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a0fc3472e4 |
No files matched your search
@@ -1,3 +1,18 @@
|
||||
1.4.1
|
||||
- Fixed issue with the block lag fix dropping item stacks of 0 quantity.
|
||||
|
||||
1.4
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||||
- New on-acquire hook. This does both a total inventory check on inventory
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change and item pick up denial. The item pick up denial is largely
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||||
thanks to Dinnerbone for fulfilling my request to add a particular hook.
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||||
- Item durability can now be toggled with item-durability. Thanks to
|
||||
Dinnerbone for figuring this out while filfilling my request. The
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||||
default setting is to fix item durability.
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||||
- New no-physics-gravel and no-physics-sand options allow you to
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||||
prevent gravel and sand from falling.
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||||
- New allow-portal-anywhere option allows you to create portal blocks
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||||
anywhere.
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||||
|
||||
1.3
|
||||
- UPGRADE WARNING: If you are using database logging, you must add a
|
||||
NULL 'comment' VARCHAR field to the table. The line of SQL that you
|
||||
|
||||
+29
-1
@@ -24,6 +24,9 @@ use or not:
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||||
- Temporarily stop fire globally with some commands.
|
||||
- Fix the block lag.
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||||
- Destroy tools on drop to alleviate the durability cheat.
|
||||
- OR just fix the durability bug.
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||||
- Prevent gravel and sand from falling.
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||||
- Allow portal blocks to be placed anywhere.
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||||
|
||||
hMod is required as WorldGuard is a plugin for hMod.
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||||
|
||||
@@ -34,6 +37,9 @@ A "worldguard.properties" will be created the first the time that you load
|
||||
WorldGuard on your server. You can either restart your server or use
|
||||
/reloadplugin WorldGuard to reload the configuraton file after editing it.
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||||
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||||
- item-durability (def. true)
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||||
Enables item durability.
|
||||
|
||||
- classic-water (def. false)
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||||
Toggle use of classic water. Be foreward that your world may be
|
||||
flooded if you are not careful. If you have WorldEdit, you can use
|
||||
@@ -51,6 +57,15 @@ WorldGuard on your server. You can either restart your server or use
|
||||
creating a 5x5x5 cuboid free of water. Increasing the number will
|
||||
increase server load exponentially, although 3-5 has fairly low impact.
|
||||
|
||||
- no-physics-gravel (def. false)
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||||
Prevents gravel from falling due to gravity.
|
||||
|
||||
- no-physics-sand (def. false)
|
||||
Prevents sand from falling due to gravity.
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||||
|
||||
- allow-portal-anywhere (def. false)
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||||
Allows you to place portal blocks anywhere.
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||||
|
||||
- enforce-single-session (def. true)
|
||||
Enforce single sessions. If the player is already found to be on
|
||||
the server when s/he logs in, the other player will be kicked with
|
||||
@@ -67,7 +82,8 @@ WorldGuard on your server. You can either restart your server or use
|
||||
command; it is only used for permissions.
|
||||
|
||||
- block-creepers (def. false)
|
||||
Block creeper explosions. They will not explode client-side.
|
||||
Block creeper explosions from destroying terrain (and possibly from
|
||||
causing damage).
|
||||
|
||||
- disable-lava-fire (def. false)
|
||||
Prevent lava from starting fires.
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||||
@@ -179,3 +195,15 @@ certain rules apply to only some groups.
|
||||
|
||||
Edit the included worldguard-blacklist.txt file and follow the
|
||||
instructions inside. The file comes with the download for WorldGuard.
|
||||
|
||||
Thanks
|
||||
------
|
||||
|
||||
While I would like to thank everyone for their support, I would like to
|
||||
say thanks to the following individuals for their direct
|
||||
contributions to WorldGuard:
|
||||
|
||||
- Sturmeh, for contributing the original durability workaround
|
||||
- Meaglin, for changing the on flow hook at my request
|
||||
- Dinnerbone, for implementing the on item pick up hook at my request,
|
||||
and also for figuring out the durability bug in the process
|
||||
+1
-1
@@ -1,2 +1,2 @@
|
||||
Manifest-Version: 1.0
|
||||
WorldGuard-Version: 1.3
|
||||
WorldGuard-Version: 1.4.1
|
||||
@@ -45,6 +45,11 @@ public class Blacklist {
|
||||
*/
|
||||
private BlacklistLogger blacklistLogger = new BlacklistLogger();
|
||||
|
||||
/**
|
||||
* Blacklist contains on-acquire events.
