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Author SHA1 Message Date
Axionize c4b30d940a Replace Bukkit Vector with new Vector impl 2024-12-05 03:36:42 -05:00
Axionize c42b0f5b56 Implement Factory, interface, fallback, and Scalar and SIMD methods 2024-12-05 03:36:18 -05:00
Axionize 47ea342731 Expand API definitions 2024-12-05 00:44:56 -05:00
Axionize 2f6ffc5d81 Example SIMD code 2024-11-22 22:17:17 -05:00
Axionize e9337f88e4 Make whether or not to relocate deps read from project properties -> environment variable"
Prevents having to modify build.gradle.kts when disabling relocating.
2024-11-22 21:24:49 -05:00
Axionize fb7295b396 Build with Java 21 toolchain to prevent requiring downloading JDK 18 for contributors 2024-11-22 21:19:28 -05:00
Axionize 2441ab68de Clean up Gradle configuration 2024-11-22 21:17:57 -05:00
Axionize 5784943d8e Create initial project structure proof of concept for adding SIMD support 2024-11-22 20:22:36 -05:00
Axionize d0b94bbda5 Merge remote-tracking branch 'origin/update/1.21.3' into merge 2024-11-22 12:15:58 -05:00
Axionize 6f18622643 Merge branch 'flatten-complexcollisionboxes' into merge 2024-11-22 09:14:08 -05:00
Axionize 6b863655f1 Merge remote-tracking branch 'origin/2.0' into flatten-complexcollisionboxes
# Conflicts:
#	src/main/java/ac/grim/grimac/utils/collisions/HitboxData.java
2024-11-22 09:13:17 -05:00
Axionize 631be06ec2 Remove unused calls to makeShapes() 2024-11-22 09:11:04 -05:00
Axionize 1c4361f2c6 Make makeShapes() CCD extra maxIndex explicit; Fix DynamicCollisionWall error 2024-11-22 09:10:04 -05:00
SamB440 497d72e13b Merge pull request #1812 from Axionize/fix-pink-petal-hitbox-1.12.2-1.19.3
Fix Pink Petals Hitbox (Coral Fan) for > 1.12.2 and =< 1.19.3 players
2024-11-22 10:30:31 +00:00
Cristian Milani 2b5016442b Fix race condition and exception when registering check permissions during rapid consecutive player joins on server start 2024-11-21 20:21:59 -05:00
Axionize 02c5021ce2 Fix Pink Petals Hitbox (Coral Fan) for > 1.12.2 and =< 1.19.3 players 2024-11-21 19:21:57 -05:00
Axionize e389e4b5e1 Fix Pink Petals Hitbox (Coral Fan) for > 1.12.2 and =< 1.19.3 players 2024-11-21 19:21:28 -05:00
Axionize 7d9cdb91b0 Merge branch 'flatten-complexcollisionboxes' into merge 2024-11-21 18:43:20 -05:00
Axionize 83e06bce77 Make CCD length private var 2024-11-21 18:32:33 -05:00
Axionize 42fd3e1cc7 Rename variable for clarity 2024-11-21 17:14:13 -05:00
Axionize 26a771e4da Fix copying CCBs in edge case 2024-11-21 17:12:38 -05:00
Axionize fad1eb5736 Merge branch 'flatten-complexcollisionboxes' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/utils/collisions/CollisionData.java
#	src/main/java/ac/grim/grimac/utils/collisions/HitboxData.java
#	src/main/java/ac/grim/grimac/utils/collisions/blocks/DynamicStair.java
#	src/main/java/ac/grim/grimac/utils/collisions/blocks/PistonHeadCollision.java
#	src/main/java/ac/grim/grimac/utils/collisions/blocks/connecting/DynamicConnecting.java
#	src/main/java/ac/grim/grimac/utils/collisions/blocks/connecting/DynamicHitboxFence.java
#	src/main/java/ac/grim/grimac/utils/collisions/datatypes/ComplexCollisionBox.java
2024-11-21 12:18:11 -05:00
Axionize 1dc4361938 Remove debug print statement 2024-11-21 12:06:03 -05:00
Axionize 3d5491de4f Fix logic error again in CCB constructor 2024-11-21 12:04:04 -05:00
Axionize 75ff92c326 Optimize DynamicHitboxFence 2024-11-21 11:59:19 -05:00
Axionize c530dcfa17 Fix logic error in CCB constructor 2024-11-21 11:58:04 -05:00
Axionize d720b8864f Fix new downCast() for SimpleCollisionBox 2024-11-21 11:41:52 -05:00
Axionize 3e3dbf0f30 Manually size ComplexCollisionBoxes Pt. 2 2024-11-21 11:38:32 -05:00
Axionize 0bd154974b Manually size ComplexCollisionBoxes Pt. 1 2024-11-21 10:28:34 -05:00
Axionize 3f57026960 implement new downCast() API for Dynamic, Simple, and No Collision Boxes 2024-11-21 10:26:46 -05:00
AoElite e5bd42c15a Merge pull request #1811 from crimilo/2.0
Fix race condition and exception when registering check permissions during rapid consecutive player joins on server start
2024-11-20 19:22:44 -05:00
Cristian Milani 67a25de202 Fix race condition and exception when registering check permissions during rapid consecutive player joins on server start 2024-11-21 00:26:33 +01:00
Axionize be9841fb9f Port everything to new internal .downCast() API besides getCollisionBoxes 2024-11-20 12:37:52 -05:00
Axionize d8b529e837 Optimize ComplexCollisionBoxes by using primitives internally; Make new more efficient constructors available 2024-11-20 12:37:01 -05:00
Axionize d01805ad13 Merge remote-tracking branch 'machinebreaker/inventory-checks' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/checks/impl/inventory/InventoryD.java
#	src/main/java/ac/grim/grimac/checks/impl/inventory/InventoryG.java
2024-11-20 12:23:05 -05:00
Axionize f638772c5f Merge remote-tracking branch 'maninmyvan/packetorder' into merge 2024-11-20 12:21:54 -05:00
Axionize b84b21a68f Revert "Remove old .downCast() method for CollisionBoxes"
This reverts commit c91ef450
2024-11-20 12:14:16 -05:00
Axionize da230781e3 Port everything to new internal .downCast() API besides getCollisionBoxes 2024-11-20 12:01:02 -05:00
Axionize c91ef45062 Remove old .downCast() method for CollisionBoxes 2024-11-20 11:23:28 -05:00
Axionize 9a87329618 Optimize ComplexCollisionBoxes by using primitives internally; Make new more efficient constructors available 2024-11-20 11:15:53 -05:00
Axionize 24ee315c0b Merge remote-tracking branch 'origin/2.0' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/checks/impl/combat/Reach.java
2024-11-19 20:15:21 -05:00
AoElite 187d70d1f1 Merge pull request #1809 from Rothes/folia
Fix reading world asynchronously on Folia
2024-11-18 14:47:05 -05:00
Rothes 31fd590968 Fix reading world asynchronously on Folia 2024-11-19 02:21:43 +08:00
SamB440 2f57704bae Merge pull request #1807 from ManInMyVan/fix/multiplace-and-multiinteract-falses
fix MultiInteract and MultiPlace falses
2024-11-18 13:30:53 +00:00
ManInMyVan 4385073234 fix MultiInteract and MultiPlace falses 2024-11-17 18:05:10 -07:00
ManInMyVan a4decb57f8 fix more falses 2024-11-17 18:03:13 -07:00
ManInMyVan 81feb5be3f fix falses 2024-11-17 17:25:57 -07:00
MachineBreaker 2253fd0ec3 Use correct operator in InventoryF 2024-11-17 19:46:08 -04:00
MachineBreaker db4ad8e16d Remove InventoryG millis check 2024-11-17 19:41:53 -04:00
MachineBreaker 11571a2b8a Implement inventory desync status 2024-11-17 19:40:28 -04:00
MachineBreaker c615c98d09 Clean imports 2024-11-17 19:24:53 -04:00
MachineBreaker 922b134467 Fix more false positives 2024-11-17 19:20:56 -04:00
MachineBreaker 8714e0e5a9 Merge remote-tracking branch 'origin/inventory-checks' into inventory-checks 2024-11-17 13:53:44 -04:00
MachineBreaker 24570aa658 Update config version 2024-11-17 13:53:35 -04:00
Axionize 743a2d9cdb Ensure ComplexCollisionBoxes can only contain SimpleCollisionBoxes 2024-11-17 11:45:55 -05:00
Axionize 4b28aa7604 Ensure ComplexCollisionBoxes can only contain SimpleCollisionBoxes 2024-11-17 11:36:10 -05:00
Axionize 50425ada16 Remove debug print statement 2024-11-17 10:34:45 -05:00
MachineBreaker 6d4f3650cc Merge branch 'GrimAnticheat:2.0' into inventory-checks 2024-11-17 10:22:07 -04:00
MachineBreaker 39a812c5ff Merge pull request #1803 from GrimAnticheat/2.0-fastutil-usage
Use FastUtil collections where possible
2024-11-17 10:19:14 -04:00
MachineBreaker 367aac0274 Use FastUtil collections where possible 2024-11-17 10:06:22 -04:00
MachineBreaker a5ced59a35 Clean imports 2024-11-17 08:13:07 -04:00
MachineBreaker e9c6fac17a Apply suggested changes 2024-11-17 08:11:54 -04:00
Axionize c68f7bd5f8 Finish merging new inventory checks and packetorder checks; backport to Java 8 2024-11-17 05:36:08 -05:00
Axionize 7015a9efa2 Merge remote-tracking branch 'maninmyvan/packetorder' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/manager/CheckManager.java
2024-11-17 05:19:11 -05:00
ManInMyVan 06bd96fcae fix a noslow 2024-11-16 18:29:05 -07:00
ManInMyVan db7bbef9b5 fix false when swapping offhand items 2024-11-16 18:14:50 -07:00
ManInMyVan fa0d147e04 fix false when dropping items 2024-11-16 18:14:31 -07:00
ManInMyVan 39e7cbe9ca only setback on item use 2024-11-16 18:14:04 -07:00
ManInMyVan 84a1641968 remove invalid variable default 2024-11-16 18:13:45 -07:00
ManInMyVan 26acd7b3a5 remove sent variable 2024-11-16 18:13:15 -07:00
ManInMyVan f51e5e4eae and use them 2024-11-16 18:12:40 -07:00
ManInMyVan 636eaf3d5d add remaining entity actions to PacketOrderProcessor 2024-11-16 18:10:13 -07:00
ManInMyVan 5b9fdd00c8 rename invalidSlots to invalid 2024-11-16 16:45:53 -07:00
MachineBreaker bc42035866 Fix some false positives 2024-11-16 19:32:50 -04:00
Axionize 917eb371c8 Merge remote-tracking branch 'machinebreaker/inventory-checks' into inventory-checks 2024-11-16 18:09:23 -05:00
Axionize ef45df9ea3 New buffer system 2024-11-16 16:44:39 -05:00
Axionize 9f09fcd103 Fix rapidly breaking/placing instabreak blocks and lighting tnt falses; currently LOSP no longer stops any illegal placements just flags. Will fix later 2024-11-16 14:41:03 -05:00
MachineBreaker e1baecd32e Resync InventoryE 2024-11-16 15:31:41 -04:00
MachineBreaker 44d66e0e5b Requested changes 2024-11-16 15:26:45 -04:00
MachineBreaker 0368f930b8 Woops change check name 2024-11-16 13:12:40 -04:00
MachineBreaker a83a0c8579 Implement experimental entity action while inventory is open check 2024-11-16 13:07:17 -04:00
MachineBreaker 92b1ad28c2 Fix 1.8 clients never letting 1.9+ server know about their inventory status
(Via hack)
2024-11-16 12:59:15 -04:00
MachineBreaker 5302f15b9d Implement experimental 1.8 click window while inventory not open check 2024-11-16 12:50:09 -04:00
Axionize 6a3eec1960 Add optional success field to HitData used to indicate if raytrace hit intended target 2024-11-16 11:44:38 -05:00
Axionize 11425840ad Add getBlockPlaceCheck() method 2024-11-16 11:21:39 -05:00
Axionize 8515df8224 Early exit optimiztion 2024-11-16 11:08:47 -05:00
Axionize fe5d6e34f2 Initial work to eliminate final LOSP falses by tracking recently changed blocks; improve performance by using primitive array for SimpleCollisionBox 2024-11-16 10:56:37 -05:00
MachineBreaker e3e797e19a Woops fix compilation 2024-11-16 11:55:32 -04:00
MachineBreaker 2293092048 Make an inventory check type 2024-11-16 11:54:58 -04:00
MachineBreaker 147081ccc5 Clean 2024-11-16 11:09:47 -04:00
MachineBreaker b924f65f91 Implement held item change while inventory is open check
Also add verbose for the other inventory checks
2024-11-16 11:01:02 -04:00
MachineBreaker 259dd72f87 Use packets to close player inventory 2024-11-16 10:53:40 -04:00
MachineBreaker ab726bda78 Fix conflicts 2024-11-16 10:47:34 -04:00
MachineBreaker 163bbd7b0e Merge remote-tracking branch 'origin/2.0' into inventory-checks
# Conflicts:
#	src/main/java/ac/grim/grimac/manager/CheckManager.java
#	src/main/resources/config/zh.yml
2024-11-16 10:40:51 -04:00
SamB440 c749a560fd Merge pull request #1795 from Axionize/button-pre-1.13-fix
Fix Button hitboxes for pre-1.13 players
2024-11-15 09:33:31 +00:00
Axionize 3c6742d040 Fix Button hitboxes for pre-1.13 players 2024-11-15 03:13:42 -05:00
Axionize 968e166bde Fix Button hitboxes for pre-1.13 players 2024-11-15 03:13:01 -05:00
Axionize efe729c4d1 Add new Reach config option to skip checks against non-player-entities 2024-11-15 01:43:47 -05:00
Axionize d40d19d6e3 Bump packetevents back to 2.6.1 (custom) to fix bugs 2024-11-15 01:06:48 -05:00
Axionize b476b143f4 Spotless changes 2024-11-15 01:06:35 -05:00
Axionize bb54697d9c Make switch cases Java 8 compatible 2024-11-15 01:05:39 -05:00
Axionize 24102c15e6 Bump version number back to 2.3.69 2024-11-15 00:46:20 -05:00
Axionize 5100ef06c8 Build with Java 8 compatibility instead of Java 17 2024-11-15 00:44:54 -05:00
Axionize 9b892eab85 Revert "Java 17 update"
This reverts commit 5a6f87fe
2024-11-15 00:43:05 -05:00
Axionize eab5ca7f6d Merge remote-tracking branch 'origin/2.0' into merge
# Conflicts:
#	build.gradle.kts
#	src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java
#	src/main/java/ac/grim/grimac/events/packets/CheckManagerListener.java
#	src/main/java/ac/grim/grimac/utils/collisions/HitboxData.java
#	src/main/java/ac/grim/grimac/utils/collisions/blocks/connecting/DynamicHitboxPane.java
#	src/main/java/ac/grim/grimac/utils/collisions/blocks/connecting/DynamicHitboxWall.java
2024-11-15 00:40:09 -05:00
Axionize fd055c163e Use new packetevents metrics class 2024-11-15 00:32:03 -05:00
Axionize ea78d2ff40 Update packetevents (built locally using custom changes) to fix #3 2024-11-15 00:22:52 -05:00
SamB440 5dc3e08f22 This might fix aim modulo teleport falses 2024-11-14 16:39:12 +00:00
SamB440 1fb5762351 Gradle 8.10.2 2024-11-14 16:26:24 +00:00
SamB440 b51b661e23 Merge pull request #1788 from ManInMyVan/fix/noslow-alerts
fix NoSlowA alerting when flag returns false
2024-11-14 16:20:28 +00:00
SamB440 6f074513f2 Merge pull request #1787 from Onako2/2.0
Update dependencies so it works on 1.21.3
2024-11-14 16:18:42 +00:00
SamB440 a540a9abb7 Merge pull request #1735 from GrimAnticheat/java-17
Java 17 update
2024-11-14 16:15:26 +00:00
SamB440 9035180db8 Update for HitboxData and CollisionData 2024-11-14 16:12:26 +00:00
SamB440 5a6f87fe22 Java 17 update 2024-11-14 15:59:51 +00:00
SamB440 fe95424e28 Merge pull request #1725 from Axionize/simulation-changes
All HitBox and CollisionBox Changes made for LineOfSightPlace
2024-11-14 15:57:12 +00:00
SamB440 d70e778f2d Merge pull request #1789 from ManInMyVan/folia
fix folia error
2024-11-14 15:50:40 +00:00
SamB440 8faa0db0ed Merge pull request #1793 from ManInMyVan/fix/shields
fix shields breaking causing noslow falses
2024-11-14 15:50:15 +00:00
MachineBreaker c4f133891d Merge pull request #1785 from jonesdevelopment/fix/dont-setback-crashb
Don't setback on CrashB
2024-11-14 06:43:08 -04:00
ManInMyVan 4b6eeadcc9 fix shields breaking causing noslow falses 2024-11-13 17:25:14 -07:00
ManInMyVan 9028135f61 fix folia error 2024-11-12 15:20:58 -07:00
ManInMyVan 8307e58449 fix NoSlowA alerting when flag returns false 2024-11-11 22:33:45 -07:00
ManInMyVan 0719c5bdc6 add PacketOrderO and PacketOrderP 2024-11-11 19:19:41 -07:00
ManInMyVan 36a394d142 add PacketOrderN 2024-11-11 19:19:41 -07:00
ManInMyVan 0e08dbc6f2 Add PacketOrderM 2024-11-11 19:19:41 -07:00
ManInMyVan 003aa67a41 remove unused method 2024-11-11 19:19:41 -07:00
ManInMyVan be45a43524 rename exempt-digging to exempt-placing-while-digging in PAcketOrderI
and make it work
2024-11-11 19:19:41 -07:00
ManInMyVan 0d700848f8 rename PacketOrderM to PacketOrderA 2024-11-11 19:19:41 -07:00
ManInMyVan 1ff402036d revert renaming post 2024-11-11 19:19:40 -07:00
ManInMyVan 9d36dbd2b8 add PacketOrderM 2024-11-11 19:19:40 -07:00
ManInMyVan c53c4378d8 use PacketOrderProcessor in PacketOrderK 2024-11-11 19:19:40 -07:00
ManInMyVan eacf176f88 rewrite 2024-11-11 19:19:40 -07:00
ManInMyVan 13afb067bb fix falses 2024-11-11 19:19:39 -07:00
ManInMyVan 7af2f4b2e2 don't cancel the tick 2024-11-11 19:19:39 -07:00
ManInMyVan a1d8bfa6a1 more PacketOrderC stuff 2024-11-11 19:19:39 -07:00
ManInMyVan 47b3fe9ca2 fixes 2024-11-11 19:19:39 -07:00
ManInMyVan 0ce52ea107 oops 2024-11-11 19:19:39 -07:00
ManInMyVan d98fe31412 register PacketOrderL 2024-11-11 19:19:39 -07:00
ManInMyVan d8f338aada fix falses 2024-11-11 19:19:39 -07:00
ManInMyVan f5965c48b3 exemptBreaking -> exempt-breaking 2024-11-11 19:19:39 -07:00
ManInMyVan 0df7077ddb Add PacketOrderK 2024-11-11 19:19:38 -07:00
ManInMyVan 222a9341bf exemptBreaking option in PacketOrdlerL 2024-11-11 19:19:38 -07:00
ManInMyVan 35f6f7870a make PacketOrderE setback
https://github.com/CCBlueX/LiquidBounce/blob/nextgen/src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/movement/noslow/modes/blocking/NoSlowBlockingSwitch.kt
2024-11-11 19:19:38 -07:00
ManInMyVan 15b6e0ba27 check ENTITY_ACTION packets in PacketOrderL 2024-11-11 19:19:38 -07:00
ManInMyVan 968754efe0 fix some PacketOrderF falses 2024-11-11 19:19:38 -07:00
ManInMyVan a03c9e0194 Add PacketOrderL 2024-11-11 19:19:38 -07:00
ManInMyVan 734e7cbae8 nvm it is valid on 1.8 2024-11-11 19:19:38 -07:00
ManInMyVan 52fe6691ac this packet order is only valid in 1.7 client 2024-11-11 19:19:38 -07:00
ManInMyVan acd8d1192c Check entity in PacketOrderC 2024-11-11 19:19:38 -07:00
ManInMyVan 8fc309cb76 these are already packet checks 2024-11-11 19:19:37 -07:00
ManInMyVan 45f16ec10f Check digging packets in PacketOrderF 2024-11-11 19:19:37 -07:00
ManInMyVan 5ff8cb21c8 Update PacketOrderI.java 2024-11-11 19:19:37 -07:00
ManInMyVan f8997b8739 Add PacketOrderJ 2024-11-11 19:19:37 -07:00
ManInMyVan ed21464c3a Add PacketOrderI 2024-11-11 19:19:37 -07:00
ManInMyVan 7954575216 Add PacketOrderH 2024-11-11 19:19:37 -07:00
ManInMyVan 1a11d3e733 Add PacketOrderG 2024-11-11 19:19:37 -07:00
ManInMyVan 487aa45a27 add PacketOrderF 2024-11-11 19:19:37 -07:00
ManInMyVan b7f9aeab06 add PacketOrderE 2024-11-11 19:19:36 -07:00
ManInMyVan 6aaee382a6 PacketOrder check catagory 2024-11-11 19:19:30 -07:00
Onako2 8c84c506bf Update dependencies for 1.21.3 support 2024-11-11 22:03:35 +01:00
SamB440 33766b11bc Limit when 1.9+ players can increase attack slow 2024-11-10 16:18:57 +00:00
SamB440 44fa35e6c7 Filter lava and water on FINISH_DIGGING 2024-11-10 15:53:25 +00:00
SamB440 26f205173e Merge pull request #1728 from ManInMyVan/multiaura
Add MultiInteract Checks
2024-11-10 15:46:16 +00:00
SamB440 7ff1ed0307 Merge pull request #1718 from ManInMyVan/exempt-MC-152728
exempt 1.14.2+ clients in NoSlowC and NoSlowD
2024-11-10 15:44:44 +00:00
SamB440 e50348ee32 Add spotless 2024-11-10 14:59:35 +00:00
Jones aee84e92cb Don't setback on CrashB 2024-11-10 15:58:59 +01:00
SamB440 a1f376bdb1 Merge pull request #1784 from jonesdevelopment/fix/strip-client-brand-colors
Strip color codes from client brand
2024-11-10 14:39:53 +00:00
SamB440 6483debd0a Merge pull request #1767 from BadPackage/patch-1
small doc fix
2024-11-10 14:39:39 +00:00
Jones 946c7a97a9 Strip color codes from client brand 2024-11-10 15:08:02 +01:00
ManInMyVan b2db9ed9ff check sneaking in MutliInteractA 2024-11-08 13:54:03 -07:00
Axionize 3059f21ce6 Revert "Remove unncessary NO_COLLISION entry for torchcrop"
This reverts commit e149ca6be8.
2024-11-03 19:30:42 -05:00
Axionize b48f898c77 Revert "Remove unncessary NO_COLLISION entries"
This reverts commit 1761d853de.
2024-11-03 19:30:42 -05:00
Axionize 0622f92cf1 Revert "Remove unncessary NO_COLLISION entry for torchcrop"
This reverts commit e149ca6be8.
2024-11-03 18:14:12 -05:00
Axionize a8f81c141a Revert "Remove unncessary NO_COLLISION entries"
This reverts commit 1761d853de.
2024-11-03 18:14:11 -05:00
Axionize 6f63743bd8 Fix scaffolding hitbox for pre-1.14 clients 2024-11-03 07:06:25 -05:00
Axionize efffceb9f2 Fix scaffolding hitbox for pre-1.14 clients 2024-11-03 07:05:40 -05:00
Axionize 75d1fc32c8 Enable checks against scaffolding 2024-11-03 06:58:37 -05:00
Axionize 21e15f9b8a Fix Weeping Vines and Vine Plant for all versions; Fix Weeping + Twisted for pre 1.16 players 2024-11-03 06:39:40 -05:00
Axionize e505d2b2cd Fix pitcher crop for pre-1.20 players 2024-11-03 06:39:40 -05:00
Axionize c83b374830 Fix sniffer egg for pre 1.20 players 2024-11-03 06:39:40 -05:00
Axionize 1bdca2dae5 Fix frogspawn for pre-1.19 players 2024-11-03 06:39:38 -05:00
Axionize 91241dec7d Fix Sculk Shrieker hit box for all versions and collision box for pre 1.18.2 2024-11-03 06:39:38 -05:00
Axionize 651b0bd83e Fix Spore Blossom hitbox on < 1.17 2024-11-03 06:39:38 -05:00
Axionize 7f71f809c0 Fix glow lichen and sculk vein boxes 2024-11-03 06:39:38 -05:00
Axionize e087e93e2a Fix Weeping Vines and Vine Plant for all versions; Fix Weeping + Twisted for pre 1.16 players 2024-11-03 06:34:04 -05:00
Axionize e83c9967b4 Fix pitcher crop for pre-1.20 players 2024-11-03 05:51:34 -05:00
Axionize 2b1896020d Fix sniffer egg for pre 1.20 players 2024-11-03 05:46:06 -05:00
Axionize 61b17907ee Fix frogspawn for pre-1.19 players 2024-11-03 05:45:50 -05:00
Axionize 339fb42f37 Fix Sculk Shrieker hit box for all versions and collision box for pre 1.18.2 2024-11-03 05:33:50 -05:00
Axionize 7985275697 Fix Spore Blossom hitbox on < 1.17 2024-11-03 05:18:42 -05:00
Axionize 661b60d07c Fix glow lichen and sculk vein boxes 2024-11-03 05:15:31 -05:00
Axionize 05444e6f56 Fix Cauldron Hit/Collision Box 2024-11-03 03:52:09 -05:00
Axionize d4f647e18b Fix Cauldron Hit/Collision Box 2024-11-03 03:51:39 -05:00
Axionize 1761d853de Remove unncessary NO_COLLISION entries 2024-11-03 02:59:10 -05:00
Axionize e9e84f5548 Fix Pink Petals Boxes 2024-11-03 02:58:19 -05:00
Axionize 62cb82de6a Add new union() function to collision boxes 2024-11-03 02:58:19 -05:00
Axionize d10f7619e4 Fix Coral Fan Collision box 2024-11-03 02:58:19 -05:00
Axionize 16e464719b Remove unncessary NO_COLLISION entries 2024-11-03 02:58:15 -05:00
Axionize 42a6543f9b Fix Pink Petals Boxes 2024-11-03 02:51:23 -05:00
Axionize 9356c6c323 Add new union() function to collision boxes 2024-11-03 02:41:27 -05:00
Axionize a7a92f7e10 Fix Coral Fan Collision box 2024-11-03 01:44:04 -04:00
Axionize e149ca6be8 Remove unncessary NO_COLLISION entry for torchcrop 2024-11-03 01:17:36 -04:00
Axionize 21f22a8446 Remove unncessary NO_COLLISION entry for torchcrop 2024-11-03 00:51:52 -04:00
Axionize d44493743d Cleanup and documnet why 2nd rayTrace in getNearestReachHitResult is intentionally non-optimal 2024-11-03 00:48:51 -04:00
Axionize 7eb030de7d Remove unsued getFacing() from vector code 2024-11-02 22:34:03 -04:00
Axionize 8fd4a4a87d Fix falses on blocks with 'insides/internal walls' (different Raycast block placement shape then HitBox shape) like Cauldrons, Hoppers, and Composters 2024-11-02 22:33:08 -04:00
Axionize 8f71a427fd Annotate LOSP functions 2024-11-02 04:36:56 -04:00
Axionize 8b9bc356f2 Merge remote-tracking branch 'origin/2.0' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java
#	src/main/java/ac/grim/grimac/player/GrimPlayer.java
2024-11-01 21:31:23 -04:00
Axionize f02d1383c8 Fix falses on dead corals 2024-11-01 21:28:15 -04:00
Axionize 89b6c8306e Fix falses on dead corals 2024-11-01 21:25:08 -04:00
ManInMyVan b65f42a480 add check displaynames (#1669)
* add check displaynames

* oops
2024-11-01 16:32:34 +00:00
SamB440 e829c25c82 Merge pull request #1727 from ManInMyVan/negativetimer-setbacks
allow setbacks in NegativeTimer
2024-11-01 16:24:11 +00:00
SamB440 30c2d361a3 Merge pull request #1732 from Axionize/optimize-iteration-order
Optimizing getPossibleEyeHeights()
2024-10-31 21:54:17 +00:00
Axionize 32a09aa36b Merge remote-tracking branch 'origin/2.0' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/player/GrimPlayer.java
2024-10-27 04:31:43 -04:00
BadPackage d0eb36c87a small doc fix 2024-10-26 13:04:13 +02:00
Axionize 3ea716c580 Merge remote-tracking branch 'origin/2.0' into merge 2024-10-20 03:01:42 -04:00
Axionize 328d347845 Merge remote-tracking branch 'origin/2.0' into merge 2024-10-14 13:05:26 -04:00
Axionize d394c3d67c Revert Java 17 changes 2024-10-10 23:59:36 -04:00
Axionize 17b6b8a4e7 Merge branch 'los-containers' into merge 2024-10-10 23:54:56 -04:00
Axionize 980226fab9 Update LOSP to work with new grim config 2024-10-10 23:54:19 -04:00
Axionize 0f726a0f34 Merge remote-tracking branch 'origin/2.0' into los-containers 2024-10-10 23:53:39 -04:00
Axionize 91ee057f4a Merge remote-tracking branch 'origin/2.0' into merge
# Conflicts:
#	src/main/java/ac/grim/grimac/checks/impl/combat/Reach.java
2024-10-10 23:38:40 -04:00
Axionize c26afbc0af Merge branch 'GrimAnticheat:2.0' into merge 2024-10-08 00:08:05 -04:00
ManInMyVan 504e667d40 fix MultiInteractB false 2024-10-05 22:38:09 -06:00
ManInMyVan f8aa611a4b fix MultiInteractA false 2024-10-05 22:35:55 -06:00
Axionize be56e28009 Merge branch 'fix-attribute-clamp' into merge 2024-10-05 17:35:57 -04:00
Axionize 0697c425ca Document SimpleCollisionBox and HexCollisionBox with Javadoc 2024-10-03 03:40:32 -04:00
Axionize 28be03b978 Document SimpleCollisionBox and HexCollisionBox with Javadoc 2024-10-03 03:40:01 -04:00
Axionize ca0ca471fb Document SimpleCollisionBox and HexCollisionBox with Javadoc 2024-10-03 03:38:58 -04:00
Axionize 7b2aac3874 Version Bump 2024-10-03 02:25:59 -04:00
Axionize fbe8376ca0 Remove experimental check flag from Reach 2024-10-03 02:15:33 -04:00
Axionize 22bc18859b Modernize reach check 2024-10-03 01:29:18 -04:00
Axionize 25f9608d58 Merge branch 'reach-wall-hit' into LOSP-reach-wall-check
# Conflicts:
#	src/main/java/ac/grim/grimac/events/packets/CheckManagerListener.java
#	src/main/java/ac/grim/grimac/utils/nmsutil/BlockRayTrace.java
2024-10-03 01:26:45 -04:00
Axionize 428f213e15 Migrate reach-related functions to new BlockRayTrace util class 2024-10-03 01:23:39 -04:00
AxionizeandManInMyVan 593d48a6e6 Button Styling Change
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:15 -04:00
AxionizeandManInMyVan 3dcf3c931a Sapling Styling Change
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:15 -04:00
AxionizeandManInMyVan 8cc45ddba3 TALL_FLOWER Styling Change
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:14 -04:00
AxionizeandManInMyVan 6f23122657 Redstone Wire Comment Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:14 -04:00
AxionizeandManInMyVan c0b0759ed0 Inline Hitbox Calculation
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:14 -04:00
AxionizeandManInMyVan 00252f3b97 getPropaguleMinHeight Spacing
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:13 -04:00
AxionizeandManInMyVan 531c49011b Small Flower Line Spacing/Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:13 -04:00
AxionizeandManInMyVan dea22454f7 Coral Fan Line Spacing/Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:13 -04:00
AxionizeandManInMyVan 12bda63785 Banner Line Spacing/Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:12 -04:00
AxionizeandManInMyVan c65e17cf0c Simplify TALL_FLOWERS handling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:12 -04:00
AxionizeandManInMyVan 753ca0e6ad Rails Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:12 -04:00
AxionizeandManInMyVan 8b85e1711d Mark function as Deprecated
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:10:12 -04:00
Axionize e3ccbe2449 Fix spelling mistake 2024-10-03 00:09:51 -04:00
Axionize 5782d356fb Replace RuntimeException in HitBox.java with IllegalStateException 2024-10-03 00:09:51 -04:00
Axionize 12b0dfd19d Fix spelling mistake 2024-10-03 00:07:51 -04:00
Axionize 8c05d41423 Replace RuntimeException in HitBox.java with IllegalStateException 2024-10-03 00:07:26 -04:00
AxionizeandManInMyVan 999d7c7016 Button Styling Change
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:03:40 -04:00
AxionizeandManInMyVan 270db6995c Sapling Styling Change
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:03:23 -04:00
AxionizeandManInMyVan bafb169b76 TALL_FLOWER Styling Change
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:03:08 -04:00
AxionizeandManInMyVan 5bc0f06500 Redstone Wire Comment Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:02:42 -04:00
AxionizeandManInMyVan 1e244ed37b Inline Hitbox Calculation
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:02:25 -04:00
AxionizeandManInMyVan 8b8a9b5ce7 getPropaguleMinHeight Spacing
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:02:03 -04:00
AxionizeandManInMyVan 129549bf2d Small Flower Line Spacing/Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:01:34 -04:00
AxionizeandManInMyVan ed7f9d80f8 Coral Fan Line Spacing/Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:01:15 -04:00
AxionizeandManInMyVan c1054142e0 Banner Line Spacing/Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:01:05 -04:00
AxionizeandManInMyVan 9ee0b82eab Simplify TALL_FLOWERS handling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:00:45 -04:00
AxionizeandManInMyVan 76f5f81f6a Rails Styling
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-03 00:00:21 -04:00
AxionizeandManInMyVan 0c51152477 Mark function as Deprecated
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-10-02 23:59:48 -04:00
Axionize c5ab0f5440 Merge remote-tracking branch 'origin/2.0' into los-containers
# Conflicts:
#	src/main/java/ac/grim/grimac/utils/collisions/CollisionData.java
2024-10-02 21:01:12 -04:00
ManInMyVan d92f5ef375 fix chains for pre-1.16 players 2024-10-02 21:00:18 -04:00
Axionize 9b8a0b4969 Port over PR to Fix Chains for 1.16 2024-10-02 20:57:10 -04:00
Axionize a2528beaf9 Merge remote-tracking branch 'origin/2.0' into simulation-changes
# Conflicts:
#	src/main/java/ac/grim/grimac/utils/collisions/CollisionData.java
2024-10-02 20:54:23 -04:00
Axionize a3de70d498 Compact all NO_COLLISION states together 2024-10-02 20:51:44 -04:00
Axionize c313d6203a Compact all NO_COLLISION states together 2024-10-02 20:51:10 -04:00
Axionize bb08c78e8a Fix 1.11 Ascending rails hitboxes 2024-09-28 02:01:45 -04:00
Axionize 4da8ddbd12 Fix HitBox of ascending powered rail on 1.9 2024-09-28 02:01:45 -04:00
Axionize 8f89d3615b Fix HitBox of ascending powered rails on 1.7.10 2024-09-28 02:01:45 -04:00
Axionize 070f92aea2 Fix 1.11 Ascending rails hitboxes 2024-09-28 01:53:38 -04:00
Axionize 4e3c5894b5 Fix HitBox of ascending powered rail on 1.9 2024-09-28 01:37:43 -04:00
Axionize 8cfb9f0f17 Fix HitBox of ascending powered rails on 1.7.10 2024-09-28 01:14:49 -04:00
Axionize 4e135e3f92 Make result player.getPossibleEyeHeights() of final in checks and remove unused imports 2024-09-28 00:21:33 -04:00
Axionize 938522974b Replace RotationPlace with LOSP in Turkish config 2024-09-26 21:23:08 -04:00
Axionize 6994975387 Merge remote-tracking branch 'origin/2.0' into los-containers
# Conflicts:
#	src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java
2024-09-26 21:20:07 -04:00
Axionize 6d3a172466 Removing unneeded special case handling 2024-09-26 17:12:07 -04:00
Axionize 8a09be435e Remove dynamicfence; implement hashcode() function for offset hitboxes 2024-09-25 01:33:24 -04:00
Axionize 7af6cfbb3b Fix Cacti, inline lever hitboxes, fix fence handling 2024-09-25 01:29:47 -04:00
Axionize ce8aee5b8c Groundwork classes for better fence handling 2024-09-25 01:28:56 -04:00
Axionize 3aaa185617 Readability/documentation improvements 2024-09-25 00:51:50 -04:00
Axionize 980cd92333 1.8 Players 2024-09-25 00:28:59 -04:00
Axionize 89da2942c7 Handle player joining on new version -> scale changing -> old version 2024-09-25 00:01:52 -04:00
Axionize 8ea905e053 Optimize returned array for crawling 2024-09-25 00:01:09 -04:00
Axionize 885e959cdb fix conditionall check 2024-09-24 23:22:22 -04:00
Axionize 02904a3dce Only rewrite player possibleEyeHeights when player scale changes 2024-09-24 23:03:10 -04:00
Axionize e8d4bb2376 Don't bother updating scale attribute if no change is made 2024-09-23 21:16:24 -04:00
Axionize 7695167578 Fix intializing array 2024-09-23 20:34:50 -04:00
Axionize 94e5f63a65 Simplify logic and handle caching even when scale changes 2024-09-23 20:19:05 -04:00
Axionize 9fa0f773d5 Cache eyeHeights where possible 2024-09-22 17:41:54 -04:00
Axionize 88111e6f7e make getPossibleEyeHeights return most likely heights 2024-09-22 17:17:25 -04:00
Axionize 9a5c16fe6a Merge branch '2.0' into los-containers 2024-09-21 23:04:16 -04:00
Axionize 4efaf8d497 Fix Array matching error and block
The lower level ArraySupport.mismatch() function doesn't work on Java 8 and requires access modification in modern Java. Repalced with Arrays.equals()

The removal of checking if hitdata.getSecond() == expectedBlockFace during iteration (added in Fix 1.8 Brewing Stand bug - 4a9d8627d3) eliminates cases where a block inbetween the target block has a different blockface intercept.

