Compare commits

...
46 Commits
Author SHA1 Message Date
sk89q 3985e157d9 Increased the priority of WorldGuard's event handling. 2011-01-24 09:17:20 -08:00
sk89q 3034eb5c12 Updated CHANGELOG.txt. 2011-01-24 09:12:56 -08:00
sk89q f666f1baa9 Fixed creeper and chest flag conflicting. 2011-01-24 09:12:32 -08:00
sk89q 3bbffa7b55 Updated for 3.1. 2011-01-24 02:40:17 -08:00
sk89q bc774e2596 Added /regionmembership permission. 2011-01-24 02:38:18 -08:00
sk89q 65a0e5c188 Possibly fixed projectile blocking in no-PvP zones. 2011-01-24 02:37:11 -08:00
sk89q 772d2cb580 Added ability to disable chest protection. 2011-01-24 02:35:33 -08:00
sk89q edc6825f83 Added WorldGuardPlugin.getRegionLoader(). 2011-01-22 01:41:18 -08:00
sk89q 7b2f9e0c86 Added Javadoc compilation. 2011-01-22 01:31:57 -08:00
sk89q 0fa4fa1862 Added getRegionManager() to WorldGuardPlugin. 2011-01-22 01:31:48 -08:00
sk89q 5be31ebb5c Fixed /god not working for others. 2011-01-21 19:49:22 -08:00
sk89q 962394b2ba Updated for 3.0b2. 2011-01-21 19:45:41 -08:00
sk89q 7cf7c5f44c Fixed issue where permissions were not loaded. 2011-01-21 19:45:06 -08:00
sk89q 5b494a09ec Fixed permissions for /stack, /locate, and /reloadwg. 2011-01-21 17:53:06 -08:00
sk89q 5cfac5da4a Marked version as beta1. 2011-01-21 15:41:25 -08:00
sk89q 203004951b Updated CHANGELOG.txt. 2011-01-21 15:26:43 -08:00
sk89q 765d7402fa Added parent-child relationships to regions, overhauled region code, added global build flag, improved flag support. 2011-01-21 15:23:11 -08:00
sk89q 151b5fc561 Fixed no-PvP zone messages being sent to the wrong person. 2011-01-21 01:37:40 -08:00
sk89q b489da7fe4 Fixed commands so that they work in a recent version of Bukkit. 2011-01-21 01:32:23 -08:00
sk89q 786a0f6f2b Reduced the number of imports in WorldGuardPlugin. 2011-01-21 01:27:18 -08:00
sk89q e2a940e01b Cleaned up code. 2011-01-21 01:21:36 -08:00
sk89q 518c3be478 Fixed errors in TestPlayer.java. 2011-01-21 01:13:20 -08:00
sk89q 6f3eaac008 Fixed NullPointerException in explode hook. 2011-01-21 00:51:50 -08:00
sk89q 31633e9466 Updated for 2.3.1. 2011-01-20 11:23:56 -08:00
sk89q 02913780ec Fixed the item durability disable setting changing the damage value on an empty hand. 2011-01-20 11:23:13 -08:00
sk89q f03a2263d8 Added checks for unchecked exceptions when resolving permissions. 2011-01-20 11:19:59 -08:00
sk89q a8cd832c28 Fixed various cast exceptions with the blacklist loggers. 2011-01-20 11:16:59 -08:00
sk89q abbced0530 Updated changelog. 2011-01-20 02:09:04 -08:00
sk89q 200e07023f Fixed /locate printing the name of the wrong person. 2011-01-20 02:03:43 -08:00
sk89q 5fdd26b53f Fixed CSVDatabase spitting an error if the owners list was empty. 2011-01-20 02:01:50 -08:00
sk89q 61896ea760 Updated example config.yml. 2011-01-20 01:56:42 -08:00
sk89q b43881c299 Added /locate. 2011-01-20 01:54:47 -08:00
sk89q 6046f4defc Fixed teleport-on-suffocation setting. 2011-01-20 01:07:39 -08:00
sk89q 69ccb9f12b Implemented contact damage and fixed other damage protection. 2011-01-20 00:55:20 -08:00
sk89q 430f2f57e9 Made TNT blocking work. 2011-01-19 23:38:16 -08:00
sk89q c3f0bbb41c Added /heal and /slay. 2011-01-19 23:31:20 -08:00
sk89q 7e481e6a9a Moved commands handling to be Bukkit-compliant. 2011-01-19 23:27:35 -08:00
sk89q 627de1aebd Changed how the player item event was handled. 2011-01-19 22:09:15 -08:00
sk89q 194108336b Updated CHANGELOG.txt. 2011-01-17 19:47:24 -08:00
sk89q eade612981 Fixed WorldGuard not getting group lists for permissions correctly. 2011-01-17 19:45:53 -08:00
sk89q 733163cc4c Updated changelog, readme. 2011-01-17 19:22:04 -08:00
sk89q 86a917ddd1 Added creeper block support. 2011-01-17 18:38:12 -08:00
sk89q e8503aa0b9 Now supports GroupUsers (through WorldEdit). 2011-01-17 17:55:56 -08:00
sk89q 01bf9e8406 Fixed issue where the build process did not make sure that plugin.yml would be updated. 2011-01-17 17:47:07 -08:00
sk89q 0bdadf63b3 Fixed errors in tests. 2011-01-17 17:45:51 -08:00
sk89q 5b1c35bf06 Fixed build file not replacing version macro correctly. 2011-01-17 16:51:04 -08:00
28 changed files with 2147 additions and 1046 deletions

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+50
View File
@@ -1,3 +1,53 @@
3.1.2:
- Increased the priority of WorldGuard's event handling.
3.1.1:
- Fixed creeper and chest flag conflicting.
3.1:
- Added ability to disable chest protection. New configuration setting
(regions.build.chest-access) and new chest flag.
- Possibly fixed projectile blocking in no-PvP zones.
- Added /regionmembership permission that lets people only change
the owners and members of regions they own.
3.0b2:
- Fixed issue where built-in permissions were not (re)loaded.
- Fixed /god not working for others.
3.0b1:
- Added parent-child relationships to regions.
- Added global build flag.
- Improved flag support.
- Fixed no-PvP zone messages being sent to the wrong person.
- Fixed commands so that they work in a recent version of Bukkit.
- Fixed NullPointerException in explode hook.
2.3.1:
- Fixed various cast exceptions with the blacklist loggers.
- Added checks for unchecked exceptions when resolving permissions.
- Fixed the item durability disable setting changing the damage value on
an empty hand.
2.3:
- /god now works very well.
- Item (TNT, flint and steel, etc.) blocking should now work.
- The TNT blocking configuration variable should now work.
- Re-added /heal (not sure where that went), added /slay.
- Implemented contact damage disable toggle.
- Made all player damage disabling configuration parameters work.
- Fixed teleport-on-suffocation setting.
- Added /locate <name>, /locate <x> <y> <z>, and /locate that lets you
program/change your compass bearing to point to a player's position
(not yet live), a position, or back to spawn.
- Fixed CSVDatabase spitting an error if the owners list was empty.
2.2:
- Now supports GroupUsers.
- Added support for blocking creeper explosions.
- Fixed a bug where a player's groups were not being loaded correctly,
causing the blacklist group ignore option to not work.
2.1.1:
- Fixed fire spread disable preventing flint and steel too.
- Fixed NullPointerException related to the player item event.
+4 -14
View File
@@ -2,23 +2,13 @@ WorldGuard
Copyright (c) 2010, 2011 sk89q <http://www.sk89q.com>
Licensed under the GNU Lesser General Public License v3
Installation
Introduction
------------
Bukkit:
WorldGuard protects your server!
** Make sure you first install the WorldEdit plugin. **
1. Create a "plugins" folder inside your server folder.
2. Copy WorldGuard.jar into "plugins".
3. Restart your server.
Default configuration files will be created in plugins/WorldGuard/
when WorldGuard is first started. Be sure to edit them and use
/reload WorldGuard until you are satisfied (remember to remove the
/reload permission from everyone when you are done).