|
||||
*/
|
||||
private boolean hasOnAcquire;
|
||||
|
||||
/**
|
||||
* Returns whether the list is empty.
|
||||
*
|
||||
@@ -219,6 +224,48 @@ public class Blacklist {
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on acquire. Returns true to let the action pass through.
|
||||
*
|
||||
* @param item
|
||||
* @param player
|
||||
* @return
|
||||
*/
|
||||
public boolean onAcquire(int item, Player player) {
|
||||
List<BlacklistEntry> entries = getEntries(item);
|
||||
if (entries == null) {
|
||||
return true;
|
||||
}
|
||||
boolean ret = true;
|
||||
for (BlacklistEntry entry : entries) {
|
||||
if (!entry.onAcquire(item, player)) {
|
||||
ret = false;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on acquire. Returns true to let the action pass through.
|
||||
*
|
||||
* @param item
|
||||
* @param player
|
||||
* @return
|
||||
*/
|
||||
public boolean onSilentAcquire(int item, Player player) {
|
||||
List<BlacklistEntry> entries = getEntries(item);
|
||||
if (entries == null) {
|
||||
return true;
|
||||
}
|
||||
boolean ret = true;
|
||||
for (BlacklistEntry entry : entries) {
|
||||
if (!entry.onSilentAcquire(item, player)) {
|
||||
ret = false;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the blacklist.
|
||||
*
|
||||
@@ -235,6 +282,8 @@ public class Blacklist {
|
||||
input = new FileReader(file);
|
||||
BufferedReader buff = new BufferedReader(input);
|
||||
|
||||
hasOnAcquire = false;
|
||||
|
||||
String line;
|
||||
List<BlacklistEntry> currentEntries = null;
|
||||
while ((line = buff.readLine()) != null) {
|
||||
@@ -304,6 +353,9 @@ public class Blacklist {
|
||||
entry.setUseActions(parts[1].split(","));
|
||||
} else if (parts[0].equalsIgnoreCase("on-drop")) {
|
||||
entry.setDropActions(parts[1].split(","));
|
||||
} else if (parts[0].equalsIgnoreCase("on-acquire")) {
|
||||
hasOnAcquire = true;
|
||||
entry.setAcquireActions(parts[1].split(","));
|
||||
} else if (parts[0].equalsIgnoreCase("message")) {
|
||||
entry.setMessage(parts[1].trim());
|
||||
} else if (parts[0].equalsIgnoreCase("comment")) {
|
||||
@@ -333,4 +385,13 @@ public class Blacklist {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Blacklist contains on-acquire events.
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public boolean hasOnAcquire() {
|
||||
return hasOnAcquire;
|
||||
}
|
||||
}
|
||||
+96
-22
@@ -67,11 +67,29 @@ public class BlacklistEntry {
|
||||
*/
|
||||
private String[] dropActions;
|
||||
/**
|
||||
* Comment for the log.
|
||||
* List of actions to perform on drop.
|
||||
*/
|
||||
private String[] acquireActions;
|
||||
/**
|
||||
* Message for users.
|
||||
*/
|
||||
private String message;
|
||||
/**
|
||||
* Comment for administrators.
|
||||
*/
|
||||
private String comment;
|
||||
|
||||
/**
|
||||
* Used to ignore messages.
|
||||
*/
|
||||
private static ActionHandler silentHandler = new ActionHandler() {
|
||||
public void log(String itemName) {}
|
||||
public void kick(String itemName) {}
|
||||
public void ban(String itemName) {}
|
||||
public void notifyAdmins(String itemName) {}
|
||||
public void tell(String itemName) {}
|
||||
};
|
||||
|
||||
/**
|
||||
* Construct the object.
