static final StateProperty<Boolean>
|
||||
ATTACHED = new StateProperty<>(Boolean.class),
|
||||
BOTTOM = new StateProperty<>(Boolean.class),
|
||||
CONDITIONAL = new StateProperty<>(Boolean.class),
|
||||
DISARMED = new StateProperty<>(Boolean.class),
|
||||
DRAG = new StateProperty<>(Boolean.class),
|
||||
ENABLED = new StateProperty<>(Boolean.class),
|
||||
EXTENDED = new StateProperty<>(Boolean.class),
|
||||
EYE = new StateProperty<>(Boolean.class),
|
||||
FALLING = new StateProperty<>(Boolean.class),
|
||||
HANGING = new StateProperty<>(Boolean.class),
|
||||
HAS_BOTTLE_0 = new StateProperty<>(Boolean.class),
|
||||
HAS_BOTTLE_1 = new StateProperty<>(Boolean.class),
|
||||
HAS_BOTTLE_2 = new StateProperty<>(Boolean.class),
|
||||
HAS_RECORD = new StateProperty<>(Boolean.class),
|
||||
HAS_BOOK = new StateProperty<>(Boolean.class),
|
||||
INVERTED = new StateProperty<>(Boolean.class),
|
||||
IN_WALL = new StateProperty<>(Boolean.class),
|
||||
LIT = new StateProperty<>(Boolean.class),
|
||||
LOCKED = new StateProperty<>(Boolean.class),
|
||||
OCCUPIED = new StateProperty<>(Boolean.class),
|
||||
OPEN = new StateProperty<>(Boolean.class),
|
||||
PERSISTENT = new StateProperty<>(Boolean.class),
|
||||
POWERED = new StateProperty<>(Boolean.class),
|
||||
SHORT = new StateProperty<>(Boolean.class),
|
||||
SIGNAL_FIRE = new StateProperty<>(Boolean.class),
|
||||
SNOWY = new StateProperty<>(Boolean.class),
|
||||
TRIGGERED = new StateProperty<>(Boolean.class),
|
||||
UNSTABLE = new StateProperty<>(Boolean.class),
|
||||
WATERLOGGED = new StateProperty<>(Boolean.class),
|
||||
VINE_END = new StateProperty<>(Boolean.class),
|
||||
UP = new StateProperty<>(Boolean.class),
|
||||
DOWN = new StateProperty<>(Boolean.class),
|
||||
NORTH = new StateProperty<>(Boolean.class),
|
||||
EAST = new StateProperty<>(Boolean.class),
|
||||
SOUTH = new StateProperty<>(Boolean.class),
|
||||
WEST = new StateProperty<>(Boolean.class);
|
||||
|
||||
public static final StateProperty<Integer>
|
||||
AGE_1 = new StateProperty<>(Integer.class),
|
||||
AGE_2 = new StateProperty<>(Integer.class),
|
||||
AGE_3 = new StateProperty<>(Integer.class),
|
||||
AGE_5 = new StateProperty<>(Integer.class),
|
||||
AGE_7 = new StateProperty<>(Integer.class),
|
||||
AGE_15 = new StateProperty<>(Integer.class),
|
||||
AGE_25 = new StateProperty<>(Integer.class),
|
||||
BITES = new StateProperty<>(Integer.class),
|
||||
DELAY = new StateProperty<>(Integer.class),
|
||||
DISTANCE = new StateProperty<>(Integer.class),
|
||||
EGGS = new StateProperty<>(Integer.class),
|
||||
HATCH = new StateProperty<>(Integer.class),
|
||||
LAYERS = new StateProperty<>(Integer.class),
|
||||
LEVEL_CAULDRON = new StateProperty<>(Integer.class),
|
||||
LEVEL_COMPOSTER = new StateProperty<>(Integer.class),
|
||||
LEVEL_FLOWING = new StateProperty<>(Integer.class),
|
||||
LEVEL_HONEY = new StateProperty<>(Integer.class),
|
||||
LEVEL = new StateProperty<>(Integer.class),
|
||||
MOISTURE = new StateProperty<>(Integer.class),
|
||||
NOTE = new StateProperty<>(Integer.class),
|
||||
PICKLES = new StateProperty<>(Integer.class),
|
||||
POWER = new StateProperty<>(Integer.class),
|
||||
STAGE = new StateProperty<>(Integer.class),
|
||||
STABILITY_DISTANCE = new StateProperty<>(Integer.class),
|
||||
RESPAWN_ANCHOR_CHARGES = new StateProperty<>(Integer.class),
|
||||
ROTATION_16 = new StateProperty<>(Integer.class);
|
||||
|
||||
public static final StateProperty<Axis>
|
||||
HORIZONTAL_AXIS = new StateProperty<>(Axis.class, Axis::isHorizontal),
|
||||
AXIS = new StateProperty<>(Axis.class);
|
||||
|
||||
public static final StateProperty<Direction>
|
||||
FACING = new StateProperty<>(Direction.class),
|
||||
FACING_HOPPER = new StateProperty<>(Direction.class, direction -> direction != Direction.UP),
|
||||
HORIZONTAL_FACING = new StateProperty<>(Direction.class, Direction::isHorizontal);
|
||||
|
||||
public static final StateProperty<FrontAndTop> ORIENTATION = new StateProperty<>(FrontAndTop.class);
|
||||
public static final StateProperty<AttachFace> ATTACH_FACE = new StateProperty<>(AttachFace.class);
|
||||
public static final StateProperty<BellAttachType> BELL_ATTACHMENT = new StateProperty<>(BellAttachType.class);
|
||||
|
||||
public static final StateProperty<WallSide>
|
||||
EAST_WALL = new StateProperty<>(WallSide.class),
|
||||
NORTH_WALL = new StateProperty<>(WallSide.class),
|
||||
SOUTH_WALL = new StateProperty<>(WallSide.class),
|
||||
WEST_WALL = new StateProperty<>(WallSide.class);
|
||||
|
||||
public static final StateProperty<RedstoneSide>
|
||||
EAST_REDSTONE = new StateProperty<>(RedstoneSide.class),
|
||||
NORTH_REDSTONE = new StateProperty<>(RedstoneSide.class),
|
||||
SOUTH_REDSTONE = new StateProperty<>(RedstoneSide.class),
|
||||
WEST_REDSTONE = new StateProperty<>(RedstoneSide.class);
|
||||
|
||||
public static final StateProperty<DoubleBlockHalf> DOUBLE_BLOCK_HALF = new StateProperty<>(DoubleBlockHalf.class);
|
||||
public static final StateProperty<Half> HALF = new StateProperty<>(Half.class);
