Use live TrueOG Network config file
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@@ -1,65 +1,77 @@
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radius: 3
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breeding_ticks: 400
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growth_ticks: 400
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# Spawn-radius check in chunks. 2 = 5x5 = 25 chunks around a spawn event.
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# Smaller radius lets multiple nearby farms coexist without starving each other.
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radius: 2
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# Breeding cooldown / baby growth accelerators. -1 disables override (vanilla timings).
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# Vanilla: breeding cooldown 5 min (6000t), baby growth 20 min (24000t).
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breeding_ticks: -1
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growth_ticks: -1
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logblock: false
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relative_age: false
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debug: false
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# Include tamed mobs when applying limits (default: false — tamed mobs are exempt)
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# Tamed mobs (pets, horses, etc.) are exempt from limits. 200-player servers
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# accumulate lots of pets; leaving this false prevents silent pet losses.
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limit_tamed: false
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# Include elder guardians when applying limits (default: false — elder guardians are exempt)
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limit_elder_guardian: false
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# Elder guardians are rare/unique.
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limit_elder_guardian: true
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# Log every despawn executed by this plugin to the server console
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despawn_log_console: false
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# Console-log every despawn. Useful for staff audit; disable if log volume becomes a problem.
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despawn_log_console: true
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# Send a message to online players with permission moblimiter.notify whenever a despawn is executed
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# In-game broadcast to moblimiter.notify holders. At 200 players + stacked farms
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# this spams chat heavily. Leave off; console log + /moblimiter stats is enough.
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despawn_notify_players: false
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# Message sent on despawn. Placeholders: %mob%, %reason%, %world%, %x%, %y%, %z%. Supports &-color codes.
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despawn_notify_message: "&7[MobLimiter] Despawned &e%mob%&7 (%reason%) at &f%world% %x%,%y%,%z%"
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despawn_notify_message: "&7[&cMobLimiter&f-&4OG&7] Despawned &e%mob%&7 (%reason%) at &f%world% %x%,%y%,%z%"
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# Defaults tuned for farm-friendly + stacker-friendly operation.
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# ChunkCap-OG enforces the hard per-chunk total entity ceiling; these caps are
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# the per-type soft caps that only trip on excessive single-type density.
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defaults:
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age: -1
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max: 150
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chunk_max: 50
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cull: 4
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age: -1 # Passive/unspecified mobs do not age-despawn (vanilla)
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max: 800 # Same-type cap across the 5x5 spawn radius
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chunk_max: 200 # Same-type cap per chunk (stackers easily stay under)
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cull: 12 # Keep this many per type per chunk on chunk unload
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# Per-mob overrides. age in ticks (20t = 1s, 24000t = 20min).
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# cull = count retained per chunk on unload cull; -1 = never cull.
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limits:
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bat:
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cull: 6
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cull: 8
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blaze:
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age: 12000
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cull: 0
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age: 18000
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cull: 8
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cave_spider:
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age: 12000
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cull: 2
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age: 24000
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cull: 8
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chicken: []
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cod: []
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cow: []
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creeper:
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age: 24000
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cull: 8
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cull: 16
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dolphin: []
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ender_dragon: []
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enderman:
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age: 18000
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cull: 0
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cull: 8
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endermite:
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cull: 6
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evoker: []
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ghast:
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cull: 1
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cull: 4
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giant:
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cull: -1
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guardian:
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age: 12000
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max: 100
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chunk_max: 25
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cull: 4
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max: 600
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chunk_max: 100
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cull: 12
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horse:
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age: -1
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illusioner: []
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@@ -68,6 +80,7 @@ limits:
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cull: 8
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magma_cube:
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age: 24000
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cull: 12
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mushroom_cow: []
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ocelot:
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cull: 8
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@@ -77,73 +90,77 @@ limits:
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pig: []
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pig_zombie:
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age: 18000
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cull: 16
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pufferfish: []
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rabbit:
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cull: 8
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salmon: []
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sheep_white:
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cull: 2
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cull: 8
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sheep_orange:
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cull: 2
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cull: 8
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sheep_magenta:
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cull: 2
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cull: 8
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sheep_light_blue:
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cull: 2
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cull: 8
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sheep_yellow:
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cull: 2
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cull: 8
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sheep_lime:
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cull: 2
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cull: 8
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sheep_pink:
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cull: 2
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cull: 8
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sheep_silver:
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cull: 2
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cull: 8
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sheep_cyan:
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cull: 2
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cull: 8
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sheep_purple:
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cull: 2
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cull: 8
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sheep_blue:
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cull: 2
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cull: 8
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sheep_brown:
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cull: 2
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cull: 8
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sheep_green:
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cull: 2
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cull: 8
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sheep_red:
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cull: 2
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cull: 8
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sheep_black:
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cull: 2
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cull: 8
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shulker: []
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silverfish:
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cull: 6
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skeleton:
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age: 24000
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cull: 16
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slime:
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age: 24000
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cull: 12
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snowman:
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cull: -1
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spider:
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age: 12000
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cull: 2
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age: 24000
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cull: 12
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squid:
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age: 12000
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max: 80
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chunk_max: 5
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cull: 1
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max: 400
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chunk_max: 50
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cull: 8
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tropical_fish: []
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turtle: []
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vex: []
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villager:
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chunk_max: 20
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chunk_max: 40
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age: -1
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vindicator: []
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witch:
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age: 24000
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cull: 2
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cull: 12
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wither:
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cull: -1
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wolf:
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cull: 8
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zombie:
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age: 24000
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cull: 16
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spawn_eggs:
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- 'ALLAY_SPAWN_EGG'
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