Else there is an out of bound access in syslogLevelMap.
For example if we use `serverLog(LOG_INFO,…`, later in the code
it tries to access `syslogLevelMap[LOG_INFO]`.
LOG_INFO == 6 but syslogLevelMap only have 4 elements.
This commit add zsh completions for the keydb `client`. They have contextual host completion and full argument descriptions.
Vendor-distributed completions for zsh should end up in `/usr/share/zsh/vendor-completions`, but unfortunatly I'm not familiar with the packaging method for *.deb archives, so these completions will need to be moved to the appropriate directory.
c4fdf09c0 added a test that now fails with valgrind
it fails for two resons:
1) the test samples the used memory and then limits the maxmemory to
that value, but it turns out this is not atomic and on slow machines
the background cron process that clean out old query buffers reduces
the memory so that the setting doesn't cause eviction.
2) the dbsize was tested late, after reading some invalidation messages
by that time more and more keys got evicted, partially draining the
db. this is not the focus of this fix (still a known limitation)
(cherry picked from commit a102b21d17)
The test was trying to wait for the replica to start loading the rdb
from the master before it kills the master, but it was actually waiting
for ROLE to be in "sync" mode, which corresponds to REPL_STATE_TRANSFER
that starts before the actual loading starts.
now instead it waits for the loading flag to be set.
Besides, the test was dependent on the previous configuration of the
servers, relying on the fact the replica is configured to persist
(either RDB of AOF), now it is set explicitly.
(cherry picked from commit 264953871b)
This will allow to use: RedisModule_CreateStringPrintf(ctx, "%s %c %s", "string1", 0, "string2");
On large string, the previous code would incrementally retry to double the output buffer.
now it uses the the return value of snprintf and grows to the right size in one step.
and also avoids an excessive strlen in sdscat at the end.
(cherry picked from commit f4ca3d8757)
The bug occurs when 'callback' re-registers itself to a point
in the future and the execution time in non-negligible:
'now' refers to time BEFORE callback was executed and is used
to calculate 'next_period'.
We must get the actual current time when calculating 'next_period'
(cherry picked from commit 1a91a2700b)
Turns out this was broken since version 4.0 when we added sds size
classes.
The cluster code uses sds for the receive buffer, and then casts it to a
struct and accesses a 64 bit variable.
This commit replaces the use of sds with a simple reallocated buffer.
(cherry picked from commit 380f6048e0)
When client tracking is enabled signalModifiedKey can increase memory usage,
this can cause the loop in performEvictions to keep running since it was measuring
the memory usage impact of signalModifiedKey.
The section that measures the memory impact of the eviction should be just on dbDelete,
excluding keyspace notification, client tracking, and propagation to AOF and replicas.
This resolves part of the problem described in #8069
p.s. fix took 1 minute, test took about 3 hours to write.
(cherry picked from commit c4fdf09c05)
This PR not only fixes the problem that swapdb does not make the
transaction fail, but also optimizes the FLUSHALL and FLUSHDB command to
set the CLIENT_DIRTY_CAS flag to avoid unnecessary traversal of clients.
FLUSHDB was changed to first iterate on all watched keys, and then on the
clients watching each key.
Instead of iterating though all clients, and for each iterate on watched keys.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 10f94b0ab1)
Turns out that when the fork child crashes, the crash log was deleting
the pidfile from the disk (although the parent is still running.
Now we set the pidfile of the fork process to NULL so the fork process
will never deletes it.
(cherry picked from commit 92a483bca2)
instead of asking for the extra new space it wanted, it asked to grow the
string by the size it already has too.
i.e. a string of 1000 bytes, needing to grow by 10 bytes, would have been
asking for an **additional** 1010 bytes.
(cherry picked from commit 595ecd5f4b)
This is a recent problem, introduced by 7471743 (redis 6.0)
The implications are:
The sole difference between LookupKeyRead and LookupKeyWrite is for command
executed on a replica, which are not received from its master client. (for the master,
and for the master client on the replica, these two functions behave the same)!
Since SORT is a write command, this bug only implicates a writable-replica.
And these are its implications:
- SORT STORE will behave as it did before the above mentioned commit (like before
redis 6.0). on a writable-replica an already logically expired the key would have
appeared missing. (store dest key would be deleted, instead of being populated
with the data from the already logically expired key)
- SORT (the non store variant, which in theory could have been executed on
read-only-replica if it weren't for the write flag), will (in redis 6.0) have a new bug
and return the data from the already logically expired key instead of empty response.
(cherry picked from commit 08ad6abd04)
Turns out the RDB checksum in Redis 6.0 on bigendian is broken.
It always returned 0, so the RDB files are generated as if checksum is
disabled, and will be loaded ok on littleendian, and on bigendian.
But it'll not be able to load RDB files generated on littleendian or older versions.
Similarly DUMP and RESTORE will work on the same version (0==0),
but will be unable to exchange dump payloads with littleendian or old versions.
(cherry picked from commit 324070c8f6)
getRDB is "designed" to work in two modes: one for redis-cli --rdb and
one for redis-cli --cluster backup.
in the later case it uses the hiredis connection from the cluster nodes
and it used to free it without nullifying the context, so a later
attempt to free the context would crash.
I suppose the reason it seems to want to free the hiredis context ASAP
is that it wants to disconnect the replica link, so that replication
buffers will not be accumulated.
(cherry picked from commit 41b2ed2bbc)
When a Lua script returns a map to redis (a feature which was added in
redis 6 together with RESP3), it would have returned the value first and
the key second.
If the client was using RESP2, it was getting them out of order, and if
the client was in RESP3, it was getting a map of value => key.
This was happening regardless of the Lua script using redis.setresp(3)
or not.
This also affects a case where the script was returning a map which it got
from from redis by doing something like: redis.setresp(3); return redis.call()
This fix is a breaking change for redis 6.0 users who happened to rely
on the wrong order (either ones that used redis.setresp(3), or ones that
returned a map explicitly).
This commit also includes other two changes in the tests:
1. The test suite now handles RESP3 maps as dicts rather than nested
lists
2. Remove some redundant (duplicate) tests from tracking.tcl
(cherry picked from commit 2017407b4d)
The crash log attempts to print the current client info, and when it
does that it attempts to check if the first argument happens to be a key
but it did so for commands with no arguments too, which caused the crash
log to crash half way and not reach its end.
(cherry picked from commit 152b5d46c4)
Normally IO threads should simply read data from the socket into the
buffer and attempt to parse it.
If a protocol error is detected, a reply is generated which may result
with installing a write handler which is not thread safe. This fix
delays that until the client is processed back in the main thread.
Fixes#8220
(cherry picked from commit e7047ec2fc)
Older arm64 Linux kernels have a bug that could lead to data corruption during
background save under the following scenario:
1) jemalloc uses MADV_FREE on a page,
2) jemalloc reuses and writes the page,
3) Redis forks the background save process, and
4) Linux performs page reclamation.
Under these conditions, Linux will reclaim the page wrongfully and the
background save process will read zeros when it tries to read the page.
The bug has been fixed in Linux with commit:
ff1712f953e27f0b0718762ec17d0adb15c9fd0b ("arm64: pgtable: Ensure dirty bit is
preserved across pte_wrprotect()")
This Commit adds an ignore-warnings config, when not found, redis will
print a warning and exit on startup (default behavior).
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit b02780c41d)
in 6.0 this warning is ignored by default in order to avoid adding
regression, specifically for deployments that don't need persistence or
replication
In response to large client query buffer optimization introduced in 1898e6c. The calculation of the amount of
remaining bytes we need to write to the query buffer was calculated wrong, as a result we are unnecessarily
growing the client query buffer by sdslen(c->querybuf) always. This fix corrects that behavior.
Please note the previous behavior prior to the before-mentioned change was correctly calculating the remaining
additional bytes, and this change makes that calculate to be consistent.
Useful context, the argument of size `ll` starts at qb_pos (which is now the beginning of the sds), but much of it
may have already been read from the socket, so we only need to grow the sds for the remainder of it.
(cherry picked from commit 11b3325e99)
Module blocked clients cache the response in a temporary client,
the reply list in this client would be affected by the recent fix
in #7202, but when the reply is later copied into the real client,
it would have bypassed all the checks for output buffer limit, which
would have resulted in both: responding with a partial response to
the client, and also not disconnecting it at all.
(cherry picked from commit 48efc25f74)
Makes spt_init more careful with assumptions about what memory regions
may be overwritten. It will now only consider a contiguous block of argv
and envp elements and mind any gaps.
(cherry picked from commit ec02c761aa)
Seems to have gone unnoticed for a long time, because at least with
glibc it will only be triggered if setenv() was called before spt_init,
which Redis doesn't.
Fixes#8064.
(cherry picked from commit 7e5a6313f0)
When replica diskless-load type is swapdb in cluster mode, we didn't backup
keys to slots map, so we will lose keys to slots map if fail to sync.
Now we backup keys to slots map at first, and restore it properly when fail.
This commit includes a refactory/cleanup of the backups mechanism (moving it to db.c and re-structuring it a bit).
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit b55a827ea2)
On FLUSHDB or full sync, reset old average TTL stat.
This Stat is incrementally collected by the master over time when it searches for expired keys.
(cherry picked from commit c85bf2352d)
This is hopefully usually harmles.
The server.ready_keys will usually be empty so the code after releasing
the GIL will soon be done.
The only case where it'll actually process things is when a module
releases a client (or module) blocked on a key, by triggering this NOT
from within a command (e.g. a timer event).
This bug was introduced in redis 6.0.9, see #7903
(cherry picked from commit e6fa47380a)
Fix: When oom-score-adj-values is provided in the config file after
oom-score-adj yes, it'll take an immediate action, before
readOOMScoreAdj was acquired, resulting in an error (out of range score
due to uninitialized value. delay the reaction the real call is made by
main().
Since the values are clamped to -1000..1000, and they're
applied as an offset from the value at startup (which may be -1000), we
need to allow the offsets to reach to +2000 so that a value of +1000 is
achievable in case the value at startup was -1000.
Adding an option for absolute values rather than relative ones.
(cherry picked from commit 61954951ed)
The bug was introduced by #5021 which only attempted avoid EXIST on an
already expired key from returning 1 on a replica.
Before that commit, dbExists was used instead of
lookupKeyRead (which had an undesired effect to "touch" the LRU/LFU)
Other than that, this commit fixes OBJECT to also come empty handed on
expired keys in replica.
And DEBUG DIGEST-VALUE to behave like DEBUG OBJECT (get the data from
the key regardless of it's expired state)
(cherry picked from commit f8ae991717)
In redisFork(), we don't set child pid, so updateDictResizePolicy()
doesn't take effect, that isn't friendly for copy-on-write.
The bug was introduced this in redis 6.0: 56258c6
(cherry picked from commit 89c78a9808)
When using a system with no malloc_usable_size(), zmalloc_size() assumed
that the heap allocator always returns blocks that are long-padded.
This may not always be the case, and will result with zmalloc_size()
returning a size that is bigger than allocated. At least in one case
this leads to out of bound write, process crash and a potential security
vulnerability.
Effectively this does not affect the vast majority of users, who use
jemalloc or glibc.
This problem along with a (different) fix was reported by Drew DeVault.
(cherry picked from commit 9824fe3e39)
The tests sometimes fail to find a log message.
Recently i added a print that shows the log files that are searched
and it shows that the message was in deed there.
The only reason i can't think of for this seach to fail, is we we
happened to read an incomplete line, which didn't match our pattern and
then on the next iteration we would continue reading from the line after
it.
The fix is to always re-evaluation the previous line.
(cherry picked from commit 4e2e5be201)
`info Persistence` will include correct (updated) rdb_last_bgsave_time_sec
For diskless bgsave (sockets) too (like a few other persistence info fields).
Refactor code to reduce duplicate code.
(cherry picked from commit e05a7df7f9)
Previous code would have added default redis save parameters
to the config file on rewrite, which would have been silently ignored
when the config file is loaded.
The new code avoids adding this, and also actively removes these lines
If added by a previous config rewrite.
(cherry picked from commit 0f370f9b66)
This wrong behavior was backed by a test, and also documentation, and dates back to 2010.
But it makes no sense to anyone involved so it was decided to change that.
Note that 20eeddf (invalidate watch on expire on access) was released in 6.0 RC2
and 2d1968f released in in 6.0.0 GA (invalidate watch when key is evicted).
both of which do similar changes.
(cherry picked from commit 556acefe75)
Adding the ":{tag}" only if --cluster is used, so that when used against
a proxy it generates traffic to all shards.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 6cf23d6610)
minor fix for a bug which happen on error handling code
and doesn't look like it could have caused any real harm
(fd number wouldn't have been reused yet)
(cherry picked from commit 04a0af9085)
In some cases one command added a very big bulk of memory, and this
would be "resolved" by the eviction before the next command.
Seeing an unexplained mass eviction we would wish to
know the highest momentary usage too.
Tracking it in call() and beforeSleep() adds some hooks in AOF and RDB
loading.
The fix in clientsCronTrackExpansiveClients is related to #7874
(cherry picked from commit 457b7073b5)
This is a compatibility issue with redis 5.0 that was introduced by ACL.
Before this commit, setting requirepass to an empty string will result
in a server that needs an empty AUTH, unlike redis 5.0 which would
accept connections without an AUTH.
(cherry picked from commit 19418b6b28)
If we fail or stop to rewrite aof, we need to remove temporary aof.
We also remove temporary rdb when replicas abort to receive rdb.
But currently we delete them in main thread, to avoid blocking,
we should use bg_unlink to remove them in a background thread.
Btw, we have already used this way to removed child process temporary rdb.
(cherry picked from commit aaacb8c955)
- Clarify some documentation comments
- Make sure blocked-on-keys client privdata is accessible
from withing the timeout callback
- Handle blocked clients in beforeSleep - In case a key
becomes "ready" outside of processCommand
See #7879#7880
(cherry picked from commit addf47dcac)
This cleans up and simplifies the API by passing the command name as the
first argument. Previously the command name was specified explicitly,
but was still included in the argv.
(cherry picked from commit 056a43e1a6)
* Introduce a new API's: RM_GetContextFlagsAll, and
RM_GetKeyspaceNotificationFlagsAll that will return the
full flags mask of each feature. The module writer can
check base on this value if the Flags he needs are
supported or not.
* For each flag, introduce a new value on redismodule.h,
this value represents the LAST value and should be there
as a reminder to update it when a new value is added,
also it will be used in the code to calculate the full
flags mask (assuming flags are incrementally increasing).
In addition, stated that the module writer should not use
the LAST flag directly and he should use the GetFlagAll API's.
* Introduce a new API: RM_IsSubEventSupported, that returns for a given
event and subevent, whether or not the subevent supported.
* Introduce a new macro RMAPI_FUNC_SUPPORTED(func) that returns whether
or not a function API is supported by comparing it to NULL.
* Introduce a new API: int RM_GetServerVersion();, that will return the
current Redis version in the format 0x00MMmmpp; e.g. 0x00060008;
* Changed unstable version from 999.999.999 to 255.255.255
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
(cherry picked from commit adc3183cd2)
This API function makes it possible to retrieve the X.509 certificate
used by clients to authenticate TLS connections.
(cherry picked from commit 0aec98dce2)
The main motivation here is to provide a way for modules to create a
single, global context that can be used for logging.
Currently, it is possible to obtain a thread-safe context that is not
attached to any blocked client by using `RM_GetThreadSafeContext`.
However, the attached context is not linked to the module identity so
log messages produced are not tagged with the module name.
Ideally we'd fix this in `RM_GetThreadSafeContext` itself but as it
doesn't accept the current context as an argument there's no way to do
that in a backwards compatible manner.
(cherry picked from commit 907da0580b)
This is essentially the same as calling COMMAND GETKEYS but provides a
more efficient interface that can be used in every context (i.e. not a
Redis command).
(cherry picked from commit 7d117d7591)
Avoid using a static buffer for short key index responses, and make it
caller's responsibility to stack-allocate a result type. Responses that
don't fit are still allocated on the heap.
(cherry picked from commit 9b7f8ba84b)
I suppose that it was overlooked, since till recently none of the blocked commands were readonly.
other changes:
- add test for the above.
- add better support for additional (and deferring) clients for
cluster tests
- improve a test which left the client in MULTI state.
(cherry picked from commit 216c110609)
track and report memory used by clients argv.
this is very usaful in case clients started sending a command and didn't
complete it. in which case the first args of the command are already
trimmed from the query buffer.
in an effort to avoid cache misses and overheads while keeping track of
these, i avoid calling sdsZmallocSize and instead use the sdslen /
bulk-len which can at least give some insight into the problem.
This memory is now added to the total clients memory usage, as well as
the client list.
(cherry picked from commit bea40e6a41)
Adding -D option for redis-cli to control newline between command
responses in raw mode.
Also removing cleanup code before calling exit, just in order
to avoid adding more adding more cleanup code (redis doesn't
bother to release allocations before exit anyway)
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 6418d767e8)
The MEMORY command is used for debugging memory usage, so it should include internal
fragmentation, same as used_memory
(cherry picked from commit eb6241a3dd)
PROBLEM:
[$rd1 read] reads invalidation messages one by one, so it's never going to see the second invalidation message produced after INCR b, whether or not it exists. Adding another read will block incase no invalidation message is produced.
FIX:
We switch the order of "INCR a" and "INCR b" - now "INCR b" comes first. We still only read the first invalidation message produces. If an invalidation message is wrongly produces for b - then it will be produced before that of a, since "INCR b" comes before "INCR a".
Co-authored-by: Nitai Caro <caronita@amazon.com>
(cherry picked from commit 8fb89a5728)
When REDISMODULE_EVENT_CLIENT_CHANGE events are delivered, modules may
want to mutate the client state (e.g. perform authentication).
This change links the module context with the real client rather than a
fake client for these events.
(cherry picked from commit 67b43f75e2)
The client pointed to by the module context may in some cases be a fake
client. RM_Authenticate*() calls in this case would be ineffective but
appear to succeed, and this change fails them to make it easier to catch
such cases.
(cherry picked from commit cfccfbd6f4)
The tls-ca-cert or tls-ca-cert-dir configuration parameters are only
used when Redis needs to authenticate peer certificates, in one of these
scenarios:
1. Incoming clients or replicas, with `tls-auth-clients` enabled.
2. A replica authenticating the master's peer certificate.
3. Cluster nodes authenticating other nodes when establishing the bus
protocol connection.
(cherry picked from commit 1591e3479d)
when slaveof config is "no one", reset any pre-existing config and resume.
also solve a memory leak if slaveof appears twice.
and fail loading if port number is out of range or not an integer.
Co-authored-by: caozhengbin <caozb@yidingyun.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit a295770e32)
There's currently an issue with IO threads and gopher (issuing lookupKey from within the thread).
simply fix is to just not support it for now.
(cherry picked from commit c9f00bcce2)
We may access and modify these two variables in signal handler function,
to guarantee them async-signal-safe, so we should set them to volatile
sig_atomic_t type.
It doesn't look like this could have caused any real issue, and it seems that
signals are handled in main thread on most platforms. But we want to follow C
and POSIX standard in signal handler function.
(cherry picked from commit f1863a1fe7)
Make sure we handle short writes correctly, sync to disk after writing and use
rename to make sure the replacement is actually atomic.
In any case of failure old configuration will remain in place.
Also, add some additional logging to make it easier to diagnose rewrite problems.
(cherry picked from commit c30bd02c9d)
We should sync temp DB file before renaming as rdb_fsync_range does not use
flag `SYNC_FILE_RANGE_WAIT_AFTER`.
Refer to `Linux Programmer's Manual`:
SYNC_FILE_RANGE_WAIT_AFTER
Wait upon write-out of all pages in the range after performing any write.
(cherry picked from commit 0d62caab21)
When fclose would fail, the previous implementation would have attempted to do fclose again
this can in theory lead to segfault.
other changes:
check for non-zero return value as failure rather than a specific error code.
this doesn't fix a real bug, just a minor cleanup.
(cherry picked from commit 323029baa6)
Before this commit, we would have continued to add replies to the reply buffer even if client
output buffer limit is reached, so the used memory would keep increasing over the configured limit.
What's more, we shouldn’t write any reply to the client if it is set 'CLIENT_CLOSE_ASAP' flag
because that doesn't conform to its definition and we will close all clients flagged with
'CLIENT_CLOSE_ASAP' in ‘beforeSleep’.
Because of code execution order, before this, we may firstly write to part of the replies to
the socket before disconnecting it, but in fact, we may can’t send the full replies to clients
since OS socket buffer is limited. But this unexpected behavior makes some commands work well,
for instance ACL DELUSER, if the client deletes the current user, we need to send reply to client
and close the connection, but before, we close the client firstly and write the reply to reply
buffer. secondly, we shouldn't do this despite the fact it works well in most cases.
We add a flag 'CLIENT_CLOSE_AFTER_COMMAND' to mark clients, this flag means we will close the
client after executing commands and send all entire replies, so that we can write replies to
reply buffer during executing commands, send replies to clients, and close them later.
We also fix some implicit problems. If client output buffer limit is enforced in 'multi/exec',
all commands will be executed completely in redis and clients will not read any reply instead of
partial replies. Even more, if the client executes 'ACL deluser' the using user in 'multi/exec',
it will not read the replies after 'ACL deluser' just like before executing 'client kill' itself
in 'multi/exec'.
We added some tests for output buffer limit breach during multi-exec and using a pipeline of
many small commands rather than one with big response.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 57709c4bc6)
This happens only on diskless replicas when attempting to reconnect after
failing to load an RDB file. It is more likely to occur with larger datasets.
After reconnection is initiated, replicationEmptyDbCallback() may get called
and try to write to an unconnected socket. This triggered another issue where
the connection is put into an error state and the connect handler never gets
called. The problem is a regression introduced by commit c17e597.
(cherry picked from commit 1980f639b1)
redis-check-rdb was unable to parse rdb files containing module aux data.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 63a05dde46)
This commit adds streamIteratorStop call in rewriteStreamObject function in some of the return statement. Although currently this will not cause memory leak since stream id is only 16 bytes long.
(cherry picked from commit 23b50bcccc)
Refine comment of makeThreadKillable().
This commit can be backported to 5.0, only if we also backport 8b70cb0.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 647cac5bb4)
We're already using bg_unlink in several places to delete the rdb file in the background,
and avoid paying the cost of the deletion from our main thread.
This commit uses bg_unlink to remove the temporary rdb file in the background too.
However, in case we delete that rdb file just before exiting, we don't actually wait for the
background thread or the main thread to delete it, and just let the OS clean up after us.
i.e. we open the file, unlink it and exit with the fd still open.
Furthermore, rdbRemoveTempFile can be called from a thread and was using snprintf which is
not async-signal-safe, we now use ll2string instead.
(cherry picked from commit b002d2b4f1)
If one thread got SIGSEGV, function sigsegvHandler() would be triggered,
it would call bioKillThreads(). But call pthread_cancel() to cancel itself
would make it block. Also note that if SIGSEGV is caught by bio thread, it
should kill the main thread in order to give a positive report.
(cherry picked from commit 8b70cb0ef8)
This commit makes stream object returning "stream" as encoding type in OBJECT ENCODING subcommand and DEBUG OBJECT command.
Till now, it would return "unknown"
(cherry picked from commit 6ff741b5cf)
Before this commit, following command did not show --tls option:
./runtest-cluster --help
./runtest-sentinel --help
(cherry picked from commit 98c8ac0d70)
This test was nearly always failing on MacOS github actions.
This is because of bugs in the test that caused it to nearly always run
all 3 attempts and just look at the last one as the pass/fail creteria.
i.e. the test was nearly always running all 3 attempts and still sometimes
succeed. this is because the break condition was different than the test
completion condition.
The reason the test succeeded is because the break condition tested the
results of all 3 tests (PSETEX/PEXPIRE/PEXPIREAT), but the success check
at the end was only testing the result of PSETEX.
The reason the PEXPIREAT test nearly always failed is because it was
getting the current time wrong: getting the current second and loosing
the sub-section time, so the only chance for it to succeed is if it run
right when a certain second started.
Because i now get the time from redis, adding another round trip, i
added another 100ms to the PEXPIRE test to make it less fragile, and
also added many more attempts.
Adding many more attempts before failure to account for slow platforms,
github actions and valgrind
(cherry picked from commit ed9bfe2262)
I think the compiler would have removed this no-op anyways but it
definitely wasted me some 30 minutes on this :(
I was hoping I could remove the branch through some bit-hacking but
apparently its dead code :). Oh well, its 30 minutes of refreshing
bit hacking.
Signed-off-by: Hanif Bin Ariffin <hanif.ariffin.4326@gmail.com>
The key save delay is too short and on certain systems the child process
is gone before we have a chance to inspect it.
(cherry picked from commit b2a73c404b)
This is a catch-all test to confirm that that rewrite produces a valid
output for all parameters and that this process does not introduce
undesired configuration changes.
(cherry picked from commit a8b7268911)
Improve RM_Call inline documentation about the fmt argument
so that we don't completely depend on the web docs.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit ce15620dc1)
THP can also be set to madvise, in which case it shouldn't cause
problems for Redis since redis (or the allocator) doesn't use madvise
to activate it.
(cherry picked from commit b2419c31c1)
There was a bug. Although cluster replicas would allow read commands,
they would not allow a MULTI-EXEC that's composed solely of read commands.
Adds tests for coverage.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Eran Liberty <eranl@amazon.com>
(cherry picked from commit b120366d48)
if there are nested tests and nested servers, we need to restore the
previous value of cur_test when a test exist.
example:
```
test{test 1} {
start_server {
test{test 1.1 - master only} {
}
start_server {
test{test 1.2 - with replication} {
}
}
}
}
```
when `test 1.1 - master only exists`, we're still inside `test 1`
(cherry picked from commit 0a1e734193)
1) cur_test: when restart_server, "no such variable" error occurs
./runtest --single integration/rdb
test {client freed during loading}
SET ::cur_test
restart_server
kill_server
test "Check for memory leaks (pid $pid)"
SET ::cur_test
UNSET ::cur_test
UNSET ::cur_test // This global variable has been unset.
2) `ps --ppid` not available on macOS platform, can be replaced with
`pgrep -P pid`.
(cherry picked from commit f22fa9594d)
This test was failing from time to time see discussion at the bottom of #7635
This was probably due to timing, the DEBUG SLEEP executed by redis-cli
didn't sleep for enough time.
This commit changes:
1) use SET-ACTIVE-EXPIRE instead of DEBUG SLEEP
2) reduce many `after` sleeps with retry loops to speed up the test.
3) add many comment explaining the different steps of the test and
it's purpose.
4) config appendonly before populating the volatile keys, so that they'll
be part of the AOF command stream rather than the preamble RDB portion.
other complications: recently kill_instance switched from SIGKILL to
SIGTERM, and this would sometimes fail since there was an AOFRW running
in the background. now we wait for it to end before attempting the kill.
(cherry picked from commit b491d477c3)
There is an inherent race condition in port allocation for spawned
servers. If a server fails to start because a port is taken, a new port
is allocated. This fixes a problem where the logs are not truncated and
as a result a large number of unmonitored servers are started.
(cherry picked from commit 2df4cb93ac)
2b998de46 added a file for stderr to keep valgrind log but i forgot to
add a similar thing when valgrind isn't being used.
the result is that `glob */err.txt` fails.
