Change totalShards type to long
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@@ -15,7 +15,7 @@ import org.bukkit.persistence.PersistentDataType
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class HomesFive : Quest {
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private data class Requirements(
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val totalShards: Int,
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val totalShards: Long,
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val ticksPlayed: Int,
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val pigOneCm: Int,
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val striderOneCm: Int,
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@@ -12,7 +12,7 @@ import org.bukkit.entity.Player
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class HomesFour : Quest {
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private data class Requirements(
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val totalShards: Int,
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val totalShards: Long,
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val ticksPlayed: Int,
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val totalCm: Int,
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val hasFuriousCocktail: Boolean,
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@@ -13,7 +13,7 @@ import org.bukkit.inventory.ItemStack
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class HomesSix : Quest {
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private data class Requirements(
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val totalShards: Int,
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val totalShards: Long,
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val ticksPlayed: Int,
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val walkOnWaterOneCm: Int,
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val walkUnderWaterOneCm: Int,
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@@ -12,7 +12,7 @@ import org.bukkit.entity.Player
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class HomesThree : Quest {
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private data class Requirements(
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val totalShards: Int,
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val totalShards: Long,
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val ticksPlayed: Int,
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val totalCm: Int,
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val hasBeaconator: Boolean,
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@@ -10,7 +10,7 @@ import org.bukkit.entity.Player
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class HomesTwo : Quest {
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private data class Requirements(
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val totalShards: Int,
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val totalShards: Long,
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val ticksPlayed: Int,
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val totalCm: Int,
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val levels: Int,
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