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No files matched your search
@@ -0,0 +1,10 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "monthly"
|
||||
- package-ecosystem: "maven"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "monthly"
|
||||
@@ -0,0 +1,55 @@
|
||||
name: Auto-merge Dependabot PRs
|
||||
|
||||
on:
|
||||
workflow_run:
|
||||
workflows: [ "Pull Request" ]
|
||||
types: [ completed ]
|
||||
|
||||
jobs:
|
||||
merge-dependabot:
|
||||
if: "github.actor == 'dependabot[bot]'
|
||||
&& github.event.workflow_run.event == 'pull_request'
|
||||
&& github.event.workflow_run.conclusion == 'success'"
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Note: this is directly from GitHub's example for using data from a triggering workflow:
|
||||
# https://docs.github.com/en/actions/using-workflows/events-that-trigger-workflows#using-data-from-the-triggering-workflow
|
||||
- name: 'Download artifact'
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
let allArtifacts = await github.rest.actions.listWorkflowRunArtifacts({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
run_id: context.payload.workflow_run.id,
|
||||
});
|
||||
let matchArtifact = allArtifacts.data.artifacts.filter((artifact) => {
|
||||
return artifact.name == "pr_number"
|
||||
})[0];
|
||||
let download = await github.rest.actions.downloadArtifact({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
artifact_id: matchArtifact.id,
|
||||
archive_format: 'zip',
|
||||
});
|
||||
let fs = require('fs');
|
||||
fs.writeFileSync(`${process.env.GITHUB_WORKSPACE}/pr_number.zip`, Buffer.from(download.data));
|
||||
|
||||
# This might be a useless use of cat, but I'm not sure what shell Actions is going to be running.
|
||||
- name: Add Pull Number Variable
|
||||
run: |-
|
||||
unzip pr_number.zip
|
||||
echo "PR_NUMBER=$(cat pr_number)" >> "$GITHUB_ENV"
|
||||
|
||||
- name: Approve
|
||||
uses: hmarr/auto-approve-action@v4.0.0
|
||||
with:
|
||||
github-token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
pull-request-number: "${{ env.PR_NUMBER }}"
|
||||
- name: Merge
|
||||
uses: pascalgn/automerge-action@v0.16.3
|
||||
env:
|
||||
GITHUB_TOKEN: "${{ secrets.GITHUB_TOKEN }}"
|
||||
MERGE_LABELS: "dependencies,java"
|
||||
MERGE_METHOD: "squash"
|
||||
PULL_REQUEST: "${{ env.PR_NUMBER }}"
|
||||
@@ -0,0 +1,43 @@
|
||||
name: OpenInv CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- '**'
|
||||
tags-ignore:
|
||||
- '**'
|
||||
# Enable running CI via other Actions, i.e. for drafting releases and handling PRs.
|
||||
workflow_call:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '21'
|
||||
cache: 'maven'
|
||||
|
||||
# Install Spigot dependencies if necessary.
|
||||
- name: Install Spigot Dependencies
|
||||
run: . scripts/install_spigot_dependencies.sh
|
||||
|
||||
- name: Build With Maven
|
||||
run: mvn -e clean package -am -P all
|
||||
|
||||
# Upload artifacts
|
||||
- name: Upload Distributable Jar
|
||||
id: upload-final
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: dist
|
||||
path: ./target/OpenInv.jar
|
||||
- name: Upload API Jar
|
||||
id: upload-api
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: api
|
||||
path: ./api/target/openinvapi*.jar
|
||||
@@ -0,0 +1,39 @@
|
||||
name: Draft Github Release
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- '**'
|
||||
|
||||
jobs:
|
||||
run-ci:
|
||||
uses: Jikoo/OpenInv/.github/workflows/ci.yml@master
|
||||
draft-release:
|
||||
needs: [ run-ci ]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Fetch all history - used to assemble changelog.
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Set Release Variables
|
||||
run: bash ./scripts/set_release_env.sh
|
||||
|
||||
- name: Download Artifact
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: dist
|
||||
path: dist
|
||||
|
||||
- name: Create Release
|
||||
id: create-release
|
||||
uses: softprops/action-gh-release@v2.0.4
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
name: ${{ env.VERSIONED_NAME }}
|
||||
body: ${{ env.GENERATED_CHANGELOG }}
|
||||
draft: true
|
||||
prerelease: false
|
||||
files: ./dist/OpenInv.jar
|
||||
@@ -0,0 +1,37 @@
|
||||
name: Release to CurseForge
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [ released ]
|
||||
|
||||
jobs:
|
||||
curseforge_release:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Fetch Github Release Asset
|
||||
uses: dsaltares/fetch-gh-release-asset@1.1.2
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
version: ${{ github.event.release.id }}
|
||||
file: OpenInv.jar
|
||||
|
||||
- name: Set CurseForge Variables
|
||||
run: . scripts/set_curseforge_env.sh "${{ github.event.release.body }}"
|
||||
|
||||
- name: Create CurseForge Release
|
||||
uses: itsmeow/curseforge-upload@v3
|
||||
with:
|
||||
token: "${{ secrets.CURSEFORGE_TOKEN }}"
|
||||
project_id: 31432
|
||||
game_endpoint: minecraft
|
||||
file_path: ./OpenInv.jar
|
||||
display_name: "${{ github.event.release.name }}"
|
||||
game_versions: "${{ env.CURSEFORGE_MINECRAFT_VERSIONS }}"
|
||||
release_type: release
|
||||
changelog_type: markdown
|
||||
changelog: "${{ env.CURSEFORGE_CHANGELOG }}"
|
||||
@@ -0,0 +1,22 @@
|
||||
name: Pull Request
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
run-ci:
|
||||
uses: Jikoo/OpenInv/.github/workflows/ci.yml@master
|
||||
store-dependabot-pr-data:
|
||||
if: "github.actor == 'dependabot[bot]' && github.event_name == 'pull_request'"
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Note: this is directly from GitHub's example for using data from a triggering workflow:
|
||||
# https://docs.github.com/en/actions/using-workflows/events-that-trigger-workflows#using-data-from-the-triggering-workflow
|
||||
- name: Store Pull Number
|
||||
run: |
|
||||
mkdir -p ./pr
|
||||
echo ${{ github.event.number }} > ./pr/pr_number
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: pr_number
|
||||
path: pr/
|
||||
+7
-8
@@ -1,11 +1,10 @@
|
||||
**/.settings
|
||||
**/.gitignore
|
||||
**/.project
|
||||
**/.classpath
|
||||
**/.idea
|
||||
**/.iml
|
||||
**/target
|
||||
**/bin
|
||||
**/out
|
||||
**dependency-reduced-pom.xml
|
||||
**pom.xml.versionsBackup
|
||||
**/.idea/
|
||||
**.iml
|
||||
**/target/
|
||||
**/bin/
|
||||
**/out/
|
||||
**/dependency-reduced-pom.xml
|
||||
**/pom.xml.versionsBackup
|
||||
@@ -15,48 +15,7 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
|
||||
- **AnyContainer**: Open containers, even if blocked by ocelots or blocks.
|
||||
|
||||
## Commands
|
||||
<table width=100%>
|
||||
<tr>
|
||||
<th width=175px>Command</th>
|
||||
<th>Aliases</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/openinv [player]</td>
|
||||
<td>oi, inv, open</td>
|
||||
<td>Open a player's inventory. If unspecified, will select last player opened or own if none opened previously.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/openender [player]</td>
|
||||
<td>oe</td>
|
||||
<td>Open a player's ender chest. If unspecified, will select last player opened or own if none opened previously.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/searchinv <item> [minAmount]</td>
|
||||
<td>si</td>
|
||||
<td>Lists all online players that have a certain item in their inventory.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/searchender <item> [minAmount]</td>
|
||||
<td>se</td>
|
||||
<td>Lists all online players that have a certain item in their ender chest.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/searchenchant <[enchantment] [MinLevel]></td>
|
||||
<td>searchenchants</td>
|
||||
<td>Lists all online players with a specific enchantment.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/anycontainer [check]</td>
|
||||
<td>ac, anychest</td>
|
||||
<td>Check or toggle the AnyContainer function, allowing opening blocked containers.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>/silentcontainer [check]</td>
|
||||
<td>sc, silentchest</td>
|
||||
<td>Check or toggle the SilentContainer function, allowing opening containers silently.</td>
|
||||
</tr>
|
||||
</table>
|
||||
See [the wiki](https://github.com/Jikoo/OpenInv/wiki/Commands).
|
||||
|
||||
## Permissions
|
||||
<table>
|
||||
@@ -80,6 +39,14 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
|
||||
<td>OpenInv.editinv</td>
|
||||
<td>Required to make changes to open inventories.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>OpenInv.openonline</td>
|
||||
<td>Allows users to open online players' inventories. For compatibility reasons this is granted by the nodes OpenInv.openinv and OpenInv.openender.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>OpenInv.openoffline</td>
|
||||
<td>Allows users to open offline players' inventories. For compatibility reasons this is granted by the nodes OpenInv.openinv and OpenInv.openender.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>OpenInv.openender</td>
|
||||
<td>Required to use /openender.</td>
|
||||
@@ -128,29 +95,45 @@ OpenInv is a [Bukkit plugin](https://dev.bukkit.org/bukkit-plugins/openinv/) whi
|
||||
<td>OpenInv.silent.default</td>
|
||||
<td>Cause SilentContainer to be enabled by default.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>OpenInv.spectate</td>
|
||||
<td>Allows users in spectate gamemode to edit inventories.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
## For Developers
|
||||
To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin.
|
||||
Ex: `mvn install:install-file -Dpackaging=jar -Dfile=spigot-1.11-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.11-R0.1-SNAPSHOT`
|
||||
|
||||
To compile for a specific version or set of versions, you'll need to use a profile. Provided profiles are `latest`, `recent` (last 2 major Minecraft versions), and `all`. Select an existing profile using the `-P` argument (ex: `mvn clean package -am -P all`) or make your own. For more information, check out the [official guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
|
||||
|
||||
The final file is target/OpenInv.jar
|
||||
|
||||
## License
|
||||
### As a Dependency
|
||||
The OpenInv API is available via [JitPack](https://jitpack.io/).
|
||||
```xml
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>jitpack.io</id>
|
||||
<url>https://jitpack.io</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
```
|
||||
Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, version 3.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
```xml
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>com.github.jikoo.OpenInv</groupId>
|
||||
<artifactId>openinvapi</artifactId>
|
||||
<version>${openinv.version}</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
```
|
||||
|
||||
### Compilation
|
||||
To compile, the relevant Spigot jars must be installed in the local repository.
|
||||
As OpenInv is compiled against Mojang's mappings, you must run BuildTools with the `--remapped` argument:
|
||||
`java -jar BuildTools.jar --remapped --rev $serverVersion`
|
||||
`$serverVersion` is the version of the server, i.e. `1.18.1`
|
||||
|
||||
To compile for a single version, specify the module you are targeting:
|
||||
`mvn -pl $moduleName -am clean install`
|
||||
`$moduleName` is the name of the module, i.e. `internal/v1_18_R1`.
|
||||
|
||||
To compile for a set of versions, use a profile. Select a profile using the `-P` argument:
|
||||
`mvn clean package -am -P all`
|
||||
The only provided profile is `all`. The final file is `target/OpenInv.jar`
|
||||
For more information, check out the [official Maven guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
|
||||
+17
-8
@@ -1,5 +1,5 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~ Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
@@ -19,9 +19,9 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<version>3.3.4</version>
|
||||
<groupId>com.lishid</groupId>
|
||||
<version>4.4.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvapi</artifactId>
|
||||
@@ -29,12 +29,21 @@
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
<version>1.4.5-R1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
|
||||
<artifactId>annotations</artifactId>
|
||||
<groupId>org.jetbrains</groupId>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>spigot-api</artifactId>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
|
||||
</project>
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -16,235 +16,275 @@
|
||||
|
||||
package com.lishid.openinv;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialInventory;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import com.lishid.openinv.util.InventoryAccess;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Logger;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Interface defining behavior for the OpenInv plugin.
|
||||
*
|
||||
* @author Jikoo
|
||||
*/
|
||||
public interface IOpenInv {
|
||||
|
||||
/**
|
||||
* Check the configuration value for whether or not OpenInv saves player data when unloading
|
||||
* players. This is exclusively for users who do not allow editing of inventories, only viewing,
|
||||
* and wish to prevent any possibility of bugs such as lishid#40. If true, OpenInv will not ever
|
||||
* save any edits made to players.
|
||||
*
|
||||
* @return false unless configured otherwise
|
||||
*/
|
||||
boolean disableSaving();
|
||||
|
||||
/**
|
||||
* Gets the active ISilentContainer implementation. May return null if the server version is
|
||||
* unsupported.
|
||||
*
|
||||
* @return the ISilentContainer
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
IAnySilentContainer getAnySilentContainer();
|
||||
|
||||
/**
|
||||
* Gets an ISpecialEnderChest for the given Player. Returns null if the ISpecialEnderChest could
|
||||
* not be instantiated.
|
||||
*
|
||||
* @param player the Player
|
||||
* @param online true if the Player is currently online
|
||||
* @return the ISpecialEnderChest
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @deprecated Use {@link IOpenInv#getSpecialEnderChest(Player, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
@Nullable
|
||||
ISpecialEnderChest getEnderChest(Player player, boolean online);
|
||||
|
||||
/**
|
||||
* Gets an ISpecialPlayerInventory for the given Player. Returns null if the
|
||||
* ISpecialPlayerInventory could not be instantiated.
|
||||
*
|
||||
* @param player the Player
|
||||
* @param online true if the Player is currently online
|
||||
* @return the ISpecialPlayerInventory
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @deprecated Use {@link IOpenInv#getSpecialInventory(Player, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
@Nullable
|
||||
ISpecialPlayerInventory getInventory(Player player, boolean online);
|
||||
|
||||
/**
|
||||
* Gets the active IInventoryAccess implementation. May return null if the server version is
|
||||
* unsupported.
|
||||
*
|
||||
* @return the IInventoryAccess
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
IInventoryAccess getInventoryAccess();
|
||||
|
||||
/**
|
||||
* Gets the provided player's AnyChest setting.
|
||||
*
|
||||
* @param player the OfflinePlayer
|
||||
* @return true if AnyChest is enabled
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
boolean getPlayerAnyChestStatus(OfflinePlayer player);
|
||||
|
||||
/**
|
||||
* Gets a unique identifier by which the OfflinePlayer can be referenced. Using the value
|
||||
* returned to look up a Player will generally be much faster for later implementations.
|
||||
*
|
||||
* @param offline the OfflinePlayer
|
||||
* @return the identifier
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
String getPlayerID(OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* Gets a player's SilentChest setting.
|
||||
*
|
||||
* @param player the OfflinePlayer
|
||||
* @return true if SilentChest is enabled
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
boolean getPlayerSilentChestStatus(OfflinePlayer player);
|
||||
|
||||
/**
|
||||
* Gets an ISpecialEnderChest for the given Player.
|
||||
*
|
||||
* @param player the Player
|
||||
* @param online true if the Player is currently online
|
||||
* @return the ISpecialEnderChest
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
|
||||
*/
|
||||
ISpecialEnderChest getSpecialEnderChest(Player player, boolean online) throws InstantiationException;
|
||||
|
||||
/**
|
||||
* Gets an ISpecialPlayerInventory for the given Player.
|
||||
*
|
||||
* @param player the Player
|
||||
* @param online true if the Player is currently online
|
||||
* @return the ISpecialPlayerInventory
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
|
||||
*/
|
||||
ISpecialPlayerInventory getSpecialInventory(Player player, boolean online) throws InstantiationException;
|
||||
|
||||
/**
|
||||
* Checks if the server version is supported by OpenInv.
|
||||
* Check if the server version is supported by OpenInv.
|
||||
*
|
||||
* @return true if the server version is supported
|
||||
*/
|
||||
boolean isSupportedVersion();
|
||||
|
||||
/**
|
||||
* Load a Player from an OfflinePlayer. May return null under some circumstances.
|
||||
* Check the configuration value for whether OpenInv saves player data when unloading players. This is exclusively
|
||||
* for users who do not allow editing of inventories, only viewing, and wish to prevent any possibility of bugs such
|
||||
* as lishid#40. If true, OpenInv will not ever save any edits made to players.
|
||||
*
|
||||
* @param offline the OfflinePlayer to load a Player for
|
||||
* @return the Player, or null
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @return false unless configured otherwise
|
||||
*/
|
||||
@Nullable
|
||||
Player loadPlayer(final OfflinePlayer offline);
|
||||
boolean disableSaving();
|
||||
|
||||
/**
|
||||
* Get an OfflinePlayer by name.
|
||||
* <p>
|
||||
* Note: This method is potentially very heavily blocking. It should not ever be called on the
|
||||
* Check the configuration value for whether OpenInv allows offline access. If true, OpenInv will not load or allow
|
||||
* modification of players while they are not online. This does not prevent other plugins from using existing loaded
|
||||
* players who have gone offline.
|
||||
*
|
||||
* @return false unless configured otherwise
|
||||
* @since 4.2.0
|
||||
*/
|
||||
boolean disableOfflineAccess();
|
||||
|
||||
/**
|
||||
* Check the configuration value for whether OpenInv uses history for opening commands. If false, OpenInv will use
|
||||
* the previous parameterized search when no parameters are provided.
|
||||
*
|
||||
* @return false unless configured otherwise
|
||||
* @since 4.3.0
|
||||
*/
|
||||
boolean noArgsOpensSelf();
|
||||
|
||||
/**
|
||||
* Get the active {@link IAnySilentContainer} implementation.
|
||||
*
|
||||
* @return the active implementation for the server version
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
@NotNull IAnySilentContainer getAnySilentContainer();
|
||||
|
||||
/**
|
||||
* @deprecated Use static {@link InventoryAccess} methods.
|
||||
*/
|
||||
@Deprecated(forRemoval = true)
|
||||
default @NotNull IInventoryAccess getInventoryAccess() {
|
||||
return new InventoryAccess();
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated Use {@link #getAnyContainerStatus(OfflinePlayer)}. Not all containers are chests.
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
default boolean getPlayerAnyChestStatus(@NotNull OfflinePlayer offline) {
|
||||
return getAnyContainerStatus(offline);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get whether a user has AnyContainer mode enabled.
|
||||
*
|
||||
* @param offline the user to obtain the state of
|
||||
* @return true if AnyContainer mode is enabled
|
||||
*/
|
||||
boolean getAnyContainerStatus(@NotNull OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* @deprecated Use {@link #setAnyContainerStatus(OfflinePlayer, boolean)}. Not all containers are chests.
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
default void setPlayerAnyChestStatus(@NotNull OfflinePlayer offline, boolean status) {
|
||||
setAnyContainerStatus(offline, status);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set whether a user has AnyContainer mode enabled.
|
||||
*
|
||||
* @param offline the user to set the state of
|
||||
* @param status the state of the mode
|
||||
*/
|
||||
void setAnyContainerStatus(@NotNull OfflinePlayer offline, boolean status);
|
||||
|
||||
/**
|
||||
* @deprecated Use {@link #getSilentContainerStatus(OfflinePlayer)}. Not all containers are chests.
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
default boolean getPlayerSilentChestStatus(@NotNull OfflinePlayer offline) {
|
||||
return getSilentContainerStatus(offline);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get whether a user has SilentContainer mode enabled.
|
||||
*
|
||||
* @param offline the user to obtain the state of
|
||||
* @return true if SilentContainer mode is enabled
|
||||
*/
|
||||
boolean getSilentContainerStatus(@NotNull OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* @deprecated Use {@link #setSilentContainerStatus(OfflinePlayer, boolean)}. Not all containers are chests.
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
default void setPlayerSilentChestStatus(@NotNull OfflinePlayer offline, boolean status) {
|
||||
setSilentContainerStatus(offline, status);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set whether a user has SilentContainer mode enabled.
|
||||
*
|
||||
* @param offline the user to set the state of
|
||||
* @param status the state of the mode
|
||||
*/
|
||||
void setSilentContainerStatus(@NotNull OfflinePlayer offline, boolean status);
|
||||
|
||||
/**
|
||||
* Get a unique identifier by which the OfflinePlayer can be referenced.
|
||||
*
|
||||
* @deprecated Use {@link OfflinePlayer#getUniqueId()} and {@link UUID#toString()}. This was necessary for non-UUID
|
||||
* versions of Minecraft, but support for them has been dropped for years.
|
||||
* @param offline the OfflinePlayer
|
||||
* @return the identifier
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
@Deprecated(forRemoval = true)
|
||||
default @NotNull String getPlayerID(@NotNull OfflinePlayer offline) {
|
||||
return offline.getUniqueId().toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an {@link ISpecialEnderChest} for a user.
|
||||
*
|
||||
* @param player the {@link Player} owning the inventory
|
||||
* @param online whether the owner is currently online
|
||||
* @return the created inventory
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @throws InstantiationException if there was an issue creating the inventory
|
||||
*/
|
||||
@NotNull ISpecialEnderChest getSpecialEnderChest(@NotNull Player player, boolean online) throws InstantiationException;
|
||||
|
||||
/**
|
||||
* Get an {@link ISpecialPlayerInventory} for a user.
|
||||
*
|
||||
* @param player the {@link Player} owning the inventory
|
||||
* @param online whether the owner is currently online
|
||||
* @return the created inventory
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @throws InstantiationException if there was an issue creating the inventory
|
||||
*/
|
||||
@NotNull ISpecialPlayerInventory getSpecialInventory(@NotNull Player player, boolean online) throws InstantiationException;
|
||||
|
||||
/**
|
||||
* Open an {@link ISpecialInventory} for a {@link Player}.
|
||||
*
|
||||
* @param player the viewer
|
||||
* @param inventory the inventory to open
|
||||
* @return the resulting {@link InventoryView}
|
||||
*/
|
||||
@Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory);
|
||||
|
||||
/**
|
||||
* Check if a {@link Player} is currently loaded by OpenInv.
|
||||
*
|
||||
* @param playerUuid the {@link UUID} of the {@code Player}
|
||||
* @return whether the {@code Player} is loaded
|
||||
* @since 4.2.0
|
||||
*/
|
||||
boolean isPlayerLoaded(@NotNull UUID playerUuid);
|
||||
|
||||
/**
|
||||
* Load a {@link Player} from an {@link OfflinePlayer}. If the user has not played before or the default world for
|
||||
* the server is not loaded, this will return {@code null}.
|
||||
*
|
||||
* @param offline the {@code OfflinePlayer} to load a {@code Player} for
|
||||
* @return the loaded {@code Player}
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
@Nullable Player loadPlayer(@NotNull final OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* Match an existing {@link OfflinePlayer}. If the name is a {@link UUID#toString() UUID string}, this will only
|
||||
* return the user if they have actually played on the server before, unlike {@link Bukkit#getOfflinePlayer(UUID)}.
|
||||
*
|
||||
* <p>This method is potentially very heavily blocking. It should not ever be called on the
|
||||
* main thread, and if it is, a stack trace will be displayed alerting server owners to the
|
||||
* call.
|
||||
*
|
||||
* @param name the name of the Player
|
||||
* @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
|
||||
* @param name the string to match
|
||||
* @return the user with the closest matching name
|
||||
*/
|
||||
@Nullable
|
||||
OfflinePlayer matchPlayer(String name);
|
||||
@Nullable OfflinePlayer matchPlayer(@NotNull String name);
|
||||
|
||||
/**
|
||||
* Check the configuration value for whether or not OpenInv displays a notification to the user
|
||||
* when a container is activated with AnyChest.
|
||||
*
|
||||
* @return true unless configured otherwise
|
||||
* @deprecated OpenInv uses action bar chat for notifications. Whether they show is based on language settings.
|
||||
*/
|
||||
boolean notifyAnyChest();
|
||||
@Deprecated(forRemoval = true)
|
||||
default boolean notifyAnyChest() {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check the configuration value for whether or not OpenInv displays a notification to the user
|
||||
* when a container is activated with SilentChest.
|
||||
*
|
||||
* @return true unless configured otherwise
|
||||
* @deprecated OpenInv uses action bar chat for notifications. Whether they show is based on language settings.
|
||||
*/
|
||||
boolean notifySilentChest();
|
||||
@Deprecated(forRemoval = true)
|
||||
default boolean notifySilentChest() {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mark a Player as no longer in use by a Plugin to allow OpenInv to remove it from the cache
|
||||
* when eligible.
|
||||
*
|
||||
* @param player the Player
|
||||
* @param plugin the Plugin no longer holding a reference to the Player
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @deprecated see {@link #retainPlayer(Player, Plugin)}
|
||||
*/
|
||||
void releasePlayer(Player player, Plugin plugin);
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
default void releasePlayer(@NotNull Player player, @NotNull Plugin plugin) {}
|
||||
|
||||
/**
|
||||
* Mark a Player as in use by a Plugin to prevent it from being removed from the cache. Used to
|
||||
* prevent issues with multiple copies of the same Player being loaded such as lishid#49.
|
||||
* Changes made to loaded copies overwrite changes to the others when saved, leading to
|
||||
* duplication bugs and more.
|
||||
* <p>
|
||||
* When finished with the Player object, be sure to call {@link #releasePlayer(Player, Plugin)}
|
||||
* to prevent the cache from keeping it stored until the plugin is disabled.
|
||||
* <p>
|
||||
* When using a Player object from OpenInv, you must handle the Player coming online, replacing
|
||||
* your Player reference with the Player from the PlayerJoinEvent. In addition, you must change
|
||||
* any values in the Player to reflect any unsaved alterations to the existing Player which do
|
||||
* not affect the inventory or ender chest contents.
|
||||
* <p>
|
||||
* OpenInv only saves player data when unloading a Player from the cache, and then only if
|
||||
* {@link #disableSaving()} returns false. If you are making changes that OpenInv does not cause
|
||||
* to persist when a Player logs in as noted above, it is suggested that you manually call
|
||||
* {@link Player#saveData()} when releasing your reference to ensure your changes persist.
|
||||
* @deprecated OpenInv no longer uses an internal cache beyond maintaining copies of currently open inventories.
|
||||
* If you wish to use/modify a player, ensure either {@link IOpenInv#isPlayerLoaded(UUID)} is false or the player
|
||||
* instance is the same memory address as the one in use by OpenInv.
|
||||
* <pre>
|
||||
* public @NotNull Player savePlayerData(@NotNull Player player) {
|
||||
* IOpenInv openInv = ...
|
||||
* if (!openInv.disableSaving() && openInv.isPlayerLoaded(player.getUniqueId())) {
|
||||
* Player openInvLoadedPlayer = openInv.loadPlayer(myInUsePlayer);
|
||||
* if (openInvLoadedPlayer != player) {
|
||||
* // The copy loaded by OpenInv is not the same as our loaded copy. Push our changes.
|
||||
* copyPlayerModifications(player, openInvLoadedPlayer);
|
||||
* }
|
||||
* // OpenInv will handle saving data when the player is unloaded.
|
||||
* // Optionally, to be sure our changes will persist, save now.
