Commit Graph

  • a5630d47ba Update dependencies Maxopoly 2016-11-01 02:44:23 +01:00
  • 8449e3e261 Tab error on default config ProgrammerDan 2016-10-23 19:05:28 -04:00
  • ae41533e60 Fixing live-disable for Bed fix and other Tuning hacks, and added PotatoXP disabling to GameFeatures hack. ProgrammerDan 2016-10-23 13:58:21 -04:00
  • 0d13425ae2 Defaults fix for ReinforcedCheckBreak so that player name is displayed. ProgrammerDan 2016-10-23 13:04:40 -04:00
  • 0a613a7f14 Another typo fix ProgrammerDan 2016-10-19 03:19:35 -04:00
  • 601294ae91 Reordering boolean checks on bedset, adding null checks to address some NPE sightings. ProgrammerDan 2016-10-19 01:42:55 -04:00
  • 58dc0576c3 Merge pull request #5 from Ameliorate/master Daniel Boston 2016-10-19 01:30:20 -04:00
  • 25dcf204f6 Increment version Amelorate 2016-10-17 20:39:07 -04:00
  • 6ca76cce58 Add null check to GameTuningConfig.wireupDaytimeBed Amelorate 2016-10-17 20:38:49 -04:00
  • 45e8fd8414 Allow players to set their spawns in beds during the daytime Amelorate 2016-10-17 19:35:50 -04:00
  • b838f148a8 Incrementing version ProgrammerDan 2016-10-15 18:22:06 -04:00
  • 605309ef33 Updated config.yml bigbrainiac10 2016-10-15 15:21:24 +01:00
  • f19fcd5abb Added SanityHack bigbrainiac10 2016-10-15 03:16:57 +01:00
  • 6f6d97af07 Small fixes to example config ProgrammerDan 2016-10-15 01:53:59 -04:00
  • 73b26beb86 Adding some config options -- although untried -- and updated pom to represent latest, generally. ProgrammerDan 2016-10-14 20:45:09 -04:00
  • 8a0e6f6b29 Compilable, first tuning element is limiting tile entities in a chunk. Needs example configuration section. ProgrammerDan 2016-10-14 19:58:50 -04:00
  • 50c9be6bcf Adding simple game tuning ProgrammerDan 2016-10-13 18:42:07 -04:00
  • a6832c864d Should have reinforcedchestbreak fixed now, it was missing a generate static method. ProgrammerDan 2016-10-13 13:26:01 -04:00
  • f2b0adf9d4 Correcting some default values ProgrammerDan 2016-10-10 22:08:40 -04:00
  • da1541c6fb Trying a new type of fix for invisiblity problem interacting with vanish ProgrammerDan 2016-10-10 02:07:30 -04:00
  • 2bf277a627 Some fixes ProgrammerDan 2016-10-04 00:05:50 -04:00
  • a04e60eec8 Merge pull request #3 from schweinefilet/cb-message Daniel Boston 2016-10-01 02:40:44 -04:00
  • 16c5cb96b5 Changed the list to a HashSet. Changed event priority to lowest. Added logging. Teserox 2016-09-30 18:05:02 +02:00
  • 7ff18f2808 Hotfix: The event is only fired, if the block is a chest. Teserox 2016-09-30 17:04:15 +02:00
  • b1c712bd79 Changed code formatting. Teserox 2016-09-29 13:06:57 +02:00
  • 6266a6e9da Broadcast is now made via SimpleAdminHack#serverOperatorBroadcast. Removed operator list from config. Teserox 2016-09-29 13:04:28 +02:00
  • e61bb5159d Minor changes. Fixed a scheduler bug. Teserox 2016-09-27 21:06:56 +02:00
  • 052b8b0834 Added ReinforcedChestBreak (two new classes: ReinforcedChestBreakConfig and ReinforcedChestBreak) and updated the POM so Citadel is a dependency. Teserox 2016-09-24 22:08:12 +02:00
  • 56566ef997 Fixes from observed runtime exceptions, and adding UUID to badboy log ProgrammerDan 2016-09-24 23:52:34 -04:00
  • 5bd0b64e4c Fixes to config, badboy watch works now, yey. ProgrammerDan 2016-09-24 08:34:41 -04:00
  • 07fb6624eb Incrementing pom and finishing out badboy watch, simple as can be watched block and break path watching. ProgrammerDan 2016-09-22 19:57:52 -04:00
  • 824d3a876f ADding a watch task for bad boys ProgrammerDan 2016-09-22 07:06:39 -04:00
  • f6c457759e Potential fix for invisible players. ProgrammerDan 2016-09-20 18:26:45 -04:00
  • d8d65b19f4 Fixing announce message loading, wasn't working for some reason. ProgrammerDan 2016-09-16 15:05:12 -04:00
  • 2c15a6fd99 Significant updates. Implemented autoloading of all hacks in .hacks package if valid and a configuration exists. Addresses #1 and #2. ProgrammerDan 2016-09-16 02:07:52 -04:00
  • b22c44cf67 Small fixes to portal event tracking 1.0.6 ProgrammerDan 2016-06-30 00:41:03 -04:00
