1.3.1 Update
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@@ -1,3 +1,9 @@
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**1.3.1:**
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- Fixed dust particles coming off of egg instead of the block that was hit.
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- Fixed match not ending when players get below the minimum level.
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**1.3:**
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- It is no longer possible to start a match with only 1 player in the lobby.
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@@ -38,13 +38,11 @@ The resulting .jar file will be in build/libs/
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**Known Bugs:**
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- The game does not end in a way that removes all players from the lobby.
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- The winner is not removed from the game.
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- Match ending is not triggered when a player goes below the minimum floor Y level.
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- The lower limit is y=-1 instead of y=-64.
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- The splegg shop is non-functional.
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- Block destruction particles are displayed for the egg instead of for the block that was hit.
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- The splegg shop doesn't work.
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**Planned Features:**
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+8
-8
@@ -6,7 +6,7 @@ plugins {
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}
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group = "net.trueog.splegg-og" // Declare bundle identifier.
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version = "1.3" // Declare version number.
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version = "1.3.1" // Declare version number.
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def apiVersion = "1.18.2" // Declare minecraft server target version.
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def targetJavaVersion = 17 // Declare java compatibility minimum.
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@@ -47,10 +47,10 @@ repositories {
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}
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maven { // Import Paper Repository (EssentialsX API Dependency)
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name "papermc"
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url "https://papermc.io/repo/repository/maven-public/"
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url "https://papermc.io/repo/repository/maven-public/"
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}
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maven { // Import Maven Repository.
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@@ -82,11 +82,11 @@ dependencies {
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shadowJar {
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minimize()
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minimize() // Pack dependencies into .jar file.
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}
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jar.dependsOn shadowJar
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jar.dependsOn shadowJar // Runs shadowJar.
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tasks.jar.configure {
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@@ -103,8 +103,8 @@ tasks.shadowJar.configure {
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compileJava { // Build Java code.
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options.compilerArgs += ["-parameters"] // Pass any parameters specified while executing Gradle wrapper as Java compiler arguments.
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options.encoding = 'UTF-8'
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options.encoding = 'UTF-8' // Build with UTF-8 encoding always, even on systems without it.
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options.fork = true
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options.forkOptions.executable = 'javac' // Define Java compiler executable.
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}
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}
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@@ -2,6 +2,7 @@ package events;
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import java.util.Iterator;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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@@ -35,17 +36,11 @@ public class SpleggEvents implements Listener {
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Player player = (Player) shooter;
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UtilPlayer u = SpleggOG.getPlugin().pm.getPlayer(player);
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Block hitBlock = event.getHitBlock();
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Location hitLocation = null;
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BlockIterator bi = new BlockIterator(hitBlock.getWorld(), event.getEntity().getLocation().toVector(), event.getEntity().getVelocity().normalize(), 0.0D, 4);
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if (u.getGame() != null && u.isAlive()) {
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// If the egg hit an entity, do this.
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if(event.getHitEntity() != null) {
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// Cancel the hit.
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event.setCancelled(true);
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}
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BlockIterator bi = new BlockIterator(event.getEntity().getWorld(), event.getEntity().getLocation().toVector(), event.getEntity().getVelocity().normalize(), 0.0D, 4);
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Block hit = null;
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while(bi.hasNext()) {
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@@ -56,14 +51,26 @@ public class SpleggEvents implements Listener {
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break;
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}
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else {
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// Get location if it is a block.
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hitLocation = hitBlock.getLocation();
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// Cancel the collision.
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event.setCancelled(true);
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// Deletes the egg entity.
