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394 Commits
Author SHA1 Message Date
wizjany b0f8852198 Bump to 7.0.0. Rename -legacy to -bukkit. 2019-06-11 22:32:04 -04:00
wizjany cce9c39e01 Changelog for 7.0.0. 2019-06-11 22:32:03 -04:00
wizjany 11c95861f9 More compat for 1.14. 2019-06-11 20:16:16 -04:00
KisaragiEffective 75bb0adbe6 Update README.md
fix syntax
2019-06-08 19:22:30 -04:00
Wyatt Childers 32ec74aed7 Fixed execute bit on gradlew 2019-06-08 15:54:50 -04:00
wizjany b152cdc4ec Tweak some event handling.
Fixes WORLDGUARD-4097, WORLDGUARD-3360.
2019-06-06 19:23:46 -04:00
Matthew Miller d019e43a81 Back to SNAPSHOT for continued development 2019-06-05 22:09:42 +10:00
Matthew Miller 8c778ed861 Update to RC2 2019-06-05 22:02:51 +10:00
wizjany 1b842204e9 Update readme links. 2019-06-04 18:31:19 -04:00
wizjany 8aa4c25186 Seeds don't modify blocks.
They already throw place events.
2019-06-04 17:20:42 -04:00
wizjany 026361ae0b Exclude some transitive deps. 2019-06-04 00:00:12 -04:00
wizjany 426a709e43 Fire off block place for items that modify blocks. 2019-06-02 19:33:42 -04:00
wizjany 903a831248 Fix dispenser workaround. 2019-06-02 12:12:57 -04:00
wizjany 1792bcb18a Fail (slightly) faster. 2019-05-31 14:08:45 -04:00
wizjany 23ab79c999 Wrap and unwrap.
Exceptions are fun.
2019-05-29 21:38:31 -04:00
wizjany a29afe8cc1 Also apply crop-growth to fully grown stems creating "fruit". 2019-05-27 20:51:28 -04:00
wizjany 029f867a41 Add crop-growth flag/config option.
Fixes WORLDGUARD-4088.
2019-05-27 20:42:17 -04:00
wizjany ce35798f67 Fix issues with sometimes-loaded worlds in location flags. 2019-05-26 02:19:33 -04:00
wizjany 0f989fc1b4 Small config cleanup. 2019-05-25 09:59:52 -04:00
wizjany 4871752f49 Switch to useInteractedBlock/useItemInHand for PlayerInteractEvent.
Bukkit has very odd behavior regarding cancelling this event.

Fixes WORLDGUARD-4090.
2019-05-22 18:21:37 -04:00
wizjany c4b31cf085 Allow newlines in blacklist messages with \n.
Fixes WORLDGUARD-4089.
2019-05-22 08:16:16 -04:00
wizjany 6e30f98322 Fix unknown group flag unmarshalling.
i.e. don't.
2019-05-21 19:44:53 -04:00
wizjany 4b320ab733 Workaround CraftBukkit bug causing BlockSpreadEvent to report air. 2019-05-21 19:42:56 -04:00
wizjany f516999087 Fix error when group flag existed for non-existent flag.
Probably caused by bad API usage /shrug.
2019-05-21 16:31:42 -04:00
wizjany 2b854f0d72 Use isTagged instead of getValues.
The implementation of getValues is quite atrocious for this purpose.
2019-05-20 23:56:37 -04:00
wizjany 36d25c08c6 Specify materials explicitly. 2019-05-17 23:52:21 -04:00
wizjany 3e899a70c4 Fix /rg claim. 2019-05-15 19:24:23 -04:00
wizjany d6c2504bbf Make CPU profiling interval configurable.
Also lower the default to something more sensible.

Also cleanup unused imports.
2019-05-14 19:01:47 -04:00
wizjany f2d2f47394 Don't fail hard in 1.14. (#409)
Prevent lots of console spam and lack of protection.
2019-05-14 12:33:56 -04:00
Matthew Miller aefebf32c2 Back to SNAPSHOT for continued development 2019-05-14 20:34:56 +10:00
Matthew Miller 7102f6204c WorldGuard 7.0.0 Release Candidate 1 2019-05-14 20:23:05 +10:00
wizjany d542ba78ff Remove AsyncCommandHelper for new AsyncCommandBuilder.
Helper suffers from race conditions for short-lived tasks, leading to
some poor UX conditions such as errors not propagating to the user
(because the exception handler wasn't attached to the future yet), or
lack of success messages.

This commit replaces that system by a Builder which takes a callable to
begin, and then takes supervisor, delay message, and the success and
failure messages and handlers as parts of the builder. The success and
failure handlers wrap the callable itself before submitting to the
executor so they will always be run. The supervisor and delay are added
as listeners to the future since they aren't required if the task is
sufficiently short-lived (and to maintain compatibility with the classes
which are now in WorldEdit).

The builder also supports Components for success and failure messages,
as well as consumers of the callable's result or exception for better
customization of output, instead of having to rely on adding a callback
to the future.

The future is still returned for certain special usages.
2019-05-12 14:40:09 -04:00
wizjany e7ef6af012 Handle BlockExplodeEvent as other explosion.
Also misc cleanup.
Closes #407, WORLDGUARD-3843.
2019-05-12 00:17:34 -04:00
isokissa3 1ffa4b48b8 Enderpearl & chorus-teleport flags should be checked before handlers
Before every handler would have been called, making them believe that the entry was successful
2019-05-11 14:36:15 -04:00
wizjany d4c49a7539 Clean up task monitoring, cancelling, exception handling etc.
Fixes a few issues such as /wg stopprofile leaving a pseudo-cancelled
task in the supervisor, delaying server shutdowns until profiles finish,
not forwarding exceptions that occur during tasks running correctly, etc.
2019-05-11 14:23:45 -04:00
wizjany 2e2be7092d Ensure un-marshalled registry flags are always lowercase.
Possibly old region files still had uppercase entries?

Fixes WORLDGUARD-3949 regression.
2019-05-11 11:30:46 -04:00
wizjany ec4c53da77 Minor cleanup. 2019-05-11 11:30:45 -04:00
Pietje 024a51549d Fix gitignore (#406)
Using Github Desktop on Windows, file paths with a leading slash do not seem to match anything. This commit changes the gitignore entries to a more widely supported format.
2019-05-09 22:41:36 +10:00
Matthew Miller 8c345cb64b Updated for Text3 2019-05-06 16:49:33 +10:00
wizjany 461f3e1faf Merge pull request #404 from TheMolkaPL/stoplag-fix
Fix activityHaltToggle in /stoplag
2019-05-05 17:10:37 -04:00
wizjany 6fd7190ff2 Ensure session handler order. 2019-05-05 16:55:27 -04:00
wizjany 5180673878 Treat inventory minecarts under chest-access.
Fixes WORLDGUARD-3585.
2019-05-05 16:14:35 -04:00
wizjany c57dd20f24 Brace. 2019-05-05 15:48:42 -04:00
TheMolkaPL 71df9c0011 Fix activityHaltToggle in /stoplag 2019-05-05 16:25:21 +02:00
wizjany b27f18788c Wrap /rg flags in a task. 2019-05-05 00:02:24 -04:00
wizjany 18365bbe42 Formatting fixes. 2019-05-04 23:21:19 -04:00
wizjany 82451595cb Add greeting-title and farewell-title flags.
Totally didn't accidentally include the flags in last commit.
Closes WORLDGUARD-4008.
2019-05-04 22:56:55 -04:00
wizjany c516eb2174 Add frosted-ice-melt flag, and frosted-ice-form flag.
Frosted-ice-form is checked with build, meaning it can be set to allow
for non-members to use frost walker, deny for members to not be able to
use frost walker, or none to respect membership.

Reverts behavior of ice-melt flag to pre-7.x behavior.
Apparently this wasn't covered before.

Fixes WORLDGUARD-4077.
Closes #364.
2019-05-04 20:52:28 -04:00
wizjany 7199b8e70f Add /rg flags command.
Provides an overview of all flags set on a region, including inherited
values, and allows the user to set or unset flags with a single click.
2019-05-04 20:52:13 -04:00
wizjany fc4c67ff29 Merge pull request #403 from EngineHub/feature/we-piston-commands-compat
WE Piston Compat
2019-05-01 00:34:50 -04:00
wizjany d9bb321f83 Add more fancy texts and pagination.
Also some general cleanup.
2019-04-30 19:53:19 -04:00
Kenzie Togami 7692e30721 Switch to new Exception stuff from WE 2019-04-30 15:24:15 -07:00
Kenzie Togami 5f88bef5ac Correct print(TextComponent) method 2019-04-30 13:34:45 -07:00
wizjany 5b0bfd50d3 Fix build. 2019-04-28 21:06:12 -04:00
wizjany 5c0be800ae Brace. 2019-04-28 20:43:01 -04:00
TheMolkaPL ac505f0064 Warn about consequences and add /stoplag confirm 2019-04-28 20:41:20 -04:00
wizjany 2aee42cbf2 Clean up gradle dependencies. Tell me if this breaks downstream builds.
Either I broke something, or you were using WG's jar for some dep that we
don't consider to be API.
2019-04-28 20:36:28 -04:00
wizjany 5c8b6d3f95 Lots of fancy texts. 2019-04-28 20:21:38 -04:00
wizjany eab7b5c47f Remove artifactory resolve block 2019-04-27 16:43:32 -04:00
wizjany 36eba9c9dd That's not supposed to be there. 2019-04-26 15:07:36 -04:00
wizjany 3b8b67da84 Add logo to source, remove outdated notes. 2019-04-26 15:06:47 -04:00
wizjany d9b09ab7f1 Damage is already handled and entering is handled via interact.
This method is redundant.
2019-04-25 11:13:30 -04:00
Matthew Miller 50e62bd0e7 Update text for WorldEdit changes (#401)
* Update for text in WE

* Properly write the legacy converter

* Made the text less thicc

* Update for new text API in WE
2019-04-25 19:40:01 +10:00
Matthew Miller abfe3a2eb9 Fixed chipped and damaged anvils not being protected from use/interact 2019-04-23 12:36:20 +10:00
wizjany e94af1d77e Treat kelp as vines for vine-growth.
Closes WORLDGUARD-4068.
2019-04-19 23:25:26 -04:00
wizjany 1dbd25d15e Add block-trampling flag.
Applies to turtle eggs and farmland.

Closes WORLDGUARD-4067, WORLDGUARD-3666.

Also do some misc cleanup.
2019-04-19 23:14:14 -04:00
wizjany c3675a10a2 Force eject players from vehicles if the get too far.
Fixes WORLDGUARD-3936.
2019-04-17 21:24:10 -04:00
wizjany ef2783f30a Add snowman-trails flag.
Closes WORLDGUARD-3566, #378.

Also clean up some listeners, and the flag listing.
2019-04-17 21:23:29 -04:00
wizjany 2c2b475513 Track AreaEffectCloud cause.
Also a bit of cleanup in EventAbstractionListener.

Fixes WORLDGUARD-3776.
2019-04-17 20:16:38 -04:00
wizjany 0ebb4e0ffa Formatting fix. 2019-04-14 11:34:54 -04:00
KisaragiEffective 47fb9bd30d Remove redudant type parameters. 2019-04-08 22:04:02 +09:00
KisaragiEffective 5ffade9787 Update CONTRIBUTING.md (#399)
fix broken link to Oracle Conventions
2019-04-07 23:12:13 +10:00
wizjany ca92464cca Revert "Load before worlds do."
This reverts commit 397a71a602.

Apparently this doesn't actually fix the issue. Some things
just straight up happen without sending events to plugins and there's
nothing we can do about it.
2019-04-06 17:33:56 -04:00
wizjany 453740b56a Don't whitelist droppers and hoppers.
By the time this code is called, the performance hit happened already.
There's a separate way to whitelist these that still allows keeping
the protections active.
2019-04-06 14:27:55 -04:00
wizjany 397a71a602 Load before worlds do.
When worlds first load, events start happening before plugins normally
(POSTWORLD) enable. This means that regions and other protections won't
be active when these events are called.

This shouldn't break anything that depends on us, e.g. custom flags,
since our API contract already states that should be done on load,
and all plugins are loaded on startup (just not enabled).
2019-04-05 22:03:29 -04:00
wizjany 44c4e5816f Move log message about loading regions to proper location. 2019-04-02 17:18:44 -04:00
wizjany 41268ca443 Don't break completely if regions fail to load. 2019-04-02 17:13:24 -04:00
Matthew Miller c7ed49388c Make 'invincibility-removes-mobs' affect projectile shooting entities. 2019-03-31 21:14:29 +10:00
wizjany 874e429779 Make input more lenient. Allow specifying TZ other than UTC.
Also remove 'none' and cleanup LocationFlag.
2019-03-30 20:07:35 -04:00
JOO200 9c5eee90da Changed to java 8 time api 2019-03-30 18:41:42 -04:00
JOO200 4f088e5bf0 Added TimestampFlag 2019-03-30 18:41:42 -04:00
wizjany c2f96c9587 Checkstyle pls.
That was the auto-folder's fault.
2019-03-30 18:39:55 -04:00
wizjany c181a86fd1 Better wrapped player usage. Requires latest WorldEdit build. 2019-03-30 18:09:27 -04:00
wizjany e2ffab5ee8 Cleanup last commit. 2019-03-28 23:07:48 -04:00
wizjany 8a3f066023 Turtle eggs throw PIE when being broken. 2019-03-28 23:02:28 -04:00
wizjany c53ed56b3a Check flag change handlers when world changes.
Global regions aren't actually part of the ApplicableRegionSet,
so the set difference will be empty even if the global region has changed.
2019-03-23 12:29:12 -04:00
wizjany 6144ca82ac Fix removing regions from manager with the REMOVE_CHILDREN strategy. (#397)
* Added test for removing regions from manager.

* Fix removing regions with REMOVE_CHILDREN strategy.
2019-03-22 14:20:32 -04:00
wizjany d091cb578f Don't check spaces that won't get moved into by pistons.
Fixes WORLDGUARD-4064.
2019-03-20 21:50:00 -04:00
wizjany b2fe4c9c71 Move tests to core.
(None of them are implementation-specific)
2019-03-20 17:50:12 -04:00
wizjany ea47e93323 Really remove deprecated flags. 2019-03-14 18:10:56 -04:00
wizjany 10100bd194 Remove deprecated flags. Make sure we register our flags first.
Also make enderpearl + chorus fruit flags respect entry/exit deny message flags.
2019-03-14 18:07:41 -04:00
wizjany 91687dc204 Only check for flag changes when regions change.
This functionally reverts e5b76a5, though individual classes can change
this behavior on an individual basis by overriding the method.

Also, make time-lock and weather-lock restore only initial values,
which should be more intuitive behavior when multiple regions overlap
with different flag values.
2019-03-12 18:45:08 -04:00
wizjany e091a59063 Remove ender-chest protection.
Enderchests are not modified on use. In fact, they don't even
have inventories, so they are not modified at all. To deny usage,
the interact flag must be denied, since they most closely fit in
a category with other interact-covered blocks (and not use-covered
blocks, since using them does not change the region in any way).

This commit reverts f7d36b and ea4f4c0.
2019-03-10 19:09:36 -04:00
wizjany ee7dc27283 Actually report game rule values.
Was just "<Recursive>" before, which is pretty useless.
2019-03-07 17:44:20 -05:00
wizjany 54c3cdad77 Bukkit does this apparently. 2019-03-06 19:43:59 -05:00
wizjany ff37cc7935 Add item-frame-rotation flag.
When set to allow, allows players to rotate item in item frames even if
they wouldn't normally have permissions to modify the item frame.

Fixes WORLDGUARD-3588.
2019-03-06 19:05:36 -05:00
wizjany b6e2bca5bc Make chat + command flag handing more sane.
* Send/receive chat and allowed/blocked cmd flags now respect deny-message flag.
* Added `regions.cancel-chat-without-recipients` option to disable the default behavior.
2019-03-04 18:53:26 -05:00
Nonsence 1f85a53117 Update README.md: Fix broken markup (#396) 2019-03-04 08:21:26 -05:00
wizjany bd4726f887 Update links in readme. 2019-03-02 15:46:22 -05:00
wizjany 9ea2312751 Apparently some people see red flag and think those are broken.
This has unfortunately happened more than 2 times.
2019-03-02 13:14:01 -05:00
wizjany cc988c0b5a Minor typo. 2019-03-02 12:43:58 -05:00
wizjany af93530dbe Fix region equality across multiple region managers. (#395)
It is possible, for example when teleporting between two worlds, that
regions in two different managers are compared. If the regions in each
world have the same name, they would return equal. Removing the equals
override will prevent two different regions from seeming equal even if
they are not.
2019-03-01 21:42:07 -05:00
wizjany 43d8cf8cba Bye Java 6. 2019-02-26 12:14:38 -05:00
wizjany 090a00d6d8 Fire UseItemEvent when fishing rod is cast.
This apparently no longer throws an interact.

Fixes WORLDGUARD-4018.
2019-02-25 23:47:24 -05:00
wizjany a233be1df8 Sponge simulation now also clears waterlogged blocks.
Fixes WORLDGUARD-4011.
2019-02-15 16:00:30 -05:00
wizjany f9339e144e CSV support was removed 8 years ago.
Even the migrator is long gone.

056f8a57c7
2019-02-13 23:30:40 -05:00
wizjany 1f1e6eedf6 Cleanup session loading.
Apparently the spigot server stores time-lock between logout and login,
but not weather-lock. This should work around any such issues by
re-applying handlers on login.
2019-02-12 14:56:03 -05:00
wizjany 96e7c43f56 Fix newline parsing in StringFlag.
This was committed broken 7 years ago and no one told us til today.
2019-02-11 22:22:41 -05:00
wizjany f8e129f33e Add debug listener for DamageEntityEvent. 2019-02-11 16:57:15 -05:00
wizjany 144c31645c Use fake player build override for NPCs in SessionManager too. 2019-02-08 22:29:00 -05:00
Wizjany d24157e693 Allow NPCs to bypass region protections. (#393) 2019-02-04 18:50:09 +10:00
wizjany d5dddba8bc Prevent exception with legacy materials.
Not sure what this legacy material layer is doing here, but it can
potentially throw exceptions when we add one to our material flags.
2019-02-03 19:28:59 -05:00
Wizjany 72a392aca2 Moved SquirrelID relocation to core project. (#394)
This allows projects depending on core to properly use the ProfileService and ProfileResolver without themselves relocating the package.
2019-01-27 19:47:08 -05:00
wizjany c6442e6669 Re-enabled checkstyle, do some cleanup. 2019-01-27 16:13:58 -05:00
Wizjany 0102dbb9bc Move MapFlag to core. (#392)
Original PR was made before API stuff was moved to core, so when the PR was pulled it ended up back in legacy.
2019-01-27 13:54:30 -05:00
Wizjany 3f7a9f9bc8 Change CI link to enginehub 2019-01-23 17:19:46 -05:00
Matthew Miller ae51d74afb Back to SNAPSHOT for continued development 2019-01-22 22:17:22 +10:00
Matthew Miller e51a22032e Bumped to Beta 3 2019-01-22 22:13:46 +10:00
Matthew Miller 84017bffc4 Added macro and colour support to deny-message 2019-01-19 21:51:52 +10:00
Matthew Miller 60731f9836 cleanup block listener 2019-01-12 18:12:06 +10:00
Matthew Miller 3ea7c9fc08 Added GLIDE and SWIM MoveTypes, and made Horses use RIDE 2019-01-02 17:24:49 +10:00
Matthew Miller 9804c69044 Added an option to block conduit effects 2019-01-02 14:25:43 +10:00
Mark Vogel cd39387e7f Add MapFlag (#375)
* Add MapFlag

Signed-off-by: Mark <33119mark@gmail.com>

* Remove apache import

Signed-off-by: Mark <33119mark@gmail.com>

* Add copyright

Signed-off-by: Mark <33119mark@gmail.com>
2018-12-30 17:20:12 +10:00
Matthew Miller b48e145508 Move StringMatcher to before other things 2018-12-29 12:38:45 +10:00
Matthew Miller 405b210fb5 Cleanup usage of BukkitWorldConfiguration 2018-12-26 15:19:23 +10:00
Matthew Miller d4d7601125 Fixed broken merge 2018-12-26 14:34:18 +10:00
Matthew Miller fdd9064170 Abstracted the commands away from the Bukkit platform (#391)
* Start work on abstracting commands out of worldedit-legacy

* A lot more work towards abstract commands

* Move a lot of code to WorldEdit

* Setup the exception converter

* Use WorldEdit styling and move more of the RegionContainer across.

* Abstract away the debug commands and a few other things - Only the matcher to go.

* It compiles

* It now seems to run fine

* Fixed version typo
2018-12-26 14:32:35 +10:00
Matthew Miller 803c2055c3 Update SquirrelID for JAXB removal. 2018-12-23 12:47:23 +10:00
Matthew Miller 344c6cf814 Minor cleanup of blacklists 2018-12-21 22:33:43 +10:00
Matthew Miller 863f6cc13b Switched to heirarchy object report 2018-12-18 18:13:06 +10:00
Matthew Miller 3dd35dabec Remove some files that were listed in the gitignore but still in the repo 2018-12-18 16:52:31 +10:00
Matthew Miller 80aec378d8 Fixed the wrong cache directory being used. 2018-12-10 11:39:03 +10:00
Matthew Miller 6dbd731c92 Added bonemeal to the list of items that modifies blocks. 2018-12-09 16:44:51 +10:00
Matthew Miller aea129889c Update bStats (Didn't realise I forgot to do this) 2018-12-02 21:49:19 +10:00
Matthew Miller 2757a001c0 Gradle 5 2018-12-02 21:40:46 +10:00
Matthew Miller 693314c7f7 Also block /deop 2018-12-02 15:47:45 +10:00
Matthew Miller db35c908ba Switch back to SNAPSHOT for continued development 2018-11-28 20:39:47 +10:00
Matthew Miller 14ce7d1be2 Bump to beta 2 2018-11-28 20:37:39 +10:00
Matthew Miller 015f192193 Added toString to LazyLocation to fix /rg info with the teleport flag. 2018-11-17 16:33:30 +10:00
Matthew Miller 83b375b6e1 Sponges now destroy kelp and seagrass, similar to vanilla behaviour. 2018-11-17 10:15:48 +10:00
Matthew Miller 91696533cf Update to the new Vector system 2018-11-04 16:57:59 +10:00
Matthew Miller 0dc5781326 Can't compileOnly and shadow, gotta find another solution for the bStats repo issue. 2018-10-10 23:24:16 +10:00
Matthew Miller 5ad21521be IvnentoruClickEvent sometimes passes null inventories or inventories with null holders 2018-10-10 20:33:32 +10:00
Matthew Miller e0b91e9529 Merge pull request #389 from Brokkonaut/fix-npe-BukkitOfflinePlayer
Fix NPE in WorldGuardPlugin.wrapOfflinePlayer()
2018-10-08 23:20:11 +10:00
Matthew Miller 7e0ff24c57 Block minecraft:op as well 2018-10-07 23:14:37 +10:00
Brokkonaut be426e92df Fix NPE in WorldGuardPlugin.wrapOfflinePlayer()
The constructor of BukkitOfflinePlayer calls the constructor of BukkitPlayer with a null player. So without this fix it is not possible to create any BukkitOfflinePlayer.
2018-10-05 23:51:08 +02:00
Matthew Miller a6261b9071 Added an option to disable particle effects on deny 2018-09-28 12:16:22 +10:00
Matthew Miller f235e870a7 Back to SNAPSHOT for continued development 2018-09-28 12:16:21 +10:00
Matthew Miller a26eb87603 Release WorldGuard 7 Beta 1 2018-09-28 12:16:21 +10:00
Matthew Miller 7fb7d59856 Merge pull request #388 from PseudoKnight/master
Fix protections for potted plants and undyed shulker boxes
2018-09-26 15:45:20 +10:00
Matthew Miller 01dfebe531 Fixed blockCreatureSpawn not working. 2018-09-26 15:03:30 +10:00
Matthew Miller 87e5770405 Fixed WorldGuard's player not inheriting properly from WorldEdit. 2018-09-26 14:01:25 +10:00
PseudoKnight d3c4681c49 Fix protections for potted plants and undyed shulker boxes 2018-09-22 21:31:00 -07:00
Matthew Miller e43daa726a Added bStats 2018-09-20 23:35:55 +10:00
Matthew Miller 8e819f7a82 Merge pull request #386 from Librazy/master
Delay ProcessPlayerEvent by one tick on bukkit onEnable
2018-09-03 21:25:39 +10:00
Librazy ee4259b88d Delay ProcessPlayerEvent by one tick, allowing other plugin to register their Handlers when /reload 2018-08-30 18:27:40 +08:00
Niklas Linz 8771173146 Update sql-v1
Set value higher to prevent errors with new entitytypes in database.

Example for flag denyspawn with some 1.13 EntityTypes: 

['minecraft:polar_bear', 'minecraft:skeleton', 'minecraft:giant', 'minecraft:witch',
  'minecraft:zombie_pigman', 'minecraft:wither_skull', 'minecraft:husk', 'minecraft:ender_dragon',
  'minecraft:cave_spider', 'minecraft:guardian', 'minecraft:silverfish', 'minecraft:stray',
  'minecraft:vindicator', 'minecraft:endermite', 'minecraft:magma_cube', 'minecraft:spider',
  'minecraft:vex', 'minecraft:zombie', 'minecraft:creeper', 'minecraft:wither', 'minecraft:zombie_villager',
  'minecraft:evoker']

Its to big for 256 chars.

Error:


[19:17:28 WARN]: [WorldGuard] Failed to save the region data for 'akania' during a periodical save
com.sk89q.worldguard.protection.managers.storage.StorageException: Failed to save the region data to the database
        at com.sk89q.worldguard.protection.managers.storage.sql.SQLRegionDatabase.saveChanges(SQLRegionDatabase.java:270) ~[worldguard-legacy-7.0.0-SNAPSHOT-dist.jar:?]
        at com.sk89q.worldguard.protection.managers.RegionManager.saveChanges(RegionManager.java:135) ~[worldguard-legacy-7.0.0-SNAPSHOT-dist.jar:?]
        at com.sk89q.worldguard.protection.managers.RegionContainerImpl$BackgroundSaver.run(RegionContainerImpl.java:228) [worldguard-legacy-7.0.0-SNAPSHOT-dist.jar:?]
        at java.util.TimerThread.mainLoop(Timer.java:556) [?:?]
        at java.util.TimerThread.run(Timer.java:506) [?:?]
Caused by: java.sql.BatchUpdateException: Data truncation: Data too long for column 'value' at row 1
        at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?]
        at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:?]
        at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?]
        at java.lang.reflect.Constructor.newInstance(Constructor.java:488) ~[?:?]
        at com.mysql.jdbc.Util.handleNewInstance(Util.java:425) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.Util.getInstance(Util.java:408) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.SQLError.createBatchUpdateException(SQLError.java:1163) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.PreparedStatement.executeBatchSerially(PreparedStatement.java:1778) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.PreparedStatement.executeBatchInternal(PreparedStatement.java:1262) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.StatementImpl.executeBatch(StatementImpl.java:970) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.sk89q.worldguard.protection.managers.storage.sql.StatementBatch.executeRemaining(StatementBatch.java:50) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.RegionUpdater.replaceFlags(RegionUpdater.java:170) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.RegionUpdater.apply(RegionUpdater.java:331) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.DataUpdater.executeSave(DataUpdater.java:130) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.DataUpdater.saveChanges(DataUpdater.java:73) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.SQLRegionDatabase.saveChanges(SQLRegionDatabase.java:268) ~[?:?]
        ... 4 more
Caused by: com.mysql.jdbc.MysqlDataTruncation: Data truncation: Data too long for column 'value' at row 1
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3974) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3912) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:2530) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2683) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2486) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:1858) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.PreparedStatement.executeUpdateInternal(PreparedStatement.java:2079) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.PreparedStatement.executeBatchSerially(PreparedStatement.java:1756) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.PreparedStatement.executeBatchInternal(PreparedStatement.java:1262) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.mysql.jdbc.StatementImpl.executeBatch(StatementImpl.java:970) ~[spigot-latest.jar:git-Spigot-fe3ab0d-bfb9131]
        at com.sk89q.worldguard.protection.managers.storage.sql.StatementBatch.executeRemaining(StatementBatch.java:50) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.RegionUpdater.replaceFlags(RegionUpdater.java:170) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.RegionUpdater.apply(RegionUpdater.java:331) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.DataUpdater.executeSave(DataUpdater.java:130) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.DataUpdater.saveChanges(DataUpdater.java:73) ~[?:?]
        at com.sk89q.worldguard.protection.managers.storage.sql.SQLRegionDatabase.saveChanges(SQLRegionDatabase.java:268) ~[?:?]
        ... 4 more
2018-08-30 14:10:52 +10:00
Matthew Miller d28a31f255 Merge pull request #379 from sk89q/string-ids
Update WorldGuard to 1.13 and move parts to Core
2018-08-30 14:07:59 +10:00
Matthew Miller b4bda6bfaf NEEDS LATEST WORLDEDIT - Moved report framework to WorldEdit, and made most config values be accessible without the BukkitWorldGuardWorldConfiguration 2018-08-15 12:49:25 +10:00
Matthew Miller 44e3f720de Fixed an EntityType bug and removed more deprecated code. 2018-08-13 22:46:36 +10:00
Matthew Miller 7f47e31686 Fixed UUID migrations sometimes failing. 2018-08-13 22:20:27 +10:00
Matthew Miller b2e64498a8 Move some more code to core. 2018-08-13 22:20:27 +10:00
Matthew Miller e31fa306ab Fixed weather flag 2018-08-13 22:20:27 +10:00
Matthew Miller 1123270a07 Fixed an issue with Bukkit being terrible. 2018-08-13 22:20:27 +10:00
Matthew Miller b850b5caf8 Cleanup some more Bukkit specific code. 2018-08-13 22:20:27 +10:00
Matthew Miller ba61919168 Added block support to the matchers 2018-08-13 22:20:27 +10:00
Matthew Miller 34efb6e40e Modify the target creation methods. 2018-08-13 22:20:27 +10:00
Matthew Miller 3203a81710 Use BlockTarget for blocks. 2018-08-13 22:20:27 +10:00
Matthew Miller d8dba47c0f Fixed bugs in the gamemode marshaller. 2018-08-13 22:20:27 +10:00
Matthew Miller a6cfe7d0c9 Move the lowercase unmarshalling entity code. 2018-08-13 22:20:27 +10:00
Matthew Miller f19d2ee73d Fixed an error with Chest Protection 2018-08-13 22:20:27 +10:00
Matthew Miller bd89bd9d2f Fixed a few more migration issues 2018-08-13 22:20:27 +10:00
Matthew Miller 66eb8fa553 Remove the "/" adding code from EntityTypeFlag. 2018-08-13 22:20:27 +10:00
Matthew Miller dcdd0497d8 Fixed a few permission errors. 2018-08-13 22:20:27 +10:00
Matthew Miller 8ac5f8f6f2 Fixed file permissions 2018-08-13 22:20:26 +10:00
Matthew Miller 45a4e59965 Fixed matching with blocks vs items 2018-08-13 22:20:26 +10:00
Matthew Miller 43ed630034 Fixed Spawn Eggs being awful 2018-08-13 22:20:26 +10:00
Matthew Miller 3189b1ac13 Fixed another error. 2018-08-13 22:20:26 +10:00
Matthew Miller e94083045f Fixed profile migrations happening too early. 2018-08-13 22:20:26 +10:00
Matthew Miller acce59edd4 Fixed an error with chest protection listener. 2018-08-13 22:20:26 +10:00
Matthew Miller bb29883fe0 Switch to real 1.13 release 2018-08-13 22:20:26 +10:00
Matthew Miller e7ff99ae96 Fixed an issue with flags getting double registered. 2018-08-13 22:20:26 +10:00
Matthew Miller b10cf6adbc It now runs 2018-08-13 22:20:26 +10:00
Matthew Miller 2e8d14c995 It compiles. 2018-08-13 22:20:26 +10:00
Matthew Miller 89db0d9fee Further compat work. 2018-08-13 22:20:26 +10:00
Matthew Miller 6c5319f355 Major work towards 1.13 compat 2018-08-13 22:20:01 +10:00
Matthew Miller 8eeab682db Merge pull request #381 from Blamo27/fix/npc-issue
Can't hit NPCs (Sentinel #249)
2018-08-04 10:12:47 +10:00
Dr_Blamo 2ae6f39a09 Fix Sentinel #249 issue (Can't hit NPCs)
https://github.com/mcmonkey4eva/Sentinel/issues/249
=> Can't hit NPCs
2018-08-01 06:35:36 +02:00
wizjany d2c52f7c1b Make send- and receive- chat flags respect group flags. 2018-02-24 09:39:25 -05:00
Wizjany 3a332fd87d Fix off-by-one in area calculation.
Even the volume calculation had it correct.
Also fix code style in contains.
2018-01-21 00:31:47 -05:00
Mitchell Cook 0f72811bfc Added UUID support with player name as secondary. (#374) 2018-01-21 00:29:16 -05:00
wizjany 95b88ea64b Added config option to ignore hoppers moving items.
Defaults to old behavior (false).
2017-10-14 14:41:58 -04:00
wizjany f76259df82 Make the full jump to 1.12.
Warning: this really really really does not work with previous MC versions.
2017-09-16 16:48:38 -04:00
wizjany 3a8e3e84b8 Add missing disabled region support check.
Fixes WORLDGUARD-3839.
2017-06-20 22:04:38 -04:00
wizjany 84bc322de7 Push 6.2.1 and bump. 2017-06-08 12:35:52 -04:00
Benedikt Hruschka 129bbd8ea1 Make flag list more readble 2017-06-08 12:35:51 -04:00
wizjany 4dc6e27660 Backport guava's concurrent package to remain compatible between <= MC 1.11 and >= MC 1.12.
Fixes WORLDGUARD-3820.
2017-06-08 12:35:50 -04:00
wizjany 4cb29796c1 Fix error spamming when hoppers are attached to invalid multichests (triple+).
The extra chests might be unprotected, but this shouldn't be possible in vanilla.
2017-05-22 13:56:46 -04:00
wizjany 85693b91b3 Protect armor stands from all non-Player entities, not just living ones.
Fixes WORLDGUARD-3796.
2017-01-25 19:39:53 -05:00
wizjany 1c29e85f19 Prefer Material enum over ItemType lookup when parsing TargetMatchers.
This will make Bukkit's names take priority when trying to identify a block or item,
since ItemType lookup will return, e.g. "birch_door_item" for "birch_door", even though
there's a block with the name "birch_door".

Note that using int ids is always preferable when possible since there's no confusion there.

Fixes WORLDGUARD-3790.
2017-01-12 14:11:57 -05:00
wizjany e019890f1d Add a flag that blocks the damage from withers.
Doesn't cover the skull projectiles, just body damage.
Fixes WORLDGUARD-3787.
2017-01-08 15:47:38 -05:00
wizjany fb90b1446f Move fireworks to their own flag ("firework-damage"). 2017-01-08 14:22:20 -05:00
wizjany 22ef224a81 Include fireworks in other-explosion flag.
Unfortunately, since fireworks neither have a "shooter" entity nor fire an EntityExplode,
the only way to mitigate damage is a complete on/off for any damage they cause.

Fortunately (probably), this should not interfere with elytra boosting, since the
acceleration is applied directly to the player upon use, not from the firework "explosion".

Fixes WORLDGUARD-3786.
2017-01-04 16:33:19 -05:00
wizjany c0f3171a33 Add mobs.block-armor-stand-destroy config option.
Same as the -painting- and -item-frame- ones.
Fixes WORLDGUARD-3781.
2016-12-22 23:38:28 -05:00
wizjany 67ece5c5d7 Add option to allow Forge clients through host keys.
Setting "security.host-keys-allow-forge-clients" will accept the "\0FML\0" identifier that Forge clients add to their host name when connecting to a server.
Fixes WORLDGUARD-3537, WORLDGUARD-3596.
2016-12-22 19:42:43 -05:00
wizjany 46cca2b950 Fix HealFlag missing.
Meanwhile people were getting fed twice as fast.
Fixes WORLDGUARD-3785.
2016-12-15 21:49:42 -05:00
wizjany 6e56763a7f Protect plants in flower pots via build, not just interact.
Fixes WORLDGUARD-3773.
2016-12-03 13:51:34 -05:00
wizjany f147402d30 Release 6.2 and bump. 2016-11-30 14:12:18 -05:00
wizjany 8e35db0f35 Retain backwards compatibility for the LingeringPotion event listener. 2016-11-29 01:35:21 -05:00
wizjany 9b2eff0a71 Really remove construct flag. 2016-11-27 20:04:43 -05:00
wizjany 104cdc023d Add a method to unregister handlers. 2016-11-27 20:00:46 -05:00
wizjany deb283c44b Remove construct flag.
It's been deprecated for ages and is a strict subset of build flag functionality.
Also deprecate unused flags. They can be re-added by plugins that need them now.
2016-11-27 18:42:22 -05:00
wizjany 324e90c68a Add 1.11 materials. 2016-11-23 22:17:26 -05:00
wizjany c60502ffd8 Fix entity combustion in regions always getting cancelled.
Note that this technically might lead to some inaccuracies if
entity is on a region boundary, but requires server fix.
Fixes WORLDGUARD-3758, WORLDGUARD-3770.
2016-11-20 02:32:42 -05:00
wizjany 26e59955ed Handle LingeringPotions as their own event.
potion-splash flag should now filter them when denied.
Fixes WORLDGUARD-3765.
2016-11-15 21:21:23 -05:00
filoghost 4746e95249 Fix Materials.ARMOR_STAND being null in 1.8. (#356)
In 1.8 Materials.ARMOR_STAND is null because END_CRYSTAL throws NoSuchFieldError and in the catch block ARMOR_STAND is set to null. This causes side effects such as players being able to place armor stands in protected regions.
2016-11-10 23:32:25 -05:00
wizjany 9cafb07e4d Protect entities from endercrystal explosions using explosionFlagCancellation setting.
Should be more consistent with other explosion flags (tnt, creepers) now.
Improves fix for WORLDGUARD-2620.
2016-08-24 18:22:43 -04:00
wizjany b2b0fe65c6 Revert "Add frosted ice to ice-melt flag."
Re-Un-Fixes WORLDGUARD-3745 because apparently this isn't what was
requested.
2016-08-18 03:50:31 -04:00
wizjany 06e6ce589b Add frosted ice to ice-melt flag.
Fixes WORLDGUARD-3745.
2016-08-13 16:57:26 -04:00
wizjany 12fc1438c2 Add explicit ender crystal protection.
Fixes WORLDGUARD-2620.
2016-08-08 10:39:40 -04:00
wizjany e5e1f71a2a Birch boats are also vehicles.
Fixes WORLDGUARD-3740.
2016-07-29 13:32:51 -04:00
wizjany 2aaa14261b Actually add 1.10 blocks. 2016-07-05 19:22:32 -04:00
wizjany f006a9584c Fix Location flag bounding.
Fixes WORLDGUARD-3716.
2016-06-22 14:52:19 -04:00
wizjany 03cf9a668b Actually fix unmarshalling of region group flags. 2016-06-15 23:47:59 -04:00
Weasel_Squeezer db70e6f346 Add transientRegion property to ProtectedRegion as a flag to only be stored in memory and not saved (#355) 2016-06-13 22:31:10 -04:00
wizjany e0df194ff2 Fix unmarshalling of region group flags.
Fixes WORLDGUARD-3708.
2016-06-13 22:31:09 -04:00
wizjany ab55137f59 Allow FlagContext to be added to by plugins. 2016-06-13 22:31:09 -04:00
ZephireNZ bbb79526b2 Make RegionPrintoutBuilder use the FlagRegistry to print flags 2016-06-13 22:31:08 -04:00
wizjany cde9a403f7 Allow plugins to register session handlers. 2016-06-13 22:31:08 -04:00
wizjany 43a9228304 Add config setting to allow clamping of location flags.
Prevents players from setting locations (teleport, spawn) to point outside of the region.
The permission to override this is "worldguard.region.locationoverride.(own/member/.)regionid".
Also prevents location flags from being set to under the map or over the max world height.
Fixes WORLDGUARD-2775, WORLDGUARD-3370.
2016-06-13 22:31:07 -04:00
wizjany c1b8d12d05 Add FlagContext. 2016-06-13 22:31:00 -04:00
sk89q a25674e9a5 Add preliminary custom flags support. 2016-06-13 22:27:53 -04:00
wizjany 778ec404ff Prevent fishing rod PvP.
Fixes WORLDGUARD-3707.
2016-06-13 21:29:26 -04:00
wizjany 4ab38e5b89 Bump version to 6.1.3-SNAPSHOT for development. 2016-06-11 12:38:45 -04:00
wizjany 8b842e3a0d Release 6.1.2 for MC 1.9/1.10 2016-06-11 12:38:01 -04:00
Max Lee e38d98da00 Do not allow teleport inside of regions with the chorus-fruit-teleport deny flag set 2016-06-11 11:45:48 -04:00
wizjany 5c9ba2e22e Fix MC 1.7 compatibility to pistons. 2016-06-11 11:39:58 -04:00
wizjany e9ecb6d2a8 Treat elytra wall impact as fall damage.
Fixes WORLDGUARD-3654.
2016-06-11 11:29:01 -04:00
wizjany f5a554f4a4 block-potion-effects now blocks effects from arrows too.
Fixes WORLDGUARD-3692.
2016-06-11 10:44:50 -04:00
wizjany 53aadca45b Make fire-spread actually prevent spreading instead of just burning.
Same with lava-fire.
Fixes WORLDGUARD-3699.
2016-06-11 02:29:20 -04:00
wizjany 6c3dd4234d Protect against fishing rod usage in regions.
Fixes WORLDGUARD-3696.
Also be more explicit with some dependencies so IntelliJ stops complaining.
2016-06-11 01:22:40 -04:00
wizjany 5bd2125963 Doot doot.
Fixes WORLDGUARD-3695.
2016-05-26 02:52:43 -04:00
wizjany 8765bbb192 Last one?
Fixes WORLDGUARD-3694.
2016-05-25 21:09:43 -04:00
wizjany 53e8b780bc More backwards compat.
(Lots of people still on 1.8 it seems...)
Fixes WORLDGUARD-3693.
2016-05-25 13:29:55 -04:00
wizjany 0e252e41b2 Wrong error caught for backcompat. 2016-05-23 09:47:12 -04:00
wizjany 15a9c50ea4 Fix double output with region wand.
Also a bit of code cleanup.
2016-05-21 19:53:37 -04:00
wizjany d3acbdf382 Fix syntax error in last commit. 2016-05-21 15:08:33 -04:00
wizjany 4239bdc96d Fix issue with loading flags on non-existing regions from SQL.
No idea if this actually works or what the issue was ¯\_(ツ)_/¯
Thanks to EONABloodrayne for the updated statement (if it works)
and also blame them if it doesn't.
Fixes WORLDGUARD-3355.
2016-05-20 17:02:37 -04:00
wizjany 43a5bf1638 Handle BlockMultiPlaceEvent separately.
Unsure how much this is used but...
2016-05-20 16:48:44 -04:00
wizjany a8591e536a Add "chorus-fruit-teleport" flag to prevent teleporting with chorus fruits.
Fixes WORLDGUARD-3645.
2016-05-20 16:06:22 -04:00
wizjany 38dcdff0b6 Update/fixes for MC 1.9.
Fixes WORLDGUARD-3664, WORLDGUARD-3652, WORLDGUARD-3679, WORLDGUARD-3657, WORLDGUARD-3668.
2016-05-20 16:06:21 -04:00
wizjany 65e48d17d4 Fix another instace of chest casting exception. 2016-03-25 18:31:12 -04:00
wizjany c9b8e9f6a2 Target Java 7 for source compilation.
Also remove old pom file, since we don't use maven anymore.
Fixes WORLDGUARD-3642.
2016-03-02 15:59:31 -05:00
wizjany 93d454c675 Work around odd class casting with odder class casting.
Despite the API guaranteeing a block for chests, they are not actually BlockStates.
Fixes WORLDGUARD-3607. Probably.
2016-02-20 12:40:16 -05:00
wizjany ca4bb7a53d Update shadow plugin.
Fixes WORLDGUARD-3635.
2016-02-17 22:16:42 -05:00
wizjany c2054615db Use full class name for Grgit.
Because it apparently sometimes fails otherwise.
2016-01-16 23:19:43 -05:00
wizjany 6db2df4e29 Expand version in plugin.yml during gradle build. 2016-01-11 01:05:19 -05:00
Wizjany 536132a250 Merge pull request #350 from kosakriszi/master
Reset player saturation and exhaustion for heal command
2016-01-09 19:48:09 -05:00
kosakriszi 7c3b1ad20f Reset player saturation and exhaustion for heal command 2016-01-07 03:12:05 +01:00
wizjany 729f66afdf Should fix travis builds. 2016-01-06 00:23:15 -05:00
wizjany a7c2026414 Fireballs are now treated as projectiles.
Apparently this has existed for a few years now. Don't even ask.
Fixes WORLDGUARD-3611, WORLDGUARD-3476.
Potentially fixes lots of other issues with fireballs as well.
Other settings and so on seemed to have covered a lot though.
2016-01-05 01:09:57 -05:00
wizjany 9222b3d364 Doc file tweaks. 2015-11-13 20:51:05 -05:00
wizjany adcc41413d Clean up a few files. 2015-11-13 20:39:50 -05:00
wizjany ec08d7d73a Fix checkstyle for legacy module. 2015-11-13 20:04:51 -05:00
wizjany 3d5ee7b571 Gradle-ize. Prep for Sponge.
Old Bukkit code can still be found in the worldguard-legacy folder
and built with `gradle worldguard-legacy:build`. Hopefully nothing
got lost in the gradle-ization.
2015-11-13 19:12:55 -05:00
wizjany 32341393fe Armor stands no longer get removed by /stoplag.
Also restored MC1.7 compatibility to pistons.
2015-09-27 20:40:56 -04:00
Wizjany 0fcd42fdd5 Workbenches can now be used by default.
Since it was a source of common confusion.
Things like enderchests and anvils should be added to the interaction whitelist in config if you wish to unprotect them.
2015-08-30 16:04:27 -04:00
Wizjany e28b236a52 Add some missing 1.8 blocks. 2015-08-18 01:52:49 -04:00
wizjany 96e0ffd293 Regions now protect against pistons with slime blocks.
Fixes WORLDGUARD-3493.
2015-08-02 17:00:06 -04:00
wizjany 0ddc011a3c Fix wibbly wobbly timey wimey stuff.
Fixes WORLDGUARD-3527.
2015-08-02 16:05:47 -04:00
wizjany d320356045 Add tile entities to performance report. 2015-07-31 12:58:24 -04:00
wizjany 95bf6bc9b2 Be overly protective for creeper and enderdragon explosions.
Fixes WORLDGUARD-3522.
2015-07-06 01:39:39 -04:00
wizjany 1c4c213ed7 Switched order of greeting and farewell flags.
When going between two regions, the farewell flag of the region you're leaving should show up before the greeting flag of the region you're entering.
Fixes WORLDGUARD-3511
2015-07-06 00:23:46 -04:00
Wizjany c9eaec0ae8 Prevent NPE in portal code.
Fixes WORLDGUARD-3516
2015-06-27 00:42:08 -04:00
Wizjany fc0be7db09 Fix case-sensitivity when checking membership.
Probably.
2015-06-26 14:50:09 -04:00
wizjany dbbc31a4f4 Fix some consistency issues with both spawners and bonemeal. 2015-06-19 19:06:34 -04:00
wizjany 0f3e893aaf Force region claiming to use UUIDs.
Also remove owner params from the command, they were
ignored anyway. Claim only adds the player using the command.
Fixes WORLDGUARD-3504.
2015-06-19 18:08:20 -04:00
wizjany aa668916e4 Fix a typo in config node from last commit. 2015-06-19 17:49:14 -04:00
wizjany a426d2a42c Check correct bucket while milking cows.
Fixes WORLDGUARD-3508.
2015-06-19 17:02:09 -04:00
wizjany 5ff8b37ae8 Create a config option to enable portal protection.
Protection is off by default. Third-party portal plugins such as MV-NP
may interfere with portal protection and cause problems.
Fixes WORLDGUARD-3498.
2015-06-19 17:01:30 -04:00
wizjany 2d28e8db6d Make portal protection slightly less overprotective.
Fixes end portal usage.
Fixes WORLDGUARD-3497.
2015-06-08 15:08:46 -07:00
wizjany 463a356020 Overprotective nether portal protection.
Blocks any portal travel that might lead to portal creation in a protected area.
Fixes WORLDGUARD-3479.
2015-06-08 15:08:46 -07:00
sk89q 21d13cc72c Set version to 6.1.1-SNAPSHOT. 2015-06-08 15:08:28 -07:00
sk89q 9cf85caf3c Set version to 6.1. 2015-06-08 15:04:59 -07:00
sk89q 2f1343f408 Updated changelog for v6.1. 2015-06-08 15:04:52 -07:00
wizjany 3cb6c4e46f Check both attacker and defender locations for PvP.
Fixes WORLDGUARD-3494.
2015-06-08 14:37:32 -07:00
sk89q 7f9b850288 Always generate Javadocs and sources .jar. 2015-06-08 14:37:32 -07:00
sk89q e8d4f2fd84 Turn off doclint. 2015-06-08 14:37:32 -07:00
sk89q f3891aaaf9 Add a workaround for incorrect piston retract information. 2015-06-03 23:46:24 -07:00
wizjany ea75549a29 Clean up Heal and Feed flags.
Allow the flags to increase values for players who are invincible (or in creative mode),
but not decrease them.
Fixes WORLDGUARD-3492.
2015-06-04 02:02:53 -04:00
wizjany fbd8206038 Check for connected chests.
Fixes WORLDGUARD-3021.
2015-05-29 03:56:14 -04:00
wizjany 522ac459db Fix weather lock flag.
Probably. Maybe.
Fixes WORLDGUARD-3452.
2015-05-29 02:26:32 -04:00
wizjany 255dd2d41a Add support for Spigot's BlockExplodeEvent.
Also update Bukkit dependency and guava version quirks.
Fixes WORLDGUARD-3484.
2015-05-29 01:49:20 -04:00
wizjany cf1716ff37 Separate vehicles and animals from INTERACT flag.
Destroying vehicles now checks only the vehicle-destroy flag.
Damaging animals checks the new damage-animals flag.
These are both allowed for members by default, like other build-dependent flags.

