Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors
CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2651717c SPIGOT-7292: Support for alpha channel in Color and a few improvements
CraftBukkit Changes:
dbc32ffa0 SPIGOT-7292: Support alpha channel in Display entities
cef8bd993 SPIGOT-7294: Call EntityDamageEvent for Interaction entity
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
3a54fb16 SPIGOT-7296: Add ItemFlag#HIDE_ARMOR_TRIM
CraftBukkit Changes:
55056ad80 SPIGOT-7295: Fix Sniffer data defined in incorrect position
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
fdef9473 Correct Material#isFuel for new experimental materials
42811598 SPIGOT-7293: Add Biome#CHERRY_GROVE
CraftBukkit Changes:
968d28df0 Fix availability of experimental datapack features in unit tests
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
e1fc95c50 Fix crash with 1.20 smithing table
04dfb921d Fix crash with juke boxes
1264a6fb5 Fix crash with composters
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
02ff2f89 SPIGOT-7292: Deprecate display color APIs while specifics are worked out
CraftBukkit Changes:
703575fc7 SPIGOT-7291: Fix spurious invert in ender pearl disconnect check
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20
CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API
Spigot Changes:
a2190e30 Rebuild patches
There's some inconsistencies between the EntityChangeBlockEvent and the BlockDestroyEvent. The destroy event has always the right final type but the change block event has always air even for waterlogged blocks. This fix this behavior only for possible case to avoid a bigger patch.
Abstracts relative teleport flags and instead makes a generic TeleportFlag option. This has the benefit of being able to easily add new flags in the future.
This adds a new flag, which allows you to keep inventories open when teleporting players (vanilla behavior).
These are breaking changes to the teleport api, however, it's still marked as experimental so I find this a fair change.
A recent patch moved the internal unit tests to mokito, allowing
deep mocking to easily setup a mocked server instance.
While this change is useful, the server's Server#getItemFactory methods
is one of the hottest paths during unit testing, being called numerous
times by material tests.
As mokito mocks keep track of each invocation to allow for verifications
of invocations down the line, the server mock allocates a huge amount of
memory to keep track of all invocations, ultimately leading to an OOM
exception.
The previous solution solved this by increasing the tests memory to 2 GB,
however as of right now simply configuring the server mock as "stubOnly",
properly prevents the overflow of invocation records as none of the unit
test code relies on invocation verification.
Upstream improperly used the enum name for looking up the vanilla entity
type to get the translation key; temp patch this until upstream fixes this,
also add some quick validation
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions
CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
This adds a check to the offline-mode warning to see if Velocity is enabled. If it is enabled then it warns the user to make sure to secure their server and links to the Velocity documentation on that.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit
Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.
Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.
For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.
Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.
This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
CraftBukkit Changes:
4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface
CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls
CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
* Add missing EntityChangeBlockEvent
* Fix duplicate empty bottle when canceled for creative player
* Use native update impl instead of craftbukkit -> nms
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
* Fix inconsistencies in dispense events regarding stack size
The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.
* Ensure stack size is correct in minecart and armor dispense behaviors
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent
0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT
b4dd47b0 SPIGOT-7202: Deprecate removed door effects
CraftBukkit Changes:
ab1586c2f PR-1123: Add PrepareGrindstoneEvent
b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT
06a6a1012 PR-1121: Add unit test for spawn egg meta
c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player
47124f639 Increase outdated build delay
645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
4fa7e1c31 SPIGOT-7200: CreatureSpawnEvent is called with incorrect SpawnReason when using spawn eggs
* Account for splash water bottles now extinguishing entities
* improvements and javadocs
* reorder patches
* rename event to WaterBottleSplashEvent
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel
CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg
Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
38866413 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
CraftBukkit Changes:
f3dab3a48 SPIGOT-7191: TNT minecart explosions crash the server
b5aa0bed9 SPIGOT-7184: ExplosionPrimeEvent not called for ExplosiveMinecart
e7aab5493 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
The modified patch prevents entity loading off the main thread when
entities are initially loaded.
However, the initial loading of an entity is not the only time the
Entity#readAdditionalSaveData method is called. Commands like /data also
invoke the method (through Entity#load) to update an entities data
without completely re-creating it.
This however breaks with the current patch, as the patch moves parts of
the entity lookup for persistent anger deserialisation into the first
tick of an entity (which obviously is only called once and hence not
re-run when an already ticking entity is modified as laid out above).
This change actively runs the now split logic for deserialisation again
if the entity has already ticked its first tick. This way, initial
deserialisation is still split into one off thread and the first tick
parts, but following main thread deserialisations can happen completely
inside Entity#readAdditionalSaveData is called.
Due to the weakly consistent of ConcurrentLinkedQueue iterator, at some points, packet will be resent twice times or more, causing some weird behaviors (e.g. kicked for illegal movement since the same ClientboundPlayerPositionPacket was sent two times). This changes for the patch add a flag for marking if the packet was consumed to prevent such issue and ensure consistently of the packet queue.
The max search distance used to get the closest Poi data on X/Z axis is cubed
instead of squared (one time in the parameter and another time in the function)
for almost all search.
Generally this has been hidden by another check that already does a pre
distance check between the poi pos and the source pos for individual
component but the issue still happens for diagonal distance search.
Discovered by Samsuik
This moves the setHealth call to below the recordDamage call to prevent
recordDamage from clearing the CombatTracker, since recordDamage will
clear the CombatTracker if the entity is dead. This fixes death messages
such as the "doomed to fall" messages.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
CraftBukkit Changes:
f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory
48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent
982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle
Spigot Changes:
6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier
1aec3fc1 Rebuild patches
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.
We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.
Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.
To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.
This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
* Added EntityToggleSitEvent Patches
* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line
* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line
* Added EntityToggleSitEvent Patches
* Added EntityToggleSitEvent Patches
* Added EntityToggleSitEvent Patches
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
When we update the chunk state to border, it should be
the case that isChunkLoaded returns true and that
getChunkIfLoadedImmediately returns a non-null value.
Now add the chunk to the loaded map before making any
callbacks after updating to border state.
adding the getHandle method causes some issues with things like ProtocolLib
due to the expectation that all classes which provide a getHandle method
are public.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events
CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
Previously, PoiChunk#empty would create a new empty poi chunk with
loaded already set to true, as no data was contained in the chunk.
This allowed the poi chunk to skip expensive trips to the main thread.
However, PoiChunk#parse used #empty to create the initial PoiChunk
instance that is then filled with data.
This leads to PoiChunks returned from #parse to already be marked as
loaded, preventing the then needed trip to the tick thread to update
things like the village distance tracker.
To fix this, this commit now marks the PoiChunks loaded state as false
if the parse logic actually read and parsed any data.
This allows the PoiChunk#load method to properly run its callbacks when
called for the first time.
Patch documentation to come
Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.
The above list is not complete. The patch documentation will complete it.
New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.
Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.
The old legacy chunk system patches have been moved to the removed folder in case we need them again.
