Fix for Fluidlogged blocks
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016d48938f
commit
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1 file changed
+2
-10
+2
-10
@@ -110,21 +110,13 @@ public class ChunkRenderRebuildTask extends ChunkRenderBuildTask {
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for (RenderLayer layer : RenderLayer.getBlockLayers()) {
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ForgeHooksClient.setRenderType(layer);
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if (!fluidState.isEmpty()) {
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if (!RenderLayers.canRenderInLayer(fluidState, layer)) {
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continue;
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}
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if (!fluidState.isEmpty() && RenderLayers.canRenderInLayer(fluidState, layer)) {
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if (cache.getFluidRenderer().render(slice, fluidState, blockPos, offset, buffers.get(layer))) {
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rendered = true;
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}
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}
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if (blockState.getRenderType() == BlockRenderType.MODEL) {
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if (!RenderLayers.canRenderInLayer(blockState, layer)) {
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continue;
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}
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if (blockState.getRenderType() == BlockRenderType.MODEL && RenderLayers.canRenderInLayer(blockState, layer)) {
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BakedModel model = cache.getBlockModels()
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.getModel(blockState);
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