Compare commits

..
Author SHA1 Message Date
sk89q 2d7d9c6093 [maven-release-plugin] prepare release 5.6.4 2012-11-06 20:38:50 -08:00
sk89q 0f32f56208 Updated CHANGELOG.txt for 5.6.4. 2012-11-06 20:35:18 -08:00
sk89q 5addfd8975 Added security.deop-everyone-on-join and security.block-in-game-op-command. 2012-11-06 20:32:15 -08:00
sk89q 7f108ce8f0 Changed dragon eggs to be checked like it is a broken block in regions. 2012-11-06 20:19:16 -08:00
sk89q 8c883e1ca8 WGBukkit is not supposed to be there. Now in com.sk89q.worldguard.bukkit. 2012-11-06 19:26:05 -08:00
sk89q d18fe6ffa0 Worked around bug with water potions causing errors. 2012-11-06 19:21:12 -08:00
sk89q 80a8ac9e98 Added mobs.block-above-ground-slimes to block slimes spawning naturally above ground (in swamps). 2012-11-06 18:49:32 -08:00
Dark Arc 671fd58568 Stop snowball blocking 2012-11-06 18:59:08 -05:00
Dark Arc c4ea3b59f0 Resolve WORLDGUARD-2281, for Dispensers 2012-11-06 18:44:36 -05:00
Dark Arc 5d5def206d Actually corrected Javadoc 2012-11-06 18:07:26 -05:00
Dark Arc b2ebbb9b55 Corrected Javadoc 2012-11-06 18:04:22 -05:00
Dark Arc 3734c071bf Fixes WORLDGUARD-2281, NPE on Water Potion Drinking
This resolves the issue where WorldGuard would throw a NullPointerException when a player drank a potion of water while potion blocking was enabled.
2012-11-06 18:01:13 -05:00
sk89q b1a419f2a2 [maven-release-plugin] prepare for next development iteration 2012-11-05 12:40:01 -08:00
sk89q bf5e292160 [maven-release-plugin] prepare release 5.6.3 2012-11-05 12:39:46 -08:00
sk89q df57d91270 Possibly fixed the ladder setting. 2012-11-05 12:28:40 -08:00
sk89q 4da1741578 kekekeke forgot static in WGBukkit's methods. 2012-11-05 12:22:04 -08:00
sk89q 7a3774e730 Updated CHANGELOG.txt for 5.6.3. 2012-11-05 12:20:13 -08:00
sk89q e6e21caeea Added helper WGBukkit class to get references to WorldGuard in other Bukkit plugins. 2012-11-05 12:12:25 -08:00
sk89q 200d47ab09 Added physics.vine-like-rope-ladders to make ladders work like vines. 2012-11-05 11:32:40 -08:00
sk89q ab274151d4 Potential fix for WORLDGUARD-2263, mobs.block-{item-frame,painting}-destroy not working. 2012-11-05 11:27:35 -08:00
sk89q aec1e3a529 Fixed NPE in PlayerInteractEvent due to potion blocking. Fixes WORLDGUARD-2269. 2012-11-05 11:09:14 -08:00
sk89q 916caa1eb2 [maven-release-plugin] prepare for next development iteration 2012-11-04 14:49:50 -08:00
sk89q 50b29f8ad6 [maven-release-plugin] prepare release 5.6.2 2012-11-04 14:49:35 -08:00
sk89q 88d662cf27 Updated CHANGELOG.txt for 5.6.2. 2012-11-04 14:48:30 -08:00
sk89q 5316130ae8 Better handle potion blocking with dispensers/splash potions. 2012-11-04 14:46:36 -08:00
sk89q 4f36dbc636 [maven-release-plugin] prepare for next development iteration 2012-11-04 13:48:25 -08:00
sk89q 230a8697bf [maven-release-plugin] prepare release 5.6.1 2012-11-04 13:48:08 -08:00
sk89q 121449b230 Updated changelog for 5.6.1. 2012-11-04 13:44:52 -08:00
sk89q fede549b51 Added gameplay.block-potions. 2012-11-04 13:42:55 -08:00
sk89q 1bdd7f9a6b Fixed a tab issue with WorldGuardBlockListener due to the mycelium commit. 2012-11-04 13:12:06 -08:00
sk89q b3f9da67b7 Changed version to 5.6.1-SNAPSHOT. 2012-11-04 13:06:35 -08:00
sk89q 1ba7d623b4 Adds null check in EntityExplodeEvent's handler, fixing WORLDGUARD-2267. 2012-11-04 13:05:25 -08:00
Gabriel Harris-Rouquette 47902e1177 Added mycelium-spread flags. 2012-11-03 15:31:16 -07:00
100 changed files with 2145 additions and 7525 deletions

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+33
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@@ -1,3 +1,36 @@
5.6.4:
- Added mobs.block-above-ground-slimes to block slimes spawning naturally above ground.
- Added security.deop-everyone-on-join to de-op all players when they join.
- Added security.block-in-game-op-command to prevent usage of /op from in-game.
- Fixed a NullPointerException in PlayerInteract involving water potions and
potion blocking.
- Fixed an issue with snowballs being blocked in regions.
- Changed dragon eggs to be checked like it is a broken block in regions.
- Moved developer's WGBukkit class to package com.sk89q.worldguard.bukkit.
5.6.3:
- Added helper WGBukkit class to get references to WorldGuard from other plugins.
- Added physics.vine-like-rope-ladders to make ladders work like vines. As long as the
top ladder block is present, ladder blocks will hold even if they have no block
behind them, like a rope ladder.
- Fixed NullPointerException in PlayerInteractEvent caused by potion blocking.
- Fixed mobs.block-{item-frame,painting}-destroy not working.
Thank you to def for testing the above fixes and features.
5.6.2:
- Fixed potion blocking not working well for splash potions.
5.6.1:
- Added a mycelium-spread region flag.
- Added a dynamics.disable-mycelium-spread configuration setting.
- Added new gameplay.block-potions option. For example:
gameplay:
block-potions: [invisibility, speed]
- Fixed a bug in the entity explosion event handler that caused a NullPointerException.
Thank you for gabizou for his contribution in this release.
5.6:
- Added official support for Minecraft 1.4. Support for 1.3.2 (and below) is still
provided in this release.
+4 -11
View File
@@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldguard</artifactId>
<version>5.7-SNAPSHOT</version>
<version>5.6.4</version>
<name>WorldGuard</name>
<description>WorldGuard protects your Minecraft servers.</description>
<licenses>
@@ -43,16 +43,10 @@
<version>5.4.4</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>rebar</artifactId>
<version>4.1.0-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.4.2-R0.2-SNAPSHOT</version>
<version>1.4.2-R0.2</version>
<scope>compile</scope>
</dependency>
<dependency>
@@ -128,9 +122,9 @@
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>config.yml</include>
<include>config_world.yml</include>
<include>blacklist.txt</include>
<include>builtin_rules.yml</include>
<include>rulelist.yml</include>
</includes>
</resource>
</resources>
@@ -179,7 +173,6 @@
<includes>
<include>net.sf.opencsv:opencsv</include>
<include>org.khelekore:prtree</include>
<include>com.sk89q:rebar</include>
</includes>
</artifactSet>
</configuration>
-1
View File
@@ -3,7 +3,6 @@
xmlns="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2 http://maven.apache.org/xsd/assembly-1.1.2.xsd">
<id>default</id>
<includeBaseDirectory>false</includeBaseDirectory>
<formats>
<format>tar.gz</format>
@@ -1,35 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An action that will be performed if the conditions are matched of the rule.
*
* @param <T> implementation-specific context object
*/
public interface Action<T extends Context> {
/**
* Apply the action.
*
* @param context implementation-specific context object
*/
void apply(T context);
}
@@ -1,40 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* An object that can learn rules and possibly implement them. Attachments can be
* analogous to events that occur in the game. An attachment, for example, would be
* a block break event.
*/
public interface Attachment {
/**
* Learn a rule.
*
* @param rule rule
*/
public void learn(Rule<?> rule);
/**
* Forget all previously learned rules.
*/
public void forgetRules();
}
@@ -1,62 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
/**
* Manages known attachment points.
*
* @see Attachment
*/
public class AttachmentManager {
private final Map<String, Attachment> attachments = new HashMap<String, Attachment>();
/**
* Register an {@link Attachment}.
*
* @param name name of the attachment (used in a rule's 'when' clause) (case insensitive)
* @param attachment attachment
*/
public void register(String name, Attachment attachment) {
attachments.put(name.toLowerCase(), attachment);
}
/**
* Get an attachment.
*
* @param name name of the attachment (case insensitive)
* @return attachment
*/
public Attachment get(String name) {
return attachments.get(name.toLowerCase());
}
/**
* Forget all the rules in the registered attachments.
*/
public void forgetRules() {
for (Attachment attachment : attachments.values()) {
attachment.forgetRules();
}
}
}
@@ -1,88 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A context has some shared variables that may be used by a number of different
* events. Because the context contains common information, criteria and
* actions do not have to be custom tailored to specific implementation-specific
* events, and can refer to the the properties set on the context. The place
* where the information is known as to what is considered the proper valid
* value of a common property is during the initial handling of
* the event in the implementation.
* </p>
* Implementations need to have custom contexts that can carry more
* information than offered in this abstract implementation. Criteria and
* actions can be implement-specific by tailoring themselves to one of these
* implementation-specific contexts.
*
* @author sk89q
*/
public abstract class Context {
private boolean matches = false;
private boolean cancelled = false;
/**
* Gets whether the event associated with this context has been set to
* be cancelled.
*
* @return true if the event is set to be cancelled
*/
public boolean isCancelled() {
return cancelled;
}
/**
* Set the event associated with this context to be cancelled, if possible.
*/
public void cancel() {
setCancelled(true);
}
/**
* Set the event associated with this context to be cancelled, if possible.
*
* @param cancelled true to cancel
*/
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
/**
* Set as to whether all the conditions associated with this context have
* evaluated to being true.
*
* @param matches match state
*/
void setMatches(boolean matches) {
this.matches = matches;
}
/**
* Returns whether all the conditions associated with this context
* have been evaluated to true.
*
* @return true if all the conditions have been true
*/
public boolean matches() {
return matches;
}
}
@@ -1,37 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria that is evaluated to decide whether the rule should undergo
* further processing.
*
* @param <T> an implementation-specific context
*/
public interface Criteria<T extends Context> {
/**
* Returns whether the current event / context matches this criteria.
*
* @param context context to verify
* @return true if it matches
*/
boolean matches(T context);
}
@@ -1,99 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A {@link Rule} implementation with a list of {@link Criteria} and
* {@link Action}s.
*
* @param <T> underlying implementation-specific context
*/
public class DefinedRule<T extends Context> implements Rule<T> {
private static Logger logger = Logger.getLogger(Rule.class.getCanonicalName());
private final List<Criteria<T>> criterion = new LinkedList<Criteria<T>>();
private final List<Action<T>> actions = new LinkedList<Action<T>>();
/**
* Add a criteria to this rule.
*
* @param criteria the criteria
*/
public void add(Criteria<T> criteria) {
criterion.add(criteria);
}
/**
* Add an action to this rule.
*
* @param action the action
*/
public void add(Action<T> action) {
actions.add(action);
}
/**
* Returns whether criteria are defined.
*
* @return true if there are criteria
*/
public boolean hasCriterion() {
return criterion.size() > 0;
}
/**
* Returns whether actions are defined.
*
* @return true if there are actions
*/
public boolean hasActions() {
return actions.size() > 0;
}
@Override
public boolean matches(T context) {
for (Criteria<T> criteria : criterion) {
if (!criteria.matches(context)) {
context.setMatches(false);
return false;
}
}
context.setMatches(true);
return true;
}
@Override
public void apply(T context) {
for (Action<T> action : actions) {
try {
action.apply(context);
} catch (Throwable t) {
logger.log(Level.WARNING, "Failed to apply action of rule", t);
}
}
}
}
@@ -1,42 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import com.sk89q.rebar.config.LoaderBuilderException;
public class DefinitionException extends LoaderBuilderException {
private static final long serialVersionUID = -5429457695711163632L;
public DefinitionException() {
}
public DefinitionException(String message) {
super(message);
}
public DefinitionException(Throwable cause) {
super(cause);
}
public DefinitionException(String message, Throwable cause) {
super(message, cause);
}
}
@@ -1,47 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class DefinitionInitializeEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private final RuleListsManager ruleListsManager;
public DefinitionInitializeEvent(RuleListsManager ruleListsManager) {
this.ruleListsManager = ruleListsManager;
}
public RuleListsManager getManager() {
return ruleListsManager;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
@@ -1,76 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.Loader;
/**
* Manages loaders for definitions of the given generic type.
*
* @author sk89q
* @param <V> type to create
*/
public class DefinitionManager<V> {
/**
* Map of factories.
*/
private Map<String, Loader<? extends V>> factories = new HashMap<String, Loader<? extends V>>();
/**
* Register a loader.
*
* @param id ID, case does not matter
* @param factory factory
*/
public void register(String id, Loader<? extends V> factory) {
factories.put(id.toLowerCase(), factory);
}
/**
* Create a new instance.
*
* @param id type
* @param node configuration node
* @param value short-hand value, possibly null
* @return an object
* @throws DefinitionException thrown on error when parsing or instantiating
*/
V newInstance(String id, ConfigurationNode node, ConfigurationValue value) throws DefinitionException {
Loader<? extends V> factory;
if (value != null) {
node = node.clone();
node.set("_", value.get());
}
if ((factory = factories.get(id)) != null) {
return factory.read(node);
}
throw new DefinitionException("Don't know what '" + id
+ "' is (typo? criteria/action doesn't exist?)");
}
}
@@ -1,35 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class ExpressionParser {
private static final char COLOR_CHAR = '\u00A7';
private static final Pattern classicColors = Pattern.compile("&[A-Fa-z0-9klmnor]");
public String format(Context context, String string) {
Matcher m = classicColors.matcher(string);
string = m.replaceAll(COLOR_CHAR + "$1");
return string;
}
}
@@ -1,40 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A criteria wrapper that inverts the condition.
*
* @author sk89q
* @param <T> underlying criteria
*/
public class InvertedCriteria<T extends Context> implements Criteria<T> {
private final Criteria<T> criteria;
public InvertedCriteria(Criteria<T> criteria) {
this.criteria = criteria;
}
@Override
public boolean matches(T context) {
return !criteria.matches(context);
}
}
@@ -1,89 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY), without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;
/**
* Contains names of standard attachments.
*/
public enum KnownAttachment {
BLOCK_BREAK("block-break"),
BLOCK_PLACE("block-place"),
BLOCK_SPREAD("block-spread"),
BLOCK_PHYSICS("block-physics"),
BLOCK_INTERACT("block-interact"),
BLOCK_FADE("block-fade"),
BLOCK_FORM("block-form"),
PLAYER_JOIN("player-join"),
PLAYER_RESPAWN("player-respawn"),
PLAYER_QUIT("player-quit"),
ENTITY_EXPLODE("entity-explode"),
ENTITY_DAMAGE("entity-damage"),
ENTITY_DEATH("entity-death"),
ENTITY_IGNITE("entity-ignite"),
ENTITY_SPAWN("entity-spawn"),
ENTITY_STRIKE("entity-strike"),
ENTITY_INTERACT("entity-interact"),
ITEM_DROP("item-drop"),
ITEM_PICKUP("item-pickup"),
ITEM_USE("item-use"),
WEATHER_PHENOMENON("weather-phenomenon"),
WEATHER_TRANSITION("weather-transition"),
WORLD_LOAD("world-load"),
WORLD_UNLOAD("world-unload"),
WORLD_SAVE("world-save");
private final static Map<String, KnownAttachment> ids = new HashMap<String, KnownAttachment>();
static {
for (KnownAttachment attachment : EnumSet.allOf(KnownAttachment.class)) {
ids.put(attachment.getId().toLowerCase(), attachment);
}
}
private final String id;
KnownAttachment(String id) {
this.id = id;
}
/**
* Get the attachment's string ID.
*
* @return string ID
*/
public String getId() {
return id;
}
/**
* Get an attachment from a given string ID. Not case sensitive.
*
* @param id string ID
* @return attachment name
*/
public static KnownAttachment fromId(String id) {
return ids.get(id.toLowerCase());
}
}
@@ -1,52 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.EnumMap;
import java.util.Map;
/**
* Holds known attachment rule sets for every {@link KnownAttachment}.
*/
public class KnownAttachmentRules {
private Map<KnownAttachment, RuleSet> ruleSets =
new EnumMap<KnownAttachment, RuleSet>(KnownAttachment.class);
/**
* Build a new instance, with every attachment having an empty {@link RuleSet}
* defined for it.
*/
public KnownAttachmentRules() {
for (KnownAttachment attachment : KnownAttachment.values()) {
ruleSets.put(attachment, new RuleSet());
}
}
/**
* Get a rule set for a given attachment.
*
* @param attachment the attachment
* @return the rule set
*/
public RuleSet get(KnownAttachment attachment) {
return ruleSets.get(attachment);
}
}
@@ -1,30 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Attempts to resolve the requested object from other objects. For
* example, a block place event can have multiple 'relevant' blocks, such as
* the target block or the source block. A resolver is used to figure out
* which block is requested, and then the resolver would return the object
* requested by accessing it through a given context.
*/
public interface Resolver {
}
@@ -1,63 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.HashMap;
import java.util.Map;
public class ResolverManager {
private final Map<Class<? extends Resolver>, Map<String, Resolver>> resolvers
= new HashMap<Class<? extends Resolver>, Map<String, Resolver>>();
private final Map<Resolver, String> reverse = new HashMap<Resolver, String>();
public <T extends Resolver> void register(Class<T> clazz, String id, T resolver) {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
map = new HashMap<String, Resolver>();
resolvers.put(clazz, map);
}
reverse.put(resolver, id);
map.put(id.toLowerCase(), resolver);
}
public String getId(Object object) {
return reverse.get(object);
}
@SuppressWarnings("unchecked")
public <T extends Resolver> T get(Class<T> clazz, String id) throws DefinitionException {
Map<String, Resolver> map = resolvers.get(clazz);
if (map == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
Resolver resolver = map.get(id);
if (resolver == null) {
throw new DefinitionException("Don't know how to resolve "
+ clazz.getCanonicalName());
}
return (T) resolver;
}
}
@@ -1,35 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* A rule that may match a number of events and can be applied in
* a situation. See {@link DefinedRule} for a rule implementation that
* consists of constituent {@link Criteria}s and {@link Action}s.
*
* @author sk89q
* @param <T> implementation-specific context
*/
public interface Rule<T extends Context> {
boolean matches(T context);
void apply(T context);
}
@@ -1,60 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
/**
* A pair of attachment/event names a rule.
*/
public class RuleEntry {
private final List<String> attachmentNames;
private final Rule<?> rule;
/**
* Construct the rule entry with the list of attachment names and rules.
*
* @param attachmentNames attachment names
* @param rule rules
*/
public RuleEntry(List<String> attachmentNames, Rule<?> rule) {
this.attachmentNames = attachmentNames;
this.rule = rule;
}
/**
* Get the list of attachment names.
*
* @return attachment names
*/
public List<String> getAttachmentNames() {
return attachmentNames;
}
/**
* Get the rule.
*
* @return rule
*/
public Rule<?> getRule() {
return rule;
}
}
@@ -1,172 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.ConfigurationValue;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.util.LoggerUtils;
/**
* A loader that will load rule definitions for the RuleLists.
*/
public class RuleEntryLoader extends AbstractNodeLoader<RuleEntry> {
public static final String INLINE = "_";
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] RuleList: ");
private final DefinitionLoader<Criteria<?>> criteriaLoader;
private final DefinitionLoader<Action<?>> actionLoader;
/**
* Construct the loader.
*
* @param ruleListsManager the action lists manager
*/
public RuleEntryLoader(RuleListsManager ruleListsManager) {
criteriaLoader = new DefinitionLoader<Criteria<?>>(ruleListsManager.getCriterion(), true);
actionLoader = new DefinitionLoader<Action<?>>(ruleListsManager.getActions(), false);
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public RuleEntry read(ConfigurationNode node) {
if (node.size() == 0) {
return null;
}
List<String> when = node.getStringList("when", new ArrayList<String>());
// Check to see if the rule has any events defined
if (when.size() == 0) {
logger.warning("A rule has missing 'when' clause:\n" + node.toString());
return null;
}
try {
DefinedRule rule = new DefinedRule();
// Get criterion from the 'if' subnode
for (Criteria criteria : node.listOf("if", criteriaLoader)) {
rule.add(criteria);
}
// Get actions from the 'then' subnode
for (Action action : node.listOf("then", actionLoader)) {
rule.add(action);
}
// A rule needs actions!
if (rule.hasActions()) {
return new RuleEntry(when, rule);
} else {
logger.warning("The following rule has no actions in:\n" + node.toString());
return null;
}
} catch (LoaderBuilderException e) {
logger.warning("A rule had the error '" + e.getMessage() + ", and the rule is:\n" + node.toString());
return null;
}
}
/**
* Inverts an criteria, wrapping it in a {@link InvertedCriteria}.
*
* @param criteria to invert
* @param inverted true to invert (false to not)
* @return
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
private static <V> V invertCriteria(V object, boolean inverted) {
if (object instanceof Criteria && inverted) {
return (V) new InvertedCriteria((Criteria<?>) object);
}
return object;
}
/**
* Loads specific definitions (criterion or actions) defined.
*
* @param <T> type of definition ({@link Action} or {@link Criteria})
*/
private class DefinitionLoader<T> extends AbstractNodeLoader<T> {
private final DefinitionManager<T> manager;
private final boolean strict;
/**
* Construct the object.
*
* @param manager the definition manager
* @param strict true to throw exceptions on error
*/
public DefinitionLoader(DefinitionManager<T> manager, boolean strict) {
this.manager = manager;
this.strict = strict;
}
@Override
public T read(ConfigurationNode node) {
String id = node.getString("?");
boolean inverted = node.getBoolean("negate", false);
try {
// Check for long hand notation (?: class)
if (id != null) {
return invertCriteria(manager.newInstance(id, node, null), inverted);
}
// Check for short-hand notation (?class: value)
for (String key : node.getKeys(ConfigurationNode.ROOT)) {
if (key.startsWith("?")) {
id = key;
Object value = node.get(key);
return invertCriteria(
manager.newInstance(key.substring(1), node, new ConfigurationValue(value)), inverted);
}
}
// No class defined!
logger.warning("EventListeners: Missing '?' parameter in definition " +
"(to define what kind of criteria/action it is)");
return null;
} catch (DefinitionException e) {
logger.warning("EventListeners: Invalid definition " +
"identified by type '" + id + "': " + e.getMessage());
// Throw an exception in strict mode
if (strict) {
throw new LoaderBuilderException();
}
return null;
}
}
}
}
@@ -1,65 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.List;
import java.util.logging.Logger;
import com.sk89q.rebar.config.ConfigurationNode;
/**
* RuleList-related utility methods.
*/
public class RuleListUtils {
private RuleListUtils() {
}
/**
* Warn of unknown directives in a rule list block.
*
* @param node node
* @param logger the logger to send to
* @param expected expected keys
*/
public static void warnUnknown(ConfigurationNode node, Logger logger, String ... expected) {
List<String> keys = node.getKeys(ConfigurationNode.ROOT);
for (String key : keys) {
boolean found = false;
if (key.equals("?")) continue;
if (key.equals("negate")) continue;
if (key.equals("_")) continue;
if (key.length() > 0 && key.charAt(0) == '?') continue;
for (String expect : expected) {
if (expect.equals(key)) {
found = true;
break;
}
}
if (!found) {
logger.warning("[WorldGuard] RuleList: Unexpected parameter of '" + key + "' in " + node);
}
}
}
}
@@ -1,77 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
/**
* Manages action lists and details relevant to them.
*/
public class RuleListsManager {
private final AttachmentManager attachments = new AttachmentManager();
private final DefinitionManager<Criteria<?>> criterion = new DefinitionManager<Criteria<?>>();
private final DefinitionManager<Action<?>> actions = new DefinitionManager<Action<?>>();
private final ResolverManager subjectResolvers = new ResolverManager();
private final ExpressionParser exprParser = new ExpressionParser();
/**
* Get the attachment manager.
*
* @return the attachment manager
*/
public AttachmentManager getAttachments() {
return attachments;
}
/**
* Get the criterion manager.
*
* @return criteron manager
*/
public DefinitionManager<Criteria<?>> getCriterion() {
return criterion;
}
/**
* Get the actions manager.
*
* @return actions manager
*/
public DefinitionManager<Action<?>> getActions() {
return actions;
}
/**
* Get the subject resolvers manager.
*
* @return the subject resolvers manager
*/
public ResolverManager getResolvers() {
return subjectResolvers;
}
/**
* Get the expression parser.
*
* @return the expression parser
*/
public ExpressionParser getParser() {
return exprParser;
}
}
@@ -1,61 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.LinkedList;
import java.util.List;
public class RuleSet implements Attachment {
private List<Rule<?>> rules = new LinkedList<Rule<?>>();
@Override
public void learn(Rule<?> rule) {
rules.add(rule);
}
@Override
public void forgetRules() {
rules.clear();
}
public boolean hasRules() {
return rules.size() > 0;
}
public List<Rule<?>> getRules() {
return rules;
}
@SuppressWarnings({ "unchecked", "rawtypes" })
public boolean process(Context context) {
if (context.isCancelled()) {
return true; // Ignore cancelled events for now
}
for (Rule rule : rules) {
if (rule.matches(context)) {
rule.apply(context);
}
}
return context.isCancelled();
}
}
@@ -1,131 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.rulelists;
import java.util.ArrayList;
import java.util.List;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
/**
* A loader that will load the built-in rules used. It handles a slightly different
* format that also stores parameter information and other goodies.
*/
public class RuleTemplateEntryLoader extends AbstractNodeLoader<List<RuleEntry>> {
private static final StringLoaderBuilder stringLoader = new StringLoaderBuilder();
private final ConfigurationNode config;
private final RuleEntryLoader entryLoader;
/**
* Construct the loader with the given rule lists manager.