|
||||
* // openInvLoadedPlayer.saveData();
|
||||
* return openInvLoadedPlayer;
|
||||
* }
|
||||
*
|
||||
* @param player the Player
|
||||
* @param plugin the Plugin holding the reference to the Player
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* player.saveData();
|
||||
* return player;
|
||||
* }
|
||||
* </pre>
|
||||
*/
|
||||
void retainPlayer(Player player, Plugin plugin);
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
default void retainPlayer(@NotNull Player player, @NotNull Plugin plugin) {}
|
||||
|
||||
/**
|
||||
* Sets a player's AnyChest setting.
|
||||
* Forcibly close inventories of and unload any cached data for a user.
|
||||
*
|
||||
* @param player the OfflinePlayer
|
||||
* @param status the status
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
* @param offline the {@link OfflinePlayer} to unload
|
||||
*/
|
||||
void setPlayerAnyChestStatus(OfflinePlayer player, boolean status);
|
||||
void unload(@NotNull OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* Sets a player's SilentChest setting.
|
||||
*
|
||||
* @param player the OfflinePlayer
|
||||
* @param status the status
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
void setPlayerSilentChestStatus(OfflinePlayer player, boolean status);
|
||||
|
||||
/**
|
||||
* Forcibly unload a cached Player's data.
|
||||
*
|
||||
* @param player the OfflinePlayer to unload
|
||||
* @throws IllegalStateException if the server version is unsupported
|
||||
*/
|
||||
void unload(OfflinePlayer player);
|
||||
Logger getLogger();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
package com.lishid.openinv.event;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialInventory;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Event fired before OpenInv saves a player's data.
|
||||
*/
|
||||
public class OpenPlayerSaveEvent extends Event implements Cancellable {
|
||||
|
||||
private static final HandlerList HANDLERS = new HandlerList();
|
||||
|
||||
private final Player player;
|
||||
private final ISpecialInventory inventory;
|
||||
private boolean cancelled = false;
|
||||
|
||||
public OpenPlayerSaveEvent(@NotNull Player player, @NotNull ISpecialInventory inventory) {
|
||||
this.player = player;
|
||||
this.inventory = inventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link Player} whose data is being saved.
|
||||
*
|
||||
* @return player the Player whose data is being saved
|
||||
*/
|
||||
public @NotNull Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link ISpecialInventory} that triggered the save by being closed.
|
||||
*
|
||||
* @return the special inventory
|
||||
*/
|
||||
public @NotNull ISpecialInventory getInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get whether the event is cancelled.
|
||||
*
|
||||
* @return true if the event is cancelled
|
||||
*/
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set whether the event is cancelled.
|
||||
*
|
||||
* @param cancel whether the event is cancelled
|
||||
*/
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return HANDLERS;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return HANDLERS;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -16,45 +16,182 @@
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import org.bukkit.block.Barrel;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.EnderChest;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.entity.Cat;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public interface IAnySilentContainer {
|
||||
|
||||
/**
|
||||
* Opens the container at the given coordinates for the Player. If you do not want blocked
|
||||
* containers to open, be sure to check {@link #isAnyContainerNeeded(Player, Block)}
|
||||
* first.
|
||||
* Forcibly open the container at the given coordinates for the Player. This will open blocked containers! Be sure
|
||||
* to check {@link #isAnyContainerNeeded(Block)} first if that is not desirable.
|
||||
*
|
||||
* @param player the Player opening the container
|
||||
* @param silentchest whether the container's noise is to be silenced
|
||||
* @param block the Block
|
||||
* @param player the {@link Player} opening the container
|
||||
* @param silent whether the container's noise is to be silenced
|
||||
* @param block the {@link Block} of the container
|
||||
* @return true if the container can be opened
|
||||
*/
|
||||
boolean activateContainer(Player player, boolean silentchest, Block block);
|
||||
boolean activateContainer(@NotNull Player player, boolean silent, @NotNull Block block);
|
||||
|
||||
/**
|
||||
* Closes the Player's currently open container silently, if necessary.
|
||||
* Perform operations required to close the current container silently.
|
||||
*
|
||||
* @param player the Player closing a container
|
||||
* @param player the {@link Player} closing a container
|
||||
*/
|
||||
void deactivateContainer(Player player);
|
||||
void deactivateContainer(@NotNull Player player);
|
||||
|
||||
/**
|
||||
* Checks if the container at the given coordinates is blocked.
|
||||
* @param player the player opening the container
|
||||
* @param block the {@link Block} of the container
|
||||
* @return true if the container is blocked
|
||||
* @deprecated use {@link #isAnyContainerNeeded(Block)}
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "4.1.9")
|
||||
default boolean isAnyContainerNeeded(@NotNull Player player, @NotNull Block block) {
|
||||
return isAnyContainerNeeded(block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the container at the given coordinates is blocked.
|
||||
*
|
||||
* @param player the Player opening the container
|
||||
* @param block the Block
|
||||
* @param block the {@link Block} of the container
|
||||
* @return true if the container is blocked
|
||||
*/
|
||||
boolean isAnyContainerNeeded(Player player, Block block);
|
||||
default boolean isAnyContainerNeeded(@NotNull Block block) {
|
||||
BlockState blockState = block.getState();
|
||||
|
||||
// Barrels do not require AnyContainer.
|
||||
if (blockState instanceof Barrel) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Enderchests require a non-occluding block on top to open.
|
||||
if (blockState instanceof EnderChest) {
|
||||
return block.getRelative(0, 1, 0).getType().isOccluding();
|
||||
}
|
||||
|
||||
// Shulker boxes require half a block clear in the direction they open.
|
||||
if (blockState instanceof ShulkerBox) {
|
||||
return isShulkerBlocked(block);
|
||||
}
|
||||
|
||||
if (!(blockState instanceof org.bukkit.block.Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isChestBlocked(block)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Chest chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
|
||||
BlockFace relativeFace = BlockFace.values()[ordinal];
|
||||
org.bukkit.block.Block relative = block.getRelative(relativeFace);
|
||||
|
||||
if (relative.getType() != block.getType()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData relativeData = relative.getBlockData();
|
||||
if (!(relativeData instanceof Chest relativeChest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (relativeChest.getFacing() != chest.getFacing()
|
||||
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return isChestBlocked(relative);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given block is a container which can be unblocked or silenced.
|
||||
* Check if a {@link ShulkerBox} cannot be opened under ordinary circumstances.
|
||||
*
|
||||
* @param block the BlockState
|
||||
* @return true if the Block is a supported container
|
||||
* @deprecated Use {@link #isShulkerBlocked(Block)}.
|
||||
* @param shulkerBox the shulker box container
|
||||
* @return whether the container is blocked
|
||||
*/
|
||||
boolean isAnySilentContainer(Block block);
|
||||
@Deprecated(since = "4.4.4", forRemoval = true)
|
||||
default boolean isShulkerBlocked(@NotNull ShulkerBox shulkerBox) {
|
||||
return isShulkerBlocked(shulkerBox.getBlock());
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a shulker box block cannot be opened under ordinary circumstances.
|
||||
*
|
||||
* @param shulkerBox the shulker box block
|
||||
* @return whether the container is blocked
|
||||
*/
|
||||
default boolean isShulkerBlocked(@NotNull Block shulkerBox) {
|
||||
Directional directional = (Directional) shulkerBox.getBlockData();
|
||||
BlockFace facing = directional.getFacing();
|
||||
BoundingBox box = new BoundingBox(0, 0, 0, 1, 1, 1);
|
||||
box.expand(facing, 0.5);
|
||||
box.shift(facing.getOppositeFace().getDirection());
|
||||
return shulkerBox.getRelative(facing).getCollisionShape().overlaps(box);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a chest cannot be opened under ordinary circumstances.
|
||||
*
|
||||
* @param chest the chest block
|
||||
* @return whether the container is blocked
|
||||
*/
|
||||
default boolean isChestBlocked(@NotNull Block chest) {
|
||||
org.bukkit.block.Block relative = chest.getRelative(0, 1, 0);
|
||||
return relative.getType().isOccluding()
|
||||
|| !chest.getWorld().getNearbyEntities(BoundingBox.of(relative), Cat.class::isInstance).isEmpty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the given {@link Block} is a container which can be unblocked or silenced.
|
||||
*
|
||||
* @param block the potential container
|
||||
* @return true if the type is a supported container
|
||||
*/
|
||||
default boolean isAnySilentContainer(@NotNull Block block) {
|
||||
return isAnySilentContainer(block.getState());
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the given {@link BlockState} is a container which can be unblocked or silenced.
|
||||
*
|
||||
* @param blockState the potential container
|
||||
* @return true if the type is a supported container
|
||||
*/
|
||||
default boolean isAnySilentContainer(@NotNull BlockState blockState) {
|
||||
return blockState instanceof InventoryHolder holder && isAnySilentContainer(holder)
|
||||
|| blockState instanceof EnderChest;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the given {@link InventoryHolder} is a container which can be unblocked or silenced.
|
||||
*
|
||||
* @param holder the potential container
|
||||
* @return true if the type is a supported container
|
||||
*/
|
||||
default boolean isAnySilentContainer(@NotNull InventoryHolder holder) {
|
||||
return holder instanceof org.bukkit.block.EnderChest
|
||||
|| holder instanceof org.bukkit.block.Chest
|
||||
|| holder instanceof org.bukkit.block.DoubleChest
|
||||
|| holder instanceof org.bukkit.block.ShulkerBox
|
||||
|| holder instanceof org.bukkit.block.Barrel;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
* Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -16,46 +16,47 @@
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.lishid.openinv.util.InventoryAccess;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* @deprecated Use static {@link InventoryAccess} methods.
|
||||
*/
|
||||
@Deprecated(forRemoval = true)
|
||||
public interface IInventoryAccess {
|
||||
|
||||
/**
|
||||
* Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
|
||||
* ISpecialEnderChest.
|
||||
*
|
||||
* @param inventory the Inventory
|
||||
* @return the ISpecialEnderChest or null
|
||||
* @deprecated Use static {@link InventoryAccess} methods.
|
||||
*/
|
||||
@Nullable
|
||||
ISpecialEnderChest getSpecialEnderChest(Inventory inventory);
|
||||
@Deprecated(forRemoval = true)
|
||||
default @Nullable ISpecialEnderChest getSpecialEnderChest(@NotNull Inventory inventory) {
|
||||
return InventoryAccess.getEnderChest(inventory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
|
||||
* an ISpecialPlayerInventory.
|
||||
*
|
||||
* @param inventory the Inventory
|
||||
* @return the ISpecialPlayerInventory or null
|
||||
* @deprecated Use static {@link InventoryAccess} methods.
|
||||
*/
|
||||
@Nullable
|
||||
ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory);
|
||||
@Deprecated(forRemoval = true)
|
||||
default @Nullable ISpecialPlayerInventory getSpecialPlayerInventory(@NotNull Inventory inventory) {
|
||||
return InventoryAccess.getPlayerInventory(inventory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an Inventory is an ISpecialEnderChest implementation.
|
||||
*
|
||||
* @param inventory the Inventory
|
||||
* @return true if the Inventory is backed by an ISpecialEnderChest
|
||||
* @deprecated Use static {@link InventoryAccess} methods.
|
||||
*/
|
||||
boolean isSpecialEnderChest(Inventory inventory);
|
||||
@Deprecated(forRemoval = true)
|
||||
default boolean isSpecialEnderChest(@NotNull Inventory inventory) {
|
||||
return InventoryAccess.isEnderChest(inventory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an Inventory is an ISpecialPlayerInventory implementation.
|
||||
*
|
||||
* @param inventory the Inventory
|
||||
* @return true if the Inventory is backed by an ISpecialPlayerInventory
|
||||
* @deprecated Use static {@link InventoryAccess} methods.
|
||||
*/
|
||||
boolean isSpecialPlayerInventory(Inventory inventory);
|
||||
@Deprecated(forRemoval = true)
|
||||
default boolean isSpecialPlayerInventory(@NotNull Inventory inventory) {
|
||||
return InventoryAccess.isPlayerInventory(inventory);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
* Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -16,35 +16,9 @@
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
public interface ISpecialEnderChest {
|
||||
|
||||
/**
|
||||
* Gets the Inventory associated with this ISpecialEnderChest.
|
||||
*
|
||||
* @return the Inventory
|
||||
*/
|
||||
Inventory getBukkitInventory();
|
||||
|
||||
/**
|
||||
* Sets the Player associated with this ISpecialEnderChest online.
|
||||
*
|
||||
* @param player the Player coming online
|
||||
*/
|
||||
void setPlayerOnline(Player player);
|
||||
|
||||
/**
|
||||
* Sets the Player associated with this ISpecialEnderChest offline.
|
||||
*/
|
||||
void setPlayerOffline();
|
||||
|
||||
/**
|
||||
* Gets whether or not this ISpecialEnderChest is in use.
|
||||
*
|
||||
* @return true if the ISpecialEnderChest is in use
|
||||
*/
|
||||
boolean isInUse();
|
||||
/**
|
||||
* An {@link ISpecialInventory} representing an ender chest.
|
||||
*/
|
||||
public interface ISpecialEnderChest extends ISpecialInventory {
|
||||
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Interface defining behavior for special inventories backed by other inventories' content listings.
|
||||
*/
|
||||
public interface ISpecialInventory {
|
||||
|
||||
/**
|
||||
* Get the {@link Inventory} associated with this {@code ISpecialInventory}.
|
||||
*
|
||||
* @return the Bukkit inventory
|
||||
*/
|
||||
@NotNull Inventory getBukkitInventory();
|
||||
|
||||
/**
|
||||
* Set the owning {@link Player} instance to a newly-joined user.
|
||||
*
|
||||
* @param player the user coming online
|
||||
*/
|
||||
void setPlayerOnline(@NotNull Player player);
|
||||
|
||||
/**
|
||||
* Mark the owner of the inventory offline.
|
||||
*/
|
||||
void setPlayerOffline();
|
||||
|
||||
/**
|
||||
* Get whether the inventory is being viewed by any users.
|
||||
*
|
||||
* @return true if the inventory is being viewed
|
||||
*/
|
||||
default boolean isInUse() {
|
||||
return !getBukkitInventory().getViewers().isEmpty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link Player} who owns the inventory.
|
||||
*
|
||||
* @return the {@link HumanEntity} who owns the inventory
|
||||
*/
|
||||
@NotNull HumanEntity getPlayer();
|
||||
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
* Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -16,35 +16,35 @@
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.List;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
public interface ISpecialPlayerInventory {
|
||||
/**
|
||||
* An {@link ISpecialInventory} representing a player inventory.
|
||||
*/
|
||||
public interface ISpecialPlayerInventory extends ISpecialInventory {
|
||||
|
||||
/**
|
||||
* Gets the Inventory associated with this ISpecialPlayerInventory.
|
||||
*
|
||||
* @return the Inventory
|
||||
/*
|
||||
* Player inventory usage varies from all other inventories - as the inventory is technically open at all times,
|
||||
* if the player is online or has been online while the inventory is open, they are in the viewer list.
|
||||
*/
|
||||
Inventory getBukkitInventory();
|
||||
@Override
|
||||
default boolean isInUse() {
|
||||
Inventory inventory = getBukkitInventory();
|
||||
List<HumanEntity> viewers = inventory.getViewers();
|
||||
|
||||
/**
|
||||
* Sets the Player associated with this ISpecialPlayerInventory online.
|
||||
*
|
||||
* @param player the Player coming online
|
||||
*/
|
||||
void setPlayerOnline(Player player);
|
||||
if (viewers.size() != 1) {
|
||||
return !viewers.isEmpty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the Player associated with this ISpecialPlayerInventory offline.
|
||||
*/
|
||||
void setPlayerOffline();
|
||||
HumanEntity viewer = viewers.get(0);
|
||||
|
||||
/**
|
||||
* Gets whether or not this ISpecialPlayerInventory is in use.
|
||||
*
|
||||
* @return true if the ISpecialPlayerInventory is in use
|
||||
*/
|
||||
boolean isInUse();
|
||||
if (!viewer.getUniqueId().equals(getPlayer().getUniqueId())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return viewer.getOpenInventory().getTopInventory().equals(inventory);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.util;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialInventory;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import java.lang.reflect.Method;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public final class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
private static Class<?> craftInventory = null;
|
||||
private static Method getInventory = null;
|
||||
|
||||
static {
|
||||
String packageName = Bukkit.getServer().getClass().getPackage().getName();
|
||||
try {
|
||||
craftInventory = Class.forName(packageName + ".inventory.CraftInventory");
|
||||
getInventory = craftInventory.getDeclaredMethod("getInventory");
|
||||
} catch (ClassNotFoundException | NoSuchMethodException ignored) {}
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated use {@link #isUsable()}
|
||||
*/
|
||||
@Deprecated(forRemoval = true)
|
||||
public static boolean isUseable() {
|
||||
return isUsable();
|
||||
}
|
||||
|
||||
public static boolean isUsable() {
|
||||
return craftInventory != null && getInventory != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an {@link Inventory} is an {@link ISpecialPlayerInventory} implementation.
|
||||
*
|
||||
* @param inventory the Bukkit inventory
|
||||
* @return true if backed by the correct implementation
|
||||
*/
|
||||
public static boolean isPlayerInventory(@NotNull Inventory inventory) {
|
||||
return getPlayerInventory(inventory) != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link ISpecialPlayerInventory} backing an {@link Inventory}. Returns {@code null} if the inventory is
|
||||
* not backed by the correct class.
|
||||
*
|
||||
* @param inventory the Bukkit inventory
|
||||
* @return the backing implementation if available
|
||||
*/
|
||||
public static @Nullable ISpecialPlayerInventory getPlayerInventory(@NotNull Inventory inventory) {
|
||||
return getSpecialInventory(ISpecialPlayerInventory.class, inventory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if an {@link Inventory} is an {@link ISpecialEnderChest} implementation.
|
||||
*
|
||||
* @param inventory the Bukkit inventory
|
||||
* @return true if backed by the correct implementation
|
||||
*/
|
||||
public static boolean isEnderChest(@NotNull Inventory inventory) {
|
||||
return getEnderChest(inventory) != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the {@link ISpecialEnderChest} backing an {@link Inventory}. Returns {@code null} if the inventory is
|
||||
* not backed by the correct class.
|
||||
*
|
||||
* @param inventory the Bukkit inventory
|
||||
* @return the backing implementation if available
|
||||
*/
|
||||
public static @Nullable ISpecialEnderChest getEnderChest(@NotNull Inventory inventory) {
|
||||
return getSpecialInventory(ISpecialEnderChest.class, inventory);
|
||||
}
|
||||
|
||||
private static <T extends ISpecialInventory> @Nullable T getSpecialInventory(@NotNull Class<T> expected, @NotNull Inventory inventory) {
|
||||
Object inv;
|
||||
if (isUsable() && craftInventory.isAssignableFrom(inventory.getClass())) {
|
||||
try {
|
||||
inv = getInventory.invoke(inventory);
|
||||
if (expected.isInstance(inv)) {
|
||||
return expected.cast(inv);
|
||||
}
|
||||
} catch (ReflectiveOperationException ignored) {}
|
||||
}
|
||||
|
||||
// Use reflection to find the IInventory
|
||||
inv = ReflectionHelper.grabObjectByType(inventory, expected);
|
||||
|
||||
if (expected.isInstance(inv)) {
|
||||
return expected.cast(inv);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated Do not create a new instance to use static methods.
|
||||
*/
|
||||
@Deprecated(forRemoval = true, since = "4.2.0")
|
||||
public InventoryAccess() {}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2021 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.util;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* A utility for making reflection easier.
|
||||
*/
|
||||
public final class ReflectionHelper {
|
||||
|
||||
private ReflectionHelper() {}
|
||||
|
||||
/**
|
||||
* Grab an {@link Object} stored in a {@link Field} of another {@code Object}.
|
||||
*
|
||||
* <p>This casts the field to the correct class. Any issues will result in a {@code null} return value.
|
||||
*
|
||||
* @param fieldType the {@link Class} of {@code Object} stored in the {@code Field}
|
||||
* @param holder the containing {@code Object}
|
||||
* @param <T> the type of stored {@code Object}
|
||||
* @return the first matching {@code Object} or {@code null} if none match
|
||||
*/
|
||||
public static <T> @Nullable T grabObjectByType(final Object holder, final Class<T> fieldType) {
|
||||
Field field = grabFieldByType(holder.getClass(), fieldType);
|
||||
|
||||
if (field != null) {
|
||||
try {
|
||||
return fieldType.cast(field.get(holder));
|
||||
} catch (IllegalAccessException ignored) {
|
||||
// Ignore issues obtaining field
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Grab a {@link Field} of an {@link Object}
|
||||
*
|
||||
* @param fieldType the {@link Class} of the object
|
||||
* @param holderType the containing {@code Class}
|
||||
* @return the first matching object or {@code null} if none match
|
||||
*/
|
||||
public static @Nullable Field grabFieldByType(Class<?> holderType, Class<?> fieldType) {
|
||||
for (Field field : holderType.getDeclaredFields()) {
|
||||
field.setAccessible(true);
|
||||
if (fieldType.isAssignableFrom(field.getType())) {
|
||||
return field;
|
||||
}
|
||||
}
|
||||
|
||||
if (holderType.getSuperclass() != null) {
|
||||
return grabFieldByType(fieldType, holderType.getSuperclass());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2021 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.util;
|
||||
|
||||
public class StringMetric {
|
||||
|
||||
public static float compareJaroWinkler(String a, String b) {
|
||||
final float jaroScore = compareJaro(a, b);
|
||||
|
||||
if (jaroScore < (float) 0.7) {
|
||||
return jaroScore;
|
||||
}
|
||||
|
||||
String prefix = commonPrefix(a, b);
|
||||
int prefixLength = Math.min(prefix.codePointCount(0, prefix.length()), 4);
|
||||
|
||||
return jaroScore + (prefixLength * (float) 0.1 * (1.0f - jaroScore));
|
||||
|
||||
}
|
||||
|
||||
private static float compareJaro(String a, String b) {
|
||||
if (a.isEmpty() && b.isEmpty()) {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
if (a.isEmpty() || b.isEmpty()) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
final int[] charsA = a.codePoints().toArray();
|
||||
final int[] charsB = b.codePoints().toArray();
|
||||
|
||||
// Intentional integer division to round down.
|
||||
final int halfLength = Math.max(0, Math.max(charsA.length, charsB.length) / 2 - 1);
|
||||
|
||||
final int[] commonA = getCommonCodePoints(charsA, charsB, halfLength);
|
||||
final int[] commonB = getCommonCodePoints(charsB, charsA, halfLength);
|
||||
|
||||
// commonA and commonB will always contain the same multi-set of
|
||||
// characters. Because getCommonCharacters has been optimized, commonA
|
||||
// and commonB are -1-padded. So in this loop we count transposition
|
||||
// and use commonCharacters to determine the length of the multi-set.
|
||||
float transpositions = 0;
|
||||
int commonCharacters = 0;
|
||||
for (int length = commonA.length; commonCharacters < length
|
||||
&& commonA[commonCharacters] > -1; commonCharacters++) {
|
||||
if (commonA[commonCharacters] != commonB[commonCharacters]) {
|
||||
transpositions++;
|
||||
}
|
||||
}
|
||||
|
||||
if (commonCharacters == 0) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float aCommonRatio = commonCharacters / (float) charsA.length;
|
||||
float bCommonRatio = commonCharacters / (float) charsB.length;
|
||||
float transpositionRatio = (commonCharacters - transpositions / 2.0f) / commonCharacters;
|
||||
|
||||
return (aCommonRatio + bCommonRatio + transpositionRatio) / 3.0f;
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns an array of code points from a within b. A character in b is
|
||||
* counted as common when it is within separation distance from the position
|
||||
* in a.
|
||||
*/
|
||||
private static int[] getCommonCodePoints(final int[] charsA, final int[] charsB, final int separation) {
|
||||
final int[] common = new int[Math.min(charsA.length, charsB.length)];
|
||||
final boolean[] matched = new boolean[charsB.length];
|
||||
|
||||
// Iterate of string a and find all characters that occur in b within
|
||||
// the separation distance. Mark any matches found to avoid
|
||||
// duplicate matchings.
|
||||
int commonIndex = 0;
|
||||
for (int i = 0, length = charsA.length; i < length; i++) {
|
||||
final int character = charsA[i];
|
||||
final int index = indexOf(character, charsB, i - separation, i
|
||||
+ separation + 1, matched);
|
||||
if (index > -1) {
|
||||
common[commonIndex++] = character;
|
||||
matched[index] = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (commonIndex < common.length) {
|
||||
common[commonIndex] = -1;
|
||||
}
|
||||
|
||||
// Both invocations will yield the same multi-set terminated by -1, so
|
||||
// they can be compared for transposition without making a copy.
|
||||
return common;
|
||||
}
|
||||
|
||||
/*
|
||||
* Search for code point in buffer starting at fromIndex to toIndex - 1.
|
||||
*
|
||||
* Returns -1 when not found.
|
||||
*/
|
||||
private static int indexOf(int character, int[] buffer, int fromIndex, int toIndex, boolean[] matched) {
|
||||
|
||||
// compare char with range of characters to either side
|
||||
for (int j = Math.max(0, fromIndex), length = Math.min(toIndex, buffer.length); j < length; j++) {
|
||||
// check if found
|
||||
if (buffer[j] == character && !matched[j]) {
|
||||
return j;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
private static String commonPrefix(CharSequence a, CharSequence b) {
|
||||
int maxPrefixLength = Math.min(a.length(), b.length());
|
||||
|
||||
int p;
|
||||
|
||||
p = 0;
|
||||
while (p < maxPrefixLength && a.charAt(p) == b.charAt(p)) {
|
||||
++p;
|
||||
}
|
||||
|
||||
if (validSurrogatePairAt(a, p - 1) || validSurrogatePairAt(b, p - 1)) {
|
||||
--p;
|
||||
}
|
||||
|
||||
return a.subSequence(0, p).toString();
|
||||
}
|
||||
|
||||
private static boolean validSurrogatePairAt(CharSequence string, int index) {
|
||||
return index >= 0 && index <= string.length() - 2 && Character.isHighSurrogate(string.charAt(index)) && Character.isLowSurrogate(string.charAt(index + 1));
|
||||
}
|
||||
|
||||
private StringMetric(){}
|
||||
|
||||
}
|
||||
+3
-3
@@ -1,5 +1,5 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~ Copyright (C) 2011-2022 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
@@ -21,11 +21,12 @@
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<version>3.3.4</version>
|
||||
<version>4.4.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvassembly</artifactId>
|
||||
<name>OpenInvAssembly</name>
|
||||
<packaging>pom</packaging>
|
||||
|
||||
<build>
|
||||
<directory>../target</directory>
|
||||
@@ -34,7 +35,6 @@
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-assembly-plugin</artifactId>
|
||||
<version>3.0.0</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>reactor-uberjar</id>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~ Copyright (C) 2011-2021 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
@@ -14,9 +14,9 @@
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.0.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.0.0 http://maven.apache.org/xsd/assembly-2.0.0.xsd">
|
||||
<assembly xmlns="http://maven.apache.org/ASSEMBLY/2.1.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/ASSEMBLY/2.1.0 http://maven.apache.org/xsd/assembly-2.1.0.xsd">
|
||||
|
||||
<id>reactor-uberjar</id>
|
||||
|
||||
@@ -34,8 +34,18 @@
|
||||
<binaries>
|
||||
<outputDirectory>/</outputDirectory>
|
||||
<unpack>true</unpack>
|
||||
<!-- unpackOptions must be present or build breaks. -->
|
||||
<unpackOptions/>
|
||||
<unpackOptions>
|
||||
<excludes>
|
||||
<!--
|
||||
- Exclude existing meta - assembly will write its own manifest, and the rest is maven
|
||||
- details that end users don't need. Ignoring it saves around 7KB after compression
|
||||
- with a single internal module present.