(cherry picked from commit 42ba7a1b75)
- redirect valgrind reports to a dedicated file rather than console
- try to avoid killing instances with SIGKILL so that we get the memory
leak report (killing with SIGTERM before resorting to SIGKILL)
- search for valgrind reports when done, print them and fail the tests
- add --dont-clean option to keep the logs on exit
- fix exit error code when crash is found (would have exited with 0)
changes that affect the normal redis test suite:
- refactor check_valgrind_errors into two functions one to search and
one to report
- move the search half into util.tcl to serve the cluster tests too
- ignore "address range perms" valgrind warnings which seem non relevant.
(cherry picked from commit 2b998de460)
in some cases a command that returns an error possibly due to a timing
issue causes the tcl code to crash and thus prevents the rest of the
tests from running. this adds an option to make the test proceed despite
the crash.
maybe it should be the default mode some day.
(cherry picked from commit fe5da2e60d)
- skip full units
- skip a single test (not just a list of tests)
- when skipping tag, skip spinning up servers, not just the tests
- skip tags when running against an external server too
- allow using multiple tags (split them)
(cherry picked from commit 677d14c213)
Fix issues with writeConn() which resulted with corruption of the stream by leaving an extra byte in the buffer. The trigger for this is partial writes or write errors which were not experienced on Linux but reported on macOS.
(cherry picked from commit 58e5feb3f4)
When redis isn't configured to have a log file, having these prints
before damonization puts them in the calling process stdout rather than
/dev/null
(cherry picked from commit 8b0747d657)
When runtest-cluster, at first, we need to create a cluster use spawn_instance,
a port which is not used is choosen, however sometimes we can't run server on
the port. possibley due to a race with another process taking it first.
such as redis/redis/runs/896537490. It may be due to the machine problem or
In order to reduce the probability of failure when start redis in
runtest-cluster, we attemp to use another port when find server do not start up.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: yanhui13 <yanhui13@meituan.com>
(cherry picked from commit e2d64485b8)
This fixes the issue described in CVE-2014-5461. At this time we cannot
confirm that the original issue has a real impact on Redis, but it is
included as an extra safety measure.
(cherry picked from commit d75ad774a9)
In order to keep the redismodule.h self-contained but still usable with
gcc v10 and later, annotate each API function tentative definition with
the __common__ attribute. This avoids the 'multiple definition' errors
modules will otherwise see for all API functions at link time.
Further details at gcc.gnu.org/gcc-10/porting_to.html
Turn the existing __attribute__ ((unused)), ((__common__)) and ((print))
annotations into conditional macros for any compilers not accepting this
syntax. These macros only expand to API annotations under gcc.
Provide a pre- and post- macro for every API function, so that they can
be defined differently by the file that includes redismodule.h.
Removing REDISMODULE_API_FUNC in the interest of keeping the function
declarations readable.
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit 11cd983d58)
Add Linux kernel OOM killer control option.
This adds the ability to control the Linux OOM killer oom_score_adj
parameter for all Redis processes, depending on the process role (i.e.
master, replica, background child).
A oom-score-adj global boolean flag control this feature. In addition,
specific values can be configured using oom-score-adj-values if
additional tuning is required.
(cherry picked from commit 2530dc0ebd)
Added RedisModule_HoldString that either returns a
shallow copy of the given String (by increasing
the String ref count) or a new deep copy of String
in case its not possible to get a shallow copy.
Co-authored-by: Itamar Haber <itamar@redislabs.com>
(cherry picked from commit 3f494cc49d)
65a3307bc (released in 6.0.6) has a side effect, when processCommand
rejects a command with pre-made shared object error string, it trims the
newlines from the end of the string. if that string is later used with
addReply, the newline will be missing, breaking the protocol, and
leaving the client hung.
It seems that the only scenario which this happens is when replying with
-LOADING to some command, and later using that reply from the CONFIG
SET command (still during loading). this will result in hung client.
Refactoring the code in order to avoid trimming these newlines from
shared string objects, and do the newline trimming only in other cases
where it's needed.
Co-authored-by: Guy Benoish <guy.benoish@redislabs.com>
(cherry picked from commit 9fcd9e191e)
If the server gets MULTI command followed by only read
commands, and right before it gets the EXEC it reaches OOM,
the client will get OOM response.
So, from now on, it will get OOM response only if there was
at least one command that was tagged with `use-memory` flag
(cherry picked from commit b7289e912c)
Otherwise, it is treated as a single allocation and freed synchronously. The following logic is used for estimating the effort in constant-ish time complexity:
1. Check the number of nodes.
1. Add an allocation for each consumer group registered inside the stream.
1. Check the number of PELs in the first CG, and then add this count times the number of CGs.
1. Check the number of consumers in the first CG, and then add this count times the number of CGs.
(cherry picked from commit 5b0a06af48)
In case the redis is about to return broken reply we want to crash
with assert so that we are notified about the bug. see #7687.
(cherry picked from commit 8b428cf0f7)
When calling to LPOS command when RANK is higher than matches,
the return value is non valid response. For example:
```
LPUSH l a
:1
LPOS l b RANK 5 COUNT 10
*-4
```
It may break client-side parser.
Now, we count how many replies were replied in the array.
```
LPUSH l a
:1
LPOS l b RANK 5 COUNT 10
*0
```
(cherry picked from commit 9204a9b2c2)
It was also using the wrong struct, but luckily RedisModuleFlushInfo and RedisModuleLoadingProgress
are identical.
(cherry picked from commit a3d4d7bf68)
After fork, the child process(redis-aof-rewrite) will get the fd opened
by the parent process(redis), when redis killed by kill -9, it will not
graceful exit(call prepareForShutdown()), so redis-aof-rewrite thread may still
alive, the fd(lock) will still be held by redis-aof-rewrite thread, and
redis restart will fail to get lock, means fail to start.
This issue was causing failures in the cluster tests in github actions.
Co-authored-by: Oran Agra <oran@redislabs.com>
(cherry picked from commit cbaf3c5bba)
Since users often post just the crash log in github issues, the log
print that's above it is missing.
No reason not to include the size in the panic message itself.
(cherry picked from commit 0f741a9e2d)
65a3307bc9 added rejectCommand which takes an robj reply and passes it
through addReplyErrorSafe to addReplyErrorLength.
The robj contains newline at it's end, but addReplyErrorSafe converts it
to spaces, and passes it to addReplyErrorLength which adds the protocol
newlines.
The result was that most error replies (like OOM) had extra two trailing
spaces in them.
(cherry picked from commit cdd925b289)
The `REDISMODULE_CLIENTINFO_FLAG_SSL` flag was already a part of the `RedisModuleClientInfo` structure but was not implemented.
(cherry picked from commit 64c360c515)
Avoid re-configuring (and validating) SSL/TLS configuration on `CONFIG
SET` when TLS is not actively enabled for incoming connections, cluster
bus or replication.
This fixes failures when tests run without `--tls` on binaries that were
built with TLS support.
An additional benefit is that it's now possible to perform a multi-step
configuration process while TLS is disabled. The new configuration will
be verified and applied only when TLS is effectively enabled.
(cherry picked from commit fb2a94af3f)
The two lines allow systemd to start redis.service after the network is online. Only after the network is online that Redis could bind to IP address other than 127.0.0.1 during initial boot up process.
(cherry picked from commit 8e937ce4cc)
In redismodule.h, RedisModule_DeauthenticateAndCloseClient returns void
`void REDISMODULE_API_FUNC(RedisModule_DeauthenticateAndCloseClient)(RedisModuleCtx *ctx, uint64_t client_id);`
But in module.c, RM_DeauthenticateAndCloseClient returns int
`int RM_DeauthenticateAndCloseClient(RedisModuleCtx *ctx, uint64_t client_id)`
It it safe to change return value from `void` to `int` from the user's perspective.
(cherry picked from commit d6220f12a9)
besides, hooks test was time sensitive. when the replica managed to
reconnect quickly after the client kill, the test would fail
(cherry picked from commit f7e7775990)
The Redis sentinel would crash with a segfault after a few minutes
because it tried to read from a page without read permissions. Check up
front whether the sds is long enough to contain redis:slave or
redis:master before memcmp() as is done everywhere else in
sentinelRefreshInstanceInfo().
Bug report and commit message from Theo Buehler. Fix from Nam Nguyen.
Co-authored-by: Nam Nguyen <namn@berkeley.edu>
(cherry picked from commit 63dae52324)
valsize was not modified during the for loop below instead of getting from c->argv[4], therefore there is no need to put inside the for loop.. Moreover, putting the check outside loop will also avoid memory leaking, decrRefCount(key) should be called in the original code if we put the check in for loop
(cherry picked from commit c69a9b2f61)
The connection API may create an accepted connection object in an error
state, and callers are expected to check it before attempting to use it.
Co-authored-by: mrpre <mrpre@163.com>
(cherry picked from commit 784ceeb90d)
- the test now waits for specific set of log messages rather than wait for
timeout looking for just one message.
- we don't wanna sample the current length of the log after an action, due
to a race, we need to start the search from the line number of the last
message we where waiting for.
- when attempting to trigger a full sync, use multi-exec to avoid a race
where the replica manages to re-connect before we completed the set of
actions that should force a full sync.
- fix verify_log_message which was broken and unused
(cherry picked from commit 109b5ccdcd)
Adds an `optional` value to the previously boolean `tls-auth-clients` configuration keyword.
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
(cherry picked from commit f31260b044)
Initialize and configure OpenSSL even when tls-port is not used, because
we may still have tls-cluster or tls-replication.
Also, make sure to reconfigure OpenSSL when these parameters are changed
as TLS could have been enabled for the first time.
(cherry picked from commit c75512d89d)
on ci.redis.io the test fails a lot, reporting that bgsave didn't end.
increaseing the timeout we wait for that bgsave to get aborted.
in addition to that, i also verify that it indeed got aborted by
checking that the save counter wasn't reset.
add another test to verify that a successful bgsave indeed resets the
change counter.
(cherry picked from commit 8a57969fd7)
in cases where you have
test name {
start_server {
start_server {
assert
}
}
}
the exception will be thrown to the test proc, and the servers are
supposed to be killed on the way out. but it seems there was always a
bug of not cleaning the server stack, and recently (#7404) we started
relying on that stack in order to kill them, so with that bug sometimes
we would have tried to kill the same server twice, and leave one alive.
luckly, in most cases the pattern is:
start_server {
test name {
}
}
(cherry picked from commit 36b9494385)
This re-implements the redis-cli --pipe test so it no longer depends on a close feature available only in TCL 8.6.
Basically what this test does is run redis-cli --pipe, generates a bunch of commands and pipes them through redis-cli, and inspects the result in both Redis and the redis-cli output.
To do that, we need to close stdin for redis-cli to indicate we're done so it can flush its buffers and exit. TCL has bi-directional channels can only offers a way to "one-way close" a channel with TCL 8.6. To work around that, we now generate the commands into a file and feed that file to redis-cli directly.
As we're writing to an actual file, the number of commands is now reduced.
(cherry picked from commit f57e844b2e)
Since the dynamic allocations in raxIterator are only used for deep walks, memory
leak due to missing call to raxStop can only happen for rax with key names longer
than 32 bytes.
Out of all the missing calls, the only ones that may lead to a leak are the rax
for consumer groups and consumers, and these were only in AOFRW and rdbSave, which
normally only happen in fork or at shutdown.
(cherry picked from commit 4e8f2d6881)
Specifically, the key passed to the module aof_rewrite callback is a stack allocated robj. When passing it to RedisModule_EmitAOF (with appropriate "s" fmt string) redis used to panic when trying to inc the ref count of the stack allocated robj. Now support such robjs by coying them to a new heap robj. This doesn't affect performance because using the alternative "c" or "b" format strings also copies the input to a new heap robj.
(cherry picked from commit d484b8a04e)
in case the rdb child failed, crashed or terminated unexpectedly redis
would have marked the replica clients with repl_put_online_on_ack and
then kill them only after a minute when no ack was received.
it would not stream anything to these connections, so the only effect of
this bug is a delay of 1 minute in the replicas attempt to re-connect.
(cherry picked from commit a176cb56a3)
Before this commit, the output of "./runtest-cluster --help" is incorrect.
After this commit, the format of the following 3 output is consistent:
./runtest --help
./runtest-cluster --help
./runtest-sentinel --help
(cherry picked from commit 8128d39737)
interestingly the latency monitor test fails because valgrind is slow
enough so that the time inside PEXPIREAT command from the moment of
the first mstime() call to get the basetime until checkAlreadyExpired
calls mstime() again is more than 1ms, and that test was too sensitive.
using this opportunity to speed up the test (unrelated to the failure)
the fix is just the longer time passed to PEXPIRE.
(cherry picked from commit e5227aab89)
in the majority of the cases (on this rarely used feature) we want to
stop and be able to connect to the shard with redis-cli.
since these are two different processes interracting with the tty we
need to stop both, and we'll have to hit enter twice, but it's not that
bad considering it is rarely used.
(cherry picked from commit 02ef355f98)
* update daily CI to include cluster and sentinel tests
* update daily CI to run when creating a new release
* update release scripts to work on the new redis.io hosts
(cherry picked from commit 7f19a04f0f)
* fix description about ZIP_BIG_PREVLEN(the code is ok), it's similar to
antirez#4705
* fix description about ziplist entry encoding field (the code is ok),
the max length should be 2^32 - 1 when encoding is 5 bytes
(cherry picked from commit 67660881ed)
* Tests: fix and reintroduce redis-cli tests.
These tests have been broken and disabled for 10 years now!
* TLS: add remaining redis-cli support.
This adds support for the redis-cli --pipe, --rdb and --replica options
previously unsupported in --tls mode.
* Fix writeConn().
(cherry picked from commit d9f970d8d3)
Similarly to EXPIREAT with TTL in the past, which implicitly deletes the
key and return success, RESTORE should not store key that are already
expired into the db.
When used together with REPLACE it should emit a DEL to keyspace
notification and replication stream.
(cherry picked from commit 5977a94842)
On some platforms strtold("+inf") with valgrind returns a non-inf result
[err]: INCRBYFLOAT does not allow NaN or Infinity in tests/unit/type/incr.tcl
Expected 'ERR*would produce*' to equal or match '1189731495357231765085759.....'
(cherry picked from commit 909bc97c52)
tests were sensitive to additional log lines appearing in the log
causing the search to come empty handed.
instead of just looking for the n last log lines, capture the log lines
before performing the action, and then search from that offset.
(cherry picked from commit 8e76e13472)
* tests/valgrind: don't use debug restart
DEBUG REATART causes two issues:
1. it uses execve which replaces the original process and valgrind doesn't
have a chance to check for errors, so leaks go unreported.
2. valgrind report invalid calls to close() which we're unable to resolve.
So now the tests use restart_server mechanism in the tests, that terminates
the old server and starts a new one, new PID, but same stdout, stderr.
since the stderr can contain two or more valgrind report, it is not enough
to just check for the absence of leaks, we also need to check for some known
errors, we do both, and fail if we either find an error, or can't find a
report saying there are no leaks.
other changes:
- when killing a server that was already terminated we check for leaks too.
- adding DEBUG LEAK which was used to test it.
- adding --trace-children to valgrind, although no longer needed.
- since the stdout contains two or more runs, we need slightly different way
of checking if the new process is up (explicitly looking for the new PID)
- move the code that handles --wait-server to happen earlier (before
watching the startup message in the log), and serve the restarted server too.
* squashme - CR fixes
(cherry picked from commit 69ade87325)
For example:
BITOP not targetkey sourcekey
If targetkey and sourcekey doesn't exist, BITOP has no effect,
we do not propagate it, thus can save aof and replica flow.
(cherry picked from commit 1978f996d8)
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
(cherry picked from commit 65a3307bc9)
The scan key module API provides the scan callback with the current
field name and value (if it exists). Those arguments are RedisModuleString*
which means it supposes to point to robj which is encoded as a string.
Using createStringObjectFromLongLong function might return robj that
points to an integer and so break a module that tries for example to
use RedisModule_StringPtrLen on the given field/value.
The PR introduces a fix that uses the createObject function and sdsfromlonglong function.
Using those function promise that the field and value pass to the to the
scan callback will be Strings.
The PR also changes the Scan test module to use RedisModule_StringPtrLen
to catch the issue. without this, the issue is hidden because
RedisModule_ReplyWithString knows to handle integer encoding of the
given robj (RedisModuleString).
The PR also introduces a new test to verify the issue is solved.
(cherry picked from commit a89bf734a9)
1. fix cases where null pointer might be accessed
2. make assignmnet op safe
3. make operator bool explicit (safe bool idiom)
4. make comparison operators symetric
fix robj_sharedptr use in rdb.cpp
The `LRANK` command returns the index (position) of a given element
within a list. Using the `direction` argument it is possible to specify
going from head to tail (acending, 1) or from tail to head (decending,
-1). Only the first found index is returend. The complexity is O(N).
When using lists as a queue it can be of interest at what position a
given element is, for instance to monitor a job processing through a
work queue. This came up within the Python `rq` project which is based
on Redis[0].
[0]: https://github.com/rq/rq/issues/1197
Signed-off-by: Paul Spooren <mail@aparcar.org>
Much like MULTI/EXEC/DISCARD, the WATCH and UNWATCH are not actually
operating on the database or server state, but instead operate on the
client state. the client may send them all in one long pipeline and check
all the responses only at the end, so failing them may lead to a
mismatch between the client state on the server and the one on the
client end, and execute the wrong commands (ones that were meant to be
discarded)
the watched keys are not actually stored in the client struct, but they
are in fact part of the client state. for instance, they're not cleared
or moved in SWAPDB or FLUSHDB.
the recent change in that loop (iteration rather than waiting for it to
be empty) was intended to avoid an endless loop in case some slave would
refuse to be freed.
but the lookup of the first client remained, which would have caused it
to try the first one again and again instead of moving on.
This impacts client verification for chained certificates (such as Lets
Encrypt certificates). Client Verify requires the full chain in order to
properly verify the certificate.
`clusterStartHandshake` will start hand handshake
and eventually send CLUSTER MEET message, which is strictly prohibited
in the REDIS CLUSTER SPEC.
Only system administrator can initiate CLUSTER MEET message.
Futher, according to the SPEC, rather than IP/PORT pairs, only nodeid
can be trusted.
Now it is also possible for ACL SETUSER to accept empty strings
as valid operations (doing nothing), so for instance
ACL SETUSER myuser ""
Will have just the effect of creating a user in the default state.
This should fix#7329.
i.e. don't start the search from scratch hitting the used ones again.
this will also reduce the likelihood of collisions (if there are any
left) by increasing the time until we re-use a port we did use in the
past.
apparently when running tests in parallel (the default of --clients 16),
there's a chance for two tests to use the same port.
specifically, one test might shutdown a master and still have the
replica up, and then another test will re-use the port number of master
for another master, and then that replica will connect to the master of
the other test.
this can cause a master to count too many full syncs and fail a test if
we run the tests with --single integration/psync2 --loop --stop
see Probmem 2 in #7314
these tests create several edge cases that are otherwise uncovered (at
least not consistently) by the test suite, so although they're no longer
testing what they were meant to test, it's still a good idea to keep
them in hope that they'll expose some issue in the future.
After a closer look, the Redis core devleopers all believe that this was
too fragile, caused many bugs that we didn't expect and that were very
hard to track. Better to find an alternative solution that is simpler.
We want to react a bit more aggressively if we sense that the master is
sending us some corrupted stream. By setting the protocol error we both
ensure that the replica will disconnect, and avoid caching the master so
that a full SYNC will be required. This is protective against
replication bugs.
After adjustMeaningfulReplOffset(), all the other related variable
should be updated, including server.second_replid_offset.
Or the old version redis like 5.0 may receive wrong data from
replication stream, cause redis 5.0 can sync with redis 6.0,
but doesn't know meaningful offset.
Otherwise we run into that:
Backtrace:
src/redis-server 127.0.0.1:21322(logStackTrace+0x45)[0x479035]
src/redis-server 127.0.0.1:21322(sigsegvHandler+0xb9)[0x4797f9]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x11390)[0x7fd373c5e390]
src/redis-server 127.0.0.1:21322(_serverAssert+0x6a)[0x47660a]
src/redis-server 127.0.0.1:21322(freeReplicationBacklog+0x42)[0x451282]
src/redis-server 127.0.0.1:21322[0x4552d4]
src/redis-server 127.0.0.1:21322[0x4c5593]
src/redis-server 127.0.0.1:21322(aeProcessEvents+0x2e6)[0x42e786]
src/redis-server 127.0.0.1:21322(aeMain+0x1d)[0x42eb0d]
src/redis-server 127.0.0.1:21322(main+0x4c5)[0x42b145]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0)[0x7fd3738a3830]
src/redis-server 127.0.0.1:21322(_start+0x29)[0x42b409]
Since we disconnect all the replicas and free the replication backlog in
certain replication paths, and the code that will free the replication
backlog expects that no replica is connected.
However we still need to free the replicas asynchronously in certain
cases, as documented in the top comment of disconnectSlaves().
Citing from the issue:
btw I suggest we change this fix to something else:
* We revert the fix.
* We add a call that disconnects chained replicas in the place where we trim the replica (that is a master i this case) offset.
This way we can avoid disconnections when there is no trimming of the backlog.
Note that we now want to disconnect replicas asynchronously in
disconnectSlaves(), because it's in general safer now that we can call
it from freeClient(). Otherwise for instance the command:
CLIENT KILL TYPE master
May crash: clientCommand() starts running the linked of of clients,
looking for clients to kill. However it finds the master, kills it
calling freeClient(), but this in turn calls replicationCacheMaster()
that may also call disconnectSlaves() now. So the linked list iterator
of the clientCommand() will no longer be valid.
There's a rare case which leads to stagnation in the defragger, causing
it to keep scanning the keyspace and do nothing (not moving any
allocation), this happens when all the allocator slabs of a certain bin
have the same % utilization, but the slab from which new allocations are
made have a lower utilization.
this commit fixes it by removing the current slab from the overall
average utilization of the bin, and also eliminate any precision loss in
the utilization calculation and move the decision about the defrag to
reside inside jemalloc.
and also add a test that consistently reproduce this issue.
in ACLSetUserCommandBit, when the command bit overflows, no operation
is performed, so no need clear the USER_FLAG_ALLCOMMANDS flag.
in ACLSetUser, when adding subcommand, we don't need to call
ACLGetCommandID ahead since subcommand may be empty.
with the original version of 6.0.0, this test detects an excessive full
sync.
with the fix in 1a7cd2c0e, this test detects memory corruption,
especially when using libc allocator with or without valgrind.
This was broken in 1a7cd2c: we identified a crash in the CI, what
was happening before the fix should be like that:
1. The client gets in the async free list.
2. However freeClient() gets called again against the same client
which is a master.
3. The client arrived in freeClient() with the CLOSE_ASAP flag set.
4. The master gets cached, but NOT removed from the CLOSE_ASAP linked
list.
5. The master client that was cached was immediately removed since it
was still in the list.
6. Redis accessed a freed cached master.
This is how the crash looked like:
=== REDIS BUG REPORT START: Cut & paste starting from here ===
1092:S 16 May 2020 11:44:09.731 # Redis 999.999.999 crashed by signal: 11
1092:S 16 May 2020 11:44:09.731 # Crashed running the instruction at: 0x447e18
1092:S 16 May 2020 11:44:09.731 # Accessing address: 0xffffffffffffffff
1092:S 16 May 2020 11:44:09.731 # Failed assertion: (:0)
------ STACK TRACE ------
EIP:
src/redis-server 127.0.0.1:21300(readQueryFromClient+0x48)[0x447e18]
And the 0xffff address access likely comes from accessing an SDS that is
set to NULL (we go -1 offset to read the header).
Seems like on some systems choosing specific TLS v1/v1.1 versions no
longer works as expected. Test is reduced for v1.2 now which is still
good enough to test the mechansim, and matters most anyway.
This is really required only for older OpenSSL versions.
Also, at the moment Redis does not use OpenSSL from multiple threads so
this will only be useful if modules end up doing that.
The context is issue #7205: since the introduction of threaded I/O we close
clients asynchronously by default from readQueryFromClient(). So we
should no longer prevent the caching of the master client, to later
PSYNC incrementally, if such flags are set. However we also don't want
the master client to be cached with such flags (would be closed
immediately after being restored). And yet we want a way to understand
if a master was closed because of a protocol error, and in that case
prevent the caching.
This bug was introduced by a recent change in which readQueryFromClient
is using freeClientAsync, and despite the fact that now
freeClientsInAsyncFreeQueue is in beforeSleep, that's not enough since
it's not called during loading in processEventsWhileBlocked.
furthermore, afterSleep was called in that case but beforeSleep wasn't.
This bug also caused slowness sine the level-triggered mode of epoll
kept signaling these connections as readable causing us to keep doing
connRead again and again for ll of these, which keep accumulating.
now both before and after sleep are called, but not all of their actions
are performed during loading, some are only reserved for the main loop.
fixes issue #7215
this test which has coverage for varoius flows of diskless master was
failing randomly from time to time.
the failure was:
[err]: diskless all replicas drop during rdb pipe in tests/integration/replication.tcl
log message of '*Diskless rdb transfer, last replica dropped, killing fork child*' not found
what seemed to have happened is that the master didn't detect that all
replicas dropped by the time the replication ended, it thought that one
replica is still connected.
now the test takes a few seconds longer but it seems stable.
We want to send pings and pongs at specific intervals, since our packets
also contain information about the configuration of the cluster and are
used for gossip. However since our cluster bus is used in a mixed way
for data (such as Pub/Sub or modules cluster messages) and metadata,
sometimes a very busy channel may delay the reception of pong packets.
So after discussing it in #7216, this commit introduces a new field that
is not exposed in the cluster, is only an internal information about
the last time we received any data from a given node: we use this field
in order to avoid detecting failures, claiming data reception of new
data from the node is a proof of liveness.
This works because this struct is never referenced by its name,
but always by its type.
This prevents a conflict with struct user from <sys/user.h>
when compiling against uclibc.
Signed-off-by: Titouan Christophe <titouan.christophe@railnova.eu>
When deffered reply is added the previous reply node cannot be used so
all the extra space we allocated in it is wasted. in case someone uses
deffered replies in a loop, each time adding a small reply, each of
these reply nodes (the small string reply) would have consumed a 16k
block.
now when we add anther diferred reply node, we trim the unused portion
of the previous reply block.
see #7123
cherry picked from commit fb732f7a94
with fix to handle a crash with LIBC allocator, which apparently can
return the same pointer despite changing it's size.
i.e. shrinking an allocation of 16k into 56 bytes without changing the
pointer.
* fix memlry leaks with diskless replica short read.
* fix a few timing issues with valgrind runs
* fix issue with valgrind and watchdog schedule signal
about the valgrind WD issue:
the stack trace test in logging.tcl, has issues with valgrind:
==28808== Can't extend stack to 0x1ffeffdb38 during signal delivery for thread 1:
==28808== too small or bad protection modes
it seems to be some valgrind bug with SA_ONSTACK.