Documentation can be found at:
http://wiki.sk89q.com/wiki/WorldGuard
Thanks
------
+18 -4
View File
@@ -7,6 +7,11 @@
<property name="dist.dir" location="dist"/>
<property name="release.dir" location="release"/>
<property name="lib.dir" location="lib"/>
<property name="docs.dir" location="docs"/>
<fileset id="libs" dir="${lib.dir}">
<include name="*.jar"/>
</fileset>
<target name="init">
<mkdir dir="${build.dir}"/>
@@ -16,9 +21,7 @@
<target name="compile" depends="init">
<javac srcdir="${src.dir}" deprecation="true" includeantruntime="true" destdir="${build.dir}" debug="true">
<classpath>
<fileset dir="${lib.dir}">
<include name="*.jar"/>
</fileset>
<fileset refid="libs"/>
</classpath>
</javac>
</target>
@@ -32,8 +35,9 @@
<attribute name="WorldGuard-Version" value="${version}"/>
<attribute name="Class-Path" value="WorldEdit.jar WorldGuard/WorldEdit.jar"/>
</manifest>
<replace file="${build.dir}/plugin.yml" token="WGVERSIONMACRO" value="${version}"/>
<delete file="${build.dir}/plugin.yml"/>
<copy tofile="${build.dir}/plugin.yml" file="plugin.yml"/>
<replace file="${build.dir}/plugin.yml" token="WGVERSIONMACRO" value="${version}"/>
<mkdir dir="${build.dir}/defaults"/>
<copy tofile="${build.dir}/defaults/config.yml" file="config.yml"/>
<copy tofile="${build.dir}/defaults/blacklist.txt" file="blacklist.txt"/>
@@ -65,11 +69,21 @@
<zip destfile="${release.dir}/worldguard-${version}-src.zip" basedir="${release.dir}" excludes="*.zip plugin.yml"/>
</target>
<!-- Javadoc -->
<target name="javadoc">
<javadoc access="public" author="true" destdir="${docs.dir}" doctitle="WorldGuard API" nodeprecated="false" nodeprecatedlist="false" noindex="false" nonavbar="false" notree="false" source="1.6" sourcepath="src" splitindex="true" use="true" version="true">
<classpath>
<fileset refid="libs"/>
</classpath>
</javadoc>
</target>
<!-- Clean the output -->
<target name="clean">
<delete dir="${build.dir}"/>
<delete dir="${dist.dir}"/>
<delete dir="${release.dir}"/>
<delete dir="${docs.dir}"/>
</target>
<!--<target name="-get-version-git" if="git-revision">
+13 -17
View File
@@ -49,6 +49,7 @@ fire:
mobs:
block-creeper-explosions: off
block-creeper-block-damage: off
spawn:
login-protection: 3
@@ -58,16 +59,20 @@ spawn:
teleport-to-home-on-death: off
player-damage:
disable-fall-damage: on
disable-lava-damage: on
disable-fire-damage: on
disable-drowning-damage: on
disable-suffocation-damage: on
teleport-on-suffocation: on
disable-fall-damage: off
disable-lava-damage: off
disable-fire-damage: off
disable-drowning-damage: off
disable-suffocation-damage: off
disable-contact-damage: off
teleport-on-suffocation: off
regions:
enable: on
wand: 287
default:
build: true
chest-access: false
blacklist:
logging:
@@ -84,19 +89,10 @@ blacklist:
path: worldguard/logs/%Y-%m-%d.log
open-files: 10
# Change sk89q to your name (or sk89q will be able to change regions
# on your server!). Check the documentation to see how to configure this
#
# NOTE: The /reload permission is given to everyone below (only applies to
# WorldGuard) so that you can reload WorldGuard with /reload WorldGuard
# until your configuration work is done
# See http://wiki.sk89q.com/wiki/WorldGuard/Permissions/Bukkit
permissions:
groups:
default:
permissions:
- /reload
users:
sk89q:
permissions:
- /region
- /reload
- /reloadwg
+6
View File
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<project default="javadoc">
<target name="javadoc">
<javadoc access="public" author="true" classpath="P:\Projects\Minecraft\Libraries\GroupUsers.jar;P:\Projects\Minecraft\Libraries\jnbt.jar;P:\Projects\Minecraft\hMod\build\classes;P:\Projects\Minecraft\WorldEdit\build\classes;P:\Projects\Minecraft\Libraries\snakeyaml.jar;P:\Projects\Minecraft\Libraries\jopt-simple-3.2.jar;P:\Projects\Minecraft\Libraries\Permissions.jar;C:\Program Files\eclipse\plugins\org.hamcrest.core_1.1.0.v20090501071000.jar;P:\Projects\Minecraft\Libraries\json_simple-1.1.jar;P:\Projects\Minecraft\CraftBukkit\bin;P:\Projects\Minecraft\Libraries\truezip.jar;C:\Program Files\eclipse\plugins\org.junit_4.8.1.v4_8_1_v20100427-1100\junit.jar;P:\Projects\Minecraft\Bukkit\bin;P:\Projects\Minecraft\mc-dev" destdir="doc" doctitle="Worldguard API" nodeprecated="false" nodeprecatedlist="false" noindex="false" nonavbar="false" notree="false" packagenames="com.sk89q.worldguard.blacklist,com.sk89q.worldguard.domains,com.sk89q.worldguard.bukkit,com.sk89q.worldguard.protection,com.sk89q.worldguard.util,au.com.bytecode.opencsv,com.sk89q.worldguard,com.sk89q.worldguard.blacklist.loggers,com.sk89q.worldguard.blacklist.events" source="1.6" sourcepath="tests;src" splitindex="true" use="true" version="true"/>
</target>
</project>
+31 -1
View File
@@ -1,3 +1,33 @@
name: WorldGuard
main: com.sk89q.worldguard.bukkit.WorldGuardPlugin
version: WGVERSIONMACRO
version: WGVERSIONMACRO
commands:
stopfire:
description: Halts all fire spread until it is disabled or the server is restarted
usage: /<command>
allowfire:
description: Re-enables fire spread if he has been disabled with /stopfire
usage: /<command>
god:
description: Toggles god mode
usage: /<command> [other player]
heal:
description: Heal yourself or another
usage: /<command> [other player]
slay:
description: Slay yourself or another
usage: /<command> [other player]
stack:
description: Stacks items in the player's inventory
usage: /<command>
aliases: ;
region:
description: Adjust protected regions
usage: /<command> <define|claim|setparent|flag|delete|info|addowner|removeowner|addmember|removemember|list|save|load> ...
aliases: rg, regions
locate:
description: Set your compass towards a person
usage: /<command> <target>
reloadwg:
description: Reload WorldGuard's configuration
usage: /<command>
+1 -2
View File
@@ -19,7 +19,6 @@
package com.sk89q.worldguard;
import java.util.List;
import com.sk89q.worldedit.Vector;
public abstract class LocalPlayer {
@@ -71,7 +70,7 @@ public abstract class LocalPlayer {
*
* @return
*/
public abstract List<String> getGroups();
public abstract String[] getGroups();
@Override
public boolean equals(Object obj) {
@@ -56,8 +56,8 @@ public class ConsoleLoggerHandler implements BlacklistLoggerHandler {
+ (comment != null ? " (" + comment + ")" : ""));
// Block interact
} else if (event instanceof BlockPlaceBlacklistEvent) {
BlockPlaceBlacklistEvent evt = (BlockPlaceBlacklistEvent)event;
} else if (event instanceof BlockInteractBlacklistEvent) {
BlockInteractBlacklistEvent evt = (BlockInteractBlacklistEvent)event;
logger.log(Level.INFO, "WorldGuard: " + event.getPlayer().getName()
+ " tried to interact with " + getFriendlyItemName(evt.getType())
+ (comment != null ? " (" + comment + ")" : ""));
@@ -172,7 +172,7 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent("USE", evt.getPlayer(), evt.getPlayer().getPosition(),
evt.getType(), comment);
@@ -255,12 +255,12 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
// Drop
} else if (event instanceof ItemDropBlacklistEvent) {
ItemAcquireBlacklistEvent evt = (ItemAcquireBlacklistEvent)event;
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
logEvent(event, "drop", evt.getType(), evt.getPosition(), comment);
// Use
} else if (event instanceof ItemUseBlacklistEvent) {
ItemDropBlacklistEvent evt = (ItemDropBlacklistEvent)event;
ItemUseBlacklistEvent evt = (ItemUseBlacklistEvent)event;
logEvent(event, "use", evt.getType(), evt.getPosition(), comment);
// Unknown
@@ -19,7 +19,6 @@
package com.sk89q.worldguard.bukkit;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
@@ -61,7 +60,7 @@ public class BukkitPlayer extends LocalPlayer {
}
@Override
public List<String> getGroups() {
public String[] getGroups() {
return plugin.getGroups(player);
}
@@ -35,6 +35,7 @@ import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.*;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.AreaFlags;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
public class WorldGuardBlockListener extends BlockListener {
@@ -63,8 +64,10 @@ public class WorldGuardBlockListener extends BlockListener {
if (!plugin.itemDurability && event.getDamageLevel() == BlockDamageLevel.BROKEN) {
ItemStack held = player.getItemInHand();
held.setDamage((byte)-1);
player.setItemInHand(held);
if (held.getTypeId() > 0) {
held.setDamage((byte)-1);
player.setItemInHand(held);
}
}
if (plugin.useRegions && event.getDamageLevel() == BlockDamageLevel.BROKEN) {
@@ -166,7 +169,7 @@ public class WorldGuardBlockListener extends BlockListener {
public void onBlockIgnite(BlockIgniteEvent event) {
IgniteCause cause = event.getCause();
Block block = event.getBlock();
Player player = event.getPlayer();
//Player player = event.getPlayer();
World world = block.getWorld();
boolean isFireSpread = cause == IgniteCause.SLOW_SPREAD
|| cause == IgniteCause.SPREAD;
@@ -206,22 +209,38 @@ public class WorldGuardBlockListener extends BlockListener {
}
}
if (plugin.useRegions && player != null && !plugin.hasPermission(player, "/regionbypass")) {
/*if (plugin.useRegions) {
Vector pt = toVector(block);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (cause == IgniteCause.FLINT_AND_STEEL
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
if (player != null && !plugin.hasPermission(player, "/regionbypass")) {
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (cause == IgniteCause.FLINT_AND_STEEL
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
event.setCancelled(true);
return;
}
if (cause == IgniteCause.FLINT_AND_STEEL
&& !plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_LIGHTER)) {
event.setCancelled(true);
return;
}
}
f (isFireSpread && !plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_FIRE_SPREAD)) {
event.setCancelled(true);
return;
}
if (cause == IgniteCause.FLINT_AND_STEEL
&& !plugin.regionManager.getApplicableRegions(pt).allowsLighter()) {
if (cause == IgniteCause.LAVA && !plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_LAVA_FIRE)) {
event.setCancelled(true);
return;
}
}
}*/
}
/**
@@ -258,13 +277,19 @@ public class WorldGuardBlockListener extends BlockListener {
Block block = event.getBlock();
LivingEntity entity = event.getEntity();
if (entity instanceof Player && block.getType() == Material.CHEST) {
if (entity instanceof Player
&& (block.getType() == Material.CHEST
|| block.getType() == Material.DISPENSER
|| block.getType() == Material.FURNACE
|| block.getType() == Material.BURNING_FURNACE
|| block.getType() == Material.NOTE_BLOCK)) {
Player player = (Player)entity;
if (plugin.useRegions) {
Vector pt = toVector(block);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.hasPermission(player, "/regionbypass")