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Also, restores un/loading worlds mid tick. This will not be officially supported API contract that such a routine is safe, and these restrictions may be restored in the future.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
c7c11188 SPIGOT-2620: Add Player#sendBlockChanges()
f63d2b44 Improve annotation test on parameters
3372e7b4 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes
a1e8a9ab PR-793: Ignore .checkstyle file generated by Eclipse IDE
CraftBukkit Changes:
c2c39089e SPIGOT-2620: Add Player#sendBlockChanges()
8209158db PR-1113: Ignore .checkstyle file generated by Eclipse IDE
Spigot Changes:
4aa5ead2 Rebuild patches
* Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes#8321)
Thought that I fixed this before push/merge, apparently not, hence, fix
the return type and add mitigation for this.
* Fix patch/build
* Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities
CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta
Spigot Changes:
4c157bb4 Rebuild patches
Logging into an unloaded world isn't going to end well.
This may fix the cases of people seeing errors about regionfiles
being closed, as loading chunks in an unloaded world will cause this
as the regionfile cache is closed but not cleared.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
0b32cbaa PR-782: ThrownPotion now extends ThrowableProjectile
474238ca SPIGOT-7138: Can't retrieve pixel color from map
CraftBukkit Changes:
cdef8fc72 PR-1097: CraftThrownPotion now extends CraftThrowableProjectile
419010b13 SPIGOT-7112: Mobs added 1.17 and after do not create an EntityTargetEvent properly
e71426201 SPIGOT-7079: Allays don't call EntityTargetEvent on ground items
f80adb8b9 SPIGOT-7138: Can't retrieve pixel color from map
Reduce the impact from EAR on hopper minecart based unloaders by making them immune to
EAR while pulling objects. The EAR is still active outside misc activation range when
the hopper minecart is idle, keeping lag low.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs
8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values
d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds
Spigot Changes:
450dcaa8 Rebuild patches
Vanilla uses a Random instance which is not thread safe inside of the
constructor for ServerLoginPacketListenerImpl, this is an issue because
instances of that class are created on the network worker threads, which
means that there is a potential (which we have reports confirming) that
multiple users logging on could trip this
in 1.19, mojang made it so that teleporations validate that an awaiting pos was
set in the server when teleporting, thus we need to ensure that this is set when
sending the player pos, otherwise the player will be kicked when the client sends
back the aknowledgement
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d43a1e72 SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
9d6e4847 SPIGOT-7122: New Allay Methods from 1.19.1
CraftBukkit Changes:
c379a6b4e SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
051fcced1 SPIGOT-7122: New Allay Methods from 1.19.1
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
caa7c486 SPIGOT-7109: Add WorldBorder#setSize using TimeUnit
CraftBukkit Changes:
1e3bf58cd SPIGOT-7109: Add WorldBorder#setSize using TimeUnit
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
0260da7a PR-776: Fixed javadocs for ItemFlag#HIDE_POTION_EFFECTS
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
ff64962b SPIGOT-7124: MapPalette.getColor(0) returns the wrong color
CraftBukkit Changes:
8f3647242 SPIGOT-7127: /say doesn't work from console
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
401f1ad58 Re-enable outdated build delay
40eaff8a5 SPIGOT-7125: Command execution exceptions are not logged
639814683 SPIGOT-7123: NullPointerException thrown by Player#chat method
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
ef0946409 PR-1091: Fix exit position in entity travel with portals
d12768f75 PR-1090: Remove no longer needed world reference from CraftMerchantCustom
7550f6854 SPIGOT-7115: Support hex color codes in custom merchant inventory titles
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API
CraftBukkit Changes:
fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
607ce370 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
f14cea82 SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
8e43b278 PR-767: Add support checking/survivability methods for BlockData
b3dee151 SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies
CraftBukkit Changes:
9a8e08010 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
26bd88ccd SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
7ba06e15b SPIGOT-7095: StructureGrowEvent doesn't fire for mangrove propagules growing to a tree
163e35c91 PR-1079: Add support checking/survivability methods for BlockData
4230f8f0e SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies
Spigot Changes:
14a2382f Rebuild patches
* Refactor paper command
* Improve paper dumpitem output
* Register paper command permissions
Would be nice to add descriptions for these too, but that's an enhancement for another time
* Update MobcapsCommandTest fail message
* Notify on bad radius for fix light
* fixup rebase
We need chunks to actually have their light status future done to relight them, an imposter with for example only the empty future complete but with a light status cannot be relit.
getChunkForLighting gives the desired behavior and is the method used by the light engine, so updating fixlight to use it as well fixes#8115
The ZombieVillager#setConversionTime API method internally calls
startConversion which always broadcasts the entity event responsible for
playing the respective sound at the beginning of a conversion.
This is not always wanted by developers when modifying already
converting zombies in particular.
This commit expands the ZombieVillager interface with another overload
of the setConversionTime method that also takes a simple toggle flag
indicating whether or not the entity event should be published to the
world.
I do wanna add some leeway to the kick, if message was sent within 30-60
seconds of the last message, assume clock drift and just ignore the kick
(send a message? just silently ignore?), but, I'm not 100% on this one
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures
CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.
Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
These can be called while an entity is being added to the world,
and if the entity is being added from a chunk load context the
sync load will block indefinitely (because the chunk load context
is for completing the chunk to FULL).
This does raise questions about the current system for these
dynamic registrations, as it looks like there is _zero_ logic
to account for the case where the chunk is _not_ currently loaded
and then later loaded.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d5a777e7 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN
CraftBukkit Changes:
82f757467 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN
c924fa531 SPIGOT-7072: Call events for stepping on sculk sensors and sculk shriekers
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
05ae036c PR-746: Add option to use cached map color palette
57849c1b PR-759: Add preview chat option in ServerListPingEvent
0169e65d PR-758: Add missing server properties methods from 1.19
CraftBukkit Changes:
622dbe6c2 SPIGOT-7068: SKULK and SKULK_VEIN BlockSpreadEvents Still do not reference the correct source (SKULK_CATALYST)
6c61b73f3 PR-1052: Add option to use cached map color palette
c882f38ea SPIGOT-7066: Fix custom END worlds not generating DragonBattle
6866aab59 SPIGOT-2420: Can't set exp drops for EnderDragon death
9dcd46530 PR-1067: Add preview chat option in ServerListPingEvent
36c2681af PR-1066: Add missing server properties methods from 1.19
031eaadd0 Increase outdated build delay
8fda4b12f SPIGOT-7060: SCULK and SCULK_VEIN BlockSpreadEvents do not reference the correct source
The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
4d37bf30 PR-762: Add SpawnReason and TransformReason for Tadpole metamorphosis into Frog
788174ae PR-761: Add Hangable interface to MangrovePropagule
CraftBukkit Changes:
3571ca8d1 PR-1070: Add SpawnReason and TransformReason for Tadpole metamorphosis into Frog
8f097b92f PR-1068: Add Hangable interface to MangrovePropagule
Spigot Changes:
56be6a84 Rebuild patches
c6c8886d PR-118: Add config option to disable hopper-chunk-loading
This is strictly not needed, however, I wanted to write this in part
to test the new forwarding logic, parsing and advertising the latest
featureset is also not exactly a bad thing
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
c1d911a2 Add compat constructor to PlayerAnimationEvent
CraftBukkit Changes:
effea36a2 PR-1065: Add missing calls for BlockSpreadEvent when Sculk spreads
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
cc7edd6bc SPIGOT-7051: Worldgen API does not run vanilla noise generation when shouldGenerateNoise is true
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
45d9c73c SPIGOT-7043: EnderChest does not implement Lidded
86b95f34 SPIGOT-7047: Add Player#getLastDeathLocation
CraftBukkit Changes:
b2557f6ac SPIGOT-7041: Custom BiomeProvider not used when world set to type FLAT
732c50cab SPIGOT-7043: EnderChest does not implement Lidded
6209029ea SPIGOT-7048: addPassenger() not working when vehicle is player
3aa7836df SPIGOT-7047: Add Player#getLastDeathLocation
7d522cd26 SPIGOT-7050: Enchantment data of items will not be saved correctly when saved in YAML configuration file
Spigot Changes:
1dffefb4 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
0a4b84d6 SPIGOT-7003: Add missing PlayerAnimationType
830db7d5 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas
20caf8ff PR-754: Add DamageCause.SONIC_BOOM
CraftBukkit Changes:
576a03704 SPIGOT-7003: Add missing PlayerAnimationType
0dcc5fdd0 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas
d75aacb43 Update Netty version
3b34c6bea SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed
4b60bfd18 PR-1059: Add DamageCause.SONIC_BOOM
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
50ef122ef SPIGOT-7042: Subtitle is always equal to title
Vanilla technically allows chat messages with starting slashes now,
Spigot still accepts them as commands, most likely due to being too
lazy to properly differentiate between chat and command intent in
their implementation. This disallows modified clients to send chat
messages with slashes and makes sure chat validation always happens
on the netty event loop, rather than there and possibly being moved
to the main thread, thus having the delayed handling cause a bad
process order of message ids.