Ideally we should only check the blockface once we've reached the target block as future optimization.
2024-09-21 22:46:48 -04:00
Axionize 07881da451 More minor optimizations 2024-09-21 21:40:40 -04:00
Axionize bd6c2524e7 Optimize iteration order 2024-09-21 20:19:19 -04:00
Axionize b096e02b9b Optimize getPossibleEyeHeights() 2024-09-21 20:18:55 -04:00
Axionize ad6b24345b Minor Dynamic Fence cleanup 2024-09-20 03:43:41 -04:00
Axionize 9694b756b5 Inline lever hitboxes 2024-09-20 03:35:47 -04:00
Axionize 6b5786be9d Fix legacy hitboxes for versions up to 1.12.2 and make fence hitbox generation static 2024-09-20 03:29:00 -04:00
AxionizeandCyramek 1f49ab2551 Update src/main/java/ac/grim/grimac/player/GrimPlayer.java
Co-authored-by: Cyramek <xcyramek@gmail.com>
2024-09-20 03:21:28 -04:00
Axionize b18a5bec8e Fix fences on legacy servers 2024-09-20 03:20:01 -04:00
ManInMyVan a38f341965 Add MultiInteract Checks 2024-09-19 16:11:51 -06:00
ManInMyVan 262de24cbf allow setbacks in NegativeTimer 2024-09-18 20:14:11 -06:00
Axionize d741459e2f Fix levers and buttons for < 1.13 2024-09-17 23:01:42 -04:00
Axionize 7007722aca Fix cactuses for pre-1.13 2024-09-17 22:48:53 -04:00
Axionize 05e7b3c1e5 Exit conditions early and remove unnccessary if statement 2024-09-17 22:27:43 -04:00
Axionize 13554546eb Deobfuscate and document purpose of misunderstood code in traverseBlocks() 2024-09-17 19:38:38 -04:00
Axionize e2f3722b52 Minor cleanup 2024-09-17 19:21:40 -04:00
Axionize 16bb09aee0 All HitBox and CollisionBox Changes made for LineOfSightPlace 2024-09-17 04:08:23 -04:00
AxionizeandManInMyVan 1b75734046 Update src/main/java/ac/grim/grimac/events/packets/CheckManagerListener.java
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-09-16 21:55:53 -04:00
Axionize 61d9609328 More minor optimizations 2024-09-16 01:55:13 -04:00
Axionize 4cff51c89f More minor optimizations 2024-09-16 01:32:27 -04:00
Axionize ace5178e99 Minor optimizations 2024-09-16 01:10:44 -04:00
Axionize 4a9d8627d3 Fix 1.8 Brewing Stand bug 2024-09-16 00:26:25 -04:00
Axionize fc89b932dd Cleanup exit conditions 2024-09-15 22:38:42 -04:00
Axionize 0852ac8326 Fix ascending rails on 1.8.9 2024-09-15 22:23:15 -04:00
Axionize 87194d7f1b Fix legacy walls 2024-09-15 22:19:07 -04:00
Axionize 31fa689a98 Fix modern walls 2024-09-15 22:12:40 -04:00
Axionize 5d366e742c Fix rails 2024-09-15 18:44:07 -04:00
Axionize 7cc3c8f5ef Fix blockface false flags 2024-09-15 17:58:14 -04:00
Axionize 7215dfcf60 Add scoring system for most likely blockface 2024-09-15 17:49:15 -04:00
Axionize 5c709c1c54 Check 0.03/0.002 and non-expanded hitbox (for blockfaces) 2024-09-15 17:20:55 -04:00
Axionize 1e5ad65c9f Fix null exception 2024-09-15 14:06:48 -04:00
Axionize f6aeffb264 Quick and dirty button patch 2024-09-15 04:33:14 -04:00
Axionize 4593f3077c Quick and dirty lever fix 2024-09-15 04:29:17 -04:00
Axionize b92c8726de End portals 2024-09-15 04:16:11 -04:00
Axionize c560539a16 Brewing stands (excluding 1.8-1.8.9) 2024-09-15 04:02:53 -04:00
Axionize 9cba7a95f7 Fix cactus 2024-09-15 03:54:00 -04:00
Axionize d6d86ef04d Fix rails 2024-09-15 03:38:03 -04:00
Axionize ed643f3481 legacy pane hitbox faces, still falses because different face? 2024-09-15 03:23:04 -04:00
Axionize d8c2f77a0b Pane fix outline 2024-09-15 02:23:41 -04:00
Axionize 6cfda647f7 Fix flower and short grass offsets for older versions 2024-09-15 01:43:07 -04:00
Axionize fc58fcc721 Fix Wall Banners and Banner Simulation falses 2024-09-15 00:31:30 -04:00
Axionize 5f0707956a Also check blockfaces 2024-09-14 21:37:21 -04:00
Axionize 528712e931 Fix Wall Banners and Banner Simulation falses 2024-09-14 21:13:03 -04:00
Axionize 8fe609452b Bypass check when player near moving shulkers, pistons 2024-09-14 18:52:20 -04:00
Axionize 3afd2c4ac9 Skip post on pre 2024-09-14 18:27:51 -04:00
Axionize 5793d7b678 Merge branch '2.0' into los-containers 2024-09-14 05:13:00 -04:00
Axionize 569a8b4c4d 'Fix' 0.03 for 1.8-1.18.1 2024-09-14 05:11:17 -04:00
ManInMyVan f6ef1df29d exempt 1.14.2+ clients in NoSlowC and NoSlowD 2024-09-13 13:02:40 -06:00
Axionize 9cab8f7469 Fix flower offset being visual in 1.8 + bamboo sim 2024-09-09 01:42:07 -04:00
Axionize 1ac0b2efbe Fix Bamboo HitBox & Collision Box 2024-09-08 23:19:34 -04:00
Axionize b78a36f1c2 accidentally added bamboo to No Collision 2024-09-08 22:58:35 -04:00
Axionize e23d191cb8 Merge branch '2.0' into los-containers 2024-09-08 22:50:26 -04:00
Axionize 8854b00b46 Support for buttons in 1.7 2024-09-05 21:03:12 -04:00
Axionize 4be835de07 Skip redstone wires 2024-09-05 20:38:05 -04:00
Axionize b8f59fa99c Fix Pointed Dripstone 2024-09-02 14:40:28 -04:00
Axionize 2236efea4f Fix Small Dripleaf 2024-09-02 14:34:17 -04:00
Axionize 344ba4138d Fix Hanging Roots hit/collision box 2024-09-02 14:23:31 -04:00
Axionize ba0fa7a869 Refactor Bamboo to use OffsetCollisionBox; Fix Bamboo Sapling Hit & Collision Box 2024-09-02 14:16:47 -04:00
Axionize 21668a63fd Fix Tall Grass & Large Ferns 2024-09-02 14:10:45 -04:00
Axionize 2f6f9bcbc5 Fix Tall Seagrass hitbox 2024-09-02 03:25:02 -04:00
Axionize 86d19de452 Reorder HitboxData - Groups Before Individual StateTypes so individual statetypes can override group settings (mangrove and saplings) 2024-09-02 03:18:44 -04:00
Axionize d4986449f1 Fix Mangrove Propagule, add HexOffsetCollisionBox 2024-09-02 03:09:38 -04:00
Axionize 3fc366bf1a Fix Tall Flower Hit and Collision boxes 2024-09-02 02:00:32 -04:00
Axionize 9d192b215e Add OffsetCollisionBox; Document all OffSetBlocks and quirks 2024-09-02 01:54:03 -04:00
AxionizeandCyramek b4ea4517e9 Update src/main/java/ac/grim/grimac/utils/collisions/HitboxData.java
Co-authored-by: Cyramek <xcyramek@gmail.com>
2024-09-01 23:25:07 -04:00
AxionizeandManInMyVan 07ad12a16f Update src/main/java/ac/grim/grimac/utils/collisions/HitboxData.java
Whitespace

Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-09-01 22:46:16 -04:00
Axionize f7529a18df Remove Fence Hack; Fix Lever South Wall Hitbox; Initial Work for Flower Hitbox 2024-09-01 22:34:11 -04:00
Axionize c66522cb47 Move Blocks with NoCollision but a Outline/Hitbox into HitboxData 2024-09-01 21:36:34 -04:00
Axionize 94a31f77ff Fix Sweet Berry Collision + HitBox 2024-09-01 19:57:51 -04:00
Axionize c0630f9f6d Crop Collision Box Overhaul
Add Crop Hitboxes
- NetherWart
- Carrot
- Wheat
- Beetroot
- Potatoes
- COCOA

Replace CollisionBoxes with NoCollisionBox
- NetherWart
- Carrot
- Wheat
- Beatroot
- Pumpkin Stem
- Melon Stem

Added new CollisionBox and set to NoCollisionBox for
- Potatoes
2024-08-31 21:05:24 -04:00
Axionize 3a145cb615 Fix banners 2024-08-31 20:03:34 -04:00
Axionize 837516ea86 Fix syntax error 2024-08-31 14:57:07 -04:00
Axionize 66228f59be Add lever hitboxes and fix banner hitboxes 2024-08-31 14:55:33 -04:00
Axionize 800c79a898 Document Hex vs Simple CollisionBox purpose 2024-08-31 14:55:16 -04:00
Axionize 2177b12bcf Print out target block when flagged - help find falses from constant flagging on non-standard blocks 2024-08-30 14:44:22 -04:00
Axionize 050c22ce27 Clean up 2024-08-29 17:02:29 -04:00
Axionize ded614f30f MVP commit 2024-08-29 17:02:28 -04:00
Axionize 88e439ebfd Improve temporary fix - delete unncessary code 2024-08-29 02:55:40 -04:00
AxionizeandManInMyVan a027355c7d Update src/main/java/ac/grim/grimac/events/packets/CheckManagerListener.java
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-08-29 02:53:48 -04:00
AxionizeandManInMyVan 8a351ec928 Update src/main/java/ac/grim/grimac/utils/collisions/datatypes/ComplexCollisionBox.java
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-08-29 02:52:53 -04:00
AxionizeandManInMyVan b2fa4974ef Update src/main/java/ac/grim/grimac/utils/collisions/HitboxData.java
Co-authored-by: ManInMyVan <113963219+ManInMyVan@users.noreply.github.com>
2024-08-29 02:52:29 -04:00
Axionize 9c2a034b43 Temporary Hacky Fix to demonstrate cause of fence false flag 2024-08-29 02:35:29 -04:00
Axionize 45ba746300 Comment cleanup 2024-08-26 01:22:07 -04:00
Axionize 483f317f83 Remove unneeded entry in punishments.yml 2024-08-26 01:16:26 -04:00
Axionize dee3268bce Make variables private 2024-08-26 01:14:30 -04:00
Axionize 2a88d3eef4 Account for player being inside of target block 2024-08-26 00:39:00 -04:00
Axionize 2898fed15a 1.9+ tick behind and 1.7 ticking behaviour compensation 2024-08-26 00:20:40 -04:00
Axionize d2721077c9 Remove print statements and cleanup comments 2024-08-26 00:13:54 -04:00
Axionize dd7bb81b46 Rework whitelist to use HashSet 2024-08-26 00:13:04 -04:00
Axionize 4515d21023 Seperate LOS-block-place checks from Sam's LOS reach checks 2024-08-26 00:01:14 -04:00
Axionize 3315e3c148 Revert "Merge reach wall hit check"
This reverts commit b5990080
2024-08-25 23:58:36 -04:00
Axionize 2b552680a7 Fix styling 2024-08-25 13:44:26 -04:00
Axionize f78c80f04d Temporarily comment out system.out.println 2024-08-25 03:18:17 -04:00
Axionize bc239a7994 Fix block whitelist 2024-08-25 03:15:00 -04:00
Axionize a508ec2279 0.03/0.0002 changes, cleanup code, add comments 2024-08-24 23:15:46 -04:00
Axionize cccecbacbc Remove RotationPlace, replacec with LineOfSightPlace 2024-08-24 23:09:06 -04:00
Axionize 177a8b0527 Add config options for check and enable it by adding to punishments 2024-08-24 23:08:41 -04:00
Axionize d869ff959f Add config options for check and enable it by adding to punishments 2024-08-24 23:05:04 -04:00
Axionize 772ba562e6 Rename check 2024-08-24 23:04:50 -04:00
Axionize 1786360d7c Clean up Code and add code for blockTypeWhitelist to BlockLOS checks for performance. 2024-08-24 22:24:23 -04:00
Axionize 328596f01f Expand hitbox of target block by 0.03/0.0002 to account for known MC bug 2024-08-24 19:18:43 -04:00
Axionize 6a13c9f822 Expand hitbox of target block by 0.03/0.0002 to account for known MC bug 2024-08-24 19:18:41 -04:00
Axionize 3c78a63719 Workable check 2024-08-24 19:18:41 -04:00
Axionize 8b645b75df Stash commits - loop alternate possible scenarios 2024-08-24 19:18:41 -04:00
Axionize ae3ea30c92 Stash commits - compensated everything 2024-08-24 19:18:40 -04:00
Axionize 01bd2c0c11 Stash commits - compensated world 2024-08-24 19:18:40 -04:00
Axionize e91721299a Container LOS initial commit 2024-08-24 19:18:39 -04:00
Axionize 4e08ec9fca Deobfuscate and document purpose of misunderstood code in traverseBlocks() 2024-08-24 19:18:39 -04:00
Axionize b599008040 Merge reach wall hit check
(cherry picked from commit 335c33b109)
2024-08-24 19:18:39 -04:00
SamB440 831f68b00c Check for hitting through walls 2024-06-29 18:11:05 +01:00
MachineBreaker bccda6cb9e Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-11-04 00:17:56 -04:00
MachineBreaker d0e77d2959 InventoryD: Exempt last block place use item if < 50L 2023-11-03 09:06:48 -04:00
MachineBreaker 441ff72e1e Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-11-03 09:05:45 -04:00
MachineBreaker aff131394e Don't handle InventoryD predictions if slowed down by a item. 2023-10-17 04:25:06 -04:00
MachineBreaker 7a6f758853 Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-10-17 04:24:24 -04:00
MachineBreaker eef8f538bc Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-09-25 19:55:46 -04:00
MachineBreaker 42d79ea01f Exempt teleports for InventoryD
Fixes a false positive
2023-09-18 17:42:08 -04:00
MachineBreaker df2c92555f Update fr.yml 2023-09-18 17:40:42 -04:00
MachineBreaker 380f6b5581 Update fr.yml 2023-09-18 17:40:12 -04:00
MachineBreaker fb6450fb72 Merge branch '2.0' into inventory-checks 2023-09-18 17:38:59 -04:00
Alejandro Martinez bb01c25605 Close inventory synchronously 2023-05-25 19:32:55 -04:00
Alejandro Martinez d812e7dd8b Don't setback for inventory checks 2023-05-21 13:20:28 -04:00
Alejandro Martinez 60f3a765f3 Fix section typo 2023-05-21 11:26:10 -04:00
Alejandro Martinez 31d6bd3664 Bump config version & add missing config upgrade 2023-05-21 11:24:49 -04:00
MachineBreaker 4c0018b04c Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-05-21 10:49:06 -04:00
MachineBreaker 4b0b3df9d2 Merge pull request #2 from UserNugget/inventory-checks-hotfix
Make transaction id "NONE" really impossible
2023-04-05 06:05:47 -06:00
UserNugget f699be1a65 Make transaction id "NONE" really impossible 2023-04-05 14:39:43 +03:00
MachineBreaker b6496b31f0 Merge pull request #1 from UserNugget/inventory-checks
InventoryWalk check
2023-04-05 05:17:56 -06:00
UserNugget 1e601c3de9 Remove pointless optimization 2023-04-05 10:57:39 +03:00
MachineBreaker 00b39fec38 Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-04-04 20:50:49 -06:00
UserNugget 9224ab8a76 Correct some comments 2023-04-05 05:03:29 +03:00
UserNugget 5307aebbf5 Some small fixes 2023-04-04 23:00:34 +03:00
UserNugget e7d8d613aa Most likely fixed false flags 2023-04-04 22:56:22 +03:00
UserNugget f469b08505 Close inventory to prevent infinity setbacks 2023-04-04 22:34:48 +03:00
UserNugget 60b2a07659 Initial InventoryD rewrite 2023-04-04 15:28:46 +03:00
MachineBreaker 8d6d448073 Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-04-02 17:17:22 -06:00
Alejandro Martinez 798156fedc Merge branch 'inventory-checks' of https://github.com/MachineBreaker/Grim into inventory-checks
 Conflicts:
	src/main/java/ac/grim/grimac/utils/latency/CompensatedInventory.java
2023-03-19 08:23:30 -06:00
MachineBreaker e18510fc6b Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-03-19 08:23:09 -06:00
Alejandro Martinez 0fe96bf32d Implement InventoryD (Clicking inventory while moving) 2023-03-19 08:22:04 -06:00
noobi 6d1f491b80 Fix InventoryC missing setback vls 2023-03-19 00:27:49 +01:00
noobi 07ac8b99f0 Implement InventoryC (Placing while inventory is open) 2023-03-19 00:16:05 +01:00
Alejandro Martinez 622c35e935 Implement InventoryB (Digging while inventory is open) 2023-03-18 17:03:00 -06:00
Alejandro Martinez c6adad5992 Make code more readable 2023-03-18 16:24:23 -06:00
Alejandro Martinez 211722a8a7 Properly exempt beacon inventory 2023-03-18 16:22:51 -06:00
Alejandro Martinez a0082a4ce7 Merge remote-tracking branch 'origin/inventory-checks' into inventory-checks 2023-03-18 16:17:42 -06:00
Alejandro Martinez a4eb540d23 Implement InventoryA (Attack while inventory is open) 2023-03-18 16:16:51 -06:00
MachineBreaker 2d427d6c47 Merge branch 'GrimAnticheat:2.0' into inventory-checks 2023-03-18 14:19:25 -06:00
Alejandro Martinez 0d00168aaf Initial work of Inventory Checks 2023-03-17 04:25:35 -06:00
200 changed files with 6180 additions and 1634 deletions

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+1 -1
View File
@@ -7,7 +7,7 @@ GrimAC is an open source Minecraft anticheat designed for 1.21 and supports 1.8-
### Compiling through terminal/command prompt
1. git clone https://github.com/GrimAnticheat/Grim.git (or click the green code button, download ZIP, then unzip it.)
2. cd Grim
3. gradlew build
3. ./gradlew build
4. The final jar is located in build/libs
### API Information
+65 -9
View File
@@ -6,17 +6,35 @@ plugins {
id("com.github.johnrengelman.shadow") version "8.1.1"
id("io.freefair.lombok") version "8.6"
id("net.minecrell.plugin-yml.bukkit") version "0.6.0"
id("com.diffplug.spotless") version "6.25.0"
}
spotless {
java {
endWithNewline()
indentWithSpaces(4)
removeUnusedImports()
trimTrailingWhitespace()
targetExclude("build/generated/**/*")
}
kotlinGradle {
endWithNewline()
indentWithSpaces(4)
trimTrailingWhitespace()
}
}
group = "ac.grim.grimac"
version = "2.3.68"
version = "2.3.69"
description = "Libre simulation anticheat designed for 1.21 with 1.8-1.21 support, powered by PacketEvents 2.0."
java.sourceCompatibility = JavaVersion.VERSION_17
java.targetCompatibility = JavaVersion.VERSION_17
// Set to false for debug builds
// You cannot live reload classes if the jar relocates dependencies
var relocate = true;
// Checks Project properties -> environment variable -> defaults true
val relocate: Boolean = project.findProperty("relocate")?.toString()?.toBoolean()
?: System.getenv("RELOCATE_JAR")?.toBoolean()
?: true
repositories {
mavenLocal()
@@ -38,10 +56,10 @@ repositories {
}
dependencies {
implementation("com.github.retrooper:packetevents-spigot:2.5.1-SNAPSHOT")
implementation("com.github.retrooper:packetevents-spigot:2.6.1-SNAPSHOT")
implementation("co.aikar:acf-paper:0.5.1-SNAPSHOT")
implementation("club.minnced:discord-webhooks:0.8.0") // Newer versions include kotlin-stdlib, which leads to incompatibility with plugins that use Kotlin
implementation("it.unimi.dsi:fastutil:8.5.13")
implementation("it.unimi.dsi:fastutil:8.5.15")
implementation("github.scarsz:configuralize:1.4.0")
//implementation("com.github.grimanticheat:grimapi:1193c4fa41")
@@ -49,9 +67,9 @@ dependencies {
implementation("com.github.grimanticheat:grimapi:fc5634e444")
implementation("org.jetbrains:annotations:24.1.0")
compileOnly("org.geysermc.floodgate:api:2.0-SNAPSHOT")
compileOnly("org.geysermc.floodgate:api:2.2.3-SNAPSHOT")
compileOnly("org.spigotmc:spigot-api:1.18.2-R0.1-SNAPSHOT")
compileOnly("com.viaversion:viaversion-api:5.0.4-SNAPSHOT")
compileOnly("com.viaversion:viaversion-api:5.1.1-SNAPSHOT")
//
compileOnly("io.netty:netty-all:4.1.85.Final")
}
@@ -126,6 +144,7 @@ bukkit {
tasks.build {
dependsOn(tasks.shadowJar)
dependsOn(tasks.spotlessApply)
}
tasks.withType<JavaCompile> {
@@ -136,6 +155,43 @@ publishing.publications.create<MavenPublication>("maven") {
artifact(tasks["shadowJar"])
}
java {
sourceSets {
create("java18") {
java {
srcDirs("src/main/java18")
}
compileClasspath += main.get().output
runtimeClasspath += main.get().output
}
}
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
toolchain {
languageVersion.set(JavaLanguageVersion.of(21))
}
}
tasks.withType<JavaCompile> {
if (name == "compileJava18Java") {
options.compilerArgs.addAll(listOf("--add-modules", "jdk.incubator.vector", "-Xlint:unchecked"))
sourceCompatibility = "18"
targetCompatibility = "18"
}
}
tasks.withType<Jar> {
manifest {
attributes("Multi-Release" to "true")
}
duplicatesStrategy = DuplicatesStrategy.INCLUDE // Important for multi-release JARs
from(sourceSets.main.get().output)
from(sourceSets.getByName("java18").output) {
into("META-INF/versions/18")
}
}
tasks.shadowJar {
minimize()
archiveFileName.set("${project.name}-${project.version}.jar")
@@ -158,4 +214,4 @@ tasks.shadowJar {
relocate("org.intellij", "ac.grim.grimac.shaded.intellij")
relocate("org.jetbrains", "ac.grim.grimac.shaded.jetbrains")
}
}
}
+1 -1
View File
@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10.2-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
@@ -0,0 +1,149 @@
package ac.grim.grimac.utils.vector;
import jdk.incubator.vector.*;
public final class SIMDVector3D implements Vector3D {
private static final VectorSpecies<Double> SPECIES = DoubleVector.SPECIES_PREFERRED;
private static final VectorMask<Double> LENGTH_3_ARRAY_MASK = SPECIES.indexInRange(0, 3);
private static final VectorShuffle<Double> CROSS_PRODUCT_SHUFFLE1 = VectorShuffle.fromArray(SPECIES, new int[]{1, 2, 0, 3}, 0);
private static final VectorShuffle<Double> CROSS_PRODUCT_SHUFFLE2 = VectorShuffle.fromArray(SPECIES, new int[]{2, 0, 1, 3}, 0);
private static final DoubleVector FOURTH_COMPONENT_ZERO = DoubleVector.zero(SPECIES).withLane(3, 1.0);
private DoubleVector vector;
public SIMDVector3D(double x, double y, double z) {
this.vector = DoubleVector.fromArray(SPECIES, new double[]{x, y, z, 0}, 0);
}
@Override
public double getX() {
return this.vector.lane(0);
}
@Override
public double getY() {
return this.vector.lane(1);
}
@Override
public double getZ() {
return this.vector.lane(2);
}
@Override
public Vector3D setX(double x) {
this.vector = this.vector.withLane(0, x);
return this;
}
@Override
public Vector3D setY(double y) {
this.vector = this.vector.withLane(1, y);
return this;
}
@Override
public Vector3D setZ(double z) {
this.vector = this.vector.withLane(2, z);
return this;
}
@Override
public double length() {
return Math.sqrt(lengthSquared());
}
@Override
public double lengthSquared() {
return this.vector.mul(this.vector).reduceLanes(VectorOperators.ADD);
}
@Override
public Vector3D multiply(double m) {
this.vector = this.vector.mul(m);
return this;
}
@Override
public Vector3D normalize() {
// DoubleVector squared = this.vector.mul(this.vector);
// double sum = squared.reduceLanes(VectorOperators.ADD);
// double length = Math.sqrt(sum);
// this.vector = this.vector.div(length);
// return this;
double length = length();
this.vector = this.vector.div(length).blend(FOURTH_COMPONENT_ZERO, LENGTH_3_ARRAY_MASK.not());
return this;
}
@Override
public Vector3D crossProduct(Vector3D other) {
SIMDVector3D o = (SIMDVector3D) other;
DoubleVector tmp0 = this.vector.rearrange(CROSS_PRODUCT_SHUFFLE1);
DoubleVector tmp1 = o.vector.rearrange(CROSS_PRODUCT_SHUFFLE2);
DoubleVector tmp2 = tmp0.mul(o.vector);
DoubleVector tmp3 = tmp0.mul(tmp1);
DoubleVector tmp4 = tmp2.rearrange(CROSS_PRODUCT_SHUFFLE1);
this.vector = tmp3.sub(tmp4).blend(FOURTH_COMPONENT_ZERO, LENGTH_3_ARRAY_MASK.not());
return this;
}
@Override
public Vector3D add(Vector3D o) {
this.vector = this.vector.add(((SIMDVector3D) o).vector);
return this;
}
@Override
public Vector3D subtract(Vector3D o) {
this.vector = this.vector.sub(((SIMDVector3D) o).vector);
return this;
}
@Override
public Vector3D multiply(Vector3D o) {
this.vector = this.vector.mul(((SIMDVector3D) o).vector);
return this;
}
@Override
public double distance(Vector3D o) {
return Math.sqrt(distanceSquared(o));
}
@Override
public double distanceSquared(Vector3D o) {
DoubleVector diff = this.vector.sub(((SIMDVector3D) o).vector);
return diff.mul(diff).reduceLanes(VectorOperators.ADD);
}
@Override
public double dot(Vector3D o) {
return this.vector.mul(((SIMDVector3D) o).vector).reduceLanes(VectorOperators.ADD);
}
@Override
public Vector3D clone() {
// I think this makes a shallow clone if I do it like this?
