NotAlexNoyle
1824f525cc
Exclude CODEOWNERS from language statistics
2026-10-31 16:52:20 -04:00
NotAlexNoyle
9729617c6a
Add CODEOWNERS (one staff approval)
2026-10-31 16:52:20 -04:00
SKBotNL
75b086814d
Port to 1.16_combat-6
2025-10-10 00:10:13 +02:00
Gabriel Harris-Rouquette
bb18e0cdf9
Bump to version 8.3.0-SNAPSHOT
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Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com >
2023-09-02 14:57:05 -07:00
Gabriel Harris-Rouquette
09a90340a7
Release version 8.2.0
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Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com >
2023-09-02 14:48:50 -07:00
Yeregorix
b14aabec16
Implement missing method isFire in AbstractDamageSource ( #2451 )
2023-04-01 22:12:53 +00:00
zml
7e6c50f6d5
chore(build): upgradle to 7.6
2022-12-12 19:28:12 -08:00
zml
fc4dbb93a7
feat: Update Adventure to 4.12.0
2022-12-12 19:21:47 -08:00
Faithcaio
0ed879e916
Merge pull request #2442 from Lignium/feature/previous-game-mode
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Add Keys#PREVIOUS_GAME_MODE
2022-10-31 15:30:31 +01:00
zml
4f42a92c97
build: Lowercase project name when publishing Javadoc
2022-10-15 22:29:21 -07:00
zml
b01cdbe145
build: Bump adventure to 4.11.0
2022-10-15 21:38:18 -07:00
zml
7fe089d543
build: Add simple spotless checks for import order and annotations
2022-10-15 21:38:02 -07:00
zml
70db30069c
build: Bump build deps
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Resolve an issue with DiscreteTransform2 logic brought up by error-prone
2022-10-15 21:25:09 -07:00
Lignium
2f213f74ab
Make PREVIOUS_GAME_MODE read-only
2022-09-04 01:56:41 +03:00
Lignium
9c06904b92
Humanoid -> ServerPlayer
2022-09-02 22:09:34 +03:00
Lignium
56723d1f02
Add Keys#PREVIOUS_GAME_MODE
2022-09-02 22:08:58 +03:00
Lignium
bdd66ef487
Add Keys#HANGING for lanterns ( #2438 )
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* Add Keys#HANGING for lanterns
* Keys.HANGING -> Keys.IS_HANGING
2022-08-16 10:15:15 -05:00
zml
743a27ffb1
build: Correct publishing branch pattern
2022-07-16 20:44:51 -07:00
zml
d229c0c773
build: Bump gradle/plugins, use shared workflows
2022-07-16 20:20:16 -07:00
Anselm Brehme
013d922417
add API to register DataTranslator
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fixes #2434
2022-07-15 18:22:16 +02:00
SettingDust
acc155c6fd
feat(data): add DataFormats#SNBT
2022-05-31 12:46:21 +08:00
Daniel Naylor
71e933e2fa
Back to snapshot for continued development
2022-05-19 18:09:25 +01:00
Daniel Naylor
233b53ce4d
Release version 8.1.0
2022-05-19 17:31:28 +01:00
ImMorpheus
7a52f59cd2
fix javadoc warnings
2022-05-08 21:36:55 +02:00
Yeregorix
44f1788068
Expose BlockState string representation ( #2425 )
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* Expose BlockState string representation
* Clarify BlockState#asString javadoc
2022-04-28 20:21:44 +01:00
Anselm Brehme
a8350d66e8
fix compile
2022-04-16 18:11:18 +02:00
Anselm Brehme
7eda77a21a
return the title used for InventoryMenu
2022-04-16 18:07:50 +02:00
Anselm Brehme
8da906454a
provide InventoryMenu on Containers if available
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also typo fix #2424
2022-04-16 12:14:17 +02:00
Gabriel Harris-Rouquette
b0b7f899e3
Add EntityType/Archetype retrieval for SpawnEggs
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Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com >
2022-04-15 17:56:35 -07:00
Chris Sanders
68f7ef5870
Improve the default world keys.
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The API made an assumption these keys would always be the same key id.
While I highly doubt Mojang would change, there is no reason to make it
contract.
Also deprecate defaultWorld in WorldManager and OVERWORLD to better
match what we are doing.
Signed-off-by: Chris Sanders <zidane@spongepowered.org >
2022-03-21 22:47:18 -05:00
Chris Sanders
6fb79af10d
Add worldsOfType to WorldManager.
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Just a handy shortcut for plugin developers who want to get all worlds
of a type quick and easy.
Signed-off-by: Chris Sanders <zidane@spongepowered.org >
2022-03-21 22:09:50 -05:00
Chris Sanders
41ba52ea90
We won't be deprecating UUIDs for worlds.
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Signed-off-by: Chris Sanders <zidane@spongepowered.org >
2022-03-21 22:04:56 -05:00
Chris Sanders
baa4cea9ad
Allow WorldProperties to be named. Closes #2419 .
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Signed-off-by: Chris Sanders <zidane@spongepowered.org >
2022-03-21 22:00:32 -05:00
zml
54e615e2cf
adventure: Expose the game's ComponentFlattener
2022-03-02 09:53:02 -08:00
zml
70389cdfb5
Make ItemStack also implement HoverEventSource ( #2414 )
2022-03-02 09:49:59 -08:00
zml
97ed8fb97c
build: Update adventure, add MiniMessage dependency
2022-02-28 14:24:19 -08:00
ImMorpheus
887e40e837
fix AbstractMethodError when calling World#chunkAtBlock
2022-02-05 17:39:28 +01:00
Daniel Naylor
d45d0b5679
I forgot about how folded style works...
2022-01-31 19:44:01 +00:00
Daniel Naylor
7d72d72162
Fix the template
2022-01-31 19:41:31 +00:00
Daniel Naylor
2554321c7d
Add issue template for SpongeAPI
2022-01-31 19:38:40 +00:00
Gabriel Harris-Rouquette
bf47737b63
Clarify thread semantics of ChunkEvent.Load
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Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com >
2022-01-27 01:13:52 -08:00
zml
881e58f9f7
build: Set up publication to Maven Central/Sonatype OSSRH
2022-01-08 16:57:56 -08:00
Daniel Naylor
8931aed729
Update version number to 8.1.0-SNAPSHOT for continued development
2022-01-08 22:20:59 +00:00
Daniel Naylor
6ed7bc37ea
Release SpongeAPI 8
2022-01-08 21:13:11 +00:00
Gabriel Harris-Rouquette
d5b97106cd
Introduce VanishState
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This state keeps track of the extra options and enables a
simpler usage of 'simple vanish' vs customizations of vanish.
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com >
2022-01-07 15:46:57 -08:00
Gabriel Harris-Rouquette
682c3a268d
Deprecate old EventContextKeys
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Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com >
2022-01-03 21:57:21 -08:00
Daniel Naylor
6bf979bac3
Consistently use Ticks where tick based values are used
2022-01-02 15:00:10 +00:00
Gabriel Harris-Rouquette
c848b1b286
Clarify documentation on Players joining events
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Previously it was expected a SpawnEntityEvent would be thrown for a Player
connecting to the server, but the nature of cancellations doesn't
work with Players being added to the world.
In relation to SpongePowered/SpongeCommon#2412 .
2022-01-01 13:54:46 -08:00
Daniel Naylor
de391555d9
Actually correct javadocs
2022-01-01 17:15:10 +00:00
Daniel Naylor
d99f2ee69f
Correct more javadocs
2022-01-01 17:12:23 +00:00