Remove unobtainable quest requirement

This commit is contained in:
SKBotNL committed 2025-05-27 13:23:20 +02:00
1 parent 1a7c7bbe67
commit 4e85670fd0
1 file changed
+1 -7
@@ -4,7 +4,6 @@ import net.luckperms.api.node.types.PermissionNode
import net.trueog.questsOG.QuestsOG
import org.bukkit.Bukkit
import org.bukkit.Statistic
import org.bukkit.entity.EntityType
import org.bukkit.entity.Player
class HomesFour : Quest {
@@ -15,7 +14,6 @@ class HomesFour : Quest {
val hasFuriousCocktail: Boolean,
val hasSeriousDedication: Boolean,
val levels: Int,
val hasBeenKilledByVillager: Boolean,
val hasDiedToFellAccidentWater: Boolean,
val duelsWins: Int
)
@@ -51,8 +49,6 @@ class HomesFour : Quest {
val seriousDedicationAdvancementProgress = player.getAdvancementProgress(seriousDedicationAdvancement)
val hasBeenKilledByVillager = player.getStatistic(Statistic.ENTITY_KILLED_BY, EntityType.VILLAGER) > 0
val hasDiedToFellAccidentWater =
QuestsOG.redis.getValue("questsog:${player.uniqueId}:deaths:fellAccidentWater") == "true"
@@ -68,7 +64,6 @@ class HomesFour : Quest {
furiousCocktailAdvancementProgress.isDone,
seriousDedicationAdvancementProgress.isDone,
player.level,
hasBeenKilledByVillager,
hasDiedToFellAccidentWater,
duelsWins
)
@@ -83,7 +78,6 @@ class HomesFour : Quest {
requirements.hasFuriousCocktail &&
requirements.hasSeriousDedication &&
requirements.levels >= 150 &&
requirements.hasBeenKilledByVillager &&
requirements.hasDiedToFellAccidentWater &&
requirements.duelsWins >= 50
}
@@ -115,7 +109,7 @@ class HomesFour : Quest {
return "Total Balance: ${requirements.playerTotalBalance}/1000 | Ticks Played: ${requirements.ticksPlayed}/17280000 " +
"| Total Cm Travelled: ${requirements.totalCm}/20000000 | A Furious Cocktail: ${requirements.hasFuriousCocktail} " +
"| Serious Dedication: ${requirements.hasSeriousDedication} | Levels: ${requirements.levels}/150 | Killed by villager: ${requirements.hasBeenKilledByVillager} " +
"| Serious Dedication: ${requirements.hasSeriousDedication} | Levels: ${requirements.levels}/150 " +
"| Died to death.fell.accident.water: ${requirements.hasDiedToFellAccidentWater} | Duels Wins: ${requirements.duelsWins}/50"
}
}