Fixes WORLDGUARD-3427 and WORLDGUARD-3358.
2015-05-28 17:21:58 -04:00
sk89q a277e69e9c Get the session during the gamemode event lazily. 2015-05-28 11:28:02 -07:00
sk89q ec5bb32510 Add -s to show stack traces with the event debugging command. 2015-05-27 22:18:30 -07:00
Wizjany 8ddb7d4b99 Don't add a period for custom blacklist messages.
Fixes WORLDGUARD-3472
2015-05-02 22:38:42 -04:00
Wizjany 3258bff2d1 Fix CommandFilter matching emoticons etc.
Fixes WORLDGUARD-3461.
2015-04-18 12:01:21 -04:00
Wizjany 8d7d32a2d2 Check event cancellation before playing deny effect for bucket events. 2015-04-05 15:44:43 -04:00
Wizjany a907eb2348 Move repeaters/comparators from use to build.
This should mirror the protection given in WG 5.9.
2015-03-13 23:34:22 -04:00
wizjany 32132b5b0a Protect against spawn egg usage.
Fixes WORLDGUARD-3347.
2015-03-11 01:46:55 -04:00
wizjany c0c7c3215e Mark Player/Group Domains as dirty in a few missing places.
Fixes WORLDGUARD-3404.
2015-03-11 00:44:41 -04:00
Wizjany ddf0f41061 Actually register WorldRulesListener for events.
Fixes WORLDGUARD-3406.
2015-03-03 13:09:50 -05:00
Wizjany d3ecbcb18a Protect switching inverted daylight detectors too. 2015-02-28 18:39:54 -05:00
wizjany b7f4262978 Add comparators to USE too for consistency. 2015-02-19 21:21:17 -05:00
wizjany 60e6f92c64 Have repeaters be covered by the USE flag. 2015-02-19 21:17:45 -05:00
wizjany 98af7966cd Added weather-lock flag.
Valid values are clear or downfall. Unset to restore to normal world weather.
2015-02-18 02:24:31 -05:00
wizjany 99d042d260 Added time-lock flag.
Valid values are 0 to 24000 for absolute time, or +- any number for relative time.
Closes WORLDGUARD-3379.
2015-02-18 01:59:30 -05:00
wizjany c9d6166fcb Check for null task fields.
Fixes WORLDGUARD-3372.
2015-02-17 16:51:02 -05:00
sk89q 752ccec150 Don't call initialize() on non-cancellable movements.
Fixes WORLDGUARD-3362.
2015-02-11 17:12:10 -08:00
sk89q 91ccb95672 Add classloader override to the build POM. 2015-02-11 17:09:10 -08:00
wizjany 4caff457d3 Add Citizens NPCs to NPC detection for region whitelisting.
Fixes WORLDGUARD-3356.
2015-02-04 17:03:01 -05:00
wizjany a1a6ee7107 Fixed blocks (e.g. sugar canes) adjacent to physics blocks (e.g. sand) not updating.
Fixes WORLDGUARD-3367. This change MAY have breaking unintended consequences,
but the physics configs seem to still be working.
2015-02-04 03:33:37 -05:00
sk89q af157b88bd Handle empty sets in SetFlag. 2015-01-30 00:03:25 -08:00
sk89q ea4f4c088b Have enderchests be covered by the USE flag.
Fixes WORLDGUARD-3336.
2015-01-28 01:36:07 -08:00
sk89q 6559ed5c1a Have tripwire be covered by the USE flag.
Fixes WORLDGUARD-3351.
2015-01-28 01:35:17 -08:00
sk89q deddcf8dd2 Handle null block attacker.
Fixes WORLDGUARD-3350.
2015-01-28 01:26:50 -08:00
sk89q dfe536a2d2 Fix issues with MC 1.7 compatibility. 2015-01-28 01:11:36 -08:00
sk89q 5bfb348354 Add a fall-damage flag.
Closes WORLDGUARD-2279.
2015-01-28 01:01:43 -08:00
sk89q afcf93b7b1 Reset handler caches when a move type is non-cancellable. 2015-01-27 15:21:56 -08:00
sk89q e1843624bb Add exit-via-teleport flag (default allow). 2015-01-27 15:01:01 -08:00
wizjany 0f4e7b5061 Creeper explosions with a player target cause should no longer be ignored.
Also fixed primed tnt being checked twice for tnt flags. TNT Minecarts are not included, as was prior behavior.
Fixes WORLDGUARD-3344
2015-01-24 23:00:19 -05:00
wizjany 869ead63bc Fix armor stands to behave more like item frames.
Placing and modifying them respects permissions, and  they are no longer blocked by mob-spawning deny.
2015-01-24 17:02:55 -05:00
sk89q 6a6de7802b Fix missing material data for 1.8 items.
Fixes WORLDGUARD-3306.
2015-01-22 21:42:53 -08:00
sk89q b50302d9d0 Set version back to 6.0.0-SNAPSHOT. 2015-01-20 19:28:22 -08:00
sk89q c841d74aaf Set version to 6.0.0-beta-05. 2015-01-20 19:26:39 -08:00
sk89q 09cce39aff Update changelog for 6.0 beta 5. 2015-01-20 19:25:34 -08:00
sk89q e5b76a571b Always call boundary crossing handlers. 2015-01-20 19:24:55 -08:00
sk89q 7c58fa4be6 Add BukkitUtil.toRegion(Chunk).
Closes WORLDGUARD-3292.
2015-01-19 23:19:44 -08:00
sk89q f150a41d72 Ensure that region properties are immutable. 2015-01-19 23:11:28 -08:00
sk89q bca1c2bdb3 Fix region intersection tests involving polygons.
Fixes WORLDGUARD-3216.
2015-01-19 22:56:16 -08:00
sk89q 47a8bcc442 Floor components in getApplicableRegions(Location).
Fixes WORLDGUARD-3288.
2015-01-19 19:22:15 -08:00
sk89q 83cad75916 Fix /wg flushstates not doing anything. 2015-01-19 19:04:49 -08:00
sk89q 6b5a12105e Group together invincibility listeners.
Fixes WORLDGUARD-3315.
2015-01-19 19:03:54 -08:00
sk89q 451b679323 Track cause through targets.
Fixes WORLDGUARD-3314.
2015-01-19 18:28:41 -08:00
sk89q 66a8bfd5b1 Fix typo in region gamemode change log message. 2015-01-19 14:12:04 -08:00
sk89q 2a2b2f6f64 Limit the cause chain to 40 items. 2015-01-19 14:08:53 -08:00
sk89q 73dea11de2 Restore game mode flag logic to pre-refactor version.
Fixes WORLDGUARD-3320.
2015-01-19 13:23:23 -08:00
wizjany 9998a6c930 Restore Java 6 compatibility. 2015-01-19 15:01:43 -05:00
wizjany 5111d40aaf Add colorification to entry and exit messages as well. 2015-01-19 14:23:04 -05:00
sk89q 972ccaed7e Rename InteropUtil -> InteropUtils. 2015-01-19 11:20:53 -08:00
sk89q f7d36bc1f3 Protect enderchests as well. 2015-01-19 11:20:23 -08:00
sk89q 8073945af0 Fix color codes in greeting/farewell messages.
Fixes WORLDGUARD-3319.
2015-01-19 11:17:06 -08:00
sk89q 91353d6b01 Improve fake player detection. 2015-01-19 03:23:52 -08:00
sk89q bfbcc8dcf8 Fix a typo in the class source warning message. 2015-01-19 01:55:56 -08:00
sk89q 8f65798141 Check when plugins shade WorldGuard inappropriately. 2015-01-19 01:54:23 -08:00
sk89q fdddb17d2f TypeToken is not available on old Guava. 2015-01-17 19:26:33 -08:00
sk89q 520f9e3fcf Check movement with vehicle enter. 2015-01-17 19:25:15 -08:00
sk89q a3d2a1b127 Don't call boundary crossing handlers unless a boundary was crossed. 2015-01-17 19:17:17 -08:00
sk89q 7ecf73165b Handle entry flag only on boundary crossing. 2015-01-17 19:17:02 -08:00
sk89q e90a7ed075 Add new exit-override flag instead of fiddling with default exit flag values. 2015-01-17 19:13:25 -08:00
sk89q aae521b727 Rewrite session and movement flag code.
Also adds entry-deny-message and exit-deny-message.

Fixes WORLDGUARD-3086, WORLDGUARD-2542, WORLDGUARD-2731.
2015-01-17 18:54:10 -08:00
sk89q 643345b459 Add Locations.isDifferentBlock(). 2015-01-17 15:04:42 -08:00
sk89q a62d9f5617 Reuse set in RegionResultSet for getRegions(). 2015-01-17 14:29:14 -08:00
sk89q 2f3f76c8cf Funnel pre-allowed events too.
Fixes WORLDGUARD-3308.
2015-01-16 15:43:13 -08:00
sk89q a03aaa45b1 Revert "Have the PvP flag apply to self-attack."
This reverts commit d8dd86dfe8.

Fixes WORLDGUARD-3312.
2015-01-16 14:22:46 -08:00
sk89q 372155b5c3 Don't check player inventories for protection.
Fixes WORLDGUARD-3309, WORLDGUARD-3310.
2015-01-16 14:20:01 -08:00
sk89q 159de771bf Fix build perms item use event not working correctly. 2015-01-15 18:42:26 -08:00
sk89q 41d922cb27 Add special case for global regions in RegionOverlapAssociation too. 2015-01-15 16:49:07 -08:00
sk89q 6a4fac63e8 Change version back to 6.0.0-SNAPSHOT. 2015-01-13 12:44:17 -08:00
sk89q 3daf8db113 Bump to 6.0.0 beta 04. 2015-01-13 12:42:11 -08:00
sk89q 9c62a35e07 Update CHANGELOG for 6.0 beta 4. 2015-01-13 12:29:43 -08:00
sk89q 931f438b14 Add material flags for MC 1.8.
Fixes WORLDGUARD-3306.
2015-01-13 12:19:53 -08:00
sk89q 3109612c1b Expand the USE flag to cover 1.8 doors and gates.
Fixes WORLDGUARD-3304.
2015-01-13 12:12:12 -08:00
sk89q e4d63ffbcc Permit org.json.simple package usage. 2015-01-13 03:24:00 -08:00
sk89q 866a554d30 Shade JSON simple. 2015-01-13 03:23:49 -08:00
sk89q ab2811ed2d Remove boot class / library path report values. 2015-01-13 03:19:47 -08:00
sk89q 8cc7bcc849 Improve report output. 2015-01-13 02:44:58 -08:00
sk89q 547e89b85d Add CPU profiling with WarmRoast "lite." 2015-01-13 01:49:59 -08:00
sk89q 477f1188df Use EH pastebin and remove debug code. 2015-01-12 22:19:49 -08:00
sk89q d9e4b27cd2 Handle PlayerInteractAtEntityEvent again.
Fixes WORLDGUARD-3291.
2015-01-11 02:34:12 -08:00
sk89q 37f39eaf66 Use a less coarse can-interact-on-click check.
Fixes WORLDGUARD-3303.
2015-01-11 02:05:31 -08:00
sk89q 223d22e79f Fire UseEntityEvent for InventoryOpenEvent for entities. 2015-01-11 00:10:52 -08:00
sk89q 04214a96eb Ignore unknown cause entity damage.
Fixes WORLDGUARD-3293.
2015-01-11 00:08:41 -08:00
sk89q f40cb69f38 Ignore unknown cause hanging breaks.
Fixes WORLDGUARD-3301.
2015-01-11 00:05:07 -08:00
sk89q 6c1489d434 Make NormativeOrders non-instantiable. 2015-01-10 23:44:31 -08:00
sk89q 6fe63838f5 testState(relevant flags) == DENY on whitelist cases.
Fixes WORLDGUARD-3294.
2015-01-10 23:31:24 -08:00
sk89q d883c22d64 Document flag classes and make BUILD slightly less magic. 2015-01-10 23:15:32 -08:00
sk89q 3bd1c869f1 Sort applicable regions by inheritance too. 2015-01-10 22:45:15 -08:00
sk89q e7273aaf6f ALLOW on a child region should override DENY on a parent. 2015-01-10 18:37:28 -08:00
zml 6e02f80f6c Pass Player objects during WEPIF permission checks 2015-01-10 16:14:17 -08:00
sk89q 01276dfc62 Fix incorrect region group inheritance and broken flag override in children. 2015-01-09 13:21:17 -08:00
sk89q f516fd5e54 Have on-acquire also check inventory transfers.
Fixes WORLDGUARD-2752.
2015-01-08 15:43:02 -08:00
sk89q 79612915a7 Fix NPE caused by flag value permissions. 2015-01-08 14:29:06 -08:00
sk89q f04f9093bc Add &r as a reset color code.
Closes WORLDGUARD-3286.
2015-01-08 13:40:57 -08:00
sk89q 9dac950faf Fix a little typo in the UPGRADE document. 2015-01-08 11:58:20 -08:00
sk89q f2a8ff3f64 Add missing wood plate to USE flag. 2015-01-08 11:25:19 -08:00
sk89q b78317dd42 Add color code support to the blacklist.
Fixes WORLDGUARD-3284.
2015-01-08 11:24:22 -08:00
sk89q 048dd25099 Remove outdated information in the upgrade document. 2015-01-08 01:14:12 -08:00
sk89q 0900289437 Add permissions for individual flag values.
Closes WORLDGUARD-3103.
2015-01-08 01:04:36 -08:00
sk89q d8dd86dfe8 Have the PvP flag apply to self-attack.
Closes WORLDGUARD-3278.
2015-01-08 00:35:30 -08:00
sk89q 9a569d7ed8 Don't throw internal DamageEntityEvents for unknown cause entity combusts.
Fixes WORLDGUARD-3277.
2015-01-08 00:32:57 -08:00
sk89q 53132ce83a Add support for slightly older versions of Bukkit 1.7.9. 2015-01-08 00:25:07 -08:00
sk89q c3bdc33215 Set version to 6.0.0-SNAPSHOT. 2015-01-07 18:51:07 -08:00
409 changed files with 20817 additions and 16660 deletions

