Fix hotbar totems

This commit is contained in:
NotAlexNoyle committed 2026-07-13 18:03:32 -04:00
1 parent a9a7fa9db3
commit 2cd32945bb
1 file changed
+4 -1
@@ -29,7 +29,10 @@ public class DamageListener implements Listener {
plugin.doSyncAfter(() -> Bukkit.getPluginManager().registerEvents(this, plugin), 1L);
}
@EventHandler(priority = EventPriority.HIGHEST)
// Run before HIGHEST lethal-damage rescue handlers. In particular, PurpurExtras-OG
// cancels lethal damage at HIGHEST after consuming a totem from the victim's hotbar.
// Running at the same priority could undo that rescue when force-allow-combat is enabled.
@EventHandler(priority = EventPriority.HIGH)
public void on(final EntityDamageByEntityEvent event) {
if (!(event.getEntity() instanceof Player)) {
return;