SA_ONSTACK seems unneeded since WD is not recursive (SA_NODEFER was removed),
also, not sure if it's even valid without a call to sigaltstack()
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
We could use uint64_t specific macros, but after all it's simpler to
just use an obvious equivalent type plus casting: this will be a no op
and is simpler than fixed size types printf macros.
Clang requires the libatomic to be linked via LDFLAGS or else the linker
will fail to recognise __atomic macros.
An error as a result of not passing -latomic to the linker can be seen
below:
ld.lld: error: undefined symbol: __atomic_fetch_add_2
>>> referenced by sds.c:185
>>> lto.tmp:(sdsdupshared)
clang-10: error: linker command failed with exit code 1 (use -v to see invocation)
make[1]: *** [Makefile:276: keydb-server] Error 1
1. add eviction-lazyfree monitor
2. put eviction-del & eviction-lazyfree into eviction-cycle
that means eviction-cycle contains all the latency in
the eviction cycle including del and lazyfree
3. use getMaxmemoryState to check if we can break in lazyfree-evict
If client gets blocked again in `processUnblockedClients`, redis will not send
`REPLCONF GETACK *` to slaves untill next eventloop, so the client will be
blocked for 100ms by default(10hz) if no other file event fired.
move server.get_ack_from_slaves sinppet after `processUnblockedClients`, so
that both the first WAIT command that puts client in blocked context and the
following WAIT command processed in processUnblockedClients would trigger
redis-sever to send `REPLCONF GETACK *`, so that the eventloop would get
`REPLCONG ACK <reploffset>` from slaves and unblocked ASAP.
Allows for setting the binaries path if used outside the upstream repo.
Also documents `call` in usage clause (TODO: port to
`redis-cli --cluster call` or just deprecate it).
come to think of it, in theory (not in practice), getDecodedObject can
return the same original object with refcount incremented, so the
pointer comparision in the previous commit was invalid.
so now instead of checking the encoding, we explicitly check the
refcount.
since the recent addition of OBJ_STATIC_REFCOUNT and the assertion in
incrRefCount it is now impossible to use dictFind using a static robj,
because dictEncObjKeyCompare will call getDecodedObject which tries to
increment the refcount just in order to decrement it later.
When deffered reply is added the previous reply node cannot be used so
all the extra space we allocated in it is wasted. in case someone uses
deffered replies in a loop, each time adding a small reply, each of
these reply nodes (the small string reply) would have consumed a 16k
block.
now when we add anther diferred reply node, we trim the unused portion
of the previous reply block.
see #7123
Now both master and replicas keep track of the last replication offset
that contains meaningful data (ignoring the tailing pings), and both
trim that tail from the replication backlog, and the offset with which
they try to use for psync.
the implication is that if someone missed some pings, or even have
excessive pings that the promoted replica has, it'll still be able to
psync (avoid full sync).
the downside (which was already committed) is that replicas running old
code may fail to psync, since the promoted replica trims pings form it's
backlog.
This commit adds a test that reproduces several cases of promotions and
demotions with stale and non-stale pings
Background:
The mearningful offset on the master was added recently to solve a problem were
the master is left all alone, injecting PINGs into it's backlog when no one is
listening and then gets demoted and tries to replicate from a replica that didn't
have any of the PINGs (or at least not the last ones).
however, consider this case:
master A has two replicas (B and C) replicating directly from it.
there's no traffic at all, and also no network issues, just many pings in the
tail of the backlog. now B gets promoted, A becomes a replica of B, and C
remains a replica of A. when A gets demoted, it trims the pings from its
backlog, and successfully replicate from B. however, C is still aware of
these PINGs, when it'll disconnect and re-connect to A, it'll ask for something
that's not in the backlog anymore (since A trimmed the tail of it's backlog),
and be forced to do a full sync (something it didn't have to do before the
meaningful offset fix).
Besides that, the psync2 test was always failing randomly here and there, it
turns out the reason were PINGs. Investigating it shows the following scenario:
cycle 1: redis #1 is master, and all the rest are direct replicas of #1
cycle 2: redis #2 is promoted to master, #1 is a replica of #2 and #3 is replica of #1
now we see that when #1 is demoted it prints:
17339:S 21 Apr 2020 11:16:38.523 * Using the meaningful offset 3929963 instead of 3929977 to exclude the final PINGs (14 bytes difference)
17339:S 21 Apr 2020 11:16:39.391 * Trying a partial resynchronization (request e2b3f8817735fdfe5fa4626766daa938b61419e5:3929964).
17339:S 21 Apr 2020 11:16:39.392 * Successful partial resynchronization with master.
and when #3 connects to the demoted #2, #2 says:
17339:S 21 Apr 2020 11:16:40.084 * Partial resynchronization not accepted: Requested offset for secondary ID was 3929978, but I can reply up to 3929964
so the issue here is that the meaningful offset feature saved the day for the
demoted master (since it needs to sync from a replica that didn't get the last
ping), but it didn't help one of the other replicas which did get the last ping.
If redis crashes early, before lua is set up (like, if File Descriptor 0 is closed before exec), it will crash again trying to print memory statistics.
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
After all I changed idea again: enabled/disabled should have a more
clear meaning, and it only means: you can't authenticate with such user
with new connections, however old connections continue to work as
expected.
Now that we have an interface to use this API directly, via ACL GENPASS,
we are no longer sure what people could do with it. So why don't make it
a strong primitive exported by Redis in order to create unique IDs and
so forth?
The implementation was tested against the test vectors that can
be found in RFC4231.
Strange enough, pthread_setname_np() produces a warning for not defined
function even if pthread is included. Moreover the MacOS documentation
claims the return value for the function is void, but actually is int.
Related to #7089.
when trigger a always fail scripts, sentinel.running_scripts will increase ten times, however it
only decrease one times onretry the maximum. and it will't reset, when it become
SENTINEL_SCRIPT_MAX_RUNNING, sentinel don't trigger scripts.
this test is time sensitive and it sometimes fail to pass below the
latency threshold, even on strong machines.
this test was the reson we're running just 2 parallel tests in the
github actions CI, revering this.
While playing with ACLs I noticed that acllog-max-len wasn't in the redis.conf, but was a supported config.
This PR documents and adds the directive to the redis.conf file.
Reloading of the RDB generated by
DEBUG POPULATE 5000000
SAVE
is now 25% faster.
This commit also prepares the ability to have more flexibility when
loading stuff from the RDB, since we no longer use dbAdd() but can
control exactly how things are added in the database.
Streams items are similar to dictionaries, however they preserve both
the order, and allow for duplicated field names. So a map is not a
semantically sounding way to deal with this.
https://twitter.com/antirez/status/1248261087553880069
A very commonly signaled operational problem with Redis master-replicas
sets is that, once the master becomes unavailable for some reason,
especially because of network problems, many times it wont be able to
perform a partial resynchronization with the new master, once it rejoins
the partition, for the following reason:
1. The master becomes isolated, however it keeps sending PINGs to the
replicas. Such PINGs will never be received since the link connection is
actually already severed.
2. On the other side, one of the replicas will turn into the new master,
setting its secondary replication ID offset to the one of the last
command received from the old master: this offset will not include the
PINGs sent by the master once the link was already disconnected.
3. When the master rejoins the partion and is turned into a replica, its
offset will be too advanced because of the PINGs, so a PSYNC will fail,
and a full synchronization will be required.
Related to issue #7002 and other discussion we had in the past around
this problem.
"Partial Resynchronization" is a special variant of replication success
that we have to tell systemd about if it is managing redis-server via a
Type=Notify service unit.
1. Call emptyDb even in case of diskless-load: We want modules
to get the same FLUSHDB event as disk-based replication.
2. Do not fire any module events when flushing the backups array.
3. Delete redundant call to signalFlushedDb (Called from emptyDb).
Related to #5145.
Design note: clients may change type when they turn into replicas or are
moved into the Pub/Sub category and so forth. Moreover the recomputation
of the bytes used is problematic for obvious reasons: it changes
continuously, so as a conservative way to avoid accumulating errors,
each client remembers the contribution it gave to the sum, and removes
it when it is freed or before updating it with the new memory usage.
Initially they needed to be at the end so that we could extend to N
strings in the future, but after further consideration I no longer
believe it's worth it.
Checking OOM by `getMaxMemoryState` inside script might get different result
with `freeMemoryIfNeededAndSafe` at script start, because lua stack and
arguments also consume memory.
This leads to memory `borderline` when memory grows near server.maxmemory:
- `freeMemoryIfNeededAndSafe` at script start detects no OOM, no memory freed
- `getMaxMemoryState` inside script detects OOM, script aborted
We solve this 'borderline' issue by saving OOM state at script start to get
stable lua OOM state.
related to issue #6565 and #5250.
There is an inherent race between the deferring client and the
"main" client of the test: While the deferring client issues a blocking
command, we can't know for sure that by the time the "main" client
tries to issue another command (Usually one that unblocks the deferring
client) the deferring client is even blocked...
For lack of a better choice this commit uses TCL's 'after' in order
to give some time for the deferring client to issues its blocking
command before the "main" client does its thing.
This problem probably exists in many other tests but this commit
tries to fix blockonkeys.tcl
propagate_last_id is declared outside of the loop but used
only from within the loop. Once it's '1' it will never go
back to '0' and will replicate XSETID even for IDs that
don't actually change the last_id.
While not a serious bug (XSETID always used group->last_id
so there's no risk), it does causes redundant traffic
between master and its replicas
Example: Client uses a pipe to send the following to a
stale replica:
MULTI
.. do something ...
DISCARD
The replica will reply the MUTLI with -MASTERDOWN and
execute the rest of the commands... A client using a
pipe might not be aware that MULTI failed until it's
too late.
I can't think of a reason why MULTI/EXEC/DISCARD should
not be executed on stale replicas...
Also, enable MULTI/EXEC/DISCARD during loading
First, we must parse the IDs, so that we abort ASAP.
The return value of this command cannot be an error if
the client successfully acknowledged some messages,
so it should be executed in a "all or nothing" fashion.
By using a "circular BRPOPLPUSH"-like scenario it was
possible the get the same client on db->blocking_keys
twice (See comment in moduleTryServeClientBlockedOnKey)
The fix was actually already implememnted in
moduleTryServeClientBlockedOnKey but it had a bug:
the funxction should return 0 or 1 (not OK or ERR)
Other changes:
1. Added two commands to blockonkeys.c test module (To
reproduce the case described above)
2. Simplify blockonkeys.c in order to make testing easier
3. cast raxSize() to avoid warning with format spec
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
the AOF will be loaded successfully, but the stream will be missing,
i.e inconsistencies with the original db.
this was because XADD with id of 0-0 would error.
add a test to reproduce.
37a10cef introduced automatic wrapping of MULTI/EXEC for the
alsoPropagate API. However this collides with the built-in mechanism
already present in module.c. To avoid complex changes near Redis 6 GA
this commit introduces the ability to exclude call() MUTLI/EXEC wrapping
for also propagate in order to continue to use the old code paths in
module.c.
Now that this mechanism is the sole one used for blocked clients
timeouts, it is more wise to cleanup the table when the client unblocks
for any reason. We use a flag: CLIENT_IN_TO_TABLE, in order to avoid a
radix tree lookup when the client was already removed from the table
because we processed it by scanning the radix tree.
If lots of clients PSUBSCRIBE to same patterns, multiple pattens matching will take place. This commit change it into just one single pattern matching by using a `dict *` to store the unique pattern and which clients subscribe to it.
A very commonly signaled operational problem with Redis master-replicas
sets is that, once the master becomes unavailable for some reason,
especially because of network problems, many times it wont be able to
perform a partial resynchronization with the new master, once it rejoins
the partition, for the following reason:
1. The master becomes isolated, however it keeps sending PINGs to the
replicas. Such PINGs will never be received since the link connection is
actually already severed.
2. On the other side, one of the replicas will turn into the new master,
setting its secondary replication ID offset to the one of the last
command received from the old master: this offset will not include the
PINGs sent by the master once the link was already disconnected.
3. When the master rejoins the partion and is turned into a replica, its
offset will be too advanced because of the PINGs, so a PSYNC will fail,
and a full synchronization will be required.
Related to issue #7002 and other discussion we had in the past around
this problem.
Redis refusing to run MULTI or EXEC during script timeout may cause partial
transactions to run.
1) if the client sends MULTI+commands+EXEC in pipeline without waiting for
response, but these arrive to the shards partially while there's a busy script,
and partially after it eventually finishes: we'll end up running only part of
the transaction (since multi was ignored, and exec would fail).
2) similar to the above if EXEC arrives during busy script, it'll be ignored and
the client state remains in a transaction.
the 3rd test which i added for a case where MULTI and EXEC are ok, and
only the body arrives during busy script was already handled correctly
since processCommand calls flagTransaction
We assume accept handlers may choose to reject a connection and close
it, but connAccept() callers can't distinguish between this state and
other error states requiring connClose().
This makes it safe (and mandatory!) to always call connClose() if
connAccept() fails, and safe for accept handlers to close connections
(which will defer).
Before this commit, when upgrading a replica, expired keys will not
be loaded, thus causing replica having less keys in db. To this point,
master and replica's keys is logically consistent. However, before
the keys in master and replica are physically consistent, that is,
they have the same dbsize, if master got a problem and the replica
got promoted and becomes new master of that partition, and master
updates a key which does not exist on master, but physically exists
on the old master(new replica), the old master would refuse to update
the key, thus causing master and replica data inconsistent.
How could this happen?
That's all because of the wrong judgement of roles while starting up
the server. We can not use server.masterhost to judge if the server
is master or replica, since it fails in cluster mode.
When we start the server, we load rdb and do want to load expired keys,
and do not want to have the ability to active expire keys, if it is
a replica.
When using TLS with a Redis.conf file the line for TLS reading tls-cert-file redis.crt tls-key-file redis.key is interpreted as one complete directive. I am separating this on two separate lines to improve usability so users do not get the below error.
ubuntu@ip-172-31-29-250:~/redis-6.0-rc1$ ./src/redis-server redis.conf
*** FATAL CONFIG FILE ERROR ***
Reading the configuration file, at line 145
>>> 'tls-cert-file redis.crt tls-key-file redis.key'
wrong number of arguments
ubuntu@ip-172-31-29-250:~/redis-6.0-rc1$ vi redis.conf
ubuntu@ip-172-31-29-250:~/redis-6.0-rc1$ ./src/redis-server redis.conf
23085:C 04 Mar 2020 01:58:12.631 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
23085:C 04 Mar 2020 01:58:12.631 # Redis version=5.9.101, bits=64, commit=00000000, modified=0, pid=23085, just started
23085:C 04 Mar 2020 01:58:12.631 # Configuration loaded
23085:M 04 Mar 2020 01:58:12.632 * Increased maximum number of open files to 10032 (it was originally set to 1024).
"Partial Resynchronization" is a special variant of replication success
that we have to tell systemd about if it is managing redis-server via a
Type=Notify service unit.
*** [err]: PSYNC2: total sum of full synchronizations is exactly 4 in tests/integration/psync2.tcl
Expected 5 == 4 (context: type eval line 6 cmd {assert {$sum == 4}} proc ::test)
issue was that sometime the test got an unexpected full sync since it
tried to switch to the replica before it was in sync with it's master.
The callback approach we took is very efficient, the module can do any
filtering of keys without building any list and cloning strings, it can
also read data from the key's value. but if the user tries to re-open
the key, or any other key, this can cause dict re-hashing (dictFind does
that), and that's very bad to do from inside dictScan.
this commit protects the dict from doing any rehashing during scan, but
also warns the user not to attempt any writes or command calls from
within the callback, for fear of unexpected side effects and crashes.
This makes simpler to give people help when posting such kind of errors
in the mailing list or other help forums, because sometimes the
directive looks well spelled, but the version of Redis they are using is
not able to support it.
it seems that running two clients at a time is ok too, resuces action
time from 20 minutes to 10. we'll use this for now, and if one day it
won't be enough we'll have to run just the sensitive tests one by one
separately from the others.
this commit also fixes an issue with the defrag test that appears to be
very rare.
seems that github actions are slow, using just one client to reduce
false positives.
also adding verbose, testing only on latest ubuntu, and building on
older one.
when doing that, i can reduce the test threshold back to something saner
I saw that the new defag test for list was failing in CI recently, so i
reduce it's threshold from 12 to 60.
besides that, i add / improve the latency test for that other two defrag
tests (add a sensitive latency and digest / save checks)
and fix bad usage of debug populate (can't overrides existing keys).
this was the original intention, which creates higher fragmentation.
When active defrag kicks in and finds a big list, it will create a bookmark to
a node so that it is able to resume iteration from that node later.
The quicklist manages that bookmark, and updates it in case that node is deleted.
This will increase memory usage only on lists of over 1000 (see
active-defrag-max-scan-fields) quicklist nodes (1000 ziplists, not 1000 items)
by 16 bytes.
In 32 bit build, this change reduces the maximum effective config of
list-compress-depth and list-max-ziplist-size (from 32767 to 8191)
1. Call emptyDb even in case of diskless-load: We want modules
to get the same FLUSHDB event as disk-based replication.
2. Do not fire any module events when flushing the backups array.
3. Delete redundant call to signalFlushedDb (Called from emptyDb).
Because "keymiss" is "special" compared to the rest of
the notifications (Trying not to break existing apps
using the 'A' format for notifications)
Also updated redis.conf and module.c docs
SELECT, and HELLO are commands that may be executed by the client
as soon as it connects, there's no reason to block them, preventing the
client from doing the rest of his sequence (which might just be INFO or
CONFIG, etc).
MONITOR, DEBUG, SLOWLOG, TIME, LASTSAVE are all non-data accessing
commands, which there's no reason to block.
the warning condition was if usage > limit (saying it'll cause eviction
or oom), but in fact the eviction and oom depends on used minus slave
buffers.
other than fixing the condition, i add info about the current usage and
limit, which may be useful when looking at the log.
althouh in theory, users can do BGREWRITEAOF even if aof is disabled, i
suppose it is more common that the scheduled flag is set by either
startAppendOnly, of a failed initial AOFRW fork (AOF_WAIT_REWRITE)
1. server.repl_no_slaves_since can be set when a MONITOR client disconnects
2. c->repl_ack_time can be set by a newline from a MONITOR client
3. Improved comments
We noticed that the error replies for the generic mechanism for enums
are very verbose for config file parsing, but not for config set
command.
instead of replicating this code, i did a small refactoring to share
code between CONFIG SET and config file parsing.
and also renamed the enum group functions to be consistent with the
naming of other types.
This bug affected RM_StringToLongDouble and HINCRBYFLOAT.
I added tests for both cases.
Main changes:
1. Fixed string2ld to fail if string contains \0 in the middle
2. Use string2ld in getLongDoubleFromObject - No point of
having duplicated code here
The two changes above broke RM_SaveLongDouble/RM_LoadLongDouble
because the long double string was saved with length+1 (An innocent
mistake, but it's actually a bug - The length passed to
RM_SaveLongDouble should not include the last \0).
If a blocked module client times-out (or disconnects, unblocked
by CLIENT command, etc.) we need to call moduleUnblockClient
in order to free memory allocated by the module sub-system
and blocked-client private data
Other changes:
Made blockedonkeys.tcl tests a bit more aggressive in order
to smoke-out potential memory leaks
So error message `ERR only (P)SUBSCRIBE / (P)UNSUBSCRIBE / PING / QUIT allowed in this context` will become
`ERR 'get' command submitted, but only (P)SUBSCRIBE / (P)UNSUBSCRIBE / PING / QUIT allowed in this context`
The directive tls-prefer-server-cipher is actually tls-prefer-server-ciphers in config.c. This results in a failed directive call shown below. This pull request adds the "s" in ciphers so that the directive is able to be properly called in config.c
ubuntu@ip-172-31-16-31:~/redis$ src/redis-server ./redis.conf
*** FATAL CONFIG FILE ERROR ***
Reading the configuration file, at line 200
>>> 'tls-prefer-server-cipher yes'
Bad directive or wrong number of arguments
This commit solves the following bug:
127.0.0.1:6379> XGROUP CREATE x grp $ MKSTREAM
OK
127.0.0.1:6379> XADD x 666 f v
"666-0"
127.0.0.1:6379> XREADGROUP GROUP grp Alice BLOCK 0 STREAMS x >
1) 1) "x"
2) 1) 1) "666-0"
2) 1) "f"
2) "v"
127.0.0.1:6379> XADD x 667 f v
"667-0"
127.0.0.1:6379> XDEL x 667
(integer) 1
127.0.0.1:6379> XREADGROUP GROUP grp Alice BLOCK 0 STREAMS x >
1) 1) "x"
2) (empty array)
The root cause is that we use s->last_id in streamCompareID
while we should use the last *valid* ID
Funcion adjustOpenFilesLimit() has an implicit parameter, which is server.maxclients.
This function aims to ajust maximum file descriptor number according to server.maxclients
by best effort, which is "bestlimit" could be lower than "maxfiles" but greater than "oldlimit".
When we try to increase "maxclients" using CONFIG SET command, we could increase maximum
file descriptor number to a bigger value without calling aeResizeSetSize the same time.
When later more and more clients connect to server, the allocated fd could be bigger and bigger,
and eventually exceeds events size of aeEventLoop.events. When new nodes joins the cluster,
new link is created, together with new fd, but when calling aeCreateFileEvent, we did not
check the return value. In this case, we have a non-null "link" but the associated fd is not
registered.
So when we dynamically set "maxclients" we could reach an inconsistency between maximum file
descriptor number of the process and server.maxclients. And later could cause cluster link and link
fd inconsistency.
While setting "maxclients" dynamically, we consider it as failed when resulting "maxclients" is not
the same as expected. We try to restore back the maximum file descriptor number when we failed to set
"maxclients" to the specified value, so that server.maxclients could act as a guard as before.
Likely fix#6723.
This is what happens AFAIK: we enter the main loop where we expire stuff
until a given percentage of keys is still found to be logically expired.
There are however other potential exit conditions.
However the "sampled" variable is not always incremented inside the
loop, because we may found no valid slot as we scan the hash table, but
just NULLs ad dict entries. So when the do/while loop condition is
triggered at the end, we do (expired*100/sampled), dividing by zero if
we sampled 0 keys.
This commit solves several edge cases that are related to
exhausting the streamID limits: We should correctly calculate
the succeeding streamID instead of blindly incrementing 'seq'
This affects both XREAD and XADD.
Other (unrelated) changes:
Reply with a better error message when trying to add an entry
to a stream that has exhausted last_id
- make lua-replicate-commands mutable (it never was, but i don't see why)
- make tcp-backlog immutable (fix a recent refactory mistake)
- increase the max limit of a few configs to match what they were before
the recent refactory
This bug is from the first version of Redis. Probably the problem here
is that before we used an SDS split function that created empty strings
for additional spaces, like in "SET foo bar".
AFAIK later we replaced it with the curretn sdssplitarg() API that has
no such a problem. As a result, we introduced a bug, where it is no
longer possible to do something like:
SET foo ""
Using the inline protocol. Now it is fixed.
FINAL_CXXFLAGS should not inherit CFLAGS because they can contain C
specific options unsupported by C++.
REDIS_CXX should point to the C++ compiler rather than C.
Note: This change moves our assembly code to use the GNU Assembler because NASM seems to be incapable of emitting the necessary debug information for callstack unwinding to work.
* update readme
* KeyDB must acknowledge its Redis origin and that while we have different opinions we are greatful to Antirez and Redis for the work they've done in this space.
* Update README.md
Without such change, the diskless replicas, when loading RDB files from
the socket will not abort when a broken RDB file gets loaded. This is
potentially unsafe, because right now Redis is not able to guarantee
that encoding errors are safe from the POV of memory corruptions (for
instance the LZF library may not be safe against untrusted data?) so
better to abort when the RDB file we are going to load is corrupted.
Instead I/O errors are still returned to the caller without aborting,
so that in case of short read the diskless replica can try again.
In fast systems "SLOWLOG RESET" is fast enough to don't be logged even
when the time limit is "1" sometimes. Leading to false positives such
as:
[err]: SLOWLOG - can be disabled in tests/unit/slowlog.tcl
Expected '1' to be equal to '0'
Now clients that are ready to be terminated asynchronously are processed
more often in beforeSleep() instead of being processed in serverCron().
This means that the test will not be able to catch the moment the client
was terminated, also note that the 'omem' figure now changes in big
steps, because of the new client output buffers layout.
So we have to change the test range in order to accomodate for that.
Yet the test is useful enough to be worth taking, even if its precision
is reduced by this commit. Probably if we get more problems, a thing
that makes sense is just to check that the limit is < 200k. That's more
than enough actually.
We believe software is for the user. If a feature requires complicating the codebase
but simplifies our user's lives we will do it any time. This should not be taken
as an outright rejection of the manifesto, as we agree on many points.
It does not make much sense to limit what modules can do: the admin
should instead limit what module commnads an user may call. So
RedisModule_Call() and other module operations should be able to execute
everything they want: the limitation should be posed by the API exported
by the module itself.
This way the behavior is very similar to the past one.
This is useful in order to remember the user she probably failed to
configure a password correctly.
This is needed in order to model the current behavior of authenticating
the connection directly when no password is set. Now with ACLs this will
be obtained by setting the default user as "nopass" user. Moreover this
flag can be used in order to create other users that do not require any
password but will work with "AUTH username <any-password>".
However we should remove this fake client ad-hoc creation, and replace
it with the proper call to createClient(-1), and then adjust the fake
client as we like.
This addresses two problems, one where infinite (negative) repeat count is broken for all types for Redis,
and another specific to cluster mode where redirection is needed.
Now allows and works correctly for negative (i.e. -1) repeat values passed with `-r` argument to redis-cli
as documented here https://redis.io/topics/rediscli#continuously-run-the-same-command which seems to have
regressed as a feature in 95b988 (though that commit removed bad integer wrap-around to `0` behaviour).
This broken behaviour exists currently (e50458), and redis-cli will just exit immediately with repeat `-r <= 0`
as opposed to send commands indefinitely as it should with `-r < 0`
Additionally prevents a repeat * interval seconds hang/time spent doing nothing at the start before issuing
commands in cluster mode (`-c`), where the command needed to redirect to a slot on another node, as commands
where failing and waiting to be reissued but this was fully repeated before being reissued. For example,
redis-cli -c -r 10 -i 0.5 INCR test_key_not_on_6379
Would hang and show nothing for 5 seconds (10 * 0.5) before showing
(integer) 1
(integer) 2
(integer) 3
(integer) 4
(integer) 5
(integer) 6
(integer) 7
(integer) 8
(integer) 9
(integer) 10
at half second intervals as intended.
If a key exists in the target node during a migration (BUSYKEY),
the value of the key on both nodes (source and target) will be compared.
If the key has the same value on both keys, the migration will be
automatically retried with the REPLACE argument in order to override
the target's key.
If the key has different values, the behaviour will depend on such
cases:
- In case of 'fix' command, the migration will stop and the user
will be warned to manually check the key(s).
- In other cases (ie. reshard), if the user launched the command
with the --cluster-replace option, the migration will be
retried with the REPLACE argument, elsewhere the migration will
stop and the user will be warned.
When loading data, we call processEventsWhileBlocked
to process events and execute commands.
But if we are loading AOF it's dangerous, because
processCommand would call freeMemoryIfNeeded to evict,
and that will break data consistency, see issue #5686.