|
||||
*
|
||||
@@ -183,6 +201,20 @@ public class BlacklistEntry {
|
||||
this.dropActions = actions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
public String[] getAcquireActions() {
|
||||
return acquireActions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param actions
|
||||
*/
|
||||
public void setAcquireActions(String[] actions) {
|
||||
this.acquireActions = actions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the message
|
||||
*/
|
||||
@@ -292,7 +324,7 @@ public class BlacklistEntry {
|
||||
}
|
||||
};
|
||||
|
||||
return process(block.getType(), player, destroyActions, handler, false);
|
||||
return process(block.getType(), player, destroyActions, handler, false, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -329,7 +361,7 @@ public class BlacklistEntry {
|
||||
}
|
||||
};
|
||||
|
||||
return process(block.getType(), player, breakActions, handler, true);
|
||||
return process(block.getType(), player, breakActions, handler, true, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -365,7 +397,7 @@ public class BlacklistEntry {
|
||||
}
|
||||
};
|
||||
|
||||
return process(item, player, destroyWithActions, handler, false);
|
||||
return process(item, player, destroyWithActions, handler, false, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -401,7 +433,7 @@ public class BlacklistEntry {
|
||||
}
|
||||
};
|
||||
|
||||
return process(item, player, createActions, handler, true);
|
||||
return process(item, player, createActions, handler, true, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -437,7 +469,7 @@ public class BlacklistEntry {
|
||||
}
|
||||
};
|
||||
|
||||
return process(block.getType(), player, useActions, handler, false);
|
||||
return process(block.getType(), player, useActions, handler, false, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -452,20 +484,7 @@ public class BlacklistEntry {
|
||||
return true;
|
||||
}
|
||||
|
||||
ActionHandler handler = new ActionHandler() {
|
||||
public void log(String itemName) {
|
||||
}
|
||||
public void kick(String itemName) {
|
||||
}
|
||||
public void ban(String itemName) {
|
||||
}
|
||||
public void notifyAdmins(String itemName) {
|
||||
}
|
||||
public void tell(String itemName) {
|
||||
}
|
||||
};
|
||||
|
||||
return process(block.getType(), player, useActions, handler, false);
|
||||
return process(block.getType(), player, useActions, silentHandler, false, true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -501,7 +520,58 @@ public class BlacklistEntry {
|
||||
}
|
||||
};
|
||||
|
||||
return process(item, player, dropActions, handler, true);
|
||||
return process(item, player, dropActions, handler, true, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on item acquire. Returns true to let the action pass through.
|
||||
*
|
||||
* @param item
|
||||
* @param player
|
||||
* @return
|
||||
*/
|
||||
public boolean onAcquire(final int item, final Player player) {
|
||||
if (acquireActions == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
final BlacklistEntry entry = this;
|
||||
|
||||
ActionHandler handler = new ActionHandler() {
|
||||
public void log(String itemName) {
|
||||
blacklist.getLogger().logAcquireAttempt(player, item, comment);
|
||||
}
|
||||
public void kick(String itemName) {
|
||||
player.kick("You can't acquire " + itemName);
|
||||
}
|
||||
public void ban(String itemName) {
|
||||
entry.banPlayer(player, "Banned: You can't acquire " + itemName);
|
||||
}
|
||||
public void notifyAdmins(String itemName) {
|
||||
entry.notifyAdmins(player.getName() + " (acquire) " + itemName
|
||||
+ (comment != null ? " (" + comment + ")" : "") + ".");
|
||||
}
|
||||
public void tell(String itemName) {
|
||||
player.sendMessage(Colors.Yellow + "You're not allowed to acquire " + itemName + ".");
|
||||
}
|
||||
};
|
||||
|
||||
return process(item, player, acquireActions, handler, true, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on item acquire. Returns true to let the action pass through.
|
||||
*
|
||||
* @param item
|
||||
* @param player
|
||||
* @return
|
||||
*/
|
||||
public boolean onSilentAcquire(final int item, final Player player) {
|
||||
if (acquireActions == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return process(item, player, acquireActions, silentHandler, false, true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -512,10 +582,11 @@ public class BlacklistEntry {
|
||||
* @param actions
|
||||
* @param handler
|
||||
* @param allowRepeat
|
||||
* @param silent
|
||||
* @return
|
||||
*/
|
||||
private boolean process(int id, Player player, String[] actions,
|
||||
ActionHandler handler, boolean allowRepeat) {
|
||||
ActionHandler handler, boolean allowRepeat, boolean silent) {
|
||||
|
||||
if (shouldIgnore(player)) {
|
||||
return true;
|
||||
@@ -543,6 +614,9 @@ public class BlacklistEntry {
|
||||
for (String action : actions) {
|
||||
// Deny
|
||||
if (action.equalsIgnoreCase("deny")) {
|
||||
if (silent) {
|
||||
return false;
|
||||
}
|
||||
ret = false;
|
||||
|
||||
// Kick
|
||||
|
||||
@@ -119,7 +119,7 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
|
||||
}
|
||||
|
||||
/**
|
||||
* Log a right click attempt.
