184 lines
13 KiB
Diff
184 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Kevin Raneri <kevin.raneri@gmail.com>
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Date: Wed, 10 Nov 2021 00:37:03 -0500
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Subject: [PATCH] Optimize mob spawning
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This patch aims to reduce the main-thread impact of mob spawning by
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offloading as much work as possible to other threads. It is possible for
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inconsistencies to come up, but when they happen they never interfere
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with the server's operation (they don't produce errors), and side
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effects are limited to more or less mobs being spawned in any particular
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tick.
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It is possible to disable this optimization if it is not required or if
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it interferes with any plugins. On servers with thousands of entities,
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this can result in performance gains of up to 15%, which is significant
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and, in my opinion, worth the low risk of minor mob-spawning-related
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inconsistencies.
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diff --git a/src/main/java/gg/pufferfish/pufferfish/PufferfishConfig.java b/src/main/java/gg/pufferfish/pufferfish/PufferfishConfig.java
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index 9a8896f51be5028724563cd5054782477868edef..b3dba80e30268f85befd2495cbf5bc5f59a57cde 100644
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--- a/src/main/java/gg/pufferfish/pufferfish/PufferfishConfig.java
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+++ b/src/main/java/gg/pufferfish/pufferfish/PufferfishConfig.java
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@@ -181,4 +181,21 @@ public class PufferfishConfig {
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"configuration option if the vanilla deviation is undesirable.");
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}
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+ public static boolean enableAsyncMobSpawning;
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+ public static boolean asyncMobSpawningInitialized;
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+ private static void asyncMobSpawning() {
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+ boolean temp = getBoolean("enable-async-mob-spawning", true,
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+ "Whether or not asynchronous mob spawning should be enabled.",
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+ "On servers with many entities, this can improve performance by up to 15%. You must have",
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+ "paper's per-player-mob-spawns setting set to true for this to work.",
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+ "One quick note - this does not actually spawn mobs async (that would be very unsafe).",
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+ "This just offloads some expensive calculations that are required for mob spawning.");
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+
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+ // This prevents us from changing the value during a reload.
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+ if (!asyncMobSpawningInitialized) {
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+ asyncMobSpawningInitialized = true;
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+ enableAsyncMobSpawning = temp;
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+ }
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+ }
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+
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 2c9ff8990e5c7a03db22a1ad345c022ab0733801..70086d05b02bc0949317b03dddf6e246ae7249b7 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -312,6 +312,8 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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public volatile Thread shutdownThread; // Paper
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public volatile boolean abnormalExit = false; // Paper
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public boolean isIteratingOverLevels = false; // Paper
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+
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+ public gg.pufferfish.pufferfish.util.AsyncExecutor mobSpawnExecutor = new gg.pufferfish.pufferfish.util.AsyncExecutor("MobSpawning"); // Pufferfish - optimize mob spawning
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public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
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AtomicReference<S> atomicreference = new AtomicReference();
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 1556bb2b9c92f5f0e51cf35f3d53c04f2708dd15..ad4fdbdcf09f30d10e61ccf47f8fb9ce6bd92e73 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -341,6 +341,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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DedicatedServer.LOGGER.info("JMX monitoring enabled");
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}
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+ if (gg.pufferfish.pufferfish.PufferfishConfig.enableAsyncMobSpawning) mobSpawnExecutor.start(); // Pufferfish
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return true;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index fbe209a66c77c47935ad026dd3e45e682af91fd8..02abc76333e8244cfcaa052a7df948b68079559a 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -345,7 +345,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
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this.regionManagers.add(this.dataRegionManager);
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// Paper end
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- this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper
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+ this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new gg.pufferfish.pufferfish.util.AsyncPlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper // Pufferfish
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// Paper start - use distance map to optimise entity tracker
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this.playerEntityTrackerTrackMaps = new com.destroystokyo.paper.util.misc.PlayerAreaMap[TRACKING_RANGE_TYPES.length];
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this.entityTrackerTrackRanges = new int[TRACKING_RANGE_TYPES.length];
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index ca84eddbdb1e198b899750e5f6b3eafd25ce970f..be25c5b46eec3e60615404f58e49f6f611e76132 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -76,6 +76,9 @@ public class ServerChunkCache extends ChunkSource {
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final it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<LevelChunk> loadedChunkMap = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>(8192, 0.5f);
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private final LevelChunk[] lastLoadedChunks = new LevelChunk[4 * 4];
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+
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+ public boolean firstRunSpawnCounts = true; // Pufferfish
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+ public final java.util.concurrent.atomic.AtomicBoolean _pufferfish_spawnCountsReady = new java.util.concurrent.atomic.AtomicBoolean(false); // Pufferfish - optimize countmobs
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private static int getChunkCacheKey(int x, int z) {
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return x & 3 | ((z & 3) << 2);
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@@ -712,18 +715,25 @@ public class ServerChunkCache extends ChunkSource {
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// Paper start - per player mob spawning
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NaturalSpawner.SpawnState spawnercreature_d; // moved down
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if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
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- // re-set mob counts
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- for (ServerPlayer player : this.level.players) {
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- Arrays.fill(player.mobCounts, 0);
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+ // Pufferfish start - moved down when async processing
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+ if (!gg.pufferfish.pufferfish.PufferfishConfig.enableAsyncMobSpawning) {
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+ // re-set mob counts
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ lastSpawnState = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
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}
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- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ // Pufferfish end
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} else {
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- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ // Pufferfish start - this is only implemented for per-player mob spawning so this makes everything work if this setting is disabled.