&& !plugin.regionManager.getApplicableRegions(pt).allowsFlag(AreaFlags.FLAG_CHEST_ACCESS)
&& !plugin.regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
event.setCancelled(true);
@@ -20,11 +20,18 @@
package com.sk89q.worldguard.bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.*;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldguard.protection.AreaFlags;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
public class WorldGuardEntityListener extends EntityListener {
@@ -47,40 +54,18 @@ public class WorldGuardEntityListener extends EntityListener {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
if (defender instanceof Player) {
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
if (plugin.disableFallDamage && type == DamageCause.FALL) {
event.setCancelled(true);
return;
}
if (plugin.disableLavaDamage && type == DamageCause.LAVA) {
event.setCancelled(true);
return;
}
if (plugin.disableFireDamage && (type == DamageCause.FIRE
|| type == DamageCause.FIRE_TICK)) {
event.setCancelled(true);
return;
}
if (plugin.disableDrowningDamage && type == DamageCause.DROWNING) {
event.setCancelled(true);
return;
}
if (type == DamageCause.DROWNING
&& plugin.amphibiousPlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
}
}
@@ -96,18 +81,211 @@ public class WorldGuardEntityListener extends EntityListener {
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (plugin.useRegions) {
Vector pt = toVector(defender.getLocation());
if (!plugin.regionManager.getApplicableRegions(pt).allowsPvP()) {
player.sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_PVP)) {
((Player)attacker).sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
event.setCancelled(true);
return;
}
}
}
if (attacker != null && attacker instanceof Monster) {
if (attacker instanceof Creeper && plugin.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (plugin.useRegions) {
Vector pt = toVector(defender.getLocation());
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_MOB_DAMAGE)) {
event.setCancelled(true);
return;
}
if (attacker instanceof Creeper) {
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_CREEPER_EXPLOSION)) {
event.setCancelled(true);
return;
}
}
}
}
}
}
public void onEntityDamageByProjectile(EntityDamageByProjectileEvent event) {
Entity defender = event.getEntity();
Entity attacker = event.getDamager();
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
if (attacker != null && attacker instanceof Player) {
if (plugin.useRegions) {
Vector pt = toVector(defender.getLocation());
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_PVP)) {
((Player)attacker).sendMessage(ChatColor.DARK_RED + "You are in a no-PvP area.");
event.setCancelled(true);
return;
}
}
}
}
}
public void onEntityDamage(EntityDamageEvent event) {
Entity defender = event.getEntity();
DamageCause type = event.getCause();
if (defender instanceof Player) {
Player player = (Player)defender;
if (plugin.invinciblePlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
if (plugin.disableFallDamage && type == DamageCause.FALL) {
event.setCancelled(true);
return;
}
if (plugin.disableFireDamage && (type == DamageCause.FIRE
|| type == DamageCause.FIRE_TICK)) {
event.setCancelled(true);
return;
}
if (plugin.disableDrowningDamage && type == DamageCause.DROWNING) {
event.setCancelled(true);
return;
}
if (plugin.teleportOnSuffocation && type == DamageCause.SUFFOCATION) {
findFreePosition(player);
event.setCancelled(true);
return;
}
if (plugin.disableSuffocationDamage && type == DamageCause.SUFFOCATION) {
event.setCancelled(true);
return;
}
if (plugin.disableContactDamage && type == DamageCause.CONTACT) {
event.setCancelled(true);
return;
}
if (type == DamageCause.DROWNING
&& plugin.amphibiousPlayers.contains(player.getName())) {
event.setCancelled(true);
return;
}
}
}
@Override
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntity() instanceof LivingEntity) {
if (plugin.blockCreeperBlockDamage) {
event.setCancelled(true);
return;
}
if (plugin.blockCreeperExplosions) {
event.setCancelled(true);
return;
}
if (!plugin.regionManager.getApplicableRegions(BukkitUtil.toVector(event.getEntity().getLocation()))
.allowsFlag(AreaFlags.FLAG_CREEPER_EXPLOSION)) {
event.setCancelled(true);
return;
}
if (plugin.useRegions) {
Vector pt = toVector(event.getEntity().getLocation());
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_CREEPER_EXPLOSION)) {
event.setCancelled(true);
return;
}
}
} else { // Shall assume that this is TNT
if (plugin.blockTNT) {
event.setCancelled(true);
return;
}
if (plugin.useRegions && event.getEntity() != null) {
Vector pt = toVector(event.getEntity().getLocation());
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_TNT)) {
event.setCancelled(true);
return;
}
}
}
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= 129) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
player.teleportTo(loc);
}
return;
}
y++;
}
}
}
@@ -19,31 +19,15 @@
package com.sk89q.worldguard.bukkit;
import java.io.IOException;
import java.util.Arrays;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldedit.bukkit.WorldEditAPI;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.*;
import com.sk89q.worldguard.blacklist.events.ItemUseBlacklistEvent;
import com.sk89q.worldguard.domains.*;
import com.sk89q.worldguard.protection.*;
import com.sk89q.worldguard.protection.AreaFlags;
import static com.sk89q.worldguard.bukkit.BukkitUtil.*;
/**
@@ -54,12 +38,6 @@ public class WorldGuardPlayerListener extends PlayerListener {
* Plugin.
*/
private WorldGuardPlugin plugin;
/**
* Group pattern used to specify groups for the region command.
*/
private static Pattern groupPattern = Pattern.compile("^[gG]:(.+)$");
private static int CMD_LIST_SIZE = 9;
/**
* Construct the object;
@@ -117,8 +95,9 @@ public class WorldGuardPlayerListener extends PlayerListener {
public void onPlayerItem(PlayerItemEvent event) {
Player player = event.getPlayer();
Block block = event.getBlockClicked();
ItemStack item = event.getItem();
if (plugin.useRegions && !event.isBlock() && event.getBlockClicked() != null) {
if (plugin.useRegions && !event.isBlock() && block != null) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
LocalPlayer localPlayer = plugin.wrapPlayer(player);
@@ -131,10 +110,21 @@ public class WorldGuardPlayerListener extends PlayerListener {
}
}
if (block != null && plugin.blacklist != null) {
if (plugin.blacklist != null && item != null && block != null) {
if (!plugin.blacklist.check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player), toVector(block),
block.getTypeId()), false, false)) {
new ItemUseBlacklistEvent(plugin.wrapPlayer(player),
toVector(block.getRelative(event.getBlockFace())),
item.getTypeId()), false, false)) {
event.setCancelled(true);
return;
}
}
if (plugin.useRegions && item != null && block != null && item.getTypeId() == 259) {
Vector pt = toVector(block.getRelative(event.getBlockFace()));
if (!plugin.regionManager.getApplicableRegions(pt)
.allowsFlag(AreaFlags.FLAG_LIGHTER)) {
event.setCancelled(true);
return;
}
@@ -160,665 +150,4 @@ public class WorldGuardPlayerListener extends PlayerListener {
}
}
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
@Override
public void onPlayerCommand(PlayerChatEvent event) {
if (handleCommand(event)) {
event.setCancelled(true);
}
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
public boolean handleCommand(PlayerChatEvent event) {
Player player = event.getPlayer();
String[] split = event.getMessage().split(" ");
if (split[0].equalsIgnoreCase("/stopfire") &&
plugin.hasPermission(player, "/stopfire")) {
if (!plugin.fireSpreadDisableToggle) {
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "Fire spread has been globally disabled by " + player.getName() + ".");
} else {
player.sendMessage(ChatColor.YELLOW + "Fire spread was already globally disabled.");
}
plugin.fireSpreadDisableToggle = true;
} else if (split[0].equalsIgnoreCase("/allowfire")
&& plugin.hasPermission(player, "/stopfire")) {
if (plugin.fireSpreadDisableToggle) {
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "Fire spread has been globally re-enabled by " + player.getName() + ".");
} else {
player.sendMessage(ChatColor.YELLOW + "Fire spread was already globally enabled.");
}
plugin.fireSpreadDisableToggle = false;
} else if (split[0].equalsIgnoreCase("/god")
&& plugin.hasPermission(player, "/god")) {
// Allow setting other people invincible
if (split.length > 1) {
if (!plugin.hasPermission(player, "/godother")) {
player.sendMessage(ChatColor.RED + "You don't have permission to make others invincible.");
return true;
}
Player other = matchSinglePlayer(plugin.getServer(), split[1]);
if (other == null) {
player.sendMessage(ChatColor.RED + "Player not found.");
} else {
if (!plugin.invinciblePlayers.contains(other.getName())) {
plugin.invinciblePlayers.add(other.getName());
player.sendMessage(ChatColor.YELLOW + other.getName() + " is now invincible!");
other.sendMessage(ChatColor.YELLOW + player.getName() + " has made you invincible!");
} else {
plugin.invinciblePlayers.remove(other.getName());
player.sendMessage(ChatColor.YELLOW + other.getName() + " is no longer invincible.");
other.sendMessage(ChatColor.YELLOW + player.getName() + " has taken away your invincibility.");
}
}
// Invincibility for one's self
} else {
if (!plugin.invinciblePlayers.contains(player.getName())) {
plugin.invinciblePlayers.add(player.getName());
player.sendMessage(ChatColor.YELLOW + "You are now invincible!");
} else {
plugin.invinciblePlayers.remove(player.getName());
player.sendMessage(ChatColor.YELLOW + "You are no longer invincible.");
}
}
} else if ((split[0].equalsIgnoreCase("/stack")
|| split[0].equalsIgnoreCase("/;"))
&& plugin.hasPermission(player, "/stack")) {
ItemStack[] items = player.getInventory().getContents();
int len = items.length;
int affected = 0;
for (int i = 0; i < len; i++) {
ItemStack item = items[i];
// Avoid infinite stacks and stacks with durability
if (item == null || item.getAmount() <= 0
|| ItemType.shouldNotStack(item.getTypeId())) {
continue;
}
// Ignore buckets
if (item.getTypeId() >= 325 && item.getTypeId() <= 327) {
continue;
}
if (item.getAmount() < 64) {
int needed = 64 - item.getAmount(); // Number of needed items until 64
// Find another stack of the same type
for (int j = i + 1; j < len; j++) {
ItemStack item2 = items[j];
// Avoid infinite stacks and stacks with durability
if (item2 == null || item2.getAmount() <= 0
|| ItemType.shouldNotStack(item.getTypeId())) {
continue;
}
// Same type?