Currently not needed at all with chunk rewrites not yet updated, but considering it's only actually needed for dead players, no need to fuck up a chunk without the future applied patch
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
4b08dbc5 PR-752: Make Leaves Waterlogged
de323fc9 Downgrade dependency version
CraftBukkit Changes:
c3f219edb Fix missing abstract in CraftLeaves
886e6d8c8 SPIGOT-7038: Setting title or subtitle to empty string causes the player to disconnect
6c302a5e3 Make Leaves Waterlogged
53b681be5 Downgrade dependency version
Spigot Changes:
ee737122 Fixed system messages shown in action bar
f343df82 SPIGOT-7036: Don't use CHAT message type
63a06049 SPIGOT-7035: Actionbar Sending in Main Chat
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6a039faf PR-745: Expose more information about advancements
52148c47 PR-749: Various javadoc improvements
23c2d841 PR-748: Remove permissible recalculation from Permission constructor
CraftBukkit Changes:
a59dc59e SPIGOT-7025: Use existing item in hand for ranged Drowned attack
e4cca0ca PR-1050: Expose more information about advancements
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
9d46b56e2 SPIGOT-7009: Stuck on "Loading terrain..." after disconnecting on respawn screen
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d565a710 SPIGOT-7027: Documentation for ItemMeta#getCustomModelData is incorrect
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
95d233dc SPIGOT-1807: PlayerTeleportEvent is called twice
Spigot Changes:
b0819150 PR-116: Slightly reduce item merge radius in Y-direction
ef2aa765 PR-119: Fix off-by-one and allow disabling max-tnt-per-tick option
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
218294b1 PR-743: Support setting individual Wither head targets
CraftBukkit Changes:
d48f2d1a PR-1047: Support setting individual Wither head targets
518f1bee SPIGOT-6948: Motion from Explosion after Respawn
f3c7a6ac SPIGOT-7019: Add yaw in World#getSpawnLocation
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
312281ea PR-742: Make World implement Keyed
CraftBukkit Changes:
2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table
7fdd7941 PR-1046: Make World implement Keyed
7bc728a6 PR-1045: Revert changes to persistence required checks
Spigot Changes:
b6d12d17 Rebuild patches
This really needs a deeper look here, the way updates are handled is
fairly immature, but, this wasn't ever intended to be a large scale thing
Ideally, imho, we'd collect the list of update files into some form of Map,
that way we just have a reference of Name > File refs, and can filter out
cases where there are two versions of a plugin in there and warn expectidely,
but, that creates some complications, you would need to fall back to a dir
scan in the case of a plugin calling loadPlugin, but, it would at least
give us more defined behavior, as well as improve performance here vs
repeatidely trying to deserialise the plugin.yml defs for every file
in there on every load
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API
CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API
Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2542945e Remove broken quickMoveStack implementation
5631e8bf SPIGOT-6973: Setting biome calls String#intern for every biome placed
Configurable under "settings.chunk-loading.player-max-chunk-load-rate",
defaults to -1. This commit also changes the chunk loading to be
distributed equally for all players, rather than distance based. This is
to ensure players flying around do not take priority over everyone else.
The exception to this new rule is the min-load-radius, which still has
priority over everything else.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
7902647a PR-737: Update WorldCreator#generatorSettings docs
67556a50 PR-736: Update README
CraftBukkit Changes:
10922194 Java 18 support
d53c4fb6 PR-1039: Use correct ops in GeneratorSettings
a567e4ae PR-1038: Removed the no longer needed getChunkUnchecked method from ChunkProviderServer.
4ac8fcce SPIGOT-6980: Since 1.18.2, World#isChunkLoaded returned false for chunks that have just been loaded (e.g. inside ChunkLoadEvent).
e6cc7c70 PR-1035: Update README
3ec79a27 SPIGOT-5140: Call EntityChangeBlockEvent when a ChorusFlower is destroyed by a projectile
lets debug mode throw a trace in order to potentially see where
such calls are cascading from easier, but, generally, if you see one setBlock
call, you're gonna see more, and this just potentially causes a flood of logs
which can cause issues for slower terminals, etc.
We can limit the flood by just allowing one for a single gen region,
we'll also only gen a trace for the first one, I see no real pressing need
to generate more, given that that would *massively* negate this patch otherwise
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
e9f972d6 Improve CreativeCategory conversion
c2698249 PR-1034: Fix exception on init of CraftCreativeCategory
f48739ca Add tests for material creative categories
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable
CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs
CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta
Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
The worldgen thread will attempt to get structure references
via the world's getChunkAt method, which is fine if the gen is
not cancelled - but if the chunk was unloaded, the call will block
indefinitely. Instead of using the world state, we use the already
supplied generatoraccess which will always have the chunk available.
Missed patch from tuinity merge
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
808cb7ca PR-1023: Improve consistency of tag API
- Save level.dat first, in case the shutdown is killed later
- Force run minecraftserver tasks and the chunk source tasks
while waiting for the chunk system to empty, as there's simply
too much trash that could prevent them from executing during
the chunk source tick (i.e "time left in tick" logic).
Needs one for ItemStack and Entity. It looks like I missed
the entity one because Mojang defined it as being simple,
which it certainly isn't (they "missed" it too).