Thanks to @soloestoy for discovering this issue in #5667.
This is an alternative fix in order to avoid both cycling the clients
and also disconnecting clients just having valid read-only transactions
pending.
these metrics become negative when RSS is smaller than the used_memory.
This can easily happen when the program allocated a lot of memory and haven't
written to it yet, in which case the kernel doesn't allocate any pages to the process
In MEMORY USAGE command, we count the key argv[2] into usage,
but the argument in command may contains free spaces because of
sdsMakeRoomFor. But the key in db never contains free spaces
because we use sdsdup when dbAdd, so using the real key to
count the usage is more accurate.
If we encounter an unsupported protocol in the "bind" list, don't
ipso-facto consider it a fatal error. We continue to abort startup if
there are no listening sockets at all.
This ensures that the lack of IPv6 support does not prevent Redis from
starting on Debian where we try to bind to the ::1 interface by default
(via "bind 127.0.0.1 ::1"). A machine with IPv6 disabled (such as some
container systems) would simply fail to start Redis after the initiall
call to apt(8).
This is similar to the case for where "bind" is not specified:
https://github.com/antirez/redis/issues/3894
... and was based on the corresponding PR:
https://github.com/antirez/redis/pull/4108
... but also adds EADDRNOTAVAIL to the list of errors to catch which I
believe is missing from there.
This issue was raised in Debian as both <https://bugs.debian.org/900284>
& <https://bugs.debian.org/914354>.
This really helps spot it in the logs, otherwise it does not look like a
warning/error. For example:
Creating Server TCP listening socket ::1:6379: bind: Cannot assign requested address
... is not nearly as clear as:
Could not create server TCP listening listening socket ::1:6379: bind: Cannot assign requested address
This commit fixes#5570. It is a similar bug to one fixed a few weeks
ago and is due to the range API to be called with NULL as "end ID"
parameter instead of repeating again the start ID, to be sure that we
selectively issue the entry with a given ID, or we get zero returned
(and we know we should emit a NULL reply).
This fixes the issue reported in #5570.
This was fixed the hard way, that is, propagating more information to
the lower level API about this being a request to read just the history,
so that the code is simpler and less likely to regress.
- clusterManagerFixOpenSlot: ensure that the
slot is unassigned before ADDSLOTS
- clusterManagerFixSlotsCoverage: after cold
migration, the slot configuration
is now updated on all the nodes.
This bug had a double effect:
1. Sometimes entries may not be emitted, producing broken protocol where
the array length was greater than the emitted entires, blocking the
client waiting for more data.
2. Some other time the right entry was claimed, but a wrong entry was
returned to the client.
This fix should correct both the instances.
server.hz was uninitialized between initServerConfig and initServer.
this can lead to someone (e.g. queued modules) doing createObject,
and accessing an uninitialized variable, that can potentially be 0,
and lead to a crash.
So far it was not possible to setup Sentinel with authentication
enabled. This commit introduces this feature: every Sentinel will try to
authenticate with other sentinels using the same password it is
configured to accept clients with.
So for instance if a Sentinel has a "requirepass" configuration
statemnet set to "foo", it will use the "foo" password to authenticate
with every other Sentinel it connects to. So basically to add the
"requirepass" to all the Sentinels configurations is enough in order to
make sure that:
1) Clients will require the password to access the Sentinels instances.
2) Each Sentinel will use the same password to connect and authenticate
with every other Sentinel in the group.
Related to #3279 and #3329.
Fake clients are used in special situations and are not linked to the
normal clients list, freeing them will always result in Redis crashing
in one way or the other.
It's not common to send replies to fake clients, but we have one usage
in the modules API. When a client is blocked, we associate to the
blocked client object (that is safe to manipulate in a thread), a fake
client that accumulates replies. So because of this bug there was
the problem described in issue #5443.
The fix was verified to work with the provided example module. To write
a regression is very hard and unlikely to be triggered in the future.
This adds support for passing a password through a REDISCLI_AUTH
environment variable (which is safer than the CLI), which might often be
safer than passing it through a CLI argument.
Passing a password this way does not trigger the warning about passing a
password through CLI arguments, and CLI arguments take precedence over
it.
The fix was removed by c8ca71d40 attempting to fix the stack generation
on ARM64, without testing if it would still work on ARM32.
Now it should work both sides.
They play better with Lua scripting, otherwise Lua will see status
replies as "ok" = "string" which is very odd, and actually as @oranagra
reasoned in issue #5456 in the rest of the Redis code base there was no
such concern as saving a few bytes when the protocol is emitted.
Related to #4840.
Note that when we re-enter the event loop with aeProcessEvents() we
don't process timers, nor before/after sleep callbacks, so we should
never end calling freeClientsInAsyncFreeQueue() when re-entering the
loop.
Related to #5201.
I removed the !!! Warning part since compared to the other errors, a
missing EXEC is in theory a normal happening in the AOF file, at least
in theory: may happen in a differnet number of situations, and it's
probably better to don't give the user the feeling that something really
bad happened.
This is useful in order to spot bugs where we fail
at updating the pointer returned by the insertion
function. Normally often the same pointer is returned,
making it harder than needed to spot bugs.
Related to #5210.
When HAVE_MALLOC_SIZE is false, each call to zrealloc causes used_memory
to increase by PREFIX_SIZE more than it should, due to mis-matched
accounting between the original zmalloc (which includes PREFIX size in
its increment) and zrealloc (which misses it from its decrement).
I've also supplied a command-line test to easily demonstrate the
problem. It's not wired into the test framework, because I don't know
TCL so I'm not sure how to automate it.
sdsZmallocSize assumes a dynamically allocated SDS. When given a string
object created by createEmbeddedStringObject, it calls zmalloc_size on a
pointer that isn't the one returned by zmalloc
There are two problems if we use lastcmd:
1. BRPOPLPUSH cannot be rewrited as RPOPLPUSH in multi/exec
In mulit/exec context, the lastcmd is exec.
2. Redis will crash when execute RPOPLPUSH loading from AOF
In fakeClient, the lastcmd is NULL.
Storing the context is useless, because we can't really reuse that
later. For instance in the API RM_DictNext() that returns a
RedisModuleString for the next key iterated, the user should pass the
new context, because we may run the keys of the dictionary in a
different context of the one where the dictionary was created. Also the
dictionary may be created without a context, but we may still demand
automatic memory management for the returned strings while iterating.
By using the "C" suffix for functions getting pointer/len, we can do the
same in the future for other modules APIs that need a variant with
pointer/len and that are now accepting a RedisModuleString.
The burden of having to always create RedisModuleString objects within a
module context was too much, especially now that we have threaded
operations and modules are doing more interesting things. The context in
the string API is currently only used for automatic memory managemnet,
so now the API was modified so that the user can opt-out this feature by
passing a NULL context.
During the full database resync we may still have unsaved changes
on the receiving side. This causes a race condition between
synced data rename/load and the rename of rdbSave tempfile.
All the occurrences translated, but the ones referring to SLAVEOF
must be intact because that describe the actual Sentinel -> Redis
protocol. In theory we could send REPLICAOF to Redis instances, but
actually this would prevent Sentinel to be compatible with older Redis
instances.
SENTINEL REPLICAS was added as an alias, in the configuration rewriting
now it uses known-replica, however all the rest is basically at API
level of logged events and messages having to do with the protocol, so
there is very little to do here compared to the Redis core itself, to
preserve compatibility.
Aliases added for all the commands mentioning slave. Moreover CONFIG
REWRITE will use the new names, and will be able to reuse the old lines
mentioning the old options.
xadd with id * generates random stream id
xadd & xtrim with approximate maxlen count may
trim stream randomly
xinfo may get random radix-tree-keys/nodes
xpending may get random idletime
xclaim: master and slave may have different
idletime in stream
Here the idea is that we do not want freeMemoryIfNeeded() to propagate a
DEL command before the script and change what happens in the script
execution once it reaches the slave. For example see this potential
issue (in the words of @soloestoy):
On master, we run the following script:
if redis.call('get','key')
then
redis.call('set','xxx','yyy')
end
redis.call('set','c','d')
Then when redis attempts to execute redis.call('set','xxx','yyy'), we call freeMemoryIfNeeded(), and the key may get deleted, and because redis.call('set','xxx','yyy') has already been executed on master, this script will be replicated to slave.
But the slave received "DEL key" before the script, and will ignore maxmemory, so after that master has xxx and c, slave has only one key c.
Note that this patch (and other related work) was authored collaboratively in
issue #5250 with the help of @soloestoy and @oranagra.
Related to issue #5250.
The conclusion, that a xread request can be answered syncronously in
case that the stream's last_id is larger than the passed last-received-id
parameter, assumes, that there must be entries present, which could be
returned immediately.
This assumption fails for empty streams that actually contained some
entries which got removed by xdel, ... .
As result, the client is answered synchronously with an empty result,
instead of blocking for new entries to arrive.
An additional check for a non-empty stream is required.
If we are going to read a large object from network
try to make it likely that it will start at c->querybuf
boundary so that we can optimize object creation
avoiding a large copy of data.
But only when the data we have not parsed is less than
or equal to ll+2. If the data length is greater than
ll+2, trimming querybuf is just a waste of time, because
at this time the querybuf contains not only our bulk.
It's easy to reproduce the that:
Time1: call `client pause 10000` on slave.
Time2: redis-benchmark -t set -r 10000 -d 33000 -n 10000.
Then slave hung after 10 seconds.
Technically speaking we don't really need to put the master client in
the clients that need to be processed, since in practice the PING
commands from the master will take care, however it is conceptually more
sane to do so.
Processing command from the master while the slave is in busy state is
not correct, however we cannot, also, just reply -BUSY to the
replication stream commands from the master. The correct solution is to
stop processing data from the master, but just accumulate the stream
into the buffers and resume the processing later.
Related to #5297.
To avoid copying buffers to create a large Redis Object which
exceeding PROTO_IOBUF_LEN 32KB, we just read the remaining data
we need, which may less than PROTO_IOBUF_LEN. But the remaining
len may be zero, if the bulklen+2 equals sdslen(c->querybuf),
in client pause context.
For example:
Time1:
python
>>> import os, socket
>>> server="127.0.0.1"
>>> port=6379
>>> data1="*3\r\n$3\r\nset\r\n$1\r\na\r\n$33000\r\n"
>>> data2="".join("x" for _ in range(33000)) + "\r\n"
>>> data3="\n\n"
>>> s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
>>> s.settimeout(10)
>>> s.connect((server, port))
>>> s.send(data1)
28
Time2:
redis-cli client pause 10000
Time3:
>>> s.send(data2)
33002
>>> s.send(data3)
2
>>> s.send(data3)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
socket.error: [Errno 104] Connection reset by peer
To fix that, we should check if remaining is greater than zero.
Note: this breaks backward compatibility with Redis 4, since now slaves
by default are exact copies of masters and do not try to evict keys
independently.
Function setProtocolError just records proctocol error
details in server log, set client as CLIENT_CLOSE_AFTER_REPLY.
It doesn't care about querybuf sdsrange, because we
will do it after procotol parsing.
Few tests had borderline thresholds that were adjusted.
The slave buffers test had two issues, preventing the slave buffer from growing:
1) the slave didn't necessarily go to sleep on time, or woke up too early,
now using SIGSTOP to make sure it goes to sleep exactly when we want.
2) the master disconnected the slave on timeout
This is an optimization for processing pipeline, we discussed a
problem in issue #5229: clients may be paused if we apply `CLIENT
PAUSE` command, and then querybuf may grow too large, the cost of
memmove in sdsrange after parsing a completed command will be
horrible. The optimization is that parsing all commands in queyrbuf
, after that we can just call sdsrange only once.
This should be able to find new bugs and regressions about the new
sorted set update function when ZADD is used to update an element
already existing.
The test is able to find the bug fixed at 2f282aee immediately.
When the element new score is the same of prev/next node, the
lexicographical order kicks in, so we can safely update the node in
place only when the new score is strictly between the adjacent nodes
but never equal to one of them.
Technically speaking we could do extra checks to make sure that even if the
score is the same as one of the adjacent nodes, we can still update on
place, but this rarely happens, so probably not a good deal to make it
more complex.
Related to #5179.
Slaves and rebooting redis may have different radix tree struct,
by different stream* config options. So propagating approximated
MAXLEN to AOF/slaves may lead to date inconsistency.
If we rewrite the MAXLEN argument as zero when no trimming
was performed, date between master and slave and aof will
be inconsistent, because `xtrim maxlen 0` means delete all
entries in stream.
* allowing --single to be repeated
* adding --only so that only a specific test inside a unit can be run
* adding --skiptill useful to resume a test that crashed passed the problematic unit.
useful together with --clients 1
* adding --skipfile to use a file containing list of tests names to skip
* printing the names of the tests that are skiped by skipfile or denytags
* adding --config to add config file options from command line
User: "is there a reason why redis server logs are missing the year in
the "date time"?"
Me: "I guess I did not imagine it would be stable enough to run for
several years".
it looks like on slow machines we're getting:
[err]: slave buffer are counted correctly in tests/unit/maxmemory.tcl
Expected condition '$slave_buf > 2*1024*1024' to be true (16914 > 2*1024*1024)
this is a result of the slave waking up too early and eating the
slave buffer before the traffic and the test ends.
Related to #5157. The PR author correctly indentified that the check was
duplicated, but removing the second one introduces a bug that was fixed
in the past (hence the duplication). Instead we can remove the first
instance of the check without issues.
on slower machines, the active defrag test tended to fail.
although the fragmentation ratio was below the treshold, the defragger was
still in the middle of a scan cycle.
this commit changes:
- the defragger uses the current fragmentation state, rather than the cache one
that is updated by server cron every 100ms. this actually fixes a bug of
starting one excess scan cycle
- the test lets the defragger use more CPU cycles, in hope that the defrag
will be faster, but also give it more time before we give up.
The slave sends \n keepalive messages to the master while parsing the rdb,
and later sends REPLCONF ACK once a second. rarely, the master recives both
a linefeed char and a REPLCONF in the same read, \n*3\r\n$8\r\nREPLCONF\r\n...
and it tries to trim two chars (\r\n) from the query buffer,
trimming the '*' from *3\r\n$8\r\nREPLCONF\r\n...
then the master tries to process a command starting with '3' and replies to
the slave a bunch of -ERR and one +OK.
although the slave silently ignores these (prints a log message), this corrupts
the replication offset at the slave since the slave increases the replication
offset, and the master did not.
other than the fix in processInlineBuffer, i did several other improvments
while hunting this very rare bug.
- when redis replies with "unknown command" it includes a portion of the
arguments, not just the command name. so it would be easier to understand
what was recived, in my case, on the slave side, it was -ERR, but
the "arguments" were the interesting part (containing info on the error).
- about a year ago i added code in addReplyErrorLength to print the error to
the log in case of a reply to master (since this string isn't actually
trasmitted to the master), now changed that block to print a similar log
message to indicate an error being sent from the master to the slave.
note that the slave is marked as CLIENT_SLAVE only after PSYNC was received,
so this will not cause any harm for REPLCONF, and will only indicate problems
that are gonna corrupt the replication stream anyway.
- two places were c->reply was emptied, and i wanted to reset sentlen
this is a precaution (i did not actually see such a problem), since a
non-zero sentlen will cause corruption to be transmitted on the socket.
Reading the PR gave me the opportunity to better specify what the code
was doing in places where I was not immediately sure about what was
going on. Moreover I documented the structure in server.h so that people
reading the header file will immediately understand what the structure
is useful for.
A) slave buffers didn't count internal fragmentation and sds unused space,
this caused them to induce eviction although we didn't mean for it.
B) slave buffers were consuming about twice the memory of what they actually needed.
- this was mainly due to sdsMakeRoomFor growing to twice as much as needed each time
but networking.c not storing more than 16k (partially fixed recently in 237a38737).
- besides it wasn't able to store half of the new string into one buffer and the
other half into the next (so the above mentioned fix helped mainly for small items).
- lastly, the sds buffers had up to 30% internal fragmentation that was wasted,
consumed but not used.
C) inefficient performance due to starting from a small string and reallocing many times.
what i changed:
- creating dedicated buffers for reply list, counting their size with zmalloc_size
- when creating a new reply node from, preallocate it to at least 16k.
- when appending a new reply to the buffer, first fill all the unused space of the
previous node before starting a new one.
other changes:
- expose mem_not_counted_for_evict info field for the benefit of the test suite
- add a test to make sure slave buffers are counted correctly and that they don't cause eviction
We don't want to increment the deliveries here, because the sysadmin
reset the consumer group so the desire is likely to restart processing,
and having the PEL polluted with old information is not useful but
probably confusing.
Related to #5111.
To simplify the semantics of blocking for a group, this commit changes
the implementation to better match the description we provide of
conusmer groups: blocking for > will make the consumer waiting for new
elements in the group. However blocking for any other ID will always
serve the local history of the consumer.
However it must be noted that the > ID is actually an alias for the
special ID ms/seq of UINT64_MAX,UINT64_MAX.
To detect when the group (or the whole key) is destroyed to send an
error to the consumers blocked in such group is a problem, so we leave
the consumers listening, the sysadmin is free to create or destroy
groups assuming she/he knows what to do. However a client may be blocked
in a given consumer group, that is later destroyed. Then the stream
receives new elements. In that case there is no sane behavior to serve
the consumer... but to report an error about the group no longer
existing.
More about detecting this synchronously and why it is not done:
1. Normally we don't do that, we leave clients blocked for other data
types such as lists.
2. When we free a stream object there is no longer information about
what was the key it was associated with, so while destroying the
consumer groups we miss the info to unblock the clients in that moment.
3. Objects can be reclaimed in other threads where it is no longer safe
to do client operations.
When a client blocks for a consumer group, we don't know the actual ID
we want to be served: other clients blocked in the same consumer group
may be served first, so the consumer group latest delivered ID changes.
This was not handled correctly, all the clients in the consumer group
were unblocked without data but the first.
With such information will be able to use a private localtime()
implementation serverLog(), which does not use any locking and is both
thread and fork() safe.
PR #5081 fixes an "interesting" bug about Redis Cluster failover but in
general about the updating of repl_down_since, that is used in order to
count the time a slave was left disconnected from its master.
While the fix provided resolves the specific issue, in general the
validity of repl_down_since is limited to states that are different
than the state CONNECTED, and the disconnected time is set when the
state is DISCONNECTED. However from CONNECTED to other states, the state
machine must always go to DISCONNECTED first. So it makes sense to set
the field to zero (since it is meaningless in that context) when the
state is set to CONNECTED.
* fail the test (exit code) in case of timeout.
* add --wait-server to allow attaching a debugger
* add --dont-clean to keep log files when tests are done
Instead of telling the user to set the renamed command to "" to remove
the renaming, to the obvious thing when a command is renamed to itself.
So if I want to remove the renaming of PING, I just rename it to PING
again.
Unlike the BZPOP variants, these functions take a single key. This fixes
an erroneous CROSSSLOT error when passing a count to a cluster enabled
server.
RESTORE now supports:
1. Setting LRU/LFU
2. Absolute-time TTL
Other related changes:
1. RDB loading will not override LRU bits when RDB file
does not contain the LRU opcode.
2. RDB loading will not set LRU/LFU bits if the server's
maxmemory-policy does not match.
this reduces the extra 8 bytes we save before each pointer.
but more importantly maybe, it makes the valgrind runs to be more similiar
to our normal runs.
note: the change in malloc_stats struct in server.h is to eliminate an name conflict.
structs that are not typedefed are resolved from a separate name space.
due to incorrect forward declaration, it didn't provide all arguments.
this lead to random value being read from the stack and return of incorrect time,
which in this case doesn't matter since no one uses it.
Basically we cannot be sure that if the key is expired while writing the
AOF, the main thread will surely find the key expired. There are
possible race conditions like the moment at which the "now" is sampled,
and the fact that time may jump backward.
Think about the following:
SET a 5
EXPIRE a 1
AOF rewrite starts after about 1 second. The child process finds the key
expired, while in the main thread instead an INCR command is called
against the key "a" immediately after a fork, and the scheduler was
faster to give execution time to the main thread, so "a" is yet not
expired.
The main thread will generate an INCR a command to the AOF log that will
be appended to the rewritten AOF file, but that INCR command will target
a non existin "a" key, so a new non volatile key "a" will be created.
Two observations:
A) In theory by computing "now" before the fork, we should be sure that
if a key is expired at that time, it will be expired later when the
main thread will try to access to such key. However this does not take
into account the fact that the computer time may jump backward.
B) Technically we may still make the process safe by using a monotonic
time source.
However there were other similar related bugs, and in general the new
"vision" is that Redis persistence files should represent the memory
state without trying to be too smart: this makes the design more
consistent, bugs less likely to arise from complex interactions, and in
the end what is to fix is the Redis expire process to have less expired
keys in RAM.
Thanks to Oran Agra and Guy Benoish for writing me an email outlining
this problem, after they conducted a Redis 5 code review.
The old version could not handle the fact that "STREAMS" is a valid key
name for streams. Now we really try to parse the command like the
command implementation would do.
Related to #5028 and 4857.
The loop allocated a buffer for the right number of keys positions, then
overflowed it going past the limit.
Related to #4857 and cause of the memory violation seen in #5028.
Now a MAXLEN of 0 really does what it means: it will create a zero
entries stream. This is useful in order to make sure that the behavior
is identical to XTRIM, that must be able to reduce the stream to zero
elements when MAXLEN is given.
Also now MAXLEN with a count < 0 will return an error.
The ability of "SENTINEL SET" to change the reconfiguration script at
runtime is a problem even in the security model of Redis: any client
inside the network may set any executable to be ran once a failover is
triggered.
This option adds protection for this problem: by default the two
SENTINEL SET subcommands modifying scripts paths are denied. However the
user is still able to rever that using the Sentinel configuration file
in order to allow such a feature.
After the first fix to the struct package I found another similar
problem, which is fixed by this patch. It could be reproduced easily by
running the following script:
return struct.unpack('f', "xxxxxxxxxxxxx",-3)
The above will access bytes before the 'data' pointer.
@soloestoy sent me this additional fixes, after searching for similar
problems to the one reported in mp_pack(). I'm committing the changes
because it was not possible during to make a public PR to protect Redis
users and give Redis providers some time to patch their systems.
During an auditing Apple found that the "struct" Lua package
we ship with Redis (http://www.inf.puc-rio.br/~roberto/struct/) contains
a security problem. A bound-checking statement fails because of integer
overflow. The bug exists since we initially integrated this package with
Lua, when scripting was introduced, so every version of Redis with
EVAL/EVALSHA capabilities exposed is affected.
Instead of just fixing the bug, the library was updated to the latest
version shipped by the author.
During an auditing effort, the Apple Vulnerability Research team discovered
a critical Redis security issue affecting the Lua scripting part of Redis.
-- Description of the problem
Several years ago I merged a pull request including many small changes at
the Lua MsgPack library (that originally I authored myself). The Pull
Request entered Redis in commit 90b6337c1, in 2014.
Unfortunately one of the changes included a variadic Lua function that
lacked the check for the available Lua C stack. As a result, calling the
"pack" MsgPack library function with a large number of arguments, results
into pushing into the Lua C stack a number of new values proportional to
the number of arguments the function was called with. The pushed values,
moreover, are controlled by untrusted user input.
This in turn causes stack smashing which we believe to be exploitable,
while not very deterministic, but it is likely that an exploit could be
created targeting specific versions of Redis executables. However at its
minimum the issue results in a DoS, crashing the Redis server.
-- Versions affected
Versions greater or equal to Redis 2.8.18 are affected.
-- Reproducing
Reproduce with this (based on the original reproduction script by
Apple security team):
https://gist.github.com/antirez/82445fcbea6d9b19f97014cc6cc79f8a
-- Verification of the fix
The fix was tested in the following way:
1) I checked that the problem is no longer observable running the trigger.
2) The Lua code was analyzed to understand the stack semantics, and that
actually enough stack is allocated in all the cases of mp_pack() calls.
3) The mp_pack() function was modified in order to show exactly what items
in the stack were being set, to make sure that there is no silent overflow
even after the fix.
-- Credits
Thank you to the Apple team and to the other persons that helped me
checking the patch and coordinating this communication.
This way we let big endian systems to still load old RDB versions.
However newver versions will be saved and loaded in a way that make RDB
expires cross-endian again. Thanks to @oranagra for the reporting and
the discussion about this problem, leading to this fix.
Currently it does not look it's sensible to generate events for streams
consumer groups modification, being them metadata, however at least for
key-level events, like the creation or removal of a consumer group, I
added a few events here and there. Later we can evaluate if it makes
sense to add more. From the POV instead of WAIT (in Redis transaciton)
and signaling the key as modified, it looks like that the transaction
should not fail when a stream is modified, so no calls are made in
consumer groups related functions to signalModifiedKey().
Again thanks to @oranagra. The object idle time does not fit into an int
sometimes: use the native type that the serialization function will get
as argument, which is uint64_t.
A user with many connections (10 thousand) on a single Redis server
reports in issue #4983 that sometimes Redis is idle becuase at the same
time many clients need to resize their query buffer according to the old
policy.
It looks like this was created by the fact that we allow the query
buffer to grow without problems to a size up to PROTO_MBULK_BIG_ARG
normally, but when the client is idle we immediately are more strict,
and a query buffer greater than 1024 bytes is already enough to trigger
the resize. So for instance if most of the clients stop at the same time
this issue should be easily triggered.
This behavior actually looks odd, and there should be only a clear limit
after we say, let's look at this query buffer to check if it's time to
resize it. This commit puts the limit at PROTO_MBULK_BIG_ARG, and the
check is performed both if compared to the peak usage the current usage
is too big, or if the client is idle.
Then when the check is performed, to waste just a few kbytes is
considered enough to proceed with the resize. This should fix the issue.
We unblocked the client too early, when the group name object was no
longer valid in client->bpop, so propagating XCLAIM later in
streamPropagateXCLAIM() deferenced a field already set to NULL.
Removing the fix about 50% of the times the test will not be able to
pass cleanly. It's very hard to write a test that will always fail, or
actually, it is possible but then it's likely that it will consistently
pass if we change some random bit, so better to use randomization here.
Now that we have SETID, the inetrnals of consumer groups should be able
to handle the case of the same message delivered multiple times just
as a side effect of calling XREADGROUP. Normally this should never
happen but if the admin manually "XGROUP SETID mykey mygroup 0",
messages will get re-delivered to clients waiting for the ">" special
ID. The consumer groups internals were not able to handle the case of a
message re-delivered in this circumstances that was already assigned to
another owner.
and will not be inconsistent after we call debug loadaof.
Before this commit, there were 2 problems:
1, When appendonly is set to no and there is not a appendonly file,
redis-server will crash if we call DEBUG LOADAOF.
2, When appendonly is set to no and there is a appendonly file,
redis-server will hold different data after loading appendonly
file.
The AOF tail of a combined RDB+AOF is based on the premise of applying
the AOF commands to the exact state that there was in the server while
the RDB was persisted. By expiring keys while loading the RDB file, we
change the state, so applying the AOF tail later may change the state.
