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* Add core-mc project to the build No code yet * Merge most of Fabric and NeoForge into core-mc * [coremc] Keep a Platform instance in most places This also makes Adapter an abstract class implemented by the platforms, which expose their adapter back to coremc and also to other mods. * [coremc] Clean up exposure of internals
This project shades API libraries, i.e. those libraries
whose classes are publicly referenced from -core classes.
This project does not shade implementation libraries, i.e. those libraries whose classes are internally depended on.
This is because the main reason for shading those libraries is for
their internal usage in each platform, not because we need them available to
dependents of -core to compile and work with WorldEdit's API.