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
4ed5af5e SPIGOT-6956: Reduce differences caused by setKeepSpawnInMemory(false)
21fe78aa SPIGOT-6957: Bad default value for WorldCreator#generatorSettings
ce373be6 PR-1022: Fix get HighestBlockAt in chunk snapshot
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
e25c6a75 PR-638: Add CreativeCategory API for Materials
CraftBukkit Changes:
86292d3e0 PR-876: Add CreativeCategory API for Materials
Fixes infinite loading screens for dead players due to async chunk loading and player chunk loading patches and prevents players from missing messages and similar if chunk loading is slow
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
6e755020a SPIGOT-6952: Tag#isTagged throws NullPointerException in 1.18.2
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6fac07eb SPIGOT-6935: Make Arrow color nullable
abbc5c55 PR-730: Added a checkstyle rule to check for missing package declarations.
97157b12 PR-730: Added missing declaration of the org.bukkit.profile package.
9dcee1dc PR-727: Fix typo in StriderTemperatureChangeEvent javadocs
CraftBukkit Changes:
1e87776a SPIGOT-6935: Make Arrow color nullable
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8d818032 PR-723: Add Furnace#getRecipesUsed
d7b5a313 PR-726: Add Particle dataTypes to javadocs
72fe8b71 PR-724: Add PDC to World
CraftBukkit Changes:
c0326c28 PR-1009: Add Furnace#getRecipesUsed
cc5ddd79 PR-1010: Add PDC to World
6a54e5d3 PR-1012: Always save as skull owner and not as internal data
Spigot Changes:
699290cd Rebuild patches
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent
CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent
Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches
* Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
5c21a63f PR-717: Add PlayerHideEntityEvent and PlayerShowEntityEvent
CraftBukkit Changes:
c26a7b54d PR-1000: Add PlayerHideEntityEvent and PlayerShowEntityEvent
fixes a CME due to this collection being shared across threads
This patch was in 1.16.5 for a good while and noticed somebody
getting impacted by the same thing
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
af88996a SPIGOT-6890: Add repair cost amount in AnvilInventory
bc7bd363 PR-716: Fix scheduler javadocs (previously, the <b> tag broke the rendering)
6db1ab70 Improve item cooldown JavaDocs
CraftBukkit Changes:
13670b44 SPIGOT-6890: Add repair cost amount in AnvilInventory
0d109e86 PR-999: Prevent non-item cooldowns
description:We need bukkit.yml, spigot.yml, paper.yml, and server.properties. You can paste it below or use a paste site like https://paste.gg.
description:We need bukkit.yml, spigot.yml, paper-global.yml, paper-world-defaults.yml and server.properties. If you use per-world Paper configs, make sure to include them. You can paste it below or use a paste site like https://paste.gg.
1. If your PR creates new patches instead of modifying exist ones, in both the `Paper-Server` and `Paper-API` directories, ensure your newly-created patch is the last commit by either:
1. If your PR creates new patches instead of modifying existing ones, in both the `Paper-Server` and `Paper-API` directories, ensure your newly-created patch is the last commit by either:
* Renaming the patch file with a large 4-digit number in front (e.g. 9999-Patch-to-add-some-new-stuff.patch), and re-applying patches.
* Running `git rebase --interactive base` and moving the commits to the end.
Paper [](https://github.com/PaperMC/Paper/actions)
Paper [](https://github.com/PaperMC/Paper/actions)
First of all, thank you for considering helping out, we really appreciate that!
PaperMC has various recurring expenses, mostly related to infrastructure. Paper uses [Open Collective](https://opencollective.com/) via the [Open Source Collective fiscal host](https://opencollective.com/opensource) to manage expenses. Open Collective allows us to be extremely transparent, so you can always see how your donations are used. You can read more about finanically supporting PaperMC [on our website](https://papermc.io/sponsors).
PaperMC has various recurring expenses, mostly related to infrastructure. Paper uses [Open Collective](https://opencollective.com/) via the [Open Source Collective fiscal host](https://opencollective.com/opensource) to manage expenses. Open Collective allows us to be extremely transparent, so you can always see how your donations are used. You can read more about financially supporting PaperMC [on our website](https://papermc.io/sponsors).
You can find our collective [here](https://opencollective.com/papermc), or you can donate via GitHub Sponsors [here](https://github.com/sponsors/PaperMC), which will also go towards the collective.
@@ -12,286 +12,3 @@ public net.minecraft.server.MinecraftServer doRunTask(Lnet/minecraft/server/Tick
# AT remap issue? todo 1.18
public net.minecraft.world.level.dimension.end.EndDragonFight findExitPortal()Lnet/minecraft/world/level/block/state/pattern/BlockPattern$BlockPatternMatch;
public net.minecraft.nbt.TagParser readArrayTag()Lnet/minecraft/nbt/Tag;
# Paper config files
public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I
public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List;
public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
# MC Utils
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
# Add PlayerInitialSpawnEvent
public net.minecraft.world.entity.Entity setRot(FF)V
# Add PlayerUseUnknownEntityEvent
public net.minecraft.network.protocol.game.ServerboundInteractPacket$ActionType
# Configurable RCON IP address
public net.minecraft.server.dedicated.Settings getStringRaw(Ljava/lang/String;)Ljava/lang/String;
# Mob Spawner API Enhancements
public net.minecraft.world.level.BaseSpawner isNearPlayer(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)Z
public net.minecraft.world.level.BaseSpawner delay(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)V
# LootTable API
public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity;
public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V
public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
# Firework API
public net.minecraft.world.entity.projectile.FireworkRocketEntity attachedToEntity
# Add option to make parrots stay
public net.minecraft.world.entity.player.Player removeEntitiesOnShoulder()V
# LivingEntity setkiller
public net.minecraft.world.entity.LivingEntity lastHurtByPlayerTime
# SkeletonHorse Additions
public net.minecraft.world.entity.animal.horse.SkeletonHorse trapTime
# Fix client rendering skulls
public net.minecraft.world.item.ItemStack tag
# Async chunk io
public net.minecraft.server.level.ChunkMap structureManager
public net.minecraft.server.level.ChunkMap overworldDataStorage
public net.minecraft.server.level.ChunkMap getUpdatingChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public net.minecraft.world.level.chunk.storage.RegionFileStorage getFile(Lnet/minecraft/world/level/ChunkPos;Z)Lnet/minecraft/world/level/chunk/storage/RegionFile;
public net.minecraft.world.level.chunk.storage.SectionStorage dirty
public net.minecraft.util.thread.BlockableEventLoop runAllTasks()V
public net.minecraft.server.level.ChunkMap getPoiManager()Lnet/minecraft/world/entity/ai/village/poi/PoiManager;
# Improve death events
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
public net.minecraft.world.entity.Mob handItems
public net.minecraft.world.entity.Mob armorItems
# Add sun related api
public net.minecraft.world.entity.Mob isSunBurnTick()Z
# Turtle API
public net.minecraft.world.entity.animal.Turtle getHomePos()Lnet/minecraft/core/BlockPos;
public net.minecraft.world.entity.animal.Turtle setHasEgg(Z)V
public net.minecraft.world.entity.animal.Turtle isGoingHome()Z
public net.minecraft.world.entity.animal.Turtle setGoingHome(Z)V
public net.minecraft.world.entity.animal.Turtle isTravelling()Z
