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No files matched your search
@@ -1,3 +1,13 @@
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5.6.3:
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- Added helper WGBukkit class to get references to WorldGuard from other plugins.
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- Added physics.vine-like-rope-ladders to make ladders work like vines. As long as the
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top ladder block is present, ladder blocks will hold even if they have no block
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behind them, like a rope ladder.
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- Fixed NullPointerException in PlayerInteractEvent caused by potion blocking.
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- Fixed mobs.block-{item-frame,painting}-destroy not working.
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Thank you to def for testing the above fixes and features.
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5.6.2:
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- Fixed potion blocking not working well for splash potions.
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@@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.sk89q</groupId>
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<artifactId>worldguard</artifactId>
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<version>5.6.2</version>
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<version>5.6.3</version>
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<name>WorldGuard</name>
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<description>WorldGuard protects your Minecraft servers.</description>
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<licenses>
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@@ -46,7 +46,7 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.4.2-R0.3-SNAPSHOT</version>
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<version>1.4.2-R0.2</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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@@ -81,6 +81,7 @@ public class WorldConfiguration {
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public boolean redstoneSponges;
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public boolean noPhysicsGravel;
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public boolean noPhysicsSand;
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public boolean ropeLadders;
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public boolean allowPortalAnywhere;
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public Set<Integer> preventWaterDamage;
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public boolean blockLighter;
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@@ -312,6 +313,7 @@ public class WorldConfiguration {
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noPhysicsGravel = getBoolean("physics.no-physics-gravel", false);
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noPhysicsSand = getBoolean("physics.no-physics-sand", false);
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ropeLadders = getBoolean("physics.vine-like-rope-ladders", false);
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allowPortalAnywhere = getBoolean("physics.allow-portal-anywhere", false);
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preventWaterDamage = new HashSet<Integer>(getIntList("physics.disable-water-damage-blocks", null));
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@@ -472,6 +472,13 @@ public class WorldGuardBlockListener implements Listener {
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event.setCancelled(true);
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return;
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}
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if (wcfg.ropeLadders && event.getBlock().getType() == Material.LADDER) {
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if (event.getBlock().getRelative(0, 1, 0).getType() == Material.LADDER) {
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event.setCancelled(true);
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return;
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}
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}
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}
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/*
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@@ -35,6 +35,7 @@ import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.hanging.HangingBreakByEntityEvent;
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import org.bukkit.event.hanging.HangingBreakEvent;
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import org.bukkit.event.hanging.HangingBreakEvent.RemoveCause;
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import org.bukkit.event.hanging.HangingPlaceEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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@@ -69,64 +70,71 @@ public class WorldGuardHangingListener implements Listener {
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}
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onHangingingBreak(HangingBreakEvent breakEvent) {
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if (!(breakEvent instanceof HangingBreakByEntityEvent)) {
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return;
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}
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HangingBreakByEntityEvent event = (HangingBreakByEntityEvent) breakEvent;
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public void onHangingingBreak(HangingBreakEvent event) {
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Hanging hanging = event.getEntity();
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World world = hanging.getWorld();
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ConfigurationManager cfg = plugin.getGlobalStateManager();
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WorldConfiguration wcfg = cfg.get(world);
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if (event.getRemover() instanceof Player) {
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Player player = (Player) event.getRemover();
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if (event instanceof HangingBreakByEntityEvent) {
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HangingBreakByEntityEvent entityEvent = (HangingBreakByEntityEvent) event;
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if (entityEvent instanceof Player) {
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Player player = (Player) entityEvent.getRemover();
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if (wcfg.getBlacklist() != null) {
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if (hanging instanceof Painting
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&& !wcfg.getBlacklist().check(
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new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
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toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
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event.setCancelled(true);
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return;
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} else if (hanging instanceof ItemFrame
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&& !wcfg.getBlacklist().check(
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new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
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toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
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event.setCancelled(true);
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return;
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if (wcfg.getBlacklist() != null) {
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if (hanging instanceof Painting
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&& !wcfg.getBlacklist().check(
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new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
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toVector(player.getLocation()), ItemID.PAINTING), false, false)) {
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event.setCancelled(true);
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return;
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} else if (hanging instanceof ItemFrame
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&& !wcfg.getBlacklist().check(
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new BlockBreakBlacklistEvent(plugin.wrapPlayer(player),
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toVector(player.getLocation()), ItemID.ITEM_FRAME), false, false)) {
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event.setCancelled(true);
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return;
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}
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}
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}
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if (wcfg.useRegions) {
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if (!plugin.getGlobalRegionManager().canBuild(player, hanging.getLocation())) {
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player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
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if (wcfg.useRegions) {
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if (!plugin.getGlobalRegionManager().canBuild(player, hanging.getLocation())) {
