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AntiPieRay-OG
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NotAlexNoyle
(Alexander Noyle)
SKBotNL
(SKBotNL)
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NotAlexNoyle
SKBotNL
Use Material#isOccluding instead of manual lists
#11
by SKBotNL was merged
2026-07-24 12:37:11 -04:00
main
main
Generate hideStateTypes from hideMaterials
#10
by SKBotNL was merged
2026-05-26 10:31:51 -04:00
main
main
Return Material.AIR in Block.typeFast if chunk is null
#9
by SKBotNL was merged
2026-05-20 12:10:56 -04:00
main
main
Ignore exception when start block missed and relocate dependencies
#8
by SKBotNL was merged
2026-03-09 13:55:55 -04:00
main
main
Use NMS to get the block type much faster and update/fix dependencies
#7
by SKBotNL was merged
2026-01-22 08:27:58 -05:00
main
main
Wait for async tasks to exit
#6
by SKBotNL was merged
2025-12-07 15:11:44 -05:00
main
main
Limit maxDistance in the BlockIterator
#5
by SKBotNL was merged
2025-10-01 00:57:35 -04:00
main
main
PlayerPositionRotationPacketListener can be MONITOR
#4
by SKBotNL was merged
2025-09-28 14:43:05 -04:00
main
main
Clean up empty entries for playersByHiddenBlock in removeAllPos
#3
by SKBotNL was merged
2025-09-28 14:41:38 -04:00
main
main
Better visibility logic and performance improvements
#2
by SKBotNL was merged
2025-09-28 13:35:39 -04:00
main
main
Make canSee more tolerant
#1
by SKBotNL was merged
2025-09-28 06:42:57 -04:00
main
main