Test case:
* Time1: SET a 10
* Time2: EXPIREAT a $time5
* Time3: INCR a
* Time4: PERSIT A. Start bgrewiteaof with RDB preamble. The value of a is 11 without expire time.
* Time5: Restart redis from the RDB+AOF: consistency violation.
Thanks to @soloestoy for providing the patch.
Thanks to @trevor211 for the original issue report and the initial fix.
Check issue #4950 for more info.
See issue #2819 for details. The gist is that when we want to send INFO
because we are over the time, we used to send only INFO commands, no
longer sending PING commands. However if a master fails exactly when we
are about to send an INFO command, the PING times will result zero
because the PONG reply was already received, and we'll fail to send more
PINGs, since we try only to send INFO commands: the failure detector
will delay until the connection is closed and re-opened for "long
timeout".
This commit changes the logic so that we can send the three kind of
messages regardless of the fact we sent another one already in the same
code path. It could happen that we go over the message limit for the
link by a few messages, but this is not significant. However now we'll
not introduce delays in sending commands just because there was
something else to send at the same time.
problems fixed:
* failing to read fragmentation information from jemalloc
* overflow in jemalloc fragmentation hint to the defragger
* test suite not triggering eviction after population
Usually blocking operations make a lot of sense with multiple keys so
that we can listen to multiple queues (or whatever the app models) with
a single connection. However in the synchronous case it is more useful
to be able to ask for N elements. This is a change that I also wanted to
perform soon or later in the blocking list variant, but here it is more
natural since there is no reply type difference.
Some times it was not released on error, sometimes it was released two
times because the error path expected the "di" var to be NULL if the
iterator was already released. Thanks to @oranagra for pinging me about
potential problems of this kind inside rdb.c.
Implementation notes: as INFO is "already broken", I didn't want to break it further. Instead of computing the server.lua_script dict size on every call, I'm keeping a running sum of the body's length and dict overheads.
This implementation is naive as it **does not** take into consideration dict rehashing, but that inaccuracy pays off in speed ;)
Demo time:
```bash
$ redis-cli info memory | grep "script"
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "" 0 ; redis-cli info memory | grep "script"
(nil)
used_memory_scripts:120
used_memory_scripts_human:120B
number_of_cached_scripts:1
$ redis-cli script flush ; redis-cli info memory | grep "script"
OK
used_memory_scripts:96
used_memory_scripts_human:96B
number_of_cached_scripts:0
$ redis-cli eval "return('Hello, Script Cache :)')" 0 ; redis-cli info memory | grep "script"
"Hello, Script Cache :)"
used_memory_scripts:152
used_memory_scripts_human:152B
number_of_cached_scripts:1
$ redis-cli eval "return redis.sha1hex(\"return('Hello, Script Cache :)')\")" 0 ; redis-cli info memory | grep "script"
"1be72729d43da5114929c1260a749073732dc822"
used_memory_scripts:232
used_memory_scripts_human:232B
number_of_cached_scripts:2
✔ 19:03:54 redis [lua_scripts-in-info-memory L ✚…⚑] $ redis-cli evalsha 1be72729d43da5114929c1260a749073732dc822 0
"Hello, Script Cache :)"
```
- Almost all Cluster Manager related code moved to
the same section.
- Many macroes converted to functions
- Added various comments
- Little code restyling
This is useful in the reply and timeout callback, if the module wants to
do some cleanup of the blocked client handle that may be stored around
in the module-private data structures.
In some modules it may be useful to have an idea about being near to
OOM. Anyway additionally an explicit call to get the fill ratio will be
added in the future.
This way it is possible to use conditional compilation to be compatible
with a larger amount of Redis versions, however note that this breaks
binary compatibiltiy, so the module must be compiled with the
corresponding redismodule.h file depending on the version of Redis
targeted.
Note that this was an experimental API that can only be enabled with
REIDSMODULE_EXPERIMENTAL_API, so it is subject to change until its
promoted to stable API. Sorry for the breakage, it is trivial to
resolve btw. This change will not be back ported to Redis 4.0.
While this feature is not used by Redis, ae.c implements the ability for
a timer to call a finalizer callback when an timer event is deleted.
This feature was bugged since the start, and because it was never used
we never noticed a problem. However Anthony LaTorre was using the same
library in order to implement a different system: he found a bug that he
describes as follows, and which he fixed with the patch in this commit,
sent me by private email:
--- Anthony email ---
've found one bug in the current implementation of the timed events.
It's possible to lose track of a timed event if an event is added in
the finalizerProc of another event.
For example, suppose you start off with three timed events 1, 2, and
3. Then the linked list looks like:
3 -> 2 -> 1
Then, you run processTimeEvents and events 2 and 3 finish, so now the
list looks like:
-1 -> -1 -> 2
Now, on the next iteration of processTimeEvents it starts by deleting
the first event, and suppose this finalizerProc creates a new event,
so that the list looks like this:
4 -> -1 -> 2
On the next iteration of the while loop, when it gets to the second
event, the variable prev is still set to NULL, so that the head of the
event loop after the next event will be set to 2, i.e. after deleting
the next event the event loop will look like:
2
and the event with id 4 will be lost.
I've attached an example program to illustrate the issue. If you run
it you will see that it prints:
```
foo id = 0
spam!
```
But if you uncomment line 29 and run it again it won't print "spam!".
--- End of email ---
Test.c source code is as follows:
#include "ae.h"
#include <stdio.h>
aeEventLoop *el;
int foo(struct aeEventLoop *el, long long id, void *data)
{
printf("foo id = %lld\n", id);
return AE_NOMORE;
}
int spam(struct aeEventLoop *el, long long id, void *data)
{
printf("spam!\n");
return AE_NOMORE;
}
void bar(struct aeEventLoop *el, void *data)
{
aeCreateTimeEvent(el, 0, spam, NULL, NULL);
}
int main(int argc, char **argv)
{
el = aeCreateEventLoop(100);
//aeCreateTimeEvent(el, 0, foo, NULL, NULL);
aeCreateTimeEvent(el, 0, foo, NULL, bar);
aeMain(el);
return 0;
}
Anthony fixed the problem by using a linked list for the list of timers, and
sent me back this patch after he tested the code in production for some time.
The code looks sane to me, so committing it to Redis.
There are too many advantages in doing this, RDB is faster to persist,
more compact, much faster to load back. The main issues here are that
the code is less tested because this was not the old default (so we are
enabling it for the new 5.0 release), and that the AOF is no longer a
trivially parsable format from now on. However the non-preamble mode
will be supported in the future as well, if new data types will be
added.
This should be more than enough, even if in case of partial IDs that are
not found, we send all the IDs to the slave/AOF, but this is definitely
a corner case without bad effects if not some wasted space.
This is a big win for caching use cases, since on reloading Redis will
still have some idea about what is worth to evict and what not.
However this only solves part of the problem because the information is
only partially propagated to slaves (on write operations). Reads will
not affect slaves LFU and LRU counters, so after a failover the eviction
decisions are kinda random until keys start to collect some aging/freq info.
However since new slaves are initially populated via RDB file transfer,
this means that if we spin up a new slave from a master, and perform an
immediate manual failover (for instance in order to upgrade the master),
the slave will have eviction informations to use for some time.
The LFU/LRU info is persisted only if the maxmemory policy is set to one
of the relevant type, even if no actual "maxmemory" memory limit is
set.
XINFO is mainly an observability command that will be used more by
humans than computers, and even when used by computers it will be a very
low traffic command. For this reason the format was changed in order to
have field names. They'll consume some bandwidth and CPU cycles, but in
this context this is much better than having to understand what the
numbers in the output array are.
Now you can use:
addReplyError("-MYERRORCODE some message");
If the error code is omitted, the behavior is like in the past,
the generic -ERR will be used.
This commit, in some parts derived from PR #3041 which is no longer
possible to merge (because the user deleted the original branch),
implements the ability of slaves to have a special configuration
preventing that they try to start a failover when the master is failing.
There are multiple reasons for wanting this, and the feautre was
requested in issue #3021 time ago.
The differences between this patch and the original PR are the
following:
1. The flag is saved/loaded on the nodes configuration.
2. The 'myself' node is now flag-aware, the flag is updated as needed
when the configuration is changed via CONFIG SET.
3. The flag name uses NOFAILOVER instead of NO_FAILOVER to be consistent
with existing NOADDR.
4. The redis.conf documentation was rewritten.
Thanks to @deep011 for the original patch.
other fixes / improvements:
- LUA script memory isn't taken from zmalloc (taken from libc malloc)
so it can cause high fragmentation ratio to be displayed (which is false)
- there was a problem with "fragmentation" info being calculated from
RSS and used_memory sampled at different times (now sampling them together)
other details:
- adding a few more allocator info fields to INFO and MEMORY commands
- improve defrag test to measure defrag latency of big keys
- increasing the accuracy of the defrag test (by looking at real grag info)
this way we can use an even lower threshold and still avoid false positives
- keep the old (total) "fragmentation" field unchanged, but add new ones for spcific things
- add these the MEMORY DOCTOR command
- deduct LUA memory from the rss in case of non jemalloc allocator (one for which we don't "allocator active/used")
- reduce sampling rate of the rss and allocator info
- big keys are not defragged in one go from within the dict scan
instead they are scanned in parts after the main dict hash bucket is done.
- add latency monitor sample for defrag
- change default active-defrag-cycle-min to induce lower latency
- make active defrag start a new scan right away if needed, so it's easier
(for the test suite) to detect when it's done
- make active defrag quick the current cycle after each db / big key
- defrag some non key long term global allocations
- some refactoring for smaller functions and more reusable code
- during dict rehashing, one scan iteration of the dict, can end up scanning
one bucket in the smaller dict and many many buckets in the larger dict.
so waiting for 16 scan iterations before checking the time, may be much too long.
AE_BARRIER was implemented like:
- Fire the readable event.
- Do not fire the writabel event if the readable fired.
However this may lead to the writable event to never be called if the
readable event is always fired. There is an alterantive, we can just
invert the sequence of the calls in case AE_BARRIER is set. This commit
does that.
In case the write handler is already installed, it could happen that we
serve the reply of a query in the same event loop cycle we received it,
preventing beforeSleep() from guaranteeing that we do the AOF fsync
before sending the reply to the client.
The AE_BARRIER mechanism, introduced in a previous commit, prevents this
problem. This commit makes actual use of this new feature to fix the
bug.
Add AE_BARRIER to the writable event loop so that slaves requesting
votes can't be served before we re-enter the event loop in the next
iteration, so clusterBeforeSleep() will fsync to disk in time.
Also add the call to explicitly fsync, given that we modified the last
vote epoch variable.
AOF fsync=always, and certain Redis Cluster bus operations, require to
fsync data on disk before replying with an acknowledge.
In such case, in order to implement Group Commits, we want to be sure
that queries that are read in a given cycle of the event loop, are never
served to clients in the same event loop iteration. This way, by using
the event loop "before sleep" callback, we can fsync the information
just one time before returning into the event loop for the next cycle.
This is much more efficient compared to calling fsync() multiple times.
Unfortunately because of a bug, this was not always guaranteed: the
actual way the events are installed was the sole thing that could
control. Normally this problem is hard to trigger when AOF is enabled
with fsync=always, because we try to flush the output buffers to the
socekt directly in the beforeSleep() function of Redis. However if the
output buffers are full, we actually install a write event, and in such
a case, this bug could happen.
This change to ae.c modifies the event loop implementation to make this
concept explicit. Write events that are registered with:
AE_WRITABLE|AE_BARRIER
Are guaranteed to never fire after the readable event was fired for the
same file descriptor. In this way we are sure that data is persisted to
disk before the client performing the operation receives an
acknowledged.
However note that this semantics does not provide all the guarantees
that one may believe are automatically provided. Take the example of the
blocking list operations in Redis.
With AOF and fsync=always we could have:
Client A doing: BLPOP myqueue 0
Client B doing: RPUSH myqueue a b c
In this scenario, Client A will get the "a" elements immediately after
the Client B RPUSH will be executed, even before the operation is persisted.
However when Client B will get the acknowledge, it can be sure that
"b,c" are already safe on disk inside the list.
What to note here is that it cannot be assumed that Client A receiving
the element is a guaranteed that the operation succeeded from the point
of view of Client B.
This is due to the fact that the barrier exists within the same socket,
and not between different sockets. However in the case above, the
element "a" was not going to be persisted regardless, so it is a pretty
synthetic argument.
- Almost all Cluster Manager related code moved to
the same section.
- Many macroes converted to functions
- Added various comments
- Little code restyling
This commit adds two new fields in the INFO output, stats section:
expired_stale_perc:0.34
expired_time_cap_reached_count:58
The first field is an estimate of the number of keys that are yet in
memory but are already logically expired. They reason why those keys are
yet not reclaimed is because the active expire cycle can't spend more
time on the process of reclaiming the keys, and at the same time nobody
is accessing such keys. However as the active expire cycle runs, while
it will eventually have to return to the caller, because of time limit
or because there are less than 25% of keys logically expired in each
given database, it collects the stats in order to populate this INFO
field.
Note that expired_stale_perc is a running average, where the current
sample accounts for 5% and the history for 95%, so you'll see it
changing smoothly over time.
The other field, expired_time_cap_reached_count, counts the number
of times the expire cycle had to stop, even if still it was finding a
sizeable number of keys yet to expire, because of the time limit.
This allows people handling operations to understand if the Redis
server, during mass-expiration events, is able to collect keys fast
enough usually. It is normal for this field to increment during mass
expires, but normally it should very rarely increment. When instead it
constantly increments, it means that the current workloads is using
a very important percentage of CPU time to expire keys.
This feature was created thanks to the hints of Rashmi Ramesh and
Bart Robinson from Twitter. In private email exchanges, they noted how
it was important to improve the observability of this parameter in the
Redis server. Actually in big deployments, the amount of keys that are
yet to expire in each server, even if they are logically expired, may
account for a very big amount of wasted memory.
It is possible to do BGREWRITEAOF even if appendonly=no. This is by design.
stopAppendonly() didn't turn off aof_rewrite_scheduled (it can be turned on
again by BGREWRITEAOF even while appendonly is off anyway).
After configuring `appendonly yes` it will see that the state is AOF_OFF,
there's no RDB fork, so it will do rewriteAppendOnlyFileBackground() which
will fail since the aof_child_pid is set (was scheduled and started by cron).
Solution:
stopAppendonly() will turn off the schedule flag (regardless of who asked for it).
startAppendonly() will terminate any existing fork and start a new one (so it is the most recent).
When feeding the master with a high rate traffic the the slave's feed is much slower.
This causes the replication buffer to grow (indefinitely) which leads to slave disconnection.
The problem is that writeToClient() decides to stop writing after NET_MAX_WRITES_PER_EVENT
writes (In order to be fair to clients).
We should ignore this when the client is a slave.
It's better if clients wait longer, the alternative is that the slave has no chance to stay in
sync in this situation.
See #3462 and related PRs.
We use a simple algorithm to calculate the level of affinity violation,
and then an optimizer that performs random swaps until things improve.
after a slave is promoted (assuming it has no slaves
and it booted over an hour ago), it will lose it's replication
backlog at the next replication cron, rather than waiting for slaves
to connect to it.
so on a simple master/slave faiover, if the new slave doesn't connect
immediately, it may be too later and PSYNC2 will fail.
This fixes a crash with Redis Cluster when OBJECT is mis-used, because
getKeysUsingCommandTable() will call serverPanic() detecting we are
accessing an invalid argument in the case "OBJECT foo" is called.
This bug was introduced when OBJECT HELP was introduced, because the key
argument is set fixed at index 2 in the command table, however now
OBJECT may be called with an insufficient number of arguments to extract
the key.
The "Right Thing" would be to have a specific function to extract keys
from the OBJECT command, however this is kinda of an overkill, so I
preferred to make getKeysUsingCommandTable() more robust and just return
no keys when it's not possible to honor the command table, because new
commands are often added and also there are a number with an HELP
subcommand violating the normal form, and crashing for this trivial
reason or having many command-specific key extraction functions is not
great.
- protocol parsing (processMultibulkBuffer) was limitted to 32big positions in the buffer
readQueryFromClient potential overflow
- rioWriteBulkCount used int, although rioWriteBulkString gave it size_t
- several places in sds.c that used int for string length or index.
- bugfix in RM_SaveAuxField (return was 1 or -1 and not length)
- RM_SaveStringBuffer was limitted to 32bit length
The commit splits the add functions into a set() and add() set of
functions, so that it's possible to set registers in an independent way
just having the index and count.
Related to #3819, otherwise a fix is not possible.
The main change introduced by this commit is pretending that help
arrays are more text than code, thus indenting them at level 0. This
improves readability, and is an old practice when defining arrays of
C strings describing text.
Additionally a few useless return statements are removed, and the HELP
subcommand capitalized when printed to the user.
We have this operation in two places: when caching the master and
when linking a new client after the client creation. By having an API
for this we avoid incurring in errors when modifying one of the two
places forgetting the other. The function is also a good place where to
document why we cache the linked list node.
Related to #4497 and #4210.
The function in its initial form, and after the fixes for the PSYNC2
bugs, required code duplication in multiple spots. This commit modifies
it in order to always compute the script name independently, and to
return the SDS of the SHA of the body: this way it can be used in all
the places, including for SCRIPT LOAD, without duplicating the code to
create the Lua function name. Note that this requires to re-compute the
body SHA1 in the case of EVAL seeing a script for the first time, but
this should not change scripting performance in any way because new
scripts definition is a rare event happening the first time a script is
seen, and the SHA1 computation is anyway not a very slow process against
the typical Redis script and compared to the actua Lua byte compiling of
the body.
Note that the function used to assert() if a duplicated script was
loaded, however actually now two times over three, we want the function
to handle duplicated scripts just fine: this happens in SCRIPT LOAD and
in RDB AUX "lua" loading. Moreover the assert was not defending against
some obvious failure mode, so now the function always tests against
already defined functions at start.
Unfortunately, as outlined by @soloestoy in #4505, "lua" AUX RDB field
loading in case of duplicated script was still broken. This commit fixes
this problem and also a memory leak introduced by the past commit.
Note that now we have a regression test able to duplicate the issue, so
this commit was actually tested against the regression. The original PR
also had a valid fix, but I prefer to hide the details of scripting.c
outside scripting.c, and later "SCRIPT LOAD" should also be able to use
the function luaCreateFunction() instead of redoing the work.
With PSYNC2 to force a full SYNC in tests is hard. With this new DEBUG
subcommand we just need to call it and then CLIENT KILL TYPE master in
the slave.
In the case of slaves loading the RDB from master, or in other similar
cases, the script is already defined, and the function registering the
script should not fail in the assert() call.
It's a bit of black magic without actually tracking it inside rax.c,
however Redis usage of the radix tree for the stream data structure is
quite consistent, so a few magic constants apparently are producing
results that make sense.
Note that streams produced by XADD in previous broken versions having
elements with 4096 bytes or more will be permanently broken and must be
created again from scratch.
Fix#4428Fix#4349
After checking with the community via Twitter (here:
https://twitter.com/antirez/status/915130876861788161) the verdict was to
use ":". However I later realized, after users lamented the fact that
it's hard to copy IDs just with double click, that this was the reason
why I moved to "." in the first instance. Fortunately "-", that was the
other option with most votes, also gets selected with double click on
most terminal applications on Linux and MacOS.
So my reasoning was:
1) We can't retain "." because it's actually confusing to newcomers, it
looks like a floating number, people may be tricked into thinking they
can order IDs numerically as floats.
2) Moving to a double-click-to-select format is much better. People will
work with such IDs for long time when coding / debugging. Why making now
a choice that will impact this for the next years?
The only other viable option was "-", and that's what I did. Thanks.
The core of this change is the implementation of stream trimming, and
the resulting MAXLEN option of XADD as a trivial result of having
trimming functionalities. MAXLEN already works but in order to be more
efficient listpack GC should be implemented, currently marked as a TODO
item inside the comments.
Listpack max size is a tradeoff between space and time. A 2k max entry
puts the memory usage approximately at a similar order of magnitude (5
million entries went from 96 to 120 MB), but the range queries speed
doubled (because there are half entries to scan in the average case).
Lower values could be considered, or maybe this parameter should be
made tunable.
We used to have the master ID stored at the start of the listpack,
however using the key directly makes more sense in order to create a
space efficient representation: anyway the key at the radix tree is very
unlikely to change because of how the stream is implemented. Moreover on
nodes merging, to rewrite the merged listpacks is anyway the most
sensible operation, and we can use the iterator and the append-to-stream
function in order to avoid re-implementing the code needed for merging.
This commit also adds two items at the start of the listpack: the
number of valid items inside the listpack, and the number of items
marked as deleted. This means that there is no need to scan a listpack
in order to understand if it's a good candidate for garbage collection,
if the ration between valid/deleted items triggers the GC.
The approach used is to set a fixed header at the start of every
listpack blob (that contains many entries). The header contains a
"master" ID and fields, that are initially just obtained from the first
entry inserted in the listpack, so that the first enty is always well
compressed. Later every new entry is checked against these fields, and
if it matches, the SAMEFIELD flag is set in the entry so that we know to
just use the master entry flags. The IDs are always delta-encoded
against the first entry. This approach avoids cascading effects in which
entries are encoded depending on the previous entries, in order to avoid
complexity and rewritings of the data when data is removed in the middle
(which is a planned feature).
blockForKeys() was not freeing the allocation holding the ID when the
key was already found busy. Fortunately the unit test checked explicitly
for blocking multiple times for the same key (copying a regression in
the blocking lists tests), so the bug was detected by the Redis test leak
checker.
XADD was suboptimal in the first incarnation of the command, not being
able to accept an ID (very useufl for replication), nor options for
having capped streams.
The keyspace notification for streams was not implemented.
A client may lose a lot of time between invocations of blocking XREAD,
for example because it is processing the messages or for any other
cause. When it returns back, it may provide a low enough message ID that
the server will block to send an unreasonable number of messages in a
single call. For this reason we set a COUNT when the client is blocked
with XREAD calls, even if no COUNT is given. This is arbitrarily set to
1000 because it's enough to avoid slowing down the reception of many
messages, but low enough to avoid to block.
With lists we need to signal only on key creation, but streams can
provide data to clients listening at every new item added.
To make this slightly more efficient we now track different classes of
blocked clients to avoid signaling keys when there is nobody listening.
A typical case is when the stream is used as a time series DB and
accessed only by range with XRANGE.
After a few attempts it looked quite saner to just add the last item ID
at the end of the serialized listpacks, instead of scanning the last
listpack loaded from head to tail just to fetch it. It's a disk space VS
CPU-and-simplicity tradeoff basically.
Related to #4483. As suggested by @soloestoy, we can retrieve the SHA1
from the body. Given that in the new implementation using AUX fields we
ended copying around a lot to create new objects and strings, extremize
such concept and trade CPU for space inside the RDB file.
This is currently needed in order to fix#4483, but this can be
useful in other contexts, so maybe later we may want to remove the
conditionals and always save/load scripts.
Note that we are using the "lua" AUX field here, in order to guarantee
backward compatibility of the RDB file. The unknown AUX fields must be
discarded by past versions of Redis.
Doing the following ended with a broken server.executable:
1. Start Redis with src/redis-server
2. Send CONFIG SET DIR /tmp/
3. Send DEBUG RESTART
At this point we called execve with an argv[0] that is no longer related
to the new path. So after the restart the absolute path of the
executable is recomputed in the wrong way. With this fix we pass the
absolute path already computed as argv[0].
This adds a new `addReplyHelp` helper that's used by commands
when returning a help text. The following commands have been
touched: DEBUG, OBJECT, COMMAND, PUBSUB, SCRIPT and SLOWLOG.
WIP
Fix entry command table entry for OBJECT for HELP option.
After #4472 the command may have just 2 arguments.
Improve OBJECT HELP descriptions.
See #4472.
WIP 2
WIP 3
See #4192, the original PR removed lines of code that are actually
needed, so thanks to @chunqiulfq for reporting the problem, but merging
solution from @jeesyn after checking, together with @artix75, that the
logic covers all the cases.
Firstly, use access time to replace the decreas time of LFU.
For function LFUDecrAndReturn,
it should only try to get decremented counter,
not update LFU fields, we will update it in an explicit way.
And we will times halve the counter according to the times of
elapsed time than server.lfu_decay_time.
Everytime a key is accessed, we should update the LFU
including update access time, and increment the counter after
call function LFUDecrAndReturn.
If a key is overwritten, the LFU should be also updated.
Then we can use `OBJECT freq` command to get a key's frequence,
and LFUDecrAndReturn should be called in `OBJECT freq` command
in case of the key has not been accessed for a long time,
because we update the access time only when the key is read or
overwritten.
getLongLongFromObject calls string2ll which has this line:
/* Return if not all bytes were used. */
so if you pass an sds with 3 characters "1\01" it will fail.
but getLongDoubleFromObject calls strtold, and considers it ok if eptr[0]==`\0`
i.e. if the end of the string found by strtold ends with null terminator
127.0.0.1:6379> set a 1
OK
127.0.0.1:6379> setrange a 2 2
(integer) 3
127.0.0.1:6379> get a
"1\x002"
127.0.0.1:6379> incrbyfloat a 2
"3"
127.0.0.1:6379> get a
"3"
For example:
1. A module command called within a MULTI section.
2. A Lua script with replicate_commands() called within a MULTI section.
3. A module command called from a Lua script in the above context.
Normally in modern Redis you can't create zero-len lists, however it's
possible to load them from old RDB files generated, for instance, using
Redis 2.8 (see issue #4409). The "Right Thing" would be not loading such
lists at all, but this requires to hook in rdb.c random places in a not
great way, for a problem that is at this point, at best, minor.
Here in this commit instead I just fix the fact that zero length lists,
materialized as quicklists with the first node set to NULL, were
iterated in the wrong way while they are saved, leading to a crash.
The other parts of the list implementation are apparently able to deal
with empty lists correctly, even if they are no longer a thing.
Since SDS v2, we no longer have a single header, so the function to
rewrite the SDS in terms of the minimum space required, instead of just
using realloc() and let the underlying allocator decide what to do,
was doing an allocation + copy every time the minimum possible header
needed to represent the string was different than the current one.
This could be often a bit wasteful, because if we go, for instance, from
the 32 bit fields header to the 16 bit fields header, the overhead of
the header is normally very small. With this commit we call realloc
instead, unless the change in header size is very significant in relation
to the string length.
When we free the backlog, we should use a new
replication ID and clear the ID2. Since without
backlog we can not increment master_repl_offset
even do write commands, that may lead to inconsistency
when we try to connect a "slave-before" master
(if this master is our slave before, our replid
equals the master's replid2). As the master have our
history, so we can match the master's replid2 and
second_replid_offset, that make partial sync work,
but the data is inconsistent.
There was not enough sanity checking in the code loading the slots of
Redis Cluster from the nodes.conf file, this resulted into the
attacker's ability to write data at random addresses in the process
memory, by manipulating the index of the array. The bug seems
exploitable using the following techique: the config file may be altered so
that one of the nodes gets, as node ID (which is the first field inside the
structure) some data that is actually executable: then by writing this
address in selected places, this node ID part can be executed after a
jump. So it is mostly just a matter of effort in order to exploit the
bug. In practice however the issue is not very critical because the
bug requires an unprivileged user to be able to modify the Redis cluster
nodes configuration, and at the same time this should result in some
gain. However Redis normally is unprivileged as well. Yet much better to
have this fixed indeed.