// try {
// return (Vector3D) super.clone();
// } catch (CloneNotSupportedException e) {
// throw new Error(e);
// }
try {
SIMDVector3D cloned = (SIMDVector3D) super.clone();
// Create a new DoubleVector with the same values
cloned.vector = DoubleVector.fromArray(SPECIES,
new double[]{this.getX(), this.getY(), this.getZ(), 0}, 0);
return cloned;
} catch (CloneNotSupportedException e) {
throw new Error(e);
}
}
}
@@ -0,0 +1,13 @@
package ac.grim.grimac.utils.vector;
import jdk.incubator.vector.VectorMask;
import jdk.incubator.vector.VectorSpecies;
import jdk.incubator.vector.DoubleVector;
public class VectorOperationsJava18 implements VectorOperations {
@Override
public Vector3D newVector(double x, double y, double z) {
return new SIMDVector3D(x, y, z);
}
}
@@ -25,6 +25,7 @@ public class Check implements AbstractCheck, ConfigReloadObserver {
private String checkName;
private String configName;
private String alternativeName;
private String displayName;
private String description;
private boolean experimental;
@@ -53,6 +54,7 @@ public class Check implements AbstractCheck, ConfigReloadObserver {
this.alternativeName = checkData.alternativeName();
this.experimental = checkData.experimental();
this.description = checkData.description();
this.displayName = this.checkName;
}
//
reload();
@@ -112,6 +114,8 @@ public class Check implements AbstractCheck, ConfigReloadObserver {
public void reload(ConfigManager configuration) {
decay = configuration.getDoubleElse(configName + ".decay", decay);
setbackVL = configuration.getDoubleElse(configName + ".setbackvl", setbackVL);
displayName = configuration.getStringElse(configName + ".displayname", checkName);
if (setbackVL == -1) setbackVL = Double.MAX_VALUE;
updateExempted();
onReload(configuration);
@@ -152,4 +156,3 @@ public class Check implements AbstractCheck, ConfigReloadObserver {
}
}
@@ -11,7 +11,8 @@ import ac.grim.grimac.utils.anticheat.update.RotationUpdate;
// It works on clients who % 360 their rotation.
@CheckData(name = "AimModulo360", decay = 0.005)
public class AimModulo360 extends Check implements RotationCheck {
float lastDeltaYaw;
private float lastDeltaYaw;
public AimModulo360(GrimPlayer playerData) {
super(playerData);
@@ -19,7 +20,10 @@ public class AimModulo360 extends Check implements RotationCheck {
@Override
public void process(final RotationUpdate rotationUpdate) {
if (player.packetStateData.lastPacketWasTeleport) return;
if (player.packetStateData.lastPacketWasTeleport) {
lastDeltaYaw = rotationUpdate.getDeltaXRot();
return;
}
if (player.xRot < 360 && player.xRot > -360 && Math.abs(rotationUpdate.getDeltaXRot()) > 320 && Math.abs(lastDeltaYaw) < 30) {
flagAndAlert();
@@ -81,4 +81,4 @@ public class AimProcessor extends Check implements RotationCheck {
double var9 = Math.cbrt(var11);
return (var9 - 0.2f) / 0.6f;
}
}
}
@@ -6,7 +6,6 @@ import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.item.ItemStack;
import com.github.retrooper.packetevents.protocol.item.type.ItemType;
import com.github.retrooper.packetevents.protocol.item.type.ItemTypes;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
@@ -4,7 +4,6 @@ import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.nmsutil.BlockBreakSpeed;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.item.type.ItemTypes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
@@ -0,0 +1,71 @@
package ac.grim.grimac.checks.impl.combat;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
import java.util.ArrayList;
@CheckData(name = "MultiInteractA", experimental = true)
public class MultiInteractA extends Check implements PostPredictionCheck {
public MultiInteractA(final GrimPlayer player) {
super(player);
}
private final ArrayList<String> flags = new ArrayList<>();
private int lastEntity;
private boolean lastSneaking;
private boolean hasInteracted = false;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY) {
WrapperPlayClientInteractEntity packet = new WrapperPlayClientInteractEntity(event);
int entity = packet.getEntityId();
boolean sneaking = packet.isSneaking().orElse(false);
if (hasInteracted && entity != lastEntity) {
String verbose = "lastEntity=" + lastEntity + ", entity=" + entity
+ ", lastSneaking=" + lastSneaking + ", sneaking=" + sneaking;
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert(verbose) && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add(verbose);
}
}
lastEntity = entity;
lastSneaking = sneaking;
hasInteracted = true;
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) && !player.packetStateData.lastPacketWasTeleport) {
hasInteracted = false;
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (String verbose : flags) {
flagAndAlert(verbose);
}
}
flags.clear();
hasInteracted = false;
}
}
@@ -0,0 +1,72 @@
package ac.grim.grimac.checks.impl.combat;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.MessageUtil;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.util.Vector3f;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
import java.util.ArrayList;
@CheckData(name = "MultiInteractB", experimental = true)
public class MultiInteractB extends Check implements PostPredictionCheck {
public MultiInteractB(final GrimPlayer player) {
super(player);
}
private final ArrayList<String> flags = new ArrayList<>();
private Vector3f lastPos;
private boolean hasInteracted = false;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY) {
Vector3f pos = new WrapperPlayClientInteractEntity(event).getTarget().orElse(null);
if (pos == null) {
return;
}
if (hasInteracted && !pos.equals(lastPos)) {
String verbose = "pos=" + MessageUtil.toUnlabledString(pos) + ", lastPos=" + MessageUtil.toUnlabledString(lastPos);
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert(verbose) && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add(verbose);
}
}
lastPos = pos;
hasInteracted = true;
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) && !player.packetStateData.lastPacketWasTeleport) {
hasInteracted = false;
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (String verbose : flags) {
flagAndAlert(verbose);
}
}
flags.clear();
hasInteracted = false;
}
}
@@ -21,9 +21,13 @@ import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.HitData;
import ac.grim.grimac.utils.data.Pair;
import ac.grim.grimac.utils.data.packetentity.PacketEntity;
import ac.grim.grimac.utils.nmsutil.BlockRayTrace;
import ac.grim.grimac.utils.data.packetentity.dragon.PacketEntityEnderDragonPart;
import ac.grim.grimac.utils.nmsutil.ReachUtils;
import ac.grim.grimac.utils.vector.Vector3D;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.entity.type.EntityType;
@@ -31,24 +35,40 @@ import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.protocol.world.states.WrappedBlockState;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.util.Vector3i;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
import org.bukkit.util.Vector;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import ac.grim.grimac.utils.vector.Vector3D;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
// You may not copy the check unless you are licensed under GPL
@CheckData(name = "Reach", configName = "Reach", setback = 10)
public class Reach extends Check implements PacketCheck {
// Only one flag per reach attack, per entity, per tick.
// We store position because lastX isn't reliable on teleports.
private final Map<Integer, Vector3d> playerAttackQueue = new HashMap<>();
private final Int2ObjectMap<Vector3d> playerAttackQueue = new Int2ObjectOpenHashMap<>();
// Used to prevent falses in the wall hit check
private final Set<Vector3i> blocksChangedThisTick = new HashSet<>();
private static final List<EntityType> blacklisted = Arrays.asList(
EntityTypes.BOAT,
EntityTypes.CHEST_BOAT,
EntityTypes.SHULKER);
private boolean ignoreNonPlayerTargets;
private boolean cancelImpossibleHits;
private double threshold;
private double cancelBuffer; // For the next 4 hits after using reach, we aggressively cancel reach
@@ -81,7 +101,11 @@ public class Reach extends Check implements PacketCheck {
}
return;
}
if (ignoreNonPlayerTargets && !entity.getType().equals(EntityTypes.PLAYER)) {
return;
}
// Dead entities cause false flags (https://github.com/GrimAnticheat/Grim/issues/546)
if (entity.isDead) return;
@@ -106,10 +130,11 @@ public class Reach extends Check implements PacketCheck {
}
// If the player set their look, or we know they have a new tick
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) ||
final boolean isFlying = WrapperPlayClientPlayerFlying.isFlying(event.getPacketType());
if (isFlying ||
event.getPacketType() == PacketType.Play.Client.PONG ||
event.getPacketType() == PacketType.Play.Client.WINDOW_CONFIRMATION) {
tickBetterReachCheckWithAngle();
tickBetterReachCheckWithAngle(isFlying);
}
}
@@ -141,9 +166,9 @@ public class Reach extends Check implements PacketCheck {
}
}
private void tickBetterReachCheckWithAngle() {
for (Map.Entry<Integer, Vector3d> attack : playerAttackQueue.entrySet()) {
PacketEntity reachEntity = player.compensatedEntities.entityMap.get(attack.getKey().intValue());
private void tickBetterReachCheckWithAngle(boolean isFlying) {
for (Int2ObjectMap.Entry<Vector3d> attack : playerAttackQueue.int2ObjectEntrySet()) {
PacketEntity reachEntity = player.compensatedEntities.entityMap.get(attack.getIntKey());
if (reachEntity != null) {
String result = checkReach(reachEntity, attack.getValue(), false);
if (result != null) {
@@ -156,6 +181,9 @@ public class Reach extends Check implements PacketCheck {
}
}
playerAttackQueue.clear();
// We can't use transactions for this because of this problem:
// transaction -> block changed applied -> 2nd transaction -> list cleared -> attack packet -> flying -> reach block hit checked, falses
if (isFlying) blocksChangedThisTick.clear();
}
private String checkReach(PacketEntity reachEntity, Vector3d from, boolean isPrediction) {
@@ -183,7 +211,7 @@ public class Reach extends Check implements PacketCheck {
double minDistance = Double.MAX_VALUE;
// https://bugs.mojang.com/browse/MC-67665
List<Vector> possibleLookDirs = new ArrayList<>(Collections.singletonList(ReachUtils.getLook(player, player.xRot, player.yRot)));
List<Vector3D> possibleLookDirs = new ArrayList<>(Collections.singletonList(ReachUtils.getLook(player, player.xRot, player.yRot)));
// If we are a tick behind, we don't know their next look so don't bother doing this
if (!isPrediction) {
@@ -203,12 +231,12 @@ public class Reach extends Check implements PacketCheck {
// +3 would be 3 + 3 = 6, which is the pre-1.20.5 behaviour, preventing "Missed Hitbox"
final double distance = player.compensatedEntities.getSelf().getAttributeValue(Attributes.PLAYER_ENTITY_INTERACTION_RANGE) + 3;
final double[] possibleEyeHeights = player.getPossibleEyeHeights();
for (Vector lookVec : possibleLookDirs) {
for (Vector3D lookVec : possibleLookDirs) {
for (double eye : possibleEyeHeights) {
Vector eyePos = new Vector(from.getX(), from.getY() + eye, from.getZ());
Vector endReachPos = eyePos.clone().add(new Vector(lookVec.getX() * distance, lookVec.getY() * distance, lookVec.getZ() * distance));
ac.grim.grimac.utils.vector.Vector3D eyePos = newVector3D(from.getX(), from.getY() + eye, from.getZ());
ac.grim.grimac.utils.vector.Vector3D endReachPos = eyePos.clone().add(newVector3D(lookVec.getX() * distance, lookVec.getY() * distance, lookVec.getZ() * distance));
Vector intercept = ReachUtils.calculateIntercept(targetBox, eyePos, endReachPos).getFirst();
Vector3D intercept = ReachUtils.calculateIntercept(targetBox, eyePos, endReachPos).getFirst();
if (ReachUtils.isVecInside(targetBox, eyePos)) {
minDistance = 0;
@@ -221,9 +249,25 @@ public class Reach extends Check implements PacketCheck {
}
}
HitData foundHitData = null;
// If the entity is within range of the player (we'll flag anyway if not, so no point checking blocks in this case)
// Ignore when could be hitting through a moving shulker, piston blocks. They are just too glitchy/uncertain to check.
if (minDistance <= 3 && !player.compensatedWorld.isNearHardEntity(player.boundingBox.copy().expand(4))) {
final @Nullable Pair<Double, HitData> targetBlock = getTargetBlock(player, possibleLookDirs, from, minDistance);
// And if the target block is closer to the player than the entity box, they should hit the block instead
// So, this hit is invalid.
if (targetBlock != null && targetBlock.getFirst() < (minDistance * minDistance)) { // targetBlock is squared
minDistance = Double.MIN_VALUE;
foundHitData = targetBlock.getSecond();
}
}
// if the entity is not exempt and the entity is alive
if ((!blacklisted.contains(reachEntity.getType()) && reachEntity.isLivingEntity()) || reachEntity.getType() == EntityTypes.END_CRYSTAL) {
if (minDistance == Double.MAX_VALUE) {
if (minDistance == Double.MIN_VALUE && foundHitData != null) {
cancelBuffer = 1;
return "Hit block block=" + foundHitData.getState().getType().getName();
} else if (minDistance == Double.MAX_VALUE) {
cancelBuffer = 1;
return "Missed hitbox";
} else if (minDistance > player.compensatedEntities.getSelf().getAttributeValue(Attributes.PLAYER_ENTITY_INTERACTION_RANGE)) {
@@ -237,8 +281,48 @@ public class Reach extends Check implements PacketCheck {
return null;
}
public void handleBlockChange(Vector3i vector3i, WrappedBlockState state) {
if (blocksChangedThisTick.size() >= 40) return; // Don't let players freeze movement packets to grow this
// Only do this for nearby blocks
if (newVector3D(vector3i.x, vector3i.y, vector3i.z).distanceSquared(newVector3D(player.x, player.y, player.z)) > 6) return;
// Only do this if the state really had any world impact
if (state.equals(player.compensatedWorld.getWrappedBlockStateAt(vector3i))) return;
blocksChangedThisTick.add(vector3i);
}
// Returns a pair so we can check the block type in the flag
@Nullable
private Pair<Double, HitData> getTargetBlock(GrimPlayer player, List<Vector3D> possibleLookDirs, Vector3d from, double minDistance) {
// Check every possible look direction and every possible eye height
// IF *NONE* of them allow the player to hit the entity, this is an invalid hit
HitData bestHitData = null;
double min = Double.MAX_VALUE;
for (Vector3D lookVec : possibleLookDirs) {
for (double eye : player.getPossibleEyeHeights()) {
Vector3D eyes = newVector3D(from.getX(), from.getY() + eye, from.getZ());
final double reach = player.compensatedEntities.getSelf().getAttributeValue(Attributes.PLAYER_BLOCK_INTERACTION_RANGE);
final HitData hitResult = BlockRayTrace.getNearestReachHitResult(player, eyes, lookVec, minDistance, reach);
if (hitResult == null) {
return null;
}
final double distance = eyes.distanceSquared(hitResult.getBlockHitLocation());
// Block changes are uncertain, can't check this tick
if (distance < (minDistance * minDistance) && blocksChangedThisTick.contains(hitResult.getPosition())) {
return null;
}
bestHitData = hitResult;
min = Math.min(min, distance);
}
}
return bestHitData == null ? null : Pair.of(min, bestHitData);
}
@Override
public void onReload(ConfigManager config) {
this.ignoreNonPlayerTargets = config.getBooleanElse("Reach.ignore-non-player-targets", false);
this.cancelImpossibleHits = config.getBooleanElse("Reach.block-impossible-hits", true);
this.threshold = config.getDoubleElse("Reach.threshold", 0.0005);
}
@@ -18,7 +18,6 @@ public class CrashB extends Check implements PacketCheck {
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.CREATIVE_INVENTORY_ACTION) {
if (player.gamemode != GameMode.CREATIVE) {
player.getSetbackTeleportUtil().executeViolationSetback();
event.setCancelled(true);
player.onPacketCancel();
flagAndAlert(); // Could be transaction split, no need to setback though
@@ -0,0 +1,41 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity.InteractAction;
@CheckData(name = "InventoryA", setback = 3, description = "Attacked an entity while inventory is open")
public class InventoryA extends InventoryCheck {
public InventoryA(GrimPlayer player) {
super(player);
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
super.onPacketReceive(event);
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY) {
WrapperPlayClientInteractEntity wrapper = new WrapperPlayClientInteractEntity(event);
if (wrapper.getAction() != InteractAction.ATTACK) return;
// Is not possible to attack while the inventory is open.
if (player.hasInventoryOpen) {
if (flagAndAlert()) {
// Cancel the packet
if (shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
closeInventory();
}
} else {
reward();
}
}
}
}
@@ -0,0 +1,33 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.player.DiggingAction;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerDigging;
@CheckData(name = "InventoryB", setback = 3, description = "Started digging blocks while inventory is open")
public class InventoryB extends InventoryCheck {
public InventoryB(GrimPlayer player) {
super(player);
}
public void handle(PacketReceiveEvent event, WrapperPlayClientPlayerDigging wrapper) {
if (wrapper.getAction() != DiggingAction.START_DIGGING) return;
// Is not possible to start digging a block while the inventory is open.
if (player.hasInventoryOpen) {
if (flagAndAlert()) {
// Cancel the packet
if (shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
closeInventory();
}
} else {
reward();
}
}
}
@@ -0,0 +1,28 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.BlockPlace;
@CheckData(name = "InventoryC", setback = 3, description = "Placed a block while inventory is open")
public class InventoryC extends InventoryCheck {
public InventoryC(GrimPlayer player) {
super(player);
}
public void onBlockPlace(final BlockPlace place) {
// It is not possible to place a block while the inventory is open
if (player.hasInventoryOpen) {
if (flagAndAlert()) {
if (shouldModifyPackets()) {
place.resync();
}
closeInventory();
}
} else {
reward();
}
}
}
@@ -0,0 +1,84 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import ac.grim.grimac.utils.data.VectorData;
import ac.grim.grimac.utils.data.VectorData.MoveVectorData;
import ac.grim.grimac.utils.data.VehicleData;
import java.util.StringJoiner;
@CheckData(name = "InventoryD", setback = 1, decay = 0.25)
public class InventoryD extends InventoryCheck {
private int horseJumpVerbose;
public InventoryD(GrimPlayer player) {
super(player);
}
@Override
public void onPredictionComplete(final PredictionComplete predictionComplete) {
if (!predictionComplete.isChecked() ||
predictionComplete.getData().isTeleport() ||
player.getSetbackTeleportUtil().blockOffsets ||
player.packetStateData.lastPacketWasTeleport ||
player.packetStateData.isSlowedByUsingItem() ||
System.currentTimeMillis() - player.lastBlockPlaceUseItem < 50L) {
return;
}
if (player.hasInventoryOpen) {
boolean inVehicle = player.compensatedEntities.getSelf().inVehicle();
boolean isJumping, isMoving;
if (inVehicle) {
VehicleData vehicle = player.vehicleData;
// Will flag once if player open anything with pressed space bar
isJumping = vehicle.nextHorseJump > 0 && horseJumpVerbose++ >= 1;
isMoving = vehicle.nextVehicleForward != 0 || vehicle.nextVehicleHorizontal != 0;
} else {
MoveVectorData move = findMovement(player.predictedVelocity);
isJumping = player.predictedVelocity.isJump();
isMoving = move != null && (move.x != 0 || move.z != 0);
}
if (!isMoving && !isJumping) {
reward();
return;
}
if (flag()) {
closeInventory();
StringJoiner joiner = new StringJoiner(" ");
if (isMoving) joiner.add("moving");
if (isJumping) joiner.add("jumping");
if (inVehicle) joiner.add("inVehicle");
alert(joiner.toString());
}
} else {
horseJumpVerbose = 0;
}
}
private MoveVectorData findMovement(VectorData vectorData) {
if (vectorData instanceof MoveVectorData) {
return (MoveVectorData) vectorData;
}
while (vectorData != null) {
vectorData = vectorData.lastVector;
if (vectorData instanceof MoveVectorData) {
return (MoveVectorData) vectorData;
}
}
return null;
}
}
@@ -0,0 +1,48 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.event.PacketSendEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
@CheckData(name = "InventoryE", setback = 3, description = "Sent a held item change packet while inventory is open")
public class InventoryE extends InventoryCheck {
private long lastTransaction = Long.MAX_VALUE; // Impossible transaction ID
public InventoryE(GrimPlayer player) {
super(player);
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
super.onPacketReceive(event);
if (event.getPacketType() == PacketType.Play.Client.HELD_ITEM_CHANGE) {
// It is not possible to change hotbar slots with held item change while the inventory is open
// A container click packet would be sent instead
if (player.hasInventoryOpen) {
if (this.lastTransaction < player.lastTransactionReceived.get()
&& flagAndAlert()) {
// Cancel the packet
if (shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
player.getInventory().needResend = true;
}
closeInventory();
}
} else {
reward();
}
}
}
@Override
public void onPacketSend(PacketSendEvent event) {
if (event.getPacketType() == PacketType.Play.Server.HELD_ITEM_CHANGE) {
this.lastTransaction = player.lastTransactionSent.get();
}
}
}
@@ -0,0 +1,44 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.inventory.InventoryDesyncStatus;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
@CheckData(name = "InventoryF", setback = 3, description = "Sent a click window packet without a open inventory", experimental = true)
public class InventoryF extends InventoryCheck {
public InventoryF(GrimPlayer player) {
super(player);
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
// Exempt on 1.9+ server version due to the Via hack done in PacketPlayerWindow, the exemption can be deleted
// once we are ahead of ViaVersion
if (PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_9)
|| player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_9)) return;
super.onPacketReceive(event);
if (event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW) {
if (!player.hasInventoryOpen && player.inventoryDesyncStatus == InventoryDesyncStatus.NOT_DESYNCED) {
if (flagAndAlert()) {
// Cancel the packet
if (shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
closeInventory();
}
} else {
reward();
}
}
}
}
@@ -0,0 +1,40 @@
package ac.grim.grimac.checks.impl.inventory;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.InventoryCheck;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientEntityAction;
@CheckData(name = "InventoryG", setback = 3, description = "Sent a entity action packet while inventory is open", experimental = true)
public class InventoryG extends InventoryCheck {
public InventoryG(GrimPlayer player) {
super(player);
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (player.packetStateData.lastPacketWasTeleport) return;
super.onPacketReceive(event);
if (event.getPacketType() == PacketType.Play.Client.ENTITY_ACTION) {
WrapperPlayClientEntityAction wrapper = new WrapperPlayClientEntityAction(event);
WrapperPlayClientEntityAction.Action action = wrapper.getAction();
if (action == WrapperPlayClientEntityAction.Action.STOP_SNEAKING
|| action == WrapperPlayClientEntityAction.Action.STOP_SPRINTING) {
return;
}
if (player.hasInventoryOpen) {
if (flagAndAlert()) {
closeInventory();
}
} else {
reward();
}
}
}
}
@@ -9,6 +9,7 @@ import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPluginMessage;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
public class ClientBrand extends Check implements PacketCheck {
@@ -38,6 +39,7 @@ public class ClientBrand extends Check implements PacketCheck {
System.arraycopy(data, 1, minusLength, 0, minusLength.length);
brand = new String(minusLength).replace(" (Velocity)", ""); //removes velocity's brand suffix
brand = ChatColor.stripColor(brand); //strip color codes from client brand
if (player.checkManager.getPrePredictionCheck(ExploitA.class).checkString(brand)) brand = "sent log4j";
if (!GrimAPI.INSTANCE.getConfigManager().isIgnoredClient(brand)) {
String message = GrimAPI.INSTANCE.getConfigManager().getConfig().getStringElse("client-brand-format", "%prefix% &f%player% joined using %brand%");
@@ -63,15 +63,15 @@ public class FastBreak extends Check implements PacketCheck {
if (digging.getAction() == DiggingAction.START_DIGGING) {
WrappedBlockState block = player.compensatedWorld.getWrappedBlockStateAt(blockPosition);
// Exempt all blocks that do not exist in the player version
if (WrappedBlockState.getDefaultState(player.getClientVersion(), block.getType()).getType() == StateTypes.AIR) {
return;
}
startBreak = System.currentTimeMillis() - (targetBlock == null ? 50 : 0); // ???
targetBlock = blockPosition;
maximumBlockDamage = BlockBreakSpeed.getBlockDamage(player, targetBlock);
double breakDelay = System.currentTimeMillis() - lastFinishBreak;
@@ -1,17 +0,0 @@
package ac.grim.grimac.checks.impl.misc;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.player.GrimPlayer;
import java.util.ArrayList;
@CheckData(name = "TransactionOrder", experimental = false)
public class TransactionOrder extends Check implements PacketCheck {
public TransactionOrder(GrimPlayer player) {
super(player);
}
}
@@ -7,7 +7,7 @@ import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
@CheckData(name = "NegativeTimer", configName = "NegativeTimer", setback = 10, experimental = true)
@CheckData(name = "NegativeTimer", configName = "NegativeTimer", setback = -1, experimental = true)
public class NegativeTimerCheck extends TimerCheck implements PostPredictionCheck {
public NegativeTimerCheck(GrimPlayer player) {
@@ -24,7 +24,7 @@ public class NegativeTimerCheck extends TimerCheck implements PostPredictionChec
if (timerBalanceRealTime < lastMovementPlayerClock - clockDrift) {
int lostMS = (int) ((System.nanoTime() - timerBalanceRealTime) / 1e6);
flagAndAlert("-" + lostMS);
if (flagAndAlert("-" + lostMS)) setbackIfAboveSetbackVL();
timerBalanceRealTime += 50e6;
}
}
@@ -34,8 +34,7 @@ public class NoSlowA extends Check implements PostPredictionCheck {
}
if (bestOffset > offsetToFlag) {
if (flaggedLastTick) {
flagWithSetback();
if (flaggedLastTick && flagWithSetback()) {
alert("");
}
flaggedLastTick = true;
@@ -35,4 +35,4 @@ public class NoSlowB extends Check implements PacketCheck {
}
}
}
}
}
@@ -2,32 +2,17 @@ package ac.grim.grimac.checks.impl.movement;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientEntityAction;
@CheckData(name = "NoSlowC", setback = 5, experimental = true)
public class NoSlowC extends Check implements PostPredictionCheck, PacketCheck {
public class NoSlowC extends Check implements PostPredictionCheck {
public NoSlowC(GrimPlayer player) {
super(player);
}
public boolean startedSprintingBeforeSlowMovement = false;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.ENTITY_ACTION) {
if (new WrapperPlayClientEntityAction(event).getAction() == WrapperPlayClientEntityAction.Action.START_SPRINTING) {
startedSprintingBeforeSlowMovement = false;
}
}
}
@Override
public void onPredictionComplete(final PredictionComplete predictionComplete) {
if (!predictionComplete.isChecked()) return;
@@ -36,8 +21,7 @@ public class NoSlowC extends Check implements PostPredictionCheck, PacketCheck {
ClientVersion client = player.getClientVersion();
// https://bugs.mojang.com/browse/MC-152728
if (startedSprintingBeforeSlowMovement && client.isNewerThanOrEquals(ClientVersion.V_1_14_2)) {
reward();
if (client.isNewerThanOrEquals(ClientVersion.V_1_14_2)) {
return;
}
@@ -2,42 +2,26 @@ package ac.grim.grimac.checks.impl.movement;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientEntityAction;
@CheckData(name = "NoSlowD", setback = 5, experimental = true)
public class NoSlowD extends Check implements PostPredictionCheck, PacketCheck {
public class NoSlowD extends Check implements PostPredictionCheck {
public NoSlowD(GrimPlayer player) {
super(player);
}
public boolean startedSprintingBeforeUse = false;
private boolean flaggedLastTick = false;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.ENTITY_ACTION) {
if (new WrapperPlayClientEntityAction(event).getAction() == WrapperPlayClientEntityAction.Action.START_SPRINTING) {
startedSprintingBeforeUse = false;
}
}
}
@Override
public void onPredictionComplete(final PredictionComplete predictionComplete) {
if (!predictionComplete.isChecked()) return;
if (player.packetStateData.isSlowedByUsingItem()) {
// https://bugs.mojang.com/browse/MC-152728
if (startedSprintingBeforeUse && player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_14_2)) {
reward();
flaggedLastTick = false;
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_14_2)) {
return;
}
@@ -2,7 +2,6 @@ package ac.grim.grimac.checks.impl.movement;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
@@ -13,7 +12,7 @@ import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientEn
import static com.github.retrooper.packetevents.protocol.potion.PotionTypes.BLINDNESS;
@CheckData(name = "NoSlowE", setback = 5, experimental = true)
public class NoSlowE extends Check implements PostPredictionCheck, PacketCheck {
public class NoSlowE extends Check implements PostPredictionCheck {
public NoSlowE(GrimPlayer player) {
super(player);
}
@@ -6,7 +6,6 @@ import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
public class SetbackBlocker extends Check implements PacketCheck {
@@ -0,0 +1,54 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClickWindow;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClickWindow.WindowClickType;
@CheckData(name = "PacketOrderA", experimental = true)
public class PacketOrderA extends Check implements PostPredictionCheck {
public PacketOrderA(final GrimPlayer player) {
super(player);
}
private int invalid;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW) {
final WindowClickType clickType = new WrapperPlayClientClickWindow(event).getWindowClickType();
if ((clickType == WindowClickType.PICKUP || clickType == WindowClickType.PICKUP_ALL) && player.packetOrderProcessor.isQuickMoveClicking()
|| clickType == WindowClickType.QUICK_MOVE && player.packetOrderProcessor.isPickUpClicking()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert() && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
invalid++;
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
}
}
@@ -1,4 +1,4 @@
package ac.grim.grimac.checks.impl.badpackets;
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
@@ -10,17 +10,16 @@ import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
@CheckData(name = "BadPacketsH")
public class BadPacketsH extends Check implements PacketCheck {
@CheckData(name = "PacketOrderB")
public class PacketOrderB extends Check implements PacketCheck {
// 1.9 packet order: INTERACT -> ANIMATION
// 1.8 packet order: ANIMATION -> INTERACT
// I personally think 1.8 made much more sense. You swing and THEN you hit!