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*.java diff=java
*.java diff=java
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/.classpath
/.project
/.settings
/target
.classpath
.project
.settings/
target/
.DS_Store
/*.iml
/.idea
/bin
/dependency-reduced-pom.xml
**/*.iml
**/.idea
bin/
dependency-reduced-pom.xml
*-private.sh
.gradle/
**/build/
out/
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language: java
jdk:
- oraclejdk7
- openjdk7
- openjdk6
- oraclejdk8
notifications:
email: false
email: false
before_install: chmod +x gradlew
script: ./gradlew build -S
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# Changelog
## 7.0.0
* Added support for MC 1.13, dropped support for previous versions.
* Added lots of interactive text in e.g. `/rg info` command.
* Added `/rg flags` command which allows viewing and interactively setting all flags on a region.
* Large behind-the-scenes changes to WorldGuard's API (developers, see https://worldguard.enginehub.org/en/latest/developer/)
* Places that used numeric block ids (e.g. blacklist) should now use Minecraft's new string IDs.
* Fix various interactions with NPCs and region protection.
* Sponge-simulation now destroys kelp and seagrass, and de-waterlogs blocks.
* Added an option to block conduit effects.
* Fix using newlines in string flags such as greeting and farewell.
* Add item-frame-rotation flag.
* Ender chests no longer require chest-access (since they don't have inventories).
* Add kelp to vine-growth flag/config.
* Add block-trampling flag (for turtle eggs and farmland).
* Add snowman-trails flag.
* Track potion area-of-effect cloud causes for pvp etc. protection.
* Add confirmation to /stoplag command.
* Forcefully eject players from vehicles trying to force their way into entry deny regions (and out of exit deny).
* Fix removing child regions when removing a region with children.
* Fix some over-protectiveness of pistons.
* Chat and command flags (send-/receive- and allowed-/blocked-) now respect deny-message flag.
* Misc fixes.
## 6.2.2
* Added support for MC 1.12.
* Changed flower pots to fall under the build flag.
* Fix heal flag not functioning.
* Add option to allow Forge clients with host-keys setting.
* Add mobs.block-armor-stand-destroy config.
* Add firework-damage flag.
* Add config option to ignore hopper checks.
* Misc fixes.
## 6.2
* Added support for MC 1.11.
* Add a custom flag and session API (for developers, see https://worldguard.enginehub.org/en/latest/developer/)
* Add a config option to ensure location flags (teleport, spawn) are inside their region.
* Misc fixes.
## 6.1.2
* Added support for new blocks in 1.8, 1.9, and 1.10.
* Added protection from nether portals being created in protected region (enable via config `nether-portal-protection`).
* Added protection from slime block piston contraptions pushing into or pulling from regions.
* Added `chorus-fruit-teleport` flag, works similar to `enderpearl` to prevent teleportation.
* Added protection from pulling armor stands, items, and entities from protected regions.
* Changed order of greeting and farewell flags on adjacent regions. When leaving a region with a farewell flag and entering one with a greeting flag, the farewell message will be shown first now.
* Changed /heal command to also fill food/saturation meters.
* Changed fall damage prevention to also prevent flying into walls with elytra being fatal.
* Fixed fire-spread flag only preventing destruction, now prevents spreading too as per its name.
* Fixed creepers targeting players being able to blow things up in certain cases.
* Fixed armor stands being removed by /stoplag.
* Fixed some issues with fireballs being able to explode when ghast-fireball was set to deny.
* Fixed a lot of other minor issues.
## 6.1
* Added `exit-via-teleport` flag (default allow) to control exiting an exit=deny region via teleportation.
* Added a `fall-damage` flag to control player damage caused by falling.
* Added a `time-lock` flag to lock players' time of day. Valid values are from 0 to 24000 for absolute time, or +- any number for relative time.
* Added a `weather-lock` flag to lock players' weather. Valid values are "clear" or "downfall". Unset to restore to normal world weather.
* Added `-s` to the event debugging commands to show a stack trace rather than attempt to detect the causing plugin.
* Added support for using the `-e` argument (sets an empty value for the flag) in the flag set command when the type of flag is of the 'set' type.
* Added NPCs from the Citizens plugin to a whitelist so they are not protected.
* Added support for Spigot's BlockExplodeEvent.
* Changed tripwire to fall under the `use` flag.
* Changed enderchests to fall under the `use` flag.
* Changed vehicles and animals so they are not included in the `interact` flag.
* Changed the display of custom blacklist messages to no longer include a period at the end.
* Changed protection logic to consider connected chests.
* Changed the heal and feed flags to increase values for players who are invincible (or in creative mode) but not decrease them.
* Changed PvP protection to consider both attacker and defender locations.
* Fixed missing protection data for some 1.8-added blocks.
* Fixed compatibility issues with MC 1.7.
* Fixed inverted daylight detectors not being protected.
* Fixed spawn eggs not being included in protection.
* Fixed piston blocking not working due to a bug in Spigot.
* Fixed the blocking of certain invalid entity damage events.
* Fixed creeper explosions not being blocked in certain situations with explosion related flags set.
* Fixed "stickiness" with some position-related flags, sometimes resulting in rubber banding in the exit flags.
* Fixed armor stands so that they are treated more like item frames than mobs.
* Fixed blocks (e.g. sugar canes) adjacent to physics blocks (e.g. sand) not updating.
* Fixed a NullPointerException that occurred sometimes when generating the scheduler section of the report function (`/wg report`).
* Fixed the "no XP drops" configuration not functioning following a previous release.
* Fixed changes to region ownership sometimes not triggering a region database save.
* Fixed bucket protection displaying the "deny effect" even if bucket use was not prevented.
* Fixed CommandFilter matching emoticons and other unwanted characters.
* Fixed an exception occurring sometimes during game mode changes.
* Fixed primed TNT being checked twice for TNT flags.
## 6.0 beta 5
MC 1.7.9, 1.7.10 and 1.8 (Spigot only) are supported.
* Added a feature to detect when another plugin (incorrectly) includes WorldGuard's files, causing errors.
* Added a new `exit-override` flag that can be used on an entry=allow region that players can walk into from an entry=deny region.
* Added a new `entry-deny-message` to change the "entry denied" message.
* Added a new `exit-deny-message` to change the "exit denied" message.
* Changed entry/exit blocking to disembark players from their vehicles.
* Changed the PvP flag to no longer apply to self-attack.
* Fixed [#3220](http://youtrack.sk89q.com/issue/WORLDGUARD-3220): Polygon regions sharing points
* Fixed [#3216](http://youtrack.sk89q.com/issue/WORLDGUARD-3216): Polygon regions 'disappearing' or not working correctly
* Fixed [#3315](http://youtrack.sk89q.com/issue/WORLDGUARD-3315): Invincibility flag and mode not blocking knockback from snowballs, etc.
* Fixed [#3314](http://youtrack.sk89q.com/issue/WORLDGUARD-3314): Protection bypassable by getting a skeleton or creeper to target a player
* Fixed [#3326](http://youtrack.sk89q.com/issue/WORLDGUARD-3326): Enderchests cannot be protected with the use flag
* Fixed [#3327](http://youtrack.sk89q.com/issue/WORLDGUARD-3327): Fake players from some Forge mods are not being detected properly
* Fixed [#3328](http://youtrack.sk89q.com/issue/WORLDGUARD-3328): TypeToken error with CraftBukkit 1.7 in `/wg report`
* Fixed [#3086](http://youtrack.sk89q.com/issue/WORLDGUARD-3086): Region entry / exit messages overlap between seprate worlds
* Fixed [#2542](http://youtrack.sk89q.com/issue/WORLDGUARD-2542): Exit deny regions don't handle respawn / logout consistently
* Fixed [#2731](http://youtrack.sk89q.com/issue/WORLDGUARD-2731): Greeting / farewell messages don't understand region inheritance
* Fixed [#3308](http://youtrack.sk89q.com/issue/WORLDGUARD-3308): Enderchest interaction block not functioning with blacklist.txt
* Fixed [#3312](http://youtrack.sk89q.com/issue/WORLDGUARD-3312): PVP flag blocking enderpearl teleport fall damage
* Fixed [#3309](http://youtrack.sk89q.com/issue/WORLDGUARD-3309): Inventory view commands being blocked in protected regions
* Fixed [#3310](http://youtrack.sk89q.com/issue/WORLDGUARD-3310): USE flag is not allowing workbench usage
* Fixed [#3330](http://youtrack.sk89q.com/issue/WORLDGUARD-3330): Build permissions preventing block placement
* API: Added `BukkitUtil.toRegion(Chunk)`
## 6.0 beta 4
MC 1.7.9, 1.7.10 and 1.8 (Spigot only) are supported.
* Added better support for MC 1.8 blocks (regarding the use flag, etc.).
* Added an an experimental "lite" version of WarmRoast to CPU profile your server (try it: `/wg profile -p`)
* Added permissions for individual flag values (i.e. `worldguard.region.flag.flags.use.allow`).
* Added support for slightly older versions of Bukkit 1.7.9.
* Improved `/wg report`'s output (try it: `/wg report -p`)
* Fixed armor stands not being protected properly.
* Fixed lack of wood plate support with the `USE` flag.
* Fixed left click also being blocked when only right click needed to be blocked.
* Fixed items and paintings/item frames not decaying under some versions of Spigot.
* Fixed parent-child inheritance so the child will always inherit the parent.
* Fixed inheritance issues with a flag is set with a region group on a parent region.
* Fixed high CPU usage when Citizens is also installed.
* Fixed `on-acquire` in the blacklist so it also handles item transfers between inventories.
* Fixed the blacklist not supporting color codes.
* Changed the PvP flag so it applies to self-attack like in WG 5 (this change *may* be reverted).
## 6.0 beta 3
MC 1.7.10 and 1.8 (Spigot only) are supported.
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effort, but to make sure that the inclusion of your patch is a smooth process, we
ask that you make note of the following guidelines.
* **Follow the [Oracle coding conventions](http://www.oracle.com/technetwork/java/codeconv-138413.html).**
* **Follow the [Oracle coding conventions](https://www.oracle.com/technetwork/java/javase/documentation/codeconvtoc-136057.html).**
We can't stress this enough; if your code has notable issues, it may delay
the process significantly.
* **Target Java 6 for source and compilation.** Make sure to mark methods with
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# New User Guide
Thank you for installing WorldGuard! By default, when you first install WorldGuard, most features will be disabled until you enable the ones that you want to use.
## Requirements
You will need to be using [Bukkit](http://dl.bukkit.org/) for your server or one of its derivatives (such as Spigot or Cauldron). If you are using Minecraft Forge, you will have to use Cauldron in order to use WorldGuard.
It is not possible to use WorldGuard with the plain vanilla server from Mojang.
## Installation
Installation is simple!
1. Extract the `WorldGuard.jar` file and put it into your server's `plugins` folder. If the folder does not exist yet, you can create it yourself.
2. Run the Bukkit server.
3. Look inside `plugins/WorldGuard` and configure the plugin as necessary. There are also in-game commands.
By default, only "ops" can use WorldGuard commands. If you install a permissions plugin, then you can assign fine grained permissions to your server's trusted users.
## Documentation
To learn how to use WorldGuard, check out [the wiki](http://wiki.sk89q.com/wiki/WorldGuard).
## Frequently Asked Questions
### How do I protect my spawn?
Check out the [region protection tutorial](http://wiki.sk89q.com/wiki/$%7Bproject.name%7D/Regions/Tutorial) on the wiki.
### Players can't do anything!
WorldGuard will typically not block something without also telling the user that he or she does not have permission. Please make sure that it's not another plugin that is preventing players from interacting with the world.
Also, be aware that spawn protection is a feature of vanilla Minecraft and you must disable that in `bukkit.yml`. It only allows ops to do anything in a specified radius around the world's spawn point.
### I made a region but anyone can build in it!
1. If players get a "you can't do that here" message but they are still able to build, it's because another plugin is likely undoing the protection offered by WorldGuard.
2. If no message is being sent, make sure that there is a region where you think one is.
### Where can I ask questions?
You can [ask questions on our forum](http://forum.sk89q.com) or visit us on IRC (irc.esper.net #sk89q).
### Where can I file a bug report or request a feature?
Visit our [issue tracker](http://youtrack.sk89q.com/dashboard). It's also used for WorldEdit and our other projects.
### Is WorldGuard open source?
Yes! [View the source code on GitHub](https://github.com/sk89q/worldguard).
+200 -200
View File
@@ -1,201 +1,201 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
----------------------------------------------------------------------------
This work includes Robert Olofsson's Priority R-Tree implementation, for which
its license is reproduced below.
Copyright (c) 2008-2010 Robert Olofsson.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the authors nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
----------------------------------------------------------------------------
This work includes Robert Olofsson's Priority R-Tree implementation, for which
its license is reproduced below.
Copyright (c) 2008-2010 Robert Olofsson.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the authors nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
+47 -46
View File
@@ -1,46 +1,47 @@
# ![WorldGuard](http://static.sk89q.com/readme/worldguard-new.png)
WorldGuard lets you and players guard areas of land against griefers and undesirables, as well as tweak and disable various gameplay features of Minecraft.
* Block creeper and wither block damage, falling damage, etc.;
* Disable fire spread, lava fire spread, ice formation, Endermen picking up blocks, etc.;
* Blacklist certain items and blocks so they can't be used;
* Warn moderators when certain items and blocks are used;
* Protect areas of your world so only certain people can build in them;
* Set areas where PVP, TNT, mob damage, and other features are disabled;
* Protect your server from various 'exploits' like magical obsidian creation machines;
* Disable, or enable, various Minecraft features, like sponges from classic;
* Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
* Enable only features you want! Everything is off by default.
WorldGuard is open source and is available under the GNU Lesser
General Public License v3.
Currently, Bukkit is required to use WorldGuard. You can get a release copy of WorldGuard from the [BukkitDev site](http://dev.bukkit.org/bukkit-plugins/worldguard/).
Compiling
---------
The project is written for Java 6 and our build process makes use of
[Maven](http://maven.apache.org). Detailed compilation information
[can be found on the wiki](http://wiki.sk89q.com/wiki/WorldGuard/Development#Compiling).
Dependencies are automatically handled by Maven.
Contributing
------------
We happily accept contributions, especially through pull requests on GitHub.
Please read CONTRIBUTING.md for important guidelines to follow.
Submissions must be licensed under the GNU Lesser General Public License v3.
Links
-----
* [Homepage](http://enginehub.org/worldguard)
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDGUARD)
* [Continuous integration](http://builds.enginehub.org)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldGuard)
# ![WorldGuard](worldguard-logo.png)
WorldGuard lets you and players guard areas of land against griefers and undesirables, as well as tweak and disable various gameplay features of Minecraft.
* Block creeper and wither block damage, falling damage, etc.;
* Disable fire spread, lava fire spread, ice formation, Endermen picking up blocks, etc.;
* Blacklist certain items and blocks so they can't be used;
* Warn moderators when certain items and blocks are used;
* Protect areas of your world so only certain people can build in them;
* Set areas where PVP, TNT, mob damage, and other features are disabled;
* Protect your server from various 'exploits' like magical obsidian creation machines;
* Disable, or enable, various Minecraft features, like sponges from classic;
* Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
* Enable only features you want! Everything is off by default.
WorldGuard is open source and is available under the GNU Lesser
General Public License v3.
Currently, Bukkit is required to use WorldGuard. You can get a release copy of WorldGuard from the [BukkitDev site](http://dev.bukkit.org/bukkit-plugins/worldguard/).
Compiling
---------
The project is written for Java 8 and our build process makes use of
[Gradle](http://gradle.org). Detailed compilation information
[can be found on the wiki](http://wiki.sk89q.com/wiki/WorldGuard/Development#Compiling).
Dependencies are automatically handled by Gradle.
Contributing
------------
We happily accept contributions, especially through pull requests on GitHub.
Please read CONTRIBUTING.md for important guidelines to follow.
Submissions must be licensed under the GNU Lesser General Public License v3.
Links
-----
* [Homepage](http://enginehub.org/worldguard)
* [Discord](https://discord.gg/enginehub)
* [IRC channel](https://webchat.esper.net/?join=sk89q) (#sk89q on irc.esper.net)
* [Issue tracker](https://dev.enginehub.org/issues/WORLDGUARD)
* [Continuous integration](http://builds.enginehub.org) [![Build Status](https://travis-ci.org/EngineHub/WorldGuard.svg?branch=master)](https://travis-ci.org/EngineHub/WorldGuard)
* [End-user documentation](https://worldguard.readthedocs.io/en/latest/) / [Older Wiki](http://wiki.sk89q.com/wiki/WorldGuard)
-59
View File
@@ -1,59 +0,0 @@
# Upgrading to WorldGuard 6
This is a **major upgrade**. However, it is relatively well-tested because many people have *accidentally* updated to version 6 when the Spigot team updated WorldGuard for 1.8 but did not update v5.9.
The version that you downloaded supports Minecraft 1.7.10 and 1.8.
**NEW DOCUMENTATION:** There is [new work-in-progress documentation](http://docs.enginehub.org/manual/worldguard/latest/). However, refer to the [older wiki](http://wiki.sk89q.com/wiki/WorldGuard) for missing pgaes.
## Downgrading to 5.9
When updating to v6, your region data will be updated to use player UUIDs rather than their names. That means that you **cannot downgrade** to WG 5.9 because it does not understand UUIDs and will remove all ownership data. However, you can use [Six2Five](https://github.com/sk89q/Six2Five/releases/tag/release-1.0) to downgrade region data stored as YAML.
Remember to make backups.
If you do not use region protection, then downgrading requires no extra steps.
## What's Changed?
There have been many changes, but the most important (and breaking ones) are listed below.
### Region Protection
The region protection has been optimized and aggressive caching has been added. That means that the impact of region protection when hundreds or thousands of regions exist has been minimized.
* UUID support was added. On first server start, your region data will be converted to use UUIDs. Names that lack a UUID (i.e. they refer to accounts that don't exist) will remain, but can be removed by re-running the conversion (see the config) after changing the configuration to remove unconverted names.
* Build protection for regions is now much more complete, and WorldGuard protects against entities and blocks making changes as if they were players. For example, TNT cannot be flung into a protected region and piston machines cannot push into a protected region. Liquid flow (lava and water) can also be checked, although this is disabled by default.
* Setting the `build` flag to `deny` will break pistons and Redstone. When you set the `build` flag to `deny`, you are essentially saying that *no one* can build at all. Now that blocks and entities are considered the same as players, they get blocked in that case. What's the solution? First of all, you probably do **not** want to set the build flag: remember, when you create a region, only members can build in it, so there's no need to change the `build` flag.
* If you want to deny building "in the wilderness," use `/rg flag __global__ passthrough deny`. Unset the `build` flag if you had set it to `deny`. As you may know, when you create a region, protection is automatically turned on (only members can build). If you don't want that, you can set a region's `passthrough` flag to `allow`. In the case of the global region, it *defaults* to `allow`, so you have to set it to `deny` to turn that off.
* Earlier versions of WorldGuard 6 changed the ``use`` flag to be much more encompassing, but this is **no longer the case**. The ``use`` flag now works like it did before in 5.x, only applying to things like doors, pressure plates, and levers. A new ``interact`` flag was added instead that controls all right clicks of blocks and entities.
* By default, the ``use`` flag is now set so only members of a region can use levers and doors within a region. If you want to disable this type of protection in all protected regions, use `/rg flag __global__ use allow`.
* Region groups for flags now work properly. You can set a certain flag to apply to only a certain group (owners, members, nonmembers, nonowners, all). Before, it only worked correctly for some flags. Region groups can be set like this: `/rg flag spawn pvp -g nonmembers deny`.
* In WG 5.9, some flags had a default region group of "non-members." That means that if you did `/rg flag spawn chest-access deny`, only non-members would be unable to open chests. In WG 6, you have to explicitly specify this: `/rg flag spawn chest-access -g nonmembers deny`.
* It is now possible to change the message that users get when they are prevented from interacting with blocks or entities. This message is defined as a region flag, so you can set it on the `__global__` region or override it in a specific region. In addition, the tone and color of the default message has been softened, but you are free to change it entirely.
* The MySQL code was substantially rewritten to be faster and more efficient. Some changes are needed to the table structure, but WorldGuard is now capable of performing those automatically. However, those who use table prefixes *may* run into trouble.
### Blacklist
* If you want to blacklist only water and lava blocks and not buckets, you can no longer apply `on-place` to water or lava blocks because it will also deny the use of buckets. If you wish to deny the use of just the liquid blocks, use `on-use`. This is because WorldGuard now considers the use of a bucket also the placement of a liquid block.
### Miscellaneous
* In the rare situation that you are user of the "auto-invincibility" and "auto-no-drowning" groups (`wg-invincible` and `wg-amphibious`), you now have to enable these features in the config (`auto-invincible-group: true` and `auto-no-drowning-group: true`). This is because some permission plugins have been causing severe hang ups whenever it is queried for a player's groups, which, in this case, happens to include when the player joins.
## Known Incompatibilities
Plugins that utilize WorldGuard's API may not work anymore. They may crash with errors. The API has changed somewhat.
* Spigot:
* `settings.global-api-cache`, if enabled, will crash WG UUID lookups (fixed in Spigot build #1625)
* EchoPet
* Can't spawn pets ([issue #393](https://github.com/DSH105/EchoPet/issues/393))
* CraftBook
* Unable to use mechanics unless the `USE` flag is explicitly set to `ALLOW` ([CRAFTBOOK-3057](http://youtrack.sk89q.com/issue/CRAFTBOOK-3057))
## Other Changes
The rest of the changes can be found in the CHANGELOG file.
In addition, there is [new work-in-progress documentation](http://docs.enginehub.org/manual/worldguard/latest/) that describes some of the new features.
+136
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@@ -0,0 +1,136 @@
println """
*******************************************
You are building WorldGuard!
If you encounter trouble:
1) Read COMPILING.md if you haven't yet
2) Try running 'build' in a separate Gradle run
3) Use gradlew and not gradle
4) If you still need help, ask on IRC! irc.esper.net #sk89q
Output files will be in [subproject]/build/libs
*******************************************
"""
buildscript {
repositories {
mavenCentral()
maven { url = "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
configurations.all {
resolutionStrategy {
force 'com.google.guava:guava:21.0'
}
}
dependencies {
classpath "com.github.jengelman.gradle.plugins:shadow:4.0.3"
classpath 'org.jfrog.buildinfo:build-info-extractor-gradle:4.7.5'
classpath 'org.ajoberstar:gradle-git:1.7.2'
}
}
allprojects {
group = 'com.sk89q.worldguard'
version = '7.0.0'
}
if (!project.hasProperty("artifactory_contextUrl")) ext.artifactory_contextUrl = "http://localhost"
if (!project.hasProperty("artifactory_user")) ext.artifactory_user = "guest"
if (!project.hasProperty("artifactory_password")) ext.artifactory_password = ""
if (!project.hasProperty("gitCommitHash")) {
try {
def repo = org.ajoberstar.grgit.Grgit.open(project.file('.'))
ext.gitCommitHash = repo.head().abbreviatedId
} catch (Exception e) {
ext.gitCommitHash = "no_git_id"
}
}
apply plugin: 'com.jfrog.artifactory'
artifactory {
contextUrl = "${artifactory_contextUrl}"
publish {
repository {
repoKey = project.version.contains("SNAPSHOT") ? 'libs-snapshot-local' : 'libs-release-local'
username = "${artifactory_user}"
password = "${artifactory_password}"
maven = true
}
}
}
artifactoryPublish.skip = true
subprojects {
apply plugin: 'java'
apply plugin: 'java-library'
apply plugin: 'maven'
apply plugin: 'checkstyle'
apply plugin: 'com.github.johnrengelman.shadow'
apply plugin: 'com.jfrog.artifactory'
ext.internalVersion = version + ";" + gitCommitHash
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
checkstyle.configFile = new File(rootProject.projectDir, "config/checkstyle/checkstyle.xml")
checkstyle.toolVersion = '7.6.1'
repositories {
mavenLocal()
mavenCentral()
maven { url "https://repo.spongepowered.org/maven/" }
maven { url "https://hub.spigotmc.org/nexus/content/groups/public" }
maven { url "https://maven.sk89q.com/repo/" }
maven { url "https://repo.maven.apache.org/maven2" }
}
if (JavaVersion.current().isJava8Compatible()) {
// Java 8 turns on doclint which we fail
tasks.withType(Javadoc) {
options.addStringOption('Xdoclint:none', '-quiet')
}
}
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.main.allSource
}
task javadocJar(type: Jar, dependsOn: javadoc) {
classifier = 'javadoc'
from javadoc.destinationDir
}
artifacts {
archives jar
archives sourcesJar
archives javadocJar
}
build.dependsOn(checkstyleMain)
build.dependsOn(checkstyleTest)
build.dependsOn(sourcesJar)
build.dependsOn(javadocJar)
shadowJar {
classifier 'dist'
dependencies {
include(dependency('org.khelekore:prtree:1.5.0'))
include(dependency('com.sk89q:squirrelid:0.2.0'))
include(dependency('org.flywaydb:flyway-core:3.0'))
}
exclude 'GradleStart**'
exclude '.cache'
exclude 'LICENSE*'
}
artifactoryPublish {
publishConfigs('archives')
}
}
-63
View File
@@ -1,63 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
~ WorldGuard, a suite of tools for Minecraft
~ Copyright (C) sk89q <http://www.sk89q.com>
~ Copyright (C) WorldGuard team and contributors
~
~ This program is free software: you can redistribute it and/or modify it
~ under the terms of the GNU Lesser General Public License as published by the
~ Free Software Foundation, either version 3 of the License, or
~ (at your option) any later version.
~
~ This program is distributed in the hope that it will be useful, but WITHOUT
~ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
~ FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
~ for more details.
~
~ You should have received a copy of the GNU Lesser General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<assembly
xmlns="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/plugins/maven-assembly-plugin/assembly/1.1.2 http://maven.apache.org/xsd/assembly-1.1.2.xsd">
<includeBaseDirectory>false</includeBaseDirectory>
<formats>
<format>tar.gz</format>
<format>tar.bz2</format>
<format>zip</format>
</formats>
<files>
<file>
<source>${project.build.directory}/${artifactId}-${project.version}.jar</source>
<outputDirectory>/</outputDirectory>
<filtered>false</filtered>
</file>
<file>
<source>${project.build.directory}/CHANGELOG.html</source>
<outputDirectory>/</outputDirectory>
<filtered>true</filtered>
</file>
<file>
<source>${project.build.directory}/INSTALL.html</source>
<destName>README.html</destName>
<outputDirectory>/</outputDirectory>
<filtered>true</filtered>
</file>
<file>
<source>${project.build.directory}/UPGRADE.html</source>
<destName>READ_BEFORE_UPGRADING_FROM_V5.html</destName>
<outputDirectory>/</outputDirectory>
<filtered>true</filtered>
</file>
</files>
<fileSets>
<fileSet>
<includes>
<include>contrib/blacklist_table.sql</include>
<include>contrib/region_manual_update_20110325.sql</include>
</includes>
</fileSet>
</fileSets>
</assembly>
+67
View File
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE module PUBLIC
"-//Puppy Crawl//DTD Check Configuration 1.3//EN"
"http://www.puppycrawl.com/dtds/configuration_1_3.dtd">
<module name="Checker">
<!-- Tabs are strictly banned -->
<module name="FileTabCharacter"/>
<module name="SuppressionFilter">
<property name="file" value="${basedir}/config/checkstyle/suppressions.xml"/>
</module>
<module name="TreeWalker">
<!-- Important basics -->
<!-- <module name="PackageDeclaration"/> Unlikely that we would miss this in a PR -->
<module name="OuterTypeFilename"/> <!-- TypeName -> TypeName.java -->
<!--
Control package usage, so people don't insert Bukkit into WG where it shouldn't belong, etc.
It is a bit draconian, so update as necessary!
-->
<module name="ImportControl">
<property name="file" value="${basedir}/config/checkstyle/import-control.xml"/>
</module>
<!-- Code -->
<module name="HideUtilityClassConstructor"/> <!-- Utility classes should not have a constructor -->
<module name="CovariantEquals"/>
<module name="EqualsHashCode"/> <!-- equals() and hashCode() go together -->
<module name="NestedTryDepth"> <!-- SHOULD not need to adjust this -->
<property name="max" value="2"/>
</module>
<module name="SuperFinalize"/> <!-- We don't actually use this -->
<!-- Style -->
<module name="LeftCurly"> <!-- Left brace never goes on another line -->
<property name="option" value="eol"/>
</module> <!-- We don't check right brace -->
<module name="DefaultComesLast"/> <!-- default case in switch should be last -->
<module name="GenericWhitespace"/>
<!-- Naming -->
<module name="ClassTypeParameterName">
<property name="format" value="^[A-Z][a-zA-Z0-9]*$"/>
</module>
<module name="LocalFinalVariableName"/>
<module name="LocalVariableName">
<property name="format" value="^[a-z_][a-zA-Z0-9]*$"/>
</module>
<module name="MemberName">
<property name="format" value="^[a-z_][a-zA-Z0-9]*$"/>
</module>
<module name="MethodName">
<property name="format" value="^[a-z][a-zA-Z0-9]*$"/>
</module>
<!-- <module name="PackageName"/> Unlikely that we would miss this in a PR -->
<module name="ParameterName"/>
<!-- <module name="TypeName"/> Unlikely that we would miss this in a PR -->
</module>
<!-- Require the header, something that many people forget and we hate to fix -->
<!-- You should configure the header in your IDE -->
<module name="Header">
<property name="headerFile" value="${basedir}/config/checkstyle/header.txt"/>
<property name="fileExtensions" value="java"/>
</module>
</module>
+1 -1
View File
@@ -15,4 +15,4 @@
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
*/
+28 -29
View File
@@ -1,22 +1,3 @@
<!--
~ WorldGuard, a suite of tools for Minecraft
~ Copyright (C) sk89q <http://www.sk89q.com>
~ Copyright (C) WorldGuard team and contributors
~
~ This program is free software: you can redistribute it and/or modify it
~ under the terms of the GNU Lesser General Public License as published by the
~ Free Software Foundation, either version 3 of the License, or
~ (at your option) any later version.
~
~ This program is distributed in the hope that it will be useful, but WITHOUT
~ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
~ FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
~ for more details.
~
~ You should have received a copy of the GNU Lesser General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<!DOCTYPE import-control PUBLIC
"-//Puppy Crawl//DTD Import Control 1.1//EN"
"http://www.puppycrawl.com/dtds/import_control_1_1.dtd">
@@ -25,16 +6,34 @@
<allow pkg="java"/>
<allow pkg="javax"/>
<allow pkg="org.junit"/>
<allow pkg="junit"/>
<allow pkg="org.mockito"/>
<allow pkg="org.hamcrest"/>
<allow pkg="org.mockito"/>
<allow pkg="junit.framework"/>
<allow pkg="com.sk89q"/>
<allow pkg="org.enginehub"/>
<allow pkg="org.bukkit"/>
<allow pkg="org.yaml.snakeyaml"/>
<allow pkg="au.com.bytecode.opencsv"/>
<allow pkg="org.khelekore.prtree"/>
<allow pkg="com.google.common"/>
<allow pkg="com.jolbox.bonecp"/>
<allow pkg="org.flywaydb.core"/>
</import-control>
<subpackage name="worldguard">
<allow pkg="org.khelekore"/>
<allow pkg="org.flywaydb"/>
<allow pkg="org.yaml"/>
<allow pkg="org.json"/>
<allow pkg="org.enginehub.piston"/>
<subpackage name="bukkit">
<allow pkg="org.bukkit"/>
<allow pkg="org.bstats.bukkit"/>
</subpackage>
<subpackage name="sponge">
<allow pkg="org.spongepowered"/>
<allow pkg="org.bstats.sponge"/>
<allow pkg="com.flowpowered"/>
</subpackage>
<subpackage name="forge">
<allow pkg="net.minecraft"/>
<allow pkg="net.minecraftforge"/>
</subpackage>
</subpackage>
</import-control>
+7
View File
@@ -0,0 +1,7 @@
<?xml version="1.0"?>
<!DOCTYPE suppressions PUBLIC
"-//Checkstyle//DTD SuppressionFilter Configuration 1.2//EN"
"https://checkstyle.org/dtds/suppressions_1_2.dtd">
<suppressions>
<suppress files="ProtectedRegion.java" checks="EqualsHashCode"/>
</suppressions>
-3
View File
@@ -1,3 +0,0 @@
</div>
</body>
</html>
-368
View File
@@ -1,368 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<title>WorldGuard - titleToken</title>
<style>
body {
margin: 0;
padding: 2em 2em 3em 2em;
color: #333;
font-family: "Helvetica Neue", Helvetica, "Segoe UI", Arial, freesans, sans-serif;
font-size: 15px;
line-height: 1.5;
word-wrap: break-word;
}
.wrapper {
margin: auto;
max-width: 750px;
}
a {
background: transparent;
}
a:active,
a:hover {
outline: 0;
}
strong {
font-weight: bold;
}
h1 {
font-size: 2em;
margin: 0 0 0.67em 0;
}
img {
border: 0;
}
hr {
-moz-box-sizing: content-box;
box-sizing: content-box;
height: 0;
}
pre {
overflow: auto;
}
code,
pre {
font-family: monospace, monospace;
font-size: 1em;
}
table {
border-collapse: collapse;
border-spacing: 0;
}
td,
th {
padding: 0;
}
* {
-moz-box-sizing: border-box;
box-sizing: border-box;
}
a {
color: #4183c4;
text-decoration: none;
}
a:hover,
a:focus,
a:active {
text-decoration: underline;
}
hr {
height: 0;
margin: 15px 0;
overflow: hidden;
background: transparent;
border: 0;
border-bottom: 1px solid #ddd;
}
hr:before,
hr:after {
display: table;
content: " ";
}
hr:after {
clear: both;
}
blockquote {
margin: 0;
}
ul,
ol {
padding: 0;
margin-top: 0;
margin-bottom: 0;
}
ol ol {
list-style-type: lower-roman;
}
dd {
margin-left: 0;
}
code,
pre {
font-family: Consolas, "Liberation Mono", Menlo, Courier, monospace;
font-size: 12px;
}
pre {
margin-top: 0;
margin-bottom: 0;
}
*:first-child {
margin-top: 0 !important;
}
*:last-child {
margin-bottom: 0 !important;
}
.anchor {
position: absolute;
top: 0;
bottom: 0;
left: 0;
display: block;
padding-right: 6px;
padding-left: 30px;
margin-left: -30px;
}
.anchor:focus {
outline: none;
}
h1,
h2,
h3,
h4,
h5,
h6 {
position: relative;
margin-top: 1.5em;
margin-bottom: 16px;
font-weight: bold;
line-height: 1.4;
}
h1 {
padding-bottom: 0.3em;
font-size: 2.1em;
line-height: 1.2;
border-bottom: 1px solid #eee;
}
h2 {
padding-bottom: 0.3em;
font-size: 1.65em;
line-height: 1.225;
border-bottom: 1px solid #eee;
}
h3 {
font-size: 1.2em;
line-height: 1.43;
}
h4 {
font-size: 1.1em;
}
h5 {
font-size: 1em;
}
h6 {
font-size: 1em;
color: #777;
}
p,
blockquote,
ul,
ol,
dl,
table,
pre {
margin-top: 0;
margin-bottom: 16px;
}
hr {
height: 4px;
padding: 0;
margin: 16px 0;
background-color: #e7e7e7;
border: 0 none;
}
ul,
ol {
padding-left: 2em;
}
ol ol,
ol ul {
margin-top: 0;
margin-bottom: 0;
}
li>p {
margin-top: 16px;
}
dl {
padding: 0;
}
dl dt {
padding: 0;
margin-top: 16px;
font-size: 1em;
font-style: italic;
font-weight: bold;
}
dl dd {
padding: 0 16px;
margin-bottom: 16px;
}
blockquote {
padding: 0 15px;
color: #777;
border-left: 4px solid #ddd;
}
blockquote>:first-child {
margin-top: 0;
}
blockquote>:last-child {
margin-bottom: 0;
}
table {
display: block;
width: 100%;
overflow: auto;
word-break: normal;
word-break: keep-all;
}
table th {
font-weight: bold;
}
table th,
table td {
padding: 6px 13px;
border: 1px solid #ddd;
}
table tr {
background-color: #fff;
border-top: 1px solid #ccc;
}
table tr:nth-child(2n) {
background-color: #f8f8f8;
}
img {
max-width: 100%;
-moz-box-sizing: border-box;
box-sizing: border-box;
}
code {
padding: 0;
padding-top: 0.2em;
padding-bottom: 0.2em;
margin: 0;
font-size: 85%;
background-color: rgba(0,0,0,0.04);
border-radius: 3px;
}
code:before,
code:after {
letter-spacing: -0.2em;
content: "\00a0";
}
pre>code {
padding: 0;
margin: 0;
font-size: 100%;
word-break: normal;
white-space: pre;
background: transparent;
border: 0;
}
.highlight {
margin-bottom: 16px;
}
.highlight pre,
pre {
padding: 16px;
overflow: auto;
font-size: 85%;
line-height: 1.45;
background-color: #f7f7f7;
border-radius: 3px;
}
.highlight pre {
margin-bottom: 0;
word-break: normal;
}
pre {
word-wrap: normal;
}
pre code {
display: inline;
max-width: initial;
padding: 0;
margin: 0;
overflow: initial;
line-height: inherit;
word-wrap: normal;
background-color: transparent;
border: 0;
}
pre code:before,
pre code:after {
content: normal;
}
</style>
</head>
<body>
<div class="wrapper">
Binary file not shown.
+5
View File
@@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.0-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Executable
+172
View File
@@ -0,0 +1,172 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+84
View File
@@ -0,0 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
-529
View File
@@ -1,529 +0,0 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldguard</artifactId>
<version>6.0.0-beta-03</version>
<packaging>jar</packaging>
<!-- Project information -->
<name>WorldGuard</name>
<description>WorldGuard protects your Minecraft servers.</description>
<licenses>
<license>
<name>GNU General Public License 2.0</name>
<url>LICENSE.txt</url>
<distribution>repo</distribution>
<comments>License on all contributions</comments>
</license>
</licenses>
<issueManagement>
<system>YouTrack</system>
<url>http://youtrack.sk89q.com</url>
</issueManagement>
<ciManagement>
<system>Jenkins</system>
<url>http://build.sk89q.com</url>
</ciManagement>
<scm>
<connection>scm:git:git://github.com/sk89q/worldguard.git</connection>
<developerConnection>scm:git:git@github.com:sk89q/worldguard.git</developerConnection>
<url>https://github.com/sk89q/worldguard</url>
<tag>master</tag>
</scm>
<mailingLists>
<mailingList>
<name>Developer Discussion</name>
<archive>https://groups.google.com/d/forum/sk-dev-discuss</archive>
</mailingList>
</mailingLists>
<distributionManagement>
<site>
<id>sk89q-docs-upload</id>
<url>ftp://sk89q-maven-deploy/worldguard/</url>
</site>
<repository>
<id>maven.sk89q.com</id>
<url>http://maven.sk89q.com/artifactory/libs-release-local</url>
</repository>
<snapshotRepository>
<id>maven.sk89q.com-snapshot</id>
<url>http://maven.sk89q.com/artifactory/libs-snapshot-local</url>
</snapshotRepository>
</distributionManagement>
<properties> <!-- Fix encoding warnings -->
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>
<repository>
<id>sk89q-repo</id>
<url>http://maven.sk89q.com/repo/</url>
</repository>
<repository>
<id>bukkit-repo</id>
<url>http://repo.bukkit.org/content/groups/public</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>5.5.8</version>
<scope>compile</scope>
<type>jar</type>
<exclusions>
<exclusion>
<groupId>com.zachsthings.libcomponents</groupId>
<artifactId>libcomponents-bukkit</artifactId>
</exclusion>
<exclusion>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.7.9-R0.3-SNAPSHOT</version>
<scope>compile</scope>
<type>jar</type>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>commandbook</artifactId>
<version>2.3</version>
<scope>compile</scope>
<type>jar</type>
<exclusions>
<exclusion>
<groupId>com.zachsthings.libcomponents</groupId>
<artifactId>libcomponents-bukkit</artifactId>
</exclusion>
<exclusion>
<groupId>org.spout</groupId>
<artifactId>spoutapi</artifactId>
</exclusion>
<exclusion>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>com.nijikokun</groupId>
<artifactId>iconomy</artifactId>
<version>5.0</version>
<scope>compile</scope>
<type>jar</type>
<optional>true</optional>
</dependency>
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>10.0.1</version> <!-- Bukkit only bundles 10.0.1 -->
<scope>compile</scope> <!-- required runtime dependency -->
<type>jar</type>
</dependency>
<dependency>
<!-- Contains parts of Guava that are not compatible
between Bukkit 10.0.1 and 17+ -->
<groupId>com.sk89q</groupId>
<artifactId>guavabackport</artifactId>
<version>1.1</version>
<scope>compile</scope>
<type>jar</type>
</dependency>
<dependency>
<groupId>com.google.code.findbugs</groupId>
<artifactId>jsr305</artifactId>
<version>1.3.9</version>
<scope>compile</scope>
<type>jar</type>
</dependency>
<dependency>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
<version>1.1.1</version>
</dependency>
<dependency>
<groupId>org.khelekore</groupId>
<artifactId>prtree</artifactId>
<version>1.5.0</version>
<scope>compile</scope>
<type>jar</type>
</dependency>
<dependency>
<groupId>net.sf.opencsv</groupId>
<artifactId>opencsv</artifactId>
<version>2.0</version>
<scope>compile</scope>
<type>jar</type>
<optional>true</optional>
</dependency>
<dependency>
<groupId>org.flywaydb</groupId>
<artifactId>flyway-core</artifactId>
<version>3.0</version>
<scope>compile</scope>
<type>jar</type>
<optional>true</optional>
</dependency>
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>squirrelid</artifactId>
<version>0.1.0</version>
<scope>compile</scope>
<type>jar</type>
<optional>true</optional>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.11</version>
<scope>test</scope>
<type>jar</type>
<exclusions>
<exclusion>
<groupId>org.hamcrest</groupId>
<artifactId>hamcrest-core</artifactId>
</exclusion>
</exclusions>
</dependency>
<dependency>
<groupId>org.hamcrest</groupId>
<artifactId>hamcrest-library</artifactId>
<version>1.2.1</version>
<scope>test</scope>
<optional>true</optional>
</dependency>
</dependencies>
<build>
<defaultGoal>install</defaultGoal>
<sourceDirectory>${basedir}/src/main/java</sourceDirectory>
<extensions> <!-- Used for uploading the docs -->
<extension>
<groupId>org.apache.maven.wagon</groupId>
<artifactId>wagon-ftp</artifactId>
<version>1.0-beta-6</version>
</extension>
</extensions>
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>plugin.yml</include>
</includes>
</resource>
<resource>
<targetPath>defaults/</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/main/resources/</directory>
<includes>
<include>config.yml</include>
<include>config_world.yml</include>
<include>blacklist.txt</include>
</includes>
</resource>
<resource>
<targetPath>migrations/</targetPath>
<filtering>false</filtering>
<directory>${basedir}/src/main/resources/migrations/</directory>
</resource>
</resources>
<plugins>
<!-- Check style -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-checkstyle-plugin</artifactId>
<version>2.12</version>
<executions>
<execution>
<id>verify-style</id>
<phase>validate</phase>
<goals>
<goal>check</goal>
</goals>
</execution>
</executions>
<configuration>
<sourceDirectory>${basedir}/src</sourceDirectory>
<consoleOutput>true</consoleOutput>
<failsOnError>true</failsOnError>
<logViolationsToConsole>true</logViolationsToConsole>
<checkstyleRules>
<module name="Checker">
<!-- Tabs are strictly banned -->
<module name="FileTabCharacter"/>
<module name="TreeWalker">
<!-- Important basics -->
<!-- <module name="PackageDeclaration"/> Unlikely that we would miss this in a PR -->
<module name="OuterTypeFilename"/> <!-- TypeName -> TypeName.java -->
<!--
Control package usage, so people don't insert Bukkit into WE where it shouldn't belong, etc.
It is a bit draconian, so update as necessary!
-->
<module name="ImportControl">
<property name="file" value="${basedir}/config/checkstyle/import-control.xml"/>
</module>
<!-- Code -->
<module name="HideUtilityClassConstructor"/> <!-- Utility classes should not have a constructor -->
<module name="CovariantEquals"/>
<module name="EqualsHashCode"/> <!-- equals() and hashCode() go together -->
<module name="NestedTryDepth"> <!-- SHOULD not need to adjust this -->
<property name="max" value="2"/>
</module>
<module name="SuperFinalize"/> <!-- We don't actually use this -->
<module name="JUnitTestCase"/> <!-- Checks tearDown(), setUp() etc. -->
<!-- Style -->
<module name="LeftCurly"> <!-- Left brace never goes on another line -->
<property name="option" value="eol"/>
</module> <!-- We don't check right brance -->
<module name="DefaultComesLast"/> <!-- default case in switch should be last -->
<module name="GenericWhitespace"/>
<!-- Naming -->
<module name="ClassTypeParameterName">
<property name="format" value="^[A-Z][a-zA-Z0-9]*$"/>
</module>
<module name="LocalFinalVariableName"/>
<module name="LocalVariableName">
<property name="format" value="^[a-z_][a-zA-Z0-9]*$"/>
</module>
<module name="MemberName">
<property name="format" value="^[a-z_][a-zA-Z0-9]*$"/>
</module>
<module name="MethodName">
<property name="format" value="^[a-z][a-zA-Z0-9]*$"/>
</module>
<!-- <module name="PackageName"/> Unlikely that we would miss this in a PR -->
<module name="ParameterName"/>
<!-- <module name="TypeName"/> Unlikely that we would miss this in a PR -->
</module>
<!-- Require the header, something that many people forget and we hate to fix -->
<!-- You should configure the header in your IDE -->
<module name="Header">
<property name="headerFile" value="${basedir}/config/checkstyle/header.txt"/>
<property name="fileExtensions" value="java"/>
</module>
</module>
</checkstyleRules>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>2.3.1</version>
<configuration>
<archive>
<addMavenDescriptor>true</addMavenDescriptor>
<manifest>
<addDefaultSpecificationEntries>true</addDefaultSpecificationEntries>
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
</manifest>
<manifestEntries>
<Class-Path>WorldGuard/WorldEdit.jar lib/WorldEdit.jar ../lib/WorldEdit.jar ../WorldEdit.jar</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>1.4</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<artifactSet>
<includes>
<include>net.sf.opencsv:opencsv</include>
<include>org.khelekore:prtree</include>
<include>org.flywaydb:flyway-core</include>
<include>com.sk89q:squirrelid</include>
<include>com.sk89q:guavabackport</include>
</includes>
</artifactSet>
<relocations>
<relocation>
<pattern>com.sk89q.guavabackport</pattern>
<shadedPattern>com.sk89q.worldguard.internal.guava</shadedPattern>
</relocation>
<relocation>
<pattern>org.flywaydb</pattern>
<shadedPattern>com.sk89q.worldguard.internal.flywaydb</shadedPattern>
</relocation>
<relocation>
<pattern>com.sk89q.squirrelid</pattern>
<shadedPattern>com.sk89q.worldguard.util.profile</shadedPattern>
</relocation>
</relocations>
</configuration>
</execution>
</executions>
</plugin>
<plugin>
<groupId>com.ruleoftech</groupId>
<artifactId>markdown-page-generator-plugin</artifactId>
<version>0.4</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>generate</goal>
</goals>
</execution>
</executions>
<configuration>
<inputDirectory>${basedir}</inputDirectory>
<outputDirectory>${project.build.directory}</outputDirectory>
<headerHtmlFile>${project.basedir}/config/markdown/header.html</headerHtmlFile>
<footerHtmlFile>${project.basedir}/config/markdown/footer.html</footerHtmlFile>
</configuration>
</plugin>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>2.2-beta-2</version>
<configuration>
<descriptor>${basedir}/config/assembly/default.xml</descriptor>
</configuration>
<executions>
<execution>
<id>release</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-release-plugin</artifactId>
<version>2.4.1</version>
<configuration>
<preparationGoals>assembly:assembly</preparationGoals>
<goals>assembly:assembly</goals>
<tagNameFormat>@{project.version}</tagNameFormat>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-site-plugin</artifactId>
<version>3.1</version>
<configuration>
<reportPlugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-project-info-reports-plugin</artifactId>
<version>2.5</version>
<reportSets>
<reportSet>
<reports>
<report>license</report>
<report>index</report>
</reports>
</reportSet>
</reportSets>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>2.8.1</version>
</plugin>
</reportPlugins>
</configuration>
</plugin>
</plugins>
</build>
<profiles>
<!-- Attach javadocs and source .jars -->
<profile>
<id>attach-docs</id>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-source-plugin</artifactId>
<version>2.2.1</version>
<executions>
<execution>
<id>attach-sources</id>
<goals>
<goal>jar</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>2.8.1</version>
<executions>
<execution>
<id>attach-javadocs</id>
<goals>
<goal>jar</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
</profile>
</profiles>
</project>
+3
View File
@@ -0,0 +1,3 @@
rootProject.name = 'worldguard'
include 'worldguard-core', 'worldguard-bukkit'
@@ -1,117 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.domains.Association;
import com.sk89q.worldguard.protection.association.RegionAssociable;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import java.util.UUID;
public abstract class LocalPlayer implements RegionAssociable {
/**
* Get this player's name.
*
* @return The player's name
*/
public abstract String getName();
/**
* Get this player's unique ID.
*
* @return a UUID
*/
public abstract UUID getUniqueId();
/**
* Returns true if this player is inside a group.
*
* @param group The group to check
* @return Whether this player is in {@code group}
*/
public abstract boolean hasGroup(String group);
/**
* Get this player's position.
*
* @return The player's position
*/
public abstract Vector getPosition();
/**
* Kick this player.
*
* @param msg The message to kick the player with
*/
public abstract void kick(String msg);
/**
* Ban this player.
*
* @param msg The message to ban the player with
*/
public abstract void ban(String msg);
/**
* Send this player a message.
*
* @param msg The message to send to the player
*/
public abstract void printRaw(String msg);
/**
* Get this player's list of groups.
*
* @return The groups this player is in
*/
public abstract String[] getGroups();
/**
* Returns whether this player has permission.
*
* @param perm The permission to check
* @return Whether this player has {@code perm}
*/
public abstract boolean hasPermission(String perm);
@Override
public Association getAssociation(ProtectedRegion region) {
if (region.isOwner(this)) {
return Association.OWNER;
} else if (region.isMember(this)) {
return Association.MEMBER;
} else {
return Association.NON_MEMBER;
}
}
@Override
public boolean equals(Object obj) {
return obj instanceof LocalPlayer && ((LocalPlayer) obj).getName().equals(getName());
}
@Override
public int hashCode() {