Fix#4278.
Certain checks were useless, at the same time certain malformed inputs
were accepted without problems (emtpy strings parsed as zero).
Cases where strtod() returns ERANGE but we still want to parse the input
where ok in getDoubleFromObject() but not in the long variant.
As a side effect of these fixes, this commit fixes#4391.
This commit is a reinforcement of commit c1c99e9.
1. Replication information can be stored when the RDB file is
generated by a mater using server.slaveseldb when server.repl_backlog
is not NULL, or set repl_stream_db be -1. That's safe, because
NULL server.repl_backlog will trigger full synchronization,
then master will send SELECT command to replicaiton stream.
2. Only do rdbSave* when rsiptr is not NULL,
if we do rdbSave* without rdbSaveInfo, slave will miss repl-stream-db.
3. Save the replication informations also in the case of
SAVE command, FLUSHALL command and DEBUG reload.
This commit attempts to fix a number of bugs reported in #4316.
They are related to the way replication info like replication ID,
offsets, and currently selected DB in the master client, are stored
and loaded by Redis. In order to avoid inconsistencies the changes in
this commit try to enforce that:
1. Replication information are only stored when the RDB file is
generated by a slave that has a valid 'master' client, so that we can
always extract the currently selected DB.
2. When replication informations are persisted in the RDB file, all the
info for a successful PSYNC or nothing is persisted.
3. The RDB replication informations are only loaded if the instance is
configured as a slave, otherwise a master can start with IDs that relate
to a different history of the data set, and stil retain such IDs in the
future while receiving unrelated writes.
A slave may be started with an RDB file able to provide enough slave to
perform a successful partial SYNC with its master. However in such a
case, how outlined in issue #4268, the slave backlog will not be
started, since it was only initialized on full syncs attempts. This
creates different problems with successive PSYNC attempts that will
always result in full synchronizations.
Thanks to @fdingiit for discovering the issue.
when SHUTDOWN command is recived it is possible that some of the recent
command were not yet flushed from the AOF buffer, and the server
experiences data loss at shutdown.
Lua scripting does not support calling blocking commands, however all
the native Redis commands are flagged as "s" (no scripting flag), so
this is not possible at all. With modules there is no such mechanism in
order to flag a command as non callable by the Lua scripting engine,
moreover we cannot trust the modules users from complying all the times:
it is likely that modules will be released to have blocking commands
without such commands being flagged correctly, even if we provide a way to
signal this fact.
This commit attempts to address the problem in a short term way, by
detecting that a module is trying to block in the context of the Lua
scripting engine client, and preventing to do this. The module will
actually believe to block as usually, but what happens is that the Lua
script receives an error immediately, and the background call is ignored
by the Redis engine (if not for the cleanup callbacks, once it
unblocks).
Long term, the more likely solution, is to introduce a new call called
RedisModule_GetClientFlags(), so that a command can detect if the caller
is a Lua script, and return an error, or avoid blocking at all.
Being the blocking API experimental right now, more work is needed in
this regard in order to reach a level well blocking module commands and
all the other Redis subsystems interact peacefully.
Now the effect is like the following:
127.0.0.1:6379> eval "redis.call('hello.block',1,5000)" 0
(error) ERR Error running script (call to
f_b5ba35ff97bc1ef23debc4d6e9fd802da187ed53): @user_script:1: ERR
Blocking module command called from Lua script
This commit fixes issue #4127 in the short term.
This function failed when an internal-only flag was set as an only flag
in a node: the string was trimmed expecting a final comma before
exiting the function, causing a crash. See issue #4142.
Moreover generation of flags representation only needed at DEBUG log
level was always performed: a waste of CPU time. This is fixed as well
by this commit.
The function cache was not working at all, and the function returned
wrong values if there where two or more modules exporting native data
types.
See issue #4131 for more details.
In Redis 4.0 replication, with the introduction of PSYNC2, masters and
slaves replicate commands to cascading slaves and to the replication
backlog itself in a different way compared to the past.
Masters actually replicate the effects of client commands.
Slaves just propagate what they receive from masters.
This mechanism can cause problems when the configuration of an instance
is changed from master to slave inside a transaction. For instance
we could send to a master instance the following sequence:
MULTI
SLAVEOF 127.0.0.1 0
EXEC
SLAVEOF NO ONE
Before the fixes in this commit, the MULTI command used to be propagated
into the replication backlog, however after the SLAVEOF command the
instance is a slave, so the EXEC implementation failed to also propagate
the EXEC command. When the slaves of the above instance reconnected,
they were incrementally synchronized just sending a "MULTI". This put
the master client (in the slaves) into MULTI state, breaking the
replication.
Notably even Redis Sentinel uses the above approach in order to guarantee
that configuration changes are always performed together with rewrites
of the configuration and with clients disconnection. Sentiel does:
MULTI
SLAVEOF ...
CONFIG REWRITE
CLIENT KILL TYPE normal
EXEC
So this was a really problematic issue. However even with the fix in
this commit, that will add the final EXEC to the replication stream in
case the instance was switched from master to slave during the
transaction, the result would be to increment the slave replication
offset, so a successive reconnection with the new master, will not
permit a successful partial resynchronization: no way the new master can
provide us with the backlog needed, we incremented our offset to a value
that the new master cannot have.
However the EXEC implementation waits to emit the MULTI, so that if the
commands inside the transaction actually do not need to be replicated,
no commands propagation happens at all. From multi.c:
if (!must_propagate && !(c->cmd->flags & (CMD_READONLY|CMD_ADMIN))) {
execCommandPropagateMulti(c);
must_propagate = 1;
}
The above code is already modified by this commit you are reading.
Now also ADMIN commands do not trigger the emission of MULTI. It is actually
not clear why we do not just check for CMD_WRITE... Probably I wrote it this
way in order to make the code more reliable: better to over-emit MULTI
than not emitting it in time.
So this commit should indeed fix issue #3836 (verified), however it looks
like some reconsideration of this code path is needed in the long term.
BONUS POINT: The reverse bug.
Even in a read only slave "B", in a replication setup like:
A -> B -> C
There are commands without the READONLY nor the ADMIN flag, that are also
not flagged as WRITE commands. An example is just the PING command.
So if we send B the following sequence:
MULTI
PING
SLAVEOF NO ONE
EXEC
The result will be the reverse bug, where only EXEC is emitted, but not the
previous MULTI. However this apparently does not create problems in practice
but it is yet another acknowledge of the fact some work is needed here
in order to make this code path less surprising.
Note that there are many different approaches we could follow. For instance
MULTI/EXEC blocks containing administrative commands may be allowed ONLY
if all the commands are administrative ones, otherwise they could be
denined. When allowed, the commands could simply never be replicated at all.
In general we do not want before/after sleep() callbacks to be called
when we re-enter the event loop, since those calls are only designed in
order to perform operations every main iteration of the event loop, and
re-entering is often just a way to incrementally serve clietns with
error messages or other auxiliary operations. However, if we call the
callbacks, we are then forced to think at before/after sleep callbacks
as re-entrant, which is much harder without any good need.
However here there was also a clear bug: beforeSleep() was actually
never called when re-entering the event loop. But the new afterSleep()
callback was. This is broken and in this instance re-entering
afterSleep() caused a modules GIL dead lock.
Redis clients need to have an instantaneous idea of the amount of memory
they are consuming (if the number is not exact should at least be
proportional to the actual memory usage). We do that adding and
subtracting the SDS length when pushing / popping from the client->reply
list. However it is quite simple to add bugs in such a setup, by not
taking the objects in the list and the count in sync. For such reason,
Redis has an assertion to track counts near 2^64: those are always the
result of the counter wrapping around because we subtract more than we
add. This commit adds the symmetrical assertion: when the list is empty
since we sent everything, the reply_bytes count should be zero. Thanks
to the new assertion it should be simple to also detect the other
problem, where the count slowly increases because of over-counting.
The assertion adds a conditional in the code that sends the buffer to
the socket but should not create any measurable performance slowdown,
listLength() just accesses a structure field, and this code path is
totally dominated by write(2).
Related to #4100.
This commit closes issue #3698, at least for now, since the root cause
was not fixed: the bounding box function, for huge radiuses, does not
return a correct bounding box, there are points still within the radius
that are left outside.
So when using GEORADIUS queries with radiuses in the order of 5000 km or
more, it was possible to see, at the edge of the area, certain points
not correctly reported.
Because the bounding box for now was used just as an optimization, and
such huge radiuses are not common, for now the optimization is just
switched off when the radius is near such magnitude.
Three test cases found by the Continuous Integration test were added, so
that we can easily trigger the bug again, both for regression testing
and in order to properly fix it as some point in the future.
This feature was proposed by @rosmo in PR #2643 and later redesigned
in order to fit better with the other options for non-interactive modes
of redis-cli. The idea is basically to allow to collect latency
information in scripts, cron jobs or whateever, just running for a
limited time and then producing a single output.
Issue #4084 shows how for a design error, GEORADIUS is a write command
because of the STORE option. Because of this it does not work
on readonly slaves, gets redirected to masters in Redis Cluster even
when the connection is in READONLY mode and so forth.
To break backward compatibility at this stage, with Redis 4.0 to be in
advanced RC state, is problematic for the user base. The API can be
fixed into the unstable branch soon if we'll decide to do so in order to
be more consistent, and reease Redis 5.0 with this incompatibility in
the future. This is still unclear.
However, the ability to scale GEO queries in slaves easily is too
important so this commit adds two read-only variants to the GEORADIUS
and GEORADIUSBYMEMBER command: GEORADIUS_RO and GEORADIUSBYMEMBER_RO.
The commands are exactly as the original commands, but they do not
accept the STORE and STOREDIST options.
This is the first step towards getting rid of HMSET which is a command
that does not make much sense once HSET is variadic, and has a saner
return value.
The original RDB serialization format was not parsable without the
module loaded, becuase the structure was managed only by the module
itself. Moreover RDB is a streaming protocol in the sense that it is
both produce di an append-only fashion, and is also sometimes directly
sent to the socket (in the case of diskless replication).
The fact that modules values cannot be parsed without the relevant
module loaded is a problem in many ways: RDB checking tools must have
loaded modules even for doing things not involving the value at all,
like splitting an RDB into N RDBs by key or alike, or just checking the
RDB for sanity.
In theory module values could be just a blob of data with a prefixed
length in order for us to be able to skip it. However prefixing the values
with a length would mean one of the following:
1. To be able to write some data at a previous offset. This breaks
stremaing.
2. To bufferize values before outputting them. This breaks performances.
3. To have some chunked RDB output format. This breaks simplicity.
Moreover, the above solution, still makes module values a totally opaque
matter, with the fowllowing problems:
1. The RDB check tool can just skip the value without being able to at
least check the general structure. For datasets composed mostly of
modules values this means to just check the outer level of the RDB not
actually doing any checko on most of the data itself.
2. It is not possible to do any recovering or processing of data for which a
module no longer exists in the future, or is unknown.
So this commit implements a different solution. The modules RDB
serialization API is composed if well defined calls to store integers,
floats, doubles or strings. After this commit, the parts generated by
the module API have a one-byte prefix for each of the above emitted
parts, and there is a final EOF byte as well. So even if we don't know
exactly how to interpret a module value, we can always parse it at an
high level, check the overall structure, understand the types used to
store the information, and easily skip the whole value.
The change is backward compatible: older RDB files can be still loaded
since the new encoding has a new RDB type: MODULE_2 (of value 7).
The commit also implements the ability to check RDB files for sanity
taking advantage of the new feature.
It looks safer to return C_OK from freeMemoryIfNeeded() when clients are
paused because returning C_ERR may prevent success of writes. It is
possible that there is no difference in practice since clients cannot
execute writes while clients are paused, but it looks more correct this
way, at least conceptually.
Related to PR #4028.
1. brpop last key index, thus checking all keys for slots.
2. Memory leak in clusterRedirectBlockedClientIfNeeded.
3. Remove while loop in clusterRedirectBlockedClientIfNeeded.
This avoids Helgrind complaining, but we are actually not using
atomicGet() to get the unixtime value for now: too many places where it
is used and given tha time_t is word-sized it should be safe in all the
archs we support as it is.
On the other hand, Helgrind, when Redis is compiled with "make helgrind"
in order to force the __sync macros, will detect the write in
updateCachedTime() as a read (because atomic functions are used) and
will not complain about races.
This commit also includes minor refactoring of mutex initializations and
a "helgrind" target in the Makefile.
The __sync builtin can be correctly detected by Helgrind so to force it
is useful for testing. The API in the INFO output can be useful for
debugging after problems are reported.
Instead of giving the module background operations just a small time to
run in the beforeSleep() function, we can have the lock released for all
the time we are blocked in the multiplexing syscall.
Experimentally verified that it can trigger the issue reverting the fix.
At least on my system... Being the bug time/backlog dependant, it is
very hard to tell if this test will be able to trigger the problem
consistently, however even if it triggers the problem once in a while,
we'll see it in the CI environment at http://ci.redis.io.
The master client cleanup was incomplete: resetClient() was missing and
the output buffer of the client was not reset, so pending commands
related to the previous connection could be still sent.
The first problem caused the client argument vector to be, at times,
half populated, so that when the correct replication stream arrived the
protcol got mixed to the arugments creating invalid commands that nobody
called.
Thanks to @yangsiran for also investigating this problem, after
already providing important design / implementation hints for the
original PSYNC2 issues (see referenced Github issue).
Note that this commit adds a new function to the list library of Redis
in order to be able to reset a list without destroying it.
Related to issue #3899.
Apparently 1.4 is too low compared to what you get in certain setups
(including mine). I raised it to 1.55 that hopefully is still enough to
test that the fragmentation went down from 1.7 but without incurring in
issues, however the test setup may be still fragile so certain times this
may lead to false positives again, it's hard to test for these things
in a determinsitic way.
Related to #3786.
Normally we never check for OOM conditions inside Redis since the
allocator will always return a pointer or abort the program on OOM
conditons. However we cannot have control on epool_create(), that may
fail for kernel OOM (according to the manual page) even if all the
parameters are correct, so the function aeCreateEventLoop() may indeed
return NULL and this condition must be checked.
During the review of the fix for #3899, @yangsiran identified an
implementation bug: given that the offset is now relative to the applied
part of the replication log, when we cache a master, the successive
PSYNC2 request will be made in order to *include* the transaction that
was not completely processed. This means that we need to discard any
pending transaction from our replication buffer: it will be re-executed.
This bug was discovered by @kevinmcgehee and constituted a major hidden
bug in the PSYNC2 implementation, caused by the propagation from the
master of incomplete commands to slaves.
The bug had several results:
1. Borrowing from Kevin text in the issue: "Given that slaves blindly
copy over their master's input into their own replication backlog over
successive read syscalls, it's possible that with large commands or
small TCP buffers, partial commands are present in this buffer. If the
master were to fail before successfully propagating the entire command
to a slave, the slaves will never execute the partial command (since the
client is invalidated) but will copy it to replication backlog which may
relay those invalid bytes to its slaves on PSYNC2, corrupting the
backlog and possibly other valid commands that follow the failover.
Simple command boundaries aren't sufficient to capture this, either,
because in the case of a MULTI/EXEC block, if the master successfully
propagates a subset of the commands but not the EXEC, then the
transaction in the backlog becomes corrupt and could corrupt other
slaves that consume this data."
2. As identified by @yangsiran later, there is another effect of the
bug. For the same mechanism of the first problem, a slave having another
slave, could receive a full resynchronization request with an already
half-applied command in the backlog. Once the RDB is ready, it will be
sent to the slave, and the replication will continue sending to the
sub-slave the other half of the command, which is not valid.
The fix, designed by @yangsiran and @antirez, and implemented by
@antirez, uses a secondary buffer in order to feed the sub-masters and
update the replication backlog and offsets, only when a given part of
the query buffer is actually *applied* to the state of the instance,
that is, when the command gets processed and the command is not pending
in the Redis transaction buffer because of CLIENT_MULTI state.
Given that now the backlog and offsets representation are in agreement
with the actual processed commands, both issue 1 and 2 should no longer
be possible.
Thanks to @kevinmcgehee, @yangsiran and @oranagra for their work in
identifying and designing a fix for this problem.
However we allow for 500 milliseconds of tolerance, in order to
avoid often discarding semantically valid info (the node is up)
because of natural few milliseconds desync among servers even when
NTP is used.
Note that anyway we should ping the node from time to time regardless and
discover if it's actually down from our point of view, since no update
is accepted while we have an active ping on the node.
Related to #3929.
And many other related Github issues... all reporting the same problem.
There was probably just not enough backlog in certain unlucky runs.
I'll ask people that can reporduce if they see now this as fixed as
well.
To rely on the fact that nodes in PFAIL state will be shared around by
randomly adding them in the gossip section is a weak assumption,
especially after changes related to sending less ping/pong packets.
We want to always include gossip entries for all the nodes that are in
PFAIL state, so that the PFAIL -> FAIL state promotion can happen much
faster and reliably.
Related to #3929.
The gossip section times are 32 bit, so cannot store the milliseconds
time but just the seconds approximation, which is good enough for our
uses. At the same time however, when comparing the gossip section times
of other nodes with our node's view, we need to convert back to
milliseconds.
Related to #3929. Without this change the patch to reduce the traffic in
the bus message does not work.
Cluster of bigger sizes tend to have a lot of traffic in the cluster bus
just for failure detection: a node will try to get a ping reply from
another node no longer than when the half the node timeout would elapsed,
in order to avoid a false positive.
However this means that if we have N nodes and the node timeout is set
to, for instance M seconds, we'll have to ping N nodes every M/2
seconds. This N*M/2 pings will receive the same number of pongs, so
a total of N*M packets per node. However given that we have a total of N
nodes doing this, the total number of messages will be N*N*M.
In a 100 nodes cluster with a timeout of 60 seconds, this translates
to a total of 100*100*30 packets per second, summing all the packets
exchanged by all the nodes.
This is, as you can guess, a lot... So this patch changes the
implementation in a very simple way in order to trust the reports of
other nodes: if a node A reports a node B as alive at least up to
a given time, we update our view accordingly.
The problem with this approach is that it could result into a subset of
nodes being able to reach a given node X, and preventing others from
detecting that is actually not reachable from the majority of nodes.
So the above algorithm is refined by trusting other nodes only if we do
not have currently a ping pending for the node X, and if there are no
failure reports for that node.
Since each node, anyway, pings 10 other nodes every second (one node
every 100 milliseconds), anyway eventually even trusting the other nodes
reports, we will detect if a given node is down from our POV.
Now to understand the number of packets that the cluster would exchange
for failure detection with the patch, we can start considering the
random PINGs that the cluster sent anyway as base line:
Each node sends 10 packets per second, so the total traffic if no
additioal packets would be sent, including PONG packets, would be:
Total messages per second = N*10*2
However by trusting other nodes gossip sections will not AWALYS prevent
pinging nodes for the "half timeout reached" rule all the times. The
math involved in computing the actual rate as N and M change is quite
complex and depends also on another parameter, which is the number of
entries in the gossip section of PING and PONG packets. However it is
possible to compare what happens in cluster of different sizes
experimentally. After applying this patch a very important reduction in
the number of packets exchanged is trivial to observe, without apparent
impacts on the failure detection performances.
Actual numbers with different cluster sizes should be published in the
Reids Cluster documentation in the future.
Related to #3929.
If a thread unblocks a client blocked in a module command, by using the
RedisMdoule_UnblockClient() API, the event loop may not be awaken until
the next timeout of the multiplexing API or the next unrelated I/O
operation on other clients. We actually want the client to be served
ASAP, so a mechanism is needed in order for the unblocking API to inform
Redis that there is a client to serve ASAP.
This commit fixes the issue using the old trick of the pipe: when a
client needs to be unblocked, a byte is written in a pipe. When we run
the list of clients blocked in modules, we consume all the bytes
written in the pipe. Writes and reads are performed inside the context
of the mutex, so no race is possible in which we consume the bytes that
are actually related to an awake request for a client that should still
be put into the list of clients to unblock.
It was verified that after the fix the server handles the blocked
clients with the expected short delay.
Thanks to @dvirsky for understanding there was such a problem and
reporting it.
since slave isn't replying to it's master, these errors go unnoticed.
since we don't expect the master to send garbadge to the slave, this should be safe.
(as long as we don't log OOM errors there)
Testing with Solaris C compiler (SunOS 5.11 11.2 sun4v sparc sun4v)
there were issues compiling due to atomicvar.h and running the
tests also failed because of "tail" usage not conform with Solaris
tail implementation. This commit fixes both the issues.
Slow systems like the original Raspberry PI need more time
than 5 seconds to start the script and detect writes.
After fixing the Raspberry PI can pass the unit without issues.
For performance reasons we use a reduced rounds variant of
SipHash. This should still provide enough protection and the
effects in the hash table distribution are non existing.
If some real world attack on SipHash 1-2 will be found we can
trivially switch to something more secure. Anyway it is a
big step forward from Murmurhash, for which it is trivial to
generate *seed independent* colliding keys... The speed
penatly introduced by SipHash 2-4, around 4%, was a too big
price to pay compared to the effectiveness of the HashDoS
attack against SipHash 1-2, and considering so far in the
Redis history, no such an incident ever happened even while
using trivially to collide hash functions.
1. Refactor memory overhead computation into a function.
2. Every 10 keys evicted, check if memory usage already reached
the target value directly, since we otherwise don't count all
the memory reclaimed by the background thread right now.
This change attempts to switch to an hash function which mitigates
the effects of the HashDoS attack (denial of service attack trying
to force data structures to worst case behavior) while at the same time
providing Redis with an hash function that does not expect the input
data to be word aligned, a condition no longer true now that sds.c
strings have a varialbe length header.
Note that it is possible sometimes that even using an hash function
for which collisions cannot be generated without knowing the seed,
special implementation details or the exposure of the seed in an
indirect way (for example the ability to add elements to a Set and
check the return in which Redis returns them with SMEMBERS) may
make the attacker's life simpler in the process of trying to guess
the correct seed, however the next step would be to switch to a
log(N) data structure when too many items in a single bucket are
detected: this seems like an overkill in the case of Redis.
SPEED REGRESION TESTS:
In order to verify that switching from MurmurHash to SipHash had
no impact on speed, a set of benchmarks involving fast insertion
of 5 million of keys were performed.
The result shows Redis with SipHash in high pipelining conditions
to be about 4% slower compared to using the previous hash function.
However this could partially be related to the fact that the current
implementation does not attempt to hash whole words at a time but
reads single bytes, in order to have an output which is endian-netural
and at the same time working on systems where unaligned memory accesses
are a problem.
Further X86 specific optimizations should be tested, the function
may easily get at the same level of MurMurHash2 if a few optimizations
are performed.
GCC will produce certain unaligned multi load-store instructions
that will be trapped by the Linux kernel since ARM v6 cannot
handle them with unaligned addresses. Better to use the slower
but safer implementation instead of generating the exception which
should be anyway very slow.
I'm not sure how much test Jemalloc gets on ARM, moreover
compiling Redis with Jemalloc support in not very powerful
devices, like most ARMs people will build Redis on, is extremely
slow. It is possible to enable Jemalloc build anyway if needed
by using "make MALLOC=jemalloc".
However note that in architectures supporting 64 bit unaligned
accesses memcpy(...,...,8) is likely translated to a simple
word memory movement anyway.
After investigating issue #3796, it was discovered that MIGRATE
could call migrateCloseSocket() after the original MIGRATE c->argv
was already rewritten as a DEL operation. As a result the host/port
passed to migrateCloseSocket() could be anything, often a NULL pointer
that gets deferenced crashing the server.
Now the socket is closed at an earlier time when there is a socket
error in a later stage where no retry will be performed, before we
rewrite the argument vector. Moreover a check was added so that later,
in the socket_err label, there is no further attempt at closing the
socket if the argument was rewritten.
This fix should resolve the bug reported in #3796.
Ziplists had a bug that was discovered while investigating a different
issue, resulting in a corrupted ziplist representation, and a likely
segmentation foult and/or data corruption of the last element of the
ziplist, once the ziplist is accessed again.
The bug happens when a specific set of insertions / deletions is
performed so that an entry is encoded to have a "prevlen" field (the
length of the previous entry) of 5 bytes but with a count that could be
encoded in a "prevlen" field of a since byte. This could happen when the
"cascading update" process called by ziplistInsert()/ziplistDelete() in
certain contitious forces the prevlen to be bigger than necessary in
order to avoid too much data moving around.
Once such an entry is generated, inserting a very small entry
immediately before it will result in a resizing of the ziplist for a
count smaller than the current ziplist length (which is a violation,
inserting code expects the ziplist to get bigger actually). So an FF
byte is inserted in a misplaced position. Moreover a realloc() is
performed with a count smaller than the ziplist current length so the
final bytes could be trashed as well.
SECURITY IMPLICATIONS:
Currently it looks like an attacker can only crash a Redis server by
providing specifically choosen commands. However a FF byte is written
and there are other memory operations that depend on a wrong count, so
even if it is not immediately apparent how to mount an attack in order
to execute code remotely, it is not impossible at all that this could be
done. Attacks always get better... and we did not spent enough time in
order to think how to exploit this issue, but security researchers
or malicious attackers could.
The original jemalloc source tree was modified to:
1. Remove the configure error that prevents nested builds.
2. Insert the Redis private Jemalloc API in order to allow the
Redis fragmentation function to work.
This header file is for libs, like ziplist.c, that we want to leave
almost separted from the core. The panic() calls will be easy to delete
in order to use such files outside, but the debugging info we gain are
very valuable compared to simple assertions where it is not possible to
print debugging info.
This is of great interest because allows us to print debugging
informations that could be of useful when debugging, like in the
following example:
serverPanic("Unexpected encoding for object %d, %d",
obj->type, obj->encoding);
Don't go over 80 cols. Start with captial letter, capital letter afer
point, end comment with a point and so forth. No actual code behavior
touched at all.
There were two cases outlined in issue #3512 and PR #3551 where
the Geo API returned unexpected results: empty strings where NULL
replies were expected, or a single null reply where an array was
expected. This violates the Redis principle that Redis replies for
existing keys or elements should be indistinguishable.
This is technically an API breakage so will be merged only into 4.0 and
specified in the changelog in the list of breaking compatibilities, even
if it is not very likely that actual code will be affected, hopefully,
since with the past behavior basically there was to acconut for *both*
the possibilities, and the new behavior is always one of the two, but
in a consistent way.
You can still force the logo in the normal logs.
For motivations, check issue #3112. For me the reason is that actually
the logo is nice to have in interactive sessions, but inside the logs
kinda loses its usefulness, but for the ability of users to recognize
restarts easily: for this reason the new startup sequence shows a one
liner ASCII "wave" so that there is still a bit of visual clue.
Startup logging was modified in order to log events in more obvious
ways, and to log more events. Also certain important informations are
now more easy to parse/grep since they are printed in field=value style.
The option --always-show-logo in redis.conf was added, defaulting to no.
