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+1 -1
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@@ -30,7 +30,7 @@ jobs:
./runtest-moduleapi
build-ubuntu-old:
runs-on: ubuntu-18.04
runs-on: ubuntu-16.04
steps:
- uses: actions/checkout@v1
- name: make -j2
+10 -4
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@@ -33,13 +33,19 @@ Because of this difference of opinion features which are right for KeyDB may not
Additional Resources
--------------------
Check out KeyDB's [Docker Image](https://hub.docker.com/r/eqalpha/keydb)
Try our docker container: https://hub.docker.com/r/eqalpha/keydb
Join us on [Slack](https://docs.keydb.dev/slack/)
Talk on Gitter: https://gitter.im/KeyDB
Post to the [Community Forum](https://community.keydb.dev)
Visit our Website: https://keydb.dev
Learn more through KeyDB's [Documentation & Learning Center](https://docs.keydb.dev)
See options for channel partners and support contracts: https://keydb.dev/support.html
Learn with KeyDB’s official documentation site: https://docs.keydb.dev
[Subscribe to the KeyDB mailing list](https://eqalpha.us20.list-manage.com/subscribe/post?u=978f486c2f95589b24591a9cc&id=4ab9220500)
Management GUI: We recommend [FastoNoSQL](https://fastonosql.com/) which has official KeyDB support.
Benchmarking KeyDB
+8 -55
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@@ -53,7 +53,6 @@
#include "zmalloc.h"
#include "config.h"
#include "serverassert.h"
#include "readwritelock.h"
#ifdef USE_MUTEX
thread_local int cOwnLock = 0;
@@ -88,7 +87,6 @@ mutex_wrapper g_lock;
#else
fastlock g_lock("AE (global)");
#endif
readWriteLock g_forkLock("Fork (global)");
thread_local aeEventLoop *g_eventLoopThisThread = NULL;
/* Include the best multiplexing layer supported by this system.
@@ -153,11 +151,8 @@ void aeProcessCmd(aeEventLoop *eventLoop, int fd, void *, int )
case AE_ASYNC_OP::PostFunction:
{
std::unique_lock<decltype(g_lock)> ulock(g_lock, std::defer_lock);
if (cmd.fLock) {
g_forkLock.releaseRead();
if (cmd.fLock)
ulock.lock();
g_forkLock.acquireRead();
}
((aePostFunctionProc*)cmd.proc)(cmd.clientData);
break;
}
@@ -165,11 +160,8 @@ void aeProcessCmd(aeEventLoop *eventLoop, int fd, void *, int )
case AE_ASYNC_OP::PostCppFunction:
{
std::unique_lock<decltype(g_lock)> ulock(g_lock, std::defer_lock);
if (cmd.fLock) {
g_forkLock.releaseRead();
if (cmd.fLock)
ulock.lock();
g_forkLock.acquireRead();
}
(*cmd.pfn)();
delete cmd.pfn;
@@ -553,11 +545,7 @@ static int processTimeEvents(aeEventLoop *eventLoop) {
if (te->next)
te->next->prev = te->prev;
if (te->finalizerProc) {
if (!ulock.owns_lock()) {
g_forkLock.releaseRead();
ulock.lock();
g_forkLock.acquireRead();
}
if (!ulock.owns_lock()) ulock.lock();
te->finalizerProc(eventLoop, te->clientData);
now = getMonotonicUs();
}
@@ -577,11 +565,7 @@ static int processTimeEvents(aeEventLoop *eventLoop) {
}
if (te->when <= now) {
if (!ulock.owns_lock()) {
g_forkLock.releaseRead();
ulock.lock();
g_forkLock.acquireRead();
}
if (!ulock.owns_lock()) ulock.lock();
int retval;
id = te->id;
@@ -605,11 +589,8 @@ extern "C" void ProcessEventCore(aeEventLoop *eventLoop, aeFileEvent *fe, int ma
{
#define LOCK_IF_NECESSARY(fe, tsmask) \
std::unique_lock<decltype(g_lock)> ulock(g_lock, std::defer_lock); \
if (!(fe->mask & tsmask)) { \
g_forkLock.releaseRead(); \
ulock.lock(); \
g_forkLock.acquireRead(); \
}
if (!(fe->mask & tsmask)) \
ulock.lock()
int fired = 0; /* Number of events fired for current fd. */