return getName().hashCode();
}
}
@@ -1,51 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.blacklist.target;
import com.google.common.base.Predicate;
import static com.google.common.base.Preconditions.checkNotNull;
public class DataValueRangeMatcher implements TargetMatcher {
private final int typeId;
private final Predicate<Short> dataMatcher;
public DataValueRangeMatcher(int typeId, Predicate<Short> dataMatcher) {
checkNotNull(dataMatcher);
this.typeId = typeId;
this.dataMatcher = dataMatcher;
}
@Override
public int getMatchedTypeId() {
return typeId;
}
@Override
public boolean test(Target target) {
return typeId == target.getTypeId() && isDataInRange(target.getData());
}
private boolean isDataInRange(short data) {
return dataMatcher.apply(data);
}
}
@@ -1,123 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.blacklist.target;
import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import com.sk89q.guavabackport.collect.Range;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.util.Enums;
import org.bukkit.Material;
import java.util.ArrayList;
import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class TargetMatcherParser {
private static final Pattern DATA_VALUE_PATTERN = Pattern.compile("^([^:]+):([^:]+)$");
private static final Pattern LESS_THAN_PATTERN = Pattern.compile("^<=\\s*([0-9]+)$");
private static final Pattern GREATER_THAN_PATTERN = Pattern.compile("^>=\\s*([0-9]+)$");
private static final Pattern RANGE_PATTERN = Pattern.compile("^([0-9]+)\\s*-\\s*([0-9]+)$");
public TargetMatcher fromInput(String input) throws TargetMatcherParseException {
Matcher matcher = DATA_VALUE_PATTERN.matcher(input.trim());
if (matcher.matches()) {
return new DataValueRangeMatcher(parseType(matcher.group(1)), parseDataValueRanges(matcher.group(2)));
} else {
return new WildcardDataMatcher(parseType(input));
}
}
private int parseType(String input) throws TargetMatcherParseException {
input = input.trim();
try {
return Integer.parseInt(input);
} catch (NumberFormatException e) {
int id = getItemID(input);
if (id > 0) {
return id;
}
Material material = Enums.findFuzzyByValue(Material.class, input);
if (material != null) {
return material.getId();
}
throw new TargetMatcherParseException("Unknown block or item name: " + input);
}
}
private Predicate<Short> parseDataValueRanges(String input) throws TargetMatcherParseException {
List<Predicate<Short>> predicates = new ArrayList<Predicate<Short>>();
for (String part : input.split(";")) {
predicates.add(parseRange(part));
}
return Predicates.or(predicates);
}
private Predicate<Short> parseRange(String input) throws TargetMatcherParseException {
input = input.trim();
Matcher matcher;
matcher = LESS_THAN_PATTERN.matcher(input);
if (matcher.matches()) {
return Range.atMost(Short.parseShort(matcher.group(1)));
}
matcher = GREATER_THAN_PATTERN.matcher(input);
if (matcher.matches()) {
return Range.atLeast(Short.parseShort(matcher.group(1)));
}
matcher = RANGE_PATTERN.matcher(input);
if (matcher.matches()) {
return Range.closed(Short.parseShort(matcher.group(1)), Short.parseShort(matcher.group(2)));
}
try {
short s = Short.parseShort(input);
return Range.closed(s, s);
} catch (NumberFormatException e) {
throw new TargetMatcherParseException("Unknown data value range: " + input);
}
}
/**
* Get an item's ID from its name.
*
* @param name the name of the item to look up
* @return the id for name if contained in ItemId, else -1
*/
private static int getItemID(String name) {
ItemType type = ItemType.lookup(name);
if (type != null) {
return type.getID();
} else {
return -1;
}
}
}
@@ -1,78 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import org.bukkit.OfflinePlayer;
import java.util.UUID;
class BukkitOfflinePlayer extends LocalPlayer {
private final OfflinePlayer player;
BukkitOfflinePlayer(OfflinePlayer offlinePlayer) {
this.player = offlinePlayer;
}
@Override
public String getName() {
return player.getName();
}
@Override
public UUID getUniqueId() {
return player.getUniqueId();
}
@Override
public boolean hasGroup(String group) {
return false;
}
@Override
public Vector getPosition() {
return Vector.ZERO;
}
@Override
public void kick(String msg) {
}
@Override
public void ban(String msg) {
}
@Override
public void printRaw(String msg) {
}
@Override
public String[] getGroups() {
return new String[0];
}
@Override
public boolean hasPermission(String perm) {
return false;
}
}
@@ -1,111 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import java.util.UUID;
import static com.google.common.base.Preconditions.checkNotNull;
public class BukkitPlayer extends LocalPlayer {
private final WorldGuardPlugin plugin;
private final Player player;
private final String name;
private final boolean silenced;
public BukkitPlayer(WorldGuardPlugin plugin, Player player) {
this(plugin, player, false);
}
BukkitPlayer(WorldGuardPlugin plugin, Player player, boolean silenced) {
checkNotNull(plugin);
checkNotNull(player);
this.plugin = plugin;
this.player = player;
// getName() takes longer than before in newer versions of Minecraft
this.name = player.getName();
this.silenced = silenced;
}
@Override
public String getName() {
return name;
}
@Override
public UUID getUniqueId() {
return player.getUniqueId();
}
@Override
public boolean hasGroup(String group) {
return plugin.inGroup(player, group);
}
@Override
public Vector getPosition() {
Location loc = player.getLocation();
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
@Override
public void kick(String msg) {
if (!silenced) {
player.kickPlayer(msg);
}
}
@Override
public void ban(String msg) {
if (!silenced) {
player.setBanned(true);
player.kickPlayer(msg);
}
}
@Override
public String[] getGroups() {
return plugin.getGroups(player);
}
@Override
public void printRaw(String msg) {
if (!silenced) {
player.sendMessage(msg);
}
}
@Override
public boolean hasPermission(String perm) {
return plugin.hasPermission(player, perm);
}
public Player getPlayer() {
return player;
}
}
@@ -1,353 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldguard.blacklist.target.MaterialTarget;
import com.sk89q.worldguard.blacklist.target.Target;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
public class BukkitUtil {
private BukkitUtil() {
}
/**
* Converts the location of a Bukkit block to a WorldEdit vector.
*
* @param block The block to convert
* @return The block's location as a BlockVector
*/
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
/**
* Converts a Bukkit location to a WorldEdit vector.
*
* @param loc A Bukkit Location
* @return A Vector with the location's x, y, and z values
*/
public static Vector toVector(Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
/**
* Converts a Bukkit vector to a WorldEdit vector.
*
* @param vector The Bukkit vector
* @return A WorldEdit vector with the same values as the Bukkit vector.
*/
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
/**
* Converts a WorldEdit vector to a Bukkit location.
*
* @param world The World to create the new Location with
* @param vec The vector to use for coordinates
* @return The Vector as a location with a World of world
*/
public static Location toLocation(World world, Vector vec) {
return new Location(world, vec.getX(), vec.getY(), vec.getZ());
}
/**
* Matches one player based on name.
*
* @param server The server to check
* @param name The name to attempt to match
* @deprecated see {@link WorldGuardPlugin#matchSinglePlayer(org.bukkit.command.CommandSender, String)}
* @return The matched player if any, otherwise null
*/
@Deprecated
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.size() == 0) {
return null;
}
return players.get(0);
}
/**
* Drops a sign item and removes a sign.
*
* @param block The block
* @deprecated see {@link org.bukkit.block.Block#breakNaturally()}
*/
@Deprecated
public static void dropSign(Block block) {
block.setTypeId(0);
block.getWorld().dropItemNaturally(block.getLocation(),
new ItemStack(ItemID.SIGN, 1));
}
/**
* Sets the given block to fluid water.
* Used by addSpongeWater()
*
* @param world
* @param ox
* @param oy
* @param oz
*/
public static void setBlockToWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
if (id == 0) {
block.setTypeId(8);
}
}
/**
* Checks if the given block is water
*
* @param world the world
* @param ox x
* @param oy y
* @param oz z
* @return true if it's water
*/
public static boolean isBlockWater(World world, int ox, int oy, int oz) {
Block block = world.getBlockAt(ox, oy, oz);
int id = block.getTypeId();
return id == 8 || id == 9;
}
/**
* Checks if the given potion is a vial of water.
*
* @param item the item to check
* @return true if it's a water vial
*/
public static boolean isWaterPotion(ItemStack item) {
return (item.getDurability() & 0x3F) == 0;
}
/**
* Get just the potion effect bits. This is to work around bugs with potion
* parsing.
*
* @param item item
* @return new bits
*/
public static int getPotionEffectBits(ItemStack item) {
return item.getDurability() & 0x3F;
}
/**
* Find a position for the player to stand that is not inside a block.
* Blocks above the player will be iteratively tested until there is
* a series of two free blocks. The player will be teleported to
* that free position.
*
* @param player
*/
public static void findFreePosition(Player player) {
Location loc = player.getLocation();
int x = loc.getBlockX();
int y = Math.max(0, loc.getBlockY());
int origY = y;
int z = loc.getBlockZ();
World world = player.getWorld();
byte free = 0;
while (y <= world.getMaxHeight() + 1) {
if (BlockType.canPassThrough(world.getBlockTypeIdAt(x, y, z))) {
free++;
} else {
free = 0;
}
if (free == 2) {
if (y - 1 != origY || y == 1) {
loc.setX(x + 0.5);
loc.setY(y);
loc.setZ(z + 0.5);
if (y <= 2 && world.getBlockAt(x,0,z).getTypeId() == BlockID.AIR) {
world.getBlockAt(x,0,z).setTypeId(20);
loc.setY(2);
}
player.setFallDistance(0F);
player.teleport(loc);
}
return;
}
y++;
}
}
/**
* Replace color macros in a string. The macros are in the form of `[char]
* where char represents the color. R is for red, Y is for yellow,
* G is for green, C is for cyan, B is for blue, and P is for purple.
* The uppercase versions of those are the darker shades, while the
* lowercase versions are the lighter shades. For white, it's 'w', and
* 0-2 are black, dark grey, and grey, respectively.
*
* @param str
* @return color-coded string
*/
public static String replaceColorMacros(String str) {
str = str.replace("&r", ChatColor.RED.toString());
str = str.replace("&R", ChatColor.DARK_RED.toString());
str = str.replace("&y", ChatColor.YELLOW.toString());
str = str.replace("&Y", ChatColor.GOLD.toString());
str = str.replace("&g", ChatColor.GREEN.toString());
str = str.replace("&G", ChatColor.DARK_GREEN.toString());
str = str.replace("&c", ChatColor.AQUA.toString());
str = str.replace("&C", ChatColor.DARK_AQUA.toString());
str = str.replace("&b", ChatColor.BLUE.toString());
str = str.replace("&B", ChatColor.DARK_BLUE.toString());
str = str.replace("&p", ChatColor.LIGHT_PURPLE.toString());
str = str.replace("&P", ChatColor.DARK_PURPLE.toString());
str = str.replace("&0", ChatColor.BLACK.toString());
str = str.replace("&1", ChatColor.DARK_GRAY.toString());
str = str.replace("&2", ChatColor.GRAY.toString());
str = str.replace("&w", ChatColor.WHITE.toString());
str = str.replace("&k", ChatColor.MAGIC.toString());
str = str.replace("&l", ChatColor.BOLD.toString());
str = str.replace("&m", ChatColor.STRIKETHROUGH.toString());
str = str.replace("&n", ChatColor.UNDERLINE.toString());
str = str.replace("&o", ChatColor.ITALIC.toString());
str = str.replace("&x", ChatColor.RESET.toString());
return str;
}
/**
* Returns whether an entity should be removed for the halt activity mode.
*
* @param entity
* @return true if it's to be removed
*/
public static boolean isIntensiveEntity(Entity entity) {
return entity instanceof Item
|| entity instanceof TNTPrimed
|| entity instanceof ExperienceOrb
|| entity instanceof FallingBlock
|| (entity instanceof LivingEntity
&& !(entity instanceof Tameable)
&& !(entity instanceof Player));
}
/**
* Search an enum for a value, and return the first one found. Return null if the
* enum entry is not found.
*
* @param enumType enum class
* @param values values to test
* @return a value in the enum or null
*/
public static <T extends Enum<T>> T tryEnum(Class<T> enumType, String ... values) {
for (String val : values) {
try {
return Enum.valueOf(enumType, val);
} catch (IllegalArgumentException e) {
}
}
return null;
}
/**
* Get a blacklist target for the given block.
*
* @param block the block
* @return a target
*/
public static Target createTarget(Block block) {
checkNotNull(block);
return new MaterialTarget(block.getTypeId(), block.getData());
}
/**
* Get a blacklist target for the given block.
*
* @param block the block
* @param material a fallback material
* @return a target
*/
public static Target createTarget(Block block, Material material) {
checkNotNull(material);
if (block.getType() == material) {
return new MaterialTarget(block.getTypeId(), block.getData());
} else {
return new MaterialTarget(material.getId(), (short) 0);
}
}
/**
* Get a blacklist target for the given item.
*
* @param item the item
* @return a target
*/
public static Target createTarget(ItemStack item) {
checkNotNull(item);
return new MaterialTarget(item.getTypeId(), item.getDurability());
}
/**
* Get a blacklist target for the given material.
*
* @param material the material
* @return a target
*/
public static Target createTarget(Material material) {
checkNotNull(material);
return new MaterialTarget(material.getId(), (short) 0);
}
}
@@ -1,334 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.google.common.collect.ImmutableMap;
import com.sk89q.commandbook.CommandBook;
import com.sk89q.commandbook.GodComponent;
import com.sk89q.util.yaml.YAMLFormat;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.managers.storage.file.DirectoryYamlDriver;
import com.sk89q.worldguard.protection.managers.storage.DriverType;
import com.sk89q.worldguard.protection.managers.storage.RegionDriver;
import com.sk89q.worldguard.protection.managers.storage.sql.SQLDriver;
import com.sk89q.worldguard.util.report.Unreported;
import com.sk89q.worldguard.util.sql.DataSourceConfig;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.logging.Logger;
/**
* Represents the global configuration and also delegates configuration
* for individual worlds.
*
* @author sk89q
* @author Michael
*/
public class ConfigurationManager {
private static final Logger log = Logger.getLogger(ConfigurationManager.class.getCanonicalName());
private static final String CONFIG_HEADER = "#\r\n" +
"# WorldGuard's main configuration file\r\n" +
"#\r\n" +
"# This is the global configuration file. Anything placed into here will\r\n" +
"# be applied to all worlds. However, each world has its own configuration\r\n" +
"# file to allow you to replace most settings in here for that world only.\r\n" +
"#\r\n" +
"# About editing this file:\r\n" +
"# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If\r\n" +
"# you use an editor like Notepad++ (recommended for Windows users), you\r\n" +
"# must configure it to \"replace tabs with spaces.\" In Notepad++, this can\r\n" +
"# be changed in Settings > Preferences > Language Menu.\r\n" +
"# - Don't get rid of the indents. They are indented so some entries are\r\n" +
"# in categories (like \"enforce-single-session\" is in the \"protection\"\r\n" +
"# category.\r\n" +
"# - If you want to check the format of this file before putting it\r\n" +
"# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/\r\n" +
"# and see if it gives \"ERROR:\".\r\n" +
"# - Lines starting with # are comments and so they are ignored.\r\n" +
"#\r\n";
@Unreported private WorldGuardPlugin plugin;
@Unreported private ConcurrentMap<String, WorldConfiguration> worlds;
@Unreported private YAMLProcessor config;
@Deprecated @Unreported private Set<String> hasGodMode = new HashSet<String>();
@Unreported private Set<String> hasAmphibious = new HashSet<String>();
private boolean hasCommandBookGodMode = false;
public boolean useRegionsScheduler;
public boolean useRegionsCreatureSpawnEvent;
public boolean activityHaltToggle = false;
public boolean useGodPermission;
public boolean useGodGroup;
public boolean useAmphibiousGroup;
public boolean usePlayerMove;
public boolean usePlayerTeleports;
public boolean deopOnJoin;
public boolean blockInGameOp;
public boolean migrateRegionsToUuid;
public boolean keepUnresolvedNames;
@Unreported public Map<String, String> hostKeys = new HashMap<String, String>();
/**
* Region Storage Configuration method, and config values
*/
@Unreported public RegionDriver selectedRegionStoreDriver;
@Unreported public Map<DriverType, RegionDriver> regionStoreDriverMap;
/**
* Construct the object.
*
* @param plugin The plugin instance
*/
public ConfigurationManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
this.worlds = new ConcurrentHashMap<String, WorldConfiguration>();
}
/**
* Get the folder for storing data files and configuration.
*
* @return the data folder
*/
public File getDataFolder() {
return plugin.getDataFolder();
}
/**
* Get the folder for storing data files and configuration for each
* world.
*
* @return the data folder
*/
public File getWorldsDataFolder() {
return new File(getDataFolder(), "worlds");
}
/**
* Load the configuration.
*/
@SuppressWarnings("unchecked")
public void load() {
// Create the default configuration file
plugin.createDefaultConfiguration(
new File(plugin.getDataFolder(), "config.yml"), "config.yml");
config = new YAMLProcessor(new File(plugin.getDataFolder(), "config.yml"), true, YAMLFormat.EXTENDED);
try {
config.load();
} catch (IOException e) {
log.severe("Error reading configuration for global config: ");
e.printStackTrace();
}
config.removeProperty("suppress-tick-sync-warnings");
useRegionsScheduler = config.getBoolean("regions.use-scheduler", true);
migrateRegionsToUuid = config.getBoolean("regions.uuid-migration.perform-on-next-start", true);
keepUnresolvedNames = config.getBoolean("regions.uuid-migration.keep-names-that-lack-uuids", true);
useRegionsCreatureSpawnEvent = config.getBoolean("regions.use-creature-spawn-event", true);
useGodPermission = config.getBoolean("auto-invincible", config.getBoolean("auto-invincible-permission", false));
useGodGroup = config.getBoolean("auto-invincible-group", false);
useAmphibiousGroup = config.getBoolean("auto-no-drowning-group", false);
config.removeProperty("auto-invincible-permission");
usePlayerMove = config.getBoolean("use-player-move-event", true);
usePlayerTeleports = config.getBoolean("use-player-teleports", true);
deopOnJoin = config.getBoolean("security.deop-everyone-on-join", false);
blockInGameOp = config.getBoolean("security.block-in-game-op-command", false);
hostKeys = new HashMap<String, String>();
Object hostKeysRaw = config.getProperty("host-keys");
if (hostKeysRaw == null || !(hostKeysRaw instanceof Map)) {
config.setProperty("host-keys", new HashMap<String, String>());
} else {
for (Map.Entry<Object, Object> entry : ((Map<Object, Object>) hostKeysRaw).entrySet()) {
String key = String.valueOf(entry.getKey());
String value = String.valueOf(entry.getValue());
hostKeys.put(key.toLowerCase(), value);
}
}
// ====================================================================
// Region store drivers
// ====================================================================
boolean useSqlDatabase = config.getBoolean("regions.sql.use", false);
String sqlDsn = config.getString("regions.sql.dsn", "jdbc:mysql://localhost/worldguard");
String sqlUsername = config.getString("regions.sql.username", "worldguard");
String sqlPassword = config.getString("regions.sql.password", "worldguard");
String sqlTablePrefix = config.getString("regions.sql.table-prefix", "");
DataSourceConfig dataSourceConfig = new DataSourceConfig(sqlDsn, sqlUsername, sqlPassword, sqlTablePrefix);
SQLDriver sqlDriver = new SQLDriver(dataSourceConfig);
DirectoryYamlDriver yamlDriver = new DirectoryYamlDriver(getWorldsDataFolder(), "regions.yml");
this.regionStoreDriverMap = ImmutableMap.<DriverType, RegionDriver>builder()
.put(DriverType.MYSQL, sqlDriver)
.put(DriverType.YAML, yamlDriver)
.build();
this.selectedRegionStoreDriver = useSqlDatabase ? sqlDriver : yamlDriver;
// Load configurations for each world
for (World world : plugin.getServer().getWorlds()) {
get(world);
}
config.setHeader(CONFIG_HEADER);
}
/**
* Unload the configuration.
*/
public void unload() {
worlds.clear();
}
public void disableUuidMigration() {
config.setProperty("regions.uuid-migration.perform-on-next-start", false);
if (!config.save()) {
log.severe("Error saving configuration!");
}
}
/**
* Get the configuration for a world.
*
* @param world The world to get the configuration for
* @return {@code world}'s configuration
*/
public WorldConfiguration get(World world) {
String worldName = world.getName();
WorldConfiguration config = worlds.get(worldName);
WorldConfiguration newConfig = null;
while (config == null) {
if (newConfig == null) {
newConfig = new WorldConfiguration(plugin, worldName, this.config);
}
worlds.putIfAbsent(world.getName(), newConfig);
config = worlds.get(world.getName());
}
return config;
}
/**
* Forget a player.
*
* @param player The player to forget about
*/
public void forgetPlayer(LocalPlayer player) {
hasGodMode.remove(player.getName());
hasAmphibious.remove(player.getName());
}
/**
* Enable god mode for a player.
*
* @param player The player to enable god mode for.
*/
@Deprecated
public void enableGodMode(Player player) {
hasGodMode.add(player.getName());
}
/**
* Disable god mode for a player.
*
* @param player The player to disable godmode for
*/
@Deprecated
public void disableGodMode(Player player) {
hasGodMode.remove(player.getName());
}
/**
* Check to see if god mode is enabled for a player.
*
* @param player The player to check
* @return Whether the player has godmode through WorldGuard or CommandBook
*/
public boolean hasGodMode(Player player) {
if (hasCommandBookGodMode) {
GodComponent god = CommandBook.inst().getComponentManager().getComponent(GodComponent.class);
if (god != null) {
return god.hasGodMode(player);
}
}
return hasGodMode.contains(player.getName());
}
/**
* Enable amphibious mode for a player.
*
* @param player The player to enable amphibious mode for
*/
public void enableAmphibiousMode(Player player) {
hasAmphibious.add(player.getName());
}
/**
* Disable amphibious mode for a player.
*
* @param player The player to disable amphibious mode for
*/
public void disableAmphibiousMode(Player player) {
hasAmphibious.remove(player.getName());
}
/**
* Check to see if amphibious mode is enabled for a player.
*
* @param player The player to check
* @return Whether {@code player} has amphibious mode
*/
public boolean hasAmphibiousMode(Player player) {
return hasAmphibious.contains(player.getName());
}
public void updateCommandBookGodMode() {
try {
if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
Class.forName("com.sk89q.commandbook.GodComponent");
hasCommandBookGodMode = true;
return;
}
} catch (ClassNotFoundException ignore) {}
hasCommandBookGodMode = false;
}
public boolean hasCommandBookGodMode() {
return hasCommandBookGodMode;
}
}
@@ -1,71 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import org.bukkit.World;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* Helper class to get a reference to WorldGuard and its components.
*/
public class WGBukkit {
private WGBukkit() {
}
/**
* Get the WorldGuard plugin. If WorldGuard isn't loaded yet, then this will
* return null.
* <p>
* If you are depending on WorldGuard in your plugin, you should place
* <code>softdepend: [WorldGuard]</code> or <code>depend: [WorldGuard]</code>
* in your plugin.yml so that this won't return null for you.
*
* @return the WorldGuard plugin or null
*/
public static WorldGuardPlugin getPlugin() {
return WorldGuardPlugin.inst();
}
/**
* Set cache to null for reload WorldGuardPlugin
* @deprecated instance is now stored directly in {@link WorldGuardPlugin}
*/
@Deprecated
public static void cleanCache() {
// do nothing - plugin instance is stored in plugin class now
}
/**
* Returns the region manager for a given world. May return null if WorldGuard
* is not loaded or region protection is not enabled for the given world.
*
* @param world world
* @return a region manager or null
*/
public static RegionManager getRegionManager(World world) {
if (getPlugin() == null) {
return null;
}
return WorldGuardPlugin.inst().getRegionManager(world);
}
}
File diff suppressed because it is too large. Load diff
@@ -1,135 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import com.google.common.util.concurrent.Futures;
import com.google.common.util.concurrent.ListenableFuture;
import com.sk89q.worldguard.util.task.FutureForwardingTask;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
public class AsyncCommandHelper {
private final ListenableFuture<?> future;
private final WorldGuardPlugin plugin;
private final CommandSender sender;
@Nullable
private Object[] formatArgs;
private AsyncCommandHelper(ListenableFuture<?> future, WorldGuardPlugin plugin, CommandSender sender) {
checkNotNull(future);
checkNotNull(plugin);
checkNotNull(sender);
this.future = future;
this.plugin = plugin;
this.sender = sender;
}
public AsyncCommandHelper formatUsing(Object... args) {
this.formatArgs = args;
return this;
}
private String format(String message) {
if (formatArgs != null) {
return String.format(message, formatArgs);
} else {
return message;
}
}
public AsyncCommandHelper registerWithSupervisor(String description) {
plugin.getSupervisor().monitor(
FutureForwardingTask.create(
future, format(description), sender));
return this;
}
public AsyncCommandHelper sendMessageAfterDelay(String message) {
FutureProgressListener.addProgressListener(future, sender, format(message));
return this;
}
public AsyncCommandHelper thenRespondWith(String success, String failure) {
// Send a response message
Futures.addCallback(
future,
new MessageFutureCallback.Builder(plugin, sender)
.onSuccess(format(success))
.onFailure(format(failure))
.build());
return this;
}
public AsyncCommandHelper thenTellErrorsOnly(String failure) {
// Send a response message
Futures.addCallback(
future,
new MessageFutureCallback.Builder(plugin, sender)
.onFailure(format(failure))
.build());
return this;
}
public AsyncCommandHelper forRegionDataLoad(World world, boolean silent) {
checkNotNull(world);
formatUsing(world.getName());
registerWithSupervisor("Loading region data for '%s'");
if (silent) {
thenTellErrorsOnly("Failed to load regions '%s'");
} else {
sendMessageAfterDelay("(Please wait... loading the region data for '%s')");
thenRespondWith(
"Loaded region data for '%s'",
"Failed to load regions '%s'");
}
return this;
}
public AsyncCommandHelper forRegionDataSave(World world, boolean silent) {
checkNotNull(world);
formatUsing(world.getName());
registerWithSupervisor("Saving region data for '%s'");
if (silent) {
thenTellErrorsOnly("Failed to save regions '%s'");
} else {
sendMessageAfterDelay("(Please wait... saving the region data for '%s')");
thenRespondWith(
"Saved region data for '%s'",
"Failed to load regions '%s'");
}
return this;
}
public static AsyncCommandHelper wrap(ListenableFuture<?> future, WorldGuardPlugin plugin, CommandSender sender) {
return new AsyncCommandHelper(future, plugin, sender);
}
}
@@ -1,155 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import com.google.common.base.Function;
import org.bukkit.ChatColor;
import org.bukkit.command.BlockCommandSender;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
import javax.annotation.Nullable;
/**
* Command-related utility methods.
*/
public final class CommandUtils {
private CommandUtils() {
}
/**
* Replace color macros in a string.
*
* @param str the string
* @return the new string
*/
public static String replaceColorMacros(String str) {
// TODO: Make this more efficient
str = str.replace("`r", ChatColor.RED.toString());
str = str.replace("`R", ChatColor.DARK_RED.toString());
str = str.replace("`y", ChatColor.YELLOW.toString());
str = str.replace("`Y", ChatColor.GOLD.toString());
str = str.replace("`g", ChatColor.GREEN.toString());
str = str.replace("`G", ChatColor.DARK_GREEN.toString());
str = str.replace("`c", ChatColor.AQUA.toString());
str = str.replace("`C", ChatColor.DARK_AQUA.toString());
str = str.replace("`b", ChatColor.BLUE.toString());
str = str.replace("`B", ChatColor.DARK_BLUE.toString());
str = str.replace("`p", ChatColor.LIGHT_PURPLE.toString());
str = str.replace("`P", ChatColor.DARK_PURPLE.toString());
str = str.replace("`0", ChatColor.BLACK.toString());
str = str.replace("`1", ChatColor.DARK_GRAY.toString());
str = str.replace("`2", ChatColor.GRAY.toString());
str = str.replace("`w", ChatColor.WHITE.toString());
str = str.replace("`k", ChatColor.MAGIC.toString());
str = str.replace("`l", ChatColor.BOLD.toString());
str = str.replace("`m", ChatColor.STRIKETHROUGH.toString());
str = str.replace("`n", ChatColor.UNDERLINE.toString());
str = str.replace("`o", ChatColor.ITALIC.toString());
str = str.replace("`x", ChatColor.RESET.toString());
// MC classic
str = str.replace("&c", ChatColor.RED.toString());
str = str.replace("&4", ChatColor.DARK_RED.toString());
str = str.replace("&e", ChatColor.YELLOW.toString());
str = str.replace("&6", ChatColor.GOLD.toString());
str = str.replace("&a", ChatColor.GREEN.toString());
str = str.replace("&2", ChatColor.DARK_GREEN.toString());
str = str.replace("&b", ChatColor.AQUA.toString());
str = str.replace("&3", ChatColor.DARK_AQUA.toString());
str = str.replace("&9", ChatColor.BLUE.toString());
str = str.replace("&1", ChatColor.DARK_BLUE.toString());
str = str.replace("&d", ChatColor.LIGHT_PURPLE.toString());
str = str.replace("&5", ChatColor.DARK_PURPLE.toString());
str = str.replace("&0", ChatColor.BLACK.toString());
str = str.replace("&8", ChatColor.DARK_GRAY.toString());
str = str.replace("&7", ChatColor.GRAY.toString());
str = str.replace("&f", ChatColor.WHITE.toString());
str = str.replace("&k", ChatColor.MAGIC.toString());
str = str.replace("&l", ChatColor.BOLD.toString());
str = str.replace("&m", ChatColor.STRIKETHROUGH.toString());
str = str.replace("&n", ChatColor.UNDERLINE.toString());
str = str.replace("&o", ChatColor.ITALIC.toString());
str = str.replace("&x", ChatColor.RESET.toString());
return str;
}
/**
* Get the name of the given owner object.
*
* @param owner the owner object
* @return a name
*/
public static String getOwnerName(@Nullable Object owner) {
if (owner == null) {
return "?";
} else if (owner instanceof Player) {
return ((Player) owner).getName();
} else if (owner instanceof ConsoleCommandSender) {
return "*CONSOLE*";
} else if (owner instanceof BlockCommandSender) {
return ((BlockCommandSender) owner).getBlock().getLocation().toString();
} else {
return "?";
}
}
/**
* Return a function that accepts a string to send a message to the
* given sender.
*
* @param sender the sender
* @return a function
*/
public static Function<String, ?> messageFunction(final CommandSender sender) {
return new Function<String, Object>() {
@Override
public Object apply(@Nullable String s) {
sender.sendMessage(s);
return null;
}
};
}
}
@@ -1,55 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.MoreExecutors;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import java.util.Timer;
import static com.google.common.base.Preconditions.checkNotNull;
public class FutureProgressListener implements Runnable {
private static final Timer timer = new Timer();
private static final int MESSAGE_DELAY = 1000;
private final MessageTimerTask task;
public FutureProgressListener(CommandSender sender, String message) {
checkNotNull(sender);
checkNotNull(message);
task = new MessageTimerTask(sender, ChatColor.GRAY + message);
timer.schedule(task, MESSAGE_DELAY);
}
@Override
public void run() {
task.cancel();
}
public static void addProgressListener(ListenableFuture<?> future, CommandSender sender, String message) {
future.addListener(new FutureProgressListener(sender, message), MoreExecutors.sameThreadExecutor());
}
}
@@ -1,305 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.worldedit.blocks.ItemType;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
public class GeneralCommands {
private final WorldGuardPlugin plugin;
public GeneralCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@SuppressWarnings("deprecation")
@Command(aliases = {"god"}, usage = "[player]",
desc = "Enable godmode on a player", flags = "s", max = 1)
public void god(CommandContext args, CommandSender sender) throws CommandException {
ConfigurationManager config = plugin.getGlobalStateManager();
Iterable<? extends Player> targets = null;
boolean included = false;
// Detect arguments based on the number of arguments provided
if (args.argsLength() == 0) {
targets = plugin.matchPlayers(plugin.checkPlayer(sender));
// Check permissions!
plugin.checkPermission(sender, "worldguard.god");
} else if (args.argsLength() == 1) {
targets = plugin.matchPlayers(sender, args.getString(0));
// Check permissions!
plugin.checkPermission(sender, "worldguard.god.other");
}
for (Player player : targets) {
config.enableGodMode(player);
player.setFireTicks(0);
// Tell the user
if (player.equals(sender)) {
player.sendMessage(ChatColor.YELLOW + "God mode enabled! Use /ungod to disable.");
// Keep track of this
included = true;
} else {
player.sendMessage(ChatColor.YELLOW + "God enabled by "
+ plugin.toName(sender) + ".");
}
}
// The player didn't receive any items, then we need to send the
// user a message so s/he know that something is indeed working
if (!included && args.hasFlag('s')) {
sender.sendMessage(ChatColor.YELLOW.toString() + "Players now have god mode.");
}
}
@SuppressWarnings("deprecation")
@Command(aliases = {"ungod"}, usage = "[player]",
desc = "Disable godmode on a player", flags = "s", max = 1)
public void ungod(CommandContext args, CommandSender sender) throws CommandException {
ConfigurationManager config = plugin.getGlobalStateManager();
Iterable<? extends Player> targets = null;
boolean included = false;
// Detect arguments based on the number of arguments provided
if (args.argsLength() == 0) {
targets = plugin.matchPlayers(plugin.checkPlayer(sender));
// Check permissions!
plugin.checkPermission(sender, "worldguard.god");
} else if (args.argsLength() == 1) {
targets = plugin.matchPlayers(sender, args.getString(0));
// Check permissions!
plugin.checkPermission(sender, "worldguard.god.other");
}
for (Player player : targets) {
config.disableGodMode(player);
// Tell the user
if (player.equals(sender)) {
player.sendMessage(ChatColor.YELLOW + "God mode disabled!");
// Keep track of this
included = true;
} else {
player.sendMessage(ChatColor.YELLOW + "God disabled by "
+ plugin.toName(sender) + ".");
}
}
// The player didn't receive any items, then we need to send the
// user a message so s/he know that something is indeed working
if (!included && args.hasFlag('s')) {
sender.sendMessage(ChatColor.YELLOW.toString() + "Players no longer have god mode.");
}
}
@Command(aliases = {"heal"}, usage = "[player]", desc = "Heal a player", flags = "s", max = 1)
public void heal(CommandContext args,CommandSender sender) throws CommandException {
Iterable<? extends Player> targets = null;
boolean included = false;
// Detect arguments based on the number of arguments provided
if (args.argsLength() == 0) {
targets = plugin.matchPlayers(plugin.checkPlayer(sender));
// Check permissions!
plugin.checkPermission(sender, "worldguard.heal");
} else if (args.argsLength() == 1) {
targets = plugin.matchPlayers(sender, args.getString(0));
// Check permissions!
plugin.checkPermission(sender, "worldguard.heal.other");
}
for (Player player : targets) {
player.setHealth(player.getMaxHealth());
player.setFoodLevel(20);
// Tell the user
if (player.equals(sender)) {
player.sendMessage(ChatColor.YELLOW + "Healed!");
// Keep track of this
included = true;
} else {
player.sendMessage(ChatColor.YELLOW + "Healed by "
+ plugin.toName(sender) + ".");
}
}
// The player didn't receive any items, then we need to send the
// user a message so s/he know that something is indeed working
if (!included && args.hasFlag('s')) {
sender.sendMessage(ChatColor.YELLOW.toString() + "Players healed.");
}
}
@Command(aliases = {"slay"}, usage = "[player]", desc = "Slay a player", flags = "s", max = 1)
public void slay(CommandContext args, CommandSender sender) throws CommandException {
Iterable<? extends Player> targets = null;
boolean included = false;
// Detect arguments based on the number of arguments provided
if (args.argsLength() == 0) {
targets = plugin.matchPlayers(plugin.checkPlayer(sender));
// Check permissions!
plugin.checkPermission(sender, "worldguard.slay");
} else if (args.argsLength() == 1) {
targets = plugin.matchPlayers(sender, args.getString(0));
// Check permissions!
plugin.checkPermission(sender, "worldguard.slay.other");
}
for (Player player : targets) {
player.setHealth(0);
// Tell the user
if (player.equals(sender)) {
player.sendMessage(ChatColor.YELLOW + "Slain!");
// Keep track of this
included = true;
} else {
player.sendMessage(ChatColor.YELLOW + "Slain by "
+ plugin.toName(sender) + ".");
}
}
// The player didn't receive any items, then we need to send the
// user a message so s/he know that something is indeed working
if (!included && args.hasFlag('s')) {
sender.sendMessage(ChatColor.YELLOW.toString() + "Players slain.");
}
}
@Command(aliases = {"locate"}, usage = "[player]", desc = "Locate a player", max = 1)
@CommandPermissions({"worldguard.locate"})
public void locate(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
if (args.argsLength() == 0) {
player.setCompassTarget(player.getWorld().getSpawnLocation());
sender.sendMessage(ChatColor.YELLOW.toString() + "Compass reset to spawn.");
} else {
Player target = plugin.matchSinglePlayer(sender, args.getString(0));
player.setCompassTarget(target.getLocation());
sender.sendMessage(ChatColor.YELLOW.toString() + "Compass repointed.");
}
}
@Command(aliases = {"stack", ";"}, usage = "", desc = "Stack items", max = 0)
@CommandPermissions({"worldguard.stack"})
public void stack(CommandContext args, CommandSender sender) throws CommandException {
Player player = plugin.checkPlayer(sender);
boolean ignoreMax = plugin.hasPermission(player, "worldguard.stack.illegitimate");
boolean ignoreDamaged = plugin.hasPermission(player, "worldguard.stack.damaged");
ItemStack[] items = player.getInventory().getContents();
int len = items.length;
int affected = 0;
for (int i = 0; i < len; i++) {
ItemStack item = items[i];
// Avoid infinite stacks and stacks with durability
if (item == null || item.getAmount() <= 0
|| (!ignoreMax && item.getMaxStackSize() == 1)) {
continue;
}
int max = ignoreMax ? 64 : item.getMaxStackSize();
if (item.getAmount() < max) {
int needed = max - item.getAmount(); // Number of needed items until max
// Find another stack of the same type
for (int j = i + 1; j < len; j++) {
ItemStack item2 = items[j];
// Avoid infinite stacks and stacks with durability
if (item2 == null || item2.getAmount() <= 0
|| (!ignoreMax && item.getMaxStackSize() == 1)) {
continue;
}
// Same type?
// Blocks store their color in the damage value
if (item2.getTypeId() == item.getTypeId() &&
((!ItemType.usesDamageValue(item.getTypeId()) && ignoreDamaged)
|| item.getDurability() == item2.getDurability()) &&
((item.getItemMeta() == null && item2.getItemMeta() == null)
|| (item.getItemMeta() != null &&
item.getItemMeta().equals(item2.getItemMeta())))) {
// This stack won't fit in the parent stack
if (item2.getAmount() > needed) {
item.setAmount(max);
item2.setAmount(item2.getAmount() - needed);
break;
// This stack will
} else {
items[j] = null;
item.setAmount(item.getAmount() + item2.getAmount());
needed = max - item.getAmount();
}
affected++;
}
}
}
}
if (affected > 0) {
player.getInventory().setContents(items);
}
player.sendMessage(ChatColor.YELLOW + "Items compacted into stacks!");
}
}
@@ -1,103 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import com.google.common.util.concurrent.FutureCallback;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
public class MessageFutureCallback<V> implements FutureCallback<V> {
private final WorldGuardPlugin plugin;
private final CommandSender sender;
@Nullable
private final String success;
@Nullable
private final String failure;
private MessageFutureCallback(WorldGuardPlugin plugin, CommandSender sender, @Nullable String success, @Nullable String failure) {
this.plugin = plugin;
this.sender = sender;
this.success = success;
this.failure = failure;
}
@Override
public void onSuccess(@Nullable V v) {
if (success != null) {
sender.sendMessage(ChatColor.YELLOW + success);
}
}
@Override
public void onFailure(@Nullable Throwable throwable) {
String failure = this.failure != null ? this.failure : "An error occurred";
sender.sendMessage(ChatColor.RED + failure + ": " + plugin.convertThrowable(throwable));
}
public static class Builder {
private final WorldGuardPlugin plugin;
private final CommandSender sender;
@Nullable
private String success;
@Nullable
private String failure;
public Builder(WorldGuardPlugin plugin, CommandSender sender) {
checkNotNull(plugin);
checkNotNull(sender);
this.plugin = plugin;
this.sender = sender;
}
public Builder onSuccess(@Nullable String message) {
this.success = message;
return this;
}
public Builder onFailure(@Nullable String message) {
this.failure = message;
return this;
}
public <V> MessageFutureCallback<V> build() {
return new MessageFutureCallback<V>(plugin, sender, success, failure);
}
}
public static <V> MessageFutureCallback<V> createRegionLoadCallback(WorldGuardPlugin plugin, CommandSender sender) {
return new Builder(plugin, sender)
.onSuccess("Successfully load the region data.")
.build();
}
public static <V> MessageFutureCallback<V> createRegionSaveCallback(WorldGuardPlugin plugin, CommandSender sender) {
return new Builder(plugin, sender)
.onSuccess("Successfully saved the region data.")
.build();
}
}
@@ -1,165 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
public class ToggleCommands {
private final WorldGuardPlugin plugin;
public ToggleCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"stopfire"}, usage = "[<world>]",
desc = "Disables all fire spread temporarily", max = 1)
@CommandPermissions({"worldguard.fire-toggle.stop"})
public void stopFire(CommandContext args, CommandSender sender) throws CommandException {
World world;
if (args.argsLength() == 0) {
world = plugin.checkPlayer(sender).getWorld();
} else {
world = plugin.matchWorld(sender, args.getString(0));
}
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(world);
if (!wcfg.fireSpreadDisableToggle) {
plugin.getServer().broadcastMessage(
ChatColor.YELLOW
+ "Fire spread has been globally disabled for '" + world.getName() + "' by "
+ plugin.toName(sender) + ".");
} else {
sender.sendMessage(
ChatColor.YELLOW
+ "Fire spread was already globally disabled.");
}
wcfg.fireSpreadDisableToggle = true;
}
@Command(aliases = {"allowfire"}, usage = "[<world>]",
desc = "Allows all fire spread temporarily", max = 1)
@CommandPermissions({"worldguard.fire-toggle.stop"})
public void allowFire(CommandContext args, CommandSender sender) throws CommandException {
World world;
if (args.argsLength() == 0) {
world = plugin.checkPlayer(sender).getWorld();
} else {
world = plugin.matchWorld(sender, args.getString(0));
}
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(world);
if (wcfg.fireSpreadDisableToggle) {
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "Fire spread has been globally for '" + world.getName() + "' re-enabled by "
+ plugin.toName(sender) + ".");
} else {
sender.sendMessage(ChatColor.YELLOW
+ "Fire spread was already globally enabled.");
}
wcfg.fireSpreadDisableToggle = false;
}
@Command(aliases = {"halt-activity", "stoplag", "haltactivity"},
desc = "Attempts to cease as much activity in order to stop lag", flags = "cis", max = 0)
@CommandPermissions({"worldguard.halt-activity"})
public void stopLag(CommandContext args, CommandSender sender) throws CommandException {
ConfigurationManager configManager = plugin.getGlobalStateManager();
if (args.hasFlag('i')) {
if (configManager.activityHaltToggle) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity is not allowed.");
} else {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity is allowed.");
}
} else {
configManager.activityHaltToggle = !args.hasFlag('c');
if (configManager.activityHaltToggle) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity halted.");
}
if (!args.hasFlag('s')) {
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "ALL intensive server activity halted by "
+ plugin.toName(sender) + ".");
} else {
sender.sendMessage(ChatColor.YELLOW
+ "(Silent) ALL intensive server activity halted by "
+ plugin.toName(sender) + ".");
}
for (World world : plugin.getServer().getWorlds()) {
int removed = 0;
for (Entity entity : world.getEntities()) {
if (BukkitUtil.isIntensiveEntity(entity)) {
entity.remove();
removed++;
}
}
if (removed > 10) {
sender.sendMessage("" + removed + " entities (>10) auto-removed from "
+ world.getName());
}
}
} else {
if (!args.hasFlag('s')) {
plugin.getServer().broadcastMessage(ChatColor.YELLOW
+ "ALL intensive server activity is now allowed.");
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.YELLOW
+ "ALL intensive server activity is now allowed.");
}
} else {
sender.sendMessage(ChatColor.YELLOW
+ "(Silent) ALL intensive server activity is now allowed.");
}
}
}
}
}
@@ -1,198 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
import com.google.common.io.Files;
import com.google.common.util.concurrent.FutureCallback;
import com.google.common.util.concurrent.Futures;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.util.logging.LoggerToChatHandler;
import com.sk89q.worldguard.bukkit.util.report.*;
import com.sk89q.worldguard.util.paste.Pastebin;
import com.sk89q.worldguard.util.report.ReportList;
import com.sk89q.worldguard.util.report.SystemInfoReport;
import com.sk89q.worldguard.util.task.Task;
import com.sk89q.worldguard.util.task.TaskStateComparator;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.nio.charset.Charset;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
public class WorldGuardCommands {
private static final Logger log = Logger.getLogger(WorldGuardCommands.class.getCanonicalName());
private final WorldGuardPlugin plugin;
public WorldGuardCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"version"}, desc = "Get the WorldGuard version", max = 0)
public void version(CommandContext args, CommandSender sender) throws CommandException {
sender.sendMessage(ChatColor.YELLOW
+ "WorldGuard " + plugin.getDescription().getVersion());
sender.sendMessage(ChatColor.YELLOW
+ "http://www.sk89q.com");
}
@Command(aliases = {"reload"}, desc = "Reload WorldGuard configuration", max = 0)
@CommandPermissions({"worldguard.reload"})
public void reload(CommandContext args, CommandSender sender) throws CommandException {
// TODO: This is subject to a race condition, but at least other commands are not being processed concurrently
List<Task<?>> tasks = plugin.getSupervisor().getTasks();
if (!tasks.isEmpty()) {
throw new CommandException("There are currently pending tasks. Use /wg running to monitor these tasks first.");
}
LoggerToChatHandler handler = null;
Logger minecraftLogger = null;
if (sender instanceof Player) {
handler = new LoggerToChatHandler(sender);
handler.setLevel(Level.ALL);
minecraftLogger = Logger.getLogger("com.sk89q.worldguard");
minecraftLogger.addHandler(handler);
}
try {
ConfigurationManager config = plugin.getGlobalStateManager();
config.unload();
config.load();
for (World world : Bukkit.getServer().getWorlds()) {
config.get(world);
}
plugin.getRegionContainer().reload();
// WGBukkit.cleanCache();
sender.sendMessage("WorldGuard configuration reloaded.");
} catch (Throwable t) {
sender.sendMessage("Error while reloading: "
+ t.getMessage());
} finally {
if (minecraftLogger != null) {
minecraftLogger.removeHandler(handler);
}
}
}
@Command(aliases = {"report"}, desc = "Writes a report on WorldGuard", flags = "p", max = 0)
@CommandPermissions({"worldguard.report"})
public void report(CommandContext args, final CommandSender sender) throws CommandException {
ReportList report = new ReportList("Report");
report.add(new SystemInfoReport());
report.add(new ServerReport());
report.add(new PluginReport());
report.add(new SchedulerReport());
report.add(new ServicesReport());
report.add(new WorldReport());
report.add(new PerformanceReport());
report.add(new ConfigReport(plugin));
String result = report.toString();
try {
File dest = new File(plugin.getDataFolder(), "report.txt");
Files.write(result, dest, Charset.forName("UTF-8"));
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report written to " + dest.getAbsolutePath());
} catch (IOException e) {
throw new CommandException("Failed to write report: " + e.getMessage());
}
if (args.hasFlag('p')) {
plugin.checkPermission(sender, "worldguard.report.pastebin");
sender.sendMessage(ChatColor.YELLOW + "Now uploading to Pastebin...");
Futures.addCallback(new Pastebin().paste(result), new FutureCallback<URL>() {
@Override
public void onSuccess(URL url) {
sender.sendMessage(ChatColor.YELLOW + "WorldGuard report: " + url);
}
@Override
public void onFailure(Throwable throwable) {
log.log(Level.WARNING, "Failed to submit pastebin", throwable);
sender.sendMessage(ChatColor.RED + "The WorldGuard report could not be saved to a pastebin service. Please see console for the error.");
}
});
}
}
@Command(aliases = {"flushstates", "clearstates"},
usage = "[player]", desc = "Flush the state manager", max = 1)
@CommandPermissions("worldguard.flushstates")
public void flushStates(CommandContext args, CommandSender sender) throws CommandException {
if (args.argsLength() == 0) {
plugin.getFlagStateManager().forgetAll();
sender.sendMessage("Cleared all states.");
} else {
Player player = plugin.getServer().getPlayer(args.getString(0));
if (player != null) {
plugin.getFlagStateManager().forget(player);
sender.sendMessage("Cleared states for player \"" + player.getName() + "\".");
}
}
}
@Command(aliases = {"running", "queue"}, desc = "List running tasks", max = 0)
@CommandPermissions("worldguard.running")
public void listRunningTasks(CommandContext args, CommandSender sender) throws CommandException {
List<Task<?>> tasks = plugin.getSupervisor().getTasks();
if (!tasks.isEmpty()) {
Collections.sort(tasks, new TaskStateComparator());
StringBuilder builder = new StringBuilder();
builder.append(ChatColor.GRAY);
builder.append("\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550");
builder.append(" Running tasks ");
builder.append("\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550");
builder.append("\n").append(ChatColor.GRAY).append("Note: Some 'running' tasks may be waiting to be start.");
for (Task task : tasks) {
builder.append("\n");
builder.append(ChatColor.BLUE).append("(").append(task.getState().name()).append(") ");
builder.append(ChatColor.YELLOW);
builder.append(CommandUtils.getOwnerName(task.getOwner()));
builder.append(": ");
builder.append(ChatColor.WHITE);
builder.append(task.getName());
}
sender.sendMessage(builder.toString());
} else {
sender.sendMessage(ChatColor.YELLOW + "There are currently no running tasks.");
}
}
@Command(aliases = {"debug"}, desc = "Debugging commands")
@NestedCommand({DebuggingCommands.class})
public void debug(CommandContext args, CommandSender sender) {}
}
@@ -1,343 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands.region;
import com.sk89q.squirrelid.cache.ProfileCache;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.Flag;
import com.sk89q.worldguard.protection.flags.RegionGroupFlag;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.ListIterator;
import java.util.concurrent.Callable;
/**
* Create a region printout, as used in /region info to show information about
* a region.
*/
public class RegionPrintoutBuilder implements Callable<String> {
private final ProtectedRegion region;
@Nullable
private final ProfileCache cache;
private final StringBuilder builder = new StringBuilder();
/**
* Create a new instance with a region to report on.
*
* @param region the region
* @param cache a profile cache, or {@code null}
*/