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+ lastSpawnState = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ _pufferfish_spawnCountsReady.set(true);
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+ // Pufferfish end
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}
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// Paper end
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this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
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- this.lastSpawnState = spawnercreature_d;
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+ //this.lastSpawnState = spawnercreature_d; // Pufferfish - this is managed asynchronously
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gameprofilerfiller.popPush("filteringLoadedChunks");
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// Paper - moved down
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this.level.timings.chunkTicks.startTiming(); // Paper
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@@ -761,8 +771,8 @@ public class ServerChunkCache extends ChunkSource {
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if ((true || this.level.isNaturalSpawningAllowed(chunkcoordintpair)) && this.chunkMap.anyPlayerCloseEnoughForSpawning(holder, chunkcoordintpair, false)) { // Paper - optimise anyPlayerCloseEnoughForSpawning // Paper - the chunk is known ticking
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chunk1.incrementInhabitedTime(j);
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- if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(holder, chunkcoordintpair, true)) { // Spigot // Paper - optimise anyPlayerCloseEnoughForSpawning & optimise chunk tick iteration
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- NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
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+ if (flag2 && (!gg.pufferfish.pufferfish.PufferfishConfig.enableAsyncMobSpawning || _pufferfish_spawnCountsReady.get()) && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(holder, chunkcoordintpair, true)) { // Spigot // Paper - optimise anyPlayerCloseEnoughForSpawning & optimise chunk tick iteration
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+ NaturalSpawner.spawnForChunk(this.level, chunk1, lastSpawnState, this.spawnFriendlies, this.spawnEnemies, flag1); // Pufferfish
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}
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if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - the chunk is known ticking
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@@ -824,6 +834,30 @@ public class ServerChunkCache extends ChunkSource {
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}
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// Paper end - controlled flush for entity tracker packets
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}
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+
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+ // Pufferfish start - optimize mob spawning
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+ if (gg.pufferfish.pufferfish.PufferfishConfig.enableAsyncMobSpawning) {
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ if (firstRunSpawnCounts) {
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+ firstRunSpawnCounts = false;
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+ _pufferfish_spawnCountsReady.set(true);
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+ }
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+ if (chunkMap.playerMobDistanceMap != null && _pufferfish_spawnCountsReady.getAndSet(false)) {
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+ net.minecraft.server.MinecraftServer.getServer().mobSpawnExecutor.submit(() -> {
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+ int mapped = distanceManager.getNaturalSpawnChunkCount();
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+ io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator<Entity> objectiterator =
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+ level.entityTickList.entities.iterator(io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.ITERATOR_FLAG_SEE_ADDITIONS);
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+ gg.pufferfish.pufferfish.util.IterableWrapper<Entity> wrappedIterator =
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+ new gg.pufferfish.pufferfish.util.IterableWrapper<>(objectiterator);
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+ lastSpawnState = NaturalSpawner.createState(mapped, wrappedIterator, this::getFullChunk, null, true);
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+ objectiterator.finishedIterating();
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+ _pufferfish_spawnCountsReady.set(true);
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+ });
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+ }
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+ }
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+ // Pufferfish end
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}
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private void getFullChunk(long pos, Consumer<LevelChunk> chunkConsumer) {
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diff --git a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
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index 4cdfc433df67afcd455422e9baf56f167dd712ae..57fcf3910f45ce371ac2e237b277b1034caaac4e 100644
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--- a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
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+++ b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
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@@ -8,7 +8,7 @@ import javax.annotation.Nullable;
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import net.minecraft.world.entity.Entity;
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public class EntityTickList {
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- private final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entities = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(true); // Paper - rewrite this, always keep this updated - why would we EVER tick an entity that's not ticking?
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+ public final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entities = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(true); // Paper - rewrite this, always keep this updated - why would we EVER tick an entity that's not ticking? // Pufferfish - private->public
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private void ensureActiveIsNotIterated() {
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// Paper - replace with better logic, do not delay removals
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