|
||||
* Log a drop attempt.
|
||||
*
|
||||
* @param player
|
||||
* @param item
|
||||
@@ -130,6 +130,18 @@ public class BlacklistLogger implements BlacklistLoggerHandler {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Log an acquire attempt.
|
||||
*
|
||||
* @param player
|
||||
* @param item
|
||||
*/
|
||||
public void logAcquireAttempt(Player player, int item, String comment) {
|
||||
for (BlacklistLoggerHandler handler : handlers) {
|
||||
handler.logAcquireAttempt(player, item, comment);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the connection.
|
||||
*/
|
||||
|
||||
@@ -65,6 +65,13 @@ public interface BlacklistLoggerHandler {
|
||||
* @param item
|
||||
*/
|
||||
public void logDropAttempt(Player player, int item, String comment);
|
||||
/**
|
||||
* Log an acquire attempt.
|
||||
*
|
||||
* @param player
|
||||
* @param item
|
||||
*/
|
||||
public void logAcquireAttempt(Player player, int item, String comment);
|
||||
/**
|
||||
* Close the logger.
|
||||
*/
|
||||
|
||||
@@ -102,6 +102,18 @@ public class ConsoleLoggerHandler implements BlacklistLoggerHandler {
|
||||
+ (comment != null ? " (" + comment + ")" : ""));
|
||||
}
|
||||
|
||||
/**
|
||||
* Log an acquire attempt.
|
||||
*
|
||||
* @param player
|
||||
* @param item
|
||||
*/
|
||||
public void logAcquireAttempt(Player player, int item, String comment) {
|
||||
logger.log(Level.INFO, "WorldGuard: " + player.getName()
|
||||
+ " tried to acquire " + getFriendlyItemName(item)
|
||||
+ (comment != null ? " (" + comment + ")" : ""));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an item's friendly name with its ID.
|
||||
*
|
||||
|
||||
@@ -188,6 +188,18 @@ public class DatabaseLoggerHandler implements BlacklistLoggerHandler {
|
||||
(int)Math.floor(player.getZ()), item, comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Log an aquire attempt.
|
||||
*
|
||||
* @param player
|
||||
* @param item
|
||||
*/
|
||||
public void logAcquireAttempt(Player player, int item, String comment) {
|
||||
logEvent("AQUIRE", player.getName(),
|
||||
(int)Math.floor(player.getX()), (int)Math.floor(player.getY()),
|
||||
(int)Math.floor(player.getZ()), item, comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the connection.
|
||||
*/
|
||||
|
||||
@@ -269,6 +269,16 @@ public class FileLoggerHandler implements BlacklistLoggerHandler {
|
||||
log(player, "Tried to drop " + getFriendlyItemName(item), comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Log an acquire attempt.
|
||||
*
|
||||
* @param player
|
||||
* @param item
|
||||
*/
|
||||
public void logAcquireAttempt(Player player, int item, String comment) {
|
||||
log(player, "Tried to acquire " + getFriendlyItemName(item), comment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an item's friendly name with its ID.
|
||||
*
|
||||
|
||||
+7
-1
@@ -75,12 +75,18 @@ public class WorldGuard extends Plugin {
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.DISCONNECT, listener, this,
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.ITEM_DROP , listener, this,
|
||||
loader.addListener(PluginLoader.Hook.ITEM_DROP, listener, this,
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.ITEM_PICK_UP, listener, this,
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.COMPLEX_BLOCK_CHANGE, listener, this,
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.COMPLEX_BLOCK_SEND, listener, this,
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.INVENTORY_CHANGE, listener, this,
|
||||
PluginListener.Priority.HIGH);
|
||||
loader.addListener(PluginLoader.Hook.BLOCK_PHYSICS, listener, this,
|
||||
PluginListener.Priority.MEDIUM);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -58,10 +58,6 @@ public class WorldGuardListener extends PluginListener {
|
||||
* Properties file for WorldGuard.
