ProgrammerDan
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118e28f9ae
|
Adding in dragon controls, might need to separate out a bit, but adds a new dragon damage for servers that want to allow dragon spawning but would prefer they dont remove the world en mass. Untested at yet. Some other fixes as noted in my self-review.
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2019-09-10 01:09:24 -04:00 |
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ProgrammerDan
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9cb7b0d344
|
Reverting some null checks, I know this will cause warnings in IDE but some were hard earned. I do hope that Spigot is more faithful and careful in these later releases, but better to check and be sure then not check and be unsure. Some I did not add back in. Any I added back in I wrote why I added it. I also switched around some orderings to use equals() checks, and also addressed some changes to map views in new releases, although there is more to do there. As well, expanded certain block lists and biome lists even further, lots of new content in these new minecraft releases. Probably first of several commits, as I test.
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2019-09-04 00:36:23 -04:00 |
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ProgrammerDan
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ef6c2ad5ff
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Fixing an issue where soft depends were behaving like real depends.
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2017-08-02 00:57:21 -04:00 |
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ProgrammerDan
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b3e7b3b3b2
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One import correction for clean build
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2017-07-09 22:25:25 -04:00 |
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ProgrammerDan
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ed31471e4f
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Many fixes from Humbug and elsewhere, other cleanup
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2017-07-09 22:18:36 -04:00 |
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ProgrammerDan
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20db0ac775
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Game features and fixes additions from humbug.
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2017-07-09 21:41:25 -04:00 |
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ProgrammerDan
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e4c1164b7a
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Adding more options for enderchests -- you can disable use instead of disabling placement -- added shulker box disabling including filling and draining with hoppers -- added totem disabling so you can collect em but they dont spare you death. also some other enable / disabled respect fixes.
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2017-06-30 14:39:18 -04:00 |
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ProgrammerDan
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2ec3b0e232
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NMS setting was premature here based on incomplete understanding. This should be better. To access the real bed position and not a safe spawn location as computed, use the handle() and getBed() method on the underlying EntityHuman object.
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2017-06-10 01:02:29 -04:00 |
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ProgrammerDan
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c7f310da18
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Untested but should forceset bedpos as well as spawnpoint
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2017-06-09 16:35:50 -04:00 |
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ProgrammerDan
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5d11841e4a
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Default disable invisible fixes on the assumption is corrected in 1.11
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2017-06-09 00:50:31 -04:00 |
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ProgrammerDan
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804a60f169
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Invisible fix now covers all passengers.
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2017-06-09 00:47:38 -04:00 |
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ProgrammerDan
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d9176f84b5
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Upgrade to mc 1.12
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2017-06-09 00:36:43 -04:00 |
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ProgrammerDan
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27d37b5519
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Fixes to game tuning and game fixes and game features where events should be ignored due to cancel but werent due to bukkits weird default choice for eventhandler. Also added bypass for ops or permission to InvisibleFixTwo same as InvisibleFix
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2017-06-05 13:09:06 -04:00 |
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ProgrammerDan
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9861b67ab1
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Came up with a much more elegant approach, removed manual instrumentation and went full reflection. Its pretty sweet.
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2017-05-19 02:08:22 -04:00 |
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ProgrammerDan
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40f1810322
|
Adding a new thought experiment called Insight. It tracks strickly speaking the running time of events, computing a running max, min, and standard deviation, as well as counts of events and other indicators.
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2017-05-18 23:07:52 -04:00 |
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ProgrammerDan
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abcc4f318f
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Merge branch 'master' of github.com:DevotedMC/SimpleAdminHacks
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2017-05-16 17:26:07 -04:00 |
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ProgrammerDan
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34602a43da
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Minor fix for TimingsHack to deal with weird failure to produce map objects
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2017-05-16 17:25:53 -04:00 |
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Daniel Boston
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3f57b8cac3
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Readme formatting fixes
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2017-05-04 12:52:48 -04:00 |
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ProgrammerDan
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51994670f9
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Trying to bypass another new metrics-lite transitive dependency issue, sigh.