// Blocks store their color in the damage value
if (item2.getTypeId() == item.getTypeId() &&
(!ItemType.usesDamageValue(item.getTypeId())
|| item.getDamage() == item2.getDamage())) {
// This stack won't fit in the parent stack
if (item2.getAmount() > needed) {
item.setAmount(64);
item2.setAmount(item2.getAmount() - needed);
break;
// This stack will
} else {
items[j] = null;
item.setAmount(item.getAmount() + item2.getAmount());
needed = 64 - item.getAmount();
}
affected++;
}
}
}
}
if (affected > 0) {
player.getInventory().setContents(items);
}
player.sendMessage(ChatColor.YELLOW + "Items compacted into stacks!");
} else if (split[0].equalsIgnoreCase("/rg")
|| split[0].equalsIgnoreCase("/region")) {
if (split.length < 2) {
player.sendMessage(ChatColor.RED + "/region <define|claim|flag|delete|info|add|remove|list|save|load> ...");
return true;
}
String action = split[1];
String[] args = new String[split.length - 1];
System.arraycopy(split, 1, args, 0, split.length - 1);
handleRegionCommand(player, action, args);
} else if (split[0].equalsIgnoreCase("/reload")
&& plugin.hasPermission(player, "/reload")
&& split.length > 1) {
if (split[1].equalsIgnoreCase("WorldGuard")) {
LoggerToChatHandler handler = new LoggerToChatHandler(player);
handler.setLevel(Level.ALL);
Logger minecraftLogger = Logger.getLogger("Minecraft");
minecraftLogger.addHandler(handler);
try {
plugin.loadConfiguration();
plugin.postReload();
player.sendMessage("WorldGuard configuration reloaded.");
} catch (Throwable t) {
player.sendMessage("Error while reloading: "
+ t.getMessage());
} finally {
minecraftLogger.removeHandler(handler);
}
return true;
}
} else {
return false;
}
return true;
}
/**
* Handles a region command.
*
* @param player
* @param action
* @param args
*/
private void handleRegionCommand(Player player, String action, String[] args) {
if (!plugin.useRegions) {
player.sendMessage(ChatColor.RED + "Regions are disabled.");
return;
}
if (action.equalsIgnoreCase("define")) {
if (!canUseRegionCommand(player, "/regiondefine")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondefine permission.");
return;
}
if (args.length < 2) {
player.sendMessage(ChatColor.RED + "/region define <id> [owner1 [owner2 [owners...]]]");
return;
}
try {
String id = args[1].toLowerCase();
Plugin wePlugin = plugin.getServer().getPluginManager().getPlugin("WorldEdit");
if (plugin == null) {
player.sendMessage(ChatColor.RED + "WorldEdit must be installed and enabled as a plugin.");
return;
}
WorldEditPlugin worldEdit = (WorldEditPlugin)wePlugin;
WorldEditAPI api = worldEdit.getAPI();
LocalSession session = api.getSession(player);
Region weRegion = session.getRegion();
BlockVector min = weRegion.getMinimumPoint().toBlockVector();
BlockVector max = weRegion.getMaximumPoint().toBlockVector();
ProtectedRegion region = new ProtectedCuboidRegion(min, max);
if (args.length >= 3) {
region.setOwners(parseDomainString(args, 2));
}
plugin.regionManager.addRegion(id, region);
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region saved as " + id + ".");
} catch (IncompleteRegionException e) {
player.sendMessage(ChatColor.RED + "You must first define an area in WorldEdit.");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
} else if (action.equalsIgnoreCase("claim")) {
if (!canUseRegionCommand(player, "/regionclaim")) {
player.sendMessage(ChatColor.RED + "You don't have the /regionclaim permission.");
return;
}
if (args.length < 1) {
player.sendMessage(ChatColor.RED + "/region claim <id>");
return;
}
try {
String id = args[1].toLowerCase();
Plugin wePlugin = plugin.getServer().getPluginManager().getPlugin("WorldEdit");
if (plugin == null) {
player.sendMessage(ChatColor.RED + "WorldEdit must be installed and enabled as a plugin.");
return;
}
ProtectedRegion existing = plugin.regionManager.getRegion(id);
if (existing != null) {
if (!existing.getOwners().contains(plugin.wrapPlayer(player))) {
player.sendMessage(ChatColor.RED + "You don't own this region.");
return;
}
}
WorldEditPlugin worldEdit = (WorldEditPlugin)wePlugin;
WorldEditAPI api = worldEdit.getAPI();
LocalSession session = api.getSession(player);
Region weRegion = session.getRegion();
BlockVector min = weRegion.getMinimumPoint().toBlockVector();
BlockVector max = weRegion.getMaximumPoint().toBlockVector();
ProtectedRegion region = new ProtectedCuboidRegion(min, max);
if (plugin.regionManager.overlapsUnownedRegion(region, plugin.wrapPlayer(player))) {
player.sendMessage(ChatColor.RED + "This region overlaps with someone else's region.");
return;
}
region.getOwners().addPlayer(player.getName());
plugin.regionManager.addRegion(id, region);
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region saved as " + id + ".");
} catch (IncompleteRegionException e) {
player.sendMessage(ChatColor.RED + "You must first define an area in WorldEdit.");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
} else if (action.equalsIgnoreCase("flag")) {
if (!canUseRegionCommand(player, "/regiondefine")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondefine permission.");
return;
}
if (args.length < 4) {
player.sendMessage(ChatColor.RED + "/region flag <id> <flag> <none|allow|deny>");
return;
}
try {
String id = args[1].toLowerCase();
String flagStr = args[2];
String stateStr = args[3];
ProtectedRegion region = plugin.regionManager.getRegion(id);
if (region == null) {
player.sendMessage(ChatColor.RED + "Could not find a region by that ID.");
return;
}
AreaFlags.State state = null;
if (stateStr.equalsIgnoreCase("allow")) {
state = AreaFlags.State.ALLOW;
} else if (stateStr.equalsIgnoreCase("deny")) {
state = AreaFlags.State.DENY;
} else if (stateStr.equalsIgnoreCase("none")) {
state = AreaFlags.State.NONE;
} else {
player.sendMessage(ChatColor.RED + "Acceptable states: allow, deny, none");
return;
}
AreaFlags flags = region.getFlags();
if (flagStr.equalsIgnoreCase("build")) {
flags.allowBuild = state;
} else if (flagStr.equalsIgnoreCase("pvp")) {
flags.allowPvP = state;
} else if (flagStr.equalsIgnoreCase("tnt")) {
flags.allowTNT = state;
} else if (flagStr.equalsIgnoreCase("lighter")) {
flags.allowLighter = state;
} else {
player.sendMessage(ChatColor.RED + "Acceptable flags: build, pvp, tnt, lighter");
return;
}
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region '" + id + "' updated.");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
/*} else if (action.equalsIgnoreCase("priority")) {
if (!canUseRegionCommand(player, "/regiondefine")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondefine permission.");
return;
}
if (args.length < 3) {
player.sendMessage(ChatColor.RED + "/region priority <id> <priority>");
return;
}
try {
String id = args[1].toLowerCase();
int priority = 0;
try {
priority = Integer.parseInt(args[2]);
} catch (NumberFormatException e) {
player.sendMessage(ChatColor.RED + "The priority must be a number.");
return;
}
ProtectedRegion region = plugin.regionManager.getRegion(id);
if (region == null) {
player.sendMessage(ChatColor.RED + "Could not find a region by that ID.");
return;
}
region.setPriority(priority);
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region '" + id + "' updated.");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}*/
} else if (action.equalsIgnoreCase("info")) {
if (!canUseRegionCommand(player, "/regioninfo")) {
player.sendMessage(ChatColor.RED + "You don't have the /regioninfo permission.");
return;
}
if (args.length < 2) {
player.sendMessage(ChatColor.RED + "/region info <id>");
return;
}
String id = args[1].toLowerCase();
if (!plugin.regionManager.hasRegion(id)) {
player.sendMessage(ChatColor.RED + "A region with ID '"
+ id + "' doesn't exist.");
return;
}
ProtectedRegion region = plugin.regionManager.getRegion(id);
AreaFlags flags = region.getFlags();
DefaultDomain domain = region.getOwners();
player.sendMessage(ChatColor.YELLOW + "Region ID: " + id);
player.sendMessage(ChatColor.GRAY + "Type: " + region.getClass().getCanonicalName());
player.sendMessage(ChatColor.GRAY + "Priority: " + region.getPriority());
player.sendMessage(ChatColor.BLUE + "Build: " + flags.allowBuild.name());
player.sendMessage(ChatColor.BLUE + "PvP: " + flags.allowPvP.name());
player.sendMessage(ChatColor.BLUE + "TNT: " + flags.allowTNT.name());
player.sendMessage(ChatColor.BLUE + "Lighter: " + flags.allowLighter.name());
player.sendMessage(ChatColor.LIGHT_PURPLE + "Players: " + domain.toPlayersString());
player.sendMessage(ChatColor.LIGHT_PURPLE + "Groups: " + domain.toGroupsString());
} else if (action.equalsIgnoreCase("addowner")) {
if (!canUseRegionCommand(player, "/regiondefine")
&& !canUseRegionCommand(player, "/regionclaim")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondefine permission.");
return;
}
if (args.length < 2) {
player.sendMessage(ChatColor.RED + "/region addowner <id>");
return;
}
try {
String id = args[1].toLowerCase();
if (!plugin.regionManager.hasRegion(id)) {
player.sendMessage(ChatColor.RED + "A region with ID '"
+ id + "' doesn't exist.");
return;
}
ProtectedRegion existing = plugin.regionManager.getRegion(id);
if (!canUseRegionCommand(player, "/regiondefine")
&& !existing.getOwners().contains(plugin.wrapPlayer(player))) {
player.sendMessage(ChatColor.RED + "You don't own this region.");
return;
}
addToDomain(existing.getOwners(), args, 2);
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region updated!");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
} else if (action.equalsIgnoreCase("removeowner")) {
if (!canUseRegionCommand(player, "/regiondefine")
&& !canUseRegionCommand(player, "/regionclaim")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondefine permission.");
return;
}
if (args.length < 2) {
player.sendMessage(ChatColor.RED + "/region removeowner <id>");
return;
}
try {
String id = args[1].toLowerCase();