|
||||
*/
|
||||
private PropertiesFile properties = new PropertiesFile("worldguard.properties");
|
||||
/**
|
||||
* List of blocks to remove when possible.
|
||||
*/
|
||||
private LinkedList<int[]> blockRemoveQueue = new LinkedList<int[]>();
|
||||
|
||||
/**
|
||||
* Stop fire spread mode.
|
||||
@@ -77,10 +73,14 @@ public class WorldGuardListener extends PluginListener {
|
||||
private boolean simulateSponge;
|
||||
private int spongeRadius;
|
||||
private boolean blockLagFix;
|
||||
private boolean itemDurability;
|
||||
private Set<Integer> fireNoSpreadBlocks;
|
||||
private Set<Integer> allowedLavaSpreadOver;
|
||||
private Set<Integer> itemDropBlacklist;
|
||||
private boolean classicWater;
|
||||
private boolean noPhysicsGravel;
|
||||
private boolean noPhysicsSand;
|
||||
private boolean allowPortalAnywhere;
|
||||
private Blacklist blacklist;
|
||||
|
||||
/**
|
||||
@@ -143,6 +143,10 @@ public class WorldGuardListener extends PluginListener {
|
||||
simulateSponge = properties.getBoolean("simulate-sponge", false);
|
||||
spongeRadius = Math.max(1, properties.getInt("sponge-radius", 3)) - 1;
|
||||
blockLagFix = properties.getBoolean("block-lag-fix", false);
|
||||
itemDurability = properties.getBoolean("item-durability", true);
|
||||
noPhysicsGravel = properties.getBoolean("no-physics-gravel", false);
|
||||
noPhysicsSand = properties.getBoolean("no-physics-sand", false);
|
||||
allowPortalAnywhere = properties.getBoolean("allow-portal-anywhere", false);
|
||||
|
||||
// Console log configuration
|
||||
boolean logConsole = properties.getBoolean("log-console", true);
|
||||
@@ -346,6 +350,58 @@ public class WorldGuardListener extends PluginListener {
|
||||
}
|
||||
}
|
||||
|
||||
if (!itemDurability) {
|
||||
item.setDamage(0);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player picks up an item.
|
||||
*
|
||||
* @param player
|
||||
* player who picked up the item
|
||||
* @param item
|
||||
* item that was picked up
|
||||
* @return true if you want to leave the item where it was
|
||||
*/
|
||||
public boolean onItemPickUp(Player player, Item item) {
|
||||
if (blacklist != null && blacklist.hasOnAcquire()) {
|
||||
if (!blacklist.onSilentAcquire(item.getItemId(), player)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player's inventory is modified.
|
||||
*
|
||||
* @param player
|
||||
* player who's inventory was modified
|
||||
* @return true if you want any changes to be reverted
|
||||
*/
|
||||
public boolean onInventoryChange(Player player) {
|
||||
if (blacklist != null && blacklist.hasOnAcquire()) {
|
||||
hj[] items = player.getInventory().getArray();
|
||||
boolean needUpdate = false;
|
||||
|
||||
for (int i = 0; i < items.length; i++) {
|
||||
if (items[i] != null) {
|
||||
if (!blacklist.onAcquire(items[i].c, player)) {
|
||||
items[i] = null;
|
||||
needUpdate = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (needUpdate) {
|
||||
player.getInventory().updateInventory();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -488,7 +544,7 @@ public class WorldGuardListener extends PluginListener {
|
||||
if (dropItem > 0) {
|
||||
for (int i = 0; i < count; i++) {
|
||||
etc.getServer().dropItem(block.getX(), block.getY(), block.getZ(),
|
||||
dropItem, i);
|
||||
dropItem, 1);
|
||||
}
|
||||
|
||||
// Drop flint with gravel
|
||||
@@ -733,6 +789,34 @@ public class WorldGuardListener extends PluginListener {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the game is checking the physics for a certain block.
|
||||
* This method is called frequently whenever a nearby block is changed,
|
||||
* or if the block has just been placed.
|
||||
* Currently the only supported blocks are sand, gravel and portals.