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player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
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event.setCancelled(true);
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return;
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}
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}
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} else {
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if (entityEvent.getRemover() instanceof Creeper) {
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if (wcfg.blockCreeperBlockDamage || wcfg.blockCreeperExplosions) {
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event.setCancelled(true);
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return;
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}
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if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, hanging.getLocation())) {
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event.setCancelled(true);
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return;
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}
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}
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if (hanging instanceof Painting
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&& (wcfg.blockEntityPaintingDestroy
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|| (wcfg.useRegions
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&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_PAINTING_DESTROY, hanging.getLocation())))) {
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event.setCancelled(true);
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} else if (hanging instanceof ItemFrame
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&& (wcfg.blockEntityItemFrameDestroy
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|| (wcfg.useRegions
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&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, hanging.getLocation())))) {
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event.setCancelled(true);
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return;
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}
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}
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} else {
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if (event.getRemover() instanceof Creeper) {
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if (wcfg.blockCreeperBlockDamage || wcfg.blockCreeperExplosions) {
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event.setCancelled(true);
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return;
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}
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if (wcfg.useRegions && !plugin.getGlobalRegionManager().allows(DefaultFlag.CREEPER_EXPLOSION, hanging.getLocation())) {
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event.setCancelled(true);
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return;
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}
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}
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if (hanging instanceof Painting
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&& (wcfg.blockEntityPaintingDestroy
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|| (wcfg.useRegions
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&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_PAINTING_DESTROY, hanging.getLocation())))) {
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// Explosions from mobs are not covered by HangingBreakByEntity
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if (hanging instanceof Painting && wcfg.blockEntityPaintingDestroy
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&& event.getCause() == RemoveCause.EXPLOSION) {
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event.setCancelled(true);
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} else if (hanging instanceof ItemFrame
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&& (wcfg.blockEntityItemFrameDestroy
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|| (wcfg.useRegions
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&& !plugin.getGlobalRegionManager().allows(DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, hanging.getLocation())))) {
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} else if (hanging instanceof ItemFrame && wcfg.blockEntityItemFrameDestroy
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&& event.getCause() == RemoveCause.EXPLOSION) {
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event.setCancelled(true);
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}
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}
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@@ -181,7 +189,7 @@ public class WorldGuardHangingListener implements Listener {
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event.setCancelled(true);
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return;
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}
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if (entity instanceof ItemFrame
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&& ((!plugin.getGlobalRegionManager().allows(
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DefaultFlag.ENTITY_ITEM_FRAME_DESTROY, entity.getLocation())))) {
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@@ -425,7 +425,7 @@ public class WorldGuardPlayerListener implements Listener {
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if (wcfg.blockPotions.size() > 0) {
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ItemStack item = event.getItem();
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if (item.getType() == Material.POTION) {
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if (item != null && item.getType() == Material.POTION) {
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PotionEffect blockedEffect = null;
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Potion potion = Potion.fromItemStack(item);
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@@ -0,0 +1,65 @@
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// $Id$
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/*
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* This file is a part of WorldGuard.
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* Copyright (c) sk89q <http://www.sk89q.com>
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* Copyright (c) the WorldGuard team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldguard.protection.flags;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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/**
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* Helper class to get a reference to WorldGuard and its components.
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*/
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public class WGBukkit {
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private WGBukkit() {
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}
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/**
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* Get the WorldGuard plugin. If WorldGuard isn't loaded yet, then this will
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* return null.
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* <p>
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* If you are depending on WorldGuard in your plugin, you should place
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* <code>softdepend: [WorldGuard]</code> or <code>depend: [WorldGuard]</code>
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* in your plugin.yml so that this won't return null for you.
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*
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* @return the WorldGuard plugin or null
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*/
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public static WorldGuardPlugin getPlugin() {
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return (WorldGuardPlugin) Bukkit.getServer().getPluginManager().getPlugin("WorldGuard");
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}
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/**
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* Returns the region manager for a given world. May return null if WorldGuard
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* is not loaded or region protection is not enabled for the given world.
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*
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* @param world world
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* @return a region manager or null
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*/
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public static RegionManager getRegionManager(World world) {
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WorldGuardPlugin plugin = getPlugin();
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if (plugin == null) {
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return null;
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}
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return plugin.getRegionManager(world);
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}
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}
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Reference in new issue
Block a user