  • f47d0318e3 Adding tool to experimental to demonstrate serializations ProgrammerDan 2016-06-16 18:33:42 -04:00
  • a5d253cd2b Teleport controls and such ProgrammerDan 2016-06-12 15:45:59 -04:00
  • fd61f7aed0 Straight update to 1.10 ProgrammerDan 2016-06-11 23:47:17 -04:00
  • 67c17a8873 Adding teleport data output. ProgrammerDan 2016-05-16 00:55:58 -04:00
  • 719ab79c28 Missed a necessary dependency ProgrammerDan 2016-05-15 22:08:30 -04:00
  • b79b2dd055 Adding quick hack to output damage data. New longterm hack Experimental for all shortterm testing stuff like this. ProgrammerDan 2016-05-12 18:04:05 -04:00
  • 48eae75610 Disabling invmod for now, I'll try again some other time. Is non-trivial ProgrammerDan 2016-05-08 10:09:20 -04:00
  • 240e71c2e6 Got offline inventory viewing working as well as online. Next up workingon inventorymod' ProgrammerDan 2016-05-03 02:27:40 -04:00
  • fea4547c76 Doesn't work for console yet but adding in inventory inspection offline and online. ProgrammerDan 2016-05-02 08:32:50 -04:00
  • 3b080288c6 NPCs now correctly advertise themselves to new players on join regardless if in sight range or not, and disappear themselves when they die. Need to add correction for despawn, that external state is updated ProgrammerDan 2016-04-30 00:59:00 -04:00
  • 55ceedc6a2 Spoofing player count and names works, very fascinating process. ProgrammerDan 2016-04-29 03:31:21 -04:00
  • 82860879d2 Bots work. Still tons of stupid edges and cases but commands work, list works, load and save works ... very cool. ProgrammerDan 2016-04-28 01:05:17 -04:00
  • 0fa5f80fd9 Got a bot to spawn, many issues abound yet. ProgrammerDan 2016-04-27 07:16:31 -04:00
  • dca45994a9 Fleshing out hackbot. Some parsing issues. ProgrammerDan 2016-04-26 06:44:31 -04:00
  • 4180cda38c Fleshing out use of NPCLib to generate 'bots ... long way to go but solid progress. ProgrammerDan 2016-04-25 02:46:40 -04:00
  • fce179fd2b Adding commands to introbook and kit, and laying out some lofty goals for NPClib ProgrammerDan 2016-04-23 03:57:29 -04:00
  • 4d8712837d Fixing a few newfriendassist issus and adding introbook drop -- with externally configured book, finally. ProgrammerDan 2016-04-23 03:29:01 -04:00
  • 8a99ca13bb Adding Newfriend tools including newfriend intro kit, announce, and the like ProgrammerDan 2016-04-22 23:50:27 -04:00
  • e0dccce4f7 Adding NewfriendAssist ProgrammerDan 2016-04-22 18:42:03 -04:00
  • 83d7acf78f Adding newfriend announce and frame for hints ProgrammerDan 2016-04-22 09:37:15 -04:00
  • b217a96c01 Tests are now working, although hackish and unpleasing. For future work I'll probably just bite the bullet and use PowerMock for static and final mocking. In any case, all tests now pass, looking good, for cobertura coverage report use mvn cobertura:cobertura ProgrammerDan 2016-04-22 00:37:42 -04:00
  • bb951c7602 Working on fixing errors in tests. ProgrammerDan 2016-04-21 18:52:23 -04:00
  • 8ea94c46c2 Fixing NPE caused by debug calls before config object was made. ProgrammerDan 2016-04-19 07:57:32 -04:00
  • ad28e2785d Apparently forgot to add the test, which doesn't work. Adding ProgrammerDan 2016-04-17 08:09:02 -04:00
  • b52d02c351 Adding first stab at testing, which all fail of course, and initial live release. Has only CombatTag announce, more coming.' ProgrammerDan 2016-04-17 02:18:26 -04:00
  • 4fb0c105bb Fixing up default config, fully specifying hacks command and hopefully working code there, modifying various abstract classes to support those baseline features, CTAnnounce should be working. On to testing and buildout. ProgrammerDan 2016-04-15 18:23:01 -04:00
  • 90cfdbc358 Adding CombatTagPlus hack, fleshing out internal structure. ProgrammerDan 2016-04-15 02:21:31 -04:00
  • 7c4b15285d Fleshing out basic infrastructure for hacks. ProgrammerDan 2016-04-14 18:01:51 -04:00
  • 9bbfa15634 First commit, no functionality but describing features in config and commands. ProgrammerDan 2016-04-03 02:22:37 -04:00