This commit also contains other changes in order to conform the code to
the Redis core style, specifically 80 chars max per line, smart
conditionals in the same line:
if (that) do_this();
The new algorithm provides the same speed with a smaller error for
cardinalities in the range 0-100k. Before switching, the new and old
algorithm behavior was studied in details in the context of
issue #3677. You can find a few graphs and motivations there.
Otherwise for small cardinalities the algorithm will output something
like, for example, 4.99 for a candinality of 5, that will be converted
to 4 producing a huge error.
The commit improves ziplistRepr() and adds a new debugging subcommand so
that we can trigger the dump directly from the Redis API.
This command capability was used while investigating issue #3684.
After the fix for #3673 the ttl var is always initialized inside the
loop itself, so the early initialization is not needed.
Variables declaration also moved to a more local scope.
BACKGROUND AND USE CASEj
Redis slaves are normally write only, however the supprot a "writable"
mode which is very handy when scaling reads on slaves, that actually
need write operations in order to access data. For instance imagine
having slaves replicating certain Sets keys from the master. When
accessing the data on the slave, we want to peform intersections between
such Sets values. However we don't want to intersect each time: to cache
the intersection for some time often is a good idea.
To do so, it is possible to setup a slave as a writable slave, and
perform the intersection on the slave side, perhaps setting a TTL on the
resulting key so that it will expire after some time.
THE BUG
Problem: in order to have a consistent replication, expiring of keys in
Redis replication is up to the master, that synthesize DEL operations to
send in the replication stream. However slaves logically expire keys
by hiding them from read attempts from clients so that if the master did
not promptly sent a DEL, the client still see logically expired keys
as non existing.
Because slaves don't actively expire keys by actually evicting them but
just masking from the POV of read operations, if a key is created in a
writable slave, and an expire is set, the key will be leaked forever:
1. No DEL will be received from the master, which does not know about
such a key at all.
2. No eviction will be performed by the slave, since it needs to disable
eviction because it's up to masters, otherwise consistency of data is
lost.
THE FIX
In order to fix the problem, the slave should be able to tag keys that
were created in the slave side and have an expire set in some way.
My solution involved using an unique additional dictionary created by
the writable slave only if needed. The dictionary is obviously keyed by
the key name that we need to track: all the keys that are set with an
expire directly by a client writing to the slave are tracked.
The value in the dictionary is a bitmap of all the DBs where such a key
name need to be tracked, so that we can use a single dictionary to track
keys in all the DBs used by the slave (actually this limits the solution
to the first 64 DBs, but the default with Redis is to use 16 DBs).
This solution allows to pay both a small complexity and CPU penalty,
which is zero when the feature is not used, actually. The slave-side
eviction is encapsulated in code which is not coupled with the rest of
the Redis core, if not for the hook to track the keys.
TODO
I'm doing the first smoke tests to see if the feature works as expected:
so far so good. Unit tests should be added before merging into the
4.0 branch.
Before, if a previous key had a TTL set but the current one didn't, the
TTL was reused and thus resulted in wrong expirations set.
This behaviour was experienced, when `MigrateDefaultPipeline` in
redis-trib was set to >1
Fixes#3655
The test now uses more diverse radius sizes, especially sizes near or
greater the whole earth surface are used, that are known to trigger edge
cases. Moreover the PRNG seeding was probably resulting into the same
sequence tested over and over again, now seeding unsing the current unix
time in milliseconds.
Related to #3631.
A bug was reported in the context in issue #3631. The root cause of the
bug was that certain neighbor boxes were zeroed after the "inside the
bounding box or not" check, simply because the bounding box computation
function was wrong.
A few debugging infos where enhanced and moved in other parts of the
code. A check to avoid steps=0 was added, but is unrelated to this
issue and I did not verified it was an actual bug in practice.
This actually includes two changes:
1) No newlines to take the master-slave link up when the upstream master
is down. Doing this is dangerous because the sub-slave often is received
replication protocol for an half-command, so can't receive newlines
without desyncing the replication link, even with the code in order to
cancel out the bytes that PSYNC2 was using. Moreover this is probably
also not needed/sane, because anyway the slave can keep serving
requests, and because if it's configured to don't serve stale data, it's
a good idea, actually, to break the link.
2) When a +CONTINUE with a different ID is received, we now break
connection with the sub-slaves: they need to be notified as well. This
was part of the original specification but for some reason it was not
implemented in the code, and was alter found as a PSYNC2 bug in the
integration testing.
This is the PSYNC2 test that helped find issues in the code, and that
still can show a protocol desync from time to time. Work is in progress
in order to find the issue. For now the test is not enabled in "make
test" and must be run manually.
1. Master replication offset was cleared after switching configuration
to some other slave, since it was assumed you can't PSYNC after a
switch. Note the case anymore and when we successfully PSYNC we need to
have our offset untouched.
2. Secondary replication ID was not reset to "000..." pattern at
startup.
3. Master in error state replying -LOADING or other transient errors
forced the slave to discard the cached master and full resync. This is
now fixed.
4. Better logging of what's happening on failed PSYNCs.
This means that stopping a slave and restarting it will still make it
able to PSYNC with the master. Moreover the master itself will retain
its ID/offset, in case it gets turned into a slave, or if a slave will
try to PSYNC with it with an exactly updated offset (otherwise there is
no backlog).
This change was possible thanks to PSYNC v2 that makes saving the current
replication state much simpler.
The gist of the changes is that now, partial resynchronizations between
slaves and masters (without the need of a full resync with RDB transfer
and so forth), work in a number of cases when it was impossible
in the past. For instance:
1. When a slave is promoted to mastrer, the slaves of the old master can
partially resynchronize with the new master.
2. Chained slalves (slaves of slaves) can be moved to replicate to other
slaves or the master itsef, without requiring a full resync.
3. The master itself, after being turned into a slave, is able to
partially resynchronize with the new master, when it joins replication
again.
In order to obtain this, the following main changes were operated:
* Slaves also take a replication backlog, not just masters.
* Same stream replication for all the slaves and sub slaves. The
replication stream is identical from the top level master to its slaves
and is also the same from the slaves to their sub-slaves and so forth.
This means that if a slave is later promoted to master, it has the
same replication backlong, and can partially resynchronize with its
slaves (that were previously slaves of the old master).
* A given replication history is no longer identified by the `runid` of
a Redis node. There is instead a `replication ID` which changes every
time the instance has a new history no longer coherent with the past
one. So, for example, slaves publish the same replication history of
their master, however when they are turned into masters, they publish
a new replication ID, but still remember the old ID, so that they are
able to partially resynchronize with slaves of the old master (up to a
given offset).
* The replication protocol was slightly modified so that a new extended
+CONTINUE reply from the master is able to inform the slave of a
replication ID change.
* REPLCONF CAPA is used in order to notify masters that a slave is able
to understand the new +CONTINUE reply.
* The RDB file was extended with an auxiliary field that is able to
select a given DB after loading in the slave, so that the slave can
continue receiving the replication stream from the point it was
disconnected without requiring the master to insert "SELECT" statements.
This is useful in order to guarantee the "same stream" property, because
the slave must be able to accumulate an identical backlog.
* Slave pings to sub-slaves are now sent in a special form, when the
top-level master is disconnected, in order to don't interfer with the
replication stream. We just use out of band "\n" bytes as in other parts
of the Redis protocol.
An old design document is available here:
https://gist.github.com/antirez/ae068f95c0d084891305
However the implementation is not identical to the description because
during the work to implement it, different changes were needed in order
to make things working well.
Redis fails to compile on MacOS 10.8.5 with Clang 4, version 421.0.57
(based on LLVM 3.1svn).
When compiling zmalloc.c, we get these warnings:
CC zmalloc.o
zmalloc.c:109:5: warning: implicit declaration of function '__atomic_add_fetch' is invalid in C99 [-Wimplicit-function-declaration]
update_zmalloc_stat_alloc(zmalloc_size(ptr));
^
zmalloc.c:75:9: note: expanded from macro 'update_zmalloc_stat_alloc'
atomicIncr(used_memory,__n,used_memory_mutex); \
^
./atomicvar.h:57:37: note: expanded from macro 'atomicIncr'
#define atomicIncr(var,count,mutex) __atomic_add_fetch(&var,(count),__ATOMIC_RELAXED)
^
zmalloc.c:145:5: warning: implicit declaration of function '__atomic_sub_fetch' is invalid in C99 [-Wimplicit-function-declaration]
update_zmalloc_stat_free(oldsize);
^
zmalloc.c:85:9: note: expanded from macro 'update_zmalloc_stat_free'
atomicDecr(used_memory,__n,used_memory_mutex); \
^
./atomicvar.h:58:37: note: expanded from macro 'atomicDecr'
#define atomicDecr(var,count,mutex) __atomic_sub_fetch(&var,(count),__ATOMIC_RELAXED)
^
zmalloc.c:205:9: warning: implicit declaration of function '__atomic_load_n' is invalid in C99 [-Wimplicit-function-declaration]
atomicGet(used_memory,um,used_memory_mutex);
^
./atomicvar.h:60:14: note: expanded from macro 'atomicGet'
dstvar = __atomic_load_n(&var,__ATOMIC_RELAXED); \
^
3 warnings generated.
Also on lazyfree.c:
CC lazyfree.o
lazyfree.c:68:13: warning: implicit declaration of function '__atomic_add_fetch' is invalid in C99 [-Wimplicit-function-declaration]
atomicIncr(lazyfree_objects,1,lazyfree_objects_mutex);
^
./atomicvar.h:57:37: note: expanded from macro 'atomicIncr'
#define atomicIncr(var,count,mutex) __atomic_add_fetch(&var,(count),__ATOMIC_RELAXED)
^
lazyfree.c:111:5: warning: implicit declaration of function '__atomic_sub_fetch' is invalid in C99 [-Wimplicit-function-declaration]
atomicDecr(lazyfree_objects,1,lazyfree_objects_mutex);
^
./atomicvar.h:58:37: note: expanded from macro 'atomicDecr'
#define atomicDecr(var,count,mutex) __atomic_sub_fetch(&var,(count),__ATOMIC_RELAXED)
^
2 warnings generated.
Then in the linking stage:
LINK redis-server
Undefined symbols for architecture x86_64:
"___atomic_add_fetch", referenced from:
_zmalloc in zmalloc.o
_zcalloc in zmalloc.o
_zrealloc in zmalloc.o
_dbAsyncDelete in lazyfree.o
_emptyDbAsync in lazyfree.o
_slotToKeyFlushAsync in lazyfree.o
"___atomic_load_n", referenced from:
_zmalloc_used_memory in zmalloc.o
_zmalloc_get_fragmentation_ratio in zmalloc.o
"___atomic_sub_fetch", referenced from:
_zrealloc in zmalloc.o
_zfree in zmalloc.o
_lazyfreeFreeObjectFromBioThread in lazyfree.o
_lazyfreeFreeDatabaseFromBioThread in lazyfree.o
_lazyfreeFreeSlotsMapFromBioThread in lazyfree.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[1]: *** [redis-server] Error 1
make: *** [all] Error 2
With this patch, the compilation is sucessful, no warnings.
Running `make test` we get a almost clean bill of health. Test pass with
one exception:
[err]: Check for memory leaks (pid 52793) in tests/unit/dump.tcl
[err]: Check for memory leaks (pid 53103) in tests/unit/auth.tcl
[err]: Check for memory leaks (pid 53117) in tests/unit/auth.tcl
[err]: Check for memory leaks (pid 53131) in tests/unit/protocol.tcl
[err]: Check for memory leaks (pid 53145) in tests/unit/protocol.tcl
[ok]: Check for memory leaks (pid 53160)
[err]: Check for memory leaks (pid 53175) in tests/unit/scan.tcl
[ok]: Check for memory leaks (pid 53189)
[err]: Check for memory leaks (pid 53221) in tests/unit/type/incr.tcl
.
.
.
Full debug log (289MB, uncompressed) available at
https://dl.dropboxusercontent.com/u/75548/logs/redis-debug-log-macos-10.8.5.log.xz
Most if not all of the memory leak tests fail. Not sure if this is
related. They are the only ones that fail. I belive they are not related,
but just the memory leak detector is not working properly on 10.8.5.
Signed-off-by: Pedro Melo <melo@simplicidade.org>
This new command swaps two Redis databases, so that immediately all the
clients connected to a given DB will see the data of the other DB, and
the other way around. Example:
SWAPDB 0 1
This will swap DB 0 with DB 1. All the clients connected with DB 0 will
immediately see the new data, exactly like all the clients connected
with DB 1 will see the data that was formerly of DB 0.
MOTIVATION AND HISTORY
---
The command was recently demanded by Pedro Melo, but was suggested in
the past multiple times, and always refused by me.
The reason why it was asked: Imagine you have clients operating in DB 0.
At the same time, you create a new version of the dataset in DB 1.
When the new version of the dataset is available, you immediately want
to swap the two views, so that the clients will transparently use the
new version of the data. At the same time you'll likely destroy the
DB 1 dataset (that contains the old data) and start to build a new
version, to repeat the process.
This is an interesting pattern, but the reason why I always opposed to
implement this, was that FLUSHDB was a blocking command in Redis before
Redis 4.0 improvements. Now we have FLUSHDB ASYNC that releases the
old data in O(1) from the point of view of the client, to reclaim memory
incrementally in a different thread.
At this point, the pattern can really be supported without latency
spikes, so I'm providing this implementation for the users to comment.
In case a very compelling argument will be made against this new command
it may be removed.
BEHAVIOR WITH BLOCKING OPERATIONS
---
If a client is blocking for a list in a given DB, after the swap it will
still be blocked in the same DB ID, since this is the most logical thing
to do: if I was blocked for a list push to list "foo", even after the
swap I want still a LPUSH to reach the key "foo" in the same DB in order
to unblock.
However an interesting thing happens when a client is, for instance,
blocked waiting for new elements in list "foo" of DB 0. Then the DB
0 and 1 are swapped with SWAPDB. However the DB 1 happened to have
a list called "foo" containing elements. When this happens, this
implementation can correctly unblock the client.
It is possible that there are subtle corner cases that are not covered
in the implementation, but since the command is self-contained from the
POV of the implementation and the Redis core, it cannot cause anything
bad if not used.
Tests and documentation are yet to be provided.
It was noted by @dvirsky that it is not possible to use string functions
when writing the AOF file. This sometimes is critical since the command
rewriting may need to be built in the context of the AOF callback, and
without access to the context, and the limited types that the AOF
production functions will accept, this can be an issue.
Moreover there are other needs that we can't anticipate regarding the
ability to use Redis Modules APIs using the context in order to build
representations to emit AOF / RDB.
Because of this a new API was added that allows the user to get a
temporary context from the IO context. The context is auto released
if obtained when the RDB / AOF callback returns.
Calling multiple time the function to get the context, always returns
the same one, since it is invalid to have more than a single context.
This commit fixes a vunlerability reported by Cory Duplantis
of Cisco Talos, see TALOS-2016-0206 for reference.
CONFIG SET client-output-buffer-limit accepts as client class "master"
which is actually only used to implement CLIENT KILL. The "master" class
has ID 3. What happens is that the global structure:
server.client_obuf_limits[class]
Is accessed with class = 3. However it is a 3 elements array, so writing
the 4th element means to write up to 24 bytes of memory *after* the end
of the array, since the structure is defined as:
typedef struct clientBufferLimitsConfig {
unsigned long long hard_limit_bytes;
unsigned long long soft_limit_bytes;
time_t soft_limit_seconds;
} clientBufferLimitsConfig;
EVALUATION OF IMPACT:
Checking what's past the boundaries of the array in the global
'server' structure, we find AOF state fields:
clientBufferLimitsConfig client_obuf_limits[CLIENT_TYPE_OBUF_COUNT];
/* AOF persistence */
int aof_state; /* AOF_(ON|OFF|WAIT_REWRITE) */
int aof_fsync; /* Kind of fsync() policy */
char *aof_filename; /* Name of the AOF file */
int aof_no_fsync_on_rewrite; /* Don't fsync if a rewrite is in prog. */
int aof_rewrite_perc; /* Rewrite AOF if % growth is > M and... */
off_t aof_rewrite_min_size; /* the AOF file is at least N bytes. */
off_t aof_rewrite_base_size; /* AOF size on latest startup or rewrite. */
off_t aof_current_size; /* AOF current size. */
Writing to most of these fields should be harmless and only cause problems in
Redis persistence that should not escalate to security problems.
However unfortunately writing to "aof_filename" could be potentially a
security issue depending on the access pattern.
Searching for "aof.filename" accesses in the source code returns many different
usages of the field, including using it as input for open(), logging to the
Redis log file or syslog, and calling the rename() syscall.
It looks possible that attacks could lead at least to informations
disclosure of the state and data inside Redis. However note that the
attacker must already have access to the server. But, worse than that,
it looks possible that being able to change the AOF filename can be used
to mount more powerful attacks: like overwriting random files with AOF
data (easily a potential security issue as demostrated here:
http://antirez.com/news/96), or even more subtle attacks where the
AOF filename is changed to a path were a malicious AOF file is loaded
in order to exploit other potential issues when the AOF parser is fed
with untrusted input (no known issue known currently).
The fix checks the places where the 'master' class is specifiedf in
order to access configuration data structures, and return an error in
this cases.
WHO IS AT RISK?
The "master" client class was introduced in Redis in Jul 28 2015.
Every Redis instance released past this date is not vulnerable
while all the releases after this date are. Notably:
Redis 3.0.x is NOT vunlerable.
Redis 3.2.x IS vulnerable.
Redis unstable is vulnerable.
In order for the instance to be at risk, at least one of the following
conditions must be true:
1. The attacker can access Redis remotely and is able to send
the CONFIG SET command (often banned in managed Redis instances).
2. The attacker is able to control the "redis.conf" file and
can wait or trigger a server restart.
The problem was fixed 26th September 2016 in all the releases affected.
Recently we moved the "return ASAP" condition for the Delete() function
from checking .size to checking .used, which is smarter, however while
testing the first table alone always works to ensure the dict is totally
emtpy, when we test the .size field, testing .used requires testing both
T0 and T1, since a rehashing could be in progress.
This is important both to reset the magic to 0, so that it will not
match if the structure is not explicitly set, and to initialize other
things we may add like counters and such.
The size of the node depends on the node level, however it is not stored
into the node itself, is an implicit information, so we use
zmalloc_size() in order to compute the sorted set size.
The new SAMPLES option is added, defaulting to 5, and with 0 being a
special value to scan the whole set of elements.
Fixes to the object size computation were made since the original PR
assumed data structures still contaning robj structures, while now after
the lazyfree changes, are all SDS strings.
Notes by @antirez:
This patch was picked from a larger commit by Oran and adapted to change
the API a bit. The basic idea is to avoid double lookups when there is
to use the value of the deleted entry.
BEFORE:
entry = dictFind( ... ); /* 1st lookup. */
/* Do somethjing with the entry. */
dictDelete(...); /* 2nd lookup. */
AFTER:
entry = dictUnlink( ... ); /* 1st lookup. */
/* Do somethjing with the entry. */
dictFreeUnlinkedEntry(entry); /* No lookups!. */
This code was extracted from @oranagra PR #3223 and modified in order
to provide only certain amounts of information compared to the original
code. It was also moved from DEBUG to the newly introduced MEMORY
command. Thanks to Oran for the implementation and the PR.
It implements detailed memory usage stats that can be useful in both
provisioning and troubleshooting memory usage in Redis.
For most tasks, we need the memory estimation to be O(1) by default.
This commit also implements an initial MEMORY command.
Note that objectComputeSize() takes the number of samples to check as
argument, so MEMORY should be able to get the sample size as option
to make precision VS CPU tradeoff tunable.
Related to: PR #3223.
Technically as soon as Redis 64 bit gets proper support for loading
collections and/or DBs with more than 2^32 elements, the 32 bit version
should be modified in order to check if what we read from rdbLoadLen()
overflows. This would only apply to huge RDB files created with a 64 bit
instance and later loaded into a 32 bit instance.
This is an attempt at mitigating problems due to cross protocol
scripting, an attack targeting services using line oriented protocols
like Redis that can accept HTTP requests as valid protocol, by
discarding the invalid parts and accepting the payloads sent, for
example, via a POST request.
For this to be effective, when we detect POST and Host: and terminate
the connection asynchronously, the networking code was modified in order
to never process further input. It was later verified that in a
pipelined request containing a POST command, the successive commands are
not executed.
RedisModule_StringRetain() allows, when automatic memory management is
on, to keep string objects living after the callback returns. Can also
be used in order to use Redis reference counting of objects inside
modules.
The reason why this is useful is that sometimes when implementing new
data types we want to reference RedisModuleString objects inside the
module private data structures, so those string objects must be valid
after the callback returns even if not referenced inside the Redis key
space.
The problem was fixed in antirez/linenoise repository applying a patch
contributed by @lamby. Here the new version is updated in the Redis
source tree.
Close#1418Close#3322
This feature is useful, especially in deployments using Sentinel in
order to setup Redis HA, where the slave is executed with NAT or port
forwarding, so that the auto-detected port/ip addresses, as listed in
the "INFO replication" output of the master, or as provided by the
"ROLE" command, don't match the real addresses at which the slave is
reachable for connections.
By grepping the continuous integration errors log a number of GEORADIUS
tests failures were detected.
Fortunately when a GEORADIUS failure happens, the test suite logs enough
information in order to reproduce the problem: the PRNG seed,
coordinates and radius of the query.
By reproducing the issues, three different bugs were discovered and
fixed in this commit. This commit also improves the already good
reporting of the fuzzer and adds the failure vectors as regression
tests.
The issues found:
1. We need larger squares around the poles in order to cover the area
requested by the user. There were already checks in order to use a
smaller step (larger squares) but the limit set (+/- 67 degrees) is not
enough in certain edge cases, so 66 is used now.
2. Even near the equator, when the search area center is very near the
edge of the square, the north, south, west or ovest square may not be
able to fully cover the specified radius. Now a test is performed at the
edge of the initial guessed search area, and larger squares are used in
case the test fails.
3. Because of rounding errors between Redis and Tcl, sometimes the test
signaled false positives. This is now addressed.
Whenever possible the original code was improved a bit in other ways. A
debugging example stanza was added in order to make the next debugging
session simpler when the next bug is found.
In a previous commit the replication code was changed in order to
centralize the BGSAVE for replication trigger in replicationCron(),
however after further testings, the 1 second delay imposed by this
change is not acceptable.
So now the BGSAVE is only delayed if the AOF rewriting process is
active. However past comments made sure that replicationCron() is always
able to trigger the BGSAVE when needed, making the code generally more
robust.
The new code is more similar to the initial @oranagra patch where the
BGSAVE was delayed only if an AOF rewrite was in progress.
Trivia: delaying the BGSAVE uncovered a minor Sentinel issue that is now
fixed.
During the initial handshake with the master a slave will report to have
a very high disconnection time from its master (since technically it was
disconnected since forever, so the current UNIX time in seconds is
reported).
However when the slave is connected again the Sentinel may re-scan the
INFO output again only after 10 seconds, which is a long time. During
this time Sentinels will consider this instance unable to failover, so
a useless delay is introduced.
Actaully this hardly happened in the practice because when a slave's
master is down, the INFO period for slaves changes to 1 second. However
when a manual failover is attempted immediately after adding slaves
(like in the case of the Sentinel unit test), this problem may happen.
This commit changes the INFO period to 1 second even in the case the
slave's master is not down, but the slave reported to be disconnected
from the master (by publishing, last time we checked, a master
disconnection time field in INFO).
This change is required as a result of an unrelated change in the
replication code that adds a small delay in the master-slave first
synchronization.
This patch, written in collaboration with Oran Agra (@oranagra) is a companion
to 780a8b1. Together the two patches should avoid that the AOF and RDB saving
processes can be spawned at the same time. Previously conditions that
could lead to two saving processes at the same time were:
1. When AOF is enabled via CONFIG SET and an RDB saving process is
already active.
2. When the SYNC command decides to start an RDB saving process ASAP in
order to serve a new slave that cannot partially resynchronize (but
only if we have a disk target for replication, for diskless
replication there is not such a problem).
Condition "1" is not very severe but "2" can happen often and is
definitely good at degrading Redis performances in an unexpected way.
The two commits have the effect of always spawning RDB savings for
replication in replicationCron() instead of attempting to start an RDB
save synchronously. Moreover when a BGSAVE or AOF rewrite must be
performed, they are instead just postponed using flags that will try to
perform such operations ASAP.
Finally the BGSAVE command was modified in order to accept a SCHEDULE
option so that if an AOF rewrite is in progress, when this option is
given, the command no longer returns an error, but instead schedules an
RDB rewrite operation for when it will be possible to start it.
This makes the replication code conceptually simpler by removing the
synchronous BGSAVE trigger in syncCommand(). This also means that
socket and disk BGSAVE targets are handled by the same code.
It is possible to get better results by using the pool like in the LRU
case. Also from tests during the morning I believe the current
implementation has issues in the frequency decay function that should
decrease the counter at periodic intervals.
We have 24 total bits of space in each object in order to implement
an LFU (Least Frequently Used) eviction policy.
We split the 24 bits into two fields:
8 bits 16 bits
+--------+----------------+
| LOG_C | Last decr time |
+--------+----------------+
LOG_C is a logarithmic counter that provides an indication of the access
frequency. However this field must also be deceremented otherwise what used
to be a frequently accessed key in the past, will remain ranked like that
forever, while we want the algorithm to adapt to access pattern changes.
So the remaining 16 bits are used in order to store the "decrement time",
a reduced-precision unix time (we take 16 bits of the time converted
in minutes since we don't care about wrapping around) where the LOG_C
counter is halved if it has an high value, or just decremented if it
has a low value.
New keys don't start at zero, in order to have the ability to collect
some accesses before being trashed away, so they start at COUNTER_INIT_VAL.
The logaritmic increment performed on LOG_C takes care of COUNTER_INIT_VAL
when incrementing the key, so that keys starting at COUNTER_INIT_VAL
(or having a smaller value) have a very high chance of being incremented
on access.
The simulation starts with a power-law access pattern, and later converts
into a flat access pattern in order to see how the algorithm adapts.
Currenty the decrement operation period is 1 minute, however note that
it is not guaranteed that each key will be scanned 1 time every minute,
so the actual frequency can be lower. However under high load, we access
3/5 keys every newly inserted key (because of how Redis eviction works).
This is a work in progress at this point to evaluate if this works well.
The LRU eviction code used to make local choices: for each DB visited it
selected the best key to evict. This was repeated for each DB. However
this means that there could be DBs with very frequently accessed keys
that are targeted by the LRU algorithm while there were other DBs with
many better candidates to expire.
This commit attempts to fix this problem for the LRU policy. However the
TTL policy is still not fixed by this commit. The TTL policy will be
fixed in a successive commit.
This is an initial (partial because of TTL policy) fix for issue #2647.
To destroy and recreate the pool[].key element is slow, so we allocate
in pool[].cached SDS strings that can account up to 255 chars keys and
try to reuse them. This provides a solid 20% performance improvement
in real world workload alike benchmarks.
We start from the end of the pool to the initial item, zero-ing
every entry we use or every ghost entry, there is nothing to memmove
since to the right everything should be already set to NULL.