public net.minecraft.world.entity.animal.Turtle setTravelling(Z)V
# Call player spectator target event
public net.minecraft.server.network.ServerGamePacketListenerImpl updateBookPages(Ljava/util/List;Ljava/util/function/UnaryOperator;Lnet/minecraft/world/item/ItemStack;ILnet/minecraft/world/item/ItemStack;)V
# Improve Server THread Pool
public net.minecraft.Util onThreadException(Ljava/lang/Thread;Ljava/lang/Throwable;)V
# Add more zombie API
public net.minecraft.world.entity.monster.Zombie isSunSensitive()Z
# Add PlayerConnectionCloseEvent
public net.minecraft.server.network.ServerLoginPacketListenerImpl$State
public net.minecraft.server.network.ServerLoginPacketListenerImpl state
public net.minecraft.server.network.ServerLoginPacketListenerImpl gameProfile
# Entity Activation Range 2.0
public net.minecraft.world.entity.Entity isInsidePortal
public net.minecraft.world.entity.Mob leashHolder
public net.minecraft.world.entity.LivingEntity jumping
# No-Tick view distance
public net.minecraft.server.level.ChunkHolder broadcast(Lnet/minecraft/network/protocol/Packet;Z)V
public net.minecraft.server.level.ChunkMap setViewDistance(I)V
public net.minecraft.server.level.ChunkMap readChunk(Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
public net.minecraft.server.level.ChunkMap playerLoadedChunk(Lnet/minecraft/server/level/ServerPlayer;[Lnet/minecraft/network/protocol/Packet;Lnet/minecraft/world/level/chunk/LevelChunk;)V
public net.minecraft.server.level.ChunkMap mainThreadMailbox # todo one of these doesn't belong here
# Optimise TickListServer
public net.minecraft.world.level.ServerTickList saveTickList(Ljava/util/function/Function;Ljava/lang/Iterable;J)Lnet/minecraft/nbt/ListTag;
public net.minecraft.world.level.chunk.storage.EntityStorage level
# Don't move existing players to world spawn
public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V
# Implement Player Client Options API
public net.minecraft.world.entity.player.Player DATA_PLAYER_MODE_CUSTOMISATION
# Fix Longstanding Broken behavior
public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V
# Load Chunks for Login Async
public net.minecraft.server.level.ServerChunkCache runDistanceManagerUpdates()Z
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor # todo doesn't belong here but oh well
# Implement MobGoalApi
public net.minecraft.world.entity.ai.goal.GoalSelector availableGoals
# Add villager reputation API
public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips
public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips <init>()V
# Add entity liquid API
public net.minecraft.world.entity.Entity isInRain()Z
public net.minecraft.world.entity.Entity isInBubbleColumn()Z
# Allow delegation to vanilla chunk gen
public org.bukkit.craftbukkit.generator.CustomChunkGenerator delegate
# Optimize redstone algorithm
public net.minecraft.world.level.block.RedStoneWireBlock shouldSignal
# Add more Evoker API
public net.minecraft.world.entity.monster.Evoker setWololoTarget(Lnet/minecraft/world/entity/animal/Sheep;)V
public net.minecraft.world.entity.monster.Evoker getWololoTarget()Lnet/minecraft/world/entity/animal/Sheep;
# More lightning API
public net.minecraft.world.entity.LightningBolt life
public net.minecraft.world.entity.LightningBolt flashes
# Configurable door breaking difficulty
public net.minecraft.world.entity.monster.Vindicator DOOR_BREAKING_PREDICATE
public net.minecraft.world.entity.monster.Zombie DOOR_BREAKING_PREDICATE
# Optimize sending packets to nearby locations (sounds/effects)
public net.minecraft.server.level.ServerLevel players
# Item Rarity API
public net.minecraft.world.item.Item rarity
# More Enchantment API
public net.minecraft.world.item.enchantment.Enchantment slots
# Fix and optimise world force upgrading
public net.minecraft.util.worldupdate.WorldUpgrader REGEX
# More Lidded Block API
public net.minecraft.world.level.block.entity.EnderChestBlockEntity openersCounter
# Improve EntityShootBowEvent
public net.minecraft.world.entity.projectile.AbstractArrow getPickupItem()Lnet.minecraft.world.item.ItemStack;
# Implement Expanded ArmorStand API
public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
# Chunk debug command
public net.minecraft.server.level.ChunkMap entitiesInLevel
public net.minecraft.server.level.ServerLevel players
# Chunk priority urgency system
public net.minecraft.server.level.ChunkMap$ChunkDistanceManager
# Here's Johnny
public net.minecraft.world.entity.monster.Vindicator isJohnny
# Chunk debug command
public net.minecraft.server.level.Ticket createdTick
public net.minecraft.server.level.ServerChunkCache CHUNK_STATUSES
public net.minecraft.server.level.ChunkHolder pos
# Incremental chunk saving
public net.minecraft.world.level.entity.PersistentEntitySectionManager storeChunkSections(JLjava/util/function/Consumer;)Z
# Mending XP API
public net.minecraft.world.entity.ExperienceOrb durabilityToXp(I)I
public net.minecraft.world.entity.ExperienceOrb xpToDurability(I)I
# Implement an API for CanPlaceOn and CanDestroy NBT values
public net.minecraft.commands.arguments.blocks.BlockStateParser id
# Villager Restock API
public net.minecraft.world.entity.npc.Villager numberOfRestocksToday
# Mob Pathfinding API
public net.minecraft.world.entity.ai.navigation.PathNavigation pathFinder
public net.minecraft.world.level.pathfinder.PathFinder nodeEvaluator
public net.minecraft.world.level.pathfinder.Path nodes
# Add more Witch API
public net.minecraft.world.entity.monster.Witch usingTime
# PlayerDeathEvent#getItemsToKeep
public net.minecraft.world.entity.player.Inventory compartments
# Missing Entity Behavior API
public net.minecraft.world.entity.animal.Fox isDefending()Z
public net.minecraft.world.entity.animal.Fox setDefending(Z)V
public net.minecraft.world.entity.animal.Fox isFaceplanted()Z
public net.minecraft.world.entity.animal.Fox setFaceplanted(Z)V
# Cook speed multipler API
public net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity recipeType
# Add methods to get translation keys
public org.bukkit.craftbukkit.inventory.CraftMetaFirework
public org.bukkit.craftbukkit.inventory.CraftMetaFirework getNBT(Lorg/bukkit/FireworkEffect$Type;)I
public net.minecraft.world.level.levelgen.SurfaceRules$Condition
public net.minecraft.world.level.levelgen.SurfaceRules$Context
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockX
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ
public net.minecraft.world.level.levelgen.SurfaceRules$Context context
public net.minecraft.world.level.levelgen.SurfaceRules$Context system
public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition
public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition
public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource
public net.minecraft.world.level.levelgen.SurfaceRules$SurfaceRule
public net.minecraft.world.level.levelgen.SurfaceSystem getOrCreateRandomFactory(Lnet/minecraft/resources/ResourceLocation;)Lnet/minecraft/world/level/levelgen/PositionalRandomFactory;
# Fix removing recipes
public net.minecraft.world.item.crafting.RecipeManager byName
# Entity powdered snow API
public net.minecraft.world.entity.monster.Skeleton inPowderSnowTime
# Add health methods for item entities
public net.minecraft.world.entity.item.ItemEntity health
+ public Plugin[] loadPlugins(final @NotNull File directory, final @NotNull List<File> extraPluginJars) {
+ // Paper end
Validate.notNull(directory, "Directory cannot be null");
Validate.isTrue(directory.isDirectory(), "Directory must be a directory");
@@ -128,7 +134,11 @@ public final class SimplePluginManager implements PluginManager {
Map<String, Collection<String>> softDependencies = new HashMap<String, Collection<String>>();
// This is where it figures out all possible plugins
- for (File file : directory.listFiles()) {
+ // Paper start - extra jars
+ final List<File> pluginJars = new ArrayList<>(java.util.Arrays.asList(directory.listFiles()));
