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UXP-mirror/dom/base/nsIObjectLoadingContent.idl
athenian200 b787af5702 Issue #1638 - Part 1: Put NPAPI code behind MOZ_ENABLE_NPAPI.
Adds --disable-npapi as an additional build option. The default is still to build in NPAPI compatibility, but with this flag, it's finally possible to build without pulling in GTK2 on systems that don't have the package.

This essentially ifdefs everything associated with NPAPI, following various Mozilla removal bugs.

Ref: BZ 1682030, BZ 1251202, BZ 1217665, BZ 1687239
2024-01-10 04:03:35 -06:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
interface nsIRequest;
interface nsIFrame;
interface nsIObjectFrame;
interface nsIPluginTag;
interface nsIDOMElement;
interface nsIDOMClientRect;
interface nsIURI;
%{C++
class nsNPAPIPluginInstance;
%}
[ptr] native nsNPAPIPluginInstancePtr(nsNPAPIPluginInstance);
/**
* This interface represents a content node that loads objects.
*
* Please make sure to update the MozObjectLoadingContent WebIDL
* interface to mirror this interface when changing it.
*/
[scriptable, uuid(2eb3195e-3eea-4083-bb1d-d2d70fa35ccb)]
interface nsIObjectLoadingContent : nsISupports
{
/**
* See notes in nsObjectLoadingContent.h
*/
const unsigned long TYPE_LOADING = 0;
const unsigned long TYPE_IMAGE = 1;
const unsigned long TYPE_PLUGIN = 2;
const unsigned long TYPE_DOCUMENT = 3;
const unsigned long TYPE_NULL = 4;
const unsigned long PLUGIN_ACTIVE = 0xFF;
// The content type is not supported (e.g. plugin not installed)
const unsigned long PLUGIN_UNSUPPORTED = 0;
// Showing alternate content
const unsigned long PLUGIN_ALTERNATE = 1;
// The plugin exists, but is disabled
const unsigned long PLUGIN_DISABLED = 2;
// The plugin is blocklisted and disabled
const unsigned long PLUGIN_BLOCKLISTED = 3;
// The plugin is considered outdated, but not disabled
const unsigned long PLUGIN_OUTDATED = 4;
// The plugin has crashed
const unsigned long PLUGIN_CRASHED = 5;
// Suppressed by security policy
const unsigned long PLUGIN_SUPPRESSED = 6;
// Blocked by content policy
const unsigned long PLUGIN_USER_DISABLED = 7;
/// ** All values >= PLUGIN_CLICK_TO_PLAY are plugin placeholder types that
/// would be replaced by a real plugin if activated (playPlugin())
/// ** Furthermore, values >= PLUGIN_CLICK_TO_PLAY and
/// <= PLUGIN_VULNERABLE_NO_UPDATE are click-to-play types.
// The plugin is disabled until the user clicks on it
const unsigned long PLUGIN_CLICK_TO_PLAY = 8;
// The plugin is vulnerable (update available)
const unsigned long PLUGIN_VULNERABLE_UPDATABLE = 9;
// The plugin is vulnerable (no update available)
const unsigned long PLUGIN_VULNERABLE_NO_UPDATE = 10;
/**
* The actual mime type (the one we got back from the network
* request) for the element.
*/
readonly attribute ACString actualType;
/**
* Gets the type of the content that's currently loaded. See
* the constants above for the list of possible values.
*/
readonly attribute unsigned long displayedType;
/**
* Gets the content type that corresponds to the give MIME type. See the
* constants above for the list of possible values. If nothing else fits,
* TYPE_NULL will be returned.
*/
unsigned long getContentTypeForMIMEType(in AUTF8String aMimeType);
/**
* Returns the base URI of the object as seen by plugins. This differs from
* the normal codebase in that it takes <param> tags and plugin-specific
* quirks into account.
*/
[noscript] readonly attribute nsIURI baseURI;
/**
* Returns the plugin instance if it has already been instantiated. This
* will never instantiate the plugin and so is safe to call even when
* content script must not execute.
*/
[noscript] readonly attribute nsNPAPIPluginInstancePtr pluginInstance;
/**
* Tells the content about an associated object frame.
* This can be called multiple times for different frames.
*
* This is noscript because this is an internal method that will go away, and
* because nsIObjectFrame is unscriptable.
*/
[noscript] void hasNewFrame(in nsIObjectFrame aFrame);
/**
* If this object is in going to be printed, this method
* returns the nsIObjectFrame object which should be used when
* printing the plugin. The returned nsIFrame is in the original document,
* not in the static clone.
*/
[noscript] nsIFrame getPrintFrame();
/*
* Notifications from pluginhost that our instance crashed or was destroyed.
*/
[noscript] void pluginDestroyed();
[noscript] void pluginCrashed(in nsIPluginTag pluginTag,
in AString pluginDumpID,
in AString browserDumpID,
in boolean submittedCrashReport);
/**
* This method will play a plugin that has been stopped by click-to-play.
*/
void playPlugin();
/**
* Forces a re-evaluation and reload of the tag, optionally invalidating its
* click-to-play state. This can be used when the MIME type that provides a
* type has changed, for instance, to force the tag to re-evalulate the
* handler to use.
*/
void reload(in boolean aClearActivation);
/**
* This attribute will return true if the current content type has been
* activated, either explicitly or by passing checks that would have it be
* click-to-play.
*/
readonly attribute boolean activated;
[noscript] void stopPluginInstance();
[noscript] void syncStartPluginInstance();
[noscript] void asyncStartPluginInstance();
/**
* Puts the tag in the "waiting on a channel" state and adopts this
* channel. This does not override the normal logic of examining attributes
* and the channel type, so the load may cancel this channel if it decides not
* to use one.
*
* This assumes:
* - This tag has not begun loading yet
* - This channel has not yet hit OnStartRequest
* - The caller will continue to pass channel events to us as a listener
*/
[noscript] void initializeFromChannel(in nsIRequest request);
/**
* The URL of the data/src loaded in the object. This may be null (i.e.
* an <embed> with no src).
*/
readonly attribute nsIURI srcURI;
/**
* The plugin's current state of fallback content. This property
* only makes sense if the plugin is not activated.
*/
readonly attribute unsigned long pluginFallbackType;
/**
* If this object currently owns a running plugin, regardless of whether or
* not one is pending spawn/despawn.
*/
readonly attribute bool hasRunningPlugin;
/**
* If this plugin runs out-of-process, it has a runID to differentiate
* between different times the plugin process has been instantiated.
*
* This throws NS_ERROR_NOT_IMPLEMENTED for in-process plugins.
*/
readonly attribute unsigned long runID;
};