Commit Graph

  • dcef083e30 fixed worldguard.notify and worldguard.bypass permissions, optimized getApplicableRegionSet() calls Redecouverte 2011-02-27 19:31:49 +01:00
  • 162cd20f80 added permissions worldguard.region.priority.own and worldguard.region.priority.all Redecouverte 2011-02-27 18:43:39 +01:00
  • c74433422a region priority is now set correctly in /region claim Redecouverte 2011-02-27 18:40:32 +01:00
  • f338650b24 hopefully final fix for tnt block Redecouverte 2011-02-27 18:20:07 +01:00
  • 65c0d77d3e updated protection classes for getIntersectingRegions() Redecouverte 2011-02-27 18:16:09 +01:00
  • 09a150b6e9 updated config.yml, removed old permissions Redecouverte 2011-02-27 17:59:01 +01:00
  • 06173a446a blacklist can now be used as whitelist Redecouverte 2011-02-27 17:48:07 +01:00
  • d6adea447e json data is now reloaded if manually edited Redecouverte 2011-02-27 17:25:13 +01:00
  • d042b785ed updated tnt fix, updated respawn teleport Redecouverte 2011-02-27 17:00:34 +01:00
  • 881846d301 fixed tnt block npe thanks to Brettflan, added claim-only-inside-existing-regions and max-region-count-per-player region options, updated ApplicableRegionSet for regions Redecouverte 2011-02-27 16:24:07 +01:00
  • 2092cc43b3 Updated for iConomy 4.0 DarkLiKally 2011-02-27 09:54:43 +01:00
  • dc637d0f2b Fixed wall sign protection DarkLiKally 2011-02-26 16:54:18 +01:00
  • 987a20b33c Added ability to set a max. claim volume DarkLiKally 2011-02-26 15:35:48 +01:00
  • dbf65f798f Optimized the countBlocks() method for polygonal regions DarkLiKally 2011-02-26 14:56:49 +01:00
  • 97aa259b2d Added method to count the blocks in a polygonal region DarkLiKally 2011-02-26 14:54:25 +01:00
  • 770a108bad /region info now names locations correctly Redecouverte 2011-02-26 13:17:35 +01:00
  • 71aaa574b2 Added method to count the blocks in a cuboid region DarkLiKally 2011-02-26 13:11:27 +01:00
  • a02fe633e2 fixed spawn/teleport flags Redecouverte 2011-02-26 12:49:14 +01:00
  • 0669bab563 added aliases /rd, /rc, /rf, /ri, /rl, /rp for region commands Redecouverte 2011-02-26 12:24:49 +01:00
  • a258400443 fixed npe for onPlayerRespawn Redecouverte 2011-02-26 12:00:02 +01:00
  • d02c5057c6 for /region flag id name subname some string with spacaes Redecouverte 2011-02-26 11:57:15 +01:00
  • a473f47235 /tpregion now checks for flag rights Redecouverte 2011-02-26 01:18:50 +01:00
  • 7bedf6bb15 fixed logical error in playerlistener Redecouverte 2011-02-26 01:08:18 +01:00
  • 9d813290c6 removed upcoming settings Redecouverte 2011-02-26 01:02:47 +01:00
  • 05239bccb0 updated FlagInfo, don't check for commands directly in CommandRegionFlag, use FlagInfo Redecouverte 2011-02-26 00:51:35 +01:00
  • 1d5c28f37f optimized getAffectedRegion() Redecouverte 2011-02-26 00:20:40 +01:00
  • 16fb6b4f9d fixed some major flaws in the flag system Redecouverte 2011-02-26 00:16:14 +01:00
  • 97b09aab34 added /region priority command, fixed loading region parent loading Redecouverte 2011-02-25 22:37:56 +01:00
  • 55210caceb Added onPlayerRespawn and registered listener Valentin Churavy 2011-02-25 23:10:45 +01:00
  • 8127e56603 Added /region flag <id> (spawn|teleport) (allow|deny) (all|owner|member). Valentin Churavy 2011-02-25 22:40:07 +01:00
  • e61b496ca4 Fixed iConomy 4.0 API support DarkLiKally 2011-02-25 21:53:19 +01:00
  • 3ed8eb76c2 better error messgae for /region flag Redecouverte 2011-02-25 21:17:13 +01:00
  • a5c3b8a245 more fixed for flag system and /region flag Redecouverte 2011-02-25 21:13:37 +01:00
  • 3f5d52f901 getAreaFlag() functions now won't throw exceptions, updated /region info, fixed a typo in /region flag, parent regions are no longer required to overlap their children Redecouverte 2011-02-25 20:58:48 +01:00