if (!plugin.regionManager.hasRegion(id)) {
player.sendMessage(ChatColor.RED + "A region with ID '"
+ id + "' doesn't exist.");
return;
}
ProtectedRegion existing = plugin.regionManager.getRegion(id);
if (!canUseRegionCommand(player, "/regiondefine")
&& !existing.getOwners().contains(plugin.wrapPlayer(player))) {
player.sendMessage(ChatColor.RED + "You don't own this region.");
return;
}
removeFromDomain(existing.getOwners(), args, 2);
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region updated!");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
} else if (action.equalsIgnoreCase("list")) {
if (!canUseRegionCommand(player, "/regiondefine")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondefine permission.");
return;
}
int page = 0;
if (args.length >= 2) {
try {
page = Math.max(0, Integer.parseInt(args[1]) - 1);
} catch (NumberFormatException e) {
page = 0;
}
}
Map<String,ProtectedRegion> regions = plugin.regionManager.getRegions();
int size = regions.size();
int pages = (int)Math.ceil(size / (float)CMD_LIST_SIZE);
String[] regionIDList = new String[size];
int index = 0;
for (String id : regions.keySet()) {
regionIDList[index] = id;
index++;
}
Arrays.sort(regionIDList);
player.sendMessage(ChatColor.RED + "Regions (page "
+ (page + 1) + " of " + pages + "):");
if (page < pages) {
for (int i = page * CMD_LIST_SIZE; i < page * CMD_LIST_SIZE + CMD_LIST_SIZE; i++) {
if (i >= size) break;
player.sendMessage(ChatColor.YELLOW.toString() + (i + 1) + ". " + regionIDList[i]);
}
}
} else if (action.equalsIgnoreCase("delete")) {
if (!canUseRegionCommand(player, "/regiondelete")
&& !canUseRegionCommand(player, "/regionclaim")) {
player.sendMessage(ChatColor.RED + "You don't have the /regiondelete permission.");
return;
}
if (args.length < 2) {
player.sendMessage(ChatColor.RED + "/region delete <id>");
return;
}
try {
String id = args[1].toLowerCase();
if (!plugin.regionManager.hasRegion(id)) {
player.sendMessage(ChatColor.RED + "A region with ID '"
+ id + "' doesn't exist.");
return;
}
ProtectedRegion existing = plugin.regionManager.getRegion(id);
if (!canUseRegionCommand(player, "/regiondelete")
&& !existing.getOwners().contains(plugin.wrapPlayer(player))) {
player.sendMessage(ChatColor.RED + "You don't own this region.");
return;
}
plugin.regionManager.removeRegion(id);
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region removed!");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
} else if (action.equalsIgnoreCase("save")) {
if (!canUseRegionCommand(player, "/regionsave")) {
player.sendMessage(ChatColor.RED + "You don't have the /regionsave permission.");
return;
}
try {
plugin.regionLoader.save(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region database saved to file!");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to save: "
+ e.getMessage());
}
} else if (action.equalsIgnoreCase("load")) {
if (!canUseRegionCommand(player, "/regionload")) {
player.sendMessage(ChatColor.RED + "You don't have the /regionload permission.");
return;
}
try {
plugin.regionLoader.load(plugin.regionManager);
player.sendMessage(ChatColor.YELLOW + "Region database loaded from file!");
} catch (IOException e) {
player.sendMessage(ChatColor.RED + "Region database failed to load: "
+ e.getMessage());
}
} else {
player.sendMessage(ChatColor.RED + "/region <define|claim|flag|delete|info|addowner|removeowner|list|save|load> ...");
}
}
/**
* Checks for the command or /region.
*
* @param player
* @param cmd
* @return
*/
private boolean canUseRegionCommand(Player player, String cmd) {
return plugin.hasPermission(player, "/region")
|| plugin.hasPermission(player, cmd);
}
/**
* Parse a group/player DefaultDomain specification for areas.
*
* @param domain
* @param split
* @param startIndex
*/
private static void addToDomain(DefaultDomain domain,
String[] split, int startIndex) {
for (int i = startIndex; i < split.length; i++) {
String s = split[i];
Matcher m = groupPattern.matcher(s);
if (m.matches()) {
domain.addGroup(m.group(1));
} else {
domain.addPlayer(s);
}
}
}
/**
* Parse a group/player DefaultDomain specification for areas.
*
* @param domain
* @param split
* @param startIndex
*/
private static void removeFromDomain(DefaultDomain domain,
String[] split, int startIndex) {
for (int i = startIndex; i < split.length; i++) {
String s = split[i];
Matcher m = groupPattern.matcher(s);
if (m.matches()) {
domain.removeGroup(m.group(1));
} else {
domain.removePlayer(s);
}
}
}
/**
* Parse a group/player DefaultDomain specification for areas.
*
* @param split
* @param startIndex
* @return
*/
private static DefaultDomain parseDomainString(String[] split, int startIndex) {
DefaultDomain domain = new DefaultDomain();
for (int i = startIndex; i < split.length; i++) {
String s = split[i];
Matcher m = groupPattern.matcher(s);
if (m.matches()) {
domain.addGroup(m.group(1));
} else {
domain.addPlayer(s);
}
}
return domain;
}
}
File diff suppressed because it is too large. Load diff
@@ -98,6 +98,7 @@ public class DefaultDomain implements Domain {
public String toGroupsString() {
StringBuilder str = new StringBuilder();
for (Iterator<String> it = groups.iterator(); it.hasNext(); ) {
str.append("*");
str.append(it.next());
if (it.hasNext()) {
str.append(", ");
@@ -105,4 +106,21 @@ public class DefaultDomain implements Domain {
}
return str.toString();
}
public String toUserFriendlyString() {
StringBuilder str = new StringBuilder();
if (players.size() > 0) {
str.append(toPlayersString());
}
if (groups.size() > 0) {
if (str.length() > 0) {
str.append("; ");
}
str.append(toGroupsString());
}
return str.toString();
}
}
@@ -19,6 +19,8 @@
package com.sk89q.worldguard.protection;
import java.util.HashSet;
import java.util.Set;
import java.util.SortedMap;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
@@ -30,175 +32,150 @@ import com.sk89q.worldguard.protection.AreaFlags.State;
* @author sk89q
*/
public class ApplicableRegionSet {
private GlobalFlags global;
private Vector pt;
private SortedMap<String,ProtectedRegion> regions;
public ApplicableRegionSet(Vector pt, SortedMap<String,ProtectedRegion> regions) {
/**
* Construct the object.
*
* @param pt
* @param regions
* @param global
*/
public ApplicableRegionSet(Vector pt, SortedMap<String,ProtectedRegion> regions,
GlobalFlags global) {
this.pt = pt;
this.regions = regions;
this.global = global;
}
/**
* Checks if a player can build in an area.
*
* @param player
* @return
*/
public boolean canBuild(LocalPlayer player) {
return isFlagAllowed(AreaFlags.FLAG_BUILD, global.canBuild, player);
}
/**
* Checks a flag.
*
* @param player
* @return
*/
public boolean allowsFlag(String flag) {
boolean def = true;
if (flag.equals(AreaFlags.FLAG_CHEST_ACCESS)) {
def = global.canAccessChests;
}
return isFlagAllowed(flag, def, null);
}
/**
* Checks to see if a flag is permitted.
*
* @param def default state if there are no regions defined
* @param player null to not check owners and members
* @return
*/
private boolean isFlagAllowed(String flag, boolean def, LocalPlayer player) {
boolean found = false;
boolean allowed = false; // Used for ALLOW override
if (player == null) {
allowed = def;
}
int lastPriority = 0;
// The algorithm is as follows:
// While iterating through the list of regions, if an entry disallows
// the flag, then put it into the needsClear set. If an entry allows
// the flag and it has a parent, then its parent is put into hasCleared.
// In the situation that the child is reached before the parent, upon
// the parent being reached, even if the parent disallows, because the
// parent will be in hasCleared, permission will be allowed. In the
// other case, where the parent is reached first, if it does not allow
// permissions, it will be placed into needsClear. If a child of
// the parent is reached later, the parent will be removed from
// needsClear. At the end, if needsClear is not empty, that means that
// permission should not be given. If a parent has multiple children
// and one child does not allow permissions, then it will be placed into
// needsClear just like as if was a parent.
Set<ProtectedRegion> needsClear = new HashSet<ProtectedRegion>();
Set<ProtectedRegion> hasCleared = new HashSet<ProtectedRegion>();
for (ProtectedRegion region : regions.values()) {
if (region.getFlags().allowBuild == State.ALLOW) continue;
if (!region.contains(pt)) continue;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
// Ignore non-build regions
if (player != null && region.getFlags().get(AreaFlags.FLAG_PASSTHROUGH) == State.ALLOW) {
continue;
}
if (!region.getOwners().contains(player)) {
// Forget about regions that are not covered
if (!region.contains(pt)) {
continue;
}
// Allow DENY to override everything
if (region.getFlags().get(flag) == State.DENY) {
return false;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsPvP() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowPvP == State.DENY) return false;
// Forget about regions that allow it, although make sure the
// default state is now to allow
if (region.getFlags().get(flag) == State.ALLOW) {
allowed = true;
found = true;
continue;
}
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsMobDamage() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowMobDamage == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
if (player != null) {
if (hasCleared.contains(region)) {
// Already cleared, so do nothing
} else {
if (!region.isMember(player)) {
needsClear.add(region);
} else {
// Need to clear all parents
clearParents(needsClear, hasCleared, region);
}
}
}
found = true;
lastPriority = region.getPriority();
}
return true;
return (found == false ? def : allowed)
|| (player != null && needsClear.size() == 0);
}
public boolean allowsCreeperExplosions() {
boolean found = false;
int lastPriority = 0;
/**
* Clear a region's parents for isFlagAllowed().