@@ -721,11 +702,8 @@ int aeProcessEvents(aeEventLoop *eventLoop, int flags)
if (eventLoop->beforesleep != NULL && flags & AE_CALL_BEFORE_SLEEP) {
std::unique_lock<decltype(g_lock)> ulock(g_lock, std::defer_lock);
if (!(eventLoop->beforesleepFlags & AE_SLEEP_THREADSAFE)) {
g_forkLock.releaseRead();
if (!(eventLoop->beforesleepFlags & AE_SLEEP_THREADSAFE))
ulock.lock();
g_forkLock.acquireRead();
}
eventLoop->beforesleep(eventLoop);
}
@@ -736,11 +714,8 @@ int aeProcessEvents(aeEventLoop *eventLoop, int flags)
/* After sleep callback. */
if (eventLoop->aftersleep != NULL && flags & AE_CALL_AFTER_SLEEP) {
std::unique_lock<decltype(g_lock)> ulock(g_lock, std::defer_lock);
if (!(eventLoop->aftersleepFlags & AE_SLEEP_THREADSAFE)) {
g_forkLock.releaseRead();
if (!(eventLoop->aftersleepFlags & AE_SLEEP_THREADSAFE))
ulock.lock();
g_forkLock.acquireRead();
}
eventLoop->aftersleep(eventLoop);
}
@@ -814,21 +789,9 @@ void setAeLockSetThreadSpinWorker(spin_worker worker)
tl_worker = worker;
}
void aeThreadOnline()
{
g_forkLock.acquireRead();
}
void aeAcquireLock()
{
g_forkLock.releaseRead();
g_lock.lock(tl_worker);
g_forkLock.acquireRead();
}
void aeAcquireForkLock()
{
g_forkLock.upgradeWrite();
}
int aeTryAcquireLock(int fWeak)
@@ -836,21 +799,11 @@ int aeTryAcquireLock(int fWeak)
return g_lock.try_lock(!!fWeak);
}
void aeThreadOffline()
{
g_forkLock.releaseRead();
}
void aeReleaseLock()
{
g_lock.unlock();
}
void aeReleaseForkLock()
{
g_forkLock.downgradeWrite();
}
int aeThreadOwnsLock()
{
return g_lock.fOwnLock();
-4
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@@ -164,13 +164,9 @@ void aeSetDontWait(aeEventLoop *eventLoop, int noWait);
void aeClosePipesForForkChild(aeEventLoop *eventLoop);
void setAeLockSetThreadSpinWorker(spin_worker worker);
void aeThreadOnline();
void aeAcquireLock();
void aeAcquireForkLock();
int aeTryAcquireLock(int fWeak);
void aeThreadOffline();
void aeReleaseLock();
void aeReleaseForkLock();
int aeThreadOwnsLock();
#ifdef __cplusplus
+53 -12
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@@ -365,7 +365,11 @@ typedef struct RedisModuleCommandFilter {
static list *moduleCommandFilters;
/* Module GIL Variables */
static readWriteLock s_moduleGIL("Module GIL");
static int s_cAcquisitionsServer = 0;
static int s_cAcquisitionsModule = 0;
static std::mutex s_mutex;
static std::condition_variable s_cv;
static std::recursive_mutex s_mutexModule;
thread_local bool g_fModuleThread = false;
typedef void (*RedisModuleForkDoneHandler) (int exitcode, int bysignal, void *user_data);
@@ -5965,58 +5969,95 @@ void RM_ThreadSafeContextUnlock(RedisModuleCtx *ctx) {
// as the server thread acquisition is sufficient. If we did try to lock we would deadlock
static bool FModuleCallBackLock(bool fServerThread)
{
return !fServerThread && aeThreadOwnsLock() && !g_fModuleThread && s_moduleGIL.hasReader();
return !fServerThread && aeThreadOwnsLock() && !g_fModuleThread && s_cAcquisitionsServer > 0;
}
void moduleAcquireGIL(int fServerThread, int fExclusive) {
std::unique_lock<std::mutex> lock(s_mutex);
int *pcheck = fServerThread ? &s_cAcquisitionsModule : &s_cAcquisitionsServer;
if (FModuleCallBackLock(fServerThread)) {
return;
}
while (*pcheck > 0)
s_cv.wait(lock);
if (fServerThread)
{
s_moduleGIL.acquireRead();
++s_cAcquisitionsServer;
}
else
{
s_moduleGIL.acquireWrite(fExclusive);
// only try to acquire the mutexModule in exclusive mode
if (fExclusive){
// It is possible that another module thread holds the GIL (and s_mutexModule as a result).
