Fix more javadoc warnings
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@@ -2608,7 +2608,6 @@ public final class Keys {
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*
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* <p>Vanishing an {@link Entity} ridden by other entities (see
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* {@link #PASSENGERS} will cause problems.</p>
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* <p>
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*/
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public static final Key<Value<Boolean>> VANISH = Keys.key(ResourceKey.sponge("vanish"), TypeTokens.BOOLEAN_VALUE_TOKEN);
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@@ -233,7 +233,7 @@ public interface ServerPlayer extends Player, Subject {
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/**
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* Gets the {@link WorldBorder} for this player, if present. If no border is
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* set, an empty {@code Optional} is returned.
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* set, {@link Optional#empty()} is returned.
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*
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* @return The {@code WorldBorder} of this player as an {@code Optional}, if
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* present
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@@ -42,7 +42,7 @@ public interface ChangeWorldBorderEvent extends Event, Cancellable {
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/**
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* Gets the border that was previously used as an {@link Optional}. There
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* may be no border set for the target (especially, if it is a player), in
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* which case, an empty {@code Optional} is returned.
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* which case, {@link Optional#empty()} is returned.
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*
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* @return The border that was previously in use, if there was one.
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*/
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@@ -51,7 +51,7 @@ public interface ChangeWorldBorderEvent extends Event, Cancellable {
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/**
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* Gets the border that will be used as an {@link Optional}. For some
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* targets, the border may be unset and therefore they may not always have a
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* border. It is in these instances that an empty {@code Optional} is
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* border. It is in these instances that {@link Optional#empty()} is
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* returned.
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*
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* @return The border that will be in use, if there is one.
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@@ -40,9 +40,8 @@ import java.util.function.BiFunction;
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* randomization based on {@link ItemStackGenerator}s for populating
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* {@link ItemStack}s and finally generating a {@link TradeOffer}.
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* <p>
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* <p>
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* <strong>Can be directly implemented as a lambda as follows:</strong>
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* <p><pre> {@code
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* </p><pre> {@code
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* final TradeOfferGenerator generator = (merchant, random) -> TradeOffer.builder()
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* .firstBuyingItem(ItemStack.of(ItemTypes.EMERALD, 64))
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* .sellingItem(ItemStack.builder()
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@@ -85,6 +85,7 @@ public interface PacketDispatcher {
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*
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* @param player The player to send the packet to
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* @param packet The packet to send
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* @return A future which will complete when the operation has finished
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*/
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default CompletableFuture<Void> sendTo(final ServerPlayer player, final Packet packet) {
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return this.sendTo(player.connection(), packet);
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@@ -103,6 +104,7 @@ public interface PacketDispatcher {
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* belongs to.</p>
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*
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* @param packet The packet to send
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* @return A future which will complete when the operation has finished
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* @throws IllegalStateException If the server connection isn't in the play phase
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*/
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default CompletableFuture<Void> sendToServer(final Packet packet) {
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@@ -121,6 +123,7 @@ public interface PacketDispatcher {
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*
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* @param connection The connection to send the packet to
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* @param packet The packet to send
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* @return A future which will complete when the operation has finished
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*/
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CompletableFuture<Void> sendTo(EngineConnection connection, Packet packet);
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}
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@@ -143,6 +143,7 @@ public interface RawPlayDataChannel {
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*
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* @param player The player to send the message to
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* @param payload A consumer to write the data to
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* @return A future which will complete when the operation has finished
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*/
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default CompletableFuture<Void> sendTo(final ServerPlayer player, final Consumer<ChannelBuf> payload) {
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return this.sendTo(player.connection(), payload);
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@@ -154,6 +155,7 @@ public interface RawPlayDataChannel {
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* from the client side.
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*
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* @param payload A consumer to write the data to
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* @return A future which will complete when the operation has finished
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*/
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default CompletableFuture<Void> sendToServer(final Consumer<ChannelBuf> payload) {
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final EngineConnection connection = Sponge.client().connection()
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@@ -167,6 +169,7 @@ public interface RawPlayDataChannel {
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*
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* @param connection The client connection to send the message to
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* @param payload A consumer to write the data to
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* @return A future which will complete when the operation has finished
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*/
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CompletableFuture<Void> sendTo(EngineConnection connection, Consumer<ChannelBuf> payload);
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}
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@@ -227,7 +227,7 @@ public interface RayTrace<T extends Locatable> {
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*
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* <pre> {@code
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* block -> {
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* final BlockType type = block.getBlockState().getType();
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* final BlockType type = block.blockState().type();
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* return type == BlockTypes.AIR.get() ||
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* type == BlockTypes.CAVE_AIR.get() ||
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* type == BlockTypes.VOID_AIR.get();
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@@ -267,7 +267,7 @@ public interface RayTrace<T extends Locatable> {
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*
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* <pre> {@code
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* block -> {
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* final BlockType type = block.getBlockState().getType();
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* final BlockType type = block.blockState().type();
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* return !(type == BlockTypes.AIR.get() &&
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* type == BlockTypes.CAVE_AIR.get() &&
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* type == BlockTypes.VOID_AIR.get());
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