*
* @param needsClear
* @param hasCleared
* @param region
*/
private void clearParents(Set<ProtectedRegion> needsClear,
Set<ProtectedRegion> hasCleared, ProtectedRegion region) {
ProtectedRegion parent = region.getParent();
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowCreeperExplosions == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
while (parent != null) {
if (!needsClear.remove(parent)) {
hasCleared.add(parent);
}
found = true;
lastPriority = region.getPriority();
parent = parent.getParent();
}
return true;
}
public boolean allowsTNT() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowTNT == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsLighter() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowLighter == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsFireSpread() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowFireSpread == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
public boolean allowsLavaFire() {
boolean found = false;
int lastPriority = 0;
for (ProtectedRegion region : regions.values()) {
if (!region.contains(pt)) continue;
if (region.getFlags().allowLavaFire == State.DENY) return false;
// Ignore lower priority regions
if (found && region.getPriority() < lastPriority) {
break;
}
found = true;
lastPriority = region.getPriority();
}
return true;
}
}
@@ -19,7 +19,12 @@
package com.sk89q.worldguard.protection;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
/**
* Holds the flags for a region.
*
* @author sk89q
*/
@@ -30,14 +35,103 @@ public class AreaFlags {
DENY,
};
public State allowBuild = State.NONE;
public State allowPvP = State.NONE;
public State allowMobDamage = State.NONE;
public State allowCreeperExplosions = State.NONE;
public State allowTNT = State.NONE;
public State allowLighter = State.NONE;
public State allowFireSpread = State.NONE;
public State allowLavaFire = State.NONE;
public static final String FLAG_PASSTHROUGH = "z";
public static final String FLAG_BUILD = "b";
public static final String FLAG_PVP = "p";
public static final String FLAG_MOB_DAMAGE = "m";
public static final String FLAG_CREEPER_EXPLOSION = "c";
public static final String FLAG_TNT = "t";
public static final String FLAG_LIGHTER = "l";
public static final String FLAG_FIRE_SPREAD = "f";
public static final String FLAG_LAVA_FIRE = "F";
public static final String FLAG_CHEST_ACCESS = "C";
/**
* Get the user-friendly name of a flag. If a name isn't known, then
* the flag is returned unchanged.
*
* @param flag
* @return
*/
public static String getFlagName(String flag) {
if (flag.equals(FLAG_PASSTHROUGH)) {
return "passthrough";
} else if (flag.equals(FLAG_BUILD)) {
return "build";
} else if (flag.equals(FLAG_PVP)) {
return "PvP";
} else if (flag.equals(FLAG_MOB_DAMAGE)) {
return "mob damage";
} else if (flag.equals(FLAG_CREEPER_EXPLOSION)) {
return "creeper explosion";
} else if (flag.equals(FLAG_TNT)) {
return "TNT";
} else if (flag.equals(FLAG_LIGHTER)) {
return "lighter";
} else if (flag.equals(FLAG_FIRE_SPREAD)) {
return "fire spread";
} else if (flag.equals(FLAG_LAVA_FIRE)) {
return "lava fire spread";
} else if (flag.equals(FLAG_CHEST_ACCESS)) {
return "chest access";
} else {
return flag;
}
}
/**
* Gets a flag from an alias. May return null.
*
* @param name
* @return
*/
public static String fromAlias(String name) {
if (name.equalsIgnoreCase("passthrough")) {
return FLAG_PASSTHROUGH;
} else if (name.equalsIgnoreCase("build")) {
return FLAG_BUILD;
} else if (name.equalsIgnoreCase("pvp")) {
return FLAG_PVP;
} else if (name.equalsIgnoreCase("mobdamage")) {
return FLAG_MOB_DAMAGE;
} else if (name.equalsIgnoreCase("creeper")) {
return FLAG_CREEPER_EXPLOSION;
} else if (name.equalsIgnoreCase("tnt")) {
return FLAG_TNT;
} else if (name.equalsIgnoreCase("lighter")) {
return FLAG_LIGHTER;
} else if (name.equalsIgnoreCase("firespread")) {
return FLAG_FIRE_SPREAD;
} else if (name.equalsIgnoreCase("lavafirespread")) {
return FLAG_LAVA_FIRE;
} else if (name.equalsIgnoreCase("chest")) {
return FLAG_CHEST_ACCESS;
} else {
return null;
}
}
private Map<String, State> states = new HashMap<String, State>();
public State get(String flag) {
State state = states.get(flag);
if (state == null) {
return State.NONE;
}
return state;
}
public void set(String flag, State state) {
if (state == State.NONE) {
states.remove(flag);
} else {
states.put(flag, state);
}
}
public Set<Map.Entry<String, State>> entrySet() {
return states.entrySet();
}
@Override
public boolean equals(Object obj) {
@@ -46,14 +140,6 @@ public class AreaFlags {
}
AreaFlags other = (AreaFlags)obj;
return other.allowBuild == allowBuild
&& other.allowPvP == allowPvP
&& other.allowMobDamage == allowMobDamage
&& other.allowCreeperExplosions == allowCreeperExplosions
&& other.allowTNT == allowTNT
&& other.allowLighter == allowLighter
&& other.allowFireSpread == allowFireSpread
&& other.allowLavaFire == allowLavaFire;
return other.states.equals(this);
}
}
@@ -20,6 +20,7 @@
package com.sk89q.worldguard.protection;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.logging.Logger;
import java.util.regex.Matcher;
@@ -31,6 +32,8 @@ import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.AreaFlags.State;
import com.sk89q.worldguard.protection.ProtectedRegion.CircularInheritanceException;
import com.sk89q.worldguard.util.ArrayReader;
/**
* Represents a protected area database that uses CSV files.
@@ -82,7 +85,7 @@ public class CSVDatabase implements ProtectionDatabase {
writer.writeNext(new String[] {
id,
"cuboid",
"cuboid.2",
String.valueOf(min.getBlockX()),
String.valueOf(min.getBlockY()),
String.valueOf(min.getBlockZ()),
@@ -90,9 +93,12 @@ public class CSVDatabase implements ProtectionDatabase {
String.valueOf(max.getBlockY()),
String.valueOf(max.getBlockZ()),
String.valueOf(cuboid.getPriority()),
cuboid.getParent() != null ? cuboid.getParent().getId() : "",
writeDomains(cuboid.getOwners()),
writeDomains(cuboid.getMembers()),
writeFlags(cuboid.getFlags()),
cuboid.getEnterMessage(),
cuboid.getEnterMessage() != null ? cuboid.getEnterMessage() : "",
cuboid.getLeaveMessage() != null ? cuboid.getLeaveMessage() : "",
});
}
} finally {
@@ -110,6 +116,8 @@ public class CSVDatabase implements ProtectionDatabase {
public void load() throws IOException {
Map<String,ProtectedRegion> regions =
new HashMap<String,ProtectedRegion>();
Map<ProtectedRegion,String> parentSets =
new LinkedHashMap<ProtectedRegion, String>();
CSVReader reader = new CSVReader(new FileReader(file));
@@ -117,16 +125,21 @@ public class CSVDatabase implements ProtectionDatabase {
String[] line;
while ((line = reader.readNext()) != null) {
if (line.length >= 12) {
String type = line[1];
if (!type.equalsIgnoreCase("cuboid")) {
logger.warning("Only cuboid region types are supported: "
+ line);
break;
if (line.length < 2) {
logger.warning("Invalid region definition: " + line);
continue;
}
String id = line[0].toLowerCase();
String type = line[1];
ArrayReader<String> entries = new ArrayReader<String>(line);
if (type.equalsIgnoreCase("cuboid")) {
if (line.length < 8) {
logger.warning("Invalid region definition: " + line);
continue;
}
String id = line[0];
Vector pt1 = new Vector(
Integer.parseInt(line[2]),
Integer.parseInt(line[3]),
@@ -139,19 +152,51 @@ public class CSVDatabase implements ProtectionDatabase {
BlockVector min = Vector.getMinimum(pt1, pt2).toBlockVector();
BlockVector max = Vector.getMaximum(pt1, pt2).toBlockVector();
int priority = Integer.parseInt(line[8]);
String ownersData = line[9];
String flagsData = line[10];
String enterMessage = line[11];
int priority = entries.get(8) == null ? 0 : Integer.parseInt(entries.get(8));
String ownersData = entries.get(9);
String flagsData = entries.get(10);
String enterMessage = nullEmptyString(entries.get(11));
ProtectedRegion region = new ProtectedCuboidRegion(min, max);
ProtectedRegion region = new ProtectedCuboidRegion(id, min, max);
region.setPriority(priority);
region.setFlags(parseFlags(flagsData));
region.setOwners(this.parseDomains(ownersData));
region.setEnterMessage(enterMessage);
region.setFlags(parseFlags(flagsData));
regions.put(id, region);
} else {
logger.warning("Line is invalid: " + line);
} else if (type.equalsIgnoreCase("cuboid.2")) {
Vector pt1 = new Vector(
Integer.parseInt(line[2]),
Integer.parseInt(line[3]),
Integer.parseInt(line[4]));
Vector pt2 = new Vector(
Integer.parseInt(line[5]),
Integer.parseInt(line[6]),
Integer.parseInt(line[7]));
BlockVector min = Vector.getMinimum(pt1, pt2).toBlockVector();
BlockVector max = Vector.getMaximum(pt1, pt2).toBlockVector();
int priority = entries.get(8) == null ? 0 : Integer.parseInt(entries.get(8));
String parentId = entries.get(9);
String ownersData = entries.get(10);
String membersData = entries.get(11);
String flagsData = entries.get(12);
String enterMessage = nullEmptyString(entries.get(13));
String leaveMessage = nullEmptyString(entries.get(14));