1. Scan keys with pause to account for actual LRU precision.
2. Test cross-DB with 100 keys allocated in DB1.
3. Output results that don't fluctuate depending on number of keys.
4. Output results in percentage to make more sense.
5. Save file instead of outputting to STDOUT.
6. Support running multiple times with average of outputs.
7. Label each square (DIV) with its ID as HTML title.
The rio structure is referenced in the global 'riostate' structure
in order for the logging functions to be always able to access the state
of the "pseudo-loading" of the RDB, needed for the check.
Courtesy of Valgrind.
They were under /deps since they originate from a different source tree,
however at this point they are very modified and we took ownership of
both the files making changes, fixing bugs, so there is no upgrade path
from the original code tree.
Given that, better to move the code under /src with proper dependencies
and with a more simpler editing experience.
strict_strtoll() has a bug that reports the empty string as ok and
parses it as zero.
Apparently nobody ever replaced this old call with the faster/saner
string2ll() which is used otherwise in the rest of the Redis core.
This commit close#3333.
In issues #3361 / #3365 a problem was reported / fixed with redis-cli
not updating correctly the current DB on error after SELECT.
In theory this bug was fixed in 0042fb0e, but actually the commit only
fixed the prompt updating, not the fact the state was set in a wrong
way.
This commit removes the check in the prompt update, now that hopefully
it is the state that is correct, there is no longer need for this check.
This commit both fixes the crash reported with issue #3364 and
also properly closes the old links after the Sentinel address for the
other masters gets updated.
The two problems where:
1. The Sentinel that switched address may not monitor all the masters,
it is possible that there is no match, and the 'match' variable is
NULL. Now we check for no match and 'continue' to the next master.
2. By ispecting the code because of issue "1" I noticed that there was a
problem in the code that disconnects the link of the Sentinel that
needs the address update. Basically link->disconnected is non-zero
even if just *a single link* (cc -- command link or pc -- pubsub
link) are disconnected, so to check with if (link->disconnected)
in order to close the links risks to leave one link connected.
I was able to manually reproduce the crash at "1" and verify that the
commit resolves the issue.
Close#3364.
So far we used an external program (later executed within Redis) and
parser in order to check RDB files for correctness. This forces, at each
RDB format update, to have two copies of the same format implementation
that are hard to keep in sync. Morover the former RDB checker only
checked the very high-level format of the file, without actually trying
to load things in memory. Certain corruptions can only be handled by
really loading key-value pairs.
This first commit attempts to unify the Redis RDB loadig code with the
task of checking the RDB file for correctness. More work is needed but
it looks like a sounding direction so far.
The quicklist takes a cached version of the ziplist representation size
in bytes. The implementation must update this length every time the
underlying ziplist changes. However quicklistReplaceAtIndex() failed to
fix the length.
During LSET calls, the size of the ziplist blob and the cached size
inside the quicklist diverged. Later, when this size is used in an
authoritative way, for example during nodes splitting in order to copy
the nodes, we end with a duplicated node that may contain random
garbage.
This commit should fix issue #3343, however several problems were found
reviewing the quicklist.c code in search of this bug that should be
addressed soon or later.
For example:
1. To take a cached ziplist length is fragile since failing to update it
leads to this kind of issues.
2. The node splitting code needs auditing. For example it works just for
a side effect of ziplistDeleteRange() to be able to cope with a wrong
count of elements to remove. The code inside quicklist.c assumes that
-1 means "delete till the end" while actually it's just a count of how
many elements to delete, and is an unsigned count. So -1 gets converted
into the maximum integer, and just by chance the ziplist code stops
deleting elements after there are no more to delete.
3. Node splitting is extremely inefficient, it copies the node and
removes elements from both nodes even when actually there is to move a
single entry from one node to the other, or when the new resulting node
is empty at all so there is nothing to copy but just to create a new
node.
However at least for Redis 3.2 to introduce fresh code inside
quicklist.c may be even more risky, so instead I'm writing a better
fuzzy tester to stress the internals a bit more in order to anticipate
other possible bugs.
This bug was found using a fuzzy tester written after having some clue
about where the bug could be. The tester eventually created a ~2000
commands sequence able to always crash Redis. I wrote a better version
of the tester that searched for the smallest sequence that could crash
Redis automatically. Later this smaller sequence was minimized by
removing random commands till it still crashed the server. This resulted
into a sequence of 7 commands. With this small sequence it was just a
matter of filling the code with enough printf() to understand enough
state to fix the bug.
Display the nodes summary once the cluster is established using
redis-trib.rb
After the cluster meet and join was done, when the summary was shown, it
was giving info regarding the nodes. This fix ensures that confusion
where the slaves were shown as masters.
Fix would be to reset the nodes and reload the cluster information
before checking the cluster status after creating it.
This commit changes what provided by PR #3315 (merged) in order to
let the user specify the log level as a string.
The define could be also used, but when this happens, they must be
decoupled from the defines in the Redis core, like in the other part of
the Redis modules implementations, so that a switch statement (or a
function) remaps between the two, otherwise we are no longer free to
change the internal Redis defines.
Most of the time to check the last element is the way to go, however
there are patterns where the contrary is the best choice. Zig-zag
scanning implemented in this commmit always checks the obvious element
first (the last added -- think at a loop where the last element
allocated gets freed again and again), and continues checking one
element in the head and one in the tail.
Thanks to @dvisrky that fixed the original implementation of the
function and proposed zig zag scanning.
This bug most experienced effect was an inability of Redis to
reconfigure back old masters to slaves after they are reachable again
after a failover. This was due to failing to reset the count of the
pending commands properly, so the master appeared fovever down.
Was introduced in Redis 3.2 new Sentinel connection sharing feature
which is a lot more complex than the 3.0 code, but more scalable.
Many thanks to people reporting the issue, and especially to
@sskorgal for investigating the issue in depth.
Hopefully closes#3285.
I recently introduced populating the autocomplete help array with the
COMMAND command if available. However this was performed before parsing
the arguments, defaulting to instance 6379. After the connection is
performed it remains stable.
The effect is that if there is an instance running on port 6339,
whatever port you specify is ignored and 6379 is connected to instead.
The right port will be selected only after a reconnection.
Close#3314.
Reference issue #3218.
Checking the code I can't find a reason why the original RESTORE
code was so opinionated about restoring only the current version. The
code in to `rdb.c` appears to be capable as always to restore data from
older versions of Redis, and the only places where it is needed the
current version in order to correctly restore data, is while loading the
opcodes, not the values itself as it happens in the case of RESTORE.
For the above reasons, this commit enables RESTORE to accept older
versions of values payloads.
Comment format fixed + local var modified from camel case to underscore
separators as Redis code base normally does (camel case is mostly used
for global symbols like structure names, function names, global vars,
...).
* [the irc channel #redis](http://webchat.freenode.net/?channels=redis) on freenode
It is also possible that your question was already asked here, so please do a quick issues search before submitting. Lastly, if your question is about one of Redis' [clients](https://redis.io/clients), you may to contact your client's developers for help.
That said, please feel free to replace all this with your question :)
valgrind --track-origins=yes --suppressions=./src/valgrind.sup --show-reachable=no --show-possibly-lost=no --leak-check=full --log-file=err.txt ./src/redis-server test all
if grep -q 0x err.txt; then cat err.txt; exit 1; fi
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What is KeyDB?
--------------
Redis is often referred to as a *data structures* server. What this means is that Redis provides access to mutable data structures via a set of commands, which are sent using a *server-client* model with TCP sockets and a simple protocol. So different processes can query and modify the same data structures in a shared way.
KeyDB is a high performance fork of Redis with a focus on multithreading, memory efficiency, and high throughput. In addition to multithreading, KeyDB also has features only available in Redis Enterprise such as [Active Replication](https://github.com/JohnSully/KeyDB/wiki/Active-Replication), [FLASH storage](https://github.com/JohnSully/KeyDB/wiki/FLASH-Storage) support, and some not available at all such as direct backup to AWS S3.
Data structures implemented into Redis have a few special properties:
KeyDB maintains full compatibility with the Redis protocol, modules, and scripts. This includes the atomicity guarantees for scripts and transactions. Because KeyDB keeps in sync with Redis development KeyDB is a superset of Redis functionality, making KeyDB a drop in replacement for existing Redis deployments.
* Redis cares to store them on disk, even if they are always served and modified into the server memory. This means that Redis is fast, but that it is also non-volatile.
* The implementation of data structures emphasizes memory efficiency, so data structures inside Redis will likely use less memory compared to the same data structure modelled using a high-level programming language.
* Redis offers a number of features that are natural to find in a database, like replication, tunable levels of durability, clustering, and high availability.
On the same hardware KeyDB can achieve significantly higher throughput than Redis. Active-Replication simplifies hot-spare failover allowing you to easily distribute writes over replicas and use simple TCP based load balancing/failover. KeyDB's higher performance allows you to do more on less hardware which reduces operation costs and complexity.
Another good example is to think of Redis as a more complex version of memcached, where the operations are not just SETs and GETs, but operations that work with complex data types like Lists, Sets, ordered data structures, and so forth.
The chart below compares several KeyDB and Redis setups, including the latest Redis6 io-threads option, and TLS benchmarks.
If you want to know more, this is a list of selected starting points:
* Introduction to Redis data types. https://redis.io/topics/data-types-intro
* Try Redis directly inside your browser. http://try.redis.io
* The full list of Redis commands. https://redis.io/commands
* There is much more inside the official Redis documentation. https://redis.io/documentation
See the full benchmark results and setup information here: https://docs.keydb.dev/blog/2020/09/29/blog-post/
Building Redis
Why fork Redis?
---------------
KeyDB has a different philosophy on how the codebase should evolve. We feel that ease of use, high performance, and a "batteries included" approach is the best way to create a good user experience. While we have great respect for the Redis maintainers it is our opinion that the Redis approach focuses too much on simplicity of the code base at the expense of complexity for the user. This results in the need for external components and workarounds to solve common problems - resulting in more complexity overall.
Because of this difference of opinion features which are right for KeyDB may not be appropriate for Redis. A fork allows us to explore this new development path and implement features which may never be a part of Redis. KeyDB keeps in sync with upstream Redis changes, and where applicable we upstream bug fixes and changes. It is our hope that the two projects can continue to grow and learn from each other.
See options for channel partners and support contracts: https://keydb.dev/support.html
Learn with KeyDB’s official documentation site: https://docs.keydb.dev
[Subscribe to the KeyDB mailing list](https://eqalpha.us20.list-manage.com/subscribe/post?u=978f486c2f95589b24591a9cc&id=4ab9220500)
Management GUI: We recommend [FastoNoSQL](https://fastonosql.com/) which has official KeyDB support.
Benchmarking KeyDB
------------------
Please note keydb-benchmark and redis-benchmark are currently single threaded and too slow to properly benchmark KeyDB. We recommend using a redis cluster benchmark tool such as [memtier](https://github.com/RedisLabs/memtier_benchmark). Please ensure your machine has enough cores for both KeyDB and memteir if testing locally. KeyDB expects exclusive use of any cores assigned to it.
For more details on how we benchmarked KeyDB along with performance numbers check out our blog post: [Redis Should Be Multithreaded](https://medium.com/@john_63123/redis-should-be-multi-threaded-e28319cab744?source=friends_link&sk=7ce8e9fe3ec8224a4d27ef075d085457)
New Configuration Options
-------------------------
With new features comes new options:
server-threads N
server-thread-affinity [true/false]
The number of threads used to serve requests. This should be related to the number of queues available in your network hardware, *not* the number of cores on your machine. Because KeyDB uses spinlocks to reduce latency; making this too high will reduce performance. We recommend using 4 here. By default this is set to one.
scratch-file-path /path
If you would like to use the [FLASH backed](https://github.com/JohnSully/KeyDB/wiki/FLASH-Storage) storage this option configures the directory for KeyDB's temporary files. This feature relies on snapshotting to work so must be used on a BTRFS filesystem. ZFS may also work but is untested. With this feature KeyDB will use RAM as a cache and page to disk as necessary. NOTE: This requires special compilation options, see Building KeyDB below.
db-s3-object /path/to/bucket
If you would like KeyDB to dump and load directly to AWS S3 this option specifies the bucket. Using this option with the traditional RDB options will result in KeyDB backing up twice to both locations. If both are specified KeyDB will first attempt to load from the local dump file and if that fails load from S3. This requires the AWS CLI tools to be installed and configured which are used under the hood to transfer the data.
active-replica yes
If you are using active-active replication set `active-replica` option to “yes”. This will enable both instances to accept reads and writes while remaining synced. [Click here](https://docs.keydb.dev/docs/active-rep/) to see more on active-rep in our docs section. There are also [docker examples]( https://docs.keydb.dev/docs/docker-active-rep/) on docs.
All other configuration options behave as you'd expect. Your existing configuration files should continue to work unchanged.
Building KeyDB
--------------
Redis can be compiled and used on Linux, OSX, OpenBSD, NetBSD, FreeBSD.
We support big endian and little endian architectures, and both 32 bit
and 64 bit systems.
KeyDB can be compiled and is tested for use on Linux. KeyDB currently relies on SO_REUSEPORT's load balancing behavior which is available only in Linux. When we support marshalling connections across threads we plan to support other operating systems such as FreeBSD.
It may compile on Solaris derived systems (for instance SmartOS) but our
support for this platform is *best effort* and Redis is not guaranteed to
work as well as in Linux, OSX, and \*BSD.
More on CentOS/Archlinux/Alpine/Debian/Ubuntu dependencies and builds can be found here: https://docs.keydb.dev/docs/build/
All the options in redis.conf are also supported as options using the command
All the options in keydb.conf are also supported as options using the command
line, with exactly the same name.
Running Redis with TLS:
------------------
Please consult the [TLS.md](TLS.md) file for more information on
how to use Redis with TLS.
Playing with Redis
Playing with KeyDB
------------------
You can use redis-cli to play with Redis. Start a redis-server instance,
You can use keydb-cli to play with KeyDB. Start a keydb-server instance,
then in another terminal try the following:
% cd src
% ./redis-cli
redis> ping
% ./keydb-cli
keydb> ping
PONG
redis> set foo bar
keydb> set foo bar
OK
redis> get foo
keydb> get foo
"bar"
redis> incr mycounter
keydb> incr mycounter
(integer) 1
redis> incr mycounter
keydb> incr mycounter
(integer) 2
redis>
keydb>
You can find the list of all the available commands at https://redis.io/commands.
You can find the list of all the available commands at https://docs.keydb.dev/docs/commands/
Installing Redis
Installing KeyDB
-----------------
In order to install Redis binaries into /usr/local/bin, just use:
In order to install KeyDB binaries into /usr/local/bin, just use:
% make install
@@ -198,7 +261,7 @@ different destination.
Make install will just install binaries in your system, but will not configure
init scripts and configuration files in the appropriate place. This is not
needed if you just want to play a bit with Redis, but if you are installing
needed if you just want to play a bit with KeyDB, but if you are installing
it the proper way for a production system, we have a script that does this
for Ubuntu and Debian systems:
@@ -208,280 +271,48 @@ for Ubuntu and Debian systems:
_Note_: `install_server.sh` will not work on Mac OSX; it is built for Linux only.
The script will ask you a few questions and will setup everything you need
to run Redis properly as a background daemon that will start again on
to run KeyDB properly as a background daemon that will start again on
system reboots.
You'll be able to stop and start Redis using the script named
`/etc/init.d/redis_<portnumber>`, for instance `/etc/init.d/redis_6379`.
You'll be able to stop and start KeyDB using the script named
`/etc/init.d/keydb_<portnumber>`, for instance `/etc/init.d/keydb_6379`.
Multithreading Architecture
---------------------------
KeyDB works by running the normal Redis event loop on multiple threads. Network IO, and query parsing are done concurrently. Each connection is assigned a thread on accept(). Access to the core hash table is guarded by spinlock. Because the hashtable access is extremely fast this lock has low contention. Transactions hold the lock for the duration of the EXEC command. Modules work in concert with the GIL which is only acquired when all server threads are paused. This maintains the atomicity guarantees modules expect.
Unlike most databases the core data structure is the fastest part of the system. Most of the query time comes from parsing the REPL protocol and copying data to/from the network.
Future work:
- Allow rebalancing of connections to different threads after the connection
- Allow multiple readers access to the hashtable concurrently
Docker Build
------------
Build the latest binaries from the github unstable branch within a docker container. Note this is built for Ubuntu 18.04.
Simply make a directory you would like to have the latest binaries dumped in, then run the following commmand with your updated path:
```
$ docker run -it --rm -v /path-to-dump-binaries:/keydb_bin eqalpha/keydb-build-bin
```
You should receive the following files: keydb-benchmark, keydb-check-aof, keydb-check-rdb, keydb-cli, keydb-sentinel, keydb-server
If you are looking to enable flash support with the build (make MALLOC=memkind) then use the following command:
```
$ docker run -it --rm -v /path-to-dump-binaries:/keydb_bin eqalpha/keydb-build-bin:flash
```
Please note that you will need libcurl4-openssl-dev in order to run keydb. With flash version you may need libnuma-dev and libtool installed in order to run the binaries. Keep this in mind especially when running in a container. For a copy of all our Dockerfiles, please see them on [docs]( https://docs.keydb.dev/docs/dockerfiles/).
Code contributions
-----------------
Note: By contributing code to the Redis project in any form, including sending
Note: by contributing code to the KeyDB project in any form, including sending
a pull request via Github, a code fragment or patch via private email or
public discussion groups, you agree to release your code under the terms
of the BSD license that you can find in the [COPYING][1] file included in the Redis
of the BSD license that you can find in the COPYING file included in the KeyDB
source distribution.
Please see the [CONTRIBUTING][2] file in this source distribution for more
information, including details on our process for security bugs/vulnerabilities.
Please see the CONTRIBUTING file in this source distribution for more
If you are reading this README you are likely in front of a Github page
or you just untarred the Redis distribution tar ball. In both the cases
you are basically one step away from the source code, so here we explain
the Redis source code layout, what is in each file as a general idea, the
most important functions and structures inside the Redis server and so forth.
We keep all the discussion at a high level without digging into the details
since this document would be huge otherwise and our code base changes
continuously, but a general idea should be a good starting point to
understand more. Moreover most of the code is heavily commented and easy
to follow.
Source code layout
---
The Redis root directory just contains this README, the Makefile which
calls the real Makefile inside the `src` directory and an example
configuration for Redis and Sentinel. You can find a few shell
scripts that are used in order to execute the Redis, Redis Cluster and
Redis Sentinel unit tests, which are implemented inside the `tests`
directory.
Inside the root are the following important directories:
*`src`: contains the Redis implementation, written in C.
*`tests`: contains the unit tests, implemented in Tcl.
*`deps`: contains libraries Redis uses. Everything needed to compile Redis is inside this directory; your system just needs to provide `libc`, a POSIX compatible interface and a C compiler. Notably `deps` contains a copy of `jemalloc`, which is the default allocator of Redis under Linux. Note that under `deps` there are also things which started with the Redis project, but for which the main repository is not `redis/redis`.
There are a few more directories but they are not very important for our goals
here. We'll focus mostly on `src`, where the Redis implementation is contained,
exploring what there is inside each file. The order in which files are
exposed is the logical one to follow in order to disclose different layers
of complexity incrementally.
Note: lately Redis was refactored quite a bit. Function names and file
names have been changed, so you may find that this documentation reflects the
`unstable` branch more closely. For instance, in Redis 3.0 the `server.c`
and `server.h` files were named `redis.c` and `redis.h`. However the overall
structure is the same. Keep in mind that all the new developments and pull
requests should be performed against the `unstable` branch.
server.h
---
The simplest way to understand how a program works is to understand the
data structures it uses. So we'll start from the main header file of
Redis, which is `server.h`.
All the server configuration and in general all the shared state is
defined in a global structure called `server`, of type `struct redisServer`.
A few important fields in this structure are:
*`server.db` is an array of Redis databases, where data is stored.
*`server.commands` is the command table.
*`server.clients` is a linked list of clients connected to the server.
*`server.master` is a special client, the master, if the instance is a replica.
There are tons of other fields. Most fields are commented directly inside
the structure definition.
Another important Redis data structure is the one defining a client.
In the past it was called `redisClient`, now just `client`. The structure
has many fields, here we'll just show the main ones:
```c
structclient{
intfd;
sdsquerybuf;
intargc;
robj**argv;
redisDb*db;
intflags;
list*reply;
charbuf[PROTO_REPLY_CHUNK_BYTES];
// ... many other fields ...
}
```
The client structure defines a *connected client*:
* The `fd` field is the client socket file descriptor.
*`argc` and `argv` are populated with the command the client is executing, so that functions implementing a given Redis command can read the arguments.
*`querybuf` accumulates the requests from the client, which are parsed by the Redis server according to the Redis protocol and executed by calling the implementations of the commands the client is executing.
*`reply` and `buf` are dynamic and static buffers that accumulate the replies the server sends to the client. These buffers are incrementally written to the socket as soon as the file descriptor is writeable.
As you can see in the client structure above, arguments in a command
are described as `robj` structures. The following is the full `robj`
structure, which defines a *Redis object*:
typedef struct redisObject {
unsigned type:4;
unsigned encoding:4;
unsigned lru:LRU_BITS; /* lru time (relative to server.lruclock) */
int refcount;
void *ptr;
} robj;
Basically this structure can represent all the basic Redis data types like
strings, lists, sets, sorted sets and so forth. The interesting thing is that
it has a `type` field, so that it is possible to know what type a given
object has, and a `refcount`, so that the same object can be referenced
in multiple places without allocating it multiple times. Finally the `ptr`
field points to the actual representation of the object, which might vary
even for the same type, depending on the `encoding` used.
Redis objects are used extensively in the Redis internals, however in order
to avoid the overhead of indirect accesses, recently in many places
we just use plain dynamic strings not wrapped inside a Redis object.
server.c
---
This is the entry point of the Redis server, where the `main()` function
is defined. The following are the most important steps in order to startup
the Redis server.
*`initServerConfig()` sets up the default values of the `server` structure.
*`initServer()` allocates the data structures needed to operate, setup the listening socket, and so forth.
*`aeMain()` starts the event loop which listens for new connections.
There are two special functions called periodically by the event loop:
1.`serverCron()` is called periodically (according to `server.hz` frequency), and performs tasks that must be performed from time to time, like checking for timed out clients.
2.`beforeSleep()` is called every time the event loop fired, Redis served a few requests, and is returning back into the event loop.
Inside server.c you can find code that handles other vital things of the Redis server:
*`call()` is used in order to call a given command in the context of a given client.
*`activeExpireCycle()` handles eviction of keys with a time to live set via the `EXPIRE` command.
*`performEvictions()` is called when a new write command should be performed but Redis is out of memory according to the `maxmemory` directive.
* The global variable `redisCommandTable` defines all the Redis commands, specifying the name of the command, the function implementing the command, the number of arguments required, and other properties of each command.
networking.c
---
This file defines all the I/O functions with clients, masters and replicas
(which in Redis are just special clients):
*`createClient()` allocates and initializes a new client.
* the `addReply*()` family of functions are used by command implementations in order to append data to the client structure, that will be transmitted to the client as a reply for a given command executed.
*`writeToClient()` transmits the data pending in the output buffers to the client and is called by the *writable event handler*`sendReplyToClient()`.
*`readQueryFromClient()` is the *readable event handler* and accumulates data read from the client into the query buffer.
*`processInputBuffer()` is the entry point in order to parse the client query buffer according to the Redis protocol. Once commands are ready to be processed, it calls `processCommand()` which is defined inside `server.c` in order to actually execute the command.
*`freeClient()` deallocates, disconnects and removes a client.
aof.c and rdb.c
---
As you can guess from the names, these files implement the RDB and AOF
persistence for Redis. Redis uses a persistence model based on the `fork()`
system call in order to create a thread with the same (shared) memory
content of the main Redis thread. This secondary thread dumps the content
of the memory on disk. This is used by `rdb.c` to create the snapshots
on disk and by `aof.c` in order to perform the AOF rewrite when the
append only file gets too big.
The implementation inside `aof.c` has additional functions in order to
implement an API that allows commands to append new commands into the AOF
file as clients execute them.
The `call()` function defined inside `server.c` is responsible for calling
the functions that in turn will write the commands into the AOF.
db.c
---
Certain Redis commands operate on specific data types; others are general.
Examples of generic commands are `DEL` and `EXPIRE`. They operate on keys
and not on their values specifically. All those generic commands are
defined inside `db.c`.
Moreover `db.c` implements an API in order to perform certain operations
on the Redis dataset without directly accessing the internal data structures.
The most important functions inside `db.c` which are used in many command
implementations are the following:
*`lookupKeyRead()` and `lookupKeyWrite()` are used in order to get a pointer to the value associated to a given key, or `NULL` if the key does not exist.
*`dbAdd()` and its higher level counterpart `setKey()` create a new key in a Redis database.
*`dbDelete()` removes a key and its associated value.
*`emptyDb()` removes an entire single database or all the databases defined.
The rest of the file implements the generic commands exposed to the client.
object.c
---
The `robj` structure defining Redis objects was already described. Inside
`object.c` there are all the functions that operate with Redis objects at
a basic level, like functions to allocate new objects, handle the reference
counting and so forth. Notable functions inside this file:
*`incrRefCount()` and `decrRefCount()` are used in order to increment or decrement an object reference count. When it drops to 0 the object is finally freed.
*`createObject()` allocates a new object. There are also specialized functions to allocate string objects having a specific content, like `createStringObjectFromLongLong()` and similar functions.
This file also implements the `OBJECT` command.
replication.c
---
This is one of the most complex files inside Redis, it is recommended to
approach it only after getting a bit familiar with the rest of the code base.
In this file there is the implementation of both the master and replica role
of Redis.
One of the most important functions inside this file is `replicationFeedSlaves()` that writes commands to the clients representing replica instances connected
to our master, so that the replicas can get the writes performed by the clients:
this way their data set will remain synchronized with the one in the master.
This file also implements both the `SYNC` and `PSYNC` commands that are
used in order to perform the first synchronization between masters and
replicas, or to continue the replication after a disconnection.
Other C files
---
*`t_hash.c`, `t_list.c`, `t_set.c`, `t_string.c`, `t_zset.c` and `t_stream.c` contains the implementation of the Redis data types. They implement both an API to access a given data type, and the client command implementations for these data types.
*`ae.c` implements the Redis event loop, it's a self contained library which is simple to read and understand.
*`sds.c` is the Redis string library, check http://github.com/antirez/sds for more information.
*`anet.c` is a library to use POSIX networking in a simpler way compared to the raw interface exposed by the kernel.
*`dict.c` is an implementation of a non-blocking hash table which rehashes incrementally.
*`scripting.c` implements Lua scripting. It is completely self-contained and isolated from the rest of the Redis implementation and is simple enough to understand if you are familiar with the Lua API.
*`cluster.c` implements the Redis Cluster. Probably a good read only after being very familiar with the rest of the Redis code base. If you want to read `cluster.c` make sure to read the [Redis Cluster specification][3].
[3]: https://redis.io/topics/cluster-spec
Anatomy of a Redis command
---
All the Redis commands are defined in the following way:
void foobarCommand(client *c) {
printf("%s",c->argv[1]->ptr); /* Do something with the argument. */
addReply(c,shared.ok); /* Reply something to the client. */
}
The command is then referenced inside `server.c` in the command table:
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