|
||||
|
||||
public static final StateProperty<RailShape>
|
||||
RAIL_SHAPE = new StateProperty<>(RailShape.class),
|
||||
RAIL_SHAPE_STRAIGHT = new StateProperty<>(RailShape.class);
|
||||
|
||||
public static final StateProperty<BedPart> BED_PART = new StateProperty<>(BedPart.class);
|
||||
public static final StateProperty<ChestType> CHEST_TYPE = new StateProperty<>(ChestType.class);
|
||||
public static final StateProperty<ComparatorMode> MODE_COMPARATOR = new StateProperty<>(ComparatorMode.class);
|
||||
public static final StateProperty<DoorHingeSide> DOOR_HINGE = new StateProperty<>(DoorHingeSide.class);
|
||||
public static final StateProperty<NoteBlockInstrument> NOTEBLOCK_INSTRUMENT = new StateProperty<>(NoteBlockInstrument.class);
|
||||
public static final StateProperty<PistonType> PISTON_TYPE = new StateProperty<>(PistonType.class);
|
||||
public static final StateProperty<SlabType> SLAB_TYPE = new StateProperty<>(SlabType.class);
|
||||
public static final StateProperty<StairsShape> STAIRS_SHAPE = new StateProperty<>(StairsShape.class);
|
||||
public static final StateProperty<StructureMode> STRUCTUREBLOCK_MODE = new StateProperty<>(StructureMode.class);
|
||||
public static final StateProperty<BambooLeaves> BAMBOO_LEAVES = new StateProperty<>(BambooLeaves.class);
|
||||
|
||||
private final Class<T> valueType;
|
||||
private final Predicate<T> allowedCheck;
|
||||
|
||||
StateProperty(Class<T> valueType) {
|
||||
this(valueType, value -> true);
|
||||
}
|
||||
|
||||
StateProperty(Class<T> valueType, Predicate<T> allowedCheck) {
|
||||
this.valueType = valueType;
|
||||
this.allowedCheck = allowedCheck;
|
||||
}
|
||||
|
||||
public Class<?> getValueType() {
|
||||
return valueType;
|
||||
}
|
||||
|
||||
public boolean isAllowed(T value) {
|
||||
return allowedCheck.test(value);
|
||||
}
|
||||
|
||||
public interface StatePropertyEnum extends ObjectMapped {
|
||||
}
|
||||
|
||||
public enum Direction implements StatePropertyEnum {
|
||||
NORTH(true),
|
||||
EAST(true),
|
||||
SOUTH(true),
|
||||
WEST(true),
|
||||
UP(false),
|
||||
DOWN(false);
|
||||
|
||||
private final boolean horizontal;
|
||||
|
||||
Direction(boolean horizontal) {
|
||||
this.horizontal = horizontal;
|
||||
}
|
||||
|
||||
public boolean isHorizontal() {
|
||||
return this.horizontal;
|
||||
}
|
||||
}
|
||||
|
||||
public enum Axis implements StatePropertyEnum {
|
||||
X(true), Y(false), Z(true);
|
||||
|
||||
private final boolean horizontal;
|
||||
|
||||
Axis(boolean horizontal) {
|
||||
this.horizontal = horizontal;
|
||||
}
|
||||
|
||||
public boolean isHorizontal() {
|
||||
return this.horizontal;
|
||||
}
|
||||
}
|
||||
|
||||
public enum FrontAndTop implements StatePropertyEnum {
|
||||
DOWN_EAST(Direction.DOWN, Direction.EAST),
|
||||
DOWN_NORTH(Direction.DOWN, Direction.NORTH),
|
||||
DOWN_SOUTH(Direction.DOWN, Direction.SOUTH),
|
||||
DOWN_WEST(Direction.DOWN, Direction.WEST),
|
||||
UP_EAST(Direction.UP, Direction.EAST),
|
||||
UP_NORTH(Direction.UP, Direction.NORTH),
|
||||
UP_SOUTH(Direction.UP, Direction.SOUTH),
|
||||
UP_WEST(Direction.UP, Direction.WEST),
|
||||
WEST_UP(Direction.WEST, Direction.UP),
|
||||
EAST_UP(Direction.EAST, Direction.UP),
|
||||
NORTH_UP(Direction.NORTH, Direction.UP),
|
||||
SOUTH_UP(Direction.SOUTH, Direction.UP);
|
||||
|
||||
private final Direction front;
|
||||
private final Direction top;
|
||||
|
||||
FrontAndTop(Direction front, Direction top) {
|
||||
this.front = front;
|
||||
this.top = top;
|
||||
}
|
||||
|
||||
public Direction getFront() {
|
||||
return front;
|
||||
}
|
||||
|
||||
public Direction getTop() {
|
||||
return top;
|
||||
}
|
||||
}
|
||||
|
||||
public enum AttachFace implements StatePropertyEnum {
|
||||
FLOOR, WALL, CEILING
|
||||
}
|
||||
|
||||
public enum BellAttachType implements StatePropertyEnum {
|
||||
FLOOR, CEILING, SINGLE_WALL, DOUBLE_WALL
|
||||
}
|
||||
|
||||
public enum WallSide implements StatePropertyEnum {
|
||||
NONE, LOW, TALL
|
||||
}
|
||||
|
||||
public enum BedPart implements StatePropertyEnum {
|
||||
HEAD, FOOT
|
||||
}
|
||||
|
||||
public enum ChestType implements StatePropertyEnum {
|
||||
SINGLE, LEFT, RIGHT
|
||||
}
|
||||
|
||||
public enum ComparatorMode implements StatePropertyEnum {
|
||||
COMPARE, SUBTRACT
|
||||
}
|
||||
|
||||
public enum DoorHingeSide implements StatePropertyEnum {
|
||||
LEFT, RIGHT
|
||||
}
|
||||
|
||||
public enum NoteBlockInstrument implements StatePropertyEnum {
|
||||
HARP,
|
||||
BASEDRUM,
|
||||
SNARE,
|
||||
HAT,
|
||||
BASS,
|
||||
FLUTE,
|
||||
BELL,
|
||||
GUITAR,
|
||||
CHIME,
|
||||
XYLOPHONE,
|
||||
IRON_XYLOPHONE,
|
||||
COW_BELL,
|
||||
DIDGERIDOO,
|
||||
BIT,
|
||||
BANJO,
|
||||
PLING
|
||||
}
|
||||
|
||||
public enum PistonType implements StatePropertyEnum {
|
||||
NORMAL, STICKY
|
||||
}
|
||||
|
||||
public enum SlabType implements StatePropertyEnum {
|
||||
TOP, BOTTOM, DOUBLE
|
||||
}
|
||||
|
||||
public enum StairsShape implements StatePropertyEnum {
|
||||
STRAIGHT,
|
||||
INNER_LEFT,
|
||||
INNER_RIGHT,
|