private boolean sentAnimation = player.getClientVersion().isNewerThan(ClientVersion.V_1_8);
public BadPacketsH(final GrimPlayer player) {
public PacketOrderB(final GrimPlayer player) {
super(player);
}
@@ -1,4 +1,4 @@
package ac.grim.grimac.checks.impl.badpackets;
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
@@ -9,25 +9,33 @@ import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.InteractionHand;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
@CheckData(name = "BadPacketsM", experimental = true)
public class BadPacketsM extends Check implements PacketCheck {
public BadPacketsM(final GrimPlayer player) {
@CheckData(name = "PacketOrderC", experimental = true)
public class PacketOrderC extends Check implements PacketCheck {
public PacketOrderC(final GrimPlayer player) {
super(player);
}
// 1.7 players do not send INTERACT_AT, so we cannot check them
private final boolean exempt = player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_7_10);
private boolean sentInteractAt = false;
private int requiredEntity;
private InteractionHand requiredHand;
private boolean requiredSneaking;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY && !exempt) {
if (exempt) {
return;
}
final WrapperPlayClientInteractEntity wrapper = new WrapperPlayClientInteractEntity(event);
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY) {
final WrapperPlayClientInteractEntity packet = new WrapperPlayClientInteractEntity(event);
final PacketEntity entity = player.compensatedEntities.entityMap.get(wrapper.getEntityId());
final PacketEntity entity = player.compensatedEntities.entityMap.get(packet.getEntityId());
// For armor stands, vanilla clients send:
// - when renaming the armor stand or in spectator mode: INTERACT_AT + INTERACT
@@ -35,27 +43,49 @@ public class BadPacketsM extends Check implements PacketCheck {
// Just exempt armor stands to be safe
if (entity != null && entity.getType() == EntityTypes.ARMOR_STAND) return;
switch (wrapper.getAction()) {
final boolean sneaking = packet.isSneaking().orElse(false);
switch (packet.getAction()) {
// INTERACT_AT then INTERACT
case INTERACT:
if (!sentInteractAt) {
if (flagAndAlert("Missed Interact-At") && shouldModifyPackets()) {
if (flagAndAlert("Skipped Interact-At") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else if (packet.getEntityId() != requiredEntity || packet.getHand() != requiredHand || sneaking != requiredSneaking) {
String verbose = "requiredEntity=" + requiredEntity + ", entity=" + packet.getEntityId()
+ ", requiredHand=" + requiredHand + ", hand=" + packet.getHand()
+ ", requiredSneaking=" + requiredSneaking + ", sneaking=" + sneaking;
if (flagAndAlert(verbose) && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
}
sentInteractAt = false;
break;
case INTERACT_AT:
if (sentInteractAt) {
if (flagAndAlert("Missed Interact") && shouldModifyPackets()) {
if (flagAndAlert("Skipped Interact") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
}
requiredHand = packet.getHand();
requiredEntity = packet.getEntityId();
requiredSneaking = sneaking;
sentInteractAt = true;
break;
}
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType())) {
if (sentInteractAt) {
sentInteractAt = false;
flagAndAlert("Skipped Interact (Tick)");
}
}
}
}
@@ -0,0 +1,13 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.player.GrimPlayer;
@CheckData(name = "PacketOrderD")
public class PacketOrderD extends Check implements PacketCheck {
public PacketOrderD(GrimPlayer player) {
super(player);
}
}
@@ -0,0 +1,66 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
@CheckData(name = "PacketOrderE", experimental = true)
public class PacketOrderE extends Check implements PostPredictionCheck {
public PacketOrderE(final GrimPlayer player) {
super(player);
}
private int invalid;
private boolean setback;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.HELD_ITEM_CHANGE) {
if (player.packetOrderProcessor.isAttacking()
|| player.packetOrderProcessor.isRightClicking()
|| player.packetOrderProcessor.isOpeningInventory()
|| player.packetOrderProcessor.isReleasing()
|| player.packetOrderProcessor.isSneaking()
|| player.packetOrderProcessor.isSprinting()
|| player.packetOrderProcessor.isLeavingBed()
|| player.packetOrderProcessor.isStartingToGlide()
|| player.packetOrderProcessor.isJumpingWithMount()
) {
if (player.getClientVersion().isNewerThan(ClientVersion.V_1_8) || flagAndAlert()) {
invalid++;
if (player.packetOrderProcessor.isUsing()) {
setback = true;
}
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (setback) {
setback = false;
setbackIfAboveSetbackVL();
}
return;
}
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
if (flagAndAlert() && setback) {
setback = false;
setbackIfAboveSetbackVL();
}
}
}
invalid = 0;
}
}
@@ -0,0 +1,61 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.DiggingAction;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClientStatus;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerDigging;
@CheckData(name = "PacketOrderF", experimental = true)
public class PacketOrderF extends Check implements PostPredictionCheck {
public PacketOrderF(GrimPlayer player) {
super(player);
}
private int invalid;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY
|| event.getPacketType() == PacketType.Play.Client.PLAYER_BLOCK_PLACEMENT
|| event.getPacketType() == PacketType.Play.Client.USE_ITEM
|| event.getPacketType() == PacketType.Play.Client.PICK_ITEM
|| event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING
|| (event.getPacketType() == PacketType.Play.Client.CLIENT_STATUS
&& new WrapperPlayClientClientStatus(event).getAction() == WrapperPlayClientClientStatus.Action.OPEN_INVENTORY_ACHIEVEMENT)
) if (player.packetOrderProcessor.isSprinting() || player.packetOrderProcessor.isSneaking()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert() && shouldModifyPackets()) {
if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING
&& new WrapperPlayClientPlayerDigging(event).getAction() == DiggingAction.RELEASE_USE_ITEM
) return; // don't cause a noslow
event.setCancelled(true);
player.onPacketCancel();
}
} else {
invalid++;
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
}
}
@@ -0,0 +1,69 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.DiggingAction;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClientStatus;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerDigging;
@CheckData(name = "PacketOrderG", experimental = true)
public class PacketOrderG extends Check implements PostPredictionCheck {
public PacketOrderG(GrimPlayer player) {
super(player);
}
private int invalid;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING
|| (event.getPacketType() == PacketType.Play.Client.CLIENT_STATUS
&& new WrapperPlayClientClientStatus(event).getAction() == WrapperPlayClientClientStatus.Action.OPEN_INVENTORY_ACHIEVEMENT)
) {
if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING) {
final DiggingAction action = new WrapperPlayClientPlayerDigging(event).getAction();
if (action == DiggingAction.RELEASE_USE_ITEM
|| action == DiggingAction.START_DIGGING
|| action == DiggingAction.CANCELLED_DIGGING
|| action == DiggingAction.FINISHED_DIGGING
) return;
}
if (player.packetOrderProcessor.isAttacking()
|| player.packetOrderProcessor.isReleasing()
|| player.packetOrderProcessor.isRightClicking()
|| player.packetOrderProcessor.isPicking()
|| player.packetOrderProcessor.isDigging()
) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert() && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
invalid++;
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
}
}
@@ -0,0 +1,51 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientEntityAction;
@CheckData(name = "PacketOrderH", experimental = true)
public class PacketOrderH extends Check implements PostPredictionCheck {
public PacketOrderH(final GrimPlayer player) {
super(player);
}
private int invalid;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.ENTITY_ACTION) {
switch (new WrapperPlayClientEntityAction(event).getAction()) {
case START_SPRINTING:
case STOP_SPRINTING:
if (player.packetOrderProcessor.isSneaking()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
flagAndAlert();
} else {
invalid++;
}
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
}
}
@@ -0,0 +1,130 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.api.config.ConfigManager;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import ac.grim.grimac.utils.nmsutil.BlockBreakSpeed;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerDigging;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
import java.util.ArrayDeque;
@CheckData(name = "PacketOrderI", experimental = true)
public class PacketOrderI extends Check implements PostPredictionCheck {
public PacketOrderI(final GrimPlayer player) {
super(player);
}
private boolean exemptPlacingWhileDigging;
private boolean setback;
private boolean digging; // for placing
private final ArrayDeque<String> flags = new ArrayDeque<>();
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY) {
if (new WrapperPlayClientInteractEntity(event).getAction() == WrapperPlayClientInteractEntity.InteractAction.ATTACK) {
if (player.packetOrderProcessor.isRightClicking() || player.packetOrderProcessor.isPicking() || player.packetOrderProcessor.isReleasing() || player.packetOrderProcessor.isDigging()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert("attack") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add("attack");
}
}
} else if (player.packetOrderProcessor.isReleasing() || player.packetOrderProcessor.isDigging()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert("interact") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add("interact");
}
}
}
if (event.getPacketType() == PacketType.Play.Client.PLAYER_BLOCK_PLACEMENT || event.getPacketType() == PacketType.Play.Client.USE_ITEM) {
if (player.packetOrderProcessor.isReleasing() || digging) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert("place/use") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add("place");
}
}
}
if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING) {
WrapperPlayClientPlayerDigging packet = new WrapperPlayClientPlayerDigging(event);
switch (packet.getAction()) {
case RELEASE_USE_ITEM:
if (player.packetOrderProcessor.isAttacking() || player.packetOrderProcessor.isRightClicking() || player.packetOrderProcessor.isPicking() || player.packetOrderProcessor.isDigging()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert("release")) {
setback = true;
}
} else {
flags.add("release");
setback = true;
}
}
break;
case START_DIGGING:
double damage = BlockBreakSpeed.getBlockDamage(player, packet.getBlockPosition());
if (damage >= 1 || damage <= 0 && player.gamemode == GameMode.CREATIVE) {
return;
}
case CANCELLED_DIGGING:
case FINISHED_DIGGING:
if (exemptPlacingWhileDigging || player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_7_10)) {
return;
}
digging = true;
}
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) && !player.packetStateData.lastPacketWasTeleport) {
digging = false;
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (setback) {
setbackIfAboveSetbackVL();
setback = false;
}
} else if (player.isTickingReliablyFor(3)) {
for (String verbose : flags) {
if (flagAndAlert(verbose) && setback) {
setbackIfAboveSetbackVL();
setback = false;
}
}
}
flags.clear();
setback = digging = false;
}
@Override
public void onReload(ConfigManager config) {
exemptPlacingWhileDigging = config.getBooleanElse(getConfigName() + ".exempt-placing-while-digging", false);
}
}
@@ -0,0 +1,49 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
@CheckData(name = "PacketOrderJ", experimental = true)
public class PacketOrderJ extends Check implements PostPredictionCheck {
public PacketOrderJ(final GrimPlayer player) {
super(player);
}
private int invalid;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.PLAYER_BLOCK_PLACEMENT || event.getPacketType() == PacketType.Play.Client.USE_ITEM) {
if (player.packetOrderProcessor.isAttacking() && !player.packetOrderProcessor.isInteracting()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert() && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
invalid++;
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
}
}
@@ -0,0 +1,64 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClientStatus;
import java.util.ArrayDeque;
@CheckData(name = "PacketOrderK", experimental = true)
public class PacketOrderK extends Check implements PostPredictionCheck {
public PacketOrderK(final GrimPlayer player) {
super(player);
}
private final ArrayDeque<String> flags = new ArrayDeque<>();
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.CLIENT_STATUS) {
if (new WrapperPlayClientClientStatus(event).getAction() == WrapperPlayClientClientStatus.Action.OPEN_INVENTORY_ACHIEVEMENT) {
if (player.packetOrderProcessor.isClickingInInventory() || player.packetOrderProcessor.isClosingInventory()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
flagAndAlert("open");
} else {
flags.add("open");
}
}
}
}
if (event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW || event.getPacketType() == PacketType.Play.Client.CLOSE_WINDOW) {
if (player.packetOrderProcessor.isOpeningInventory()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert(event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW ? "click" : "close") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add(event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW ? "click" : "close");
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (String verbose : flags) {
flagAndAlert(verbose);
}
}
flags.clear();
}
}
@@ -0,0 +1,64 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.DiggingAction;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClientStatus;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerDigging;
import java.util.ArrayDeque;
@CheckData(name = "PacketOrderL", experimental = true)
public class PacketOrderL extends Check implements PostPredictionCheck {
public PacketOrderL(final GrimPlayer player) {
super(player);
}
private final ArrayDeque<String> flags = new ArrayDeque<>();
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.CLIENT_STATUS) {
if (new WrapperPlayClientClientStatus(event).getAction() == WrapperPlayClientClientStatus.Action.OPEN_INVENTORY_ACHIEVEMENT) {
if (player.packetOrderProcessor.isDropping()) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert("inventory") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
flags.add("inventory");
}
}
}
}
if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING) {
if (new WrapperPlayClientPlayerDigging(event).getAction() == DiggingAction.SWAP_ITEM_WITH_OFFHAND) {
if (player.packetOrderProcessor.isDropping()) {
flags.add("swap");
}
}
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (String verbose : flags) {
flagAndAlert(verbose);
}
}
flags.clear();
}
}
@@ -0,0 +1,72 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerBlockPlacement;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
@CheckData(name = "PacketOrderM", experimental = true)
public class PacketOrderM extends Check implements PostPredictionCheck {
public PacketOrderM(final GrimPlayer player) {
super(player);
}
private int invalid;
private boolean usingWithoutInteract, interacting;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY) {
if (new WrapperPlayClientInteractEntity(event).getAction() != WrapperPlayClientInteractEntity.InteractAction.ATTACK) {
interacting = true;
if (usingWithoutInteract) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert() && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
} else {
invalid++;
}
}
}
}
if (event.getPacketType() == PacketType.Play.Client.USE_ITEM
|| event.getPacketType() == PacketType.Play.Client.PLAYER_BLOCK_PLACEMENT
&& new WrapperPlayClientPlayerBlockPlacement(event).getFace() == BlockFace.OTHER) {
if (!interacting) {
usingWithoutInteract = true;
}
interacting = false;
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) && !player.packetStateData.lastPacketWasTeleport) {
usingWithoutInteract = interacting = false;
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
usingWithoutInteract = interacting = false;
}
}
@@ -0,0 +1,69 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.BlockPlaceCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.BlockPlace;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerBlockPlacement;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
@CheckData(name = "PacketOrderN", experimental = true)
public class PacketOrderN extends BlockPlaceCheck {
public PacketOrderN(final GrimPlayer player) {
super(player);
}
private int invalid;
private boolean usingWithoutPlacing, placing;
@Override
public void onBlockPlace(BlockPlace place) {
placing = true;
if (usingWithoutPlacing) {
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
if (flagAndAlert() && shouldModifyPackets() && shouldCancel()) {
place.resync();
}
} else {
invalid++;
}
}
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.USE_ITEM
|| event.getPacketType() == PacketType.Play.Client.PLAYER_BLOCK_PLACEMENT
&& new WrapperPlayClientPlayerBlockPlacement(event).getFace() == BlockFace.OTHER) {
if (!placing) {
usingWithoutPlacing = true;
}
placing = false;
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) && !player.packetStateData.lastPacketWasTeleport) {
usingWithoutPlacing = placing = false;
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
// we don't need to check pre-1.9 players here (no tick skipping)
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) return;
if (player.isTickingReliablyFor(3)) {
for (; invalid >= 1; invalid--) {
flagAndAlert();
}
}
invalid = 0;
usingWithoutPlacing = placing = false;
}
}
@@ -0,0 +1,60 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.BlockPlaceCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.BlockPlace;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.InteractionHand;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
@CheckData(name = "PacketOrderO", experimental = true)
public class PacketOrderO extends BlockPlaceCheck {
public PacketOrderO(final GrimPlayer player) {
super(player);
}
private boolean sentMainhand;
@Override
public void onBlockPlace(BlockPlace place) {
if (!isSupported()) {
return;
}
if (place.getHand() == InteractionHand.OFF_HAND) {
if (!sentMainhand) {
if (flagAndAlert("Skipped Mainhand") && shouldModifyPackets() && shouldCancel()) {
place.resync();
}
}
sentMainhand = false;
} else {
if (sentMainhand) {
if (flagAndAlert("Skipped Offhand") && shouldModifyPackets() && shouldCancel()) {
place.resync();
}
}
sentMainhand = !place.isBlock();
}
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && !player.packetStateData.lastPacketWasTeleport && !player.packetStateData.lastPacketWasOnePointSeventeenDuplicate) {
if (sentMainhand) {
sentMainhand = false;
flagAndAlert("Skipped Offhand (Tick)");
}
}
}
private boolean isSupported() {
return player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_13) && PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_9);
}
}
@@ -0,0 +1,63 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.InteractionHand;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientInteractEntity.InteractAction;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
@CheckData(name = "PacketOrderP", experimental = true)
public class PacketOrderP extends Check implements PacketCheck {
public PacketOrderP(final GrimPlayer player) {
super(player);
}
private boolean sentMainhand;
private int requiredEntity;
private boolean requiredSneaking;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.INTERACT_ENTITY && player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_9)) {
final WrapperPlayClientInteractEntity packet = new WrapperPlayClientInteractEntity(event);
InteractAction action = packet.getAction();
if (action != InteractAction.ATTACK) {
final boolean sneaking = packet.isSneaking().orElse(false);
final int entity = packet.getEntityId();
if (packet.getHand() == InteractionHand.OFF_HAND) {
if (action == InteractAction.INTERACT) {
if (!sentMainhand) {
if (flagAndAlert("Skipped Mainhand") && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
}
sentMainhand = false;
} else if (sneaking != requiredSneaking || entity != requiredEntity) {
String verbose = "requiredEntity=" + requiredEntity + ", entity=" + entity
+ ", requiredSneaking=" + requiredSneaking + ", sneaking=" + sneaking;
if (flagAndAlert(verbose) && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
}
}
} else {
requiredEntity = entity;
requiredSneaking = sneaking;
sentMainhand = true;
}
}
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && !player.packetStateData.lastPacketWasTeleport && !player.packetStateData.lastPacketWasOnePointSeventeenDuplicate) {
sentMainhand = false;
}
}
}
@@ -0,0 +1,178 @@
package ac.grim.grimac.checks.impl.packetorder;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.packettype.PacketTypeCommon;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.wrapper.play.client.*;
import lombok.Getter;
import org.jetbrains.annotations.Contract;
@Getter
public final class PacketOrderProcessor extends Check implements PostPredictionCheck {
public PacketOrderProcessor(final GrimPlayer player) {
super(player);
}
private boolean openingInventory; // only pre 1.9 clients on pre 1.9 servers
private boolean swapping;
private boolean dropping;
private boolean interacting;
private boolean attacking;
private boolean releasing;
private boolean digging;
private boolean sprinting;
private boolean sneaking;
private boolean placing;
private boolean using;
private boolean picking;
private boolean clickingInInventory;
private boolean closingInventory;
private boolean quickMoveClicking;
private boolean pickUpClicking;
private boolean leavingBed;
private boolean startingToGlide;
private boolean jumpingWithMount;
@Override
public void onPacketReceive(PacketReceiveEvent event) {
final PacketTypeCommon packetType = event.getPacketType();
if (packetType == PacketType.Play.Client.CLIENT_STATUS) {
if (new WrapperPlayClientClientStatus(event).getAction() == WrapperPlayClientClientStatus.Action.OPEN_INVENTORY_ACHIEVEMENT) {
openingInventory = true;
}
}
if (packetType == PacketType.Play.Client.INTERACT_ENTITY) {
if (new WrapperPlayClientInteractEntity(event).getAction() == WrapperPlayClientInteractEntity.InteractAction.ATTACK) {
attacking = true;
} else {
interacting = true;
}
}
if (packetType == PacketType.Play.Client.PLAYER_DIGGING) {
switch (new WrapperPlayClientPlayerDigging(event).getAction()) {
case SWAP_ITEM_WITH_OFFHAND:
swapping = true;
break;
case DROP_ITEM:
case DROP_ITEM_STACK:
dropping = true;
break;
case RELEASE_USE_ITEM:
releasing = true;
break;
case FINISHED_DIGGING:
case CANCELLED_DIGGING:
case START_DIGGING:
digging = true;
break;
}
}
if (packetType == PacketType.Play.Client.ENTITY_ACTION) {
switch (new WrapperPlayClientEntityAction(event).getAction()) {
case START_SPRINTING:
case STOP_SPRINTING:
sprinting = true;
break;
case STOP_SNEAKING:
case START_SNEAKING:
sneaking = true;
break;
case LEAVE_BED:
leavingBed = true;
break;
case START_FLYING_WITH_ELYTRA:
startingToGlide = true;
break;
case OPEN_HORSE_INVENTORY:
openingInventory = true;
break;
case START_JUMPING_WITH_HORSE:
case STOP_JUMPING_WITH_HORSE:
jumpingWithMount = true;
break;
}
}
if (packetType == PacketType.Play.Client.USE_ITEM) {
using = true;
}
if (packetType == PacketType.Play.Client.PLAYER_BLOCK_PLACEMENT) {
if (new WrapperPlayClientPlayerBlockPlacement(event).getFace() == BlockFace.OTHER) {
using = true;
} else {
placing = true;
}
}
if (packetType == PacketType.Play.Client.PICK_ITEM) {
picking = true;
}
if (packetType == PacketType.Play.Client.CLICK_WINDOW) {
clickingInInventory = true;
switch (new WrapperPlayClientClickWindow(event).getWindowClickType()) {
case QUICK_MOVE:
quickMoveClicking = true;
break;
case PICKUP:
case PICKUP_ALL:
pickUpClicking = true;
break;
}
}
if (packetType == PacketType.Play.Client.CLOSE_WINDOW) {
closingInventory = true;
}
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) && !player.packetStateData.lastPacketWasTeleport) {
onTick();
}
}
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_9)) {
onTick();
}
}
private void onTick() {
openingInventory = false;
swapping = false;
dropping = false;
attacking = false;
interacting = false;
releasing = false;
digging = false;
placing = false;
using = false;
picking = false;
sprinting = false;
sneaking = false;
clickingInInventory = false;
closingInventory = false;
quickMoveClicking = false;
pickUpClicking = false;
leavingBed = false;
startingToGlide = false;
jumpingWithMount = false;
}
@Contract(pure = true)
public boolean isRightClicking() {
return placing || using || interacting;
}
}
@@ -2,7 +2,6 @@ package ac.grim.grimac.checks.impl.post;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.PacketCheck;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
@@ -25,7 +24,7 @@ import java.util.Locale;
import static com.github.retrooper.packetevents.protocol.packettype.PacketType.Play.Client.*;
@CheckData(name = "Post")
public class PostCheck extends Check implements PacketCheck, PostPredictionCheck {
public class Post extends Check implements PostPredictionCheck {
private final ArrayDeque<PacketTypeCommon> post = new ArrayDeque<>();
// Due to 1.9+ missing the idle packet, we must queue flags
// 1.8 clients will have the same logic for simplicity, although it's not needed
@@ -33,7 +32,7 @@ public class PostCheck extends Check implements PacketCheck, PostPredictionCheck
private boolean sentFlying = false;
private int isExemptFromSwingingCheck = Integer.MIN_VALUE;
public PostCheck(GrimPlayer playerData) {
public Post(GrimPlayer playerData) {
super(playerData);
}
@@ -9,7 +9,7 @@ import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import ac.grim.grimac.utils.lists.EvictingQueue;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.HashSet;
import java.util.Set;
@@ -45,8 +45,8 @@ public class DebugHandler extends Check implements PostPredictionCheck {
ChatColor color = pickColor(offset, offset);
Vector predicted = player.predictedVelocity.vector;
Vector actually = player.actualMovement;
Vector3D predicted = player.predictedVelocity.vector;
Vector3D actually = player.actualMovement;
ChatColor xColor = pickColor(Math.abs(predicted.getX() - actually.getX()), offset);
ChatColor yColor = pickColor(Math.abs(predicted.getY() - actually.getY()), offset);
@@ -7,11 +7,11 @@ import ac.grim.grimac.utils.anticheat.update.BlockPlace;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.math.VectorUtils;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import com.github.retrooper.packetevents.util.Vector3i;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
@CheckData(name = "FarPlace")
public class FarPlace extends BlockPlaceCheck {
@@ -29,8 +29,8 @@ public class FarPlace extends BlockPlaceCheck {
final double[] possibleEyeHeights = player.getPossibleEyeHeights();
for (double d : possibleEyeHeights) {
SimpleCollisionBox box = new SimpleCollisionBox(blockPos);
Vector eyes = new Vector(player.x, player.y + d, player.z);
Vector best = VectorUtils.cutBoxToVector(eyes, box);
Vector3D eyes = newVector3D(player.x, player.y + d, player.z);
Vector3D best = VectorUtils.cutBoxToVector(eyes, box);
min = Math.min(min, eyes.distanceSquared(best));
}
@@ -0,0 +1,224 @@
package ac.grim.grimac.checks.impl.scaffolding;
import ac.grim.grimac.api.config.ConfigManager;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.BlockPlaceCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.BlockPlace;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.HitData;
import ac.grim.grimac.utils.nmsutil.BlockRayTrace;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.protocol.world.states.WrappedBlockState;
import com.github.retrooper.packetevents.protocol.world.states.type.StateType;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.util.Vector3i;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
@CheckData(name = "LineOfSightPlace")
public class LineOfSightPlace extends BlockPlaceCheck {
private double flagBuffer = 0; // If the player flags once, force them to play legit, or we will cancel the tick before.
private boolean ignorePost = false;
private boolean useBlockWhitelist;
private HashSet<StateType> blockWhitelist;
// 15 is the maximum set of Collision boxes that will be used in the ray trace check
// it corresponds to the size of the collision boxes from the modern Cauldron
// Since this is used per-player we can avoid calling new[] by allocating it per-player in the check
private final SimpleCollisionBox[] collisionBoxBuffer = new SimpleCollisionBox[15];
public final ConcurrentHashMap<Vector3i, WrappedBlockState> blocksChangedList = new ConcurrentHashMap<>();
public LineOfSightPlace(GrimPlayer player) {
super(player);
}
@Override
public void onBlockPlace(final BlockPlace place) {
if (checkIfShouldSkip(place)) return;
// if (flagBuffer > 0 && !didRayTraceHit(place)) {
// ignorePost = true;
// // If the player hit and has flagged this check recently
// if (flagAndAlert("pre-flying: " + player.compensatedWorld.getWrappedBlockStateAt(place.getPlacedAgainstBlockLocation()).getType()) && shouldModifyPackets() && shouldCancel()) {
// place.resync(); // Deny the block placement.
// }
// }
// Only flag (which will only happen in post) if we miss pre
if (didRayTraceHit(place)) {
ignorePost = true;
} else if (flagBuffer > 0) {
if (flagAndAlert("pre-flying: " + player.compensatedWorld.getWrappedBlockStateAt(place.getPlacedAgainstBlockLocation()).getType()) && shouldModifyPackets() && shouldCancel()) {
place.resync(); // Deny the block placement.
}
}
}
// Use post flying because it has the correct rotation, and can't false easily.