public RegionPrintoutBuilder(ProtectedRegion region, @Nullable ProfileCache cache) {
this.region = region;
this.cache = cache;
}
/**
* Add a new line.
*/
private void newLine() {
builder.append("\n");
}
/**
* Add region name, type, and priority.
*/
public void appendBasics() {
builder.append(ChatColor.BLUE);
builder.append("Region: ");
builder.append(ChatColor.YELLOW);
builder.append(region.getId());
builder.append(ChatColor.GRAY);
builder.append(" (type=");
builder.append(region.getType().getName());
builder.append(ChatColor.GRAY);
builder.append(", priority=");
builder.append(region.getPriority());
builder.append(")");
newLine();
}
/**
* Add information about flags.
*/
public void appendFlags() {
builder.append(ChatColor.BLUE);
builder.append("Flags: ");
appendFlagsList(true);
newLine();
}
/**
* Append just the list of flags (without "Flags:"), including colors.
*
* @param useColors true to use colors
*/
public void appendFlagsList(boolean useColors) {
boolean hasFlags = false;
for (Flag<?> flag : DefaultFlag.getFlags()) {
Object val = region.getFlag(flag), group = null;
// No value
if (val == null) {
continue;
}
if (hasFlags) {
builder.append(", ");
} else {
if (useColors) {
builder.append(ChatColor.YELLOW);
}
}
RegionGroupFlag groupFlag = flag.getRegionGroupFlag();
if (groupFlag != null) {
group = region.getFlag(groupFlag);
}
if (group == null) {
builder.append(flag.getName()).append(": ")
.append(ChatColor.stripColor(String.valueOf(val)));
} else {
builder.append(flag.getName()).append(" -g ")
.append(group).append(": ")
.append(ChatColor.stripColor(String.valueOf(val)));
}
hasFlags = true;
}
if (!hasFlags) {
if (useColors) {
builder.append(ChatColor.RED);
}
builder.append("(none)");
}
}
/**
* Add information about parents.
*/
public void appendParents() {
appendParentTree(true);
}
/**
* Add information about parents.
*
* @param useColors true to use colors
*/
public void appendParentTree(boolean useColors) {
if (region.getParent() == null) {
return;
}
List<ProtectedRegion> inheritance = new ArrayList<ProtectedRegion>();
ProtectedRegion r = region;
inheritance.add(r);
while (r.getParent() != null) {
r = r.getParent();
inheritance.add(r);
}
ListIterator<ProtectedRegion> it = inheritance.listIterator(
inheritance.size());
int indent = 0;
while (it.hasPrevious()) {
ProtectedRegion cur = it.previous();
if (useColors) {
builder.append(ChatColor.GREEN);
}
// Put symbol for child
if (indent != 0) {
for (int i = 0; i < indent; i++) {
builder.append(" ");
}
builder.append("\u2517");
}
// Put name
builder.append(cur.getId());
// Put (parent)
if (!cur.equals(region)) {
if (useColors) {
builder.append(ChatColor.GRAY);
}
builder.append(" (parent, priority=").append(cur.getPriority()).append(")");
}
indent++;
newLine();
}
}
/**
* Add information about members.
*/
public void appendDomain() {
builder.append(ChatColor.BLUE);
builder.append("Owners: ");
addDomainString(region.getOwners());
newLine();
builder.append(ChatColor.BLUE);
builder.append("Members: ");
addDomainString(region.getMembers());
newLine();
}
private void addDomainString(DefaultDomain domain) {
if (domain.size() != 0) {
builder.append(ChatColor.YELLOW);
builder.append(domain.toUserFriendlyString(cache));
} else {
builder.append(ChatColor.RED);
builder.append("(none)");
}
}
/**
* Add information about coordinates.
*/
public void appendBounds() {
BlockVector min = region.getMinimumPoint();
BlockVector max = region.getMaximumPoint();
builder.append(ChatColor.BLUE);
builder.append("Bounds:");
builder.append(ChatColor.YELLOW);
builder.append(" (").append(min.getBlockX()).append(",").append(min.getBlockY()).append(",").append(min.getBlockZ()).append(")");
builder.append(" -> (").append(max.getBlockX()).append(",").append(max.getBlockY()).append(",").append(max.getBlockZ()).append(")");
newLine();
}
private void appendRegionInformation() {
builder.append(ChatColor.GRAY);
builder.append("\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550");
builder.append(" Region Info ");
builder.append("\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550\u2550");
newLine();
appendBasics();
appendFlags();
appendParents();
appendDomain();
appendBounds();
if (cache != null) {
builder.append(ChatColor.GRAY).append("Any names suffixed by * are 'last seen names' and may not be up to date.");
newLine();
}
}
@Override
public String call() throws Exception {
appendRegionInformation();
return builder.toString();
}
/**
* Send the report to a {@link CommandSender}.
*
* @param sender the recipient
*/
public void send(CommandSender sender) {
sender.sendMessage(toString());
}
public StringBuilder append(boolean b) {
return builder.append(b);
}
public StringBuilder append(char c) {
return builder.append(c);
}
public StringBuilder append(char[] str, int offset, int len) {
return builder.append(str, offset, len);
}
public StringBuilder append(char[] str) {
return builder.append(str);
}
public StringBuilder append(CharSequence s, int start, int end) {
return builder.append(s, start, end);
}
public StringBuilder append(CharSequence s) {
return builder.append(s);
}
public StringBuilder append(double d) {
return builder.append(d);
}
public StringBuilder append(float f) {
return builder.append(f);
}
public StringBuilder append(int i) {
return builder.append(i);
}
public StringBuilder append(long lng) {
return builder.append(lng);
}
public StringBuilder append(Object obj) {
return builder.append(obj);
}
public StringBuilder append(String str) {
return builder.append(str);
}
public StringBuilder append(StringBuffer sb) {
return builder.append(sb);
}
public StringBuilder appendCodePoint(int codePoint) {
return builder.appendCodePoint(codePoint);
}
@Override
public String toString() {
return builder.toString().trim();
}
}
@@ -1,236 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands.task;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.squirrelid.Profile;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.domains.DefaultDomain;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.logging.Level;
import java.util.logging.Logger;
import static com.google.common.base.Preconditions.checkNotNull;
public class RegionLister implements Callable<Integer> {
private static final Logger log = Logger.getLogger(RegionLister.class.getCanonicalName());
private final WorldGuardPlugin plugin;
private final CommandSender sender;
private final RegionManager manager;
private OwnerMatcher ownerMatcher;
private int page;
public RegionLister(WorldGuardPlugin plugin, RegionManager manager, CommandSender sender) {
checkNotNull(plugin);
checkNotNull(manager);
checkNotNull(sender);
this.plugin = plugin;
this.manager = manager;
this.sender = sender;
}
public int getPage() {
return page;
}
public void setPage(int page) {
this.page = page;
}
public void filterOwnedByPlayer(final Player player) {
ownerMatcher = new OwnerMatcher() {
@Override
public String getName() {
return player.getName();
}
@Override
public boolean isContainedWithin(DefaultDomain domain) throws CommandException {
return domain.contains(player.getUniqueId());
}
};
}
public void filterOwnedByName(String name, boolean nameOnly) {
if (nameOnly) {
filterOwnedByName(name);
} else {
filterOwnedByProfile(name);
}
}
private void filterOwnedByName(final String name) {
ownerMatcher = new OwnerMatcher() {
@Override
public String getName() {
return name;
}
@Override
public boolean isContainedWithin(DefaultDomain domain) throws CommandException {
return domain.contains(name);
}
};
}
private void filterOwnedByProfile(final String name) {
ownerMatcher = new OwnerMatcher() {
private UUID uniqueId;
@Override
public String getName() {
return name;
}
@Override
public boolean isContainedWithin(DefaultDomain domain) throws CommandException {
if (domain.contains(name)) {
return true;
}
if (uniqueId == null) {
Profile profile;
try {
profile = plugin.getProfileService().findByName(name);
} catch (IOException e) {
log.log(Level.WARNING, "Failed UUID lookup of '" + name + "'", e);
throw new CommandException("Failed to lookup the UUID of '" + name + "'");
} catch (InterruptedException e) {
log.log(Level.WARNING, "Failed UUID lookup of '" + name + "'", e);
throw new CommandException("The lookup the UUID of '" + name + "' was interrupted");
}
if (profile == null) {
throw new CommandException("A user by the name of '" + name + "' does not seem to exist.");
}
uniqueId = profile.getUniqueId();
}
return domain.contains(uniqueId);
}
};
}
@Override
public Integer call() throws Exception {
Map<String, ProtectedRegion> regions = manager.getRegions();
// Build a list of regions to show
List<RegionListEntry> entries = new ArrayList<RegionListEntry>();
int index = 0;
for (String id : regions.keySet()) {
RegionListEntry entry = new RegionListEntry(id, index++);
// Filtering by owner?
ProtectedRegion region = regions.get(id);
if (ownerMatcher != null) {
entry.isOwner = ownerMatcher.isContainedWithin(region.getOwners());
entry.isMember = ownerMatcher.isContainedWithin(region.getMembers());
if (!entry.isOwner && !entry.isMember) {
continue; // Skip
}
}
entries.add(entry);
}
Collections.sort(entries);
final int totalSize = entries.size();
final int pageSize = 10;
final int pages = (int) Math.ceil(totalSize / (float) pageSize);
sender.sendMessage(ChatColor.RED
+ (ownerMatcher == null ? "Regions (page " : "Regions for " + ownerMatcher.getName() + " (page ")
+ (page + 1) + " of " + pages + "):");
if (page < pages) {
// Print
for (int i = page * pageSize; i < page * pageSize + pageSize; i++) {
if (i >= totalSize) {
break;
}
sender.sendMessage(ChatColor.YELLOW.toString() + entries.get(i));
}
}
return page;
}
private static interface OwnerMatcher {
public String getName();
public boolean isContainedWithin(DefaultDomain domain) throws CommandException;
}
private class RegionListEntry implements Comparable<RegionListEntry> {
private final String id;
private final int index;
boolean isOwner;
boolean isMember;
private RegionListEntry(String id, int index) {
this.id = id;
this.index = index;
}
@Override
public int compareTo(RegionListEntry o) {
if (isOwner != o.isOwner) {
return isOwner ? 1 : -1;
}
if (isMember != o.isMember) {
return isMember ? 1 : -1;
}
return id.compareTo(o.id);
}
@Override
public String toString() {
if (isOwner) {
return (index + 1) + ". +" + id;
} else if (isMember) {
return (index + 1) + ". -" + id;
} else {
return (index + 1) + ". " + id;
}
}
}
}
@@ -1,88 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.internal;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.listener.FlagStateManager;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
public final class RegionQueryUtil {
private RegionQueryUtil() {
}
public static boolean isInvincible(WorldGuardPlugin plugin, Player player) {
return isInvincible(plugin, player, null);
}
public static boolean isInvincible(WorldGuardPlugin plugin, Player player,
ApplicableRegionSet set) {
Location loc = player.getLocation();
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
if (state.lastInvincibleWorld == null ||
!state.lastInvincibleWorld.equals(world) ||
state.lastInvincibleX != loc.getBlockX() ||
state.lastInvincibleY != loc.getBlockY() ||
state.lastInvincibleZ != loc.getBlockZ()) {
state.lastInvincibleX = loc.getBlockX();
state.lastInvincibleY = loc.getBlockY();
state.lastInvincibleZ = loc.getBlockZ();
state.lastInvincibleWorld = world;
if (set == null) {
Vector vec = new Vector(state.lastInvincibleX,
state.lastInvincibleY, state.lastInvincibleZ);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
set = mgr.getApplicableRegions(vec);
}
state.wasInvincible = set.allows(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
}
return state.wasInvincible;
}
public static Boolean isAllowedInvinciblity(WorldGuardPlugin plugin, Player player) {
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
Vector vec = new Vector(state.lastInvincibleX, state.lastInvincibleY, state.lastInvincibleZ);
StateFlag.State regionState = plugin.getGlobalRegionManager().get(world).
getApplicableRegions(vec).getFlag(DefaultFlag.INVINCIBILITY, plugin.wrapPlayer(player));
if (regionState == StateFlag.State.ALLOW) {
return Boolean.TRUE;
} else if (regionState == StateFlag.State.DENY) {
return Boolean.FALSE;
} else {
return null;
}
}
}
@@ -1,97 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.event.inventory.UseItemEvent;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
/**
* Handles blocked potions.
*/
public class BlockedPotionsListener extends AbstractListener {
/**
* Construct the listener.
*
* @param plugin an instance of WorldGuardPlugin
*/
public BlockedPotionsListener(WorldGuardPlugin plugin) {
super(plugin);
}
@EventHandler
public void onItemInteract(UseItemEvent event) {
ConfigurationManager cfg = getPlugin().getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(event.getWorld());
ItemStack item = event.getItemStack();
// We only care about portions
if (item.getType() != Material.POTION || BukkitUtil.isWaterPotion(item)) {
return;
}
if (!wcfg.blockPotions.isEmpty()) {
PotionEffect blockedEffect = null;
Potion potion = Potion.fromDamage(BukkitUtil.getPotionEffectBits(item));
// Find the first blocked effect
for (PotionEffect effect : potion.getEffects()) {
if (wcfg.blockPotions.contains(effect.getType())) {
blockedEffect = effect;
break;
}
}
if (blockedEffect != null) {
Player player = event.getCause().getFirstPlayer();
if (player != null) {
if (getPlugin().hasPermission(player, "worldguard.override.potions")) {
if (potion.isSplash() && wcfg.blockPotionsAlways) {
player.sendMessage(ChatColor.RED + "Sorry, potions with " +
blockedEffect.getType().getName() + " can't be thrown, " +
"even if you have a permission to bypass it, " +
"due to limitations (and because overly-reliable potion blocking is on).");
event.setCancelled(true);
}
} else {
player.sendMessage(ChatColor.RED + "Sorry, potions with "
+ blockedEffect.getType().getName() + " are presently disabled.");
event.setCancelled(true);
}
} else {
event.setCancelled(true);
}
}
}
}
}
@@ -1,251 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.internal.RegionQueryUtil;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import org.bukkit.GameMode;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
/**
* This processes per-player state information and is also meant to be used
* as a scheduled task.
*
* @author sk89q
*/
public class FlagStateManager implements Runnable {
public static final int RUN_DELAY = 20;
private WorldGuardPlugin plugin;
private Map<String, PlayerFlagState> states;
/**
* Construct the object.
*
* @param plugin The plugin instance
*/
public FlagStateManager(WorldGuardPlugin plugin) {
this.plugin = plugin;
states = new HashMap<String, PlayerFlagState>();
}
/**
* Run the task.
*/
@Override
public void run() {
Collection<? extends Player> players = plugin.getServer().getOnlinePlayers();
ConfigurationManager config = plugin.getGlobalStateManager();
for (Player player : players) {
WorldConfiguration worldConfig = config.get(player.getWorld());
if (!worldConfig.useRegions) {
continue;
}
PlayerFlagState state;
synchronized (this) {
state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
}
ApplicableRegionSet applicable = plugin.getRegionContainer().createQuery().getApplicableRegions(player.getLocation());
if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
&& !plugin.getGlobalStateManager().hasGodMode(player)
&& !(player.getGameMode() == GameMode.CREATIVE)) {
processHeal(applicable, player, state);
processFeed(applicable, player, state);
}
}
}
/**
* Process healing for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process healing flags on
* @param state The player's state
*/
private void processHeal(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
if (player.getHealth() <= 0) {
return;
}
long now = System.currentTimeMillis();
Integer healAmount = applicable.getFlag(DefaultFlag.HEAL_AMOUNT);
Integer healDelay = applicable.getFlag(DefaultFlag.HEAL_DELAY);
Double minHealth = applicable.getFlag(DefaultFlag.MIN_HEAL);
Double maxHealth = applicable.getFlag(DefaultFlag.MAX_HEAL);
if (healAmount == null || healDelay == null || healAmount == 0 || healDelay < 0) {
return;
}
if (minHealth == null) {
minHealth = 0.0;
}
if (maxHealth == null) {
maxHealth = player.getMaxHealth();
}
// Apply a cap to prevent possible exceptions
minHealth = Math.min(player.getMaxHealth(), minHealth);
maxHealth = Math.min(player.getMaxHealth(), maxHealth);
if (player.getHealth() >= maxHealth && healAmount > 0) {
return;
}
if (healDelay <= 0) {
player.setHealth(healAmount > 0 ? maxHealth : minHealth); // this will insta-kill if the flag is unset
state.lastHeal = now;
} else if (now - state.lastHeal > healDelay * 1000) {
// clamp health between minimum and maximum
player.setHealth(Math.min(maxHealth, Math.max(minHealth, player.getHealth() + healAmount)));
state.lastHeal = now;
}
}
/**
* Process restoring hunger for a player.
*
* @param applicable The set of applicable regions
* @param player The player to process hunger flags on
* @param state The player's state
*/
private void processFeed(ApplicableRegionSet applicable, Player player,
PlayerFlagState state) {
long now = System.currentTimeMillis();
Integer feedAmount = applicable.getFlag(DefaultFlag.FEED_AMOUNT);
Integer feedDelay = applicable.getFlag(DefaultFlag.FEED_DELAY);
Integer minHunger = applicable.getFlag(DefaultFlag.MIN_FOOD);
Integer maxHunger = applicable.getFlag(DefaultFlag.MAX_FOOD);
if (feedAmount == null || feedDelay == null || feedAmount == 0 || feedDelay < 0) {
return;
}
if (minHunger == null) {
minHunger = 0;
}
if (maxHunger == null) {
maxHunger = 20;
}
// Apply a cap to prevent possible exceptions
minHunger = Math.min(20, minHunger);
maxHunger = Math.min(20, maxHunger);
if (player.getFoodLevel() >= maxHunger && feedAmount > 0) {
return;
}
if (feedDelay <= 0) {
player.setFoodLevel(feedAmount > 0 ? maxHunger : minHunger);
player.setSaturation(player.getFoodLevel());
state.lastFeed = now;
} else if (now - state.lastFeed > feedDelay * 1000) {
// clamp health between minimum and maximum
player.setFoodLevel(Math.min(maxHunger, Math.max(minHunger, player.getFoodLevel() + feedAmount)));
player.setSaturation(player.getFoodLevel());
state.lastFeed = now;
}
}
/**
* Forget a player.
*
* @param player The player to forget
*/
public synchronized void forget(Player player) {
states.remove(player.getName());
}
/**
* Forget all managed players. Use with caution.
*/
public synchronized void forgetAll() {
states.clear();
}
/**
* Get a player's flag state. A new state will be created if there is no existing
* state for the player.
*
* @param player The player to get a state for
* @return The {@code player}'s state
*/
public synchronized PlayerFlagState getState(Player player) {
PlayerFlagState state = states.get(player.getName());
if (state == null) {
state = new PlayerFlagState();
states.put(player.getName(), state);
}
return state;
}
/**
* Keeps state per player.
*/
public static class PlayerFlagState {
public long lastHeal;
public long lastFeed;
public String lastGreeting;
public String lastFarewell;
public Boolean lastExitAllowed = null;
public Boolean notifiedForLeave = false;
public Boolean notifiedForEnter = false;
public GameMode lastGameMode;
public World lastWorld;
public int lastBlockX;
public int lastBlockY;
public int lastBlockZ;
/* Used to cache invincibility status */
public World lastInvincibleWorld;
public int lastInvincibleX;
public int lastInvincibleY;
public int lastInvincibleZ;
public boolean wasInvincible;
}
}
@@ -1,266 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.listener.FlagStateManager.PlayerFlagState;
import com.sk89q.guavabackport.cache.CacheBuilder;
import com.sk89q.guavabackport.cache.CacheLoader;
import com.sk89q.guavabackport.cache.LoadingCache;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.plugin.PluginManager;
import java.util.concurrent.TimeUnit;
public class PlayerMoveListener implements Listener {
private final WorldGuardPlugin plugin;
private LoadingCache<WorldPlayerTuple, Boolean> bypassCache = CacheBuilder.newBuilder()
.maximumSize(1000)
.expireAfterAccess(5, TimeUnit.SECONDS)
.build(new CacheLoader<WorldPlayerTuple, Boolean>() {
@Override
public Boolean load(WorldPlayerTuple tuple) throws Exception {
return plugin.getGlobalRegionManager().hasBypass(tuple.player, tuple.world);
}
});
public PlayerMoveListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
public void registerEvents() {
if (plugin.getGlobalStateManager().usePlayerMove) {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
}
private boolean hasBypass(Player player, World world) {
return bypassCache.getUnchecked(new WorldPlayerTuple(world, player));
}
/**
* Handles movement related events, including changing gamemode, sending
* greeting/farewell messages, etc.
*
* @param from The before location
* @param to The to location
* @return True if the movement should not be allowed
*/
public boolean shouldDenyMove(Player player, Location from, Location to) {
PlayerFlagState state = plugin.getFlagStateManager().getState(player);
// Flush states in multi-world scenario
if (state.lastWorld != null && !state.lastWorld.equals(to.getWorld())) {
plugin.getFlagStateManager().forget(player);
state = plugin.getFlagStateManager().getState(player);
}
// TODO: Clean up this disaster
World world = from.getWorld();
World toWorld = to.getWorld();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
boolean hasBypass = hasBypass(player, world);
boolean hasRemoteBypass;
if (world.equals(toWorld)) {
hasRemoteBypass = hasBypass;
} else {
hasRemoteBypass = hasBypass(player, toWorld);
}
RegionManager regions = plugin.getGlobalRegionManager().get(toWorld);
if (regions == null) {
return false;
}
Vector pt = new Vector(to.getBlockX(), to.getBlockY(), to.getBlockZ());
ApplicableRegionSet set = regions.getApplicableRegions(pt);
boolean entryAllowed = set.allows(DefaultFlag.ENTRY, localPlayer);
if (!hasRemoteBypass && !entryAllowed) {
player.sendMessage(ChatColor.DARK_RED + "You are not permitted to enter this area.");
return true;
}
// Have to set this state
if (state.lastExitAllowed == null) {
state.lastExitAllowed = plugin.getRegionContainer().createQuery().getApplicableRegions(from).allows(DefaultFlag.EXIT, localPlayer);
}
boolean exitAllowed = set.allows(DefaultFlag.EXIT, localPlayer);
if (!hasBypass && exitAllowed && !state.lastExitAllowed) {
player.sendMessage(ChatColor.DARK_RED + "You are not permitted to leave this area.");
return true;
}
String greeting = set.getFlag(DefaultFlag.GREET_MESSAGE);
String farewell = set.getFlag(DefaultFlag.FAREWELL_MESSAGE);
Boolean notifyEnter = set.getFlag(DefaultFlag.NOTIFY_ENTER);
Boolean notifyLeave = set.getFlag(DefaultFlag.NOTIFY_LEAVE);
GameMode gameMode = set.getFlag(DefaultFlag.GAME_MODE);
if (state.lastFarewell != null && (farewell == null || !state.lastFarewell.equals(farewell))) {
String replacedFarewell = plugin.replaceMacros(player, BukkitUtil.replaceColorMacros(state.lastFarewell));
player.sendMessage(replacedFarewell.replaceAll("\\\\n", "\n").split("\\n"));
}
if (greeting != null && (state.lastGreeting == null || !state.lastGreeting.equals(greeting))) {
String replacedGreeting = plugin.replaceMacros(player, BukkitUtil.replaceColorMacros(greeting));
player.sendMessage(replacedGreeting.replaceAll("\\\\n", "\n").split("\\n"));
}
if ((notifyLeave == null || !notifyLeave) && state.notifiedForLeave != null && state.notifiedForLeave) {
plugin.broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + player.getName()
+ ChatColor.GOLD + " left NOTIFY region");
}
if (notifyEnter != null && notifyEnter && (state.notifiedForEnter == null || !state.notifiedForEnter)) {
StringBuilder regionList = new StringBuilder();
for (ProtectedRegion region : set) {
if (regionList.length() != 0) {
regionList.append(", ");
}
regionList.append(region.getId());
}
plugin.broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + player.getName()
+ ChatColor.GOLD + " entered NOTIFY region: "
+ ChatColor.WHITE
+ regionList);
}
if (!hasBypass && gameMode != null) {
if (player.getGameMode() != gameMode) {
state.lastGameMode = player.getGameMode();
player.setGameMode(gameMode);
} else if (state.lastGameMode == null) {
state.lastGameMode = player.getServer().getDefaultGameMode();
}
} else {
if (state.lastGameMode != null) {
GameMode mode = state.lastGameMode;
state.lastGameMode = null;
player.setGameMode(mode);
}
}
state.lastGreeting = greeting;
state.lastFarewell = farewell;
state.notifiedForEnter = notifyEnter;
state.notifiedForLeave = notifyLeave;
state.lastExitAllowed = exitAllowed;
state.lastWorld = to.getWorld();
state.lastBlockX = to.getBlockX();
state.lastBlockY = to.getBlockY();
state.lastBlockZ = to.getBlockZ();
return false;
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerMove(PlayerMoveEvent event) {
final Player player = event.getPlayer();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions) {
if (hasMoved(event.getFrom(), event.getTo())) {
if (shouldDenyMove(player, event.getFrom(), event.getTo())) {
Location newLoc = event.getFrom();
newLoc.setX(newLoc.getBlockX() + 0.5);
newLoc.setY(newLoc.getBlockY());
newLoc.setZ(newLoc.getBlockZ() + 0.5);
event.setTo(newLoc);
Entity vehicle = player.getVehicle();
if (vehicle != null) {
vehicle.eject();
vehicle.teleport(newLoc);
player.teleport(newLoc);
vehicle.setPassenger(player);
}
}
}
}
}
private static boolean hasMoved(Location loc1, Location loc2) {
return loc1.getBlockX() != loc2.getBlockX()
|| loc1.getBlockY() != loc2.getBlockY()
|| loc1.getBlockZ() != loc2.getBlockZ();
}
private static class WorldPlayerTuple {
private final World world;
private final Player player;
private WorldPlayerTuple(World world, Player player) {
this.world = world;
this.player = player;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
WorldPlayerTuple that = (WorldPlayerTuple) o;
if (!player.equals(that.player)) return false;
if (!world.equals(that.world)) return false;
return true;
}
@Override
public int hashCode() {
int result = world.hashCode();
result = 31 * result + player.hashCode();
return result;
}
}
}
@@ -1,127 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.google.common.base.Predicate;
import com.sk89q.worldguard.bukkit.RegionQuery;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.event.block.BreakBlockEvent;
import com.sk89q.worldguard.bukkit.event.block.PlaceBlockEvent;
import com.sk89q.worldguard.bukkit.util.Materials;
import com.sk89q.worldguard.protection.association.RegionAssociable;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.EnderDragon;
import org.bukkit.entity.Entity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import javax.annotation.Nullable;
public class RegionFlagsListener extends AbstractListener {
/**
* Construct the listener.
*
* @param plugin an instance of WorldGuardPlugin
*/
public RegionFlagsListener(WorldGuardPlugin plugin) {
super(plugin);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlaceBlock(final PlaceBlockEvent event) {
if (!isRegionSupportEnabled(event.getWorld())) return; // Region support disabled
RegionQuery query = getPlugin().getRegionContainer().createQuery();
Block block;
if ((block = event.getCause().getFirstBlock()) != null) {
// ================================================================
// PISTONS flag
// ================================================================
if (Materials.isPistonBlock(block.getType())) {
event.filter(testState(query, DefaultFlag.PISTONS), false);
}
}
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBreakBlock(final BreakBlockEvent event) {
if (!isRegionSupportEnabled(event.getWorld())) return; // Region support disabled
WorldConfiguration config = getWorldConfig(event.getWorld());
RegionQuery query = getPlugin().getRegionContainer().createQuery();
Block block;
if ((block = event.getCause().getFirstBlock()) != null) {
// ================================================================
// PISTONS flag
// ================================================================
if (Materials.isPistonBlock(block.getType())) {
event.filter(testState(query, DefaultFlag.PISTONS), false);
}
}
Entity entity;
if ((entity = event.getCause().getFirstEntity()) != null) {
// ================================================================
// CREEPER_EXPLOSION flag
// ================================================================
if (entity instanceof Creeper) { // Creeper
event.filter(testState(query, DefaultFlag.CREEPER_EXPLOSION), config.explosionFlagCancellation);
}
// ================================================================
// ENDERDRAGON_BLOCK_DAMAGE flag
// ================================================================
if (entity instanceof EnderDragon) { // Enderdragon
event.filter(testState(query, DefaultFlag.ENDERDRAGON_BLOCK_DAMAGE), config.explosionFlagCancellation);
}
}
}
/**
* Create a new predicate to test a state flag for each location.
*
* @param query the query
* @param flag the flag
* @return a predicate
*/
private Predicate<Location> testState(final RegionQuery query, final StateFlag flag) {
return new Predicate<Location>() {
@Override
public boolean apply(@Nullable Location location) {
return query.testState(location, (RegionAssociable) null, flag);
}
};
}
}
@@ -1,132 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import org.bukkit.World;
import static com.sk89q.worldguard.bukkit.BukkitUtil.isBlockWater;
import static com.sk89q.worldguard.bukkit.BukkitUtil.setBlockToWater;
public final class SpongeUtil {
private SpongeUtil() {
}
/**
* Remove water around a sponge.
*
* @param plugin The plugin instace
* @param world The world the sponge isin
* @param ox The x coordinate of the 'sponge' block
* @param oy The y coordinate of the 'sponge' block
* @param oz The z coordinate of the 'sponge' block
*/
public static void clearSpongeWater(WorldGuardPlugin plugin, World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
for (int cx = -wcfg.spongeRadius; cx <= wcfg.spongeRadius; cx++) {
for (int cy = -wcfg.spongeRadius; cy <= wcfg.spongeRadius; cy++) {
for (int cz = -wcfg.spongeRadius; cz <= wcfg.spongeRadius; cz++) {
if (isBlockWater(world, ox + cx, oy + cy, oz + cz)) {
world.getBlockAt(ox + cx, oy + cy, oz + cz).setTypeId(0);
}
}
}
}
}
/**
* Add water around a sponge.
*
* @param plugin The plugin instance
* @param world The world the sponge is located in
* @param ox The x coordinate of the 'sponge' block
* @param oy The y coordinate of the 'sponge' block
* @param oz The z coordinate of the 'sponge' block
*/
public static void addSpongeWater(WorldGuardPlugin plugin, World world, int ox, int oy, int oz) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// The negative x edge
int cx = ox - wcfg.spongeRadius - 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx + 1, cy, cz);
}
}
}
// The positive x edge
cx = ox + wcfg.spongeRadius + 1;
for (int cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx - 1, cy, cz);
}
}
}
// The negative y edge
int cy = oy - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy + 1, cz);
}
}
}
// The positive y edge
cy = oy + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (int cz = oz - wcfg.spongeRadius - 1; cz <= oz + wcfg.spongeRadius + 1; cz++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy - 1, cz);
}
}
}
// The negative z edge
int cz = oz - wcfg.spongeRadius - 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz + 1);
}
}
}
// The positive z edge
cz = oz + wcfg.spongeRadius + 1;
for (cx = ox - wcfg.spongeRadius - 1; cx <= ox + wcfg.spongeRadius + 1; cx++) {
for (cy = oy - wcfg.spongeRadius - 1; cy <= oy + wcfg.spongeRadius + 1; cy++) {
if (isBlockWater(world, cx, cy, cz)) {
setBlockToWater(world, cx, cy, cz - 1);
}
}
}
}
}
@@ -1,442 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.event.player.ProcessPlayerEvent;
import com.sk89q.worldguard.bukkit.listener.FlagStateManager.PlayerFlagState;
import com.sk89q.worldguard.bukkit.util.Events;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import com.sk89q.worldguard.util.command.CommandFilter;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.PluginManager;
import java.util.Iterator;
import java.util.Set;
import java.util.logging.Logger;
import java.util.regex.Pattern;
/**
* Handles all events thrown in relation to a player.
*/
public class WorldGuardPlayerListener implements Listener {
private static final Logger log = Logger.getLogger(WorldGuardPlayerListener.class.getCanonicalName());
private static final Pattern opPattern = Pattern.compile("^/(?:bukkit:)?op(?:\\s.*)?$", Pattern.CASE_INSENSITIVE);
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardPlayerListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvents(this, plugin);
}
@EventHandler
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
Player player = event.getPlayer();
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(player.getWorld());
if (wcfg.useRegions && !plugin.getGlobalRegionManager().hasBypass(player, player.getWorld())) {
GameMode gameMode = plugin.getRegionContainer().createQuery().getApplicableRegions(player.getLocation()).getFlag(DefaultFlag.GAME_MODE);
if (plugin.getFlagStateManager().getState(player).lastGameMode != null
&& gameMode != null && event.getNewGameMode() != gameMode) {
event.setCancelled(true);
}
}
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (cfg.activityHaltToggle) {
player.sendMessage(ChatColor.YELLOW
+ "Intensive server activity has been HALTED.");
int removed = 0;
for (Entity entity : world.getEntities()) {
if (BukkitUtil.isIntensiveEntity(entity)) {
entity.remove();
removed++;
}
}
if (removed > 10) {
log.info("Halt-Act: " + removed + " entities (>10) auto-removed from "
+ player.getWorld().toString());
}
}
if (wcfg.fireSpreadDisableToggle) {
player.sendMessage(ChatColor.YELLOW
+ "Fire spread is currently globally disabled for this world.");
}
Events.fire(new ProcessPlayerEvent(player));
if (wcfg.useRegions) {
PlayerFlagState state = plugin.getFlagStateManager().getState(player);
Location loc = player.getLocation();
state.lastWorld = loc.getWorld();
state.lastBlockX = loc.getBlockX();
state.lastBlockY = loc.getBlockY();
state.lastBlockZ = loc.getBlockZ();
}
}
@EventHandler(ignoreCancelled = true)
public void onPlayerChat(AsyncPlayerChatEvent event) {
Player player = event.getPlayer();
WorldConfiguration wcfg = plugin.getGlobalStateManager().get(player.getWorld());
if (wcfg.useRegions) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.SEND_CHAT, player.getLocation())) {
player.sendMessage(ChatColor.RED + "You don't have permission to chat in this region!");
event.setCancelled(true);
return;
}
for (Iterator<Player> i = event.getRecipients().iterator(); i.hasNext();) {
if (!plugin.getGlobalRegionManager().allows(DefaultFlag.RECEIVE_CHAT, i.next().getLocation())) {
i.remove();
}
}
if (event.getRecipients().size() == 0) {
event.setCancelled(true);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onPlayerLogin(PlayerLoginEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalStateManager();
String hostKey = cfg.hostKeys.get(player.getName().toLowerCase());
if (hostKey != null) {
String hostname = event.getHostname();
int colonIndex = hostname.indexOf(':');
if (colonIndex != -1) {
hostname = hostname.substring(0, colonIndex);
}
if (!hostname.equals(hostKey)) {
event.disallow(PlayerLoginEvent.Result.KICK_OTHER,
"You did not join with the valid host key!");
log.warning("WorldGuard host key check: " +
player.getName() + " joined with '" + hostname +
"' but '" + hostKey + "' was expected. Kicked!");
return;
}
}
if (cfg.deopOnJoin) {
player.setOp(false);
}
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// This is to make the enter/exit flags accurate -- move events are not
// sent constantly, so it is possible to move just a little enough to
// not trigger the event and then rejoin so that you are then considered
// outside the border. This should work around that.
if (wcfg.useRegions) {
boolean hasBypass = plugin.getGlobalRegionManager().hasBypass(player, world);
PlayerFlagState state = plugin.getFlagStateManager().getState(player);
if (state.lastWorld != null && !hasBypass) {
LocalPlayer localPlayer = plugin.wrapPlayer(player);
Location loc = player.getLocation();
ApplicableRegionSet set = plugin.getRegionContainer().createQuery().getApplicableRegions(loc);
if (state.lastExitAllowed == null) {
state.lastExitAllowed = set.allows(DefaultFlag.EXIT, localPlayer);
}
if (!state.lastExitAllowed || !set.allows(DefaultFlag.ENTRY, localPlayer)) {
// Only if we have the last location cached
if (state.lastWorld.equals(world)) {
Location newLoc = new Location(world, state.lastBlockX + 0.5,
state.lastBlockY, state.lastBlockZ + 0.5);
player.teleport(newLoc);
}
}
}
}
cfg.forgetPlayer(plugin.wrapPlayer(player));
plugin.forgetPlayer(player);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
World world = player.getWorld();
if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
handleBlockRightClick(event);
} else if (event.getAction() == Action.PHYSICAL) {
handlePhysicalInteract(event);
}
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
int slot = player.getInventory().getHeldItemSlot();
ItemStack heldItem = player.getInventory().getItem(slot);
if (heldItem != null && heldItem.getAmount() < 0) {
player.getInventory().setItem(slot, null);
player.sendMessage(ChatColor.RED + "Infinite stack removed.");
}
}
}
/**
* Called when a player right clicks a block.
*
* @param event Thrown event
*/
private void handleBlockRightClick(PlayerInteractEvent event) {
if (event.isCancelled()) {
return;
}
Block block = event.getClickedBlock();
World world = block.getWorld();
int type = block.getTypeId();
Player player = event.getPlayer();
ItemStack item = player.getItemInHand();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// Infinite stack removal
if ((type == BlockID.CHEST
|| type == BlockID.JUKEBOX
|| type == BlockID.DISPENSER
|| type == BlockID.FURNACE
|| type == BlockID.BURNING_FURNACE
|| type == BlockID.BREWING_STAND
|| type == BlockID.ENCHANTMENT_TABLE)
&& wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
for (int slot = 0; slot < 40; slot++) {
ItemStack heldItem = player.getInventory().getItem(slot);
if (heldItem != null && heldItem.getAmount() < 0) {
player.getInventory().setItem(slot, null);
player.sendMessage(ChatColor.RED + "Infinite stack in slot #" + slot + " removed.");
}
}
}
if (wcfg.useRegions) {
Block placedIn = block.getRelative(event.getBlockFace());
ApplicableRegionSet set = plugin.getRegionContainer().createQuery().getApplicableRegions(block.getLocation());
ApplicableRegionSet placedInSet = plugin.getRegionContainer().createQuery().getApplicableRegions(placedIn.getLocation());
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (item.getTypeId() == wcfg.regionWand && plugin.hasPermission(player, "worldguard.region.wand")) {
if (set.size() > 0) {
player.sendMessage(ChatColor.YELLOW + "Can you build? "
+ (set.canBuild(localPlayer) ? "Yes" : "No"));
StringBuilder str = new StringBuilder();
for (Iterator<ProtectedRegion> it = set.iterator(); it.hasNext();) {
str.append(it.next().getId());
if (it.hasNext()) {
str.append(", ");
}
}
player.sendMessage(ChatColor.YELLOW + "Applicable regions: " + str.toString());
} else {
player.sendMessage(ChatColor.YELLOW + "WorldGuard: No defined regions here!");
}
event.setCancelled(true);
}
}
}
/**
* Called when a player steps on a pressure plate or tramples crops.
*
* @param event Thrown event
*/
private void handlePhysicalInteract(PlayerInteractEvent event) {
if (event.isCancelled()) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock(); //not actually clicked but whatever
int type = block.getTypeId();
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (block.getTypeId() == BlockID.SOIL && wcfg.disablePlayerCropTrampling) {
event.setCancelled(true);
return;
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerRespawn(PlayerRespawnEvent event) {
Player player = event.getPlayer();
Location location = player.getLocation();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.useRegions) {
ApplicableRegionSet set = plugin.getRegionContainer().createQuery().getApplicableRegions(location);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
com.sk89q.worldedit.Location spawn = set.getFlag(DefaultFlag.SPAWN_LOC, localPlayer);
if (spawn != null) {
event.setRespawnLocation(com.sk89q.worldedit.bukkit.BukkitUtil.toLocation(spawn));
}
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onItemHeldChange(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
int newSlot = event.getNewSlot();
ItemStack heldItem = player.getInventory().getItem(newSlot);
if (heldItem != null && heldItem.getAmount() < 0) {
player.getInventory().setItem(newSlot, null);
player.sendMessage(ChatColor.RED + "Infinite stack removed.");
}
}
}
@EventHandler(priority= EventPriority.LOW, ignoreCancelled = true)
public void onPlayerTeleport(PlayerTeleportEvent event) {
World world = event.getFrom().getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions) {
ApplicableRegionSet set = plugin.getRegionContainer().createQuery().getApplicableRegions(event.getTo());
ApplicableRegionSet setFrom = plugin.getRegionContainer().createQuery().getApplicableRegions(event.getFrom());
LocalPlayer localPlayer = plugin.wrapPlayer(event.getPlayer());
if (cfg.usePlayerTeleports) {
boolean result = plugin.getPlayerMoveListener().shouldDenyMove(event.getPlayer(), event.getFrom(), event.getTo());
if (result) {
event.setCancelled(true);
return;
}
}
if (event.getCause() == TeleportCause.ENDER_PEARL) {
if (!plugin.getGlobalRegionManager().hasBypass(localPlayer, world)
&& !(set.allows(DefaultFlag.ENDERPEARL, localPlayer)
&& setFrom.allows(DefaultFlag.ENDERPEARL, localPlayer))) {
event.getPlayer().sendMessage(ChatColor.DARK_RED + "You're not allowed to go there.");
event.setCancelled(true);
return;
}
}
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
LocalPlayer localPlayer = plugin.wrapPlayer(player);
World world = player.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions && !plugin.getGlobalRegionManager().hasBypass(player, world)) {
ApplicableRegionSet set = plugin.getRegionContainer().createQuery().getApplicableRegions(player.getLocation());
Set<String> allowedCommands = set.getFlag(DefaultFlag.ALLOWED_CMDS, localPlayer);
Set<String> blockedCommands = set.getFlag(DefaultFlag.BLOCKED_CMDS, localPlayer);
CommandFilter test = new CommandFilter(allowedCommands, blockedCommands);
if (!test.apply(event.getMessage())) {
player.sendMessage(ChatColor.RED + event.getMessage() + " is not allowed in this area.");
event.setCancelled(true);
return;
}
}
if (cfg.blockInGameOp) {
if (opPattern.matcher(event.getMessage()).matches()) {
player.sendMessage(ChatColor.RED + "/op can only be used in console (as set by a WG setting).");
event.setCancelled(true);
return;
}
}
}
}
@@ -1,75 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldguard.bukkit.ConfigurationManager;
import com.sk89q.worldguard.bukkit.WorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.vehicle.VehicleMoveEvent;
public class WorldGuardVehicleListener implements Listener {
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardVehicleListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler
public void onVehicleMove(VehicleMoveEvent event) {
Vehicle vehicle = event.getVehicle();
if (vehicle.getPassenger() == null
|| !(vehicle.getPassenger() instanceof Player)) return;
Player player = (Player) vehicle.getPassenger();
World world = vehicle.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions) {
// Did we move a block?
if (event.getFrom().getBlockX() != event.getTo().getBlockX()
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) {
boolean result = plugin.getPlayerMoveListener().shouldDenyMove(player, event.getFrom(), event.getTo());
if (result) {
vehicle.setVelocity(new org.bukkit.util.Vector(0,0,0));
vehicle.teleport(event.getFrom());
}
}
}
}
}
@@ -1,54 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener.debounce;
import org.bukkit.block.Block;
public class BlockBlockPair {
private final BlockMaterialPair block1;
private final BlockMaterialPair block2;
public BlockBlockPair(Block block1, Block block2) {
this.block1 = new BlockMaterialPair(block1);
this.block2 = new BlockMaterialPair(block2);
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
BlockBlockPair that = (BlockBlockPair) o;
if (!block1.equals(that.block1)) return false;
if (!block2.equals(that.block2)) return false;
return true;
}
@Override
public int hashCode() {
int result = block1.hashCode();
result = 31 * result + block2.hashCode();
return result;
}
}
@@ -1,700 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.util;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.material.Dye;
import org.bukkit.material.MaterialData;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import javax.annotation.Nullable;
import java.util.*;
/**
* Material utility class.
*/
public final class Materials {
private static final int MODIFIED_ON_CLICK = 1;
private static final int MODIFIES_BLOCKS = 2;
private static final BiMap<EntityType, Material> ENTITY_ITEMS = HashBiMap.create();
private static final Map<Material, Integer> MATERIAL_FLAGS = new HashMap<Material, Integer>();
private static final Set<PotionEffectType> DAMAGE_EFFECTS = new HashSet<PotionEffectType>();
static {
ENTITY_ITEMS.put(EntityType.PAINTING, Material.PAINTING);
ENTITY_ITEMS.put(EntityType.ARROW, Material.ARROW);
ENTITY_ITEMS.put(EntityType.SNOWBALL, Material.SNOW_BALL);
ENTITY_ITEMS.put(EntityType.FIREBALL, Material.FIREBALL);
ENTITY_ITEMS.put(EntityType.SMALL_FIREBALL, Material.FIREWORK_CHARGE);
ENTITY_ITEMS.put(EntityType.ENDER_PEARL, Material.ENDER_PEARL);
ENTITY_ITEMS.put(EntityType.THROWN_EXP_BOTTLE, Material.EXP_BOTTLE);
ENTITY_ITEMS.put(EntityType.ITEM_FRAME, Material.ITEM_FRAME);
ENTITY_ITEMS.put(EntityType.PRIMED_TNT, Material.TNT);
ENTITY_ITEMS.put(EntityType.FIREWORK, Material.FIREWORK);
ENTITY_ITEMS.put(EntityType.MINECART_COMMAND, Material.COMMAND_MINECART);
ENTITY_ITEMS.put(EntityType.BOAT, Material.BOAT);
ENTITY_ITEMS.put(EntityType.MINECART, Material.MINECART);
ENTITY_ITEMS.put(EntityType.MINECART_CHEST, Material.STORAGE_MINECART);
ENTITY_ITEMS.put(EntityType.MINECART_FURNACE, Material.POWERED_MINECART);
ENTITY_ITEMS.put(EntityType.MINECART_TNT, Material.EXPLOSIVE_MINECART);
ENTITY_ITEMS.put(EntityType.MINECART_HOPPER, Material.HOPPER_MINECART);
ENTITY_ITEMS.put(EntityType.SPLASH_POTION, Material.POTION);
ENTITY_ITEMS.put(EntityType.EGG, Material.EGG);
MATERIAL_FLAGS.put(Material.AIR, 0);
MATERIAL_FLAGS.put(Material.STONE, 0);
MATERIAL_FLAGS.put(Material.GRASS, 0);
MATERIAL_FLAGS.put(Material.DIRT, 0);
MATERIAL_FLAGS.put(Material.COBBLESTONE, 0);
MATERIAL_FLAGS.put(Material.WOOD, 0);
MATERIAL_FLAGS.put(Material.SAPLING, 0);
MATERIAL_FLAGS.put(Material.BEDROCK, 0);
MATERIAL_FLAGS.put(Material.WATER, 0);
MATERIAL_FLAGS.put(Material.STATIONARY_WATER, 0);
MATERIAL_FLAGS.put(Material.LAVA, 0);
MATERIAL_FLAGS.put(Material.STATIONARY_LAVA, 0);
MATERIAL_FLAGS.put(Material.SAND, 0);
MATERIAL_FLAGS.put(Material.GRAVEL, 0);
MATERIAL_FLAGS.put(Material.GOLD_ORE, 0);
MATERIAL_FLAGS.put(Material.IRON_ORE, 0);
MATERIAL_FLAGS.put(Material.COAL_ORE, 0);
MATERIAL_FLAGS.put(Material.LOG, 0);
MATERIAL_FLAGS.put(Material.LEAVES, 0);
MATERIAL_FLAGS.put(Material.SPONGE, 0);
MATERIAL_FLAGS.put(Material.GLASS, 0);
MATERIAL_FLAGS.put(Material.LAPIS_ORE, 0);
MATERIAL_FLAGS.put(Material.LAPIS_BLOCK, 0);
MATERIAL_FLAGS.put(Material.DISPENSER, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.SANDSTONE, 0);
MATERIAL_FLAGS.put(Material.NOTE_BLOCK, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.BED_BLOCK, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.POWERED_RAIL, 0);
MATERIAL_FLAGS.put(Material.DETECTOR_RAIL, 0);
MATERIAL_FLAGS.put(Material.PISTON_STICKY_BASE, 0);
MATERIAL_FLAGS.put(Material.WEB, 0);
MATERIAL_FLAGS.put(Material.LONG_GRASS, 0);
MATERIAL_FLAGS.put(Material.DEAD_BUSH, 0);
MATERIAL_FLAGS.put(Material.PISTON_BASE, 0);
MATERIAL_FLAGS.put(Material.PISTON_EXTENSION, 0);
MATERIAL_FLAGS.put(Material.WOOL, 0);
MATERIAL_FLAGS.put(Material.PISTON_MOVING_PIECE, 0);
MATERIAL_FLAGS.put(Material.YELLOW_FLOWER, 0);
MATERIAL_FLAGS.put(Material.RED_ROSE, 0);
MATERIAL_FLAGS.put(Material.BROWN_MUSHROOM, 0);
MATERIAL_FLAGS.put(Material.RED_MUSHROOM, 0);
MATERIAL_FLAGS.put(Material.GOLD_BLOCK, 0);
MATERIAL_FLAGS.put(Material.IRON_BLOCK, 0);
MATERIAL_FLAGS.put(Material.DOUBLE_STEP, 0);
MATERIAL_FLAGS.put(Material.STEP, 0);
MATERIAL_FLAGS.put(Material.BRICK, 0);
MATERIAL_FLAGS.put(Material.TNT, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.BOOKSHELF, 0);
MATERIAL_FLAGS.put(Material.MOSSY_COBBLESTONE, 0);
MATERIAL_FLAGS.put(Material.OBSIDIAN, 0);
MATERIAL_FLAGS.put(Material.TORCH, 0);
MATERIAL_FLAGS.put(Material.FIRE, 0);
MATERIAL_FLAGS.put(Material.MOB_SPAWNER, 0);
MATERIAL_FLAGS.put(Material.WOOD_STAIRS, 0);
MATERIAL_FLAGS.put(Material.CHEST, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.REDSTONE_WIRE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_ORE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_BLOCK, 0);
MATERIAL_FLAGS.put(Material.WORKBENCH, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.CROPS, 0);
MATERIAL_FLAGS.put(Material.SOIL, 0);
MATERIAL_FLAGS.put(Material.FURNACE, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.BURNING_FURNACE, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.SIGN_POST, 0);
MATERIAL_FLAGS.put(Material.WOODEN_DOOR, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.LADDER, 0);
MATERIAL_FLAGS.put(Material.RAILS, 0);
MATERIAL_FLAGS.put(Material.COBBLESTONE_STAIRS, 0);
MATERIAL_FLAGS.put(Material.WALL_SIGN, 0);
MATERIAL_FLAGS.put(Material.LEVER, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.STONE_PLATE, 0);
MATERIAL_FLAGS.put(Material.IRON_DOOR_BLOCK, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.WOOD_PLATE, 0);
MATERIAL_FLAGS.put(Material.REDSTONE_ORE, 0);
MATERIAL_FLAGS.put(Material.GLOWING_REDSTONE_ORE, 0);
MATERIAL_FLAGS.put(Material.REDSTONE_TORCH_OFF, 0);
MATERIAL_FLAGS.put(Material.REDSTONE_TORCH_ON, 0);
MATERIAL_FLAGS.put(Material.STONE_BUTTON, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.SNOW, 0);
MATERIAL_FLAGS.put(Material.ICE, 0);
MATERIAL_FLAGS.put(Material.SNOW_BLOCK, 0);
MATERIAL_FLAGS.put(Material.CACTUS, 0);
MATERIAL_FLAGS.put(Material.CLAY, 0);
MATERIAL_FLAGS.put(Material.SUGAR_CANE_BLOCK, 0);
MATERIAL_FLAGS.put(Material.JUKEBOX, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.FENCE, 0);
MATERIAL_FLAGS.put(Material.PUMPKIN, 0);
MATERIAL_FLAGS.put(Material.NETHERRACK, 0);
MATERIAL_FLAGS.put(Material.SOUL_SAND, 0);
MATERIAL_FLAGS.put(Material.GLOWSTONE, 0);
MATERIAL_FLAGS.put(Material.PORTAL, 0);
MATERIAL_FLAGS.put(Material.JACK_O_LANTERN, 0);
MATERIAL_FLAGS.put(Material.CAKE_BLOCK, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.DIODE_BLOCK_OFF, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.DIODE_BLOCK_ON, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.STAINED_GLASS, 0);
MATERIAL_FLAGS.put(Material.TRAP_DOOR, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.MONSTER_EGGS, 0);
MATERIAL_FLAGS.put(Material.SMOOTH_BRICK, 0);
MATERIAL_FLAGS.put(Material.HUGE_MUSHROOM_1, 0);
MATERIAL_FLAGS.put(Material.HUGE_MUSHROOM_2, 0);
MATERIAL_FLAGS.put(Material.IRON_FENCE, 0);
MATERIAL_FLAGS.put(Material.THIN_GLASS, 0);
MATERIAL_FLAGS.put(Material.MELON_BLOCK, 0);
MATERIAL_FLAGS.put(Material.PUMPKIN_STEM, 0);
MATERIAL_FLAGS.put(Material.MELON_STEM, 0);
MATERIAL_FLAGS.put(Material.VINE, 0);
MATERIAL_FLAGS.put(Material.FENCE_GATE, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.BRICK_STAIRS, 0);
MATERIAL_FLAGS.put(Material.SMOOTH_STAIRS, 0);
MATERIAL_FLAGS.put(Material.MYCEL, 0);
MATERIAL_FLAGS.put(Material.WATER_LILY, 0);
MATERIAL_FLAGS.put(Material.NETHER_BRICK, 0);
MATERIAL_FLAGS.put(Material.NETHER_FENCE, 0);
MATERIAL_FLAGS.put(Material.NETHER_BRICK_STAIRS, 0);
MATERIAL_FLAGS.put(Material.NETHER_WARTS, 0);
MATERIAL_FLAGS.put(Material.ENCHANTMENT_TABLE, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.BREWING_STAND, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.CAULDRON, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.ENDER_PORTAL, 0);
MATERIAL_FLAGS.put(Material.ENDER_PORTAL_FRAME, 0);
MATERIAL_FLAGS.put(Material.ENDER_STONE, 0);
MATERIAL_FLAGS.put(Material.DRAGON_EGG, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.REDSTONE_LAMP_OFF, 0);