// When said thread goes to release the GIL, it will wait for s_mutex, which this thread owns.
// This thread is however waiting for the GIL (and s_mutexModule) that the other thread owns.
// As a result, a deadlock has occured.
// We release the lock on s_mutex and wait until we are able to safely acquire the GIL
// in order to prevent this deadlock from occuring.
while (!s_mutexModule.try_lock())
s_cv.wait(lock);
}
++s_cAcquisitionsModule;
fModuleGILWlocked++;
}
}
int moduleTryAcquireGIL(bool fServerThread, int fExclusive) {
std::unique_lock<std::mutex> lock(s_mutex, std::defer_lock);
if (!lock.try_lock())
return 1;
int *pcheck = fServerThread ? &s_cAcquisitionsModule : &s_cAcquisitionsServer;
if (FModuleCallBackLock(fServerThread)) {
return 0;
}
if (*pcheck > 0)
return 1;
if (fServerThread)
{
if (!s_moduleGIL.tryAcquireRead())
return 1;
++s_cAcquisitionsServer;
}
else
{
if (!s_moduleGIL.tryAcquireWrite(fExclusive))
return 1;
// only try to acquire the mutexModule in exclusive mode
if (fExclusive){
if (!s_mutexModule.try_lock())
return 1;
}
++s_cAcquisitionsModule;
fModuleGILWlocked++;
}
return 0;
}
void moduleReleaseGIL(int fServerThread, int fExclusive) {
std::unique_lock<std::mutex> lock(s_mutex);
if (FModuleCallBackLock(fServerThread)) {
return;
}
if (fServerThread)
{
s_moduleGIL.releaseRead();
--s_cAcquisitionsServer;
}
else
{
s_moduleGIL.releaseWrite(fExclusive);
// only try to release the mutexModule in exclusive mode
if (fExclusive)
s_mutexModule.unlock();
--s_cAcquisitionsModule;
fModuleGILWlocked--;
}
s_cv.notify_all();
}
int moduleGILAcquiredByModule(void) {
return s_moduleGIL.hasWriter();
return fModuleGILWlocked > 0;
}
+82 -24
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@@ -1321,7 +1321,7 @@ void acceptOnThread(connection *conn, int flags, char *cip)
szT = (char*)zmalloc(NET_IP_STR_LEN, MALLOC_LOCAL);
memcpy(szT, cip, NET_IP_STR_LEN);
}
int res = aePostFunction(g_pserver->rgthreadvar[ielTarget].el, [conn, flags, ielTarget, szT] {
int res = aePostFunction(g_pserver->rgthreadvar[ielTarget].el, [conn, flags, ielTarget, szT, fBootLoad] {
connMarshalThread(conn);
acceptCommonHandler(conn,flags,szT,ielTarget);
rgacceptsInFlight[ielTarget].fetch_sub(1, std::memory_order_relaxed);
@@ -1907,6 +1907,19 @@ void ProcessPendingAsyncWrites()
zfree(c->replyAsync);
c->replyAsync = nullptr;
c->fPendingAsyncWrite = FALSE;
// Now install the write event handler
int ae_flags = AE_WRITABLE|AE_WRITE_THREADSAFE;
/* For the fsync=always policy, we want that a given FD is never
* served for reading and writing in the same event loop iteration,
* so that in the middle of receiving the query, and serving it
* to the client, we'll call beforeSleep() that will do the
* actual fsync of AOF to disk. AE_BARRIER ensures that. */
if (g_pserver->aof_state == AOF_ON &&
g_pserver->aof_fsync == AOF_FSYNC_ALWAYS)
{
ae_flags |= AE_BARRIER;
}
if (!((c->replstate == REPL_STATE_NONE ||
(c->replstate == SLAVE_STATE_ONLINE && !c->repl_put_online_on_ack))))
@@ -3848,37 +3861,82 @@ int checkClientPauseTimeoutAndReturnIfPaused(void) {
*
* The function returns the total number of events processed. */
void processEventsWhileBlocked(int iel) {
serverAssert(GlobalLocksAcquired());
int iterations = 4; /* See the function top-comment. */
int eventsCount = 0;
executeWithoutGlobalLock([&](){
int iterations = 4; /* See the function top-comment. */
try
{
ProcessingEventsWhileBlocked = 1;
while (iterations--) {
long long startval = g_pserver->events_processed_while_blocked;
long long ae_events = aeProcessEvents(g_pserver->rgthreadvar[iel].el,
AE_FILE_EVENTS|AE_DONT_WAIT|
AE_CALL_BEFORE_SLEEP|AE_CALL_AFTER_SLEEP);
/* Note that g_pserver->events_processed_while_blocked will also get
* incremeted by callbacks called by the event loop handlers. */
eventsCount += ae_events;
long long events = eventsCount - startval;
if (!events) break;
}
ProcessingEventsWhileBlocked = 0;
std::vector<client*> vecclients;
listIter li;
listNode *ln;
listRewind(g_pserver->clients, &li);
// All client locks must be acquired *after* the global lock is reacquired to prevent deadlocks
// so unlock here, and save them for reacquisition later
while ((ln = listNext(&li)) != nullptr)
{
client *c = (client*)listNodeValue(ln);
if (c->lock.fOwnLock()) {
serverAssert(c->flags & CLIENT_PROTECTED); // If the client is not protected we have no gurantee they won't be free'd in the event loop
c->lock.unlock();
vecclients.push_back(c);
}
catch (...)