@Override
public void onPostFlyingBlockPlace(BlockPlace place) {
if (checkIfShouldSkip(place)) return;
// Don't flag twice
if (ignorePost) {
ignorePost = false;
return;
}
blocksChangedList.clear();
// Ray trace to try and hit the target block.
boolean hit = didRayTraceHit(place);
// This can false with rapidly moving yaw in 1.8+ clients
if (!hit) {
flagBuffer = 1;
flagAndAlert("post-flying: " + player.compensatedWorld.getWrappedBlockStateAt(place.getPlacedAgainstBlockLocation()).getType());
}
else {
flagBuffer = Math.max(0, flagBuffer - 0.1);
}
}
private boolean checkIfShouldSkip(BlockPlace place) {
StateType targetBlockStateType = player.compensatedWorld.getWrappedBlockStateAt(place.getPlacedAgainstBlockLocation()).getType();
if (player.gamemode == GameMode.SPECTATOR) return true; // A waste to check creative mode players
if (targetBlockStateType == StateTypes.REDSTONE_WIRE) return true; // Redstone too buggy
if (player.compensatedWorld.isNearHardEntity(player.boundingBox.copy().expand(4))) return true; // Shulkers and Pistons are too buggy
if (useBlockWhitelist) {
return !isBlockTypeWhitelisted(targetBlockStateType);
}
return false;
}
public void handleBlockChange(Vector3i vector3i, WrappedBlockState state) {
if (blocksChangedList.size() >= 60) return; // Don't let players freeze movement packets to grow this
// Only do this for nearby blocks
if (new Vector3d(vector3i.x, vector3i.y, vector3i.z).distanceSquared(new Vector3d(player.x, player.y, player.z)) > 36) return;
// Only do this if the state really had any world impact
// this line always just returns the current world state in compensatedWorld
// if (state.equals(player.compensatedWorld.getWrappedBlockStateAt(vector3i))) return;
blocksChangedList.put(vector3i, state);
}
private boolean didRayTraceHit(BlockPlace place) {
double[] possibleEyeHeights = player.getPossibleEyeHeights();
// Start checking if player is in the block
double minEyeHeight = Double.MAX_VALUE;
double maxEyeHeight = Double.MIN_VALUE;
for (double height : possibleEyeHeights) {
minEyeHeight = Math.min(minEyeHeight, height);
maxEyeHeight = Math.max(maxEyeHeight, height);
}
double movementThreshold = player.getMovementThreshold();
SimpleCollisionBox eyePositions = new SimpleCollisionBox(player.x, player.y + minEyeHeight, player.z, player.x, player.y + maxEyeHeight, player.z);
eyePositions.expand(movementThreshold);
int[] interactBlockVec = new int[]{place.blockPosition.x, place.blockPosition.y, place.blockPosition.z};
BlockFace expectedBlockFace = place.getDirection();
// If the player is inside a block, then they can ray trace through the block and hit the other side of the block
// This may potentially be exploitable as a minor bypass
if (eyePositions.isIntersected(new SimpleCollisionBox(interactBlockVec[0], interactBlockVec[1], interactBlockVec[2]))) {
return true;
}
// End checking if the player is in the block
double[][] possibleLookDirs;
// 1.9+ players could be a tick behind because we don't get skipped ticks
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_9)) {
possibleLookDirs = new double[][]{
{player.xRot, player.yRot},
{player.lastXRot, player.lastYRot},
{player.lastXRot, player.yRot}
};
} else if (player.getClientVersion().isOlderThan(ClientVersion.V_1_8)) {
// 1.7 players do not have any of these issues! They are always on the latest look vector
possibleLookDirs = new double[][]{{player.xRot, player.yRot}};
} else {
possibleLookDirs = new double[][]{
{player.xRot, player.yRot},
{player.lastXRot, player.yRot}
};
}
// We do not need to add 0.03/0.0002 to maxDistance to ensure our raytrace hits blocks
// Since we expand the hitboxes of the expectedTargetBlock by 0.03/0.002 already later
double maxDistance = player.compensatedEntities.getSelf().getAttributeValue(Attributes.PLAYER_BLOCK_INTERACTION_RANGE);
// Define possible offsets
// TODO, vectorize this with SIMD or AVX for performance
double[][] offsets = {
{0, 0, 0},
{movementThreshold, 0, 0},
{-movementThreshold, 0, 0},
{0, movementThreshold, 0},
{0, -movementThreshold, 0},
{0, 0, movementThreshold},
{0, 0, -movementThreshold}
};
double[] eyePosition = new double[3];
double[] eyeLookDir = new double[3];
for (double eyeHeight : possibleEyeHeights) {
for (double[] lookDir : possibleLookDirs) {
for (double[] offset : offsets) {
eyePosition[0] = player.x + offset[0];
eyePosition[1] = player.y + eyeHeight + offset[1];
eyePosition[2] = player.z + offset[2];
calculateDirection(eyeLookDir, lookDir[0], lookDir[1]);
if (didRayTraceHitTargetBlock(eyePosition, eyeLookDir, maxDistance, interactBlockVec, expectedBlockFace)) {
return true; // If any possible face matches the client-side placement, assume it's legitimate
}
}
}
}
return false; // No matching face found
}
// Helper method to calculate direction (replace the Ray class method)
private void calculateDirection(double[] result, double xRot, double yRot) {
float rotX = (float) Math.toRadians(xRot);
float rotY = (float) Math.toRadians(yRot);
result[1] = -player.trigHandler.sin(rotY);
double xz = player.trigHandler.cos(rotY);
result[0] = -xz * player.trigHandler.sin(rotX);
result[2] = xz * player.trigHandler.cos(rotX);
}
private boolean didRayTraceHitTargetBlock(double[] eyePos, double[] eyeDir, double maxDistance, int[] targetBlockVec, BlockFace expectedBlockFace) {
HitData hitData = BlockRayTrace.getNearestReachHitResult(player, eyePos, eyeDir, maxDistance, maxDistance, targetBlockVec, expectedBlockFace, collisionBoxBuffer, null, false);
if (hitData == null || !hitData.success)
hitData = BlockRayTrace.getNearestReachHitResult(player, eyePos, eyeDir, maxDistance, maxDistance, targetBlockVec,
expectedBlockFace, collisionBoxBuffer, player.checkManager.getBlockPlaceCheck(LineOfSightPlace.class).blocksChangedList, false);
// we check for hitdata != null because of being in expanded hitbox, or there was no result, do we still need this?
return hitData != null && hitData.success;
}
private boolean isBlockTypeWhitelisted(StateType type) {
return blockWhitelist.contains(type);
}
@Override
public void onReload(ConfigManager config) {
useBlockWhitelist = config.getBooleanElse("LineOfSightPlace.use-block-whitelist", false);
blockWhitelist = new HashSet<>();
List<String> blocks = config.getStringList("LineOfSightPlace.block-whitelist");
for (String block : blocks) {
blockWhitelist.add(StateTypes.getByName(block));
}
}
}
@@ -63,7 +63,7 @@ public class MultiPlace extends BlockPlaceCheck {
@Override
public void onPredictionComplete(PredictionComplete predictionComplete) {
if (player.getClientVersion().isNewerThan(ClientVersion.V_1_8) && !player.skippedTickInActualMovement && predictionComplete.isChecked()) {
if (player.getClientVersion().isNewerThan(ClientVersion.V_1_8) && player.isTickingReliablyFor(3)) {
for (String verbose : flags) {
flagAndAlert(verbose);
}
@@ -8,7 +8,6 @@ import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import java.util.Collections;
@CheckData(name = "PositionPlace")
public class PositionPlace extends BlockPlaceCheck {
@@ -1,122 +1 @@
package ac.grim.grimac.checks.impl.scaffolding;
import ac.grim.grimac.checks.CheckData;
import ac.grim.grimac.checks.type.BlockPlaceCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.BlockPlace;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.Pair;
import ac.grim.grimac.utils.nmsutil.Ray;
import ac.grim.grimac.utils.nmsutil.ReachUtils;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.util.Vector3f;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
@CheckData(name = "RotationPlace")
public class RotationPlace extends BlockPlaceCheck {
double flagBuffer = 0; // If the player flags once, force them to play legit, or we will cancel the tick before.
boolean ignorePost = false;
public RotationPlace(GrimPlayer player) {
super(player);
}
@Override
public void onBlockPlace(final BlockPlace place) {
if (place.getMaterial() == StateTypes.SCAFFOLDING) return;
if (player.gamemode == GameMode.SPECTATOR) return; // you don't send flying packets when spectating entities
if (flagBuffer > 0 && !didRayTraceHit(place)) {
ignorePost = true;
// If the player hit and has flagged this check recently
if (flagAndAlert("pre-flying") && shouldModifyPackets() && shouldCancel()) {
place.resync(); // Deny the block placement.
}
}
}
// Use post flying because it has the correct rotation, and can't false easily.
@Override
public void onPostFlyingBlockPlace(BlockPlace place) {
if (place.getMaterial() == StateTypes.SCAFFOLDING) return;
if (player.gamemode == GameMode.SPECTATOR) return; // you don't send flying packets when spectating entities
// Don't flag twice
if (ignorePost) {
ignorePost = false;
return;
}
// Ray trace to try and hit the target block.
boolean hit = didRayTraceHit(place);
// This can false with rapidly moving yaw in 1.8+ clients
if (!hit) {
flagBuffer = 1;
flagAndAlert("post-flying");
} else {
flagBuffer = Math.max(0, flagBuffer - 0.1);
}
}
private boolean didRayTraceHit(BlockPlace place) {
SimpleCollisionBox box = new SimpleCollisionBox(place.getPlacedAgainstBlockLocation());
List<Vector3f> possibleLookDirs = new ArrayList<>(Arrays.asList(
new Vector3f(player.xRot, player.yRot, 0),
new Vector3f(player.lastXRot, player.yRot, 0)
));
final double[] possibleEyeHeights = player.getPossibleEyeHeights();
// Start checking if player is in the block
double minEyeHeight = Double.MAX_VALUE;
double maxEyeHeight = Double.MIN_VALUE;
for (double height : possibleEyeHeights) {
minEyeHeight = Math.min(minEyeHeight, height);
maxEyeHeight = Math.max(maxEyeHeight, height);
}
SimpleCollisionBox eyePositions = new SimpleCollisionBox(player.x, player.y + minEyeHeight, player.z, player.x, player.y + maxEyeHeight, player.z);
eyePositions.expand(player.getMovementThreshold());
// If the player is inside a block, then they can ray trace through the block and hit the other side of the block
if (eyePositions.isIntersected(box)) {
return true;
}
// End checking if the player is in the block
// 1.9+ players could be a tick behind because we don't get skipped ticks
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_9)) {
possibleLookDirs.add(new Vector3f(player.lastXRot, player.lastYRot, 0));
}
// 1.7 players do not have any of these issues! They are always on the latest look vector
if (player.getClientVersion().isOlderThan(ClientVersion.V_1_8)) {
possibleLookDirs = Collections.singletonList(new Vector3f(player.xRot, player.yRot, 0));
}
final double distance = player.compensatedEntities.getSelf().getAttributeValue(Attributes.PLAYER_BLOCK_INTERACTION_RANGE);
for (double d : possibleEyeHeights) {
for (Vector3f lookDir : possibleLookDirs) {
// x, y, z are correct for the block placement even after post tick because of code elsewhere
Vector3d starting = new Vector3d(player.x, player.y + d, player.z);
// xRot and yRot are a tick behind
Ray trace = new Ray(player, starting.getX(), starting.getY(), starting.getZ(), lookDir.getX(), lookDir.getY());
Pair<Vector, BlockFace> intercept = ReachUtils.calculateIntercept(box, trace.getOrigin(), trace.getPointAtDistance(distance));
if (intercept.getFirst() != null) return true;
}
}
return false;
}
}
@@ -19,12 +19,14 @@ import com.github.retrooper.packetevents.util.Vector3f;
import com.github.retrooper.packetevents.util.Vector3i;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerExplosion;
import lombok.Getter;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import org.jetbrains.annotations.Nullable;
import java.util.Deque;
import java.util.LinkedList;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
@CheckData(name = "AntiExplosion", configName = "Explosion", setback = 10)
public class ExplosionHandler extends Check implements PostPredictionCheck {
Deque<VelocityData> firstBreadMap = new LinkedList<>();
@@ -121,7 +123,7 @@ public class ExplosionHandler extends Check implements PostPredictionCheck {
}
public void addPlayerExplosion(int breadOne, Vector3f explosion) {
firstBreadMap.add(new VelocityData(-1, breadOne, player.getSetbackTeleportUtil().isSendingSetback, new Vector(explosion.getX(), explosion.getY(), explosion.getZ())));
firstBreadMap.add(new VelocityData(-1, breadOne, player.getSetbackTeleportUtil().isSendingSetback, newVector3D(explosion.getX(), explosion.getY(), explosion.getZ())));
}
public void setPointThree(boolean isPointThree) {
@@ -15,12 +15,14 @@ import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerEntityVelocity;
import lombok.Getter;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import org.jetbrains.annotations.NotNull;
import java.util.Deque;
import java.util.LinkedList;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
// We are making a velocity sandwich between two pieces of transaction packets (bread)
@CheckData(name = "AntiKB", alternativeName = "AntiKnockback", configName = "Knockback", setback = 10, decay = 0.025)
public class KnockbackHandler extends Check implements PostPredictionCheck {
@@ -70,12 +72,12 @@ public class KnockbackHandler extends Check implements PostPredictionCheck {
// Wrap velocity between two transactions
player.sendTransaction();
addPlayerKnockback(entityId, player.lastTransactionSent.get(), new Vector(playerVelocity.getX(), playerVelocity.getY(), playerVelocity.getZ()));
addPlayerKnockback(entityId, player.lastTransactionSent.get(), newVector3D(playerVelocity.getX(), playerVelocity.getY(), playerVelocity.getZ()));
event.getTasksAfterSend().add(player::sendTransaction);
}
}
@NotNull public Pair<VelocityData, Vector> getFutureKnockback() {
@NotNull public Pair<VelocityData, Vector3D> getFutureKnockback() {
// Chronologically in the future
if (firstBreadMap.size() > 0) {
VelocityData data = firstBreadMap.peek();
@@ -97,7 +99,7 @@ public class KnockbackHandler extends Check implements PostPredictionCheck {
return new Pair<>(null, null);
}
private void addPlayerKnockback(int entityID, int breadOne, Vector knockback) {
private void addPlayerKnockback(int entityID, int breadOne, Vector3D knockback) {
firstBreadMap.add(new VelocityData(entityID, breadOne, player.getSetbackTeleportUtil().isSendingSetback, knockback));
}
@@ -6,6 +6,7 @@ import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.BlockPlace;
import ac.grim.grimac.utils.collisions.HitboxData;
import ac.grim.grimac.utils.collisions.datatypes.CollisionBox;
import ac.grim.grimac.utils.collisions.datatypes.ComplexCollisionBox;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import com.github.retrooper.packetevents.protocol.world.states.defaulttags.BlockTags;
import com.github.retrooper.packetevents.protocol.world.states.type.StateType;
@@ -18,6 +19,7 @@ import java.util.List;
public class BlockPlaceCheck extends Check implements RotationCheck, PostPredictionCheck {
private static final List<StateType> weirdBoxes = new ArrayList<>();
private static final List<StateType> buggyBoxes = new ArrayList<>();
private final SimpleCollisionBox[] boxes = new SimpleCollisionBox[ComplexCollisionBox.DEFAULT_MAX_COLLISION_BOX_SIZE];
protected int cancelVL;
@@ -69,11 +71,11 @@ public class BlockPlaceCheck extends Check implements RotationCheck, PostPredict
Vector3i clicked = place.getPlacedAgainstBlockLocation();
CollisionBox placedOn = HitboxData.getBlockHitbox(player, place.getMaterial(), player.getClientVersion(), player.compensatedWorld.getWrappedBlockStateAt(clicked), clicked.getX(), clicked.getY(), clicked.getZ());
List<SimpleCollisionBox> boxes = new ArrayList<>();
placedOn.downCast(boxes);
int size = placedOn.downCast(boxes);
SimpleCollisionBox combined = new SimpleCollisionBox(clicked.getX(), clicked.getY(), clicked.getZ());
for (SimpleCollisionBox box : boxes) {
for (int i = 0; i < size; i++) {
SimpleCollisionBox box = boxes[i];
double minX = Math.max(box.minX, combined.minX);
double minY = Math.max(box.minY, combined.minY);
double minZ = Math.max(box.minZ, combined.minZ);
@@ -0,0 +1,67 @@
package ac.grim.grimac.checks.type;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientCloseWindow;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerCloseWindow;
import org.jetbrains.annotations.MustBeInvokedByOverriders;
public class InventoryCheck extends BlockPlaceCheck implements PacketCheck {
// Impossible transaction ID
protected static final long NONE = Long.MAX_VALUE;
protected long closeTransaction = NONE;
protected int closePacketsToSkip;
public InventoryCheck(GrimPlayer player) {
super(player);
}
@Override
@MustBeInvokedByOverriders
public void onPacketReceive(final PacketReceiveEvent event) {
if (event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW) {
// Disallow any clicks if inventory is closing
if (closeTransaction != NONE && shouldModifyPackets()) {
event.setCancelled(true);
player.onPacketCancel();
player.getInventory().needResend = true;
}
} else if (event.getPacketType() == PacketType.Play.Client.CLOSE_WINDOW) {
// Players with high ping can close inventory faster than send transaction back
if (closeTransaction != NONE && closePacketsToSkip-- <= 0) {
closeTransaction = NONE;
}
}
}
public void closeInventory() {
if (closeTransaction != NONE) {
return;
}
int windowId = player.getInventory().openWindowID;
player.user.writePacket(new WrapperPlayServerCloseWindow(windowId));
// Force close inventory on server side
closePacketsToSkip = 1; // Sending close packet to itself, so skip it
PacketEvents.getAPI().getProtocolManager().receivePacket(
player.user.getChannel(), new WrapperPlayClientCloseWindow(windowId)
);
player.sendTransaction();
int transaction = player.lastTransactionSent.get();
closeTransaction = transaction;
player.latencyUtils.addRealTimeTask(transaction, () -> {
if (closeTransaction == transaction) {
closeTransaction = NONE;
}
});
player.user.flushPackets();
}
}
@@ -1,8 +1,6 @@
package ac.grim.grimac.checks.type;
import ac.grim.grimac.api.AbstractCheck;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.RotationUpdate;
public interface RotationCheck extends AbstractCheck {
@@ -1,8 +1,6 @@
package ac.grim.grimac.checks.type;
import ac.grim.grimac.api.AbstractCheck;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.VehiclePositionUpdate;
public interface VehicleCheck extends AbstractCheck {
@@ -70,4 +70,4 @@ public class GrimDebug extends BaseCommand {
sender.sendMessage("Console output for " + (grimPlayer.bukkitPlayer == null ? grimPlayer.user.getProfile().getName() : grimPlayer.bukkitPlayer.getName()) + " is now " + isOutput);
}
}
}
@@ -1,12 +1,9 @@
package ac.grim.grimac.commands;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.checks.impl.aim.processor.AimProcessor;
import ac.grim.grimac.checks.impl.misc.ClientBrand;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.MessageUtil;
import ac.grim.grimac.utils.anticheat.MultiLibUtil;
import ac.grim.grimac.utils.math.GrimMath;
import co.aikar.commands.BaseCommand;
import co.aikar.commands.annotation.CommandAlias;
import co.aikar.commands.annotation.CommandCompletion;
@@ -28,4 +28,3 @@ public class GrimStopSpectating extends BaseCommand {
}
}
}
@@ -3,18 +3,15 @@ package ac.grim.grimac.events.packets;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.checks.impl.badpackets.BadPacketsX;
import ac.grim.grimac.checks.impl.badpackets.BadPacketsZ;
import ac.grim.grimac.checks.impl.inventory.InventoryB;
import ac.grim.grimac.events.packets.patch.ResyncWorldUtil;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.*;
import ac.grim.grimac.utils.blockplace.BlockPlaceResult;
import ac.grim.grimac.utils.blockplace.ConsumesBlockPlace;
import ac.grim.grimac.utils.collisions.HitboxData;
import ac.grim.grimac.utils.collisions.datatypes.CollisionBox;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.*;
import ac.grim.grimac.utils.inventory.Inventory;
import ac.grim.grimac.utils.latency.CompensatedWorld;
import ac.grim.grimac.utils.math.GrimMath;
import ac.grim.grimac.utils.math.VectorUtils;
import ac.grim.grimac.utils.nmsutil.*;
import com.github.retrooper.packetevents.PacketEvents;
@@ -24,7 +21,6 @@ import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.event.PacketSendEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.ConnectionState;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.item.ItemStack;
import com.github.retrooper.packetevents.protocol.item.type.ItemType;
import com.github.retrooper.packetevents.protocol.item.type.ItemTypes;
@@ -47,11 +43,8 @@ import com.github.retrooper.packetevents.wrapper.play.client.*;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerAcknowledgeBlockChanges;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerSetSlot;
import io.github.retrooper.packetevents.util.SpigotConversionUtil;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
public class CheckManagerListener extends PacketListenerAbstract {
@@ -59,79 +52,8 @@ public class CheckManagerListener extends PacketListenerAbstract {
super(PacketListenerPriority.LOW);
}
// Copied from MCP...
// Returns null if there isn't anything.
//
// I do have to admit that I'm starting to like bifunctions/new java 8 things more than I originally did.
// although I still don't understand Mojang's obsession with streams in some of the hottest methods... that kills performance
public static HitData traverseBlocks(GrimPlayer player, Vector3d start, Vector3d end, BiFunction<WrappedBlockState, Vector3i, HitData> predicate) {
// I guess go back by the collision epsilon?
double endX = GrimMath.lerp(-1.0E-7D, end.x, start.x);
double endY = GrimMath.lerp(-1.0E-7D, end.y, start.y);
double endZ = GrimMath.lerp(-1.0E-7D, end.z, start.z);
double startX = GrimMath.lerp(-1.0E-7D, start.x, end.x);
double startY = GrimMath.lerp(-1.0E-7D, start.y, end.y);
double startZ = GrimMath.lerp(-1.0E-7D, start.z, end.z);
int floorStartX = GrimMath.floor(startX);
int floorStartY = GrimMath.floor(startY);
int floorStartZ = GrimMath.floor(startZ);
if (start.equals(end)) return null;
WrappedBlockState state = player.compensatedWorld.getWrappedBlockStateAt(floorStartX, floorStartY, floorStartZ);
HitData apply = predicate.apply(state, new Vector3i(floorStartX, floorStartY, floorStartZ));
if (apply != null) {
return apply;
}
double xDiff = endX - startX;
double yDiff = endY - startY;
double zDiff = endZ - startZ;
double xSign = Math.signum(xDiff);
double ySign = Math.signum(yDiff);
double zSign = Math.signum(zDiff);
double posXInverse = xSign == 0 ? Double.MAX_VALUE : xSign / xDiff;
double posYInverse = ySign == 0 ? Double.MAX_VALUE : ySign / yDiff;
double posZInverse = zSign == 0 ? Double.MAX_VALUE : zSign / zDiff;
double d12 = posXInverse * (xSign > 0 ? 1.0D - GrimMath.frac(startX) : GrimMath.frac(startX));
double d13 = posYInverse * (ySign > 0 ? 1.0D - GrimMath.frac(startY) : GrimMath.frac(startY));
double d14 = posZInverse * (zSign > 0 ? 1.0D - GrimMath.frac(startZ) : GrimMath.frac(startZ));
// Can't figure out what this code does currently
while (d12 <= 1.0D || d13 <= 1.0D || d14 <= 1.0D) {
if (d12 < d13) {
if (d12 < d14) {
floorStartX += xSign;
d12 += posXInverse;
} else {
floorStartZ += zSign;
d14 += posZInverse;
}
} else if (d13 < d14) {
floorStartY += ySign;
d13 += posYInverse;
} else {
floorStartZ += zSign;
d14 += posZInverse;
}
state = player.compensatedWorld.getWrappedBlockStateAt(floorStartX, floorStartY, floorStartZ);
apply = predicate.apply(state, new Vector3i(floorStartX, floorStartY, floorStartZ));
if (apply != null) {
return apply;
}
}
return null;
}
private static void placeWaterLavaSnowBucket(GrimPlayer player, ItemStack held, StateType toPlace, InteractionHand hand) {
HitData data = getNearestHitResult(player, StateTypes.AIR, false);
HitData data = BlockRayTrace.getNearestHitResult(player, StateTypes.AIR, false);
if (data != null) {
BlockPlace blockPlace = new BlockPlace(player, hand, data.getPosition(), data.getClosestDirection().getFaceValue(), data.getClosestDirection(), held, data);
@@ -224,7 +146,7 @@ public class CheckManagerListener extends PacketListenerAbstract {
}
}
private static void handleBlockPlaceOrUseItem(PacketWrapper packet, GrimPlayer player) {
private static void handleBlockPlaceOrUseItem(PacketWrapper<?> packet, GrimPlayer player) {
// Legacy "use item" packet
if (packet instanceof WrapperPlayClientPlayerBlockPlacement &&
PacketEvents.getAPI().getServerManager().getVersion().isOlderThan(ServerVersion.V_1_9)) {
@@ -268,7 +190,7 @@ public class CheckManagerListener extends PacketListenerAbstract {
// The offhand is unable to interact with blocks like this... try to stop some desync points before they happen
if ((!player.isSneaking || onlyAir) && place.getHand() == InteractionHand.MAIN_HAND) {
Vector3i blockPosition = place.getBlockPosition();
BlockPlace blockPlace = new BlockPlace(player, place.getHand(), blockPosition, place.getFaceId(), place.getFace(), placedWith, getNearestHitResult(player, null, true));
BlockPlace blockPlace = new BlockPlace(player, place.getHand(), blockPosition, place.getFaceId(), place.getFace(), placedWith, BlockRayTrace.getNearestHitResult(player, null, true));
// Right-clicking a trapdoor/door/etc.
StateType placedAgainst = blockPlace.getPlacedAgainstMaterial();
@@ -308,7 +230,7 @@ public class CheckManagerListener extends PacketListenerAbstract {
placedWith = player.getInventory().getOffHand();
}
BlockPlace blockPlace = new BlockPlace(player, place.getHand(), blockPosition, place.getFaceId(), face, placedWith, getNearestHitResult(player, null, true));
BlockPlace blockPlace = new BlockPlace(player, place.getHand(), blockPosition, place.getFaceId(), face, placedWith, BlockRayTrace.getNearestHitResult(player, null, true));
// At this point, it is too late to cancel, so we can only flag, and cancel subsequent block places more aggressively
if (!player.compensatedEntities.getSelf().inVehicle()) {
player.checkManager.onPostFlyingBlockPlace(blockPlace);
@@ -375,6 +297,11 @@ public class CheckManagerListener extends PacketListenerAbstract {
return false;
}
// Manual filter on FINISH_DIGGING to prevent clients setting non-breakable blocks to air
private static final Function<StateType, Boolean> BREAKABLE = type -> {
return !type.isAir() && type.getHardness() != -1.0f && type != StateTypes.WATER && type != StateTypes.LAVA;
};
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (event.getConnectionState() != ConnectionState.PLAY) return;
@@ -456,22 +383,26 @@ public class CheckManagerListener extends PacketListenerAbstract {
if (event.getPacketType() == PacketType.Play.Client.PLAYER_DIGGING) {
WrapperPlayClientPlayerDigging dig = new WrapperPlayClientPlayerDigging(event);
WrappedBlockState block = player.compensatedWorld.getWrappedBlockStateAt(dig.getBlockPosition());
final Vector3i digPosition = dig.getBlockPosition();
WrappedBlockState block = player.compensatedWorld.getWrappedBlockStateAt(digPosition);
final StateType type = block.getType();
player.checkManager.getPacketCheck(BadPacketsX.class).handle(event, dig, block.getType());
player.checkManager.getPacketCheck(InventoryB.class).handle(event, dig);
player.checkManager.getPacketCheck(BadPacketsX.class).handle(event, dig, type);
player.checkManager.getPacketCheck(BadPacketsZ.class).handle(event, dig);
if (dig.getAction() == DiggingAction.FINISHED_DIGGING) {
// Not unbreakable
if (!block.getType().isAir() && block.getType().getHardness() != -1.0f && !event.isCancelled()) {
if (BREAKABLE.apply(type) && !event.isCancelled()) {
player.compensatedWorld.startPredicting();
player.compensatedWorld.updateBlock(dig.getBlockPosition().getX(), dig.getBlockPosition().getY(), dig.getBlockPosition().getZ(), 0);
player.compensatedWorld.updateBlock(digPosition.getX(), digPosition.getY(), digPosition.getZ(), 0);
player.compensatedWorld.stopPredicting(dig);
}
}
if (dig.getAction() == DiggingAction.START_DIGGING && !event.isCancelled()) {
double damage = BlockBreakSpeed.getBlockDamage(player, dig.getBlockPosition());
double damage = BlockBreakSpeed.getBlockDamage(player, digPosition);
//Instant breaking, no damage means it is unbreakable by creative players (with swords)
if (damage >= 1) {
@@ -479,9 +410,9 @@ public class CheckManagerListener extends PacketListenerAbstract {
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_13) && Materials.isWaterSource(player.getClientVersion(), block)) {
// Vanilla uses a method to grab water flowing, but as you can't break flowing water
// We can simply treat all waterlogged blocks or source blocks as source blocks
player.compensatedWorld.updateBlock(dig.getBlockPosition(), StateTypes.WATER.createBlockState(CompensatedWorld.blockVersion));
player.compensatedWorld.updateBlock(digPosition, StateTypes.WATER.createBlockState(CompensatedWorld.blockVersion));
} else {
player.compensatedWorld.updateBlock(dig.getBlockPosition().getX(), dig.getBlockPosition().getY(), dig.getBlockPosition().getZ(), 0);
player.compensatedWorld.updateBlock(digPosition.getX(), digPosition.getY(), digPosition.getZ(), 0);
}
player.compensatedWorld.stopPredicting(dig);
}
@@ -508,7 +439,7 @@ public class CheckManagerListener extends PacketListenerAbstract {
player.placeUseItemPackets.add(new BlockPlaceSnapshot(packet, player.isSneaking));
} else {
// Anti-air place
BlockPlace blockPlace = new BlockPlace(player, packet.getHand(), packet.getBlockPosition(), packet.getFaceId(), packet.getFace(), placedWith, getNearestHitResult(player, null, true));
BlockPlace blockPlace = new BlockPlace(player, packet.getHand(), packet.getBlockPosition(), packet.getFaceId(), packet.getFace(), placedWith, BlockRayTrace.getNearestHitResult(player, null, true));
blockPlace.setCursor(packet.getCursorPosition());
if (PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_11) && player.getClientVersion().isOlderThan(ClientVersion.V_1_11)) {
@@ -582,7 +513,7 @@ public class CheckManagerListener extends PacketListenerAbstract {
}
private static void placeBucket(GrimPlayer player, InteractionHand hand) {
HitData data = getNearestHitResult(player, null, true);
HitData data = BlockRayTrace.getNearestHitResult(player, null, true);
if (data != null) {
BlockPlace blockPlace = new BlockPlace(player, hand, data.getPosition(), data.getClosestDirection().getFaceValue(), data.getClosestDirection(), ItemStack.EMPTY, data);
@@ -748,7 +679,7 @@ public class CheckManagerListener extends PacketListenerAbstract {
}
private static void placeLilypad(GrimPlayer player, InteractionHand hand) {
HitData data = getNearestHitResult(player, null, true);
HitData data = BlockRayTrace.getNearestHitResult(player, null, true);
if (data != null) {
// A lilypad cannot replace a fluid
@@ -778,56 +709,6 @@ public class CheckManagerListener extends PacketListenerAbstract {
}
}
private static HitData getNearestHitResult(GrimPlayer player, StateType heldItem, boolean sourcesHaveHitbox) {
Vector3d startingPos = new Vector3d(player.x, player.y + player.getEyeHeight(), player.z);
Vector startingVec = new Vector(startingPos.getX(), startingPos.getY(), startingPos.getZ());
Ray trace = new Ray(player, startingPos.getX(), startingPos.getY(), startingPos.getZ(), player.xRot, player.yRot);
final double distance = player.compensatedEntities.getSelf().getAttributeValue(Attributes.PLAYER_BLOCK_INTERACTION_RANGE);
Vector endVec = trace.getPointAtDistance(distance);
Vector3d endPos = new Vector3d(endVec.getX(), endVec.getY(), endVec.getZ());
return traverseBlocks(player, startingPos, endPos, (block, vector3i) -> {
CollisionBox data = HitboxData.getBlockHitbox(player, heldItem, player.getClientVersion(), block, vector3i.getX(), vector3i.getY(), vector3i.getZ());
List<SimpleCollisionBox> boxes = new ArrayList<>();
data.downCast(boxes);
double bestHitResult = Double.MAX_VALUE;
Vector bestHitLoc = null;
BlockFace bestFace = null;
for (SimpleCollisionBox box : boxes) {
Pair<Vector, BlockFace> intercept = ReachUtils.calculateIntercept(box, trace.getOrigin(), trace.getPointAtDistance(distance));
if (intercept.getFirst() == null) continue; // No intercept
Vector hitLoc = intercept.getFirst();
if (hitLoc.distanceSquared(startingVec) < bestHitResult) {
bestHitResult = hitLoc.distanceSquared(startingVec);
bestHitLoc = hitLoc;
bestFace = intercept.getSecond();
}
}
if (bestHitLoc != null) {
return new HitData(vector3i, bestHitLoc, bestFace, block);
}
if (sourcesHaveHitbox &&
(player.compensatedWorld.isWaterSourceBlock(vector3i.getX(), vector3i.getY(), vector3i.getZ())
|| player.compensatedWorld.getLavaFluidLevelAt(vector3i.getX(), vector3i.getY(), vector3i.getZ()) == (8 / 9f))) {
double waterHeight = player.compensatedWorld.getFluidLevelAt(vector3i.getX(), vector3i.getY(), vector3i.getZ());
SimpleCollisionBox box = new SimpleCollisionBox(vector3i.getX(), vector3i.getY(), vector3i.getZ(), vector3i.getX() + 1, vector3i.getY() + waterHeight, vector3i.getZ() + 1);
Pair<Vector, BlockFace> intercept = ReachUtils.calculateIntercept(box, trace.getOrigin(), trace.getPointAtDistance(distance));
if (intercept.getFirst() != null) {
return new HitData(vector3i, intercept.getFirst(), intercept.getSecond(), block);
}
}
return null;
});
}
@Override
public void onPacketSend(PacketSendEvent event) {
if (event.getConnectionState() != ConnectionState.PLAY) return;
@@ -1,9 +1,6 @@
package ac.grim.grimac.events.packets;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.checks.impl.movement.NoSlowC;
import ac.grim.grimac.checks.impl.movement.NoSlowD;
import ac.grim.grimac.checks.impl.movement.NoSlowE;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.event.PacketListenerAbstract;
import com.github.retrooper.packetevents.event.PacketListenerPriority;
@@ -8,6 +8,8 @@ import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketListenerAbstract;
import com.github.retrooper.packetevents.event.PacketListenerPriority;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.item.ItemStack;
import com.github.retrooper.packetevents.protocol.item.enchantment.type.EnchantmentTypes;
@@ -72,6 +74,13 @@ public class PacketPlayerAttack extends PacketListenerAbstract {
player.maxPlayerAttackSlow = 1;
}
} else if (!isLegacyPlayer && player.isSprinting) {
// 1.9+ players who have attack speed cannot slow themselves twice in one tick because their attack cooldown gets reset on swing.
if (player.maxPlayerAttackSlow > 0
&& PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_9)
&& player.compensatedEntities.getSelf().getAttributeValue(Attributes.GENERIC_ATTACK_SPEED) < 16) { // 16 is a reasonable limit
return;
}
// 1.9+ player who might have been slowed, but we can't be sure
player.maxPlayerAttackSlow += 1;
}
@@ -2,7 +2,6 @@ package ac.grim.grimac.events.packets;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.checks.impl.movement.NoSlowA;
import ac.grim.grimac.checks.impl.movement.NoSlowD;
import ac.grim.grimac.player.GrimPlayer;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketListenerAbstract;
@@ -23,7 +22,6 @@ import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.protocol.player.InteractionHand;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.wrapper.play.client.*;
import org.bukkit.Bukkit;
public class PacketPlayerDigging extends PacketListenerAbstract {
@@ -172,10 +170,12 @@ public class PacketPlayerDigging extends PacketListenerAbstract {
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType())) {
final GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
if (!player.packetStateData.lastPacketWasTeleport && !player.packetStateData.lastPacketWasOnePointSeventeenDuplicate) {
if (player.packetStateData.isSlowedByUsingItem() && player.packetStateData.eatingHand != InteractionHand.OFF_HAND && player.packetStateData.getSlowedByUsingItemSlot() != player.packetStateData.lastSlotSelected) {
if (player != null && player.packetStateData.isSlowedByUsingItem()
&& !player.packetStateData.lastPacketWasTeleport
&& !player.packetStateData.lastPacketWasOnePointSeventeenDuplicate) {
if (player.packetStateData.eatingHand != InteractionHand.OFF_HAND
&& player.packetStateData.getSlowedByUsingItemSlot() != player.packetStateData.lastSlotSelected
|| player.getInventory().getItemInHand(player.packetStateData.eatingHand).isEmpty()) {
player.packetStateData.setSlowedByUsingItem(false);
player.checkManager.getPostPredictionCheck(NoSlowA.class).didSlotChangeLastTick = true;
}
@@ -220,13 +220,7 @@ public class PacketPlayerDigging extends PacketListenerAbstract {
final ItemStack item = hand == InteractionHand.MAIN_HAND ?
player.getInventory().getHeldItem() : player.getInventory().getOffHand();
final boolean wasSlow = player.packetStateData.isSlowedByUsingItem();
handleUseItem(player, item, hand);
if (!wasSlow) {
player.checkManager.getPostPredictionCheck(NoSlowD.class).startedSprintingBeforeUse = player.packetStateData.isSlowedByUsingItem() && player.isSprinting;
}
}
}
}
@@ -19,11 +19,13 @@ import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerJoinGame;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerRespawn;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerUpdateHealth;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.List;
import java.util.Objects;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
/**
* PlayerRespawnS2CPacket info (1.20.2+):
* If the world is different (check via registry key), world is recreated (all entities etc destroyed).