MATERIAL_FLAGS.put(Material.REDSTONE_LAMP_ON, 0);
MATERIAL_FLAGS.put(Material.WOOD_DOUBLE_STEP, 0);
MATERIAL_FLAGS.put(Material.WOOD_STEP, 0);
MATERIAL_FLAGS.put(Material.COCOA, 0);
MATERIAL_FLAGS.put(Material.SANDSTONE_STAIRS, 0);
MATERIAL_FLAGS.put(Material.EMERALD_ORE, 0);
MATERIAL_FLAGS.put(Material.ENDER_CHEST, 0);
MATERIAL_FLAGS.put(Material.TRIPWIRE_HOOK, 0);
MATERIAL_FLAGS.put(Material.TRIPWIRE, 0);
MATERIAL_FLAGS.put(Material.EMERALD_BLOCK, 0);
MATERIAL_FLAGS.put(Material.SPRUCE_WOOD_STAIRS, 0);
MATERIAL_FLAGS.put(Material.BIRCH_WOOD_STAIRS, 0);
MATERIAL_FLAGS.put(Material.JUNGLE_WOOD_STAIRS, 0);
MATERIAL_FLAGS.put(Material.COMMAND, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.BEACON, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.COBBLE_WALL, 0);
MATERIAL_FLAGS.put(Material.FLOWER_POT, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.CARROT, 0);
MATERIAL_FLAGS.put(Material.POTATO, 0);
MATERIAL_FLAGS.put(Material.WOOD_BUTTON, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.SKULL, 0);
MATERIAL_FLAGS.put(Material.ANVIL, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.TRAPPED_CHEST, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.GOLD_PLATE, 0);
MATERIAL_FLAGS.put(Material.IRON_PLATE, 0);
MATERIAL_FLAGS.put(Material.REDSTONE_COMPARATOR_OFF, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.REDSTONE_COMPARATOR_ON, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.DAYLIGHT_DETECTOR, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.REDSTONE_BLOCK, 0);
MATERIAL_FLAGS.put(Material.QUARTZ_ORE, 0);
MATERIAL_FLAGS.put(Material.HOPPER, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.QUARTZ_BLOCK, 0);
MATERIAL_FLAGS.put(Material.QUARTZ_STAIRS, 0);
MATERIAL_FLAGS.put(Material.ACTIVATOR_RAIL, 0);
MATERIAL_FLAGS.put(Material.DROPPER, MODIFIED_ON_CLICK);
MATERIAL_FLAGS.put(Material.STAINED_CLAY, 0);
MATERIAL_FLAGS.put(Material.STAINED_GLASS_PANE, 0);
MATERIAL_FLAGS.put(Material.LEAVES_2, 0);
MATERIAL_FLAGS.put(Material.LOG_2, 0);
MATERIAL_FLAGS.put(Material.ACACIA_STAIRS, 0);
MATERIAL_FLAGS.put(Material.DARK_OAK_STAIRS, 0);
MATERIAL_FLAGS.put(Material.HAY_BLOCK, 0);
MATERIAL_FLAGS.put(Material.CARPET, 0);
MATERIAL_FLAGS.put(Material.HARD_CLAY, 0);
MATERIAL_FLAGS.put(Material.COAL_BLOCK, 0);
MATERIAL_FLAGS.put(Material.PACKED_ICE, 0);
MATERIAL_FLAGS.put(Material.DOUBLE_PLANT, 0);
MATERIAL_FLAGS.put(Material.IRON_SPADE, 0);
MATERIAL_FLAGS.put(Material.IRON_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.IRON_AXE, 0);
MATERIAL_FLAGS.put(Material.FLINT_AND_STEEL, 0);
MATERIAL_FLAGS.put(Material.APPLE, 0);
MATERIAL_FLAGS.put(Material.BOW, 0);
MATERIAL_FLAGS.put(Material.ARROW, 0);
MATERIAL_FLAGS.put(Material.COAL, 0);
MATERIAL_FLAGS.put(Material.DIAMOND, 0);
MATERIAL_FLAGS.put(Material.IRON_INGOT, 0);
MATERIAL_FLAGS.put(Material.GOLD_INGOT, 0);
MATERIAL_FLAGS.put(Material.IRON_SWORD, 0);
MATERIAL_FLAGS.put(Material.WOOD_SWORD, 0);
MATERIAL_FLAGS.put(Material.WOOD_SPADE, 0);
MATERIAL_FLAGS.put(Material.WOOD_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.WOOD_AXE, 0);
MATERIAL_FLAGS.put(Material.STONE_SWORD, 0);
MATERIAL_FLAGS.put(Material.STONE_SPADE, 0);
MATERIAL_FLAGS.put(Material.STONE_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.STONE_AXE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_SWORD, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_SPADE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_AXE, 0);
MATERIAL_FLAGS.put(Material.STICK, 0);
MATERIAL_FLAGS.put(Material.BOWL, 0);
MATERIAL_FLAGS.put(Material.MUSHROOM_SOUP, 0);
MATERIAL_FLAGS.put(Material.GOLD_SWORD, 0);
MATERIAL_FLAGS.put(Material.GOLD_SPADE, 0);
MATERIAL_FLAGS.put(Material.GOLD_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.GOLD_AXE, 0);
MATERIAL_FLAGS.put(Material.STRING, 0);
MATERIAL_FLAGS.put(Material.FEATHER, 0);
MATERIAL_FLAGS.put(Material.SULPHUR, 0);
MATERIAL_FLAGS.put(Material.WOOD_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.STONE_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.IRON_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.DIAMOND_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.GOLD_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.SEEDS, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.WHEAT, 0);
MATERIAL_FLAGS.put(Material.BREAD, 0);
MATERIAL_FLAGS.put(Material.LEATHER_HELMET, 0);
MATERIAL_FLAGS.put(Material.LEATHER_CHESTPLATE, 0);
MATERIAL_FLAGS.put(Material.LEATHER_LEGGINGS, 0);
MATERIAL_FLAGS.put(Material.LEATHER_BOOTS, 0);
MATERIAL_FLAGS.put(Material.CHAINMAIL_HELMET, 0);
MATERIAL_FLAGS.put(Material.CHAINMAIL_CHESTPLATE, 0);
MATERIAL_FLAGS.put(Material.CHAINMAIL_LEGGINGS, 0);
MATERIAL_FLAGS.put(Material.CHAINMAIL_BOOTS, 0);
MATERIAL_FLAGS.put(Material.IRON_HELMET, 0);
MATERIAL_FLAGS.put(Material.IRON_CHESTPLATE, 0);
MATERIAL_FLAGS.put(Material.IRON_LEGGINGS, 0);
MATERIAL_FLAGS.put(Material.IRON_BOOTS, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_HELMET, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_CHESTPLATE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_LEGGINGS, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_BOOTS, 0);
MATERIAL_FLAGS.put(Material.GOLD_HELMET, 0);
MATERIAL_FLAGS.put(Material.GOLD_CHESTPLATE, 0);
MATERIAL_FLAGS.put(Material.GOLD_LEGGINGS, 0);
MATERIAL_FLAGS.put(Material.GOLD_BOOTS, 0);
MATERIAL_FLAGS.put(Material.FLINT, 0);
MATERIAL_FLAGS.put(Material.PORK, 0);
MATERIAL_FLAGS.put(Material.GRILLED_PORK, 0);
MATERIAL_FLAGS.put(Material.PAINTING, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_APPLE, 0);
MATERIAL_FLAGS.put(Material.SIGN, 0);
MATERIAL_FLAGS.put(Material.WOOD_DOOR, 0);
MATERIAL_FLAGS.put(Material.BUCKET, 0);
MATERIAL_FLAGS.put(Material.WATER_BUCKET, 0);
MATERIAL_FLAGS.put(Material.LAVA_BUCKET, 0);
MATERIAL_FLAGS.put(Material.MINECART, 0);
MATERIAL_FLAGS.put(Material.SADDLE, 0);
MATERIAL_FLAGS.put(Material.IRON_DOOR, 0);
MATERIAL_FLAGS.put(Material.REDSTONE, 0);
MATERIAL_FLAGS.put(Material.SNOW_BALL, 0);
MATERIAL_FLAGS.put(Material.BOAT, 0);
MATERIAL_FLAGS.put(Material.LEATHER, 0);
MATERIAL_FLAGS.put(Material.MILK_BUCKET, 0);
MATERIAL_FLAGS.put(Material.CLAY_BRICK, 0);
MATERIAL_FLAGS.put(Material.CLAY_BALL, 0);
MATERIAL_FLAGS.put(Material.SUGAR_CANE, 0);
MATERIAL_FLAGS.put(Material.PAPER, 0);
MATERIAL_FLAGS.put(Material.BOOK, 0);
MATERIAL_FLAGS.put(Material.SLIME_BALL, 0);
MATERIAL_FLAGS.put(Material.STORAGE_MINECART, 0);
MATERIAL_FLAGS.put(Material.POWERED_MINECART, 0);
MATERIAL_FLAGS.put(Material.EGG, 0);
MATERIAL_FLAGS.put(Material.COMPASS, 0);
MATERIAL_FLAGS.put(Material.FISHING_ROD, 0);
MATERIAL_FLAGS.put(Material.WATCH, 0);
MATERIAL_FLAGS.put(Material.GLOWSTONE_DUST, 0);
MATERIAL_FLAGS.put(Material.RAW_FISH, 0);
MATERIAL_FLAGS.put(Material.COOKED_FISH, 0);
MATERIAL_FLAGS.put(Material.INK_SACK, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.BONE, 0);
MATERIAL_FLAGS.put(Material.SUGAR, 0);
MATERIAL_FLAGS.put(Material.CAKE, 0);
MATERIAL_FLAGS.put(Material.BED, 0);
MATERIAL_FLAGS.put(Material.DIODE, 0);
MATERIAL_FLAGS.put(Material.COOKIE, 0);
MATERIAL_FLAGS.put(Material.MAP, 0);
MATERIAL_FLAGS.put(Material.SHEARS, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.MELON, 0);
MATERIAL_FLAGS.put(Material.PUMPKIN_SEEDS, 0);
MATERIAL_FLAGS.put(Material.MELON_SEEDS, 0);
MATERIAL_FLAGS.put(Material.RAW_BEEF, 0);
MATERIAL_FLAGS.put(Material.COOKED_BEEF, 0);
MATERIAL_FLAGS.put(Material.RAW_CHICKEN, 0);
MATERIAL_FLAGS.put(Material.COOKED_CHICKEN, 0);
MATERIAL_FLAGS.put(Material.ROTTEN_FLESH, 0);
MATERIAL_FLAGS.put(Material.ENDER_PEARL, 0);
MATERIAL_FLAGS.put(Material.BLAZE_ROD, 0);
MATERIAL_FLAGS.put(Material.GHAST_TEAR, 0);
MATERIAL_FLAGS.put(Material.GOLD_NUGGET, 0);
MATERIAL_FLAGS.put(Material.NETHER_STALK, 0);
MATERIAL_FLAGS.put(Material.POTION, 0);
MATERIAL_FLAGS.put(Material.GLASS_BOTTLE, 0);
MATERIAL_FLAGS.put(Material.SPIDER_EYE, 0);
MATERIAL_FLAGS.put(Material.FERMENTED_SPIDER_EYE, 0);
MATERIAL_FLAGS.put(Material.BLAZE_POWDER, 0);
MATERIAL_FLAGS.put(Material.MAGMA_CREAM, 0);
MATERIAL_FLAGS.put(Material.BREWING_STAND_ITEM, 0);
MATERIAL_FLAGS.put(Material.CAULDRON_ITEM, 0);
MATERIAL_FLAGS.put(Material.EYE_OF_ENDER, 0);
MATERIAL_FLAGS.put(Material.SPECKLED_MELON, 0);
MATERIAL_FLAGS.put(Material.MONSTER_EGG, 0);
MATERIAL_FLAGS.put(Material.EXP_BOTTLE, 0);
MATERIAL_FLAGS.put(Material.FIREBALL, 0);
MATERIAL_FLAGS.put(Material.BOOK_AND_QUILL, 0);
MATERIAL_FLAGS.put(Material.WRITTEN_BOOK, 0);
MATERIAL_FLAGS.put(Material.EMERALD, 0);
MATERIAL_FLAGS.put(Material.ITEM_FRAME, 0);
MATERIAL_FLAGS.put(Material.FLOWER_POT_ITEM, 0);
MATERIAL_FLAGS.put(Material.CARROT_ITEM, 0);
MATERIAL_FLAGS.put(Material.POTATO_ITEM, 0);
MATERIAL_FLAGS.put(Material.BAKED_POTATO, 0);
MATERIAL_FLAGS.put(Material.POISONOUS_POTATO, 0);
MATERIAL_FLAGS.put(Material.EMPTY_MAP, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_CARROT, 0);
MATERIAL_FLAGS.put(Material.SKULL_ITEM, 0);
MATERIAL_FLAGS.put(Material.CARROT_STICK, 0);
MATERIAL_FLAGS.put(Material.NETHER_STAR, 0);
MATERIAL_FLAGS.put(Material.PUMPKIN_PIE, 0);
MATERIAL_FLAGS.put(Material.FIREWORK, 0);
MATERIAL_FLAGS.put(Material.FIREWORK_CHARGE, 0);
MATERIAL_FLAGS.put(Material.ENCHANTED_BOOK, 0);
MATERIAL_FLAGS.put(Material.REDSTONE_COMPARATOR, 0);
MATERIAL_FLAGS.put(Material.NETHER_BRICK_ITEM, 0);
MATERIAL_FLAGS.put(Material.QUARTZ, 0);
MATERIAL_FLAGS.put(Material.EXPLOSIVE_MINECART, 0);
MATERIAL_FLAGS.put(Material.HOPPER_MINECART, 0);
MATERIAL_FLAGS.put(Material.IRON_BARDING, 0);
MATERIAL_FLAGS.put(Material.GOLD_BARDING, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_BARDING, 0);
MATERIAL_FLAGS.put(Material.LEASH, 0);
MATERIAL_FLAGS.put(Material.NAME_TAG, 0);
MATERIAL_FLAGS.put(Material.COMMAND_MINECART, 0);
MATERIAL_FLAGS.put(Material.GOLD_RECORD, 0);
MATERIAL_FLAGS.put(Material.GREEN_RECORD, 0);
MATERIAL_FLAGS.put(Material.RECORD_3, 0);
MATERIAL_FLAGS.put(Material.RECORD_4, 0);
MATERIAL_FLAGS.put(Material.RECORD_5, 0);
MATERIAL_FLAGS.put(Material.RECORD_6, 0);
MATERIAL_FLAGS.put(Material.RECORD_7, 0);
MATERIAL_FLAGS.put(Material.RECORD_8, 0);
MATERIAL_FLAGS.put(Material.RECORD_9, 0);
MATERIAL_FLAGS.put(Material.RECORD_10, 0);
MATERIAL_FLAGS.put(Material.RECORD_11, 0);
MATERIAL_FLAGS.put(Material.RECORD_12, 0);
//DAMAGE_EFFECTS.add(PotionEffectType.ABSORPTION);
DAMAGE_EFFECTS.add(PotionEffectType.BLINDNESS);
DAMAGE_EFFECTS.add(PotionEffectType.CONFUSION);
//DAMAGE_EFFECTS.add(PotionEffectType.DAMAGE_RESISTANCE);
//DAMAGE_EFFECTS.add(PotionEffectType.FAST_DIGGING);
//DAMAGE_EFFECTS.add(PotionEffectType.FIRE_RESISTANCE);
DAMAGE_EFFECTS.add(PotionEffectType.HARM);
//DAMAGE_EFFECTS.add(PotionEffectType.HEAL);
//DAMAGE_EFFECTS.add(PotionEffectType.HEALTH_BOOST);
DAMAGE_EFFECTS.add(PotionEffectType.HUNGER);
//DAMAGE_EFFECTS.add(PotionEffectType.INCREASE_DAMAGE);
//DAMAGE_EFFECTS.add(PotionEffectType.INVISIBILITY);
//DAMAGE_EFFECTS.add(PotionEffectType.JUMP);
//DAMAGE_EFFECTS.add(PotionEffectType.NIGHT_VISION);
DAMAGE_EFFECTS.add(PotionEffectType.POISON);
//DAMAGE_EFFECTS.add(PotionEffectType.REGENERATION);
//DAMAGE_EFFECTS.add(PotionEffectType.SATURATION);
DAMAGE_EFFECTS.add(PotionEffectType.SLOW);
DAMAGE_EFFECTS.add(PotionEffectType.SLOW_DIGGING);
//DAMAGE_EFFECTS.add(PotionEffectType.SPEED);
//DAMAGE_EFFECTS.add(PotionEffectType.WATER_BREATHING);
DAMAGE_EFFECTS.add(PotionEffectType.WEAKNESS);
DAMAGE_EFFECTS.add(PotionEffectType.WITHER);
}
private Materials() {
}
/**
* Get the related material for an entity type.
*
* @param type the entity type
* @return the related material or {@code null} if one is not known or exists
*/
@Nullable
public static Material getRelatedMaterial(EntityType type) {
return ENTITY_ITEMS.get(type);
}
/**
* Get the material of the block placed by the given bucket, defaulting
* to water if the bucket type is not known.
*
* <p>If a non-bucket material is given, it will be assumed to be
* an unknown bucket type. If the given bucket doesn't have a block form
* (it can't be placed), then water will be returned (i.e. for milk).
* Be aware that either the stationary or non-stationary material may be
* returned.</p>
*
* @param type the bucket material
* @return the block material
*/
public static Material getBucketBlockMaterial(Material type) {
switch (type) {
case LAVA_BUCKET:
return Material.LAVA;
case MILK_BUCKET:
return Material.WATER;
default:
return Material.WATER;
}
}
/**
* Test whether the given material is a mushroom.
*
* @param material the material
* @return true if a mushroom block
*/
public static boolean isMushroom(Material material) {
return material == Material.RED_MUSHROOM || material == Material.BROWN_MUSHROOM;
}
/**
* Test whether the given material is a leaf block.
*
* @param material the material
* @return true if a leaf block
*/
public static boolean isLeaf(Material material) {
return material == Material.LEAVES || material == Material.LEAVES_2;
}
/**
* Test whether the given material is a liquid block.
*
* @param material the material
* @return true if a liquid block
*/
public static boolean isLiquid(Material material) {
return isWater(material) || isLava(material);
}
/**
* Test whether the given material is water.
*
* @param material the material
* @return true if a water block
*/
public static boolean isWater(Material material) {
return material == Material.WATER || material == Material.STATIONARY_WATER;
}
/**
* Test whether the given material is lava.
*
* @param material the material
* @return true if a lava block
*/
public static boolean isLava(Material material) {
return material == Material.LAVA || material == Material.STATIONARY_LAVA;
}
/**
* Test whether the given material is a portal material.
*
* @param material the material
* @return true if a portal block
*/
public static boolean isPortal(Material material) {
return material == Material.PORTAL || material == Material.ENDER_PORTAL;
}
/**
* Test whether the given material data is of the given dye color.
*
* <p>Returns false for non-dyed items.</p>
*
* @param data the data
* @return true if it is the provided dye color
*/
public static boolean isDyeColor(MaterialData data, DyeColor color) {
return data instanceof Dye && ((Dye) data).getColor() == color;
}
/**
* Test whether the given material is a rail block.
*
* @param material the material
* @return true if a rail block
*/
public static boolean isRailBlock(Material material) {
return material == Material.RAILS
|| material == Material.ACTIVATOR_RAIL
|| material == Material.DETECTOR_RAIL
|| material == Material.POWERED_RAIL;
}
/**
* Test whether the given material is a piston block, not including
* the "technical blocks" such as the piston extension block.
*
* @param material the material
* @return true if a piston block
*/
public static boolean isPistonBlock(Material material) {
return material == Material.PISTON_BASE
|| material == Material.PISTON_STICKY_BASE;
}
/**
* Test whether the given material is a Minecart.
*
* @param material the material
* @return true if a Minecart item
*/
public static boolean isMinecart(Material material) {
return material == Material.MINECART
|| material == Material.COMMAND_MINECART
|| material == Material.EXPLOSIVE_MINECART
|| material == Material.HOPPER_MINECART
|| material == Material.POWERED_MINECART
|| material == Material.STORAGE_MINECART;
}
/**
* Test whether the given material is an inventory block.
*
* @param material the material
* @return true if an inventory block
*/
public static boolean isInventoryBlock(Material material) {
return material == Material.CHEST
|| material == Material.JUKEBOX
|| material == Material.DISPENSER
|| material == Material.FURNACE
|| material == Material.BURNING_FURNACE
|| material == Material.BREWING_STAND
|| material == Material.TRAPPED_CHEST
|| material == Material.HOPPER
|| material == Material.DROPPER;
}
/**
* Test whether the given material is affected by
* {@link DefaultFlag#USE}.
*
* <p>Generally, materials that are considered by this method are those
* that are not inventories but can be used.</p>
*
* @param material the material
* @return true if covered by the use flag
*/
public static boolean isUseFlagApplicable(Material material) {
return material == Material.LEVER
|| material == Material.STONE_BUTTON
|| material == Material.WOOD_BUTTON
|| material == Material.WOODEN_DOOR
|| material == Material.TRAP_DOOR
|| material == Material.FENCE_GATE
|| material == Material.WORKBENCH
|| material == Material.ENCHANTMENT_TABLE
|| material == Material.BEACON
|| material == Material.ANVIL
|| material == Material.STONE_PLATE
|| material == Material.IRON_PLATE
|| material == Material.GOLD_PLATE;
}
/**
* Test whether the given type is Redstone ore.
*
* @param type the material
* @return true if Redstone ore
*/
public static boolean isRedstoneOre(Material type) {
return type == Material.GLOWING_REDSTONE_ORE || type == Material.REDSTONE_ORE;
}
/**
* Test whether the given material is a block that is modified when it is
* left or right clicked.
*
* <p>This test is conservative, returning true for blocks that it is not
* aware of.</p>
*
* @param material the material
* @return true if the block is modified
*/
public static boolean isBlockModifiedOnClick(Material material) {
Integer flags = MATERIAL_FLAGS.get(material);
return flags == null || (flags & MODIFIED_ON_CLICK) == MODIFIED_ON_CLICK;
}
/**
* Test whether the given item modifies a given block when right clicked.
*
* <p>This test is conservative, returning true for items that it is not
* aware of or does not have the details for.</p>
*
* @param item the item
* @param block the block
* @return true if the item is applied to the block
*/
public static boolean isItemAppliedToBlock(Material item, Material block) {
Integer flags = MATERIAL_FLAGS.get(item);
return flags == null || (flags & MODIFIES_BLOCKS) == MODIFIES_BLOCKS;
}
/**
* Test whether the given material should be tested as "building" when
* it is used.
*
* @param type the type
* @return true to be considered as used
*/
public static boolean isConsideredBuildingIfUsed(Material type) {
return type == Material.SAPLING;
}
/**
* Test whether a list of potion effects contains one or more potion
* effects used for doing damage.
*
* @param effects A collection of effects
* @return True if at least one damage effect exists
*/
public static boolean hasDamageEffect(Collection<PotionEffect> effects) {
for (PotionEffect effect : effects) {
if (DAMAGE_EFFECTS.contains(effect.getType())) {
return true;
}
}
return false;
}
}
@@ -1,44 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.util.report;
import com.sk89q.worldguard.util.report.DataReport;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
import java.util.List;
public class SchedulerReport extends DataReport {
public SchedulerReport() {
super("Scheduler");
List<BukkitTask> tasks = Bukkit.getServer().getScheduler().getPendingTasks();
append("Pending Task Count", tasks.size());
for (BukkitTask task : tasks) {
DataReport report = new DataReport("Task: #" + task.getTaskId());
report.append("Owner", task.getOwner().getName());
report.append("Synchronous?", task.isSync());
append(report.getTitle(), report);
}
}
}
@@ -1,159 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.chest;
import com.sk89q.worldedit.blocks.BlockID;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
import org.bukkit.entity.Player;
/**
* Sign-based chest protection.
*
* @author sk89q
*/
public class SignChestProtection implements ChestProtection {
public boolean isProtected(Block block, Player player) {
if (isChest(block.getTypeId())) {
Block below = block.getRelative(0, -1, 0);
return isProtectedSignAround(below, player);
} else if (block.getTypeId() == BlockID.SIGN_POST) {
return isProtectedSignAndChestBinary(block, player);
} else {
Block above = block.getRelative(0, 1, 0);
Boolean res = isProtectedSign(above, player);
if (res != null) return res;
return false;
}
}
public boolean isProtectedPlacement(Block block, Player player) {
return isProtectedSignAround(block, player);
}
private boolean isProtectedSignAround(Block searchBlock, Player player) {
Block side;
Boolean res;
side = searchBlock;
res = isProtectedSign(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(-1, 0, 0);
res = isProtectedSignAndChest(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(1, 0, 0);
res = isProtectedSignAndChest(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(0, 0, -1);
res = isProtectedSignAndChest(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(0, 0, 1);
res = isProtectedSignAndChest(side, player);
if (res != null && res) return res;
return false;
}
private Boolean isProtectedSign(Sign sign, Player player) {
if (sign.getLine(0).equalsIgnoreCase("[Lock]")) {
if (player == null) { // No player, no access
return true;
}
String name = player.getName();
if (name.equalsIgnoreCase(sign.getLine(1).trim())
|| name.equalsIgnoreCase(sign.getLine(2).trim())
|| name.equalsIgnoreCase(sign.getLine(3).trim())) {
return false;
}
// No access!
return true;
}
return null;
}
private Boolean isProtectedSign(Block block, Player player) {
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) {
return null;
}
return isProtectedSign((Sign) state, player);
}
private Boolean isProtectedSignAndChest(Block block, Player player) {
if (!isChest(block.getRelative(0, 1, 0).getTypeId())) {
return null;
}
return isProtectedSign(block, player);
}
private boolean isProtectedSignAndChestBinary(Block block, Player player) {
Boolean res = isProtectedSignAndChest(block, player);
return !(res == null || !res);
}
public boolean isAdjacentChestProtected(Block searchBlock, Player player) {
Block side;
Boolean res;
side = searchBlock;
res = isProtected(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(-1, 0, 0);
res = isProtected(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(1, 0, 0);
res = isProtected(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(0, 0, -1);
res = isProtected(side, player);
if (res != null && res) return res;
side = searchBlock.getRelative(0, 0, 1);
res = isProtected(side, player);
if (res != null && res) return res;
return false;
}
@Deprecated
public boolean isChest(Material material) {
return isChest(material.getId());
}
public boolean isChest(int type) {
return type == BlockID.CHEST
|| type == BlockID.DISPENSER
|| type == BlockID.FURNACE
|| type == BlockID.BURNING_FURNACE;
}
}
@@ -1,91 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.domains;
import com.sk89q.worldguard.LocalPlayer;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.UUID;
/**
* @deprecated not used by WorldGuard and not maintained
*/
@Deprecated
public class DomainCollection implements Domain {
private Set<Domain> domains;
public DomainCollection() {
domains = new LinkedHashSet<Domain>();
}
public void add(Domain domain) {
domains.add(domain);
}
public void remove(Domain domain) {
domains.remove(domain);
}
@Override
public int size() {
return domains.size();
}
@Override
public void clear() {
domains.clear();
}
@Override
public boolean contains(LocalPlayer player) {
for (Domain domain : domains) {
if (domain.contains(player)) {
return true;
}
}
return false;
}
@Override
public boolean contains(UUID uniqueId) {
for (Domain domain : domains) {
if (domain.contains(uniqueId)) {
return true;
}
}
return false;
}
@Override
public boolean contains(String playerName) {
for (Domain domain : domains) {
if (domain.contains(playerName)) {
return true;
}
}
return false;
}
}
@@ -1,230 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.BukkitPlayer;
import com.sk89q.worldguard.bukkit.RegionContainer;
import com.sk89q.worldguard.bukkit.RegionQuery;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.association.RegionAssociable;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* This is the legacy class for accessing region data.
*
* @deprecated use {@link WorldGuardPlugin#getRegionContainer()}
*/
@Deprecated
public class GlobalRegionManager {
private final WorldGuardPlugin plugin;
private final RegionContainer container;
/**
* Create a new instance.
*
* @param plugin the plugin
* @param container the container
*/
public GlobalRegionManager(WorldGuardPlugin plugin, RegionContainer container) {
checkNotNull(plugin);
checkNotNull(container);
this.plugin = plugin;
this.container = container;
}
/**
* Get the region manager for a world if one exists.
*
* <p>This method may return {@code null} if region data for the given
* world has not been loaded, has failed to load, or support for regions
* has been disabled.</p>
*
* @param world the world
* @return a region manager, or {@code null} if one is not available
*/
@Nullable
public RegionManager get(World world) {
return container.get(world);
}
/**
* Get an immutable list of loaded {@link RegionManager}s.
*
* @return a list of managers
*/
public List<RegionManager> getLoaded() {
return Collections.unmodifiableList(container.getLoaded());
}
/**
* Create a new region query.
*
* @return a new query
*/
private RegionQuery createQuery() {
return container.createQuery();
}
/**
* Test whether the given player has region protection bypass permission.
*
* @param player the player
* @param world the world
* @return true if a bypass is permitted
* @deprecated use {@link RegionContainer#createQuery()}
*/
@Deprecated
public boolean hasBypass(LocalPlayer player, World world) {
return player.hasPermission("worldguard.region.bypass." + world.getName());
}
/**
* Test whether the given player has region protection bypass permission.
*
* @param player the player
* @param world the world
* @return true if a bypass is permitted
* @deprecated use {@link RegionContainer#createQuery()}
*/
@Deprecated
public boolean hasBypass(Player player, World world) {
return plugin.hasPermission(player, "worldguard.region.bypass." + world.getName());
}
/**
* Test whether the player can build (place, use, destroy blocks and
* entities) at the given position, considering only the build flag
* and the region's members.
*
* <p>This method is not an absolute test as to whether WorldGuard
* would allow or block an event because this method doesn't
* consider flags (i.e. chest-access flags when concerning a chest) or
* other modules in WorldGuard (i.e chest protection).</p>
*
* @param player the player
* @param block the block
* @return true if a bypass is permitted
* @deprecated use {@link RegionContainer#createQuery()}
*/
@SuppressWarnings("deprecation")
@Deprecated
public boolean canBuild(Player player, Block block) {
return canBuild(player, block.getLocation());
}
/**
* Test whether the player can build (place, use, destroy blocks and
* entities) at the given position, considering only the build flag
* and the region's members.
*
* <p>This method is not an absolute test as to whether WorldGuard
* would allow or block an event because this method doesn't
* consider flags (i.e. chest-access flags when concerning a chest) or
* other modules in WorldGuard (i.e chest protection).</p>
*
* @param player the player
* @param location the location
* @return true if a bypass is permitted
* @deprecated use {@link RegionContainer#createQuery()}
*/
@Deprecated
public boolean canBuild(Player player, Location location) {
return hasBypass(player, location.getWorld()) || createQuery().testState(location, player, DefaultFlag.BUILD);
}
/**
* Test whether the player can place blocks at the given position.
*
* @param player the player
* @param block the block
* @return true if permitted
* @deprecated the construct flag is being removed
*/
@Deprecated
@SuppressWarnings("deprecation")
public boolean canConstruct(Player player, Block block) {
return canBuild(player, block.getLocation());
}
/**
* Test whether the player can place blocks at the given position.
*
* @param player the player
* @param location the location
* @return true if permitted
* @deprecated the construct flag is being removed
*/
@Deprecated
public boolean canConstruct(Player player, Location location) {
return canBuild(player, location);
}
/**
* Test the value of a state flag at a location.
*
* @param flag the flag
* @param location the location
* @return true if set to true
* @deprecated use {@link RegionContainer#createQuery()}
*/
@Deprecated
@SuppressWarnings("deprecation")
public boolean allows(StateFlag flag, Location location) {
return allows(flag, location, null);
}
/**
* Test the value of a state flag at a location, using the player as the
* relevant actor.
*
* @param flag the flag
* @param location the location
* @param player the actor
* @return true if set to true
* @deprecated use {@link RegionContainer#createQuery()}
*/
@Deprecated
public boolean allows(StateFlag flag, Location location, @Nullable LocalPlayer player) {
if (player == null) {
return StateFlag.test(createQuery().queryState(location, (RegionAssociable) null, flag));
} else if (player instanceof BukkitPlayer) {
Player p = ((BukkitPlayer) player).getPlayer();
return StateFlag.test(createQuery().queryState(location, p, flag));
} else {
throw new IllegalArgumentException("Can't take a non-Bukkit player");
}
}
}
@@ -1,30 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection;
/**
* Thrown when an intersection between two different types of regions is not
* supported.
*
* @deprecated no longer utilized
*/
@Deprecated
public class UnsupportedIntersectionException extends Exception {
}
@@ -1,170 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.entity.EntityType;
/**
* The flags that are used in WorldGuard.
*/
public final class DefaultFlag {
// Overrides membership check
public static final StateFlag PASSTHROUGH = new StateFlag("passthrough", false);
/**
* @deprecated This flag is being removed because group flags can now be
* set on all flags.
*/
@Deprecated
public static final RegionGroupFlag CONSTRUCT = new RegionGroupFlag("construct", RegionGroup.MEMBERS);
// This flag is unlike the others. It forces the checking of region membership
public static final StateFlag BUILD = new StateFlag("build", true);
// These flags are used in tandem with the BUILD flag - if the player can
// build, then the following flags do not need to be checked (although they
// are still checked for DENY), so they are false by default
public static final StateFlag BLOCK_BREAK = new StateFlag("block-break", false);
public static final StateFlag BLOCK_PLACE = new StateFlag("block-place", false);
public static final StateFlag USE = new StateFlag("use", false);
public static final StateFlag INTERACT = new StateFlag("interact", false);
public static final StateFlag PVP = new StateFlag("pvp", false);
public static final StateFlag SLEEP = new StateFlag("sleep", false);
public static final StateFlag TNT = new StateFlag("tnt", false);
public static final StateFlag CHEST_ACCESS = new StateFlag("chest-access", false);
public static final StateFlag PLACE_VEHICLE = new StateFlag("vehicle-place", false);
public static final StateFlag DESTROY_VEHICLE = new StateFlag("vehicle-destroy", false);
public static final StateFlag LIGHTER = new StateFlag("lighter", false);
public static final StateFlag RIDE = new StateFlag("ride", false);
public static final StateFlag POTION_SPLASH = new StateFlag("potion-splash", false);
// These flags are similar to the ones above (used in tandem with BUILD),
// but their defaults are set to TRUE because it is more user friendly.
// However, it is not possible to disable these flags by default in all
// regions because setting DENY in __global__ would also override the
// BUILD flag. In the future, StateFlags will need a DISALLOW state.
public static final StateFlag ITEM_PICKUP = new StateFlag("item-pickup", true); // Intentionally true
public static final StateFlag ITEM_DROP = new StateFlag("item-drop", true); // Intentionally true
public static final StateFlag EXP_DROPS = new StateFlag("exp-drops", true); // Intentionally true
// These flags adjust behavior and are not checked in tandem with the
// BUILD flag so they need to be TRUE for their defaults.
public static final StateFlag MOB_DAMAGE = new StateFlag("mob-damage", true);
public static final StateFlag MOB_SPAWNING = new StateFlag("mob-spawning", true);
public static final StateFlag CREEPER_EXPLOSION = new StateFlag("creeper-explosion", true);
public static final StateFlag ENDERDRAGON_BLOCK_DAMAGE = new StateFlag("enderdragon-block-damage", true);
public static final StateFlag GHAST_FIREBALL = new StateFlag("ghast-fireball", true);
public static final StateFlag OTHER_EXPLOSION = new StateFlag("other-explosion", true);
public static final StateFlag FIRE_SPREAD = new StateFlag("fire-spread", true);
public static final StateFlag LAVA_FIRE = new StateFlag("lava-fire", true);
public static final StateFlag LIGHTNING = new StateFlag("lightning", true);
public static final StateFlag WATER_FLOW = new StateFlag("water-flow", true);
public static final StateFlag LAVA_FLOW = new StateFlag("lava-flow", true);
public static final StateFlag PISTONS = new StateFlag("pistons", true);
public static final StateFlag SNOW_FALL = new StateFlag("snow-fall", true);
public static final StateFlag SNOW_MELT = new StateFlag("snow-melt", true);
public static final StateFlag ICE_FORM = new StateFlag("ice-form", true);
public static final StateFlag ICE_MELT = new StateFlag("ice-melt", true);
public static final StateFlag MUSHROOMS = new StateFlag("mushroom-growth", true);
public static final StateFlag LEAF_DECAY = new StateFlag("leaf-decay", true);
public static final StateFlag GRASS_SPREAD = new StateFlag("grass-growth", true);
public static final StateFlag MYCELIUM_SPREAD = new StateFlag("mycelium-spread", true);
public static final StateFlag VINE_GROWTH = new StateFlag("vine-growth", true);
public static final StateFlag SOIL_DRY = new StateFlag("soil-dry", true);
public static final StateFlag ENDER_BUILD = new StateFlag("enderman-grief", true);
public static final StateFlag INVINCIBILITY = new StateFlag("invincible", false);
public static final StateFlag SEND_CHAT = new StateFlag("send-chat", true);
public static final StateFlag RECEIVE_CHAT = new StateFlag("receive-chat", true);
public static final StateFlag ENTRY = new StateFlag("entry", true, RegionGroup.NON_MEMBERS);
public static final StateFlag EXIT = new StateFlag("exit", true, RegionGroup.NON_MEMBERS);
public static final StateFlag ENDERPEARL = new StateFlag("enderpearl", true);
public static final StateFlag ENTITY_PAINTING_DESTROY = new StateFlag("entity-painting-destroy", true);
public static final StateFlag ENTITY_ITEM_FRAME_DESTROY = new StateFlag("entity-item-frame-destroy", true);
// Flags that adjust behaviors that aren't state flags
public static final StringFlag DENY_MESSAGE = new StringFlag("deny-message",
"" + ChatColor.RED + ChatColor.BOLD + "Hey!" + ChatColor.GRAY + " Sorry, but you can't %what% here.");
public static final StringFlag GREET_MESSAGE = new StringFlag("greeting");
public static final StringFlag FAREWELL_MESSAGE = new StringFlag("farewell");
public static final BooleanFlag NOTIFY_ENTER = new BooleanFlag("notify-enter");
public static final BooleanFlag NOTIFY_LEAVE = new BooleanFlag("notify-leave");
public static final SetFlag<EntityType> DENY_SPAWN = new SetFlag<EntityType>("deny-spawn", new EntityTypeFlag(null));
public static final EnumFlag<GameMode> GAME_MODE = new EnumFlag<GameMode>("game-mode", GameMode.class);
public static final IntegerFlag HEAL_DELAY = new IntegerFlag("heal-delay");
public static final IntegerFlag HEAL_AMOUNT = new IntegerFlag("heal-amount");
public static final DoubleFlag MIN_HEAL = new DoubleFlag("heal-min-health");
public static final DoubleFlag MAX_HEAL = new DoubleFlag("heal-max-health");
public static final IntegerFlag FEED_DELAY = new IntegerFlag("feed-delay");
public static final IntegerFlag FEED_AMOUNT = new IntegerFlag("feed-amount");
public static final IntegerFlag MIN_FOOD = new IntegerFlag("feed-min-hunger");
public static final IntegerFlag MAX_FOOD = new IntegerFlag("feed-max-hunger");
// public static final IntegerFlag MAX_PLAYERS = new IntegerFlag("max-players-allowed");
// public static final StringFlag MAX_PLAYERS_MESSAGE = new StringFlag("max-players-reject-message");
public static final LocationFlag TELE_LOC = new LocationFlag("teleport", RegionGroup.MEMBERS);
public static final LocationFlag SPAWN_LOC = new LocationFlag("spawn", RegionGroup.MEMBERS);
public static final StateFlag ENABLE_SHOP = new StateFlag("allow-shop", false);
public static final BooleanFlag BUYABLE = new BooleanFlag("buyable");
public static final DoubleFlag PRICE = new DoubleFlag("price");
public static final SetFlag<String> BLOCKED_CMDS = new SetFlag<String>("blocked-cmds", new CommandStringFlag(null));
public static final SetFlag<String> ALLOWED_CMDS = new SetFlag<String>("allowed-cmds", new CommandStringFlag(null));
public static final Flag<?>[] flagsList = new Flag<?>[] {
PASSTHROUGH, BUILD, CONSTRUCT, BLOCK_BREAK, BLOCK_PLACE, PVP, CHEST_ACCESS, PISTONS,
TNT, LIGHTER, RIDE, USE, INTERACT, PLACE_VEHICLE, DESTROY_VEHICLE, SLEEP,
MOB_DAMAGE, MOB_SPAWNING, DENY_SPAWN, INVINCIBILITY, EXP_DROPS,
CREEPER_EXPLOSION, OTHER_EXPLOSION, ENDERDRAGON_BLOCK_DAMAGE, GHAST_FIREBALL, ENDER_BUILD,
DENY_MESSAGE, GREET_MESSAGE, FAREWELL_MESSAGE, NOTIFY_ENTER, NOTIFY_LEAVE,
EXIT, ENTRY, LIGHTNING, ENTITY_PAINTING_DESTROY, ENDERPEARL,
ENTITY_ITEM_FRAME_DESTROY, ITEM_PICKUP, ITEM_DROP, /*MAX_PLAYERS, MAX_PLAYERS_MESSAGE,*/
HEAL_AMOUNT, HEAL_DELAY, MIN_HEAL, MAX_HEAL,
FEED_DELAY, FEED_AMOUNT, MIN_FOOD, MAX_FOOD,
SNOW_FALL, SNOW_MELT, ICE_FORM, ICE_MELT, SOIL_DRY, GAME_MODE,
MUSHROOMS, LEAF_DECAY, GRASS_SPREAD, MYCELIUM_SPREAD, VINE_GROWTH,
SEND_CHAT, RECEIVE_CHAT, FIRE_SPREAD, LAVA_FIRE, LAVA_FLOW, WATER_FLOW,
TELE_LOC, SPAWN_LOC, POTION_SPLASH,
BLOCKED_CMDS, ALLOWED_CMDS, PRICE, BUYABLE, ENABLE_SHOP
};
private DefaultFlag() {
}
public static Flag<?>[] getFlags() {
return flagsList;
}
/**
* Try to match the flag with the given ID using a fuzzy name match.
*
* @param id the flag ID
* @return a flag, or null
*/
public static Flag<?> fuzzyMatchFlag(String id) {
for (Flag<?> flag : DefaultFlag.getFlags()) {
if (flag.getName().replace("-", "").equalsIgnoreCase(id.replace("-", ""))) {
return flag;
}
}
return null;
}
}
@@ -1,55 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
import org.bukkit.entity.EntityType;
/**
* Represents an entity type.
*
* @author sk89q
*/
public class EntityTypeFlag extends EnumFlag<EntityType> {
public EntityTypeFlag(String name, RegionGroup defaultGroup) {
super(name, EntityType.class, defaultGroup);
}
public EntityTypeFlag(String name) {
super(name, EntityType.class);
}
@Override
public EntityType detectValue(String input) {
EntityType lowMatch = null;
for (EntityType type : EntityType.values()) {
if (type.name().equalsIgnoreCase(input.trim())) {
return type;
}
if (type.name().toLowerCase().startsWith(input.toLowerCase().trim())) {
lowMatch = type;
}
}
return lowMatch;
}
}
@@ -1,89 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import org.bukkit.command.CommandSender;
import javax.annotation.Nullable;
import java.util.Collection;
/**
*
* @author sk89q
* @param <T>
*/
public abstract class Flag<T> {
private String name;
private RegionGroupFlag regionGroup;
public Flag(String name, RegionGroup defaultGroup) {
this.name = name;
if (defaultGroup != null) {
this.regionGroup = new RegionGroupFlag(name + "-group", defaultGroup);
}
}
public Flag(String name) {
this(name, RegionGroup.ALL);
}
public String getName() {
return name;
}
/**
* Get the default value.
*
* @return the default value, if one exists, otherwise {@code null} may be returned
*/
@Nullable
public T getDefault() {
return null;
}
@Nullable
public T chooseValue(Collection<T> values) {
if (!values.isEmpty()) {
return values.iterator().next();
} else {
return null;
}
}
public RegionGroupFlag getRegionGroupFlag() {
return regionGroup;
}
public abstract T parseInput(WorldGuardPlugin plugin, CommandSender sender, String input) throws InvalidFlagFormat;
public abstract T unmarshal(@Nullable Object o);
public abstract Object marshal(T o);
@Override
public String toString() {
return getClass().getSimpleName() + "{" +
"name='" + name + '\'' +
'}';
}
}
@@ -1,71 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import org.bukkit.Bukkit;
import javax.annotation.Nullable;
class LazyLocation extends Location {
private final String worldName;
@Nullable
private static LocalWorld findWorld(String worldName) {
return BukkitUtil.getLocalWorld(Bukkit.getServer().getWorld(worldName));
}
public LazyLocation(String worldName, Vector position, float yaw, float pitch) {
super(findWorld(worldName), position, yaw, pitch);
this.worldName = worldName;
}
public LazyLocation(String worldName, Vector position) {
super(findWorld(worldName), position);
this.worldName = worldName;
}
public String getWorldName() {
return worldName;
}
public LazyLocation setAngles(float yaw, float pitch) {
return new LazyLocation(worldName, getPosition(), yaw, pitch);
}
public LazyLocation setPosition(Vector position) {
return new LazyLocation(worldName, position, getYaw(), getPitch());
}
public LazyLocation add(Vector other) {
return this.setPosition(getPosition().add(other));
}
public LazyLocation add(double x, double y, double z) {
return this.setPosition(getPosition().add(x, y, z));
}
}
@@ -1,496 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.net;
import com.sk89q.worldguard.util.io.Closer;
import javax.xml.bind.JAXBContext;
import javax.xml.bind.JAXBException;
import javax.xml.bind.Unmarshaller;
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class HttpRequest implements Closeable {
private static final int CONNECT_TIMEOUT = 1000 * 5;
private static final int READ_TIMEOUT = 1000 * 5;
private static final int READ_BUFFER_SIZE = 1024 * 8;
private final Map<String, String> headers = new HashMap<String, String>();
private final String method;
private final URL url;
private String contentType;
private byte[] body;
private HttpURLConnection conn;
private InputStream inputStream;
private long contentLength = -1;
private long readBytes = 0;
/**
* Create a new HTTP request.
*
* @param method the method
* @param url the URL
*/
private HttpRequest(String method, URL url) {
this.method = method;
this.url = url;
}
/**
* Submit data.
*
* @return this object
*/
public HttpRequest body(String data) {
body = data.getBytes();
return this;
}
/**
* Submit form data.
*
* @param form the form
* @return this object
*/
public HttpRequest bodyForm(Form form) {
contentType = "application/x-www-form-urlencoded";
body = form.toString().getBytes();
return this;
}
/**
* Add a header.
*
* @param key the header key
* @param value the header value
* @return this object
*/
public HttpRequest header(String key, String value) {
if (key.equalsIgnoreCase("Content-Type")) {
contentType = value;
} else {
headers.put(key, value);
}
return this;
}
/**
* Execute the request.
* <p/>
* After execution, {@link #close()} should be called.
*
* @return this object
* @throws java.io.IOException on I/O error
*/
public HttpRequest execute() throws IOException {
boolean successful = false;
try {
if (conn != null) {
throw new IllegalArgumentException("Connection already executed");
}
conn = (HttpURLConnection) reformat(url).openConnection();
conn.setRequestProperty("User-Agent", "Mozilla/5.0 (Java)");
if (body != null) {
conn.setRequestProperty("Content-Type", contentType);
conn.setRequestProperty("Content-Length", Integer.toString(body.length));
conn.setDoInput(true);
}
for (Map.Entry<String, String> entry : headers.entrySet()) {
conn.setRequestProperty(entry.getKey(), entry.getValue());
}
conn.setRequestMethod(method);
conn.setUseCaches(false);
conn.setDoOutput(true);
conn.setConnectTimeout(CONNECT_TIMEOUT);
conn.setReadTimeout(READ_TIMEOUT);
conn.connect();
if (body != null) {
DataOutputStream out = new DataOutputStream(conn.getOutputStream());
out.write(body);
out.flush();
out.close();
}
inputStream = conn.getResponseCode() == HttpURLConnection.HTTP_OK ?
conn.getInputStream() : conn.getErrorStream();
successful = true;
} finally {
if (!successful) {
close();
}
}
return this;
}
/**
* Require that the response code is one of the given response codes.
*
* @param codes a list of codes
* @return this object
* @throws java.io.IOException if there is an I/O error or the response code is not expected
*/
public HttpRequest expectResponseCode(int... codes) throws IOException {
int responseCode = getResponseCode();
for (int code : codes) {
if (code == responseCode) {
return this;
}
}
close();
throw new IOException("Did not get expected response code, got " + responseCode + " for " + url);
}
/**
* Get the response code.
*
* @return the response code
* @throws java.io.IOException on I/O error
*/
public int getResponseCode() throws IOException {
if (conn == null) {
throw new IllegalArgumentException("No connection has been made");
}
return conn.getResponseCode();
}
/**
* Get the input stream.
*
* @return the input stream
*/
public InputStream getInputStream() {
return inputStream;
}
/**
* Buffer the returned response.
*
* @return the buffered response
* @throws java.io.IOException on I/O error
* @throws InterruptedException on interruption
*/
public BufferedResponse returnContent() throws IOException, InterruptedException {
if (inputStream == null) {
throw new IllegalArgumentException("No input stream available");
}
try {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
int b = 0;
while ((b = inputStream.read()) != -1) {
bos.write(b);
}
return new BufferedResponse(bos.toByteArray());
} finally {
close();
}
}
/**
* Save the result to a file.
*
* @param file the file
* @return this object
* @throws java.io.IOException on I/O error
* @throws InterruptedException on interruption
*/
public HttpRequest saveContent(File file) throws IOException, InterruptedException {
Closer closer = Closer.create();
try {
FileOutputStream fos = closer.register(new FileOutputStream(file));
BufferedOutputStream bos = closer.register(new BufferedOutputStream(fos));
saveContent(bos);
} finally {
closer.close();
}
return this;
}
/**
* Save the result to an output stream.
*
* @param out the output stream
* @return this object
* @throws java.io.IOException on I/O error
* @throws InterruptedException on interruption
*/
public HttpRequest saveContent(OutputStream out) throws IOException, InterruptedException {
BufferedInputStream bis;
try {
String field = conn.getHeaderField("Content-Length");
if (field != null) {
long len = Long.parseLong(field);
if (len >= 0) { // Let's just not deal with really big numbers
contentLength = len;
}
}
} catch (NumberFormatException ignored) {
}
try {
bis = new BufferedInputStream(inputStream);
byte[] data = new byte[READ_BUFFER_SIZE];
int len = 0;
while ((len = bis.read(data, 0, READ_BUFFER_SIZE)) >= 0) {
out.write(data, 0, len);
readBytes += len;
}
} finally {
close();
}
return this;
}
@Override
public void close() throws IOException {
if (conn != null) conn.disconnect();
}
/**
* Perform a GET request.
*
* @param url the URL
* @return a new request object
*/
public static HttpRequest get(URL url) {
return request("GET", url);
}
/**
* Perform a POST request.
*
* @param url the URL
* @return a new request object
*/
public static HttpRequest post(URL url) {
return request("POST", url);
}
/**
* Perform a request.
*
* @param method the method
* @param url the URL
* @return a new request object
*/
public static HttpRequest request(String method, URL url) {
return new HttpRequest(method, url);
}
/**
* Create a new {@link java.net.URL} and throw a {@link RuntimeException} if the URL
* is not valid.
*
* @param url the url
* @return a URL object
* @throws RuntimeException if the URL is invalid
*/
public static URL url(String url) {
try {
return new URL(url);
} catch (MalformedURLException e) {
throw new RuntimeException(e);
}
}
/**
* URL may contain spaces and other nasties that will cause a failure.
*
* @param existing the existing URL to transform
* @return the new URL, or old one if there was a failure
*/
private static URL reformat(URL existing) {
try {
URL url = new URL(existing.toString());
URI uri = new URI(
url.getProtocol(), url.getUserInfo(), url.getHost(), url.getPort(),
url.getPath(), url.getQuery(), url.getRef());
url = uri.toURL();
return url;
} catch (MalformedURLException e) {
return existing;
} catch (URISyntaxException e) {
return existing;
}
}
/**
* Used with {@link #bodyForm(Form)}.
*/
public final static class Form {
public final List<String> elements = new ArrayList<String>();
private Form() {
}
/**
* Add a key/value to the form.
*
* @param key the key
* @param value the value
* @return this object
*/
public Form add(String key, String value) {
try {
elements.add(URLEncoder.encode(key, "UTF-8") +
"=" + URLEncoder.encode(value, "UTF-8"));
return this;
} catch (UnsupportedEncodingException e) {
throw new RuntimeException(e);
}
}
@Override
public String toString() {
StringBuilder builder = new StringBuilder();
boolean first = true;
for (String element : elements) {
if (first) {
first = false;
} else {
builder.append("&");
}
builder.append(element);
}
return builder.toString();
}
/**
* Create a new form.
*
* @return a new form
*/
public static Form create() {
return new Form();
}
}
/**
* Used to buffer the response in memory.
*/
public class BufferedResponse {
private final byte[] data;
private BufferedResponse(byte[] data) {
this.data = data;
}
/**
* Return the result as bytes.
*
* @return the data
*/
public byte[] asBytes() {
return data;
}
/**
* Return the result as a string.
*
* @param encoding the encoding
* @return the string
* @throws java.io.IOException on I/O error
*/
public String asString(String encoding) throws IOException {
return new String(data, encoding);
}
/**
* Return the result as an instance of the given class that has been
* deserialized from a XML payload.
*
* @return the object
* @throws java.io.IOException on I/O error
*/
@SuppressWarnings("unchecked")
public <T> T asXml(Class<T> cls) throws IOException {
try {
JAXBContext context = JAXBContext.newInstance(cls);
Unmarshaller um = context.createUnmarshaller();
return (T) um.unmarshal(new ByteArrayInputStream(data));
} catch (JAXBException e) {
throw new IOException(e);
}
}
/**
* Save the result to a file.
*
* @param file the file
* @return this object
* @throws java.io.IOException on I/O error
* @throws InterruptedException on interruption
*/
public BufferedResponse saveContent(File file) throws IOException, InterruptedException {
Closer closer = Closer.create();
file.getParentFile().mkdirs();
try {
FileOutputStream fos = closer.register(new FileOutputStream(file));
BufferedOutputStream bos = closer.register(new BufferedOutputStream(fos));
saveContent(bos);
} finally {
closer.close();
}
return this;
}
/**
* Save the result to an output stream.
*
* @param out the output stream
* @return this object
* @throws java.io.IOException on I/O error
* @throws InterruptedException on interruption
*/
public BufferedResponse saveContent(OutputStream out) throws IOException, InterruptedException {
out.write(data);
return this;
}
}
}
@@ -1,110 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.paste;
import com.google.common.util.concurrent.FutureCallback;
import com.google.common.util.concurrent.Futures;
import com.google.common.util.concurrent.ListenableFuture;
import com.sk89q.worldguard.util.net.HttpRequest;
import com.sk89q.worldguard.util.net.HttpRequest.Form;
import java.io.IOException;
import java.net.URL;
import java.util.concurrent.Callable;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class Pastebin implements Paster {
private static final Pattern URL_PATTERN = Pattern.compile("https?://pastebin.com/([^/]+)$");
private boolean mungingLinks = true;
public boolean isMungingLinks() {
return mungingLinks;
}
public void setMungingLinks(boolean mungingLinks) {
this.mungingLinks = mungingLinks;
}
@Override
public ListenableFuture<URL> paste(String content) {
if (mungingLinks) {
content = content.replaceAll("http://", "http_//");
}
return Pasters.getExecutor().submit(new PasteTask(content));
}
private final class PasteTask implements Callable<URL> {
private final String content;
private PasteTask(String content) {
this.content = content;
}
@Override
public URL call() throws IOException, InterruptedException {
Form form = Form.create();
form.add("api_option", "paste");
form.add("api_dev_key", "4867eae74c6990dbdef07c543cf8f805");
form.add("api_paste_code", content);
form.add("api_paste_private", "0");
form.add("api_paste_name", "");
form.add("api_paste_expire_date", "1W");
form.add("api_paste_format", "text");
