Files
UXP-mirror/gfx/2d/DrawTargetCG.h
Brian Smith 1653009fe5 Issue #2051 - Follow-up Part 1: Various fixes for Mac PowerPC support.
This commit gets Mac PowerPC to initialize and shows the menubar.
Hangs in font code before showing the window, but this is progress.
Remove workaround for a GCC structure packing bug, use fixed GCCs.
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=110044
Fix linking altivec code with some compiler versions.
Restore the old "CoreGraphics" GFX backend; SKIA unsupported 10.5.
https://bugzilla.mozilla.org/show_bug.cgi?id=1258751
Similarly restore code to display popups/panels with "CoreGraphics"
https://bugzilla.mozilla.org/show_bug.cgi?id=1274720
2026-01-12 15:51:56 -06:00

228 lines
8.0 KiB
Objective-C

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_gfx_DrawTargetCG_h
#define mozilla_gfx_DrawTargetCG_h
#ifdef MOZ_WIDGET_COCOA
#include <ApplicationServices/ApplicationServices.h>
#import <OpenGL/OpenGL.h>
#else
#include <CoreGraphics/CoreGraphics.h>
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#endif
#include "2D.h"
#include "Rect.h"
#include "PathCG.h"
#include "SourceSurfaceCG.h"
#include "GLDefs.h"
#include "Tools.h"
namespace mozilla {
namespace gfx {
static inline CGAffineTransform
GfxMatrixToCGAffineTransform(const Matrix &m)
{
CGAffineTransform t;
t.a = m._11;
t.b = m._12;
t.c = m._21;
t.d = m._22;
t.tx = m._31;
t.ty = m._32;
return t;
}
static inline Rect
CGRectToRect(CGRect rect)
{
return Rect(rect.origin.x,
rect.origin.y,
rect.size.width,
rect.size.height);
}
static inline Point
CGPointToPoint(CGPoint point)
{
return Point(point.x, point.y);
}
static inline void
SetStrokeOptions(CGContextRef cg, const StrokeOptions &aStrokeOptions)
{
switch (aStrokeOptions.mLineCap)
{
case CapStyle::BUTT:
CGContextSetLineCap(cg, kCGLineCapButt);
break;
case CapStyle::ROUND:
CGContextSetLineCap(cg, kCGLineCapRound);
break;
case CapStyle::SQUARE:
CGContextSetLineCap(cg, kCGLineCapSquare);
break;
}
switch (aStrokeOptions.mLineJoin)
{
case JoinStyle::BEVEL:
CGContextSetLineJoin(cg, kCGLineJoinBevel);
break;
case JoinStyle::ROUND:
CGContextSetLineJoin(cg, kCGLineJoinRound);
break;
case JoinStyle::MITER:
case JoinStyle::MITER_OR_BEVEL:
CGContextSetLineJoin(cg, kCGLineJoinMiter);
break;
}
CGContextSetLineWidth(cg, aStrokeOptions.mLineWidth);
CGContextSetMiterLimit(cg, aStrokeOptions.mMiterLimit);
// XXX: rename mDashLength to dashLength
if (aStrokeOptions.mDashLength > 0) {
// we use a regular array instead of a std::vector here because we don't want to leak the <vector> include
CGFloat *dashes = new CGFloat[aStrokeOptions.mDashLength];
for (size_t i=0; i<aStrokeOptions.mDashLength; i++) {
dashes[i] = aStrokeOptions.mDashPattern[i];
}
CGContextSetLineDash(cg, aStrokeOptions.mDashOffset, dashes, aStrokeOptions.mDashLength);
delete[] dashes;
}
}
class GlyphRenderingOptionsCG : public GlyphRenderingOptions
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GlyphRenderingOptionsCG, override)
explicit GlyphRenderingOptionsCG(const Color &aFontSmoothingBackgroundColor)
: mFontSmoothingBackgroundColor(aFontSmoothingBackgroundColor)
{}
const Color &FontSmoothingBackgroundColor() const { return mFontSmoothingBackgroundColor; }
virtual FontType GetType() const override { return FontType::MAC; }
private:
Color mFontSmoothingBackgroundColor;
};
class DrawTargetCG : public DrawTarget
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTargetCG, override)
friend class BorrowedCGContext;
friend class UnboundnessFixer;
friend class SourceSurfaceCGBitmapContext;
DrawTargetCG();
virtual ~DrawTargetCG();
virtual DrawTargetType GetType() const override;
virtual BackendType GetBackendType() const override;
virtual already_AddRefed<SourceSurface> Snapshot() override;
virtual void DetachAllSnapshots() override { MarkChanged(); }
virtual void DrawSurface(SourceSurface *aSurface,
const Rect &aDest,
const Rect &aSource,
const DrawSurfaceOptions &aSurfOptions = DrawSurfaceOptions(),
const DrawOptions &aOptions = DrawOptions()) override;
virtual void DrawFilter(FilterNode *aNode,
const Rect &aSourceRect,
const Point &aDestPoint,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void MaskSurface(const Pattern &aSource,
SourceSurface *aMask,
Point aOffset,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void FillRect(const Rect &aRect,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions()) override;
//XXX: why do we take a reference to SurfaceFormat?