*
* @param manager the manager
* @param config the configuration node to read settings from
*/
public RuleTemplateEntryLoader(RuleListsManager manager, ConfigurationNode config) {
entryLoader = new RuleEntryLoader(manager);
this.config = config;
}
@Override
public List<RuleEntry> read(ConfigurationNode node) throws LoaderBuilderException {
List<RuleEntry> rules = new ArrayList<RuleEntry>();
List<String> settings = node.listOf("setting", stringLoader);
if (settings.size() == 0) {
throw new LoaderBuilderException("No 'setting' value in:\n" + node.toString());
}
String selectedSetting = settings.get(0);
String type = node.getString("type", "boolean");
if (settings.size() > 1) {
boolean migrate = false;
boolean found = false;
Object value = null;
for (String setting : settings) {
if (config.contains(setting)) {
value = config.get(setting);
found = true;
break;
} else {
migrate = true;
}
}
if (found && migrate) {
config.set(settings.get(0), value);
int i = 0;
for (String setting : settings) {
if (i++ != 0) {
config.remove(setting);
}
}
}
}
boolean active = false;
// See if the setting is active
if (type.equals("boolean")) {
boolean negate = node.getBoolean("negate", false);
boolean enabled = config.getBoolean(selectedSetting, negate);
if (negate) {
enabled = !enabled;
}
if (enabled) {
active = true;
}
} else if (type.equals("list")) {
Object val = config.get(selectedSetting);
if (val == null) {
config.set(selectedSetting, new ArrayList<Object>());
} else if (val instanceof List<?> && ((List<?>) val).size() > 0) {
active = true;
}
}
// Load the setting
if (active) {
List<String> paramPaths = node.getStringList("parameters.target", new ArrayList<String>());
if (paramPaths.size() > 0) {
Object val = config.get(selectedSetting);
for (String path : paramPaths) {
node.set(path, val);
}
}
for (RuleEntry rule : node.listOf("rules", entryLoader)) {
rules.add(rule);
}
}
return rules;
}
}
@@ -1,103 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.Context;
public class BukkitContext extends Context {
private final Event event;
private String message;
private Entity sourceEntity;
private Entity targetEntity;
private ItemStack item;
private BlockState sourceBlock;
private BlockState targetBlock;
private BlockState replacedTargetBlock;
public BukkitContext(Event event) {
this.event = event;
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
public Entity getSourceEntity() {
return sourceEntity;
}
public void setSourceEntity(Entity sourceEntity) {
this.sourceEntity = sourceEntity;
}
public Entity getTargetEntity() {
return targetEntity;
}
public void setTargetEntity(Entity targetEntity) {
this.targetEntity = targetEntity;
}
public ItemStack getItem() {
return item;
}
public void setItem(ItemStack item) {
this.item = item;
}
public BlockState getSourceBlock() {
return sourceBlock;
}
public void setSourceBlock(BlockState block) {
this.sourceBlock = block;
}
public BlockState getTargetBlock() {
return targetBlock;
}
public void setTargetBlock(BlockState targetBlock) {
this.targetBlock = targetBlock;
}
public BlockState getPlacedBlock() {
return replacedTargetBlock;
}
public void setPlacedBlock(BlockState replacedTargetBlock) {
this.replacedTargetBlock = replacedTargetBlock;
}
public Event getEvent() {
return event;
}
}
@@ -1,99 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.RegionQueryCache;
/**
* An implementation of {@link RegionQueryCache} for Bukkit. This implementation is
* thread-safe.
*/
public class BukkitRegionQueryCache extends RegionQueryCache {
private final WorldGuardPlugin plugin;
/**
* Construct the cache with the given plugin instance.
*
* @param plugin plugin instance
*/
public BukkitRegionQueryCache(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Get an {@link ApplicableRegionSet} for a given location. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given location.
*
* @param event the event to cache against
* @param location the location to check
* @return the set, or null if region protection is disabled for the given location
*/
public ApplicableRegionSet lookup(Event event, Location location) {
World world = location.getWorld();
Vector vector = BukkitUtil.toVector(location);
ConfigurationManager config = plugin.getGlobalStateManager();
WorldConfiguration worldConfig = config.get(world);
GlobalRegionManager regionManager = plugin.getGlobalRegionManager();
if (!worldConfig.useRegions) {
return null;
}
return get(event).lookup(regionManager.get(world), vector);
}
/**
* Get an {@link ApplicableRegionSet} for a given block. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given block.
*
* @param event the event to cache against
* @param block the block to check
* @return the set, or null if region protection is disabled for the given block
*/
public ApplicableRegionSet lookup(Event event, Block block) {
return lookup(event, block.getLocation());
}
/**
* Get an {@link ApplicableRegionSet} for a given entity. The result may have been
* temporarily cached for the given event, or null if region protection has
* been disabled for the the world of the given entity.
*
* @param event the event to cache against
* @param entity the entity to check
* @return the set, or null if region protection is disabled for the given entity
*/
public ApplicableRegionSet lookup(Event event, Entity entity) {
return lookup(event, entity.getLocation());
}
}
@@ -31,7 +31,6 @@ import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.*;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class BukkitUtil {
@@ -143,6 +142,16 @@ public class BukkitUtil {
return id == 8 || id == 9;
}
/**
* Checks if the given potion is a vial of water.
*
* @param item the item to check
* @return true if it's a water vial
*/
public static boolean isWaterPotion(ItemStack item) {
return (item.getDurability() & 0x3F) == 0;
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
@@ -225,6 +234,22 @@ public class BukkitUtil {
return str;
}
/**
* Returns whether an entity should be removed for the halt activity mode.
*
* @param entity
* @return true if it's to be removed
*/
public static boolean isIntensiveEntity(Entity entity) {
return entity instanceof Item
|| entity instanceof TNTPrimed
|| entity instanceof ExperienceOrb
|| entity instanceof FallingSand
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player));
}
/**
* Returns whether our running CraftBukkit already supports
* the HangingEvent instead of the PaintingEvent
@@ -26,70 +26,96 @@ import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.yaml.snakeyaml.DumperOptions.FlowStyle;
import com.sk89q.commandbook.CommandBook;
import com.sk89q.commandbook.GodComponent;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.PairedKeyValueLoaderBuilder;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.config.YamlStyle;
import com.sk89q.rebar.config.types.LowercaseStringLoaderBuilder;
import com.sk89q.rebar.config.types.StringLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.util.yaml.YAMLFormat;
import com.sk89q.util.yaml.YAMLProcessor;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
/**
* Represents the global configuration and also delegates configuration
* for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class ConfigurationManager {
private static Logger logger = LoggerUtils.getLogger(RuleEntryLoader.class, "[WorldGuard] ");
private static final String DEFAULT_RULELIST_PATH = "rulelist.yml";
private static final String DEFAULT_BLACKLIST_PATH = "worlds/%world%/blacklist.txt";
private static final String DEFAULT_WORLD_CONFIG_PATH = "worlds/%world%/config.yml";
static final YamlStyle YAML_STYLE = new YamlStyle(FlowStyle.BLOCK);
private static final String CONFIG_HEADER = "#\r\n" +
"# WorldGuard's main configuration file\r\n" +
"#\r\n" +
"# This is the global configuration file. Anything placed into here will\r\n" +
"# be applied to all worlds. However, each world has its own configuration\r\n" +
"# file to allow you to replace most settings in here for that world only.\r\n" +
"#\r\n" +
"# About editing this file:\r\n" +
"# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If\r\n" +
"# you use an editor like Notepad++ (recommended for Windows users), you\r\n" +
"# must configure it to \"replace tabs with spaces.\" In Notepad++, this can\r\n" +
"# be changed in Settings > Preferences > Language Menu.\r\n" +
"# - Don't get rid of the indents. They are indented so some entries are\r\n" +
"# in categories (like \"enforce-single-session\" is in the \"protection\"\r\n" +
"# category.\r\n" +
"# - If you want to check the format of this file before putting it\r\n" +
"# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/\r\n" +
"# and see if it gives \"ERROR:\".\r\n" +
"# - Lines starting with # are comments and so they are ignored.\r\n" +
"#\r\n";
/**
* Reference to the plugin.
*/
private WorldGuardPlugin plugin;
/**
* Holds configurations for different worlds.
*/
private ConcurrentMap<String, WorldConfiguration> worlds;
private YamlConfigurationFile config;
private Map<String, String> ruleLists = new HashMap<String, String>();
private Map<String, String> blacklists = new HashMap<String, String>();
private Map<String, String> worldConfigs = new HashMap<String, String>();
/**
* The global configuration for use when loading worlds
*/
private YAMLProcessor config;
/**
* List of people with god mode.
*/
@Deprecated
private Set<String> hasGodMode = new HashSet<String>();
/**
* List of people who can breathe underwater.
*/
private Set<String> hasAmphibious = new HashSet<String>();
private boolean hasCommandBookGodMode = false;
/* Configuration data start */
public boolean useRegionsScheduler;
public boolean useRegionsCreatureSpawnEvent;
public boolean activityHaltToggle = false;
public boolean autoGodMode;
public boolean usePlayerMove;
public boolean deopOnJoin;
public boolean blockInGameOp;
public Map<String, String> hostKeys = new HashMap<String, String>();
/**
* Region Storage Configuration method, and config values
*/
public boolean useSqlDatabase = false;
public String sqlDsn;
public String sqlUsername;
public String sqlPassword;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin the plugin instance
* @param plugin The plugin instance
*/
public ConfigurationManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
@@ -99,66 +125,65 @@ public class ConfigurationManager {
/**
* Load the configuration.
*/
@SuppressWarnings("unchecked")
public void load() {
loadConfig();
// Create the default configuration file
plugin.createDefaultConfiguration(
new File(plugin.getDataFolder(), "config.yml"), "config.yml");
// Regions settings
useRegionsScheduler = config.getBoolean("regions.use-scheduler", true);
useRegionsCreatureSpawnEvent = config.getBoolean("regions.use-creature-spawn-event", true);
config = new YAMLProcessor(new File(plugin.getDataFolder(), "config.yml"), true, YAMLFormat.EXTENDED);
try {
config.load();
} catch (IOException e) {
plugin.getLogger().severe("Error reading configuration for global config: ");
e.printStackTrace();
}
config.removeProperty("suppress-tick-sync-warnings");
useRegionsScheduler = config.getBoolean(
"regions.use-scheduler", true);
useRegionsCreatureSpawnEvent = config.getBoolean(
"regions.use-creature-spawn-event", true);
autoGodMode = config.getBoolean(
"auto-invincible", config.getBoolean("auto-invincible-permission", false));
config.removeProperty("auto-invincible-permission");
usePlayerMove = config.getBoolean(
"use-player-move-event", true);
deopOnJoin = config.getBoolean(
"security.deop-everyone-on-join", false);
blockInGameOp = config.getBoolean(
"security.block-in-game-op-command", false);
hostKeys = new HashMap<String, String>();
Object hostKeysRaw = config.getProperty("host-keys");
if (hostKeysRaw == null || !(hostKeysRaw instanceof Map)) {
config.setProperty("host-keys", new HashMap<String, String>());
} else {
for (Map.Entry<Object, Object> entry : ((Map<Object, Object>) hostKeysRaw).entrySet()) {
String key = String.valueOf(entry.getKey());
String value = String.valueOf(entry.getValue());
hostKeys.put(key.toLowerCase(), value);
}
}
useSqlDatabase = config.getBoolean(
"regions.sql.use", false);
// Regions SQL settings
useSqlDatabase = config.getBoolean("regions.sql.use", false);
sqlDsn = config.getString("regions.sql.dsn", "jdbc:mysql://localhost/worldguard");
sqlUsername = config.getString("regions.sql.username", "worldguard");
sqlPassword = config.getString("regions.sql.password", "worldguard");
// Other settings
usePlayerMove = config.getBoolean("use-player-move-event", true);
// Load host keys
hostKeys = config.mapOf("host-keys",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
// Load rule list filenames
if (config.contains("rulelists")) {
ruleLists = config.mapOf("rulelists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("rulelists").set("__default__", DEFAULT_RULELIST_PATH);
ruleLists = new HashMap<String, String>();
ruleLists.put("__default__", DEFAULT_RULELIST_PATH);
}
// Load blacklist filenames
if (config.contains("blacklists")) {
blacklists = config.mapOf("blacklists",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("blacklists").set("__default__", DEFAULT_BLACKLIST_PATH);
blacklists = new HashMap<String, String>();
blacklists.put("__default__", DEFAULT_BLACKLIST_PATH);
}
// Load world config filenames
if (config.contains("world-configs")) {
worldConfigs = config.mapOf("world-configs",
PairedKeyValueLoaderBuilder.build(
new LowercaseStringLoaderBuilder(), new StringLoaderBuilder()));
} else {
config.setNode("world-configs").set("__default__", DEFAULT_WORLD_CONFIG_PATH);
worldConfigs = new HashMap<String, String>();
worldConfigs.put("__default__", DEFAULT_WORLD_CONFIG_PATH);
}
// Load configurations for each world
for (World world : plugin.getServer().getWorlds()) {
get(world);
}
saveConfig();
config.setHeader(CONFIG_HEADER);
if (!config.save()) {
plugin.getLogger().severe("Error saving configuration!");
}
}
/**
@@ -168,41 +193,6 @@ public class ConfigurationManager {
worlds.clear();
}
/**
* Load the configuration from file.
*/
private void loadConfig() {
config = new YamlConfigurationFile(new File(plugin.getDataFolder(), "config.yml"), YAML_STYLE);
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading config.yml for global config", e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# GLOBAL CONFIGURATION FILE\r\n" +
"#\r\n" +
"# Everything in here applies to all worlds. For world-specific settings, edit \r\n" +
"# the files in plugins/WorldGuard/worlds/WORLD_NAME_HERE/config.yml\r\n" +
"#\r\n" +
"# The official format of this file is called YAML. If you've never had to\r\n" +
"# edit one before, you should REALLY read http://wiki.sk89q.com/wiki/Editing_YAML\r\n");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Get the configuration for a world.
*
@@ -216,7 +206,7 @@ public class ConfigurationManager {
while (config == null) {
if (newConfig == null) {
newConfig = new WorldConfiguration(plugin, worldName, this, this.config);
newConfig = new WorldConfiguration(plugin, worldName, this.config);
}
worlds.putIfAbsent(world.getName(), newConfig);
config = worlds.get(world.getName());
@@ -225,91 +215,12 @@ public class ConfigurationManager {
return config;
}
/**
* Get the RuleList file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getRuleListFile(String worldName) {
String path = ruleLists.get(worldName.toLowerCase());
if (path == null) {
path = ruleLists.get("__default__");
}
if (path == null) {
path = DEFAULT_RULELIST_PATH;
}
path = path.replace("%world%", worldName);
File file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "rulelist.yml");
}
return file;
}
/**
* Get the blacklist file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getBlacklistFile(String worldName) {
String path = blacklists.get(worldName.toLowerCase());
File file;
if (path == null) {
path = blacklists.get("__default__");
}
if (path == null) {
path = DEFAULT_BLACKLIST_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
if (!file.exists()) {
plugin.createDefaultConfiguration(file, "blacklist.txt");
}
return file;
}
/**
* Get the world configuration file for the given world.
*
* @param worldName world
* @return file (which may or may not exist)
*/
File getWorldConfigFile(String worldName) {
String path = worldConfigs.get(worldName.toLowerCase());
File file;
if (path == null) {
path = worldConfigs.get("__default__");
}
if (path == null) {
path = DEFAULT_WORLD_CONFIG_PATH;
}
path = path.replace("%world%", worldName);
file = new File(plugin.getDataFolder(), path);
return file;
}
/**
* Forget a player.
*
* @param player The player to forget about
*/
void forgetPlayer(LocalPlayer player) {
public void forgetPlayer(LocalPlayer player) {
for (Map.Entry<String, WorldConfiguration> entry
: worlds.entrySet()) {
@@ -331,6 +242,7 @@ public class ConfigurationManager {
*/
@Deprecated
public void enableGodMode(Player player) {
hasGodMode.add(player.getName());
}
@@ -388,10 +300,7 @@ public class ConfigurationManager {
return hasAmphibious.contains(player.getName());
}
/**
* Check and store whether CommandBook is installed.
*/
void updateCommandBookGodMode() {
public void updateCommandBookGodMode() {
try {
if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
Class.forName("com.sk89q.commandbook.GodComponent");
@@ -402,12 +311,7 @@ public class ConfigurationManager {
hasCommandBookGodMode = false;
}
/**
* Return whether CommandBook is available for God mode usage.
*
* @return true if it available
*/
boolean hasCommandBookGodMode() {
public boolean hasCommandBookGodMode() {
return hasCommandBookGodMode;
}
}
@@ -60,7 +60,6 @@ public class FlagStateManager implements Runnable {
/**
* Run the task.
*/
@Override
public void run() {
Player[] players = plugin.getServer().getOnlinePlayers();
ConfigurationManager config = plugin.getGlobalStateManager();
@@ -1,305 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.Chunk;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.plugin.PluginManager;
import com.sk89q.rebar.util.LoggerUtils;
/**
* Handles the "stop lag" mode.
*/
public class LagStopMode implements Listener {
private static final Logger logger = LoggerUtils.getLogger(LagStopMode.class,
"[WorldGuard] Lag Stop Mode: ");
private final WorldGuardPlugin plugin;
private boolean enabled = false;
private boolean removeAnimals = true;
LagStopMode(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register this class's events.
*/
void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
/**
* Get whether the lag stop mode is enabled.
*
* @return true if it's enabled
*/
public boolean isEnabled() {
return enabled;
}
/**
* Enable the lag stop mode. This will start the process and emit messages.
*
* @param unloadChunks true to unload chunks
*/
public void enable(boolean unloadChunks) {
if (!enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'. Keep calm and carry on.)");
// Remove entities
server.broadcastMessage(ChatColor.GRAY + "(Please wait... removing entities...)");
for (World world : server.getWorlds()) {
freeUp(world);
}
// Unloading chunks
if (unloadChunks) {
server.broadcastMessage(ChatColor.GRAY + "(Please wait... garbage collecting chunks...)");
for (World world : server.getWorlds()) {
Chunk[] chunks = world.getLoadedChunks();
for (Chunk chunk : chunks) {
chunk.unload(true, true);
}
}
}
server.broadcastMessage(ChatColor.GRAY + "(Completed. Lag stop mode is still enabled.)");
}
this.enabled = true;
}
/**
* Disable the lag stop mode.
*/
public void disable() {
if (enabled) {
Server server = plugin.getServer();
server.broadcastMessage(ChatColor.GRAY
+ "(WorldGuard's 'lag stop' mode is now off. Everything should proceed to start working again.)");
}
this.enabled = false;
}
/**
* Returns whether animals are being removed.
*
* @return true if animals are being removed
*/
public boolean isRemovingAnimals() {
return removeAnimals;
}
/**
* Set whether animals should be removed.
*
* @param removeAnimals true to remove animals
*/
public void setRemoveAnimals(boolean removeAnimals) {
this.removeAnimals = removeAnimals;
}
/**
* Remove items and other things within the chunk.
*
* @param plugin the plugin
* @param chunk the chunk to halt
*/
private void freeUp(Chunk chunk) {
int removed = 0;
for (Entity entity : chunk.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + chunk.toString());
}
}
/**
* Remove items and other things within the world.
*
* @param plugin the plugin
* @param world the world to halt
*/
private void freeUp(World world) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (shouldRemove(entity)) {
entity.remove();
removed++;
}
}
if (removed > 50) {
logger.info(removed + " entities (>50) auto-removed from " + world.toString());
}
}
/**
* Returns whether an entity should be removed.
*
* @param entity the entity to check
* @return true if it should be removed
*/
private boolean shouldRemove(Entity entity) {
return entity instanceof Item
|| entity instanceof TNTPrimed
|| entity instanceof ExperienceOrb
|| entity instanceof FallingBlock
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player)
&& (removeAnimals || !(entity instanceof Animals)));
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
if (enabled) {
player.sendMessage(ChatColor.GRAY
+ "WorldGuard's 'lag stop' mode has been enabled. Some parts of the game may be 'frozen'.");
freeUp(world);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockFromTo(BlockFromToEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockIgnite(BlockIgniteEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockBurn(BlockBurnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockPhysics(BlockPhysicsEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockForm(BlockFormEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onLeavesDecay(LeavesDecayEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockSpread(BlockSpreadEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onExplosionPrime(ExplosionPrimeEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (enabled) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void onChunkLoad(ChunkLoadEvent event) {
if (enabled) {
freeUp(event.getChunk());
}
}
}
@@ -20,7 +20,6 @@
package com.sk89q.worldguard.bukkit;
import java.util.logging.Handler;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import org.bukkit.ChatColor;
@@ -28,6 +27,8 @@ import org.bukkit.command.CommandSender;
/**
* Sends all logger messages to a player.
*
* @author sk89q
*/
public class LoggerToChatHandler extends Handler {
/**
@@ -63,12 +64,7 @@ public class LoggerToChatHandler extends Handler {
*/
@Override
public void publish(LogRecord record) {
if (record.getLevel().intValue() >= Level.WARNING.intValue()) {
player.sendMessage(ChatColor.RED + record.getLevel().getName() + ": "
+ ChatColor.YELLOW + record.getMessage());
} else {
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
}
player.sendMessage(ChatColor.GRAY + record.getLevel().getName() + ": "
+ ChatColor.WHITE + record.getMessage());
}
}
@@ -1,196 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import com.sk89q.worldedit.blocks.BlockID;
/**
* An applicator of the sponge feature.
*/
class SpongeApplicator {
private final int spongeRadius;
private final boolean useRedstone;
private final boolean refillArea;
/**
* Construct a new applicator.
*
* @param spongeRadius the radius of the sponge's effect
* @param useRedstone use Redstone
* @param refillArea refill the area if a sponge is removed
*/
public SpongeApplicator(int spongeRadius, boolean useRedstone, boolean refillArea) {
this.spongeRadius = spongeRadius;
this.useRedstone = useRedstone;
this.refillArea = refillArea;
}
/**
* Returns whether the block at the given position is water.
*
* @param world world
* @param x x
* @param y y
* @param z z
* @return true if it's water
*/
private static boolean isWater(World world, int x, int y, int z) {
int type = world.getBlockTypeIdAt(x, y, z);
return type == BlockID.WATER || type == BlockID.STATIONARY_WATER;
}
/**
* Returns whether the given sponge is an active sponge.
*
* @param block block to check
* @return true if it's active
*/
public boolean isActiveSponge(Block block) {
return block.getType() == Material.SPONGE
&& (!useRedstone || !block.isBlockIndirectlyPowered());
}
/**
* Return true if a given block near an active sponge.
*
* @param blockTo location of the block
* @return true if it's near a sponge (and water should be cancelled)
*/
public boolean isNearSponge(Block blockTo) {
World world = blockTo.getWorld();
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (isActiveSponge(sponge)) {
return true;
}
}
}
}
return false;
}
/**
* Remove water due to a sponge from the given position.
*
* @param block the block
*/
public void clearWater(Block block) {
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
for (int cx = -spongeRadius; cx <= spongeRadius; cx++) {
for (int cy = -spongeRadius; cy <= spongeRadius; cy++) {
for (int cz = -spongeRadius; cz <= spongeRadius; cz++) {
if (isWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water due to a sponge from the given position.
*
* @param block the block
*/
public void placeWater(Block block) {
if (!refillArea) return;
World world = block.getWorld();
int ox = block.getX();
int oy = block.getY();
int oz = block.getZ();
// The negative x edge
int cx = ox - spongeRadius - 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx + 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive x edge
cx = ox + spongeRadius + 1;
for (int cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx - 1, cy, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative y edge
int cy = oy - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy + 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The positive y edge
cy = oy + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (int cz = oz - spongeRadius - 1; cz <= oz + spongeRadius + 1; cz++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy - 1, cz).setType(Material.STATIONARY_WATER);
}
}
}
// The negative z edge
int cz = oz - spongeRadius - 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz + 1).setType(Material.STATIONARY_WATER);
}
}
}
// The positive z edge
cz = oz + spongeRadius + 1;
for (cx = ox - spongeRadius - 1; cx <= ox + spongeRadius + 1; cx++) {
for (cy = oy - spongeRadius - 1; cy <= oy + spongeRadius + 1; cy++) {
if (isWater(world, cx, cy, cz)) {
world.getBlockAt(cx, cy, cz - 1).setType(Material.STATIONARY_WATER);
}
}
}
}
}
@@ -0,0 +1,126 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.isBlockWater;
import static com.sk89q.worldguard.bukkit.BukkitUtil.setBlockToWater;
import org.bukkit.World;
public class SpongeUtil {
/**
* Remove water around a sponge.
*
* @param plugin The plugin instace
* @param world The world the sponge isin
* @param ox The x coordinate of the 'sponge' block
* @param oy The y coordinate of the 'sponge' block
* @param oz The z coordinate of the 'sponge' block
*/
public static void clearSpongeWater(WorldGuardPlugin plugin, World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
for (int cx = -wcfg.spongeRadius; cx <= wcfg.spongeRadius; cx++) {
for (int cy = -wcfg.spongeRadius; cy <= wcfg.spongeRadius; cy++) {
for (int cz = -wcfg.spongeRadius; cz <= wcfg.spongeRadius; cz++) {
if (isBlockWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water around a sponge.
*
* @param plugin The plugin instance
* @param world The world the sponge is located in
* @param ox The x coordinate of the 'sponge' block
* @param oy The y coordinate of the 'sponge' block
* @param oz The z coordinate of the 'sponge' block
*/
public static void addSpongeWater(WorldGuardPlugin plugin, World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// The negative x edge
int cx = ox - wcfg.spongeRadius - 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx + 1, cy, cz);
}
}
}
// The positive x edge
cx = ox + wcfg.spongeRadius + 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx - 1, cy, cz);
}
}
}
// The negative y edge
int cy = oy - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy + 1, cz);
}
}
}
// The positive y edge
cy = oy + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy - 1, cz);
}
}
}
// The negative z edge
int cz = oz - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz + 1);
}
}
}
// The positive z edge
cz = oz + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz - 1);
}
}
}
}
}
@@ -0,0 +1,64 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Bukkit;
import org.bukkit.World;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* Helper class to get a reference to WorldGuard and its components.
*/
public class WGBukkit {
private WGBukkit() {
}
/**
* Get the WorldGuard plugin. If WorldGuard isn't loaded yet, then this will
* return null.
* <p>
* If you are depending on WorldGuard in your plugin, you should place
* <code>softdepend: [WorldGuard]</code> or <code>depend: [WorldGuard]</code>
* in your plugin.yml so that this won't return null for you.
*
* @return the WorldGuard plugin or null
*/
public static WorldGuardPlugin getPlugin() {
return (WorldGuardPlugin) Bukkit.getServer().getPluginManager().getPlugin("WorldGuard");
}
/**
* Returns the region manager for a given world. May return null if WorldGuard
* is not loaded or region protection is not enabled for the given world.