  • 46e0607a26 /region info now outputs all flag types, /region flag cspawn still needs fixing Redecouverte 2011-02-25 19:20:49 +01:00
  • 23fa7a89ad some fixes for /region flag Redecouverte 2011-02-25 18:53:28 +01:00
  • dcd379bce7 location flags are now supported in FlagInfo class Redecouverte 2011-02-25 18:42:27 +01:00
  • 40238a9d25 added input filter for json parser Redecouverte 2011-02-25 18:04:21 +01:00
  • 44db374e09 better console output Redecouverte 2011-02-25 17:50:19 +01:00
  • d960d543ff fixed npe in creature spawn event listener Redecouverte 2011-02-25 17:44:03 +01:00
  • 0a45292587 merged with recent commits Redecouverte 2011-02-25 17:28:08 +01:00
  • 9b4a7c705b configuration is now per-world, updated permissions, made commands compatible with console where possible, /region flag now checks correctly for permissions, & some fixes Redecouverte 2011-02-25 16:42:48 +01:00
  • 71a6d8ab44 Updated for iConomy 4.0 API DarkLiKally 2011-02-25 15:30:28 +01:00
  • 91f9acb633 Fixed /buyregion bug (now regions can be bought only one time) DarkLiKally 2011-02-25 12:40:22 +01:00
  • 0e45dc5a3f Improved iConomy support: added functionality to /buyregion to set the owenr of the region DarkLiKally 2011-02-25 12:37:15 +01:00
  • 3341574e02 Replaced some tabs with spaces DarkLiKally 2011-02-25 12:22:58 +01:00
  • 881dc38a18 Fixed for iConomy 3.0 and fixed tha tabs in plugin.yml DarkLiKally 2011-02-25 10:35:15 +01:00
  • e54b201aa5 Updated for iConomy 3.0 DarkLiKally 2011-02-25 10:06:13 +01:00
  • 2d06a40127 Added iConomy.jar to build.xml DarkLiKally 2011-02-25 01:48:42 +01:00
  • f7e68798fa Added iConomy.jar to the librarys and the /buyregion command class for iConomy Support DarkLiKally 2011-02-25 01:41:06 +01:00
  • b9fe5d2afc Added iConomy support: - Ability to pay for claiming a region (price per block) - Ability to create buyable regions with custom price DarkLiKally 2011-02-25 01:36:47 +01:00
  • 5f12d99e73 Added water flow flag DarkLiKally 2011-02-24 23:13:13 +01:00
  • 933987ac0a /tpr <id> spawn does now need the permissions /tpregion.spawn and also added /region flag <id> spawn delete Valentin Churavy 2011-02-24 23:04:50 +01:00
  • 3a10a0969a add /tpr <region id> spawn Valentin Churavy 2011-02-24 22:53:20 +01:00
  • ba4907e67b add region.contains(location) for /region flag <id> spawn set Valentin Churavy 2011-02-24 22:29:49 +01:00
  • 99b37147d3 added /tpregion <region id> and /region flag <regionid> teleport <set|delete> Valentin Churavy 2011-02-24 22:17:55 +01:00
  • 92a03ab7d6 added /region flag teleport Valentin Churavy 2011-02-24 21:35:45 +01:00
  • 68a0c67769 fixed for latest changes Redecouverte 2011-02-24 21:18:08 +01:00
  • 17e9105b9c commands now handled by commandhandler, updated /region info and /region flag for extended flag data Redecouverte 2011-02-24 21:10:54 +01:00
  • 5411a294e7 implemented heal, greeting and farewell flag Redecouverte 2011-02-24 17:11:12 +01:00
  • f821e277de geter with default values for extended AreFlags data Redecouverte 2011-02-24 15:19:43 +01:00
  • 18c2164049 added basic support of region teleport in ProtectedRegion Valentin Churavy 2011-02-24 20:29:47 +01:00
  • c9688a9c58 Fixed an issue with the mob spawn control flags DarkLiKally 2011-02-24 17:56:36 +01:00
  • cd599849b2 55: Improved corner handling (Corners are now always inside a PolygonalRegion) Valentin Churavy 2011-02-24 17:32:06 +01:00
  • 423f0199d0 Updated mob spawn control flags DarkLiKally 2011-02-24 16:36:47 +01:00
  • 40299eeea4 Changed Logger back to private (I changed it to public for some test reasons) DarkLiKally 2011-02-24 16:20:52 +01:00
  • 38077275bc Added mob spawn control Flags and global settings DarkLiKally 2011-02-24 16:04:45 +01:00
  • 23aa6dc743 getAreaFlag now respects region priority Redecouverte 2011-02-24 14:52:22 +01:00
