Handle PlayerRespawnEvent instead of PlayerDeathEvent + fixes/clean up for other handlers #45

Merged
SKBotNL merged 1 commits from master into master 2026-07-27 18:27:43 -04:00
SKBotNL commented 2026-07-27 18:25:08 -04:00 (Migrated from github.com)

PlayerRespawnEvent should handle both respawing from a death and "respawning" by entering/being teleported to a different world

PlayerRespawnEvent should handle both respawing from a death and "respawning" by entering/being teleported to a different world
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