Update canonical Gitea links

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NotAlexNoyle committed 2026-10-29 09:18:09 -04:00
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**NoClip-OG**
![Icon](https://github.com/NotAlexNoyle/NoClip-OG/blob/main/assets/icon.png)
![Icon](https://git.trueog.net/trueog/NoClip-OG/raw/branch/main/assets/icon.png)
*A Spigot plugin that allows you to phase through solid blocks like in Portal 2's console mode!*
![NoClip OG](https://github.com/NotAlexNoyle/NoClip-OG/blob/main/assets/example.png)
![NoClip OG](https://git.trueog.net/trueog/NoClip-OG/raw/branch/main/assets/example.png)
The most free (as in freedom) and full-featured plugin of it's kind. NoClip-OG will teleport the player to any safe location above them upon exiting NoClip mode, even if it's not the surface of the world.
@@ -12,11 +12,11 @@ It works by seamlessly blending together creative and spectator mode. The code i
Supports LuckPerms, Java 17, and Gradle. Built against Purpur 1.19.4, though it may support later versions as well.
Compatible with [GameModeInventories-OG](https://github.com/true-og/GameModeInventories-OG) (3.5.0+). Players with `noclip.use` permission can freely enter spectator mode even when GMI's `restrict_spectator` option is enabled.
Compatible with [GameModeInventories-OG](https://git.trueog.net/trueog/GameModeInventories-OG) (3.5.0+). Players with `noclip.use` permission can freely enter spectator mode even when GMI's `restrict_spectator` option is enabled.
Enter creative with `/gmic` before enabling `/nc`. NoClip remembers the toggle in the player's persistent data across disconnects and restarts, including when the player was standing on the ground. Turning `/nc` off, dying, or leaving creative/spectator while NoClip is active clears it.
[Spawn-OG](https://github.com/true-og/Spawn-OG) controls restoration. With login safety enabled in a managed world, NoClip resumes when `/gmic` and `noclip.use` are still permitted at the login location or the destination of a configured join teleport or rescue. `/spawnback` checks those same permissions and destination rules. A grounded toggle stays grounded when restored. `spawnog.login-migration.bypass` only exempts players from autopsy migration; it does not govern NoClip, `/gmic`, or `/fly` restoration. NoClip never starts phasing merely because saved player data was loaded; without Spawn-OG, enable it again using `/nc`.
[Spawn-OG](https://git.trueog.net/trueog/Spawn-OG) controls restoration. With login safety enabled in a managed world, NoClip resumes when `/gmic` and `noclip.use` are still permitted at the login location or the destination of a configured join teleport or rescue. `/spawnback` checks those same permissions and destination rules. A grounded toggle stays grounded when restored. `spawnog.login-migration.bypass` only exempts players from autopsy migration; it does not govern NoClip, `/gmic`, or `/fly` restoration. NoClip never starts phasing merely because saved player data was loaded; without Spawn-OG, enable it again using `/nc`.
NoClip-OG and all other plugins in the "OG" suite are developed for [TrueOG](https://trueog.net), a 100% free and open source Minecraft Server. Need support? Join our [Discord](https://discord.gg/ma9pMYpBU6) and ask your question in #developer-chat.
@@ -34,4 +34,4 @@ Future Enhancements Planned:
- When the server is halted, players who were inside blocks should be teleported to a safe location or kept in NoClip mode
Changelog [here](https://github.com/NotAlexNoyle/NoClip-OG/blob/main/CHANGELOG.md).
Changelog [here](https://git.trueog.net/trueog/NoClip-OG/src/branch/main/CHANGELOG.md).