|
||||
-->
|
||||
<exclude>META-INF/**</exclude>
|
||||
</excludes>
|
||||
</unpackOptions>
|
||||
<!-- Exclude dependencies - shade plugin will handle their inclusion as necessary in individual jars. -->
|
||||
<includeDependencies>false</includeDependencies>
|
||||
</binaries>
|
||||
|
||||
</moduleSet>
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<name>OpenInvCommon</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
<version>1.4.5-R1.0</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${project.basedir}/../lib/bukkit-1.4.5-R1.0.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvapi</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface IPlayerDataManager {
|
||||
|
||||
/**
|
||||
* Loads a Player for an OfflinePlayer.
|
||||
* </p>
|
||||
* This method is potentially blocking, and should not be called on the main thread.
|
||||
*
|
||||
* @param offline the OfflinePlayer
|
||||
* @return the Player loaded
|
||||
*/
|
||||
Player loadPlayer(OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* Gets a unique identifying string for an OfflinePlayer.
|
||||
*
|
||||
* @param offline the OfflinePlayer
|
||||
* @return the unique identifier
|
||||
*/
|
||||
String getPlayerDataID(OfflinePlayer offline);
|
||||
|
||||
/**
|
||||
* Gets an OfflinePlayer by the given unique identifier.
|
||||
*
|
||||
* @param identifier the unique identifier
|
||||
* @return the OfflinePlayer, or null if no exact match was found
|
||||
*/
|
||||
OfflinePlayer getPlayerByID(String identifier);
|
||||
|
||||
/**
|
||||
* Gets a Collection of all Players currently online.
|
||||
*
|
||||
* @return the Collection of Players
|
||||
*/
|
||||
Collection<? extends Player> getOnlinePlayers();
|
||||
|
||||
}
|
||||
@@ -1,196 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.util;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.google.common.collect.TreeMultimap;
|
||||
|
||||
/**
|
||||
* A minimal thread-safe time-based cache implementation backed by a HashMap and TreeMultimap.
|
||||
*
|
||||
* @author Jikoo
|
||||
*/
|
||||
public class Cache<K, V> {
|
||||
|
||||
private final Map<K, V> internal;
|
||||
private final Multimap<Long, K> expiry;
|
||||
private final long retention;
|
||||
private final Function<V> inUseCheck, postRemoval;
|
||||
|
||||
/**
|
||||
* Constructs a Cache with the specified retention duration, in use function, and post-removal function.
|
||||
*
|
||||
* @param retention duration after which keys are automatically invalidated if not in use
|
||||
* @param inUseCheck Function used to check if a key is considered in use
|
||||
* @param postRemoval Function used to perform any operations required when a key is invalidated
|
||||
*/
|
||||
public Cache(final long retention, final Function<V> inUseCheck, final Function<V> postRemoval) {
|
||||
this.internal = new HashMap<K, V>();
|
||||
|
||||
this.expiry = TreeMultimap.create(new Comparator<Long>() {
|
||||
@Override
|
||||
public int compare(final Long long1, final Long long2) {
|
||||
return long1.compareTo(long2);
|
||||
}
|
||||
},
|
||||
new Comparator<K>() {
|
||||
@Override
|
||||
public int compare(final K k1, final K k2) {
|
||||
return k1 == k2 || k1 != null && k1.equals(k2) ? 0 : 1;
|
||||
}
|
||||
});
|
||||
|
||||
this.retention = retention;
|
||||
this.inUseCheck = inUseCheck;
|
||||
this.postRemoval = postRemoval;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
|
||||
* be overwritten and the expiration timer to be reset.
|
||||
*
|
||||
* @param key key with which the specified value is to be associated
|
||||
* @param value value to be associated with the specified key
|
||||
*/
|
||||
public void put(final K key, final V value) {
|
||||
// Invalidate key - runs lazy check and ensures value won't be cleaned up early
|
||||
this.invalidate(key);
|
||||
|
||||
synchronized (this.internal) {
|
||||
this.internal.put(key, value);
|
||||
this.expiry.put(System.currentTimeMillis() + this.retention, key);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
|
||||
*
|
||||
* @param key the key whose associated value is to be returned
|
||||
* @return the value to which the specified key is mapped, or null if no value is mapped for the key
|
||||
*/
|
||||
public V get(final K key) {
|
||||
// Run lazy check to clean cache
|
||||
this.lazyCheck();
|
||||
|
||||
synchronized (this.internal) {
|
||||
return this.internal.get(key);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the specified key is mapped to a value.
|
||||
*
|
||||
* @param key key to check if a mapping exists for
|
||||
* @return true if a mapping exists for the specified key
|
||||
*/
|
||||
public boolean containsKey(final K key) {
|
||||
// Run lazy check to clean cache
|
||||
this.lazyCheck();
|
||||
|
||||
synchronized (this.internal) {
|
||||
return this.internal.containsKey(key);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Forcibly invalidates a key, even if it is considered to be in use.
|
||||
*
|
||||
* @param key key to invalidate
|
||||
*/
|
||||
public void invalidate(final K key) {
|
||||
// Run lazy check to clean cache
|
||||
this.lazyCheck();
|
||||
|
||||
synchronized (this.internal) {
|
||||
if (!this.internal.containsKey(key)) {
|
||||
// Value either not present or cleaned by lazy check. Either way, we're good
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove stored object
|
||||
this.internal.remove(key);
|
||||
|
||||
// Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
|
||||
for (Iterator<Map.Entry<Long, K>> iterator = this.expiry.entries().iterator(); iterator.hasNext();) {
|
||||
if (key.equals(iterator.next().getValue())) {
|
||||
iterator.remove();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Forcibly invalidates all keys, even if they are considered to be in use.
|
||||
*/
|
||||
public void invalidateAll() {
|
||||
synchronized (this.internal) {
|
||||
for (V value : this.internal.values()) {
|
||||
this.postRemoval.run(value);
|
||||
}
|
||||
this.expiry.clear();
|
||||
this.internal.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Invalidate all expired keys that are not considered in use. If a key is expired but is
|
||||
* considered in use by the provided Function, its expiration time is reset.
|
||||
*/
|
||||
private void lazyCheck() {
|
||||
long now = System.currentTimeMillis();
|
||||
synchronized (this.internal) {
|
||||
List<K> inUse = new ArrayList<K>();
|
||||
for (Iterator<Map.Entry<Long, K>> iterator = this.expiry.entries().iterator(); iterator
|
||||
.hasNext();) {
|
||||
Map.Entry<Long, K> entry = iterator.next();
|
||||
|
||||
if (entry.getKey() > now) {
|
||||
break;
|
||||
}
|
||||
|
||||
iterator.remove();
|
||||
|
||||
if (this.inUseCheck.run(this.internal.get(entry.getValue()))) {
|
||||
inUse.add(entry.getValue());
|
||||
continue;
|
||||
}
|
||||
|
||||
V value = this.internal.remove(entry.getValue());
|
||||
|
||||
if (value == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
this.postRemoval.run(value);
|
||||
}
|
||||
|
||||
long nextExpiry = now + this.retention;
|
||||
for (K value : inUse) {
|
||||
this.expiry.put(nextExpiry, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,216 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.util;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
public class InternalAccessor {
|
||||
|
||||
public static <T> T grabFieldOfTypeFromObject(final Class<T> type, final Object object) {
|
||||
// Use reflection to find the IInventory
|
||||
Class<?> clazz = object.getClass();
|
||||
T result = null;
|
||||
for (Field f : clazz.getDeclaredFields()) {
|
||||
f.setAccessible(true);
|
||||
if (type.isAssignableFrom(f.getDeclaringClass())) {
|
||||
try {
|
||||
result = type.cast(f.get(object));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private final Plugin plugin;
|
||||
private final String version;
|
||||
private boolean supported = false;
|
||||
private IPlayerDataManager playerDataManager;
|
||||
private IInventoryAccess inventoryAccess;
|
||||
|
||||
private IAnySilentContainer anySilentContainer;
|
||||
|
||||
public InternalAccessor(final Plugin plugin) {
|
||||
this.plugin = plugin;
|
||||
|
||||
String packageName = plugin.getServer().getClass().getPackage().getName();
|
||||
this.version = packageName.substring(packageName.lastIndexOf('.') + 1);
|
||||
|
||||
try {
|
||||
Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialPlayerInventory");
|
||||
Class.forName("com.lishid.openinv.internal." + this.version + ".SpecialEnderChest");
|
||||
this.playerDataManager = this.createObject(IPlayerDataManager.class, "PlayerDataManager");
|
||||
this.inventoryAccess = this.createObject(IInventoryAccess.class, "InventoryAccess");
|
||||
this.anySilentContainer = this.createObject(IAnySilentContainer.class, "AnySilentContainer");
|
||||
this.supported = true;
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
|
||||
private <T> T createObject(final Class<? extends T> assignableClass, final String className,
|
||||
final Object... params) throws ClassCastException, ClassNotFoundException,
|
||||
InstantiationException, IllegalAccessException, IllegalArgumentException,
|
||||
InvocationTargetException, NoSuchMethodException, SecurityException {
|
||||
// Fetch internal class if it exists.
|
||||
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + this.version + "." + className);
|
||||
if (!assignableClass.isAssignableFrom(internalClass)) {
|
||||
String message = String.format("Found class %s but cannot cast to %s!", internalClass.getName(), assignableClass.getName());
|
||||
this.plugin.getLogger().warning(message);
|
||||
throw new IllegalStateException(message);
|
||||
}
|
||||
|
||||
// Quick return: no parameters, no need to fiddle about finding the correct constructor.
|
||||
if (params.length == 0) {
|
||||
return assignableClass.cast(internalClass.getConstructor().newInstance());
|
||||
}
|
||||
|
||||
// Search constructors for one matching the given parameters
|
||||
nextConstructor: for (Constructor<?> constructor : internalClass.getConstructors()) {
|
||||
Class<?>[] requiredClasses = constructor.getParameterTypes();
|
||||
if (requiredClasses.length != params.length) {
|
||||
continue;
|
||||
}
|
||||
for (int i = 0; i < params.length; ++i) {
|
||||
if (!requiredClasses[i].isAssignableFrom(params[i].getClass())) {
|
||||
continue nextConstructor;
|
||||
}
|
||||
}
|
||||
return assignableClass.cast(constructor.newInstance(params));
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder("Found class ").append(internalClass.getName())
|
||||
.append(" but cannot find any matching constructors for [");
|
||||
for (Object object : params) {
|
||||
builder.append(object.getClass().getName()).append(", ");
|
||||
}
|
||||
builder.delete(builder.length() - 2, builder.length());
|
||||
|
||||
String message = builder.append(']').toString();
|
||||
this.plugin.getLogger().warning(message);
|
||||
|
||||
throw new IllegalArgumentException(message);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an instance of the IAnySilentContainer implementation for the current server version.
|
||||
*
|
||||
* @return the IAnySilentContainer
|
||||
* @throws IllegalStateException if server version is unsupported
|
||||
*/
|
||||
public IAnySilentContainer getAnySilentContainer() {
|
||||
if (!this.supported) {
|
||||
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
|
||||
}
|
||||
return this.anySilentContainer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an instance of the IInventoryAccess implementation for the current server version.
|
||||
*
|
||||
* @return the IInventoryAccess
|
||||
* @throws IllegalStateException if server version is unsupported
|
||||
*/
|
||||
public IInventoryAccess getInventoryAccess() {
|
||||
if (!this.supported) {
|
||||
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
|
||||
}
|
||||
return this.inventoryAccess;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an instance of the IPlayerDataManager implementation for the current server version.
|
||||
*
|
||||
* @return the IPlayerDataManager
|
||||
* @throws IllegalStateException if server version is unsupported
|
||||
*/
|
||||
public IPlayerDataManager getPlayerDataManager() {
|
||||
if (!this.supported) {
|
||||
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
|
||||
}
|
||||
return this.playerDataManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the server implementation version. If not initialized, returns the string "null"
|
||||
* instead.
|
||||
*
|
||||
* @return the version, or "null"
|
||||
*/
|
||||
public String getVersion() {
|
||||
return this.version != null ? this.version : "null";
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the server implementation is supported.
|
||||
*
|
||||
* @return true if initialized for a supported server version
|
||||
*/
|
||||
public boolean isSupported() {
|
||||
return this.supported;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an instance of the ISpecialEnderChest implementation for the given Player, or
|
||||
* null if the current version is unsupported.
|
||||
*
|
||||
* @param player the Player
|
||||
* @param online true if the Player is online
|
||||
* @return the ISpecialEnderChest created
|
||||
* @throws InstantiationException if the ISpecialEnderChest could not be instantiated
|
||||
*/
|
||||
public ISpecialEnderChest newSpecialEnderChest(final Player player, final boolean online) throws InstantiationException {
|
||||
if (!this.supported) {
|
||||
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
|
||||
}
|
||||
try {
|
||||
return this.createObject(ISpecialEnderChest.class, "SpecialEnderChest", player, online);
|
||||
} catch (Exception e) {
|
||||
throw new InstantiationException(String.format("Unable to create a new ISpecialEnderChest: %s", e.getMessage()));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an instance of the ISpecialPlayerInventory implementation for the given Player..
|
||||
*
|
||||
* @param player the Player
|
||||
* @param online true if the Player is online
|
||||
* @return the ISpecialPlayerInventory created
|
||||
* @throws InstantiationException if the ISpecialPlayerInventory could not be instantiated
|
||||
*/
|
||||
public ISpecialPlayerInventory newSpecialPlayerInventory(final Player player, final boolean online) throws InstantiationException {
|
||||
if (!this.supported) {
|
||||
throw new IllegalStateException(String.format("Unsupported server version %s!", this.version));
|
||||
}
|
||||
try {
|
||||
return this.createObject(ISpecialPlayerInventory.class, "SpecialPlayerInventory", player, online);
|
||||
} catch (Exception e) {
|
||||
throw new InstantiationException(String.format("Unable to create a new ISpecialPlayerInventory: %s", e.getMessage()));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_4_5</artifactId>
|
||||
<name>OpenInvAdapter1_4_5</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.4.5-R1.0</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-171
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_4_5.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_4_5.BlockEnderChest;
|
||||
import net.minecraft.server.v1_4_5.Container;
|
||||
import net.minecraft.server.v1_4_5.EntityOcelot;
|
||||
import net.minecraft.server.v1_4_5.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_5.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_4_5.TileEntityChest;
|
||||
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_4_5.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.event.CraftEventFactory;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.t(block.getX(), block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
// If block or ocelot on top
|
||||
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
// If block next to chest is chest and has a block or ocelot on top
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
|
||||
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, int x, int y, int z) {
|
||||
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
|
||||
for (Object localEntity : world.a(EntityOcelot.class,
|
||||
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && block.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof IInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tile;
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
|
||||
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
|
||||
}
|
||||
|
||||
// AnyChest only
|
||||
if (!silentchest) {
|
||||
player.openContainer(inventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest
|
||||
try {
|
||||
// Call InventoryOpenEvent
|
||||
Container container = new SilentContainerChest(player.inventory, inventory);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Open window
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
|
||||
return true;
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {}
|
||||
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-101
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_4_5.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_5.ItemInWorldManager;
|
||||
import net.minecraft.server.v1_4_5.MinecraftServer;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new ItemInWorldManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Arrays.asList(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import net.minecraft.server.v1_4_5.ContainerChest;
|
||||
import net.minecraft.server.v1_4_5.EntityHuman;
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
import net.minecraft.server.v1_4_5.PlayerInventory;
|
||||
|
||||
class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-130
@@ -1,130 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import net.minecraft.server.v1_4_5.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
private boolean playerOnline;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-235
@@ -1,235 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
import net.minecraft.server.v1_4_5.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_4_6</artifactId>
|
||||
<name>OpenInvAdapter1_4_6</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.4.6-R0.3</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-171
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_4_6.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_4_6.BlockEnderChest;
|
||||
import net.minecraft.server.v1_4_6.Container;
|
||||
import net.minecraft.server.v1_4_6.EntityOcelot;
|
||||
import net.minecraft.server.v1_4_6.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_6.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_4_6.TileEntityChest;
|
||||
import net.minecraft.server.v1_4_6.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_4_6.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.t(block.getX(), block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
// If block or ocelot on top
|
||||
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
// If block next to chest is chest and has a block or ocelot on top
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
|
||||
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, int x, int y, int z) {
|
||||
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
|
||||
for (Object localEntity : world.a(EntityOcelot.class,
|
||||
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && block.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof IInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tile;
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
|
||||
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
|
||||
}
|
||||
|
||||
// AnyChest only
|
||||
if (!silentchest) {
|
||||
player.openContainer(inventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest
|
||||
try {
|
||||
// Call InventoryOpenEvent
|
||||
Container container = new SilentContainerChest(player.inventory, inventory);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Open window
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
|
||||
return true;
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {}
|
||||
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-101
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_4_6.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_6.MinecraftServer;
|
||||
import net.minecraft.server.v1_4_6.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Arrays.asList(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import net.minecraft.server.v1_4_6.ContainerChest;
|
||||
import net.minecraft.server.v1_4_6.EntityHuman;
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
import net.minecraft.server.v1_4_6.ItemStack;
|
||||
import net.minecraft.server.v1_4_6.PlayerInventory;
|
||||
|
||||
class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-130
@@ -1,130 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import net.minecraft.server.v1_4_6.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_6.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_6.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
private boolean playerOnline;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-227
@@ -1,227 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_4_6.ItemStack;
|
||||
import net.minecraft.server.v1_4_6.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<name>OpenInvInternal</name>
|
||||
|
||||
<packaging>pom</packaging>
|
||||
|
||||
<profiles>
|
||||
|
||||
<profile>
|
||||
<id>latest</id>
|
||||
<modules>
|
||||
<module>v1_12_R1</module>
|
||||
</modules>
|
||||
</profile>
|
||||
|
||||
<profile>
|
||||
<id>recent</id>
|
||||
<!-- The recent profile is for the most recent 2 versions. -->
|
||||
<modules>
|
||||
<module>v1_12_R1</module>
|
||||
<module>v1_13_R1</module>
|
||||
</modules>
|
||||
</profile>
|
||||
|
||||
<profile>
|
||||
<id>all</id>
|
||||
<modules>
|
||||
<module>1_4_5</module>
|
||||
<module>1_4_6</module>
|
||||
<module>v1_4_R1</module>
|
||||
<!-- 1_5_R1 was never released -->
|
||||
<module>v1_5_R2</module>
|
||||
<module>v1_5_R3</module>
|
||||
<!-- 1_6_R1 also had no tagged releases, remove? -->
|
||||
<module>v1_6_R1</module>
|
||||
<module>v1_6_R2</module>
|
||||
<module>v1_6_R3</module>
|
||||
<module>v1_7_R1</module>
|
||||
<module>v1_7_R2</module>
|
||||
<module>v1_7_R3</module>
|
||||
<module>v1_7_R4</module>
|
||||
<module>v1_8_R1</module>
|
||||
<module>v1_8_R2</module>
|
||||
<module>v1_8_R3</module>
|
||||
<module>v1_9_R1</module>
|
||||
<module>v1_9_R2</module>
|
||||
<module>v1_10_R1</module>
|
||||
<module>v1_11_R1</module>
|
||||
<module>v1_12_R1</module>
|
||||
<module>v1_13_R1</module>
|
||||
</modules>
|
||||
</profile>
|
||||
|
||||
</profiles>
|
||||
|
||||
</project>
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_10_R1</artifactId>
|
||||
<name>OpenInvAdapter1_10_R1</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot</artifactId>
|
||||
<version>1.10-R0.1-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-250
@@ -1,250 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_10_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
||||
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_10_R1.Block;
|
||||
import net.minecraft.server.v1_10_R1.BlockChest;
|
||||
import net.minecraft.server.v1_10_R1.BlockEnderChest;
|
||||
import net.minecraft.server.v1_10_R1.BlockPosition;
|
||||
import net.minecraft.server.v1_10_R1.Entity;
|
||||
import net.minecraft.server.v1_10_R1.EntityOcelot;
|
||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_10_R1.EnumDirection;
|
||||
import net.minecraft.server.v1_10_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_10_R1.ITileInventory;
|
||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_10_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
|
||||
import net.minecraft.server.v1_10_R1.StatisticList;
|
||||
import net.minecraft.server.v1_10_R1.TileEntity;
|
||||
import net.minecraft.server.v1_10_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_10_R1.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_10_R1.World;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
private Field playerInteractManagerGamemode;
|
||||
|
||||
public AnySilentContainer() {
|
||||
try {
|
||||
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
|
||||
Block block = world.getType(blockPosition).getBlock();
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.getType(blockPosition.up()).m();
|
||||
}
|
||||
|
||||
// Check if chest is blocked or has an ocelot on top
|
||||
if (isBlockedChest(world, blockPosition)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check for matching adjacent chests that are blocked or have an ocelot on top
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (isBlockedChest(world, localBlockPosition)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
|
||||
// For reference, loot at net.minecraft.server.BlockChest
|
||||
return world.getType(blockPosition.up()).l() || hasOcelotOnTop(world, blockPosition);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
|
||||
for (Entity localEntity : world.a(EntityOcelot.class,
|
||||
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
|
||||
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
|
||||
blockPosition.getZ() + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is pretty much API-only
|
||||
if (silentchest && b.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
player.b(StatisticList.X);
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
|
||||
Object tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
player.b(StatisticList.X);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof ITileInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ITileInventory tileInventory = (ITileInventory) tile;
|
||||
Block block = world.getType(blockPosition).getBlock();
|
||||
|
||||
if (block instanceof BlockChest) {
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
|
||||
tileInventory = new InventoryLargeChest("container.chestDouble",
|
||||
(TileEntityChest) localTileEntity, tileInventory);
|
||||
} else {
|
||||
tileInventory = new InventoryLargeChest("container.chestDouble",
|
||||
tileInventory, (TileEntityChest) localTileEntity);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
BlockChest blockChest = (BlockChest) block;
|
||||
if (blockChest.g == BlockChest.Type.BASIC) {
|
||||
player.b(StatisticList.ac);
|
||||
} else if (blockChest.g == BlockChest.Type.TRAP) {
|
||||
player.b(StatisticList.W);
|
||||
}
|
||||
}
|
||||
|
||||
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
|
||||
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
|
||||
player.openContainer(tileInventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest requires access to setting players' gamemode directly.
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.openContainer(tileInventory);
|
||||
this.forceGameMode(player, gamemode);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
InventoryView view = bukkitPlayer.getOpenInventory();
|
||||
switch (view.getType()) {
|
||||
case CHEST:
|
||||
case ENDER_CHEST:
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.activeContainer.b(player);
|
||||
player.activeContainer = player.defaultContainer;
|
||||
this.forceGameMode(player, gamemode);
|
||||
}
|
||||
|
||||
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!this.playerInteractManagerGamemode.isAccessible()) {
|
||||
// Just in case, ensure accessible.
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
}
|
||||
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_10_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_10_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-109
@@ -1,109 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_10_R1;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_10_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a profile and entity to load the player data
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getUniqueId().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
try {
|
||||
UUID uuid = UUID.fromString(identifier);
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Not a UUID
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Bukkit.getOnlinePlayers();
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-105
@@ -1,105 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_10_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_10_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_10_R1.IInventory;
|
||||
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_10_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
setItemArrays(this, enderChest.getContents());
|
||||
}
|
||||
|
||||
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
// Access and replace main inventory array
|
||||
Field field = InventorySubcontainer.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(subcontainer, items);
|
||||
} catch (NoSuchFieldException e) {
|
||||
e.printStackTrace();
|
||||
} catch (SecurityException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
setItemArrays(nmsPlayer.getEnderChest(), this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-299
@@ -1,299 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_10_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_10_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_10_R1.ItemStack;
|
||||
import net.minecraft.server.v1_10_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[4];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
|
||||
}
|
||||
|
||||
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
|
||||
ItemStack[] extraSlots) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
|
||||
// Access and replace main inventory array
|
||||
Field field = PlayerInventory.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, items);
|
||||
|
||||
// Access and replace armor inventory array
|
||||
field = PlayerInventory.class.getField("armor");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, armor);
|
||||
|
||||
// Access and replace offhand inventory array
|
||||
field = PlayerInventory.class.getField("extraSlots");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, extraSlots);
|
||||
|
||||
// Access and replace array containing all inventory arrays
|
||||
field = PlayerInventory.class.getDeclaredField("g");
|
||||
field.setAccessible(true);
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
|
||||
} catch (NoSuchFieldException e) {
|
||||
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
|
||||
e.printStackTrace();
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
setItemArrays(this.player.inventory, items, armor, extraSlots);
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extraSlots;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
|
||||
// extraSlots is, for now, just an array with length 1. No need for special handling.
