From e1b4bfd450b3a31a8de4470c1e9fca2359f16ea9 Mon Sep 17 00:00:00 2001 From: B3CKDOOR Date: Sat, 20 Dec 2025 11:08:23 +0100 Subject: [PATCH] Formatting --- .../org/projectpersistence/queue/Queue.java | 34 ++++++++++++++----- 1 file changed, 25 insertions(+), 9 deletions(-) diff --git a/src/main/java/org/projectpersistence/queue/Queue.java b/src/main/java/org/projectpersistence/queue/Queue.java index 5ae2457..5be1a7b 100644 --- a/src/main/java/org/projectpersistence/queue/Queue.java +++ b/src/main/java/org/projectpersistence/queue/Queue.java @@ -319,18 +319,28 @@ public class Queue { queueEntries.remove(player.getUniqueId()); if (forceBypass) { - player.sendMessage(Component.text("You have been pulled from the queue by an admin!", NamedTextColor.GREEN)); + player.sendMessage(Component.text( + "You have been pulled from the queue by an admin!", + NamedTextColor.GREEN)); } else if (isAdmin) { - player.sendMessage(Component.text("Connected to main server with admin access!", NamedTextColor.GOLD)); + player.sendMessage(Component.text( + "Connected to main server with admin access!", + NamedTextColor.GOLD)); } else if (isPriority) { - player.sendMessage(Component.text("Connected to main server with priority access!", NamedTextColor.GREEN)); + player.sendMessage(Component.text( + "Connected to main server with priority access!", + NamedTextColor.GREEN)); } else { - player.sendMessage(Component.text("Connected to main server!", NamedTextColor.GREEN)); + player.sendMessage(Component.text( + "Connected to main server!", + NamedTextColor.GREEN)); } } else { // Connection failed, add back to queue if (!isAdmin && !forceBypass) { - player.sendMessage(Component.text("Failed to connect to main server. Adding you to the queue.", NamedTextColor.RED)); + player.sendMessage(Component.text( + "Failed to connect to main server. Adding you to the queue.", + NamedTextColor.RED)); addToQueue(player); } } @@ -374,7 +384,7 @@ public class Queue { currentPlayers++; } - // Update positions for remaining players + // Update positions for the remaining queued players updateQueuePositions(); } else { // Player disconnected, remove from tracking @@ -417,7 +427,9 @@ public class Queue { if (mainServerOnline) { mainServerOnline = false; logger.warn("Main server is not registered!"); - notifyQueuePlayers(Component.text("The main server is offline. Queue processing paused.", NamedTextColor.RED)); + notifyQueuePlayers(Component.text( + "The main server is offline. Queue processing paused.", + NamedTextColor.RED)); } return; } @@ -426,13 +438,17 @@ public class Queue { if (!mainServerOnline) { mainServerOnline = true; logger.info("Main server is back online!"); - notifyQueuePlayers(Component.text("The main server is back online. Queue processing resumed.", NamedTextColor.GREEN)); + notifyQueuePlayers(Component.text( + "The main server is back online. Queue processing resumed.", + NamedTextColor.GREEN)); } }).exceptionally(throwable -> { if (mainServerOnline) { mainServerOnline = false; logger.warn("Main server appears to be offline!"); - notifyQueuePlayers(Component.text("The main server is offline. Queue processing paused.", NamedTextColor.RED)); + notifyQueuePlayers(Component.text( + "The main server is offline. Queue processing paused.", + NamedTextColor.RED)); } return null; });