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2017-05-02 22:21:06 -04:00 |
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Daniel Boston
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0ce0b16a33
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Merge pull request #13 from DevotedMC/tps-monitor
Tps monitor
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2017-04-29 10:16:11 -04:00 |
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ProgrammerDan
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947225a8ce
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Added some better error trapping around vulnerable ticking methods. Added documentation to the javadocs.
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2017-04-29 09:45:23 -04:00 |
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ProgrammerDan
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173c29d76f
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Refinements of tps and binding meters
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2017-04-29 02:23:09 -04:00 |
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ProgrammerDan
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a77a433303
|
Added a bunch of extra tracking to monitor for ticks exceeding a configured threshold, and more
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2017-04-28 03:47:12 -04:00 |
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ProgrammerDan
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c3ee1b3975
|
Adding showtimings command that generates a map. Thanks to LagMonitor for the map inspiration.
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2017-04-27 02:47:50 -04:00 |
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ProgrammerDan
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a41089d8f2
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CrazyCrates does not broadcast prizes to console but does fire an event. New hack lets you capture this event.
Also tweaked some weird default configs.
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2017-04-24 14:08:25 -04:00 |
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ProgrammerDan
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5c26b304da
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README long overdue, added.
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2017-04-24 02:04:12 -04:00 |
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ProgrammerDan
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20020bc97f
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marginally working fix default to false
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2017-04-24 01:37:00 -04:00 |
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Daniel Boston
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c2fcca0ed5
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Merge pull request #12 from CivilizatonExperiment/master
Merging In things that CivEx uses and simple dupe fix
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2017-04-24 01:19:58 -04:00 |
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Daniel Boston
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b637d83a93
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Update pom.xml for new changes
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2017-02-23 13:07:55 -05:00 |
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Daniel Boston
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811ce25a7f
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Merge pull request #11 from CivilizatonExperiment/master
Added the ability to disable: villagers, withers, enderchests.
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2017-02-23 13:07:31 -05:00 |
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ProgrammerDan
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ba2507cdab
|
Small fixes to GameFixes, attempting to figure out why it causes CastleGates to stop working have failed so far.
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2017-01-10 04:37:48 -05:00 |
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ProgrammerDan
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60ccc22e20
|
Fix to BadBoyWatch adding lowtracking for canceled breaks
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2017-01-08 16:34:42 -05:00 |
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ProgrammerDan
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34410393f1
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Some fixes: Bedsetting during day allow cancel, label fixes and expansion for teals GameFixes, add location to SanityHack
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2017-01-08 16:04:08 -05:00 |
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Daniel Boston
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88cdcc6ebb
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Merge pull request #10 from TealNerd/master
Added GameFixes with elytra bug blocking
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2017-01-08 15:35:41 -05:00 |
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ProgrammerDan
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ab83ed2500
|
This actually does appear to address boat and horse invisibility and desync, although its a bit hackish.
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2016-11-12 13:43:04 -05:00 |
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ProgrammerDan
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71c7ef1ae2
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Adding a new invisible fix type, no idea if it will work or not. Updated Invsee to reset styling after item record.
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2016-11-11 23:53:16 -05:00 |
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Daniel Boston
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99fd783aa6
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Merge pull request #9 from Maxopoly/patch-3
Add CivModCore dependency
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2016-11-02 02:00:32 -04:00 |
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Daniel Boston
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e08078b050
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Merge pull request #8 from Maxopoly/patch-1
Update dependencies
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2016-11-01 09:11:03 -04:00 |
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ProgrammerDan
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8449e3e261
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Tab error on default config
|
2016-10-23 19:05:28 -04:00 |
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ProgrammerDan
|
ae41533e60
|
Fixing live-disable for Bed fix and other Tuning hacks, and added PotatoXP disabling to GameFeatures hack.
|
2016-10-23 13:58:21 -04:00 |
|
ProgrammerDan
|
0d13425ae2
|
Defaults fix for ReinforcedCheckBreak so that player name is displayed.
|
2016-10-23 13:04:40 -04:00 |
|
ProgrammerDan
|
0a613a7f14
|
Another typo fix
|
2016-10-19 03:19:35 -04:00 |
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ProgrammerDan
|
601294ae91
|
Reordering boolean checks on bedset, adding null checks to address some NPE sightings.
|
2016-10-19 01:47:53 -04:00 |
|
Daniel Boston
|
58dc0576c3
|
Merge pull request #5 from Ameliorate/master
Allow players to set their spawns in beds during the daytime
|
2016-10-19 01:30:20 -04:00 |
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ProgrammerDan
|
b838f148a8
|
Incrementing version
|
2016-10-15 18:22:06 -04:00 |
|
ProgrammerDan
|
6f6d97af07
|
Small fixes to example config
|
2016-10-15 01:53:59 -04:00 |
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ProgrammerDan
|
73b26beb86
|
Adding some config options -- although untried -- and updated pom to represent latest, generally.