*
* @param world world
* @return a region manager or null
*/
public static RegionManager getRegionManager(World world) {
WorldGuardPlugin plugin = getPlugin();
if (plugin == null) {
return null;
}
return plugin.getRegionManager(world);
}
}
@@ -19,27 +19,8 @@
package com.sk89q.worldguard.bukkit;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.YamlConfigurationFile;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.KnownAttachmentRules;
import com.sk89q.rulelists.RuleEntry;
import com.sk89q.rulelists.RuleEntryLoader;
import com.sk89q.rulelists.RuleTemplateEntryLoader;
import com.sk89q.util.yaml.YAMLFormat;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldguard.blacklist.Blacklist;
import com.sk89q.worldguard.blacklist.BlacklistLogger;
import com.sk89q.worldguard.blacklist.loggers.ConsoleLoggerHandler;
@@ -47,104 +28,373 @@ import com.sk89q.worldguard.blacklist.loggers.DatabaseLoggerHandler;
import com.sk89q.worldguard.blacklist.loggers.FileLoggerHandler;
import com.sk89q.worldguard.chest.ChestProtection;
import com.sk89q.worldguard.chest.SignChestProtection;
import org.bukkit.block.Block;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.*;
import java.util.logging.Level;
/**
* Holds the configuration for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class WorldConfiguration {
private static Logger logger = LoggerUtils.getLogger(WorldConfiguration.class, "[WorldGuard] ");
public static final String CONFIG_HEADER = "#\r\n" +
"# WorldGuard's world configuration file\r\n" +
"#\r\n" +
"# This is a world configuration file. Anything placed into here will only\r\n" +
"# affect this world. If you don't put anything in this file, then the\r\n" +
"# settings will be inherited from the main configuration file.\r\n" +
"#\r\n" +
"# If you see {} below, that means that there are NO entries in this file.\r\n" +
"# Remove the {} and add your own entries.\r\n" +
"#\r\n";
private final WorldGuardPlugin plugin;
private final ConfigurationManager configMan;
private final YamlConfigurationFile config;
private final String worldName;
private WorldGuardPlugin plugin;
private String worldName;
private YAMLProcessor parentConfig;
private YAMLProcessor config;
private File blacklistFile;
private Blacklist blacklist;
private KnownAttachmentRules ruleList = new KnownAttachmentRules();
private ChestProtection chestProtection = new SignChestProtection();
private SpongeApplicator spongeApplicator = null;
/* Configuration data start */
public boolean opPermissions;
public boolean fireSpreadDisableToggle;
public boolean itemDurability;
public boolean simulateSponge;
public int spongeRadius;
public boolean disableExpDrops;
public Set<PotionEffectType> blockPotions;
public boolean blockPotionsAlways;
public boolean pumpkinScuba;
public boolean redstoneSponges;
public boolean noPhysicsGravel;
public boolean noPhysicsSand;
public boolean ropeLadders;
public boolean allowPortalAnywhere;
public Set<Integer> preventWaterDamage;
public boolean blockLighter;
public boolean disableFireSpread;
public Set<Integer> disableFireSpreadBlocks;
public boolean preventLavaFire;
public Set<Integer> allowedLavaSpreadOver;
public boolean blockTNTExplosions;
public boolean blockTNTBlockDamage;
public boolean blockCreeperExplosions;
public boolean blockCreeperBlockDamage;
public boolean blockWitherExplosions;
public boolean blockWitherBlockDamage;
public boolean blockWitherSkullExplosions;
public boolean blockWitherSkullBlockDamage;
public boolean blockEnderDragonBlockDamage;
public boolean blockFireballExplosions;
public boolean blockFireballBlockDamage;
public boolean blockEntityPaintingDestroy;
public boolean blockEntityItemFrameDestroy;
public boolean blockPluginSpawning;
public boolean blockGroundSlimes;
public boolean disableContactDamage;
public boolean disableFallDamage;
public boolean disableLavaDamage;
public boolean disableFireDamage;
public boolean disableLightningDamage;
public boolean disableDrowningDamage;
public boolean disableSuffocationDamage;
public boolean teleportOnSuffocation;
public boolean disableVoidDamage;
public boolean teleportOnVoid;
public boolean disableExplosionDamage;
public boolean disableMobDamage;
public boolean useRegions;
public boolean highFreqFlags;
public int regionWand;
public boolean regionInvinciblityRemovesMobs;
public Set<EntityType> blockCreatureSpawn;
// public boolean useiConomy;
// public boolean buyOnClaim;
// public double buyOnClaimPrice;
public int maxClaimVolume;
public boolean claimOnlyInsideExistingRegions;
public int maxRegionCountPerPlayer;
public boolean antiWolfDumbness;
public boolean signChestProtection;
public boolean disableSignChestProtectionCheck;
public boolean removeInfiniteStacks;
public boolean disableCreatureCropTrampling;
public boolean disablePlayerCropTrampling;
public boolean preventLightningFire;
public Set<Integer> disallowedLightningBlocks;
public boolean disableThunder;
public boolean disableWeather;
public boolean alwaysRaining;
public boolean alwaysThundering;
public boolean disablePigZap;
public boolean disableCreeperPower;
public boolean disableHealthRegain;
public boolean disableMushroomSpread;
public boolean disableIceMelting;
public boolean disableSnowMelting;
public boolean disableSnowFormation;
public boolean disableIceFormation;
public boolean disableLeafDecay;
public boolean disableGrassGrowth;
public boolean disableMyceliumSpread;
public boolean disableEndermanGriefing;
public boolean regionInvinciblityRemovesMobs;
public boolean disableDeathMessages;
public boolean disableObsidianGenerators;
private Map<String, Integer> maxRegionCounts;
public boolean fireSpreadDisableToggle;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin the plugin instance
* @param worldName name of the world that this object is for
* @param configMan configuration manager
* @param parentConfig parent configuration
* @param plugin The WorldGuardPlugin instance
* @param worldName The world name that this WorldConfiguration is for.
* @param parentConfig The parent configuration to read defaults from
*/
public WorldConfiguration(WorldGuardPlugin plugin, String worldName,
ConfigurationManager configMan, ConfigurationNode parentConfig) {
public WorldConfiguration(WorldGuardPlugin plugin, String worldName, YAMLProcessor parentConfig) {
File baseFolder = new File(plugin.getDataFolder(), "worlds/" + worldName);
File configFile = new File(baseFolder, "config.yml");
blacklistFile = new File(baseFolder, "blacklist.txt");
this.plugin = plugin;
this.worldName = worldName;
this.configMan = configMan;
this.parentConfig = parentConfig;
File file = configMan.getWorldConfigFile(worldName);
config = new YamlConfigurationFile(file, ConfigurationManager.YAML_STYLE);
config.setParent(parentConfig);
plugin.createDefaultConfiguration(configFile, "config_world.yml");
plugin.createDefaultConfiguration(blacklistFile, "blacklist.txt");
load();
config = new YAMLProcessor(configFile, true, YAMLFormat.EXTENDED);
loadConfiguration();
plugin.getLogger().info("Loaded configuration for world '" + worldName + "'");
}
private boolean getBoolean(String node, boolean def) {
boolean val = parentConfig.getBoolean(node, def);
if (config.getProperty(node) != null) {
return config.getBoolean(node, def);
} else {
return val;
}
}
private String getString(String node, String def) {
String val = parentConfig.getString(node, def);
if (config.getProperty(node) != null) {
return config.getString(node, def);
} else {
return val;
}
}
private int getInt(String node, int def) {
int val = parentConfig.getInt(node, def);
if (config.getProperty(node) != null) {
return config.getInt(node, def);
} else {
return val;
}
}
@SuppressWarnings("unused")
private double getDouble(String node, double def) {
double val = parentConfig.getDouble(node, def);
if (config.getProperty(node) != null) {
return config.getDouble(node, def);
} else {
return val;
}
}
private List<Integer> getIntList(String node, List<Integer> def) {
List<Integer> res = parentConfig.getIntList(node, def);
if (res == null || res.size() == 0) {
parentConfig.setProperty(node, new ArrayList<Integer>());
}
if (config.getProperty(node) != null) {
res = config.getIntList(node, def);
}
return res;
}
private List<String> getStringList(String node, List<String> def) {
List<String> res = parentConfig.getStringList(node, def);
if (res == null || res.size() == 0) {
parentConfig.setProperty(node, new ArrayList<String>());
}
if (config.getProperty(node) != null) {
res = config.getStringList(node, def);
}
return res;
}
private List<String> getKeys(String node) {
List<String> res = parentConfig.getKeys(node);
if (res == null || res.size() == 0) {
res = config.getKeys(node);
}
if (res == null) {
res = new ArrayList<String>();
}
return res;
}
private Object getProperty(String node) {
Object res = parentConfig.getProperty(node);
if (config.getProperty(node) != null) {
res = config.getProperty(node);
}
return res;
}
/**
* Load the configuration.
*/
private void load() {
logger.info("Loading configuration for '" + worldName + "'...");
loadConfig();
// Load rule lists
loadBuiltInRules();
loadUserRules();
loadBlacklist();
// Load other rules
opPermissions = config.getBoolean("op-permissions", true);
boolean simulateSponge = config.getBoolean("simulation.sponge.enable", true);
int spongeRadius = Math.max(1, config.getInt("simulation.sponge.radius", 3)) - 1;
boolean redstoneSponges = config.getBoolean("simulation.sponge.redstone", false);
boolean refillArea = config.getBoolean("simulation.sponge.refill-area", false);
if (simulateSponge) {
spongeApplicator = new SpongeApplicator(spongeRadius, redstoneSponges, refillArea);
private void loadConfiguration() {
try {
config.load();
} catch (IOException e) {
plugin.getLogger().severe("Error reading configuration for world " + worldName + ": ");
e.printStackTrace();
}
signChestProtection = config.getBoolean("chest-protection.enable", false);
disableSignChestProtectionCheck = config.getBoolean("chest-protection.disable-off-check", false);
opPermissions = getBoolean("op-permissions", true);
useRegions = config.getBoolean("regions.enable", true);
regionInvinciblityRemovesMobs = config.getBoolean("regions.invincibility-removes-mobs", false);
highFreqFlags = config.getBoolean("regions.high-frequency-flags", false);
regionWand = config.getInt("regions.wand", 287);
maxClaimVolume = config.getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = config.getBoolean("regions.claim-only-inside-existing-regions", false);
itemDurability = getBoolean("protection.item-durability", true);
removeInfiniteStacks = getBoolean("protection.remove-infinite-stacks", false);
disableExpDrops = getBoolean("protection.disable-xp-orb-drops", false);
disableObsidianGenerators = getBoolean("protection.disable-obsidian-generators", false);
maxRegionCountPerPlayer = config.getInt("regions.max-region-count-per-player.default", 7);
blockPotions = new HashSet<PotionEffectType>();
for (String potionName : getStringList("gameplay.block-potions", null)) {
PotionEffectType effect = PotionEffectType.getByName(potionName);
if (effect == null) {
plugin.getLogger().warning("Unknown potion effect type '" + potionName + "'");
} else {
blockPotions.add(effect);
}
}
blockPotionsAlways = getBoolean("gameplay.block-potions-overly-reliably", false);
simulateSponge = getBoolean("simulation.sponge.enable", true);
spongeRadius = Math.max(1, getInt("simulation.sponge.radius", 3)) - 1;
redstoneSponges = getBoolean("simulation.sponge.redstone", false);
pumpkinScuba = getBoolean("default.pumpkin-scuba", false);
disableHealthRegain = getBoolean("default.disable-health-regain", false);
noPhysicsGravel = getBoolean("physics.no-physics-gravel", false);
noPhysicsSand = getBoolean("physics.no-physics-sand", false);
ropeLadders = getBoolean("physics.vine-like-rope-ladders", false);
allowPortalAnywhere = getBoolean("physics.allow-portal-anywhere", false);
preventWaterDamage = new HashSet<Integer>(getIntList("physics.disable-water-damage-blocks", null));
blockTNTExplosions = getBoolean("ignition.block-tnt", false);
blockTNTBlockDamage = getBoolean("ignition.block-tnt-block-damage", false);
blockLighter = getBoolean("ignition.block-lighter", false);
preventLavaFire = getBoolean("fire.disable-lava-fire-spread", true);
disableFireSpread = getBoolean("fire.disable-all-fire-spread", false);
disableFireSpreadBlocks = new HashSet<Integer>(getIntList("fire.disable-fire-spread-blocks", null));
allowedLavaSpreadOver = new HashSet<Integer>(getIntList("fire.lava-spread-blocks", null));
blockCreeperExplosions = getBoolean("mobs.block-creeper-explosions", false);
blockCreeperBlockDamage = getBoolean("mobs.block-creeper-block-damage", false);
blockWitherExplosions = getBoolean("mobs.block-wither-explosions", false);
blockWitherBlockDamage = getBoolean("mobs.block-wither-block-damage", false);
blockWitherSkullExplosions = getBoolean("mobs.block-wither-skull-explosions", false);
blockWitherSkullBlockDamage = getBoolean("mobs.block-wither-skull-block-damage", false);
blockEnderDragonBlockDamage = getBoolean("mobs.block-enderdragon-block-damage", false);
blockFireballExplosions = getBoolean("mobs.block-fireball-explosions", false);
blockFireballBlockDamage = getBoolean("mobs.block-fireball-block-damage", false);
antiWolfDumbness = getBoolean("mobs.anti-wolf-dumbness", false);
disableEndermanGriefing = getBoolean("mobs.disable-enderman-griefing", false);
blockEntityPaintingDestroy = getBoolean("mobs.block-painting-destroy", false);
blockEntityItemFrameDestroy = getBoolean("mobs.block-item-frame-destroy", false);
blockPluginSpawning = getBoolean("mobs.block-plugin-spawning", true);
blockGroundSlimes = getBoolean("mobs.block-above-ground-slimes", false);
disableFallDamage = getBoolean("player-damage.disable-fall-damage", false);
disableLavaDamage = getBoolean("player-damage.disable-lava-damage", false);
disableFireDamage = getBoolean("player-damage.disable-fire-damage", false);
disableLightningDamage = getBoolean("player-damage.disable-lightning-damage", false);
disableDrowningDamage = getBoolean("player-damage.disable-drowning-damage", false);
disableSuffocationDamage = getBoolean("player-damage.disable-suffocation-damage", false);
disableContactDamage = getBoolean("player-damage.disable-contact-damage", false);
teleportOnSuffocation = getBoolean("player-damage.teleport-on-suffocation", false);
disableVoidDamage = getBoolean("player-damage.disable-void-damage", false);
teleportOnVoid = getBoolean("player-damage.teleport-on-void-falling", false);
disableExplosionDamage = getBoolean("player-damage.disable-explosion-damage", false);
disableMobDamage = getBoolean("player-damage.disable-mob-damage", false);
disableDeathMessages = getBoolean("player-damage.disable-death-messages", false);
signChestProtection = getBoolean("chest-protection.enable", false);
disableSignChestProtectionCheck = getBoolean("chest-protection.disable-off-check", false);
disableCreatureCropTrampling = getBoolean("crops.disable-creature-trampling", false);
disablePlayerCropTrampling = getBoolean("crops.disable-player-trampling", false);
disallowedLightningBlocks = new HashSet<Integer>(getIntList("weather.prevent-lightning-strike-blocks", null));
preventLightningFire = getBoolean("weather.disable-lightning-strike-fire", false);
disableThunder = getBoolean("weather.disable-thunderstorm", false);
disableWeather = getBoolean("weather.disable-weather", false);
disablePigZap = getBoolean("weather.disable-pig-zombification", false);
disableCreeperPower = getBoolean("weather.disable-powered-creepers", false);
alwaysRaining = getBoolean("weather.always-raining", false);
alwaysThundering = getBoolean("weather.always-thundering", false);
disableMushroomSpread = getBoolean("dynamics.disable-mushroom-spread", false);
disableIceMelting = getBoolean("dynamics.disable-ice-melting", false);
disableSnowMelting = getBoolean("dynamics.disable-snow-melting", false);
disableSnowFormation = getBoolean("dynamics.disable-snow-formation", false);
disableIceFormation = getBoolean("dynamics.disable-ice-formation", false);
disableLeafDecay = getBoolean("dynamics.disable-leaf-decay", false);
disableGrassGrowth = getBoolean("dynamics.disable-grass-growth", false);
disableMyceliumSpread = getBoolean("dynamics.disable-mycelium-spread", false);
useRegions = getBoolean("regions.enable", true);
regionInvinciblityRemovesMobs = getBoolean("regions.invincibility-removes-mobs", false);
highFreqFlags = getBoolean("regions.high-frequency-flags", false);
regionWand = getInt("regions.wand", 334);
maxClaimVolume = getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = getBoolean("regions.claim-only-inside-existing-regions", false);
maxRegionCountPerPlayer = getInt("regions.max-region-count-per-player.default", 7);
maxRegionCounts = new HashMap<String, Integer>();
maxRegionCounts.put(null, maxRegionCountPerPlayer);
for (String key : config.getKeys("regions.max-region-count-per-player")) {
for (String key : getKeys("regions.max-region-count-per-player")) {
if (!key.equalsIgnoreCase("default")) {
Object val = config.get("regions.max-region-count-per-player." + key);
Object val = getProperty("regions.max-region-count-per-player." + key);
if (val != null && val instanceof Number) {
maxRegionCounts.put(key, ((Number) val).intValue());
}
@@ -155,149 +405,111 @@ public class WorldConfiguration {
// buyOnClaim = getBoolean("iconomy.buy-on-claim", false);
// buyOnClaimPrice = getDouble("iconomy.buy-on-claim-price", 1.0);
saveConfig();
}
blockCreatureSpawn = new HashSet<EntityType>();
for (String creatureName : getStringList("mobs.block-creature-spawn", null)) {
EntityType creature = EntityType.fromName(creatureName);
/**
* Load the configuration from file.
*/
private void loadConfig() {
try {
config.load();
} catch (IOException e) {
logger.log(Level.SEVERE, "Error reading configuration for world " + worldName, e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Error reading configuration for world " + worldName, e);
}
}
/**
* Save the configuration to file.
*/
private void saveConfig() {
config.setHeader(
"# CONFIGURATION FILE FOR ONLY THIS WORLD\r\n" +
"#\r\n" +
"# Everything in here applies to ONLY this world. For global settings, edit \r\n" +
"# the file in plugins/WorldGuard/config.yml\r\n" +
"#\r\n" +
"# How do you use this file? Copy potions of the global configuration file into this file.\r\n" +
"#\r\n" +
"# EXAMPLE (remove the # in front):\r\n" +
"#physics:\r\n" +
"# block-tnt-damage: false");
try {
config.save();
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to save configuration", e);
}
}
/**
* Load the built-in rules.
*/
private void loadBuiltInRules() {
try {
RuleTemplateEntryLoader loader = new RuleTemplateEntryLoader(
plugin.getRulesListManager(), config);
for (List<RuleEntry> entries : plugin.getBuiltInRules().listOf("", loader)) {
for (RuleEntry entry : entries) {
learnRule(entry);
}
if (creature == null) {
plugin.getLogger().warning("Unknown mob type '" + creatureName + "'");
} else if (!creature.isAlive()) {
plugin.getLogger().warning("Entity type '" + creatureName + "' is not a creature");
} else {
blockCreatureSpawn.add(creature);
}
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to load the built-in rules", e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Failed to load the built-in rules", e);
}
}
/**
* Load the user rules.
*/
private void loadUserRules() {
File rulesFile = configMan.getRuleListFile(worldName);
RuleEntryLoader entryLoader = new RuleEntryLoader(plugin.getRulesListManager());
YamlConfigurationFile rulesConfig = new YamlConfigurationFile(rulesFile,
ConfigurationManager.YAML_STYLE, false);
boolean useBlacklistAsWhitelist = getBoolean("blacklist.use-as-whitelist", false);
// Console log configuration
boolean logConsole = getBoolean("blacklist.logging.console.enable", true);
// Database log configuration
boolean logDatabase = getBoolean("blacklist.logging.database.enable", false);
String dsn = getString("blacklist.logging.database.dsn", "jdbc:mysql://localhost:3306/minecraft");
String user = getString("blacklist.logging.database.user", "root");
String pass = getString("blacklist.logging.database.pass", "");
String table = getString("blacklist.logging.database.table", "blacklist_events");
// File log configuration
boolean logFile = getBoolean("blacklist.logging.file.enable", false);
String logFilePattern = getString("blacklist.logging.file.path", "worldguard/logs/%Y-%m-%d.log");
int logFileCacheSize = Math.max(1, getInt("blacklist.logging.file.open-files", 10));
// Load the blacklist
try {
rulesConfig.load();
for (RuleEntry entry : rulesConfig.listOf(ConfigurationNode.ROOT, entryLoader)) {
learnRule(entry);
}
} catch (IOException e) {
logger.log(Level.SEVERE, "Failed to load " + rulesFile.getAbsolutePath(), e);
} catch (ConfigurationException e) {
logger.log(Level.SEVERE, "Failed to load " + rulesFile.getAbsolutePath(), e);
}
}
/**
* Load the blacklist.
*/
private void loadBlacklist() {
try {
// If there was an existing blacklist, close loggers
if (blacklist != null) {
blacklist.getLogger().close();
}
File blacklistFile = configMan.getBlacklistFile(worldName);
// First load the blacklist data from worldguard-blacklist.txt
Blacklist blist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
blist.load(blacklistFile);
// Load blacklist settings
boolean useBlacklistAsWhitelist = config.getBoolean("blacklist.use-as-whitelist", false);
boolean logConsole = config.getBoolean("blacklist.logging.console.enable", true);
boolean logDatabase = config.getBoolean("blacklist.logging.database.enable", false);
String dsn = config.getString("blacklist.logging.database.dsn", "jdbc:mysql://localhost:3306/minecraft");
String user = config.getString("blacklist.logging.database.user", "root");
String pass = config.getString("blacklist.logging.database.pass", "");
String table = config.getString("blacklist.logging.database.table", "blacklist_events");
boolean logFile = config.getBoolean("blacklist.logging.file.enable", false);
String logFilePattern = config.getString("blacklist.logging.file.path", "worldguard/logs/%Y-%m-%d.log");
int logFileCacheSize = Math.max(1, config.getInt("blacklist.logging.file.open-files", 10));
Blacklist newBlacklist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
newBlacklist.load(blacklistFile);
// If the blacklist is empty, then set the field to null and save some resources
if (newBlacklist.isEmpty()) {
// If the blacklist is empty, then set the field to null
// and save some resources
if (blist.isEmpty()) {
this.blacklist = null;
} else {
this.blacklist = newBlacklist;
logger.log(Level.INFO, "Blacklist loaded.");
this.blacklist = blist;
plugin.getLogger().log(Level.INFO, "Blacklist loaded.");
BlacklistLogger blacklistLogger = newBlacklist.getLogger();
BlacklistLogger blacklistLogger = blist.getLogger();
if (logDatabase)
blacklistLogger.addHandler(new DatabaseLoggerHandler(dsn, user,
pass, table, worldName, logger));
if (logDatabase) {
blacklistLogger.addHandler(new DatabaseLoggerHandler(dsn, user, pass, table, worldName, plugin.getLogger()));
}
if (logConsole)
blacklistLogger.addHandler(new ConsoleLoggerHandler(worldName,
logger));
if (logConsole) {
blacklistLogger.addHandler(new ConsoleLoggerHandler(worldName, plugin.getLogger()));
}
if (logFile) {
FileLoggerHandler handler = new FileLoggerHandler(logFilePattern,
logFileCacheSize, worldName, logger);
FileLoggerHandler handler =
new FileLoggerHandler(logFilePattern, logFileCacheSize, worldName, plugin.getLogger());
blacklistLogger.addHandler(handler);
}
}
} catch (FileNotFoundException e) {
logger.log(Level.WARNING, "WorldGuard blacklist does not exist", e);
plugin.getLogger().log(Level.WARNING, "WorldGuard blacklist does not exist.");
} catch (IOException e) {
logger.log(Level.WARNING, "Could not load blacklist", e);
plugin.getLogger().log(Level.WARNING, "Could not load WorldGuard blacklist: "
+ e.getMessage());
}
// Print an overview of settings
if (getBoolean("summary-on-start", true)) {
plugin.getLogger().log(Level.INFO, blockTNTExplosions
? "(" + worldName + ") TNT ignition is blocked."
: "(" + worldName + ") TNT ignition is PERMITTED.");
plugin.getLogger().log(Level.INFO, blockLighter
? "(" + worldName + ") Lighters are blocked."
: "(" + worldName + ") Lighters are PERMITTED.");
plugin.getLogger().log(Level.INFO, preventLavaFire
? "(" + worldName + ") Lava fire is blocked."
: "(" + worldName + ") Lava fire is PERMITTED.");
if (disableFireSpread) {
plugin.getLogger().log(Level.INFO, "(" + worldName + ") All fire spread is disabled.");
} else {
if (disableFireSpreadBlocks.size() > 0) {
plugin.getLogger().log(Level.INFO, "(" + worldName
+ ") Fire spread is limited to "
+ disableFireSpreadBlocks.size() + " block types.");
} else {
plugin.getLogger().log(Level.INFO, "(" + worldName
+ ") Fire spread is UNRESTRICTED.");
}
}
}
config.setHeader(CONFIG_HEADER);
config.save();
}
public Blacklist getBlacklist() {
return blacklist;
}
SpongeApplicator getSpongeApplicator() {
return spongeApplicator;
return this.blacklist;
}
public String getWorldName() {
@@ -359,24 +571,4 @@ public class WorldConfiguration {
}
return max;
}
public KnownAttachmentRules getRuleList() {
return ruleList;
}
/**
* Register a rule with this rule list.
*
* @param entry entry
*/
public void learnRule(RuleEntry entry) {
for (String name : entry.getAttachmentNames()) {
KnownAttachment attachment = KnownAttachment.fromId(name);
if (attachment != null) {
ruleList.get(attachment).learn(entry.getRule());
} else {
logger.warning("Don't know what the RuleList event '" + name + "' is");
}
}
}
}
@@ -16,42 +16,12 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.block.SignChangeEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
@@ -59,61 +29,105 @@ import com.sk89q.worldguard.blacklist.events.DestroyWithBlacklistEvent;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.*;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
/**
* The listener for block events.
*
* @author sk89q
*/
public class WorldGuardBlockListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object.
*
* @param plugin The plugin instance
*/
public WorldGuardBlockListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
/**
* Get the world configuration given a world.
*
* @param world The world to get the configuration for.
* @return The configuration for {@code world}
*/
protected WorldConfiguration getWorldConfig(World world) {
return plugin.getGlobalStateManager().get(world);
}
/**
* Get the world configuration given a player.
*
* @param player The player to get the wold from
* @return The {@link WorldConfiguration} for the player's world
*/
protected WorldConfiguration getWorldConfig(Player player) {
return getWorldConfig(player.getWorld());
}
/*
* Called when a block is damaged.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockDamage(BlockDamageEvent event) {
Player player = event.getPlayer();
Block blockDamaged = event.getBlock();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Cake are damaged and not broken when they are eaten, so we must
// handle them a bit separately
if (blockDamaged.getTypeId() == BlockID.CAKE_BLOCK) {
// Regions
if (!plugin.getGlobalRegionManager().canBuild(player, blockDamaged)) {
player.sendMessage(ChatColor.DARK_RED + "You're not invited to this tea party!");
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
/*
* Called when a block is broken.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
Player player = event.getPlayer();
Block block = event.getBlock();
WorldConfiguration wcfg = getWorldConfig(player);
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
if (!wcfg.itemDurability) {
ItemStack held = player.getItemInHand();
if (held.getTypeId() > 0
&& !(ItemType.usesDamageValue(held.getTypeId())
|| BlockType.usesData(held.getTypeId()))) {
held.setDurability((short) -1);
player.setItemInHand(held);
}
}
// Regions
if (!plugin.getGlobalRegionManager().canBuild(player, event.getBlock())
|| !plugin.getGlobalRegionManager().canConstruct(player, event.getBlock())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
@@ -121,7 +135,6 @@ public class WorldGuardBlockListener implements Listener {
return;
}
// Blacklist
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
@@ -140,46 +153,85 @@ public class WorldGuardBlockListener implements Listener {
}
}
// Chest protection
if (wcfg.isChestProtected(event.getBlock(), player)) {
player.sendMessage(ChatColor.DARK_RED + "The chest is protected.");
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
/* --- No short-circuit returns below this line --- */
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && block.getType() == Material.SPONGE) {
if (spongeAppl.isActiveSponge(block)) {
spongeAppl.placeWater(block);
}
}
}
/*
* Called when fluids flow.