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extraSlots;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
itemstack = is[i].cloneAndSubtract(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extraSlots;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extraSlots;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_11_R1</artifactId>
|
||||
<name>OpenInvAdapter1_11_R1</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot</artifactId>
|
||||
<version>1.11.2-R0.1-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-295
@@ -1,295 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_11_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
||||
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_11_R1.Block;
|
||||
import net.minecraft.server.v1_11_R1.BlockChest;
|
||||
import net.minecraft.server.v1_11_R1.BlockEnderChest;
|
||||
import net.minecraft.server.v1_11_R1.BlockPosition;
|
||||
import net.minecraft.server.v1_11_R1.BlockShulkerBox;
|
||||
import net.minecraft.server.v1_11_R1.Entity;
|
||||
import net.minecraft.server.v1_11_R1.EntityOcelot;
|
||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_11_R1.EnumDirection;
|
||||
import net.minecraft.server.v1_11_R1.IBlockData;
|
||||
import net.minecraft.server.v1_11_R1.ITileInventory;
|
||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_11_R1.StatisticList;
|
||||
import net.minecraft.server.v1_11_R1.TileEntity;
|
||||
import net.minecraft.server.v1_11_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_11_R1.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
|
||||
import net.minecraft.server.v1_11_R1.World;
|
||||
import net.minecraft.server.v1_11_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
private Field playerInteractManagerGamemode;
|
||||
|
||||
public AnySilentContainer() {
|
||||
try {
|
||||
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
if (block.getType() == Material.ENDER_CHEST) {
|
||||
return true;
|
||||
}
|
||||
BlockState state = block.getState();
|
||||
return state instanceof org.bukkit.block.Chest || state instanceof org.bukkit.block.ShulkerBox;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
|
||||
IBlockData blockData = world.getType(blockPosition);
|
||||
Block block = blockData.getBlock();
|
||||
|
||||
if (block instanceof BlockShulkerBox) {
|
||||
return isBlockedShulkerBox(world, blockPosition, blockData);
|
||||
}
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.getType(blockPosition.up()).m();
|
||||
}
|
||||
|
||||
// Check if chest is blocked or has an ocelot on top
|
||||
if (isBlockedChest(world, blockPosition)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check for matching adjacent chests that are blocked or have an ocelot on top
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (isBlockedChest(world, localBlockPosition)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, IBlockData blockData) {
|
||||
// For reference, look at net.minecraft.server.BlockShulkerBox
|
||||
TileEntity tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (!(tile instanceof TileEntityShulkerBox)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
|
||||
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
|
||||
AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
|
||||
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
|
||||
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
|
||||
enumDirection.getAdjacentZ());
|
||||
|
||||
try {
|
||||
// 1.11.2
|
||||
return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
|
||||
} catch (NoSuchMethodError e) {
|
||||
// 1.11
|
||||
return world.b(axisAlignedBB.a(blockPosition.shift(enumDirection)));
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
|
||||
// For reference, loot at net.minecraft.server.BlockChest
|
||||
return world.getType(blockPosition.up()).m() || hasOcelotOnTop(world, blockPosition);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
|
||||
for (Entity localEntity : world.a(EntityOcelot.class,
|
||||
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
|
||||
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
|
||||
blockPosition.getZ() + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is pretty much API-only
|
||||
if (silentchest && b.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
player.b(StatisticList.getStatistic("stat.enderchestOpened"));
|
||||
return true;
|
||||
}
|
||||
|
||||
final World world = player.world;
|
||||
final BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
|
||||
final Object tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
player.b(StatisticList.getStatistic("stat.enderchestOpened"));
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof ITileInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ITileInventory tileInventory = (ITileInventory) tile;
|
||||
Block block = world.getType(blockPosition).getBlock();
|
||||
|
||||
if (block instanceof BlockChest) {
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
|
||||
tileInventory = new InventoryLargeChest("container.chestDouble",
|
||||
(TileEntityChest) localTileEntity, tileInventory);
|
||||
} else {
|
||||
tileInventory = new InventoryLargeChest("container.chestDouble",
|
||||
tileInventory, (TileEntityChest) localTileEntity);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
BlockChest blockChest = (BlockChest) block;
|
||||
if (blockChest.g == BlockChest.Type.BASIC) {
|
||||
player.b(StatisticList.getStatistic("stat.chestOpened"));
|
||||
} else if (blockChest.g == BlockChest.Type.TRAP) {
|
||||
player.b(StatisticList.getStatistic("stat.trappedChestTriggered"));
|
||||
}
|
||||
}
|
||||
|
||||
if (block instanceof BlockShulkerBox) {
|
||||
player.b(StatisticList.getStatistic("stat.shulkerBoxOpened"));
|
||||
}
|
||||
|
||||
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
|
||||
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
|
||||
player.openContainer(tileInventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest requires access to setting players' gamemode directly.
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.openContainer(tileInventory);
|
||||
this.forceGameMode(player, gamemode);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
InventoryView view = bukkitPlayer.getOpenInventory();
|
||||
switch (view.getType()) {
|
||||
case CHEST:
|
||||
case ENDER_CHEST:
|
||||
case SHULKER_BOX:
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.activeContainer.b(player);
|
||||
player.activeContainer = player.defaultContainer;
|
||||
this.forceGameMode(player, gamemode);
|
||||
}
|
||||
|
||||
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!this.playerInteractManagerGamemode.isAccessible()) {
|
||||
// Just in case, ensure accessible.
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
}
|
||||
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_11_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_11_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-109
@@ -1,109 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_11_R1;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_11_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a profile and entity to load the player data
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getUniqueId().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
try {
|
||||
UUID uuid = UUID.fromString(identifier);
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Not a UUID
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Bukkit.getOnlinePlayers();
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-106
@@ -1,106 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_11_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_11_R1.IInventory;
|
||||
import net.minecraft.server.v1_11_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_11_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_11_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
setItemLists(this, enderChest.getContents());
|
||||
}
|
||||
|
||||
private void setItemLists(InventorySubcontainer subcontainer, List<ItemStack> list) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
// Access and replace main inventory array
|
||||
Field field = InventorySubcontainer.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(subcontainer, list);
|
||||
} catch (NoSuchFieldException e) {
|
||||
e.printStackTrace();
|
||||
} catch (SecurityException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
setItemLists(nmsPlayer.getEnderChest(), this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-262
@@ -1,262 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_11_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Arrays;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_11_R1.ContainerUtil;
|
||||
import net.minecraft.server.v1_11_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_11_R1.ItemStack;
|
||||
import net.minecraft.server.v1_11_R1.NonNullList;
|
||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
|
||||
}
|
||||
|
||||
private void setItemArrays(PlayerInventory inventory, NonNullList<ItemStack> items,
|
||||
NonNullList<ItemStack> armor, NonNullList<ItemStack> extraSlots) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
|
||||
// Access and replace main inventory array
|
||||
Field field = PlayerInventory.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, items);
|
||||
|
||||
// Access and replace armor inventory array
|
||||
field = PlayerInventory.class.getField("armor");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, armor);
|
||||
|
||||
// Access and replace offhand inventory array
|
||||
field = PlayerInventory.class.getField("extraSlots");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, extraSlots);
|
||||
|
||||
// Access and replace array containing all inventory arrays
|
||||
field = PlayerInventory.class.getDeclaredField("g");
|
||||
field.setAccessible(true);
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, Arrays.asList(items, armor, extraSlots));
|
||||
} catch (NoSuchFieldException e) {
|
||||
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
|
||||
e.printStackTrace();
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
setItemArrays(this.player.inventory, items, armor, extraSlots);
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
if (!list.get(i).isEmpty()) {
|
||||
ItemStack itemstack = list.get(i);
|
||||
|
||||
list.set(i, ItemStack.a);
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
player.drop(itemstack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
list.set(i, itemstack);
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
-293
@@ -1,293 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_12_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_12_R1.Block;
|
||||
import net.minecraft.server.v1_12_R1.BlockChest;
|
||||
import net.minecraft.server.v1_12_R1.BlockEnderChest;
|
||||
import net.minecraft.server.v1_12_R1.BlockPosition;
|
||||
import net.minecraft.server.v1_12_R1.BlockShulkerBox;
|
||||
import net.minecraft.server.v1_12_R1.Entity;
|
||||
import net.minecraft.server.v1_12_R1.EntityOcelot;
|
||||
import net.minecraft.server.v1_12_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_12_R1.EnumDirection;
|
||||
import net.minecraft.server.v1_12_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_12_R1.IBlockData;
|
||||
import net.minecraft.server.v1_12_R1.ITileInventory;
|
||||
import net.minecraft.server.v1_12_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_12_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_12_R1.PlayerInteractManager;
|
||||
import net.minecraft.server.v1_12_R1.TileEntity;
|
||||
import net.minecraft.server.v1_12_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_12_R1.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_12_R1.TileEntityShulkerBox;
|
||||
import net.minecraft.server.v1_12_R1.World;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
private Field playerInteractManagerGamemode;
|
||||
|
||||
public AnySilentContainer() {
|
||||
try {
|
||||
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
} catch (NoSuchFieldException | SecurityException e) {
|
||||
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(final org.bukkit.block.Block block) {
|
||||
if (block.getType() == Material.ENDER_CHEST) {
|
||||
return true;
|
||||
}
|
||||
BlockState state = block.getState();
|
||||
return state instanceof org.bukkit.block.Chest
|
||||
|| state instanceof org.bukkit.block.ShulkerBox;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(final Player p, final org.bukkit.block.Block b) {
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
|
||||
IBlockData blockData = world.getType(blockPosition);
|
||||
Block block = blockData.getBlock();
|
||||
|
||||
if (block instanceof BlockShulkerBox) {
|
||||
return this.isBlockedShulkerBox(world, blockPosition, blockData);
|
||||
}
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.getType(blockPosition.up()).m();
|
||||
}
|
||||
|
||||
// Check if chest is blocked or has an ocelot on top
|
||||
if (this.isBlockedChest(world, blockPosition)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check for matching adjacent chests that are blocked or have an ocelot on top
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (this.isBlockedChest(world, localBlockPosition)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
|
||||
final IBlockData blockData) {
|
||||
// For reference, look at net.minecraft.server.BlockShulkerBox
|
||||
TileEntity tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (!(tile instanceof TileEntityShulkerBox)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
|
||||
if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
|
||||
AxisAlignedBB axisAlignedBB = Block.j.b(0.5F * enumDirection.getAdjacentX(),
|
||||
0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
|
||||
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
|
||||
enumDirection.getAdjacentZ());
|
||||
|
||||
return world.a(axisAlignedBB.a(blockPosition.shift(enumDirection)));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
|
||||
// For reference, loot at net.minecraft.server.BlockChest
|
||||
return world.getType(blockPosition.up()).l() || this.hasOcelotOnTop(world, blockPosition);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
|
||||
for (Entity localEntity : world.a(EntityOcelot.class,
|
||||
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
|
||||
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
|
||||
blockPosition.getZ() + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(final Player bukkitPlayer, final boolean silentchest,
|
||||
final org.bukkit.block.Block bukkitBlock) {
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
|
||||
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
final World world = player.world;
|
||||
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
|
||||
final Object tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof ITileInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ITileInventory tileInventory = (ITileInventory) tile;
|
||||
Block block = world.getType(blockPosition).getBlock();
|
||||
|
||||
if (block instanceof BlockChest) {
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (localEnumDirection == EnumDirection.WEST
|
||||
|| localEnumDirection == EnumDirection.NORTH) {
|
||||
tileInventory = new InventoryLargeChest("container.chestDouble",
|
||||
(TileEntityChest) localTileEntity, tileInventory);
|
||||
} else {
|
||||
tileInventory = new InventoryLargeChest("container.chestDouble", tileInventory,
|
||||
(TileEntityChest) localTileEntity);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
BlockChest blockChest = (BlockChest) block;
|
||||
if (blockChest.g == BlockChest.Type.BASIC) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
|
||||
} else if (blockChest.g == BlockChest.Type.TRAP) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
|
||||
}
|
||||
}
|
||||
|
||||
if (block instanceof BlockShulkerBox) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
|
||||
}
|
||||
|
||||
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
|
||||
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
|
||||
player.openContainer(tileInventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest requires access to setting players' gamemode directly.
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.openContainer(tileInventory);
|
||||
this.forceGameMode(player, gamemode);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
InventoryView view = bukkitPlayer.getOpenInventory();
|
||||
switch (view.getType()) {
|
||||
case CHEST:
|
||||
case ENDER_CHEST:
|
||||
case SHULKER_BOX:
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.activeContainer.b(player);
|
||||
player.activeContainer = player.defaultContainer;
|
||||
this.forceGameMode(player, gamemode);
|
||||
}
|
||||
|
||||
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!this.playerInteractManagerGamemode.isAccessible()) {
|
||||
// Just in case, ensure accessible.
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
}
|
||||
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
|
||||
} catch (IllegalArgumentException | IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-80
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_12_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(final Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(final Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(final Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
|
||||
inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(final Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
|
||||
inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
}
|
||||
-110
@@ -1,110 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_12_R1;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_12_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_12_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_12_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
public static EntityPlayer getHandle(final Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException(
|
||||
"Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Bukkit.getOnlinePlayers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(final String identifier) {
|
||||
try {
|
||||
UUID uuid = UUID.fromString(identifier);
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Not a UUID
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(final OfflinePlayer offline) {
|
||||
return offline.getUniqueId().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(final OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a profile and entity to load the player data
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = entity == null ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
}
|
||||
-103
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_12_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_12_R1.IInventory;
|
||||
import net.minecraft.server.v1_12_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_12_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_12_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer
|
||||
implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(final Player player, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().hasCustomName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
this.setItemLists(this, this.enderChest.getContents());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
private void setItemLists(final InventorySubcontainer subcontainer,
|
||||
final List<ItemStack> list) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
// Access and replace main inventory array
|
||||
Field field = InventorySubcontainer.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(subcontainer, list);
|
||||
} catch (NoSuchFieldException | SecurityException | IllegalArgumentException
|
||||
| IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
this.setItemLists(nmsPlayer.getEnderChest(), this.items);
|
||||
} catch (Exception e) {}
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
this.enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-259
@@ -1,259 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_12_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Arrays;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.ContainerUtil;
|
||||
import net.minecraft.server.v1_12_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_12_R1.ItemStack;
|
||||
import net.minecraft.server.v1_12_R1.NonNullList;
|
||||
import net.minecraft.server.v1_12_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
|
||||
this.player.inventory.extraSlots);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(final EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (this.player.getName().length() > 16) {
|
||||
return this.player.getName().substring(0, 16);
|
||||
}
|
||||
return this.player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(final int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(final int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, final ItemStack itemstack) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
this.player.drop(itemstack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
list.set(i, itemstack);
|
||||
}
|
||||
|
||||
private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
|
||||
final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
|
||||
// Access and replace main inventory list
|
||||
Field field = PlayerInventory.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, items);
|
||||
|
||||
// Access and replace armor inventory list
|
||||
field = PlayerInventory.class.getField("armor");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, armor);
|
||||
|
||||
// Access and replace offhand inventory list
|
||||
field = PlayerInventory.class.getField("extraSlots");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, extraSlots);
|
||||
|
||||
// Access and replace list containing all inventory lists
|
||||
field = PlayerInventory.class.getDeclaredField("f");
|
||||
field.setAccessible(true);
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, Arrays.asList(items, armor, extraSlots));
|
||||
} catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException e) {
|
||||
// Unable to set final fields to item lists, we're screwed. Noisily fail.
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, final int j) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
if (!list.get(i).isEmpty()) {
|
||||
ItemStack itemstack = list.get(i);
|
||||
|
||||
list.set(i, ItemStack.a);
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
}
|
||||
-293
@@ -1,293 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.BlockChestTrapped;
|
||||
import net.minecraft.server.v1_13_R1.ChatMessage;
|
||||
import net.minecraft.server.v1_13_R1.VoxelShapes;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_13_R1.Block;
|
||||
import net.minecraft.server.v1_13_R1.BlockChest;
|
||||
import net.minecraft.server.v1_13_R1.BlockEnderChest;
|
||||
import net.minecraft.server.v1_13_R1.BlockPosition;
|
||||
import net.minecraft.server.v1_13_R1.BlockShulkerBox;
|
||||
import net.minecraft.server.v1_13_R1.Entity;
|
||||
import net.minecraft.server.v1_13_R1.EntityOcelot;
|
||||
import net.minecraft.server.v1_13_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_13_R1.EnumDirection;
|
||||
import net.minecraft.server.v1_13_R1.EnumGamemode;
|
||||
import net.minecraft.server.v1_13_R1.IBlockData;
|
||||
import net.minecraft.server.v1_13_R1.ITileInventory;
|
||||
import net.minecraft.server.v1_13_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_13_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_13_R1.PlayerInteractManager;
|
||||
import net.minecraft.server.v1_13_R1.TileEntity;
|
||||
import net.minecraft.server.v1_13_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_13_R1.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_13_R1.TileEntityShulkerBox;
|
||||
import net.minecraft.server.v1_13_R1.World;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
private Field playerInteractManagerGamemode;
|
||||
|
||||
public AnySilentContainer() {
|
||||
try {
|
||||
this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
} catch (NoSuchFieldException | SecurityException e) {
|
||||
System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(final org.bukkit.block.Block block) {
|
||||
if (block.getType() == Material.ENDER_CHEST) {
|
||||
return true;
|
||||
}
|
||||
BlockState state = block.getState();
|
||||
return state instanceof org.bukkit.block.Chest
|
||||
|| state instanceof org.bukkit.block.ShulkerBox;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(final Player p, final org.bukkit.block.Block b) {
|
||||
EntityPlayer player = com.lishid.openinv.internal.v1_13_R1.PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
|
||||
IBlockData blockData = world.getType(blockPosition);
|
||||
Block block = blockData.getBlock();
|
||||
|
||||
if (block instanceof BlockShulkerBox) {
|
||||
return this.isBlockedShulkerBox(world, blockPosition, blockData);
|
||||
}
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.getType(blockPosition.up()).isOccluding();
|
||||
}
|
||||
|
||||
// Check if chest is blocked or has an ocelot on top
|
||||
if (this.isBlockedChest(world, blockPosition)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check for matching adjacent chests that are blocked or have an ocelot on top
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (this.isBlockedChest(world, localBlockPosition)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedShulkerBox(final World world, final BlockPosition blockPosition,
|
||||
final IBlockData blockData) {
|
||||
// For reference, look at net.minecraft.server.BlockShulkerBox
|
||||
TileEntity tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (!(tile instanceof TileEntityShulkerBox)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumDirection enumDirection = blockData.get(BlockShulkerBox.a);
|
||||
if (((TileEntityShulkerBox) tile).r() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
|
||||
AxisAlignedBB axisAlignedBB = VoxelShapes.b().a()
|
||||
.b(0.5F * enumDirection.getAdjacentX(), 0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
|
||||
.a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(), enumDirection.getAdjacentZ());
|
||||
return !world.getCubes(null, axisAlignedBB.a(blockPosition.shift(enumDirection)));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(final World world, final BlockPosition blockPosition) {
|
||||
// For reference, loot at net.minecraft.server.BlockChest
|
||||
return world.getType(blockPosition.up()).isOccluding() || this.hasOcelotOnTop(world, blockPosition);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(final World world, final BlockPosition blockPosition) {
|
||||
for (Entity entity : world.a(EntityOcelot.class,
|
||||
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
|
||||
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
|
||||
blockPosition.getZ() + 1))) {
|
||||
EntityOcelot entityOcelot = (EntityOcelot) entity;
|
||||
if (entityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(final Player bukkitPlayer, final boolean silentchest,
|
||||
final org.bukkit.block.Block bukkitBlock) {
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
|
||||
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
EntityPlayer player = com.lishid.openinv.internal.v1_13_R1.PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
final World world = player.world;
|
||||
final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
|
||||
final Object tile = world.getTileEntity(blockPosition);
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof ITileInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ITileInventory tileInventory = (ITileInventory) tile;
|
||||
Block block = world.getType(blockPosition).getBlock();
|
||||
|
||||
if (block instanceof BlockChest) {
|
||||
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
|
||||
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
|
||||
Block localBlock = world.getType(localBlockPosition).getBlock();
|
||||
|
||||
if (localBlock != block) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
|
||||
if (!(localTileEntity instanceof TileEntityChest)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (localEnumDirection == EnumDirection.WEST
|
||||
|| localEnumDirection == EnumDirection.NORTH) {
|
||||
tileInventory = new InventoryLargeChest(new ChatMessage("container.chestDouble"),
|
||||
(TileEntityChest) localTileEntity, tileInventory);
|
||||
} else {
|
||||
tileInventory = new InventoryLargeChest(new ChatMessage("container.chestDouble"),
|
||||
tileInventory, (TileEntityChest) localTileEntity);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (block instanceof BlockChestTrapped) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
|
||||
} else {
|
||||
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
|
||||
}
|
||||
}
|
||||
|
||||
if (block instanceof BlockShulkerBox) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
|
||||
}
|
||||
|
||||
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
|
||||
if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
|
||||
player.openContainer(tileInventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest requires access to setting players' gamemode directly.
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.openContainer(tileInventory);
|
||||
this.forceGameMode(player, gamemode);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
InventoryView view = bukkitPlayer.getOpenInventory();
|
||||
switch (view.getType()) {
|
||||
case CHEST:
|
||||
case ENDER_CHEST:
|
||||
case SHULKER_BOX:
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer player = com.lishid.openinv.internal.v1_13_R1.PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
EnumGamemode gamemode = player.playerInteractManager.getGameMode();
|
||||
this.forceGameMode(player, EnumGamemode.SPECTATOR);
|
||||
player.activeContainer.b(player);
|
||||
player.activeContainer = player.defaultContainer;
|
||||
this.forceGameMode(player, gamemode);
|
||||
}
|
||||
|
||||
private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
|
||||
if (this.playerInteractManagerGamemode == null) {
|
||||
// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!this.playerInteractManagerGamemode.isAccessible()) {
|
||||
// Just in case, ensure accessible.
|
||||
this.playerInteractManagerGamemode.setAccessible(true);
|
||||
}
|
||||
this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
|
||||
} catch (IllegalArgumentException | IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-80
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_13_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(final Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof com.lishid.openinv.internal.v1_13_R1.SpecialEnderChest) {
|
||||
return (com.lishid.openinv.internal.v1_13_R1.SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(final Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof com.lishid.openinv.internal.v1_13_R1.SpecialPlayerInventory) {
|
||||
return (com.lishid.openinv.internal.v1_13_R1.SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(final Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
|
||||
inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(final Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class,
|
||||
inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
}
|
||||
-109
@@ -1,109 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R1;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.UUID;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_13_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_13_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_13_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_13_R1.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
public static EntityPlayer getHandle(final Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Bukkit.getOnlinePlayers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(final String identifier) {
|
||||
try {
|
||||
UUID uuid = UUID.fromString(identifier);
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Not a UUID
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(final OfflinePlayer offline) {
|
||||
return offline.getUniqueId().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(final OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a profile and entity to load the player data
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
}
|
||||
-99
@@ -1,99 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_13_R1.IInventory;
|
||||
import net.minecraft.server.v1_13_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_13_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_13_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_13_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer
|
||||
implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(final Player player, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getDisplayName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize(), player);
|
||||
this.playerOnline = online;
|
||||
this.enderChest = PlayerDataManager.getHandle(player).getEnderChest();
|
||||
this.setItemLists(this, this.enderChest.getContents());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
private void setItemLists(final InventorySubcontainer subcontainer, final List<ItemStack> list) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
// Access and replace main inventory array
|
||||
Field field = InventorySubcontainer.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(subcontainer, list);
|
||||
} catch (NoSuchFieldException | SecurityException | IllegalArgumentException
|
||||
| IllegalAccessException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.bukkitOwner = nmsPlayer.getBukkitEntity();
|
||||
this.setItemLists(nmsPlayer.getEnderChest(), this.items);
|
||||
} catch (Exception e) {}
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
this.enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-258
@@ -1,258 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_13_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Arrays;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.ChatMessage;
|
||||
import net.minecraft.server.v1_13_R1.IChatBaseComponent;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_13_R1.ContainerUtil;
|
||||
import net.minecraft.server.v1_13_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_13_R1.ItemStack;
|
||||
import net.minecraft.server.v1_13_R1.NonNullList;
|
||||
import net.minecraft.server.v1_13_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_13_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.setItemArrays(this, this.player.inventory.items, this.player.inventory.armor,
|
||||
this.player.inventory.extraSlots);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(final EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IChatBaseComponent getDisplayName() {
|
||||
return new ChatMessage(this.player.getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(final int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(final int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, final ItemStack itemstack) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
this.player.drop(itemstack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
list.set(i, itemstack);
|
||||
}
|
||||
|
||||
private void setItemArrays(final PlayerInventory inventory, final NonNullList<ItemStack> items,
|
||||
final NonNullList<ItemStack> armor, final NonNullList<ItemStack> extraSlots) {
|
||||
try {
|
||||
// Prepare to remove final modifier
|
||||
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||
modifiers.setAccessible(true);
|
||||
|
||||
// Access and replace main inventory list
|
||||
Field field = PlayerInventory.class.getField("items");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, items);
|
||||
|
||||
// Access and replace armor inventory list
|
||||
field = PlayerInventory.class.getField("armor");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, armor);
|
||||
|
||||
// Access and replace offhand inventory list
|
||||
field = PlayerInventory.class.getField("extraSlots");
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, extraSlots);
|
||||
|
||||
// Access and replace list containing all inventory lists
|
||||
field = PlayerInventory.class.getDeclaredField("f");
|
||||
field.setAccessible(true);
|
||||
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||
field.set(inventory, Arrays.asList(items, armor, extraSlots));
|
||||
} catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException e) {
|
||||
// Unable to set final fields to item lists, we're screwed. Noisily fail.