@@ -185,7 +187,7 @@ public class PacketPlayerRespawn extends PacketListenerAbstract {
player.compensatedEntities.hasSprintingAttributeEnabled = false;
}
player.pose = Pose.STANDING;
player.clientVelocity = new Vector();
player.clientVelocity = newVector3D();
player.gamemode = respawn.getGameMode();
if (PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_17)) {
player.compensatedWorld.setDimension(respawn.getDimensionType(), event.getUser());
@@ -10,7 +10,6 @@ import com.github.retrooper.packetevents.event.PacketListenerAbstract;
import com.github.retrooper.packetevents.event.PacketListenerPriority;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientSteerVehicle;
@@ -0,0 +1,165 @@
package ac.grim.grimac.events.packets;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.data.packetentity.PacketEntitySelf;
import ac.grim.grimac.utils.inventory.InventoryDesyncStatus;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketListenerAbstract;
import com.github.retrooper.packetevents.event.PacketListenerPriority;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.event.PacketSendEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClientStatus;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientClientStatus.Action;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientPlayerFlying;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerOpenWindow;
public class PacketPlayerWindow extends PacketListenerAbstract {
public PacketPlayerWindow() {
super(PacketListenerPriority.LOWEST);
}
@Override
public void onPacketReceive(PacketReceiveEvent event) {
if (WrapperPlayClientPlayerFlying.isFlying(event.getPacketType()) && !event.isCancelled()) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
if (player.hasInventoryOpen && isNearNetherPortal(player)) {
handleInventoryClose(player, InventoryDesyncStatus.NETHER_PORTAL);
}
}
// Client Status is sent in 1.7-1.8
if (event.getPacketType() == PacketType.Play.Client.CLIENT_STATUS) {
WrapperPlayClientClientStatus wrapper = new WrapperPlayClientClientStatus(event);
if (wrapper.getAction() == Action.OPEN_INVENTORY_ACHIEVEMENT) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
handleInventoryOpen(player);
}
}
// We need to do this due to 1.9 not sending anymore the inventory action in the Client Status
if (event.getPacketType() == PacketType.Play.Client.CLICK_WINDOW) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
// TODO: Remove this check after we finish the before ViaVersion injection
// Explanation: On 1.7 and 1.8 we have OPEN_INVENTORY_ACHIEVEMENT on CLIENT_STATUS packet
// but after Via translation this information gets lost
// This is a workaround to atleast make our inventory checks work "decently" in 1.8 clients for 1.9+ servers
if (PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_9)
&& player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8)) {
handleInventoryOpen(player);
}
if (player.getClientVersion().isNewerThan(ClientVersion.V_1_8)) {
handleInventoryOpen(player);
}
}
if (event.getPacketType() == PacketType.Play.Client.CLOSE_WINDOW) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
handleInventoryClose(player, InventoryDesyncStatus.NOT_DESYNCED);
}
}
@Override
public void onPacketSend(PacketSendEvent event) {
if (event.getPacketType() == PacketType.Play.Server.RESPAWN) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
player.sendTransaction();
player.latencyUtils.addRealTimeTask(player.lastTransactionSent.get(),
() -> handleInventoryClose(player, InventoryDesyncStatus.NOT_DESYNCED));
} else if (event.getPacketType() == PacketType.Play.Server.OPEN_WINDOW) {
WrapperPlayServerOpenWindow wrapper = new WrapperPlayServerOpenWindow(event);
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
player.sendTransaction();
String legacyType = wrapper.getLegacyType();
int modernType = wrapper.getType();
InventoryDesyncStatus inventoryDesyncStatus = getContainerDesyncStatus(player, legacyType, modernType);
player.latencyUtils.addRealTimeTask(player.lastTransactionSent.get(),
() -> {
if (inventoryDesyncStatus == InventoryDesyncStatus.NOT_DESYNCED) {
handleInventoryOpen(player);
} else {
handleInventoryClose(player, inventoryDesyncStatus);
}
});
} else if (event.getPacketType() == PacketType.Play.Server.OPEN_HORSE_WINDOW) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
player.sendTransaction();
player.latencyUtils.addRealTimeTask(player.lastTransactionSent.get(),
() -> handleInventoryOpen(player));
} else if (event.getPacketType() == PacketType.Play.Server.CLOSE_WINDOW) {
GrimPlayer player = GrimAPI.INSTANCE.getPlayerDataManager().getPlayer(event.getUser());
if (player == null) return;
player.sendTransaction();
player.latencyUtils.addRealTimeTask(player.lastTransactionSent.get(),
() -> handleInventoryClose(player, InventoryDesyncStatus.NOT_DESYNCED));
}
}
private void handleInventoryOpen(GrimPlayer player) {
if (!player.hasInventoryOpen) {
player.lastInventoryOpen = System.currentTimeMillis();
}
player.hasInventoryOpen = true;
}
private void handleInventoryClose(GrimPlayer player, InventoryDesyncStatus desyncStatus) {
player.hasInventoryOpen = false;
player.inventoryDesyncStatus = desyncStatus;
}
public InventoryDesyncStatus getContainerDesyncStatus(GrimPlayer player, String legacyType, int modernType) {
// Closing beacon with the cross button cause desync in 1.7-1.8
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_8) &&
("minecraft:beacon".equals(legacyType) || modernType == 8)) {
return player.inventoryDesyncStatus = InventoryDesyncStatus.BEACON;
}
if (isNearNetherPortal(player)) {
return player.inventoryDesyncStatus = InventoryDesyncStatus.NETHER_PORTAL;
}
return player.inventoryDesyncStatus = InventoryDesyncStatus.NOT_DESYNCED;
}
public boolean isNearNetherPortal(GrimPlayer player) {
// Going inside nether portal with opened inventory cause desync, fixed in 1.12.2
if (player.getClientVersion().isOlderThanOrEquals(ClientVersion.V_1_12_1) &&
player.pointThreeEstimator.isNearNetherPortal) {
PacketEntitySelf playerEntity = player.compensatedEntities.getSelf();
// Client ignore nether portal if player has passengers or riding an entity
if (!playerEntity.inVehicle() && playerEntity.passengers.isEmpty()) {
return true;
}
}
return false;
}
}
@@ -1,7 +1,6 @@
package ac.grim.grimac.events.packets;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.checks.impl.movement.NoSlowD;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.nmsutil.WatchableIndexUtil;
import com.github.retrooper.packetevents.PacketEvents;
@@ -209,8 +208,6 @@ public class PacketSelfMetadataListener extends PacketListenerAbstract {
// The above line is a hack to fake activate use item
player.packetStateData.setSlowedByUsingItem(isActive);
player.checkManager.getPostPredictionCheck(NoSlowD.class).startedSprintingBeforeUse = player.packetStateData.isSlowedByUsingItem() && player.isSprinting;
if (isActive) {
player.packetStateData.eatingHand = isOffhand ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
@@ -6,14 +6,12 @@ import ac.grim.grimac.utils.data.Pair;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.event.PacketListenerAbstract;
import com.github.retrooper.packetevents.event.PacketListenerPriority;
import com.github.retrooper.packetevents.event.PacketReceiveEvent;
import com.github.retrooper.packetevents.event.PacketSendEvent;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.packettype.PacketType;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.teleport.RelativeFlag;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.wrapper.play.client.WrapperPlayClientTeleportConfirm;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerPlayerPositionAndLook;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerVehicleMove;
import org.bukkit.Location;
@@ -99,4 +99,4 @@ public class ProxyAlertMessenger extends PacketListenerAbstract {
if (!file.exists()) return false;
return YamlConfiguration.loadConfiguration(file).getBoolean(pathToValue);
}
}
}
@@ -37,7 +37,8 @@ public class ResyncWorldUtil {
// Takes 0.15ms or so to complete. Not bad IMO. Unsure how I could improve this other than sending packets async.
// But that's on PacketEvents.
FoliaScheduler.getEntityScheduler().execute(player.bukkitPlayer, GrimAPI.INSTANCE.getPlugin(), () -> {
FoliaScheduler.getRegionScheduler().execute(GrimAPI.INSTANCE.getPlugin(), player.bukkitPlayer.getWorld(),
minBlockX >> 4, minBlockZ >> 4, () -> {
boolean flat = PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_13);
if (player.bukkitPlayer == null) return;
@@ -111,6 +112,6 @@ public class ResyncWorldUtil {
}
}
}
}, null, 0);
});
}
}
@@ -174,4 +174,4 @@ public class BasePacketWorldReader extends PacketListenerAbstract {
player.latencyUtils.addRealTimeTask(player.lastTransactionSent.get(), () -> player.compensatedWorld.updateBlock(blockChange.getX(), blockChange.getY(), blockChange.getZ(), blockChange.getBlockId()));
}
}
}
}
@@ -5,17 +5,20 @@ import ac.grim.grimac.checks.impl.aim.AimDuplicateLook;
import ac.grim.grimac.checks.impl.aim.AimModulo360;
import ac.grim.grimac.checks.impl.aim.processor.AimProcessor;
import ac.grim.grimac.checks.impl.badpackets.*;
import ac.grim.grimac.checks.impl.combat.MultiInteractA;
import ac.grim.grimac.checks.impl.combat.MultiInteractB;
import ac.grim.grimac.checks.impl.combat.Reach;
import ac.grim.grimac.checks.impl.crash.*;
import ac.grim.grimac.checks.impl.exploit.ExploitA;
import ac.grim.grimac.checks.impl.exploit.ExploitB;
import ac.grim.grimac.checks.impl.groundspoof.NoFallA;
import ac.grim.grimac.checks.impl.inventory.*;
import ac.grim.grimac.checks.impl.misc.ClientBrand;
import ac.grim.grimac.checks.impl.misc.FastBreak;
import ac.grim.grimac.checks.impl.misc.GhostBlockMitigation;
import ac.grim.grimac.checks.impl.misc.TransactionOrder;
import ac.grim.grimac.checks.impl.movement.*;
import ac.grim.grimac.checks.impl.post.PostCheck;
import ac.grim.grimac.checks.impl.packetorder.*;
import ac.grim.grimac.checks.impl.post.Post;
import ac.grim.grimac.checks.impl.prediction.DebugHandler;
import ac.grim.grimac.checks.impl.prediction.NoFallB;
import ac.grim.grimac.checks.impl.prediction.OffsetHandler;
@@ -32,7 +35,6 @@ import ac.grim.grimac.manager.init.start.SuperDebug;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.predictionengine.GhostBlockDetector;
import ac.grim.grimac.predictionengine.SneakingEstimator;
import ac.grim.grimac.utils.anticheat.LogUtil;
import ac.grim.grimac.utils.anticheat.update.*;
import ac.grim.grimac.utils.latency.CompensatedCooldown;
import ac.grim.grimac.utils.latency.CompensatedFireworks;
@@ -46,8 +48,11 @@ import org.bukkit.Bukkit;
import org.bukkit.permissions.Permission;
import org.bukkit.permissions.PermissionDefault;
import java.util.concurrent.atomic.AtomicBoolean;
public class CheckManager {
private static boolean inited;
private static final AtomicBoolean initedAtomic = new AtomicBoolean(false);
ClassToInstanceMap<PacketCheck> packetChecks;
ClassToInstanceMap<PositionCheck> positionCheck;
@@ -81,12 +86,10 @@ public class CheckManager {
.put(BadPacketsE.class, new BadPacketsE(player))
.put(BadPacketsF.class, new BadPacketsF(player))
.put(BadPacketsG.class, new BadPacketsG(player))
.put(BadPacketsH.class, new BadPacketsH(player))
.put(BadPacketsI.class, new BadPacketsI(player))
.put(BadPacketsJ.class, new BadPacketsJ(player))
.put(BadPacketsK.class, new BadPacketsK(player))
.put(BadPacketsL.class, new BadPacketsL(player))
.put(BadPacketsM.class, new BadPacketsM(player))
.put(BadPacketsN.class, new BadPacketsN(player))
.put(BadPacketsP.class, new BadPacketsP(player))
.put(BadPacketsQ.class, new BadPacketsQ(player))
@@ -99,8 +102,16 @@ public class CheckManager {
.put(BadPacketsX.class, new BadPacketsX(player))
.put(BadPacketsY.class, new BadPacketsY(player))
.put(BadPacketsZ.class, new BadPacketsZ(player))
.put(InventoryA.class, new InventoryA(player))
.put(InventoryB.class, new InventoryB(player))
.put(InventoryE.class, new InventoryE(player))
.put(InventoryF.class, new InventoryF(player))
.put(InventoryG.class, new InventoryG(player))
.put(FastBreak.class, new FastBreak(player))
.put(TransactionOrder.class, new TransactionOrder(player))
.put(PacketOrderB.class, new PacketOrderB(player))
.put(PacketOrderC.class, new PacketOrderC(player))
.put(PacketOrderD.class, new PacketOrderD(player))
.put(PacketOrderP.class, new PacketOrderP(player))
.put(NoSlowB.class, new NoSlowB(player))
.put(SetbackBlocker.class, new SetbackBlocker(player)) // Must be last class otherwise we can't check while blocking packets
.build();
@@ -123,8 +134,20 @@ public class CheckManager {
.put(ExplosionHandler.class, new ExplosionHandler(player))
.put(KnockbackHandler.class, new KnockbackHandler(player))
.put(GhostBlockDetector.class, new GhostBlockDetector(player))
.put(InventoryD.class, new InventoryD(player))
.put(Phase.class, new Phase(player))
.put(PostCheck.class, new PostCheck(player))
.put(PacketOrderProcessor.class, player.packetOrderProcessor)
.put(Post.class, new Post(player))
.put(PacketOrderA.class, new PacketOrderA(player))
.put(PacketOrderE.class, new PacketOrderE(player))
.put(PacketOrderF.class, new PacketOrderF(player))
.put(PacketOrderG.class, new PacketOrderG(player))
.put(PacketOrderH.class, new PacketOrderH(player))
.put(PacketOrderI.class, new PacketOrderI(player))
.put(PacketOrderJ.class, new PacketOrderJ(player))
.put(PacketOrderK.class, new PacketOrderK(player))
.put(PacketOrderL.class, new PacketOrderL(player))
.put(PacketOrderM.class, new PacketOrderM(player))
.put(NoFallB.class, new NoFallB(player))
.put(OffsetHandler.class, new OffsetHandler(player))
.put(SuperDebug.class, new SuperDebug(player))
@@ -134,6 +157,8 @@ public class CheckManager {
.put(NoSlowC.class, new NoSlowC(player))
.put(NoSlowD.class, new NoSlowD(player))
.put(NoSlowE.class, new NoSlowE(player))
.put(MultiInteractA.class, new MultiInteractA(player))
.put(MultiInteractB.class, new MultiInteractB(player))
.put(SetbackTeleportUtil.class, new SetbackTeleportUtil(player)) // Avoid teleporting to new position, update safe pos last
.put(CompensatedFireworks.class, player.compensatedFireworks)
.put(SneakingEstimator.class, new SneakingEstimator(player))
@@ -141,6 +166,7 @@ public class CheckManager {
.build();
blockPlaceCheck = new ImmutableClassToInstanceMap.Builder<BlockPlaceCheck>()
.put(InventoryC.class, new InventoryC(player))
.put(InvalidPlaceA.class, new InvalidPlaceA(player))
.put(InvalidPlaceB.class, new InvalidPlaceB(player))
.put(AirLiquidPlace.class, new AirLiquidPlace(player))
@@ -148,8 +174,10 @@ public class CheckManager {
.put(FarPlace.class, new FarPlace(player))
.put(FabricatedPlace.class, new FabricatedPlace(player))
.put(PositionPlace.class, new PositionPlace(player))
.put(RotationPlace.class, new RotationPlace(player))
.put(PacketOrderN.class, new PacketOrderN(player))
.put(PacketOrderO.class, new PacketOrderO(player))
.put(DuplicateRotPlace.class, new DuplicateRotPlace(player))
.put(LineOfSightPlace.class, new LineOfSightPlace(player))
.put(GhostBlockMitigation.class, new GhostBlockMitigation(player))
.build();
@@ -280,11 +308,17 @@ public class CheckManager {
return (T) packetChecks.get(check);
}
@SuppressWarnings("unchecked")
public <T extends BlockPlaceCheck> T getBlockPlaceCheck(Class<T> check) {
return (T) blockPlaceCheck.get(check);
}
@SuppressWarnings("unchecked")
public <T extends PacketCheck> T getPrePredictionCheck(Class<T> check) {
return (T) prePredictionChecks.get(check);
}
private PacketEntityReplication packetEntityReplication = null;
public PacketEntityReplication getEntityReplication() {
@@ -333,7 +367,12 @@ public class CheckManager {
}
private void init() {
// Fast non-thread safe check
if (inited) return;
// Slow thread safe check
if (!initedAtomic.compareAndSet(false, true)) return;
inited = true;
for (AbstractCheck check : allChecks.values()) {
if (check.getCheckName() != null) {
String permissionName = "grim.exempt." + check.getCheckName().toLowerCase();
@@ -346,7 +385,5 @@ public class CheckManager {
}
}
}
inited = true;
}
}
@@ -69,4 +69,4 @@ public class InitManager {
}
}
}
}
@@ -11,6 +11,7 @@ import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.LogUtil;
import ac.grim.grimac.utils.anticheat.MessageUtil;
import io.github.retrooper.packetevents.util.folia.FoliaScheduler;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
@@ -105,7 +106,7 @@ public class PunishmentManager implements ConfigReloadable {
original = MessageUtil.format(original
.replace("[alert]", alertString)
.replace("[proxy]", alertString)
.replace("%check_name%", check.getCheckName())
.replace("%check_name%", check.getDisplayName())
.replace("%experimental%", check.isExperimental() ? experimentalSymbol : "")
.replace("%vl%", vl)
.replace("%verbose%", verbose)
@@ -149,7 +150,7 @@ public class PunishmentManager implements ConfigReloadable {
if (command.command.equals("[webhook]")) {
String vl = group.violations.values().stream().filter((e) -> e == check).count() + "";
GrimAPI.INSTANCE.getDiscordManager().sendAlert(player, verbose, check.getCheckName(), vl);
GrimAPI.INSTANCE.getDiscordManager().sendAlert(player, verbose, check.getDisplayName(), vl);
} else if (command.command.equals("[proxy]")) {
ProxyAlertMessenger.sendPluginMessage(replaceAlertPlaceholders(command.getCommand(), group, check, proxyAlertString, verbose));
} else {
@@ -183,7 +184,7 @@ public class PunishmentManager implements ConfigReloadable {
group.violations.put(currentTime, check);
// Remove violations older than the defined time in the config
group.violations.entrySet().removeIf(time -> currentTime - time.getKey() > group.removeViolationsAfter);
group.violations.long2ObjectEntrySet().removeIf(time -> currentTime - time.getLongKey() > group.removeViolationsAfter);
}
}
}
@@ -195,7 +196,7 @@ class PunishGroup {
@Getter
List<ParsedCommand> commands;
@Getter
HashMap<Long, Check> violations = new HashMap<>();
Long2ObjectOpenHashMap<Check> violations = new Long2ObjectOpenHashMap<>();
@Getter
int removeViolationsAfter;
@@ -19,6 +19,7 @@ import ac.grim.grimac.utils.math.VectorUtils;
import ac.grim.grimac.utils.nmsutil.Collisions;
import ac.grim.grimac.utils.nmsutil.GetBoundingBox;
import ac.grim.grimac.utils.nmsutil.ReachUtils;
import ac.grim.grimac.utils.vector.Vector3D;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.manager.server.ServerVersion;
import com.github.retrooper.packetevents.protocol.player.GameMode;
@@ -31,13 +32,15 @@ import lombok.Getter;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.Collections;
import java.util.HashSet;
import java.util.Random;
import java.util.concurrent.ConcurrentLinkedQueue;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
// Sync to netty
public final ConcurrentLinkedQueue<TeleportData> pendingTeleports = new ConcurrentLinkedQueue<>();
@@ -65,7 +68,7 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
@Override
public void onPredictionComplete(final PredictionComplete predictionComplete) {
// Grab friction now when we know player on ground and other variables
Vector afterTickFriction = player.clientVelocity.clone();
Vector3D afterTickFriction = player.clientVelocity.clone();
// We must first check if the player has accepted their setback
// If the setback isn't complete, then this position is illegitimate
@@ -115,7 +118,7 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
return false;
}
private void simulateFriction(Vector vector) {
private void simulateFriction(Vector3D vector) {
// We must always do this before simulating positions, as this is the last actual (safe) movement
// We must not do this for knockback or explosions, as they are at the start of the tick
if (player.wasTouchingWater) {
@@ -123,9 +126,9 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
} else if (player.wasTouchingLava) {
vector.multiply(0.5D);
if (player.hasGravity)
vector.add(new Vector(0.0D, -player.gravity / 4.0D, 0.0D));
vector.add(newVector3D(0.0D, -player.gravity / 4.0D, 0.0D));
} else if (player.isGliding) {
PredictionEngineElytra.getElytraMovement(player, vector, ReachUtils.getLook(player, player.xRot, player.yRot)).multiply(player.stuckSpeedMultiplier).multiply(new Vector(0.99F, 0.98F, 0.99F));
PredictionEngineElytra.getElytraMovement(player, vector, ReachUtils.getLook(player, player.xRot, player.yRot)).multiply(player.stuckSpeedMultiplier).multiply(newVector3D(0.99F, 0.98F, 0.99F));
vector.setY(vector.getY() - 0.05); // Make the player fall a bit
} else { // Gliding doesn't have friction, we handle it differently
PredictionEngineNormal.staticVectorEndOfTick(player, vector); // Lava and normal movement
@@ -147,9 +150,9 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
lastWorldResync = System.currentTimeMillis();
}
Vector clientVel = lastKnownGoodPosition.vector.clone();
Vector3D clientVel = lastKnownGoodPosition.vector.clone();
Pair<VelocityData, Vector> futureKb = player.checkManager.getKnockbackHandler().getFutureKnockback();
Pair<VelocityData, Vector3D> futureKb = player.checkManager.getKnockbackHandler().getFutureKnockback();
VelocityData futureExplosion = player.checkManager.getExplosionHandler().getFutureExplosion();
// Velocity sets
@@ -169,7 +172,7 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
// Mini prediction engine - simulate collisions
if (simulateNextTickPosition) {
Vector collide = Collisions.collide(player, clientVel.getX(), clientVel.getY(), clientVel.getZ());
Vector3D collide = Collisions.collide(player, clientVel.getX(), clientVel.getY(), clientVel.getZ());
position = position.withX(position.getX() + collide.getX());
// 1.8 players need the collision epsilon to not phase into blocks when being setback
@@ -412,7 +415,7 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
data = new TeleportData(safePosition, flags, transaction, teleportId);
requiredSetBack = new SetBackData(data, player.xRot, player.yRot, null, false, plugin);
this.lastKnownGoodPosition = new SetbackPosWithVector(safePosition, new Vector());
this.lastKnownGoodPosition = new SetbackPosWithVector(safePosition, newVector3D());
}
@AllArgsConstructor
@@ -420,6 +423,6 @@ public class SetbackTeleportUtil extends Check implements PostPredictionCheck {
@Setter
public static class SetbackPosWithVector {
private Vector3d pos;
private Vector vector;
private Vector3D vector;
}
}
@@ -4,6 +4,7 @@ import ac.grim.grimac.manager.tick.Tickable;
import ac.grim.grimac.manager.tick.impl.ClientVersionSetter;
import ac.grim.grimac.manager.tick.impl.ResetTick;
import ac.grim.grimac.manager.tick.impl.TickInventory;
import ac.grim.grimac.manager.tick.impl.UpdateChangedBlocksList;
import com.google.common.collect.ClassToInstanceMap;
import com.google.common.collect.ImmutableClassToInstanceMap;
@@ -22,6 +23,7 @@ public class TickManager {
asyncTick = new ImmutableClassToInstanceMap.Builder<Tickable>()
.put(ClientVersionSetter.class, new ClientVersionSetter()) // Async because permission lookups might take a while, depending on the plugin
.put(TickInventory.class, new TickInventory()) // Async because I've never gotten an exception from this. It's probably safe.
.put(UpdateChangedBlocksList.class, new UpdateChangedBlocksList())
.build();
}
@@ -32,6 +32,7 @@ public class ConfigManagerFileImpl implements ConfigManager, BasicReloadable {
GrimAPI.INSTANCE.getPlugin().getDataFolder().mkdirs();
if (!initialized) {
initialized = true;
upgrade();
config.addSource(GrimAC.class, "config", getConfigFile("config.yml"));
config.addSource(GrimAC.class, "messages", getConfigFile("messages.yml"));
config.addSource(GrimAC.class, "discord", getConfigFile("discord.yml"));
@@ -81,7 +82,7 @@ public class ConfigManagerFileImpl implements ConfigManager, BasicReloadable {
configVersion = Integer.parseInt(configStringVersion);
// TODO: Do we have to hardcode this?
configString = configString.replaceAll("config-version: " + configStringVersion, "config-version: 9");
configString = configString.replaceAll("config-version: " + configStringVersion, "config-version: 10");
Files.write(config.toPath(), configString.getBytes());
upgradeModernConfig(config, configString, configVersion);
@@ -123,6 +124,9 @@ public class ConfigManagerFileImpl implements ConfigManager, BasicReloadable {
if (configVersion < 9) {
newOffsetHandlingAntiKB(config, configString);
}
if (configVersion < 10) {
addInventoryPunishments();
}
}
private void removeLegacyTwoPointOne(File config) throws IOException {
@@ -173,6 +177,28 @@ public class ConfigManagerFileImpl implements ConfigManager, BasicReloadable {
}
}
private void addInventoryPunishments() {
File config = new File(GrimAPI.INSTANCE.getPlugin().getDataFolder(), "punishments.yml");
String configString;
if (config.exists()) {
try {
configString = new String(Files.readAllBytes(config.toPath()));
// If it works, it isn't stupid. Only replace it if it exactly matches the default config.