ProtectedRegion region = new ProtectedCuboidRegion(id, min, max);
region.setPriority(priority);
region.setFlags(parseFlags(flagsData));
region.setOwners(this.parseDomains(ownersData));
region.setMembers(this.parseDomains(membersData));
region.setEnterMessage(enterMessage);
region.setLeaveMessage(leaveMessage);
regions.put(id, region);
// Link children to parents later
if (parentId.length() > 0) {
parentSets.put(region, parentId);
}
}
}
} finally {
@@ -161,6 +206,20 @@ public class CSVDatabase implements ProtectionDatabase {
}
}
for (Map.Entry<ProtectedRegion, String> entry : parentSets.entrySet()) {
ProtectedRegion parent = regions.get(entry.getValue());
if (parent != null) {
try {
entry.getKey().setParent(parent);
} catch (CircularInheritanceException e) {
logger.warning("Circular inheritance detect with '"
+ entry.getValue() + "' detected as a parent");
}
} else {
logger.warning("Unknown region parent: " + entry.getValue());
}
}
this.regions = regions;
}
@@ -191,12 +250,20 @@ public class CSVDatabase implements ProtectionDatabase {
* @return
*/
private DefaultDomain parseDomains(String data) {
if (data == null) {
return new DefaultDomain();
}
DefaultDomain domain = new DefaultDomain();
Pattern pattern = Pattern.compile("^([A-Za-z]):(.*)$");
String[] parts = data.split(",");
for (String part : parts) {
if (part.trim().length() == 0) {
continue;
}
Matcher matcher = pattern.matcher(part);
if (!matcher.matches()) {
@@ -226,33 +293,32 @@ public class CSVDatabase implements ProtectionDatabase {
* @return
*/
private AreaFlags parseFlags(String data) {
if (data == null) {
return new AreaFlags();
}
AreaFlags flags = new AreaFlags();
State curState = State.ALLOW;
for (int i = 0; i < data.length(); i++) {
char flag = data.charAt(i);
if (flag == '+') {
char k = data.charAt(i);
if (k == '+') {
curState = State.ALLOW;
} else if (flag == '-') {
} else if (k == '-') {
curState = State.DENY;
} else if (flag == 'b') {
flags.allowBuild = curState;
} else if (flag == 'p') {
flags.allowPvP = curState;
} else if (flag == 'm') {
flags.allowMobDamage = curState;
} else if (flag == 'c') {
flags.allowCreeperExplosions = curState;
} else if (flag == 't') {
flags.allowTNT = curState;
} else if (flag == 'l') {
flags.allowLighter = curState;
} else if (flag == 'f') {
flags.allowFireSpread = curState;
} else if (flag == 'F') {
flags.allowLavaFire = curState;
} else {
logger.warning("Unknown area flag/flag modifier: " + flag);
String flag;
if (k == '_') {
if (i == data.length() - 1) {
logger.warning("_ read ahead fail");
break;
}
flag = "_" + data.charAt(i + 1);
i++;
} else {
flag = String.valueOf(k);
}
flags.set(flag, curState);
}
}
@@ -298,6 +364,22 @@ public class CSVDatabase implements ProtectionDatabase {
return "";
}
/**
* Returns a null if a string is null or empty.
*
* @param str
* @return
*/
private String nullEmptyString(String str) {
if (str == null) {
return null;
} else if (str.length() == 0) {
return null;
} else {
return str;
}
}
/**
* Used to write the list of flags.
*
@@ -306,14 +388,9 @@ public class CSVDatabase implements ProtectionDatabase {
*/
private String writeFlags(AreaFlags flags) {
StringBuilder str = new StringBuilder();
str.append(writeFlag(flags.allowBuild, "b"));
str.append(writeFlag(flags.allowPvP, "p"));
str.append(writeFlag(flags.allowMobDamage, "m"));
str.append(writeFlag(flags.allowCreeperExplosions, "c"));
str.append(writeFlag(flags.allowTNT, "t"));
str.append(writeFlag(flags.allowLighter, "l"));
str.append(writeFlag(flags.allowFireSpread, "f"));
str.append(writeFlag(flags.allowLavaFire, "F"));
for (Map.Entry<String, State> entry : flags.entrySet()) {
str.append(writeFlag(entry.getValue(), entry.getKey()));
}
return str.toString();
}
@@ -39,12 +39,17 @@ public class FlatRegionManager implements RegionManager {
* List of protected regions.
*/
private SortedMap<String,ProtectedRegion> regions;
/**
* Global flags.
*/
private GlobalFlags global;
/**
* Construct the manager.
*/
public FlatRegionManager() {
public FlatRegionManager(GlobalFlags global) {
regions = new TreeMap<String,ProtectedRegion>();
this.global = global;
}
/**
@@ -71,17 +76,27 @@ public class FlatRegionManager implements RegionManager {
* @param id
* @param region
*/
public void addRegion(String id, ProtectedRegion region) {
regions.put(id, region);
public void addRegion(ProtectedRegion region) {
regions.put(region.getId(), region);
}
/**
* Removes a region.
* Removes a region and its children.
*
* @param id
*/
public void removeRegion(String id) {
ProtectedRegion region = regions.get(id);
regions.remove(id);
if (region != null) {
for (Map.Entry<String, ProtectedRegion> entry : regions.entrySet()) {
if (entry.getValue().getParent() == region) {
removeRegion(entry.getKey());
}
}
}
}
/**
@@ -110,7 +125,7 @@ public class FlatRegionManager implements RegionManager {
* @return
*/
public ApplicableRegionSet getApplicableRegions(Vector pt) {
return new ApplicableRegionSet(pt, regions);
return new ApplicableRegionSet(pt, regions, global);
}
/**
@@ -0,0 +1,30 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
/**
* Used for default flags.
*
* @author sk89q
*/
public class GlobalFlags {
public boolean canBuild = true;
public boolean canAccessChests = false;
}
@@ -39,12 +39,13 @@ public class ProtectedCuboidRegion extends ProtectedRegion {
/**
* Construct a new instance of this cuboid region.
*
* @param id
* @param pos1
* @param pos2
* @param priority
*/
public ProtectedCuboidRegion(BlockVector min, BlockVector max) {
super();
public ProtectedCuboidRegion(String id, BlockVector min, BlockVector max) {
super(id);
this.min = min;
this.max = max;
}
@@ -85,6 +86,9 @@ public class ProtectedCuboidRegion extends ProtectedRegion {
max = pt;
}
/**
* Checks to see if a point is inside this region.
*/
@Override
public boolean contains(Vector pt) {
int x = pt.getBlockX();
@@ -94,4 +98,13 @@ public class ProtectedCuboidRegion extends ProtectedRegion {
&& y >= min.getBlockY() && y <= max.getBlockY()
&& z >= min.getBlockZ() && z <= max.getBlockZ();
}
/**
* Return the type of region as a user-friendly name.
*
* @return type of region
*/
public String getTypeName() {
return "cuboid";
}
}
@@ -21,6 +21,7 @@ package com.sk89q.worldguard.protection;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.domains.DefaultDomain;
/**
@@ -30,34 +31,52 @@ import com.sk89q.worldguard.domains.DefaultDomain;
*/
public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
/**
* Area message.
* Holds the region's ID.
*/
private String enterMessage;
/**
* List of owners.
*/
private DefaultDomain owners = new DefaultDomain();
private String id;
/**
* Priority.
*/
private int priority = 0;
/**
* Parent region.
*/
private ProtectedRegion parent;
/**
* List of owners.
*/
private DefaultDomain owners = new DefaultDomain();
/**
* List of members.
*/
private DefaultDomain members = new DefaultDomain();
/**
* Area flags.
*/
private AreaFlags flags = new AreaFlags();
/**
* Area message.
*/
private String enterMessage;
/**
* Area message.
*/
private String leaveMessage;
/**
* Construct a new instance of this region.
*
* @param id
* @param priority
* @param owners
* @param enterMessage
*/
public ProtectedRegion() {
this.priority = 0;
this.owners = new DefaultDomain();
this.enterMessage = null;
public ProtectedRegion(String id) {
this.id = id;
}
/**
* @return the id
*/
public String getId() {
return id;
}
/**
@@ -74,6 +93,41 @@ public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
this.priority = priority;
}
/**
* @return the parent
*/
public ProtectedRegion getParent() {
return parent;
}
/**
* Set the parent. This checks to make sure that it will not result
* in circular inheritance.
*
* @param parent the parent to set
* @throws CircularInheritanceException
*/
public void setParent(ProtectedRegion parent) throws CircularInheritanceException {
if (parent == null) {
this.parent = null;
return;
}
if (parent == this) {
throw new CircularInheritanceException();
}
ProtectedRegion p = parent.getParent();
while (p != null) {
if (p == this) {
throw new CircularInheritanceException();
}
p = p.getParent();
}
this.parent = parent;
}
/**
* Se flags.
* @param flags
@@ -95,6 +149,20 @@ public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
public void setEnterMessage(String enterMessage) {
this.enterMessage = enterMessage;
}
/**
* @return the leaveMessage
*/
public String getLeaveMessage() {
return leaveMessage;
}
/**
* @param leaveMessage the leaveMessage to set
*/
public void setLeaveMessage(String leaveMessage) {
this.leaveMessage = leaveMessage;
}
/**
* @return the owners
@@ -110,6 +178,67 @@ public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
this.owners = owners;
}
/**
* @return the members
*/
public DefaultDomain getMembers() {
return members;
}
/**
* @param owners the owners to set
*/
public void setMembers(DefaultDomain members) {
this.members = members;
}
/**
* Checks whether a player is an owner of region or any of its parents.