{
ProcessingEventsWhileBlocked = 0;
throw;
}
/* Since we're about to release our lock we need to flush the repl backlog queue */
bool fReplBacklog = g_pserver->repl_batch_offStart >= 0;
if (fReplBacklog) {
flushReplBacklogToClients();
g_pserver->repl_batch_idxStart = -1;
g_pserver->repl_batch_offStart = -1;
}
long long eventsCount = 0;
aeReleaseLock();
serverAssert(!GlobalLocksAcquired());
try
{
ProcessingEventsWhileBlocked = 1;
while (iterations--) {
long long startval = g_pserver->events_processed_while_blocked;
long long ae_events = aeProcessEvents(g_pserver->rgthreadvar[iel].el,
AE_FILE_EVENTS|AE_DONT_WAIT|
AE_CALL_BEFORE_SLEEP|AE_CALL_AFTER_SLEEP);
/* Note that g_pserver->events_processed_while_blocked will also get
* incremeted by callbacks called by the event loop handlers. */
eventsCount += ae_events;
long long events = eventsCount - startval;
if (!events) break;
}
});
ProcessingEventsWhileBlocked = 0;
}
catch (...)
{
// Caller expects us to be locked so fix and rethrow
ProcessingEventsWhileBlocked = 0;
AeLocker locker;
locker.arm(nullptr);
locker.release();
for (client *c : vecclients)
c->lock.lock();
throw;
}
AeLocker locker;
locker.arm(nullptr);
locker.release();
g_pserver->events_processed_while_blocked += eventsCount;
whileBlockedCron();
// Restore it so the calling code is not confused
if (fReplBacklog) {
g_pserver->repl_batch_idxStart = g_pserver->repl_backlog_idx;
g_pserver->repl_batch_offStart = g_pserver->master_repl_offset;
}
for (client *c : vecclients)
c->lock.lock();
// If a different thread processed the shutdown we need to abort the lua command or we will hang
if (serverTL->el->stop)
throw ShutdownException();
+1 -1
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@@ -136,7 +136,7 @@ robj *createEmbeddedStringObject(const char *ptr, size_t len) {
*
* The current limit of 52 is chosen so that the biggest string object
* we allocate as EMBSTR will still fit into the 64 byte arena of jemalloc. */
size_t OBJ_ENCODING_EMBSTR_SIZE_LIMIT = 52;
#define OBJ_ENCODING_EMBSTR_SIZE_LIMIT 52
//static_assert((sizeof(redisObject)+OBJ_ENCODING_EMBSTR_SIZE_LIMIT-8) == 64, "Max EMBSTR obj should be 64 bytes total");
robj *createStringObject(const char *ptr, size_t len) {
+1 -2
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@@ -41,7 +41,6 @@
#include <errno.h>
#include <stdlib.h>
#include <stdint.h>
static inline char *med3 (char *, char *, char *,
int (*)(const void *, const void *));
@@ -63,7 +62,7 @@ static inline void swapfunc (char *, char *, size_t, int);
} while (--i > 0); \
}
#define SWAPINIT(a, es) swaptype = (uintptr_t)a % sizeof(long) || \
#define SWAPINIT(a, es) swaptype = ((char *)a - (char *)0) % sizeof(long) || \
es % sizeof(long) ? 2 : es == sizeof(long)? 0 : 1;
static inline void
-96
View File
@@ -1,96 +0,0 @@
#pragma once
#include <condition_variable>
class readWriteLock {
fastlock m_readLock;
fastlock m_writeLock;
std::condition_variable_any m_cv;
int m_readCount = 0;
int m_writeCount = 0;
bool m_writeWaiting = false;
public:
readWriteLock(const char *name) : m_readLock(name), m_writeLock(name) {}
void acquireRead() {
std::unique_lock<fastlock> rm(m_readLock);
while (m_writeCount > 0 || m_writeWaiting)
m_cv.wait(rm);
m_readCount++;
}
bool tryAcquireRead() {