||||
OUTER_LEFT,
|
||||
OUTER_RIGHT
|
||||
}
|
||||
|
||||
public enum StructureMode implements StatePropertyEnum {
|
||||
LOAD, SAVE, CORNER, DATA
|
||||
}
|
||||
|
||||
public enum RedstoneSide implements StatePropertyEnum {
|
||||
UP, SIDE, NONE
|
||||
}
|
||||
|
||||
public enum DoubleBlockHalf implements StatePropertyEnum {
|
||||
UPPER, LOWER
|
||||
}
|
||||
|
||||
public enum Half implements StatePropertyEnum {
|
||||
TOP, BOTTOM
|
||||
}
|
||||
|
||||
public enum RailShape implements StatePropertyEnum {
|
||||
NORTH_SOUTH,
|
||||
EAST_WEST,
|
||||
ASCENDING_EAST,
|
||||
ASCENDING_WEST,
|
||||
ASCENDING_NORTH,
|
||||
ASCENDING_SOUTH,
|
||||
SOUTH_EAST,
|
||||
SOUTH_WEST,
|
||||
NORTH_WEST,
|
||||
NORTH_EAST
|
||||
}
|
||||
|
||||
public enum BambooLeaves implements StatePropertyEnum {
|
||||
NONE, SMALL, LARGE
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.combatreforged.factory.api.world.block;
|
||||
|
||||
import com.combatreforged.factory.api.world.nbt.NBTObject;
|
||||
import net.kyori.adventure.nbt.api.BinaryTagHolder;
|
||||
|
||||
public interface BlockEntity {
|
||||
Block getBlock();
|
||||
@Deprecated BinaryTagHolder getBlockData();
|
||||
@Deprecated void setBlockData(BinaryTagHolder tag);
|
||||
|
||||
NBTObject getBlockNBT();
|
||||
void setBlockNBT(NBTObject nbt);
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.combatreforged.factory.api.world.block;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
|
||||
public interface BlockState extends Block {
|
||||
static BlockState create(BlockType type, Location location) {
|
||||
return Builder.getInstance().createBlockState(type, location);
|
||||
}
|
||||
|
||||
static BlockState of(Block block) {
|
||||
return Builder.getInstance().blockStateOfBlock(block);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.combatreforged.factory.api.world.block;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.Namespaced;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.interfaces.StringIdentified;
|
||||
import com.google.errorprone.annotations.Immutable;
|
||||
|
||||
@Immutable
|
||||
public interface BlockType extends ObjectMapped, Namespaced {
|
||||
@Immutable
|
||||
abstract class Other implements BlockType, StringIdentified {
|
||||
}
|
||||
}
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
package com.combatreforged.factory.api.world.block.container;
|
||||
|
||||
import com.combatreforged.factory.api.world.entity.player.Player;
|
||||
import com.combatreforged.factory.api.world.item.container.Container;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.ContainerMenu;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public interface BlockEntityContainer extends Container {
|
||||
Component getName();
|
||||
void setName(Component component);
|
||||
|
||||
ContainerMenu openToPlayer(Player player);
|
||||
}
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
package com.combatreforged.factory.api.world.border;
|
||||
|
||||
public interface WorldBorder {
|
||||
void setCenter(double x, double z);
|
||||
|
||||
double getSize();
|
||||
default void addSize(double add) {
|
||||
addSize(add, 0L);
|
||||
}
|
||||
default void addSize(double add, long time) {
|
||||
setSize(getSize() + add, time);
|
||||
}
|
||||
default void setSize(double size) {
|
||||
setSize(size, 0L);
|
||||
}
|
||||
void setSize(double size, long time);
|
||||
|
||||
double getDamageBuffer();
|
||||
void setDamageBuffer(double distance);
|
||||
|
||||
double getDamagePerBlockPerSec();
|
||||
void setDamagePerBlockPerSec(double damage);
|
||||
|
||||
int getWarningDistance();
|
||||
void setWarningDistance(int warningDistance);
|
||||
|
||||
int getWarningTime();
|
||||
void setWarningTime(int time);
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package com.combatreforged.factory.api.world.damage;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
import com.combatreforged.factory.api.world.entity.projectile.Projectile;
|
||||
|
||||
public interface DamageData {
|
||||
Type getType();
|
||||
default Projectile getProjectile() {
|
||||
return this::getDamagingEntity;
|
||||
}
|
||||
Entity getDamagingEntity();
|
||||
default boolean hasIndirectCause() {
|
||||
return getType() == Type.MAGIC
|
||||
|| (getType() == Type.PROJECTILE && getProjectile().getOwner() != null)
|
||||
|| getType() == Type.DRAGON_BREATH || getType() == Type.ENTITY_ATTACK;
|
||||
}
|
||||
|
||||
enum Type implements ObjectMapped {
|
||||
IN_FIRE, ON_FIRE, LIGHTNING, LAVA, MAGMA, SUFFOCATION, CRAMMING, DROWNING,
|
||||
STARVING, CACTUS, FALLING, CRASHING, VOID, GENERIC, MAGIC, WITHERING,
|
||||
FALLING_ANVIL, FALLING_BLOCK, DRAGON_BREATH, DRY_OUT, SWEET_BERRY_BUSH,
|
||||
EXPLOSION, ENTITY_ATTACK, PROJECTILE
|
||||
}
|
||||
|
||||
static DamageData create(Type type, Entity cause, boolean isIndirect) {
|
||||
return Builder.getInstance().createDamageData(type, cause, isIndirect);
|
||||
}
|
||||
|
||||
|
||||
static DamageData create(Type type) {
|
||||
return Builder.getInstance().createDamageData(type, null, false);
