Checks that restarting an OSR-optimized frame works.
Paused at (after evaluation):
function foo() {
  #debugger;
}

Pause stack:
  foo:2 (canBeRestarted = true)
  osr_caller:9 (canBeRestarted = true)

Restarting osr_caller frame...
Restarting function "osr_caller" ...
Paused at (after restart):
function osr_caller() {
  for (let i = #0; i < 1000; i++) {
    if (i == 10) %OptimizeOsr();

Resuming...