|
||||
*
|
||||
* @param block Block which requires special physics
|
||||
* @param boolean true if this block has just been placed
|
||||
* @return true if you do want to stop the default physics for this block
|
||||
*/
|
||||
public boolean onBlockPhysics(Block block, boolean placed) {
|
||||
int id = block.getType();
|
||||
|
||||
if (id == 13 && noPhysicsGravel) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (id == 12 && noPhysicsSand) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (id == 90 && allowPortalAnywhere) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on player disconnect
|
||||
*
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
# - on-create (the item/block in the user's inventory is being created)
|
||||
# - on-use (the block is right clicked)
|
||||
# - on-drop (the item is being dropped from the player's inventory)
|
||||
# - on-acquire (the item enters a player's inventory via some method)
|
||||
#
|
||||
# Actions (for events):
|
||||
# - deny (deny completely)
|
||||
@@ -34,6 +35,13 @@
|
||||
# - kick (kick player)
|
||||
# - ban (ban player)
|
||||
#
|
||||
# With the on-acquire event, it will completely block item pick ups
|
||||
# (the item will still be on the ground) if you use 'deny' but the other
|
||||
# actions (notify, log, etc.) won't do anything. However, if the player
|
||||
# receives the item via a different method (i.e. from a chest), all actions
|
||||
# will work although the item is removed after a short delay rather than
|
||||
# blocked from the beginning (as it is part client-side).
|
||||
#
|
||||
# Users with the /worldguardnotify permission will be receive notifications.
|
||||
#
|
||||
# -------------
|
||||
@@ -75,7 +83,9 @@
|
||||
#[lever]
|
||||
#on-break=deny
|
||||
|
||||
#[diamondpickaxe,woodpickaxe]
|
||||
#on-drop=deny
|
||||
#comment=durability cheat
|
||||
#message=Your item was destroyed
|
||||
# This is an example of the 'durability cheat' workaround that destroys your
|
||||
# tool when you drop it
|
||||
#[256,257,258,259,267,268,269,270,271,272,273,274,275,276,277,278,279,283,284,285,286,290,291,292,293,294,346]
|
||||
#on-drop=deny,tell
|
||||
#comment=Durability Hacks
|
||||
#message=Your tool was destroyed
|
||||
@@ -0,0 +1,53 @@
|
||||
# This is a starter copy of WorldGuard's configuration so you can configure
|
||||
# WorldGuard right from the beginning. Copy it into your server folder
|
||||
# (into where server.properties resides) and edit the file as your desire.
|
||||
# These comments will be lost whenever WorldGuard updates this file.
|
||||
# More detailed descriptions of the options can be found in README.txt!
|
||||
|
||||
summary-on-start=true
|
||||
|
||||
# Toggle the item durabiltiy fix
|
||||
item-durability=true
|
||||
|
||||
# Simulate sponge
|
||||
simulate-sponge=false
|
||||
sponge-radius=3
|
||||
|
||||
# Simulate classic water
|
||||
classic-water=false
|
||||
|
||||
# Fix block lag
|
||||
block-lag-fix=false
|
||||
|
||||
# Adjust physics
|
||||
allow-portal-anywhere=false
|
||||
no-physics-gravel=false
|
||||
no-physics-sand=false
|
||||
|
||||
# Protection
|
||||
enforce-single-session=true
|
||||
item-drop-blacklist=
|
||||
|
||||
# Simple prevention
|
||||
block-creepers=false
|
||||
block-lighter=false
|
||||
block-tnt=false
|
||||
|
||||
# Control fire
|
||||
disable-all-fire-spread=false
|
||||
disallowed-fire-spread-blocks=
|
||||
|
||||
# Disable lava fire and spread
|
||||
disable-lava-fire=false
|
||||
allowed-lava-spread-blocks=
|
||||
|
||||
# Log/blacklist
|
||||
log-console=true
|
||||
log-database-dsn=jdbc\:mysql\://localhost\:3306/minecraft
|
||||
log-database-pass=
|
||||
log-database-table=blacklist_events
|
||||
log-database-user=root
|
||||
log-database=false
|
||||
log-file-open-files=10
|
||||
log-file-path=worldguard/logs/%Y-%m-%d.log
|
||||
log-file=false
|
||||
Reference in new issue
Block a user