|
||||
}
|
||||
}
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
package com.combatreforged.factory.api.world.effect;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.Namespaced;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.interfaces.StringIdentified;
|
||||
|
||||
public interface StatusEffect extends ObjectMapped, Namespaced {
|
||||
Type getType();
|
||||
|
||||
enum Type {
|
||||
BENEFICIAL, HARMFUL, NEUTRAL
|
||||
}
|
||||
|
||||
abstract class Other implements StatusEffect, StringIdentified {
|
||||
}
|
||||
}
|
||||
+27
@@ -0,0 +1,27 @@
|
||||
package com.combatreforged.factory.api.world.effect;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
|
||||
public interface StatusEffectInstance {
|
||||
StatusEffect getStatusEffect();
|
||||
int getTicksLeft();
|
||||
default int getSecondsLeft() {
|
||||
return getTicksLeft() / 20;
|
||||
}
|
||||
int getAmplifier();
|
||||
boolean isAmbient();
|
||||
|
||||
StatusEffectInstance copy();
|
||||
|
||||
static StatusEffectInstance create(StatusEffect statusEffect, int duration, int amplifier,
|
||||
boolean ambient) {
|
||||
return Builder.getInstance()
|
||||
.createStatusEffectInstance(statusEffect, duration, amplifier, ambient);
|
||||
}
|
||||
static StatusEffectInstance create(StatusEffect statusEffect, int duration, int amplifier) {
|
||||
return create(statusEffect, duration, amplifier, true);
|
||||
}
|
||||
static StatusEffectInstance create(StatusEffect statusEffect, int duration) {
|
||||
return create(statusEffect, duration, 0, true);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package com.combatreforged.factory.api.world.entity;
|
||||
|
||||
public interface Ageable extends Mob {
|
||||
int getAge();
|
||||
void setAge(int age);
|
||||
boolean isBreedable();
|
||||
|
||||
boolean isBaby();
|
||||
void setBaby(boolean baby);
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
package com.combatreforged.factory.api.world.entity;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.command.CommandSender;
|
||||
import com.combatreforged.factory.api.command.CommandSourceInfo;
|
||||
import com.combatreforged.factory.api.exception.UnassignableTypeException;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.nbt.NBTObject;
|
||||
import com.combatreforged.factory.api.world.util.Location;
|
||||
import com.combatreforged.factory.api.world.util.Vector3D;
|
||||
import net.kyori.adventure.nbt.api.BinaryTagHolder;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public interface Entity extends CommandSender {
|
||||
int getEntityId();
|
||||
|
||||
EntityType getEntityType();
|
||||
|
||||
Component getName();
|
||||
|
||||
@Nullable
|
||||
Component getCustomName();
|
||||
|
||||
void setCustomName(Component customName);
|
||||
|
||||
Location getLocation();
|
||||
|
||||
World getWorld();
|
||||
|
||||
void teleport(Location location, boolean ignoreDirection);
|
||||
|
||||
default void teleport(Location location) { teleport(location, false); }
|
||||
|
||||
void kill();
|
||||
|
||||
boolean isOnFire();
|
||||
|
||||
int getRemainingFireTicks();
|
||||
|
||||
void setRemainingFireTicks(int ticks);
|
||||
|
||||
Vector3D getVelocity();
|
||||
|
||||
void setVelocity(Vector3D velocity);
|
||||
|
||||
default void addVelocity(Vector3D velocity) {
|
||||
setVelocity(getVelocity().add(velocity));
|
||||
}
|
||||
|
||||
List<Entity> getPassengers();
|
||||
|
||||
void removePassenger(Entity entity);
|
||||
|
||||
void addPassenger(Entity entity);
|
||||
|
||||
void startRiding(Entity entity);
|
||||
|
||||
void stopRiding();
|
||||
|
||||
Set<String> getTags();
|
||||
|
||||
boolean addTag(String tag);
|
||||
|
||||
void removeTag(String tag);
|
||||
|
||||
boolean hasTag(String tag);
|
||||
|
||||
@Deprecated BinaryTagHolder getEntityData();
|
||||
|
||||
@Deprecated void setEntityData(BinaryTagHolder tag);
|
||||
|
||||
NBTObject getEntityNBT();
|
||||
|
||||
void setEntityNBT(NBTObject nbt);
|
||||
|
||||
boolean isOnGround();
|
||||
|
||||
CommandSourceInfo createCommandInfo();
|
||||
|
||||
static Entity create(EntityType type, World world) {
|
||||
return Builder.getInstance().createEntity(type, world);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
static <T extends Entity> T create(EntityType type, World world, Class<T> clazz) {
|
||||
try {
|
||||
return ((T) create(type, world));
|
||||
} catch (ClassCastException e) {
|
||||
throw new UnassignableTypeException(clazz.getName() + " can not be assigned to entity type " + type.toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.combatreforged.factory.api.world.entity;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.Namespaced;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.interfaces.StringIdentified;
|
||||
|
||||
public interface EntityType extends ObjectMapped, Namespaced {
|
||||
abstract class Other implements EntityType, StringIdentified {
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.getId();
|
||||
}
|
||||
}
|
||||
}
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