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(final Player player) {
|
||||
if (!this.playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.setItemArrays(this.player.inventory, this.items, this.armor, this.extraSlots);
|
||||
this.playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, final int j) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
NonNullList<ItemStack> list = this.items;
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.armor;
|
||||
} else {
|
||||
i = this.getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
i -= list.size();
|
||||
list = this.extraSlots;
|
||||
} else if (list == this.armor) {
|
||||
i = this.getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= list.size()) {
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
if (!list.get(i).isEmpty()) {
|
||||
ItemStack itemstack = list.get(i);
|
||||
|
||||
list.set(i, ItemStack.a);
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return ItemStack.a;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~ Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
@@ -19,37 +20,60 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
<relativePath>../../pom.xml</relativePath>
|
||||
<version>4.4.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_13_R1</artifactId>
|
||||
<name>OpenInvAdapter1_13_R1</name>
|
||||
<artifactId>openinvadapter1_20_R3</artifactId>
|
||||
<name>OpenInvAdapter1_20_R3</name>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>17</maven.compiler.source>
|
||||
<maven.compiler.target>17</maven.compiler.target>
|
||||
<spigot.version>1.20.4-R0.1-SNAPSHOT</spigot.version>
|
||||
</properties>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot-api</artifactId>
|
||||
<version>${spigot.version}</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>spigot</artifactId>
|
||||
<version>1.13-R0.1-SNAPSHOT</version>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<scope>provided</scope>
|
||||
<version>${spigot.version}</version>
|
||||
<classifier>remapped-mojang</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>openinvapi</artifactId>
|
||||
<groupId>com.lishid</groupId>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>openinvplugincore</artifactId>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>annotations</artifactId>
|
||||
<groupId>org.jetbrains</groupId>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<version>3.6.1</version>
|
||||
<configuration>
|
||||
<source>1.8</source>
|
||||
<target>1.8</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>net.md-5</groupId>
|
||||
<artifactId>specialsource-maven-plugin</artifactId>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
+245
@@ -0,0 +1,245 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R3;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
import com.lishid.openinv.util.ReflectionHelper;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.server.level.ServerPlayerGameMode;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.SimpleMenuProvider;
|
||||
import net.minecraft.world.entity.monster.Shulker;
|
||||
import net.minecraft.world.inventory.ChestMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.PlayerEnderChestContainer;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import net.minecraft.world.level.block.BarrelBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.ChestBlock;
|
||||
import net.minecraft.world.level.block.ShulkerBoxBlock;
|
||||
import net.minecraft.world.level.block.TrappedChestBlock;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.EnderChestBlockEntity;
|
||||
import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
|
||||
import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.CraftWorld;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
private @Nullable Field serverPlayerGameModeGameType;
|
||||
|
||||
public AnySilentContainer() {
|
||||
try {
|
||||
try {
|
||||
this.serverPlayerGameModeGameType = ServerPlayerGameMode.class.getDeclaredField("b");
|
||||
this.serverPlayerGameModeGameType.setAccessible(true);
|
||||
} catch (NoSuchFieldException e) {
|
||||
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
|
||||
logger.warning("ServerPlayerGameMode#gameModeForPlayer's obfuscated name has changed!");
|
||||
logger.warning("Please report this at https://github.com/Jikoo/OpenInv/issues");
|
||||
logger.warning("Attempting to fall through using reflection. Please verify that SilentContainer does not fail.");
|
||||
// N.B. gameModeForPlayer is (for now) declared before previousGameModeForPlayer so silent shouldn't break.
|
||||
this.serverPlayerGameModeGameType = ReflectionHelper.grabFieldByType(ServerPlayerGameMode.class, GameType.class);
|
||||
}
|
||||
} catch (SecurityException e) {
|
||||
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
|
||||
logger.warning("Unable to directly write player game mode! SilentContainer will fail.");
|
||||
logger.log(java.util.logging.Level.WARNING, "Error obtaining GameType field", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isShulkerBlocked(@NotNull ShulkerBox shulkerBox) {
|
||||
org.bukkit.World bukkitWorld = shulkerBox.getWorld();
|
||||
if (!(bukkitWorld instanceof CraftWorld)) {
|
||||
bukkitWorld = Bukkit.getWorld(bukkitWorld.getUID());
|
||||
}
|
||||
|
||||
if (!(bukkitWorld instanceof CraftWorld craftWorld)) {
|
||||
Exception exception = new IllegalStateException("AnySilentContainer access attempted on an unknown world!");
|
||||
OpenInv.getPlugin(OpenInv.class).getLogger().log(java.util.logging.Level.WARNING, exception.getMessage(), exception);
|
||||
return false;
|
||||
}
|
||||
|
||||
final ServerLevel world = craftWorld.getHandle();
|
||||
final BlockPos blockPosition = new BlockPos(shulkerBox.getX(), shulkerBox.getY(), shulkerBox.getZ());
|
||||
final BlockEntity tile = world.getBlockEntity(blockPosition);
|
||||
|
||||
if (!(tile instanceof ShulkerBoxBlockEntity shulkerBoxBlockEntity)
|
||||
|| shulkerBoxBlockEntity.getAnimationStatus() != ShulkerBoxBlockEntity.AnimationStatus.CLOSED) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockState blockState = world.getBlockState(blockPosition);
|
||||
|
||||
// See net.minecraft.world.level.block.ShulkerBoxBlock#canOpen
|
||||
AABB boundingBox = Shulker.getProgressDeltaAabb(blockState.getValue(ShulkerBoxBlock.FACING), 0.0F, 0.5F)
|
||||
.move(blockPosition)
|
||||
.deflate(1.0E-6D);
|
||||
return !world.noCollision(boundingBox);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(
|
||||
@NotNull final Player bukkitPlayer,
|
||||
final boolean silentchest,
|
||||
@NotNull final org.bukkit.block.Block bukkitBlock) {
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
|
||||
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
ServerPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
final net.minecraft.world.level.Level level = player.level();
|
||||
final BlockPos blockPos = new BlockPos(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
|
||||
final BlockEntity blockEntity = level.getBlockEntity(blockPos);
|
||||
|
||||
if (blockEntity == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (blockEntity instanceof EnderChestBlockEntity enderChestTile) {
|
||||
// Anychest ender chest. See net.minecraft.world.level.block.EnderChestBlock
|
||||
PlayerEnderChestContainer enderChest = player.getEnderChestInventory();
|
||||
enderChest.setActiveChest(enderChestTile);
|
||||
player.openMenu(new SimpleMenuProvider((containerCounter, playerInventory, ignored) -> {
|
||||
MenuType<?> containers = PlayerDataManager.getContainers(enderChest.getContainerSize());
|
||||
int rows = enderChest.getContainerSize() / 9;
|
||||
return new ChestMenu(containers, containerCounter, playerInventory, enderChest, rows);
|
||||
}, Component.translatable(("container.enderchest"))));
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(blockEntity instanceof MenuProvider menuProvider)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockState blockState = level.getBlockState(blockPos);
|
||||
Block block = blockState.getBlock();
|
||||
|
||||
if (block instanceof ChestBlock chestBlock) {
|
||||
|
||||
// boolean flag: do not check if chest is blocked
|
||||
menuProvider = chestBlock.getMenuProvider(blockState, level, blockPos, true);
|
||||
|
||||
if (menuProvider == null) {
|
||||
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (block instanceof TrappedChestBlock) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
|
||||
} else {
|
||||
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
|
||||
}
|
||||
}
|
||||
|
||||
if (block instanceof ShulkerBoxBlock) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
|
||||
}
|
||||
|
||||
if (block instanceof BarrelBlock) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
|
||||
}
|
||||
|
||||
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
|
||||
if (!silentchest || player.gameMode.getGameModeForPlayer() == GameType.SPECTATOR) {
|
||||
player.openMenu(menuProvider);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest requires access to setting players' game mode directly.
|
||||
if (this.serverPlayerGameModeGameType == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (blockEntity instanceof RandomizableContainerBlockEntity lootable) {
|
||||
if (lootable.lootTable != null) {
|
||||
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
GameType gameType = player.gameMode.getGameModeForPlayer();
|
||||
this.forceGameType(player, GameType.SPECTATOR);
|
||||
player.openMenu(menuProvider);
|
||||
this.forceGameType(player, gameType);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
|
||||
if (this.serverPlayerGameModeGameType == null || bukkitPlayer.getGameMode() == GameMode.SPECTATOR) {
|
||||
return;
|
||||
}
|
||||
|
||||
ServerPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
// Force game mode change without informing plugins or players.
|
||||
// Regular game mode set calls GameModeChangeEvent and is cancellable.
|
||||
GameType gameType = player.gameMode.getGameModeForPlayer();
|
||||
this.forceGameType(player, GameType.SPECTATOR);
|
||||
|
||||
// ServerPlayer#closeContainer cannot be called without entering an
|
||||
// infinite loop because this method is called during inventory close.
|
||||
// From ServerPlayer#closeContainer -> CraftEventFactory#handleInventoryCloseEvent
|
||||
player.containerMenu.transferTo(player.inventoryMenu, player.getBukkitEntity());
|
||||
// From ServerPlayer#closeContainer
|
||||
player.doCloseContainer();
|
||||
// Regular inventory close will handle the rest - packet sending, etc.
|
||||
|
||||
// Revert forced game mode.
|
||||
this.forceGameType(player, gameType);
|
||||
}
|
||||
|
||||
private void forceGameType(final ServerPlayer player, final GameType gameMode) {
|
||||
if (this.serverPlayerGameModeGameType == null) {
|
||||
// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
this.serverPlayerGameModeGameType.setAccessible(true);
|
||||
this.serverPlayerGameModeGameType.set(player.gameMode, gameMode);
|
||||
} catch (IllegalArgumentException | IllegalAccessException e) {
|
||||
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
|
||||
logger.log(java.util.logging.Level.WARNING, "Error bypassing GameModeChangeEvent", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,176 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R3;
|
||||
|
||||
import com.mojang.logging.LogUtils;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.nbt.NumericTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.level.storage.PlayerDataStorage;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.entity.CraftPlayer;
|
||||
import org.jetbrains.annotations.Contract;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Set;
|
||||
|
||||
public class OpenPlayer extends CraftPlayer {
|
||||
|
||||
private static final Set<String> RESET_TAGS = Set.of(
|
||||
// net.minecraft.world.Entity#saveWithoutId(CompoundTag)
|
||||
"CustomName",
|
||||
"CustomNameVisible",
|
||||
"Silent",
|
||||
"NoGravity",
|
||||
"Glowing",
|
||||
"TicksFrozen",
|
||||
"HasVisualFire",
|
||||
"Tags",
|
||||
"Passengers",
|
||||
// net.minecraft.server.level.ServerPlayer#addAdditionalSaveData(CompoundTag)
|
||||
// Intentional omissions to prevent mount loss: Attach, Entity, and RootVehicle
|
||||
"warden_spawn_tracker",
|
||||
"enteredNetherPosition",
|
||||
"SpawnX",
|
||||
"SpawnY",
|
||||
"SpawnZ",
|
||||
"SpawnForced",
|
||||
"SpawnAngle",
|
||||
"SpawnDimension",
|
||||
// net.minecraft.world.entity.player.Player#addAdditionalSaveData(CompoundTag)
|
||||
"ShoulderEntityLeft",
|
||||
"ShoulderEntityRight",
|
||||
"LastDeathLocation",
|
||||
// net.minecraft.world.entity.LivingEntity#addAdditionalSaveData(CompoundTag)
|
||||
"ActiveEffects", // Backwards compat: Renamed from 1.19
|
||||
"active_effects",
|
||||
"SleepingX",
|
||||
"SleepingY",
|
||||
"SleepingZ",
|
||||
"Brain"
|
||||
);
|
||||
|
||||
public OpenPlayer(CraftServer server, ServerPlayer entity) {
|
||||
super(server, entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadData() {
|
||||
PlayerDataManager.loadData(getHandle());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveData() {
|
||||
ServerPlayer player = this.getHandle();
|
||||
// See net.minecraft.world.level.storage.PlayerDataStorage#save(EntityHuman)
|
||||
try {
|
||||
PlayerDataStorage worldNBTStorage = player.server.getPlayerList().playerIo;
|
||||
|
||||
CompoundTag oldData = isOnline() ? null : worldNBTStorage.load(player);
|
||||
CompoundTag playerData = getWritableTag(oldData);
|
||||
playerData = player.saveWithoutId(playerData);
|
||||
setExtraData(playerData);
|
||||
|
||||
if (oldData != null) {
|
||||
// Revert certain special data values when offline.
|
||||
revertSpecialValues(playerData, oldData);
|
||||
}
|
||||
|
||||
Path playerDataDir = worldNBTStorage.getPlayerDir().toPath();
|
||||
Path file = Files.createTempFile(playerDataDir, player.getStringUUID() + "-", ".dat");
|
||||
NbtIo.writeCompressed(playerData, file);
|
||||
Path dataFile = playerDataDir.resolve(player.getStringUUID() + ".dat");
|
||||
Path backupFile = playerDataDir.resolve(player.getStringUUID() + ".dat_old");
|
||||
Util.safeReplaceFile(dataFile, file, backupFile);
|
||||
} catch (Exception e) {
|
||||
LogUtils.getLogger().warn("Failed to save player data for {}: {}", player.getScoreboardName(), e);
|
||||
}
|
||||
}
|
||||
|
||||
@Contract("null -> new")
|
||||
private @NotNull CompoundTag getWritableTag(@Nullable CompoundTag oldData) {
|
||||
if (oldData == null) {
|
||||
return new CompoundTag();
|
||||
}
|
||||
|
||||
// Copy old data. This is a deep clone, so operating on it should be safe.
|
||||
oldData = oldData.copy();
|
||||
|
||||
// Remove vanilla/server data that is not written every time.
|
||||
oldData.getAllKeys()
|
||||
.removeIf(key -> RESET_TAGS.contains(key) || key.startsWith("Bukkit"));
|
||||
|
||||
return oldData;
|
||||
}
|
||||
|
||||
private void revertSpecialValues(@NotNull CompoundTag newData, @NotNull CompoundTag oldData) {
|
||||
// Revert automatic updates to play timestamps.
|
||||
copyValue(oldData, newData, "bukkit", "lastPlayed", NumericTag.class);
|
||||
copyValue(oldData, newData, "Paper", "LastSeen", NumericTag.class);
|
||||
copyValue(oldData, newData, "Paper", "LastLogin", NumericTag.class);
|
||||
}
|
||||
|
||||
private <T extends Tag> void copyValue(
|
||||
@NotNull CompoundTag source,
|
||||
@NotNull CompoundTag target,
|
||||
@NotNull String container,
|
||||
@NotNull String key,
|
||||
@NotNull Class<T> tagType) {
|
||||
CompoundTag oldContainer = getTag(source, container, CompoundTag.class);
|
||||
CompoundTag newContainer = getTag(target, container, CompoundTag.class);
|
||||
|
||||
// New container being null means the server implementation doesn't store this data.
|
||||
if (newContainer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If old tag exists, copy it to new location, removing otherwise.
|
||||
setTag(newContainer, key, getTag(oldContainer, key, tagType));
|
||||
}
|
||||
|
||||
private <T extends Tag> @Nullable T getTag(
|
||||
@Nullable CompoundTag container,
|
||||
@NotNull String key,
|
||||
@NotNull Class<T> dataType) {
|
||||
if (container == null) {
|
||||
return null;
|
||||
}
|
||||
Tag value = container.get(key);
|
||||
if (value == null || !dataType.isAssignableFrom(value.getClass())) {
|
||||
return null;
|
||||
}
|
||||
return dataType.cast(value);
|
||||
}
|
||||
|
||||
private <T extends Tag> void setTag(
|
||||
@NotNull CompoundTag container,
|
||||
@NotNull String key,
|
||||
@Nullable T data) {
|
||||
if (data == null) {
|
||||
container.remove(key);
|
||||
} else {
|
||||
container.put(key, data);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+332
@@ -0,0 +1,332 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R3;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.lishid.openinv.internal.ISpecialInventory;
|
||||
import com.lishid.openinv.internal.OpenInventoryView;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.mojang.serialization.Dynamic;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtOps;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ClientInformation;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.ChatVisiblity;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.dimension.DimensionType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.event.CraftEventFactory;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.inventory.CraftContainer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
private static boolean paper;
|
||||
|
||||
static {
|
||||
try {
|
||||
Class.forName("io.papermc.paper.configuration.Configuration");
|
||||
paper = true;
|
||||
} catch (ClassNotFoundException ignored) {
|
||||
paper = false;
|
||||
}
|
||||
}
|
||||
|
||||
private @Nullable Field bukkitEntity;
|
||||
|
||||
public PlayerDataManager() {
|
||||
try {
|
||||
bukkitEntity = Entity.class.getDeclaredField("bukkitEntity");
|
||||
} catch (NoSuchFieldException e) {
|
||||
Logger logger = JavaPlugin.getPlugin(OpenInv.class).getLogger();
|
||||
logger.warning("Unable to obtain field to inject custom save process - certain player data may be lost when saving!");
|
||||
logger.log(java.util.logging.Level.WARNING, e.getMessage(), e);
|
||||
bukkitEntity = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static @NotNull ServerPlayer getHandle(final Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
ServerPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getUniqueId());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from Player implementation " + player.getClass().getName());
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable Player loadPlayer(@NotNull final OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (!offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
ServerLevel worldServer = server.getLevel(Level.OVERWORLD);
|
||||
|
||||
if (worldServer == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a new ServerPlayer.
|
||||
ServerPlayer entity = createNewPlayer(server, worldServer, offline);
|
||||
|
||||
// Stop listening for advancement progression - if this is not cleaned up, loading causes a memory leak.
|
||||
entity.getAdvancements().stopListening();
|
||||
|
||||
// Try to load the player's data.
|
||||
if (loadData(entity)) {
|
||||
// If data is loaded successfully, return the Bukkit entity.
|
||||
return entity.getBukkitEntity();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private @NotNull ServerPlayer createNewPlayer(
|
||||
@NotNull MinecraftServer server,
|
||||
@NotNull ServerLevel worldServer,
|
||||
@NotNull final OfflinePlayer offline) {
|
||||
// See net.minecraft.server.players.PlayerList#canPlayerLogin(ServerLoginPacketListenerImpl, GameProfile)
|
||||
// See net.minecraft.server.network.ServerLoginPacketListenerImpl#handleHello(ServerboundHelloPacket)
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(),
|
||||
offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
|
||||
|
||||
ClientInformation dummyInfo = new ClientInformation(
|
||||
"en_us",
|
||||
1, // Reduce distance just in case.
|
||||
ChatVisiblity.HIDDEN, // Don't accept chat.
|
||||
false,
|
||||
ServerPlayer.DEFAULT_MODEL_CUSTOMIZATION,
|
||||
ServerPlayer.DEFAULT_MAIN_HAND,
|
||||
true,
|
||||
false // Don't list in player list (not that this player is in the list anyway).
|
||||
);
|
||||
|
||||
ServerPlayer entity = new ServerPlayer(server, worldServer, profile, dummyInfo);
|
||||
|
||||
try {
|
||||
injectPlayer(entity);
|
||||
} catch (IllegalAccessException e) {
|
||||
JavaPlugin.getPlugin(OpenInv.class).getLogger().log(
|
||||
java.util.logging.Level.WARNING,
|
||||
e,
|
||||
() -> "Unable to inject ServerPlayer, certain player data may be lost when saving!");
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
static boolean loadData(@NotNull ServerPlayer player) {
|
||||
// See CraftPlayer#loadData
|
||||
CompoundTag loadedData = player.server.getPlayerList().playerIo.load(player);
|
||||
|
||||
if (loadedData == null) {
|
||||
// Exceptions with loading are logged by Mojang.
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read basic data into the player.
|
||||
player.load(loadedData);
|
||||
// Also read "extra" data.
|
||||
player.readAdditionalSaveData(loadedData);
|
||||
// Game type settings are also loaded separately.
|
||||
player.loadGameTypes(loadedData);
|
||||
|
||||
if (paper) {
|
||||
// Paper: world is not loaded by ServerPlayer#load(CompoundTag).
|
||||
parseWorld(player, loadedData);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void parseWorld(@NotNull ServerPlayer player, @NotNull CompoundTag loadedData) {
|
||||
// See PlayerList#placeNewPlayer
|
||||
World bukkitWorld;
|
||||
if (loadedData.contains("WorldUUIDMost") && loadedData.contains("WorldUUIDLeast")) {
|
||||
// Modern Bukkit world.
|
||||
bukkitWorld = Bukkit.getServer().getWorld(new UUID(loadedData.getLong("WorldUUIDMost"), loadedData.getLong("WorldUUIDLeast")));
|
||||
} else if (loadedData.contains("world", net.minecraft.nbt.Tag.TAG_STRING)) {
|
||||
// Legacy Bukkit world.
|
||||
bukkitWorld = Bukkit.getServer().getWorld(loadedData.getString("world"));
|
||||
} else {
|
||||
// Vanilla player data.
|
||||
DimensionType.parseLegacy(new Dynamic<>(NbtOps.INSTANCE, loadedData.get("Dimension")))
|
||||
.resultOrPartial(JavaPlugin.getPlugin(OpenInv.class).getLogger()::warning)
|
||||
.map(player.server::getLevel)
|
||||
// If ServerLevel exists, set, otherwise move to spawn.
|
||||
.ifPresentOrElse(player::setServerLevel, () -> player.spawnIn(null));
|
||||
return;
|
||||
}
|
||||
if (bukkitWorld == null) {
|
||||
player.spawnIn(null);
|
||||
return;
|
||||
}
|
||||
player.setServerLevel(((CraftWorld) bukkitWorld).getHandle());
|
||||
}
|
||||
|
||||
private void injectPlayer(ServerPlayer player) throws IllegalAccessException {
|
||||
if (bukkitEntity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
bukkitEntity.setAccessible(true);
|
||||
|
||||
bukkitEntity.set(player, new OpenPlayer(player.server.server, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Player inject(@NotNull Player player) {
|
||||
try {
|
||||
ServerPlayer nmsPlayer = getHandle(player);
|
||||
if (nmsPlayer.getBukkitEntity() instanceof OpenPlayer openPlayer) {
|
||||
return openPlayer;
|
||||
}
|
||||
injectPlayer(nmsPlayer);
|
||||
return nmsPlayer.getBukkitEntity();
|
||||
} catch (IllegalAccessException e) {
|
||||
JavaPlugin.getPlugin(OpenInv.class).getLogger().log(
|
||||
java.util.logging.Level.WARNING,
|
||||
e,
|
||||
() -> "Unable to inject ServerPlayer, certain player data may be lost when saving!");
|
||||
return player;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
|
||||
|
||||
ServerPlayer nmsPlayer = getHandle(player);
|
||||
|
||||
if (nmsPlayer.connection == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
InventoryView view = getView(player, inventory);
|
||||
|
||||
if (view == null) {
|
||||
return player.openInventory(inventory.getBukkitInventory());
|
||||
}
|
||||
|
||||
AbstractContainerMenu container = new CraftContainer(view, nmsPlayer, nmsPlayer.nextContainerCounter()) {
|
||||
@Override
|
||||
public MenuType<?> getType() {
|
||||
return getContainers(inventory.getBukkitInventory().getSize());
|
||||
}
|
||||
};
|
||||
|
||||
container.setTitle(Component.literal(view.getTitle()));
|
||||
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
|
||||
|
||||
if (container == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
nmsPlayer.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(),
|
||||
Component.literal(container.getBukkitView().getTitle())));
|
||||
nmsPlayer.containerMenu = container;
|
||||
nmsPlayer.initMenu(container);
|
||||
|
||||
return container.getBukkitView();
|
||||
|
||||
}
|
||||
|
||||
private @Nullable InventoryView getView(Player player, ISpecialInventory inventory) {
|
||||
if (inventory instanceof SpecialEnderChest) {
|
||||
return new OpenInventoryView(player, inventory, "container.enderchest", "'s Ender Chest");
|
||||
} else if (inventory instanceof SpecialPlayerInventory) {
|
||||
return new OpenInventoryView(player, inventory, "container.player", "'s Inventory");
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
static @NotNull MenuType<?> getContainers(int inventorySize) {
|
||||
|
||||
return switch (inventorySize) {
|
||||
case 9 -> MenuType.GENERIC_9x1;
|
||||
case 18 -> MenuType.GENERIC_9x2;
|
||||
case 36 -> MenuType.GENERIC_9x4; // PLAYER
|
||||
case 41, 45 -> MenuType.GENERIC_9x5;
|
||||
case 54 -> MenuType.GENERIC_9x6;
|
||||
default -> MenuType.GENERIC_9x3; // Default 27-slot inventory
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
|
||||
int topSize = view.getTopInventory().getSize();
|
||||
if (topSize <= rawSlot) {
|
||||
// Slot is not inside special inventory, use Bukkit logic.
|
||||
return view.convertSlot(rawSlot);
|
||||
}
|
||||
|
||||
// Main inventory, slots 0-26 -> 9-35
|
||||
if (rawSlot < 27) {
|
||||
return rawSlot + 9;
|
||||
}
|
||||
// Hotbar, slots 27-35 -> 0-8
|
||||
if (rawSlot < 36) {
|
||||
return rawSlot - 27;
|
||||
}
|
||||
// Armor, slots 36-39 -> 39-36
|
||||
if (rawSlot < 40) {
|
||||
return 36 + (39 - rawSlot);
|
||||
}
|
||||
// Off hand
|
||||
if (rawSlot == 40) {
|
||||
return 40;
|
||||
}
|
||||
// Drop slots, "out of inventory"
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
+351
@@ -0,0 +1,351 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R3;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.ContainerHelper;
|
||||
import net.minecraft.world.ContainerListener;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.StackedContents;
|
||||
import net.minecraft.world.inventory.PlayerEnderChestContainer;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.entity.EnderChestBlockEntity;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.inventory.CraftInventory;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class SpecialEnderChest extends PlayerEnderChestContainer implements ISpecialEnderChest {
|
||||
|
||||
private final CraftInventory inventory;
|
||||
private ServerPlayer owner;
|
||||
private NonNullList<ItemStack> items;
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(final org.bukkit.entity.Player player, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player));
|
||||
this.inventory = new CraftInventory(this);
|
||||
this.owner = PlayerDataManager.getHandle(player);
|
||||
this.playerOnline = online;
|
||||
this.items = this.owner.getEnderChestInventory().items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CraftInventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(@NotNull final org.bukkit.entity.Player player) {
|
||||
if (this.playerOnline) {
|
||||
return;
|
||||
}
|
||||
|
||||
ServerPlayer offlinePlayer = this.owner;
|
||||
ServerPlayer onlinePlayer = PlayerDataManager.getHandle(player);
|
||||
|
||||
// Set owner to new player.
|
||||
this.owner = onlinePlayer;
|
||||
|
||||
// Set player's ender chest contents to our modified contents.
|
||||
PlayerEnderChestContainer onlineEnderChest = onlinePlayer.getEnderChestInventory();
|
||||
for (int i = 0; i < onlineEnderChest.getContainerSize(); ++i) {
|
||||
onlineEnderChest.setItem(i, this.items.get(i));
|
||||
}
|
||||
|
||||
// Set our item array to the new inventory's array.
|
||||
this.items = onlineEnderChest.items;
|
||||
|
||||
// Add viewers to new inventory.