String reachSection = " Reach:";
String inventorySection = " Inventory:\n remove-violations-after: 300\n checks:\n - \"Inventory\"\n commands:\n - \"10:10 [alert]\"\n - \"20:20 [webhook]\"\n - \"20:20 [proxy]\"\n";
int index = configString.indexOf(reachSection);
if (index != -1) {
configString = configString.substring(0, index) + inventorySection + configString.substring(index);
}
Files.write(config.toPath(), configString.getBytes());
} catch (IOException ignored) {
}
}
}
private void fixBadPacketsAndAdjustPingConfig(File config, String configString) {
try {
configString = configString.replaceAll("max-ping: \\d+", "max-transaction-time: 60");
@@ -8,7 +8,7 @@ public class BStats implements Initable {
public void start() {
int pluginId = 12820; // <-- Replace with the id of your plugin!
try {
new io.github.retrooper.packetevents.bstats.Metrics(GrimAPI.INSTANCE.getPlugin(), pluginId);
new io.github.retrooper.packetevents.bstats.bukkit.Metrics(GrimAPI.INSTANCE.getPlugin(), pluginId);
} catch (Exception ignored) {
}
}
@@ -19,6 +19,7 @@ public class PacketManager implements Initable {
PacketEvents.getAPI().getEventManager().registerListener(new PacketConfigurationListener());
PacketEvents.getAPI().getEventManager().registerListener(new PacketPlayerJoinQuit());
PacketEvents.getAPI().getEventManager().registerListener(new PacketPingListener());
PacketEvents.getAPI().getEventManager().registerListener(new PacketPlayerWindow());
PacketEvents.getAPI().getEventManager().registerListener(new PacketPlayerDigging());
PacketEvents.getAPI().getEventManager().registerListener(new PacketPlayerAttack());
PacketEvents.getAPI().getEventManager().registerListener(new PacketEntityAction());
@@ -10,24 +10,29 @@ import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import ac.grim.grimac.utils.data.VectorData;
import ac.grim.grimac.utils.lists.EvictingQueue;
import ac.grim.grimac.utils.math.GrimMath;
import ac.grim.grimac.utils.vector.Vector3D;
import com.github.retrooper.packetevents.PacketEvents;
import com.github.retrooper.packetevents.protocol.world.states.WrappedBlockState;
import com.github.retrooper.packetevents.util.Vector3d;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import lombok.AllArgsConstructor;
import org.bukkit.util.Vector;
import java.util.*;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public final class SuperDebug extends Check implements PostPredictionCheck {
private static final StringBuilder[] flags = new StringBuilder[256]; // 17 MB of logs in memory
Map<StringBuilder, Integer> continuedDebug = new HashMap<>();
Object2IntMap<StringBuilder> continuedDebug = new Object2IntOpenHashMap<>();
List<VectorData> predicted = new EvictingQueue<>(60);
List<Vector> actually = new EvictingQueue<>(60);
List<Vector3D> actually = new EvictingQueue<>(60);
List<Location> locations = new EvictingQueue<>(60);
List<Vector> startTickClientVel = new EvictingQueue<>(60);
List<Vector> baseTickAddition = new EvictingQueue<>(60);
List<Vector> baseTickWater = new EvictingQueue<>(60);
List<Vector3D> startTickClientVel = new EvictingQueue<>(60);
List<Vector3D> baseTickAddition = new EvictingQueue<>(60);
List<Vector3D> baseTickWater = new EvictingQueue<>(60);
public SuperDebug(GrimPlayer player) {
super(player);
@@ -45,7 +50,7 @@ public final class SuperDebug extends Check implements PostPredictionCheck {
Location location = new Location(player.x, player.y, player.z, player.xRot, player.yRot, player.bukkitPlayer == null ? "null" : player.bukkitPlayer.getWorld().getName());
for (Iterator<Map.Entry<StringBuilder, Integer>> it = continuedDebug.entrySet().iterator(); it.hasNext(); ) {
for (Iterator<Object2IntMap.Entry<StringBuilder>> it = continuedDebug.object2IntEntrySet().iterator(); it.hasNext(); ) {
Map.Entry<StringBuilder, Integer> debug = it.next();
appendDebug(debug.getKey(), player.predictedVelocity, player.actualMovement, location, player.startTickClientVel, player.baseTickAddition, player.baseTickWaterPushing);
debug.setValue(debug.getValue() - 1);
@@ -78,11 +83,11 @@ public final class SuperDebug extends Check implements PostPredictionCheck {
for (int i = 0; i < predicted.size(); i++) {
VectorData predict = predicted.get(i);
Vector actual = actually.get(i);
Vector3D actual = actually.get(i);
Location loc = locations.get(i);
Vector startTickVel = startTickClientVel.get(i);
Vector addition = baseTickAddition.get(i);
Vector water = baseTickWater.get(i);
Vector3D startTickVel = startTickClientVel.get(i);
Vector3D addition = baseTickAddition.get(i);
Vector3D water = baseTickWater.get(i);
appendDebug(sb, predict, actual, loc, startTickVel, addition, water);
}
@@ -187,7 +192,7 @@ public final class SuperDebug extends Check implements PostPredictionCheck {
continuedDebug.put(sb, 40);
}
private void appendDebug(StringBuilder sb, VectorData predict, Vector actual, Location location, Vector startTick, Vector addition, Vector water) {
private void appendDebug(StringBuilder sb, VectorData predict, Vector3D actual, Location location, Vector3D startTick, Vector3D addition, Vector3D water) {
if (predict.isZeroPointZeroThree()) {
sb.append("Movement threshold/tick skipping\n");
}
@@ -223,11 +228,11 @@ public final class SuperDebug extends Check implements PostPredictionCheck {
// Apply 0.003/0.005 to make numbers more accurate
Set<VectorData> set = new HashSet<>(Collections.singletonList(new VectorData(startTick.clone(), VectorData.VectorType.BestVelPicked)));
new PredictionEngine().applyMovementThreshold(player, set);
Vector trueStartVel = ((VectorData) set.toArray()[0]).vector;
Vector3D trueStartVel = ((VectorData) set.toArray()[0]).vector;
Vector clientMovement = getPlayerMathMovement(player, actual.clone().subtract(trueStartVel), location.xRot);
Vector simulatedMovement = getPlayerMathMovement(player, predict.vector.clone().subtract(trueStartVel), location.xRot);
Vector offset = actual.clone().subtract(predict.vector);
Vector3D clientMovement = getPlayerMathMovement(player, actual.clone().subtract(trueStartVel), location.xRot);
Vector3D simulatedMovement = getPlayerMathMovement(player, predict.vector.clone().subtract(trueStartVel), location.xRot);
Vector3D offset = actual.clone().subtract(predict.vector);
trueStartVel.add(addition);
trueStartVel.add(water);
@@ -266,14 +271,14 @@ public final class SuperDebug extends Check implements PostPredictionCheck {
sb.append("\n\n");
}
private Vector getPlayerMathMovement(GrimPlayer player, Vector wantedMovement, float f2) {
private Vector3D getPlayerMathMovement(GrimPlayer player, Vector3D wantedMovement, float f2) {
float f3 = player.trigHandler.sin(f2 * 0.017453292f);
float f4 = player.trigHandler.cos(f2 * 0.017453292f);
float bestTheoreticalX = (float) (f3 * wantedMovement.getZ() + f4 * wantedMovement.getX()) / (f3 * f3 + f4 * f4);
float bestTheoreticalZ = (float) (-f3 * wantedMovement.getX() + f4 * wantedMovement.getZ()) / (f3 * f3 + f4 * f4);
return new Vector(bestTheoreticalX, 0, bestTheoreticalZ);
return newVector3D(bestTheoreticalX, 0, bestTheoreticalZ);
}
@AllArgsConstructor
@@ -287,4 +292,4 @@ public final class SuperDebug extends Check implements PostPredictionCheck {
return "x: " + x + " y: " + y + " z: " + z + " xRot: " + xRot + " yRot: " + yRot + " world: " + world;
}
}
}
}
@@ -58,4 +58,4 @@ public class TickEndEvent implements Initable {
e.printStackTrace();
}
}
}
}
@@ -0,0 +1,15 @@
package ac.grim.grimac.manager.tick.impl;
import ac.grim.grimac.GrimAPI;
import ac.grim.grimac.manager.tick.Tickable;
import ac.grim.grimac.player.GrimPlayer;
public class UpdateChangedBlocksList implements Tickable {
@Override
public void tick() {
for (GrimPlayer player : GrimAPI.INSTANCE.getPlayerDataManager().getEntries()) {
}
}
}
@@ -7,7 +7,8 @@ import ac.grim.grimac.api.config.ConfigManager;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.impl.aim.processor.AimProcessor;
import ac.grim.grimac.checks.impl.misc.ClientBrand;
import ac.grim.grimac.checks.impl.misc.TransactionOrder;
import ac.grim.grimac.checks.impl.packetorder.PacketOrderD;
import ac.grim.grimac.checks.impl.packetorder.PacketOrderProcessor;
import ac.grim.grimac.events.packets.CheckManagerListener;
import ac.grim.grimac.manager.*;
import ac.grim.grimac.predictionengine.MovementCheckRunner;
@@ -21,6 +22,7 @@ import ac.grim.grimac.utils.data.packetentity.PacketEntitySelf;
import ac.grim.grimac.utils.data.tags.SyncedTags;
import ac.grim.grimac.utils.enums.FluidTag;
import ac.grim.grimac.utils.enums.Pose;
import ac.grim.grimac.utils.inventory.InventoryDesyncStatus;
import ac.grim.grimac.utils.latency.*;
import ac.grim.grimac.utils.math.GrimMath;
import ac.grim.grimac.utils.math.TrigHandler;
@@ -54,7 +56,7 @@ import net.kyori.adventure.text.TranslatableComponent;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import org.jetbrains.annotations.Nullable;
import java.util.*;
@@ -64,6 +66,10 @@ import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import static ac.grim.grimac.utils.data.VectorData.VectorType;
import static ac.grim.grimac.utils.data.VectorData.VectorType.Normal;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
// Everything in this class should be sync'd to the anticheat thread.
// Put variables sync'd to the netty thread in PacketStateData
// Variables that need lag compensation should have their own class
@@ -90,8 +96,9 @@ public class GrimPlayer implements GrimUser {
public MovementCheckRunner movementCheckRunner;
public SyncedTags tagManager;
// End manager like classes
public Vector clientVelocity = new Vector();
public ac.grim.grimac.utils.vector.Vector3D clientVelocity = newVector3D();
PacketTracker packetTracker;
public final PacketOrderProcessor packetOrderProcessor = new PacketOrderProcessor(this);
private long transactionPing = 0;
public long lastTransSent = 0;
public long lastTransReceived = 0;
@@ -103,9 +110,9 @@ public class GrimPlayer implements GrimUser {
public boolean hasGravity = true;
public final long joinTime = System.currentTimeMillis();
public boolean playerEntityHasGravity = true;
public VectorData predictedVelocity = new VectorData(new Vector(), VectorData.VectorType.Normal);
public Vector actualMovement = new Vector();
public Vector stuckSpeedMultiplier = new Vector(1, 1, 1);
public VectorData predictedVelocity = new VectorData(newVector3D(), Normal);
public Vector3D actualMovement = newVector3D();
public Vector3D stuckSpeedMultiplier = newVector3D(1, 1, 1);
public UncertaintyHandler uncertaintyHandler;
public double gravity;
public float friction;
@@ -184,9 +191,9 @@ public class GrimPlayer implements GrimUser {
public TrigHandler trigHandler;
public PacketStateData packetStateData;
// Keep track of basetick stuff
public Vector baseTickAddition = new Vector();
public Vector baseTickWaterPushing = new Vector();
public Vector startTickClientVel = new Vector();
public Vector3D baseTickAddition = newVector3D();
public Vector3D baseTickWaterPushing = newVector3D();
public Vector3D startTickClientVel = newVector3D();
// For syncing the player's full swing in 1.9+
public int movementPackets = 0;
public VelocityData firstBreadKB = null;
@@ -213,6 +220,9 @@ public class GrimPlayer implements GrimUser {
}
public int totalFlyingPacketsSent;
public boolean hasInventoryOpen;
public long lastInventoryOpen;
public InventoryDesyncStatus inventoryDesyncStatus;
public Queue<BlockPlaceSnapshot> placeUseItemPackets = new LinkedBlockingQueue<>();
// This variable is for support with test servers that want to be able to disable grim
// Grim disabler 2022 still working!
@@ -338,7 +348,7 @@ public class GrimPlayer implements GrimUser {
if (packetTracker != null) packetTracker.setIntervalPackets(packetTracker.getIntervalPackets() - 1);
if (skipped > 0 && System.currentTimeMillis() - joinTime > 5000)
checkManager.getPacketCheck(TransactionOrder.class).flagAndAlert("skipped: " + skipped);
checkManager.getPacketCheck(PacketOrderD.class).flagAndAlert("skipped: " + skipped);
do {
data = transactionsSent.poll();
@@ -360,15 +370,15 @@ public class GrimPlayer implements GrimUser {
return data != null && data.getFirst() == id;
}
public void baseTickAddWaterPushing(Vector vector) {
public void baseTickAddWaterPushing(ac.grim.grimac.utils.vector.Vector3D vector) {
baseTickWaterPushing.add(vector);
}
public void baseTickAddVector(Vector vector) {
public void baseTickAddVector(Vector3D vector) {
clientVelocity.add(vector);
}
public void trackBaseTickAddition(Vector vector) {
public void trackBaseTickAddition(Vector3D vector) {
baseTickAddition.add(vector);
}
@@ -6,7 +6,6 @@ import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.packetentity.PacketEntity;
import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
public class GhostBlockDetector extends Check implements PostPredictionCheck {
@@ -38,7 +38,11 @@ import com.github.retrooper.packetevents.protocol.player.GameMode;
import com.github.retrooper.packetevents.protocol.world.states.WrappedBlockState;
import com.github.retrooper.packetevents.protocol.world.states.defaulttags.BlockTags;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import static ac.grim.grimac.utils.data.VectorData.VectorType;
import static ac.grim.grimac.utils.data.VectorData.VectorType.Dead;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class MovementCheckRunner extends Check implements PositionCheck {
// Averaged over 500 predictions (Defaults set slightly above my 3600x results)
@@ -138,10 +142,10 @@ public class MovementCheckRunner extends Check implements PositionCheck {
double negX = Math.min(-0.05, GrimMath.clamp(player.actualMovement.getX(), -16, 16) - 0.05);
double negZ = Math.min(-0.05, GrimMath.clamp(player.actualMovement.getZ(), -16, 16) - 0.05);
Vector NE = Collisions.maybeBackOffFromEdge(new Vector(posX, 0, negZ), player, true);
Vector NW = Collisions.maybeBackOffFromEdge(new Vector(negX, 0, negZ), player, true);
Vector SE = Collisions.maybeBackOffFromEdge(new Vector(posX, 0, posZ), player, true);
Vector SW = Collisions.maybeBackOffFromEdge(new Vector(negX, 0, posZ), player, true);
Vector3D NE = Collisions.maybeBackOffFromEdge(newVector3D(posX, 0, negZ), player, true);
Vector3D NW = Collisions.maybeBackOffFromEdge(newVector3D(negX, 0, negZ), player, true);
Vector3D SE = Collisions.maybeBackOffFromEdge(newVector3D(posX, 0, posZ), player, true);
Vector3D SW = Collisions.maybeBackOffFromEdge(newVector3D(negX, 0, posZ), player, true);
boolean isEast = NE.getX() != posX || SE.getX() != posX;
boolean isWest = NW.getX() != negX || SW.getX() != negX;
@@ -184,7 +188,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
player.vehicleData.wasVehicleSwitch = false;
if (riding != null) {
Vector pos = new Vector(player.x, player.y, player.z);
Vector3D pos = newVector3D(player.x, player.y, player.z);
SimpleCollisionBox interTruePositions = riding.getPossibleCollisionBoxes();
// We shrink the expanded bounding box to what the packet positions can be, for a smaller box
@@ -194,7 +198,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
interTruePositions.expand(-width, 0, -width);
interTruePositions.expandMax(0, -height, 0);
Vector cutTo = VectorUtils.cutBoxToVector(pos, interTruePositions);
Vector3D cutTo = VectorUtils.cutBoxToVector(pos, interTruePositions);
// Now we need to simulate a tick starting at the most optimal position
// The start position is never sent, so we assume the most optimal start position
@@ -212,14 +216,14 @@ public class MovementCheckRunner extends Check implements PositionCheck {
} else {
// Server always teleports the player when they eject anyways,
// so just let the player control where they eject within reason, they get set back anyways
if (new Vector(player.lastX, player.lastY, player.lastZ).distance(new Vector(player.x, player.y, player.z)) > 3) {
if (newVector3D(player.lastX, player.lastY, player.lastZ).distance(newVector3D(player.x, player.y, player.z)) > 3) {
player.getSetbackTeleportUtil().executeForceResync(); // Too far! (I think this value is sane)
}
handleTeleport(update);
if (player.isClimbing) {
Vector ladder = player.clientVelocity.clone().setY(0.2);
Vector3D ladder = player.clientVelocity.clone().setY(0.2);
PredictionEngineNormal.staticVectorEndOfTick(player, ladder);
player.lastWasClimbing = ladder.getY();
}
@@ -300,7 +304,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
player.clientControlledVerticalCollision = Math.abs(player.y % (1 / 64D)) < 0.00001;
// This isn't the final velocity of the player in the tick, only the one applied to the player
player.actualMovement = new Vector(player.x - player.lastX, player.y - player.lastY, player.z - player.lastZ);
player.actualMovement = newVector3D(player.x - player.lastX, player.y - player.lastY, player.z - player.lastZ);
if (player.isSprinting != player.lastSprinting) {
player.compensatedEntities.hasSprintingAttributeEnabled = player.isSprinting;
@@ -427,8 +431,8 @@ public class MovementCheckRunner extends Check implements PositionCheck {
// Exempt if the player is dead or is riding a dead entity
if (player.compensatedEntities.getSelf().isDead || (riding != null && riding.isDead)) {
// Dead players can't cheat, if you find a way how they could, open an issue
player.predictedVelocity = new VectorData(new Vector(), VectorData.VectorType.Dead);
player.clientVelocity = new Vector();
player.predictedVelocity = new VectorData(newVector3D(), Dead);
player.clientVelocity = newVector3D();
} else if (player.disableGrim || (PacketEvents.getAPI().getServerManager().getVersion().isNewerThanOrEquals(ServerVersion.V_1_8) && player.gamemode == GameMode.SPECTATOR) || player.isFlying) {
// We could technically check spectator but what's the point...
// Added complexity to analyze a gamemode used mainly by moderators
@@ -451,7 +455,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
// Riptiding while on the ground moves the hitbox upwards before any movement code runs
// It's a pain to support and this is my best attempt
if (player.lastOnGround && player.packetStateData.tryingToRiptide && !player.compensatedEntities.getSelf().inVehicle()) {
Vector pushingMovement = Collisions.collide(player, 0, 1.1999999F, 0);
Vector3D pushingMovement = Collisions.collide(player, 0, 1.1999999F, 0);
player.verticalCollision = pushingMovement.getY() != 1.1999999F;
double currentY = player.clientVelocity.getY();
@@ -463,7 +467,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
player.lastY += pushingMovement.getY();
new PlayerBaseTick(player).updatePlayerPose();
player.boundingBox = GetBoundingBox.getPlayerBoundingBox(player, player.lastX, player.lastY, player.lastZ);
player.actualMovement = new Vector(player.x - player.lastX, player.y - player.lastY, player.z - player.lastZ);
player.actualMovement = newVector3D(player.x - player.lastX, player.y - player.lastY, player.z - player.lastZ);
player.couldSkipTick = true;
@@ -515,7 +519,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
//
// Checking for oldClientVel being too high fixes BleachHack vertical scaffold
if (player.getSetbackTeleportUtil().getRequiredSetBack() != null && player.getSetbackTeleportUtil().getRequiredSetBack().getTicksComplete() == 1) {
Vector setbackVel = player.getSetbackTeleportUtil().getRequiredSetBack().getVelocity();
Vector3D setbackVel = player.getSetbackTeleportUtil().getRequiredSetBack().getVelocity();
// A player must have velocity going INTO the ground to be able to jump
// Otherwise they could ignore upwards velocity that isn't useful into more useful upwards velocity (towering)
// So if they are supposed to be going upwards, or are supposed to be off the ground, resync
@@ -544,7 +548,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
// Patch sprint jumping with elytra exploit
if (player.bukkitPlayer != null && player.isGliding && player.predictedVelocity.isJump() && player.isSprinting && !allowSprintJumpingWithElytra) {
SetbackTeleportUtil.SetbackPosWithVector lastKnownGoodPosition = player.getSetbackTeleportUtil().lastKnownGoodPosition;
lastKnownGoodPosition.setVector(lastKnownGoodPosition.getVector().multiply(new Vector(0.6 * 0.91, 1, 0.6 * 0.91)));
lastKnownGoodPosition.setVector(lastKnownGoodPosition.getVector().multiply(newVector3D(0.6 * 0.91, 1, 0.6 * 0.91)));
player.getSetbackTeleportUtil().executeNonSimulatingSetback();
}
@@ -621,7 +625,7 @@ public class MovementCheckRunner extends Check implements PositionCheck {
* @param pushingMovement The collision result when trying to move the player upwards by 1.2f
* @return Whether it is more likely that this player was on the ground the tick they riptided
*/
private boolean likelyGroundRiptide(Vector pushingMovement) {
private boolean likelyGroundRiptide(Vector3D pushingMovement) {
// Y velocity gets reset if the player collides vertically
double riptideYResult = Riptide.getRiptideVelocity(player).getY();
@@ -1,6 +1,5 @@
package ac.grim.grimac.predictionengine;
import ac.grim.grimac.checks.impl.movement.NoSlowC;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.attribute.ValuedAttribute;
@@ -10,16 +9,19 @@ import ac.grim.grimac.utils.enums.Pose;
import ac.grim.grimac.utils.latency.CompensatedEntities;
import ac.grim.grimac.utils.math.GrimMath;
import ac.grim.grimac.utils.nmsutil.*;
import ac.grim.grimac.utils.vector.Vector3D;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import com.github.retrooper.packetevents.protocol.world.states.type.StateType;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerUpdateAttributes;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.Optional;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class PlayerBaseTick {
GrimPlayer player;
@@ -41,11 +43,11 @@ public class PlayerBaseTick {
public void doBaseTick() {
// Keep track of basetick stuff
player.baseTickAddition = new Vector();
player.baseTickWaterPushing = new Vector();
player.baseTickAddition = newVector3D();
player.baseTickWaterPushing = newVector3D();
if (player.isFlying && player.isSneaking && !player.compensatedEntities.getSelf().inVehicle()) {
Vector flyingShift = new Vector(0, player.flySpeed * -3, 0);
Vector3D flyingShift = newVector3D(0, player.flySpeed * -3, 0);
player.baseTickAddVector(flyingShift);
player.trackBaseTickAddition(flyingShift);
}
@@ -61,7 +63,7 @@ public class PlayerBaseTick {
// You cannot crouch while flying, only shift - could be specific to 1.14?
// pre-1.13 clients don't have this code
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_13) && player.wasTouchingWater && player.isSneaking && !player.isFlying && !player.compensatedEntities.getSelf().inVehicle()) {
Vector waterPushVector = new Vector(0, -0.04f, 0);
Vector3D waterPushVector = newVector3D(0, -0.04f, 0);
player.baseTickAddVector(waterPushVector);
player.trackBaseTickAddition(waterPushVector);
}
@@ -88,8 +90,6 @@ public class PlayerBaseTick {
if (player.compensatedEntities.getSelf().inVehicle()) player.isSlowMovement = false;
if (wasSlowMovement != player.isSlowMovement) player.checkManager.getPostPredictionCheck(NoSlowC.class).startedSprintingBeforeSlowMovement = player.isSlowMovement && player.isSprinting;
// Players in boats don't care about being in blocks
if (!player.compensatedEntities.getSelf().inVehicle()) {
this.moveTowardsClosestSpace(player.lastX - (player.boundingBox.maxX - player.boundingBox.minX) * 0.35, player.lastZ + (player.boundingBox.maxZ - player.boundingBox.minZ) * 0.35);
@@ -426,7 +426,7 @@ public class PlayerBaseTick {
}
boolean hasPushed = false;
Vector vec3 = new Vector();
Vector3D vec3 = newVector3D();
for (int x = floorX; x < ceilX; ++x) {
for (int y = floorY; y < ceilY; ++y) {
@@ -476,7 +476,7 @@ public class PlayerBaseTick {
}
double d2 = 0.0;
boolean hasTouched = false;
Vector vec3 = new Vector();
Vector3D vec3 = newVector3D();
int n7 = 0;
for (int x = floorX; x < ceilX; ++x) {
@@ -501,7 +501,7 @@ public class PlayerBaseTick {
d2 = Math.max(fluidHeightToWorld - aABB.minY, d2);
if (!player.isFlying) {
Vector vec32 = FluidTypeFlowing.getFlow(player, x, y, z);
Vector3D vec32 = FluidTypeFlowing.getFlow(player, x, y, z);
if (d2 < 0.4) {
vec32 = vec32.multiply(d2);
}
@@ -1,5 +1,7 @@
package ac.grim.grimac.predictionengine;
import ac.grim.grimac.checks.impl.combat.Reach;
import ac.grim.grimac.checks.impl.scaffolding.LineOfSightPlace;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.predictionengine.predictions.PredictionEngine;
import ac.grim.grimac.utils.collisions.CollisionData;
@@ -16,13 +18,16 @@ import com.github.retrooper.packetevents.protocol.world.states.WrappedBlockState
import com.github.retrooper.packetevents.protocol.world.states.defaulttags.BlockTags;
import com.github.retrooper.packetevents.protocol.world.states.type.StateType;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import com.github.retrooper.packetevents.util.Vector3i;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.OptionalInt;
import java.util.Set;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
/**
* A lot of care was put into handling all the stupid stuff occurring between events
* <p>
@@ -104,6 +109,7 @@ public class PointThreeEstimator {
private boolean isNearHorizontalFlowingLiquid = false; // We can't calculate the direction, only a toggle
private boolean isNearVerticalFlowingLiquid = false; // We can't calculate exact values, once again a toggle
private boolean isNearBubbleColumn = false; // We can't calculate exact values once again
public boolean isNearNetherPortal = false; // We can't calculate exact values once again
private int maxPositiveLevitation = Integer.MIN_VALUE; // Positive potion effects [0, 128]
private int minNegativeLevitation = Integer.MAX_VALUE; // Negative potion effects [-127, -1]r
@@ -140,7 +146,7 @@ public class PointThreeEstimator {
isNearBubbleColumn = true;
}
Vector fluidVector = FluidTypeFlowing.getFlow(player, x, y, z);
Vector3D fluidVector = FluidTypeFlowing.getFlow(player, x, y, z);
if (fluidVector.getX() != 0 || fluidVector.getZ() != 0) {
isNearHorizontalFlowingLiquid = true;
}
@@ -151,6 +157,10 @@ public class PointThreeEstimator {
isNearFluid = true;
}
player.checkManager.getPacketCheck(Reach.class).handleBlockChange(new Vector3i(x, y, z), state);
player.checkManager.getBlockPlaceCheck(LineOfSightPlace.class).handleBlockChange(new Vector3i(x, y, z), state);
if (pointThreeBox.isIntersected(new SimpleCollisionBox(x, y, z))) {
// https://github.com/MWHunter/Grim/issues/613
int controllingEntityId = player.compensatedEntities.getSelf().inVehicle() ? player.getRidingVehicleId() : player.entityID;
@@ -245,6 +255,7 @@ public class PointThreeEstimator {
isNearClimbable = false;
isNearBubbleColumn = false;
isNearFluid = false;
isNearNetherPortal = false;
// Check for flowing water
Collisions.hasMaterial(player, pointThreeBox, (pair) -> {
@@ -266,6 +277,10 @@ public class PointThreeEstimator {
isNearFluid = true;
}
if (state.getType() == StateTypes.NETHER_PORTAL) {
isNearNetherPortal = true;
}
return false;
});
}
@@ -303,7 +318,7 @@ public class PointThreeEstimator {
player.boundingBox = player.boundingBox.copy().expand(0.03, 0, 0.03).offset(0, 0.03, 0);
// 0.16 magic value -> 0.03 plus gravity, plus some additional lenience
double searchDistance = -0.2 + Math.min(0, y);
Vector collisionResult = Collisions.collide(player, 0, searchDistance, 0);
Vector3D collisionResult = Collisions.collide(player, 0, searchDistance, 0);
player.boundingBox = playerBox;
return collisionResult.getY() != searchDistance;
}
@@ -337,9 +352,9 @@ public class PointThreeEstimator {
// Takes 0.01 millis, on average, to compute... this should be improved eventually
for (VectorData data : init) {
// Try to get the vector as close to zero as possible to give the best chance at 0.03...
Vector toZeroVec = new PredictionEngine().handleStartingVelocityUncertainty(player, data, new Vector());
Vector3D toZeroVec = new PredictionEngine().handleStartingVelocityUncertainty(player, data, newVector3D());
// Collide to handle mostly gravity, but other scenarios similar to this.
Vector collisionResult = Collisions.collide(player, toZeroVec.getX(), toZeroVec.getY(), toZeroVec.getZ(), Integer.MIN_VALUE, null);
Vector3D collisionResult = Collisions.collide(player, toZeroVec.getX(), toZeroVec.getY(), toZeroVec.getZ(), Integer.MIN_VALUE, null);
// If this tick is the tick after y velocity was by 0, a stepping movement is POSSIBLE to have been hidden
// A bit hacky... is there a better way? I'm unsure...