+ pluginJars.addAll(extraPluginJars);
+ for (File file : pluginJars) {
+ // Paper end
PluginLoader loader = null;
for (Pattern filter : filters) {
Matcher match = filter.matcher(file.getName());
@@ -144,14 +154,14 @@ public final class SimplePluginManager implements PluginManager {
description = loader.getPluginDescription(file);
String name = description.getName();
if (name.equalsIgnoreCase("bukkit") || name.equalsIgnoreCase("minecraft") || name.equalsIgnoreCase("mojang")) {
- server.getLogger().log(Level.SEVERE, "Could not load '" + file.getPath() + "' in folder '" + directory.getPath() + "': Restricted Name");
+ server.getLogger().log(Level.SEVERE, "Could not load '" + file.getPath() + "' in folder '" + file.getParentFile().getPath() + "': Restricted Name"); // Paper
continue;
} else if (description.rawName.indexOf(' ') != -1) {
- server.getLogger().log(Level.SEVERE, "Could not load '" + file.getPath() + "' in folder '" + directory.getPath() + "': uses the space-character (0x20) in its name");
+ server.getLogger().log(Level.SEVERE, "Could not load '" + file.getPath() + "' in folder '" + file.getParentFile().getPath() + "': uses the space-character (0x20) in its name"); // Paper
continue;
}
} catch (InvalidDescriptionException ex) {
- server.getLogger().log(Level.SEVERE, "Could not load '" + file.getPath() + "' in folder '" + directory.getPath() + "'", ex);
+ server.getLogger().log(Level.SEVERE, "Could not load '" + file.getPath() + "' in folder '" + file.getParentFile().getPath() + "'", ex); // Paper
continue;
}
@@ -162,7 +172,7 @@ public final class SimplePluginManager implements PluginManager {
description.getName(),
file.getPath(),
replacedFile.getPath(),
- directory.getPath()
+ file.getParentFile().getPath() // Paper
));
}
@@ -183,7 +193,7 @@ public final class SimplePluginManager implements PluginManager {
+ methodGenerator.visitMethodInsn(INVOKESPECIAL, Type.getInternalName(Object.class), "<init>", "()V", false); // Invoke the super class (Object) constructor
+ // The only purpose of this switch statement is to generate the correct pop instruction, should the event handler method return something other than void.
+ // Non-void event handlers will be unsupported in a future release.
@@ -40,7 +51,7 @@ public class VersionCommand extends BukkitCommand {
if (!testPermission(sender)) return true;
if (args.length == 0) {
- sender.sendMessage("This server is running " + Bukkit.getName() + " version " + Bukkit.getVersion() + " (Implementing API version " + Bukkit.getBukkitVersion() + ")");
+ //sender.sendMessage("This server is running " + Bukkit.getName() + " version " + Bukkit.getVersion() + " (Implementing API version " + Bukkit.getBukkitVersion() + ")"); // Paper - moved to setVersionMessage
sendVersion(sender);
} else {
StringBuilder name = new StringBuilder();
@@ -146,14 +157,14 @@ public class VersionCommand extends BukkitCommand {
private final ReentrantLock versionLock = new ReentrantLock();
private boolean hasVersion = false;
- private String versionMessage = null;
+ private Component versionMessage = null; // Paper
private final Set<CommandSender> versionWaiters = new HashSet<CommandSender>();
+ final Component message = net.kyori.adventure.text.TextComponent.ofChildren(
+ Component.text("This server is running " + Bukkit.getName() + " version " + Bukkit.getVersion() + " (Implementing API version " + Bukkit.getBukkitVersion() + ")", net.kyori.adventure.text.format.NamedTextColor.WHITE),
+ Component.newline(),
+ msg
+ );
+ this.versionMessage = Component.text()
+ .append(message)
+ .hoverEvent(Component.text("Click to copy to clipboard", net.kyori.adventure.text.format.NamedTextColor.WHITE))
@@ -40,7 +50,7 @@ public class VersionCommand extends BukkitCommand {
if (!testPermission(sender)) return true;
if (args.length == 0) {
- sender.sendMessage("This server is running " + Bukkit.getName() + " version " + Bukkit.getVersion() + " (Implementing API version " + Bukkit.getBukkitVersion() + ")");
+ //sender.sendMessage("This server is running " + Bukkit.getName() + " version " + Bukkit.getVersion() + " (Implementing API version " + Bukkit.getBukkitVersion() + ")"); // Paper - moved to setVersionMessage
sendVersion(sender);
} else {
StringBuilder name = new StringBuilder();
@@ -146,14 +156,14 @@ public class VersionCommand extends BukkitCommand {
private final ReentrantLock versionLock = new ReentrantLock();
private boolean hasVersion = false;
- private String versionMessage = null;
+ private net.kyori.adventure.text.Component versionMessage = null; // Paper
private final Set<CommandSender> versionWaiters = new HashSet<CommandSender>();
+ final net.kyori.adventure.text.Component message = net.kyori.adventure.text.TextComponent.ofChildren(
+ net.kyori.adventure.text.Component.text("This server is running " + Bukkit.getName() + " version " + Bukkit.getVersion() + " (Implementing API version " + Bukkit.getBukkitVersion() + ")", net.kyori.adventure.text.format.NamedTextColor.WHITE),
@@ -488,7 +492,8 @@ public final class SimplePluginManager implements PluginManager {
try {
plugin.getPluginLoader().enablePlugin(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while enabling " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while enabling "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin);
}
HandlerList.bakeAll();
@@ -509,32 +514,37 @@ public final class SimplePluginManager implements PluginManager {
try {
plugin.getPluginLoader().disablePlugin(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while disabling " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while disabling "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
}
try {
server.getScheduler().cancelTasks(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while cancelling tasks for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while cancelling tasks for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while unregistering services for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while unregistering services for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
}
try {
HandlerList.unregisterAll(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while unregistering events for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while unregistering events for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while unregistering plugin channels for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while unregistering plugin channels for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
}
try {
@@ -547,6 +557,13 @@ public final class SimplePluginManager implements PluginManager {
@@ -515,7 +515,8 @@ public final class SimplePluginManager implements PluginManager {
try {
plugin.getPluginLoader().enablePlugin(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while enabling " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while enabling "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin);
}
HandlerList.bakeAll();
@@ -538,32 +539,37 @@ public final class SimplePluginManager implements PluginManager {
try {
plugin.getPluginLoader().disablePlugin(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while disabling " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while disabling "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
}
try {
server.getScheduler().cancelTasks(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while cancelling tasks for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while cancelling tasks for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while unregistering services for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while unregistering services for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
}
try {
HandlerList.unregisterAll(plugin);
} catch (Throwable ex) {
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while unregistering events for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while unregistering events for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
