Fix a mistake in getBlockStateAt()
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@@ -49,11 +49,6 @@ public class FoliaWorld extends SpigotWorld {
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}
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}
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@Override
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public WrappedBlockState getBlockStateAt(Vector3d loc) {
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return getBlockStateAt((int) Math.floor(loc.x), (int) Math.floor(loc.y), (int) Math.floor(loc.z)); // Corrected to loc.y
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}
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@Override
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public RayTraceResult rayTraceBlocks(Vector3d start, Vector3d direction, double maxDistance, FluidHandling fluidHandling, boolean ignorePassableBlocks) {
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Location location = new Location(super.world, start.getX(), start.getY(), start.getZ());
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@@ -85,7 +85,7 @@ public class SpigotWorld implements PlatformWorld {
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@Override
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public WrappedBlockState getBlockStateAt(Vector3d loc) {
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return getBlockStateAt((int) Math.floor(loc.x), (int) Math.floor(loc.x), (int) Math.floor(loc.x));
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return getBlockStateAt((int) Math.floor(loc.x), (int) Math.floor(loc.y), (int) Math.floor(loc.z));
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}
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@Override
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