Minor formatting improvements
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@@ -17,15 +17,15 @@ import java.util.Map;
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public class Kit {
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private String name;
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private final String name;
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private String permission;
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private Cooldown cooldown;
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private int level;
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private int health;
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private Map<Integer, ItemStack> inventory;
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private List<PotionEffect> effects;
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private List<Ability> abilities;
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private final Map<Integer, ItemStack> inventory;
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private final List<PotionEffect> effects;
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private final List<Ability> abilities;
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private ItemStack helmet;
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private ItemStack chestplate;
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@@ -23,12 +23,12 @@ import java.util.*;
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public class Kits {
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private Game plugin;
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private Arena arena;
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private Resources resources;
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private Resource messages;
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private final Game plugin;
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private final Arena arena;
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private final Resources resources;
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private final Resource messages;
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private Map<String, String> kits;
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private final Map<String, String> kits;
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public Kits(Game plugin, Arena arena) {
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this.arena = arena;
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@@ -22,6 +22,8 @@ public class Leaderboards {
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registerCache("kills", 25);
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registerCache("deaths", 25);
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registerCache("level", 25);
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// TODO: implement PriorityQueue to manage cached Leaderboards... currently you're basically recreating it lol...
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}
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private void registerCache(String key, int size) {
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@@ -4,7 +4,6 @@ import com.cryptomorin.xseries.XSound;
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import com.planetgallium.kitpvp.Game;
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import com.planetgallium.kitpvp.game.Arena;
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import com.planetgallium.kitpvp.util.Resource;
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import com.planetgallium.kitpvp.util.Resources;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@@ -14,15 +13,13 @@ import com.planetgallium.kitpvp.util.Toolkit;
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public class HitListener implements Listener {
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private Arena arena;
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private Resources resources;
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private Resource config;
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private XSound.Record hitSound;
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private final Arena arena;
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private final Resource config;
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private final XSound.Record hitSound;
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public HitListener(Game plugin) {
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this.arena = plugin.getArena();
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this.resources = plugin.getResources();
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this.config = resources.getConfig();
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this.config = plugin.getResources().getConfig();
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String soundString = config.getString("Combat.HitSound.Sound") + ", 1, " + config.getInt("Combat.HitSound.Pitch");
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this.hitSound = XSound.parse(null, Bukkit.getWorlds().get(0).getSpawnLocation(), soundString, false).join();
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