package com.combatreforged.factory.api.world.entity;
|
||||
|
||||
import com.combatreforged.factory.api.world.effect.StatusEffect;
|
||||
import com.combatreforged.factory.api.world.effect.StatusEffectInstance;
|
||||
import com.combatreforged.factory.api.world.entity.equipment.EquipmentSlot;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface LivingEntity extends Entity {
|
||||
ItemStack getEquipmentStack(EquipmentSlot slot);
|
||||
void setEquipmentStack(EquipmentSlot slot, ItemStack itemStack);
|
||||
|
||||
float getHealth();
|
||||
|
||||
void setHealth(float health);
|
||||
|
||||
boolean isDead();
|
||||
|
||||
int getInvulnerabilityTime();
|
||||
|
||||
void setInvulnerabilityTime(int ticks);
|
||||
|
||||
void damage(float amount);
|
||||
|
||||
List<StatusEffectInstance> getActiveEffects();
|
||||
|
||||
void addEffectInstance(StatusEffectInstance effectInstance);
|
||||
|
||||
void removeEffect(StatusEffect statusEffect);
|
||||
|
||||
void clearEffects();
|
||||
|
||||
boolean isSprinting();
|
||||
void setSprinting(boolean sprinting);
|
||||
boolean isSneaking();
|
||||
void setSneaking(boolean sneaking);
|
||||
boolean isSwimming();
|
||||
void setSwimming(boolean swimming);
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
package com.combatreforged.factory.api.world.entity;
|
||||
|
||||
public interface Mob extends LivingEntity {
|
||||
LivingEntity getTargetEntity();
|
||||
void setTargetEntity(LivingEntity target);
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
package com.combatreforged.factory.api.world.entity.animal;
|
||||
|
||||
public interface Animal {
|
||||
boolean isInLove();
|
||||
|
||||
int getLoveTime();
|
||||
void setLoveTime(int loveTime);
|
||||
void resetLove();
|
||||
|
||||
boolean canMateWith(Animal animal);
|
||||
}
|
||||
+5
@@ -0,0 +1,5 @@
|
||||
package com.combatreforged.factory.api.world.entity.equipment;
|
||||
|
||||
public enum ArmorSlot implements EquipmentSlot {
|
||||
HEAD, CHEST, LEGS, FEET
|
||||
}
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
package com.combatreforged.factory.api.world.entity.equipment;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
|
||||
public interface EquipmentSlot extends ObjectMapped {
|
||||
}
|
||||
+5
@@ -0,0 +1,5 @@
|
||||
package com.combatreforged.factory.api.world.entity.equipment;
|
||||
|
||||
public enum HandSlot implements EquipmentSlot {
|
||||
MAIN_HAND, OFF_HAND
|
||||
}
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
package com.combatreforged.factory.api.world.entity.monster;
|
||||
|
||||
import com.combatreforged.factory.api.world.entity.Mob;
|
||||
|
||||
public interface Monster extends Mob {
|
||||
}
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
package com.combatreforged.factory.api.world.entity.player;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.interfaces.StringIdentified;
|
||||
|
||||
public interface GameModeType extends ObjectMapped {
|
||||
abstract class Other implements GameModeType, StringIdentified {
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.getId();
|
||||
}
|
||||
}
|
||||
}
|
||||
+69
@@ -0,0 +1,69 @@
|
||||
package com.combatreforged.factory.api.world.entity.player;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.interfaces.MessageReceiver;
|
||||
import com.combatreforged.factory.api.world.World;
|
||||
import com.combatreforged.factory.api.world.entity.LivingEntity;
|
||||
import com.combatreforged.factory.api.world.item.container.PlayerInventory;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.ContainerMenu;
|
||||
import com.combatreforged.factory.api.world.item.container.menu.MenuHolder;
|
||||
import com.combatreforged.factory.api.world.scoreboard.Scoreboard;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.title.Title;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public interface Player extends LivingEntity, MessageReceiver {
|
||||
int getFoodLevel();
|
||||
void setFoodLevel(int level);
|
||||
float getSaturation();
|
||||
void setSaturation(float saturation);
|
||||
float getExhaustion();
|
||||
void setExhaustion(float exhaustion);
|
||||
PlayerInventory getInventory();
|
||||
int getSelectedSlot();
|
||||
|
||||
boolean isFlying();
|
||||
void setFlying(boolean flying);
|
||||
boolean isAbleToFly();
|
||||
void setAbleToFly(boolean ableToFly);
|
||||
boolean isFallFlying();
|
||||
void setFallFlying(boolean fallFlying);
|
||||
|
||||
void setExperienceLevel(int level);
|
||||
void setExperiencePoints(int points);
|
||||
int getExperienceLevel();
|
||||
int getExperiencePoints();
|
||||
|
||||
void sendTitle(Title title);
|
||||
void clearTitle();
|
||||
void resetTitle();
|
||||
void sendActionBarMessage(Component component);
|
||||
|
||||
void openMenu(MenuHolder creator);
|
||||
void closeMenu();
|
||||
@Nullable ContainerMenu getOpenMenu();
|
||||
|
||||
GameModeType getGameMode();
|
||||
void setGameMode(GameModeType gameMode);
|
||||
|
||||
String getRawName();
|
||||
UUID getUUID();
|
||||
|
||||
Scoreboard getScoreboard();
|
||||