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2016-10-14 20:45:09 -04:00 |
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ProgrammerDan
|
8a0e6f6b29
|
Compilable, first tuning element is limiting tile entities in a chunk. Needs example configuration section.
|
2016-10-14 19:58:50 -04:00 |
|
ProgrammerDan
|
50c9be6bcf
|
Adding simple game tuning
|
2016-10-13 18:42:07 -04:00 |
|
ProgrammerDan
|
a6832c864d
|
Should have reinforcedchestbreak fixed now, it was missing a generate static method.
|
2016-10-13 13:26:01 -04:00 |
|
ProgrammerDan
|
f2b0adf9d4
|
Correcting some default values
|
2016-10-10 22:08:40 -04:00 |
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ProgrammerDan
|
da1541c6fb
|
Trying a new type of fix for invisiblity problem interacting with vanish
|
2016-10-10 02:07:30 -04:00 |
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ProgrammerDan
|
2bf277a627
|
Some fixes
|
2016-10-04 00:05:50 -04:00 |
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Daniel Boston
|
a04e60eec8
|
Merge pull request #3 from schweinefilet/cb-message
Added chest break broadcast
|
2016-10-01 02:40:44 -04:00 |
|
ProgrammerDan
|
56566ef997
|
Fixes from observed runtime exceptions, and adding UUID to badboy log
|
2016-09-24 23:52:34 -04:00 |
|
ProgrammerDan
|
5bd0b64e4c
|
Fixes to config, badboy watch works now, yey.
|
2016-09-24 08:34:41 -04:00 |
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ProgrammerDan
|
07fb6624eb
|
Incrementing pom and finishing out badboy watch, simple as can be watched block and break path watching.
|
2016-09-22 19:57:52 -04:00 |
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ProgrammerDan
|
824d3a876f
|
ADding a watch task for bad boys
|
2016-09-22 07:06:39 -04:00 |
|
ProgrammerDan
|
f6c457759e
|
Potential fix for invisible players.
|
2016-09-20 18:26:45 -04:00 |
|
ProgrammerDan
|
d8d65b19f4
|
Fixing announce message loading, wasn't working for some reason.
|
2016-09-16 15:05:12 -04:00 |
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ProgrammerDan
|
2c15a6fd99
|
Significant updates. Implemented autoloading of all hacks in .hacks package if valid and a configuration exists. Addresses #1 and #2.
|
2016-09-16 02:07:52 -04:00 |
|
ProgrammerDan
|
b22c44cf67
|
Small fixes to portal event tracking
|
2016-06-30 00:41:03 -04:00 |
|
ProgrammerDan
|
f47d0318e3
|
Adding tool to experimental to demonstrate serializations
|
2016-06-16 18:33:42 -04:00 |
|
ProgrammerDan
|
a5d253cd2b
|
Teleport controls and such
|
2016-06-12 15:45:59 -04:00 |
|
ProgrammerDan
|
fd61f7aed0
|
Straight update to 1.10
|
2016-06-11 23:47:17 -04:00 |
|
ProgrammerDan
|
67c17a8873
|
Adding teleport data output.
|
2016-05-16 00:55:58 -04:00 |
|
ProgrammerDan
|
719ab79c28
|
Missed a necessary dependency
|
2016-05-15 22:08:30 -04:00 |
|
ProgrammerDan
|
b79b2dd055
|
Adding quick hack to output damage data. New longterm hack Experimental for all shortterm testing stuff like this.