form.add("api_user_key", "");
URL url = HttpRequest.url("http://pastebin.com/api/api_post.php");
String result = HttpRequest.post(url)
.bodyForm(form)
.execute()
.expectResponseCode(200)
.returnContent()
.asString("UTF-8").trim();
Matcher m = URL_PATTERN.matcher(result);
if (m.matches()) {
return new URL("http://pastebin.com/raw.php?i=" + m.group(1));
} else if (result.matches("^https?://.+")) {
return new URL(result);
} else {
throw new IOException("Failed to save paste; instead, got: " + result);
}
}
}
public static void main(String[] args) {
Futures.addCallback(new Pastebin().paste("hi there"), new FutureCallback<URL>() {
@Override
public void onSuccess(URL url) {
System.out.println("got: " + url);
}
@Override
public void onFailure(Throwable throwable) {
throwable.printStackTrace();
}
});
}
}
@@ -1,44 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.paste;
import com.google.common.util.concurrent.ListeningExecutorService;
import com.google.common.util.concurrent.MoreExecutors;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
final class Pasters {
private static final ListeningExecutorService executor =
MoreExecutors.listeningDecorator(
new ThreadPoolExecutor(0, Integer.MAX_VALUE,
2L, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>()));
private Pasters() {
}
static ListeningExecutorService getExecutor() {
return executor;
}
}
@@ -1,177 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import java.util.*;
import static com.google.common.base.Preconditions.checkNotNull;
public class DataReport implements Report {
private final String title;
private final List<Line> lines = Lists.newArrayList();
public DataReport(String title) {
checkNotNull(title, "title");
this.title = title;
}
public void append(String key, String message) {
checkNotNull(key, "key");
lines.add(new Line(key, message));
}
public void append(String key, String message, Object... values) {
checkNotNull(message, "values");
checkNotNull(values, "values");
append(key, String.format(message, values));
}
public void append(String key, byte value) {
append(key, String.valueOf(value));
}
public void append(String key, short value) {
append(key, String.valueOf(value));
}
public void append(String key, int value) {
append(key, String.valueOf(value));
}
public void append(String key, long value) {
append(key, String.valueOf(value));
}
public void append(String key, float value) {
append(key, String.valueOf(value));
}
public void append(String key, double value) {
append(key, String.valueOf(value));
}
public void append(String key, boolean value) {
append(key, String.valueOf(value));
}
public void append(String key, char value) {
append(key, String.valueOf(value));
}
public void append(String key, Object value) {
append(key, getStringValue(value, Sets.newHashSet()));
}
private static String getStringValue(Object value, Set<Object> seen) {
if (seen.contains(value)) {
return "<Recursive>";
} else {
seen.add(value);
}
if (value instanceof Object[]) {
value = Arrays.asList(value);
}
if (value instanceof Collection<?>) {
StringBuilder builder = new StringBuilder();
boolean first = true;
for (Object entry : (Collection<?>) value) {
if (first) {
first = false;
} else {
builder.append("\n");
}
builder.append(getStringValue(entry, Sets.newHashSet(seen)));
}
return builder.toString();
} else if (value instanceof Map<?, ?>) {
StringBuilder builder = new StringBuilder();
boolean first = true;
for (Map.Entry<?, ?> entry : ((Map<?, ?>) value).entrySet()) {
if (first) {
first = false;
} else {
builder.append("\n");
}
String key = getStringValue(entry.getKey(), Sets.newHashSet(seen)).replaceAll("[\r\n]", "");
if (key.length() > 60) {
key = key.substring(0, 60) + "...";
}
builder
.append(key)
.append(": ")
.append(getStringValue(entry.getValue(), Sets.newHashSet(seen)));
}
return builder.toString();
} else {
return String.valueOf(value);
}
}
@Override
public String getTitle() {
return title;
}
@Override
public String toString() {
if (!lines.isEmpty()) {
StringBuilder builder = new StringBuilder();
boolean first = true;
for (Line line : lines) {
if (first) {
first = false;
} else {
builder.append("\n");
}
builder.append(line.key).append(": ");
if (line.value == null) {
builder.append("null");
} else if (line.value.contains("\n")) {
builder.append("\n");
builder.append(line.value.replaceAll("(?m)^", "\t"));
} else {
builder.append(line.value);
}
}
return builder.toString();
} else {
return "No data.";
}
}
private static class Line {
private final String key;
private final String value;
public Line(String key, String value) {
this.key = key;
this.value = value;
}
}
}
@@ -1,194 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
import com.google.common.collect.Lists;
import java.util.*;
import java.util.function.UnaryOperator;
public class ReportList implements Report, List<Report> {
private final String title;
private final List<Report> reports = Lists.newArrayList();
public ReportList(String title) {
this.title = title;
}
@Override
public String getTitle() {
return title;
}
@Override
public int size() {
return reports.size();
}
@Override
public boolean isEmpty() {
return reports.isEmpty();
}
@Override
public boolean contains(Object o) {
return reports.contains(o);
}
@Override
public Iterator<Report> iterator() {
return reports.iterator();
}
@Override
public Object[] toArray() {
return reports.toArray();
}
@Override
public <T> T[] toArray(T[] a) {
return reports.toArray(a);
}
@Override
public boolean add(Report report) {
return reports.add(report);
}
@Override
public boolean remove(Object o) {
return reports.remove(o);
}
@Override
public boolean containsAll(Collection<?> c) {
return reports.containsAll(c);
}
@Override
public boolean addAll(Collection<? extends Report> c) {
return reports.addAll(c);
}
@Override
public boolean addAll(int index, Collection<? extends Report> c) {
return reports.addAll(index, c);
}
@Override
public boolean removeAll(Collection<?> c) {
return reports.removeAll(c);
}
@Override
public boolean retainAll(Collection<?> c) {
return reports.retainAll(c);
}
@Override
public void replaceAll(UnaryOperator<Report> operator) {
reports.replaceAll(operator);
}
@Override
public void sort(Comparator<? super Report> c) {
reports.sort(c);
}
@Override
public void clear() {
reports.clear();
}
@Override
public boolean equals(Object o) {
return reports.equals(o);
}
@Override
public int hashCode() {
return reports.hashCode();
}
@Override
public Report get(int index) {
return reports.get(index);
}
@Override
public Report set(int index, Report element) {
return reports.set(index, element);
}
@Override
public void add(int index, Report element) {
reports.add(index, element);
}
@Override
public Report remove(int index) {
return reports.remove(index);
}
@Override
public int indexOf(Object o) {
return reports.indexOf(o);
}
@Override
public int lastIndexOf(Object o) {
return reports.lastIndexOf(o);
}
@Override
public ListIterator<Report> listIterator() {
return reports.listIterator();
}
@Override
public ListIterator<Report> listIterator(int index) {
return reports.listIterator(index);
}
@Override
public List<Report> subList(int fromIndex, int toIndex) {
return reports.subList(fromIndex, toIndex);
}
@Override
public String toString() {
if (!reports.isEmpty()) {
StringBuilder builder = new StringBuilder();
for (Report report : reports) {
builder.append("================================\n")
.append(report.getTitle())
.append("\n================================")
.append("\n\n")
.append(report.toString())
.append("\n\n");
}
return builder.toString();
} else {
return "No reports.";
}
}
}
@@ -1,58 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.util.logging.Level;
import java.util.logging.Logger;
import static com.google.common.base.Preconditions.checkNotNull;
public class ShallowObjectReport extends DataReport {
private static final Logger log = Logger.getLogger(ShallowObjectReport.class.getCanonicalName());
public ShallowObjectReport(String title, Object object) {
super(title);
checkNotNull(object, "object");
Class<?> type = object.getClass();
for (Field field : type.getDeclaredFields()) {
if (Modifier.isStatic(field.getModifiers())) {
continue;
}
if (field.getAnnotation(Unreported.class) != null) {
continue;
}
field.setAccessible(true);
try {
Object value = field.get(object);
append(field.getName(), String.valueOf(value));
} catch (IllegalAccessException e) {
log.log(Level.WARNING, "Failed to get value of '" + field.getName() + "' on " + type);
}
}
}
}
@@ -1,64 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
import static com.google.common.base.Preconditions.checkNotNull;
public class StackTraceReport implements Report {
private final StackTraceElement[] stackTrace;
public StackTraceReport(StackTraceElement[] stackTrace) {
checkNotNull(stackTrace, "stackTrace");
this.stackTrace = stackTrace;
}
@Override
public String getTitle() {
return "Stack Trace";
}
@Override
public String toString() {
if (stackTrace.length > 0) {
StringBuilder builder = new StringBuilder();
boolean first = true;
for (StackTraceElement element : stackTrace) {
if (first) {
first = false;
} else {
builder.append("\n");
}
builder.append(element.getClassName())
.append(".")
.append(element.getMethodName())
.append("() (")
.append(element.getFileName())
.append(":")
.append(element.getLineNumber())
.append(")");
}
return builder.toString();
} else {
return "No stack trace available.";
}
}
}
@@ -1,43 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
public class SystemInfoReport extends DataReport {
public SystemInfoReport() {
super("System Information");
Runtime runtime = Runtime.getRuntime();
append("Java", "%s %s (%s)",
System.getProperty("java.vendor"),
System.getProperty("java.version"),
System.getProperty("java.vendor.url"));
append("Operating System", "%s %s (%s)",
System.getProperty("os.name"),
System.getProperty("os.version"),
System.getProperty("os.arch"));
append("Available Processors", runtime.availableProcessors());
append("Free Memory", runtime.freeMemory() / 1024 / 1024 + " MB");
append("Max Memory", runtime.maxMemory() / 1024 / 1024 + " MB");
append("Total Memory", runtime.totalMemory() / 1024 / 1024 + " MB");
}
}
@@ -1,33 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Annotates properties that should not be exposed in the report.
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
public @interface Unreported {
}
@@ -1,74 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task;
import com.google.common.util.concurrent.AbstractFuture;
import javax.annotation.Nullable;
import java.util.Date;
import java.util.UUID;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An abstract task that stores a name and owner.
*
* @param <V> the type returned
*/
public abstract class AbstractTask<V> extends AbstractFuture<V> implements Task<V> {
private final UUID uniqueId = UUID.randomUUID();
private final String name;
private final Object owner;
private final Date creationDate = new Date();
/**
* Create a new instance.
*
* @param name the name
* @param owner the owner
*/
protected AbstractTask(String name, @Nullable Object owner) {
checkNotNull(name);
this.name = name;
this.owner = owner;
}
@Override
public UUID getUniqueId() {
return uniqueId;
}
@Override
public String getName() {
return name;
}
@Nullable
@Override
public Object getOwner() {
return owner;
}
@Override
public Date getCreationDate() {
return creationDate;
}
}
@@ -1,121 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task;
import com.google.common.util.concurrent.ListenableFuture;
import com.sk89q.worldguard.util.task.progress.Progress;
import javax.annotation.Nullable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Executor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A task that wraps a {@code ListenableFuture}.
*
* <p>{@link State#SCHEDULED} is never returned because it is not possible
* to test whether the future has "started," so {@link State#RUNNING} is
* returned in its place.</p>
*
* <p>Use {@link #create(ListenableFuture, String, Object)} to create a new
* instance.</p>
*
* @param <V> the type returned
*/
public class FutureForwardingTask<V> extends AbstractTask<V> {
private final ListenableFuture<V> future;
private FutureForwardingTask(ListenableFuture<V> future, String name, @Nullable Object owner) {
super(name, owner);
checkNotNull(future);
this.future = future;
}
@Override
public void addListener(Runnable listener, Executor executor) {
future.addListener(listener, executor);
}
@Override
public boolean cancel(boolean mayInterruptIfRunning) {
return future.cancel(mayInterruptIfRunning);
}
@Override
public boolean isCancelled() {
return future.isCancelled();
}
@Override
public boolean isDone() {
return future.isDone();
}
@Override
public V get() throws InterruptedException, ExecutionException {
return future.get();
}
@Override
public V get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException {
return future.get(timeout, unit);
}
@Override
public State getState() {
if (isCancelled()) {
return State.CANCELLED;
} else if (isDone()) {
try {
get();
return State.SUCCEEDED;
} catch (InterruptedException e) {
return State.CANCELLED;
} catch (ExecutionException e) {
return State.FAILED;
}
} else {
return State.RUNNING;
}
}
@Override
public Progress getProgress() {
return Progress.indeterminate();
}
/**
* Create a new instance.
*
* @param future the future
* @param name the name of the task
* @param owner the owner of the task, or {@code null}
* @param <V> the type returned by the future
* @return a new instance
*/
public static <V> com.sk89q.worldguard.util.task.FutureForwardingTask<V> create(ListenableFuture<V> future, String name, @Nullable Object owner) {
return new com.sk89q.worldguard.util.task.FutureForwardingTask<V>(future, name, owner);
}
}
@@ -1,62 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task;
import com.google.common.util.concurrent.MoreExecutors;
import java.util.ArrayList;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An implementation of a {@code Supervisor}.
*/
public class SimpleSupervisor implements Supervisor {
private final List<Task<?>> monitored = new ArrayList<Task<?>>();
private final Object lock = new Object();
@Override
public List<Task<?>> getTasks() {
synchronized (lock) {
return new ArrayList<Task<?>>(monitored);
}
}
@Override
public void monitor(final Task<?> task) {
checkNotNull(task);
synchronized (lock) {
monitored.add(task);
}
task.addListener(new Runnable() {
@Override
public void run() {
synchronized (lock) {
monitored.remove(task);
}
}
}, MoreExecutors.sameThreadExecutor());
}
}
@@ -1,97 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task;
import com.google.common.util.concurrent.ListenableFuture;
import com.sk89q.worldguard.util.task.progress.ProgressObservable;
import javax.annotation.Nullable;
import java.util.Date;
import java.util.UUID;
/**
* A task is a job that can be scheduled, run, or cancelled. Tasks can report
* on their own status. Tasks have owners.
*/
public interface Task<V> extends ListenableFuture<V>, ProgressObservable {
/**
* Get the unique ID of this task.
*
* @return this task's unique ID
*/
UUID getUniqueId();
/**
* Get the name of the task so it can be printed to the user.
*
* @return the name of the task
*/
String getName();
/**
* Get the owner of the task.
*
* @return an owner object, if one is known or valid, otherwise {@code null}
*/
@Nullable
Object getOwner();
/**
* Get the state of the task.
*
* @return the state of the task
*/
State getState();
/**
* Get the time at which the task was created.
*
* @return a date
*/
Date getCreationDate();
/**
* Represents the state of a task.
*/
public enum State {
/**
* The task has been scheduled to run but is not running yet.
*/
SCHEDULED,
/**
* The task has been cancelled and may be stopped or will stop.
*/
CANCELLED,
/**
* The task is currently running.
*/
RUNNING,
/**
* The task has failed.
*/
FAILED,
/**
* The task has succeeded.
*/
SUCCEEDED
}
}
@@ -1,43 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task;
import java.util.Comparator;
/**
* Compares task states according to the order of the {@link com.sk89q.worldguard.util.task.Task.State}
* enumeration.
*/
public class TaskStateComparator implements Comparator<com.sk89q.worldguard.util.task.Task<?>> {
@Override
public int compare(com.sk89q.worldguard.util.task.Task<?> o1, Task<?> o2) {
int ordinal1 = o1.getState().ordinal();
int ordinal2 = o2.getState().ordinal();
if (ordinal1 < ordinal2) {
return -1;
} else if (ordinal1 > ordinal2) {
return 1;
} else {
return 0;
}
}
}
@@ -1,183 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task.progress;
import java.util.Arrays;
import java.util.Collection;
/**
* A progress object describes the progress of an operation, specifying
* either a percentage of completion or a status of indeterminacy.
*
* <p>Progress objects are immutable.</p>
*
* <p>To create a new instance, use one of the static constructors
* on this class.</p>
*/
public abstract class Progress {
/**
* Create a new instance.
*/
private Progress() {
}
/**
* Return whether the current progress is indeterminate.
*
* @return true if indeterminate
*/
public abstract boolean isIndeterminate();
/**
* Get the progress percentage.
*
* <p>If {@link #isIndeterminate()} returns {@code true}, the behavior
* of this method is undefined.</p>
*
* @return a number in the range [0, 1]
*/
public abstract double getProgress();
/**
* Get a static progress object that is indeterminate.
*
* @return a progress object
*/
public static com.sk89q.worldguard.util.task.progress.Progress indeterminate() {
return INDETERMINATE;
}
/**
* Get a static progress object that is complete.
*
* @return a progress object
*/
public static com.sk89q.worldguard.util.task.progress.Progress completed() {
return COMPLETED;
}
/**
* Create a new progress object with the given percentage.
*
* @param value the percentage, which will be clamped to [0, 1]
* @return a progress object
*/
public static com.sk89q.worldguard.util.task.progress.Progress of(double value) {
if (value < 0) {
value = 0;
} else if (value > 1) {
value = 1;
}
final double finalValue = value;
return new com.sk89q.worldguard.util.task.progress.Progress() {
@Override
public boolean isIndeterminate() {
return false;
}
@Override
public double getProgress() {
return finalValue;
}
};
}
/**
* Create a new progress object with progress split equally between the
* given progress objects.
*
* @param objects an array of progress objects
* @return a new progress value
*/
public static com.sk89q.worldguard.util.task.progress.Progress split(com.sk89q.worldguard.util.task.progress.Progress... objects) {
return split(Arrays.asList(objects));
}
/**
* Create a new progress object with progress split equally between the
* given progress objects.
*
* @param progress a collection of progress objects
* @return a new progress value
*/
public static com.sk89q.worldguard.util.task.progress.Progress split(Collection<com.sk89q.worldguard.util.task.progress.Progress> progress) {
int count = 0;
double total = 0;
for (com.sk89q.worldguard.util.task.progress.Progress p : progress) {
if (p.isIndeterminate()) {
return indeterminate();
}
total += p.getProgress();
}
return of(total / count);
}
/**
* Create a new progress object with progress split equally between the
* given {@link com.sk89q.worldguard.util.task.progress.ProgressObservable}s.
*
* @param observables an array of observables
* @return a new progress value
*/
public static com.sk89q.worldguard.util.task.progress.Progress splitObservables(com.sk89q.worldguard.util.task.progress.ProgressObservable... observables) {
return splitObservables(Arrays.asList(observables));
}
/**
* Create a new progress object with progress split equally between the
* given {@link com.sk89q.worldguard.util.task.progress.ProgressObservable}s.
*
* @param observables a collection of observables
* @return a new progress value
*/
public static com.sk89q.worldguard.util.task.progress.Progress splitObservables(Collection<? extends com.sk89q.worldguard.util.task.progress.ProgressObservable> observables) {
int count = 0;
double total = 0;
for (ProgressObservable observable : observables) {
com.sk89q.worldguard.util.task.progress.Progress p = observable.getProgress();
if (p.isIndeterminate()) {
return indeterminate();
}
total += p.getProgress();
}
return of(total / count);
}
private static final com.sk89q.worldguard.util.task.progress.Progress COMPLETED = of(1);
private static final com.sk89q.worldguard.util.task.progress.Progress INDETERMINATE = new com.sk89q.worldguard.util.task.progress.Progress() {
@Override
public boolean isIndeterminate() {
return true;
}
@Override
public double getProgress() {
return 0;
}
};
}
@@ -1,100 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.task.progress;
import java.util.Iterator;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An iterator that keeps track of how many entries have been visited and
* calculates a "percent completed" using a provided total count.
*
* <p>The returned progress percentage will always be between 0 or 1
* (inclusive). If the iterator returns more entries than the total count,
* then 100% will be returned for the progress.</p>
*
* @param <V> the type
*/
public class ProgressIterator<V> implements Iterator<V>, ProgressObservable {
private final Iterator<V> iterator;
private final int count;
private int visited = 0;
/**
* Create a new instance.
*
* @param iterator the iterator
* @param count the count
*/
private ProgressIterator(Iterator<V> iterator, int count) {
checkNotNull(iterator);
this.iterator = iterator;
this.count = count;
}
@Override
public boolean hasNext() {
return iterator.hasNext();
}
@Override
public V next() {
V value = iterator.next();
visited++;
return value;
}
@Override
public void remove() {
iterator.remove();
}
@Override
public Progress getProgress() {
return Progress.of(count > 0 ? Math.min(1, Math.max(0, (visited / (double) count))) : 1);
}
/**
* Create a new instance.
*
* @param iterator the iterator
* @param count the number of objects
* @param <V> the type
* @return an instance
*/
public static <V> com.sk89q.worldguard.util.task.progress.ProgressIterator<V> create(Iterator<V> iterator, int count) {
return new com.sk89q.worldguard.util.task.progress.ProgressIterator<V>(iterator, count);
}
/**
* Create a new instance from a list.
*
* @param list a list
* @param <V> the type
* @return an instance
*/
public static <V> com.sk89q.worldguard.util.task.progress.ProgressIterator<V> create(List<V> list) {
return create(list.iterator(), list.size());
}
}
-4
View File
@@ -1,4 +0,0 @@
name: WorldGuard
main: com.sk89q.worldguard.bukkit.WorldGuardPlugin
version: "${project.version}"
softdepend: [WorldEdit, CommandBook]
@@ -1,87 +0,0 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard;
import com.sk89q.worldedit.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
@org.junit.Ignore
public class TestPlayer extends LocalPlayer {
private final UUID uuid = UUID.randomUUID();
private final String name;
private final Set<String> groups = new HashSet<String>();
public TestPlayer(String name) {
this.name = name;
}
public void addGroup(String group) {
groups.add(group.toLowerCase());
}
@Override
public String getName() {
return name;
}
@Override
public UUID getUniqueId() {
return uuid;
}
@Override
public boolean hasGroup(String group) {
return groups.contains(group.toLowerCase());
}
@Override
public Vector getPosition() {
return new Vector(0, 0, 0);
}
@Override
public void kick(String msg) {
System.out.println("TestPlayer{" + this.name + "} kicked!");
}
@Override
public void ban(String msg) {
System.out.println("TestPlayer{" + this.name + "} banned!");
}
@Override
public void printRaw(String msg) {
System.out.println("-> TestPlayer{" + this.name + "}: " + msg);
}
@Override
public String[] getGroups() {
return groups.toArray(new String[groups.size()]);
}
@Override
public boolean hasPermission(String perm) {
return true;
}
}
+55
View File
@@ -0,0 +1,55 @@
apply plugin: 'eclipse'
apply plugin: 'idea'
repositories {
maven {
name = 'bstats repo'
url = 'https://repo.codemc.org/repository/maven-public'
}
}
dependencies {
compile project(path: ':worldguard-core', configuration: 'shadow')
api 'org.bukkit:bukkit:1.13-R0.1-SNAPSHOT'
api ('com.sk89q.worldedit:worldedit-bukkit:7.0.0-SNAPSHOT') {
exclude group: 'io.papermc', module: 'paperlib'
}
implementation ('com.sk89q:commandbook:2.3') {
exclude group: 'com.sk89q', module: 'worldedit'
exclude group: 'com.zachsthings.libcomponents'
exclude group: 'org.bukkit'
exclude group: 'net.sf.opencsv'
}
implementation 'org.bstats:bstats-bukkit:1.4'
}
processResources {
from (sourceSets.main.resources.srcDirs) {
expand project.properties
include 'plugin.yml'
}
from (sourceSets.main.resources.srcDirs) {
exclude 'plugin.yml'
}
}
jar {
manifest {
attributes("Implementation-Version": version)
}
}
shadowJar {
dependencies {
include(dependency(':worldguard-core'))
relocate ("org.bstats", "com.sk89q.worldguard.bukkit.bstats") {
include(dependency("org.bstats:bstats-bukkit:1.4"))
}
}
relocate('org.flywaydb', 'com.sk89q.worldguard.internal.flywaydb')
}
build.dependsOn(shadowJar)
File renamed without changes.
@@ -0,0 +1,110 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldguard.config.YamlConfigurationManager;
import com.sk89q.worldedit.util.report.Unreported;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
public class BukkitConfigurationManager extends YamlConfigurationManager {
@Unreported private WorldGuardPlugin plugin;
@Unreported private ConcurrentMap<String, BukkitWorldConfiguration> worlds = new ConcurrentHashMap<>();
private boolean hasCommandBookGodMode;
/**
* Construct the object.
*
* @param plugin The plugin instance
*/
public BukkitConfigurationManager(WorldGuardPlugin plugin) {
super();
this.plugin = plugin;
}
@Override
public File getDataFolder() {
return plugin.getDataFolder();
}
@Override
public void copyDefaults() {
// Create the default configuration file
plugin.createDefaultConfiguration(new File(plugin.getDataFolder(), "config.yml"), "config.yml");
}
@Override
public void unload() {
worlds.clear();
}
@Override
public void postLoad() {
// Load configurations for each world
for (World world : WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS).getWorlds()) {
get(world);
}
}
/**
* Get the configuration for a world.
*
* @param world The world to get the configuration for
* @return {@code world}'s configuration
*/
@Override
public BukkitWorldConfiguration get(World world) {
String worldName = world.getName();
BukkitWorldConfiguration config = worlds.get(worldName);
BukkitWorldConfiguration newConfig = null;
while (config == null) {
if (newConfig == null) {
newConfig = new BukkitWorldConfiguration(plugin, worldName, this.getConfig());
}
worlds.putIfAbsent(world.getName(), newConfig);
config = worlds.get(world.getName());
}
return config;
}
public void updateCommandBookGodMode() {
try {
if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
Class.forName("com.sk89q.commandbook.GodComponent");
hasCommandBookGodMode = true;
return;
}
} catch (ClassNotFoundException ignore) {}
hasCommandBookGodMode = false;
}
public boolean hasCommandBookGodMode() {
return hasCommandBookGodMode;
}
}
@@ -17,15 +17,24 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.commands;
package com.sk89q.worldguard.bukkit;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandContext;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.event.debug.*;
import com.sk89q.worldguard.util.report.CancelReport;
import com.sk89q.minecraft.util.commands.CommandPermissionsException;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.format.TextColor;
import com.sk89q.worldedit.util.paste.ActorCallbackPaste;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.bukkit.event.debug.CancelLogging;
import com.sk89q.worldguard.bukkit.event.debug.LoggingBlockBreakEvent;
import com.sk89q.worldguard.bukkit.event.debug.LoggingBlockPlaceEvent;
import com.sk89q.worldguard.bukkit.event.debug.LoggingEntityDamageByEntityEvent;
import com.sk89q.worldguard.bukkit.event.debug.LoggingPlayerInteractEvent;
import com.sk89q.worldguard.bukkit.util.report.CancelReport;
import com.sk89q.worldguard.internal.platform.DebugHandler;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
@@ -37,77 +46,33 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.util.BlockIterator;
import java.util.logging.Logger;
public class DebuggingCommands {
public class BukkitDebugHandler implements DebugHandler {
private static final Logger log = Logger.getLogger(DebuggingCommands.class.getCanonicalName());
private static final Logger log = Logger.getLogger(BukkitDebugHandler.class.getCanonicalName());
private static final int MAX_TRACE_DISTANCE = 20;
private final WorldGuardPlugin plugin;
/**
* Create a new instance.
*
* @param plugin The plugin instance
*/
public DebuggingCommands(WorldGuardPlugin plugin) {
BukkitDebugHandler(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"testbreak"}, usage = "[player]", desc = "Simulate a block break", min = 1, max = 1, flags = "t")
@CommandPermissions("worldguard.debug.event")
public void fireBreakEvent(CommandContext args, final CommandSender sender) throws CommandException {
Player target = plugin.matchSinglePlayer(sender, args.getString(0));
Block block = traceBlock(sender, target, args.hasFlag('t'));
sender.sendMessage(ChatColor.AQUA + "Testing BLOCK BREAK at " + ChatColor.DARK_AQUA + block);
LoggingBlockBreakEvent event = new LoggingBlockBreakEvent(block, target);
testEvent(sender, target, event);
}
@Command(aliases = {"testplace"}, usage = "[player]", desc = "Simulate a block place", min = 1, max = 1, flags = "t")
@CommandPermissions("worldguard.debug.event")
public void firePlaceEvent(CommandContext args, final CommandSender sender) throws CommandException {
Player target = plugin.matchSinglePlayer(sender, args.getString(0));
Block block = traceBlock(sender, target, args.hasFlag('t'));
sender.sendMessage(ChatColor.AQUA + "Testing BLOCK PLACE at " + ChatColor.DARK_AQUA + block);
LoggingBlockPlaceEvent event = new LoggingBlockPlaceEvent(block, block.getState(), block.getRelative(BlockFace.DOWN), target.getItemInHand(), target, true);
testEvent(sender, target, event);
}
@Command(aliases = {"testinteract"}, usage = "[player]", desc = "Simulate a block interact", min = 1, max = 1, flags = "t")
@CommandPermissions("worldguard.debug.event")
public void fireInteractEvent(CommandContext args, final CommandSender sender) throws CommandException {
Player target = plugin.matchSinglePlayer(sender, args.getString(0));
Block block = traceBlock(sender, target, args.hasFlag('t'));
sender.sendMessage(ChatColor.AQUA + "Testing BLOCK INTERACT at " + ChatColor.DARK_AQUA + block);
LoggingPlayerInteractEvent event = new LoggingPlayerInteractEvent(target, Action.RIGHT_CLICK_BLOCK, target.getItemInHand(), block, BlockFace.SOUTH);
testEvent(sender, target, event);
}
@Command(aliases = {"testdamage"}, usage = "[player]", desc = "Simulate an entity damage", min = 1, max = 1, flags = "t")
@CommandPermissions("worldguard.debug.event")
public void fireDamageEvent(CommandContext args, final CommandSender sender) throws CommandException {
Player target = plugin.matchSinglePlayer(sender, args.getString(0));
Entity entity = traceEntity(sender, target, args.hasFlag('t'));
sender.sendMessage(ChatColor.AQUA + "Testing ENTITY DAMAGE on " + ChatColor.DARK_AQUA + entity);
LoggingEntityDamageByEntityEvent event = new LoggingEntityDamageByEntityEvent(target, entity, DamageCause.ENTITY_ATTACK, 1);
testEvent(sender, target, event);
}
/**
* Simulate an event and print its report.
*
* @param receiver The receiver of the messages
* @param target The target
* @param event THe event
* @param event The event
* @param stacktraceMode Whether stack traces should be generated and posted
* @param <T> The type of event
*/
private <T extends Event & CancelLogging> void testEvent(CommandSender receiver, Player target, T event) {
private <T extends Event & CancelLogging> void testEvent(CommandSender receiver, Player target, T event, boolean stacktraceMode) throws
CommandPermissionsException {
boolean isConsole = receiver instanceof ConsoleCommandSender;
if (!receiver.equals(target)) {
@@ -122,12 +87,23 @@ public class DebuggingCommands {
Bukkit.getPluginManager().callEvent(event);
int start = new Exception().getStackTrace().length;
CancelReport report = new CancelReport(event, event.getCancels(), start);
report.setDetectingPlugin(!stacktraceMode);
String result = report.toString();
receiver.sendMessage(result.replaceAll("(?m)^", ChatColor.AQUA.toString()));
if (result.length() >= 500 && !isConsole) {
receiver.sendMessage(ChatColor.GRAY + "The report was also printed to console.");
if (stacktraceMode) {
receiver.sendMessage(ChatColor.GRAY + "The report was printed to console.");
log.info("Event report for " + receiver.getName() + ":\n\n" + result);
plugin.checkPermission(receiver, "worldguard.debug.pastebin");
ActorCallbackPaste.pastebin(WorldGuard.getInstance().getSupervisor(), plugin.wrapCommandSender(receiver),
result, "Event debugging report: %s.txt");
} else {
receiver.sendMessage(result.replaceAll("(?m)^", ChatColor.AQUA.toString()));
if (result.length() >= 500 && !isConsole) {
receiver.sendMessage(ChatColor.GRAY + "The report was also printed to console.");
log.info("Event report for " + receiver.getName() + ":\n\n" + result);
}
}
}
@@ -209,4 +185,46 @@ public class DebuggingCommands {
throw new CommandException("Not currently looking at an entity that is close enough.");
}
@Override
public void testBreak(Actor sender, LocalPlayer target, boolean fromTarget, boolean stackTraceMode) throws CommandException {
CommandSender bukkitSender = plugin.unwrapActor(sender);
Player bukkitTarget = BukkitAdapter.adapt(target);
Block block = traceBlock(bukkitSender, bukkitTarget, fromTarget);
sender.print(TextComponent.of("Testing BLOCK BREAK at ", TextColor.AQUA).append(TextComponent.of(block.toString(), TextColor.DARK_AQUA)));
LoggingBlockBreakEvent event = new LoggingBlockBreakEvent(block, bukkitTarget);
testEvent(bukkitSender, bukkitTarget, event, stackTraceMode);
}
@Override
public void testPlace(Actor sender, LocalPlayer target, boolean fromTarget, boolean stackTraceMode) throws CommandException {
CommandSender bukkitSender = plugin.unwrapActor(sender);
Player bukkitTarget = BukkitAdapter.adapt(target);
Block block = traceBlock(bukkitSender, bukkitTarget, fromTarget);
sender.print(TextComponent.of("Testing BLOCK PLACE at ", TextColor.AQUA).append(TextComponent.of(block.toString(), TextColor.DARK_AQUA)));
LoggingBlockPlaceEvent event = new LoggingBlockPlaceEvent(block, block.getState(), block.getRelative(BlockFace.DOWN), bukkitTarget.getItemInHand(), bukkitTarget, true);
testEvent(bukkitSender, bukkitTarget, event, stackTraceMode);
}
@Override
public void testInteract(Actor sender, LocalPlayer target, boolean fromTarget, boolean stackTraceMode) throws CommandException {
CommandSender bukkitSender = plugin.unwrapActor(sender);
Player bukkitTarget = BukkitAdapter.adapt(target);
Block block = traceBlock(bukkitSender, bukkitTarget, fromTarget);
sender.print(TextComponent.of("Testing BLOCK INTERACT at ", TextColor.AQUA).append(TextComponent.of(block.toString(), TextColor.DARK_AQUA)));
LoggingPlayerInteractEvent event = new LoggingPlayerInteractEvent(bukkitTarget, Action.RIGHT_CLICK_BLOCK, bukkitTarget.getItemInHand(), block, BlockFace.SOUTH);
testEvent(bukkitSender, bukkitTarget, event, stackTraceMode);
}
@Override
public void testDamage(Actor sender, LocalPlayer target, boolean fromTarget, boolean stackTraceMode) throws CommandException {
CommandSender bukkitSender = plugin.unwrapActor(sender);
Player bukkitTarget = BukkitAdapter.adapt(target);
Entity entity = traceEntity(bukkitSender, bukkitTarget, fromTarget);
sender.print(TextComponent.of("Testing ENTITY DAMAGE at ", TextColor.AQUA).append(TextComponent.of(entity.toString(), TextColor.DARK_AQUA)));
LoggingEntityDamageByEntityEvent event = new LoggingEntityDamageByEntityEvent(bukkitTarget, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
testEvent(bukkitSender, bukkitTarget, event, stackTraceMode);
}
}
@@ -0,0 +1,241 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.weather.WeatherType;
import org.bukkit.OfflinePlayer;
import java.util.UUID;
import javax.annotation.Nullable;
class BukkitOfflinePlayer extends BukkitPlayer {
private final OfflinePlayer player;
BukkitOfflinePlayer(WorldGuardPlugin plugin, OfflinePlayer offlinePlayer) {
super(plugin, offlinePlayer.getPlayer()); // null if they are offline
this.player = offlinePlayer;
}
/// ========================================
/// These are checked for RegionAssociable
/// (to see if a player belongs to a region)
/// ========================================
@Override
public String getName() {
return player.getName();
}
@Override
public UUID getUniqueId() {
return player.getUniqueId();
}
@Override
public boolean hasGroup(String group) {
return plugin.inGroup(player, group);
}
@Override
public String[] getGroups() {
return plugin.getGroups(player);
}
/// ==========================================
/// None of the following should ever be used.
/// ==========================================
@Override
public boolean hasPermission(String perm) {
throw new UnsupportedOperationException();
}
@Override
public void kick(String msg) {
throw new UnsupportedOperationException();
}
@Override
public void ban(String msg) {
throw new UnsupportedOperationException();
}
@Override
public double getHealth() {
throw new UnsupportedOperationException();
}
@Override
public void setHealth(double health) {
throw new UnsupportedOperationException();
}
@Override
public double getMaxHealth() {
throw new UnsupportedOperationException();
}
@Override
public double getFoodLevel() {
throw new UnsupportedOperationException();
}
@Override
public void setFoodLevel(double foodLevel) {
throw new UnsupportedOperationException();
}
@Override
public double getSaturation() {
throw new UnsupportedOperationException();
}
@Override
public void setSaturation(double saturation) {
throw new UnsupportedOperationException();
}
@Override
public float getExhaustion() {
throw new UnsupportedOperationException();
}
@Override
public void setExhaustion(float exhaustion) {
throw new UnsupportedOperationException();
}
@Override
public WeatherType getPlayerWeather() {
throw new UnsupportedOperationException();
}
@Override
public void setPlayerWeather(WeatherType weather) {
throw new UnsupportedOperationException();
}
@Override
public void resetPlayerWeather() {
throw new UnsupportedOperationException();
}
@Override
public boolean isPlayerTimeRelative() {
throw new UnsupportedOperationException();
}
@Override
public long getPlayerTimeOffset() {
throw new UnsupportedOperationException();
}
@Override
public void setPlayerTime(long time, boolean relative) {
throw new UnsupportedOperationException();
}
@Override
public void resetPlayerTime() {
throw new UnsupportedOperationException();
}
@Override
public void printRaw(String msg) {
throw new UnsupportedOperationException();
}
@Override
public void printDebug(String msg) {
throw new UnsupportedOperationException();
}
@Override
public void print(String msg) {
throw new UnsupportedOperationException();
}
@Override
public void printError(String msg) {
throw new UnsupportedOperationException();
}
@Override
public World getWorld() {
throw new UnsupportedOperationException();
}
@Override
public BaseItemStack getItemInHand(HandSide handSide) {
throw new UnsupportedOperationException();
}
@Override
public void giveItem(BaseItemStack itemStack) {
throw new UnsupportedOperationException();
}
@Override
public BlockBag getInventoryBlockBag() {
throw new UnsupportedOperationException();
}
@Override
public void setPosition(Vector3 pos, float pitch, float yaw) {
throw new UnsupportedOperationException();
}
@Nullable
@Override
public BaseEntity getState() {
throw new UnsupportedOperationException();
}
@Override
public Location getLocation() {
throw new UnsupportedOperationException();
}
@Override
public void setCompassTarget(Location location) {
throw new UnsupportedOperationException();
}
@Override
public SessionKey getSessionKey() {
throw new UnsupportedOperationException();
}
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
throw new UnsupportedOperationException();
}
}
@@ -0,0 +1,192 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.weather.WeatherType;
import com.sk89q.worldedit.world.weather.WeatherTypes;
import com.sk89q.worldguard.LocalPlayer;
import org.bukkit.BanList.Type;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class BukkitPlayer extends com.sk89q.worldedit.bukkit.BukkitPlayer implements LocalPlayer {
protected final WorldGuardPlugin plugin;
private final boolean silenced;
private String name;
public BukkitPlayer(WorldGuardPlugin plugin, Player player) {
this(plugin, player, false);
}
BukkitPlayer(WorldGuardPlugin plugin, Player player, boolean silenced) {
super(player);
this.plugin = plugin;
this.silenced = silenced;
}
@Override
public String getName() {
if (this.name == null) {
// getName() takes longer than before in newer versions of Minecraft
this.name = getPlayer().getName();
}
return name;
}
@Override
public boolean hasGroup(String group) {
return plugin.inGroup(getPlayer(), group);
}
@Override
public void kick(String msg) {
if (!silenced) {
getPlayer().kickPlayer(msg);
}
}
@Override
public void ban(String msg) {
if (!silenced) {
Bukkit.getBanList(Type.NAME).addBan(getName(), null, null, null);
getPlayer().kickPlayer(msg);
}
}
@Override
public double getHealth() {
return getPlayer().getHealth();
}
@Override
public void setHealth(double health) {
getPlayer().setHealth(health);
}
@Override
public double getMaxHealth() {
return getPlayer().getMaxHealth();
}
@Override
public double getFoodLevel() {
return getPlayer().getFoodLevel();
}
@Override
public void setFoodLevel(double foodLevel) {
getPlayer().setFoodLevel((int) foodLevel);
}
@Override
public double getSaturation() {
return getPlayer().getSaturation();
}
@Override
public void setSaturation(double saturation) {
getPlayer().setSaturation((float) saturation);
}
@Override
public float getExhaustion() {
return getPlayer().getExhaustion();
}
@Override
public void setExhaustion(float exhaustion) {
getPlayer().setExhaustion(exhaustion);
}
@Override
public WeatherType getPlayerWeather() {
return null;
}
@Override
public void setPlayerWeather(WeatherType weather) {
getPlayer().setPlayerWeather(weather == WeatherTypes.CLEAR ? org.bukkit.WeatherType.CLEAR : org.bukkit.WeatherType.DOWNFALL);
}
@Override
public void resetPlayerWeather() {
getPlayer().resetPlayerWeather();
}
@Override
public boolean isPlayerTimeRelative() {
return getPlayer().isPlayerTimeRelative();
}
@Override
public long getPlayerTimeOffset() {
return getPlayer().getPlayerTimeOffset();
}
@Override
public void setPlayerTime(long time, boolean relative) {
getPlayer().setPlayerTime(time, relative);
}
@Override
public void resetPlayerTime() {
getPlayer().resetPlayerTime();
}
@Override
public int getFireTicks() {
return getPlayer().getFireTicks();
}
@Override
public void setFireTicks(int fireTicks) {
getPlayer().setFireTicks(fireTicks);
}
@Override
public void setCompassTarget(Location location) {
getPlayer().setCompassTarget(BukkitAdapter.adapt(location));
}
@Override
public void sendTitle(String title, String subtitle) {
getPlayer().sendTitle(title, subtitle, -1, -1, -1);
}
@Override
public String[] getGroups() {
return plugin.getGroups(getPlayer());
}
@Override
public void printRaw(String msg) {
if (!silenced) {
super.printRaw(msg);
}
}
@Override
public boolean hasPermission(String perm) {
return plugin.hasPermission(getPlayer(), perm);
}
}
@@ -0,0 +1,128 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.config.WorldConfiguration;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.RegionContainer;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.ChunkUnloadEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.event.world.WorldUnloadEvent;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
public class BukkitRegionContainer extends RegionContainer {
/**
* Invalidation frequency in ticks.
*/
private static final int CACHE_INVALIDATION_INTERVAL = 2;
private final WorldGuardPlugin plugin;
/**
* Create a new instance.
*
* @param plugin the plugin
*/
public BukkitRegionContainer(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Override
public void initialize() {
super.initialize();
Bukkit.getPluginManager().registerEvents(new Listener() {
@EventHandler
public void onWorldLoad(WorldLoadEvent event) {
load(BukkitAdapter.adapt(event.getWorld()));
}
@EventHandler
public void onWorldUnload(WorldUnloadEvent event) {
unload(BukkitAdapter.adapt(event.getWorld()));
}
@EventHandler
public void onChunkLoad(ChunkLoadEvent event) {
RegionManager manager = get(BukkitAdapter.adapt(event.getWorld()));
if (manager != null) {
Chunk chunk = event.getChunk();
manager.loadChunk(BlockVector2.at(chunk.getX(), chunk.getZ()));
}
}
@EventHandler
public void onChunkUnload(ChunkUnloadEvent event) {
RegionManager manager = get(BukkitAdapter.adapt(event.getWorld()));
if (manager != null) {
Chunk chunk = event.getChunk();
manager.unloadChunk(BlockVector2.at(chunk.getX(), chunk.getZ()));
}
}
}, plugin);
Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, cache::invalidateAll, CACHE_INVALIDATION_INTERVAL, CACHE_INVALIDATION_INTERVAL);
}
@Override
@Nullable
protected RegionManager load(World world) {
checkNotNull(world);
WorldConfiguration config = WorldGuard.getInstance().getPlatform().getGlobalStateManager().get(world);
if (!config.useRegions) {
return null;
}
RegionManager manager;
synchronized (lock) {
manager = container.load(world.getName());
if (manager != null) {
// Bias the region data for loaded chunks
List<BlockVector2> positions = new ArrayList<>();
for (Chunk chunk : ((BukkitWorld) world).getWorld().getLoadedChunks()) {
positions.add(BlockVector2.at(chunk.getX(), chunk.getZ()));
}
manager.loadChunks(positions);
}
}
return manager;
}
}
@@ -0,0 +1,246 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.internal.platform.StringMatcher;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.stream.Collectors;
public class BukkitStringMatcher implements StringMatcher {
@Override
public World matchWorld(Actor sender, String filter) throws CommandException {
List<? extends World> worlds = WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS).getWorlds();
// Handle special hash tag groups
if (filter.charAt(0) == '#') {
// #main for the main world
if (filter.equalsIgnoreCase("#main")) {
return worlds.get(0);
// #normal for the first normal world
} else if (filter.equalsIgnoreCase("#normal")) {
for (World world : worlds) {
if (BukkitAdapter.adapt(world).getEnvironment() == org.bukkit.World.Environment.NORMAL) {
return world;
}
}
throw new CommandException("No normal world found.");
// #nether for the first nether world
} else if (filter.equalsIgnoreCase("#nether")) {
for (World world : worlds) {
if (BukkitAdapter.adapt(world).getEnvironment() == org.bukkit.World.Environment.NETHER) {
return world;
}
}
throw new CommandException("No nether world found.");
// #end for the first nether world
} else if (filter.equalsIgnoreCase("#end")) {
for (World world : worlds) {
if (BukkitAdapter.adapt(world).getEnvironment() == org.bukkit.World.Environment.THE_END) {
return world;
}
}
throw new CommandException("No end world found.");
// Handle getting a world from a player
} else if (filter.matches("^#player$")) {
String[] parts = filter.split(":", 2);
// They didn't specify an argument for the player!
if (parts.length == 1) {
throw new CommandException("Argument expected for #player.");
}
return matchPlayers(sender, parts[1]).iterator().next().getWorld();
} else {
throw new CommandException("Invalid identifier '" + filter + "'.");
}
}
for (World world : worlds) {
if (world.getName().equals(filter)) {
return world;
}
}
throw new CommandException("No world by that exact name found.");
}
@Override
public List<LocalPlayer> matchPlayerNames(String filter) {
List<LocalPlayer> wgPlayers = Bukkit.getServer().getOnlinePlayers().stream().map(player -> WorldGuardPlugin.inst().wrapPlayer(player)).collect(Collectors.toList());
filter = filter.toLowerCase();
// Allow exact name matching
if (filter.charAt(0) == '@' && filter.length() >= 2) {
filter = filter.substring(1);
for (LocalPlayer player : wgPlayers) {
if (player.getName().equalsIgnoreCase(filter)) {
List<LocalPlayer> list = new ArrayList<>();
list.add(player);
return list;
}
}
return new ArrayList<>();
// Allow partial name matching
} else if (filter.charAt(0) == '*' && filter.length() >= 2) {
filter = filter.substring(1);
List<LocalPlayer> list = new ArrayList<>();
for (LocalPlayer player : wgPlayers) {
if (player.getName().toLowerCase().contains(filter)) {
list.add(player);
}
}
return list;
// Start with name matching
} else {
List<LocalPlayer> list = new ArrayList<>();
for (LocalPlayer player : wgPlayers) {
if (player.getName().toLowerCase().startsWith(filter)) {
list.add(player);
}
}
return list;
}
}
@Override
public Iterable<? extends LocalPlayer> matchPlayers(Actor source, String filter) throws CommandException {
if (Bukkit.getServer().getOnlinePlayers().isEmpty()) {
throw new CommandException("No players matched query.");
}
List<LocalPlayer> wgPlayers = Bukkit.getServer().getOnlinePlayers().stream().map(player -> WorldGuardPlugin.inst().wrapPlayer(player)).collect(Collectors.toList());
if (filter.equals("*")) {
return checkPlayerMatch(wgPlayers);
}
// Handle special hash tag groups
if (filter.charAt(0) == '#') {
// Handle #world, which matches player of the same world as the
// calling source
if (filter.equalsIgnoreCase("#world")) {
List<LocalPlayer> players = new ArrayList<>();
LocalPlayer sourcePlayer = WorldGuard.getInstance().checkPlayer(source);
World sourceWorld = sourcePlayer.getWorld();
for (LocalPlayer player : wgPlayers) {
if (player.getWorld().equals(sourceWorld)) {
players.add(player);
}
}
return checkPlayerMatch(players);
// Handle #near, which is for nearby players.
} else if (filter.equalsIgnoreCase("#near")) {
List<LocalPlayer> players = new ArrayList<>();
LocalPlayer sourcePlayer = WorldGuard.getInstance().checkPlayer(source);
World sourceWorld = sourcePlayer.getWorld();
Vector3 sourceVector = sourcePlayer.getLocation().toVector();
for (LocalPlayer player : wgPlayers) {
if (player.getWorld().equals(sourceWorld) && player.getLocation().toVector().distanceSq(sourceVector) < 900) {
players.add(player);
}
}
return checkPlayerMatch(players);
} else {
throw new CommandException("Invalid group '" + filter + "'.");
}
}
List<LocalPlayer> players = matchPlayerNames(filter);
return checkPlayerMatch(players);
}
@Override
public Actor matchPlayerOrConsole(Actor sender, String filter) throws CommandException {
// Let's see if console is wanted
if (filter.equalsIgnoreCase("#console")
|| filter.equalsIgnoreCase("*console*")
|| filter.equalsIgnoreCase("!")) {
return WorldGuardPlugin.inst().wrapCommandSender(Bukkit.getServer().getConsoleSender());
}
return matchSinglePlayer(sender, filter);
}
@Override
public World getWorldByName(String worldName) {
final org.bukkit.World bukkitW = Bukkit.getServer().getWorld(worldName);
if (bukkitW == null) {
return null;
}
return BukkitAdapter.adapt(bukkitW);
}
@Override
public String replaceMacros(Actor sender, String message) {
Collection<? extends Player> online = Bukkit.getServer().getOnlinePlayers();
message = message.replace("%name%", sender.getName());
message = message.replace("%id%", sender.getUniqueId().toString());
message = message.replace("%online%", String.valueOf(online.size()));
if (sender instanceof LocalPlayer) {
LocalPlayer player = (LocalPlayer) sender;
World world = (World) player.getExtent();
message = message.replace("%world%", world.getName());
message = message.replace("%health%", String.valueOf(player.getHealth()));
}
return message;
}
}
@@ -0,0 +1,113 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldguard.blacklist.target.BlockTarget;
import com.sk89q.worldguard.blacklist.target.ItemTarget;
import com.sk89q.worldguard.blacklist.target.Target;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.inventory.ItemStack;
public class BukkitUtil {
private BukkitUtil() {
}
/**
* Checks if the given potion is a vial of water.
*
* @param item the item to check