void setScoreboard(Scoreboard scoreboard);
|
||||
void setServerScoreboard();
|
||||
|
||||
Component getDisplayName();
|
||||
|
||||
void respawn();
|
||||
|
||||
void showPlayerInTabList(Player player, boolean show);
|
||||
List<Player> getShownInTabList();
|
||||
|
||||
static Player createNPCPlayer(World world, UUID uuid, String name) {
|
||||
return Builder.getInstance().createNPCPlayer(world, uuid, name);
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
package com.combatreforged.factory.api.world.entity.projectile;
|
||||
|
||||
import com.combatreforged.factory.api.world.entity.Entity;
|
||||
|
||||
public interface Projectile {
|
||||
Entity getOwner();
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.combatreforged.factory.api.world.item;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.Namespaced;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.interfaces.StringIdentified;
|
||||
|
||||
public interface Enchantment extends Namespaced, ObjectMapped {
|
||||
boolean isCurse();
|
||||
|
||||
int getMaxLevel();
|
||||
|
||||
boolean canBeAppliedTo(ItemStack itemStack);
|
||||
|
||||
abstract class Other implements Enchantment, StringIdentified {
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
package com.combatreforged.factory.api.world.item;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.world.nbt.NBTObject;
|
||||
import net.kyori.adventure.nbt.api.BinaryTagHolder;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface ItemStack {
|
||||
int getCount();
|
||||
void setCount(int count);
|
||||
int getDamage();
|
||||
void setDamage(int damage);
|
||||
ItemType getItem();
|
||||
boolean isFull();
|
||||
void decrementCount();
|
||||
int getRepairCost();
|
||||
void setRepairCost(int cost);
|
||||
|
||||
Component getDisplayName();
|
||||
void setDisplayName(Component displayName);
|
||||
List<Component> getLore();
|
||||
void setLore(Component... lore);
|
||||
void setLore(List<Component> lore);
|
||||
|
||||
boolean hasEnchantment(Enchantment enchantment);
|
||||
int getLevel(Enchantment enchantment);
|
||||
void enchant(Enchantment enchantment, int level);
|
||||
void removeEnchantment(Enchantment enchantment);
|
||||
List<Enchantment> getEnchantments();
|
||||
|
||||
@Deprecated @Nullable BinaryTagHolder getItemData();
|
||||
@Deprecated void setItemData(@Nullable BinaryTagHolder tag);
|
||||
|
||||
@Nullable NBTObject getItemNBT();
|
||||
void setItemNBT(@Nullable NBTObject nbt);
|
||||
|
||||
static ItemStack create(ItemType itemType) {
|
||||
return create(itemType, 1, 0, (NBTObject) null);
|
||||
}
|
||||
|
||||
static ItemStack create(ItemType itemType, int count) {
|
||||
return create(itemType, count, 0, (NBTObject) null);
|
||||
}
|
||||
|
||||
static ItemStack create(ItemType itemType, int count, int damage) {
|
||||
return create(itemType, count, damage, (NBTObject) null);
|
||||
}
|
||||
|
||||
@Deprecated static ItemStack create(ItemType itemType, int count, int damage, BinaryTagHolder tag) {
|
||||
return Builder.getInstance().createItemStack(itemType, count, damage, tag);
|
||||
}
|
||||
|
||||
static ItemStack create(ItemType itemType, int count, int damage, @Nullable NBTObject nbt) {
|
||||
return Builder.getInstance().createItemStack(itemType, count, damage, nbt);
|
||||
}
|
||||
|
||||
ItemStack copy();
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package com.combatreforged.factory.api.world.item;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.Namespaced;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import com.combatreforged.factory.api.interfaces.StringIdentified;
|
||||
import com.combatreforged.factory.api.world.block.BlockType;
|
||||
|
||||
public interface ItemType extends ObjectMapped, Namespaced {
|
||||
boolean isBlockItem();
|
||||
BlockType getBlock();
|
||||
int getMaxStackSize();
|
||||
int getMaxDamage();
|
||||
|
||||
abstract class Other implements ItemType, StringIdentified {}
|
||||
}
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
package com.combatreforged.factory.api.world.item.container;
|
||||
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import com.combatreforged.factory.api.world.item.ItemType;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public interface Container {
|
||||
int getSize();
|
||||
@Nullable ItemStack getItemStack(int slot);
|
||||
void setItemStack(int slot, @Nullable ItemStack itemStack);
|
||||
void clear();
|
||||
int count(ItemType itemType);
|
||||
default boolean contains(ItemType[] itemTypes) {
|
||||
return contains(new HashSet<>(Arrays.asList(itemTypes)));
|
||||
}
|
||||
boolean contains(Set<ItemType> itemTypes);
|
||||
List<Integer> getAvailableSlots();
|
||||
}
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
package com.combatreforged.factory.api.world.item.container;
|
||||
|
||||
import com.combatreforged.factory.api.world.entity.equipment.ArmorSlot;
|
||||
import com.combatreforged.factory.api.world.entity.equipment.EquipmentSlot;
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public interface PlayerInventory extends Container {