|
2016-05-12 18:04:05 -04:00 |
|
ProgrammerDan
|
48eae75610
|
Disabling invmod for now, I'll try again some other time. Is non-trivial
|
2016-05-08 10:09:20 -04:00 |
|
ProgrammerDan
|
240e71c2e6
|
Got offline inventory viewing working as well as online. Next up workingon inventorymod'
|
2016-05-03 02:27:40 -04:00 |
|
ProgrammerDan
|
fea4547c76
|
Doesn't work for console yet but adding in inventory inspection offline and online.
|
2016-05-02 08:32:50 -04:00 |
|
ProgrammerDan
|
3b080288c6
|
NPCs now correctly advertise themselves to new players on join regardless if in sight range or not, and disappear themselves when they die. Need to add correction for despawn, that external state is updated
|
2016-04-30 00:59:00 -04:00 |
|
ProgrammerDan
|
55ceedc6a2
|
Spoofing player count and names works, very fascinating process.
|
2016-04-29 03:31:21 -04:00 |
|
ProgrammerDan
|
82860879d2
|
Bots work. Still tons of stupid edges and cases but commands work, list works, load and save works ... very cool.
|
2016-04-28 01:05:17 -04:00 |
|
ProgrammerDan
|
0fa5f80fd9
|
Got a bot to spawn, many issues abound yet.
|
2016-04-27 07:16:31 -04:00 |
|
ProgrammerDan
|
dca45994a9
|
Fleshing out hackbot. Some parsing issues.
|
2016-04-26 06:44:41 -04:00 |
|
ProgrammerDan
|
4180cda38c
|
Fleshing out use of NPCLib to generate 'bots ... long way to go but solid progress.
|
2016-04-25 02:46:40 -04:00 |
|
ProgrammerDan
|
fce179fd2b
|
Adding commands to introbook and kit, and laying out some lofty goals for NPClib
|
2016-04-23 03:57:29 -04:00 |
|
ProgrammerDan
|
4d8712837d
|
Fixing a few newfriendassist issus and adding introbook drop -- with externally configured book, finally.
|
2016-04-23 03:29:01 -04:00 |
|
ProgrammerDan
|
8a99ca13bb
|
Adding Newfriend tools including newfriend intro kit, announce, and the like
|
2016-04-22 23:52:04 -04:00 |
|
ProgrammerDan
|
e0dccce4f7
|
Adding NewfriendAssist
|
2016-04-22 18:42:03 -04:00 |
|
ProgrammerDan
|
83d7acf78f
|
Adding newfriend announce and frame for hints
|
2016-04-22 09:37:15 -04:00 |
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ProgrammerDan
|
b217a96c01
|
Tests are now working, although hackish and unpleasing. For future work I'll probably just bite the bullet and use PowerMock for static and final mocking. In any case, all tests now pass, looking good, for cobertura coverage report use mvn cobertura:cobertura
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2016-04-22 00:37:42 -04:00 |
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ProgrammerDan
|
bb951c7602
|
Working on fixing errors in tests.
|
2016-04-21 18:52:23 -04:00 |
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ProgrammerDan
|
8ea94c46c2
|
Fixing NPE caused by debug calls before config object was made.
|
2016-04-19 07:57:32 -04:00 |
|
ProgrammerDan
|
ad28e2785d
|
Apparently forgot to add the test, which doesn't work. Adding
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2016-04-17 08:09:02 -04:00 |
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ProgrammerDan
|
b52d02c351
|
Adding first stab at testing, which all fail of course, and initial live release. Has only CombatTag announce, more coming.'
|
2016-04-17 02:18:26 -04:00 |
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ProgrammerDan
|
4fb0c105bb
|
Fixing up default config, fully specifying hacks command and hopefully working code there, modifying various abstract classes to support those baseline features, CTAnnounce should be working. On to testing and buildout.
|
2016-04-15 18:23:26 -04:00 |
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ProgrammerDan
|
90cfdbc358
|
Adding CombatTagPlus hack, fleshing out internal structure.
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2016-04-15 02:21:31 -04:00 |
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ProgrammerDan
|
7c4b15285d
|
Fleshing out basic infrastructure for hacks.
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2016-04-14 18:02:48 -04:00 |
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ProgrammerDan
|
9bbfa15634
|
First commit, no functionality but describing features in config and commands.
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2016-04-03 02:22:37 -04:00 |
|