*/
@EventHandler(ignoreCancelled = true)
public void onBlockFromTo(BlockFromToEvent event) {
World world = event.getBlock().getWorld();
Block blockFrom = event.getBlock();
Block blockTo = event.getToBlock();
boolean isWater = blockFrom.getTypeId() == 8 || blockFrom.getTypeId() == 9;
boolean isLava = blockFrom.getTypeId() == 10 || blockFrom.getTypeId() == 11;
boolean isAir = blockFrom.getTypeId() == 0;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
if (wcfg.simulateSponge && isWater) {
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -wcfg.spongeRadius; cx <= wcfg.spongeRadius; cx++) {
for (int cy = -wcfg.spongeRadius; cy <= wcfg.spongeRadius; cy++) {
for (int cz = -wcfg.spongeRadius; cz <= wcfg.spongeRadius; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (sponge.getTypeId() == 19
&& (!wcfg.redstoneSponges || !sponge.isBlockIndirectlyPowered())) {
event.setCancelled(true);
return;
}
}
}
}
}
/*if (plugin.classicWater && isWater) {
int blockBelow = blockFrom.getRelative(0, -1, 0).getTypeId();
if (blockBelow != 0 && blockBelow != 8 && blockBelow != 9) {
blockFrom.setTypeId(9);
if (blockTo.getTypeId() == 0) {
blockTo.setTypeId(9);
}
return;
}
}*/
// Check the fluid block (from) whether it is air.
// If so and the target block is protected, cancel the event
if (wcfg.preventWaterDamage.size() > 0) {
int targetId = blockTo.getTypeId();
if ((isAir || isWater) &&
wcfg.preventWaterDamage.contains(targetId)) {
event.setCancelled(true);
return;
}
}
if (wcfg.allowedLavaSpreadOver.size() > 0 && isLava) {
int targetId = blockTo.getRelative(0, -1, 0).getTypeId();
if (!wcfg.allowedLavaSpreadOver.contains(targetId)) {
event.setCancelled(true);
return;
}
}
if (wcfg.highFreqFlags && isWater
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.WATER_FLOW,
blockFrom.getLocation())) {
@@ -194,43 +246,73 @@ public class WorldGuardBlockListener implements Listener {
return;
}
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && isWater) {
if (spongeAppl.isNearSponge(blockTo)) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
BukkitContext context = new BukkitContext(event);
context.setSourceBlock(event.getBlock().getState());
context.setTargetBlock(event.getToBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
if (wcfg.disableObsidianGenerators && (isAir || isLava)
&& blockTo.getTypeId() == 55) {
blockTo.setTypeId(0);
return;
}
}
/*
* Called when a block gets ignited.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockIgnite(BlockIgniteEvent event) {
IgniteCause cause = event.getCause();
Block block = event.getBlock();
World world = block.getWorld();
boolean isFireSpread = cause == IgniteCause.SPREAD;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Fire stop toggle
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
boolean isFireSpread = cause == IgniteCause.SPREAD;
if (wcfg.preventLightningFire && cause == IgniteCause.LIGHTNING) {
event.setCancelled(true);
return;
}
if (wcfg.preventLavaFire && cause == IgniteCause.LAVA) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireSpread && isFireSpread) {
event.setCancelled(true);
return;
}
if (wcfg.blockLighter && (cause == IgniteCause.FLINT_AND_STEEL || cause == IgniteCause.FIREBALL)
&& event.getPlayer() != null
&& !plugin.hasPermission(event.getPlayer(), "worldguard.override.lighter")) {
event.setCancelled(true);
return;
}
if (wcfg.fireSpreadDisableToggle && isFireSpread) {
event.setCancelled(true);
return;
}
// Regions
if (wcfg.disableFireSpreadBlocks.size() > 0 && isFireSpread) {
int x = block.getX();
int y = block.getY();
int z = block.getZ();
if (wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y - 1, z))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x + 1, y, z))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x - 1, y, z))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y, z - 1))
|| wcfg.disableFireSpreadBlocks.contains(world.getBlockTypeIdAt(x, y, z + 1))) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions) {
Vector pt = toVector(block);
Player player = event.getPlayer();
@@ -270,79 +352,26 @@ public class WorldGuardBlockListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules;
BukkitContext context;
BlockState placedState;
switch (event.getCause()) {
case FLINT_AND_STEEL:
// Consider flint and steel as an item use
rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetBlock(event.getBlock().getState());
context.setItem(event.getPlayer().getItemInHand()); // Should be flint and steel
// Make a virtual new state
placedState = event.getBlock().getState();
placedState.setType(Material.FIRE);
context.setPlacedBlock(placedState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
break;
case LAVA:
case SPREAD:
// Consider everything else as a block spread
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
// Make a virtual source state
BlockState sourceState = event.getBlock().getState();
sourceState.setType(event.getCause() == IgniteCause.LAVA ? Material.LAVA : Material.FIRE);
context.setSourceBlock(sourceState);
// Make a virtual new state
placedState = event.getBlock().getState();
placedState.setType(Material.FIRE);
context.setPlacedBlock(placedState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
break;
case FIREBALL:
case LIGHTNING:
// Consider everything else as a block spread
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PLACE);
context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
// Make a virtual new state
placedState = event.getBlock().getState();
placedState.setType(Material.FIRE);
context.setPlacedBlock(placedState);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
break;
}
}
/*
* Called when a block is destroyed from burning.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockBurn(BlockBurnEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Fire stop toggle
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireSpread) {
event.setCancelled(true);
return;
}
if (wcfg.fireSpreadDisableToggle) {
Block block = event.getBlock();
event.setCancelled(true);
@@ -350,13 +379,21 @@ public class WorldGuardBlockListener implements Listener {
return;
}
// Chest protection
if (wcfg.disableFireSpreadBlocks.size() > 0) {
Block block = event.getBlock();
if (wcfg.disableFireSpreadBlocks.contains(block.getTypeId())) {
event.setCancelled(true);
checkAndDestroyAround(block.getWorld(), block.getX(), block.getY(), block.getZ(), BlockID.FIRE);
return;
}
}
if (wcfg.isChestProtected(event.getBlock())) {
event.setCancelled(true);
return;
}
// Regions
if (wcfg.useRegions) {
Block block = event.getBlock();
int x = block.getX();
@@ -371,18 +408,7 @@ public class WorldGuardBlockListener implements Listener {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
BukkitContext context = new BukkitContext(event);
BlockState virtualFireState = event.getBlock().getState();
virtualFireState.setType(Material.FIRE);
context.setSourceBlock(virtualFireState);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@@ -401,35 +427,47 @@ public class WorldGuardBlockListener implements Listener {
}
}
/*
* Called when block physics occurs.
*/
@EventHandler(ignoreCancelled = true)
public void onBlockPhysics(BlockPhysicsEvent event) {
Block block = event.getBlock();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PHYSICS);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
/* --- No short-circuit returns below this line --- */
int id = event.getChangedTypeId();
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && block.getType() == Material.SPONGE) {
if (spongeAppl.isActiveSponge(block)) {
spongeAppl.placeWater(block);
} else {
spongeAppl.clearWater(block);
if (id == 13 && wcfg.noPhysicsGravel) {
event.setCancelled(true);
return;
}
if (id == 12 && wcfg.noPhysicsSand) {
event.setCancelled(true);
return;
}
if (id == 90 && wcfg.allowPortalAnywhere) {
event.setCancelled(true);
return;
}
if (wcfg.ropeLadders && event.getBlock().getType() == Material.LADDER) {
if (event.getBlock().getRelative(0, 1, 0).getType() == Material.LADDER) {
event.setCancelled(true);
return;
}
}
}
/*
* Called when a player places a block.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
Block blockPlaced = event.getBlock();
@@ -439,7 +477,6 @@ public class WorldGuardBlockListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (wcfg.useRegions) {
final Location location = blockPlaced.getLocation();
if (!plugin.getGlobalRegionManager().canBuild(player, location)
@@ -450,7 +487,6 @@ public class WorldGuardBlockListener implements Listener {
}
}
// Blacklist
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new BlockPlaceBlacklistEvent(plugin.wrapPlayer(player), toVector(blockPlaced),
@@ -460,7 +496,6 @@ public class WorldGuardBlockListener implements Listener {
}
}
// Chest protection
if (wcfg.signChestProtection && wcfg.getChestProtection().isChest(blockPlaced.getTypeId())) {
if (wcfg.isAdjacentChestProtected(event.getBlock(), player)) {
player.sendMessage(ChatColor.DARK_RED + "This spot is for a chest that you don't have permission for.");
@@ -469,31 +504,62 @@ public class WorldGuardBlockListener implements Listener {
}
}
// Sponges
SpongeApplicator spongeAppl = wcfg.getSpongeApplicator();
if (spongeAppl != null && spongeAppl.isActiveSponge(blockPlaced)) {
spongeAppl.clearWater(blockPlaced);
}
if (wcfg.simulateSponge && blockPlaced.getTypeId() == 19) {
if (wcfg.redstoneSponges && blockPlaced.isBlockIndirectlyPowered()) {
return;
}
int ox = blockPlaced.getX();
int oy = blockPlaced.getY();
int oz = blockPlaced.getZ();
SpongeUtil.clearSpongeWater(plugin, world, ox, oy, oz);
}
}
/*
* Called when redstone changes.
*/
@EventHandler(priority = EventPriority.HIGH)
public void onBlockRedstoneChange(BlockRedstoneEvent event) {
Block blockTo = event.getBlock();
World world = blockTo.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.simulateSponge && wcfg.redstoneSponges) {
int ox = blockTo.getX();
int oy = blockTo.getY();
int oz = blockTo.getZ();
for (int cx = -1; cx <= 1; cx++) {
for (int cy = -1; cy <= 1; cy++) {
for (int cz = -1; cz <= 1; cz++) {
Block sponge = world.getBlockAt(ox + cx, oy + cy, oz + cz);
if (sponge.getTypeId() == 19
&& sponge.isBlockIndirectlyPowered()) {
SpongeUtil.clearSpongeWater(plugin, world, ox + cx, oy + cy, oz + cz);
} else if (sponge.getTypeId() == 19
&& !sponge.isBlockIndirectlyPowered()) {
SpongeUtil.addSpongeWater(plugin, world, ox + cx, oy + cy, oz + cz);
}
}
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PLACE);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getBlockReplacedState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
/*
* Called when a sign is changed.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onSignChange(SignChangeEvent event) {
Player player = event.getPlayer();
WorldConfiguration wcfg = getWorldConfig(player);
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
// Chest protection
if (wcfg.signChestProtection) {
if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
if (wcfg.isChestProtectedPlacement(event.getBlock(), player)) {
@@ -553,15 +619,6 @@ public class WorldGuardBlockListener implements Listener {
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -569,34 +626,44 @@ public class WorldGuardBlockListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
if (wcfg.disableLeafDecay) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.LEAF_DECAY,
event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FADE);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
/*
* Called when a block is formed based on world conditions.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockForm(BlockFormEvent event) {
int type = event.getNewState().getTypeId();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
int type = event.getNewState().getTypeId();
if (type == BlockID.ICE) {
if (wcfg.disableIceFormation) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ICE_FORM, event.getBlock().getLocation())) {
event.setCancelled(true);
@@ -605,33 +672,38 @@ public class WorldGuardBlockListener implements Listener {
}
if (type == BlockID.SNOW) {
if (wcfg.disableSnowFormation) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.SNOW_FALL, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FORM);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getNewState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
/*
* Called when a block spreads based on world conditions.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent event) {
int fromType = event.getSource().getTypeId();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
int fromType = event.getSource().getTypeId();
if (fromType == BlockID.RED_MUSHROOM || fromType == BlockID.BROWN_MUSHROOM) {
if (wcfg.disableMushroomSpread) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.MUSHROOMS, event.getBlock().getLocation())) {
event.setCancelled(true);
@@ -640,6 +712,10 @@ public class WorldGuardBlockListener implements Listener {
}
if (fromType == BlockID.GRASS) {
if (wcfg.disableGrassGrowth) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.GRASS_SPREAD, event.getBlock().getLocation())) {
event.setCancelled(true);
@@ -647,27 +723,37 @@ public class WorldGuardBlockListener implements Listener {
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
BukkitContext context = new BukkitContext(event);
context.setSourceBlock(event.getSource().getState());
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getNewState());
if (rules.process(context)) {
event.setCancelled(true);
return;
if (fromType == BlockID.MYCELIUM) {
if (wcfg.disableMyceliumSpread) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions
&& !plugin.getGlobalRegionManager().allows(
DefaultFlag.MYCELIUM_SPREAD, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
}
/*
* Called when a block fades.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockFade(BlockFadeEvent event) {
int type = event.getBlock().getTypeId();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// regions
int type = event.getBlock().getTypeId();
if (type == BlockID.ICE) {
if (wcfg.disableIceMelting) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ICE_MELT, event.getBlock().getLocation())) {
event.setCancelled(true);
@@ -676,36 +762,31 @@ public class WorldGuardBlockListener implements Listener {
}
if (type == BlockID.SNOW) {
if (wcfg.disableSnowMelting) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.SNOW_MELT, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FADE);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(event.getNewState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
/*
* Called when a piston extends
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, event.getBlock().getLocation())) {
event.setCancelled(true);
return;
}
for (Block block : event.getBlocks()) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, block.getLocation())) {
event.setCancelled(true);
@@ -715,12 +796,14 @@ public class WorldGuardBlockListener implements Listener {
}
}
/*
* Called when a piston retracts
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// Regions
if (wcfg.useRegions && event.isSticky()) {
if (!(plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, event.getRetractLocation()))
|| !(plugin.getGlobalRegionManager().allows(DefaultFlag.PISTONS, event.getBlock().getLocation()))) {
@@ -730,19 +813,25 @@ public class WorldGuardBlockListener implements Listener {
}
}
/*
* Called when a block is damaged.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockDispense(BlockDispenseEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_DROP);
BukkitContext context = new BukkitContext(event);
context.setSourceBlock(event.getBlock().getState());
context.setItem(event.getItem());
if (rules.process(context)) {
event.setCancelled(true);
return;
if (wcfg.blockPotions.size() > 0) {
ItemStack item = event.getItem();
if (item.getType() == Material.POTION && !BukkitUtil.isWaterPotion(item)) {
Potion potion = Potion.fromItemStack(item);
for (PotionEffect effect : potion.getEffects()) {
if (potion.isSplash() && wcfg.blockPotions.contains(effect.getType())) {
event.setCancelled(true);
return;
}
}
}
}
}
}
@@ -18,53 +18,8 @@
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.Iterator;
import java.util.Set;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.EnderDragon;
import org.bukkit.entity.EnderPearl;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.CreeperPowerEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityInteractEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PigZapEvent;
import org.bukkit.event.entity.PotionSplashEvent;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
@@ -72,146 +27,137 @@ import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.events.DisallowedPVPEvent;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.*;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import java.util.Set;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
/**
* The listener for entity events.
* Listener for entity related events.
*
* @author sk89q
*/
public class WorldGuardEntityListener implements Listener {
private WorldGuardPlugin plugin;
private EntityType fireballType;
private EntityType witherType;
private EntityType witherSkullType;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardEntityListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
fireballType = BukkitUtil.tryEnum(EntityType.class, "LARGE_FIREBALL", "FIREBALL");
witherType = BukkitUtil.tryEnum(EntityType.class, "WITHER");
witherSkullType = BukkitUtil.tryEnum(EntityType.class, "WITHER_SKULL");
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityInteract(EntityInteractEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
Entity entity = event.getEntity();
Block block = event.getBlock();
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getEntity());
context.setTargetBlock(event.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (block.getTypeId() == BlockID.SOIL) {
if (entity instanceof Creature && wcfg.disableCreatureCropTrampling) {
event.setCancelled(true);
}
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onEntityDeath(EntityDeathEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DEATH);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
// Set a message if it's a death from a player
if (event instanceof PlayerDeathEvent) {
context.setMessage(((PlayerDeathEvent) event).getDeathMessage());
if (wcfg.disableExpDrops || !plugin.getGlobalRegionManager().allows(DefaultFlag.EXP_DROPS,
event.getEntity().getLocation())) {
event.setDroppedExp(0);
}
rules.process(context);
// Set the message back
if (event instanceof PlayerDeathEvent) {
((PlayerDeathEvent) event).setDeathMessage(context.getMessage());
if (event instanceof PlayerDeathEvent && wcfg.disableDeathMessages) {
((PlayerDeathEvent) event).setDeathMessage("");
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityDamage(EntityDamageEvent event) {
private void onEntityDamageByBlock(EntityDamageByBlockEvent event) {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
WorldConfiguration wcfg = cfg.get(defender.getWorld());
// Redirect damage done by an entity
if (event instanceof EntityDamageByEntityEvent) {
this.onEntityDamageByEntity((EntityDamageByEntityEvent) event);
if (defender instanceof Wolf && ((Wolf) defender).isTamed()) {
if (wcfg.antiWolfDumbness && !(type == DamageCause.VOID)) {
event.setCancelled(true);
return;
}
} else if (defender instanceof Player) {
Player player = (Player) defender;
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(((EntityDamageByEntityEvent) event).getDamager());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (isInvincible(player)) {
event.setCancelled(true);
return;
}
// Redirect damage done by blocks
} else if (event instanceof EntityDamageByBlockEvent) {
Entity defender = event.getEntity();
// God-mode/amphibious mode
if (defender instanceof Player) {
Player player = (Player) defender;
if (isInvincible(player)) {
event.setCancelled(true);
return;
}
if (wcfg.disableLavaDamage && type == DamageCause.LAVA) {
event.setCancelled(true);
player.setFireTicks(0);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
Block damager = ((EntityDamageByBlockEvent) event).getDamager();
if (damager != null) { // Should NOT be null!
context.setSourceBlock(damager.getState());
}
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (wcfg.disableContactDamage && type == DamageCause.CONTACT) {
event.setCancelled(true);
return;
}
// Other damage
} else {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
// God-mode/amphibious mode
if (defender instanceof Player) {
Player player = (Player) defender;
if (isInvincible(player)) {
event.setCancelled(true);
player.setFireTicks(0);
return;
}
if (type == DamageCause.DROWNING && cfg.hasAmphibiousMode(player)) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
if (wcfg.teleportOnVoid && type == DamageCause.VOID) {
BukkitUtil.findFreePosition(player);
event.setCancelled(true);
return;
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (wcfg.disableVoidDamage && type == DamageCause.VOID) {
event.setCancelled(true);
return;
}
if (wcfg.disableExplosionDamage && type == DamageCause.BLOCK_EXPLOSION) {
event.setCancelled(true);
return;
}
}
}
/**
* Handle a damage by entity event.
*
* @param event event
*/
private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
if (event.getDamager() instanceof Projectile) {
onEntityDamageByProjectile(event);
return;
@@ -258,6 +204,16 @@ public class WorldGuardEntityListener implements Listener {
return;
}
if (wcfg.disableLightningDamage && event.getCause() == DamageCause.LIGHTNING) {
event.setCancelled(true);
return;
}
if (wcfg.disableExplosionDamage && event.getCause() == DamageCause.ENTITY_EXPLOSION) {
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
@@ -273,6 +229,10 @@ public class WorldGuardEntityListener implements Listener {
}
if (attacker != null && attacker instanceof TNTPrimed) {
if (wcfg.blockTNTExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
@@ -285,6 +245,10 @@ public class WorldGuardEntityListener implements Listener {
}
if (attacker != null && attacker instanceof Fireball) {
if (wcfg.blockFireballExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Fireball fireball = (Fireball) attacker;
Vector pt = toVector(defender.getLocation());
@@ -308,6 +272,16 @@ public class WorldGuardEntityListener implements Listener {
}
if (attacker != null && attacker instanceof LivingEntity && !(attacker instanceof Player)) {
if (attacker instanceof Creeper && wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.disableMobDamage) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
@@ -349,6 +323,10 @@ public class WorldGuardEntityListener implements Listener {
// Check Mob
if (attacker != null && attacker instanceof LivingEntity && !(attacker instanceof Player)) {
if (wcfg.disableMobDamage) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
@@ -361,7 +339,7 @@ public class WorldGuardEntityListener implements Listener {
}
// Check Player
if (event.getDamager() instanceof EnderPearl) return;
if (event.getDamager() instanceof EnderPearl || event.getDamager() instanceof Snowball) return;
if (attacker != null && attacker instanceof Player) {
if (wcfg.useRegions) {
Vector pt = toVector(defender.getLocation());
@@ -379,6 +357,84 @@ public class WorldGuardEntityListener implements Listener {
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityDamage(EntityDamageEvent event) {
if (event instanceof EntityDamageByEntityEvent) {
this.onEntityDamageByEntity((EntityDamageByEntityEvent) event);
return;
} else if (event instanceof EntityDamageByBlockEvent) {
this.onEntityDamageByBlock((EntityDamageByBlockEvent) event);
return;
}
Entity defender = event.getEntity();
DamageCause type = event.getCause();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(defender.getWorld());
if (defender instanceof Wolf && ((Wolf) defender).isTamed()) {
if (wcfg.antiWolfDumbness) {
event.setCancelled(true);
return;
}
} else if (defender instanceof Player) {
Player player = (Player) defender;
if (isInvincible(player)) {
event.setCancelled(true);
player.setFireTicks(0);
return;
}
if (type == DamageCause.DROWNING && cfg.hasAmphibiousMode(player)) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
ItemStack helmet = player.getInventory().getHelmet();
if (type == DamageCause.DROWNING && wcfg.pumpkinScuba
&& helmet != null
&& (helmet.getTypeId() == BlockID.PUMPKIN
|| helmet.getTypeId() == BlockID.JACKOLANTERN)) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
if (wcfg.disableFallDamage && type == DamageCause.FALL) {
event.setCancelled(true);
return;
}
if (wcfg.disableFireDamage && (type == DamageCause.FIRE
|| type == DamageCause.FIRE_TICK)) {
event.setCancelled(true);
return;
}
if (wcfg.disableDrowningDamage && type == DamageCause.DROWNING) {
player.setRemainingAir(player.getMaximumAir());
event.setCancelled(true);
return;
}
if (wcfg.teleportOnSuffocation && type == DamageCause.SUFFOCATION) {
BukkitUtil.findFreePosition(player);
event.setCancelled(true);
return;
}
if (wcfg.disableSuffocationDamage && type == DamageCause.SUFFOCATION) {
event.setCancelled(true);
return;
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityCombust(EntityCombustEvent event) {
Entity entity = event.getEntity();
@@ -386,7 +442,6 @@ public class WorldGuardEntityListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
// God mode and regions
if (entity instanceof Player) {
Player player = (Player) entity;
@@ -395,17 +450,11 @@ public class WorldGuardEntityListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_IGNITE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
/*
* Called on entity explode.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityExplode(EntityExplodeEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
@@ -414,61 +463,117 @@ public class WorldGuardEntityListener implements Listener {
WorldConfiguration wcfg = cfg.get(world);
Entity ent = event.getEntity();
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_EXPLODE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (cfg.activityHaltToggle) {
ent.remove();
event.setCancelled(true);
return;
}
/* --- No short-circuit returns below this line --- */
// Not all explosions come from an entity
if (ent != null) {
if (ent.getType() == witherType) {
if (wcfg.blockWitherBlockDamage) {
event.blockList().clear();
return;
}
if (wcfg.blockWitherExplosions) {
event.setCancelled(true);
return;
}
}
if (ent.getType() == witherSkullType) {
if (wcfg.blockWitherSkullBlockDamage) {
event.blockList().clear();
return;
}
if (wcfg.blockWitherSkullExplosions) {
event.setCancelled(true);
return;
}
}
if (ent instanceof Creeper) {
if (wcfg.blockCreeperBlockDamage) {
event.blockList().clear();
return;
}
if (wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.CREEPER_EXPLOSION)) {
event.blockList().clear();
return;
}
}
}
}
} else if (ent instanceof EnderDragon) {
if (wcfg.blockEnderDragonBlockDamage) {
event.blockList().clear();
return;
}
// Regions
if (ent instanceof Creeper) {
if (wcfg.useRegions) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.CREEPER_EXPLOSION)) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.ENDERDRAGON_BLOCK_DAMAGE)) {
event.blockList().clear();
return;
}
}
}
}
} else if (ent instanceof EnderDragon) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
} else if (ent instanceof TNTPrimed) {
if (wcfg.blockTNTBlockDamage) {
event.blockList().clear();
return;
}
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.ENDERDRAGON_BLOCK_DAMAGE)) {
event.blockList().clear();
return;
if (wcfg.blockTNTExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.TNT)) {
event.blockList().clear();
return;
}
}
}
}
} else if (ent instanceof TNTPrimed) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.TNT)) {
event.blockList().clear();
return;
}
} else if (ent instanceof Fireball) {
if (wcfg.blockFireballBlockDamage) {
event.blockList().clear();
return;
}
}
} else if (ent instanceof Fireball) {
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.GHAST_FIREBALL)) {
event.blockList().clear();
return;
if (wcfg.blockFireballExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
for (Block block : event.blockList()) {
if (!mgr.getApplicableRegions(toVector(block)).allows(DefaultFlag.GHAST_FIREBALL)) {
event.blockList().clear();
return;
}
}
}
}
@@ -483,46 +588,79 @@ public class WorldGuardEntityListener implements Listener {
}
}
// Now apply RuleLists for each block
Iterator<Block> iter = event.blockList().iterator();
while (iter.hasNext()) {
Block block = iter.next();
}
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
context = new BukkitContext(event);
context.setSourceEntity(event.getEntity());
context.setTargetBlock(block.getState());
rules.process(context);
if (context.isCancelled()) {
iter.remove();
/*
* Called on explosion prime
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplosionPrime(ExplosionPrimeEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
Entity ent = event.getEntity();
if (cfg.activityHaltToggle) {
ent.remove();
event.setCancelled(true);
return;
}
if (event.getEntityType() == witherType) {
if (wcfg.blockWitherExplosions) {
event.setCancelled(true);
return;
}
}
else if (event.getEntityType() == witherSkullType) {
if (wcfg.blockWitherSkullExplosions) {
event.setCancelled(true);
return;
}
}
else if (event.getEntityType() == fireballType) {
if (wcfg.blockFireballExplosions) {
event.setCancelled(true);
return;
}
}
else if (event.getEntityType() == EntityType.CREEPER) {
if (wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
}
else if (event.getEntityType() == EntityType.PRIMED_TNT) {
if (wcfg.blockTNTExplosions) {
event.setCancelled(true);
return;
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplosionPrime(ExplosionPrimeEvent event) {
public void onCreatureSpawn(CreatureSpawnEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_EXPLODE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (cfg.activityHaltToggle) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onCreatureSpawn(CreatureSpawnEvent event) {
EntityType entityType = event.getEntityType();
Location eventLoc = event.getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// Regions
// allow spawning of creatures from plugins
if (!wcfg.blockPluginSpawning && event.getSpawnReason() == CreatureSpawnEvent.SpawnReason.CUSTOM)
return;
EntityType entityType = event.getEntityType();
if (wcfg.blockCreatureSpawn.contains(entityType)) {
event.setCancelled(true);
return;
}
Location eventLoc = event.getLocation();
if (wcfg.useRegions && cfg.useRegionsCreatureSpawnEvent) {
Vector pt = toVector(eventLoc);
RegionManager mgr = plugin.getGlobalRegionManager().get(eventLoc.getWorld());
@@ -542,11 +680,9 @@ public class WorldGuardEntityListener implements Listener {
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (wcfg.blockGroundSlimes && entityType == EntityType.SLIME
&& eventLoc.getY() >= 60
&& event.getSpawnReason() == SpawnReason.NATURAL) {
event.setCancelled(true);
return;
}
@@ -557,11 +693,9 @@ public class WorldGuardEntityListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_STRIKE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
rules.process(context);
if (wcfg.disablePigZap) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -569,37 +703,64 @@ public class WorldGuardEntityListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getEntity().getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_STRIKE);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
if (wcfg.disableCreeperPower) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityRegainHealth(EntityRegainHealthEvent event) {
Entity ent = event.getEntity();
World world = ent.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.disableHealthRegain) {
event.setCancelled(true);
return;
}
}
/**
* Called when an enderman picks up or puts down a block and some other cases.