std::unique_lock<fastlock> rm(m_readLock, std::defer_lock);
if (!rm.try_lock())
return false;
if (m_writeCount > 0 || m_writeWaiting)
return false;
m_readCount++;
return true;
}
void acquireWrite(bool exclusive = true) {
std::unique_lock<fastlock> rm(m_readLock);
m_writeWaiting = true;
while (m_readCount > 0)
m_cv.wait(rm);
if (exclusive) {
/* Another thread might have the write lock while we have the read lock
but won't be able to release it until they can acquire the read lock
so release the read lock and try again instead of waiting to avoid deadlock */
while(!m_writeLock.try_lock())
m_cv.wait(rm);
}
m_writeCount++;
m_writeWaiting = false;
}
void upgradeWrite(bool exclusive = true) {
releaseRead();
acquireWrite(exclusive);
}
bool tryAcquireWrite(bool exclusive = true) {
std::unique_lock<fastlock> rm(m_readLock, std::defer_lock);
if (!rm.try_lock())
return false;
if (m_readCount > 0)
return false;
if (exclusive)
if (!m_writeLock.try_lock())
return false;
m_writeCount++;
return true;
}
void releaseRead() {
std::unique_lock<fastlock> rm(m_readLock);
m_readCount--;
m_cv.notify_all();
}
void releaseWrite(bool exclusive = true) {
std::unique_lock<fastlock> rm(m_readLock);
serverAssert(m_writeCount > 0);
if (exclusive)
m_writeLock.unlock();
m_writeCount--;
m_cv.notify_all();
}
void downgradeWrite(bool exclusive = true) {
releaseWrite(exclusive);
acquireRead();
}
bool hasReader() {
return m_readCount > 0;
}
bool hasWriter() {
return m_writeCount > 0;
}
bool writeWaiting() {
return m_writeWaiting;
}
};
+9 -90
View File
@@ -62,11 +62,11 @@
#include <sys/socket.h>
#include <algorithm>
#include <uuid/uuid.h>
#include <mutex>
#include <condition_variable>
#include "aelocker.h"
#include "motd.h"
#include "t_nhash.h"
#include "readwritelock.h"
#ifdef __linux__
#include <sys/prctl.h>
#include <sys/mman.h>
@@ -95,8 +95,8 @@ struct redisServer server; /* Server global state */
redisServer *g_pserver = &GlobalHidden::server;
struct redisServerConst cserver;
__thread struct redisServerThreadVars *serverTL = NULL; // thread local server vars
fastlock time_thread_lock("Time thread lock");
std::condition_variable_any time_thread_cv;
std::mutex time_thread_mutex;
std::condition_variable time_thread_cv;
int sleeping_threads = 0;
void wakeTimeThread();
@@ -2623,10 +2623,9 @@ void beforeSleep(struct aeEventLoop *eventLoop) {
if (!fSentReplies)
handleClientsWithPendingWrites(iel, aof_state);
aeThreadOffline();
// Scope lock_guard
{
std::unique_lock<fastlock> lock(time_thread_lock);
std::lock_guard<std::mutex> lock(time_thread_mutex);
sleeping_threads++;
serverAssert(sleeping_threads <= cserver.cthreads);
}
@@ -2650,9 +2649,8 @@ void afterSleep(struct aeEventLoop *eventLoop) {
Don't check here that modules are enabled, rather use the result from beforeSleep
Otherwise you may double acquire the GIL and cause deadlocks in the module */
if (!ProcessingEventsWhileBlocked) {
if (serverTL->modulesEnabledThisAeLoop) moduleAcquireGIL(TRUE /*fServerThread*/);
aeThreadOnline();
wakeTimeThread();
if (serverTL->modulesEnabledThisAeLoop) moduleAcquireGIL(TRUE /*fServerThread*/);
}
}
@@ -6220,63 +6218,6 @@ void closeChildUnusedResourceAfterFork() {
cserver.pidfile = NULL;
}
void executeWithoutGlobalLock(std::function<void()> func) {
serverAssert(GlobalLocksAcquired());