|
||||
boolean addItemStack(ItemStack itemStack);
|
||||
boolean hasSpaceFor(ItemStack itemStack);
|
||||
void removeItemStack(ItemStack itemStack);
|
||||
void setItemStack(EquipmentSlot slot, ItemStack itemStack);
|
||||
ItemStack getItemStack(EquipmentSlot slot);
|
||||
Map<Integer, ItemStack> getInventoryContents();
|
||||
Map<ArmorSlot, ItemStack> getArmorContents();
|
||||
ItemStack getOffhand();
|
||||
|
||||
@Nullable ItemStack getCursorStack();
|
||||
void setCursorStack(@Nullable ItemStack stack);
|
||||
}
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
package com.combatreforged.factory.api.world.item.container.menu;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class Button {
|
||||
public static final Button
|
||||
LEFT_CLICK = new Button("LEFT_CLICK"),
|
||||
RIGHT_CLICK = new Button("RIGHT_CLICK"),
|
||||
MIDDLE_CLICK = new Button("MIDDLE_CLICK"),
|
||||
DROP = new Button("DROP"),
|
||||
NONE = new Button("NONE");
|
||||
|
||||
private final String id;
|
||||
private final boolean isHotkey;
|
||||
private final int hotkeyTarget;
|
||||
|
||||
public static Button hotkey(int hotkeyTarget) {
|
||||
return new Button(hotkeyTarget);
|
||||
}
|
||||
|
||||
private Button(String id) {
|
||||
this.id = id;
|
||||
this.isHotkey = false;
|
||||
this.hotkeyTarget = -1;
|
||||
}
|
||||
|
||||
private Button(int hotkey) {
|
||||
this.isHotkey = true;
|
||||
this.hotkeyTarget = hotkey;
|
||||
this.id = "HOTKEY_" + hotkey;
|
||||
}
|
||||
|
||||
public boolean isHotkey() {
|
||||
return isHotkey;
|
||||
}
|
||||
|
||||
public int getHotkeyTarget() {
|
||||
return hotkeyTarget;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (!(obj instanceof Button)) {
|
||||
return false;
|
||||
}
|
||||
Button button = (Button) obj;
|
||||
return button.isHotkey && this.isHotkey
|
||||
? button.hotkeyTarget == this.hotkeyTarget
|
||||
: super.equals(obj);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return this.isHotkey
|
||||
? Objects.hash(this.hotkeyTarget, true)
|
||||
: Objects.hash(super.hashCode(), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
package com.combatreforged.factory.api.world.item.container.menu;
|
||||
|
||||
import com.combatreforged.factory.api.world.item.ItemStack;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public interface ContainerMenu {
|
||||
ContainerMenuType getType();
|
||||
int getSlotCount();
|
||||
int getDataSlotCount();
|
||||
int getContainerID();
|
||||
Map<Integer, ItemStack> getItems();
|
||||
Map<Integer, Integer> getDataSlots();
|
||||
@Nullable ItemStack getItem(int slot);
|
||||
void setItem(int slot, @Nullable ItemStack itemStack);
|
||||
int getData(int dataSlot);
|
||||
void setData(int dataSlot, int data);
|
||||
boolean isEmpty(int slot);
|
||||
}
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
package com.combatreforged.factory.api.world.item.container.menu;
|
||||
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public interface ContainerMenuType extends ObjectMapped {
|
||||
MenuHolder createMenu(Component title);
|
||||
}
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
package com.combatreforged.factory.api.world.item.container.menu;
|
||||
|
||||
public interface MenuHolder {
|
||||
}
|
||||
+5
@@ -0,0 +1,5 @@
|
||||
package com.combatreforged.factory.api.world.item.container.menu;
|
||||
|
||||
public enum SlotClickType {
|
||||
CLICK, SHIFT_CLICK, DOUBLE_CLICK, DRAG_START, DRAG_CONTINUE, DRAG_STOP, NONE
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package com.combatreforged.factory.api.world.nbt;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface NBTList extends Iterable<NBTValue>, NBTValue {
|
||||
default void add(NBTValue value) {
|
||||
add(size(), value);
|
||||
}
|
||||
default void addAll(List<NBTValue> values) {
|
||||
for (NBTValue value : values) {
|
||||
add(value);
|
||||
}
|
||||
}
|
||||
void add(int index, NBTValue value);
|
||||
|
||||
void set(int index, NBTValue value);
|
||||
|
||||
void remove(int index);
|
||||
|
||||
NBTValue get(int index);
|
||||
|
||||
int size();
|
||||
|
||||
static NBTList create() {
|
||||
return create(null);
|
||||
}
|
||||
|
||||
static NBTList create(List<NBTValue> values) {
|
||||
return Builder.getInstance().createNBTList(values);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package com.combatreforged.factory.api.world.nbt;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public interface NBTObject extends NBTValue {
|
||||
void set(String id, NBTValue value);
|
||||
default void setAll(Map<String, NBTValue> values) {
|
||||
for (String key : values.keySet()) {
|
||||
set(key, values.get(key));
|
||||
}
|
||||
}
|
||||
@Nullable NBTValue get(String id);
|
||||
boolean has(String id);
|
||||
|
||||
int size();
|
||||
|
||||
Set<String> keys();
|
||||
default NBTValue.Type getValueType(String id) {
|
||||
NBTValue value;
|
||||
if ((value = get(id)) == null) return null;
|
||||
return value.getType();
|
||||
}
|
||||
|
||||
@Override String toString();
|
||||