*
* @param event Relevant event details
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
public void onEndermanPickup(EntityChangeBlockEvent event) {
Entity ent = event.getEntity();
Block block = event.getBlock();
Location location = block.getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(ent.getWorld());
if (ent instanceof Enderman) {
if (event.getTo() == Material.AIR) { // Pickup
// Blacklist
if (event.getTo() == Material.AIR) {
// pickup
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(ent.getWorld());
if (wcfg.disableEndermanGriefing) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.ENDER_BUILD, location)) {
event.setCancelled(true);
return;
}
}
// Place
} else {
// place
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(ent.getWorld());
if (wcfg.disableEndermanGriefing) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.ENDER_BUILD, location)) {
event.setCancelled(true);
@@ -607,20 +768,14 @@ public class WorldGuardEntityListener implements Listener {
}
}
}
}
} else if (ent.getType() == witherType) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(ent.getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(event.getTo() == Material.AIR ?
KnownAttachment.BLOCK_BREAK : KnownAttachment.BLOCK_PLACE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(ent);
BlockState newState = event.getBlock().getState(); // This event is lame
newState.setType(event.getTo()); // Need to construct our own BlockState
context.setTargetBlock(event.getBlock().getState());
context.setPlacedBlock(newState);
if (rules.process(context)) {
event.setCancelled(true);
return;
if (wcfg.blockWitherBlockDamage || wcfg.blockWitherExplosions) {
event.setCancelled(true);
return;
}
}
}
@@ -630,18 +785,39 @@ public class WorldGuardEntityListener implements Listener {
Player player = (Player) event.getEntity();
if (event.getFoodLevel() < player.getFoodLevel() && isInvincible(player)) {
event.setCancelled(true);
return;
}
}
}
@EventHandler(ignoreCancelled = true)
public void onPotionSplash(PotionSplashEvent event) {
GlobalRegionManager global = plugin.getGlobalRegionManager();
int blockedEntities = 0;
Entity entity = event.getEntity();
ThrownPotion potion = event.getPotion();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (wcfg.blockPotionsAlways && wcfg.blockPotions.size() > 0) {
boolean blocked = false;
for (PotionEffect effect : potion.getEffects()) {
if (wcfg.blockPotions.contains(effect.getType())) {
blocked = true;
break;
}
}
if (blocked) {
event.setCancelled(true);
return;
}
}
GlobalRegionManager regionMan = plugin.getGlobalRegionManager();
int blockedEntities = 0;
for (LivingEntity e : event.getAffectedEntities()) {
if (!global.allows(DefaultFlag.POTION_SPLASH, e.getLocation(),
if (!regionMan.allows(DefaultFlag.POTION_SPLASH, e.getLocation(),
e instanceof Player ? plugin.wrapPlayer((Player) e) : null)) {
event.setIntensity(e, 0);
++blockedEntities;
@@ -684,28 +860,20 @@ public class WorldGuardEntityListener implements Listener {
/**
* Using a DisallowedPVPEvent, notifies other plugins that WorldGuard
* wants to cancel a PvP damage event.
*
* <p>If this event is not cancelled, the attacking player is notified that
* wants to cancel a PvP damage event.<br />
* If this event is not cancelled, the attacking player is notified that
* PvP is disabled and WorldGuard cancels the damage event.
*
* @param attackingPlayer The attacker
* @param defendingPlayer The defender
* @param event The event that caused WorldGuard to act
* @param aggressorTriggered whether the aggressor triggered the incident.
*/
public void tryCancelPVPEvent(final Player attackingPlayer, final Player defendingPlayer, EntityDamageByEntityEvent event, boolean aggressorTriggered) {
final DisallowedPVPEvent disallowedPVPEvent = new DisallowedPVPEvent(attackingPlayer, defendingPlayer, event);
plugin.getServer().getPluginManager().callEvent(disallowedPVPEvent);
if (!disallowedPVPEvent.isCancelled()) {
if (aggressorTriggered) {
attackingPlayer.sendMessage(ChatColor.DARK_RED
+ "You are in a no-PvP area.");
} else {
attackingPlayer.sendMessage(ChatColor.DARK_RED
+ "That player is in a no-PvP area.");
}
if (aggressorTriggered) attackingPlayer.sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
else attackingPlayer.sendMessage(ChatColor.DARK_RED + "That player is in a no-PvP area.");
event.setCancelled(true);
}
}
@@ -35,11 +35,10 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.hanging.HangingBreakEvent;
import org.bukkit.event.hanging.HangingBreakEvent.RemoveCause;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
@@ -71,72 +70,74 @@ public class WorldGuardHangingListener implements Listener {
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onHangingingBreak(HangingBreakEvent breakEvent) {
if (!(breakEvent instanceof HangingBreakByEntityEvent)) {
return;
}
HangingBreakByEntityEvent event = (HangingBreakByEntityEvent) breakEvent;
public void onHangingingBreak(HangingBreakEvent event) {
Hanging hanging = event.getEntity();
World world = hanging.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (event.getRemover() instanceof Player) {
Player player = (Player) event.getRemover();
if (event instanceof HangingBreakByEntityEvent) {
HangingBreakByEntityEvent entityEvent = (HangingBreakByEntityEvent) event;
if (entityEvent instanceof Player) {
Player player = (Player) entityEvent.getRemover();
if (wcfg.getBlacklist() != null) {
if (hanging instanceof Painting
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
} else if (hanging instanceof ItemFrame
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
event.setCancelled(true);
return;
if (wcfg.getBlacklist() != null) {
if (hanging instanceof Painting
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
event.setCancelled(true);
return;
} else if (hanging instanceof ItemFrame
&& !wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
event.setCancelled(true);
return;
}
}
}
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, hanging.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().canBuild(player, hanging.getLocation())) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
} else {
if (entityEvent.getRemover() instanceof Creeper) {
if (wcfg.blockCreeperBlockDamage || wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, hanging.getLocation())) {
event.setCancelled(true);
return;
}
}
if (hanging instanceof Painting
&& (wcfg.blockEntityPaintingDestroy
|| (wcfg.useRegions
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_PAINTING_DESTROY, hanging.getLocation())))) {
event.setCancelled(true);
} else if (hanging instanceof ItemFrame
&& (wcfg.blockEntityItemFrameDestroy
|| (wcfg.useRegions
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, hanging.getLocation())))) {
event.setCancelled(true);
return;
}
}
} else {
if (event.getRemover() instanceof Creeper) {
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, hanging.getLocation())) {
event.setCancelled(true);
return;
}
}
if (hanging instanceof Painting
&& ((wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, hanging.getLocation())))) {
// Explosions from mobs are not covered by HangingBreakByEntity
if (hanging instanceof Painting && wcfg.blockEntityPaintingDestroy
&& event.getCause() == RemoveCause.EXPLOSION) {
event.setCancelled(true);
} else if (hanging instanceof ItemFrame
&& ((wcfg.useRegions && !plugin.getGlobalRegionManager()
.allows(DefaultFlag.ENTITY_ITEM_FRAME_DESTROY,
hanging.getLocation())))) {
} else if (hanging instanceof ItemFrame && wcfg.blockEntityItemFrameDestroy
&& event.getCause() == RemoveCause.EXPLOSION) {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getRemover());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -172,16 +173,6 @@ public class WorldGuardHangingListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetEntity(event.getEntity());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -203,23 +194,11 @@ public class WorldGuardHangingListener implements Listener {
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
} else if (entity instanceof Painting
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -37,8 +37,6 @@ import org.bukkit.event.painting.PaintingBreakEvent;
import org.bukkit.event.painting.PaintingPlaceEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
@@ -105,24 +103,22 @@ public class WorldGuardPaintingListener implements Listener {
}
} else {
if (event.getRemover() instanceof Creeper) {
if (wcfg.blockCreeperBlockDamage || wcfg.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, painting.getLocation())) {
event.setCancelled(true);
return;
}
}
if ((wcfg.useRegions && !plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, painting.getLocation()))) {
if (wcfg.blockEntityPaintingDestroy
|| (wcfg.useRegions
&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_PAINTING_DESTROY, painting.getLocation()))) {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getRemover());
context.setTargetEntity(event.getPainting());
rules.process(context);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -151,16 +147,6 @@ public class WorldGuardPaintingListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setTargetEntity(event.getPainting());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -177,23 +163,12 @@ public class WorldGuardPaintingListener implements Listener {
event.setCancelled(true);
return;
}
if (entity instanceof Painting
&& ((!plugin.getGlobalRegionManager().allows(
DefaultFlag.ENTITY_PAINTING_DESTROY, entity.getLocation())))) {
event.setCancelled(true);
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_INTERACT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetEntity(entity);
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -18,16 +18,20 @@
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.Iterator;
import java.util.Set;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.bukkit.FlagStateManager.PlayerFlagState;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
@@ -35,54 +39,38 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerBedEnterEvent;
import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerBucketFillEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.PluginManager;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemDropBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.bukkit.FlagStateManager.PlayerFlagState;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import java.util.Iterator;
import java.util.Set;
import java.util.regex.Pattern;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
/**
* Listener for player events.
* Handles all events thrown in relation to a player.
*/
public class WorldGuardPlayerListener implements Listener {
private Pattern opPattern = Pattern.compile("^/op(?:\\s.*)?$", Pattern.CASE_INSENSITIVE);
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardPlayerListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
final PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
@@ -92,10 +80,6 @@ public class WorldGuardPlayerListener implements Listener {
}
}
/**
* Listener just for {@link PlayerMoveEvent}. This handler may not always be
* registered for performance reasons.
*/
class PlayerMoveHandler implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerMove(PlayerMoveEvent event) {
@@ -238,8 +222,6 @@ public class WorldGuardPlayerListener implements Listener {
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
Player player = event.getPlayer();
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(player.getWorld());
// Regions
if (wcfg.useRegions && !plugin.getGlobalRegionManager().hasBypass(player, player.getWorld())) {
GameMode gameMode = plugin.getGlobalRegionManager().get(player.getWorld())
.getApplicableRegions(player.getLocation()).getFlag(DefaultFlag.GAME_MODE);
@@ -260,18 +242,39 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
/* --- No short-circuit returns below this line --- */
if (cfg.activityHaltToggle) {
player.sendMessage(ChatColor.YELLOW
+ "Intensive server activity has been HALTED.");
int removed = 0;
for (Entity entity : world.getEntities()) {
if (BukkitUtil.isIntensiveEntity(entity)) {
entity.remove();
removed++;
}
}
if (removed > 10) {
plugin.getLogger().info("Halt-Act: " + removed + " entities (>10) auto-removed from "
+ player.getWorld().toString());
}
}
if (wcfg.fireSpreadDisableToggle) {
player.sendMessage(ChatColor.YELLOW
+ "Fire spread is currently globally disabled for this world.");
}
if (!cfg.hasCommandBookGodMode() && cfg.autoGodMode && (plugin.inGroup(player, "wg-invincible")
|| plugin.hasPermission(player, "worldguard.auto-invincible"))) {
cfg.enableGodMode(player);
}
if (plugin.inGroup(player, "wg-amphibious")) {
cfg.enableAmphibiousMode(player);
}
// Regions
if (wcfg.useRegions) {
PlayerFlagState state = plugin.getFlagStateManager().getState(player);
Location loc = player.getLocation();
@@ -280,20 +283,12 @@ public class WorldGuardPlayerListener implements Listener {
state.lastBlockY = loc.getBlockY();
state.lastBlockZ = loc.getBlockZ();
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.PLAYER_JOIN);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(player);
rules.process(context);
}
@EventHandler(ignoreCancelled = true)
public void onPlayerChat(AsyncPlayerChatEvent event) {
Player player = event.getPlayer();
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(player.getWorld());
// Regions
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.SEND_CHAT, player.getLocation())) {
player.sendMessage(ChatColor.RED + "You don't have permission to chat in this region!");
@@ -306,7 +301,6 @@ public class WorldGuardPlayerListener implements Listener {
i.remove();
}
}
if (event.getRecipients().size() == 0) {
event.setCancelled(true);
}
@@ -318,9 +312,6 @@ public class WorldGuardPlayerListener implements Listener {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalStateManager();
/* --- No short-circuit returns below this line --- */
// Host keys
String hostKey = cfg.hostKeys.get(player.getName().toLowerCase());
if (hostKey != null) {
String hostname = event.getHostname();
@@ -338,6 +329,10 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
}
if (cfg.deopOnJoin) {
player.setOp(false);
}
}
@EventHandler
@@ -348,9 +343,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
/* --- No short-circuit returns below this line --- */
// Regions
// This is to make the enter/exit flags accurate -- move events are not
// sent constantly, so it is possible to move just a little enough to
// not trigger the event and then rejoin so that you are then considered
@@ -381,13 +373,6 @@ public class WorldGuardPlayerListener implements Listener {
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.PLAYER_QUIT);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
rules.process(context);
// Cleanup
cfg.forgetPlayer(plugin.wrapPlayer(player));
plugin.forgetPlayer(player);
}
@@ -395,9 +380,7 @@ public class WorldGuardPlayerListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
World world = player.getWorld();
if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
handleBlockRightClick(event);
@@ -411,31 +394,50 @@ public class WorldGuardPlayerListener implements Listener {
handlePhysicalInteract(event);
}
// RuleLists
RuleSet rules;
BukkitContext context;
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Send one for the block
Block block = event.getClickedBlock();
if (block != null) {
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
context = new BukkitContext(event);
context.setSourceEntity(player);
context.setTargetBlock(event.getClickedBlock().getState());
if (rules.process(context)) {
event.setUseInteractedBlock(Result.DENY);
if (wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
int slot = player.getInventory().getHeldItemSlot();
ItemStack heldItem = player.getInventory().getItem(slot);
if (heldItem != null && heldItem.getAmount() < 0) {
player.getInventory().setItem(slot, null);
player.sendMessage(ChatColor.RED + "Infinite stack removed.");
}
}
// Send one for the item in the end
ItemStack heldItem = event.getPlayer().getItemInHand();
if (heldItem != null) {
rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setItem(heldItem);
if (rules.process(context)) {
event.setUseItemInHand(Result.DENY);
if (wcfg.blockPotions.size() > 0) {
ItemStack item = event.getItem();
if (item != null && item.getType() == Material.POTION && !BukkitUtil.isWaterPotion(item)) {
PotionEffect blockedEffect = null;
Potion potion = Potion.fromItemStack(item);
for (PotionEffect effect : potion.getEffects()) {
if (wcfg.blockPotions.contains(effect.getType())) {
blockedEffect = effect;
break;
}
}
if (blockedEffect != null) {
if (plugin.hasPermission(player, "worldguard.override.potions")) {
if (potion.isSplash() && wcfg.blockPotionsAlways) {
player.sendMessage(ChatColor.RED + "Sorry, potions with " +
blockedEffect.getType().getName() + " can't be thrown, " +
"even if you have a permission to bypass it, " +
"due to limitations (and because overly-reliable potion blocking is on).");
event.setUseItemInHand(Result.DENY);
return;
}
} else {
player.sendMessage(ChatColor.RED + "Sorry, potions with "
+ blockedEffect.getType().getName() + " are presently disabled.");
event.setUseItemInHand(Result.DENY);
return;
}
}
}
}
}
@@ -456,6 +458,8 @@ public class WorldGuardPlayerListener implements Listener {
* @param event Thrown event
*/
private void handleBlockLeftClick(PlayerInteractEvent event) {
if (event.isCancelled()) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock();
int type = block.getTypeId();
@@ -517,6 +521,10 @@ public class WorldGuardPlayerListener implements Listener {
* @param event Thrown event
*/
private void handleAirRightClick(PlayerInteractEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
World world = player.getWorld();
ItemStack item = player.getItemInHand();
@@ -542,6 +550,10 @@ public class WorldGuardPlayerListener implements Listener {
* @param event Thrown event
*/
private void handleBlockRightClick(PlayerInteractEvent event) {
if (event.isCancelled()) {
return;
}
Block block = event.getClickedBlock();
World world = block.getWorld();
int type = block.getTypeId();
@@ -560,6 +572,7 @@ public class WorldGuardPlayerListener implements Listener {
|| type == BlockID.BREWING_STAND
|| type == BlockID.ENCHANTMENT_TABLE
|| type == BlockID.CAULDRON)
&& wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
for (int slot = 0; slot < 40; slot++) {
ItemStack heldItem = player.getInventory().getItem(slot);
@@ -645,6 +658,16 @@ public class WorldGuardPlayerListener implements Listener {
}
}
if (type == BlockID.DRAGON_EGG) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You're not allowed to move dragon eggs here!");
event.setUseInteractedBlock(Result.DENY);
event.setCancelled(true);
return;
}
}
if (type == BlockID.LEVER
|| type == BlockID.STONE_BUTTON
|| type == BlockID.NOTE_BLOCK
@@ -660,8 +683,7 @@ public class WorldGuardPlayerListener implements Listener {
|| type == BlockID.WORKBENCH
|| type == BlockID.BREWING_STAND
|| type == BlockID.ENCHANTMENT_TABLE
|| type == BlockID.CAULDRON
|| type == BlockID.DRAGON_EGG) {
|| type == BlockID.CAULDRON) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)
&& !set.allows(DefaultFlag.USE, localPlayer)) {
@@ -758,6 +780,55 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
}
/*if (wcfg.useRegions && wcfg.useiConomy && cfg.getiConomy() != null
&& (type == BlockID.SIGN_POST || type == ItemID.SIGN || type == BlockID.WALL_SIGN)) {
BlockState block = blockClicked.getState();
if (((Sign)block).getLine(0).equalsIgnoreCase("[WorldGuard]")
&& ((Sign)block).getLine(1).equalsIgnoreCase("For sale")) {
String regionId = ((Sign)block).getLine(2);
//String regionComment = ((Sign)block).getLine(3);
if (regionId != null && regionId != "") {
RegionManager mgr = cfg.getWorldGuardPlugin().getGlobalRegionManager().get(player.getWorld().getName());
ProtectedRegion region = mgr.getRegion(regionId);
if (region != null) {
RegionFlags flags = region.getFlags();
if (flags.getBooleanFlag(DefaultFlag.BUYABLE).getValue(false)) {
if (iConomy.getBank().hasAccount(player.getName())) {
Account account = iConomy.getBank().getAccount(player.getName());
double balance = account.getBalance();
double regionPrice = flags.getDoubleFlag(DefaultFlag.PRICE).getValue();
if (balance >= regionPrice) {
account.subtract(regionPrice);
player.sendMessage(ChatColor.YELLOW + "You have bought the region " + regionId + " for " +
iConomy.getBank().format(regionPrice));
DefaultDomain owners = region.getOwners();
owners.addPlayer(player.getName());
region.setOwners(owners);
flags.getBooleanFlag(DefaultFlag.BUYABLE).setValue(false);
account.save();
} else {
player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
}
} else {
player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
}
} else {
player.sendMessage(ChatColor.RED + "Region: " + regionId + " is not buyable");
}
} else {
player.sendMessage(ChatColor.DARK_RED + "The region " + regionId + " does not exist.");
}
} else {
player.sendMessage(ChatColor.DARK_RED + "No region specified.");
}
}
}*/
}
/**
@@ -766,6 +837,8 @@ public class WorldGuardPlayerListener implements Listener {
* @param event Thrown event
*/
private void handlePhysicalInteract(PlayerInteractEvent event) {
if (event.isCancelled()) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock(); //not actually clicked but whatever
int type = block.getTypeId();
@@ -774,7 +847,11 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (block.getTypeId() == BlockID.SOIL && wcfg.disablePlayerCropTrampling) {
event.setCancelled(true);
return;
}
if (wcfg.useRegions) {
Vector pt = toVector(block);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
@@ -793,13 +870,79 @@ public class WorldGuardPlayerListener implements Listener {
}
}
/**
* Called when a player uses an item.
*//*
@Override
public void onPlayerItem(PlayerItemEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
Block block = event.getBlockClicked();
ItemStack item = event.getItem();
int itemId = item.getTypeId();
GlobalConfiguration cfg = plugin.getGlobalConfiguration();
WorldConfiguration wcfg = cfg.getWorldConfig(player.getWorld().getName());
if (wcfg.useRegions
&& (itemId == 322 || itemId == 320 || itemId == 319 || itemId == 297 || itemId == 260
|| itemId == 350 || itemId == 349 || itemId == 354) ) {
return;
}
if (!wcfg.itemDurability) {
// Hoes
if (item.getTypeId() >= 290 && item.getTypeId() <= 294) {
item.setDurability((byte) -1);
player.setItemInHand(item);
}
}
if (wcfg.useRegions && !event.isBlock() && block != null) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
if (block.getTypeId() == BlockID.WALL_SIGN) {
pt = pt.subtract(0, 1, 0);
}
if (!cfg.canBuild(player, pt)) {
player.sendMessage(ChatColor.DARK_RED
+ "You don't have permission for this area.");
event.setCancelled(true);
return;
}
}
if (wcfg.getBlacklist() != null && item != null && block != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(block.getRelative(event.getBlockFace())),
item.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if (wcfg.useRegions && item != null && block != null && item.getTypeId() == 259) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld().getName());
if (!mgr.getApplicableRegions(pt).isStateFlagAllowed(DefaultFlag.LIGHTER)) {
event.setCancelled(true);
return;
}
}
}*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPlayerDropItem(PlayerDropItemEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getPlayer().getWorld());
Player player = event.getPlayer();
// Regions
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.ITEM_DROP, player.getLocation())) {
event.setCancelled(true);
@@ -807,7 +950,6 @@ public class WorldGuardPlayerListener implements Listener {
}
}
// Blacklists
if (wcfg.getBlacklist() != null) {
Item ci = event.getItemDrop();
@@ -818,16 +960,6 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_DROP);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(player);
context.setItem(event.getItemDrop().getItemStack());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -835,7 +967,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getPlayer().getWorld());
// Blacklist
if (wcfg.getBlacklist() != null) {
Item ci = event.getItem();
@@ -846,31 +977,8 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_PICKUP);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setItem(event.getItem().getItemStack());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPlayerDeath(PlayerDeathEvent event) {
Player player = event.getEntity();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DEATH);
BukkitContext context = new BukkitContext(event);
context.setTargetEntity(player);
rules.process(context);
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPlayerBucketFill(PlayerBucketFillEvent event) {
@@ -880,7 +988,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (!plugin.getGlobalRegionManager().canBuild(
player, event.getBlockClicked().getRelative(event.getBlockFace()))) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
@@ -888,7 +995,6 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
// Blacklist
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
@@ -897,16 +1003,6 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setItem(event.getItemStack());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -917,7 +1013,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (!plugin.getGlobalRegionManager().canBuild(
player, event.getBlockClicked().getRelative(event.getBlockFace()))) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
@@ -925,7 +1020,6 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
// Blacklist
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
@@ -934,16 +1028,6 @@ public class WorldGuardPlayerListener implements Listener {
return;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
context.setItem(event.getItemStack());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGHEST)
@@ -954,7 +1038,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
// Regions
if (wcfg.useRegions) {
Vector pt = toVector(location);
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
@@ -967,12 +1050,24 @@ public class WorldGuardPlayerListener implements Listener {
event.setRespawnLocation(com.sk89q.worldedit.bukkit.BukkitUtil.toLocation(spawn));
}
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.PLAYER_RESPAWN);
BukkitContext context = new BukkitContext(event);
context.setSourceEntity(event.getPlayer());
rules.process(context);
@EventHandler(priority = EventPriority.HIGH)
public void onItemHeldChange(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
int newSlot = event.getNewSlot();
ItemStack heldItem = player.getInventory().getItem(newSlot);
if (heldItem != null && heldItem.getAmount() < 0) {
player.getInventory().setItem(newSlot, null);
player.sendMessage(ChatColor.RED + "Infinite stack removed.");
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
@@ -983,7 +1078,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
// Regions
if (wcfg.useRegions) {
Vector pt = toVector(location);
RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
@@ -1006,7 +1100,6 @@ public class WorldGuardPlayerListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (wcfg.useRegions && !plugin.getGlobalRegionManager().hasBypass(player, world)) {
Vector pt = toVector(player.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
@@ -1021,7 +1114,6 @@ public class WorldGuardPlayerListener implements Listener {
if (allowedCommands != null && !allowedCommands.contains(lowerCommand)
&& (blockedCommands == null || blockedCommands.contains(lowerCommand))) {
player.sendMessage(ChatColor.RED + lowerCommand + " is not allowed in this area.");
event.setMessage("/"); // Make sure that it's disabled
event.setCancelled(true);
return;
}
@@ -1029,7 +1121,14 @@ public class WorldGuardPlayerListener implements Listener {
if (blockedCommands != null && blockedCommands.contains(lowerCommand)
&& (allowedCommands == null || !allowedCommands.contains(lowerCommand))) {
player.sendMessage(ChatColor.RED + lowerCommand + " is blocked in this area.");
event.setMessage("/"); // Make sure that it's disabled
event.setCancelled(true);
return;
}
}
if (cfg.blockInGameOp) {
if (opPattern.matcher(event.getMessage()).matches()) {
player.sendMessage(ChatColor.RED + "/op can only be used in console (as set by a WG setting).");
event.setCancelled(true);
return;
}
@@ -22,6 +22,7 @@ package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.hasHangingEvent;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
@@ -30,8 +31,12 @@ import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import java.util.jar.JarFile;
import java.util.zip.ZipEntry;
import com.sk89q.bukkit.util.CommandsManagerRegistration;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.wepif.PermissionsResolverManager;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
@@ -41,86 +46,55 @@ import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.bukkit.util.CommandsManagerRegistration;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissionsException;
import com.sk89q.minecraft.util.commands.CommandUsageException;
import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.minecraft.util.commands.MissingNestedCommandException;
import com.sk89q.minecraft.util.commands.SimpleInjector;
import com.sk89q.minecraft.util.commands.WrappedCommandException;
import com.sk89q.rebar.bukkit.VirtualRebarPlugin;
import com.sk89q.rebar.config.ConfigurationException;
import com.sk89q.rebar.config.YamlConfiguration;
import com.sk89q.rebar.config.YamlConfigurationResource;
import com.sk89q.rulelists.Action;
import com.sk89q.rulelists.Criteria;
import com.sk89q.rulelists.DefinitionManager;
import com.sk89q.rulelists.ResolverManager;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.wepif.PermissionsResolverManager;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.commands.GeneralCommands;
import com.sk89q.worldguard.bukkit.commands.ProtectionCommands;
import com.sk89q.worldguard.bukkit.commands.ToggleCommands;
import com.sk89q.worldguard.bukkit.definitions.BlockCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.CancelActionLoader;
import com.sk89q.worldguard.bukkit.definitions.DamageCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.EntityCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.ItemCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.PermissionCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.PhenomenonCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.SetBlockActionLoader;
import com.sk89q.worldguard.bukkit.definitions.SetDropActionLoader;
import com.sk89q.worldguard.bukkit.definitions.SpawnCriteriaLoader;
import com.sk89q.worldguard.bukkit.definitions.TellActionLoader;
import com.sk89q.worldguard.bukkit.definitions.UpdateEntityActionLoader;
import com.sk89q.worldguard.bukkit.definitions.UpdateItemActionLoader;
import com.sk89q.worldguard.bukkit.definitions.SetMessageActionLoader;
import com.sk89q.worldguard.bukkit.definitions.UpdateWorldActionLoader;
import com.sk89q.worldguard.bukkit.definitions.WeatherCriteriaLoader;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
import com.sk89q.worldguard.bukkit.resolvers.PlacedBlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.PlayerItemStackSlotResolver;
import com.sk89q.worldguard.bukkit.resolvers.PlayerItemStackSlotResolver.Slot;
import com.sk89q.worldguard.bukkit.resolvers.SourceBlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.SourceEntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.TargetBlockResolver;
import com.sk89q.worldguard.bukkit.resolvers.TargetEntityResolver;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.util.FatalConfigurationLoadingException;
/**
* The main class for WorldGuard as a Bukkit plugin.
