Update core, update config
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Submodule coreSubProjects updated: dc4db84afa...6d7dc3e615.
@@ -27,7 +27,7 @@ real_time_updates_enabled: true
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# How close to an update players have to be in order to receive it.
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# Required.
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# Default: 128
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real_time_update_radius: 128
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real_time_update_radius: 256
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# Let clients ask for updates to LODs they've previously downloaded.
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# Required.
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@@ -37,7 +37,7 @@ login_data_sync_enabled: true
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# How far away can a player request updates for during login sync?
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# Required.
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# Default: 128
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login_data_sync_radius: 128
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login_data_sync_radius: 64
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# How many login sync requests can a client send at once?
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# Required.
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@@ -134,7 +134,7 @@ worlds:
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world_nether:
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# It might make sense to have a lower view distance in the nether, since visibility will be low simply because of
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# the level design anyway.
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render_distance: 64
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render_distance: 128
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# This is a hack to prevent light from shining through ceilings, mostly noticeable on the nether ceiling.
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# Only works with the FullBuilder, should only be used with builder_resolution=1, and does have some side effects.
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@@ -166,7 +166,7 @@ update_events:
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# Does not affect Folia servers.
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# Required.
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# Default: 4
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scheduler_threads: 6
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scheduler_threads: 8
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# Should we notify server admins when a new version of the plugin is available?
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# Optional.
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