|
||||
NBTObject copy();
|
||||
|
||||
static NBTObject create() {
|
||||
return create(null);
|
||||
}
|
||||
|
||||
static NBTObject create(Map<String, NBTValue> values) {
|
||||
return Builder.getInstance().createNBTObject(values);
|
||||
}
|
||||
|
||||
static NBTObject of(String nbtString) {
|
||||
return Builder.getInstance().createNBTObjectFromString(nbtString);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
package com.combatreforged.factory.api.world.nbt;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import com.combatreforged.factory.api.interfaces.ObjectMapped;
|
||||
|
||||
public interface NBTValue {
|
||||
short asShort();
|
||||
double asDouble();
|
||||
float asFloat();
|
||||
byte asByte();
|
||||
int asInt();
|
||||
long asLong();
|
||||
|
||||
long[] asLongArray();
|
||||
byte[] asByteArray();
|
||||
int[] asIntArray();
|
||||
|
||||
String asString();
|
||||
|
||||
NBTObject asObject();
|
||||
|
||||
NBTList asList();
|
||||
|
||||
Type getType();
|
||||
|
||||
enum Type implements ObjectMapped {
|
||||
SHORT, DOUBLE, FLOAT, BYTE, INT, LONG, LONG_ARRAY, BYTE_ARRAY, INT_ARRAY, STRING, OBJECT, LIST
|
||||
}
|
||||
|
||||
static Builder builder() {
|
||||
return Builder.getInstance();
|
||||
}
|
||||
|
||||
static NBTValue of(short s) {
|
||||
return builder().createNBTValue(s);
|
||||
}
|
||||
|
||||
static NBTValue of(double d) {
|
||||
return builder().createNBTValue(d);
|
||||
}
|
||||
|
||||
static NBTValue of(float f) {
|
||||
return builder().createNBTValue(f);
|
||||
}
|
||||
|
||||
static NBTValue of(byte b) {
|
||||
return builder().createNBTValue(b);
|
||||
}
|
||||
|
||||
static NBTValue of(int i) {
|
||||
return builder().createNBTValue(i);
|
||||
}
|
||||
|
||||
static NBTValue of(long l) {
|
||||
return builder().createNBTValue(l);
|
||||
}
|
||||
|
||||
static NBTValue of(long[] arr) {
|
||||
return builder().createNBTValue(arr);
|
||||
}
|
||||
|
||||
static NBTValue of(byte[] arr) {
|
||||
return builder().createNBTValue(arr);
|
||||
}
|
||||
|
||||
static NBTValue of(int[] arr) {
|
||||
return builder().createNBTValue(arr);
|
||||
}
|
||||
|
||||
static NBTValue of(String string) {
|
||||
return builder().createNBTValue(string);
|
||||
}
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
package com.combatreforged.factory.api.world.scoreboard;
|
||||
|
||||
import com.combatreforged.factory.api.builder.Builder;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface Scoreboard {
|
||||
List<ScoreboardObjective> getAllObjectives();
|
||||
List<ScoreboardTeam> getAllTeams();
|
||||
List<ScoreboardScore> getAllScores(String name);
|
||||
List<ScoreboardScore> getAllScores(ScoreboardObjective objective);
|
||||
|
||||
boolean hasObjective(String name);
|
||||
@Nullable ScoreboardObjective getObjective(String name);
|
||||
default ScoreboardObjective addObjective(String name) {
|
||||
return addObjective(name, "dummy");
|
||||
}
|
||||
ScoreboardObjective addObjective(String name, String criteria);
|
||||
void removeObjective(String name);
|
||||
void removeObjective(ScoreboardObjective objective);
|
||||
|
||||
@Nullable ScoreboardObjective getDisplayedObjective(String slot);
|
||||
void setDisplayedObjective(String objectiveName, String slot);
|
||||
void setDisplayedObjective(@Nullable ScoreboardObjective objective, String slot);
|
||||
void clearDisplay(String slot);
|
||||
|
||||
boolean hasScore(String name, ScoreboardObjective objective);
|
||||
ScoreboardScore getOrCreateScore(String name, ScoreboardObjective objective);
|
||||
void resetScore(String name, ScoreboardObjective objective);
|
||||
|
||||
|
||||
boolean hasTeam(String name);
|
||||
@Nullable ScoreboardTeam getTeam(String name);
|
||||
ScoreboardTeam addTeam(String name);
|
||||
void removeTeam(String name);
|
||||
void removeTeam(ScoreboardTeam team);
|
||||
|
||||
void setTeam(String name, @Nullable ScoreboardTeam team);
|
||||
default void leaveTeam(String name) {
|
||||
setTeam(name, null);
|
||||
}
|
||||
|
||||
static Scoreboard create() {
|
||||
return Builder.getInstance().createScoreboard();
|
||||
}
|
||||
}
|
||||
+27
@@ -0,0 +1,27 @@
|
||||
package com.combatreforged.factory.api.world.scoreboard;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
|
||||
public interface ScoreboardObjective {
|
||||
String getName();
|
||||
Scoreboard getScoreboard();
|
||||
String getCriteria();
|
||||
Component getDisplayName();
|
||||
void setDisplayName(Component displayName);
|
||||
RenderType getRenderType();
|
||||
void setRenderType(RenderType type);
|
||||
|
||||
default boolean hasScore(String name) {
|
||||
return this.getScoreboard().hasScore(name, this);
|
||||
}
|
||||
default ScoreboardScore getOrCreateScore(String name) {
|
||||
return this.getScoreboard().getOrCreateScore(name, this);
|
||||
}
|
||||
default void resetScore(String name) {
|
||||
this.getScoreboard().resetScore(name, this);
|
||||
}
|
||||
|
||||
enum RenderType {
|
||||
HEARTS, NUMBER
|
||||
}
|
||||
}
|
||||
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