Do not update animated internal pixels on the server
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@@ -444,7 +444,7 @@ public abstract class ImageMap {
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@Override
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public void render(MapView mapView, MapCanvas canvas, Player player) {
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MutablePair<byte[], Collection<MapCursor>> renderData = renderMap(mapView, player);
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MutablePair<byte[], Collection<MapCursor>> renderData = renderMap(mapView, 0, player);
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manager.callRenderEventListener(manager, imageMap, mapView, player, renderData);
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byte[] colors = renderData.getFirst();
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if (colors != null) {
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@@ -297,7 +297,7 @@ public class ImageMapManager implements AutoCloseable {
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}
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public void sendAllMaps(Collection<? extends Player> players) {
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maps.values().forEach(m -> sendAllMaps(players));
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maps.values().forEach(m -> m.send(players));
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}
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public static class DeletedMapRenderer extends MapRenderer {
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