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event.getEntity().remove();
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}
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}
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if (hit.getType() == Material.TNT) {
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event.getEntity().getWorld().createExplosion(event.getEntity().getLocation(), 3.0F);
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hitBlock.getWorld().createExplosion(hitLocation, 3.0F);
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Iterator<?> entityIterator = event.getEntity().getWorld().getEntities().iterator();
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Iterator<?> entityIterator = hitBlock.getWorld().getEntities().iterator();
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while(entityIterator.hasNext()) {
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Entity drop = (Entity) entityIterator.next();
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@@ -71,11 +78,6 @@ public class SpleggEvents implements Listener {
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if (drop.getType() == EntityType.DROPPED_ITEM) {
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drop.remove();
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drop.remove();
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drop.remove();
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drop.remove();
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drop.remove();
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drop.remove();
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}
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@@ -83,10 +85,9 @@ public class SpleggEvents implements Listener {
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}
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Location hitLocation = hit.getLocation();
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if (u.getGame().getFloor().contains(hitLocation)) {
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Game game = u.getGame();
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if (game.getFloor().contains(hitLocation)) {
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Game game = u.getGame();
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// If the game is in-progress, do this.
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if (game.getStatus() == Status.INGAME) {
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@@ -145,19 +146,22 @@ public class SpleggEvents implements Listener {
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}
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public void playerMove(PlayerMoveEvent event) {
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@EventHandler
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public void onKnockout(PlayerMoveEvent event) {
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Player player = event.getPlayer();
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UtilPlayer u = SpleggOG.getPlugin().pm.getPlayer(player);
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if (player.getLocation().getY() <= -64) {
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Game game = u.getGame();
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if (game != null && u.isAlive() && ((double) player.getLocation().getBlockY() < -5.0D || player.getLocation().getBlockY() < game.getLowestPossible()) && game.getStatus() == Status.INGAME) {
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SpleggOG.getPlugin().getLogger().info("Player: + " + player.getName() + " should have died.");
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player.setHealth(0);
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u.getGame().leaveGame(u);
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SpleggOG.getPlugin().chat.bc(ChatColor.translateAlternateColorCodes('&', SpleggOG.getPlugin().getConfig().getString("Messages.KnockoutPlayer")).replaceAll("%player%", player.getName()));
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SpleggOG.getPlugin().chat.bc(ChatColor.translateAlternateColorCodes('&', SpleggOG.getPlugin().getConfig().getString("Messages.PlayersRemaining")).replaceAll("%count%", String.valueOf(game.getPlayers().size() - 1)), game);
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player.setFallDistance(1.0F);
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game.leaveGame(u);
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}
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}
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}
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@@ -49,6 +49,7 @@ public class Game {
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int time;
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int y1;
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int y2;
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int small;
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int counter;
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int timer;
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boolean starting;
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@@ -70,6 +71,7 @@ public class Game {
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this.lobbycount = 31;
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this.y1 = -64;
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this.y2 = -64;
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this.small = -64;
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this.setSign(new LobbySign(map, splegg));
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@@ -231,6 +233,12 @@ public class Game {
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}
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public int getLowestPossible() {
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return this.small;
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}
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public void joinGame(UtilPlayer playerWhoIsJoining) {
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Player player = playerWhoIsJoining.getPlayer();
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@@ -586,6 +594,7 @@ public class Game {
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int maxY = max.getBlockY();
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this.y2 = maxY;
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int maxZ = max.getBlockZ();
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this.small = Math.min(this.y2, this.y2);
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for(int x = minX; x <= maxX; ++x) {
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@@ -4,16 +4,12 @@ import java.util.HashMap;
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import java.util.Iterator;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import config.Map;
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import events.Listeners;
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import main.SpleggOG;
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import utils.SpleggPlayer;
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import utils.UtilPlayer;
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import utils.Utils;
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public class GameManager {
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@@ -79,7 +75,6 @@ public class GameManager {
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game.data.clear();
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game.floor.clear();
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game.setStarting(false);
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game.players.clear();
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Iterator<?> playersInGame = game.players.values().iterator();
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while(playersInGame.hasNext()) {
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@@ -96,6 +91,8 @@ public class GameManager {
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}
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game.players.clear();
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SpleggOG.getPlugin().getLogger().info("Map " + game.map.getName() + " was reset.");
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}
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@@ -1,6 +1,6 @@
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name: Splegg-OG
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main: main.SpleggOG
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version: 1.3
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version: 1.3.1
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authors: [Hraponssi, MrLuangamer, Theluangamer9416, NotAlexNoyle]
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api-version: 1.18
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depend: [Vault, WorldEdit]
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