*
* @author sk89q
*/
public class WorldGuardPlugin extends JavaPlugin {
/**
* Manager for commands. This automatically handles nested commands,
* permissions checking, and a number of other fancy command things.
* We just set it up and register commands against it.
*/
private final CommandsManager<CommandSender> commands;
private final GlobalRegionManager globalRegionManager;
private final ConfigurationManager configuration;
private FlagStateManager flagStateManager;
private RuleListsManager ruleListsManager;
private final LagStopMode lagStopper;
private WorldGuardWorldListener worldListener;
/**
* Do initial loading of WorldGuard. Only called once. {@link #onEnable()} will be
* called when WorldGuard is enabled.
* Handles the region databases for all worlds.
*/
private final GlobalRegionManager globalRegionManager;
/**
* Handles all configuration.
*/
private final ConfigurationManager configuration;
/**
* Used for scheduling flags.
*/
private FlagStateManager flagStateManager;
/**
* Construct objects. Actual loading occurs when the plugin is enabled, so
* this merely instantiates the objects.
*/
public WorldGuardPlugin() {
configuration = new ConfigurationManager(this);
globalRegionManager = new GlobalRegionManager(this);
lagStopper = new LagStopMode(this);
final WorldGuardPlugin plugin = this;
commands = new CommandsManager<CommandSender>() {
@@ -131,15 +105,11 @@ public class WorldGuardPlugin extends JavaPlugin {
};
}
/**
* Called on plugin enable.
*/
@SuppressWarnings("deprecation")
@Override
public void onEnable() {
// We don't require Rebar yet
VirtualRebarPlugin.setup(this);
// Set up RuleLists
ruleListsManager = new RuleListsManager();
registerRuleList();
// Set the proper command injector
commands.setInjector(new SimpleInjector(this));
@@ -171,7 +141,7 @@ public class WorldGuardPlugin extends JavaPlugin {
configuration.load();
globalRegionManager.preload();
} catch (FatalConfigurationLoadingException e) {
getLogger().log(Level.SEVERE, "Fatal error encountered", e);
e.printStackTrace();
getServer().shutdown();
}
@@ -192,12 +162,6 @@ public class WorldGuardPlugin extends JavaPlugin {
(new WorldGuardWeatherListener(this)).registerEvents();
(new WorldGuardVehicleListener(this)).registerEvents();
(new WorldGuardServerListener(this)).registerEvents();
(worldListener = new WorldGuardWorldListener(this)).registerEvents();
lagStopper.registerEvents();
// Initialization
simulateWorldLoad();
if (hasHangingEvent()) {
(new WorldGuardHangingListener(this)).registerEvents();
} else {
@@ -208,15 +172,37 @@ public class WorldGuardPlugin extends JavaPlugin {
if (getServer().getPluginManager().isPluginEnabled("CommandBook")) {
getServer().getPluginManager().registerEvents(new WorldGuardCommandBookListener(this), this);
}
// handle worlds separately to initialize already loaded worlds
WorldGuardWorldListener worldListener = (new WorldGuardWorldListener(this));
for (World world : getServer().getWorlds()) {
worldListener.initWorld(world);
}
worldListener.registerEvents();
if (!configuration.hasCommandBookGodMode()) {
// Check god mode for existing players, if any
for (Player player : getServer().getOnlinePlayers()) {
if (inGroup(player, "wg-invincible") ||
(configuration.autoGodMode && hasPermission(player, "worldguard.auto-invincible"))) {
configuration.enableGodMode(player);
}
}
}
}
@Override
/**
* Called on plugin disable.
*/
public void onDisable() {
globalRegionManager.unload();
configuration.unload();
this.getServer().getScheduler().cancelTasks(this);
}
/**
* Handle a command.
*/
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label,
String[] args) {
@@ -243,16 +229,6 @@ public class WorldGuardPlugin extends JavaPlugin {
return true;
}
/**
* Dispatch {@link WorldLoadEvent}s to the world listener.
*/
public void simulateWorldLoad() {
for (World world : getServer().getWorlds()) {
WorldLoadEvent event = new WorldLoadEvent(world);
worldListener.onWorldLoad(event);
}
}
/**
* Get the GlobalRegionManager.
*
@@ -291,74 +267,6 @@ public class WorldGuardPlugin extends JavaPlugin {
return configuration;
}
/**
* Get the rules list manager.
*
* @return rule lists manager
*/
public RuleListsManager getRulesListManager() {
return ruleListsManager;
}
/**
* Get the built-in rules.
*
* @return built-in rules
* @throws ConfigurationException
* on config error
* @throws IOException
* on I/O exception
*/
public YamlConfiguration getBuiltInRules() throws IOException, ConfigurationException {
YamlConfiguration rules = new YamlConfigurationResource(getClass(),
"/defaults/builtin_rules.yml");
rules.load();
return rules;
}
/**
* Register RuleList resolvers, criterion, and actions.
*/
private void registerRuleList() {
// Subject resolvers
ResolverManager resolvers = ruleListsManager.getResolvers();
resolvers.register(BlockResolver.class, "source", new SourceBlockResolver());
resolvers.register(BlockResolver.class, "target", new TargetBlockResolver());
resolvers.register(BlockResolver.class, "placed", new PlacedBlockResolver());
resolvers.register(EntityResolver.class, "source", new SourceEntityResolver());
resolvers.register(EntityResolver.class, "target", new TargetEntityResolver());
resolvers.register(ItemStackSlotResolver.class, "held", new PlayerItemStackSlotResolver(Slot.HELD));
resolvers.register(ItemStackSlotResolver.class, "helmet", new PlayerItemStackSlotResolver(Slot.HELMET));
resolvers.register(ItemStackSlotResolver.class, "chestplate", new PlayerItemStackSlotResolver(Slot.CHESTPLATE));
resolvers.register(ItemStackSlotResolver.class, "leggings", new PlayerItemStackSlotResolver(Slot.LEGGINGS));
resolvers.register(ItemStackSlotResolver.class, "boots", new PlayerItemStackSlotResolver(Slot.BOOTS));
// Criterion
DefinitionManager<Criteria<?>> criterion = ruleListsManager.getCriterion();
criterion.register("match-block", new BlockCriteriaLoader(ruleListsManager));
criterion.register("match-item", new ItemCriteriaLoader(ruleListsManager));
criterion.register("match-entity", new EntityCriteriaLoader(ruleListsManager));
criterion.register("match-damage", new DamageCriteriaLoader());
criterion.register("match-spawn", new SpawnCriteriaLoader());
criterion.register("match-phenomenon", new PhenomenonCriteriaLoader());
criterion.register("match-weather", new WeatherCriteriaLoader());
criterion.register("has-permission", new PermissionCriteriaLoader(this, ruleListsManager));
// Actions
DefinitionManager<Action<?>> actions = ruleListsManager.getActions();
actions.register("cancel", new CancelActionLoader());
actions.register("tell", new TellActionLoader(ruleListsManager));
actions.register("update-item", new UpdateItemActionLoader(ruleListsManager));
actions.register("update-world", new UpdateWorldActionLoader());
actions.register("update-entity", new UpdateEntityActionLoader(this, ruleListsManager));
actions.register("set-message", new SetMessageActionLoader(ruleListsManager));
actions.register("set-drop", new SetDropActionLoader());
actions.register("set-block", new SetBlockActionLoader(ruleListsManager));
}
/**
* Check whether a player is in a group.
* This calls the corresponding method in PermissionsResolverManager
@@ -790,7 +698,9 @@ public class WorldGuardPlugin extends JavaPlugin {
* @param actual The destination file
* @param defaultName The name of the file inside the jar's defaults folder
*/
public void createDefaultConfiguration(File actual, String defaultName) {
public void createDefaultConfiguration(File actual,
String defaultName) {
// Make parent directories
File parent = actual.getParentFile();
if (!parent.exists()) {
@@ -801,10 +711,16 @@ public class WorldGuardPlugin extends JavaPlugin {
return;
}
InputStream input = WorldGuardPlugin.class.getResourceAsStream("/defaults/" + defaultName);
if (input == null) {
getLogger().severe("Unable to read default configuration: " + defaultName);
}
InputStream input =
null;
try {
JarFile file = new JarFile(getFile());
ZipEntry copy = file.getEntry("defaults/" + defaultName);
if (copy == null) throw new FileNotFoundException();
input = file.getInputStream(copy);
} catch (IOException e) {
getLogger().severe("Unable to read default configuration: " + defaultName);
}
if (input != null) {
FileOutputStream output = null;
@@ -907,15 +823,6 @@ public class WorldGuardPlugin extends JavaPlugin {
return getGlobalRegionManager().get(world);
}
/**
* Get the "lag stop mode" controller.
*
* @return the lag stop mode
*/
public LagStopMode getLagStopMode() {
return lagStopper;
}
/**
* Replace macros in the text.
*
@@ -7,7 +7,7 @@ import org.bukkit.event.server.PluginEnableEvent;
import org.bukkit.plugin.PluginManager;
/**
* Listener for server events.
* @author zml2008
*/
public class WorldGuardServerListener implements Listener {
@@ -24,7 +24,6 @@ public class WorldGuardServerListener implements Listener {
@EventHandler
public void onPluginEnable(PluginEnableEvent event) {
// Legacy god mode
if (event.getPlugin().getDescription().getName().equalsIgnoreCase("CommandBook")) {
plugin.getGlobalStateManager().updateCommandBookGodMode();
}
@@ -32,7 +31,6 @@ public class WorldGuardServerListener implements Listener {
@EventHandler
public void onPluginDisable(PluginDisableEvent event) {
// Legacy god mode
if (event.getPlugin().getDescription().getName().equalsIgnoreCase("CommandBook")) {
plugin.getGlobalStateManager().updateCommandBookGodMode();
}
@@ -16,7 +16,6 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.vehicle.VehicleDestroyEvent;
import org.bukkit.event.vehicle.VehicleMoveEvent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.FlagStateManager.PlayerFlagState;
@@ -25,17 +24,22 @@ import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
/**
* Listener for vehicle events.
*/
public class WorldGuardVehicleListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardVehicleListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@@ -46,14 +50,12 @@ public class WorldGuardVehicleListener implements Listener {
Entity destroyer = event.getAttacker();
if (!(destroyer instanceof Player)) return; // don't care
Player player = (Player) destroyer;
World world = vehicle.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
if (wcfg.useRegions) {
Vector pt = toVector(vehicle.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
@@ -80,7 +82,6 @@ public class WorldGuardVehicleListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Regions
// unfortunate code duplication
if (wcfg.useRegions) {
// Did we move a block?
@@ -27,21 +27,23 @@ import org.bukkit.event.Listener;
import org.bukkit.event.weather.LightningStrikeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
import org.bukkit.event.weather.WeatherChangeEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* Listener for weather events.
*/
public class WorldGuardWeatherListener implements Listener {
/**
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardWeatherListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@@ -55,12 +57,14 @@ public class WorldGuardWeatherListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_TRANSITION);
BukkitContext context = new BukkitContext(event);
if (rules.process(context)) {
event.setCancelled(true);
return;
if (event.toWeatherState()) {
if (wcfg.disableWeather) {
event.setCancelled(true);
}
} else {
if (!wcfg.disableWeather && wcfg.alwaysRaining) {
event.setCancelled(true);
}
}
}
@@ -69,23 +73,30 @@ public class WorldGuardWeatherListener implements Listener {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_TRANSITION);
BukkitContext context = new BukkitContext(event);
if (rules.process(context)) {
event.setCancelled(true);
return;
if (event.toThunderState()) {
if (wcfg.disableThunder) {
event.setCancelled(true);
}
} else {
if (!wcfg.disableWeather && wcfg.alwaysThundering) {
event.setCancelled(true);
}
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onLightningStrike(LightningStrikeEvent event) {
Location loc = event.getLightning().getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
// Regions
if (wcfg.disallowedLightningBlocks.size() > 0) {
int targetId = event.getLightning().getLocation().getBlock().getTypeId();
if (wcfg.disallowedLightningBlocks.contains(targetId)) {
event.setCancelled(true);
}
}
Location loc = event.getLightning().getLocation();
if (wcfg.useRegions) {
Vector pt = toVector(loc);
RegionManager mgr = plugin.getGlobalRegionManager().get(loc.getWorld());
@@ -95,14 +106,5 @@ public class WorldGuardWeatherListener implements Listener {
event.setCancelled(true);
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_PHENOMENON);
BukkitContext context = new BukkitContext(event);
context.setTargetBlock(loc.getBlock().getState());
if (rules.process(context)) {
event.setCancelled(true);
return;
}
}
}
@@ -5,63 +5,79 @@
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldSaveEvent;
import org.bukkit.event.world.WorldUnloadEvent;
import com.sk89q.rulelists.KnownAttachment;
import com.sk89q.rulelists.RuleSet;
/**
* Listener for world events.
*/
public class WorldGuardWorldListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin The plugin instance
*/
public WorldGuardWorldListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler
public void onWorldLoad(WorldLoadEvent event) {
public void onChunkLoad(ChunkLoadEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_LOAD);
BukkitContext context = new BukkitContext(event);
rules.process(context);
}
if (cfg.activityHaltToggle) {
int removed = 0;
@EventHandler
public void onWorldLoad(WorldUnloadEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
for (Entity entity : event.getChunk().getEntities()) {
if (BukkitUtil.isIntensiveEntity(entity)) {
entity.remove();
removed++;
}
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_UNLOAD);
BukkitContext context = new BukkitContext(event);
if (rules.process(context)) {
event.setCancelled(true);
return;
if (removed > 50) {
plugin.getLogger().info("Halt-Act: " + removed + " entities (>50) auto-removed from "
+ event.getChunk().toString());
}
}
}
@EventHandler
public void onWorldSave(WorldSaveEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
public void onWorldLoad(WorldLoadEvent event) {
initWorld(event.getWorld());
}
// RuleLists
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_SAVE);
BukkitContext context = new BukkitContext(event);
rules.process(context);
/**
* Initialize the settings for the specified world
* @see WorldConfiguration#alwaysRaining
* @see WorldConfiguration#disableWeather
* @see WorldConfiguration#alwaysThundering
* @see WorldConfiguration#disableThunder
* @param world The specified world
*/
public void initWorld(World world) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.alwaysRaining && !wcfg.disableWeather) {
world.setStorm(true);
} else if (wcfg.disableWeather && !wcfg.alwaysRaining) {
world.setStorm(false);
}
if (wcfg.alwaysThundering && !wcfg.disableThunder) {
world.setThundering(true);
} else if (wcfg.disableThunder && !wcfg.alwaysThundering) {
world.setStorm(false);
}
}
}
@@ -22,11 +22,15 @@ package com.sk89q.worldguard.bukkit.commands;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.worldguard.bukkit.LagStopMode;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
@@ -41,15 +45,15 @@ public class ToggleCommands {
desc = "Disables all fire spread temporarily", max = 1)
@CommandPermissions({"worldguard.fire-toggle.stop"})
public void stopFire(CommandContext args, CommandSender sender) throws CommandException {
World world;
if (args.argsLength() == 0) {
world = plugin.checkPlayer(sender).getWorld();
} else {
world = plugin.matchWorld(sender, args.getString(0));
}
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(world);
if (!wcfg.fireSpreadDisableToggle) {
@@ -70,14 +74,15 @@ public class ToggleCommands {
desc = "Allows all fire spread temporarily", max = 1)
@CommandPermissions({"worldguard.fire-toggle.stop"})
public void allowFire(CommandContext args, CommandSender sender) throws CommandException {
World world;
if (args.argsLength() == 0) {
world = plugin.checkPlayer(sender).getWorld();
} else {
world = plugin.matchWorld(sender, args.getString(0));
}
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(world);
if (wcfg.fireSpreadDisableToggle) {
@@ -93,20 +98,48 @@ public class ToggleCommands {
}
@Command(aliases = {"halt-activity", "stoplag", "haltactivity"},
desc = "Attempts to cease as much activity in order to stop lag", flags = "cag", max = 0)
desc = "Attempts to cease as much activity in order to stop lag", flags = "c", max = 0)
@CommandPermissions({"worldguard.halt-activity"})
public void stopLag(CommandContext args, CommandSender sender) throws CommandException {
LagStopMode lagStopper = plugin.getLagStopMode();
lagStopper.setRemoveAnimals(!args.hasFlag('c'));
ConfigurationManager configManager = plugin.getGlobalStateManager();
configManager.activityHaltToggle = !args.hasFlag('c');
if (configManager.activityHaltToggle) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity halted.");
}
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "ALL intensive server activity halted by "
+ plugin.toName(sender) + ".");
for (World world : plugin.getServer().getWorlds()) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (BukkitUtil.isIntensiveEntity(entity)) {
entity.remove();
removed++;
}
}
if (removed > 10) {
sender.sendMessage("" + removed + " entities (>10) auto-removed from "
+ world.toString());
}
}
if (!args.hasFlag('c')) {
sender.sendMessage(ChatColor.YELLOW + "Enabling lag stop mode...");
lagStopper.enable(!args.hasFlag('g'));
} else {
sender.sendMessage(ChatColor.YELLOW + "Disabling lag stop mode...");
lagStopper.disable();
}
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity no longer halted.");
}
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "ALL intensive server activity is now allowed.");
}
}
}
@@ -32,7 +32,6 @@ import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.rebar.util.MaterialDatabase;
import com.sk89q.worldguard.bukkit.LoggerToChatHandler;
import com.sk89q.worldguard.bukkit.ReportWriter;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
@@ -57,19 +56,18 @@ public class WorldGuardCommands {
@Command(aliases = {"reload"}, desc = "Reload WorldGuard configuration", max = 0)
@CommandPermissions({"worldguard.reload"})
public void reload(CommandContext args, CommandSender sender) throws CommandException {
LoggerToChatHandler handler = null;
Logger minecraftLogger = null;
if (sender instanceof Player) {
handler = new LoggerToChatHandler(sender);
handler.setLevel(Level.ALL);
minecraftLogger = Logger.getLogger("");
minecraftLogger = Logger.getLogger("Minecraft");
minecraftLogger.addHandler(handler);
}
try {
MaterialDatabase.reload();
plugin.getGlobalStateManager().unload();
plugin.getGlobalRegionManager().unload();
plugin.getGlobalStateManager().load();
@@ -83,17 +81,15 @@ public class WorldGuardCommands {
minecraftLogger.removeHandler(handler);
}
}
plugin.simulateWorldLoad();
}
@Command(aliases = {"report"}, desc = "Writes a report on WorldGuard", flags = "p", max = 0)
@CommandPermissions({"worldguard.report"})
public void report(CommandContext args, final CommandSender sender) throws CommandException {
File dest = new File(plugin.getDataFolder(), "report.txt");
ReportWriter report = new ReportWriter(plugin);
try {
report.write(dest);
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report written to "
@@ -101,20 +97,18 @@ public class WorldGuardCommands {
} catch (IOException e) {
throw new CommandException("Failed to write report: " + e.getMessage());
}
if (args.hasFlag('p')) {
plugin.checkPermission(sender, "worldguard.report.pastebin");
sender.sendMessage(ChatColor.YELLOW + "Now uploading to Pastebin...");
PastebinPoster.paste(report.toString(), new PasteCallback() {
@Override
public void handleSuccess(String url) {
// Hope we don't have a thread safety issue here
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report (1 hour): " + url);
}
@Override
public void handleError(String err) {
// Hope we don't have a thread safety issue here
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report pastebin error: " + err);
@@ -1,117 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.List;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class BlockCriteria implements Criteria<BukkitContext> {
public enum Direction {
AT,
ABOVE,
BELOW,
AROUND
}
private final BlockResolver resolver;
private Direction direction;
private MaterialPattern[] patterns = new MaterialPattern[0];
public BlockCriteria(BlockResolver resolver) {
this.resolver = resolver;
}
public MaterialPattern[] getPatterns() {
return patterns;
}
public void setPatterns(MaterialPattern[] patterns) {
this.patterns = patterns;
}
public void setPatterns(List<MaterialPattern> patterns) {
MaterialPattern[] arr = new MaterialPattern[patterns.size()];
patterns.toArray(arr);
this.patterns = arr;
}
public Direction getDirection() {
return direction;
}
public void setDirection(Direction direction) {
this.direction = direction;
}
private boolean matches(BlockState block) {
for (MaterialPattern pattern : patterns) {
if (pattern.matches(block.getTypeId(), block.getRawData())) {
return true;
}
}
return false;
}
private boolean matches(Block block) {
for (MaterialPattern pattern : patterns) {
if (pattern.matches(block.getTypeId(), block.getData())) {
return true;
}
}
return false;
}
@Override
public boolean matches(BukkitContext context) {
BlockState block = resolver.resolve(context);
if (block == null) {
return false;
}
switch (getDirection()) {
case AT:
return matches(block);
case ABOVE:
return matches(block.getBlock().getRelative(0, 1, 0));
case BELOW:
return matches(block.getBlock().getRelative(0, -1, 0));
case AROUND:
return matches(block.getBlock().getRelative(0, -1, 0)) ||
matches(block.getBlock().getRelative(0, 1, 0)) ||
matches(block.getBlock().getRelative(-1, 0, 0)) ||
matches(block.getBlock().getRelative(1, 0, 0)) ||
matches(block.getBlock().getRelative(0, 0, -1)) ||
matches(block.getBlock().getRelative(0, 0, 1));
}
return false;
}
}
@@ -1,74 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.List;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.config.types.MaterialPatternLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.definitions.BlockCriteria.Direction;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class BlockCriteriaLoader extends AbstractNodeLoader<BlockCriteria> {
private final RuleListsManager manager;
private MaterialPatternLoaderBuilder materialLoader = new MaterialPatternLoaderBuilder();
private EnumLoaderBuilder<Direction> dirLoader = new EnumLoaderBuilder<Direction>(Direction.class);
public BlockCriteriaLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public BlockCriteria read(ConfigurationNode node)
throws DefinitionException {
BlockResolver resolver = manager.getResolvers()
.get(BlockResolver.class, node.getString("block", BlockResolver.DEFAULT));
// Load patterns
List<MaterialPattern> patterns = node.contains(INLINE) ?