std::vector<client*> vecclients;
listIter li;
listNode *ln;
listRewind(g_pserver->clients, &li);
// All client locks must be acquired *after* the global lock is reacquired to prevent deadlocks
// so unlock here, and save them for reacquisition later
while ((ln = listNext(&li)) != nullptr)
{
client *c = (client*)listNodeValue(ln);
if (c->lock.fOwnLock()) {
serverAssert(c->flags & CLIENT_PROTECTED || c->flags & CLIENT_EXECUTING_COMMAND); // If the client is not protected we have no gurantee they won't be free'd in the event loop
c->lock.unlock();
vecclients.push_back(c);
}
}
/* Since we're about to release our lock we need to flush the repl backlog queue */
bool fReplBacklog = g_pserver->repl_batch_offStart >= 0;
if (fReplBacklog) {
flushReplBacklogToClients();
g_pserver->repl_batch_idxStart = -1;
g_pserver->repl_batch_offStart = -1;
}
aeReleaseLock();
serverAssert(!GlobalLocksAcquired());
try {
func();
}
catch (...) {
// Caller expects us to be locked so fix and rethrow
AeLocker locker;
locker.arm(nullptr);
locker.release();
for (client *c : vecclients)
c->lock.lock();
throw;
}
AeLocker locker;
locker.arm(nullptr);
locker.release();
// Restore it so the calling code is not confused
if (fReplBacklog) {
g_pserver->repl_batch_idxStart = g_pserver->repl_backlog_idx;
g_pserver->repl_batch_offStart = g_pserver->master_repl_offset;
}
for (client *c : vecclients)
c->lock.lock();
}
/* purpose is one of CHILD_TYPE_ types */
int redisFork(int purpose) {
int childpid;
@@ -6288,9 +6229,7 @@ int redisFork(int purpose) {
openChildInfoPipe();
}
long long startWriteLock = ustime();
aeAcquireForkLock();
latencyAddSampleIfNeeded("fork-lock",(ustime()-startWriteLock)/1000);
if ((childpid = fork()) == 0) {
/* Child */
g_pserver->in_fork_child = purpose;
@@ -6299,7 +6238,6 @@ int redisFork(int purpose) {
closeChildUnusedResourceAfterFork();
} else {
/* Parent */
aeReleaseForkLock();
g_pserver->stat_total_forks++;
g_pserver->stat_fork_time = ustime()-start;
g_pserver->stat_fork_rate = (double) zmalloc_used_memory() * 1000000 / g_pserver->stat_fork_time / (1024*1024*1024); /* GB per second. */
@@ -6617,9 +6555,7 @@ void OnTerminate()
void wakeTimeThread() {
updateCachedTime();
aeThreadOffline();
std::unique_lock<fastlock> lock(time_thread_lock);
aeThreadOnline();
std::lock_guard<std::mutex> lock(time_thread_mutex);
if (sleeping_threads >= cserver.cthreads)
time_thread_cv.notify_one();
sleeping_threads--;
@@ -6630,34 +6566,20 @@ void *timeThreadMain(void*) {
timespec delay;
delay.tv_sec = 0;
delay.tv_nsec = 100;
int cycle_count = 0;
aeThreadOnline();
while (true) {
{
aeThreadOffline();
std::unique_lock<fastlock> lock(time_thread_lock);
aeThreadOnline();
std::unique_lock<std::mutex> lock(time_thread_mutex);
if (sleeping_threads >= cserver.cthreads) {
aeThreadOffline();
time_thread_cv.wait(lock);
aeThreadOnline();
cycle_count = 0;
}
}
updateCachedTime();
if (cycle_count == MAX_CYCLES_TO_HOLD_FORK_LOCK) {
aeThreadOffline();
aeThreadOnline();
cycle_count = 0;
}
#if defined(__APPLE__)
nanosleep(&delay, nullptr);
#else
clock_nanosleep(CLOCK_MONOTONIC, 0, &delay, NULL);
#endif
cycle_count++;
}
aeThreadOffline();
}
void *workerThreadMain(void *parg)
@@ -6675,7 +6597,6 @@ void *workerThreadMain(void *parg)
}
moduleAcquireGIL(true); // Normally afterSleep acquires this, but that won't be called on the first run
