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@@ -1,10 +1,51 @@
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1.0.34
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1.20_1.0.38
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D1
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1.20_1.0.37
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D1 Removed Birthday Message code.
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1.20_1.0.36
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D1 Fixed a console spam bug.
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1.20_1.0.35
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D1 Switched to SPS style getNickname for PvP displaynames.
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D2 Fixed PvP head drop to properly use getNickname
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D3 Now handles 99 percent of exceptions internally.
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D4 Handles Fire_tick as damage source for announcements.
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D5 Fixed some wrong sounds.
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D6 Fixed issue where word head was added to heads.
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Changed Logging method.
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D7 Added Polski pl_PL_mobnames translation from janilowski
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1.20_1.0.34
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D1 Fixed missing vex.angry head in giveMH command.
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D2 Changed to PlayerProfile created heads via bukkit API.
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D3 Fixed GiveMH and GivePH commands.
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D4 Fixed CustomTrader heads losing sound 1.20-1.20.2 less than Build 3936.
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D5 Build 3936 did not fix CustomTrader heads from losing their sound. Will use my fix until further notice.
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D6 Fixed reload command. Removed block_heads_1_17_3.yml, and block_heads_1_19.yml
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D7 Fixed issue with reload command causing exception.
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D8 Fixed issue with player heads number set to zero. Fixed Mob heads having long name.
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D9 Playerheads from player kills now are placed in inventory or dropped naturally instead of added to drops.
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Added more debug logs, and made debug logs easier to understand on head drop.
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D10 Added debug logs to player kill heads.
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D11 Fixed chance_config updater.
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D12 PlayerHead skin fix?
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D13 Restructured config.yml, fixed displayname/name for Killed by lore.
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D14 Testing Config value verifier.
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D15 If debug is true for any reason mmh will dump the config into console on loading.
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D16 Fixed mobname lang file checker so it does not replace files everytime.
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D17 Fixed missing UUIDs from 5 mobs.
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D18 NameTag if mob has helmet head will drop naturally, named mobs with helmet will not drop head when killed.
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D19 Added Exception handling system.
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D20 Fixed errors in some mobnames files.
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D21 New logging system should look cleaner.
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D22 Fixed issue with new logger system.
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D23 Fixed base64 codes for Zombie Villagers.
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D24 Fixed issue of some commands not telling user they do not have permission to use.
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D25 Fixed and issue where chance_config.yml would be deleted upon config.yml update.
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D26 Fixed some typos in config calls.
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D27
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1.0.33
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D1 Fixed an issue with GiveMH that caused an exception.
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D2 Fixed an issue with charged creepers, and added 1.20.2 support.
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D3 Fixed an issue with commands and console not having permissions.
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D4
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1.0.32
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D1 Added TNT and End Crystal(Hands, Arrow, Snowball, Trident) as possible weapons in the beheading messages.
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D2 Changed to a per player random system, this should make the odds more accurate.
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@@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>MoreMobHeads</groupId>
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<artifactId>MoreMobHeads</artifactId>
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<version>1.15_1.0.33</version>
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<version>1.20_1.0.38.D1-DEV</version>
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<name>More Mob Heads</name>
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<description>Drops mob heads when a mob is killed.</description>
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<scm>
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@@ -96,17 +96,30 @@
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<id>placeholderapi</id>
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<url>https://repo.extendedclip.com/content/repositories/placeholderapi/</url>
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</repository>
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<repository>
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<id>essentials-releases</id>
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<url>https://repo.essentialsx.net/releases/</url>
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</repository>
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<repository>
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<id>majek-repo</id>
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<url>https://repo.majek.dev/releases/</url>
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</repository>
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</repositories>
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<dependencies>
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<dependency>
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<!--<dependency>
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<groupId>lib.github.joelgodofwar</groupId>
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<artifactId>MoreMobHeadsLib</artifactId>
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<version>0.1.7-SNAPSHOT</version>
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</dependency>-->
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<dependency>
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<groupId>org.json</groupId>
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<artifactId>json</artifactId>
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<version>20210307</version>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.18-R0.1-SNAPSHOT</version>
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<version>1.20-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<!-- bStats -->
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@@ -138,5 +151,23 @@
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<scope>provided</scope>
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<optional>true</optional>
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</dependency>
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<dependency>
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<groupId>net.essentialsx</groupId>
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<artifactId>EssentialsX</artifactId>
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<version>2.19.0</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>dev.majek</groupId>
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<artifactId>hexnicks</artifactId>
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<version>3.1.1</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>com.github.Aust1n46</groupId>
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<artifactId>VentureChat</artifactId>
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<version>2.19.1</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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</project>
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+6
-1
@@ -5,4 +5,9 @@ add config for lore to display killed by <player> using <weapon/hands>
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change custom trades to check all trades each time.
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Fix this
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player.sendMessage(THIS_NAME + " v" + THIS_VERSION + " Sorry could not find \"" + blockName + "\""); // TODO: Add translation for this line.
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player.sendMessage(THIS_NAME + " v" + THIS_VERSION + " Sorry could not find \"" + blockName + "\""); // TODO: Add translation for this line.
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the dropped head item name and lore “killed by username” are customizable in the language file, but colorcodes eg. &c or <RED> do not work
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add a new command, "/mmh backup" that will backup all the main files into a backup folder, it could zip them with a date and time, and later cull ones older than say a week.
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Of course I'd want to add configs for which files to backup, whether to zip them or not, and whether to cull them or not.
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