node.listOf(INLINE, materialLoader) : node.listOf("material", materialLoader);
if (patterns.size() == 0) {
throw new LoaderBuilderException("No block materials specified");
}
// Load direction
Direction direction = node.getOf("relative", dirLoader, Direction.AT);
BlockCriteria criteria = new BlockCriteria(resolver);
criteria.setPatterns(patterns);
criteria.setDirection(direction);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"block", "material", "relative");
return criteria;
}
}
@@ -1,31 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rulelists.Action;
import com.sk89q.rulelists.Context;
public class CancelAction implements Action<Context> {
@Override
public void apply(Context context) {
context.cancel();
}
}
@@ -1,39 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class CancelActionLoader extends AbstractNodeLoader<CancelAction> {
private final CancelAction instance = new CancelAction();
@Override
public CancelAction read(ConfigurationNode node)
throws DefinitionException {
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()));
return instance;
}
}
@@ -1,58 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.event.Event;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class DamageCriteria implements Criteria<BukkitContext> {
private Set<DamageCause> causes = new HashSet<DamageCause>();
public DamageCriteria(Set<DamageCause> causes) {
this.causes = causes;
}
public Set<DamageCause> getCauses() {
return causes;
}
public void setCauses(Set<DamageCause> causes) {
this.causes = causes;
}
@Override
public boolean matches(BukkitContext context) {
Event event = context.getEvent();
if (event instanceof EntityDamageEvent) {
return causes.contains(((EntityDamageEvent) event).getCause());
} else {
return false;
}
}
}
@@ -1,53 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.Set;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class DamageCriteriaLoader extends AbstractNodeLoader<DamageCriteria> {
private EnumLoaderBuilder<DamageCause> typeLoader =
new EnumLoaderBuilder<DamageCause>(DamageCause.class);
@Override
public DamageCriteria read(ConfigurationNode node) throws DefinitionException {
Set<DamageCause> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
DamageCriteria criteria = new DamageCriteria(types);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"type");
return criteria;
}
}
@@ -1,137 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Tameable;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.SourceEntityResolver;
public class EntityCriteria implements Criteria<BukkitContext> {
private final EntityResolver entityResolver;
private Set<EntityType> types = new HashSet<EntityType>();
private Class<?>[] ofTypes = new Class<?>[0];
private Boolean isTamed = null;
// Counteract 1.3->1.4 breaking change
private EntityType fireballType =
BukkitUtil.tryEnum(EntityType.class, "FIREBALL", "LARGE_FIREBALL");
public EntityCriteria(EntityResolver entityResolver) {
this.entityResolver = entityResolver;
}
public Class<?>[] getOfTypes() {
return ofTypes;
}
public void setOfTypes(Class<?>[] ofTypes) {
this.ofTypes = ofTypes;
}
public Set<EntityType> getTypes() {
return types;
}
public void setTypes(Set<EntityType> types) {
this.types = types;
}
public Boolean getIsTamed() {
return isTamed;
}
public void setIsTamed(Boolean isTamed) {
this.isTamed = isTamed;
}
@Override
public boolean matches(BukkitContext context) {
Entity entity = entityResolver.resolve(context);
boolean matched = false;
// Hack because BlockIgniteEvent doesn't give an entity
if (context.getEvent() instanceof BlockIgniteEvent && entityResolver instanceof SourceEntityResolver) {
BlockIgniteEvent igniteEvent = (BlockIgniteEvent) context.getEvent();
if (igniteEvent.getCause() == IgniteCause.FIREBALL) {
if (types.contains(fireballType)) {
matched = true;
}
}
if (igniteEvent.getCause() == IgniteCause.LIGHTNING) {
if (types.contains(EntityType.LIGHTNING)) {
matched = true;
}
}
}
if (entity == null) {
return matched;
}
if (ofTypes.length != 0) {
Class<?> cls = entity.getClass();
for (Class<?> type : ofTypes) {
if (type.isAssignableFrom(cls)) {
matched = true;
break;
}
}
if (!matched) {
return false;
}
}
if (isTamed != null) {
if (entity instanceof Tameable && ((Tameable) entity).isTamed() == isTamed) {
matched = true;
}
if (!matched) {
return false;
}
}
if (types.size() == 0) {
matched = types.contains(entity.getType());
if (!matched) {
return false;
}
}
return matched;
}
}
@@ -1,91 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Creature;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.entity.Tameable;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class EntityCriteriaLoader extends AbstractNodeLoader<EntityCriteria> {
private final RuleListsManager manager;
private EnumLoaderBuilder<EntityType> typeLoader =
new EnumLoaderBuilder<EntityType>(EntityType.class);
public EntityCriteriaLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public EntityCriteria read(ConfigurationNode node) throws DefinitionException {
EntityResolver entityResolver = manager.getResolvers()
.get(EntityResolver.class, node.getString("entity", EntityResolver.DEFAULT));
Set<EntityType> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
EntityCriteria criteria = new EntityCriteria(entityResolver);
List<Class<?>> ofTypes = new ArrayList<Class<?>>();
if (node.getBoolean("is-animal", false))
ofTypes.add(Animals.class);
if (node.getBoolean("is-monster", false))
ofTypes.add(Monster.class);
if (node.getBoolean("is-creature", false))
ofTypes.add(Creature.class);
if (node.getBoolean("is-living", false))
ofTypes.add(LivingEntity.class);
if (node.getBoolean("is-player", false))
ofTypes.add(Player.class);
if (node.getBoolean("is-tameable", false))
ofTypes.add(Tameable.class);
criteria.setTypes(types);
criteria.setOfTypes(ofTypes.toArray(new Class<?>[ofTypes.size()]));
criteria.setIsTamed(node.getBoolean("is-tamed"));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"entity", "type", "is-animal", "is-monster", "is-creature",
"is-living", "is-player", "is-tameable", "is-tamed");
return criteria;
}
}
@@ -1,131 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.List;
import java.util.Set;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
public class ItemCriteria implements Criteria<BukkitContext> {
private final EntityResolver entityResolver;
private final ItemStackSlotResolver itemResolver;
private MaterialPattern[] patterns = new MaterialPattern[0];
private Set<PotionEffectType> potionEffects = null;
private Boolean hasData = false;
public ItemCriteria(EntityResolver entityResolver, ItemStackSlotResolver itemResolver) {
this.entityResolver = entityResolver;
this.itemResolver = itemResolver;
}
public Boolean hasDataCheck() {
return hasData;
}
public void setDataCheck(Boolean hasData) {
this.hasData = hasData;
}
public MaterialPattern[] getPatterns() {
return patterns;
}
public void setPatterns(MaterialPattern[] patterns) {
this.patterns = patterns;
}
public void setPatterns(List<MaterialPattern> patterns) {
MaterialPattern[] arr = new MaterialPattern[patterns.size()];
patterns.toArray(arr);
this.patterns = arr;
}
public Set<PotionEffectType> getPotionEffects() {
return potionEffects;
}
public void setPotionEffects(Set<PotionEffectType> effects) {
this.potionEffects = effects;
}
@Override
public boolean matches(BukkitContext context) {
ItemStack item;
boolean matched = false;
if (entityResolver == null) {
item = context.getItem();
} else {
Entity entity = entityResolver.resolve(context);
if (entity == null) {
return false;
}
item = itemResolver.resolve(entity).get();
}
if (item == null) {
return false;
}
if (hasData != null) {
matched = hasData == (item.getDurability() != 0);
if (!matched) {
return false;
}
}
if (item.getType() == Material.POTION && potionEffects.size() > 0) {
for (PotionEffect effect : Potion.fromItemStack(item).getEffects()) {
if (potionEffects.contains(effect.getType())) {
matched = true;
break;
}
}
if (!matched) {
return false;
}
}
for (MaterialPattern pattern : patterns) {
if (pattern.matches(item.getTypeId(), item.getDurability())) {
matched = true;
break;
}
}
return matched;
}
}
@@ -1,92 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.List;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.MaterialPatternLoaderBuilder;
import com.sk89q.rebar.config.types.StaticFieldLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
public class ItemCriteriaLoader extends AbstractNodeLoader<ItemCriteria> {
private final RuleListsManager manager;
private MaterialPatternLoaderBuilder materialLoader = new MaterialPatternLoaderBuilder();
private StaticFieldLoaderBuilder<PotionEffectType> effectLoader =
new StaticFieldLoaderBuilder<PotionEffectType>(PotionEffectType.class);
public ItemCriteriaLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public ItemCriteria read(ConfigurationNode node) throws DefinitionException {
String entity = node.getString("entity");
EntityResolver entityResolver = null;
ItemStackSlotResolver resolver = null;
if (entity != null) {
entityResolver = manager.getResolvers()
.get(EntityResolver.class, entity);
resolver = manager.getResolvers()
.get(ItemStackSlotResolver.class, node.getString("item", ItemStackSlotResolver.DEFAULT));
}
// has-data
Boolean hasData = null;
if (node.contains("has-data")) {
hasData = node.getBoolean("has-data", false);
}
// Patterns
List<MaterialPattern> patterns = node.contains(INLINE) ? node.listOf(INLINE,
materialLoader) : node.listOf("material", materialLoader);
if (patterns.size() == 0 && hasData == null) {
throw new LoaderBuilderException("No block materials specified");
}
// Potion effects
Set<PotionEffectType> effects = node.setOf("potion-effect", effectLoader);
ItemCriteria criteria = new ItemCriteria(entityResolver, resolver);
criteria.setPatterns(patterns);
criteria.setDataCheck(hasData);
criteria.setPotionEffects(effects);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"item", "entity", "has-data", "material", "potion-effect");
return criteria;
}
}
@@ -1,63 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class PermissionCriteria implements Criteria<BukkitContext> {
private final WorldGuardPlugin wg;
private final EntityResolver entityResolver;
private String permission;
public PermissionCriteria(WorldGuardPlugin wg, EntityResolver entityResolver) {
this.wg = wg;
this.entityResolver = entityResolver;
}
public String getPermission() {
return permission;
}
public void setPermission(String permission) {
this.permission = permission;
}
@Override
public boolean matches(BukkitContext context) {
Entity entity = entityResolver.resolve(context);
if (entity == null) {
return false;
}
if (entity instanceof Player) {
return wg.hasPermission((Player) entity, permission);
}
return false;
}
}
@@ -1,60 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class PermissionCriteriaLoader extends AbstractNodeLoader<PermissionCriteria> {
private final WorldGuardPlugin wg;
private final RuleListsManager manager;
public PermissionCriteriaLoader(WorldGuardPlugin wg, RuleListsManager manager) {
this.wg = wg;
this.manager = manager;
}
@Override
public PermissionCriteria read(ConfigurationNode node) throws DefinitionException {
EntityResolver entityResolver = manager.getResolvers()
.get(EntityResolver.class, node.getString("entity", EntityResolver.DEFAULT));
String permission = node.contains(INLINE) ?
node.getString(INLINE, "") :
node.getString("permission", "");
PermissionCriteria criteria = new PermissionCriteria(wg, entityResolver);
criteria.setPermission(permission);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"entity", "permission");
return criteria;
}
}
@@ -1,53 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.event.Event;
import org.bukkit.event.weather.LightningStrikeEvent;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class PhenomenonCriteria implements Criteria<BukkitContext> {
private Boolean isLightning = null;
public PhenomenonCriteria(Boolean isLightning) {
}
public Boolean getIsLightning() {
return isLightning;
}
public void setIsLightning(Boolean isLightning) {
this.isLightning = isLightning;
}
@Override
public boolean matches(BukkitContext context) {
Event event = context.getEvent();
if (isLightning != null && isLightning && event instanceof LightningStrikeEvent) {
return true;
} else {
return isLightning == null;
}
}
}
@@ -1,55 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.Set;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class PhenomenonCriteriaLoader extends AbstractNodeLoader<PhenomenonCriteria> {
public enum Phenomenon {
LIGHTNING;
}
private EnumLoaderBuilder<Phenomenon> typeLoader =
new EnumLoaderBuilder<Phenomenon>(Phenomenon.class);
@Override
public PhenomenonCriteria read(ConfigurationNode node) throws DefinitionException {
Set<Phenomenon> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
PhenomenonCriteria criteria = new PhenomenonCriteria(types.contains(Phenomenon.LIGHTNING));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"type");
return criteria;
}
}
@@ -1,65 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.block.BlockState;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.Action;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class SetBlockAction implements Action<BukkitContext> {
private final BlockResolver blockResolver;
private MaterialPattern material;
public SetBlockAction(BlockResolver blockResolver) {
this.blockResolver = blockResolver;
}
public MaterialPattern getMaterial() {
return material;
}
public void setMaterial(MaterialPattern material) {
this.material = material;
}
@Override
public void apply(BukkitContext context) {
BlockState state = blockResolver.resolve(context);
Event event = context.getEvent();
if (state == null) {
return;
}
state.setTypeId(material.getMaterial());
state.setRawData((byte) material.getDefaultData());
if (!(event instanceof BlockPlaceEvent || event instanceof BlockBreakEvent)) {
state.update();
}
}
}
@@ -1,64 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.config.types.MaterialPatternLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rebar.util.MaterialPattern;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.BlockResolver;
public class SetBlockActionLoader extends AbstractNodeLoader<SetBlockAction> {
private final RuleListsManager manager;
private MaterialPatternLoaderBuilder materialLoader = new MaterialPatternLoaderBuilder();
public SetBlockActionLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public SetBlockAction read(ConfigurationNode node) throws DefinitionException {
BlockResolver resolver = manager.getResolvers()
.get(BlockResolver.class, node.getString("block", BlockResolver.DEFAULT));
// Load patterns
MaterialPattern material = node.contains(INLINE) ?
node.getOf(INLINE, materialLoader) : node.getOf("material", materialLoader);
if (material == null) {
throw new LoaderBuilderException("One block material must be specified");
}
SetBlockAction criteria = new SetBlockAction(resolver);
criteria.setMaterial(material);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"block", "material");
return criteria;
}
}
@@ -1,53 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.event.Event;
import org.bukkit.event.entity.PlayerDeathEvent;
import com.sk89q.rulelists.Action;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class SetDropAction implements Action<BukkitContext> {
private Integer exp;
public Integer getExp() {
return exp;
}
public void setExp(Integer exp) {
this.exp = exp;
}
@Override
public void apply(BukkitContext context) {
Event event = context.getEvent();
if (event instanceof PlayerDeathEvent) {
PlayerDeathEvent deathEvent = (PlayerDeathEvent) event;
if (exp != null) {
deathEvent.setDroppedExp(exp);
}
}
}
}
@@ -1,41 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class SetDropActionLoader extends AbstractNodeLoader<SetDropAction> {
@Override
public SetDropAction read(ConfigurationNode node) throws DefinitionException {
SetDropAction criteria = new SetDropAction();
criteria.setExp(node.getInt("set-xp"));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"set-xp");
return criteria;
}
}
@@ -1,61 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rulelists.Action;
import com.sk89q.rulelists.ExpressionParser;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class SetMessageAction implements Action<BukkitContext> {
private ExpressionParser parser;
private String message;
public SetMessageAction(String message) {
this.message = message;
}
public ExpressionParser getParser() {
return parser;
}
public void setParser(ExpressionParser parser) {
this.parser = parser;
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
@Override
public void apply(BukkitContext context) {
String newMessage = message;
if (parser != null) {
newMessage = parser.format(context, newMessage);
}
context.setMessage(newMessage);
}
}
@@ -1,58 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.LoaderBuilderException;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
public class SetMessageActionLoader extends AbstractNodeLoader<SetMessageAction> {
private final RuleListsManager manager;
public SetMessageActionLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public SetMessageAction read(ConfigurationNode node) throws DefinitionException {
String message = node.contains(INLINE) ?
node.getString(INLINE) :
node.getString("message");
if (message == null) {
throw new LoaderBuilderException("No message specified");
}
SetMessageAction action = new SetMessageAction(message);
action.setParser(manager.getParser());
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"message");
return action;
}
}
@@ -1,58 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.event.Event;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class SpawnCriteria implements Criteria<BukkitContext> {
private Set<SpawnReason> causes = new HashSet<SpawnReason>();
public SpawnCriteria(Set<SpawnReason> causes) {
this.causes = causes;
}
public Set<SpawnReason> getCauses() {
return causes;
}
public void setCauses(Set<SpawnReason> causes) {
this.causes = causes;
}
@Override
public boolean matches(BukkitContext context) {
Event event = context.getEvent();
if (event instanceof CreatureSpawnEvent) {
return causes.contains(((CreatureSpawnEvent) event).getSpawnReason());
} else {
return false;
}
}
}
@@ -1,53 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.Set;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class SpawnCriteriaLoader extends AbstractNodeLoader<SpawnCriteria> {
private EnumLoaderBuilder<SpawnReason> typeLoader =
new EnumLoaderBuilder<SpawnReason>(SpawnReason.class);
@Override
public SpawnCriteria read(ConfigurationNode node) throws DefinitionException {
Set<SpawnReason> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
SpawnCriteria criteria = new SpawnCriteria(types);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"type");
return criteria;
}
}
@@ -1,68 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity;
import com.sk89q.rulelists.Action;
import com.sk89q.rulelists.ExpressionParser;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class TellAction implements Action<BukkitContext> {
private ExpressionParser parser;
private EntityResolver entityResolver;
private String message;
public TellAction(EntityResolver entityResolver, String message) {
this.entityResolver = entityResolver;
this.message = message;
}
public ExpressionParser getParser() {
return parser;
}
public void setParser(ExpressionParser parser) {
this.parser = parser;
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
@Override
public void apply(BukkitContext context) {
Entity sender = entityResolver.resolve(context);
if (sender != null && sender instanceof CommandSender) {
if (parser != null) {
message = parser.format(context, message);
}
((CommandSender) sender).sendMessage(message);
}
}
}
@@ -1,55 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class TellActionLoader extends AbstractNodeLoader<TellAction> {
private final RuleListsManager manager;
public TellActionLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public TellAction read(ConfigurationNode node) throws DefinitionException {
EntityResolver entityResolver = manager.getResolvers()
.get(EntityResolver.class, node.getString("entity", EntityResolver.DEFAULT));
String message = node.contains(INLINE) ? node.getString(INLINE) : node.getString("message");
TellAction action = new TellAction(entityResolver, message);
action.setParser(manager.getParser());
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"entity", "message");
return action;
}
}
@@ -1,344 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.sk89q.rulelists.Action;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class UpdateEntityAction implements Action<BukkitContext> {
private final WorldGuardPlugin wg;
private final EntityResolver entityResolver;
private Boolean explode;
private Float fallDistance;
private Integer fireTicks;
private Integer health;
private Integer damage;
private Integer remainingAir;
private Integer foodLevel;
private Float exhaustionLevel;
private Float saturationLevel;
private Float walkSpeed;
private Boolean allowFlight;
private Boolean flying;
private Float flySpeed;
private Boolean sneaking;
private Boolean sprinting;
private Boolean invincible;
private Boolean openWorkbench;
private String performCommand;
private Boolean teleportSafely;
public UpdateEntityAction(WorldGuardPlugin wg, EntityResolver entityResolver) {
this.wg = wg;
this.entityResolver = entityResolver;
}
public Boolean getExplode() {
return explode;
}
public void setExplode(Boolean explode) {
this.explode = explode;
}
public Float getFallDistance() {
return fallDistance;
}
public void setFallDistance(Float fallDistance) {
this.fallDistance = fallDistance;
}
public Integer getFireTicks() {
return fireTicks;
}
public void setFireTicks(Integer fireTicks) {
this.fireTicks = fireTicks;
}
public Integer getHealth() {
return health;
}
public void setHealth(Integer health) {
this.health = health;
}
public Integer getDamage() {
return damage;
}
public void setDamage(Integer damage) {
this.damage = damage;
}
public Integer getRemainingAir() {
return remainingAir;
}
public void setRemainingAir(Integer remainingAir) {
this.remainingAir = remainingAir;
}
public Integer getFoodLevel() {
return foodLevel;
}
public void setFoodLevel(Integer foodLevel) {
this.foodLevel = foodLevel;
}
public Float getExhaustionLevel() {
return exhaustionLevel;
}
public void setExhaustionLevel(Float exhaustionLevel) {
this.exhaustionLevel = exhaustionLevel;
}
public Float getSaturationLevel() {
return saturationLevel;
}
public void setSaturationLevel(Float saturationLevel) {
this.saturationLevel = saturationLevel;
}
public Float getWalkSpeed() {
return walkSpeed;
}
public void setWalkSpeed(Float walkSpeed) {
this.walkSpeed = walkSpeed;
}
public Boolean getAllowFlight() {
return allowFlight;
}
public void setAllowFlight(Boolean allowFlight) {
this.allowFlight = allowFlight;
}
public Boolean getFlying() {
return flying;
}
public void setFlying(Boolean flying) {
this.flying = flying;
}
public Float getFlySpeed() {
return flySpeed;
}
public void setFlySpeed(Float flySpeed) {
this.flySpeed = flySpeed;
}
public Boolean getSneaking() {
return sneaking;
}
public void setSneaking(Boolean sneaking) {
this.sneaking = sneaking;
}
public Boolean getSprinting() {
return sprinting;
}
public void setSprinting(Boolean sprinting) {
this.sprinting = sprinting;
}
public Boolean getInvincible() {
return invincible;
}
public void setInvincible(Boolean invincible) {
this.invincible = invincible;
}
public Boolean getOpenWorkbench() {
return openWorkbench;
}
public void setOpenWorkbench(Boolean openWorkbench) {
this.openWorkbench = openWorkbench;
}
public String getPerformCommand() {
return performCommand;
}
public void setPerformCommand(String performCommand) {
this.performCommand = performCommand;
}
public Boolean getTeleportSafely() {
return teleportSafely;
}
public void setTeleportSafely(Boolean teleportSafely) {
this.teleportSafely = teleportSafely;
}
@SuppressWarnings("deprecation")
@Override
public void apply(BukkitContext context) {
Entity entity = entityResolver.resolve(context);
if (explode != null)
entity.getWorld().createExplosion(null, 4);
if (fireTicks != null)
entity.setFireTicks(fireTicks);
if (fallDistance != null)
entity.setFallDistance(fallDistance);
if (entity instanceof LivingEntity) {
LivingEntity living = (LivingEntity) entity;
if (health != null)
living.setHealth(health);
if (damage != null)
living.damage(damage);
if (remainingAir != null)
living.setRemainingAir(remainingAir);
}
if (entity instanceof Player) {
Player player = (Player) entity;
if (foodLevel != null)
player.setFoodLevel(foodLevel);
if (saturationLevel != null)
player.setSaturation(saturationLevel);
if (exhaustionLevel != null)
player.setExhaustion(exhaustionLevel);
if (walkSpeed != null)
player.setWalkSpeed(walkSpeed);
if (allowFlight != null)
player.setAllowFlight(allowFlight);
if (flying != null)
player.setFlying(flying);
if (flySpeed != null)
player.setFlySpeed(flySpeed);
if (sneaking != null)
player.setSneaking(sneaking);
if (sprinting != null)
player.setSneaking(sprinting);
if (invincible != null) {
ConfigurationManager cfg = wg.getGlobalStateManager();
if (invincible) {
cfg.enableGodMode(player);
} else {
cfg.disableGodMode(player);
}
}
if (openWorkbench != null && openWorkbench)
player.openWorkbench(player.getLocation(), true);
if (performCommand != null)
player.performCommand(performCommand);
}
if (teleportSafely != null && teleportSafely) {
Location loc = entity.getLocation();
World world = loc.getWorld();
// In case we're in void!
if (loc.getY() < 1) {
loc.setY(1);
}
int maxY = world.getMaxHeight();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int z = loc.getBlockZ();
byte free = 0;
loop:
while (y <= maxY + 2) {
if (BlockType.canPassThrough(new Location(world, x, y, z).getBlock().getTypeId())) {
++free;
} else {
free = 0;
}
if (free == 2) {
Block block = world.getBlockAt(x, y - 2, z);
int id = block.getTypeId();
int data = block.getData();
Location newLoc = new Location(world, x + 0.5,
y - 2 + BlockType.centralTopLimit(id, data), z + 0.5);
// Don't want the player falling into void
if (newLoc.getBlockY() <= 1) {
Block bottomBlock = world.getBlockAt(x, 0, z);
bottomBlock.setType(Material.GLASS);
newLoc.add(0, 1, 0);
}
entity.teleport(newLoc);
entity.setFallDistance(0);
break loop;
}
++y;
}
}
}
}
@@ -1,81 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
public class UpdateEntityActionLoader extends AbstractNodeLoader<UpdateEntityAction> {
private final WorldGuardPlugin wg;
private final RuleListsManager manager;
public UpdateEntityActionLoader(WorldGuardPlugin wg, RuleListsManager manager) {
this.wg = wg;
this.manager = manager;
}
@Override
public UpdateEntityAction read(ConfigurationNode node) throws DefinitionException {
EntityResolver entityResolver = manager.getResolvers()
.get(EntityResolver.class, node.getString("entity", EntityResolver.DEFAULT));
UpdateEntityAction criteria = new UpdateEntityAction(wg, entityResolver);
criteria.setExplode(node.getBoolean("explode"));
criteria.setFallDistance(node.getFloat("set-fall-distance"));
criteria.setFireTicks(node.getInt("set-fire-ticks"));
criteria.setTeleportSafely(node.getBoolean("teleport-safely"));
criteria.setHealth(node.getInt("set-health"));
criteria.setDamage(node.getInt("damage"));
criteria.setRemainingAir(node.getInt("set-air"));
criteria.setFoodLevel(node.getInt("food-level"));
criteria.setSaturationLevel(node.getFloat("set-saturation"));
criteria.setExhaustionLevel(node.getFloat("set-exhaustion"));
criteria.setWalkSpeed(node.getFloat("set-walk-speed"));
criteria.setAllowFlight(node.getBoolean("set-allow-flight"));
criteria.setFlying(node.getBoolean("set-flying"));
criteria.setFlySpeed(node.getFloat("set-fly-speed"));
criteria.setSneaking(node.getBoolean("set-sneaking"));
criteria.setSprinting(node.getBoolean("set-sprinting"));
criteria.setInvincible(node.getBoolean("set-invincible"));
criteria.setOpenWorkbench(node.getBoolean("open-workbench"));
criteria.setPerformCommand(node.getString("perform-command"));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"entity", "explode", "set-fall-distance",
"set-fire-ticks", "set-health", "damage", "set-air",
"food-level", "set-saturation", "set-exhaustion",
"set-walk-speed", "set-allow-flight", "set-flying",
"set-fly-speed", "set-sneaking", "set-sprinting",
"set-invincible", "open-workbench", "perform-command",
"teleport-safely");
return criteria;
}
}
@@ -1,95 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.entity.Entity;
import org.bukkit.inventory.ItemStack;
import com.sk89q.rulelists.Action;
import com.sk89q.worldguard.bukkit.BukkitContext;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlot;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
public class UpdateItemAction implements Action<BukkitContext> {
private final EntityResolver entityResolver;
private final ItemStackSlotResolver itemResolver;
private boolean destroy = false;
private short newData = -1;
public UpdateItemAction(EntityResolver entityResolver, ItemStackSlotResolver itemResolver) {
this.entityResolver = entityResolver;
this.itemResolver = itemResolver;
}
public boolean isDestroy() {
return destroy;
}
public void setDestroy(boolean destroy) {
this.destroy = destroy;
}
public short getNewData() {
return newData;
}
public void setNewData(short newData) {
this.newData = newData;
}
@Override
public void apply(BukkitContext context) {
ItemStackSlot slot = null;
ItemStack item;
if (entityResolver == null) {
item = context.getItem();
} else {
Entity entity = entityResolver.resolve(context);
if (entity == null) {
return;
}
slot = itemResolver.resolve(entity);
item = slot.get();
}
if (item == null) {
return;
}
boolean updated = false;
if (destroy) {
item = null;
updated = true;
} else if (newData >= 0) {
item.setDurability(newData);
updated = true;
}
if (updated && slot != null) {
slot.update(item);
}
}
}
@@ -1,64 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
import com.sk89q.rulelists.RuleListsManager;
import com.sk89q.worldguard.bukkit.resolvers.EntityResolver;
import com.sk89q.worldguard.bukkit.resolvers.ItemStackSlotResolver;
public class UpdateItemActionLoader extends AbstractNodeLoader<UpdateItemAction> {
private final RuleListsManager manager;
public UpdateItemActionLoader(RuleListsManager manager) {
this.manager = manager;
}
@Override
public UpdateItemAction read(ConfigurationNode node) throws DefinitionException {
String entity = node.getString("entity");
EntityResolver entityResolver = null;
ItemStackSlotResolver resolver = null;
if (entity != null) {
entityResolver = manager.getResolvers()
.get(EntityResolver.class, entity);
resolver = manager.getResolvers()
.get(ItemStackSlotResolver.class, node.getString("item", ItemStackSlotResolver.DEFAULT));
}
boolean destroy = node.getBoolean("destroy", false);
short newData = (short) node.getInt("set-data", -1);
UpdateItemAction action = new UpdateItemAction(entityResolver, resolver);
action.setDestroy(destroy);
action.setNewData(newData);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"item", "entity", "destroy", "set-data");
return action;
}
}
@@ -1,75 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import org.bukkit.World;
import org.bukkit.event.Event;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.world.WorldEvent;
import com.sk89q.rulelists.Action;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class UpdateWorldAction implements Action<BukkitContext> {
private Boolean storm = null;
private Boolean thunderstorm = null;
public UpdateWorldAction() {
}
public Boolean getStorm() {
return storm;
}
public void setStorm(Boolean storm) {
this.storm = storm;
}
public Boolean getThunderstorm() {
return thunderstorm;
}
public void setThunderstorm(Boolean thunderstorm) {
this.thunderstorm = thunderstorm;
}
@Override
public void apply(BukkitContext context) {
Event event = context.getEvent();
World world = null;
if (event instanceof WeatherChangeEvent) {
world = ((WeatherChangeEvent) event).getWorld();
} else if (event instanceof WorldEvent) {
world = ((WorldEvent) event).getWorld();
}
if (world != null) {
if (storm != null) {
world.setStorm(storm);
}
if (thunderstorm != null) {
world.setThundering(thunderstorm);
}
}
}
}
@@ -1,44 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class UpdateWorldActionLoader extends AbstractNodeLoader<UpdateWorldAction> {
@Override
public UpdateWorldAction read(ConfigurationNode node) throws DefinitionException {
Boolean storm = node.getBoolean("set-storm");
Boolean thunderstorm = node.getBoolean("set-thunderstorm");
UpdateWorldAction action = new UpdateWorldAction();
action.setStorm(storm);
action.setThunderstorm(thunderstorm);
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"set-storm", "set-thunderstorm");
return action;
}
}
@@ -1,80 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import java.util.HashSet;
import java.util.Set;
import org.bukkit.event.Event;
import org.bukkit.event.weather.ThunderChangeEvent;
import org.bukkit.event.weather.WeatherChangeEvent;
import com.sk89q.rulelists.Criteria;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class WeatherCriteria implements Criteria<BukkitContext> {
public enum Type {
STORM,
THUNDERSTORM,
}
private Set<Type> causes = new HashSet<Type>();
private Boolean isStarting = null;
public WeatherCriteria(Set<Type> causes) {
this.causes = causes;
}
public Set<Type> getCauses() {
return causes;
}
public void setCauses(Set<Type> causes) {
this.causes = causes;
}
public Boolean getIsStarting() {
return isStarting;
}
public void setIsStarting(Boolean isStarting) {
this.isStarting = isStarting;
}
@Override
public boolean matches(BukkitContext context) {
Event event = context.getEvent();
boolean startVal = true;
if (isStarting != null) {
startVal = event instanceof WeatherChangeEvent &&
((WeatherChangeEvent) event).toWeatherState() == isStarting;
}
if (event instanceof WeatherChangeEvent) {
return startVal && causes.contains(Type.STORM);
} else if (event instanceof ThunderChangeEvent) {
return startVal && causes.contains(Type.THUNDERSTORM);
} else {
return startVal;
}
}
}
@@ -1,52 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.definitions;
import static com.sk89q.rulelists.RuleEntryLoader.INLINE;
import java.util.Set;
import com.sk89q.rebar.config.AbstractNodeLoader;
import com.sk89q.rebar.config.ConfigurationNode;
import com.sk89q.rebar.config.types.EnumLoaderBuilder;
import com.sk89q.rebar.util.LoggerUtils;
import com.sk89q.rulelists.DefinitionException;
import com.sk89q.rulelists.RuleListUtils;
public class WeatherCriteriaLoader extends AbstractNodeLoader<WeatherCriteria> {
private EnumLoaderBuilder<WeatherCriteria.Type> typeLoader =
new EnumLoaderBuilder<WeatherCriteria.Type>(WeatherCriteria.Type.class);
@Override
public WeatherCriteria read(ConfigurationNode node) throws DefinitionException {
Set<WeatherCriteria.Type> types = node.contains(INLINE) ?
node.setOf(INLINE, typeLoader) :
node.setOf("type", typeLoader);
WeatherCriteria criteria = new WeatherCriteria(types);
criteria.setIsStarting(node.getBoolean("is-starting"));
RuleListUtils.warnUnknown(node, LoggerUtils.getLogger(getClass()),
"type", "is-starting");
return criteria;
}
}
@@ -1,32 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.block.BlockState;
import com.sk89q.rulelists.Context;
import com.sk89q.rulelists.Resolver;
public interface BlockResolver extends Resolver {
public static final String DEFAULT = "target";
public BlockState resolve(Context context);
}
@@ -1,31 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.entity.Entity;
import com.sk89q.rulelists.Context;
import com.sk89q.rulelists.Resolver;
public interface EntityResolver extends Resolver {
public static final String DEFAULT = "target";
public Entity resolve(Context context);
}
@@ -1,44 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.inventory.ItemStack;
/**
* Indicates an item stack slot that can be updated with a new stack.