|
||||
onlineEnderChest.transaction.addAll(offlinePlayer.getEnderChestInventory().transaction);
|
||||
|
||||
this.playerOnline = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull org.bukkit.entity.Player getPlayer() {
|
||||
return owner.getBukkitEntity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setChanged() {
|
||||
this.owner.getEnderChestInventory().setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
this.owner.getEnderChestInventory().onOpen(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
this.owner.getEnderChestInventory().onClose(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return this.owner.getEnderChestInventory().getViewers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player player) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setActiveChest(EnderChestBlockEntity enderChest) {
|
||||
this.owner.getEnderChestInventory().setActiveChest(enderChest);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActiveChest(EnderChestBlockEntity enderChest) {
|
||||
return this.owner.getEnderChestInventory().isActiveChest(enderChest);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return this.owner.getEnderChestInventory().getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int i) {
|
||||
this.owner.getEnderChestInventory().setMaxStackSize(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner.getEnderChestInventory().getOwner();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable Location getLocation() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addListener(ContainerListener listener) {
|
||||
this.owner.getEnderChestInventory().addListener(listener);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeListener(ContainerListener listener) {
|
||||
this.owner.getEnderChestInventory().removeListener(listener);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItem(int i, int j) {
|
||||
ItemStack itemstack = ContainerHelper.removeItem(this.items, i, j);
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack addItem(ItemStack itemstack) {
|
||||
ItemStack localItem = itemstack.copy();
|
||||
this.moveItemToOccupiedSlotsWithSameType(localItem);
|
||||
if (localItem.isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
} else {
|
||||
this.moveItemToEmptySlots(localItem);
|
||||
return localItem.isEmpty() ? ItemStack.EMPTY : localItem;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAddItem(ItemStack itemstack) {
|
||||
for (ItemStack itemstack1 : this.items) {
|
||||
if (itemstack1.isEmpty() || ItemStack.isSameItemSameTags(itemstack1, itemstack) && itemstack1.getCount() < itemstack1.getMaxStackSize()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void moveItemToEmptySlots(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.getContainerSize(); ++i) {
|
||||
ItemStack localItem = this.getItem(i);
|
||||
if (localItem.isEmpty()) {
|
||||
this.setItem(i, itemstack.copy());
|
||||
itemstack.setCount(0);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void moveItemToOccupiedSlotsWithSameType(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.getContainerSize(); ++i) {
|
||||
ItemStack localItem = this.getItem(i);
|
||||
if (ItemStack.isSameItemSameTags(localItem, itemstack)) {
|
||||
this.moveItemsBetweenStacks(itemstack, localItem);
|
||||
if (itemstack.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void moveItemsBetweenStacks(ItemStack itemstack, ItemStack itemstack1) {
|
||||
int i = Math.min(this.getMaxStackSize(), itemstack1.getMaxStackSize());
|
||||
int j = Math.min(itemstack.getCount(), i - itemstack1.getCount());
|
||||
if (j > 0) {
|
||||
itemstack1.grow(j);
|
||||
itemstack.shrink(j);
|
||||
this.setChanged();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItemNoUpdate(int i) {
|
||||
ItemStack itemstack = this.items.get(i);
|
||||
if (itemstack.isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
} else {
|
||||
this.items.set(i, ItemStack.EMPTY);
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
this.items.set(i, itemstack);
|
||||
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
|
||||
itemstack.setCount(this.getMaxStackSize());
|
||||
}
|
||||
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getContainerSize() {
|
||||
return this.owner.getEnderChestInventory().getContainerSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
return this.items.stream().allMatch(ItemStack::isEmpty);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen(Player player) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stopOpen(Player player) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceItem(int i, ItemStack itemstack) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearContent() {
|
||||
this.items.clear();
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillStackedContents(StackedContents stackedContents) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
stackedContents.accountStack(itemstack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> removeAllItems() {
|
||||
List<ItemStack> list = this.items.stream().filter(Predicate.not(ItemStack::isEmpty)).collect(Collectors.toList());
|
||||
this.clearContent();
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItemType(Item item, int i) {
|
||||
ItemStack itemstack = new ItemStack(item, 0);
|
||||
|
||||
for(int j = this.getContainerSize() - 1; j >= 0; --j) {
|
||||
ItemStack localItem = this.getItem(j);
|
||||
if (localItem.getItem().equals(item)) {
|
||||
int k = i - itemstack.getCount();
|
||||
ItemStack splitItem = localItem.split(k);
|
||||
itemstack.grow(splitItem.getCount());
|
||||
if (itemstack.getCount() == i) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.items.stream().filter((itemStack) -> !itemStack.isEmpty()).toList().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromTag(ListTag listTag) {
|
||||
for (int i = 0; i < this.getContainerSize(); ++i) {
|
||||
this.setItem(i, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
for (int i = 0; i < listTag.size(); ++i) {
|
||||
CompoundTag compoundTag = listTag.getCompound(i);
|
||||
int j = compoundTag.getByte("Slot") & 255;
|
||||
if (j < this.getContainerSize()) {
|
||||
this.setItem(j, ItemStack.of(compoundTag));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
+807
@@ -0,0 +1,807 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R3;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import net.minecraft.CrashReport;
|
||||
import net.minecraft.CrashReportCategory;
|
||||
import net.minecraft.ReportedException;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.tags.DamageTypeTags;
|
||||
import net.minecraft.tags.TagKey;
|
||||
import net.minecraft.world.Container;
|
||||
import net.minecraft.world.ContainerHelper;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.EquipmentSlot;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.StackedContents;
|
||||
import net.minecraft.world.item.ArmorItem;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.inventory.CraftInventory;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class SpecialPlayerInventory extends Inventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory;
|
||||
private boolean playerOnline;
|
||||
private Player player;
|
||||
private NonNullList<ItemStack> items;
|
||||
private NonNullList<ItemStack> armor;
|
||||
private NonNullList<ItemStack> offhand;
|
||||
private List<NonNullList<ItemStack>> compartments;
|
||||
|
||||
public SpecialPlayerInventory(@NotNull org.bukkit.entity.Player bukkitPlayer, @NotNull Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.inventory = new CraftInventory(this);
|
||||
this.playerOnline = online;
|
||||
this.player = super.player;
|
||||
this.selected = player.getInventory().selected;
|
||||
this.items = this.player.getInventory().items;
|
||||
this.armor = this.player.getInventory().armor;
|
||||
this.offhand = this.player.getInventory().offhand;
|
||||
this.compartments = ImmutableList.of(this.items, this.armor, this.offhand);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(@NotNull org.bukkit.entity.Player player) {
|
||||
if (this.playerOnline) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player offlinePlayer = this.player;
|
||||
Player onlinePlayer = PlayerDataManager.getHandle(player);
|
||||
onlinePlayer.getInventory().transaction.addAll(this.transaction);
|
||||
|
||||
// Set owner to new player.
|
||||
this.player = onlinePlayer;
|
||||
|
||||
// Set player's inventory contents to our modified contents.
|
||||
Inventory onlineInventory = onlinePlayer.getInventory();
|
||||
for (int i = 0; i < getContainerSize(); ++i) {
|
||||
onlineInventory.setItem(i, getRawItem(i));
|
||||
}
|
||||
onlineInventory.selected = this.selected;
|
||||
|
||||
// Set our item arrays to the new inventory's arrays.
|
||||
this.items = onlineInventory.items;
|
||||
this.armor = onlineInventory.armor;
|
||||
this.offhand = onlineInventory.offhand;
|
||||
this.compartments = ImmutableList.of(this.items, this.armor, this.offhand);
|
||||
|
||||
// Add existing viewers to new viewer list.
|
||||
Inventory offlineInventory = offlinePlayer.getInventory();
|
||||
// Remove self from listing - player is always a viewer of their own inventory, prevent duplicates.
|
||||
offlineInventory.transaction.remove(offlinePlayer.getBukkitEntity());
|
||||
onlineInventory.transaction.addAll(offlineInventory.transaction);
|
||||
|
||||
this.playerOnline = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CraftInventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull HumanEntity getPlayer() {
|
||||
return this.player.getBukkitEntity();
|
||||
}
|
||||
|
||||
private @NotNull ItemStack getRawItem(int i) {
|
||||
if (i < 0) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
NonNullList<ItemStack> list;
|
||||
for (Iterator<NonNullList<ItemStack>> iterator = this.compartments.iterator(); iterator.hasNext(); i -= list.size()) {
|
||||
list = iterator.next();
|
||||
if (i < list.size()) {
|
||||
return list.get(i);
|
||||
}
|
||||
}
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
private void setRawItem(int i, @NotNull ItemStack itemStack) {
|
||||
if (i < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
NonNullList<ItemStack> list;
|
||||
for (Iterator<NonNullList<ItemStack>> iterator = this.compartments.iterator(); iterator.hasNext(); i -= list.size()) {
|
||||
list = iterator.next();
|
||||
if (i < list.size()) {
|
||||
list.set(i, itemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private record IndexedCompartment(@Nullable NonNullList<ItemStack> compartment, int index) {}
|
||||
|
||||
private @NotNull SpecialPlayerInventory.IndexedCompartment getIndexedContent(int index) {
|
||||
if (index < items.size()) {
|
||||
return new IndexedCompartment(items, getReversedItemSlotNum(index));
|
||||
}
|
||||
|
||||
index -= items.size();
|
||||
|
||||
if (index < armor.size()) {
|
||||
return new IndexedCompartment(armor, getReversedArmorSlotNum(index));
|
||||
}
|
||||
|
||||
index -= armor.size();
|
||||
|
||||
if (index < offhand.size()) {
|
||||
return new IndexedCompartment(offhand, index);
|
||||
}
|
||||
|
||||
index -= offhand.size();
|
||||
|
||||
return new IndexedCompartment(null, index);
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(final int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(final int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private boolean contains(Predicate<ItemStack> predicate) {
|
||||
return this.compartments.stream().flatMap(NonNullList::stream).anyMatch(predicate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getArmorContents() {
|
||||
return this.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
this.player.getInventory().onOpen(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
this.player.getInventory().onClose(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return this.player.getInventory().getViewers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.player.getBukkitEntity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return this.player.getInventory().getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
this.player.getInventory().setMaxStackSize(size);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getLocation() {
|
||||
return this.player.getBukkitEntity().getLocation();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getContents() {
|
||||
return this.compartments.stream().flatMap(Collection::stream).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getSelected() {
|
||||
return isHotbarSlot(this.selected) ? this.items.get(this.selected) : ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
private boolean hasRemainingSpaceForItem(ItemStack itemstack, ItemStack itemstack1) {
|
||||
return !itemstack.isEmpty() && ItemStack.isSameItemSameTags(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int canHold(ItemStack itemstack) {
|
||||
int remains = itemstack.getCount();
|
||||
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack1 = this.getRawItem(i);
|
||||
if (itemstack1.isEmpty()) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
|
||||
if (this.hasRemainingSpaceForItem(itemstack1, itemstack)) {
|
||||
remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (remains <= 0) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack offhandItemStack = this.getRawItem(this.items.size() + this.armor.size());
|
||||
if (this.hasRemainingSpaceForItem(offhandItemStack, itemstack)) {
|
||||
remains -= (offhandItemStack.getMaxStackSize() < this.getMaxStackSize() ? offhandItemStack.getMaxStackSize() : this.getMaxStackSize()) - offhandItemStack.getCount();
|
||||
}
|
||||
|
||||
return remains <= 0 ? itemstack.getCount() : itemstack.getCount() - remains;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFreeSlot() {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPickedItem(ItemStack itemstack) {
|
||||
int i = this.findSlotMatchingItem(itemstack);
|
||||
if (isHotbarSlot(i)) {
|
||||
this.selected = i;
|
||||
} else if (i == -1) {
|
||||
this.selected = this.getSuitableHotbarSlot();
|
||||
if (!this.items.get(this.selected).isEmpty()) {
|
||||
int j = this.getFreeSlot();
|
||||
if (j != -1) {
|
||||
this.items.set(j, this.items.get(this.selected));
|
||||
}
|
||||
}
|
||||
|
||||
this.items.set(this.selected, itemstack);
|
||||
} else {
|
||||
this.pickSlot(i);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pickSlot(int i) {
|
||||
this.selected = this.getSuitableHotbarSlot();
|
||||
ItemStack itemstack = this.items.get(this.selected);
|
||||
this.items.set(this.selected, this.items.get(i));
|
||||
this.items.set(i, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int findSlotMatchingItem(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (!this.items.get(i).isEmpty() && ItemStack.isSameItemSameTags(itemstack, this.items.get(i))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int findSlotMatchingUnusedItem(ItemStack itemStack) {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack localItem = this.items.get(i);
|
||||
if (!this.items.get(i).isEmpty() && ItemStack.isSameItemSameTags(itemStack, this.items.get(i)) && !this.items.get(i).isDamaged() && !localItem.isEnchanted() && !localItem.hasCustomHoverName()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSuitableHotbarSlot() {
|
||||
int i;
|
||||
int j;
|
||||
for(j = 0; j < 9; ++j) {
|
||||
i = (this.selected + j) % 9;
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
for(j = 0; j < 9; ++j) {
|
||||
i = (this.selected + j) % 9;
|
||||
if (!this.items.get(i).isEnchanted()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return this.selected;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swapPaint(double d0) {
|
||||
if (d0 > 0.0D) {
|
||||
d0 = 1.0D;
|
||||
}
|
||||
|
||||
if (d0 < 0.0D) {
|
||||
d0 = -1.0D;
|
||||
}
|
||||
|
||||
this.selected = (int) (this.selected - d0);
|
||||
|
||||
while (this.selected < 0) {
|
||||
this.selected += 9;
|
||||
}
|
||||
|
||||
while(this.selected >= 9) {
|
||||
this.selected -= 9;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int clearOrCountMatchingItems(Predicate<ItemStack> predicate, int i, Container container) {
|
||||
byte b0 = 0;
|
||||
boolean flag = i == 0;
|
||||
int j = b0 + ContainerHelper.clearOrCountMatchingItems(this, predicate, i - b0, flag);
|
||||
j += ContainerHelper.clearOrCountMatchingItems(container, predicate, i - j, flag);
|
||||
ItemStack itemstack = this.player.containerMenu.getCarried();
|
||||
j += ContainerHelper.clearOrCountMatchingItems(itemstack, predicate, i - j, flag);
|
||||
if (itemstack.isEmpty()) {
|
||||
this.player.containerMenu.setCarried(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
private int addResource(ItemStack itemstack) {
|
||||
int i = this.getSlotWithRemainingSpace(itemstack);
|
||||
if (i == -1) {
|
||||
i = this.getFreeSlot();
|
||||
}
|
||||
|
||||
return i == -1 ? itemstack.getCount() : this.addResource(i, itemstack);
|
||||
}
|
||||
|
||||
private int addResource(int i, ItemStack itemstack) {
|
||||
Item item = itemstack.getItem();
|
||||
int j = itemstack.getCount();
|
||||
ItemStack localItemStack = this.getRawItem(i);
|
||||
if (localItemStack.isEmpty()) {
|
||||
localItemStack = new ItemStack(item, 0);
|
||||
if (itemstack.hasTag()) {
|
||||
// hasTag ensures tag not null
|
||||
//noinspection ConstantConditions
|
||||
localItemStack.setTag(itemstack.getTag().copy());
|
||||
}
|
||||
|
||||
this.setRawItem(i, localItemStack);
|
||||
}
|
||||
|
||||
int k = Math.min(j, localItemStack.getMaxStackSize() - localItemStack.getCount());
|
||||
|
||||
if (k > this.getMaxStackSize() - localItemStack.getCount()) {
|
||||
k = this.getMaxStackSize() - localItemStack.getCount();
|
||||
}
|
||||
|
||||
if (k != 0) {
|
||||
j -= k;
|
||||
localItemStack.grow(k);
|
||||
localItemStack.setPopTime(5);
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotWithRemainingSpace(ItemStack itemstack) {
|
||||
if (this.hasRemainingSpaceForItem(this.getRawItem(this.selected), itemstack)) {
|
||||
return this.selected;
|
||||
} else if (this.hasRemainingSpaceForItem(this.getRawItem(40), itemstack)) {
|
||||
return 40;
|
||||
} else {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.hasRemainingSpaceForItem(this.items.get(i), itemstack)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
for (int i = 0; i < compartment.size(); ++i) {
|
||||
if (!compartment.get(i).isEmpty()) {
|
||||
compartment.get(i).inventoryTick(this.player.level(), this.player, i, this.selected == i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean add(ItemStack itemStack) {
|
||||
return this.add(-1, itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean add(int i, ItemStack itemStack) {
|
||||
if (itemStack.isEmpty()) {
|
||||
return false;
|
||||
} else {
|
||||
try {
|
||||
if (itemStack.isDamaged()) {
|
||||
if (i == -1) {
|
||||
i = this.getFreeSlot();
|
||||
}
|
||||
|
||||
if (i >= 0) {
|
||||
this.items.set(i, itemStack.copy());
|
||||
this.items.get(i).setPopTime(5);
|
||||
itemStack.setCount(0);
|
||||
return true;
|
||||
} else if (this.player.getAbilities().instabuild) {
|
||||
itemStack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
int j;
|
||||
do {
|
||||
j = itemStack.getCount();
|
||||
if (i == -1) {
|
||||
itemStack.setCount(this.addResource(itemStack));
|
||||
} else {
|
||||
itemStack.setCount(this.addResource(i, itemStack));
|
||||
}
|
||||
} while(!itemStack.isEmpty() && itemStack.getCount() < j);
|
||||
|
||||
if (itemStack.getCount() == j && this.player.getAbilities().instabuild) {
|
||||
itemStack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return itemStack.getCount() < j;
|
||||
}
|
||||
}
|
||||
} catch (Throwable var6) {
|
||||
CrashReport crashReport = CrashReport.forThrowable(var6, "Adding item to inventory");
|
||||
CrashReportCategory crashReportCategory = crashReport.addCategory("Item being added");
|
||||
crashReportCategory.setDetail("Item ID", Item.getId(itemStack.getItem()));
|
||||
crashReportCategory.setDetail("Item data", itemStack.getDamageValue());
|
||||
crashReportCategory.setDetail("Item name", () -> itemStack.getHoverName().getString());
|
||||
throw new ReportedException(crashReport);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void placeItemBackInInventory(ItemStack itemStack) {
|
||||
this.placeItemBackInInventory(itemStack, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void placeItemBackInInventory(ItemStack itemStack, boolean flag) {
|
||||
while(true) {
|
||||
if (!itemStack.isEmpty()) {
|
||||
int i = this.getSlotWithRemainingSpace(itemStack);
|
||||
if (i == -1) {
|
||||
i = this.getFreeSlot();
|
||||
}
|
||||
|
||||
if (i != -1) {
|
||||
int j = itemStack.getMaxStackSize() - this.getRawItem(i).getCount();
|
||||
if (this.add(i, itemStack.split(j)) && flag && this.player instanceof ServerPlayer) {
|
||||
((ServerPlayer)this.player).connection.send(new ClientboundContainerSetSlotPacket(-2, 0, i, this.getRawItem(i)));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
this.player.drop(itemStack, false);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItem(int rawIndex, final int j) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null
|
||||
|| indexedCompartment.compartment().get(indexedCompartment.index()).isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return ContainerHelper.removeItem(indexedCompartment.compartment(), indexedCompartment.index(), j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeItem(ItemStack itemStack) {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
for (int i = 0; i < compartment.size(); ++i) {
|
||||
if (compartment.get(i) == itemStack) {
|
||||
compartment.set(i, ItemStack.EMPTY);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItemNoUpdate(int rawIndex) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
ItemStack removed = indexedCompartment.compartment().set(indexedCompartment.index(), ItemStack.EMPTY);
|
||||
|
||||
if (removed.isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int rawIndex, final ItemStack itemStack) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null) {
|
||||
this.player.drop(itemStack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
indexedCompartment.compartment().set(indexedCompartment.index(), itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getDestroySpeed(BlockState blockState) {
|
||||
return this.items.get(this.selected).getDestroySpeed(blockState);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ListTag save(ListTag listTag) {
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
if (!this.items.get(i).isEmpty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.putByte("Slot", (byte)i);
|
||||
this.items.get(i).save(compoundTag);
|
||||
listTag.add(compoundTag);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.armor.size(); ++i) {
|
||||
if (!this.armor.get(i).isEmpty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.putByte("Slot", (byte)(i + 100));
|
||||
this.armor.get(i).save(compoundTag);
|
||||
listTag.add(compoundTag);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.offhand.size(); ++i) {
|
||||
if (!this.offhand.get(i).isEmpty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.putByte("Slot", (byte)(i + 150));
|
||||
this.offhand.get(i).save(compoundTag);
|
||||
listTag.add(compoundTag);
|
||||
}
|
||||
}
|
||||
|
||||
return listTag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(ListTag listTag) {
|
||||
this.items.clear();
|
||||
this.armor.clear();
|
||||
this.offhand.clear();
|
||||
|
||||
for(int i = 0; i < listTag.size(); ++i) {
|
||||
CompoundTag compoundTag = listTag.getCompound(i);
|
||||
int j = compoundTag.getByte("Slot") & 255;
|
||||
ItemStack itemstack = ItemStack.of(compoundTag);
|
||||
if (!itemstack.isEmpty()) {
|
||||
if (j < this.items.size()) {
|
||||
this.items.set(j, itemstack);
|
||||
} else if (j >= 100 && j < this.armor.size() + 100) {
|
||||
this.armor.set(j - 100, itemstack);
|
||||
} else if (j >= 150 && j < this.offhand.size() + 150) {
|
||||
this.offhand.set(j - 150, itemstack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getContainerSize() {
|
||||
return 45;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
return !contains(itemStack -> !itemStack.isEmpty());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int rawIndex) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return indexedCompartment.compartment().get(indexedCompartment.index());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getName() {
|
||||
return this.player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getArmor(int index) {
|
||||
return this.armor.get(index);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void hurtArmor(DamageSource damagesource, float damage, int[] armorIndices) {
|
||||
if (damage > 0.0F) {
|
||||
damage /= 4.0F;
|
||||
if (damage < 1.0F) {
|
||||
damage = 1.0F;
|
||||
}
|
||||
|
||||
for (int index : armorIndices) {
|
||||
ItemStack itemstack = this.armor.get(index);
|
||||
if ((!damagesource.is(DamageTypeTags.IS_FIRE) || !itemstack.getItem().isFireResistant()) && itemstack.getItem() instanceof ArmorItem) {
|
||||
itemstack.hurtAndBreak((int) damage, this.player, localPlayer -> localPlayer.broadcastBreakEvent(EquipmentSlot.byTypeAndIndex(EquipmentSlot.Type.ARMOR, index)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dropAll() {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
for (int i = 0; i < compartment.size(); ++i) {
|
||||
ItemStack itemstack = compartment.get(i);
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.player.drop(itemstack, true, false);
|
||||
compartment.set(i, ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setChanged() {
|
||||
super.setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTimesChanged() {
|
||||
return super.getTimesChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player player) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean contains(ItemStack itemstack) {
|
||||
return contains(itemStack -> !itemStack.isEmpty() && itemStack.is(itemstack.getItem()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean contains(TagKey<Item> tagKey) {
|
||||
|
||||
return contains(itemStack -> !itemStack.isEmpty() && itemStack.is(tagKey));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void replaceWith(Inventory inventory) {
|
||||
Function<Integer, ItemStack> getter;
|
||||
|
||||
if (inventory instanceof SpecialPlayerInventory specialPlayerInventory) {
|
||||
getter = specialPlayerInventory::getRawItem;
|
||||
} else {
|
||||
getter = inventory::getItem;
|
||||
}
|
||||
|
||||
for(int i = 0; i < this.getContainerSize(); ++i) {
|
||||
this.setRawItem(i, getter.apply(i));
|
||||
}
|
||||
|
||||
this.selected = inventory.selected;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearContent() {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
compartment.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillStackedContents(StackedContents stackedContents) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
stackedContents.accountSimpleStack(itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeFromSelected(boolean dropWholeStack) {
|
||||
ItemStack itemstack = this.getSelected();
|
||||
return itemstack.isEmpty() ? ItemStack.EMPTY : this.removeItem(this.selected, dropWholeStack ? itemstack.getCount() : 1);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~ Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
@@ -19,37 +20,60 @@
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<artifactId>openinvparent</artifactId>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
<relativePath>../../pom.xml</relativePath>
|
||||
<version>4.4.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_12_R1</artifactId>
|
||||
<name>OpenInvAdapter1_12_R1</name>
|
||||
<artifactId>openinvadapter1_20_R4</artifactId>
|
||||
<name>OpenInvAdapter1_20_R4</name>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>21</maven.compiler.source>
|
||||
<maven.compiler.target>21</maven.compiler.target>
|
||||
<spigot.version>1.20.6-R0.1-SNAPSHOT</spigot.version>
|
||||
</properties>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot-api</artifactId>
|
||||
<version>${spigot.version}</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>spigot</artifactId>
|
||||
<version>1.12-R0.1-SNAPSHOT</version>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<scope>provided</scope>
|
||||
<version>${spigot.version}</version>
|
||||
<classifier>remapped-mojang</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>openinvapi</artifactId>
|
||||
<groupId>com.lishid</groupId>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>openinvplugincore</artifactId>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<artifactId>annotations</artifactId>
|
||||
<groupId>org.jetbrains</groupId>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<version>3.6.1</version>
|
||||
<configuration>
|
||||
<source>1.8</source>
|
||||
<target>1.8</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>net.md-5</groupId>
|
||||
<artifactId>specialsource-maven-plugin</artifactId>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
+207
@@ -0,0 +1,207 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R4;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
import com.lishid.openinv.util.ReflectionHelper;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.server.level.ServerPlayerGameMode;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.SimpleMenuProvider;
|
||||
import net.minecraft.world.inventory.ChestMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.PlayerEnderChestContainer;
|
||||
import net.minecraft.world.level.GameType;
|
||||
import net.minecraft.world.level.block.BarrelBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.ChestBlock;
|
||||
import net.minecraft.world.level.block.ShulkerBoxBlock;
|
||||
import net.minecraft.world.level.block.TrappedChestBlock;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.EnderChestBlockEntity;
|
||||
import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
private @Nullable Field serverPlayerGameModeGameType;
|
||||
|
||||
public AnySilentContainer() {
|
||||
try {
|
||||
try {
|
||||
this.serverPlayerGameModeGameType = ServerPlayerGameMode.class.getDeclaredField("b");
|
||||
this.serverPlayerGameModeGameType.setAccessible(true);
|
||||
} catch (NoSuchFieldException e) {
|
||||
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
|
||||
logger.warning("ServerPlayerGameMode#gameModeForPlayer's obfuscated name has changed!");
|
||||
logger.warning("Please report this at https://github.com/Jikoo/OpenInv/issues");
|
||||
logger.warning("Attempting to fall through using reflection. Please verify that SilentContainer does not fail.");
|
||||
// N.B. gameModeForPlayer is (for now) declared before previousGameModeForPlayer so silent shouldn't break.
|
||||
this.serverPlayerGameModeGameType = ReflectionHelper.grabFieldByType(ServerPlayerGameMode.class, GameType.class);
|
||||
}
|
||||
} catch (SecurityException e) {
|
||||
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
|
||||
logger.warning("Unable to directly write player game mode! SilentContainer will fail.");
|
||||
logger.log(java.util.logging.Level.WARNING, "Error obtaining GameType field", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(
|
||||
@NotNull final Player bukkitPlayer,
|
||||
final boolean silentchest,
|
||||
@NotNull final org.bukkit.block.Block bukkitBlock) {
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
|
||||
bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
ServerPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
final net.minecraft.world.level.Level level = player.level();
|
||||
final BlockPos blockPos = new BlockPos(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
|
||||
final BlockEntity blockEntity = level.getBlockEntity(blockPos);
|
||||
|
||||
if (blockEntity == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (blockEntity instanceof EnderChestBlockEntity enderChestTile) {
|
||||
// Anychest ender chest. See net.minecraft.world.level.block.EnderChestBlock
|
||||
PlayerEnderChestContainer enderChest = player.getEnderChestInventory();
|
||||
enderChest.setActiveChest(enderChestTile);
|
||||
player.openMenu(new SimpleMenuProvider((containerCounter, playerInventory, ignored) -> {
|
||||
MenuType<?> containers = PlayerDataManager.getContainers(enderChest.getContainerSize());
|
||||
int rows = enderChest.getContainerSize() / 9;
|
||||
return new ChestMenu(containers, containerCounter, playerInventory, enderChest, rows);
|
||||
}, Component.translatable(("container.enderchest"))));
|
||||
bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(blockEntity instanceof MenuProvider menuProvider)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockState blockState = level.getBlockState(blockPos);
|
||||
Block block = blockState.getBlock();
|
||||
|
||||
if (block instanceof ChestBlock chestBlock) {
|
||||
|
||||
// boolean flag: do not check if chest is blocked
|
||||
menuProvider = chestBlock.getMenuProvider(blockState, level, blockPos, true);
|
||||
|
||||
if (menuProvider == null) {
|
||||
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (block instanceof TrappedChestBlock) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
|
||||
} else {
|
||||
bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
|
||||
}
|
||||
}
|
||||
|
||||
if (block instanceof ShulkerBoxBlock) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
|
||||
}
|
||||
|
||||
if (block instanceof BarrelBlock) {
|
||||
bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
|
||||
}
|
||||
|
||||
// AnyChest only - SilentChest not active, container unsupported, or unnecessary.
|
||||
if (!silentchest || player.gameMode.getGameModeForPlayer() == GameType.SPECTATOR) {
|
||||
player.openMenu(menuProvider);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest requires access to setting players' game mode directly.