bool Init(BackendType aType, const IntSize &aSize, SurfaceFormat&);
bool Init(BackendType aType, unsigned char* aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat);
bool Init(CGContextRef cgContext, const IntSize &aSize);
// Flush if using IOSurface context
virtual void Flush() override;
virtual void DrawSurfaceWithShadow(SourceSurface *, const Point &, const Color &, const Point &, Float, CompositionOp) override;
virtual void ClearRect(const Rect &) override;
virtual void CopySurface(SourceSurface *, const IntRect&, const IntPoint&) override;
virtual void StrokeRect(const Rect &, const Pattern &, const StrokeOptions&, const DrawOptions&) override;
virtual void StrokeLine(const Point &, const Point &, const Pattern &, const StrokeOptions &, const DrawOptions &) override;
virtual void Stroke(const Path *, const Pattern &, const StrokeOptions &, const DrawOptions &) override;
virtual void Fill(const Path *, const Pattern &, const DrawOptions &) override;
virtual void FillGlyphs(ScaledFont *, const GlyphBuffer&, const Pattern &, const DrawOptions &, const GlyphRenderingOptions *) override;
virtual void Mask(const Pattern &aSource,
const Pattern &aMask,
const DrawOptions &aOptions = DrawOptions()) override;
virtual void PushClip(const Path *) override;
virtual void PushClipRect(const Rect &aRect) override;
virtual void PopClip() override;
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(const NativeSurface&) const override { return nullptr;}
virtual already_AddRefed<DrawTarget> CreateSimilarDrawTarget(const IntSize &, SurfaceFormat) const override;
virtual already_AddRefed<PathBuilder> CreatePathBuilder(FillRule) const override;
virtual already_AddRefed<GradientStops> CreateGradientStops(GradientStop *, uint32_t,
ExtendMode aExtendMode = ExtendMode::CLAMP) const override;
virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
virtual void *GetNativeSurface(NativeSurfaceType) override;
virtual IntSize GetSize() override { return mSize; }
virtual void SetTransform(const Matrix &aTransform) override;
/* This is for creating good compatible surfaces */
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
const IntSize &aSize,
int32_t aStride,
SurfaceFormat aFormat) const override;
virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const override;
CGContextRef GetCGContext() {
return mCg;
}
// 32767 is the maximum size supported by cairo. We clamp to that to make it
// easier to interoperate.
static size_t GetMaxSurfaceSize() {
return 32767;
}
private:
void MarkChanged();
IntSize mSize;
CGColorSpaceRef mColorSpace;
CGContextRef mCg;
CGAffineTransform mOriginalTransform;
/**
* The image buffer, if the buffer is owned by this class.
* If the DrawTarget was created for a pre-existing buffer or if the buffer's
* lifetime is managed by CoreGraphics, mData will be null.
* Data owned by DrawTargetCG will be deallocated in the destructor.
*/
AlignedArray<uint8_t> mData;
RefPtr<SourceSurfaceCGContext> mSnapshot;
bool mMayContainInvalidPremultipliedData;
};
} // namespace gfx
} // namespace mozilla
#endif