@@ -3,7 +3,6 @@ package ac.grim.grimac.predictionengine;
import ac.grim.grimac.checks.Check;
import ac.grim.grimac.checks.type.PostPredictionCheck;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.predictionengine.predictions.PredictionEngine;
import ac.grim.grimac.utils.anticheat.update.PredictionComplete;
import ac.grim.grimac.utils.collisions.datatypes.SimpleCollisionBox;
import ac.grim.grimac.utils.data.VectorData;
@@ -13,10 +13,12 @@ import ac.grim.grimac.utils.nmsutil.ReachUtils;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.world.BlockFace;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.*;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class UncertaintyHandler {
private final GrimPlayer player;
// Handles uncertainty when a piston could have pushed a player in a direction
@@ -147,15 +149,15 @@ public class UncertaintyHandler {
entityBox.maxY -= height;
entityBox.expand(-width / 2, 0, -width / 2);
Vector maxLocation = new Vector(entityBox.maxX, entityBox.maxY, entityBox.maxZ);
Vector minLocation = new Vector(entityBox.minX, entityBox.minY, entityBox.minZ);
Vector3D maxLocation = newVector3D(entityBox.maxX, entityBox.maxY, entityBox.maxZ);
Vector3D minLocation = newVector3D(entityBox.minX, entityBox.minY, entityBox.minZ);
Vector diff = minLocation.subtract(new Vector(player.lastX, player.lastY + 0.8 * 1.8, player.lastZ)).multiply(0.1);
Vector3D diff = minLocation.subtract(newVector3D(player.lastX, player.lastY + 0.8 * 1.8, player.lastZ)).multiply(0.1);
fishingRodPullBox.minX = Math.min(0, diff.getX());
fishingRodPullBox.minY = Math.min(0, diff.getY());
fishingRodPullBox.minZ = Math.min(0, diff.getZ());
diff = maxLocation.subtract(new Vector(player.lastX, player.lastY + 0.8 * 1.8, player.lastZ)).multiply(0.1);
diff = maxLocation.subtract(newVector3D(player.lastX, player.lastY + 0.8 * 1.8, player.lastZ)).multiply(0.1);
fishingRodPullBox.maxX = Math.max(0, diff.getX());
fishingRodPullBox.maxY = Math.max(0, diff.getY());
fishingRodPullBox.maxZ = Math.max(0, diff.getZ());
@@ -170,8 +172,8 @@ public class UncertaintyHandler {
fireworksBox = new SimpleCollisionBox();
Vector currentLook = ReachUtils.getLook(player, player.xRot, player.yRot);
Vector lastLook = ReachUtils.getLook(player, player.lastXRot, player.lastYRot);
Vector3D currentLook = ReachUtils.getLook(player, player.xRot, player.yRot);
ac.grim.grimac.utils.vector.Vector3D lastLook = ReachUtils.getLook(player, player.lastXRot, player.lastYRot);
double antiTickSkipping = player.isPointThree() ? 0 : 0.05; // With 0.03, let that handle tick skipping
@@ -339,10 +341,9 @@ public class UncertaintyHandler {
private boolean striderCollision(SimpleCollisionBox expandedBB) {
// Stiders can walk on top of other striders
if (player.compensatedEntities.getSelf().getRiding() instanceof PacketEntityStrider) {
for (Map.Entry<Integer, PacketEntity> entityPair : player.compensatedEntities.entityMap.int2ObjectEntrySet()) {
PacketEntity entity = entityPair.getValue();
if (entity.getType() == EntityTypes.STRIDER && entity != player.compensatedEntities.getSelf().getRiding() && !entity.hasPassenger(entityPair.getValue())
&& entity.getPossibleCollisionBoxes().isIntersected(expandedBB)) {
for (PacketEntity entity : player.compensatedEntities.entityMap.values()) {
if (entity.getType() == EntityTypes.STRIDER && entity != player.compensatedEntities.getSelf().getRiding()
&& !entity.hasPassenger(entity) && entity.getPossibleCollisionBoxes().isIntersected(expandedBB)) {
return true;
}
}
@@ -356,9 +357,9 @@ public class UncertaintyHandler {
final PacketEntity riding = player.compensatedEntities.getSelf().getRiding();
if (riding == null || !riding.isBoat()) return false;
for (Map.Entry<Integer, PacketEntity> entityPair : player.compensatedEntities.entityMap.int2ObjectEntrySet()) {
PacketEntity entity = entityPair.getValue();
if (entity != riding && entity.isPushable() && !riding.hasPassenger(entityPair.getValue()) && entity.getPossibleCollisionBoxes().isIntersected(expandedBB)) {
for (PacketEntity entity : player.compensatedEntities.entityMap.values()) {
if (entity != riding && entity.isPushable() && !riding.hasPassenger(entity)
&& entity.getPossibleCollisionBoxes().isIntersected(expandedBB)) {
return true;
}
}
@@ -22,10 +22,11 @@ import com.github.retrooper.packetevents.protocol.world.states.defaulttags.Block
import com.github.retrooper.packetevents.protocol.world.states.type.StateType;
import com.github.retrooper.packetevents.protocol.world.states.type.StateTypes;
import com.github.retrooper.packetevents.util.Vector3d;
import org.bukkit.Bukkit;
import com.viaversion.viaversion.api.Via;
import io.github.retrooper.packetevents.util.viaversion.ViaVersionUtil;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class MovementTicker {
public final GrimPlayer player;
@@ -78,9 +79,9 @@ public class MovementTicker {
player.uncertaintyHandler.collidingEntities.add(possibleCollidingEntities);
}
public void move(Vector inputVel, Vector collide) {
public void move(Vector3D inputVel, Vector3D collide) {
if (player.stuckSpeedMultiplier.getX() < 0.99) {
player.clientVelocity = new Vector();
player.clientVelocity = newVector3D();
}
if (inputVel.getX() != collide.getX()) {
@@ -173,21 +174,21 @@ public class MovementTicker {
// The game disregards movements smaller than 1e-7 (such as in boats)
if (collide.lengthSquared() < 1e-7) {
collide = new Vector();
collide = newVector3D();
}
// This is where vanilla moves the bounding box and sets it
player.predictedVelocity = new VectorData(collide.clone(), player.predictedVelocity.lastVector, player.predictedVelocity.vectorType);
float f = BlockProperties.getBlockSpeedFactor(player, player.mainSupportingBlockData, new Vector3d(player.x, player.y, player.z));
player.clientVelocity.multiply(new Vector(f, 1, f));
player.clientVelocity.multiply(newVector3D(f, 1, f));
// Reset stuck speed so it can update
if (player.stuckSpeedMultiplier.getX() < 0.99) {
player.uncertaintyHandler.lastStuckSpeedMultiplier.reset();
}
player.stuckSpeedMultiplier = new Vector(1, 1, 1);
player.stuckSpeedMultiplier = newVector3D(1, 1, 1);
// 1.15 and older clients use the handleInsideBlocks method for lava
if (player.getClientVersion().isOlderThan(ClientVersion.V_1_16))
@@ -202,7 +203,7 @@ public class MovementTicker {
// Flying players are not affected by cobwebs/sweet berry bushes
if (player.isFlying) {
player.stuckSpeedMultiplier = new Vector(1, 1, 1);
player.stuckSpeedMultiplier = newVector3D(1, 1, 1);
}
}
@@ -389,14 +390,14 @@ public class MovementTicker {
// Lava movement changed in 1.16
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_16) && player.slightlyTouchingLava) {
player.clientVelocity = player.clientVelocity.multiply(new Vector(0.5D, 0.800000011920929D, 0.5D));
player.clientVelocity = player.clientVelocity.multiply(newVector3D(0.5D, 0.800000011920929D, 0.5D));
player.clientVelocity = FluidFallingAdjustedMovement.getFluidFallingAdjustedMovement(player, playerGravity, isFalling, player.clientVelocity);
} else {
player.clientVelocity.multiply(0.5D);
}
if (player.hasGravity)
player.clientVelocity.add(new Vector(0.0D, -playerGravity / 4.0D, 0.0D));
player.clientVelocity.add(newVector3D(0.0D, -playerGravity / 4.0D, 0.0D));
} else if (player.isGliding) {
player.friction = 0.99F; // Not vanilla, just useful for other grim stuff
@@ -418,4 +419,4 @@ public class MovementTicker {
public boolean canStandOnLava() {
return false;
}
}
}
@@ -5,7 +5,9 @@ import ac.grim.grimac.utils.data.packetentity.PacketEntityHorse;
import ac.grim.grimac.utils.nmsutil.Collisions;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class MovementTickerHorse extends MovementTickerLivingVehicle {
@@ -26,7 +28,7 @@ public class MovementTickerHorse extends MovementTickerLivingVehicle {
forwardsInput *= 0.25F;
}
this.movementInput = new Vector(horizInput, 0, forwardsInput);
this.movementInput = newVector3D(horizInput, 0, forwardsInput);
if (movementInput.lengthSquared() > 1) movementInput.normalize();
}
@@ -7,10 +7,13 @@ import ac.grim.grimac.predictionengine.predictions.rideable.PredictionEngineRide
import ac.grim.grimac.predictionengine.predictions.rideable.PredictionEngineRideableWaterLegacy;
import ac.grim.grimac.utils.nmsutil.BlockProperties;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import ac.grim.grimac.utils.vector.Vector3D;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class MovementTickerLivingVehicle extends MovementTicker {
Vector movementInput = new Vector();
Vector3D movementInput = newVector3D();
public MovementTickerLivingVehicle(GrimPlayer player) {
super(player);
@@ -3,12 +3,14 @@ package ac.grim.grimac.predictionengine.movementtick;
import ac.grim.grimac.player.GrimPlayer;
import ac.grim.grimac.utils.data.packetentity.PacketEntityRideable;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class MovementTickerPig extends MovementTickerRideable {
public MovementTickerPig(GrimPlayer player) {
super(player);
movementInput = new Vector(0, 0, 1);
movementInput = newVector3D(0, 0, 1);
}
@Override
@@ -11,15 +11,17 @@ import com.github.retrooper.packetevents.protocol.world.states.type.StateType;
import com.github.retrooper.packetevents.resources.ResourceLocation;
import com.github.retrooper.packetevents.util.Vector3d;
import com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerUpdateAttributes;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.ArrayList;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
public class MovementTickerStrider extends MovementTickerRideable {
public MovementTickerStrider(GrimPlayer player) {
super(player);
movementInput = new Vector(0, 0, 1);
movementInput = newVector3D(0, 0, 1);
}
public static void floatStrider(GrimPlayer player) {
@@ -27,7 +29,7 @@ public class MovementTickerStrider extends MovementTickerRideable {
if (isAbove(player) && player.compensatedWorld.getLavaFluidLevelAt((int) Math.floor(player.x), (int) Math.floor(player.y + 1), (int) Math.floor(player.z)) == 0) {
player.onGround = true;
} else {
player.clientVelocity.multiply(0.5).add(new Vector(0, 0.05, 0));
player.clientVelocity.multiply(0.5).add(newVector3D(0, 0.05, 0));
}
}
}
@@ -11,21 +11,31 @@ import ac.grim.grimac.utils.nmsutil.Collisions;
import ac.grim.grimac.utils.nmsutil.GetBoundingBox;
import ac.grim.grimac.utils.nmsutil.JumpPower;
import ac.grim.grimac.utils.nmsutil.Riptide;
import ac.grim.grimac.utils.vector.Vector3D;
import com.github.retrooper.packetevents.protocol.attribute.Attributes;
import com.github.retrooper.packetevents.protocol.entity.type.EntityTypes;
import com.github.retrooper.packetevents.protocol.player.ClientVersion;
import org.bukkit.util.Vector;
import ac.grim.grimac.utils.vector.Vector3D;
import java.util.*;
import static ac.grim.grimac.utils.data.VectorData.VectorType;
import static ac.grim.grimac.utils.data.VectorData.VectorType.ZeroPointZeroThree;
import static ac.grim.grimac.utils.nmsutil.Collisions.isEmpty;
import static ac.grim.grimac.utils.nmsutil.GetBoundingBox.getBoundingBoxFromPosAndSize;
import static ac.grim.grimac.utils.vector.VectorFactory.newVector3D;
import static com.github.retrooper.packetevents.protocol.attribute.Attributes.GENERIC_GRAVITY;
import static com.github.retrooper.packetevents.protocol.player.ClientVersion.V_1_13;
import static java.lang.Math.*;
import static java.util.Collections.max;
public class PredictionEngine {
public static Vector clampMovementToHardBorder(GrimPlayer player, Vector outputVel) {
public static Vector3D clampMovementToHardBorder(GrimPlayer player, Vector3D outputVel) {
// TODO: Reimplement
return outputVel;
}
public static Vector transformInputsToVector(GrimPlayer player, Vector theoreticalInput) {
public static Vector3D transformInputsToVector(GrimPlayer player, Vector3D theoreticalInput) {
float bestPossibleX;
float bestPossibleZ;
@@ -43,15 +53,15 @@ public class PredictionEngine {
bestPossibleZ *= 0.2F;
}
Vector inputVector = new Vector(bestPossibleX, 0, bestPossibleZ);
Vector3D inputVector = newVector3D(bestPossibleX, 0, bestPossibleZ);
inputVector.multiply(0.98F);
// Simulate float rounding imprecision
inputVector = new Vector((float) inputVector.getX(), (float) inputVector.getY(), (float) inputVector.getZ());
inputVector = newVector3D((float) inputVector.getX(), (float) inputVector.getY(), (float) inputVector.getZ());
if (inputVector.lengthSquared() > 1) {
double d0 = Math.sqrt(inputVector.getX() * inputVector.getX() + inputVector.getY() * inputVector.getY() + inputVector.getZ() * inputVector.getZ());
inputVector = new Vector(inputVector.getX() / d0, inputVector.getY() / d0, inputVector.getZ() / d0);
double d0 = sqrt(inputVector.getX() * inputVector.getX() + inputVector.getY() * inputVector.getY() + inputVector.getZ() * inputVector.getZ());
inputVector = newVector3D(inputVector.getX() / d0, inputVector.getY() / d0, inputVector.getZ() / d0);
}
return inputVector;
@@ -63,7 +73,7 @@ public class PredictionEngine {
if (player.uncertaintyHandler.influencedByBouncyBlock()) {
for (VectorData data : init) {
// Try to get the vector as close to zero as possible to give the best chance at 0.03...
Vector toZeroVec = new PredictionEngine().handleStartingVelocityUncertainty(player, data, new Vector(0, -1000000000, 0)); // Downwards without overflow risk
Vector3D toZeroVec = new PredictionEngine().handleStartingVelocityUncertainty(player, data, newVector3D(0, -1000000000, 0)); // Downwards without overflow risk
player.uncertaintyHandler.nextTickSlimeBlockUncertainty = Math.max(Math.abs(toZeroVec.getY()), player.uncertaintyHandler.nextTickSlimeBlockUncertainty);
}
@@ -106,8 +116,8 @@ public class PredictionEngine {
double bestInput = Double.MAX_VALUE;
VectorData bestCollisionVel = null;
Vector beforeCollisionMovement = null;
Vector originalClientVel = player.clientVelocity.clone();
Vector3D beforeCollisionMovement = null;
Vector3D originalClientVel = player.clientVelocity.clone();
SimpleCollisionBox originalBB = player.boundingBox;
// 0.03 doesn't exist with vehicles, thank god
@@ -117,9 +127,9 @@ public class PredictionEngine {
player.skippedTickInActualMovement = false;
for (VectorData clientVelAfterInput : possibleVelocities) {
Vector primaryPushMovement = handleStartingVelocityUncertainty(player, clientVelAfterInput, player.actualMovement);
Vector3D primaryPushMovement = handleStartingVelocityUncertainty(player, clientVelAfterInput, player.actualMovement);
Vector bestTheoreticalCollisionResult = VectorUtils.cutBoxToVector(player.actualMovement, new SimpleCollisionBox(0, Math.min(0, primaryPushMovement.getY()), 0, primaryPushMovement.getX(), Math.max(0.6, primaryPushMovement.getY()), primaryPushMovement.getZ()).sort());
Vector3D bestTheoreticalCollisionResult = VectorUtils.cutBoxToVector(player.actualMovement, new SimpleCollisionBox(0, Math.min(0, primaryPushMovement.getY()), 0, primaryPushMovement.getX(), Math.max(0.6, primaryPushMovement.getY()), primaryPushMovement.getZ()).sort());
// Check if this vector could ever possible beat the last vector in terms of accuracy
// This is quite a good optimization :)
if (bestTheoreticalCollisionResult.distanceSquared(player.actualMovement) > bestInput && !clientVelAfterInput.isKnockback() && !clientVelAfterInput.isExplosion()) {
@@ -133,9 +143,9 @@ public class PredictionEngine {
}
// Returns pair of primary push movement, and then outputvel
Pair<Vector, Vector> output = doSeekingWallCollisions(player, primaryPushMovement, originalClientVel, clientVelAfterInput);
Pair<Vector3D, Vector3D> output = doSeekingWallCollisions(player, primaryPushMovement, originalClientVel, clientVelAfterInput);
primaryPushMovement = output.getFirst();
Vector outputVel = clampMovementToHardBorder(player, output.getSecond());
Vector3D outputVel = clampMovementToHardBorder(player, output.getSecond());
double resultAccuracy = outputVel.distanceSquared(player.actualMovement);
@@ -209,7 +219,7 @@ public class PredictionEngine {
}
}
private Pair<Vector, Vector> doSeekingWallCollisions(GrimPlayer player, Vector primaryPushMovement, Vector originalClientVel, VectorData clientVelAfterInput) {
private Pair<Vector3D, Vector3D> doSeekingWallCollisions(GrimPlayer player, Vector3D primaryPushMovement, Vector3D originalClientVel, VectorData clientVelAfterInput) {
boolean vehicleKB = player.compensatedEntities.getSelf().inVehicle() && clientVelAfterInput.isKnockback() && clientVelAfterInput.vector.getY() == 0;
// Extra collision epsilon required for vehicles to be accurate
double xAdditional = Math.signum(primaryPushMovement.getX()) * SimpleCollisionBox.COLLISION_EPSILON;
@@ -222,9 +232,9 @@ public class PredictionEngine {
double testX = primaryPushMovement.getX() + xAdditional;
double testY = primaryPushMovement.getY() + yAdditional;
double testZ = primaryPushMovement.getZ() + zAdditional;
primaryPushMovement = new Vector(testX, testY, testZ);
primaryPushMovement = newVector3D(testX, testY, testZ);
Vector outputVel = Collisions.collide(player, primaryPushMovement.getX(), primaryPushMovement.getY(), primaryPushMovement.getZ(), originalClientVel.getY(), clientVelAfterInput);
Vector3D outputVel = Collisions.collide(player, primaryPushMovement.getX(), primaryPushMovement.getY(), primaryPushMovement.getZ(), originalClientVel.getY(), clientVelAfterInput);
if (testX == outputVel.getX()) { // the player didn't have X collision, don't ruin offset by collision epsilon
primaryPushMovement.setX(primaryPushMovement.getX() - xAdditional);
@@ -250,20 +260,20 @@ public class PredictionEngine {
// For now just let the player control their Y velocity within 0.03. Gravity should stop exploits.
// 0.03 - 0.784 < -0.03 = can't skip next tick
Vector pointThreeVector = new Vector();
Vector3D pointThreeVector = newVector3D();
// Stop a bypass (and fix falses) by carrying over the player's current velocity IF they couldn't have modified it
if (!player.pointThreeEstimator.controlsVerticalMovement()) {
pointThreeVector.setY(player.clientVelocity.getY());
} else { // Carry over the current Y velocity to try and help with gravity issues
pointThreePossibilities.add(new VectorData(new Vector(0, player.clientVelocity.getY(), 0), VectorData.VectorType.ZeroPointZeroThree));
pointThreePossibilities.add(new VectorData(newVector3D(0, player.clientVelocity.getY(), 0), ZeroPointZeroThree));
}
pointThreePossibilities.add(new VectorData(pointThreeVector, VectorData.VectorType.ZeroPointZeroThree));
// Swim hop
if (player.pointThreeEstimator.isNearFluid && !Collisions.isEmpty(player, player.boundingBox.copy().expand(0.4, 0, 0.4)) && !player.onGround) { // onGround can still be used here, else generic 0.03
pointThreePossibilities.add(new VectorData(new Vector(0, 0.3, 0), VectorData.VectorType.ZeroPointZeroThree));
pointThreePossibilities.add(new VectorData(newVector3D(0, 0.3, 0), ZeroPointZeroThree));
}
// Swimming vertically can add more Y velocity than normal
@@ -280,7 +290,7 @@ public class PredictionEngine {
player.clientVelocity.getX(), 0, player.clientVelocity.getZ()).expand(0.5, -SimpleCollisionBox.COLLISION_EPSILON, 0.5)))) {
// Calculate the Y velocity after friction
Vector hackyClimbVector = new Vector(0, 0.2, 0);
Vector3D hackyClimbVector = newVector3D(0, 0.2, 0);
PredictionEngineNormal.staticVectorEndOfTick(player, hackyClimbVector);
pointThreePossibilities.add(new VectorData(hackyClimbVector, VectorData.VectorType.ZeroPointZeroThree));
@@ -291,8 +301,8 @@ public class PredictionEngine {
addExplosionToPossibilities(player, pointThreePossibilities);
if (player.packetStateData.tryingToRiptide) {
Vector riptideAddition = Riptide.getRiptideVelocity(player);
pointThreePossibilities.add(new VectorData(player.clientVelocity.clone().add(riptideAddition), new VectorData(new Vector(), VectorData.VectorType.ZeroPointZeroThree), VectorData.VectorType.Trident));
Vector3D riptideAddition = Riptide.getRiptideVelocity(player);
pointThreePossibilities.add(new VectorData(player.clientVelocity.clone().add(riptideAddition), new VectorData(newVector3D(), ZeroPointZeroThree), VectorData.VectorType.Trident));
}
possibleVelocities.addAll(applyInputsToVelocityPossibilities(player, pointThreePossibilities, speed));
@@ -313,7 +323,7 @@ public class PredictionEngine {
// Water pushing movement is affected by initial velocity due to 0.003 eating pushing in the past
if (vectorData.isKnockback() && player.baseTickWaterPushing.lengthSquared() != 0) {
if (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_13)) {
Vector vec3 = player.baseTickWaterPushing.clone();
Vector3D vec3 = player.baseTickWaterPushing.clone();
if (Math.abs(vectorData.vector.getX()) < 0.003 && Math.abs(vectorData.vector.getZ()) < 0.003 && player.baseTickWaterPushing.length() < 0.0045000000000000005D) {
vec3 = vec3.normalize().multiply(0.0045000000000000005);
}
@@ -333,7 +343,7 @@ public class PredictionEngine {
addExplosionToPossibilities(player, velocities);
if (player.packetStateData.tryingToRiptide) {
Vector riptideAddition = Riptide.getRiptideVelocity(player);
Vector3D riptideAddition = Riptide.getRiptideVelocity(player);
velocities.add(new VectorData(player.clientVelocity.clone().add(riptideAddition), VectorData.VectorType.Trident));
}
@@ -362,7 +372,7 @@ public class PredictionEngine {
private void addAttackSlowToPossibilities(GrimPlayer player, Set<VectorData> velocities) {
for (int x = 1; x <= Math.min(player.maxPlayerAttackSlow, 5); x++) {
for (VectorData data : new HashSet<>(velocities)) {
velocities.add(data.returnNewModified(data.vector.clone().multiply(new Vector(0.6, 1, 0.6)), VectorData.VectorType.AttackSlow));
velocities.add(data.returnNewModified(data.vector.clone().multiply(newVector3D(0.6, 1, 0.6)), VectorData.VectorType.AttackSlow));
}
}
}
@@ -412,52 +422,63 @@ public class PredictionEngine {
// Order priority (to avoid false positives and false flagging future predictions):
// Knockback and explosions
// 0.03 ticks
// Movement without input
// Normal movement
// First bread knockback and explosions
// Flagging groundspoof
// Flagging flip items
if (a.isExplosion())
aScore -= 5;
aScore -= 10;
if (a.isKnockback())
aScore -= 5;
aScore -= 10;
if (b.isExplosion())
bScore -= 5;
bScore -= 10;
if (b.isKnockback())
bScore -= 5;
bScore -= 10;
if (a.isFirstBreadExplosion())
aScore += 1;
aScore += 2;
if (b.isFirstBreadExplosion())
bScore += 1;
bScore += 2;
if (a.isFirstBreadKb())
aScore += 1;
aScore += 2;
if (b.isFirstBreadKb())
bScore += 1;
bScore += 2;
if (a.isFlipItem())
aScore += 3;
aScore += 6;
if (b.isFlipItem())
bScore += 3;
bScore += 6;
if (a.isZeroPointZeroThree())
aScore -= 1;
aScore -= 2;
if (b.isZeroPointZeroThree())
bScore -= 2;
if (a.isWithInput() || a.isJump())
aScore += 1;
else
aScore -= 1;
if (b.isWithInput() || b.isJump())
bScore += 1;
else
bScore -= 1;
// If the player is on the ground but the vector leads the player off the ground
if ((player.compensatedEntities.getSelf().inVehicle() ? player.clientControlledVerticalCollision : player.onGround) && a.vector.getY() >= 0)
aScore += 2;
aScore += 4;
if ((player.compensatedEntities.getSelf().inVehicle() ? player.clientControlledVerticalCollision : player.onGround) && b.vector.getY() >= 0)
bScore += 2;
bScore += 4;
if (aScore != bScore)
return Integer.compare(aScore, bScore);
@@ -465,15 +486,15 @@ public class PredictionEngine {
return Double.compare(a.vector.distanceSquared(player.actualMovement), b.vector.distanceSquared(player.actualMovement));
}
public Vector handleStartingVelocityUncertainty(GrimPlayer player, VectorData vector, Vector targetVec) {
double avgColliding = Collections.max(player.uncertaintyHandler.collidingEntities);
public Vector3D handleStartingVelocityUncertainty(GrimPlayer player, VectorData vector, Vector3D targetVec) {
double avgColliding = max(player.uncertaintyHandler.collidingEntities);
double additionHorizontal = player.uncertaintyHandler.getOffsetHorizontal(vector);
double additionVertical = player.uncertaintyHandler.getVerticalOffset(vector);
double pistonX = Collections.max(player.uncertaintyHandler.pistonX);
double pistonY = Collections.max(player.uncertaintyHandler.pistonY);
double pistonZ = Collections.max(player.uncertaintyHandler.pistonZ);
double pistonX = max(player.uncertaintyHandler.pistonX);
double pistonY = max(player.uncertaintyHandler.pistonY);
double pistonZ = max(player.uncertaintyHandler.pistonZ);
additionHorizontal += player.uncertaintyHandler.lastHorizontalOffset;
additionVertical += player.uncertaintyHandler.lastVerticalOffset;
@@ -516,13 +537,13 @@ public class PredictionEngine {
// 0.075 seems safe?
//
// Be somewhat careful as there is an antikb (for horizontal) that relies on this lenience
Vector uncertainty = new Vector(avgColliding * 0.08, additionVertical, avgColliding * 0.08);
Vector3D uncertainty = newVector3D(avgColliding * 0.08, additionVertical, avgColliding * 0.08);
Vector min = new Vector(player.uncertaintyHandler.xNegativeUncertainty - additionHorizontal, -bonusY + player.uncertaintyHandler.yNegativeUncertainty, player.uncertaintyHandler.zNegativeUncertainty - additionHorizontal);
Vector max = new Vector(player.uncertaintyHandler.xPositiveUncertainty + additionHorizontal, bonusY + player.uncertaintyHandler.yPositiveUncertainty, player.uncertaintyHandler.zPositiveUncertainty + additionHorizontal);
Vector3D min = newVector3D(player.uncertaintyHandler.xNegativeUncertainty - additionHorizontal, -bonusY + player.uncertaintyHandler.yNegativeUncertainty, player.uncertaintyHandler.zNegativeUncertainty - additionHorizontal);
Vector3D max = newVector3D(player.uncertaintyHandler.xPositiveUncertainty + additionHorizontal, bonusY + player.uncertaintyHandler.yPositiveUncertainty, player.uncertaintyHandler.zPositiveUncertainty + additionHorizontal);
Vector minVector = vector.vector.clone().add(min.subtract(uncertainty));
Vector maxVector = vector.vector.clone().add(max.add(uncertainty));
Vector3D minVector = vector.vector.clone().add(min.subtract(uncertainty));
Vector3D maxVector = vector.vector.clone().add(max.add(uncertainty));
// Handle the player landing within 0.03 movement, which resets Y velocity
if (player.uncertaintyHandler.onGroundUncertain && vector.vector.getY() < 0) {
@@ -549,7 +570,7 @@ public class PredictionEngine {
// We can't simulate the player's Y velocity, unknown number of ticks with a gravity change
// Feel free to simulate all 104857600000000000000000000 possibilities!
if (!player.pointThreeEstimator.canPredictNextVerticalMovement()) {
minVector.setY(minVector.getY() - player.compensatedEntities.getSelf().getAttributeValue(Attributes.GENERIC_GRAVITY));
minVector.setY(minVector.getY() - player.compensatedEntities.getSelf().getAttributeValue(GENERIC_GRAVITY));
}
// Hidden slime block bounces by missing idle tick and 0.03
@@ -589,9 +610,9 @@ public class PredictionEngine {
box.maxZ += sneaking.getSneakingPotentialHiddenVelocity().maxZ;
if (player.uncertaintyHandler.fireworksBox != null) {
double minXdiff = Math.min(0, player.uncertaintyHandler.fireworksBox.minX - originalVec.vector.getX());
double minYdiff = Math.min(0, player.uncertaintyHandler.fireworksBox.minY - originalVec.vector.getY());
double minZdiff = Math.min(0, player.uncertaintyHandler.fireworksBox.minZ - originalVec.vector.getZ());
double minXdiff = min(0, player.uncertaintyHandler.fireworksBox.minX - originalVec.vector.getX());
double minYdiff = min(0, player.uncertaintyHandler.fireworksBox.minY - originalVec.vector.getY());
double minZdiff = min(0, player.uncertaintyHandler.fireworksBox.minZ - originalVec.vector.getZ());
double maxXdiff = Math.max(0, player.uncertaintyHandler.fireworksBox.maxX - originalVec.vector.getX());
double maxYdiff = Math.max(0, player.uncertaintyHandler.fireworksBox.maxY - originalVec.vector.getY());
double maxZdiff = Math.max(0, player.uncertaintyHandler.fireworksBox.maxZ - originalVec.vector.getZ());
@@ -647,7 +668,7 @@ public class PredictionEngine {
//
// Or the player is switching in and out of controlling a vehicle, in which friction messes it up
//
if (player.uncertaintyHandler.lastVehicleSwitch.hasOccurredSince(0) || player.uncertaintyHandler.lastHardCollidingLerpingEntity.hasOccurredSince(3) || (player.getClientVersion().isNewerThanOrEquals(ClientVersion.V_1_13) && vector.vector.getY() > 0 && vector.isZeroPointZeroThree() && !Collisions.isEmpty(player, GetBoundingBox.getBoundingBoxFromPosAndSize(player, player.lastX, vector.vector.getY() + player.lastY + 0.6, player.lastZ, 0.6f, 1.26f)))) {
if (player.uncertaintyHandler.lastVehicleSwitch.hasOccurredSince(0) || player.uncertaintyHandler.lastHardCollidingLerpingEntity.hasOccurredSince(3) || (player.getClientVersion().isNewerThanOrEquals(V_1_13) && vector.vector.getY() > 0 && vector.isZeroPointZeroThree() && !isEmpty(player, getBoundingBoxFromPosAndSize(player, player.lastX, vector.vector.getY() + player.lastY + 0.6, player.lastZ, 0.6f, 1.26f)))) {
box.expandToAbsoluteCoordinates(0, 0, 0);
}
@@ -659,9 +680,9 @@ public class PredictionEngine {
if (player.wasTouchingWater) trueFriction = 0.96;
double maxY = Math.max(box.maxY, box.maxY + ((box.maxY - player.gravity) * 0.91));
double minY = Math.min(box.minY, box.minY + ((box.minY - player.gravity) * 0.91));
double minX = Math.min(box.minX, box.minX + (-player.speed * trueFriction));
double minZ = Math.min(box.minZ, box.minZ + (-player.speed * trueFriction));
double minY = min(box.minY, box.minY + ((box.minY - player.gravity) * 0.91));
double minX = min(box.minX, box.minX + (-player.speed * trueFriction));
double minZ = min(box.minZ, box.minZ + (-player.speed * trueFriction));
double maxX = Math.max(box.maxX, box.maxX + (player.speed * trueFriction));
double maxZ = Math.max(box.maxZ, box.maxZ + (player.speed * trueFriction));
@@ -677,15 +698,15 @@ public class PredictionEngine {
maxVector = box.max();
if (pistonX != 0) {
minVector.setX(Math.min(minVector.getX() - pistonX, pistonX));
minVector.setX(min(minVector.getX() - pistonX, pistonX));
maxVector.setX(Math.max(maxVector.getX() + pistonX, pistonX));
}
if (pistonY != 0) {
minVector.setY(Math.min(minVector.getY() - pistonY, pistonY));
minVector.setY(min(minVector.getY() - pistonY, pistonY));
maxVector.setY(Math.max(maxVector.getY() + pistonY, pistonY));
}
if (pistonZ != 0) {
minVector.setZ(Math.min(minVector.getZ() - pistonZ, pistonZ));
minVector.setZ(min(minVector.getZ() - pistonZ, pistonZ));
maxVector.setZ(Math.max(maxVector.getZ() + pistonZ, pistonZ));
}
return VectorUtils.cutBoxToVector(targetVec, minVector, maxVector);
@@ -715,7 +736,7 @@ public class PredictionEngine {
if (loopSlowed == 1 && !possibleLastTickOutput.isZeroPointZeroThree()) continue;
for (int x = -1; x <= 1; x++) {
for (int z = zMin; z <= 1; z++) {
VectorData result = new VectorData(possibleLastTickOutput.vector.clone().add(getMovementResultFromInput(player, transformInputsToVector(player, new Vector(x, 0, z)), speed, player.xRot)), possibleLastTickOutput, VectorData.VectorType.InputResult);
VectorData result = new VectorData.MoveVectorData(possibleLastTickOutput.vector.clone().add(getMovementResultFromInput(player, transformInputsToVector(player, newVector3D(x, 0, z)), speed, player.xRot)), possibleLastTickOutput, VectorData.VectorType.InputResult, x, z);
result = result.returnNewModified(result.vector.clone().multiply(player.stuckSpeedMultiplier), VectorData.VectorType.StuckMultiplier);
result = result.returnNewModified(handleOnClimbable(result.vector.clone(), player), VectorData.VectorType.Climbable);
// Signal that we need to flip sneaking bounding box
@@ -782,21 +803,21 @@ public class PredictionEngine {
// This is just the vanilla equation, which accepts invalid inputs greater than 1
// We need it because of collision support when a player is using speed
public Vector getMovementResultFromInput(GrimPlayer player, Vector inputVector, float f, float f2) {
public Vector3D getMovementResultFromInput(GrimPlayer player, Vector3D inputVector, float f, float f2) {
float f3 = player.trigHandler.sin(f2 * 0.017453292f);
float f4 = player.trigHandler.cos(f2 * 0.017453292f);
double xResult = inputVector.getX() * f4 - inputVector.getZ() * f3;
double zResult = inputVector.getZ() * f4 + inputVector.getX() * f3;
return new Vector(xResult * f, 0, zResult * f);
return newVector3D(xResult * f, 0, zResult * f);
}
public Vector handleOnClimbable(Vector vector, GrimPlayer player) {
public Vector3D handleOnClimbable(Vector3D vector, GrimPlayer player) {
return vector;
}
public void doJump(GrimPlayer player, Vector vector) {
public void doJump(GrimPlayer player, Vector3D vector) {
if (!player.lastOnGround || player.onGround)
return;
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