|
||||
if (this.serverPlayerGameModeGameType == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (blockEntity instanceof RandomizableContainerBlockEntity lootable) {
|
||||
if (lootable.lootTable != null) {
|
||||
OpenInv.getPlugin(OpenInv.class).sendSystemMessage(bukkitPlayer, "messages.error.lootNotGenerated");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
GameType gameType = player.gameMode.getGameModeForPlayer();
|
||||
this.forceGameType(player, GameType.SPECTATOR);
|
||||
player.openMenu(menuProvider);
|
||||
this.forceGameType(player, gameType);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(@NotNull final Player bukkitPlayer) {
|
||||
if (this.serverPlayerGameModeGameType == null || bukkitPlayer.getGameMode() == GameMode.SPECTATOR) {
|
||||
return;
|
||||
}
|
||||
|
||||
ServerPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
|
||||
|
||||
// Force game mode change without informing plugins or players.
|
||||
// Regular game mode set calls GameModeChangeEvent and is cancellable.
|
||||
GameType gameType = player.gameMode.getGameModeForPlayer();
|
||||
this.forceGameType(player, GameType.SPECTATOR);
|
||||
|
||||
// ServerPlayer#closeContainer cannot be called without entering an
|
||||
// infinite loop because this method is called during inventory close.
|
||||
// From ServerPlayer#closeContainer -> CraftEventFactory#handleInventoryCloseEvent
|
||||
player.containerMenu.transferTo(player.inventoryMenu, player.getBukkitEntity());
|
||||
// From ServerPlayer#closeContainer
|
||||
player.doCloseContainer();
|
||||
// Regular inventory close will handle the rest - packet sending, etc.
|
||||
|
||||
// Revert forced game mode.
|
||||
this.forceGameType(player, gameType);
|
||||
}
|
||||
|
||||
private void forceGameType(final ServerPlayer player, final GameType gameMode) {
|
||||
if (this.serverPlayerGameModeGameType == null) {
|
||||
// No need to warn repeatedly, error on startup and lack of function should be enough.
|
||||
return;
|
||||
}
|
||||
try {
|
||||
this.serverPlayerGameModeGameType.setAccessible(true);
|
||||
this.serverPlayerGameModeGameType.set(player.gameMode, gameMode);
|
||||
} catch (IllegalArgumentException | IllegalAccessException e) {
|
||||
Logger logger = OpenInv.getPlugin(OpenInv.class).getLogger();
|
||||
logger.log(java.util.logging.Level.WARNING, "Error bypassing GameModeChangeEvent", e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,186 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R4;
|
||||
|
||||
import com.mojang.logging.LogUtils;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.nbt.NumericTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.level.storage.PlayerDataStorage;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.entity.CraftPlayer;
|
||||
import org.jetbrains.annotations.Contract;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Set;
|
||||
|
||||
public class OpenPlayer extends CraftPlayer {
|
||||
|
||||
/**
|
||||
* List of tags to always reset when saving.
|
||||
*
|
||||
* @see net.minecraft.world.entity.Entity#saveWithoutId(CompoundTag)
|
||||
* @see net.minecraft.server.level.ServerPlayer#addAdditionalSaveData(CompoundTag)
|
||||
* @see net.minecraft.world.entity.player.Player#addAdditionalSaveData(CompoundTag)
|
||||
* @see net.minecraft.world.entity.LivingEntity#addAdditionalSaveData(CompoundTag)
|
||||
*/
|
||||
private static final Set<String> RESET_TAGS = Set.of(
|
||||
// Entity#saveWithoutId(CompoundTag)
|
||||
"CustomName",
|
||||
"CustomNameVisible",
|
||||
"Silent",
|
||||
"NoGravity",
|
||||
"Glowing",
|
||||
"TicksFrozen",
|
||||
"HasVisualFire",
|
||||
"Tags",
|
||||
"Passengers",
|
||||
// ServerPlayer#addAdditionalSaveData(CompoundTag)
|
||||
// Intentional omissions to prevent mount loss: Attach, Entity, and RootVehicle
|
||||
"warden_spawn_tracker",
|
||||
"enteredNetherPosition",
|
||||
"SpawnX",
|
||||
"SpawnY",
|
||||
"SpawnZ",
|
||||
"SpawnForced",
|
||||
"SpawnAngle",
|
||||
"SpawnDimension",
|
||||
"raid_omen_position",
|
||||
// Player#addAdditionalSaveData(CompoundTag)
|
||||
"ShoulderEntityLeft",
|
||||
"ShoulderEntityRight",
|
||||
"LastDeathLocation",
|
||||
"current_explosion_impact_pos",
|
||||
// LivingEntity#addAdditionalSaveData(CompoundTag)
|
||||
"ActiveEffects", // Backwards compat: Renamed from 1.19
|
||||
"active_effects",
|
||||
"SleepingX",
|
||||
"SleepingY",
|
||||
"SleepingZ",
|
||||
"Brain"
|
||||
);
|
||||
|
||||
public OpenPlayer(CraftServer server, ServerPlayer entity) {
|
||||
super(server, entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadData() {
|
||||
PlayerDataManager.loadData(getHandle());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveData() {
|
||||
ServerPlayer player = this.getHandle();
|
||||
// See net.minecraft.world.level.storage.PlayerDataStorage#save(EntityHuman)
|
||||
try {
|
||||
PlayerDataStorage worldNBTStorage = player.server.getPlayerList().playerIo;
|
||||
|
||||
CompoundTag oldData = isOnline() ? null : worldNBTStorage.load(player.getName().getString(), player.getStringUUID()).orElse(null);
|
||||
CompoundTag playerData = getWritableTag(oldData);
|
||||
playerData = player.saveWithoutId(playerData);
|
||||
setExtraData(playerData);
|
||||
|
||||
if (oldData != null) {
|
||||
// Revert certain special data values when offline.
|
||||
revertSpecialValues(playerData, oldData);
|
||||
}
|
||||
|
||||
Path playerDataDir = worldNBTStorage.getPlayerDir().toPath();
|
||||
Path tempFile = Files.createTempFile(playerDataDir, player.getStringUUID() + "-", ".dat");
|
||||
NbtIo.writeCompressed(playerData, tempFile);
|
||||
Path dataFile = playerDataDir.resolve(player.getStringUUID() + ".dat");
|
||||
Path backupFile = playerDataDir.resolve(player.getStringUUID() + ".dat_old");
|
||||
Util.safeReplaceFile(dataFile, tempFile, backupFile);
|
||||
} catch (Exception e) {
|
||||
LogUtils.getLogger().warn("Failed to save player data for {}: {}", player.getScoreboardName(), e);
|
||||
}
|
||||
}
|
||||
|
||||
@Contract("null -> new")
|
||||
private @NotNull CompoundTag getWritableTag(@Nullable CompoundTag oldData) {
|
||||
if (oldData == null) {
|
||||
return new CompoundTag();
|
||||
}
|
||||
|
||||
// Copy old data. This is a deep clone, so operating on it should be safe.
|
||||
oldData = oldData.copy();
|
||||
|
||||
// Remove vanilla/server data that is not written every time.
|
||||
oldData.getAllKeys()
|
||||
.removeIf(key -> RESET_TAGS.contains(key) || key.startsWith("Bukkit"));
|
||||
|
||||
return oldData;
|
||||
}
|
||||
|
||||
private void revertSpecialValues(@NotNull CompoundTag newData, @NotNull CompoundTag oldData) {
|
||||
// Revert automatic updates to play timestamps.
|
||||
copyValue(oldData, newData, "bukkit", "lastPlayed", NumericTag.class);
|
||||
copyValue(oldData, newData, "Paper", "LastSeen", NumericTag.class);
|
||||
copyValue(oldData, newData, "Paper", "LastLogin", NumericTag.class);
|
||||
}
|
||||
|
||||
private <T extends Tag> void copyValue(
|
||||
@NotNull CompoundTag source,
|
||||
@NotNull CompoundTag target,
|
||||
@NotNull String container,
|
||||
@NotNull String key,
|
||||
@NotNull Class<T> tagType) {
|
||||
CompoundTag oldContainer = getTag(source, container, CompoundTag.class);
|
||||
CompoundTag newContainer = getTag(target, container, CompoundTag.class);
|
||||
|
||||
// New container being null means the server implementation doesn't store this data.
|
||||
if (newContainer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If old tag exists, copy it to new location, removing otherwise.
|
||||
setTag(newContainer, key, getTag(oldContainer, key, tagType));
|
||||
}
|
||||
|
||||
private <T extends Tag> @Nullable T getTag(
|
||||
@Nullable CompoundTag container,
|
||||
@NotNull String key,
|
||||
@NotNull Class<T> dataType) {
|
||||
if (container == null) {
|
||||
return null;
|
||||
}
|
||||
Tag value = container.get(key);
|
||||
if (value == null || !dataType.isAssignableFrom(value.getClass())) {
|
||||
return null;
|
||||
}
|
||||
return dataType.cast(value);
|
||||
}
|
||||
|
||||
private <T extends Tag> void setTag(
|
||||
@NotNull CompoundTag container,
|
||||
@NotNull String key,
|
||||
@Nullable T data) {
|
||||
if (data == null) {
|
||||
container.remove(key);
|
||||
} else {
|
||||
container.put(key, data);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+332
@@ -0,0 +1,332 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R4;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.lishid.openinv.internal.ISpecialInventory;
|
||||
import com.lishid.openinv.internal.OpenInventoryView;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.mojang.serialization.Dynamic;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtOps;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ClientInformation;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.ChatVisiblity;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.dimension.DimensionType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.event.CraftEventFactory;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.inventory.CraftContainer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
private static boolean paper;
|
||||
|
||||
static {
|
||||
try {
|
||||
Class.forName("io.papermc.paper.configuration.Configuration");
|
||||
paper = true;
|
||||
} catch (ClassNotFoundException ignored) {
|
||||
paper = false;
|
||||
}
|
||||
}
|
||||
|
||||
private @Nullable Field bukkitEntity;
|
||||
|
||||
public PlayerDataManager() {
|
||||
try {
|
||||
bukkitEntity = Entity.class.getDeclaredField("bukkitEntity");
|
||||
} catch (NoSuchFieldException e) {
|
||||
Logger logger = JavaPlugin.getPlugin(OpenInv.class).getLogger();
|
||||
logger.warning("Unable to obtain field to inject custom save process - certain player data may be lost when saving!");
|
||||
logger.log(java.util.logging.Level.WARNING, e.getMessage(), e);
|
||||
bukkitEntity = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static @NotNull ServerPlayer getHandle(final Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
ServerPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getUniqueId());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from Player implementation " + player.getClass().getName());
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable Player loadPlayer(@NotNull final OfflinePlayer offline) {
|
||||
// Ensure player has data
|
||||
if (!offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
ServerLevel worldServer = server.getLevel(Level.OVERWORLD);
|
||||
|
||||
if (worldServer == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Create a new ServerPlayer.
|
||||
ServerPlayer entity = createNewPlayer(server, worldServer, offline);
|
||||
|
||||
// Stop listening for advancement progression - if this is not cleaned up, loading causes a memory leak.
|
||||
entity.getAdvancements().stopListening();
|
||||
|
||||
// Try to load the player's data.
|
||||
if (loadData(entity)) {
|
||||
// If data is loaded successfully, return the Bukkit entity.
|
||||
return entity.getBukkitEntity();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private @NotNull ServerPlayer createNewPlayer(
|
||||
@NotNull MinecraftServer server,
|
||||
@NotNull ServerLevel worldServer,
|
||||
@NotNull final OfflinePlayer offline) {
|
||||
// See net.minecraft.server.players.PlayerList#canPlayerLogin(ServerLoginPacketListenerImpl, GameProfile)
|
||||
// See net.minecraft.server.network.ServerLoginPacketListenerImpl#handleHello(ServerboundHelloPacket)
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(),
|
||||
offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
|
||||
|
||||
ClientInformation dummyInfo = new ClientInformation(
|
||||
"en_us",
|
||||
1, // Reduce distance just in case.
|
||||
ChatVisiblity.HIDDEN, // Don't accept chat.
|
||||
false,
|
||||
ServerPlayer.DEFAULT_MODEL_CUSTOMIZATION,
|
||||
ServerPlayer.DEFAULT_MAIN_HAND,
|
||||
true,
|
||||
false // Don't list in player list (not that this player is in the list anyway).
|
||||
);
|
||||
|
||||
ServerPlayer entity = new ServerPlayer(server, worldServer, profile, dummyInfo);
|
||||
|
||||
try {
|
||||
injectPlayer(entity);
|
||||
} catch (IllegalAccessException e) {
|
||||
JavaPlugin.getPlugin(OpenInv.class).getLogger().log(
|
||||
java.util.logging.Level.WARNING,
|
||||
e,
|
||||
() -> "Unable to inject ServerPlayer, certain player data may be lost when saving!");
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
static boolean loadData(@NotNull ServerPlayer player) {
|
||||
// See CraftPlayer#loadData
|
||||
CompoundTag loadedData = player.server.getPlayerList().playerIo.load(player).orElse(null);
|
||||
|
||||
if (loadedData == null) {
|
||||
// Exceptions with loading are logged by Mojang.
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read basic data into the player.
|
||||
player.load(loadedData);
|
||||
// Also read "extra" data.
|
||||
player.readAdditionalSaveData(loadedData);
|
||||
// Game type settings are also loaded separately.
|
||||
player.loadGameTypes(loadedData);
|
||||
|
||||
if (paper) {
|
||||
// Paper: world is not loaded by ServerPlayer#load(CompoundTag).
|
||||
parseWorld(player, loadedData);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void parseWorld(@NotNull ServerPlayer player, @NotNull CompoundTag loadedData) {
|
||||
// See PlayerList#placeNewPlayer
|
||||
World bukkitWorld;
|
||||
if (loadedData.contains("WorldUUIDMost") && loadedData.contains("WorldUUIDLeast")) {
|
||||
// Modern Bukkit world.
|
||||
bukkitWorld = Bukkit.getServer().getWorld(new UUID(loadedData.getLong("WorldUUIDMost"), loadedData.getLong("WorldUUIDLeast")));
|
||||
} else if (loadedData.contains("world", net.minecraft.nbt.Tag.TAG_STRING)) {
|
||||
// Legacy Bukkit world.
|
||||
bukkitWorld = Bukkit.getServer().getWorld(loadedData.getString("world"));
|
||||
} else {
|
||||
// Vanilla player data.
|
||||
DimensionType.parseLegacy(new Dynamic<>(NbtOps.INSTANCE, loadedData.get("Dimension")))
|
||||
.resultOrPartial(JavaPlugin.getPlugin(OpenInv.class).getLogger()::warning)
|
||||
.map(player.server::getLevel)
|
||||
// If ServerLevel exists, set, otherwise move to spawn.
|
||||
.ifPresentOrElse(player::setServerLevel, () -> player.spawnIn(null));
|
||||
return;
|
||||
}
|
||||
if (bukkitWorld == null) {
|
||||
player.spawnIn(null);
|
||||
return;
|
||||
}
|
||||
player.setServerLevel(((CraftWorld) bukkitWorld).getHandle());
|
||||
}
|
||||
|
||||
private void injectPlayer(ServerPlayer player) throws IllegalAccessException {
|
||||
if (bukkitEntity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
bukkitEntity.setAccessible(true);
|
||||
|
||||
bukkitEntity.set(player, new OpenPlayer(player.server.server, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Player inject(@NotNull Player player) {
|
||||
try {
|
||||
ServerPlayer nmsPlayer = getHandle(player);
|
||||
if (nmsPlayer.getBukkitEntity() instanceof OpenPlayer openPlayer) {
|
||||
return openPlayer;
|
||||
}
|
||||
injectPlayer(nmsPlayer);
|
||||
return nmsPlayer.getBukkitEntity();
|
||||
} catch (IllegalAccessException e) {
|
||||
JavaPlugin.getPlugin(OpenInv.class).getLogger().log(
|
||||
java.util.logging.Level.WARNING,
|
||||
e,
|
||||
() -> "Unable to inject ServerPlayer, certain player data may be lost when saving!");
|
||||
return player;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
|
||||
|
||||
ServerPlayer nmsPlayer = getHandle(player);
|
||||
|
||||
if (nmsPlayer.connection == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
InventoryView view = getView(player, inventory);
|
||||
|
||||
if (view == null) {
|
||||
return player.openInventory(inventory.getBukkitInventory());
|
||||
}
|
||||
|
||||
AbstractContainerMenu container = new CraftContainer(view, nmsPlayer, nmsPlayer.nextContainerCounter()) {
|
||||
@Override
|
||||
public MenuType<?> getType() {
|
||||
return getContainers(inventory.getBukkitInventory().getSize());
|
||||
}
|
||||
};
|
||||
|
||||
container.setTitle(Component.literal(view.getTitle()));
|
||||
container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
|
||||
|
||||
if (container == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
nmsPlayer.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(),
|
||||
Component.literal(container.getBukkitView().getTitle())));
|
||||
nmsPlayer.containerMenu = container;
|
||||
nmsPlayer.initMenu(container);
|
||||
|
||||
return container.getBukkitView();
|
||||
|
||||
}
|
||||
|
||||
private @Nullable InventoryView getView(Player player, ISpecialInventory inventory) {
|
||||
if (inventory instanceof SpecialEnderChest) {
|
||||
return new OpenInventoryView(player, inventory, "container.enderchest", "'s Ender Chest");
|
||||
} else if (inventory instanceof SpecialPlayerInventory) {
|
||||
return new OpenInventoryView(player, inventory, "container.player", "'s Inventory");
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
static @NotNull MenuType<?> getContainers(int inventorySize) {
|
||||
|
||||
return switch (inventorySize) {
|
||||
case 9 -> MenuType.GENERIC_9x1;
|
||||
case 18 -> MenuType.GENERIC_9x2;
|
||||
case 36 -> MenuType.GENERIC_9x4; // PLAYER
|
||||
case 41, 45 -> MenuType.GENERIC_9x5;
|
||||
case 54 -> MenuType.GENERIC_9x6;
|
||||
default -> MenuType.GENERIC_9x3; // Default 27-slot inventory
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int convertToPlayerSlot(InventoryView view, int rawSlot) {
|
||||
int topSize = view.getTopInventory().getSize();
|
||||
if (topSize <= rawSlot) {
|
||||
// Slot is not inside special inventory, use Bukkit logic.
|
||||
return view.convertSlot(rawSlot);
|
||||
}
|
||||
|
||||
// Main inventory, slots 0-26 -> 9-35
|
||||
if (rawSlot < 27) {
|
||||
return rawSlot + 9;
|
||||
}
|
||||
// Hotbar, slots 27-35 -> 0-8
|
||||
if (rawSlot < 36) {
|
||||
return rawSlot - 27;
|
||||
}
|
||||
// Armor, slots 36-39 -> 39-36
|
||||
if (rawSlot < 40) {
|
||||
return 36 + (39 - rawSlot);
|
||||
}
|
||||
// Off hand
|
||||
if (rawSlot == 40) {
|
||||
return 40;
|
||||
}
|
||||
// Drop slots, "out of inventory"
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
+352
@@ -0,0 +1,352 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R4;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import net.minecraft.core.HolderLookup;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.ContainerHelper;
|
||||
import net.minecraft.world.ContainerListener;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.StackedContents;
|
||||
import net.minecraft.world.inventory.PlayerEnderChestContainer;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.entity.EnderChestBlockEntity;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.inventory.CraftInventory;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class SpecialEnderChest extends PlayerEnderChestContainer implements ISpecialEnderChest {
|
||||
|
||||
private final CraftInventory inventory;
|
||||
private ServerPlayer owner;
|
||||
private NonNullList<ItemStack> items;
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialEnderChest(final org.bukkit.entity.Player player, final Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player));
|
||||
this.inventory = new CraftInventory(this);
|
||||
this.owner = PlayerDataManager.getHandle(player);
|
||||
this.playerOnline = online;
|
||||
this.items = this.owner.getEnderChestInventory().items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CraftInventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(@NotNull final org.bukkit.entity.Player player) {
|
||||
if (this.playerOnline) {
|
||||
return;
|
||||
}
|
||||
|
||||
ServerPlayer offlinePlayer = this.owner;
|
||||
ServerPlayer onlinePlayer = PlayerDataManager.getHandle(player);
|
||||
|
||||
// Set owner to new player.
|
||||
this.owner = onlinePlayer;
|
||||
|
||||
// Set player's ender chest contents to our modified contents.
|
||||
PlayerEnderChestContainer onlineEnderChest = onlinePlayer.getEnderChestInventory();
|
||||
for (int i = 0; i < onlineEnderChest.getContainerSize(); ++i) {
|
||||
onlineEnderChest.setItem(i, this.items.get(i));
|
||||
}
|
||||
|
||||
// Set our item array to the new inventory's array.
|
||||
this.items = onlineEnderChest.items;
|
||||
|
||||
// Add viewers to new inventory.
|
||||
onlineEnderChest.transaction.addAll(offlinePlayer.getEnderChestInventory().transaction);
|
||||
|
||||
this.playerOnline = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull org.bukkit.entity.Player getPlayer() {
|
||||
return owner.getBukkitEntity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setChanged() {
|
||||
this.owner.getEnderChestInventory().setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
this.owner.getEnderChestInventory().onOpen(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
this.owner.getEnderChestInventory().onClose(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return this.owner.getEnderChestInventory().getViewers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player player) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setActiveChest(EnderChestBlockEntity enderChest) {
|
||||
this.owner.getEnderChestInventory().setActiveChest(enderChest);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActiveChest(EnderChestBlockEntity enderChest) {
|
||||
return this.owner.getEnderChestInventory().isActiveChest(enderChest);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return this.owner.getEnderChestInventory().getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int i) {
|
||||
this.owner.getEnderChestInventory().setMaxStackSize(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner.getEnderChestInventory().getOwner();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable Location getLocation() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addListener(ContainerListener listener) {
|
||||
this.owner.getEnderChestInventory().addListener(listener);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeListener(ContainerListener listener) {
|
||||
this.owner.getEnderChestInventory().removeListener(listener);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItem(int i, int j) {
|
||||
ItemStack itemstack = ContainerHelper.removeItem(this.items, i, j);
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack addItem(ItemStack itemstack) {
|
||||
ItemStack localItem = itemstack.copy();
|
||||
this.moveItemToOccupiedSlotsWithSameType(localItem);
|
||||
if (localItem.isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
} else {
|
||||
this.moveItemToEmptySlots(localItem);
|
||||
return localItem.isEmpty() ? ItemStack.EMPTY : localItem;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAddItem(ItemStack itemstack) {
|
||||
for (ItemStack itemstack1 : this.items) {
|
||||
if (itemstack1.isEmpty() || ItemStack.isSameItemSameComponents(itemstack1, itemstack) && itemstack1.getCount() < itemstack1.getMaxStackSize()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void moveItemToEmptySlots(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.getContainerSize(); ++i) {
|
||||
ItemStack localItem = this.getItem(i);
|
||||
if (localItem.isEmpty()) {
|
||||
this.setItem(i, itemstack.copy());
|
||||
itemstack.setCount(0);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void moveItemToOccupiedSlotsWithSameType(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.getContainerSize(); ++i) {
|
||||
ItemStack localItem = this.getItem(i);
|
||||
if (ItemStack.isSameItemSameComponents(localItem, itemstack)) {
|
||||
this.moveItemsBetweenStacks(itemstack, localItem);
|
||||
if (itemstack.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void moveItemsBetweenStacks(ItemStack itemstack, ItemStack itemstack1) {
|
||||
int i = Math.min(this.getMaxStackSize(), itemstack1.getMaxStackSize());
|
||||
int j = Math.min(itemstack.getCount(), i - itemstack1.getCount());
|
||||
if (j > 0) {
|
||||
itemstack1.grow(j);
|
||||
itemstack.shrink(j);
|
||||
this.setChanged();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItemNoUpdate(int i) {
|
||||
ItemStack itemstack = this.items.get(i);
|
||||
if (itemstack.isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
} else {
|
||||
this.items.set(i, ItemStack.EMPTY);
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
this.items.set(i, itemstack);
|
||||
if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
|
||||
itemstack.setCount(this.getMaxStackSize());
|
||||
}
|
||||
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getContainerSize() {
|
||||
return this.owner.getEnderChestInventory().getContainerSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
return this.items.stream().allMatch(ItemStack::isEmpty);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen(Player player) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stopOpen(Player player) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceItem(int i, ItemStack itemstack) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearContent() {
|
||||
this.items.clear();
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillStackedContents(StackedContents stackedContents) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
stackedContents.accountStack(itemstack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> removeAllItems() {
|
||||
List<ItemStack> list = this.items.stream().filter(Predicate.not(ItemStack::isEmpty)).collect(Collectors.toList());
|
||||
this.clearContent();
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItemType(Item item, int i) {
|
||||
ItemStack itemstack = new ItemStack(item, 0);
|
||||
|
||||
for(int j = this.getContainerSize() - 1; j >= 0; --j) {
|
||||
ItemStack localItem = this.getItem(j);
|
||||
if (localItem.getItem().equals(item)) {
|
||||
int k = i - itemstack.getCount();
|
||||
ItemStack splitItem = localItem.split(k);
|
||||
itemstack.grow(splitItem.getCount());
|
||||
if (itemstack.getCount() == i) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.setChanged();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.items.stream().filter((itemStack) -> !itemStack.isEmpty()).toList().toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromTag(ListTag listTag, HolderLookup.Provider holderLookup) {
|
||||
for (int i = 0; i < this.getContainerSize(); ++i) {
|
||||
this.setItem(i, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
for (int i = 0; i < listTag.size(); ++i) {
|
||||
CompoundTag compoundTag = listTag.getCompound(i);
|
||||
int j = compoundTag.getByte("Slot") & 255;
|
||||
if (j < this.getContainerSize()) {
|
||||
this.setItem(j, ItemStack.parseOptional(holderLookup, compoundTag));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
+768
@@ -0,0 +1,768 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2023 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_20_R4;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import net.minecraft.CrashReport;
|
||||
import net.minecraft.CrashReportCategory;
|
||||
import net.minecraft.ReportedException;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.core.component.DataComponents;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.tags.TagKey;
|
||||
import net.minecraft.world.Container;
|
||||
import net.minecraft.world.ContainerHelper;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.StackedContents;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_20_R4.inventory.CraftInventory;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class SpecialPlayerInventory extends Inventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final CraftInventory inventory;
|
||||
private boolean playerOnline;
|
||||
private Player player;
|
||||
private NonNullList<ItemStack> items;
|
||||
private NonNullList<ItemStack> armor;
|
||||
private NonNullList<ItemStack> offhand;
|
||||
private List<NonNullList<ItemStack>> compartments;
|
||||
|
||||
public SpecialPlayerInventory(@NotNull org.bukkit.entity.Player bukkitPlayer, @NotNull Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.inventory = new CraftInventory(this);
|
||||
this.playerOnline = online;
|
||||
this.player = super.player;
|
||||
this.selected = player.getInventory().selected;
|
||||
this.items = this.player.getInventory().items;
|
||||
this.armor = this.player.getInventory().armor;
|
||||
this.offhand = this.player.getInventory().offhand;
|
||||
this.compartments = ImmutableList.of(this.items, this.armor, this.offhand);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(@NotNull org.bukkit.entity.Player player) {
|
||||
if (this.playerOnline) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player offlinePlayer = this.player;
|
||||
Player onlinePlayer = PlayerDataManager.getHandle(player);
|
||||
onlinePlayer.getInventory().transaction.addAll(this.transaction);
|
||||
|
||||
// Set owner to new player.