aeThreadOnline();
aeEventLoop *el = g_pserver->rgthreadvar[iel].el;
try
{
@@ -6684,7 +6605,6 @@ void *workerThreadMain(void *parg)
catch (ShutdownException)
{
}
aeThreadOffline();
moduleReleaseGIL(true);
serverAssert(!GlobalLocksAcquired());
aeDeleteEventLoop(el);
@@ -6822,8 +6742,8 @@ int main(int argc, char **argv) {
g_pserver->sentinel_mode = checkForSentinelMode(argc,argv);
initServerConfig();
serverTL = &g_pserver->rgthreadvar[IDX_EVENT_LOOP_MAIN];
aeThreadOnline();
aeAcquireLock(); // We own the lock on boot
ACLInit(); /* The ACL subsystem must be initialized ASAP because the
basic networking code and client creation depends on it. */
moduleInitModulesSystem();
@@ -7053,7 +6973,6 @@ int main(int argc, char **argv) {
redisSetCpuAffinity(g_pserver->server_cpulist);
aeReleaseLock(); //Finally we can dump the lock
aeThreadOffline();
moduleReleaseGIL(true);
setOOMScoreAdj(-1);
-5
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@@ -96,7 +96,6 @@ typedef long long ustime_t; /* microsecond time type. */
#include "connection.h" /* Connection abstraction */
#include "serverassert.h"
#include "expire.h"
#include "readwritelock.h"
#define REDISMODULE_CORE 1
#include "redismodule.h" /* Redis modules API defines. */
@@ -734,9 +733,6 @@ typedef enum {
#define REDISMODULE_AUX_BEFORE_RDB (1<<0)
#define REDISMODULE_AUX_AFTER_RDB (1<<1)
/* Number of cycles before time thread gives up fork lock */
#define MAX_CYCLES_TO_HOLD_FORK_LOCK 10
struct RedisModule;
struct RedisModuleIO;
struct RedisModuleDigest;
@@ -2561,7 +2557,6 @@ void sendChildInfo(childInfoType info_type, size_t keys, const char *pname);
void receiveChildInfo(void);
/* Fork helpers */
void executeWithoutGlobalLock(std::function<void()> func);
int redisFork(int type);
int hasActiveChildProcess();
void resetChildState();
-1
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@@ -114,7 +114,6 @@ void pool_free(struct alloc_pool *ppool, void *pv)
return;
}
extern size_t OBJ_ENCODING_EMBSTR_SIZE_LIMIT;
#define EMBSTR_ROBJ_SIZE (sizeof(robj)+sizeof(struct sdshdr8)+OBJ_ENCODING_EMBSTR_SIZE_LIMIT+1)
struct alloc_pool poolobj;
struct alloc_pool poolembstrobj;
+1 -1
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@@ -243,7 +243,7 @@ void *ztryrealloc_usable(void *ptr, size_t size, size_t *usable) {
#else
realptr = (char*)ptr-PREFIX_SIZE;
oldsize = *((size_t*)realptr);
newptr = realloc(realptr,size+PREFIX_SIZE, MALLOC_LOCAL);
newptr = realloc(realptr,size+PREFIX_SIZE);
if (newptr == NULL) {
if (usable) *usable = 0;
return NULL;
-1
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@@ -1,5 +1,4 @@
# Minimal configuration for testing.
bind 127.0.0.1
always-show-logo yes
daemonize no
pidfile /var/run/keydb.pid
+2 -3
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@@ -13,9 +13,8 @@ set ::tlsdir "../../tls"
proc main {} {
parse_options
spawn_instance redis $::redis_base_port $::instances_count {
"bind 127.0.0.1"
"cluster-enabled yes"
"appendonly yes"
"cluster-enabled yes"
"appendonly yes"
"testmode yes"
"server-threads 3"
}
-1
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@@ -32,7 +32,6 @@ TEST_MODULES = \
auth.so \
keyspace_events.so \
blockedclient.so \
timers.so \
getkeys.so \
test_lazyfree.so \
timer.so \