* @return true if it's a water vial
*/
public static boolean isWaterPotion(ItemStack item) {
return (item.getDurability() & 0x3F) == 0;
}
/**
* Get just the potion effect bits. This is to work around bugs with potion
* parsing.
*
* @param item item
* @return new bits
*/
public static int getPotionEffectBits(ItemStack item) {
return item.getDurability() & 0x3F;
}
/**
* Get a blacklist target for the given block.
*
* @param block the block
* @param effectiveMaterial The effective material, if different
* @return a target
*/
public static Target createTarget(Block block, Material effectiveMaterial) {
checkNotNull(block);
checkNotNull(block.getType());
if (block.getType() == effectiveMaterial) {
return createTarget(block.getType());
} else {
return createTarget(effectiveMaterial);
}
}
/**
* Get a blacklist target for the given block.
*
* @param block the block
* @return a target
*/
public static Target createTarget(Block block) {
checkNotNull(block);
checkNotNull(block.getType());
return createTarget(block.getType());
}
/**
* Get a blacklist target for the given item.
*
* @param item the item
* @return a target
*/
public static Target createTarget(ItemStack item) {
checkNotNull(item);
checkNotNull(item.getType());
return createTarget(item.getType()); // Delegate it, ItemStacks can contain both Blocks and Items in Spigot
}
/**
* Get a blacklist target for the given material.
*
* @param material the material
* @return a target
*/
public static Target createTarget(Material material) {
checkNotNull(material);
if (material.isBlock()) {
return new BlockTarget(BukkitAdapter.asBlockType(material));
} else {
return new ItemTarget(BukkitAdapter.asItemType(material));
}
}
}
@@ -21,6 +21,12 @@ package com.sk89q.worldguard.bukkit;
import com.sk89q.util.yaml.YAMLFormat;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.report.Unreported;
import com.sk89q.worldedit.world.entity.EntityType;
import com.sk89q.worldedit.world.entity.EntityTypes;
import com.sk89q.worldedit.world.item.ItemTypes;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.Blacklist;
import com.sk89q.worldguard.blacklist.BlacklistLoggerHandler;
import com.sk89q.worldguard.blacklist.logger.ConsoleHandler;
@@ -28,24 +34,23 @@ import com.sk89q.worldguard.blacklist.logger.DatabaseHandler;
import com.sk89q.worldguard.blacklist.logger.FileHandler;
import com.sk89q.worldguard.blacklist.target.TargetMatcherParseException;
import com.sk89q.worldguard.blacklist.target.TargetMatcherParser;
import com.sk89q.worldguard.bukkit.commands.CommandUtils;
import com.sk89q.worldguard.bukkit.internal.BukkitBlacklist;
import com.sk89q.worldguard.bukkit.chest.BukkitSignChestProtection;
import com.sk89q.worldguard.bukkit.internal.TargetMatcherSet;
import com.sk89q.worldguard.chest.ChestProtection;
import com.sk89q.worldguard.chest.SignChestProtection;
import com.sk89q.worldguard.util.report.Unreported;
import org.bukkit.block.Block;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import com.sk89q.worldguard.commands.CommandUtils;
import com.sk89q.worldguard.config.YamlWorldConfiguration;
import org.bukkit.potion.PotionEffectType;
import org.yaml.snakeyaml.parser.ParserException;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.*;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Holds the configuration for individual worlds.
@@ -53,152 +58,32 @@ import java.util.logging.Logger;
* @author sk89q
* @author Michael
*/
public class WorldConfiguration {
public class BukkitWorldConfiguration extends YamlWorldConfiguration {
private static final Logger log = Logger.getLogger(WorldConfiguration.class.getCanonicalName());
private static final TargetMatcherParser matcherParser = new TargetMatcherParser();
public static final String CONFIG_HEADER = "#\r\n" +
"# WorldGuard's world configuration file\r\n" +
"#\r\n" +
"# This is a world configuration file. Anything placed into here will only\r\n" +
"# affect this world. If you don't put anything in this file, then the\r\n" +
"# settings will be inherited from the main configuration file.\r\n" +
"#\r\n" +
"# If you see {} below, that means that there are NO entries in this file.\r\n" +
"# Remove the {} and add your own entries.\r\n" +
"#\r\n";
@Unreported private WorldGuardPlugin plugin;
@Unreported private String worldName;
@Unreported private YAMLProcessor parentConfig;
@Unreported private YAMLProcessor config;
private File blacklistFile;
@Unreported private Blacklist blacklist;
@Unreported private ChestProtection chestProtection = new SignChestProtection();
@Unreported private ChestProtection chestProtection = new BukkitSignChestProtection();
/* Configuration data start */
public boolean summaryOnStart;
public boolean opPermissions;
public boolean buildPermissions;
public String buildPermissionDenyMessage = "";
public boolean fireSpreadDisableToggle;
public boolean itemDurability;
public boolean simulateSponge;
public int spongeRadius;
public boolean disableExpDrops;
public Set<PotionEffectType> blockPotions;
public boolean blockPotionsAlways;
public boolean pumpkinScuba;
public boolean redstoneSponges;
public boolean noPhysicsGravel;
public boolean noPhysicsSand;
public boolean ropeLadders;
public boolean allowPortalAnywhere;
public Set<Integer> preventWaterDamage;
public boolean blockLighter;
public boolean disableFireSpread;
public Set<Integer> disableFireSpreadBlocks;
public boolean preventLavaFire;
public Set<Integer> allowedLavaSpreadOver;
public boolean blockTNTExplosions;
public boolean blockTNTBlockDamage;
public boolean blockCreeperExplosions;
public boolean blockCreeperBlockDamage;
public boolean blockWitherExplosions;
public boolean blockWitherBlockDamage;
public boolean blockWitherSkullExplosions;
public boolean blockWitherSkullBlockDamage;
public boolean blockEnderDragonBlockDamage;
public boolean blockEnderDragonPortalCreation;
public boolean blockFireballExplosions;
public boolean blockFireballBlockDamage;
public boolean blockOtherExplosions;
public boolean blockEntityPaintingDestroy;
public boolean blockEntityItemFrameDestroy;
public boolean blockPluginSpawning;
public boolean blockGroundSlimes;
public boolean blockZombieDoorDestruction;
public boolean disableContactDamage;
public boolean disableFallDamage;
public boolean disableLavaDamage;
public boolean disableFireDamage;
public boolean disableLightningDamage;
public boolean disableDrowningDamage;
public boolean disableSuffocationDamage;
public boolean teleportOnSuffocation;
public boolean disableVoidDamage;
public boolean teleportOnVoid;
public boolean disableExplosionDamage;
public boolean disableMobDamage;
public boolean useRegions;
public boolean highFreqFlags;
public boolean checkLiquidFlow;
public int regionWand;
public Set<EntityType> blockCreatureSpawn;
public boolean allowTamedSpawns;
// public boolean useiConomy;
// public boolean buyOnClaim;
// public double buyOnClaimPrice;
public int maxClaimVolume;
public boolean claimOnlyInsideExistingRegions;
public int maxRegionCountPerPlayer;
public boolean antiWolfDumbness;
public boolean signChestProtection;
public boolean disableSignChestProtectionCheck;
public boolean removeInfiniteStacks;
public boolean disableCreatureCropTrampling;
public boolean disablePlayerCropTrampling;
public boolean preventLightningFire;
public Set<Integer> disallowedLightningBlocks;
public boolean disableThunder;
public boolean disableWeather;
public boolean alwaysRaining;
public boolean alwaysThundering;
public boolean disablePigZap;
public boolean disableCreeperPower;
public boolean disableHealthRegain;
public boolean disableMushroomSpread;
public boolean disableIceMelting;
public boolean disableSnowMelting;
public boolean disableSnowFormation;
public boolean disableIceFormation;
public boolean disableLeafDecay;
public boolean disableGrassGrowth;
public boolean disableMyceliumSpread;
public boolean disableVineGrowth;
public boolean disableEndermanGriefing;
public boolean disableSnowmanTrails;
public boolean disableSoilDehydration;
public Set<Integer> allowedSnowFallOver;
public boolean regionInvinciblityRemovesMobs;
public boolean fakePlayerBuildOverride;
public boolean explosionFlagCancellation;
public boolean disableDeathMessages;
public boolean disableObsidianGenerators;
public boolean strictEntitySpawn;
public TargetMatcherSet allowAllInteract;
public TargetMatcherSet blockUseAtFeet;
private Map<String, Integer> maxRegionCounts;
/* Configuration data end */
/**
* Construct the object.
*
* @param plugin The WorldGuardPlugin instance
* @param worldName The world name that this WorldConfiguration is for.
* @param worldName The world name that this BukkitWorldConfiguration is for.
* @param parentConfig The parent configuration to read defaults from
*/
public WorldConfiguration(WorldGuardPlugin plugin, String worldName, YAMLProcessor parentConfig) {
public BukkitWorldConfiguration(WorldGuardPlugin plugin, String worldName, YAMLProcessor parentConfig) {
File baseFolder = new File(plugin.getDataFolder(), "worlds/" + worldName);
File configFile = new File(baseFolder, "config.yml");
blacklistFile = new File(baseFolder, "blacklist.txt");
this.plugin = plugin;
this.worldName = worldName;
this.parentConfig = parentConfig;
@@ -213,66 +98,11 @@ public class WorldConfiguration {
}
}
private boolean getBoolean(String node, boolean def) {
boolean val = parentConfig.getBoolean(node, def);
if (config.getProperty(node) != null) {
return config.getBoolean(node, def);
} else {
return val;
}
}
private String getString(String node, String def) {
String val = parentConfig.getString(node, def);
if (config.getProperty(node) != null) {
return config.getString(node, def);
} else {
return val;
}
}
private int getInt(String node, int def) {
int val = parentConfig.getInt(node, def);
if (config.getProperty(node) != null) {
return config.getInt(node, def);
} else {
return val;
}
}
@SuppressWarnings("unused")
private double getDouble(String node, double def) {
double val = parentConfig.getDouble(node, def);
if (config.getProperty(node) != null) {
return config.getDouble(node, def);
} else {
return val;
}
}
private List<Integer> getIntList(String node, List<Integer> def) {
List<Integer> res = parentConfig.getIntList(node, def);
if (res == null || res.size() == 0) {
parentConfig.setProperty(node, new ArrayList<Integer>());
}
if (config.getProperty(node) != null) {
res = config.getIntList(node, def);
}
return res;
}
private TargetMatcherSet getTargetMatchers(String node) {
TargetMatcherSet set = new TargetMatcherSet();
List<String> inputs = parentConfig.getStringList(node, null);
if (inputs == null || inputs.size() == 0) {
if (inputs == null || inputs.isEmpty()) {
parentConfig.setProperty(node, new ArrayList<String>());
return set;
}
@@ -288,52 +118,15 @@ public class WorldConfiguration {
return set;
}
private List<String> getStringList(String node, List<String> def) {
List<String> res = parentConfig.getStringList(node, def);
if (res == null || res.size() == 0) {
parentConfig.setProperty(node, new ArrayList<String>());
}
if (config.getProperty(node) != null) {
res = config.getStringList(node, def);
}
return res;
}
private List<String> getKeys(String node) {
List<String> res = parentConfig.getKeys(node);
if (res == null || res.size() == 0) {
res = config.getKeys(node);
}
if (res == null) {
res = new ArrayList<String>();
}
return res;
}
private Object getProperty(String node) {
Object res = parentConfig.getProperty(node);
if (config.getProperty(node) != null) {
res = config.getProperty(node);
}
return res;
}
/**
* Load the configuration.
*/
private void loadConfiguration() {
@Override
public void loadConfiguration() {
try {
config.load();
} catch (IOException e) {
log.severe("Error reading configuration for world " + worldName + ": ");
e.printStackTrace();
log.log(Level.SEVERE, "Error reading configuration for world " + worldName + ": ", e);
} catch (ParserException e) {
log.severe("Error parsing configuration for world " + worldName + ". ");
throw e;
@@ -349,13 +142,14 @@ public class WorldConfiguration {
strictEntitySpawn = getBoolean("event-handling.block-entity-spawns-with-untraceable-cause", false);
allowAllInteract = getTargetMatchers("event-handling.interaction-whitelist");
blockUseAtFeet = getTargetMatchers("event-handling.emit-block-use-at-feet");
ignoreHopperMoveEvents = getBoolean("event-handling.ignore-hopper-item-move-events", false);
itemDurability = getBoolean("protection.item-durability", true);
removeInfiniteStacks = getBoolean("protection.remove-infinite-stacks", false);
disableExpDrops = getBoolean("protection.disable-xp-orb-drops", false);
disableObsidianGenerators = getBoolean("protection.disable-obsidian-generators", false);
blockPotions = new HashSet<PotionEffectType>();
blockPotions = new HashSet<>();
for (String potionName : getStringList("gameplay.block-potions", null)) {
PotionEffectType effect = PotionEffectType.getByName(potionName);
@@ -366,6 +160,7 @@ public class WorldConfiguration {
}
}
blockPotionsAlways = getBoolean("gameplay.block-potions-overly-reliably", false);
disableConduitEffects = getBoolean("gameplay.disable-conduit-effects", false);
simulateSponge = getBoolean("simulation.sponge.enable", false);
spongeRadius = Math.max(1, getInt("simulation.sponge.radius", 3)) - 1;
@@ -378,7 +173,7 @@ public class WorldConfiguration {
noPhysicsSand = getBoolean("physics.no-physics-sand", false);
ropeLadders = getBoolean("physics.vine-like-rope-ladders", false);
allowPortalAnywhere = getBoolean("physics.allow-portal-anywhere", false);
preventWaterDamage = new HashSet<Integer>(getIntList("physics.disable-water-damage-blocks", null));
preventWaterDamage = new HashSet<>(convertLegacyBlocks(getStringList("physics.disable-water-damage-blocks", null)));
blockTNTExplosions = getBoolean("ignition.block-tnt", false);
blockTNTBlockDamage = getBoolean("ignition.block-tnt-block-damage", false);
@@ -386,8 +181,8 @@ public class WorldConfiguration {
preventLavaFire = getBoolean("fire.disable-lava-fire-spread", true);
disableFireSpread = getBoolean("fire.disable-all-fire-spread", false);
disableFireSpreadBlocks = new HashSet<Integer>(getIntList("fire.disable-fire-spread-blocks", null));
allowedLavaSpreadOver = new HashSet<Integer>(getIntList("fire.lava-spread-blocks", null));
disableFireSpreadBlocks = new HashSet<>(convertLegacyBlocks(getStringList("fire.disable-fire-spread-blocks", null)));
allowedLavaSpreadOver = new HashSet<>(convertLegacyBlocks(getStringList("fire.lava-spread-blocks", null)));
blockCreeperExplosions = getBoolean("mobs.block-creeper-explosions", false);
blockCreeperBlockDamage = getBoolean("mobs.block-creeper-block-damage", false);
@@ -405,6 +200,7 @@ public class WorldConfiguration {
disableSnowmanTrails = getBoolean("mobs.disable-snowman-trails", false);
blockEntityPaintingDestroy = getBoolean("mobs.block-painting-destroy", false);
blockEntityItemFrameDestroy = getBoolean("mobs.block-item-frame-destroy", false);
blockEntityArmorStandDestroy = getBoolean("mobs.block-armor-stand-destroy", false);
blockPluginSpawning = getBoolean("mobs.block-plugin-spawning", true);
blockGroundSlimes = getBoolean("mobs.block-above-ground-slimes", false);
blockOtherExplosions = getBoolean("mobs.block-other-explosions", false);
@@ -430,7 +226,7 @@ public class WorldConfiguration {
disableCreatureCropTrampling = getBoolean("crops.disable-creature-trampling", false);
disablePlayerCropTrampling = getBoolean("crops.disable-player-trampling", false);
disallowedLightningBlocks = new HashSet<Integer>(getIntList("weather.prevent-lightning-strike-blocks", null));
disallowedLightningBlocks = new HashSet<>(convertLegacyBlocks(getStringList("weather.prevent-lightning-strike-blocks", null)));
preventLightningFire = getBoolean("weather.disable-lightning-strike-fire", false);
disableThunder = getBoolean("weather.disable-thunderstorm", false);
disableWeather = getBoolean("weather.disable-weather", false);
@@ -448,27 +244,31 @@ public class WorldConfiguration {
disableGrassGrowth = getBoolean("dynamics.disable-grass-growth", false);
disableMyceliumSpread = getBoolean("dynamics.disable-mycelium-spread", false);
disableVineGrowth = getBoolean("dynamics.disable-vine-growth", false);
disableCropGrowth = getBoolean("dynamics.disable-crop-growth", false);
disableSoilDehydration = getBoolean("dynamics.disable-soil-dehydration", false);
allowedSnowFallOver = new HashSet<Integer>(getIntList("dynamics.snow-fall-blocks", null));
allowedSnowFallOver = new HashSet<>(convertLegacyBlocks(getStringList("dynamics.snow-fall-blocks", null)));
useRegions = getBoolean("regions.enable", true);
regionInvinciblityRemovesMobs = getBoolean("regions.invincibility-removes-mobs", false);
regionCancelEmptyChatEvents = getBoolean("regions.cancel-chat-without-recipients", true);
regionNetherPortalProtection = getBoolean("regions.nether-portal-protection", false);
fakePlayerBuildOverride = getBoolean("regions.fake-player-build-override", true);
explosionFlagCancellation = getBoolean("regions.explosion-flags-block-entity-damage", true);
highFreqFlags = getBoolean("regions.high-frequency-flags", false);
checkLiquidFlow = getBoolean("regions.protect-against-liquid-flow", false);
regionWand = getInt("regions.wand", 334);
regionWand = convertLegacyItem(getString("regions.wand", ItemTypes.LEATHER.getId()));
maxClaimVolume = getInt("regions.max-claim-volume", 30000);
claimOnlyInsideExistingRegions = getBoolean("regions.claim-only-inside-existing-regions", false);
boundedLocationFlags = getBoolean("regions.location-flags-only-inside-regions", false);
maxRegionCountPerPlayer = getInt("regions.max-region-count-per-player.default", 7);
maxRegionCounts = new HashMap<String, Integer>();
maxRegionCounts = new HashMap<>();
maxRegionCounts.put(null, maxRegionCountPerPlayer);
for (String key : getKeys("regions.max-region-count-per-player")) {
if (!key.equalsIgnoreCase("default")) {
Object val = getProperty("regions.max-region-count-per-player." + key);
if (val != null && val instanceof Number) {
if (val instanceof Number) {
maxRegionCounts.put(key, ((Number) val).intValue());
}
}
@@ -478,14 +278,12 @@ public class WorldConfiguration {
// buyOnClaim = getBoolean("iconomy.buy-on-claim", false);
// buyOnClaimPrice = getDouble("iconomy.buy-on-claim-price", 1.0);
blockCreatureSpawn = new HashSet<EntityType>();
blockCreatureSpawn = new HashSet<>();
for (String creatureName : getStringList("mobs.block-creature-spawn", null)) {
EntityType creature = EntityType.fromName(creatureName);
EntityType creature = EntityTypes.get(creatureName.toLowerCase());
if (creature == null) {
log.warning("Unknown mob type '" + creatureName + "'");
} else if (!creature.isAlive()) {
log.warning("Entity type '" + creatureName + "' is not a creature");
log.warning("Unknown entity type '" + creatureName + "'");
} else {
blockCreatureSpawn.add(creature);
}
@@ -516,7 +314,7 @@ public class WorldConfiguration {
}
// First load the blacklist data from worldguard-blacklist.txt
Blacklist blist = new BukkitBlacklist(useBlacklistAsWhitelist, plugin);
Blacklist blist = new Blacklist(useBlacklistAsWhitelist);
blist.load(blacklistFile);
// If the blacklist is empty, then set the field to null
@@ -526,7 +324,8 @@ public class WorldConfiguration {
} else {
this.blacklist = blist;
if (summaryOnStart) {
log.log(Level.INFO, "Blacklist loaded.");
log.log(Level.INFO, "({0}) Blacklist loaded with {1} entries.",
new Object[]{worldName, blacklist.getItemCount()});
}
BlacklistLoggerHandler blacklistLogger = blist.getLogger();
@@ -567,7 +366,7 @@ public class WorldConfiguration {
if (disableFireSpread) {
log.log(Level.INFO, "(" + worldName + ") All fire spread is disabled.");
} else {
if (disableFireSpreadBlocks.size() > 0) {
if (!disableFireSpreadBlocks.isEmpty()) {
log.log(Level.INFO, "(" + worldName
+ ") Fire spread is limited to "
+ disableFireSpreadBlocks.size() + " block types.");
@@ -583,47 +382,39 @@ public class WorldConfiguration {
config.save();
}
public Blacklist getBlacklist() {
return this.blacklist;
}
public String getWorldName() {
return this.worldName;
}
public boolean isChestProtected(Block block, Player player) {
public boolean isChestProtected(Location block, LocalPlayer player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")
|| plugin.hasPermission(player, "worldguard.override.chest-protection")) {
if (player.hasPermission("worldguard.chest-protection.override")
|| player.hasPermission("worldguard.override.chest-protection")) {
return false;
}
return chestProtection.isProtected(block, player);
}
public boolean isChestProtected(Block block) {
public boolean isChestProtected(Location block) {
return signChestProtection && chestProtection.isProtected(block, null);
}
public boolean isChestProtectedPlacement(Block block, Player player) {
public boolean isChestProtectedPlacement(Location block, LocalPlayer player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")
|| plugin.hasPermission(player, "worldguard.override.chest-protection")) {
if (player.hasPermission("worldguard.chest-protection.override")
|| player.hasPermission("worldguard.override.chest-protection")) {
return false;
}
return chestProtection.isProtectedPlacement(block, player);
}
public boolean isAdjacentChestProtected(Block block, Player player) {
public boolean isAdjacentChestProtected(Location block, LocalPlayer player) {
if (!signChestProtection) {
return false;
}
if (plugin.hasPermission(player, "worldguard.chest-protection.override")
|| plugin.hasPermission(player, "worldguard.override.chest-protection")) {
if (player.hasPermission("worldguard.chest-protection.override")
|| player.hasPermission("worldguard.override.chest-protection")) {
return false;
}
return chestProtection.isAdjacentChestProtected(block, player);
@@ -633,19 +424,4 @@ public class WorldConfiguration {
return chestProtection;
}
public int getMaxRegionCount(Player player) {
int max = -1;
for (String group : plugin.getGroups(player)) {
if (maxRegionCounts.containsKey(group)) {
int groupMax = maxRegionCounts.get(group);
if (max < groupMax) {
max = groupMax;
}
}
}
if (max <= -1) {
max = maxRegionCountPerPlayer;
}
return max;
}
}
@@ -0,0 +1,231 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.report.ReportList;
import com.sk89q.worldedit.world.gamemode.GameMode;
import com.sk89q.worldedit.world.gamemode.GameModes;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.bukkit.protection.events.flags.FlagContextCreateEvent;
import com.sk89q.worldguard.bukkit.session.BukkitSessionManager;
import com.sk89q.worldguard.bukkit.util.report.PerformanceReport;
import com.sk89q.worldguard.bukkit.util.report.PluginReport;
import com.sk89q.worldguard.bukkit.util.report.SchedulerReport;
import com.sk89q.worldguard.bukkit.util.report.ServerReport;
import com.sk89q.worldguard.bukkit.util.report.ServicesReport;
import com.sk89q.worldguard.bukkit.util.report.WorldReport;
import com.sk89q.worldguard.internal.platform.DebugHandler;
import com.sk89q.worldguard.internal.platform.StringMatcher;
import com.sk89q.worldguard.internal.platform.WorldGuardPlatform;
import com.sk89q.worldguard.protection.flags.FlagContext;
import com.sk89q.worldguard.protection.regions.RegionContainer;
import com.sk89q.worldguard.session.SessionManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.permissions.Permissible;
import java.nio.file.Path;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
public class BukkitWorldGuardPlatform implements WorldGuardPlatform {
private SessionManager sessionManager;
private BukkitConfigurationManager configuration;
private BukkitRegionContainer regionContainer;
private BukkitDebugHandler debugHandler;
private StringMatcher stringMatcher;
public BukkitWorldGuardPlatform() {
}
@Override
public String getPlatformName() {
return "Bukkit-Official";
}
@Override
public String getPlatformVersion() {
return WorldGuardPlugin.inst().getDescription().getVersion();
}
@Override
public void notifyFlagContextCreate(FlagContext.FlagContextBuilder flagContextBuilder) {
Bukkit.getServer().getPluginManager().callEvent(new FlagContextCreateEvent(flagContextBuilder));
}
@Override
public BukkitConfigurationManager getGlobalStateManager() {
return configuration;
}
@Override
public StringMatcher getMatcher() {
return stringMatcher;
}
@Override
public SessionManager getSessionManager() {
return this.sessionManager;
}
@Override
public void broadcastNotification(String message) {
Bukkit.broadcast(message, "worldguard.notify");
Set<Permissible> subs = Bukkit.getPluginManager().getPermissionSubscriptions("worldguard.notify");
for (Player player : Bukkit.getServer().getOnlinePlayers()) {
if (!(subs.contains(player) && player.hasPermission("worldguard.notify")) &&
WorldGuardPlugin.inst().hasPermission(player, "worldguard.notify")) { // Make sure the player wasn't already broadcasted to.
player.sendMessage(message);
}
}
WorldGuard.logger.info(message);
}
@Override
public void broadcastNotification(TextComponent component) {
List<LocalPlayer>
wgPlayers = Bukkit.getServer().getOnlinePlayers().stream().map(player -> WorldGuardPlugin.inst().wrapPlayer(player)).collect(
Collectors.toList());
for (LocalPlayer player : wgPlayers) {
if (player.hasPermission("worldguard.notify")) {
player.print(component);
}
}
}
@Override
public void load() {
stringMatcher = new BukkitStringMatcher();
sessionManager = new BukkitSessionManager();
configuration = new BukkitConfigurationManager(WorldGuardPlugin.inst());
configuration.load();
regionContainer = new BukkitRegionContainer(WorldGuardPlugin.inst());
regionContainer.initialize();
debugHandler = new BukkitDebugHandler(WorldGuardPlugin.inst());
}
@Override
public void unload() {
configuration.unload();
regionContainer.unload();
}
@Override
public RegionContainer getRegionContainer() {
return this.regionContainer;
}
@Override
public DebugHandler getDebugHandler() {
return debugHandler;
}
@Override
public GameMode getDefaultGameMode() {
return GameModes.get(Bukkit.getServer().getDefaultGameMode().name().toLowerCase());
}
@Override
public Path getConfigDir() {
return WorldGuardPlugin.inst().getDataFolder().toPath();
}
@Override
public void stackPlayerInventory(LocalPlayer localPlayer) {
boolean ignoreMax = localPlayer.hasPermission("worldguard.stack.illegitimate");
boolean ignoreDamaged = localPlayer.hasPermission("worldguard.stack.damaged");
Player player = ((BukkitPlayer) localPlayer).getPlayer();
ItemStack[] items = player.getInventory().getContents();
int len = items.length;
int affected = 0;
for (int i = 0; i < len; i++) {
ItemStack item = items[i];
// Avoid infinite stacks and stacks with durability
if (item == null || item.getAmount() <= 0
|| (!ignoreMax && item.getMaxStackSize() == 1)) {
continue;
}
int max = ignoreMax ? 64 : item.getMaxStackSize();
if (item.getAmount() < max) {
int needed = max - item.getAmount(); // Number of needed items until max
// Find another stack of the same type
for (int j = i + 1; j < len; j++) {
ItemStack item2 = items[j];
// Avoid infinite stacks and stacks with durability
if (item2 == null || item2.getAmount() <= 0
|| (!ignoreMax && item.getMaxStackSize() == 1)) {
continue;
}
// Same type?
// Blocks store their color in the damage value
if (item2.getType() == item.getType() &&
(ignoreDamaged || item.getDurability() == item2.getDurability()) &&
((item.getItemMeta() == null && item2.getItemMeta() == null)
|| (item.getItemMeta() != null &&
item.getItemMeta().equals(item2.getItemMeta())))) {
// This stack won't fit in the parent stack
if (item2.getAmount() > needed) {
item.setAmount(max);
item2.setAmount(item2.getAmount() - needed);
break;
// This stack will
} else {
items[j] = null;
item.setAmount(item.getAmount() + item2.getAmount());
needed = max - item.getAmount();
}
affected++;
}
}
}
}
if (affected > 0) {
player.getInventory().setContents(items);
}
}
@Override
public void addPlatformReports(ReportList report) {
report.add(new ServerReport());
report.add(new PluginReport());
report.add(new SchedulerReport());
report.add(new ServicesReport());
report.add(new WorldReport());
report.add(new PerformanceReport());
}
}
@@ -0,0 +1,483 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.google.common.collect.ImmutableList;
import com.sk89q.bukkit.util.CommandsManagerRegistration;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissionsException;
import com.sk89q.minecraft.util.commands.CommandUsageException;
import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.minecraft.util.commands.MissingNestedCommandException;
import com.sk89q.minecraft.util.commands.SimpleInjector;
import com.sk89q.minecraft.util.commands.WrappedCommandException;
import com.sk89q.wepif.PermissionsResolverManager;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitCommandSender;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.commands.GeneralCommands;
import com.sk89q.worldguard.commands.ProtectionCommands;
import com.sk89q.worldguard.commands.ToggleCommands;
import com.sk89q.worldguard.bukkit.event.player.ProcessPlayerEvent;
import com.sk89q.worldguard.bukkit.listener.BlacklistListener;
import com.sk89q.worldguard.bukkit.listener.BlockedPotionsListener;
import com.sk89q.worldguard.bukkit.listener.BuildPermissionListener;
import com.sk89q.worldguard.bukkit.listener.ChestProtectionListener;
import com.sk89q.worldguard.bukkit.listener.DebuggingListener;
import com.sk89q.worldguard.bukkit.listener.EventAbstractionListener;
import com.sk89q.worldguard.bukkit.listener.InvincibilityListener;
import com.sk89q.worldguard.bukkit.listener.PlayerModesListener;
import com.sk89q.worldguard.bukkit.listener.PlayerMoveListener;
import com.sk89q.worldguard.bukkit.listener.RegionFlagsListener;
import com.sk89q.worldguard.bukkit.listener.RegionProtectionListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardBlockListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardCommandBookListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardEntityListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardHangingListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardPlayerListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardServerListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardVehicleListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardWeatherListener;
import com.sk89q.worldguard.bukkit.listener.WorldGuardWorldListener;
import com.sk89q.worldguard.bukkit.listener.WorldRulesListener;
import com.sk89q.worldguard.bukkit.session.BukkitSessionManager;
import com.sk89q.worldguard.bukkit.util.Events;
import com.sk89q.worldguard.bukkit.util.logging.ClassSourceValidator;
import com.sk89q.worldguard.protection.flags.Flag;
import com.sk89q.worldguard.protection.flags.registry.SimpleFlagRegistry;
import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import com.sk89q.worldguard.util.logging.RecordMessagePrefixer;
import org.bstats.bukkit.Metrics;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.jar.JarFile;
import java.util.logging.Logger;
import java.util.zip.ZipEntry;
/**
* The main class for WorldGuard as a Bukkit plugin.
*/
public class WorldGuardPlugin extends JavaPlugin {
private static WorldGuardPlugin inst;
private static BukkitWorldGuardPlatform platform;
private final CommandsManager<Actor> commands;
private PlayerMoveListener playerMoveListener;
/**
* Construct objects. Actual loading occurs when the plugin is enabled, so
* this merely instantiates the objects.
*/
public WorldGuardPlugin() {
inst = this;
commands = new CommandsManager<Actor>() {
@Override
public boolean hasPermission(Actor player, String perm) {
return player.hasPermission(perm);
}
};
}
/**
* Get the current instance of WorldGuard
* @return WorldGuardPlugin instance
*/
public static WorldGuardPlugin inst() {
return inst;
}
/**
* Called on plugin enable.
*/
@Override
public void onEnable() {
configureLogger();
getDataFolder().mkdirs(); // Need to create the plugins/WorldGuard folder
PermissionsResolverManager.initialize(this);
WorldGuard.getInstance().setPlatform(platform = new BukkitWorldGuardPlatform()); // Initialise WorldGuard
WorldGuard.getInstance().setup();
BukkitSessionManager sessionManager = (BukkitSessionManager) platform.getSessionManager();
// Set the proper command injector
commands.setInjector(new SimpleInjector(WorldGuard.getInstance()));
// Catch bad things being done by naughty plugins that include
// WorldGuard's classes
ClassSourceValidator verifier = new ClassSourceValidator(this);
verifier.reportMismatches(ImmutableList.of(ProtectedRegion.class, ProtectedCuboidRegion.class, Flag.class));
// Register command classes
final CommandsManagerRegistration reg = new CommandsManagerRegistration(this, commands);
reg.register(ToggleCommands.class);
reg.register(ProtectionCommands.class);
getServer().getScheduler().scheduleSyncDelayedTask(this, () -> {
if (!platform.getGlobalStateManager().hasCommandBookGodMode()) {
reg.register(GeneralCommands.class);
}
}, 0L);
getServer().getScheduler().scheduleSyncRepeatingTask(this, sessionManager, BukkitSessionManager.RUN_DELAY, BukkitSessionManager.RUN_DELAY);
// Register events
getServer().getPluginManager().registerEvents(sessionManager, this);
(new WorldGuardPlayerListener(this)).registerEvents();
(new WorldGuardBlockListener(this)).registerEvents();
(new WorldGuardEntityListener(this)).registerEvents();
(new WorldGuardWeatherListener(this)).registerEvents();
(new WorldGuardVehicleListener(this)).registerEvents();
(new WorldGuardServerListener(this)).registerEvents();
(new WorldGuardHangingListener(this)).registerEvents();
// Modules
(playerMoveListener = new PlayerMoveListener(this)).registerEvents();
(new BlacklistListener(this)).registerEvents();
(new ChestProtectionListener(this)).registerEvents();
(new RegionProtectionListener(this)).registerEvents();
(new RegionFlagsListener(this)).registerEvents();
(new WorldRulesListener(this)).registerEvents();
(new BlockedPotionsListener(this)).registerEvents();
(new EventAbstractionListener(this)).registerEvents();
(new PlayerModesListener(this)).registerEvents();
(new BuildPermissionListener(this)).registerEvents();
(new InvincibilityListener(this)).registerEvents();
if ("true".equalsIgnoreCase(System.getProperty("worldguard.debug.listener"))) {
(new DebuggingListener(this, WorldGuard.logger)).registerEvents();
}
platform.getGlobalStateManager().updateCommandBookGodMode();
if (getServer().getPluginManager().isPluginEnabled("CommandBook")) {
getServer().getPluginManager().registerEvents(new WorldGuardCommandBookListener(this), this);
}
// handle worlds separately to initialize already loaded worlds
WorldGuardWorldListener worldListener = (new WorldGuardWorldListener(this));
for (World world : getServer().getWorlds()) {
worldListener.initWorld(world);
}
worldListener.registerEvents();
Bukkit.getScheduler().runTask(this, () -> {
for (Player player : Bukkit.getServer().getOnlinePlayers()) {
ProcessPlayerEvent event = new ProcessPlayerEvent(player);
Events.fire(event);
}
});
((SimpleFlagRegistry) WorldGuard.getInstance().getFlagRegistry()).setInitialized(true);
// Enable metrics
new Metrics(this);
}
@Override
public void onDisable() {
WorldGuard.getInstance().disable();
this.getServer().getScheduler().cancelTasks(this);
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
try {
Actor actor = wrapCommandSender(sender);
try {
commands.execute(cmd.getName(), args, actor, actor);
} catch (Throwable t) {
Throwable next = t;
do {
try {
WorldGuard.getInstance().getExceptionConverter().convert(next);
} catch (org.enginehub.piston.exception.CommandException pce) {
if (pce.getCause() instanceof CommandException) {
throw ((CommandException) pce.getCause());
}
}
next = next.getCause();
} while (next != null);
throw t;
}
} catch (CommandPermissionsException e) {
sender.sendMessage(ChatColor.RED + "You don't have permission.");
} catch (MissingNestedCommandException e) {
sender.sendMessage(ChatColor.RED + e.getUsage());
} catch (CommandUsageException e) {
sender.sendMessage(ChatColor.RED + e.getMessage());
sender.sendMessage(ChatColor.RED + e.getUsage());
} catch (WrappedCommandException e) {
sender.sendMessage(ChatColor.RED + e.getCause().getMessage());
} catch (CommandException e) {
sender.sendMessage(ChatColor.RED + e.getMessage());
}
return true;
}
/**
* Check whether a player is in a group.
* This calls the corresponding method in PermissionsResolverManager
*
* @param player The player to check
* @param group The group
* @return whether {@code player} is in {@code group}
*/
public boolean inGroup(OfflinePlayer player, String group) {
try {
return PermissionsResolverManager.getInstance().inGroup(player, group);
} catch (Throwable t) {
t.printStackTrace();
return false;
}
}
/**
* Get the groups of a player.
* This calls the corresponding method in PermissionsResolverManager.
* @param player The player to check
* @return The names of each group the playe is in.
*/
public String[] getGroups(OfflinePlayer player) {
try {
return PermissionsResolverManager.getInstance().getGroups(player);
} catch (Throwable t) {
t.printStackTrace();
return new String[0];
}
}
/**
* Checks permissions.
*
* @param sender The sender to check the permission on.
* @param perm The permission to check the permission on.
* @return whether {@code sender} has {@code perm}
*/
public boolean hasPermission(CommandSender sender, String perm) {
if (sender.isOp()) {
if (sender instanceof Player) {
if (platform.getGlobalStateManager().get(BukkitAdapter.adapt(((Player) sender).getWorld())).opPermissions) {
return true;
}
} else {
return true;
}
}
// Invoke the permissions resolver
if (sender instanceof Player) {
Player player = (Player) sender;
return PermissionsResolverManager.getInstance().hasPermission(player.getWorld().getName(), player, perm);
}
return false;
}
/**
* Checks permissions and throws an exception if permission is not met.
*
* @param sender The sender to check the permission on.
* @param perm The permission to check the permission on.
* @throws CommandPermissionsException if {@code sender} doesn't have {@code perm}
*/
public void checkPermission(CommandSender sender, String perm)
throws CommandPermissionsException {
if (!hasPermission(sender, perm)) {
throw new CommandPermissionsException();
}
}
/**
* Gets a copy of the WorldEdit plugin.
*
* @return The WorldEditPlugin instance
* @throws CommandException If there is no WorldEditPlugin available
*/
public WorldEditPlugin getWorldEdit() throws CommandException {
Plugin worldEdit = getServer().getPluginManager().getPlugin("WorldEdit");
if (worldEdit == null) {
throw new CommandException("WorldEdit does not appear to be installed.");
}
if (worldEdit instanceof WorldEditPlugin) {
return (WorldEditPlugin) worldEdit;
} else {
throw new CommandException("WorldEdit detection failed (report error).");
}
}
/**
* Wrap a player as a LocalPlayer.
*
* @param player The player to wrap
* @return The wrapped player
*/
public LocalPlayer wrapPlayer(Player player) {
return new BukkitPlayer(this, player);
}
/**
* Wrap a player as a LocalPlayer.
*
* @param player The player to wrap
* @param silenced True to silence messages
* @return The wrapped player
*/
public LocalPlayer wrapPlayer(Player player, boolean silenced) {
return new BukkitPlayer(this, player, silenced);
}
public Actor wrapCommandSender(CommandSender sender) {
if (sender instanceof Player) {
return wrapPlayer((Player) sender);
}
try {
return new BukkitCommandSender(getWorldEdit(), sender);
} catch (CommandException e) {
e.printStackTrace();
}
return null;
}
public CommandSender unwrapActor(Actor sender) {
if (sender instanceof BukkitPlayer) {
return ((BukkitPlayer) sender).getPlayer();
} else if (sender instanceof BukkitCommandSender) {
return Bukkit.getConsoleSender(); // TODO Fix
} else {
throw new IllegalArgumentException("Unknown actor type. Please report");
}
}
/**
* Wrap a player as a LocalPlayer.
*
* <p>This implementation is incomplete -- permissions cannot be checked.</p>
*
* @param player The player to wrap
* @return The wrapped player
*/
public LocalPlayer wrapOfflinePlayer(OfflinePlayer player) {
return new BukkitOfflinePlayer(this, player);
}
/**
* Return a protection query helper object that can be used by another
* plugin to test whether WorldGuard permits an action at a particular
* place.
*
* @return an instance
*/
public ProtectionQuery createProtectionQuery() {
return new ProtectionQuery();
}
/**
* Configure WorldGuard's loggers.
*/
private void configureLogger() {
RecordMessagePrefixer.register(Logger.getLogger("com.sk89q.worldguard"), "[WorldGuard] ");
}
/**
* Create a default configuration file from the .jar.
*
* @param actual The destination file
* @param defaultName The name of the file inside the jar's defaults folder
*/
public void createDefaultConfiguration(File actual, String defaultName) {
// Make parent directories
File parent = actual.getParentFile();
if (!parent.exists()) {
parent.mkdirs();
}
if (actual.exists()) {
return;
}
InputStream input = null;
try {
JarFile file = new JarFile(getFile());
ZipEntry copy = file.getEntry("defaults/" + defaultName);
if (copy == null) throw new FileNotFoundException();
input = file.getInputStream(copy);
} catch (IOException e) {
WorldGuard.logger.severe("Unable to read default configuration: " + defaultName);
}
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
WorldGuard.logger.info("Default configuration file written: "
+ actual.getAbsolutePath());
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
input.close();
} catch (IOException ignore) {
}
try {
if (output != null) {
output.close();
}
} catch (IOException ignore) {
}
}
}
}
public PlayerMoveListener getPlayerMoveListener() {
return playerMoveListener;
}
}
@@ -20,21 +20,17 @@
package com.sk89q.worldguard.bukkit.cause;
import com.google.common.base.Joiner;
import com.google.common.collect.Sets;
import com.sk89q.worldguard.bukkit.internal.WGMetadata;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Vehicle;
import org.bukkit.entity.*;
import org.bukkit.metadata.Metadatable;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import static com.google.common.base.Preconditions.checkNotNull;
@@ -47,21 +43,36 @@ import static com.google.common.base.Preconditions.checkNotNull;
* is the initiator, while the arrow is merely controlled by the player to
* hit the item frame.</p>
*/
public class Cause {
public final class Cause {
private static final String CAUSE_KEY = "worldguard.cause";
private static final Cause UNKNOWN = new Cause(Collections.emptyList());
private static final Cause UNKNOWN = new Cause(Collections.emptyList(), false);
private final List<Object> causes;
private final boolean indirect;
/**
* Create a new instance.
*
* @param causes a list of causes
* @param indirect whether the cause is indirect
*/
private Cause(List<Object> causes) {
private Cause(List<Object> causes, boolean indirect) {
checkNotNull(causes);
this.causes = causes;
this.indirect = indirect;
}
/**
* Test whether the traced cause is indirect.
*
* <p>If the cause is indirect, then the root cause may not be notified,
* for example.</p>
*
* @return true if the cause is indirect
*/
public boolean isIndirect() {
return indirect;
}
/**
@@ -118,6 +129,17 @@ public class Cause {
return null;
}
@Nullable
public Entity getFirstNonPlayerEntity() {
for (Object object : causes) {
if (object instanceof Entity && !(object instanceof Player)) {
return (Entity) object;
}
}
return null;
}
@Nullable
public Block getFirstBlock() {
for (Object object : causes) {
@@ -155,44 +177,6 @@ public class Cause {
return Joiner.on(" | ").join(causes);
}
/**
* Expand an cause object.
*
* @param list the list to add elements to
* @param element an array of objects
*/
private static void expand(List<Object> list, @Nullable Object ... element) {
if (element != null) {
for (Object o : element) {
if (o == null) {
continue;
}
if (o instanceof TNTPrimed) {
expand(list, ((TNTPrimed) o).getSource());
} else if (o instanceof Projectile) {
expand(list, ((Projectile) o).getShooter());
} else if (o instanceof Vehicle) {
expand(list, ((Vehicle) o).getPassenger());
} else if (o instanceof Tameable) {
expand(list, ((Tameable) o).getOwner());
}
// Add manually tracked parent causes
Object source = o;
int index = list.size();
while (source instanceof Metadatable && !(source instanceof Block)) {
source = WGMetadata.getIfPresent((Metadatable) source, CAUSE_KEY, Object.class);
if (source != null) {
list.add(index, source);
}
}
list.add(o);
}
}
}
/**
* Create a new instance with the given objects as the cause,
* where the first-most object is the initial initiator and those
@@ -201,11 +185,11 @@ public class Cause {
* @param cause an array of causing objects
* @return a cause
*/
public static Cause create(@Nullable Object ... cause) {
public static Cause create(@Nullable Object... cause) {
if (cause != null) {
List<Object> causes = new ArrayList<Object>(cause.length);
expand(causes, cause);
return new Cause(causes);
Builder builder = new Builder(cause.length);
builder.addAll(cause);
return builder.build();
} else {
return UNKNOWN;
}
@@ -240,4 +224,63 @@ public class Cause {
WGMetadata.put(target, CAUSE_KEY, parent);
}
/**
* Builds causes.
*/
private static final class Builder {
private final List<Object> causes;
private final Set<Object> seen = Sets.newHashSet();
private boolean indirect;
private Builder(int expectedSize) {
this.causes = new ArrayList<>(expectedSize);
}
private void addAll(@Nullable Object... element) {
if (element != null) {
for (Object o : element) {
if (o == null || seen.contains(o)) {
continue;
}
seen.add(o);
if (o instanceof TNTPrimed) {
addAll(((TNTPrimed) o).getSource());
} else if (o instanceof Projectile) {
addAll(((Projectile) o).getShooter());
} else if (o instanceof Vehicle) {
addAll(((Vehicle) o).getPassengers());
} else if (o instanceof AreaEffectCloud) {
indirect = true;
addAll(((AreaEffectCloud) o).getSource());
} else if (o instanceof Creature && ((Creature) o).getTarget() != null) {
indirect = true;
addAll(((Creature) o).getTarget());
} else if (o instanceof Tameable) {
indirect = true;
addAll(((Tameable) o).getOwner());
}
// Add manually tracked parent causes
Object source = o;
int index = causes.size();
while (source instanceof Metadatable && !(source instanceof Block)) {
source = WGMetadata.getIfPresent((Metadatable) source, CAUSE_KEY, Object.class);
if (source != null) {
causes.add(index, source);
seen.add(source);
}
}
causes.add(o);
}
}
}
public Cause build() {
return new Cause(causes, indirect);
}
}
}
@@ -0,0 +1,54 @@
/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.chest;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.chest.SignChestProtection;
import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
public class BukkitSignChestProtection extends SignChestProtection {
private Boolean isProtectedSign(Sign sign, LocalPlayer player) {
if (sign.getLine(0).equalsIgnoreCase("[Lock]")) {
if (player == null) { // No player, no access
return true;
}
String name = player.getName();
return !name.equalsIgnoreCase(sign.getLine(1).trim())
&& !name.equalsIgnoreCase(sign.getLine(2).trim())
&& !name.equalsIgnoreCase(sign.getLine(3).trim());
}
return null;
}
@Override
public Boolean isProtectedSign(Location block, LocalPlayer player) {
BlockState state = BukkitAdapter.adapt(block).getBlock().getState();
if (!(state instanceof Sign)) {
return null;
}
return isProtectedSign((Sign) state, player);
}
}
@@ -19,20 +19,21 @@
package com.sk89q.worldguard.bukkit.event;
import org.bukkit.event.Event.Result;
/**
* A bulk event contains several affected objects in a list.
*/
public interface BulkEvent {
/**
* Return whether the event is explicitly cancelled.
* Get the actual result.
*
* <p>By default, bulk events will cancel itself if the number of affected
* objects drops to zero. This method returns the true cancellation
* status.</p>
* <p>By default, bulk events will set the result to DENY if the number of
* affected objects drops to zero. This method returns the true result.</p>
*
* @return true if really cancelled
* @return the explicit result
*/
boolean isExplicitlyCancelled();
Result getExplicitResult();
}
@@ -34,13 +34,13 @@ import static com.google.common.base.Preconditions.checkNotNull;
* This event is an internal event. We do not recommend handling or throwing
* this event or its subclasses as the interface is highly subject to change.
*/
public abstract class DelegateEvent extends Event implements Cancellable {
public abstract class DelegateEvent extends Event implements Cancellable, Handleable {
@Nullable
private final Event originalEvent;
private final Cause cause;
private final List<StateFlag> relevantFlags = Lists.newArrayList();
private boolean cancelled;
private Result result = Result.DEFAULT;
private boolean silent;
/**
@@ -85,12 +85,24 @@ public abstract class DelegateEvent extends Event implements Cancellable {
@Override
public boolean isCancelled() {
return cancelled;
return getResult() == Result.DENY;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
if (cancel) {
setResult(Result.DENY);
}
}
@Override
public Result getResult() {
return result;
}
@Override
public void setResult(Result result) {
this.result = result;
}
/**
@@ -106,9 +118,25 @@ public abstract class DelegateEvent extends Event implements Cancellable {
* Set whether this should be a silent check.
*
* @param silent true if silent
* @return the same event
*/
void setSilent(boolean silent) {
public DelegateEvent setSilent(boolean silent) {
this.silent = silent;
return this;
}
/**
* Set the event to {@link org.bukkit.event.Event.Result#ALLOW} if {@code allowed} is true.
*
* @param allowed true to set the result
* @return the same event
*/
public DelegateEvent setAllowed(boolean allowed) {
if (allowed) {
setResult(Result.ALLOW);
}
return this;
}
}
@@ -19,6 +19,8 @@
package com.sk89q.worldguard.bukkit.event;
import org.bukkit.event.Event.Result;
/**
* Utility methods for dealing with delegate events.
*/
@@ -52,4 +54,19 @@ public final class DelegateEvents {
return event;
}
/**
* Set an event as handled as {@link Result#ALLOW} if {@code allowed} is
* true, otherwise do nothing.
*
* @param event the event
* @param <T> the type of event
* @return the same event
*/
public static <T extends Handleable> T setAllowed(T event, boolean allowed) {
if (allowed) {
event.setResult(Result.ALLOW);
}
return event;
}
}
@@ -17,10 +17,14 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.report;
package com.sk89q.worldguard.bukkit.event;
public interface Report {
import org.bukkit.event.Event.Result;
String getTitle();
public interface Handleable {
Result getResult();
void setResult(Result result);
}
@@ -19,22 +19,23 @@
package com.sk89q.worldguard.bukkit.event.block;
import com.google.common.base.Predicate;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldguard.bukkit.cause.Cause;
import com.sk89q.worldguard.bukkit.event.DelegateEvent;
import com.sk89q.worldguard.bukkit.event.BulkEvent;
import com.sk89q.worldguard.bukkit.event.DelegateEvent;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.event.Event;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.function.Predicate;
import static com.google.common.base.Preconditions.checkNotNull;
import javax.annotation.Nullable;
/**
* This event is an internal event. We do not recommend handling or throwing
@@ -65,21 +66,11 @@ abstract class AbstractBlockEvent extends DelegateEvent implements BulkEvent {
}
private static List<Block> createList(Block block) {
List<Block> blocks = new ArrayList<Block>();
List<Block> blocks = new ArrayList<>();
blocks.add(block);
return blocks;
}
@Override
public boolean isCancelled() {
return super.isCancelled() || blocks.isEmpty();
}
@Override
public boolean isExplicitlyCancelled() {
return super.isCancelled();
}
/**
* Get the world.
*
@@ -112,7 +103,7 @@ abstract class AbstractBlockEvent extends DelegateEvent implements BulkEvent {
Iterator<Block> it = blocks.iterator();
while (it.hasNext()) {
if (!predicate.apply(it.next().getLocation())) {
if (!predicate.test(it.next().getLocation())) {
hasRemoval = true;
if (cancelEventOnFalse) {
@@ -153,4 +144,18 @@ abstract class AbstractBlockEvent extends DelegateEvent implements BulkEvent {
public Material getEffectiveMaterial() {
return effectiveMaterial;
}
@Override
public Result getResult() {
if (blocks.isEmpty()) {
return Result.DENY;
}
return super.getResult();
}
@Override
public Result getExplicitResult() {
return super.getResult();
}
}
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