*
* @param player
* @return
*/
public boolean isOwner(LocalPlayer player) {
if (owners.contains(player)) {
return true;
}
ProtectedRegion parent = getParent();
while (parent != null) {
if (parent.getOwners().contains(player)) {
return true;
}
parent = parent.getParent();
}
return false;
}
/**
* Checks whether a player is a member of the region or any of its parents.
*
* @param player
* @return
*/
public boolean isMember(LocalPlayer player) {
if (owners.contains(player) || members.contains(player)) {
return true;
}
ProtectedRegion parent = getParent();
while (parent != null) {
if (parent.getOwners().contains(player)
|| parent.getMembers().contains(player)) {
return true;
}
parent = parent.getParent();
}
return false;
}
/**
* Get flags.
*
@@ -143,6 +272,13 @@ public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
}
}
/**
* Return the type of region as a user-friendly, lowercase name.
*
* @return type of region
*/
public abstract String getTypeName();
/**
* Checks if two region intersects.
*
@@ -172,4 +308,13 @@ public abstract class ProtectedRegion implements Comparable<ProtectedRegion> {
throw new UnsupportedIntersectionException();
}
}
/**
* Thrown when setting a parent would create a circular inheritance
* situation.
*
*/
public static class CircularInheritanceException extends Exception {
private static final long serialVersionUID = 7479613488496776022L;
}
}
@@ -53,7 +53,7 @@ public interface RegionManager {
* @param id
* @param region
*/
public void addRegion(String id, ProtectedRegion region);
public void addRegion(ProtectedRegion region);
/**
* Return whether a region exists by an ID.
@@ -71,7 +71,7 @@ public interface RegionManager {
public ProtectedRegion getRegion(String id);
/**
* Removes a region.
* Removes a region, including inheriting children.
*
* @param id
*/
@@ -0,0 +1,44 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util;
public class ArrayReader<T> {
private T[] arr;
public ArrayReader(T[] arr) {
this.arr = arr;
}
public T get(int index) {
if (arr.length > index) {
return arr[index];
} else {
return null;
}
}
public T get(int index, T def) {
if (arr.length > index) {
return arr[index];
} else {
return def;
}
}
}
@@ -21,6 +21,7 @@ package com.sk89q.worldguard;
import java.util.Set;
import java.util.HashSet;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
public class TestPlayer extends LocalPlayer {
@@ -44,4 +45,34 @@ public class TestPlayer extends LocalPlayer {
public boolean hasGroup(String group) {
return groups.contains(group.toLowerCase());
}
@Override
public Vector getPosition() {
// TODO Auto-generated method stub
return null;
}
@Override
public void kick(String msg) {
// TODO Auto-generated method stub
}
@Override
public void ban(String msg) {
// TODO Auto-generated method stub
}
@Override
public void printRaw(String msg) {
// TODO Auto-generated method stub
}
@Override
public String[] getGroups() {
// TODO Auto-generated method stub
return null;
}
}
@@ -26,17 +26,22 @@ import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.TestPlayer;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.AreaFlags.State;
public class ApplicableRegionSetTest {
static String COURTYARD_ID = "courtyard";
static String FOUNTAIN_ID = "fountain";
static String NO_FIRE_ID = "nofire";
static String MEMBER_GROUP = "member";
static String COURTYARD_GROUP = "courtyard";
Vector inFountain = new Vector(2, 2, 2);
Vector inCourtyard = new Vector(7, 7, 7);
Vector outside = new Vector(15, 15, 15);
Vector inNoFire = new Vector(150, 150, 150);
RegionManager manager;
ProtectedRegion courtyard;
ProtectedRegion fountain;
TestPlayer player1;
TestPlayer player2;
@@ -47,6 +52,7 @@ public class ApplicableRegionSetTest {
setUpPlayers();
setUpCourtyardRegion();
setUpFountainRegion();
setUpNoFireRegion();
}
void setUpPlayers() {
@@ -62,24 +68,41 @@ public class ApplicableRegionSetTest {
DefaultDomain domain = new DefaultDomain();
domain.addGroup(COURTYARD_GROUP);
ProtectedRegion region = new ProtectedCuboidRegion(
ProtectedRegion region = new ProtectedCuboidRegion(COURTYARD_ID,
new BlockVector(0, 0, 0), new BlockVector(10, 10, 10));
AreaFlags flags = new AreaFlags();
flags.allowBuild = AreaFlags.State.NONE;
flags.allowFireSpread = AreaFlags.State.ALLOW;
flags.set(AreaFlags.FLAG_BUILD, State.NONE);
flags.set(AreaFlags.FLAG_FIRE_SPREAD, State.ALLOW);
region.setFlags(flags);
region.setOwners(domain);
manager.addRegion(COURTYARD_ID, region);
manager.addRegion(region);
courtyard = region;
}
void setUpFountainRegion() {
ProtectedRegion region = new ProtectedCuboidRegion(
void setUpFountainRegion() throws Exception {
DefaultDomain domain = new DefaultDomain();
domain.addGroup(MEMBER_GROUP);
ProtectedRegion region = new ProtectedCuboidRegion(FOUNTAIN_ID,
new BlockVector(0, 0, 0), new BlockVector(5, 5, 5));
AreaFlags flags = new AreaFlags();
flags.allowBuild = AreaFlags.State.ALLOW;
flags.allowFireSpread = AreaFlags.State.DENY;
flags.set(AreaFlags.FLAG_FIRE_SPREAD, State.DENY);
region.setFlags(flags);
manager.addRegion(FOUNTAIN_ID, region);
region.setMembers(domain);
manager.addRegion(region);
fountain = region;
fountain.setParent(courtyard);
}
void setUpNoFireRegion() throws Exception {
ProtectedRegion region = new ProtectedCuboidRegion(NO_FIRE_ID,
new BlockVector(100, 100, 100), new BlockVector(200, 200, 200));
AreaFlags flags = new AreaFlags();
flags.set(AreaFlags.FLAG_FIRE_SPREAD, State.DENY);
region.setFlags(flags);
manager.addRegion(region);
}
@Test
@@ -88,13 +111,17 @@ public class ApplicableRegionSetTest {
// Outside
appl = manager.getApplicableRegions(outside);
assertTrue(appl.allowsFireSpread());
assertTrue(appl.allowsFlag(AreaFlags.FLAG_FIRE_SPREAD));
// Inside courtyard
appl = manager.getApplicableRegions(inCourtyard);
assertTrue(appl.allowsFireSpread());
assertTrue(appl.allowsFlag(AreaFlags.FLAG_FIRE_SPREAD));
// Inside fountain
appl = manager.getApplicableRegions(inFountain);
assertFalse(appl.allowsFireSpread());
assertFalse(appl.allowsFlag(AreaFlags.FLAG_FIRE_SPREAD));
// Inside no fire zone
appl = manager.getApplicableRegions(inNoFire);
assertFalse(appl.allowsFlag(AreaFlags.FLAG_FIRE_SPREAD));
}
@Test
@@ -28,6 +28,7 @@ import org.junit.Test;
import static org.junit.Assert.*;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.AreaFlags.State;
public class CSVDatabaseTest {
@Before
@@ -63,9 +64,9 @@ public class CSVDatabaseTest {
private void checkTestRegion1(ProtectedRegion region) {
AreaFlags flags = new AreaFlags();
flags.allowFireSpread = AreaFlags.State.ALLOW;
flags.allowPvP = AreaFlags.State.DENY;
flags.allowLighter = AreaFlags.State.DENY;
flags.set(AreaFlags.FLAG_FIRE_SPREAD, State.ALLOW);
flags.set(AreaFlags.FLAG_PVP, State.DENY);
flags.set(AreaFlags.FLAG_LIGHTER, State.DENY);
region.setFlags(flags);
assertEquals(region.getFlags(), flags);
@@ -75,12 +76,12 @@ public class CSVDatabaseTest {
BlockVector min = new BlockVector(1, 2, 3);
BlockVector max = new BlockVector(4, 5, 6);
ProtectedRegion region = new ProtectedCuboidRegion(min, max);
ProtectedRegion region = new ProtectedCuboidRegion("test2", min, max);
AreaFlags flags = new AreaFlags();
flags.allowFireSpread = AreaFlags.State.ALLOW;
flags.allowPvP = AreaFlags.State.DENY;
flags.allowLighter = AreaFlags.State.DENY;
flags.set(AreaFlags.FLAG_FIRE_SPREAD, State.ALLOW);
flags.set(AreaFlags.FLAG_PVP, State.DENY);
flags.set(AreaFlags.FLAG_LIGHTER, State.DENY);
region.setFlags(flags);
DefaultDomain domain = new DefaultDomain();
@@ -101,12 +102,12 @@ public class CSVDatabaseTest {
BlockVector min = new BlockVector(7, 8, 9);
BlockVector max = new BlockVector(10, 11, 12);
ProtectedRegion region = new ProtectedCuboidRegion(min, max);
ProtectedRegion region = new ProtectedCuboidRegion("test2", min, max);
AreaFlags flags = new AreaFlags();
flags.allowFireSpread = AreaFlags.State.DENY;
flags.allowPvP = AreaFlags.State.ALLOW;
flags.allowMobDamage = AreaFlags.State.DENY;
flags.set(AreaFlags.FLAG_FIRE_SPREAD, State.ALLOW);
flags.set(AreaFlags.FLAG_PVP, State.ALLOW);
flags.set(AreaFlags.FLAG_LIGHTER, State.DENY);
region.setFlags(flags);
DefaultDomain domain = new DefaultDomain();