*
* @author sk89q
*/
public interface ItemStackSlot {
/**
* Get the current item stack.
*
* @return item stack, or null
*/
ItemStack get();
/**
* Update the slot with a new item stack.
*
* @param stack the new item stack
*/
void update(ItemStack stack);
}
@@ -1,30 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.entity.Entity;
import com.sk89q.rulelists.Resolver;
public interface ItemStackSlotResolver extends Resolver {
public static final String DEFAULT = "held";
public ItemStackSlot resolve(Entity entity);
}
@@ -1,33 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.block.BlockState;
import com.sk89q.rulelists.Context;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class PlacedBlockResolver implements BlockResolver {
@Override
public BlockState resolve(Context context) {
return ((BukkitContext) context).getPlacedBlock();
}
}
@@ -1,127 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.entity.Entity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
public class PlayerItemStackSlotResolver implements ItemStackSlotResolver {
public enum Slot {
HELD,
HELMET,
CHESTPLATE,
LEGGINGS,
BOOTS;
}
private final Slot slot;
public PlayerItemStackSlotResolver(Slot slot) {
this.slot = slot;
}
@Override
public ItemStackSlot resolve(Entity entity) {
if (entity != null && entity instanceof HumanEntity) {
final PlayerInventory inventory = ((HumanEntity) entity).getInventory();
switch (slot) {
case HELD:
final ItemStack item = nonNull(inventory.getItemInHand());
return new ItemStackSlot() {
@Override
public void update(ItemStack stack) {
inventory.setItemInHand(stack);
}
@Override
public ItemStack get() {
return item;
}
};
case HELMET:
final ItemStack helmet = nonNull(inventory.getHelmet());
return new ItemStackSlot() {
@Override
public void update(ItemStack stack) {
inventory.setHelmet(stack);
}
@Override
public ItemStack get() {
return helmet;
}
};
case CHESTPLATE:
final ItemStack chestPlate = nonNull(inventory.getChestplate());
return new ItemStackSlot() {
@Override
public void update(ItemStack stack) {
inventory.setChestplate(stack);
}
@Override
public ItemStack get() {
return chestPlate;
}
};
case LEGGINGS:
final ItemStack leggings = nonNull(inventory.getLeggings());
return new ItemStackSlot() {
@Override
public void update(ItemStack stack) {
inventory.setLeggings(stack);
}
@Override
public ItemStack get() {
return leggings;
}
};
case BOOTS:
final ItemStack boots = nonNull(inventory.getBoots());
return new ItemStackSlot() {
@Override
public void update(ItemStack stack) {
inventory.setBoots(stack);
}
@Override
public ItemStack get() {
return boots;
}
};
}
}
return null;
}
private static ItemStack nonNull(ItemStack item) {
return item == null ? new ItemStack(0) : item;
}
}
@@ -1,23 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
public class SimpleMethodCaller {
}
@@ -1,33 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.block.BlockState;
import com.sk89q.rulelists.Context;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class SourceBlockResolver implements BlockResolver {
@Override
public BlockState resolve(Context context) {
return ((BukkitContext) context).getSourceBlock();
}
}
@@ -1,33 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.entity.Entity;
import com.sk89q.rulelists.Context;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class SourceEntityResolver implements EntityResolver {
@Override
public Entity resolve(Context context) {
return ((BukkitContext) context).getSourceEntity();
}
}
@@ -1,33 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.block.BlockState;
import com.sk89q.rulelists.Context;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class TargetBlockResolver implements BlockResolver {
@Override
public BlockState resolve(Context context) {
return ((BukkitContext) context).getTargetBlock();
}
}
@@ -1,33 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.resolvers;
import org.bukkit.entity.Entity;
import com.sk89q.rulelists.Context;
import com.sk89q.worldguard.bukkit.BukkitContext;
public class TargetEntityResolver implements EntityResolver {
@Override
public Entity resolve(Context context) {
return ((BukkitContext) context).getTargetEntity();
}
}
@@ -1,62 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import java.util.WeakHashMap;
/**
* To facilitate performing regions-containing-point lookups from multiple stack frames
* but within the same context (the same event), a cache is important in preventing the
* need for redundant lookups made for the same point. This class serves as such a cache.
* <p>
* A key needs to be selected to store cache entries against. The best key is one that
* is highly temporal, and would represent a certain "snapshot in time," such as
* an event object. The event objects are indexed in this class using weak references,
* and they will be removed by the garbage collector automatically. Because it
* <em>is</em> a weak reference, the key object needs to be held somewhere with a strong
* reference until the "snapshot" ends.
* <p>
* This class is abstract because implementing class should provide methods to check
* against a standard key object. This cache itself is thread-safe.
*/
public abstract class RegionQueryCache {
private final WeakHashMap<Object, RegionQueryCacheEntry> cache =
new WeakHashMap<Object, RegionQueryCacheEntry>();
public RegionQueryCache() {
}
/**
* Get the {@link RegionQueryCacheEntry} object that will cache the
* {@link ApplicableRegionSet}s for this context.
*
* @param key a standard key to store by
* @return an existing QueryCacheEntry or a new one
*/
protected synchronized RegionQueryCacheEntry get(Object key) {
RegionQueryCacheEntry entry = cache.get(key);
if (entry == null) {
entry = new RegionQueryCacheEntry();
cache.put(key, entry);
}
return entry;
}
}
@@ -1,76 +0,0 @@
// $Id$
/*
* This file is a part of WorldGuard.
* Copyright (c) sk89q <http://www.sk89q.com>
* Copyright (c) the WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import java.util.HashMap;
import java.util.Map;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
/**
* An object to cache a list of {@link ApplicableRegionSet}s. This class is
* thread-safe.
*
* @see RegionQueryCache
*/
public class RegionQueryCacheEntry {
private final Map<BlockVector, ApplicableRegionSet> cachedPoints =
new HashMap<BlockVector, ApplicableRegionSet>();
RegionQueryCacheEntry() {
}
/**
* Get an {@link ApplicableRegionSet} for a given point. If a lookup already has
* been performed, a cached result will be returned.
*
* @param manager the manager
* @param location the location to lookup
* @return the applicable region set
*/
public synchronized ApplicableRegionSet lookup(RegionManager manager, Vector location) {
BlockVector hashableLocation = location.toBlockVector();
ApplicableRegionSet set = cachedPoints.get(hashableLocation);
if (set == null) {
set = manager.getApplicableRegions(location);
cachedPoints.put(hashableLocation, set);
}
return set;
}
/**
* Get an {@link ApplicableRegionSet} for a given region. This method does not yet
* cache results.
*
* @param manager
* the manager
* @param region
* the area to lookup
* @return the applicable region set
*/
public synchronized ApplicableRegionSet lookup(RegionManager manager,
ProtectedRegion region) {
return manager.getApplicableRegions(region);
}
}
@@ -57,6 +57,7 @@ public final class DefaultFlag {
public static final StateFlag MUSHROOMS = new StateFlag("mushroom-growth", true);
public static final StateFlag LEAF_DECAY = new StateFlag("leaf-decay", true);
public static final StateFlag GRASS_SPREAD = new StateFlag("grass-growth", true);
public static final StateFlag MYCELIUM_SPREAD = new StateFlag("mycelium-spread", true);
public static final StateFlag ENDER_BUILD = new StateFlag("enderman-grief", true);
public static final StateFlag INVINCIBILITY = new StateFlag("invincible", false, RegionGroup.ALL);
public static final StateFlag EXP_DROPS = new StateFlag("exp-drops", true, RegionGroup.ALL);
@@ -100,8 +101,8 @@ public final class DefaultFlag {
HEAL_AMOUNT, HEAL_DELAY, MIN_HEAL, MAX_HEAL,
FEED_DELAY, FEED_AMOUNT, MIN_FOOD, MAX_FOOD,
SNOW_FALL, SNOW_MELT, ICE_FORM, ICE_MELT, GAME_MODE,
MUSHROOMS, LEAF_DECAY, GRASS_SPREAD, SEND_CHAT, RECEIVE_CHAT,
FIRE_SPREAD, LAVA_FIRE, LAVA_FLOW, WATER_FLOW,
MUSHROOMS, LEAF_DECAY, GRASS_SPREAD, MYCELIUM_SPREAD, SEND_CHAT,
RECEIVE_CHAT, FIRE_SPREAD, LAVA_FIRE, LAVA_FLOW, WATER_FLOW,
TELE_LOC, SPAWN_LOC, POTION_SPLASH,
BLOCKED_CMDS, ALLOWED_CMDS, PRICE, BUYABLE,
};
-713
View File
@@ -1,713 +0,0 @@
- setting: [auto-invincible, auto-invincible-permission]
rules:
- when: player-join
if:
- ?has-permission: worldguard.auto-invincible
then:
- ?: update-entity
entity: target
set-invincible: true
# ----------------------------------------------
# protection.*
# ----------------------------------------------
- setting: protection.item-durability
negate: true
rules:
- when: block-break
if:
- ?: match-item
entity: source
item: held
has-data: true
then:
- ?: update-item
entity: source
item: held
set-data: 0
- setting: protection.disable-xp-orb-drops
rules:
- when: entity-death
then:
- ?: set-drop
set-xp: 0
- setting: protection.disable-obsidian-generators
rules:
- when: block-spread
if:
- ?: match-block
material: [lava, moving_lava, air]
block: source
- ?: match-block
material: redstone_block
block: target
then:
- ?: set-block
block: target
material: air
# ----------------------------------------------
# default.*
# ----------------------------------------------
- setting: default.pumpkin-scuba
rules:
- when: entity-damage
if:
- ?match-entity: [player]
entity: target
- ?match-damage: drowning
- ?: match-item
material: pumpkin
item: helmet
entity: target
then:
- ?: update-entity
entity: target
set-air: 320
- ?: cancel
# ----------------------------------------------
# physics.*
# ----------------------------------------------
- setting: physics.no-physics-gravel
rules:
- when: block-physics
if:
- ?match-block: gravel
block: target
then:
- ?: cancel
- setting: physics.no-physics-sand
rules:
- when: block-physics
if:
- ?match-block: sand
block: target
then:
- ?: cancel
- setting: physics.no-physics-portal
rules:
- when: block-physics
if:
- ?match-block: portal
block: target
then:
- ?: cancel
- setting: physics.disable-water-damage-blocks
type: list
parameters:
target: "rules[0].if[1].?match-block"
rules:
- when: block-spread
if:
- ?match-block: [water, water_moving]
block: source
- ?match-block: VARIABLE
block: target
then:
- ?: cancel
- setting: physics.block-tnt
rules:
- when: entity-explode
if:
- ?match-entity: primed_tnt
entity: target
then:
- ?: cancel
- when: entity-damage
if:
- ?match-entity: primed_tnt
entity: source
then:
- ?: cancel
- setting: physics.block-tnt-damage
rules:
- when: block-break
if:
- ?match-entity: primed_tnt
entity: source
then:
- ?: cancel
- setting: physics.vine-like-rope-ladders
rules:
- when: block-physics
if:
- ?match-block: ladder
block: target
relative: above
- ?match-block: ladder
block: target
then:
- ?: cancel
# ----------------------------------------------
# ignition.*
# ----------------------------------------------
- setting: ignition.lighter
rules:
- when: item-use
if:
- ?match-block: fire
block: placed
- ?match-entity: [player]
entity: source
- ?match-item: lighter
# context.item
- ?has-permission: worldguard.override.lighter
negate: true
then:
- ?: cancel
# ----------------------------------------------
# fire.*
# ----------------------------------------------
- setting: fire.disable-lava-fire-spread
rules:
- when: block-spread
if:
- ?match-block: fire
block: placed
- ?match-block: [lava, moving_lava]
block: source
then:
- ?: cancel
- setting: fire.disable-all-fire-spread
rules:
- when: block-spread
if:
- ?match-block: fire
block: placed
then:
- ?: cancel
- when: block-break
if:
- ?match-block: fire
block: source
then:
- ?: cancel
- setting: fire.disable-fire-spread-blocks
type: list
parameters:
target: ["rules[0].if[0].?match-block",
"rules[1].if[0].?match-block"]
rules:
- when: block-spread
if:
- ?match-block: VARIABLE
block: target
relative: around
- ?match-block: fire
block: placed
then:
- ?: cancel
- when: block-break
if:
- ?match-block: VARIABLE
block: target
- ?match-block: fire
block: source
then:
- ?: cancel
- setting: fire.lava-spread-blocks
type: list
parameters:
target: "rules[0].if[1].?match-block"
rules:
- when: block-spread
if:
- ?match-block: [lava, moving_lava]
block: source
- ?match-block: VARIABLE
block: target
relative: below
negate: true
then:
- ?: cancel
- setting: [fire.disable-lightning-strike-fire, weather.disable-lightning-strike-fire]
rules:
- when: block-place
if:
- ?match-block: fire
block: placed
- ?match-entity: lightning
entity: source
then:
- ?: cancel
# ----------------------------------------------
# mobs.*
# ----------------------------------------------
- setting: mobs.block-enderdragon-block-damage
rules:
- when: block-break
if:
- ?match-entity: enderdragon
entity: source
then:
- ?: cancel
- setting: mobs.block-fireball-explosions
rules:
- when: entity-explode
if:
- ?match-entity: fireball
entity: target
then:
- ?: cancel
- setting: mobs.block-fireball-block-damage
rules:
- when: block-break
if:
- ?match-entity: fireball
entity: source
then:
- ?: cancel
- setting: mobs.disable-enderman-griefing
rules:
- when: [block-place, block-break]
if:
- ?match-entity: enderman
entity: source
then:
- ?: cancel
# Creepers
- setting: mobs.block-creeper-explosions
rules:
- when: entity-damage
if:
- ?match-entity: creeper # Why is this needed?
entity: source
then:
- ?: cancel
- when: entity-explode
if:
- ?match-entity: creeper
entity: target
then:
- ?: cancel
- setting: mobs.block-creeper-block-damage
rules:
- when: block-break
if:
- ?match-entity: creeper
entity: source
then:
- ?: cancel
# Make pets very low-maintenance
- setting: [mobs.wolves-practically-invincible, mobs.anti-wolf-dumbness]
rules:
- when: entity-damage
if:
- ?match-entity: wolf
entity: target
then:
- ?: cancel
- setting: mobs.ocelots-practically-invincible
rules:
- when: entity-damage
if:
- ?match-entity: ocelot
entity: target
then:
- ?: cancel
# Mobs breaking things that they shouldn't
- setting: mobs.block-painting-destroy
rules:
- when: entity-damage
if:
- ?match-entity: painting
entity: target
- ?match-entity: player
negate: true
entity: source
then:
- ?: cancel
- setting: mobs.block-item-frame-destroy
rules:
- when: entity-damage
if:
- ?match-entity: item_frame
entity: target
- ?match-entity: player
negate: true
entity: source
then:
- ?: cancel
# Spawning
- setting: mobs.block-creature-spawn
type: list
parameters:
target: "rules[0].if[0].?match-entity"
rules:
- when: entity-spawn
if:
- ?match-entity: PLACEHOLDER
entity: target
then:
- ?: cancel
- setting: mobs.block-plugin-spawning
rules:
- when: entity-spawn
if:
- ?match-spawn: plugin
then:
- ?: cancel
# Withers
- setting: mobs.block-wither-explosions
rules:
- when: entity-damage # Why is this needed?
if:
- ?match-entity: wither
entity: source
then:
- ?: cancel
- when: entity-explode
if:
- ?match-entity: wither
entity: target
then:
- ?: cancel
- setting: mobs.block-wither-block-damage
rules:
- when: block-break
if:
- ?match-entity: wither
entity: source
then:
- ?: cancel
# Wither skulls
- setting: mobs.block-wither-skull-explosions
rules:
- when: entity-damage # Why is this needed?
if:
- ?match-entity: wither_skull
entity: source
then:
- ?: cancel
- when: entity-explode
if:
- ?match-entity: wither_skull
entity: target
then:
- ?: cancel
- setting: mobs.block-wither-skull-block-damage
rules:
- when: block-break
if:
- ?match-entity: wither_skull
entity: source
then:
- ?: cancel
# ----------------------------------------------
# player-damage.*
# ----------------------------------------------
- setting: player-damage.teleport-on-suffocation
rules:
- when: entity-damage
if:
- ?match-damage: suffocation
- ?match-entity: player
entity: target
then:
- ?: update-entity
entity: target
teleport-safely: true
- ?: cancel
- setting: player-damage.teleport-on-void-falling
rules:
- when: entity-damage
if:
- ?match-damage: void
- ?match-entity: player
entity: target
then:
- ?: update-entity
entity: target
teleport-safely: true
- ?: cancel
- setting: player-damage.disable-death-messages
rules:
- when: entity-death
if:
- ?match-entity: player
entity: target
then:
- ?set-message: ""
- setting: player-damage.disable-fall-damage
rules:
- when: entity-damage
if:
- ?match-damage: fall
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-lava-damage
rules:
- when: entity-damage
if:
- ?match-damage: lava
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-fire-damage
rules:
- when: entity-damage
if:
- ?match-damage: [fire, fire_tick]
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-lightning-damage
rules:
- when: entity-damage
if:
- ?match-damage: lightning
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-drowning-damage
rules:
- when: entity-damage
if:
- ?match-damage: drowning
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-suffocation-damage
rules:
- when: entity-damage
if:
- ?match-damage: suffocation
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-contact-damage
rules:
- when: entity-damage
if:
- ?match-damage: contact
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-void-damage
rules:
- when: entity-damage
if:
- ?match-damage: void
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-explosion-damage
rules:
- when: entity-damage
if:
- ?match-damage: [entity_explosion, block_explosion]
- ?match-entity: player
entity: target
then:
- ?: cancel
- setting: player-damage.disable-mob-damage
rules:
- when: entity-damage
if:
- ?match-damage: entity_attack
- ?match-entity: player
entity: target
then:
- ?: cancel
# ----------------------------------------------
# crops.*
# ----------------------------------------------
- setting: crops.disable-creature-trampling
rules:
- when: block-interact
if:
- ?match-block: soil
- ?: match-entity
is-living: true
entity: source
then:
- ?: cancel
- setting: crops.disable-player-trampling
rules:
- when: block-interact
if:
- ?match-block: soil
- ?match-entity: player
entity: source
then:
- ?: cancel
# ----------------------------------------------
# weather.*
# ----------------------------------------------
- setting: weather.prevent-lightning-strike-blocks
type: list
parameters:
target: "rules[0].if[1].?match-block"
rules:
- when: weather-phenomenon
if:
- ?match-phenomenon: lightning
- ?match-block: VARIABLE
block: target
negate: true
then:
- ?: cancel
- setting: weather.disable-thunderstorm
rules:
- when: weather-transition
if:
- ?match-weather: thunderstorm
is-starting: true
then:
- ?: cancel
- when: world-load
then:
- ?: update-world
set-thunderstorm: false
- setting: weather.disable-weather
rules:
- when: weather-transition
if:
- ?match-weather: storm
is-starting: true
then:
- ?: cancel
- when: world-load
then:
- ?: update-world
set-storm: false
- setting: weather.disable-pig-zombification
rules:
- when: entity-strike
if:
- ?match-entity: pig
entity: target
then:
- ?: cancel
- setting: weather.disable-powered-creepers
rules:
- when: entity-strike
if:
- ?match-entity: creeper
entity: target
then:
- ?: cancel
- setting: weather.always-thundering
rules:
- when: weather-transition
if:
- ?match-weather: thunderstorm
is-starting: false
then:
- ?: cancel
- when: world-load
then:
- ?: update-world
set-thunderstorm: true
- setting: weather.always-raining
rules:
- when: weather-transition
if:
- ?match-weather: storm
is-starting: false
then:
- ?: cancel
- when: world-load
then:
- ?: update-world
set-storm: true
# ----------------------------------------------
# dynamics.*
# ----------------------------------------------
- setting: dynamics.disable-mushroom-spread
rules:
- when: block-spread
if:
- ?match-block: [red_mushroom, brown_mushroom]
block: placed
then:
- ?: cancel
- setting: dynamics.disable-ice-melting
rules:
- when: block-fade
if:
- ?match-block: ice
block: target
then:
- ?: cancel
- setting: dynamics.disable-snow-melting
rules:
- when: block-fade
if:
- ?match-block: snow
block: target
then:
- ?: cancel
- setting: dynamics.disable-snow-formation
rules:
- when: block-form
if:
- ?match-block: snow
block: placed
then:
- ?: cancel
- setting: dynamics.disable-ice-formation
rules:
- when: block-form
if:
- ?match-block: ice
block: placed
then:
- ?: cancel
- setting: dynamics.disable-leaf-decay
rules:
- when: block-fade
if:
- ?match-block: leaves
block: target
then:
- ?: cancel
- setting: dynamics.disable-grass-growth
rules:
- when: block-spread
if:
- ?match-block: grass
block: placed
then:
- ?: cancel
- setting: dynamics.disable-mycelium-spread
rules:
- when: block-spread
if:
- ?match-block: mycelium
block: placed
then:
- ?: cancel
+22
View File
@@ -0,0 +1,22 @@
#
# WorldGuard's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
# WARNING:
# Remember to check the compatibility spreadsheet for WorldGuard to see
# if any features are currently broken in your version of Bukkit.
#
# -- This should be automatically replaced by the plugin in-game --
+21
View File
@@ -0,0 +1,21 @@
#
# WorldGuard's configuration file.
#
# This is the a per-world configuration file. It only affects one
# corresponding world.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
# -- This should be automatically replaced by the plugin in-game --
@@ -1,11 +0,0 @@
- id: worldguard.build
when: block-break
if:
- ?: region-of
block: target
- ?: is-member
entity: source
negate: true
then:
- ?: cancel
- ?tell: Sorry, you don't have permission for this area.
@@ -1,24 +0,0 @@
- id: worldguard.build
when: block-break
if:
- ?: region-of
block: target
- ?: is-member
entity: source
negate: true
then:
- ?: cancel
- ?tell: Sorry, you don't have permission for this area.
- id: worldguard.pvp
when: entity-damage
if:
- ?: region-of
entity: target
- ?: is-member
entity: target
- ?: is-member
entity: source
negate: true
then:
- ?: cancel
- ?tell: Sorry, you can't attack that person in this area.
-74
View File
@@ -1,74 +0,0 @@
# RULELIST CONFIGURATION
#
# This file allows you to define rules to handle certain events, allowing you to
# perform actions upon those events.
#
# For example, when a player breaks a pumpkin:
# - event: block break
# - source entity: the player (s/he caused the event)
# - target entity: NOTHING
# - source block: NOTHING (a block didn't break the block)
# - target block: the pumpkin
# - placed/new block: air block (NOTE: as of writing, this is NOTHING due to limitations)
#
# Let's say you don't want players to ever break pumpkins. You'd want to filter it
# using the following conditions:
# - event is block break
# - source entity is a player
# - target block is a pumpkin
#
# As a RuleList rule, it'd be:
# ======= EXAMPLE =======
#- when: block-break
# if:
# - ?match-entity: player
# entity: source
# - ?match-block: pumpkin
# entity: target
# then:
# - ?: cancel
# ======= EXAMPLE =======
#
# To learn more, see http://wiki.sk89q.com/wiki/WorldGuard/RuleLists
# Here's a rule to block physics events on gravel. This makes gravel not fall
# (most of the time...):
#
# ======= EXAMPLE =======
#- when: block-physics
# if:
# - ?match-block: gravel
# block: target
# then:
# - ?: cancel
# ======= EXAMPLE =======
# How about telling players "DENIED." if they try to break iron ore or coal ore?
#
# ======= EXAMPLE =======
#- when: block-break
# if:
# - ?match-block: [iron_ore, coal_ore]
# entity: target
# then:
# - ?: cancel
# - ?tell: DENIED.
# ======= EXAMPLE =======
# How about making ladders not break even if they have nothing behind them, as long
# as there is a ladder above one?
#
# ======= EXAMPLE =======
#- when: block-physics
# if:
# - ?match-block: ladder
# block: target
# relative: above
# - ?match-block: ladder
# block: target
# then:
# - ?: cancel
# ======= EXAMPLE =======