  • b90fb6a2b0 polygonal regions are now recognized by /region command, added extended AreaFlags data functions to ApplicableRegionSet, fixed isFlagAllowed in ApplicableRegionSet can only be executed once problem, updated region managers to not just forward all regions to ApplicableRegionSet Redecouverte 2011-02-24 14:24:23 +01:00
  • 17c8ed9ebc fixed typo in getRegionManager Redecouverte 2011-02-24 12:42:20 +01:00
  • a091a32c26 updated imports and comments Redecouverte 2011-02-24 12:14:26 +01:00
  • 23970a4e36 extended AreaFlags data storage, fixed typo on renaming old regions.txt Redecouverte 2011-02-24 12:06:27 +01:00
  • f61a9ab5cc added multiworld support for regions and json region database Redecouverte 2011-02-24 11:19:35 +01:00
  • 4505bb6f4e now including json-simple via build.xml Redecouverte 2011-02-23 20:51:19 +01:00
  • bb836aea57 Updated for 4.0-alpha1. 4.0-alpha1 sk89q 2011-02-23 11:25:10 -08:00
  • d584fba31c Updated block damage event handling to work around issues. sk89q 2011-02-23 11:06:22 -08:00
  • feacf3af7b removed CraftBukkit dependency Redecouverte 2011-02-23 19:13:30 +01:00
  • 8c428bb399 added JSON.simple 1.1 lib Redecouverte 2011-02-22 18:14:58 +01:00
  • 8edb6976fb Changed usage of CraftItemStack to ItemStack. sk89q 2011-02-23 10:05:29 -08:00
  • edd2f460a0 Updated reflowing of water on sponge removal/deactivation DarkLiKally 2011-02-22 20:56:57 +01:00
  • 8810647bb8 Added reflowing of water on sponge removal/deactivation and Updated water clearing on sponge creation/activation DarkLiKally 2011-02-22 20:44:16 +01:00
  • 2204bd67a7 Fixed the water damage block Bug DarkLiKally 2011-02-22 17:27:58 +01:00
  • c9c747693d Added ability to change default values of region's flags in config.yml for: FLAG_LIGHTER, FLAG_TNT, FLAG_CREEPER_EXPLOSION, FLAG_MOB_DAMAGE DarkLiKally 2011-02-22 15:02:17 +01:00
  • 135d92303d more fixed for cake protection, protected cake now is semi-proteced, only the first slice is not protected Redecouverte 2011-02-22 15:02:57 +01:00
  • c707434155 fixed cake protection in regions Redecouverte 2011-02-22 14:25:22 +01:00
  • 4b72805a69 55: ProtectedPolygonalRegion should now handle edges better. Valentin Churavy 2011-02-22 13:56:53 +01:00
  • d5a9b0c65f really fixed setUpCourtyardRegion().. Redecouverte 2011-02-22 13:33:30 +01:00
  • 2015604fe2 fixed ProtectedPolygonalRegion construction in setUpCourtyardRegion Redecouverte 2011-02-22 13:33:01 +01:00
  • 96a290b153 added ItemAcquireBlacklistEvent for onPlayerPickupItem, not implemented in craftbukkit. yet Redecouverte 2011-02-22 13:22:06 +01:00
  • 912fcfe88a added tests to netbeans project Redecouverte 2011-02-22 13:18:27 +01:00
  • 4dcf7489fa added NetBeans project files Redecouverte 2011-02-22 13:03:06 +01:00
  • 7f1552dff8 updated onPlayerDropItem for latest bukkit, updated WorldEdit API calls for latest WorldEdit Redecouverte 2011-02-22 12:04:44 +01:00
  • d2ca8bffc4 we are now ignoring canceled events Redecouverte 2011-02-22 02:49:20 +01:00
  • e15b01bac5 added blacklist on-drop event Redecouverte 2011-02-22 02:48:57 +01:00
  • dcd3cb80b8 switched to parameterless constructor (i guess this is that the bukkit devs intended with their fancy warning) Redecouverte 2011-02-22 02:15:06 +01:00
  • d0ddc7c271 - added .gitignore to ignore eclipse/etc build files - events are now registered in onEnable() Redecouverte 2011-02-22 02:03:20 +01:00
  • 2b55f3407c Fixed the skeleton damage bug in protected areas DarkLiKally 2011-02-22 00:58:33 +01:00
  • e84afb4808 Fixed the Skeleton damage bug in protected regions DarkLiKally 2011-02-22 00:43:09 +01:00
  • 10c47eff7e fixed entity damage events for latest bukkit Redecouverte 2011-02-21 23:30:20 +01:00
  • aee81f918e Added polygonal regions. They don't save/load yet, nor can you make them in-game yet. They were tested to work a week ago though. sk89q 2011-02-20 12:10:42 -08:00