Allow 4x creative and spectator flight #4

Merged
NotAlexNoyle merged 1 commits from agent/allow-4x-creative-spectator-flight into master 2026-07-24 13:29:11 -04:00
NotAlexNoyle commented 2026-07-24 13:28:34 -04:00 (Migrated from github.com)

What changed

  • Increase the existing creative and spectator MOVING_CREATIVEFLY allowance from 2× to 4×.
  • Apply the 4× multiplier to both horizontal speed and vertical ascent thresholds.
  • Keep survival, adventure, allow-flight, elytra, levitation, slow-falling, and riptide models unchanged.

Why

Creative and spectator players should be able to fly at four times the normal speed without accumulating MOVING_CREATIVEFLY violations.

Validation

  • Compared the branch against master; only ModelFlying.java changed.
  • Verified the multiplier remains scoped to resolved gamemode.creative and gamemode.spectator models.
  • Confirmed the branch is one commit ahead of master with no unrelated changes.
  • A local Gradle build could not be run because this environment lacks outbound repository access and GitHub CLI.
## What changed - Increase the existing creative and spectator `MOVING_CREATIVEFLY` allowance from 2× to 4×. - Apply the 4× multiplier to both horizontal speed and vertical ascent thresholds. - Keep survival, adventure, allow-flight, elytra, levitation, slow-falling, and riptide models unchanged. ## Why Creative and spectator players should be able to fly at four times the normal speed without accumulating `MOVING_CREATIVEFLY` violations. ## Validation - Compared the branch against `master`; only `ModelFlying.java` changed. - Verified the multiplier remains scoped to resolved `gamemode.creative` and `gamemode.spectator` models. - Confirmed the branch is one commit ahead of `master` with no unrelated changes. - A local Gradle build could not be run because this environment lacks outbound repository access and GitHub CLI.
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