- server.getLogger().log(Level.SEVERE, "Error occurred (in the plugin loader) while unregistering plugin channels for " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
+ handlePluginException("Error occurred (in the plugin loader) while unregistering plugin channels for "
+ + plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
}
try {
@@ -576,6 +582,13 @@ public final class SimplePluginManager implements PluginManager {
index b6a848261f7c136cbcb4a4f40223d2f248d546c2..1df2ff828aee7dac50d63fe1d51104e9fb2ed264 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2,6 +2,7 @@ package org.bukkit.entity;
import java.net.InetSocketAddress;
import java.util.UUID;
+import com.destroystokyo.paper.Title; // Paper
import org.bukkit.DyeColor;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -742,6 +743,131 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
spigot().sendMessage(position, components);
}
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent[] header, @Nullable net.md_5.bungee.api.chat.BaseComponent[] footer);
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent header, @Nullable net.md_5.bungee.api.chat.BaseComponent footer);
+
+ /**
+ * Update the times for titles displayed to the player
+ *
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setTitleTimes(int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent[] subtitle);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent subtitle);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title, @Nullable net.md_5.bungee.api.chat.BaseComponent[] subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title, @Nullable net.md_5.bungee.api.chat.BaseComponent subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method overrides any previous title, use {@link #updateTitle(Title)} to change the existing one.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if the title is null
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ void sendTitle(@NotNull Title title);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method doesn't override previous titles, but changes their values.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if title is null
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ void updateTitle(@NotNull Title title);
+
+ /**
+ * Hide any title that is currently visible to the player
index a2c813d6d94ae2a87278d92445635ae8dd3ab00a..3e2b8c1ae51404352adccc9ad108982173306ee9 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -847,6 +847,131 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
spigot().sendMessage(position, components);
}
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent[] header, @Nullable net.md_5.bungee.api.chat.BaseComponent[] footer);
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent header, @Nullable net.md_5.bungee.api.chat.BaseComponent footer);
+
+ /**
+ * Update the times for titles displayed to the player
+ *
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setTitleTimes(int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent[] subtitle);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent subtitle);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title, @Nullable net.md_5.bungee.api.chat.BaseComponent[] subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title, @Nullable net.md_5.bungee.api.chat.BaseComponent subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method overrides any previous title, use {@link #updateTitle(com.destroystokyo.paper.Title)} to change the existing one.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if the title is null
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ * @param arrows Number of arrows to stick in this entity
+ * @deprecated use {@link #setArrowsInBody(int, boolean)}. <b>This method previously fired {@link org.bukkit.event.entity.ArrowBodyCountChangeEvent} so if
+ * you want to retain exact functionality, pass {@code true} for {@code fireEvent}.</b>
+ methodGenerator.visitMethodInsn(INVOKESPECIAL, Type.getInternalName(Object.class), "<init>", "()V", false); // Invoke the super class (Object) constructor
@@ -291,21 +291,7 @@ public final class JavaPluginLoader implements PluginLoader {
}
}
- EventExecutor executor = new co.aikar.timings.TimedEventExecutor(new EventExecutor() { // Paper
- @Override
- public void execute(@NotNull Listener listener, @NotNull Event event) throws EventException { // Paper
- try {
- if (!eventClass.isAssignableFrom(event.getClass())) {
- return;
- }
- method.invoke(listener, event);
- } catch (InvocationTargetException ex) {
- throw new EventException(ex.getCause());
- } catch (Throwable t) {
- throw new EventException(t);
- }
- }
- }, plugin, method, eventClass); // Paper
+ EventExecutor executor = new co.aikar.timings.TimedEventExecutor(EventExecutor.create(method, eventClass), plugin, method, eventClass); // Paper // Paper (Yes.) - Use factory method `EventExecutor.create()`
if (false) { // Spigot - RL handles useTimings check now
+ Command.broadcastCommandMessage(sender, ChatColor.RED + "Are you sure you wish to reload your server? Doing so may cause bugs and memory leaks. It is recommended to restart instead of using /reload. To confirm, please type " + ChatColor.YELLOW + "/reload confirm");
+ return true;
+ }
+ // Paper end
+
Command.broadcastCommandMessage(sender, ChatColor.RED + "Please note that this command is not supported and may cause issues when using some plugins.");
Command.broadcastCommandMessage(sender, ChatColor.RED + "If you encounter any issues please use the /stop command to restart your server.");
Bukkit.reload();
@@ -33,6 +53,6 @@ public class ReloadCommand extends BukkitCommand {
+ Command.broadcastCommandMessage(sender, net.kyori.adventure.text.Component.text("Are you sure you wish to reload your server? Doing so may cause bugs and memory leaks. It is recommended to restart instead of using /reload. To confirm, please type ", net.kyori.adventure.text.format.NamedTextColor.RED).append(net.kyori.adventure.text.Component.text("/reload confirm", net.kyori.adventure.text.format.NamedTextColor.YELLOW)));
+ return true;
+ }
+ // Paper end
+
Command.broadcastCommandMessage(sender, ChatColor.RED + "Please note that this command is not supported and may cause issues when using some plugins.");
Command.broadcastCommandMessage(sender, ChatColor.RED + "If you encounter any issues please use the /stop command to restart your server.");
Bukkit.reload();
@@ -33,6 +53,6 @@ public class ReloadCommand extends BukkitCommand {
+ * This event is fired during a player handshake.
+ *
+ * <p>If there are no listeners listening to this event, the logic default
+ * to your server platform will be ran.</p>
+ *
+ * <p>WARNING: TAMPERING WITH THIS EVENT CAN BE DANGEROUS</p>
+ */
+public class PlayerHandshakeEvent extends Event implements Cancellable {
+
+ private static final HandlerList HANDLERS = new HandlerList();
+ @NotNull private final String originalHandshake;
+ @NotNull private final String originalSocketAddressHostname;
+ private boolean cancelled;
+ @Nullable private String serverHostname;
+ @Nullable private String socketAddressHostname;
+ @Nullable private UUID uniqueId;
+ @Nullable private String propertiesJson;
+ private boolean failed;
+ private Component failMessage = Component.text("If you wish to use IP forwarding, please enable it in your BungeeCord config as well!", NamedTextColor.YELLOW);
+
+ /**
+ * Creates a new {@link PlayerHandshakeEvent}.
+ *
+ * @param originalHandshake the original handshake string
+ * @param cancelled if this event is enabled
+ *
+ * @deprecated in favour of {@link PlayerHandshakeEvent(String, String, boolean)}
+ */
+ @Deprecated
+ public PlayerHandshakeEvent(@NotNull String originalHandshake, boolean cancelled) {
+ * This event is fired during a player handshake.