|
||||
this.player = onlinePlayer;
|
||||
|
||||
// Set player's inventory contents to our modified contents.
|
||||
Inventory onlineInventory = onlinePlayer.getInventory();
|
||||
for (int i = 0; i < getContainerSize(); ++i) {
|
||||
onlineInventory.setItem(i, getRawItem(i));
|
||||
}
|
||||
onlineInventory.selected = this.selected;
|
||||
|
||||
// Set our item arrays to the new inventory's arrays.
|
||||
this.items = onlineInventory.items;
|
||||
this.armor = onlineInventory.armor;
|
||||
this.offhand = onlineInventory.offhand;
|
||||
this.compartments = ImmutableList.of(this.items, this.armor, this.offhand);
|
||||
|
||||
// Add existing viewers to new viewer list.
|
||||
Inventory offlineInventory = offlinePlayer.getInventory();
|
||||
// Remove self from listing - player is always a viewer of their own inventory, prevent duplicates.
|
||||
offlineInventory.transaction.remove(offlinePlayer.getBukkitEntity());
|
||||
onlineInventory.transaction.addAll(offlineInventory.transaction);
|
||||
|
||||
this.playerOnline = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CraftInventory getBukkitInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
this.playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull HumanEntity getPlayer() {
|
||||
return this.player.getBukkitEntity();
|
||||
}
|
||||
|
||||
private @NotNull ItemStack getRawItem(int i) {
|
||||
if (i < 0) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
NonNullList<ItemStack> list;
|
||||
for (Iterator<NonNullList<ItemStack>> iterator = this.compartments.iterator(); iterator.hasNext(); i -= list.size()) {
|
||||
list = iterator.next();
|
||||
if (i < list.size()) {
|
||||
return list.get(i);
|
||||
}
|
||||
}
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
private void setRawItem(int i, @NotNull ItemStack itemStack) {
|
||||
if (i < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
NonNullList<ItemStack> list;
|
||||
for (Iterator<NonNullList<ItemStack>> iterator = this.compartments.iterator(); iterator.hasNext(); i -= list.size()) {
|
||||
list = iterator.next();
|
||||
if (i < list.size()) {
|
||||
list.set(i, itemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private record IndexedCompartment(@Nullable NonNullList<ItemStack> compartment, int index) {}
|
||||
|
||||
private @NotNull SpecialPlayerInventory.IndexedCompartment getIndexedContent(int index) {
|
||||
if (index < items.size()) {
|
||||
return new IndexedCompartment(items, getReversedItemSlotNum(index));
|
||||
}
|
||||
|
||||
index -= items.size();
|
||||
|
||||
if (index < armor.size()) {
|
||||
return new IndexedCompartment(armor, getReversedArmorSlotNum(index));
|
||||
}
|
||||
|
||||
index -= armor.size();
|
||||
|
||||
if (index < offhand.size()) {
|
||||
return new IndexedCompartment(offhand, index);
|
||||
}
|
||||
|
||||
index -= offhand.size();
|
||||
|
||||
return new IndexedCompartment(null, index);
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(final int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(final int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean contains(Predicate<ItemStack> predicate) {
|
||||
return this.compartments.stream().flatMap(NonNullList::stream).anyMatch(predicate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getArmorContents() {
|
||||
return this.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
this.player.getInventory().onOpen(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
this.player.getInventory().onClose(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return this.player.getInventory().getViewers();
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.player.getBukkitEntity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return this.player.getInventory().getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
this.player.getInventory().setMaxStackSize(size);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getLocation() {
|
||||
return this.player.getBukkitEntity().getLocation();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getContents() {
|
||||
return this.compartments.stream().flatMap(Collection::stream).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getSelected() {
|
||||
return isHotbarSlot(this.selected) ? this.items.get(this.selected) : ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
private boolean hasRemainingSpaceForItem(ItemStack itemstack, ItemStack itemstack1) {
|
||||
return !itemstack.isEmpty() && ItemStack.isSameItemSameComponents(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int canHold(ItemStack itemstack) {
|
||||
int remains = itemstack.getCount();
|
||||
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack1 = this.getRawItem(i);
|
||||
if (itemstack1.isEmpty()) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
|
||||
if (this.hasRemainingSpaceForItem(itemstack1, itemstack)) {
|
||||
remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
|
||||
}
|
||||
|
||||
if (remains <= 0) {
|
||||
return itemstack.getCount();
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack offhandItemStack = this.getRawItem(this.items.size() + this.armor.size());
|
||||
if (this.hasRemainingSpaceForItem(offhandItemStack, itemstack)) {
|
||||
remains -= (offhandItemStack.getMaxStackSize() < this.getMaxStackSize() ? offhandItemStack.getMaxStackSize() : this.getMaxStackSize()) - offhandItemStack.getCount();
|
||||
}
|
||||
|
||||
return remains <= 0 ? itemstack.getCount() : itemstack.getCount() - remains;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFreeSlot() {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPickedItem(ItemStack itemstack) {
|
||||
int i = this.findSlotMatchingItem(itemstack);
|
||||
if (isHotbarSlot(i)) {
|
||||
this.selected = i;
|
||||
} else if (i == -1) {
|
||||
this.selected = this.getSuitableHotbarSlot();
|
||||
if (!this.items.get(this.selected).isEmpty()) {
|
||||
int j = this.getFreeSlot();
|
||||
if (j != -1) {
|
||||
this.items.set(j, this.items.get(this.selected));
|
||||
}
|
||||
}
|
||||
|
||||
this.items.set(this.selected, itemstack);
|
||||
} else {
|
||||
this.pickSlot(i);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pickSlot(int i) {
|
||||
this.selected = this.getSuitableHotbarSlot();
|
||||
ItemStack itemstack = this.items.get(this.selected);
|
||||
this.items.set(this.selected, this.items.get(i));
|
||||
this.items.set(i, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int findSlotMatchingItem(ItemStack itemstack) {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (!this.items.get(i).isEmpty() && ItemStack.isSameItemSameComponents(itemstack, this.items.get(i))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int findSlotMatchingUnusedItem(ItemStack itemStack) {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack localItem = this.items.get(i);
|
||||
if (!this.items.get(i).isEmpty() && ItemStack.isSameItemSameComponents(itemStack, this.items.get(i)) && !this.items.get(i).isDamaged() && !localItem.isEnchanted() && !localItem.has(DataComponents.CUSTOM_NAME)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSuitableHotbarSlot() {
|
||||
int i;
|
||||
int j;
|
||||
for(j = 0; j < 9; ++j) {
|
||||
i = (this.selected + j) % 9;
|
||||
if (this.items.get(i).isEmpty()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
for(j = 0; j < 9; ++j) {
|
||||
i = (this.selected + j) % 9;
|
||||
if (!this.items.get(i).isEnchanted()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return this.selected;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swapPaint(double d0) {
|
||||
int i = (int) Math.signum(d0);
|
||||
|
||||
this.selected -= i;
|
||||
|
||||
while (this.selected < 0) {
|
||||
this.selected += 9;
|
||||
}
|
||||
|
||||
while(this.selected >= 9) {
|
||||
this.selected -= 9;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int clearOrCountMatchingItems(Predicate<ItemStack> predicate, int i, Container container) {
|
||||
byte b0 = 0;
|
||||
boolean flag = i == 0;
|
||||
int j = b0 + ContainerHelper.clearOrCountMatchingItems(this, predicate, i - b0, flag);
|
||||
j += ContainerHelper.clearOrCountMatchingItems(container, predicate, i - j, flag);
|
||||
ItemStack itemstack = this.player.containerMenu.getCarried();
|
||||
j += ContainerHelper.clearOrCountMatchingItems(itemstack, predicate, i - j, flag);
|
||||
if (itemstack.isEmpty()) {
|
||||
this.player.containerMenu.setCarried(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
private int addResource(ItemStack itemstack) {
|
||||
int i = this.getSlotWithRemainingSpace(itemstack);
|
||||
if (i == -1) {
|
||||
i = this.getFreeSlot();
|
||||
}
|
||||
|
||||
return i == -1 ? itemstack.getCount() : this.addResource(i, itemstack);
|
||||
}
|
||||
|
||||
private int addResource(int i, ItemStack itemstack) {
|
||||
int j = itemstack.getCount();
|
||||
ItemStack localItemStack = this.getRawItem(i);
|
||||
if (localItemStack.isEmpty()) {
|
||||
localItemStack = itemstack.copyWithCount(0);
|
||||
this.setRawItem(i, localItemStack);
|
||||
}
|
||||
|
||||
int k = Math.min(j, this.getMaxStackSize(localItemStack) - localItemStack.getCount());
|
||||
|
||||
if (k != 0) {
|
||||
j -= k;
|
||||
localItemStack.grow(k);
|
||||
localItemStack.setPopTime(5);
|
||||
}
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotWithRemainingSpace(ItemStack itemstack) {
|
||||
if (this.hasRemainingSpaceForItem(this.getRawItem(this.selected), itemstack)) {
|
||||
return this.selected;
|
||||
} else if (this.hasRemainingSpaceForItem(this.getRawItem(40), itemstack)) {
|
||||
return 40;
|
||||
} else {
|
||||
for(int i = 0; i < this.items.size(); ++i) {
|
||||
if (this.hasRemainingSpaceForItem(this.items.get(i), itemstack)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
for (int i = 0; i < compartment.size(); ++i) {
|
||||
if (!compartment.get(i).isEmpty()) {
|
||||
compartment.get(i).inventoryTick(this.player.level(), this.player, i, this.selected == i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean add(ItemStack itemStack) {
|
||||
return this.add(-1, itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean add(int i, ItemStack itemStack) {
|
||||
if (itemStack.isEmpty()) {
|
||||
return false;
|
||||
} else {
|
||||
try {
|
||||
if (itemStack.isDamaged()) {
|
||||
if (i == -1) {
|
||||
i = this.getFreeSlot();
|
||||
}
|
||||
|
||||
if (i >= 0) {
|
||||
this.items.set(i, itemStack.copy());
|
||||
this.items.get(i).setPopTime(5);
|
||||
itemStack.setCount(0);
|
||||
return true;
|
||||
} else if (this.player.hasInfiniteMaterials()) {
|
||||
itemStack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
int j;
|
||||
do {
|
||||
j = itemStack.getCount();
|
||||
if (i == -1) {
|
||||
itemStack.setCount(this.addResource(itemStack));
|
||||
} else {
|
||||
itemStack.setCount(this.addResource(i, itemStack));
|
||||
}
|
||||
} while(!itemStack.isEmpty() && itemStack.getCount() < j);
|
||||
|
||||
if (itemStack.getCount() == j && this.player.hasInfiniteMaterials()) {
|
||||
itemStack.setCount(0);
|
||||
return true;
|
||||
} else {
|
||||
return itemStack.getCount() < j;
|
||||
}
|
||||
}
|
||||
} catch (Throwable var6) {
|
||||
CrashReport crashReport = CrashReport.forThrowable(var6, "Adding item to inventory");
|
||||
CrashReportCategory crashReportCategory = crashReport.addCategory("Item being added");
|
||||
crashReportCategory.setDetail("Item ID", Item.getId(itemStack.getItem()));
|
||||
crashReportCategory.setDetail("Item data", itemStack.getDamageValue());
|
||||
crashReportCategory.setDetail("Item name", () -> itemStack.getHoverName().getString());
|
||||
throw new ReportedException(crashReport);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void placeItemBackInInventory(ItemStack itemStack) {
|
||||
this.placeItemBackInInventory(itemStack, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void placeItemBackInInventory(ItemStack itemStack, boolean flag) {
|
||||
while(true) {
|
||||
if (!itemStack.isEmpty()) {
|
||||
int i = this.getSlotWithRemainingSpace(itemStack);
|
||||
if (i == -1) {
|
||||
i = this.getFreeSlot();
|
||||
}
|
||||
|
||||
if (i != -1) {
|
||||
int j = itemStack.getMaxStackSize() - this.getRawItem(i).getCount();
|
||||
if (this.add(i, itemStack.split(j)) && flag && this.player instanceof ServerPlayer) {
|
||||
((ServerPlayer)this.player).connection.send(new ClientboundContainerSetSlotPacket(-2, 0, i, this.getRawItem(i)));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
this.player.drop(itemStack, false);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItem(int rawIndex, final int j) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null
|
||||
|| indexedCompartment.compartment().get(indexedCompartment.index()).isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return ContainerHelper.removeItem(indexedCompartment.compartment(), indexedCompartment.index(), j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeItem(ItemStack itemStack) {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
for (int i = 0; i < compartment.size(); ++i) {
|
||||
if (compartment.get(i) == itemStack) {
|
||||
compartment.set(i, ItemStack.EMPTY);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeItemNoUpdate(int rawIndex) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
ItemStack removed = indexedCompartment.compartment().set(indexedCompartment.index(), ItemStack.EMPTY);
|
||||
|
||||
if (removed.isEmpty()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int rawIndex, final ItemStack itemStack) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null) {
|
||||
this.player.drop(itemStack, true);
|
||||
return;
|
||||
}
|
||||
|
||||
indexedCompartment.compartment().set(indexedCompartment.index(), itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getDestroySpeed(BlockState blockState) {
|
||||
return this.items.get(this.selected).getDestroySpeed(blockState);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ListTag save(ListTag listTag) {
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
if (!this.items.get(i).isEmpty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.putByte("Slot", (byte)i);
|
||||
this.items.get(i).save(this.player.registryAccess(), compoundTag);
|
||||
listTag.add(compoundTag);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.armor.size(); ++i) {
|
||||
if (!this.armor.get(i).isEmpty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.putByte("Slot", (byte)(i + 100));
|
||||
this.armor.get(i).save(this.player.registryAccess(), compoundTag);
|
||||
listTag.add(compoundTag);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.offhand.size(); ++i) {
|
||||
if (!this.offhand.get(i).isEmpty()) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.putByte("Slot", (byte)(i + 150));
|
||||
this.offhand.get(i).save(this.player.registryAccess(), compoundTag);
|
||||
listTag.add(compoundTag);
|
||||
}
|
||||
}
|
||||
|
||||
return listTag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(ListTag listTag) {
|
||||
this.items.clear();
|
||||
this.armor.clear();
|
||||
this.offhand.clear();
|
||||
|
||||
for(int i = 0; i < listTag.size(); ++i) {
|
||||
CompoundTag compoundTag = listTag.getCompound(i);
|
||||
int j = compoundTag.getByte("Slot") & 255;
|
||||
ItemStack itemstack = ItemStack.parse(this.player.registryAccess(), compoundTag).orElse(ItemStack.EMPTY);
|
||||
if (j < this.items.size()) {
|
||||
this.items.set(j, itemstack);
|
||||
} else if (j >= 100 && j < this.armor.size() + 100) {
|
||||
this.armor.set(j - 100, itemstack);
|
||||
} else if (j >= 150 && j < this.offhand.size() + 150) {
|
||||
this.offhand.set(j - 150, itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getContainerSize() {
|
||||
return 45;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
return !contains(itemStack -> !itemStack.isEmpty());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int rawIndex) {
|
||||
IndexedCompartment indexedCompartment = getIndexedContent(rawIndex);
|
||||
|
||||
if (indexedCompartment.compartment() == null) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
return indexedCompartment.compartment().get(indexedCompartment.index());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getName() {
|
||||
return this.player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getArmor(int index) {
|
||||
return this.armor.get(index);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dropAll() {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
for (int i = 0; i < compartment.size(); ++i) {
|
||||
ItemStack itemstack = compartment.get(i);
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.player.drop(itemstack, true, false);
|
||||
compartment.set(i, ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setChanged() {
|
||||
super.setChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTimesChanged() {
|
||||
return super.getTimesChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player player) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean contains(ItemStack itemstack) {
|
||||
return contains(itemStack -> !itemStack.isEmpty() && ItemStack.isSameItemSameComponents(itemstack, itemStack));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean contains(TagKey<Item> tagKey) {
|
||||
return contains(itemStack -> !itemStack.isEmpty() && itemStack.is(tagKey));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void replaceWith(Inventory inventory) {
|
||||
Function<Integer, ItemStack> getter;
|
||||
|
||||
if (inventory instanceof SpecialPlayerInventory specialPlayerInventory) {
|
||||
getter = specialPlayerInventory::getRawItem;
|
||||
} else {
|
||||
getter = inventory::getItem;
|
||||
}
|
||||
|
||||
for(int i = 0; i < this.getContainerSize(); ++i) {
|
||||
this.setRawItem(i, getter.apply(i));
|
||||
}
|
||||
|
||||
this.selected = inventory.selected;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearContent() {
|
||||
for (NonNullList<ItemStack> compartment : this.compartments) {
|
||||
compartment.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillStackedContents(StackedContents stackedContents) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
stackedContents.accountSimpleStack(itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeFromSelected(boolean dropWholeStack) {
|
||||
ItemStack itemstack = this.getSelected();
|
||||
return itemstack.isEmpty() ? ItemStack.EMPTY : this.removeItem(this.selected, dropWholeStack ? itemstack.getCount() : 1);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_4_R1</artifactId>
|
||||
<name>OpenInvAdapter1_4_R1</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.4.7-R1.0</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-171
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_4_R1.BlockEnderChest;
|
||||
import net.minecraft.server.v1_4_R1.Container;
|
||||
import net.minecraft.server.v1_4_R1.EntityOcelot;
|
||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_4_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_4_R1.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_4_R1.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.t(block.getX(), block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
// If block or ocelot on top
|
||||
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
// If block next to chest is chest and has a block or ocelot on top
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
|
||||
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, int x, int y, int z) {
|
||||
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
|
||||
for (Object localEntity : world.a(EntityOcelot.class,
|
||||
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && block.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof IInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tile;
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
|
||||
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
|
||||
}
|
||||
|
||||
// AnyChest only
|
||||
if (!silentchest) {
|
||||
player.openContainer(inventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest
|
||||
try {
|
||||
// Call InventoryOpenEvent
|
||||
Container container = new SilentContainerChest(player.inventory, inventory);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Open window
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize()));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
|
||||
return true;
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {}
|
||||
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-102
@@ -1,102 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
|
||||
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Arrays.asList(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_4_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
import net.minecraft.server.v1_4_R1.ItemStack;
|
||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
|
||||
|
||||
class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-130
@@ -1,130 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
private boolean playerOnline;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-235
@@ -1,235 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.ItemStack;
|
||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_5_R2</artifactId>
|
||||
<name>OpenInvAdapter1_5_R2</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.5.1-R0.2</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-171
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_5_R2.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_5_R2.BlockEnderChest;
|
||||
import net.minecraft.server.v1_5_R2.Container;
|
||||
import net.minecraft.server.v1_5_R2.EntityOcelot;
|
||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_5_R2.TileEntityChest;
|
||||
import net.minecraft.server.v1_5_R2.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_5_R2.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.t(block.getX(), block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
// If block or ocelot on top
|
||||
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
// If block next to chest is chest and has a block or ocelot on top
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
|
||||
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, int x, int y, int z) {
|
||||
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
|
||||
for (Object localEntity : world.a(EntityOcelot.class,
|
||||
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && block.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof IInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tile;
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
|
||||
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
|
||||
}
|
||||
|
||||
// AnyChest only
|
||||
if (!silentchest) {
|
||||
player.openContainer(inventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest
|
||||
try {
|
||||
// Call InventoryOpenEvent
|
||||
Container container = new SilentContainerChest(player.inventory, inventory);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Open window
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
|
||||
return true;
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {}
|
||||
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-101
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Arrays.asList(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import net.minecraft.server.v1_5_R2.ContainerChest;
|
||||
import net.minecraft.server.v1_5_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
import net.minecraft.server.v1_5_R2.ItemStack;
|
||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
|
||||
|
||||
class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-131
@@ -1,131 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_5_R2.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
private boolean playerOnline;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().c(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-227
@@ -1,227 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_5_R2.ItemStack;
|
||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_5_R3</artifactId>
|
||||
<name>OpenInvAdapter1_5_R3</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.5.2-R1.0</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-171
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_5_R3.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_5_R3.BlockEnderChest;
|
||||
import net.minecraft.server.v1_5_R3.Container;
|
||||
import net.minecraft.server.v1_5_R3.EntityOcelot;
|
||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_5_R3.TileEntityChest;
|
||||
import net.minecraft.server.v1_5_R3.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_5_R3.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.event.CraftEventFactory;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.t(block.getX(), block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
// If block or ocelot on top
|
||||
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
// If block next to chest is chest and has a block or ocelot on top
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
|
||||
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, int x, int y, int z) {
|
||||
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
|
||||
for (Object localEntity : world.a(EntityOcelot.class,
|
||||
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && block.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof IInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tile;
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
|
||||
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
|
||||
}
|
||||
|
||||
// AnyChest only
|
||||
if (!silentchest) {
|
||||
player.openContainer(inventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest
|
||||
try {
|
||||
// Call InventoryOpenEvent
|
||||
Container container = new SilentContainerChest(player.inventory, inventory);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Open window
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
|
||||
return true;
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {}
|
||||
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-101
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R3.MinecraftServer;
|
||||
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Arrays.asList(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import net.minecraft.server.v1_5_R3.ContainerChest;
|
||||
import net.minecraft.server.v1_5_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
import net.minecraft.server.v1_5_R3.ItemStack;
|
||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
|
||||
|
||||
class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
-131
@@ -1,131 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_5_R3.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
private boolean playerOnline;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(player).getEnderChest().getName(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().c(),
|
||||
PlayerDataManager.getHandle(player).getEnderChest().getSize());
|
||||
this.playerOnline = online;
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.enderChest = nmsPlayer.getEnderChest();
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
|
||||
this.owner = nmsPlayer.getBukkitEntity();
|
||||
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
||||
-227
@@ -1,227 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_5_R3.ItemStack;
|
||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(PlayerDataManager.getHandle(bukkitPlayer));
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = PlayerDataManager.getHandle(player);
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
<!--
|
||||
~ Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
~
|
||||
~ This program is free software: you can redistribute it and/or modify
|
||||
~ it under the terms of the GNU General Public License as published by
|
||||
~ the Free Software Foundation, version 3.
|
||||
~
|
||||
~ This program is distributed in the hope that it will be useful,
|
||||
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
~ GNU General Public License for more details.
|
||||
~
|
||||
~ You should have received a copy of the GNU General Public License
|
||||
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
-->
|
||||
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvinternal</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>openinvadapter1_6_R1</artifactId>
|
||||
<name>OpenInvAdapter1_6_R1</name>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>craftbukkit</artifactId>
|
||||
<version>1.6.1-R0.1-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.lishid</groupId>
|
||||
<artifactId>openinvcommon</artifactId>
|
||||
<version>3.3.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
</project>
|
||||
-171
@@ -1,171 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentContainer;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_6_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_6_R1.BlockEnderChest;
|
||||
import net.minecraft.server.v1_6_R1.Container;
|
||||
import net.minecraft.server.v1_6_R1.EntityOcelot;
|
||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_6_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_6_R1.TileEntityEnderChest;
|
||||
import net.minecraft.server.v1_6_R1.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.event.CraftEventFactory;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
|
||||
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
World world = player.world;
|
||||
|
||||
if (block instanceof BlockEnderChest) {
|
||||
// Ender chests are not blocked by ocelots.
|
||||
return world.t(block.getX(), block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
// If block or ocelot on top
|
||||
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
// If block next to chest is chest and has a block or ocelot on top
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
|
||||
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(World world, int x, int y, int z) {
|
||||
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
|
||||
}
|
||||
|
||||
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
|
||||
for (Object localEntity : world.a(EntityOcelot.class,
|
||||
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
|
||||
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
|
||||
if (localEntityOcelot.isSitting()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
|
||||
|
||||
EntityPlayer player = PlayerDataManager.getHandle(p);
|
||||
|
||||
// Silent ender chest is API-only
|
||||
if (silentchest && block.getType() == Material.ENDER_CHEST) {
|
||||
p.openInventory(p.getEnderChest());
|
||||
return true;
|
||||
}
|
||||
|
||||
World world = player.world;
|
||||
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (tile == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tile instanceof TileEntityEnderChest) {
|
||||
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
|
||||
InventoryEnderChest enderChest = player.getEnderChest();
|
||||
enderChest.a((TileEntityEnderChest) tile);
|
||||
player.openContainer(enderChest);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(tile instanceof IInventory)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tile;
|
||||
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
|
||||
|
||||
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
|
||||
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), inventory);
|
||||
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", inventory, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
|
||||
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
|
||||
inventory = new InventoryLargeChest("container.chestDouble", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), inventory);
|
||||
}
|
||||
|
||||
// AnyChest only
|
||||
if (!silentchest) {
|
||||
player.openContainer(inventory);
|
||||
return true;
|
||||
}
|
||||
|
||||
// SilentChest
|
||||
try {
|
||||
// Call InventoryOpenEvent
|
||||
Container container = new SilentContainerChest(player.inventory, inventory);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Open window
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, inventory.getName(), inventory.getSize(), true));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
|
||||
return true;
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent container.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateContainer(final Player bukkitPlayer) {}
|
||||
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
import com.lishid.openinv.util.InternalAccessor;
|
||||
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
|
||||
@Override
|
||||
public boolean isSpecialPlayerInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
return (SpecialPlayerInventory) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecialEnderChest(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
|
||||
}
|
||||
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
|
||||
IInventory inv;
|
||||
if (inventory instanceof CraftInventory) {
|
||||
inv = ((CraftInventory) inventory).getInventory();
|
||||
} else {
|
||||
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
|
||||
}
|
||||
|
||||
if (inv instanceof SpecialEnderChest) {
|
||||
return (SpecialEnderChest) inv;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
-101
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer offline) {
|
||||
return offline.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<? extends Player> getOnlinePlayers() {
|
||||
return Arrays.asList(Bukkit.getOnlinePlayers());
|
||||
}
|
||||
|
||||
public static EntityPlayer getHandle(Player player) {
|
||||
if (player instanceof CraftPlayer) {
|
||||
return ((CraftPlayer) player).getHandle();
|
||||
}
|
||||
|
||||
Server server = player.getServer();
|
||||
EntityPlayer nmsPlayer = null;
|
||||
|
||||
if (server instanceof CraftServer) {
|
||||
nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
|
||||
}
|
||||
|
||||
if (nmsPlayer == null) {
|
||||
// Could use reflection to examine fields, but it's honestly not worth the bother.
|
||||
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
|
||||
}
|
||||
|
||||
return nmsPlayer;
|
||||
}
|
||||
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2018 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import net.minecraft.server.v1_6_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_6_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
import net.minecraft.server.v1_6_R1.ItemStack;
|
||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
|
||||
|
||||
class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Loaded 100 of 223 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user