+ *
+ * <p>If there are no listeners listening to this event, the logic default
+ * to your server platform will be ran.</p>
+ *
+ * <p>WARNING: TAMPERING WITH THIS EVENT CAN BE DANGEROUS</p>
+ */
+public class PlayerHandshakeEvent extends Event implements Cancellable {
+
+ private static final HandlerList HANDLERS = new HandlerList();
+ @NotNull private final String originalHandshake;
+ @NotNull private final String originalSocketAddressHostname;
+ private boolean cancelled;
+ @Nullable private String serverHostname;
+ @Nullable private String socketAddressHostname;
+ @Nullable private UUID uniqueId;
+ @Nullable private String propertiesJson;
+ private boolean failed;
+ private Component failMessage = Component.text("If you wish to use IP forwarding, please enable it in your BungeeCord config as well!", NamedTextColor.YELLOW);
+
+ /**
+ * Creates a new {@link PlayerHandshakeEvent}.
+ *
+ * @param originalHandshake the original handshake string
+ * @param cancelled if this event is enabled
+ *
+ * @deprecated in favour of {@link PlayerHandshakeEvent(String, String, boolean)}
+ */
+ @Deprecated
+ public PlayerHandshakeEvent(@NotNull String originalHandshake, boolean cancelled) {
+ * Called when an projectile collides with an entity
+ * <p>
+ * This event is called <b>before</b> {@link org.bukkit.event.entity.EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
+ */
+public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Entity collidedWith;
+
+ /**
+ * Get the entity the projectile collided with
+ *
+ * @return the entity collided with
+ */
+ @NotNull
+ public Entity getCollidedWith() {
+ return collidedWith;
+ }
+
+ public ProjectileCollideEvent(@NotNull Projectile what, @NotNull Entity collidedWith) {
+ super(what);
+ this.collidedWith = collidedWith;
+ }
+
+ /**
+ * Get the projectile that collided
+ *
+ * @return the projectile that collided
+ */
+ @NotNull
+ public Projectile getEntity() {
+ return (Projectile) super.getEntity();
+ }
+
+ private static final HandlerList handlerList = new HandlerList();
+ * Called when a projectile collides with an entity
+ * <p>
+ * This event is called <b>before</b> {@link org.bukkit.event.entity.EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
+ * @deprecated Deprecated, use {@link org.bukkit.event.entity.ProjectileHitEvent} and check if there is a hit entity
+ */
+@Deprecated
+public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Entity collidedWith;
+
+ /**
+ * Get the entity the projectile collided with
+ *
+ * @return the entity collided with
+ */
+ @NotNull
+ public Entity getCollidedWith() {
+ return collidedWith;
+ }
+
+ public ProjectileCollideEvent(@NotNull Projectile what, @NotNull Entity collidedWith) {
+ super(what);
+ this.collidedWith = collidedWith;
+ }
+
+ /**
+ * Get the projectile that collided
+ *
+ * @return the projectile that collided
+ */
+ @NotNull
+ public Projectile getEntity() {
+ return (Projectile) super.getEntity();
+ }
+
+ private static final HandlerList handlerList = new HandlerList();
index 422f322b9623dcb33472744ddfd91d7dba817471..9d9dd1f73b4c3ff143fbba87d8b5630017affd08 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3,6 +3,7 @@ package org.bukkit.entity;
import java.net.InetSocketAddress;
import java.util.UUID;
import com.destroystokyo.paper.Title; // Paper
+import net.kyori.adventure.text.Component;
import org.bukkit.DyeColor;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -710,6 +711,39 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public void sendMap(@NotNull MapView map);
// Paper start
+
+ /**
+ * Sends an Action Bar message to the client.
+ *
+ * Use Section symbols for legacy color codes to send formatting.
+ *
+ * @param message The message to send
+ * @deprecated use {@link #sendActionBar(Component)}
+ */
+ @Deprecated
+ public void sendActionBar(@NotNull String message);
+
+ /**
+ * Sends an Action Bar message to the client.
+ *
+ * Use supplied alternative character to the section symbol to represent legacy color codes.
+ *
+ * @param alternateChar Alternate symbol such as '&'
+ * @param message The message to send
+ * @deprecated use {@link #sendActionBar(Component)}
+ */
+ @Deprecated
+ public void sendActionBar(char alternateChar, @NotNull String message);
+
+ /**
+ * Sends an Action Bar message to the client.
+ *
+ * @param message The components to send
+ * @deprecated use {@link #sendActionBar(Component)}
+ */
+ @Deprecated
+ public void sendActionBar(@NotNull net.md_5.bungee.api.chat.BaseComponent... message);
+
/**
* Sends the component to the player
*
@@ -737,9 +771,11 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Sends an array of components as a single message to the specified screen position of this player
*
+ * @deprecated This is unlikely the API you want to use. See {@link #sendActionBar(String)} for a more proper Action Bar API. This deprecated API may send unsafe items to the client.
* @param position the screen position
* @param components the components to send
*/
+ @Deprecated
public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
spigot().sendMessage(position, components);
}
@@ -2216,6 +2252,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Sends the component to the specified screen position of this player
*
+ * @deprecated This is unlikely the API you want to use. See {@link #sendActionBar(String)} for a more proper Action Bar API. This deprecated API may send unsafe items to the client.
* @param position the screen position
* @param component the components to send
* @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
@@ -2228,6 +2265,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Sends an array of components as a single message to the specified screen position of this player
*
+ * @deprecated This is unlikely the API you want to use. See {@link #sendActionBar(String)} for a more proper Action Bar API. This deprecated API may send unsafe items to the client.
* @param position the screen position
* @param components the components to send
* @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
index cdc67b2c6770119ada67033b388befa607bd46db..0fdaf416960ace84fbe9b9c461641efbb8b631a4 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -814,6 +814,39 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public void sendMap(@NotNull MapView map);
// Paper start
+
+ /**
+ * Sends an Action Bar message to the client.
+ *
+ * Use Section symbols for legacy color codes to send formatting.
+ *
+ * @param message The message to send
+ * @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void sendActionBar(@NotNull String message);
+
+ /**
+ * Sends an Action Bar message to the client.
+ *
+ * Use supplied alternative character to the section symbol to represent legacy color codes.
+ *
+ * @param alternateChar Alternate symbol such as '&'
+ * @param message The message to send
+ * @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void sendActionBar(char alternateChar, @NotNull String message);
+
+ /**
+ * Sends an Action Bar message to the client.
+ *
+ * @param message The components to send
+ * @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void sendActionBar(@NotNull net.md_5.bungee.api.chat.BaseComponent... message);
+
/**
* Sends the component to the player
*
@@ -841,9 +874,11 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Sends an array of components as a single message to the specified screen position of this player
*
+ * @deprecated This is unlikely the API you want to use. See {@link #sendActionBar(String)} for a more proper Action Bar API. This deprecated API may send unsafe items to the client.
* @param position the screen position
* @param components the components to send
*/
+ @Deprecated
public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
spigot().sendMessage(position, components);
}
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